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Warhammer 40,000 General: Space Sharks Surprise Attack Edition (40kg)

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Thread replies: 644
Thread images: 101

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>Chaos
https://www.youtube.com/watch?v=W069dPLTXg0 [Open] [Open]

>Grey Knights
https://www.youtube.com/watch?v=OWrG8DofaFA [Open] [Open]

>Konor Campaign: Chaos Rising!!!
https://konor.warhammer40000.com/

>Check your local store's contribution to the Campaign.
https://warhammer40000.com/fate-konor-galaxy-flames/

>GW FAQ (1.1):
https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/

>FW FAQ (1.1):
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/


>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf & epub, SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

>Other Megas
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>WIP Math-hammer doc (Chart-Anon doing Chaos' work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

Previous Thread:
>> 54774151
>>
Plastic Vossies/Steel Legion when?
>>
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For the Ecclesiarchy!
>>
>tfw Nids/GSC are favourite army
>tfw they're so expensive to build, will never own an army of them
>>
Is 10 hellblasters, 6 melta bikes, 3 black knights and Sammael enough anti-armor for 2k?
>>
>>54781393
>Swarm box exists
>IG are dime a dozen seconded hand
You can do it m8
>>
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>>54781456

>swarm box exists
>~£100 for ~600pts
>>
>>54781496
It has great value for your swarm and wtf are you doing paying full price?
>>
>Intercessors with auto bolt rifle cost 210 points
>Reivers with bolt carbines and grab chutes cost 200
So interesting alternative or GW not paying attention?
>>
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>>54781393
>Tfw just basic infantry to bring my 1k daemons to 2k would be $270
>>
>>54781393
take your time, nerd

building an army isn't a fuckin race
>>
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Rate my Renegades. Everything with a red arm is Mark of Khorne.
>>
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>>54781304
I was there on M41
>>
>>54781524
>He isn't gonna buy 333 brimstones for that 1k points for 900 dollars
Why?
Also use eBay nigga, this shit has been around forever
>>
>>54781543
Dusk Raiders?
>>
>>54781551
That is EBay pricing. People don't really sell bloodletters which is odd as they got assfuckes in 8th ed.
>>
>>54781543

>unpainted base rims

disgusting
>>
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Are Exorcists at all worth using anymore?
>>
>>54781543
Nice dusk raiders bro.
>>
HF Leviathan or HF Contemptor?
>>
Soul Grinders, raid Konor for chaos!
>>
>>54781564
Hold on, are you actually trying to run ten boxes of bloodletters to go from 1k to 2k? Surely you could diversify a little
>>
>>54781604
Leviathan has nipple flamers
Contemptor has fist flamers
If you're slaanesh you'll go for leviathan
>>
>>54781602
>>54781563
Yup, though I am going to diversify a bit. The Plague Marines that I'm waiting for MPKs on will get green arms instead, etc.
>>
>>54781568
Sorry, I ran out of black primer on the Chaos Lord.
>>
>>54781510
Honestly, I'd go with just two of the 3-reiver boxes to make a single 5-man unit. Reivers aren't as fast as assault Marines or as killy as assault terminators, but they are damn good at crossing into and holding terrain. I use that one squad for terrain denial.
>>
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>>54781589

>Is the coolest, most 40k tank in the entire Imperium worth taking?

The answer is always yes.
>>
>>54781656
I was simply pointing out that Reiver and Intercessors have the same stat line and weapon loadout, the Reivers for less points gets more rules and tools
>>
>>54781616
Not much on khorne side to add and with 8th ed these guys are only good in hordes, and minimum useful squad size is 30. Otherwise you're troops are shot to shit in two turns. Additionally I'm not interested in a CSM mixed army.
>>
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I asked /40kg for a nickname for this guy a while ago and the dubs came up with a name that was boring and trite so I'm trying again. Dubs decides whether I call him "Sledge" or "Beefhammer"
>>
>>54781589
There very powerful right now
>>
Why space wolves are seen as a joke and weak? I wanted to collect them but now I am unsure... Could someone explain please?
>>
>>54781723
ROLLING FOR THE GLORY OF BEEFHAMMER.
>>
>>54781739
I don't think anyone ever thinks of them as weak, we just like to call them furfags because they slap wolf shit on everything.
>>
If there is anyone here still playing Tau I could use some opinions on my list.

Battalion Detachment:
HQ:
Cadre Fireblade, markerlights, 2x gun drone
Longstrike, gun drones, missiles, railgun

Troops:
5x Strike Team + Shas'ui, rifles, gun drone, marker drone
5x Strike Team + Shas'ui, rifles, gun drone, marker drone
5x Strike Team + Shas'ui, carbines, gun drone, marker drone

Fast Attack:
5x Pathfinders, 3 markerlights & 2 rail rifles, PA drone, recon drone

Heavy Support:
2x Hammerhead, gun drones, missiles, railgun

Transport:
2x Devilfish, gun drones, missiles

Supreme Command Detachment:
HQ:
Aun'Shi
Commander, 2x fusion blaster, ion blaster, drone controller, marker drones
Commander, 2x burst cannon, ion blaster, drone controller, marker drones

LoW:
Stormsurge, blastcannon, burst cannonc, ATS, shield generator

2000/2000 points
>>
>>54781723
Beefhammer if dubs
Musclefuck if trips
>>54781739
Because furries play them
>>
>>54781705
I play monoT so I haven't tried khorne much, but DPs are pretty great for their points since the FAQ to 8 wounds. Otherwise that's pretty crazy/shitty, hopefully you can figure something out. I hear giant spawn are also fun
>>
>>54781763
I see them as weak for succumbing to a crippling alcohol addiction. And for relying on friendly woodland spirits.
>>
>>54780727
>>
>There's no good options that aren't FW. Regardless of your feelings about FW stuff, the actual GW rules should be internally well designed. FW shouldn't be a necessity.

Well, XV9s seem pretty mediocre to me. Then again, Crisis Teams aren't great either. Especially with things like Stealth Suit Teams and Ghostkeels with their similar cost and better defensive capabilities.

R'Varnas are not worth it when compared to Y'Vahra and long range weapons platforms.

Technical Drones are the only worthwhile Drones to me. Especially since Remoras got a nerf (never used them and don't seem them used now).

The only good Commander to me is Shas'o R'ylai. Otherwise I'll take a Cold star or FusionVTmander.

Can't comment on the Tau'nar.

So, the only things from FW that are good have been the Y'Vahra, Technical Drones, and a named character.
>>
I am probably blind, where are chapter special rules in Space Marines codex?
>>
>>54781810
In the back
>>
>>54781657
In a setting that has me suspend my disbelief, this and the motorcycles annoy me horribly. They are just, TOO ridiculous. I could see it being used in a parade, but on the battlefield it's hard to enjoy it
>>
>>54781777
Seems alright
>>
>>54781819
Thanks! Found it actually
>>
>>54781791
Ya I want to add a DP with those guys. Plan to get the FW one with the exta Herald. I'm hoping they bring back deepstriking or make them tougher when the codexes come out. The demonic summoning is worthless and only helpful if you're primarily CSM.
>>
Quick question, does the game still use inches? I remember thinking about starting in 5th but didn't after finding out about the inches.

It's such a caveman, retard thing to do that I get second hand embarrassment for GW.

Only redneck Amerifats use imperial measurements.
>>
>>54781782
>>54781794
>>54781763
So fluff-wise they are cool?
>>
>>54781862
Yes it does, and it has literally no effect on the actual gameplay.

Don't be an autist
>>
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>>54781862
>>
>>54781862
>Waaaaah Fucking amerifats!

Can you kindly fuck off with thinking your country matters in the world
>>
>>54781871
Ha, if you think wolf fucking is cool
>>
>>54781887
Guess I'll stick to Magic, at least it's a hobby that caters to intellectuals.

Unlike 40k and its caveman measuring system
>>
>>54781798
Are the Remora drones worth taking? I thought they looked neat, and was considering picking some up.
>>
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>>54781910
>>
Does anybody have scans of the missions in the "know no fear" starter set?

I want to get back into the hobby and bought the first strike set and now I am planning on buying the Dark Imperium set, but as far as I know there are no actual missions inside this one, right?
>>
Rules question looking for some opinions:

If you are shooting at a unit where only some of the models are visible and the rest are behind LoS blocking terrain, and the player controlling the target unit removes casualties in a way such that you no longer have LoS to any models in the target unit, do you lose the rest of your shots which you fired at that unit?
>>
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>>54781304

Hold on a second guys, I just realized that Emperors children this edition are just better Iron Warriors, but with access to amazing melee buffs

>Sonic weapons all ignore cover anyways the IW main shtick
>The Slaanesh unique strat lets units shoot twice
>Emperors children unique strat lets you make another attack when you kill a model in cc
>Slaanesh banner lets them get even more attacks through DTTFE
>Emperors children legion trait lets them always fight first
>Slaanesh psychic power is just a straight up better version of the IW strat
>EC relic is a D6 shot -1 rending bolt pistol that can deal mortal wounds, IW gives a 2+ and auto wound heal to a unit that probably already had a 2+ to begin with
>Fucking sonic dreadnoughts that benefit from lord rerolls

How can Ironlets even compete? looks like its time for you guys to start drawing dicks on your armour and praying to the god of cocaine and dubstep before you have to self destruct against the imperial fists again in a trap you set

>Perties face when
>>
>>54781962
No, if they hit they hit. His boys may be hidden around the corner but it wont magically fill the holes you put in them
>>
>>54781543
>Rate my Renegades.
It's like you nutted gunmetal grey on them and partially dipped them in red.
>>
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What are some fun ideas for a joke/gimmick list? Grot tanks might be fun, or maybe something chaos. Or putting most of the points towards fortifications.
>>
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>>54781829
Bikes really only make sense for orks imo. I can see them literally piloting a bike full tilt into a melee, caution be damned.
>>
>>54782005
tau tanks
>>
>>54781958
Only Mission in the Know No Fear book is 'Open War', which is also in the rulebook. The other 'missions' are just guided walkthroughs for beginners, which tell you where to place models, etc. Don't bother with it if you're getting the Dark Imperium box.
>>
>>54782020
Sorry, 'Only War' not 'Open War'
>>
>>54781899
It's bait which appears every 2 threads non
>>
>>54781987

The reason I find it confusing is because if it was the same situation except the target unit was in cover, the rest of the unit WOULD benefit from the cover if the models outside the cover are removed first.

Also in the Designer commentary (or FAQ I forget) in a clarification on charging without LoS it highlights that models can only overwatch if they have LoS to the target unit.
>>
>>54782009
Man, Karl Kopinski's stuff for 40k is really spectacular.
>>
>>54781794
Magnus go home
>>
>>54781564
>which is odd as they got assfuckes in 8th ed.

Really? Personally I find them infinitely better. In 6e thru 7e they were shittier when compared to Daemonettes EXCEPT vs PA Marines. Now with their Rend they look great.
>>
Is there any rules for dark mechanics yet? Was looking through FW index and saw the Hellwright for the CSM and was wondering if there was any other dark mechanics stuff available (like actual troop choices and shit)
>>
>>54781791
>I hear giant spawn are also fun
They are. Dirt cheap, killy, and can regenerate Wounds pretty well.

>How large ARE giant spawns? Can't tell from Forgeworld.
>>
>>54782051
Remember that wounds are added up and distributed after the shooting occurs, those bullets are already fired and hit their mark, no matter what he has to distribute and wounds you inflicted and because they were made to a unit that didnt benefit from cover they are applied as such
>>
Raven Guard tactics make sense for Mantis Warriors right? Like lots of precog sessions increasing their chance to dodge shots and knowing exactly where to hide a unit?
>>
>>54781723
Beefhammer McLargeHuge
>>
>>54782113
But that's wrong.
You save for each wound seperately.
>>
>>54781695
But they don't get objective secured.
>>
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>>54781829
Although I'm with you on the absurdity from a practical standpoint I've come around on it because it's such a good shorthand for the sisters ecclesiastical role within the game. As literally a rolling church or shrine, I like to think that it functionality s at all due in part to the power of the Sister's faith in the Emperor. I mean it's a tank that can deny the witch. I almost wish it had some kind of amplifying effect on Acts of Faith or Shield of Faith.

That said, there are established precedents for much more practical forms for the Exorcist if a conversion along those lines is a way you want to go.
>>
>>54781978
>How can Ironlets even compete?

Decimations will continue until effectiveness improves.
>>
>>54781549
That's pretty cool.
>>
I finished the first Beast Arises book and really liked it. What do you ugys think of the first book and series as a whole?
>>
>>54781920
That T'au anon here.

They're not terrible by any means on paper, but they don't add anything new we can't get elsewhere. They spit 8 Str 5 shots with the stats of a Crisis Suit and can deploy like a Stealth Team and are a Flyer. We just have a bunch of Str5 everywhere else and it has no real other weapon options and no access to support systems.

If you like them go for it. I'm sure they'll work especially since they take a different slot up, but that's kind of moot with how detachments work now and the multitudes we have.
>>
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>>54782052
Too bad he has no grasp of human anatomy.
>>
>>54781862
The game has used inches for thirty years. If your group really wants to houserule it you can multiply all distance measurements by either two or three and use cm and it will work fine.
>>
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>>54781723
Fuck you anon, you can't just ask for Kek's will and ignore it. Choose the original choice, these digits confirm.
>>
>Imperium winning again
Bet no one saw that coming.
I hope they release stats on how many xenos took points from chaos. I choose to blame the elves for this.
>>
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>>54782192
>Astartes
>Human Anatomy
Wait
>>
>>54782109
People apparently use mutalith conversions, which run on a 100mm base, so pretty dang large. Someone on dakka was talking about running a 6 giant spawn list with some DPs and changeling , sounded fun desu
>>
>>54782200
Con fucking firmed
>>
>>54781723
>>54782200
Dubs wants the old name. That's 2/2 for that name.
>>
>>54781862
Inches are easier to visualize at this scale. You can glance at the game board and roughly tell how far 8 inches are but it's harder to visualize 20 cm. Metric doesn't offer a unit appropriate to this scale.
>>
>>54782109
I run them, they are not killy.

They just don't die
>>
>>54782109
Giant Spawn are suitably large. The main body is as tall as a dread but their spiked arms effectively doubles their height. Not quite as big as a maulerfiend, but close.
>>
>>54781393
Every time youre at your FLGS grab a 5 pack of Guardsmen. Its how Ive done it. I dont even care that theres only 3-4 poses in the box you dont notice it when theres so many on the board.
>>
>>54782113

Is this the case? Allocating wounds, doing saving throws and dealing damage are all under the resolving attacks header. It even says the rules assume attacks are being made one at a time. The sequence is:

Hit roll -> Wound roll->Allocate wound-> Save-> damage and remove any models with 0 wounds

All hit rolls being made at once is just for convenience, in reality each shot is fully resolved before the next.
>>
>>54782115
I use them for my Mantises so yeah
>>
>>54781304

>it's another FW releases models for a dead system that would sell like fine resin crack if they made rules for 8th episode
>>
>>54782200
Fug. What was the original name? I didn't read the last thread.
>>
>>54782269
How big is that Dropship
>>
>>54782238
>not killy.
I mispoke. Meant to add killy (for their price).
But exactly. You take them to tarpit something forever and a day.
>>
>>54781695

Fewer
>>
>>54782264
Oh right and you're clearly the authority. Fucking millennials.
I should send an inquisitorial investigation your way.
>>
>>54782269
Um... What you on about m8ee? Those mugs are on fire.
>>
>>54782239
>>54782215
Damn. That's tricky.
I kinda want to try a pair of them, but I dislike their FW model and the mutaliths are sold out.

Maybe a Haruspex / Maulerfiend kitbash...
>>
>>54782200
CHECK'D!
Kek wills it twice!
>>
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>>54782115
Hard to dodge Carcharodons, eh mate?
>>
>>54782299
I'm just showing support for their choice. Chill friendo. I've also heard salamanders suggested for the prescience bit and of course white scars for traditionalists.
However considering Mantises are more guerrilla warfare than bikes all day long i feel raven guard work best.
>>
>>54782316
I've vaguely considered getting larger scale barnyard animal kits and just making an unholy abomination or five for beer and pretzel games to try it out
>>
>>54782269

>Chances that we will ever see aquilon terminators in 40k
>0% as they are not technically Space Marines

>Chances that we will see the cooler looking FW Custodes dread in 40k so we don't have to use that garbage fire they call a contemptor
>0% as it cannot be used by Space Marines

>Chances that Custodes will get access to the hover tanks they are famed for in 40k
>A slight possibility, but only after space marines get bored of them and have moved onto the next cool toy
>>
>>54782323
>You will never have switchblade lightning claws
Why keep living?
>>
>>54781978
>all EC are nosiemariens
>IW have the best geneseed out of all legions
>all models have DttfE
>implying IW aren't the legion still making contemptor dreads
>>
>>54782231
That's complete bullshit. But as the start of this was bait, I pretend to believe you.
>>
>>54782085
Nope, ATM it's just chaos and renegades with chaos space marine tanks like the maulerfiend and helbrute
>>
>>54782323
>Friendly 1v1 duel
>We agreed to power armour and swords
>It's duel night
>Fucker shows up in full Terminator Armour and not a sword in sight.

"2/10 would not accept another duel from Space Sharks again" - Mantis Warriors
>>
>>54781739
i think that they are gay faggots, but they arent weak, neither in fluff, nor in crunch
>>
>>54782269
>my boner has reached the 9th incantation
Dat Praetor.
>>
>>54782192
I think that's Paul Dainton. This is Kopinski
>>
adeptus mechanicus codex when?
>>
>>54782372
I'll be bringing him every time my Sharks take the field.
>>
>>54782269
>implying they aren't balancing it for 8th ed as we speak
>>
>>54782384
Eh, it probably is bait, but there's some truth to that. As numbers increase, so does the error in estimating, even if the object of estimation remains the same.
>>
>>54782192
why do you guys freak out over what just looks like a humanoid dreadnought to me
>>
>>54782113
>>54782051

Source for the cover thing is in the FAQ:

>Note, however, that it is possible for a unit to gain the benefit
>of cover as it suffers casualties during the Shooting phase by
>removing those models that are not on, or within terrain. As
>soon as the last model that was not on or within terrain is
>slain, the rest of the unit immediately starts to receive the benefit
>of cover
>>
>>54781871
Nah. Also dying.
>>
>>54782372
I never realise that before after loving this artwork for so long, thanks anon
>>54782452
But my flamer can still kill guys 28" away
>>
>>54782359
Until Custodes get fixed in HH, they can stay there. I don't want more fucking WAAC-fags jumping ship to Custodes again. The Terminators look okay, but the flyer looks like a fucking Tau vehicle painted gold. This is why /hhg/ was split when the Custodes came out
>>
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How's this for a 500pt Tau list?

Getting into the game for the first time in years, aiming for some casual 500pt games with friends while we build up our armies.
>>
>>54782269
It started so good with plastic custodes.
It all went to shit after that
>>
>>54782472
>looks like a fucking Tau vehicle painted gold.
>It wasn't the Eldar or Necrons that helped Tau, but the Custodes.
>Which is why their tech is better than the Imperium. Their tech is based off of Custode tech they were provided.

The real question is why the Emperor wanted to uplift the Tau...
>>
How viable do you think a guard list would be with nothing but infantry/vets in chimeras supported by sentinals? Maybe a hellhoud/rough riders for some extra flavor.
>>
>>54782483
Pretty good anon. Firewarriors + Fireblade + Pathfinder drones are great.
>>
>>54782483
Get some kroot, or swap the pathfinders for battle suits, the one all others are based off
>>
>>54782541
Yeah, I really like that combo, so I figured I'd build around that as the core of my army. I think Longstrike and the Ion Rifles should be enough to deal with heavy stuff at 500 pts; not exactly expecting a lot of tanks.
>>
>>54782524
Sounds good, but just tonnes of guard and sentinels would work better IMHO
>>54782483
I'm still REEEEEEEE'ing that tau got new infantry before chaos
>>
>>54782442
Decimeters are a thing.

It's likely a matter of what system you are used to.
>>
>>54782269
To be fair the SoS minis can be converted to SoB with a simple head swap and the right paint job.
>>
>>54781723
Slab McBeef
Your names suck anyway
>>
>>54782323
Well it doesn't work under 12" now does it?
>>
>>54781862
What country are you from anon? Just so I can determine what level of bitch you are to GREATEST NATION STATE
>>
>>54782574
>I'm still REEEEEEEE'ing that tau got new infantry before chaos
Tau got treated weirdly well with model updates, there's not a lot of old shit hanging around. I hope Chaos get an update soon, I've always had a soft spot for Chaos armies.
>>
>>54782503
He knew that they would one day stand and face the coming dark with him, he saw it in the other xenos too
>>
>>54782574
Don't worry Anon, chaos will get their Primaris Marines soon, making basic chaos space marines even more worthless
>>
Is a R&H army full of skeletal soldiers (possibly led by Tzeentch Sorcerers) too silly?
>>
>>54782442
>It's likely a matter of what system you are used to.
This is definitely important

>Decimeters are a thing.
Nobody uses these.
>>
>>54782648
Tzeentch doesn't dabble in necromancy too much,

Nurgle raises shit from the dead
>>
>>54782440
> what is 'Inferno waz l8 becauz day waz future proofing it guis!!!'
A hearty kek for you good sir. Well memed.
>>
>>54782648
Personally I think it's just the right kind of silly and would look sick with glowing flame coming out of the bones to show that they're reanimated with sorcery.
>>
>>54782660
>>Decimeters are a thing.
>Nobody uses these.
I do. Sure in the grand scheme of things I'm nobody but so are you.

Anyway using centimeters in groups of five or ten works quite well for judging distance on the table.
>>
>>54782247
Checking range and line of sight is done in step 2 of shooting with a unit. Once you are done with that and move on to selecting a weapon and then a model in step 3 you don't check line of sight for models in that unit anymore. You never go back to step 2. Instead you just repeat steps 3 and 4. So the defender removing models from line of sight has no impact.
>>
>>54782648
>>54782666
I guess how are they skeletons might matter, Daemonic possession, souls bound to their bones by sorcery, playing the Egyptian death theme, skeleton-golem automatons? I can see that going Tzeentch.

But otherwise anon is correct that the undead are more Nurgle's domain.
>>
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>>54782734
For Line of Sight it has not, correct.
But for the benefit of cover it is important.
>>
>>54781589
Look at the stat line
Look at the exorcist rockets
Look at the price

IT IS LITERALLY A BETTER LEMAN RUSS!
>>
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Would this work as a Daemon Prince?
>>
>>54782688
Even more funny, people were excusing the endless delays of Inferno because "FW is doing extensive playtesting and proofreading becuz it has Custodes and two weirder legions that they want to balace just right"

top kek
>>
is it true adepta sororitas are getting codex in september?
>>
>>54781304
Are the Carcharodon and Flesh Tearers the only loyalists to still use chain axes?
>>
>>54782772
I would play against it
>>
>>54782772
Easily
>>
>>54782629
Devilfish and its components
Shadow sun
Aunva
Stealth teams
That's the only stuff older than 5th Ed IIRC
>>
Why does Blood Angels oppose Belisarius, Guilliman, Primaris Marines and the new technology-advanced Imperial doctrine? Are they going to form their own retro-Empire?
>>
>>54782793
Vespids and Kroot are still pretty badly in need of an update aren't they?
>>
>>54782785
Space Wolves had a wolf on for them during the Horwoof Heresy. But I'm not sure if they buried all the chain axes in the aftermath.
>>
>>54781568

I have unpainted base rims because FW uses black rims, except I'm lazy so instead of painting it black I just make sure I keep the rim spotless.
>>
>>54782823
By all logic, Alpha Legion should still be using some.
>>
>>54782629
I hope so too. You still have to clip the grips off the weapons in the basic marine box.
>>
>>54782269
Did they give that Sicaran turret pauldrons?
>>
>>54782524
Viable enough to be fun in casual, Guard and most horde armies always have the benefit that there might be too many of them for the enemy to kill so if you run a bunch of cheap and small units your opponent might have trouble killing all of them.
>>
>>54782772
It's a bigger model than I thought it would be, but still much smaller than a DP.
>>
>>54782015
Where the fuck are you living where 3 BS2+ S10 D6 damage shots isn't a terrifying prospect for yourheavy support?
>>
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>>54782115
Mantis Warriors are just as much or more about stealth ambushes and assault as Divination, so RG tactics are perfectly fluffy. RG is a closer match to their 5th and 6th Ed. tactics than Scars is. That said, I'd feel free to try out Scars tactics too. The crazy mobility of Scars jump packers (they basically become Harlequins) nicely evokes the kung-fu battle trance thing Mantis Warriors have going on.
>>
>>54782835
>spotless
>>
>>54782851
>It's a bigger model than I thought it would be, but still much smaller than a DP.

Like Terminator size?
>>
GIVE GK CODEX NOW
>>
>>54782835
Are you calling these >>54781543 rims spotless?
>>
Are there any other insect-themed chapters, out of interest, or are the mantis warriors the only one?
>>
>>54782851
Is the model bigger or smaller than Be'lakor ?
>>
>>54781549
There anymore like this?
>>
>>54782785
At least the only ones commonly depicted with them. Space Wolves have their Frost Axes and Executioners seem to be more about power axes.
>>
>>54782909
That's a good point, Belakor is tiny. It's bigger than him.
>>
>>54781871
yeah pretty much. hating them is a dank maymay.
>>
>>54782759
True. Cover is different.
>>
>>54781510

I really think auto bolt rifles used to have AP-1 and they changed it pretty late in the game

The assault plasmas have the same AP as their incinerator counterparts
>>
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>>54782880

No, pretty big. It's on a 50 mm base.
>>
>>54782772
Yes
>>
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Anyone got a pdf of Betrayer?
>>
>>54782987
But lower strength. Whereas ABRs have the same strength.
>>
>>54782972
Then I don't see why one shouldn't be able to use it as a daemon prince. Chaos should be anything but uniform after all.
>>
>>54782420
Foreshortening GONE SEXUAL
>>
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>>54783006
>>
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>>
>>54782851
You could make a more scenic base for him to prop him up a bit taller and maybe get him some wings.
>>
>>54782989
And that imagine makes me think it can be a wingless Daemon Prince...
>>
>>54783035
Or, you know, play him without wings. DPs can do that. He is pretty much the same height as a DP without wings, too
>>
>>54783032
Oh my lord, it's a meme created in real life !
>>
>>54783032
>that quote

And I Shall Know No Sides
>>
>>54781589
160 points for an average of 3 damage vs a rhino is pretty poor for long range anti vehicle options.
>>
>>54781339
Please never
>>
>>54782688
Alan Bligh had cancer and he was the main writer you know
>>
>>54783027
That's just betrayal to your arteries.
>>
>>54782804
As far as we know they don't. They aren't really in a position to say no either seeing as how they and their successors got wiped out. They're probably gonna go legion building like Gulliman is though.
>>
>>54782859
>>54782903

No, but I also have unpainted rims.
>>
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okay boys so yesterday I had a question about my first army being a primaris focused custom chapter army. I'm thinking now maybe instead for money sake and taking a few primaris units like the Inceptors, hellblasters, and reivers. Should I just outfit a few tactical squads and some dreads for a 500pt army? Really looking to have an army that synergies well with Raven guard tactics but still has some terrain denial fast movers. Help?
>>
So, what is the second best faction there is ?
I mean sure, we can all agree what faction is best, but which is the second best ?
>>
>>54782146
I like to think of the Exorcist as a psych warfare weapon. It makes things explode by the Emperor's will alone (apparently).
>>
>>54781978
Whats a sonic dreadnought?
>>
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>>54783027
Holy shit this is a blue board man!
>>
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>>54783137
Right after Dark eldar I'd have to say Orks buddy.
>>
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>>54783027
>repacking old shit as new

Classic GW...
>>
>>54783137
Imperial Guard.
We live, and die, to hold your line
>>
>>54783027
>and they shall know no hunger
>>
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I have failed the Omnissiah, /40kg/.
I took my somewhat shoddy Admech list to face off against Death Guard today, and as expected he bought his Plague Hulk. Rest of the list was a Hellforged Leviathan, Termie Lord, Necrosius, 5-squad of Terminators, Rhino and 2 5s of Plague Marines, two meltas and two Flamers.
He dropped Nec and the Meltamarines in the Rhino, the Hulk at the back and the Leviathan around behind a ruin on the edge of his Deployment Zone.

I brought pic related. It started off fairly well, he burned my Skitarii squad to a man and in return I popped his Rhino and wiped out both the Plague Marine teams with tides of grav and phosphor fire, despite Necrosius interfering with -1 To Hit.
>>
>>54782989
I use the old metal DPs that are tiny so you're fine with that thing for sure. Just toss it on a 60mm base so no one bitches at you if you're worried
>>
>>54783143
Like a regular dreadnought, only it can move around at the speed of sound.
>>
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>>54782904
Red Scorpions, Star Scorpions(RIP), and Tarantulas rep arthropods.

There's also the Yellow Jackets. They were a custom chapter that are kindof psuedo-offical due to showing up in some GW publications.
>>
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>>54783179
i feel you
>>
>>54783193
That color scheme is hype.
>>
>>54782939
These are from the 40k Facebook page
>>
>>54783143
A large metal hedgehog
>>
>>54783215
H-hes loud!!
>>
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>>54783215
I laughed way too hard at this.
>>
>>54781589

Why do you think they removed the no line of sight rule?

really made the exorcist shine
>>
>>54783212
Oh damn I'll have to seek those out thanks bro!
>>
>>54783162
Unlike GW it didn't raise another 5 because they switched to a nicer cheaper beef.
>>
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THIN YOUR PAINTS
>>
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>>54783250
PIN YOUR THAINTS
>>
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>>54783179
I sent the Ruststalkers forward to try and slice down Necrosius, but he escaped on two wounds and hid behind a wall for the resr of the game, while my pretty Rusties got tangled up with the Hulk for the next two turns until it eventually squished them and went back to harassing Kataphrons.

In the meantime, the Leviathan pounded my Dragoons to scrap before they got to poke anything and started menacing my flanking Kata squad and the fucking Termies dropped in
They took two whole turns of fire from literally my entire army to deal with, since he never failed an armour save at all and he had some pretty awesome luck with Disgustingly Resilient taking damage down to below 2W kills. Neutron Laser did literally one wound in total thanks to him rolling 3 successes for the first shot. Dunecrawler was rather shoddy all game, missed entirely for the first two turns and could only pop away at Infantry for the next two because the Leviathan was being sneaky and the Hulk was fighting Rusties.

Termies managed to cut down my Kastelans since they couldn't fall back in Protector mode, despite some pretty awesome invulnerable saves on my part, and then they soaked an entire second turn of fire until my Dominus and Datasmith, fed up with their shit, charged the injured Lord and beat him down.
>>
>>54781705
Run them in groups of 10-16 (sacred numbers) and use skulltaker to give them the +1 to hit (his aura stacks with a generic herald.)
>>
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>>54783284
Drop me here your list
>>
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>>54782274
>>
>>54783235

Exorcists have always required line of sight.
>>
>>54783179
You failed the Omnissiah when you didn't paint your shit.
>>
>>54783357
>Dooya Evenlift
kek
>>
>>54782115
if you know the founding chapter, you have to use the chapter tactics and stratagems of that chapter, i'm afraid. so white scars it is. unfluffy as hell but what can ya do. you can always claim that they count as ravenguard after all.
>>
>>54781393
If you can't dial back your frivolous spending in order to go straight out and buy an army then maybe your effort and money should be spent on improving your situation?
>>
>>54782192
if you think that this wasn't intentional, you're retarded
>>
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How bad would it be to have an ultima founding primaris chapter master be a former legion praetor from the heresy who instead of being interred in a dreadnought/dead was given to/taken by Cawl?

Since they straight up say normal marines can be made into primaris, I figured they must have tried to do it on a handful of marines before Guilliman came back.
>>
So, what do you guys think, how will 40k change in the next few years ?
What do you fear will happen ? What do you hope ?
>>
Question!
If a transport is within 1" can the units inside shoot?

If a transport fallback can the units inside shoot?
>>
What is included in inquisitor's education?
>>
>>54783391
What you can do is play "counts as" Raven Guard with the Raven Guard keyword (or the "my generic Raven Guard successor chapter" keyword) using your marines painted in Mantis Warriors colors. As long as you aren't using Ahazra Redth at the same time as Raven Guard tactics there's zero issue.
>>
>>54783463
1. yes but only pistols
2. no
>>
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>>54783284
I'd finally got things under control in the backline but the Leviathan was basically unstoppable thanks to my Neutron failing to scratch it and the Distraction Dragoons not holding it down long enough. It punched out all five Kataphrons, the Dunecrawler, the Dominus and then the Datasmith, tabling me. I guess I might have managed to down it if I'd split once it took down the second Kata squad and tried to shoot it, but in the end I only dropped it to six.

Final score was 15:9, thanks to every kill for him obviously being two points for the mission t my one and his free point for having Necrosius hiding in his deployment. His Elite Terminators took that up to 30 Konor Points, and despite a victory over some Orks later and scoring for my painted Ruststalkers it still meant I'd lost the Imperium 10 points that day.
It came down to the wire, store was 100:100 exactly at the end of the day, but one of the Chaos players managed to paint a squad of Noise Marines about five minutes before closing time, pushing Chaos over into dominance by two points just as week two ended.

I have failed, and my failure has condemned this sector of the blessed Forge World to the ravages of Nurgle. If I had managed to take down that Dread, we'd have fucking won, dammit.

>>54783368

Yeah. Most of it is being repainted to my new colour scheme, which the Ruststalkers were already in. Working on it.

>>54783324

Dominus, Colours + Phos Serpents
10 Vanguard, Omnispex, 3 plasma
3 Grav/Phosphor Destroyers
3 Grav/Phosphor Destroyers

5 Chordclaw Rusties
Datasmith

2 Dakkastelans
Dunecrawler, Neutron and two Stubbers

1x2 Dragoons, lances and Phosphor Serpentas
>>
>>54783362
Almost true. In 7th you shot from the weapon.

In theory you could hide the Exorcist in Rhino size LoS blocking terrain, but since the organ pipe missile launcher was so far up in the air, you could still shoot safely behind cover.
>>
>>54783463
1. Only with pistols and only if it's open topped no of course.

2. No. Not even if the vehicle has fly.
>>
>>54783472
A diploma from the school of hard knocks.
>>
>>54783479
Page number? I could not see a reference to that
>>
>>54781657
What do you guys think of my Azrael?
>>
>>54783463
No to both if it isn't open-topped. If the unit is open-topped, the passengers can shoot with pistols within 1" though. Still can't shoot during fallback.
>>
>>54783513
Check the FAQs/Designer's Commentary
>>
>>54783516
>phone screenshot
It looks fine otherwise, nice job
>>
>>54783519
>>54783502
>>54783479
Well that is fucking stupid.

So I need to disembark from the transport then shoot?
>>
>>54783240
But it would have included all the options, like all the flavors of dip, etc.
>>
>>54783538
yup
>>
>>54783538
Yes. If there's room to disembark that keeps you more than 1" from enemy models.
>>
>>54783412
Where has he been for 10,000 years? Hanging out in Cawl's lab?
>>
>>54783537
Always goes blurry if i take the photo from the camera itself. Always better quality if I screenshot, no idea why. Not that its a good camera anyway.

The head is magnitised too.
>>
>>54781304
I haven't played this game since 5th edition, checked in on the geedubya website out of sheer curiosity. I'm completely fucking blown away by the new models/factions that have been added. Is there anywhere I can get a quick rundown on how all the factions are in 8th ed? I'm especially interested in
>everything imperium
>orks
>tyranids/genestealer cults

Only thing I am disgusted with however, warhammer fantasy is fucking dead? What a shame. Still, it looks like 40k is actually doing great, so that's nice. Looking forward to starting an army this year.
>>
>>54781496
>>54781393
if u cant afford £100 then stop sitting at home waiting for your mums paycheck and go get a job.
>>
>>54783582
probably in stasis
>>
>>54783603
My lord of skulls cost more than that box. This makes me a sad bezerker.
>>
So, for Black Legion I have:

>Terminator lord
>Power armour sorcerer
>10 CSM, champ w/ plasma pistol and power sword, Heavy Bolter, Plasma Gun
>10 CSM, champ w/ plasma pistol and power sword, Heavy Bolter, Plasma Gun

How should I expand from here?
>>
>>54783582

Same as any other primaris marine. Being let out of stasis occasionally for training, testing or augmentation
>>
>>54783625
a predator, some terminators, Havocs or a deamonprince would be useful

I am als oa fan of Chaos Spawns
>>
>>54783562
Si a tank with a Heavy Flamer is mentally retarded
>>
>>54783488
You need belisarius to reroll failed kastelan's hit and maybe plasma on Destroyers with 1 reroll from Dominus.
i hope for a transport for vanguard soon
>>
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I don't know if somebody already posted it, but new nerf for flyers and objective secured for everybody on the community!

https://www.warhammer-community.com/2017/08/09/new-matched-play-rules-in-chapter-approved-aug-9gw-homepage-post-1/

https://youtu.be/uVxZ4vEjn9k
>>
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>>54783692
>>
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>>54783708
>>
>>54783597
Inspiring m8, I'm definitely going to have to make one soon. What components did you use and are you still using the original relic bearer?
>>
>>54783721
Imperial Guard and Orks got an erection?
>>
>>54783602
read their pages on 1d4chan, also orks only got the gorknaught so what are you talking about
>>
What's the best loadout for a shooty contemptor? Got two of the crappy plastic ones so I'm going to convert them instead of letting them go to waste.
>>
>>54783692
>every faction gets objective secured
>this was planned
>instead of announcing this as an faq they decided to put it in the sm codex as a faction specific thing
>>
>>54782372

I've been contemplating different LC conversions. Folding LCs will be hard to do as anyone familiar with how folding knives work knows you'd need to build some extra length on for "folded mode" as you can't just snip the claws off and glue them upside down up top.

But switchblade claws are super easy for knuckle type LCs. You can just cut off the LCs and paint or model slots for them, or glue just the tip of the LC poking out.

Can't wait to get my hands on the Custodes LCs, those are the coolest LCs I know of besides Tyberos's
>>
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>>54783692
Best one by far
>>
>>54783655
Not at all. Flamers are great in overwatch and are often an excellent deterrent to charges. Transports with multiple flamers are often very effective. Just get your dudes out first. They'd need to do that anyway to charge, and most need to do so to shoot.
>>
>>54783768
Eh, still doesn't counter first turn advantage.

What my group has been doing is giving a ruse card to whoever goes second.
>>
Should I run my Lychguard with warscythes or sword n board?
>>
>>54783721
FUCKING HELL WHY
THIS IS LITERALLY THE PERFECT SPECIAL RULE TO KEEP TACTICAL MARINES VIABLE
WHY DO ALL THE PLEB ARMIES GET IT AS WELL INSTEAD OF SOMETHING MORE FITTING?
FUCKING GW
>>
>>54783768
Wow, they have a good idea for once and go back on it in the FAQ because faggots where whining. Fucking amazing.
>>
>>54783773
Flamer and fallback mechanic kind of dick over SoB and Repressor in an odd way.

It is both magical and utter shit.
>>
>>54783743
>orks only got the gorknaught
I'm talking about the entire 40k range, there's a lot of stuff been added since I last played, multiple whole new factions, for one. But yeah, would be nice if Orks got a customisable warboss kit and some new units. Also would love to see plastic guard regiments for something other than the ugly ass cadia and catachan models, the infantry is kind of showing its age.
>>
>>54783791
a what?
>>
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>new CSM lore
>Mort is besieging Ultramar
>Pert launched a grand campaign against the Imperium
>Lorgar has finally left his daemon world. He now leads a grand procession of daemons and the faithful across the worlds of the Imperium, speaking the truth of Chaos by word and fire
>The World Eaters warbands are gathering as a single force to launch a massive invasion on Terra. Undoubtedly, Angron will lead them.

Daaaaaaym. The Imperium is FUCKED!
>>
>>54783799

Obsec is only really a game-shaking ability on fast units or an army that can spam it on everthing.
>>
>>54783799

Well marine troops suck again when vs. things like conscripts, boys, etc, but at least marine troops still get the edge vs. enemy non-troops. All it means is we're back to 7E where since enemy troops have the edge vs. marine non-troops, the only marine units you're going to see are cheapy scouts and cheese spam for non-troops.
>>
>>54782269
>He thinks the HH crew want 8th
>He thinks a game that is literally supposed to be more effort and time intensive wants a less complicated, kiddyfun, sigmar system
>He thinks 40k is balanced in 8e and so do other posters.

40k is fun.
I play 8th with my Slaanesh daemons.
Sigmar is Fun.
I play Sigmar with Sylvaneth, stormcast and Slaanesh.
30k is fun as it is.
Simpler rules would subtract from the experience.
This isn't about snobbishness or elitism.
This is about a more complex rule system making sense for a game that's meant to be a little more complex.
7e isn't garbage in a vacuum, it was made garbage by codices and formations.
30k does not have formations. Its codex's are generally very balanced.
It was never meant for crossplay.
>>
>>54783742
Literally does nothing for those guys since they basically already had ObjSec due to their numbers.
>>
>>54783862
Your fault for playing marine past your teenage years
>>
WHO'S GETTING NEXT CODEX
>>
>>54783840
From that new open war deck thing they made. The player with less power is supposed to get a ruse card, but instead we have been doing it where whoever goes second does instead.
>>
>>54783841
>irrelevant Primarchlets are doing useless shit

What's my boy Magnus up to?
>>
>>54782279
300 brittish pounds sterling big.
Smaller than a Thunderhawk, bigger than a Fire raptor
>>
>>54783840
It's a card from the open war deck of cards, gives the player with a disadvantage a one use ability. Things like reviving a unit as if it were deepstriked after death or infiltrating a few units at the start.
>>
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>>54783900
Conquering systems for the glory of Tzeentch.
>>
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I like the head canon idea that Primaris are closer to the original Primarchs genetically. hence these guys all look like reflections of Dorn.
>>
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>>54783841
> Meanwhile the loyalist Primarchs are busy being dead or fucked off in some shithole.
Wow.
>>
>>54783745
dual kheres
>>
>>54783818
>boring alpha strike armies don't always get to go first and ream your anus without fear of retaliation
>somehow a bad thing
fuck off
>>
>>54783918
Shit, we got scans?
>>
>>54783853
Which is why it should remain with Marines because Marine Troops are neither because that suddenly makes people use Tactical Marines.

>>54783862
>but at least marine troops still get the edge vs. enemy non-troops
u wot m8?

>All it means is we're back to 7E where since enemy troops have the edge vs. marine non-troops, the only marine units you're going to see are cheapy scouts and cheese spam for non-troops.
Yeah, fucking amazing. It's like GW doesn't WANT people to use Tacticals.

>>54783934
>I WANT TO ROLL DICES BECAUSE ARMY PLANNING IS HARD WAAAAH ;_;
you fuck off
>>
>>54783936
That's from the 8th ED rulebook. The new CSM dex doesn't go into detail about the Deathguard and Thousand Sons since they will get their own codexes.
>>
>>54783936
It's from the rulebook
>>
>>54783889
>implying I play marines

Good one, fag.
>>
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>>54783922
The milky-blind eye and scar are cool
>>
>>54783954
>u wot m8?

What exactly do you think Objective Secured does?
>>
>>54783918
>Forces of Chaos
>Coven of Nine
>6 Exalted Sorcerers

Wat?
>>
>>54783692
Good changes
>>
>>54783692
>it's a seperate book rather than white dwarf
FUCK YOU GW
>>
>>54783989
Oh, you meant in context of the special rule. Yes, in that case Marine Troops do trump non-troops, but that doesn't matter because basically every army that isn't marines has effective troop choices.
>>
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Last day for the planet who's making that final push?!
>>
>>54783667
Yeah, working on Custom Archmagos at the moment, since that would really have saved me the first two turns where it was "Neutron Laser, hitting on 3R1"
>Roll nothing but twos
>"Well, that's all my heavy AV for the turn".
>>
>Chaos
>the greatest of the named daemons are all active in the galaxy
>all the daemonic primarchs are loosed on the galaxy leading their vast armies against all who oppose them

>Imperium
>So far one returned Primarch
>get reinforced by legions of super-marines

Dear god, after all the power boosting Chaos and Imperium got who can compete with them? What can the Orks, Tyranids Necrons, and Tau do against all of this bullshit?
>>
>>54783934
MSU has the benefits of:
>Potentially overkilling squads and wasting firepower
>Being in two places at once
>More CP

Less drops had the bonus of:
>Going first
>>
>>54781910

Metric is a retarded system of measurement for everyday life. It's only useful for science. What kind of moron decided to measure mundane figures with either close-to-a-hundred centimeters or something point something meters? Why does it matter if your height can be compared relative to distance from the sun? Imperial measurements make no sense just like the English language, but at least they're logical and can be easily approximated with something like your thumb. Imprecise? Certainly, but metric would have been even more so. Any precision measurements will require a tool either way.
>>
>>54784002
6/9 showed up. It's not hard, anon.
>>
>>54784021
aquila's flying proud at 77% in my store
>>
>>54784041
Doesn't seem to be much of a problem because barring Cadia, Chaos literally never wins.
>>
>>54784015
Just play an all troop marine army, duh.

>GW shoves everything in elites
>>
>tacticals
>bad
Just because they can't steamroll conscript cheese doesn't make them bad.
>>
>>54783832
The Repressor gets to break the rules everyone else has to follow. It's extremely powerful as is. I'm a fellow Sisters player, but please have some perspective. SoB are not "dicked over".
>>
>>54784069
The Alpha Legion won against Girlyman's crusade. Forcing him to retreat.
>>
>>54784002
>being a powerful Chaos wizard warlord
>showing up just because some faggot tells you to

You're a grot.
>>
>>54783954
>Yeah, fucking amazing. It's like GW doesn't WANT people to use Tacticals.

Because they don't. They want them to use Intercessors.

inb4 all Primaris have super ObjSec that beats even regular ObjSec
>>
>>54784071
How would that help with anything, when other armies have troops that are cheap enough to take enough of them and some non-troop units as well? Obj secured is a special rule that never ever should be on a mode that costs less than 10 points because otherwise it's worthless fore very model that's more expensive.

>>54784118
That would be preferable to Warhammer: Scouts+Deathstar
>>
>>54783841
What a bullshit. Where did you get that?
>>
>>54784097
>The Alpha Legion won against Girlyman's crusade. Forcing him to retreat.

Nope. Guilliman won by not being drawn into their trap.
>>
>>54784097
Oh wow, a single isolated, likely phyrric victory. Also source?
>>
>>54784095
>grot gets within smelling distance of tank
>people inside no longer can shoot

It is annoying to say the least. That said melta Dominion Repressor and SB dominions Repressors are magical.
Flamer Repressor only work if you know what you are facing
>>
>>54784118
I don't play those dudes and I sort of wanna see the tears that would bring.
>>
>>54783918
>3 loyalist legions, SoS, GK and Eldar vs TSons
>Loyalist BTFO

Magnus doing the work, as usual.
>>
>>54784136
The video in OP and a lot of zooming.
>>
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>1 month before 8th
>bought some shit very cheap on ebay
>now everything cost way more and its literally no reason to buy from not LGS
Being poorfag is so sad
>>
>>54784042
>Less drops had the bonus of:
>>Going first

- Projecting auras and unit buffs like psychic powers over more of the board area and/or more models.
>>
In universe 40k game:

-Detailed minis of imperials
-To avoid potential heresy in depicting non-imperial individuals, enemy units are represented by simple tiles, abstracted as a faceless Xeno/Heretic horde with basic, leader and vehicle/monster as the only three tile types.
-Rules are severely biased in favour of the imperials as is only right, as the bright defenders of humanity effortlessly crush the enemy hordes.
-Factions such as grey Knights, assassins and inquisition absent. Pretty much just marines, guard and sisters.
>>
How would Raptors work best in a World eaters force with powerfist termies, Berzerkers in rhinos and 3 HQs that summons 140pts of bloodletters and bloodcrushers?

Im considering plasma/meltaspam since my ranged firepower is meh.
>>
>>54784133
Because then you start a troop arms race and soon armies will be 100% boys and conscripts, and that's when you bring the army that completely counters hordes and only hordes.

Come on Putin, use your head.
>>
>>54784163
>be in facebook trading group
>get like 300 dollars of Nids for 80 bucks
feels good being savvy
>>
>>54784100
>Name your Coven after your God's favorite number and then fucking it up by not showing up so the number of blokes who show up is the favorite number of that dick titted degenerate god.

Do you want to be a Chaos Spawn? Because this is how you become a Chaos Spawn.
>>
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Guardsman Quest: Day 3

Can't find P3 Bastion Gray in any local store. Have to now redo all the armor with Ironhull. I think the troops are upset. They stopped talking to me around 4AM. Lasguns and officers almost done. Special and heavy weapons to follow.
Give me your energy /tg/

PS I wasn't here
>>
>>54783723
Primaris librarian body
Bare head from vanguard veteran set
helmet from Balthasar from Dark Vengence
Plasma gun and arm from Dark Angel vet set
sword from Ravenwing black knight set
shoulder from Dark Angel upgrade set
Banner from Dark Angel vet set
>>
>>54784133
Scouts are now 5-20 per squad and 10 ppm
>>
>>54784152
Your Inferno Seraphim also get to zoom 24+2d6" over and stand next to a Land Raider to prevent it from shooting.
>>
>>54784199
If you were really savvy you wouldn't play 40k :^)
>>
>>54784201
It's the other two guys' fault!
>>
>>54784230
They can't shoot if they do that
>>
>>54784193
>Because then you start a troop arms race and soon armies will be 100% boys and conscripts
That's the point, they don't have to go that far.

20 Obj Sec Conscripts take an objective vs 10 Obj Sec Tacticals and leave 70 points to take killy shit to further reduce the marines. Cheap Obj Sec literally makes it 100% useless on expensive troops.
>>
>>54784260
Or Assault
>>
>>54784151
>Not all could be avenged, however. The initial combat drop into Secundus Terra suffered ambushes and catastrophic malfunctions, having been lured into a terrible trap by the Alpha Legion. Although it pained him to do so, Guilliman made the difficult decision to pull back, skirting the whole Primagenesis System, as he could not afford to become bogged down in a long war of attrition.

SM codex.

>>54784149
Reads like a defeat
>>
>>54784208
Wow, didnt expect the normal marine arms to look as good as they do. Thanks for the run down man, I appreciate it
>>
>>54784191
Get some hard AV faggot, you are asking to get steamrolled by super-heavies.

>>54784154
Nice!
>>
So it's like being a mutant, except when you hit puberty your clothes explode and giant sex parts go everywhere?
>>
>>54784260
Yes they can. They walked twice and charged. As long as the 24" double move got them within 6"(or ideally 3") they can freely fire their inferno pistols before charging.
>>
>>54784309
anon was so excited to post this he missed the quote
>>
>>54784309

Shit, wrong window. How do I delete posts?
>>
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>>54783841
What's Perty doing?
>>
>>54784041
Well, the Nids are good given they still have the biomass-of-twelve-galaxies fuckheug main fleet which would probably mass more than every planet in the entire damn galaxy to come. That could just win 40k by sitting on top of ALL THE PLANETS and waiting for them to freeze, and there's pretty much nothing anyone could do about it unless they have some magical anti-Hive Mind device.

Orks are going to continue Orking, I expect, they don't give a damn, and the Eldar will probably keep being background presences while the Tau magically ignore everything through the power of their idiocy field.
>>
Can someone post the screencap of the Blood Crusade?
>>
>>54784309
>>54784329
And they say summer is a myth.
>>
>>54784281
>>54784260
They didn't advance if that's what you're getting at. A double move from AoF can just be walking twice. The 2d6" i mentioned was the charge move.
>>
>>54784319
You can't shoot or charge if you advance. So the 24"+2D6" won't work.
>>
>>54783768
>>54783768
Inb4:
gk against a shooty army
1) opponent get first turn, wipes out one of your units
2) your deep striking units arrive in your first turn
3) opponent shoots again with overwatch and you fail all charges (25% chance)
4) opponent shoots again and wipes out what's left of your second 300 points unit
5) soak up overwatch again, finally get a charge in, kill some of the opponent's horde.
6) All of the opponent's units fall back and the rest of the army shoots your ass off. Result: Tabled by turn 3. GG

Even better if your opponent is Tau and soaking up overwatch means another one of your units is gone. Then they fall back and shoot you again.
All of this without considering codex bonuses. Also you get shot at again when you deep strike, again, during your turn.
Don't tell me a reroll charge warlord trait is going to change things. Not counting it's a forced pick for the trait if you want to alpha strike in. And, not counting all the other bonus the opponent Tau cheese lover is going to bring all the extra bonuses to shooting and overwatch.
>>
>>54784295
Oh wow, he ran away like bitch. Thanks anon, you just made my day!
>>
>>54784361
They did advance AoF does not remove the advance status

The Dominion scout move thing allow them to advance since ocurres outside of the turn order
>>
>>54784364
Yes. It was literally just retarded gunline players that were mad about not getting first turn. The "Three Knights Alpha Strike" thing is just a meme by salty retards.
>>
>>54784364
>GK army
>giving a shit about turn 1 melee

I want all-terminator babies to leave

Deep strike your power armor guys into cover and get your absurd psybolt ammo alpha strike
>>
>>54783768
All of this stuff from chapter approved screams:
WE ARE NOT SELLING ENOUGH TROOPS
GET SOME CHEESE OUT FOR TROOPS DAMNIT
ELITE ARMIES BTFO
>>
>>54784361
>>54784380
Upss, read that wrong
>>
>>54784362
See >>54784361

And that's beside the point regardless. Which is Sisters have plenty of ways to annoy the fuck out of tanks as well. This is an element of the whole system, not something that "fucks over SoB" in any specific way.
>>
>>54784201
Maybe they got stuck in warp traffic?
>>
>>54784097
Anon, he said "Chaos never wins".
>>
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>>54784364
>If literally everything goes wrong then you lose!!!
>>
>>54784395
Thanks to mongoloids like you who are to stupid to set up their expensive units out of LoS or block deepstrikers we lost a really good rule and now are back to the retarded random roller-coaster that is rolling for initiative.
>>
>>54784201
There are two others ExSorcs in the other battle, so they split up to fight where they are needed.
>>
>>54784295
Alpha legion just stoppped Girly-mann crusade?
>>
>>54783927
Really? Kheres seem kinda crappy. Why not pay slightly more for the autocannons. you lose 2 shots, but gain +24" range and +1D

>>54784333
>there's pretty much nothing anyone could do about it unless they have some magical anti-Hive Mind device.
whatdoyouthinkwe'replaying.jpeg
You just know someone's going to come up with an STC that does th job
>>
>>54784364

1. GK are an elite army, so usually you'll be the one going first.

2. Stop DSing in people's face.

3. Use your CP on your roll, less than 50% chance of failing your charge. Charge from out of LoS, zero overwatch.

4. If you had failed your charge from out of LoS like I told you, they wouldn't be able to shoot you anyways.

5. Same as above.

6. Play with more terrain.

I'm not saying certain shooting armies aren't bullshit, but you're just being terrible at the game. You're like the morons who played GK in 7E then complained that you lost because your shit kept Deep Striking in piecemeal and at the worst turns, when you could have just not put them in DS reserve to begin with.
>>
>>54784364
Fucking this. Getting to destroy anything in melee is a fucking chore and you lose half of your army and often get the lower hand, and have no chance to control objectives since you can only push forwards and have a very limited number of models
>>
>>54784448
Right, but the Anon asked for "Chaos victories" so he is still right.
>>
>>54784453

Different roles. Think of Kheres as twin bolters that cost a bit more for better flexibility.
>>
>>54784380
it can be countered. they just deploy their LR against their table edge and put another vehicle in front of it.
>>
>>54784398
Most of this seems like it's driven by TO feedback. GW is already selling so much they are having trouble keeping things in stock. But enjoy that tinfoil hat.
>>
What is the point of obsec if everyone gets easy access
If conshits get obsec then we're back to square one
>>
>>54784444

I play GKs m8, I don't leave shit on the table top of turn 1 that I don't mind getting shot to shit. Everyone important deep strikes or is in a vehicle
>>
Can't you just tell your opponent not to use Chapter Approved?
>>
>>54784207
>They stopped talking to me around 4AM.
Less paint/glue fumes for that man.
>>
>>54782772
Of who?
>>
>>54784525

Deep Strike out of LoS you mong. You can charge around walls.
>>
>>54784526
It literally says its a supplement and not a replacement
>>
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>>54784364
>there's enough stuff left after 32 storm bolter and 8 psycannons shots that you die to overwatch

Did you charge a leviathan?
>>
>>54784398
t. legal retard
>>
>>54783768
A result of WAAC tourney fags whining that they have to play super elite armies to help ensuring they go first.
Because going first can be a huge advantage, so WAAC faggots always try to go first.
But WAAC faggots are always trying to bring the most broken lists, and those lists nearly always have spam units in them, so WAAC faggots tend to go 2nd.
And they bitched enough to get this change.
>>
>>54784547
How's about I supplements your face with my fist?
>>
>>54784524
Gives troops choices value on a different dimension than just firepower. Consider that most troops are not super mobile so a small ObSec squad still protects you from enemy bikers turbo-boosting onto an objective at the last minute or something similar. And it's not like elite armies will always be fighting infantry hordes. Yes you can't count entirely on ObSec Tacticals against a conscripts horde, put that was true prior to codexes as well. And it's not like Marines we're paying any points for DoH giving them ObSec.
>>
>>54784494
You have no idea how easy it is for SoB to get meltas within melta range turn 1
>>
>>54784473
>1. GK are an elite army, so usually you'll be the one going first.
>65% chance to go first
>usually
>>
>>54784595
This is some convoluted logic.
>>
>>54784002
Actually two more show up on another planet.
That does leave one guy missing, though.
>>
>>54781540
It is if you don't want to deal with another crappy new edition.
>>
>>54784646
>you will be going first more often than half the time

That isn't usually? 2 out of 3 games isn't usually? The fuck you want, just going first 100% of the time, faggot?
>>
>>54784525
M8 I was talking about the retards who place their important units in the open and get them shot to shit, then complain about 'alpha strike' which is complete bullshit by the way, and made GW bring back rolling for initiative.
'Smaller deployment goes first' was great, because it added a very tangible strategy aspect to list building, kept hordes in check and allowed deep strike armies to flourish despite the limit on deepstrikers.
>>
>>54781589
>artillery vehicles have strength, toughness and wounds now
god i hate games workshop
>>
>>54784526
Yes, of course. These rules are intended mostly for Tournaments and other serious matched play. They're just harmonizing the official rules with the rules generally being used by most tournament organizers. No one is forcing you to use them in your friendly games.
>>
>>54784673
All he has been doing is whining about everything
Of course he wants guaranteed 1st turn
>>
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Post your collection
>>
>>54784631
what does that have to do with me countering the tactic of tarpitting my LR with a turn 1 charge? and i hope most of your melta tactics rely on flying troops because your act of faith'd vehicles won't double move through my scout screen.
>>
>>54784673
>The fuck you want, just going first 100% of the time, faggot?
Yes. Rolling for super important shit like that by design is retarded.
>>
>>54784706
>oh no, I have to THINK about how many units I take and can't just spam cheap bullshit like the faggot I am, GW pls nerf!!!
literally you
>>
>>54784694
blame frontline gaming, they pushed this idea from the beginning

i could live with a +2 to going first though
>>
>>54784720
Play open with someone that agrees on you going always first then
>>
>>54784709
>>54781543
Here you go.
>>
>>54784545
>deep strike out of LoS

You know that PAGKs do more damage from rapid fire (especially with psybolts) than they do with their melee weapons against anything that isn't a vehicle
>>
>>54784651
Still sound logic
>>
>>54784743
Why do people want roll-for-initiative so badly?
Where does this absurd fetishism with dice come from?
Do they just want epic rollz for their youtube batreps or something?

>>54784750
You play open with a knife against your wrists
>>
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>>54784709
>>
>>54784736
>Waaah I can't WAAC with my super speshul marines
Literally you.
Hit up a pharmacy later for that tremendous butthurt
>>
Got a decent-sized main army of Craftworld Eldar (Ulthwe) with some Harlequin support now, so I started looking at starting a small second force.

At this point my main option would be Orks with a pile of looted Imperial vehicles I have sitting around.
However, I'm kinda put off from that by the lack of options ruleswise for looted vehicles and the amount of work I'd need to put into converting to get what I'd want.

The alternate I've been thinking of is to go Chaos: Alpha Legion using a Calth box seems like it could look pretty cool and offer a decent starting force.
Alternately, some other Legion that is not the Death Guard.

What would you guys suggest?
>>
>>54784613
I'll supplement your moms diet with some tube steak, if you catch my drift ;^)
>>
the real problem with the update is that conscripts are scoring now.
>>
>>54784786
>I want more strategy in the game
>this means I'm WAAC
are you literally retarded? fyi I play Nids.
>>
>>54784706
Not the same person.
>>
>>54784736
>oh no i have to think about how i deploy and can't just use a few deathstars like the faggot i am, GW pls nerf!!!!
figuratively you
>>
>>54784720
I totally disagree. Having the first turn be random is very healthy because it moderates players army selection in that that also have to consider how to take a punch. This promotes more well rounded lists. It helps promote in game generalship over raw list building. This issue is also why null deploy was rightly written out of the game.
>>
>>54784758

Then why cry about not being able to charge with them.
>>
>>54784805
>Go first to win
>Always go first
>Adding to depth or strategy
Loving Every Laugh
>>
>>54784772
their basic idea is sound: if you don't know for certain that you don't have first turn, you need to deploy more defensively, weigh the risk. I think it goes too far though. +2 to the roll would be a workable compromise, imho. that makes it very likely you go first but not certain.
>>
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>>54784709
I literally have only these these fuckers painted as I just started collecting
>>
>>54784830

I'm not, I'm the guy saying charging after deep strike with GKs is just a bonus
>>
>>54781777
Drop the drone controller, add another gun, and swap in shield drones for the commanders
Drop the PA drone on the pathfinders. With as many units as you have you're going second unless you seize and the extra range won't matter when the enemy is right up in your face on turn 1.
Swap your Hammerhead/Longstrike railguns for ion cannons instead, the damage is much more consistent against heavy infantry and light vehicles.
Give your Cadre Fireblade shield drones instead of gun drones
Consider dropping the Devilfish or running them as more Hammerheads with ion cannons.
>>
>>54784720
So why should you get to go first instead of the opponent? It's super important so he should get to go first. In sports, teams should just demand to go first. Why should I roll to hit and wound? It's super important to killing key enemy units, I should just automatically hit and wound. Rolling for super important shit like that by design is retarded.
>>
Assuming I have a wraith knight and two squads of wraith guard but know absolutely nothing about eldar, how do I make a list out of them and what should I read to really understand them?
>>
>>54784720
perhaps power level is the thing for you my friend :)))
>>
>>54784793
Some of that winking one-eyed wonder weasel, eh?
>>
>>54784835
This. People were treating low number of drops to go first as the new version of the all deep strike army.
>>
>>54784858
the index
>>
>>54784828
I like your idea about well-rounded lists. The problem is the general disadvantage low model count armies are getting from the overall ruleset. Especially now that troops have objective secured and will overwhelm your elites. Going first helped mitigate the huge disadvantages you faced - and you often would get steamrolled in the following turns by high count armies since you don't have enough shots or hits to wipe out a significant portion of the opponent's army. So my issue is the disadvantage grew even larger.
>>
>>54784835
at that point it's just making seize the initiative slightly more or less likely.
>>
>>54784844

I sort of figured. I meant more why is that guy crying about it when it's not as important as shooting and he's ALREADY got his guaranteed DS and shooting. Seems like an invalid complaint.
>>
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With the new Obsec rule, if Skitarii rangers got straight AP-1 and were dropped to 9ppm, would you consider running them?
>>
>>54784858
Wraith units run best using the Ynnari rules at the moment. Yvraine, a bunch of Wraith infantry, and some heavier support of some kind works pretty well.
>>
>>54784858
for background, the 40K wikia and lexicanum.
once you have some background and you want to expand to a full list, ask here.
>>
>>54784651
>Guard player spamming shit never gets to go first unless they seize
>Army lists with fewer units tend to go first, but can't do as much damage in their first turn as a result
>Guess which players are bitching the most about the rule?
Sounds logical to me. The change only helps the min maxers and the spammers.
>>
>>54784925
Hello GW employee! Are you not selling enough rangers?
>>
>>54784925
No because I don't play Skittles.
>>
>waaaah I cant deploy my elite army on the frontline every game because I'm not guaranteed first turn, how dare I have to deploy defensively
Literally this thread
>>
>>54784826
>>54784828
>>54784833
>>54784835
You dumb fucks do realize that you still have to think about your defensive because you do not know how many units the enemy will actually deploy because he can use transports or deepstrike? goading you into setting up aggressively and then hitting you first? But I guess tactical depth is lost on people with additional chromosomes like you.

>>54784855
Because one player selected their army in a way to allow him to go first. Your analogy is wrong. The correct analogy would be: 'Why should the sports team with more points win? Why not add D6 points to each team? Skill doesn't matter, why not add some randomness?'

>>54784864
perhaps drinking a bottle of bleach is the thing for you
>>
>>54782987
Auto-Bolt Rifles on the Lt. in Dark Imperium are AP 0, so how late do you think the changes were?
>>
>>54784940
Asking for a friend, and the box sells like hotcakes. But only cause Vanguard are in their too
>>
Any pict-capture of the CSM relics and warlord traits?

Captcha is grimderp, pic related.
>>
>>54784946

The sports team that selects their team in a way to allow them to go first should be going first, your analogy is retarded.
>>
>>54784905
I'm not convinced the "disadvantage for low model counts" is more real than imagined. Besides which, that should be balance via proper points values, not kludgey rules like the old going first rules.
>>
>>54784925
yes, but not because of the obsec rule. Because then there would be a point to taking them instead of all vanguard.
>>
>>54784942
>I cried about my spam lists getting beaten by actual armies so much they threw out a really good rule
>>
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>>54784972
Aaaand forgot to add pic
/facepalm
>>
>>54784939
>but can't do as much damage in their first turn as a result
this is just blatantly false
>>
>>54784920
that's fine. it's a tangible bonus to having fewer drops. +1 is nothing. +1 means I win the roll-off in 21 out of 36 cases as opposed to 18 without the +1.

+1 is a joke. +2 means I win in 26 out of 36 cases the roll-off. it's tangible. combined with not allowing a re-roll of seize, it's the best solution.
>>
I play an elite melee army. I never took it for granted that I usually went first, and I needed that advantage. I even often lost to horde and shooting despite going first, because you know, I play an actual fluffy melee infantry army and not some stupid dog spam shit.

But I still think automatically going first every game was retarded. Balance the game even more instead of having to do this stupid shit. If an army can't win without going first, the problem isn't just "who goes first".
>>
>>54784835
With +1 you have
21/36 to Win
10/36 to lose
5/36 to tie (and reroll)

Which boils down to ~21/31 or effectively a 3+ to go first.

Vs the rerollable Seize roll of ~30% success or 70% for the first player to deploy to go first.

But this isn't factoring CP rerolls

>Will Seize the Initiative still be around?
>>
>>54784973
The 'going first' part is ultimately inconsequential. You have an game advantage. Instead of awarding it judged on game-related action, it's now given based on a die roll.
Team A gets awarded a penalty shot, but Team B may seize it on a roll of 6! How fair! How strategic!
>>
>>54784946
>You dumb fucks do realize that you still have to think about your defensive because you do not know how many units the enemy will actually deploy because he can use transports or deepstrike? goading you into setting up aggressively and then hitting you first? But I guess tactical depth is lost on people with additional chromosomes like you.
Anon putting in ds or transports count as deploying. You need to announce you are putting a unit in the transport/deep strike instead of putting them down, therefore counting them in the who goes first decision
>>
>>54781978
Right but what if you arent shooing Sonic weapons?
Also the Slaanesh power and Shooting Twice Stratagem arent EC specific, just for Slaanesh Marked unit, which is fluff wise against everything IW stands for, but it lets you use EC stuff while being the OBVIOUSLY SUPERIOR Iron Warriors.

Also IW Warlord Trait makes those 30 cultist blobs Fearless and then you can revive them with some CP.

FERRUM HONORE VENIAT
>>
>>54785017
Yes, there's still sieze. That's important to inject doubt into deployment.
>>
>>54785027
>implying army building is a game-related action
>implying certain factions can even attempt to out-small the enemy's army

No, that's retarded. Certain matchups are literally impossible to go first in.
>>
>>54785014
Then why giving the conscript spam armies even more advantage? Do you think this hurry was justified? Fixing hordes should have come first, at the very least!
>>
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>>54784709
This is the daemon part of my chaos army, I'm also working on painting some chaos marines.
>>
>>54782074

They're still pretty shit as they'll never make it into combat against a decent player
>>
>>54785054
Because conscripts are getting nerfed soon. Hold your horses.
>>
>>54784946
literally no , " how many units do you have ?" is a commonly asked question, and i've yet to see someone who is a sperg enough to not answer it
>deepstrike
you still need to deploy deepstriking units
>>
>>54784946
>you do not know how many units the enemy will actually deploy because he can use transports or deepstrike?
yeah but you generally have a good idea just by looking at the army list. those tau fusion blaster commanders? they probably go into deepstrike.
also, if I have guaranteed first turn, I probably can screen the deepstrikers off.
>>
>>54781777
>>54784851
Example...

Battalion:
HQ:
Fireblade 2x shield drone
Longstrike, gun drones, ion cannon

Troops:
11x Strike team + Shas'ui rifles, x2 shield drone, markerlight
11x Strike team + Shas'ui rifles, x2 shield drone, markerlight
11x Strike team + Shas'ui rifles, x2 shield drone, markerlight

Fast Attack:
5x Pathfinders, 5 markerlights, x2 shield drone

Heavy Support:
2x Hammerhead, gun drones, ion cannon

Supreme Command:
HQ:
Aun'Shi
Commander, 4x fusion blaster, 2x shield drone
Commander, 4x fusion blaster, 2x shield drone

LoW:
Stormsurge, blastcannon, burst cannons, ats, shield generator

1895/2000 points


This way you have more firewarriors to capitalize on the Fireblade's buff (it's an extra SHOT, not just an extra attack. You get to make another full rapid fire shot for four total attacks per firewarrior)
You also get better anti-heavy armor out of the commanders and better terminator killing power out of the hammerheads, all with 100 leftover points to put into more pathfinders or whatever.
>>
>>54785053
And? Same goes for everything else. You are always risking getting countered by the opponent's list in a rock-paper-scissors environment
>>
>>54785060
Damn so good to see a nice varied daemon force all painted up!
>>
>>54785049
I thought it would be:
>Deploy as same after both armies were set up THEN roll to see who goes first.

Covers the "doubt" fine.
>>
>>54784946
GW's tournament rules require army lists and composition to be completely transparent. Even down to power selection.

https://www.warhammer-community.com/2017/08/07/warhammer-40000-grand-tournament-events-pack-now-available/
>>
>>54785053
>Certain matchups are literally impossible to go first in.
Name one

>implying army building is a game-related action
Why are you commenting on this, people with down-syndrome can't play 40k anyway?
>>
>>54785077
They're T3 5+ of course they won't.

I do find summoning them to be the best way to get them.

Not saying they're great. But infinitely better than their 6e codex incarnation.
>>
Some months layer:
Primaris Terminator Chapter Master gives +3 to the roll-off
35£
>>
>>54785090
>i cant screen my shit against deepstrikes unless I go first
Baddies go home
>>
>>54785165
Guillimam gets an errata:
>Grants +6 to roll off
>Reduce price by 50
>>
>>54785165
only comes with UM transfers
>>
>>54785175
This is literally the entire point faggots had against 'certain' first (it wasn't even certain, you still had re-rollable seize attempts)
>>
>>54785175
i didn't say that, retard. i said that if I deployed aggressively and go first I can move and shoot first turn and move screens into place.

ah, you're just a dumb troll.
>>
>>54785165
Nah more like "Primaris Chapter Master in Interdominator Armour", in a triumvirate style pack.
>>
>>54785211
>I have to think about my unit placement instead of just putting them on the front line every game, how fucking dare they
Literally you
>>
>>54785218
>>54785165
3+ invuln save
grants save rerolls in a 6 inch bubble
>>
To pander to retards and children, GW now published their new tournament kit: before the game, players now roll off. The winner wins the game. The player with the more expensive army (in US$) gets a +1 on the roll-off.
>>
>>54785252
FW adds another +1 to your roll
>>
>>54785264
Using their app adds another +1, and you need a subscription to know your opponent's army list
>>
>>54785252
The funny part is this change is largely driven by the players who are worth a damn at the game and actually play it seriously at a high level.

The retards and children are the ones whining anonymously on here.
>>
>>54785296
Ultramarines win automatically
>>
>>54785264
>add +1 to your roll for every unit with the <titanic> keyword
>for every purchase over $50 use you made today, add +1 to your roll
>if your army is a <ultramarines> chapter army that includes at least 10 <primaris> units and Robute Guilliman, add +5 to this roll
>>
>>54784784
datz som gudd paintjob boss but youz need more boyz
>>
>>54785296
using non GW dice subtracts another d6 from your roll.

Using the newest army grants you another +1
>>
I would rather know for certain that I am going second before I deploy so I can plan accordingly. Although I suppose the lesson here would be to always deploy like you are going second.
>>
>>54785323
distract 2 from your roll if you said something bad about GW in the last two months
>>
Hey guys, been assembling some Ruble marines as flamers, but 33 rubles per marine looks pretty fucking steep, not including the obligatory rhino.

Are they worth?
>>
>>54785391
Think the general consensus is the bolters are better.
>>
>>54785391
They murder GEQ pretty well. I'd keep at least one 10 man squad of rubric flamers in the collection. If TS get anything like the VotLW stratagem those rubric flamers will do some serious damage.
>>
>>54785391
I didn't know there where Nikolai marines. Do they wear stripped adidas power armoured?
>>
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>>54784709
One day, they'll look like a real BA army.
>>
>>54785314

Unless you're up against Eldar or T'au. Then you have to roll off to see who is the favoured child
>>
>>54785429
Is it worth keeping a few Bolter bastards in the squad as ablative wounds for 14 pts cheaper?
>>
>>54785469
Culexis always wins
>>
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>>54784709
01001001 00100000 01101110 01100101 01100101 01100100 00100000 01110100 01101111 00100000 01101100 01100101 01100001 01110010 01101110 00100000 01101000 01101111 01110111 00100000 01110100 01101111 00100000 01110100 01100001 01101011 01100101 00100000 01100111 01101111 01101111 01100100 00100000 01100001 01110010 01101101 01111001 00101101 01110011 01100011 01100001 01101100 01100101 00100000 01110000 01101001 01100011 01110011
>>
>>54785470
I wouldn't. Basically I'd use them to pop out of a transport and roast a priority target, and I'd want to maximize their damage output in that case.
>>
>>54785470
Depends on your delivery system. But I'd definitely say yes.
>>
So another win for IoM, do you think GW might try to subtly mess with things to ensure it isn't a shut out
>>
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>>54785341
Ive gotten a few more models since then
>>
>>54785548
>ork player fields a 500 pt list.jpg
>>
>>54783721
why didnt they just call the SM rule objective secured too is beyond me
>>
>>54785511
well they've been posting anti imperial propaganda on the facebook page
caos'll probably get a unique relic warlord trait or strategem to try and boost things for them like how they did in the aos campaign last year
>>
>WE PROMISE THE GAME IS BALANCED NOW!!!
>codexes with updated rules, faqs and rewritten stuff every week, new pseudo rulebook coming soon
>>
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>>54781604
> Slaaneshi Leviathan can get up to 7 attacks with it's delicious lifestealing melee, provided it's taken damage.
> Khornate leviathan can only get 5.

Tbh, I am fucking terrified of chaos leviathans. They're straight up better than the loyalist leviathans in every way. My raptors leviathan just gets -1 to hit on anyone targetting him. Emperor's Children leviathans get 7 attacks in melee.
>>
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>>54784709
>>
>>54783692
AYO HOL UP
SO YOU BE SAYIN
that i need how many books to play a game?

>index
>codex
>rulebook
>FAQs/erratas for all of them
>designer commentary
>chapter approved

KANGZ
>>
Show me your custom units /40kg/!
>>
>>54785556
That picture is probably closer to 5000 points
>>
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>>54785620
>>
>>54785609
Don't regular leviathans have 4++?
>>
>>54783602
They are all good but codex ones are definitely having more toys.
>>
>>54785574
I kinda like the fluffy names. I hope each new codex will keep getting a new name.
>>
>>54785643
I wanted like, 100% homebrew unit with homebrew rules but this shit's fucking cool too!
>>
>>54785574
BECAUSE THEN THAT COULD BE A UNIVERSAL RULE AND THOSE CAUSE BLOAT.
>>
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>>54785620

Something I made for an apoc game a while ago
>>
>>54785583

They are trying to push T'au to side with Chaos, wonder if they are trying to get Xenos to side with Chaos to even things out
>>
So has the flyer objectives change completely gutted Tau?
>>
>>54784709
Will I get shot if I post my unpainted Ork collection? Which has grown and its still no closer to being painted?
>>
New thread?
>>
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>>54785620
>>54785620
>>
>>54785701
Das pretty dope mayne. How confident are you for plastic kreigers?
>>
>>54785734
Bruh is that a Warcraft troll and or ork??
>>
>>54785731
No, we wait until page 11 so people can make 2-3 new generals within seconds of each other.
>>
>>54785604
You act like this is a bad thing. There have been thousands upon thousands more games of 40k played since it's public release than the playtesters had any chance to do. And now they're improving the game based on that additional data. This is true of pretty much every competitive game. And I'm glad we're getting the iteration now rather than having to wait 2-5 years for a new edition before any improvements happen.

That said, I do wish they'd get around to nerfing Conscripts and Gulliman a bit already.
>>
>>54785717
Have you got the FLY keyword and the "Flyer" battlefield role mixed up you big silly?
>>
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Orkz
Chaos
Nids
Which one bros?
I can't decide
>>
>>54785796
Nids. Orks and Chaos are long overdue for new models.
>>
>>54785796
Chaos Ork Jeenstealaz
>>
>>54785096

Thanks for the advice man, I really appreciate it. I didn't realize shield drones are that good, so I emphasized the gun and marker drones. Are you sure devilfish are a waste though? With infantry and characters in transports and commanders in the manta I thought I actually have a decent chance of going first.
I agree with ion cannons outperforming railguns, that's the feeling i got as well so far.
>>
>>54785818
i-is this the only criteria on which i should decide?
>>
>>54785751
two Weirnob Orruk Shamans, the top one has the old Wurrzag head, a Savage Orcs sword, and all the skulls on the cloak snipped off. The other has a Savage Orc Totem pole and small knife from either the Weirdnob or Orc Savage kit
>>
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>>54785796
Chaos, Oathbroken are cool dudes
>>
>>54785796
Orks you grot
>>
>>54785833
No, it's just what I recommend. Any of those factions are fine, but I wouldn't want you spending money on old Chaos sculpts only to have Bilemarines get released next year.
>>
>>54785827
They're pretty great now. Their 5+ FNP can make them excellent ablative wounds for just about any of your models.
I'm suggesting them over gun drones because they cost the same as another firewarrior but they only hit 1/3rd of the time. They do get more shots though, so the tradeoff is up to you.

It's not a terrible idea, but I think your original list still has like 9 or so deployments. My friends consistently gain turn one even when my unit slots are only around 7, so that just may be my meta talking for me.
>>
How are space marines doing? Especially if I would be going as Iron Hands?
>>
>>54781304

Hold on. There are two things wrong with this picture. The first is the carcharodon captain yelling his brains out because sharks are supposed to be eerily silent when they fight. Second is those Night Lords appear to have done something successful, which we all know is bullshit.
>>
>>54785898
18+
>>
>>54785910
He's snarling, it was an intimidation attempt that succeeded. The NL failed his willpower check and dropped his hands to his sides
>>
>>54785934
Anon, it's 6+
>>
>>54785892
Yeah, that's pretty dope. I only played a few games of 8th so I have yet to give them a try.

The main point of the list is actually to see how the stormsurge performs since I got one a couple of days ago. Hopefully it's as killy as it looks on paper
>>
>>54785934
>>54786007
That.. doesn't tell me much
>>
>>54785736
>People keep pushing this meme
>>
>>54785796
Orkz, there is literally no competition
>>
>>54785701
72" S:D Beam
Holy fuck that'd be fun
>>
>>54785146
>name one

Knights, dipshit.
>>
>>54785854
>Bandages on top of power armour

But why
>>
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>>54785796

Don't pick Nids, because if you do there's a chance you might turn into those chucklefucks that mess these threads up going like 'reeeee muh nids are interesting and the real true threat of the 40k universe reeee chaos reee abaddon'
>>
>>54785796
Nids are pretty cool and fun to paint as far as I have experienced myself but orkz also seem awesome although the age their base units show is criminal.
>>
>>54786178
> t. Chaos player
>>
>>54786248
>t.chucklefuck
>>
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>>54786178
>Nids
>Not interesting
>Not a major threat to the galaxy

Pick one
>>
>>54786258
t.what does this t. stuff even mean ?
>>
Post small rules or stratagems that would mildly change or improve a very specific unit and / or subfaction.

Such as:
Kommando models painted in purple or with purple cammo can deploy 1 inch closer to enemy units
>>
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>>54785796
If you think green is a good color, pick orks.
If you don't, pick Eldar. Cuz you'z got to be a panzy git to think that green ain't the best color.
>>
>>54786304
Are you retarded?
>>
>>54786341
Then why are you dressed in red? Are you some kind of eldar wannabe?
>>
>>54786290
regards
>>
>>54786348
he's basing the rule off the old "Red ones go fasta" rule in the 4th edition codex. It gave Vehicles an extra inch of movement
>>
>>54786365
he wants to go fast
>>
>>54786382
thanks, i always wondered, but didnt want to ask
>>
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>>54786341
You wana start something bitch boy
>>
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>>54786444
>teleports behind you
"Nuhhin pershunul Panzee"
>>
So how are DE this edition? I'll start collecting them alongside marines but I wonder how they fare on the table.
>>
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>>54786444
Wait a zog...
So youz tellin me dat dem dakkafaces are eldar?
Now datz a laugh!
...right?
>>
>>54783881
But now they can't be fucked over by a single Marine standing on it.
>>
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well finally hit with first wash.. 50 horrors stage 2 done.. next pick out gold and fires .. then 2nd wash and drybrush...

am i doin it rite?
>>
>>54784041
Orks and Nids can just keep on doing their shit, they're the eventual winners either way. Tau are not and never have been a power on the scale of the others, they're only a threat in their corner of the galaxy and on specific battles, as they lack the numbers for actual war on the other factions. Same for Eldar. Necrons idk.
>>
>>54786500
Very good. They haven't been winning many tournaments outright, but they have an excellent general tournament winning percentage which suggests they're a strong choice for normal play. Plus, even without a codex their rules just feel good. The new Power from Pain and Combat Drugs are so much better than before.

Source on win statistics:
https://www.frontlinegaming.org/2017/08/03/the-state-of-the-meta-v1-1/
>>
>>54784049
nice b8
>>
>>54781978
ok so i just need to take iron warriors with mark of slaanesh, right?
>>
>>54784696
Don't forget attacks!
>>
>>54786552
I don't think you can take artifacts but the model looks good
>>
so, what are the best chaos legion rules now?

my opinion is:

>world eaters
>alpha legion
>night lords
>emperor's children
>iron warriors
>renegades
>black legion
>word bearers
>>
>>54786552
>am i doin it rite?
You do it the lazy way, which, considering you have to do fifty models, yeah, that's the right way to do it.
>>
>>54786552
Seems to be coming along okay. One small thing, there's a few places the wash has pooled unevenly, (on one of the horns for example,) so that's something to keep an eye out for on any future batches.
>>
>>54786747
>world eaters
this
maybe melee will be viable
>>
>>54786628
thanks
>>
>>54785796
Chaos
>>
>>54786747
Considering that Noise Marines and Sonic Dreadnoughts exist to make Iron Warriors irrelevant, I'd say

>Alpha Legion (useful trait and useful stratagem)
>Renegades (tying up scary shooty units turn 1 is fantastic)
>World Eaters (imo if you do it right, their Trait will only be the difference between "overkill" and "horrendous overkill")
>Night Lords (while there are some armies that won't give a fuck about Ld debuffs, all the Elite armies are terrified of them)
>Emperor's Children (ASF is good in protracted melees and against dumb opponents and their Stratagem is amazing)
>Black Legion (allows you to still squeeze some shots off when you're busy rushing to an objective or when advancing turn 1)
>Iron Warriors (most units that would enjoy this aren't affected by Legion Traits and the Stratagem is hot garbage)
>Word Bearers (yay, ATSKNF, the thing all Loyalists get ON TOP of their Trait)
>>
>>54785796
>most unique and flavorful army in the game
>fairly generic bug horde
>yet more fucking space marines

The choice is not difficult.
>>
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>>54782274
Tidus
I hate this website
>>
>>54785898
Please?
>>
>>54786911
>>54786747
what do you guys think the new trait for death guard and thousands sons is gonna be?
>>
>>54786020
I was joking with 6+ about the FNP.
Also, SM are... good now just like pretty much any race in the game.
Iron hands don't have any good named characters though I don't think?
>>
>>54786178
They're right though. Chaos somehow manages to out-generic the generic tide of space locust doom.
>>
A question about the night lords trait, does their leadership debuff count as a modifier in terms of dice rolls? To put it another way, if a unit of vanilla space marines would pass a morale check without that effect but fail with it, do they get to reroll (given rerolls happen before modifiers are applied)?
>>
>>54786929
>most unique and flavorful army in the game
Green retards that were literally born yesterday running around in cobbled together scrap
Woah, the flavor!
>>
>>54786971
>I have no idea what I'm talking about: the post.
>>
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Has anyone else seen this?

Looks fucking awesome
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>>54786984
It's a modifier, so it's applied after rerolls.
>>
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>>54784207
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>>54787003
I'm seeing this for the first time as well. Looks great, exactly how Morty should look imo.
>>
>>54786966
>Iron hands don't have any good named characters though I don't think?
They don't have any named characters at all. Closest is Vaylund Cal who is FW and from a successor
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>>54787003
I'm so erect right now
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>>54786911
dude did an iron warrior bang your mom or something? you keep spamming this stuff all the time
>>
>>54786747

>muh WE are the best post of the day

>Alpha legion
let's you infiltrate a FULL zerker squad at 9", move 6", DS a cheapo JP sorc nearby, cast Diabolic Strength on the Champ, charge and have fun

>EC
Best DP
DS 10 plasma terminators with lord and sorc, cast prescience, cast fnp, enjoy your 40 overcharged plasma shots hitting on 2+ re-rolling ones (you can do this with any other non-cult legion desu)

>Renegades
Pile out, move, advance and charge with re-roll your fucking zerkers

>IW
up to 240 fearless, obsec nurgle cultists
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>>54787003
>>
>>54786966
Well, I was mostly thinking about painting my marines to Son of Medusa while using Iron Hands special rules to make it fluff-alright
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>>54787003
>>
is there a way to make word beaers good?

also, are possessed useful now?
>>
>>54786958
I have no clue. Everything I come up with is either negligible or OP. I assume both will get slightly better traits than CSM/SM currently have to make up for the lack of options.
Maybe for Death Guard it'll be like

>+1Ld
>can fire Rapid Fire guns after advancing but take a -1 penalty To Hit
so basically Black Legion in slightly better

as for TSons I assume it will have something to do with Psychic fuckery, like better Smites for Aspiring Sorcerers and higher Deny the Witch range.
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>>54787003
>Tzeentch chad
>Nurgle manlet
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>>54787003
Where the fuck is this from?
>>
>>54784398
not really

People Tailoring their list to guarantee first turn and then charge turn one is pretty resctrictive on the listbuilding part

It deals with Flyer Spam which is seriously obnoxious to deal with right now especially because only Marines and Guard do it well.

All Codexes will have ObSec as a special rule for battleforged armies anyway. It just helps out the factions who still wait on their codex by then

They also need something that makes Troops worthwhile taking nowadays, as you can have a perfectly legal army without a single troops choice
>>
>>54786958
1k sons probably something psychic or invul related. An ability to manifest the same power twice once per turn would be nice, at least as a stratagem. Some kind of psychic dakka would be amazing as well.

For the death guard, i don't really know. They already have their disgustingly resilient save, maybe something toughness related
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>>54787122
No idea a friend put it in a group chat
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>>54787003
Wow, it's finally the model holding the scythe from the trailer and not the 3rd party hoax people have been shoving down our throats for months.

Looks nice. Would look fantastic with a more drab paint job on him.
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>>54787003
He's a big guy
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>>54787003
>>
>>54787003
He looks like a nurglified celestant prime
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>>54781304
looky looky
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>>54787003
THICC
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>>54787003

Magnus 2.0
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>>54787170
Old news
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>>54787154
not sure if youre being sarcastic or not but he looks exactly like the leaks half a year ago
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>>54787003
Interesting stuff on the balcony too. Top left there's some things that look a lot like the primaris inceptors' flying stands, but I don't think they're bulky enough to be bloat drones (and the dark imperium bloat drone isn't on that sort of stand). Death guard getting a jumpy unit as well?
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>>54787211
>>54787211
>>54787211
New thread
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>>54787003
unngghhhhhh I've been waiting for this to finally leak, thanks anon
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>>54787202
>>54787003
Now I'm trying to figure out what base he's on. What does Magnus come on?
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>>54787202
kek, they were telling the truth
>>
>>54787154
its literally the same as the leak you fucking idiot
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>>54787213
I think its literally the Primaris jumppackguys, its hard to see but yea.
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>>54787226
You're welcome man
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>>54787231
He's Guilliman sized.
Magnus is fucking huge.
>>
>>54787054
The first time I commented on IW.
But think about it:
It's hard as hell for non-infantry to gain any bonuses from cover.
Therefore, the IW trait will usually only affect other infantry.
And since we all know that Multimeltas, Missile Launchers and Lascannons are overkill against Terminators, this means the trait is wasted on most configurations of Havocs and Helbrutes.

I guess it could help on Chosen squads loaded with Flamers and Plasma Guns, but if you honestly think cover is that scary, play a big squad of Noise Marines and have done.

And the Stratagem, 6+ FnP for ONE unit for ONE turn, is, as I said, hot garbage.

Plus I'm fucking furious that IW got a carbon copy of their arch nemesis' trait.
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>>54787133
>psychic dakka
Please GW, I don't want more support spells, I want to summon an enormous soul-consuming psychic storm like a true son of Magnus
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>>54787120
Rub your nipples like
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>>54786995
Boogers and ear wax is too a flavor.
>>
>>54784364
>at least you have a save
>at least you have guns
Daemons right now are just here to give free kills now that shooting units are always able to shoot you. Pistols in close combat need to go, same with fall back. Or they need to make fall back like it used to be where you rolled off, and if you lost they died. Complete bs that a unit can just walk away from being attacked like it never happened.
>>
Is the Mega link for 8th in the OP not working for anyone else or just me?
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>>54787120
>mfw nerd that got beaten up by his chad brothers makes himself huge but is still a manlet inside
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>>54784709
First squad of 1k boys.
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>>54787974
Looks fine to me.
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>>54781393

How come people hasn't figured out the basics of a budget already? I have used mine since I started this hobby a good 15 years back and it still holds, though I do have a larger budget now than in my teens.

You take a sum of a % calculated from your income that you think you could spare each month without affecting your daily life, you put that money aside each month. Each time you buy something you simply put your hand down the cookie jar of hobby budget money. You wont ever spend more than you can afford, and you always have some money each month to spend.
And it comes with a few positive traits as well. Since you can't buy a 3k army in one go, you are bound to both assemble and paint every box of models you get. This means that in time you will have a great force fully painted to place down the field of battle.

Its not rocket science /tg/ .
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