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/40kg/ Warhammer 40,000 General

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Thread images: 92

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I'm impatient for the new thread edition

>daily duncan
https://www.youtube.com/watch?v=brBsNBER8Bc [Embed]

>previous
>>54506389

>GW FAQ (1.1):
https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/

>FW FAQ (1.1):
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

>Other megas
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>WIP Math-hammer doc (Chart-Anon doing Abaddon's work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
>>54508582
Does anyone else think the Yncarne looks super slaaneshi? The monoboob, the purple color, the horns... If I'd seen this thing before Gathering Storm I'd have figured it was a Slaaneshi Daemon Prince or Chaos Lord.
>>
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Can someone help me build a Harlequins list? I'd like to build off of what I have. A guy at my FLGS gave me the Eldar half of the Death Masque box set adding a bunch onto my tiny Eldar collection. Here's what I've got now:

Eldrad
2 Shadowseers
2 Death Jesters
17 Harlequins
2 Skyweavers
1 Voidweaver
1 Wraithlord (should I even use him?)

My friend calculated this out to just over 1000 points, what do I add/replace?
>>
So in FoK if you bring a marine you get extra points.
Yes you can have an entire AdMech army and you bring a single random marine unit you get an extra point.

How is this not forcing marines down the throat to people?
>>
Sometimes I miss 6E.
>>
>>54508617
literally the intent

I suggest you watch the design video with Jes Goodwin about it on the warhammerTV channel. It's like an hour long and pretty neat.
>>
>>54508617

Not to mention the fucking Slaaneshi symbol that appears right on her armor.
>>
>>54508722
really? Where?
>>
>>54508658

Believe that's only for one of the weeks? And if it's not and lasts the whole time, what the fuck ever. Its not like GW was going to ever suddenly change the spotlight and make this all about Catachans or some shit.
>>
>>54508783
The fact that it exist is annoying. Why marines? Why not just a new model?
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>Believing Chadmarines will replace all Space Marines
>>
>>54508839
Well the fan fiction lore from BL suggest so.
>>
>>54508780

After looking it up it's not as overt and obvious as I remember it being, but it's on her right leg, on the hip.
>>
>>54508839
>replace
Yes and no.

Lore wise, I think all the marinelets are going to get the primaris upgrade. It wouldn't surprise me at all if we started getting Primaris Characters™ versions of Grimnar, Dante, Calgar, etc.

Games wise, yeah, I think that as GW replaces marines with numarines, they'll start phasing out the old kits next edition.
>>
Wait for the last thread to get 700+replies faggot, you shitheads are splintering the active users among the three (3) open 40kg threads and killing other tg related threads every time you start one prematurely, dont be a desperate fucking meme clown trying to get in your shitty little xenos suck lmao edition tag
>>
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>>54508993
>>
>>54508993
>700 posts
Get the fuck out of here. This isn't fucking /v/ 500 or so is fine
>>
>>54509010
lel, needs a shop of a reiver crying
>>
>>54508993
I make around 1/3 to 1/2 new threads and my rule of thumb is page 8 and around 450-500+ posts
>>
>>54508691
link to video.
>>
Why is >>54509167 so based and >>54508993 such a piece of shit?
>>
>>54509205
https://www.youtube.com/watch?v=t_7Q5gFoI84
>>
>>54509240
thanks
>>
>>54508621
I'm half sorry but that is a pretty sweet model the joke was just too perfect for this board.
>>
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>>54508621

Gonna go build some space clowns, if anybody can help with this while I'm gone that'd be awesome. I'm thinking a Solitaire, a bunch more Skyweavers, and I was toying with getting Yncarne.
>>
>>54508976
It is a shame honestly. You could pretty much still have Rogue Trader marines and they would still fit, but Chadmarines are just so much bigger.

RIP my 4000 points of Templars.
>>
>>54508839
They're still the new hotness, people will change their tune after enough time. Though the new "Terminators" look less imposing then the old-school bulldog Terminators.
>>
>>54508833
Because they want to reward people for buying the brand new flagship launch product of 8th edition that comes with marines?

They don't see this game as having tribal communities around the factions like all you autists. They think people see cool models and go hey, I'd like to have one of those for my collection, paint it up so it looks nice and sit it on my shelf, maybe if I end up with enough of them I'll field an army of them.

They don't understand the perspective of WELL IM *O N L Y* A THOUSAND SONS PLAYER, EVERY OTHER RELEASE IS WORTHLESS FOR ME FOREVER.

And well, frankly, GW has the right idea about this, not the entitled mono-faction players who turn their nose up at diversifying their collections and playing multiple different armies.
>>
>>54509399
My problem is that the old terminators looked stocky which made them look right and proper tanky while the new primaris ones have the proportions of bodybuilders and are less stocky so they don't look as tanky or imposing.
>>
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>>54509454
This
>>
>>54508664
6E was the second worst edition over, outdone only by 7E.

When did you even start?
>>
>>54509481
I dunno man, 5E was pretty shit what with every single release being massively power creeped over the last and half the armies not getting anything at all.
>>
>>54509454
I'm still building my chaos army I can't afford a different army.
My chaos army is already two armies as it is, daemons and marines.
>>
>>54509499
6E was just a continuation of that garbage, but with the introduction of super-heavies and flyers to the normal game.

How quickly we all forgot the days of 6 Wave Serpents from the OP 6e Eldar Codex when scatbikes and D-spam took over with the OP 7e Eldar Codex!
>>
>>54509499

Thw core rules were pretty solid, the codexs were absolutely terrible.
>>
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After reading <PIC RELATED> I've discovered a fondness for Black Legion and want to build a CSM army. Nobody else in my gaming group plays Chaos at all so it will be a good change. But it also means I have zero actual gameplay exposure to them so I'm looking for advice on what units, if any, are "must have" in 8th and which seem to really miss the mark.

I know the Codex is close but I don't foresee any significant changes from the Index just more options strategems etc.

Any advice is greatly appreciated!
>>
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>>54509454
Yeah, how dare people only collect what they like, they should buy everything and those that don't should be shunned from out community!

You are a massive twat by the way
>>
>>54509510
There are two easy solutions to this.

Ask your local GW manager of Chaos Space Marines count as Space Marines for the bonus campaign points.

Otherwise, buy Dark Vengeance or Dark Imperium, both of which come with Chaos and Loyalist models, and present your painted units from that set for the bonus points. Sell them or trade them for more Chaos later, or keep them so you have a small side army to lend to friends when you introduce them to the game and teach them how to play.
>>
>>54509454
Why marines thou? Why not just bring another faction?
Are you some kind of abused housewife?
>>
>>54509586
Because the Marine Codex just came out. You seem upset.
>>
>>54508839
marinelets are going to get SoBed.
>>
>>54509565
I am waiting for the Codex before I purchase anything. That being said, right now Terminators, berzerkers and Thousands sons are all good.
>>
>>54509586
Because marines are the most bland, easily marketable, and popular faction.
>>
>>54509460
aggressors just look like a waddling pile of guns
>>
>>54509630
Well marinelets are getting a new unit in the codex, lieutenants. And redemptor dreads don't have the primaris keyword.
>>
>>54509454
Let's say I play Chaos or hell any non Imperium army.
I'm immediately at disadvantaged because I simply can't bring a random marine to either of those armies.

Hell even if I play Imperium super friends they are basically giving a bonus to bring a random marine.
>>
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Is this /tabletop standard/?

Aside from waiting for paint to dry this guy took me all of ten minutes, truly just basecoats/washes/few highlights. Should I do more or is this sufficient for a speedpaint soldier?

also is a squad of these dudes with two snipers actually worth it or nah?
>>
>>54509552
QFT

I play both Eldar and Daemons and hated both for different reasons.

Eldar because I couldn't show up for a pug without looking like the cheesiest fucker on the block and Daemons because rng warpstorm random character loadouts monobuild 2013 was boring.

Actually really liked what they did with the 6E eldar book though. If it wasn't op as fuck it was really well done.

Also fuck knights titans and superheavies in general. Leave that shit in apocalypse where it belongs.
>>
>>54509663
>popular
>shoved into everything
>add random bonus for having them
Yah... I'm starting to doubt it now.
>>
>>54509681
you've already done more than the average 40k player so i'd say yes.
>>
>>54509575
I don't want a space marine army, I'm helping destroy Konor btw and already have plans to get points for 5 of the 6 weeks.
>>
>>54509681
Coat needs more but besides that for table top quality it is fine.
>>
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>>54509668
finally someone who understands
>>
>>54509704
They wouldn't push them so hard if they weren't popular
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>>54509575
Not him, but this is annoying as fuck.

Guess I'll just shove the cheapest marine unit into the army and call it a day.
Because fuck this random bonus just because you have a faction.

Think I'll grab one from the dog, because this bloody thing are so common and bland that even dogs have them by now.
>>
Are these fellas going to be any good?

My friend says they will still get one shot by Autocannons, which IG has too many of, and the only vehicle that can take them is the Repulsor that costs as much as a Land Raider.

Are flamers better to take than the boltstorm and fragstorm combo? I'm still not entirely sure about flamers in general this edition when the range is so limited. Especially with the Aggessors getting to shoot twice if they dont move. Wouldn't 6+d6 shots at BS3+ with a range of 18" be better than 2d6 automatic hits at only 8"?

I don't know, flamers just don't seem as useful to me.
>>
>>54509725
they look like someone got a centurion, looked at marauders/firebats from starcraft and said "hmmm, how do I combine these and make them look worse?"
>>
>>54509757
That is not how it works, you push something you want to turn popular. Popular things do not need this level of hand holding
>>
>>54509681
Looks great, easily enough for table top.
>>
>>54509773
I will outright target these first in any army just o stop looking at them if I ever go up against someone running them
>>
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>>54509773
Just field Terminators
>>
>>54509674
I don't understand how this is any different from the rest of the weeks where armies are rewarded for bringing specific things.

Week 3 or 4 is Tanks. So Tyranids literally have no options.

Week 6 is Lord of War. Again, no Tyranid option. But I haven't seen any Tyranid players specifically complaining about this.

It's just a fun campaign. Bring what you have and enjoy your games. Let the marine players get some extra points, it will balance out the points they lose from having many brand new inexperienced players in their faction losing games and giving wins to the other side.
>>
>>54509773
>Are these fellas going to be any good?

Mathhammer says they're going to be mediocre, but mathhammer doesn't factor in the amount of luck a player has. Some days they might be great, others they might be trash.

>They'll be ones shot by autocannons
They probably will

>Are flamers better to take?
YMMV
>>
>>54509773
think bolter drill will be good on these guys?
>>
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Newfag here

How often do they release box sets?
>>
>>54509773
to me it looks like the default aggressors are the best version. they already shred infantry and the flamer would do the same thing with a shittier range.
>>
>>54509833
Once in a while, but since it's a new edition, I'm sure they'll release a few more.
>>
>>54509816
week 3 is vehicle but your point stands.
But week 6 is also terrain, you can bring Lord of War or a piece of terrain.
Not that you can field the terrain in your army but you can still get points for painting it.
>>
>>54509816
Random advantage are not ok.
>>
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>No more looted wagons
>>
>>54509566

>call someone a massive twat
>be a massive twat yourself by quoting him as saying things he never said or implied

you're a massive fucking subhuman faggot
>>
>>54509796
>>54509716
>>54509709
Neato. The cloak is kinda difficult cause aside from highlights they shade really weird, there's few deep recesses built into the model, just slow curves that look good but are awkward to shade. But at least it's one hell of a sexy model no matter how well/poorly painted
>>
>>54509795
But if they're selling like hotcakes then you'll want to keep producing more because there's obviously a demand for them. I mean, Space Marines are probably one of the most popular factions, if not the most popular. This is a very commonly known thing within the community. Besides, GW has a hard on for them so they like to produce them. Not to mention they are bland and easily marketable, like I said so they can push it for the newbies who don't want to step out of their comfort zone. From a cynical corporate business standpoint it makes sense. GW is a pretty unreliable company so I wouldn't hold out hope of releasing new stuff for most of their factions as much as that sucks.
>>
>>54509773
My problem with aggressors is to get full use out of them they need to be in a repulsor but when they disembark they've moved so they don't shoot twice.
>>
>>54509668
>one gun on each arm
>sometimes one rocket pack on the back
>that's it, that's all of them
>somehow looks like a "pile of guns"

>>54509797
Really not seeing why Aggressors get so much hate. And I say this as someone who hates the Inceptor jet pack guys, and has hated them since day 1 when Dark Imperium was spoiled. The Aggressors look fine. Anyone comparing them to Centurions is doing a major disservice. Aggressors are like a 6/10 at worst, Centurions are a 3/10 at best.
>>
>>54509857

So how do they usually release minis, then? Just separately by themselves, or a few at a time?

How often?
>>
>>54509909
Yep they are pulling an 80's Campbell soup mistake. But oh well it'll be a fun ride while it last
>>
>>54509812
Are normal terminators still good in melee? I want to run Salamanders probably, and I like that the Aggessors have powerfists and flamers, seems like a nice unit to run up into people, even if I question the usefulness of flamers.

Does a target have to be within the range of a gun to use it in overwatch? Since they are running at you and everything. Or do I only get to overwatch with flamers if the target is 8" or closer?
Also can grenades ever be used as overwatch? Random question.

Assault termies seem a bit limited by the fact that they can only move 5 inches. Seem very easy to run away from. But dropping shooty terminators 9" away from enemies seems like a neat thing to be able to pull off. Even if that's still too far away to use flamers after deep striking.
>>
>>54509931
i feel like they were intended to sit in cover blasting infantry that try to secure an objective.
>>
>>54509882
>No more 'Ard Boyz
>>
>>54509945
they generally release them as a box containing one squad of dudes.
>>
>>54509963
Okay, but their bolt weapons only shoot 18 inches. And they want to hit things with power fists I imagine.
>>
>get a bunch of Volkite for HH terror squads
>8th happens
>FW literally kills the game by staying with the worst rules in history
>stuck with like 40 Volkite charger

Well. What the fuck do I do with them? Should I use them as fancy plasma guns?
>>
>>54509945
With the Codex, they always make new boxes when they update an army.
>>
>>54509869
It seems like your issue is that you're way too emotionally invested in Chaos winning this campaign.

Let me rip that band-aid off right now and tell you that even if GW didn't rig it, it was never ever going to happen anyways.

The bonus points don't matter.

>>54509885
I appreciate you defending me, but I think we should all just tone down the hostility just one notch.
>>
>>54509999
Pretty much.
>>
>>54509943
It's more in the way the guns are mounted, they stand out too much and make it look like there wasn't any thought put into how they were mounted, just kind of slapped on.
>>
>>54510000

So we can expect some new Blood Angels minis with the release of their codex in November?

Hype.
>>
>>54510026
I do understand that, at first they look a little too haphazard on the wrists, but apparently they retract into the mountings during close combat and there are actually bits on there to model them that way. They might have had more thought put into them than you would think at first.
>>
>>54508621
It's more like 1200 and change depending on how you kit everyone out.

It seems to me like you need more bodies. The mass of your army is 17 clowns, which just about anyone can chew through in a turn or two if they're dedicated.

More clowns would be a good choice. They're fairly durable with a 4++, but they cost 21ppm if you give them swords. Without swords though they're just ok. 4 S3 attacks isn't stellar. But with the seers behind them your clowns are as durable as marines and way quicker. Definitely get more of them.

If you want to run craftworlds with them guardians are a good spammable unit. Wave serpents are also great.

Also. Get your ass a Solitaire.
What you could also do is buy a starweaver, and fill it with 5 fully kitted players and a solitaire. 30 S5 attacks ain't no joke.

Ynarri are pretty meh with quins. Losing Rising Crecendo and phantasmancy powers isn't worth it. Being able to advance and charge makes everyone's threat range huge.
>>
>>54510061
Watch it be a total bait and switch with Primaris Marines with Blood Angels bits for extra dosh.
>>
>>54510015
I play Imperium super friend. I'll get every single advantage by just showing up.
That is just out right unfair for the rest of the people playing
>>
>>54510075
yeah, but that doesn't change the fact that they protrude off the sides and clutter the profile. I think that if they were mounted flat against the side of the fist and closer in they'd look less haphazardly mounted.
>>
>>54510000
That's how it was in the past, yes, but it won't always be the case this edition because they are accelerating the Codex release cycle by a lot compared to the old ways of doing things. There will be a number of releases that have only a new Codex and no new models at all.

For example, Chaos Space Marines and Grey Knights who are up next, will likely have no new models or at best 1 or 2 kits or characters. I expect the Plague Marines for Death Guard to release with the CSM since they can be taken as Elites in that book. GK might get nothing.
>>
>>54510061
They might just release more generic Primaris stuff.
>>
>>54509993

okay but their bolt weapons only shoot 18" inches

They can hit a mid field objective turn 1 without moving with proper deployment

>And they want to hit things with power fists I imagine.

Its more a deterrent than anything but they can wreck a vehicle that gets too close pretty easily.

They're very cheap for what they do and are the most points efficient way of getting bolter shots on the field in the game currently.
>>
>>54510015
>>54510084
As a chaos player I know they'll cheat us out of the win.
But damn it I intend to bring as many points for chaos as I can and I've convinced Xeno players to help Chaos.
Thankfully Konor isn't too important to any xeno players and any loss suffered there will affect smurfs, and nobody likes smurfs.
>>
>>54510081
Not that anon, but I'm on the fence. One part of me wants to see a Primaris Mephiston and/or Dante, but another part of me wants them to stay the same but with different sculpts.
>>
>>54510081
I would totally be ok with Primaris Deathwing Knights in the future
>>
>>54510142
Different sculpts without different rules don't get enough sales for GW to do it.
>>
>>54510119
They will for sure. They'll probably also release upgrade conversion sprues for Blood Angels with that Codex, though, and so on for Space Wolves and Dark Angels. Much like how some of the kits in the Genestealer Cult Codex came with repackaged IG sprues and one special conversion sprue.
>>
>>54510017

That's so many plasma guns. Havocs for days I guess. I might even put them on my raptors at this point.
>>
>>54509956
You're forgetting that Terminators can deep strike unlike primaris shit. This is why Primaris will never replace Terminators until they get the same ability.
>>
>>54509956
The classic Thunderhammer + Stormshield termie is if anything better than ever. Yeah they're slow, but that's why they ride to war in a Land Raider (which will probably actually get them there now).

Teleporting is a good option for the more shooty terminators (as a salamander player myself i like cataphractii models with combi-weapons (mostly melta/plama and a heavy flamer with powerfist or chanfist to taste).

Yes if they charge from outside of flamer range then you can't burn them on overwach which is sad. People say this like its super reliable to make an 8" charge. If they wan to risk not getting there at all I'm willing to let them.

For the Aggressors I think the fun thing to do is drive them into your opponents face in the new grav-tank unload them next turn and start burning things with your Salamander max burn stratagem. Then charge in and show them the good old power fist backhand. At least that's my plan.
>>
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Are Thunderfire cannons good artillery?
I'm wondering what I should bring with my marines, I already have a metal Thunderfire cannon, but that one Forgeworld gun platform and then the marine artilery tank both look like good options as well.
>>
>>54510190
If the new chapter tactics are anything to go by, Black Templars Terminators of the Hammer or Claw variety will see a bunch of use thanks in part to 9'' teleports and re-roll to charge distance to snipe nasty things early then remain a pain in the ass for the remainder of the game.
>>
>>54510117

I actually expect CSM to get a new Abby finally because this is Herohammer: 8th edition - Auras of War. Hell, they'll probably do Abby, Huron, and Fabius.
>>
chimeras seem to be out-of-season so whats the est way to convert my chimera into a hellhound, since the hellhound kit itself is not available in my flgs

my main concern is removing the lasgun array in the back, and giving it a flamer nozzle, but the actual hellhound kit is not in my lgs anymore
>>
>>54510231
Not with this Codex. We would have heard rumours/seen leaks already.

Death Guard is Codex 4 and we've been spoiled on them for months. If there were any generic CSM updates planned someone would have heard about them by now. GW never keeps ANY leaks this tight.
>>
How likely are 10 LC tartaros going to reach combat? I'm doing it anyway for my Sharks, but I just any to know how fucked I am. I'll probably throw in 2 special weapons with chainfists, but otherwise we Red Brethren here.
>>
>>54510112
You act like you don't own a knife and some plastic glue.
>>
>>54510190
One thing I've been liking is teleporting regular terminators 12 inches away from some infantry I want to shoot, light them up with astorm bolters and assault cannon, and next turn use the homing beacon to teleport them back to my deployment zone.
>>
>>54508658
Where does it say that the only thing I've read is week one's bonus is for using units that come in starter sets...
>>
>>54510266
>having glue in the house
ive already snorted it and opened my third eye
>>
>>54510266
Oh don't get me wrong, if I get any I'll be chopping them up and reworking them, but if they designed them to look less clunky in the first place that's less work for me, you know what I'm saying. Also not everyone is going to be converting them like me.
>>
>>54509454
>i like this army
>but man i'd be PRETTY ENTITLED if I only bought from armies I want to play
>i better spend money on shit that I have no desire to use because that's the right thing to do!
>>
Is it worth it to grab the DI primaris for $80 cad?
>>
>>54510227
Oh yeah. Sadly even with a re-roll They only make it something like half the time. Not a thing I want to risk anything with reasonable overwatch against.
>>
>>54510265
>Put them in reserve
>Use RG Stratagem to deploy them 10'' away
>Move 6"

Now you are 4'' away from a unit in turn 1, assault away! All this assuming you get turn one, if not then deep strike is not as unreliable as it sounds specially if you are willing to burn a CP to reroll a single dice for the charge distance.
>>
>>54510290
Yeah. most of us think they look fine.
:)
>>
Im going to run a Primaris only Black Templar army and nothing you guys say can stop me
>>
>>54510324
Wait, the RG strat let's you move after? Really? If that's true, holy fuck.

I was also thinking I could drop a Libby for charge rerolls, too. Sharks use Libbys.
>>
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>>54510335
Most of you are tasteless plebeians with no understanding of visual design
>>
>>54510061
>their codex in November

?
>>
>>54510117
They have already said that each new codex will get at least one new thing
>>
>>54510364
You cut me to the deep good sir!
>>
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Work on anything today?
>>
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>>54510335
>using a smiley emoticon
Bait would have been high quality without it, here's a pity (You)
>>
>>54510354
Are you using RG rules for your Space Shark army?
>>
>>54510387
They have not. They said every major Faction will get at least one new thing at some point this edition, but not always right when their Codex releases. They explicitly said some Codexes will release with NO new models, only rules.
>>
>>54510354
Yes, it literally is infiltrate

>One of the most exciting new features of the Raven Guard is their unique Stratagem, Strike From the Shadows. You’ll want to pack as many command points as you can into your list to take full advantage of this, allowing you to hold units back at the start of the game and deploy them anywhere more than 9″ away from the enemy just before the game begins.

Of course if you get seized on you now have a unit that may be too close to the enemy for its own safety.
>>
>>54509909

I haven't been in 40k for that long. But I think it is similar to Tau? Started off with some typical support and fluff presence. Model range and fluff presence changed in response to popularity.

A bunch of people decided they like Tau and suits, GW ramped up their presence and whipped out suits and forgot about aux allies. GW really didn't push any of that on anyone, they merely responded to their audience. I think it represents a more recent case of Space Marines, GW didn't force Marines on everyone, rather they adjusted based off of popularity. People wanted marines way back in the day, nothing else
>>
>>54510321
I know something that only works half of the time is not something to rely on, but you gotta admit it makes for fun games, or at the very least interesting ones.
>>
>>54510350
i hope you use a lot of reivers for maximum cheese.
>>
>>54510254
Chimeras are still solid. They are good for 4 Bullgryn and for Vets carrying a Commander and Primaris Psyker.
>>
What is the biggest cheese/broken a faction can bring at 25 PL?

Berserker seem to be on the cheese side
>>
>>54510400
For you sir I have a <3
>>
>>54510443
Different anon here, I double checked the wording on the Stratagem and on the rules for Reinforcements in the core. You are correct, they can move after deploying this way since it happens before their turn, not during their turn, but does also leave them vulnerable to being seized to counteract it.

This just made Reivers a lot better for RG, since they can spend a CP to start infiltrated instead of paying points for grav-chutes, and move up and throw their shock grenades before charging, making the charge much more reliable and allowing them to do it while avoiding Overwatch and debuffing the target.

You could also plop down a unit of 6 Aggressors with Flamestorm Gauntlets with this and move them into flamer range before shooting.

This is really, really nasty.
>>
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>>54509965
>Soon maybe no more Biker HQs
>>
Why do the Space Wolves have so many characters? I counted 20 or so characters with a fair bit of lore and are also still alive.
>>
>>54510182

>unlike primaris shit

but the gravis unit with big guns deep strikes, they're called inceptors
>>
>>54510594
It's a major part of their identity as a faction.

They're about legendary heroes and epic sagas, glorifying individualism. Of course this is a major theme for all Space Marines to a lesser extent but it's one Wolves in particular are focussed around, just as Dark Angels in particular focus around the gothic themes of betrayal and redemption and the robed-warrior-monks-in-space aesthetic, and the Blood Angels focus around the nobility and tragedy aspects. In 5th edition the Space Wolves Codex explains this and actually had a special rule for it that let you take 2 HQs for every HQ slot instead of 1 in a Space Wolves army.
>>
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>>54510427

That's the plan. I feel like a dirty bandwagoner, but pic related is very fitting of sharks. They're also nearly confirmed to be RG 2nd founding, so there's that. Templars feels fitting except that sharks use librarians.
>>
Really want to go Primaris only (splitting the DI box) and fucking love the space sharks for their scheme, tactics, lore and hilariously fucking stupid name. Would I be fine using RG tactics on them? My other choice was to build an Imperial Fist army but I have a feeling their tactics will get boring fast.
>>
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>>54510443
>assault tartaros
>too close
>to anything
>>
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>>54510393
In a manner of speaking.
>>
>>54510077

Thanks anon.
Frankly I'm fairly new to the game. I have a Daemons of Tzeentch army, I'm building a Thousand Sons army, and I just got all this shit for free the other day.

Not looking to run any Craftworld, just straight Harlequins. So going from your post:

More seers (farseers? Sorry, not super familiar with Eldar but I've always liked Harlequins).
More Harlequins.
Get a Solitaire.
Get a Starweaver and pack it with clowns.

I really do like the jetbikes, should I get more of them as well?
>>
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>>54510671
>$14 MkII assmarines
>thats Z catalogue
>mfw
>>
>>54510671
Id stay away from Z's resin recasts desu, theyre crispier than popeyes chicken
>>
>>54509674
What are you niggers whining about. Literally none of the weeks are "bring space marines".

Week 1: Start Collecting!
• Week 2: Elites
• Week 3: Vehicles
• Week 4: Psykers
• Week 5: Fast Attack and Flyers
• Week 6: Terrain and Lords of War
>>
>>54510695
Yeh?

>>54510698
I've never had a problem
>>
>>54510672
Get more Starweaver.

Get more Embrace, Caress and fusion pistol Bits.
>>
>>54510666

>10 infiltrating termies charging on turn 1
>assault squads following in after them on turn 2

blood for the God Emperor
>>
>>54510711

muh plan.

>• Week 1: Start Collecting!
Eldar Start Collecting box sucks. Just gonna make my own small army.
>• Week 2: Elites
Yay Shadowspectres!
>• Week 3: Vehicles
Yay Wave Serpents
>• Week 4: Psykers
Yay Farseer
>• Week 5: Fast Attack and Flyers
Yay Hemlock
>• Week 6: Terrain and Lords of War
nothing.
>>
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>Custodes can't go full Hoplite with storm shield & guardian spears

Somebody wake me from this nightmare, I can't control myself!
>>
>>54510810
Paint a wall of dicks and call it an eldar adl
>>
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Have any of you guys used pic related for 40k? I've been using them for gunpla but decided to try them to panel line 40k stufff, and these things outperform any washes or inks at actual panel lining/recess-shading by a huge margin.

They're smooth enough to actually run into the panel lines and creases in your models so you don't need to spend forever finding each and every one.
>>
>>54510711
>Week 1: Start Collecting! Dark Angels, Harlequins, Genestealer Cults and half the factions from Index Imperium 2 can get fucked lol!
>Week 2: Elites
>Week 3: Vehicles, because fuck Tyranids too!
>Week 4: Psykers, don't think we forgot you faggot Tau players, we have a way to fuck with you too! Also Necrons and Drukhari and Black Templars too!
>Week 5: Fast Attack and Flyers
>Week 6: Terrain and Lords of War, because the Imperial Knight players got fucked all 5 weeks beforehand

...and yet the only people actually whining about this at all are the faggot Chaos players who can bring something worth points every single week, because they are the worst fanbase in this entire game bar none and must find a way to shitpost and complain about literally everything, forever.

*golf clap*
>>
>>54510858

Games Workshop glossy wash line more or less does this. Apparently the wash is so thin that it leaves virtually no residue on flat surfaces.
>>
>>54510810

>Week 1: Start Collecting!
Celestine and Seraphims. PL galore
>Week 2: Elites
Arco-Flagellants
>Week 3: Vehicles
Exorcist
>• Week 4: Psykers
Chimeras and Valkyrie dropping cheap psykers
>• Week 5: Fast Attack and Flyers
Vulture and Avenger brrrrrt
>• Week 6: Terrain and Lords of War
My Penitent Knight. Assuming I finish it by then
>>
>>54510666
What part of "getting seized on" did you not understand?

You really want to start 9" away from the enemy on turn 1 when they unload everything into you at rapid fire range?
>>
>>54510858
I use the markers, not sure I'm competent enough to use these in place of them
>>54510898
what's this week by week thing happening?
>>
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>>54510735
I've had mixed results from Z. Like, shit I thought would be shit was great, and shit I thought would be better was shit. At least he replaced pic related.
>>
>>54510672
>More seers
Shadowseers. The ones that buff the shit out of quins and make everything they have way better. They lower the to wound roll of incoming attacks by 1 for all quin infantry (quinfantry) by one. So your basic troop is tougher than marines with a 4++. Pretty dope.

Their powers are great as well. They make your already fast as fuck units even faster.

>More Harlequins.
>More Harlequins.
>Get a Solitaire.
>Get a Starweaver and pack it with clowns.
eyup

>I really do like the jetbikes, should I get more of them as well?
Also yes.

A troupe master is also pretty vital. Rerolling wounds is pretty important since stock troupers wound marines on 5's.

Now I realized I've covered everything in quins and it's all solid. What a hidden gem of 40k.

Because all of the elves have the aeldari keyword you can mix and match as you please, so it might be a good idea to give the other factions a look through. Clowns are a really in your face army, so the other factions could bolster your dudes with some long range shooting. Pure quins can definitely stand on their own though.
>>
>>54510930
I must have just had a run of good luck. What did you have trouble with?
>>
>>54510873
Chaos player here, my only complaint so far about these was I didn't want to buy a new Start Collecting and I wasn't even vocal about that complaint.
I also haven't seen any other chaos players complaining either, except that one idiot but I bet he plays Black Legion anyway.
>>
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>>54510652
Amy help guys? Looking for a fun army, not a competitive one.
>>
>>54510927
FoK campaign from GW, each week has a theme and you get bonus points for sticking to it
>>
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Konor opening list.
>>
Does anyone know if there are special Dreadies? Chaplains? Librarians?
>>
>>54510810
>• Week 1: Start Collecting!
I believe Space Marines also get a bonus so hooray, I already play DA
>• Week 2: Elites
Half my army is terminators lol
>• Week 3: Vehicles
Spartan Assault Tank here I come!
>• Week 4: Psykers
I might field a terminator librarian or something idk
>• Week 5: Fast Attack and Flyers
The other half of my army is fast attack lol
>• Week 6: Terrain and Lords of War
S P A R T A N A S S A U L T T A N K
>>
>>54510962
You're excused from time out, you can go play with the other kids.

The rest of the Chaos players, remain in the Shame Corner.
>>
>>54509681
A 5 man squad of rangers with 2 snipers is a fairly common take now.
>>
>>54511001
there is no space marine specific bonus, it was just butthurt chaosfags memeing
>>
>>54509681
tabletop quality is unpainted unprimed
>>
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>>54511019
I don't need your permission to bring the noise to Konor.
>>
>Each planet will also have a related narrative theme. If you follow that theme, and use the unit types appropriate to that week’s narrative (listed below), they will earn you double points for each newly painted unit that you bring into the store and for each victory you have while using those themed units in your army.

So either you have to paint whole (new) sets and bring them in to get bonus points, or you have to win with the themed army to get bonus points. Not really seeing a lot of incentive for playing themed armies then, unless you airbrush.
>>
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>>54510393
Haven't painted miniatures in literally 15 years or so, just getting back into practice. Its fun but I forgot how fiddly it could be.
>>
>>54511028
Was it? My FLGS told me there was a Space Marine bonus too.
>inb4 my local store's owners browse /tg/ too
>>
>>54510998
Forgeworld has a Dreadnought chaplain. GW has a Dreadnought Librarian for the Blood Angels but not the other chapters so if you don't play BA or a successor you'll have to convert or buy forgeworld.
>>
>>54510987
So do I have to buy a new unit of each type during the event to quality for the double points?
Also fuck week four, that screws over several armies including both of mine.
And does FW count for this stuff?
>>
>>54510711
Fuck, I've got 4 SC! boxes sitting in my room unassembled. Guess I'd better get to work.
>>
>>54510803

It's a wonderful thing, really.

>>54510924

If my opponent seizes, I lose anyway, so who cares?
>>
>>54511065
What I mean is, is there the option to field a Librarian Dreadie if you aren't using BA? Are they chapter specific?
>>
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Is there any chance at all the Templars will get their sword brethren/sword brethren terminators back in the codex ?
>>
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KHARN BABY!
>>
>>54511094
>building an army so shitty you auto-lose without first turn
But, why?
>>
>>54511097
Looks like they're Chapter specific to me.
>>
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I fucking what.
>>
>>54509681

Wasup my Ryzan brother
>>
>>54511151
last-jetbike-in-the-imperium.jpg
>>
>>54511097
Does the datasheet say "Blood Angels" in the Faction Keywords? If yes, then yeah they're Chapter specific.
>>
>>54510711
>Week 1: Start Collecting!
No Start Collecting I want.
>• Week 2: Elites
Got all the Elites I want.
>• Week 3: Vehicles
Have too many already.
>• Week 4: Psykers
I have 2 which is enough for what I need.
>• Week 5: Fast Attack and Flyers
Maybe a Valkyrie, but probably not.
>• Week 6: Terrain and Lords of War
Now that I can assault out of Chimeras, I don't care as much about the Stormlord. I have enough BRRT with Taurox Primes and Punishers.
>>
>>54511066
1.yes
2. yeah they need an alternative for those without psykers
3.this event is hosted at most hobby shops so if you are allowed fw at yours then yes
>>
>>54511137
bollocks -_-
>>
>>54511151
all fun and games until it starts sucking on your ass.
>>
>>54511135
Seizing is such a massive advantage. You got to place some of your units with full knowledge of the enemy's entire deployment, and then get to go first.
>>
>>54511171
Huh, also what do monsters count as in this. Are they vehicles or is it the FOC section they take up. Would a monster in heavy support count as a vehicle or is it ignored for the purposes.
>>
>>54511187
>You got to place some of your units with full knowledge of the enemy's entire deployment, and then get to go first.
You wot, deployment is alternating this edition.

The only ones you get to deploy with full knowledge of your opponent's are the ones left after he's done deploying fucking everything. Also you can't account for things that got to deploy in reserve.

If you're bringing a tiny list with no reserves that easily allows your opponent to deploy in response to everything you placed you're just fucking bad.
>>
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>>54511065
>>54511097
I never understood why the vampire greeks have a monopoly on psyker dreads outside the grey knights. I was told that it was a failed attempt to stop the black rage. Did the codex outright forbid magic dreads?
>>
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>>54510393
A bunch of these guys just came in the mail and I'm putting them together.

>Half of the units in your army have no wargear options at all and have existed and been that way for over 20 years and the old kits are cheaper than the new ones and still look fine
>>
>>54510711
>Start Collecting
They deleted ours.

>Elites
Burna Boyz

>Vehicles
Trukk or two

>Psykers
Weirdboyz

>Fast Attack and Flyers
Either some Bikers or a Dakkajet

>Terrain or Lord of War
A Fucking Stompa.
>>
>>54510479
Cerastus knight castigator
>>
Index reads: For every five models in the unit, one Terminator may replace his storm bolter with a weapon from the
Terminator Heavy Weapons list.

I can't find a Terminator Heavy Weapons list.
>>
>>54511234
It's because Librarians are more rare in the other Chapters in general, and Dreadnoughts are also rare, so Librarian Dreadnoughts are extremely rare. Blood Angels are the only ones that happened to keep enough of them alive for so long, because they had the most Libby's to begin with.

I really wish GW would have stuck with making little things like this more common amongst all the Chapters, helping diversify them and give them more identity. Like, make a special rule so that certain units are maximum 1-per-detachment, except amongst X Chapters, or sometimes not allowed at all. Like multiple units of Centurions as Imperial Fists only, Dreadnoughts of all types restricted in White Scars but only they can take multiple units of biker Veterans, Ironclad Dreads as max 1 for everyone except Iron Hands, shit like that. Would be way more flavorful and interesting than "everyone gets everything".
>>
>>54510639
That's actually pretty cool. Thanks for the explanation.
>>
>>54511245
I unironically think the 2e metal biovores are still the best looking ones. Although proxying Pyrovores as Biovores is acceptable imo. Where'd you find yours, eBay? Because I should probably grab a couple too considering how great they are this edition.
>>
>>54510954
That was a NL contemptor and claw fists. The whole thing was shit. If you look closely at the body, the bit under the socket was just not filled. Then there's the mold slips in both of them. The replacement body was fine, but he sent me a box naught claw, so whatever. My MKIV jump packs are mostly fine, my tartaros termies are pretty good, their weapons are trash, his textured bases are excellent, and a bunch of other shit I don't remember off hand. Mostly Volkite and combi weapons. Oh, I got a bunch of night lord sets super cheap. They're mostly fine. There's just stuff that's meh.

Alpharius on the other hand. Most of the stuff I got from him was shockingly good, including old school raptor packs.
>>
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>>54511290
Right under Terminator Combi-Weapons
>>
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I'm curious about the weight of recasted resin.

how does it compare with the weight of finecast?

Is it noticeable?
>>
>>54511333
Oh for fuck sake. This shit should be at the back of the index with everything else.
>>
>>54511180
that's when the fun begins
>>
>>54511346
theres almost no difference between the two. its just the difference between resin and metal
>>
>>54511353
Points lists are not the same as options list.

Anything on the datasheet that says "may take items from X list" it means the options lists at the start of that factions section in the index, NOT the points at the back.

They put those at the front of the datasheet sections so you can't fucking miss them and know where they are to go back to whenever you get to a wargear option that references them. How did you miss it?
>>
>>54510479
A single stormsword with 4x sponsons with twin heavy flamers would be ultra gay.
>>
>>54511231

No, he's right dude. Going first already has an 80% win rate, and getting seized is basically game over. It's not a matter of reserves, which only certain units are capable of since you can't just keep something in reserve. Going second is statistically terrible, and getting seized is back breaking.
>>
>>54511231

Not that faggot, but you should already have a general idea of what your opponent wants to do with his list and then make some good guesstimations concerning enemy placement and how the enemy army would try to attack you.
>>
>>54511346
Finecast is resin
>>
>>54511380
>How did you miss it?
Stupid placement.
>>
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>>54511385
>Going first already has an 80% win rate, and getting seized is basically game over

???

I play Guard. I always go 2nd. I've played 4 games of 8th with said Guard. I've never lost. Conscripts baby, conscripts every time
>>
>>54511385
>Going first already has an 80% win rate
It's definitely more powerful this edition, but do you have an actual source? Also I've seen several games where an army got seized on and still crushed.
>>
>>54511380
Admittedly the weapon lists are in a weird spot at the very front of each armies' section. They may as well have put the list on each profile, at least to reduce the amount of flipping back and forth.
>>
>>54511409
>I play Guard.
>Guilliman

Get a load of this faggot.
>>
>>54511409
>>54511385
I always go second as Guard+Ministorum, but I've seized maybe 1/3 or more of my games because I always try and always spend a command point to try again. I've played about 20 games and won half. Then again I play silly lists while my opponents are tryharding and I lose by a hair usually.
>>
>>54510711
on a serious note is this a cost affective way to build a new army?
>>
>>54511458
Depends on the army, but yeah it can be.
>>
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>>54509565
Raptors are fun. Warp Talons are garbage.

Buy a Fire Raptor and give it Reaper Batteries. It will literally never let you down

Do it. Do it for the Warmaster
>>
>>54511315
Yeah I got them on ebay. You can usually find them in ones or twos for between $15-30 each, which is still cheaper than the $41, worse looking, resin current model.

They're so ugly and overpriced that I've literally never seen a person use them.
>>
>>54511409
Guard is a top tier army. The problem with seizing being a near auto-lose is mainly for the mid tier and low tier armies. Guards and nids don't have to worry about it, they're going to give a good fight if they go second and if they go first will probably win.
>>
>>54511458
depends on faction
>>
What's the most cost-efficient way to pad out a CSM army? I have a bunch of elites, and not much else.
>>
Fact: All models are now assumed to have a Close Combat weapon with stats S:User, AP0, not AP-
Fact: ATS gives all weapons on a model a stat change of AP 1 increment at all times

Therefore, all suits get -1 AP in fight
Now if only I could get a WS buff from Enclaves...
>>
>>54511442
the Lord Commander of the Imperium can choose whatever imperial faction he wants to fight alongside, hehehe-- also this was my arch Eldar rival who used to curb stomp me in 6th and 7th. Tabling his ass this particular match was more satisfying than sex
>>
Anyone got pictures of the updated Intercessor costs/wargear costs? I know they can take grenade launchers and 3 different bolt rifles just wanna see the costs.
>>
>>54511412

No hard source. That's the number I've seen passed around here and other places. I think it was from some big tournament.
>>
>>54511538
At best the Enclaves boost will be re-roll 1s to hit in CC.
>>
>>54509481
fun fact.

I quit in 6th edition.
and only played one game of 7th.

I played tau, and quit right after the tau codex was released. but its mainly because they killed fantasy and bretonnia, my favorite faction of which i had over 100 individually painted knights
>>
>>54511587
>>54509481
oh and i wasn't that anon, just pointing out how little i cared for 6th edition and 7th edition.
>>
I am looking to play 2K Grey Knights, am I doing this right? I primarily play against Guard and in the future maybe Nids.

>https://pastebin.com/JccF0H4c

The idea is to have Strike Squads and Dreadknights start in the teleportation chamber.
>Potentially 96 shots into one unit hitting on 3's at S4 on turn one.
>Sigourney and Weaver the xeno smashers playing dominoes until something spooky shows up.

The Librairian will be in cover next to the Crusader to send it right up the anus of anything foolish enough to have one for a turn two setup.

>Even more rapid fire dakka combined with a chance of frag showers
>Champion climbs out next turn for Hammerhand + Sword style cheese
>Paladins climb out with Apothecary and Ancient to prepare to plow through their target
>>
>>54511584

That makes no sense, Farsight already provides that buff, it'd be hilariously redundant
>>
Going to make a force that's Primaris marines, with stormtalon support for tank hunting. What chapter should I use?
>>
>>54511606
I'm not sure. I'm at a loss at what to do with my GK after getting thoroughly ass rammed in a 2v2 vs Sisters and Honk Elves. I even have an unbuilt Knight I've been considering selling because I bought it back in 7th to supplement my GK's lack of long range dakka. Now they counter act each other by being TOO points heavy and GK can reliably be in someone's face instead of the backfield.
>>
>>54511618
Raven Guard so units have a -2 to hit when they shoot your Stormtalons.

Being able to foward deployment with the chads also helps with the fact their transport is way too many points to give each unit one.
>>
>>54511574
From a blurry picture...

Intercessors are 20 points, bolt rifles are free, it looks like the grenade launcher is 12 or 13 (kind of expensive), auto bolt rifles are 1 (that's stupid, they seem pretty awful to be honest), can't find stalker bolt rifle but if it's more than 0 it's probably fucking worthless.

>>54511575
There's a lot of stuff that gets passed around here that no one has sources for except their ass and then it gets taken as gospel and believed by others and propagated further.

Like the "Tau are the best-selling xenos race" meme which some salty taufag was desperately clinging to last night to justify why he thinks GW has to update their Codex this year even though they're probably near the very end of the list.
>>
>>54511641

Chapter tactics only affect infantry/dreads/fast attack?
>>
>>54511606
Maybe not the most efficient army, but sure looks fun as hell to play. I still have to try the Suprise Land Raider teleporting in behind enemy lines (would he go "Nothing personell hereti-BRRRRRRRRRRRT ?)
>>
>>54511641
Can forward deploy with one unit anyway, stratagems are once per turn.

Strike from the shadows with flamer aggressors is legit though
>>
>>54511612
And markerlights provide a re-roll 1's to hit shooting. And so does the Ethereal storm of fire ability, if you stand still. And so does a multi-tracker, if you shoot all your weapons at the same target. And so on.
>>
>>54511653

No, I heard it outside of here, like from someone irl at my store, the. I saw it somewhere online, too. I didn't challenge it because my own observations saw a massive advantage for first turn.
>>
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>>54511641
>Raven Guard so units have a -2 to hit when they shoot your Stormtalons
Unless RG have something that makes their CT apply to more units, then nope.
>>
How can I make the most out of Terminators?
>>
>>54511641
>Raven Guard so units have a -2 to hit when they shoot your Stormtalons.
Stormtalons don't get Chapter Tactics.

>>54511678
>stratagems are once per turn.
Wrong, they are once per phase, and there's no limit on Stratagems that are used outside of a phase such as during deployment. You can spam the Raven Guard Stratagem on as many Raven Guard infantry units as you like.
>>
Can officers issue orders to themselves for Guard? If so, can they do it while they are in combat?
>>
>>54511653
Stalker rifles are 3 points.

I don't think they're useless, you can take 5 of them sitting on a backfield objective while having heavy bolter range.
>>
>>54511693
Out of all 32billion bright colors to highlight, you choose black.
>>
>>54511702
To be fair you can spam it on as many units as you're willing to spend CP on.
>>
>>54511711
That's why RG are -1 to hit anon
>>
>>54511707
Running the math I don't see how Stalker rifles were supposed to make their points back compared to bolt rifles even if they both costed 0. Adding an additional cost to them utterly kills them.
>>
>>54511730

Unless you're Tau of course.
>>
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>>54510077
>>54510672
>>54510948

Where the hell can you even get a Solitaire anymore? Not on GW website, so few on ebay, they're overpriced and no buy it now option, none on Amazon, where the fuck can you get em?
>>
>>54511707

Wasting Primaris to replace a Heavy Bolter team is definitely a waste of resources, unless you're fielding an all Primaris force.
>>
>>54511653
>Like the "Tau are the best-selling xenos race" meme which some salty taufag was desperately clinging to last night to justify why he thinks GW has to update their Codex this year even though they're probably near the very end of the list.

I dunno, you sound saltier than the guy you were talking about

>>54511627
Fortunately the GK codex is just around the corner, we might have some treats in store
>>
>>54511707
No worries, the chad marine fanboys will cry endlessly about it on normiebook and won't stop untill GW makes chad marines cost less point than a gretchin.
>>
>>54511750
They're -1 to hit for Tau, too, what are you talking about
>>
>>54511745
Further than 15 inches away they're better than bolt rifles, and get 6 extra inches of range. They're fine for a purely objective sitter 5 man unit. You're paying 15 extra points, not that big a deal.
>>
>>54511758
That's definitely true, 5 primaris with stalkers is 10 points more than 4 heavy bolter devastators. But like you say in an all primaris force they're fine.
>>
>>54511768
Maybe he has the wrong idea about ignores cover.
>>
>>54511762
>I dunno, you sound saltier than the guy you were talking about
I'm not salty at all, I'm laffin. I just want people to source their shit instead of spreading false info.

Instead we have to put up with a 3rd of the posts in every thread being people asking dumb questions or ranting about shit that's not even true.
>>
>>54511762
I really hope so. I'm not holding my breath after what happened in 7th when we were one of the early codices and then got neglected until Gathering Storm.
>>
>>54511750
Or GK that just teleport within your face anyway, or WS who just charge you turn one anyway, or just Harlequins who charge you form behind turn one anyway ...
You'd almost start to think GW is trying to make those boring static gunline armies like the leafblower IG lists of old less dominant.
>>
>>54511762
>Fortunately the GK codex is just around the corner, we might have some treats in store
haha ;_;
>>
>>54511332
I picked up the Minotaurs character dread, and it's absolutely covered in flash and mold lines. However, it should be salvageable with some time.

Z has always been a bit of a gamble, but it's too good of a deal to pass up. Hell, the Knight Styrix I got was absolutely flawless, while the aforementioned Contemptor was a mess.
>>
>>54511797

Whatever you say m8, take a breather

>>54511802

Codex 7th edition
Codex 7.5th edition

Maybe being pushed to later in the codex queue isn't all that terrible...
>>
>>54511793

Now that I think of it, Primaris stalkers might be the better choice in a battalion detachment since they count as troops and free up precious heavy support slots.
>>
>>54511775
Yes but bolt rifles are effectively worthless at over 15" away for the cost of the guy carrying them compared to the number of shots they get.

The thing that makes Primaris good is being able to unload at rapid fire range, then charge and fight in close combat, getting the maximum use of their extra attacks-per-point compared to regular marines.

If you're sitting back in cover taking potshots, you're better off with Scout Snipers or Sternguard with special issue boltguns than Intercessors with Stalker Bolt Rifles wasting the thing that makes Primaris good.
>>
>>54511707
>>54511653
Thanks both of ya, pretty tired of GK so I'm gonna make a BT terminator army using storm shields from deathwing knights, GK force swords/halberds and GK terminator heads. I want to play a marine terminator CC army and GK's lack of invulns is just not working for me. Intend to use the Intercessors with stalker rifles to just provide some shooting along with a hellblaster squad and the LRC/storm raven combo.
>>
>>54511847
>GK's lack of invulns
>one of maybe 3 possible 2++
wew
>>
>>54511835
>t. furious taufag
>>
>>54511862
whew on a librarian with the force stave.

gee bill i guess spamming librarians and getting a 2++ in the fight phase is worth it over terminator squads with storm shields
>>
>>54511845
What makes primaris good is points per wound. Intercessors with bolt rifles are 10 per wound, stalkers are 11.5 points per wound, tac marines are 13 per wound and sternguard are 18 per wound. The close combat attacks are nice but primaris makes for a more durable troop choice than scouts for sitting on an objective, while still reaching out and touching someone with weapons that outperform both bolt rifles and sternguard rifles when greater than 15 inches away. If you have plans for them to be up front and closer than 15 inches then don't use the fucking stalkers, simple.
>>
God dammit I am so close to getting to minimum power point for Fate of Kondor at my shop. All I need is 4 more power points and all the nid heavys are sold out.

I bet the IMPERIUM is behind this.
>>
If I buy from recasters do the models come with instruction sheets or no?
>>
>>54511885
no
>>
I'm new to the game.
I have 10 Rubricae, 20 Tzaangors, 3 Exalted Sorcerors, and Ahriman.
I struggle to win any games - I can't seem to deal with vehicles well. What should I get?
>>
>>54511885
lolno
>>
>>54511885
Nope. Google is your friend.
>>
>>54511847
GK aren't that much of a melee army actually. They really only work best when using the shooting to thin out hordes, using smite spam to deal with elite infantry with good invul. saves, and melee against multiwound models. You really need to use all three damage phase well to get the most out of them.
>>
>>54511885
No, but most models are easy enough to assemble from guesswork anyway. If you really need it, just look up the guide on google.
>>
>>54511891
>3 exalted sorcerers
I get 1 or 2 but 3? Really? That's excessive
>10 Rubricae, 20 Tzaangors
No anti-tank, no anti-air. Basically nothing to deal with anything tougher than infantry.
>>
>>54511899
That's what I do, but I also really like the assault phase and wanna try these conversions. Worst comes to worst I have 15 GK terminators with storm shields for the looks.
>>
>>54511891
Lascannon predators or lascannon hellbrutes. Something specialized in big model killing, considering your army has zero tank hunting capability.
>>
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>>54511751
https://www.youtube.com/watch?v=RDrfE9I8_hs
>>
>>54511865

Lol, what do you play? CSM? You're unbelievably bitter and autistic.
One last (You), make it last.

>>54511899

Ya
Given you can DS into best Stormbolter range, shooting as GK is baseline potent.
>>
>>54511164
Can't wait for the errata that adds Sick Jump Tricks to Sammael's datasheet.
>>
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>>54508582
I'm still new and getting used to what's legal and what isn't. If I have a group of Intercessors, could I give him a two handed melee weapon instead of his bolter? Is a combination melee/ranged weapon like a Custode's sword legal for that kind of modification?
>>
>>54511930
Thanks! What's the cheapest option?

>>54511917
The Exalts came in a box of three.
>>
>>54511751
Kitbash your own. The GW one was really disapointing anyway, like how can he move fast in those clothing.
>>
>>54511881
They outperform bolt rifles at >15" but they're the same as Sternguard rifles except for the extra range, and lose out bigtime if the enemy gets closer. So basically it's a question of offense versus defense whether you take Sternguard or Stalker Intercessors as backline units, although Intercessors do benefit more from being Troops.

Thing is, there's so much in this edition that encourages charging with marines over the previous edition it's not even funny. Wasting points on equipping a Primaris unit you DON'T plan to charge with feels like terrible play...
>>
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>>54511751
>Solitaire
It isn't gone. They are actively restocking. See picture.

You have to sit like a hawk and have notify me email etc... because people are poaching GW's website for eBay.

TLDR: Ebayers are buying GW shit faster than normal gamers. Then selling it to us at a higher cost. Pic related, I got my 3 legit from GW for $35 a piece.

>GW made 45 Penitent engines for the ENTIRE NORTH AMERICAN CONTINENT for July
>>
>>54511964
right now the only things allowed are what is explicitly stated in the index and datasheets. so no, you can't do that.
>>
>>54511974
Again, it's an option that I would only consider in a primaris only list. If I'm not playing with just primaris then I would use heavy bolter devastators unless I was trying really hard to fill out a brigade.
>>
>>54511964

Check their datasheet, it lists all your options. You can glue on whatever you like but legally your marine+ can't wave around banana weapons
>>
>>54511989
Would that be allowed in a casual game up at an FLGS or is it just not legal at all? Would it get changed once the Codex is out?
>>
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>>54511988
Fuck. Ebayers.
>>
>>54511988
How the fuck are they still pumping them out...? Their mold must be a fucking nightmare.
We can only hope that once this mold breaks it's the final one.

>>54512000
Yeah, really. Bitz sellers are the worst.
>$0.99 BITZ! BUY NOW
>$14.38 Shipping and Handling

Fuck them all.
>>
Whats the best way to bolster the Nurgle half of Dark Imperium? I was thinking of getting a SC of Nurgle, but would that be a good idea?
>>
>>54511994
I'd just like the internal balance for the Primaris weapons to be a bit better so I don't feel like I'm gimping myself for taking a cool option.
>>
>>54512019

Wait approximately a month maybe
Then spend money
>>
>>54512019
Wait for their Codex and the more than half dozen new kits that will release with it, lad.

That said you probably cant go wrong with some nurgle daemons on the side.
>>
>>54511966
You don't have to field all 3 at once. Also, las predators are the better option.
>>
>>54511966
A hellbrute is slightly cheaper both in points and in cash, but a predator has twice the lascannon shots. A hellbrute can also do decent in close combat however, which is something TS usually lack as well. So depends on what you want really.
>>
>>54512016

You don't bits buy unless you want a specific bit or you are prepared to buy in bulk, usually in excess of $75 USD. If you just buy individual parts without doing your price research, of course you will waste a ton of money.
>>
>>54511653
>Like the "Tau are the best-selling xenos race" meme
I'd like to know what the basis of this meme is supposed to be. As far as I am aware there's no data available on individual army sales except for a highly incomplete set of data about codex sales between 2006-2011 that was submitted as evidence as part of the GW vs Chapterhouse lawsuit and that research about army popularity puts Tau 4th in xenos army popularity, below Orks, Eldar and Tyranids, but above Dark Eldar and Necrons.
>>
>>54512016
Tfw I have 4 Sentinel cabs but they want $12 for the legs/torso. I feel like it almost isn't worth it.

Yeah they are still pumping out the Penitents. My 3 are fresh as fuck, no molding issues that I can tell beyond the usual shit.

I had an order error and when I talked to them on the phone, I decided to ask if they were actually making new ones or was Naughty Ham sending them warehouse stock?

>Still casting new ones
>All models are in production
>>
>>54512042
Alright. Would hybriding with another faction work well?
>>
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Should I arm the unit of warriors from the DE SC with a dark lance or a splinter cannon?
>>
>>54512057
Oh, I know that. But they are fucking scum when it comes to the one-off items in a kit like Transuranic Arquebus, Blasters, Lascannons for Dev Squads, etc.

>>54512084
I really hope that they see how well Celestine and Verydian sold so they could get a fucking clue about plastic Sisters making their profits skyrocket for a bit.
>>
>>54512047
I really like the Helbrute's model. I think I might go with that. Would 2-3 + a warpsmith be good?
>>
>>54512073
>Having an opinion based on information and not feels
>>
>>54512093
For general use I'd say the Splinter Cannon, Dark Lances are good on vehicles and/or Scourges.
>>
>>54512073
I don't get why people are still so desperate to shit on Tau or use strawman arguments to try to make them look bad. Like, I play Tau and I don't care if they get a codex this year or not. They got a massive release in 7th with new versions of old units and new units entirely. Like, they already had plastics for their base troops, their iconic elites and their main HQ - but they got newer, better ones anyway! Why would we be complaining that there's no release coming...?

The index rules need some errata-ing to fix the wonky internal balance, but they're already doing that. They don't need an immediate codex release for that.
>>
>>54512073
There's none except conceited self-important weeaboo Taufags who liked to practice the cognitive dissonance of gloating about how much GW loved them during the riptide wing cancer days whilst simultaneously trying to claim their army was balanced and they only won through skill.

Not saying all taufags are like this, but there's a definite immediately recognizable, vocal subgroup of these assholes, who now feel like GW OWE THEM a codex as soon as possible because the index was actually somewhat balanced instead of more cancer like their 7th ed netlists, and when intelligent anons try to discuss the most likely Codex releases to come next those fags lash out and cry about their "muh most popular xenos".
>>
>Lord Of The Hidden Knowledge: You know and manifest an additional psychic power. Gives Psyker keyword if Warlord lacked one
>Lord Of The Legion: Add +1 to hit to units within 3"
>Lord Of The Webway: Deepstrike Warlord and additional D3 units
>Lord Of Destruction: Warlord can manifest Smite twice in the Psychic phase
>Lord Of Flux: Subtract one from all to hit rolls against warlord and units within 3"
>Lord of Deception: Whenever enemy uses a Strategem roll a D6, on 4+ they lose an additional Command Point

So how's this for TS Warlord Traits?
>>
Primaris Chaplain and Apothecary: $35 each.

Repulsor: $80

Source: Bell of Lost Clickbait

http://www.belloflostsouls.net/2017/07/gw-next-weeks-grimdark-prices-products-confirmed-2.html
>>
>>54512119
But if I put them on the raider, they can still shoot, so wouldn't the extra shot be useful?
>>
>>54512127
... are you sure you're not just projecting because you didn't get a good update in 7th ed for whatever you play?
>>
>>54512141
>Repulsor: $80
Maybe I'm too used to HH FW prices but that's actually cheaper than I expected for the main Primaris centerpiece tank.
>>
>>54512141

>Repulsor: $80

What?
>>
>>54512141
this $35 HQ trend needs to stop.
>>
>>54512125
See >>54512127
You're one of the reasonable ones, which I respect. Unfortunately you share a faction with some of the most obnoxious people in the 40k fanbase and those douchebags are kind of hard to forget.
>>
>>54512158
It's land raider sized and land raider priced what's the problem
>>
>>54512141
Oh yay bols, I wonder if there will be malicious ads today.
>>
>>54512119
Speaking of scourges, should I ever give them blasters over dark lances? And do I only use scourges to fuck up vehicles?
>>
>>54512158

It's the size of a land raider with way, way more fidelity. Extra $8 isn't unreasonable and $64 after discount ain't bad at all
>>
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>>54512144
You either haven't met one of the kinds of people I'm talking about (and oh believe me, they're out there), or you are one of them.
>>
>>54512143
Really depends on what you're up against and the rest of your list. Raiders will normally be zipping about so you'll have to deal with the -1 to hit on your Kabalite Dark Lance.

Its not the end of the world and if you feel you need more AT go for it, just be aware there are better choices if you want Dark Lances in general.
>>
>>54512212
I'm planning on getting some scourges with my SC. See>>54512205
>>
>>54512073
>2006-2011 that was submitted as evidence as part of the GW vs Chapterhouse lawsuit and that research about army popularity puts Tau 4th in xenos army popularity, below Orks, Eldar and Tyranids, but above Dark Eldar and Necrons.

Neat
I wonder where they place now? I'm pretty sure they've picked up a bit more based off the model release patterns and trying to make them relevant in fluff.

>>54512127
>vocal subgroup of these assholes, who now feel like GW OWE THEM a codex as soon as possible

Literally everyone wants their codex ASAP and makes it known, hard to fault the faction for what everyone does and wants.
>>
>>54512209
I guess I just do a good job of avoiding dakkadakka. Faction specific forums and tactica threads always seem to turn into hyperbiased circlejerks no matter which faction it is.

That guy probably owns like four Riptides though. What an idiot. People that went all in on the Riptide wing/double Stormsurge monster mash bullshit deserve it.
>>
I'm going through wikis but I can't find very much information on the War Masks applied to Eldar Guardians by Warlocks. Do we know how that stuff works?

Does it numb pain, or do they feel it and just not care, or would an Eldar with a war mask scream just as much as you or I if they lose a limb? Do they have emotions and ignore them, or are they reduced to machines, or does it only numb specific things related to trauma? I'd sincerely appreciate any insight that kind anons have to offer.
>>
>>54510954
Not the other guy, but 3 things i ordered from Z were all very different colours of resin. Some Legion weapons were great, a techmarine was OK and a DKK Commissar was garbage
>>
>>54511998
You can only ever take what wargear is allowed on a unit's profile.
>>
>>54512205
>And do I only use scourges to fuck up vehicles?

They're pretty good at that, but 5 scourges with just Shardcarbines only costs you 70 points and puts out a decent amount of anti infantry dakka for the price; more often then not they're going to earn their points back and then some.

As for Dark Lances vs Blasters, both have pros and cons; Dark Lances are better if you can set up in a sniping nest somewhere with a good view of the board and cover to protect them, Blasters are better if you plan on running and gunning targets of opportunity like characters that step outside their bubble wrap.

Both are good but I think Blaster Scourges are likely to attract a decent amount of fire power and not last long, depending on what other threats you have on the table.
>>
>>54512212
Won't the raider also have the -1 to hit?
>>
>>54512100
No warpsmith, because he can't be a Thousand Sons (i.e. have the Thousand Sons keyword) and therefor will not be allowed to repair the Hellbrutes, which can and should be Thousand Sons.

Two Hellbrutes should be enough, maybe three if people there really spam the vehicles and monster.
>>
>>54512286
Nope, DE vehicles consider Heavy weapons as Assault weapons
>>
>>54510551
Flame aggressor could do that on the turn they drop? That is absolutely brutal sounding. Raven guard really sound like the strongest option, beating out salamanders.
>>
I wish guys in my LGS are flexible enough to count my Horus as Bob for my Luna Wolves army using Ultramarines CT.
>>
>>54512225
Splinter cannons aren't worth the points on scourges because you can pay fewer points for another model that gives you the same number of shots plus another wound. The only advantage is range.

>>54512205

It probably depends more on the number of blasters and lances you physically own. However, 4 lances on 5 T3 dudes is begging to get shot, so splitting up lances can make for better target saturation. Thanks to splitfire, there is no downside.
>>
>>54512334
Yes. They're not coming from reserves, it's an infiltration thing during deployment. Since they're on the field already they get their regular movement.
>>
>>54512160

This. Fuck this shit.
>>
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So is that under-barrel grenade launcher going to be a big thing for Primaris Marines? 30" range frag and krak grenades.

Are they worth using yet, or are they still too many points for what you get?
I hear Hellblasters are really, really good.

I just wish Primaris Marines could get melta or flamer, since I've been wanting to run a Salamanders force.
>>
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>>54512341
Well what you are asking of them is basically agreeing with heresy of the first degree, so I can see why they'd object.
Might as well complain about why people will not allow you to have 'The Emperor' as an HQ for your Custodes using Abbadon's model and rules.
>>
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I want plastic sisters so bad
>>
>>54512141
A little more than the Land Raider. Can't say I love the price. But I'm not outraged by it given the size of the Repulsor.
>>
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How should I "40k" the Savage Boyz, Ard Boyz, and Orruk Brutes I'm getting over the next week
>>
>>54512389
If they had any kind of dedicated Assault unit, Id totally get an army of them.
>>
>>54512098
Given how many sister novels... I hope...
>>
>>54512446
Given how well Celestine and whatshername sold I think GW is actually going to do it eventually. It'll probably be like a year or two though, maybe late 2018 or early 2019 at the earliest. The didn't have any work in on plastic sisters after all and that shit takes time to develop.
>>
>>54512389
Yeah, basically their special weapon. Intercessors seems solid now with the GL, power sword, and Obsec from DoH.
>>
>>54510478
late response

but is it a good idea to just remove the barrel from the lasgun array, and glue the ball part on the other side of the hole to cover it up?
>>
>>54512310
Shit. Where can I find that rule?
>>
>>54511430
Some of the lists are pretty large so I can see why they didn't.
>>
>>54512389
What is the point of combat squads?

Why not just deploy two 5 man squads to begin with and have two sergeants for the same price as making a 10 man squad split, and then only having 1 sergeant?
>>
>>54512449
give them guns.
>>
>>54512489
check the weapon descriptions on the rules for Ravagers and Raiders
>>
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Anyone got a good Dark eldar desktop background? High resolution preferred.

I feel like they don't exist.
>>
>>54512505
taking up less foc spots and meaning you are deploying one less unit for terms of going first
>>
>>54512505
You have 2 squad that only used up 1 slot
>>
>>54512389

It's a decent option for bolt rifle intercessors as it's just a flat upgrade to one guys non rapid fire shooting. Add in the 3 attack power sword sarge and obsec and they're legitimately looking pretty decent
>>
>>54512505

Whoever finishes deploying first goes first, combat squads lets you drop 2 5 man squads in one drop. Also takes up less FOC slots, important for stuff like hellblasters
>>
>>54512505
It had more of a use in the old editions where you couldn't load up multiple units in the same transport, sergeants weren't free, there wasn't split fire, and Troops slots could be harder to come by.

Now it's kind of a legacy rule which I'm not sure why they carried over.
>>
Is it possible to take rowboat girlyman a an hq?
>>
>>54512449
Weapon swaps are all you really need. Savage Boyz work fine as Snakebites and brutes are basically Nobz already. I'd consider painting the Brute armor more muted natural colors or bare metallic, rather than the usual bright red or yellow, to better blend with the Savage Boyz.
>>
>>54512523
>>54512539
I used to think it was for drops too, but if you read the rule, you split them before any units are deployed, and it doesn't say they deploy together. They actually don't reduce your number of drops at all compared to taking two 5-man units to begin with.
>>
>>54512389
Wait, Bolt Rifles have AP -1? Jesus.

Do you think they'll get any use out of the Stalker pattern rifle? I can see the auto rifle being useful in some cases, but maybe sniper scouts would be a better choice instead of stalker bolter intercessors, for that sniper rule and camo cloaks.
>>
>>54512539
You put down both squad-halves at once?
The rule doesn't actually specify
>>
>>54512550
Nope. Gotta waste a whole detachment if you want him. He's gotta have a downside after all.
>>
>>54512559
No you don't, he's mistaken.

Combat Squads is completely pointless in 8th edition.
>>
>>54512550
No thankfully.
>>
>>54512574
I suppose you could get more grenade attacks...? Doesn't seem worth it when drops and kill points are relevant.
>>
>>54512563
Really? Well that sucks. Bunch of people around here have been playing him as one
>>
>>54508839
This
>>54508976
>Games wise, yeah, I think that as GW replaces marines with numarines, they'll start phasing out the old kits next edition.

I highly doubt this will actually happen. Chadmarines seem like more of a "Oh have a few more points to spend in your army? Upgrade a squad to primaris!" Sort of thing rather than a "We're forcing all of these marines onto space marine players." sort of thing.
>>
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>>54512522
I've got this 1023x675
>>
>>54512557
All camo cloaks do is make scouts 2+ armor in cover, for 14 points per model. Tac marines have 2+ armor in cover for 13 points per model.

Sniper scouts with camo cloaks are 5 ppm less than intercessors. They're half the wounds, and basically trade the -2 AP of stalkers for the ability to shoot characters and do a mortal wound on a 6+.
>>
>>54512574
It allows for a bit of flexibility with your amount of units. Like killpoint mission or wanna go first against something with a low number of units ? Don't split anything. Is it an objective mission or something where you have to get as many units as possible to some point on the board ? Split up and spread out.
>>
>>54512557
Stalkers aren't bad for holding backfield objectives depending on what else is in your list. I think standard rifle, grenade launcher, power sword is best though.
>>
>>54512592
They've been cheating.
>>
>>54512586
Kill points are in 1 out of 12 of the matched play missions. 1 of the 6 standard missions, and 0 of the 6 maelstrom missions.
>>
>>54512621
It's not cheating if you don't know.
>>
>>54512596
Primaris models exist for the sole purpose of selling old players new model shit
>>
>>54512592
Sure he wasn't just their Warlord? That's perfectly legal.
>>
>>54512613
>do a mortal wound on a 6+

The fun part is that this works on anything and not just characters. After seeing snipers finish off a wounded tank with mortal wounds I've been convinced to try a unit of scouts.
>>
>>54512563
>downside

How?
If anything, LoW aux detachment makes it piss easy to throw him into lists.
>>
>>54512614
Ah I guess killpoints is the one argument for it still existing. Take them in squads of 10, keep them that way for kill point missions, split them up for all other missions. That's a really good call.

On the other hand, my group plays by a house rule that you earn a models Power Rating when you kill it in kill points, to balance things like Imperial Knights, so that makes that cool little tactic worthless for us.
>>
>>54512644
Eats one of your three detachments if you're playing under typical tournament rules.
>>
>>54512642
>sniper mortally wounding a tank
i had visions of jarmen kell from CnC generals one-shotting a tank with his sniper rifle
>>
>>54512628
How can you not know? The Lord of War symbol is printed right in the top of his datasheet. Someones been playing dumb to cheat.
>>
>>54508976
>GW replaces marines with numarines
think of it this way: GW introduced 30K via forgeworld due to demand. if they roll out 41K now, demand for 40K will never cease. never. that's why classic marines will never fade due to dadbodmarines. it will stay more popular than 30K was at any point.
>>
>>54512663
I hope someone is putting together a collection of screencaps of posts like this for when manlets go on last chance to buy.
>>
>>54512093
How many tanks do you expect to be fighting, and do you plan on expanding with more Raiders/Ravagers/Scourges to up your antitank game as you expand your army?

If you're planning on grabbing something dedicated to killing tanks later, do the Cannon.
>>
>>54512644
Most people play with the suggested detachment limits for organized play. It helps filter out so many crappy spam lists it will probably be made mandatory RAW in the next edition or yearly update.

Although I still find it really easy to build any reasonable list with 3 Detachments.
>>
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>>54512674
That's a good call. I'll start doing it now.
>>
>>54512613
>and basically trade the -2 AP of stalkers for the ability to shoot characters
that's the reason to field them in your army (and for screening), ever. they swarm out, block the enemy advance and/or deepstrikers turn one. since they have camo cloaks, they force the enemy to deal with 2+ if they are in cover
>>
>>54512674
They're introducing a new marinelet HQ choice so I mean, they're not exactly abandoning them.
>>
>>54512717
The question is, will you see a new kit for it? My money's on no.
>>
>>54510393
I got an order of models in, washed the resin ones then went to work
>>
>>54512714
Once again.

Normal fucking marines and intercessors also have 2+ armor in cover. Camo cloaks aren't some magical fucking thing that makes them harder to kill than marines. It just means their 4+ becomes a 2+ instead of a 3+ becoming a 2+ like everyone else. And giving scouts camo cloaks makes them more expensive than bolter marines.

>>54512727
The codex is specifically getting rid of things they don't sell kits for
>>
>>54512714
>they force the enemy to deal with 2+ if they are in cover
>>>Imperial Fists
>What is cover ?
>>
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>>54512736
>tfw sharks with shorties in storms
>>
>>54512717
They only re-introduced it because there was no reason not to when it has a kit already. You make them out of the Captain.
>>
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>>54512737
>What is cover?
>>
>>54512762
>what imperial fists players see when they look at a table.jpg
>>
>>54512772
Kek. Touche
>>
>>54512759
The reason not to is because chad lieutenants no longer provide a buff that you can't get in any other way as marines. So if anything this is going to hurt the sales of chad marine models, because people can just use a leftover captain model rather than having to buy a chad marine character.
>>
>>54511406
>stupid placement
Well, we can agree that you're half right!
>>
>>54512787
Except people like the chads better and there are two of them in the Dark Imperium set, so everyone and their mother is going to have at least one and they lose effectiveness as you spam them, making a non-Primaris version less desirable.
>>
>>54512818
>people like the chads better
citation fucking needed, shill.
>>
>>54512818
The non-primaris version has the wargear advantage. Primaris has an extra wound and an extra attack, but non-primaris can be given combi-weapons and powerfists.
>>
>>54508582
So fuck it I'm starting some chads. Had my heart set on Crimson Fists because I love that third edition codex art but then chapter tactics came out and Imperial Fists are the worst by far (ignoring cover in an edition with no cover good one gw) Any other sweet colour schemes with rules that don't suck? Or what would be a good counts as chapter to play that still makes sense?
>>
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>>54512818
>Implying everybody likes chad marines
>Implying everybody bought the new starter set
>Implying people will rather go through the trouble of securing a second hand chad marine model rather than just using a captain model they already own
>>
>>54512825
They're selling like crazy at my (non-GW) FLGS and manager said the oldmarine sales dropped pretty harshly.

>>54512834
The Primaris ones will get more options as more kits come out. They'll just make the new wargear options downloadable PDFs.
>>
>>54512834

>80 points for a 3 attack power fist on a 4W 3+ save body

Hell to the naw no
>>
>>54512868
>m-muh anecdotal evidence
doesn't count.
>>
>>54512762
Baby don't hurt me
>>
>>54512877
Stay mad, then, manlet? Lol

Are you gonna fucking cry the day they officially announce they're moving the manlets to Made To Order direct from GW website only?
>>
>>54512857

Except that's exactly what's happening. Even my chaos friend who autistically hates space Marines like the new Chad Marines.
>>
>>54512873
Power axes, then. 65 points for that, vs 74 for an lt with a sword. Having access to combi weapons is still a big advantage. It also means more flexibility for relics, like giving an Lt the axe of medusa. Also, the Lt can take a jump pack and the Primaris Lt can't
>>
>>54512887
never going to happen. try again
>>
>>54512888
See? Even fucking Khorne knows what's up. Manlets days are numbered.
>>
>>54512887
I don't know, are you gonna cry when there will be no more chad marine releases untill the new space marine codex drops next edition ?
>>
>>54512888
>>54512898
samefags out in force again today, shilling primaris as usual. what else is new
>>
So, Space Marines are getting Primaris and Primarchs; Chaos too by the looks of it.

What do you think the next big thing will be for the other factions? I'm hoping for Ork DNA Tyranids.
>>
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>>54512901
Ahahahah, I'm adding this to the screencap pile for when they get more shit literally mere months from now.

I don't even play marines at all but the salt from these insecure manlet players is so fucking funny
>>
>>54512904
If they weren't so insecure about their chad marines they wouldn't have to shill them constantly. It's like Taufags all over again.
>>
>>54512868
And at my FLGS there's literally one guy buying nu-Marines.

The fuck is your point?
>>
The Tau popularity bickering above grabbed my interest, so I thought it over a bit.
Back before they adored them with plastic everything instead of anything for the poor SoBs they were middling popularity for xenos.

Given they've since then gained a bunch of kits and are on track for more soon.
(FW flier, something different units according to Atia)
Near future releases I dunno. GW tends to to give more to what sells rather than give support to what is neglected, referring back to the poor Sisters.
It isn't hard evidence, but we won't get any of that. I'd say they've jumped to the top end of the Xenos crew. Maybe not number one, but up there?
>>
>>54512913
its not salt. it's literally just the voice of reason in a sea of shills and wishful thinking.
>>
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>>54512904

Wew
>>
>>54512918
So far, lol
>>
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>>54512887
some of the marinelet kits like deathwatch are only a year old. They are not going to last chance a kit that new.

Truth be told, I was really on the fence about the chad marines but then I saw what the aggressors look like without the backpacks. Still slightly a shame their overall design is symmetrical, but I will be getting some all the same.

if they had put both guns on one gauntlet then put a sword or something in the other hand, oh gosh, I'd be pre-ordering a dozen kits of these I swear.
>>
>>54512931
>what is paint
>what is phoneposting
fail. try again.
>>
>>54512894

>power axe

A dubious honor and still loses out on damage because of the -1A

>combi weapons

So now we're talking 80 points for a BS3+ plasma gun with his axe, great

MC stalker isn't a bad gun for 5 points either
>relics

Why would you waste a melee relic on the literal worst marine melee HQ

>jump pack

Actually very useful niche with assault marines and bikes
>>
>>54512919
Dude, nobody cares.
>>
>>54512912
As a non-marine player I found not hoping for anything give me less disappointment and frustration.
>>
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>>54512936

Keep living in denial. People like nuMarines. Get over it.
>>
>>54512944
>Why would you waste a melee relic on the literal worst marine melee HQ

Lots of reasons. Maybe you'[re playing a lower point game and aren't wanting to invest a ton into HQs. Maybe you're using your captain to boost the accuracy of your guns and sending the Lt out with his WS 2+ to support the melee while still being fairly cheap. Also I was thinking more of combi-flamer than combi-plasma.
>>
>>54512913

Remember, if you aren't part of the bandwagon you're a paid shill
>>
LION

WHEN
>>
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>>54512955

That's how I lie my life as a SoB player.
>>
>>54512944
Is an Lt really worse than a techmarine or librarian as a melee hq?
>>
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>>54512936
You're a strange one anon
>>
>>54512964
NOT SOON ENOUGH
>>
>>54512953

You're right, I should just shitpost instead of attempting a contribution.

>>54512964

check the gay bar
>>
>>54512964
Probably whenever the DA codex is releasing.
>>
>>54512981
ALL WE FOUND AS GIRLYMAN AND HIS BROTHER BIRDBOY
>>
>>54512961
You seem way more upset by the fact that there are also people who don't like chad marines than he is about the fact that there are people that like chad marines.
>>
>>54512919
I agree. Tau suits brought in a lot of gunpla weebs and there sure are a lot of those.
>>
>>54512962
>>54512944
Also, an important thing is that if you're taking SM marinelets in transports to go fuck something up in melee, like maybe a bunch of dudes in a crusader or a stormraven, a marinelet Lt can go with them and a primaris can't.
>>
>>54512962

Or you could make your captain better at his job with a survivability relic instead

>lower point game

A regular captain is like 14 points more and a battalion detachment needs 2 HQ anyway, come on now.
>>
>>54512987

All I said was that people like nuMarines, even people in my group that hate space Marines.
>>
>>54509454
>not the entitled mono-faction players who turn their nose up at diversifying their collections and playing multiple different armies.

Hey I only play Orks, but it means every release is potentially a release for me.
>>
>>54512994
Don't call them marinelets, that's what these shills want. Use the proper term: Classic Marines. We will out-meme them like we did with the election.
>>
>>54512974

Wait techs aren't elites now?

Librarian at least has a force weapon and might of heroes

>>54512994

I think that's the idea
>>
>>54510448
>People wanted marines way back in the day, nothing else
Being in every starter kit, being more supported than any other army, etc. will do that. They have been the most supported 40k army since before rogue trader (thanks to having kits out before rt) so you can't point at a time with a chicken but no egg.
>>
>>54512934
I've been thinking of giving them something like Vulkan He'stan's Gauntlet of the Forge looking arm on one side, and a plain, proper powerfist on the otherside.

Also cutting off the hood so they just have an open top normal looking marine torso.
>>
This glacial release schedule is killing my soul
>>
>>54512997
Then why go all offensive defense when somebody says that isn't the case in their area ? Makes you look like one of those 'fans' that got way too hyped up about a videogame that turned out to be utter shit, and do nothing but endlessly defend it and rage at anything and anybody not giving it a 10/10.
>>
>>54513015
its better then Half the codex being released, then waiting 5 years for the other half.....fuckin space puppies
>>
>>54512996
A backfield captain doesn't need a survivability relic, because being a character means they aren't being targeted. And a sniper with mortal wounds doesn't care about your relics either.

Instead give the Lt with your melee a relic that turns him into an even better force multiplier. I'm planning on taking a chaplain and an Lt in my storm raven with my melee contingent, either vets or terminators. The chaplain is fine with his crozius and rosarius, while giving the Lt a relic weapon can make a difference.
>>
>>54513002

Confirmed false flag, chads are the army that will shore up the walls and make the Imperium great again.

Marinelets are literally CTR
>>
>regular marines cant have a terminator ancient
this is fucking lame, i want my standard bearer to deepstrike into the middle of the fray like a bad motherfucker
>>
>>54512964
Have you checked the Imperial Navy showers?

I heard they have powered soap there.
>>
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>>54513034

>grey knights have not one but two different terminator ancients
>>
>>54513034
would you be okay if my knights dropped in with a Ravenwing ancient,
>>
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>>54513002
>We will out-meme them like we did with the election.
>implying the people who won the election are the kind of low test fags who play marinelets
Oh my
>>
>>54512988

Weebs are so good at giving away their money
>>
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>>54513040
>dark angels have 3 different ancients, one of which is on a bike
>we also have 3 different champions and 3 different apothecaries
>>
>>54513099
dont forget the Various version of the Chaplain
>>
>>54513002
>Classic Marines
>Classic Space Marines
>mfw marinlets are the new CSM
>>
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>Implying chads can stand up to the Tide of Manlet Rage
>>
>>54513111
>4 different chaplains
>our terminator squads can take plasma cannons
>our company veterans can take heavy weapons
Feels good familias
>>
>>54513126
According to the math they actually beat them the fuck out in a head to head, so...
>>
>>54513133
lets me drown out the sound of babbies calling my chapter heretics.
>>
>>54513141
those are all sternguard
>>
>>54513151
Yeah exactly, even more expensive in points per wound and attack. Intercessors would fucking destroy them.
>>
>>54513187
Sternguard get two attacks each, so they're cheaper per attack. More expensive per wound but sternguard have more effective shooting.
>>
>>54512135
>>Lord Of Hidden Knowledge: You know and manifest an additional psychic power. Gives Psyker keyword if Warlord lacked one
Good, but since all possible Thousand Sons HQs are psykers the second part isn't really necessary.

>Lord Of The Legion: Add +1 to hit to units within 3"
Boring, doesn't match the flavour of the faction.

>Lord Of The Webway: Deepstrike Warlord and additional D3 units
Cool but the fluff doesn't really work, maybe call this one Lord of deception as that's the 6th/7th warlord trait it's clearly based on..

>Lord Of Destruction: Warlord can manifest Smite twice in the Psychic phase
Simple but it works, who doesn't like more dakka. Though depending on how Ahriman's rules turn out in the full codex (I want tripple casting back) it might be stepping on his toes a bit.

>Lord Of Flux: Subtract one from all to hit rolls against warlord and units within 3"
Cool, nothing much to say here.

>Lord of Deception: Whenever enemy uses a Strategem roll a D6, on 4+ they lose an additional Command Point
Holly fuck that's broken, maybe make it a 6+ instead? Also a different name would fit better, maybe a reference to Twisting Path?
>>
how are necrons doing in this 8th edition? What are some of the must have units in your army?
>>
>>54513286
They tick people off a lot
>>
>>54513302
When haven't they. Attrition style armies have always left a bad taste in some peoples mouths.
>>
>Trying to decide how many snipers I need
How many characters does YOUR army contain?
Mine has three
>>
>>54513286
They're okay. They're a paint in the ass to kill but their offense tends to be comparatively.underwhleming.
>>
>>54512674
>I hope someone is putting together a collection of screencaps of posts like this for when manlets go on last chance to buy.
Yes, please do. Please share them when classic Marines are still around 10 years from now.
>>
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>>54510142
Primaris who-now???
>>
>>54513379
Only 1 for each 1000 point army at the moment. I wish Dark Eldar had a couple more non-special character HQ choices actually.
>>
>>54512736
i didn't say they were harder to hit in cover, you massive faggot. i explained how you use scouts.

>And giving scouts camo cloaks makes them more expensive than bolter marines.
it's almost as if I explained that they can infiltrate

>>54512737
i'm not going to remove scouts from my all-comers army list just because i might encounter a fellow fists player though
>>
>>54513192
Did an oldschool shoot out with both units, 360 points worth (18 intercessors with standard bolt rifles versus 20 sternguard), 6 turns out of rapid fire range, no cover, rounded all fractions down to represent slightly below average rolls for everyone

Whichever side shot first won, but when the sternguard shot first it ended with 11 sternguard vs 9 intercessors, or they killed 180 points to the intercessors 162. Pretty close.

However when the intercessors shot first it ended with 7 sternguard vs 12 intercessors, or in other words, the intercessors killed 234 points to the sternguards 120 - nearly double.

Intercessors far and away kick the shit out of them point for point given that they traded almost evenly when getting alpha struck and were about twice as efficient when they got the alpha strike.

Marinelets btfo.

(However I never took into account the Sternguards awesome stratagem which gives a flat +1 to Wound, but in a real game you won't always want to burn through your CP for that)
>>
>>54513406
Yikes dude those mold lines.
>>
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>>54512209
>>
>>54513002
you don't have to outmeme them to begin with. some of them are just baiting (who cares about those) but I believe others are actively shilling dadbodmarines because they want to shame gamers into buying them. i unironically believe some here push the manlet meme to further sales.

hope you didn't push too hard because it might backfire.

>>54513028
>>54513049
>>54513118
[handrubbing intensifies]
>>
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>>54513454
>but I believe others are actively shilling dadbodmarines because they want to shame gamers into buying them. i unironically believe some here push the manlet meme to further sales.
>being this upset
>>
>>54512209
Canadians are frankly subhuman.
>>
>>54513436
Nothing that cant be cleaned up before the spraying ^_^
>>
>Everyone you play with either plays Imperium or Xenos except for one chaos player
Fate of konor is going to be pretty one sided here.
>>
>>54513433
>t. not a shill at all
thank you for literally Correcting The Record(tm)
>>
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>>54513454
>i unironically believe some here push the manlet meme to further sales.
>>
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>>54513474
okay, time to break out some old-school memes for the summerfag
>>
>>54512854
Ultramarines tactics and strats fit CF perfectly fine. Discipline and stalwart last stands and all that. I could even see Iron Hands if you wanted it to represent "never say die" tenacity rather than bionics. Just avoid the special characters and you're good.
>>
>>54513517
>okay, time to break out some old-school memes
This is the most newfag sentence every written.
>>
>>54513505
Yeah, you're right, hard facts supported by math are just a conspiracy to get you to buy new models, they must really just be total shit in the game. Definitely avoid getting any and don't worry, when you keep losing games to the new kids with their taller better looking marines it's just because the dice hate you.
>>
>>54513517
It's getting embarrassing how upset you are, holy shit.
>>
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>>54513505
>showing math is shilling

why so defensive, you can still use the old marines, they're just not optimal in that situation
>>
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>>54513517
>okay, time to break out some old-school memes for the summerfag

>break out some old-school memes

t. literal newfag
>>
How would you make a functioning imperium list of only HQ choices? I am guessing command tanks would be involved somehow...
>>
>>54513576
You wouldn't. What in god's name makes you think that's in any way a good idea?
>>
Why do Necrons seem like the least popular xenos? Why don't more people find them cool and collect them?
>>
>>54513433
see, this is why you're stupid, so listen very closely:
the chances that these two units face off directly on the battlefield are rather slim and you don't gauge the effectiveness of them mainly based on that. it's a point to consider but overall just a footnote.

if the enemy brings a lot of D2 or better weaponry, clearly sternguards are better. if you need a unit that can back up for anti-tank/monster duty, sternguard are waaaaaay better (especially with the new stratagems)

intercessor are really, really only kitted for auxiliary anti-horde duty in an army list that doesnt struggle with auxiliary anti-horde firepower (that's what bolters do) at all. however, they have slightly more range than tacticals but they suck as backfield objective holders because they lack a heavy weapon.

given that there is no lack of D2 weaponry in general, i'd prefer a squad of tactical marines. as for sternguard, they make way better backfield objective holders due to upgrade options but then they become, unlike intercessors or tacticals, priority targets for the enemy
>>
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>>54513591
Boring, almost everything they do another faction does better.

Unknowably ancient alien race with super advanced technology? Aeldari.

Spooky horror race? Tyranids.

Weird whacky science and raygun shit? AdMech.

HURR BONES AND SKULLS AND SHIT - literally every human faction, pic related.
>>
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>>54513591
Honestly a lot of their models are a bit bland.
especially when compared to the other space Egyptians.
>>
>>54513615
Oh right this guy reminded me of the bullet point I was missing here >>54513614

Egyptians in spaaaaace? Thousand Sons.

Necrons do literally nothing original. They are the one major faction that would cause the least upheaval and distress if they were completely deleted and retconned from the setting entirely.
>>
>>54513591
Boring robots with 0 "your dudes" potential. The only one that have a personality in a necron army is the overload, and that one only have 1 plastic kit, mono-option.

Even Tyranid have spike and different carapace option.
>>
>>54513614
I wish I'd saved the image but I saw some necron conversions that really made them interesting, even though it was just head swaps, foot swaps, and a few extra bits added for armor plates, and then painted to be oxidized with verdigris
>>
>>54513576
>he wants to spam hqs as imperium
hahahahahahaha
only tau can pull of hq spam and actually be competitive
>>
>>54513541
>>54513572
sure, now that you said it, i am starting to believe it myself.

>>54513557
>if I can 1 and 1, it's no longer promotion, it's science!
i didn't object to your math (in fact i couldnt be bothered to verify it), i object to your overblown attempts to sell dadbodmarines, for example when you make statements such as
>Intercessors far and away kick the shit out of them point for point
that's promotional talk, buddy. that's
>hey, look how good these new models are, don't you want to go out and buy them?
and worse it's based on a misleading scenario as this comparison only makes sense if the two units would ever meet in a vacuum on the battlefield.

the real question to measure the worth of a unit is: what role does it play in your army composition and how effective is it in that role? the role of intercessors is limited. sternguards can play anti-horde, anti-elites and even anti-tank roles now, depending on their gear.

so in short: i challenge the value of the scenario you proposed
>>
>>54513591
1. monopause
2. similar to dwarves in fantasy, the main tactic is to slowly roll up the battlefield with your main troops
>>
I can't be fucked to buy the new Intercessor boxes - how am I going to mod a grenade launcher on to the existing bolt rifles?

Also, left handed power swords?
>>
>>54513601
>the chances that these two units face off directly on the battlefield are rather slim and you don't gauge the effectiveness of them mainly based on that. it's a point to consider but overall just a footnote.
I wasn't gauging their overall effectiveness based on a head to head, dumbass, it was a direct result of the post here >>54513126

>if the enemy brings a lot of D2 or better weaponry, clearly sternguards are better.
This is how I know you don't play much. Because this is exactly what I thought before I started playing games with the chadmarines. Turns out, no one wants to shoot D2 weapons at infantry, and if they do, they're fucking themselves if you brought along vehicles. Also turns out that no one packs tons of D2 in a TAC list in the first place because the meta is full of face-devouring tyranid swarms, asswrecking ork mobs, rage-inducing necron warrior tides, brimstone seas and the conscript meme, so if you don't bring a fuckton of cheap D1 small arms you are literally fucked.

>intercessor are really, really only kitted for auxiliary anti-horde duty in an army list that doesnt struggle with auxiliary anti-horde firepower (that's what bolters do) at all.
bolt rifles and CC attacks do it better. I've run the math. I've seen the games played. The intercessors outperform tacticals against basically every target. And anti-horde is by far the most pressing strategic requirement in the current meta again now that the stormraven spam has been killed by errata.
>>
>>54513628
>Necrons do literally nothing original. They are the one major faction that would cause the least upheaval and distress if they were completely deleted and retconned from the setting entirely

Taushitter please
Necrons are more important than tau
>>
>>54513692
>the meta is full of face-devouring tyranid swarms, asswrecking ork mobs, rage-inducing necron warrior tides, brimstone seas and the conscript meme
No it's not, until several days ago it was flyer spam, get your argument right at least
>>
>>54513703
>Major faction
>Tau
pick one, crons are still the most deletable major faction
T. Tau player
>>
>>54513703
Tau are the second least important faction to the setting, I don't care about them either, at least not the way they've been written the last few editions with the constant wank, but even they somehow still manage to be way more interesting than fucking Necrons.
>>
>>54513673
>i didn't object to your math
not my math, just amused by your "shill shill reee" reaction
>>
>>54513683
YOU WILL BUY THE KIT FOR THIS POSE.
>>
>>54513703
Tau at least have the new kid on the galactic block vibe going for them to differentiate them from the other races

Necrons are just another ancient menace
>>
>>54513704
Flyer spam began as a counter to horde meta, and didn't even have time to fully percolate through all the local scenes before it just got murdered in the cradle, so no. The actual semi-competitive meta right now you're going to see at your local store is still and will continue to be hordes. Now you're just reaching for damage control arguments.

Intercessors destroy equivalent manlet options for value. That's the facts.
>>
>>54513591
Their models are super bland with virtually zero options for customization, either in game terms or cosmetically. They also lost all semblance of being a horrifying galactic threat when GW went full space egyptian with them and decided that they're not the souless tools of soul-eating entities of cosmic power with plans to enslave and consume the souls of all sentient beings and are instead a generic space undead empire.
>>
>>54513730
saw ello to my ittel fren...ds
>>
>>54513744
>Now you're just reaching for damage control arguments.
I'm another anon, idc about manlets/chads, I don't play them and they're not my problem, I was just trying to correct your not entirely correct representation of the meta. flyer spam still exists, just slightly less now, 4-6 flyers (assuming 200 ppm) at 2000 points is still spam, just on a lesser scale
>>
>>54513730
I might just scour ebay. I have 3 of the bolt rifle squads, and they're interspersed with the easykit dudes so each squad is unique enough.

I'm not spaffing ÂŁ30/90 just so I can have slightly different looking guns
>>
>>54513692
>Turns out, no one wants to shoot D2 weapons at infantry
well, as mentioned, both tacticals as well as intercessors are relatively low on the target priority list. this changes midgame, however, as model counts dwindle and taking/holding objectives becomes a more pressing issue. if the enemy has any firepower left to blast your relatively few intercessors from objectives, he will do so.

>the meta is full of hordes
now that is the first valid point you have raised. however, you will note that this isn't a strength of the intercessors on their own but dependent on the current meta

>The intercessors outperform tacticals against basically every target.
I'd still rather have lascannons on my backfield objectives than your intercessors. but then again that also doesnt speak to the quality of tacticals on their own rather than their role in the individual army composition

>stormraven spam has been killed by errata.
let's wait and see about that
>>
>>54513801
BUT THEY WON"T HAVE THE RAMBO POSE.

Thanks fuck I didn't follow the hype and spend fuck load on monopose Primaris.
>>
>>54510711
>>54510873
week 1 is SC!/SM
>>
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>>54513830
I spent about ÂŁ8 per squad
>>
>>54513846
speaking of the weeks, which section do monsters fit in? Are they considered vehicles?
Since there is no heavy support week is "vehicles" considered heavy support week and if so what happens if units are both fast attack and vehicles
>>
>>54510711
>Week 1: Start Collecting!
Not havin anything
>• Week 2: Elites
chosen and plague marines
>• Week 3: Vehicles
Predator
>• Week 4: Psykers
Not havin anything
>• Week 5: Fast Attack and Flyers
Bikes and warp talons
>• Week 6: Terrain and Lords of War
I'll bring terrain
>>
>>54510997

Drop scions and canoness, slap celestine in.
>>
>>54513744
>The actual semi-competitive meta right now you're going to see at your local store is still and will continue to be hordes.
semi-competetive, alright. let's have a look at the army lists of the two most competetive ETC nation, Germany and Poland.
Germany:
Stormfang spam, heavy Guard Infantry with some mech, Girlyman Razorback spam, Brimstone spam, Stormraven spam, Eldar flier list, DA Razorback spam plus flyers, an Ork list with only 56 Boyz overall

Poland:
Brimstones, Tau Commander spam, GK Strike squad spam plus single Acolyte spam, Girlyman + Scouts and Company Vets, Onager spam, Stormraven spam, Dark Talon spam
>>
>>54513846
>SM
[citation needed]
>>
>>54511606

MSU the GKPA squads for maximum smites

Reelace LR with stormraven

Slap Draigo in, he's a rape machine.
>>
>>54508418

What transpired was many very bloody and hard fought games versus my friends Craftworld army (sometimes his Chaos) and his bloody nigh unkillable Seer council. That damn thing gave me PTSD!

Except when we occasionally played 2v2 games; then our Eldar and Dark Eldar would unite to fight their common Space Marine foe (or Orks a few times). We both relished killing Marines due to Imperials getting the most attention in terms of releases and fluff and being the most commonly played faction.

So I eventually came up with a backstory for my Archon based on this. That he was obsessed with Psychic powers having fought those bloody Seers and Warlocks so many times. That he had a respect for the Craftworlders strength having both fought along side them and been foiled or defeated by them at different points. Ambitious even by Archon standards he came to the conclusion that the Eldar empire should be reformed and take its rightful place of dominance in the galaxy and became disdainful of other Dark Eldar who "hide like scared children behind the walls of Commorragh". He knew that Slaanesh must be defeated for the Eldar to rise again and that would require Psychic power and knowledge. Thus his court would include Harlequins and a Farseer.

Needless to say I was very pleased to see the introduction of the Ynnari subfaction.
>>
>>54512936
>Phoneposting
>Paint
Pick one.
>>
>>54513922
Not the anon you were talking to, but there was a WHCommunity article that had Week 1 as Start Collecting!/Space Marines.
That appears to be gone now, and the new website doesn't have the Space Marine part listed, so I guess they changed their minds?
>>
Did flyer lists actually win tournaments or was it a meme? Where is that page with all the lists?
>>
>>54512596
Oh, sweet chad of summer.
>>
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What the hell kind of opinion am I even looking at here?
>>
Is there any way to block specific words? I'm fucking tired of shitposts with 'chad' and 'marinelet.'

I bought bunch of Primaris for Blood Ravens, btw. I actually like them.
>>
>>54514127
Yes. Use the 4chan filter or 4chanX.
>>
>>54514111
>DakkaDakka
Found the problem m8, Dakka is a fucking pisshole full of special snowflakes and post-counters.
Fucking hell they unironically use 'feth', christ on a bike
>>
>>54514127
> I'm fucking tired of shitposts with 'chad' and 'marinelet.'
You might want to post on a forum more up to your speed, like on reddit or warseer, tahts way you can stay safe from all thouse nasty mean words that hurt your fee fees sweety
>>
>>54514111
Imagine you're a pathetic excuse for a hobbyist who wants to play a game but doesn't actually like making. If you're that kind of person the idea of wargear options existing that you would actually have to exercise effort to produce is fucking anathema to you. Other people who are willing to produce conversions have access to wargear options that you aren't because you're not willing to do that? Unacceptable.

They want options to be restricted to what is available to them and don't care about what other people might want to field.
>>
>>54514180
It's more of morons talking about same thing over and over again. I don't fucking care oldmarines get discontinued or not.
>>
>>54514199
>It's more of morons talking about same thing over and over again
I mean, not to break charicter from my shitposting, but honestly that what we do here. Everythread repeats what the last on said, but lose some of it and gains a little something new
>>
>>54514111
>You want a classic razorback? That shouldn't be allowed because if I wanted to field a classic razorback I would have to convert one and I don't like converting.
It's an "if I can't have one nobody else can either" opinion except on steroids because the only reason he can't have one is his own laziness.
>>
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Chaos Terminators

Should I go all combi meltas or combi plasma? Going to bits order can't decide...
>>
>>54514262

Melta

Termies are too expensive to risk blowup from overchaged plasma, and termies can deepstrike right in melta range.
>>
>>54514262
magnets
>>
>>54514166
>Fucking hell they unironically use 'feth', christ on a bike
The site has a word filter. Dakka is bad but it's not THAT bad.
>>
>>54514262
Plasma: so long as you can have a lord nearby (you DID bring a lord right?)you wont blow up. melta is good at big stuff though, so YMMV
>>
>>54514338
Its pretty bad.Ifd you knbow there is a word filter, then dont post swears: it makes you look like a 12 year old whos mummy still watches them online
>>
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>>54510974

Go sharks.

FWIW, armies aren't inherently "fun." Opponent reaction to them is. Ask them.
>>
>>54514347

baka senpai desu
>>
>>54514366
Exactly, so on here, unless i am funposting, i dont write thoses words
T B H F A M

Also, thoses make you sound like a weeb, which is fitting for 4chins
>>
>>54514366
what filters to baka?
>>
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Seeing as formations are making a comeback as Stratagems in 8th; can we expect the Decurium Stratagem for a 4+ reanimation without the cryptek?

And what primaris equivalent do you think the Xeno races get as they have no actual Primaris? Orkimedes? Grotsnik? Zogwort?
>>
>>54514393
>implying NPC races are worth getting primaris treatment
nice try kiddo
>>
>>54509681
It's unpainted! Oh, you meant the ranger... Yeah, looks better than mine.
>>
New thread when
>>
How far can you go with unit mutilation as far as still legally being able to play the unit? Does it have to have the same frame as the original unit, or as long as it resembles the original it's fine?

I saw a video of a guys Necron army that had some missing arms, missing bits of their torso and some rising out of the ground (not even coming up to waist height on other models).
>>
>>54514439
>Does it have to have the same frame as the original unit, or as long as it resembles the original it's fine?
What are you even saying?
>>
>>54514404
>NPC race
>Literally the coolest Boss of all time
Pick one corpse worshipper.
>>
>>54514393
Xenos models have been getting progressively bigger already. Tyranids an orks in particular.
>>
>>54514439
>Depends on the fucking setting anon.
I mean the store.
>>
>>54514439

For crons warriors and immortals, I keep roughly 3/4 of the unit in perfect shape and 25% in various grades of damage.
>>
>>54514451
By frame, I meant to say sillouhete. The general shape of the model.

For instance if you just take an arm off a unit, more often than not it's still instantly recognizable. However if you convert it to something crawling out of the ground and only half the model is there, I'm wondering if that would still be OK or not.
>>
>>54514456
>He thinks insulting who I worship will somehow offend me
Haha hilarious retort NPC, enjoy being squatted in 9th
>>
>>54514493
I just a regular model as a stand in for LoS if it becomes an issue.
>>
>>54514505
>He thinks I speak the truth to insult him
Hilarious Anon. You are truly a testament to juvenile projection.
>>
>>54514505
Go play 30k
>>
>>54514517
>>54514492

Awesome thanks for that, the LoS issue was the main concern.
>>
If I read Master of Makind does it spoil much of the rest of the horus heresy? Not that I'm going to read all 41 and counting books....
>>
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>>54512522
>>
>>54514560
Spoils the whole franchise.
>>
>>54513518
Thanks bro
>>
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>>54514578
>>54514578
>>54514578
New thread
>>
>>54510393
That's a sassy titan
>>
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>>54512635
>sole porpoise

Spoiler: Vet SM players don't need more infantry units.

Try again?
>>
Can someone help me clear up an issue I'm having with the rules. If I take a primaris Captain with my Deathwatch can he take wargear from the Deathwatch? Can he take the xenophase blade since he doesn't have a chainsword?
>>
>>54509882
>No more Looted Wagons
>No More Grukk the Face Rippa
>No more 'Ard Boyz
>No more tellyportas
>No more Warpheads for two Psychic Powers a turn
>No more power vomit
>No more Green Tide as one unit
>Ghazghkull looks puny now, even when compared to Grukk
>No more Burna on Big Meks
>Still no option to give a Warboss a Rokkit Pack
>No more Brutal But Kunnin'
>No more Kunnin' but Brutal
>>
>>54514393
I imagine it will be 1-2 CP to make a single unit have 4+ RP for a turn.

There is no more of that army wide bullshit like the Decurion or War Convo. (Not that anyone took plasma in a war convo outside of plasma calivers).

As an Admech player I'm hoping for some equipment based stratagems like safe overcharging for a unit.
>>
>Drukhari

What the fuck is this?
>>
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>>54514931
it is truly unfortunate to have to wash their greenskins off of the proverbial pavement
Thread posts: 602
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