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Infinity General: Hassassin Ayyar edition

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Thread replies: 320
Thread images: 24

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where masks and hoods are back in fashion with highly optimized units.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread
>>53258476

Also, some guy story-timed Outrage (The "manga") on /co/

>>>/co/92529617
>>
http://infinitythegame.com/article.php?id=321

Corvus Belli put a batrep on their site.

First time I recall seeing one (besides a summary of an intercompany event)
>>
Alright, so apparently my older cousin is into this shit. I've never played a wargame in my life, and he wants to "bond" over this. I told him I didn't want to because as far as I can tell wargames are expensive and time-consuming (I'm a poorfag, fuck off), but he says it's cheap and won't stop pestering me until I play a few legit games with him.

I'm up for it, but only if I can absolutely dominate him so he will leave me alone.

I know the rules are available online for free, but I just need help in knowing what to buy to get him to permanently fuck off. He's let me play with a few of fighters for just a mini tutorial game, and all of his units are apparently Nomads.

I understand the terms and concepts of the game, and I've been able to find that his army can abuse smoke and infiltration, and that most of units only have one wound, but I don't know how to take advantage of what his supposed strengths are. Can I get any tips on this?
>>
Dropped out of this when it became apparently Haqqislam was just being replaced by the functionally much better Tohaa rules-wise. What's changed in the last year? I see the Asawira got a makeover.
>>
>>53341380
Be an adult. If you really have no interest in wargames tell him so. Then if you value the friendship work together to find a mutual interest you both can get behind. If you are actually interested then try to adjust your mindset and be open to the experience.
>>
>>53341380
Play Aleph, probably the cheapest faction to play with.

Alternatively buy this the Combined army 300 point box for 75$ and learn on that if you really want to be cheap.
>>
>>53341380
How did you even find /tg?
>>
>>53341474
>What's changed in the last year?
Among other things (namely Human Sphere N3) Operation Red Veil has been released so it's been getting increased popularity due to the neophyte friendly two player starter including them.

Some new units were introduced, the Ayyar in the OP (a holoprojecting specialist operative troop for Hassassin Bahram that can carry its choice of Sniper, Shock Marksman rifle with Surprise Shot Level 2, or Rifle+D.E.P.+E/Mitter (all options topped off with dual Viral pistols); Al Fassed got a makeover and is now Al Fasid, a bigger Heavy Infantry with Minelayer and Sixth Sense L1, its included loadout in the starter has an HMG + Smoke or Normal LGL; and Also a couple other new units like Govads, and Zhayedan. Ghazi Muttawi'ah are better these days too, and fireteams and holoprojector L2 are more forgiving.

Less a change for Haqqislam, but other factions have Fireteam Haris options.
>>53341380
You'll be coming into this game with the wrong attitude. List building isn't as big of a thing in this as much as mission playing and what happens with your luck and skills you choose. It's hard to powergame by just picking units you're going to field, especially if your goal is to dissuade from further playing by total domination. If you don't want to get into it, express your feelings and don't get into it. I'll say it's a fun game, plenty of cools and imaginative stuff can happen within it, and it can really hook you in as a hobbyist or gamer with beautiful models and tight rules. If you really want to deal with plenty of one wound models with smoke, camo, and infiltration, the least you can do is field sources of MSV2, mine laying, and shock or viral. Without much detail that's the best I can tell you.

Also, do you kiss your mother with that potty mouth?
>>
>>53341710
If The Emperor Had a Text-To-Speech Device.
>>
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>>53341380
Your attitude is trash. Isn't it easier to tell your cousin to fuck off and display your shitty attitude openly, rather than fuck with him in a passive aggressive way through a game of anime operators operating?
>>
>>53341380
Unfortunately you'll likely have to invest a lot of time into learning the rules in order to actually crush him. It isn't a very easy game to learn at all.
>>
>>53341380
Buy TAGs they're VERY good and you can use all of them at once in a super leet turbo noob killer supreme army for leet killas.

Don't forget to buy ALL the TAGs though. You'll need every single one from every faction. Don't worry it's totally a legal army and using them all at once means you're totally badass.
>>
>>53344787
Haha, Hoho.
>>
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Painted up the lizard pilot. This is the angle that matters.
>>
>>53346947
Corregidor Lizard Pilot, noice.
>>
>>53346947
Bump for booty! Who has best butt?
>>
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So which thread are we believing?

>>53342181

This one was here first


Also, I painted Knauf.
>>
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Messed up his face a bit though, along with the PanO logo. Oh well, he's not seeing the board that often anyways.
>>
>>53349677
I have such difficulty dealing with faces. especially eyes. But looks good my dude, happy hunting on Hoth I see.
>>
What up, I have a question for you fine anons and rare femanons. I'm really liking the game, but I'm the only person I know who is into it. My room mate plays the occasional 175pt game with me but doesn't want to go as far as to buy his own army. My local game store just runs WarMaHordes, 40k, and SW attack wing and I don't really feel like asking if I can run a demo there. The closest place that runs infinity is in Too-far-landia. Just clearing all this up before the arbitrary counter questions commence. On to the question: I want to go about getting more models and such, but I am unsure how to proceed with this since I would mostly be doing small games and want to keep things pretty fair with the armies I do have. Which, those consist of the O:IS starter, USA starter, and a lone Scarface/Cordelia. I'm thinking either buying Mercs cos pretty models and proxies, dropping money on starters when I can, or buying blisters and boxes for just PanO and Nomad. Any of you care to weigh in on my cheap-skate problems?
>>
>>53351047
Rounding up PanO and nomads sounds most feasible option. You don't have to overboard. A new blister now and then helps to keep things fresh.
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I hope USARF gets a qt spec-ops
>>
>>53351193
Cool, thanks for the input magn.
Yeah it's not really a need to have a little of everything, it's more because I love the hobby aspect as well and I know I am going to end up getting a few models every couple months to scratch the itch. Might as well have a game plan for it.
>>
>>53351343
They should just hire you RJ.
>>
>>53349677
I see you did the shot through skull. I was pondering that, but wasn't sure if it would look good. I guess it can.
>>
>>53351436
That would be awesome...but I don't speak a lick of spanish
>>
>>53351886
Just learn the neccessary phrases.
>MORE ASS
>SEXIER
>THICK
>robot
>HOT
>>
>>53351343
Aren't they supposed to get a spec op this year?
>>
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Gimme me some Acontecimento list!
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>>53352518
Here's one that I considered as it does not use the starter. I think it would be ok for Limited Insertion.
>>
>>53352518
>>
A buddy of mine is in to this game and we are trying to work out a time for some demos. But I was having some issues finding out what each of the factions played like. Could anyone help me out with that?
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battlestations?
>>
>>53352474
Supposed to get one with the upcoming strings of releases.
>>
>>53352701
The same.
They all play the same.
Except that one alien race, that are bad.
>>
>>53352701
>PanO
Very direct and quite high tech. Like to shoot people with guns, not big fans of tricks. Have a large variety of heavy units like TAGs and HI.

>Yu Jing
Closest thing to an all rounder, quite versatile. Their main distinction is a wide range of heavy infantry.

>Ariadna
Very low tech missing some options that other factions consider mainstays, but cheap dudes and lots of camouflage. Also werewolves.

>Haqq
Kind of low tech, but far above Ariadna. They specialize in trickery and cheap irregular units, and also have great doctors.

>Nomads
Trickery and board control. They have the best hacking coverage in the game and get plenty of other defensive options.

>ALEPH
Elite faction with elite units. Great statlines and most units have some skill that makes them harder to kill, but expensive. Very high tech.

>Combined Army
A lot like ALEPH, but less focus on toughness and more on gimmicks. Some effect the whole army (like Mnemonica, which ensures you will never enter Loss of Lieutenant mode) while others are just part of one unit.

>Tohaa
Fucking weird bullshit. Don't put them in demos.
>>
>>53352898
Ehh, Nomads are the true mainline faction. Yu Jing has the eternal CC tax. Ariadna is more "not so many expensive troops", rather than lots of line troops. Tohaa have lots of unique special rules, but their main two are triads (small links/squads), that dish extra firepower, and symbiont armor, that makes them extra durable, effectively granting them second wound. Themed around biotechnology.
>>
If you were going to buy only 1 PanO TAG, which would you pick?
>>
>>53353186
CC tax was last edition. It's still around for a few units like the line troops and Guijia, but otherwise it's barely relevant and for many troops doesn't exist at all, they just get a bit of extra free CC.

I see people say Nomads are the all rounders, but I don't agree at all. Just because their basic troops don't get +1 stat bonuses doesn't mean they're all rounders. They lack the quality of heavy hitters most other factions have but instead get various tricks and board control methods like Sin Eaters, CrazyKoalas, great hackers with incredible repeater coverage, loads of flamethrowers and quite a few less conventional weapons like ADHLs.
The reason PanO is shooty isn't because of their +1 BS, it's because of the various skills and equipment their dudes have that make them better in gunfights. The little stat bumps don't mean much in comparison.
>>
>>53353374
For stats? Cutter

For looks? Dragao
>>
>>53353374
Tikbalang. Which is why I don't like it being packed with Uhlan.
Also Jotum, because he's just BIG.
>>
>>53353394
>looks
>not Seraph
>not jumping across the board screaming DEUS VULT while being shot to pieces
>>
>>53353509
+ Seraph is order of magnitude easier to put together.
>>
>>53353384

I agree. Nomads are squishy as fuck and lack good leadership options (LI 0swc Lt, CoC). Mainline faction PanO; team move-and-shoot with little bits of everything else.
>>
>>53353374
Cutter, it's iconic and not fucked up in some way. Also stats don't matter, I don't and probably won't play PanO.
>>
>>53352898
Thanks for the help.

If I do get in to the where would I want to start with the faction?

I really like the Umbra Samaritans and Daturazi Witch-Soldiers models.
>>
>>53353932
Usually with the starter sets. In your case it will be the Combined Army one.

Both the Samaritan and the Daturazi are killy, CC focused units that will not survive for long, so their job is to kill as much as they can before they go down. I think the Samaritan is much better in Onyx sectorial than in CA, but that would cut you off from using Daturazi. Both full Combined Army and Onyx sectorial use the same starter.
>>
>>53353932
Samaritans are okay, they're vicious flankers with some interesting tools. Witch Soldiers are fucking fantastic, with god tier melee ability and the tools to get there, not to mention regular orders. Just keep in mind they're impetuous and make sure they don't run in front of MSV2 snipers.
>>
Do muslims in this game get rape as some kind of psychological weapon ? Like Rape Lvl 1 works for opposite sex while Lvl 2 on same sex and Lvl 3 on aliens and goats ? Is this game halal by the way ?
>>
>>53354057
>all Nomads are automatically immune
>>
>>53354057
Nah. Haqqislam is all reformed and modernized and shit. They've chucked the hadith in the trash and now a woman's testimony is equal to a man's and rape is a serious crime.

Fucking modernists, ruining everything.
>>
>>53353374

Jotum. Make them tremble in fear and cold in the mountains of the ice hell.
>>
>>53354057
Impersonation, holoprojection.
>>
>>53351453
If you want to know where I got the skull thing, it's from the Assault on Black Reach set, one of the base decorations they included to fill up some empty space.
>>53349936
Thanks, I gave it an ice base because the Manga takes place in Svalarheima, which is known as an "ice planet" for better and worse cliches.

>>53352469
If my Spanish is remembering correctly
>mas nalgas/culo
>mas sexy
>mas grueso
>robot
>guapo/guapa, atractiva, sexy, and a couple others as there's not a real direct analogue for hot, if you say you're hot literally it can mean you're horny though.
>>53353374
Cutter. Gotta go all in with the TO. If it was just for hobby though, I'd get Eduardo.
>>
Pretty new to Infinity. Was looking through profiles, saw the Karakuri profiles and thought they looked pretty sweet. 40 pt Mk 12 version.

Specialists, tough to dislodge, etc. Tried them last night with a Celestial Guard hacker giving them the supportware to ignore cover, put them in suppression fire midways up the board.

Holy shit those things locked down the game. They were in a position where no heavy weapons could really drop them so anything wanting to engage had to come into a non-negative range band for suppression fire.

Did I mess anything up or are those thing that good? They're remotes so I could supportware them to for Marksman right? I mean, it was two orders just to buff them every turn but damn those things seem legit.
>>
>>53355412
Karakuri can't recieve support except for Fairy Dust. They're not REMs; They're HI.
>>
>>53355475
Ohhhhhh...

I'm such a cheater! I'll have to apologize to buddy, I saw hackable characteristic + they're robots and just filled it in. Doh...
>>
Can someone explain in human terms how the hell Holoprojector Level 1 and 2 work :).

I've read the wiki a few times and i'm quite sure I still don't understand it.
>>
>>53355412
They've got G:Remote Presence but are not REM remotes, fair point for confusion but you did get that part wrong.

They're pretty good despite that cheating. Two wound HI with Dogged really can be rough.
>>
>>53355588
You have to look up the "States" not just the rule. Yes it's goofy and unintuitive as fuck but there you go.
>>
>>53355588
Level 1 is a dude disguised as another dude (of the same size). Not much to not get. You can reveal that the dude is not that dude by doing an action other than moving, or by being discovered by the enemy (if they're so keen on doing so).

Lvl 2 lets you group up with two echo buddies within 8". You note which one of the three is the real one. They're essentially holograms that disappear if disovered or forced to make an arm/BTS, or if you so choose to reveal who your actual dude by doing something other than moving (if you do so you reveal which one it actually is, and you can get surprise shot bonuses from it).

You can remake the holoprojected echoes by spending an order, or doing it automatically in the tactical phase of your enemy if no one is in sight. Two echoes in B2B with the one guy, you write down which one it really is (essentially getting a free movement which can lead to cheeky stuff).
>>
>>53346947
You fucking ruined it, all her nice little details, her perfect ass. Thin your paints and watch some tutorials, holy shit. At least metal strips easily.

I don't want to even think about what you did to her face.
>>
>>53355906
Ok, can you disguise your echos as other dudes? For example;

I have a Kanren
I can disguise him as a Celestial Guard due to Echo state 1
I can disguise him as 3 Celestial Guard due to Echo state 2 echos

Or if I echo, I can't do that?
>>
What's the most our numbers are bigger faction? Morat aggression force? Steel phalanx? Corregidor?
>>
>>53356513
Steel Phalanx. Definitely not Corregidor.
>>
>>53356317
You can disguise as other dudes they just have to be the same loadout. So three Boarding Shotgun Celestial Guards with the Kanren for example (although it's usually not suggested for him specifically because he'd want to use Forward Deployment, it's instead better to do mind games like faking a KHD profile with just a FO Kanren).

Semi-common practice with the Ayyar is to disguise him as three Naffatun to dissuade opponents coming up to your deployment zone with their template weapons
>>53319701
Of course when you start moving, the jig is up in the sense that your opponent will know that the three troops identical troops are a Holo Lvl2 unit because all three move at the same time and you have to put a holo-echo state on one of them if you're using models. Still does quite good mind games.
>>
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>>53356066
I live to trigger you with my subpar amateur paint jobs.
>>
>>53356656

Ok Anon, thanks so much.

KHD profile? Like a Ninja or Oniwaban? Can you holoecho a camo marker?
>>
>>53356938
>Can you holoecho a camo marker?
No, different state, different effects. Can't holoproject as equipment or markers either (no tinbot).

The Kanren has a KHD (Killer Hacking Device) profile that I was referring to.
>>
>>53356569
>>53356513
>our numbers are bigger faction

what does that even mean. numbers larger pointwise or model wise what faction outnumbers the others usually.
>>
>>53357764
I assume raw stats.
>>
>>53356698
It's not just your paint job mate, it's your building skills too. Totes triggered though.
>>
>>53340518
Man, the new Reaper skin looks sweet.
>>
>>53340518
https://www.youtube.com/watch?v=8G5Hsa3eREc

Hassassin Ayyar 360 view
>>
>>53357897
Yes.
>>
The Ayyar seems like total trash DESU. I don't feel like a good Hassassin has rolled around in a long time.
>>
Congratulations. You became the last non-warhammer wargaming general that isn't dead or dying.
>>
>>53358911
>Leila Sheriff
>Govads
>Ghulam
>Ragiks

You crazy
>>
>>53358911
Dual viral pistols and holo 2 DESU.
>>
>>53359203
Last weekend was kind of in line with what you're saying. Had two threads that died before the bump limit.
>>53223619
>>53153426
>>
>>53359203
>>53359235
What's happening?
>>
>>53359390
Wmh and malifaux went belly up.
>>
>>53359418
What, seriously? Privateer Press were tweeting like last week.
>>
>>53359477
I live in the second largest city of the second biggest country in terms of wmh popularity and thr biggest game store went down to about 5 gloomy players from the original 40.
>>
>>53359390
New edition of 40k inbound and GW discovered the internet and social media, so people keep making a ton of threads about the teased stuff and pushing other threads off.

>>53359418
The game or the thread? MFX threads tend to die very quickly since there's so little list chat to fuel them.
>>
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Ok gentlemen, how we can fix the anaconda?
>>
>>53359706
I would also blame Shadow War. People still want to play in 40k universe, but as the actual game was awful, a tried skirmish ruleset made some of them dust off their old 40k minis.
I know I did.
>>
>>53352701
Can always check the faction rundown. Though it's in need of updating, since I wrote that thing years ago.

I'll probably mess with it tonight. USARF, Onyx, and some updates are def needed.
>>
>>53356513
Aleph and Panoceania are described by this, but in different ways.
>>
>>53359978
Change light flamer to heavy flamer. Make the operator BS13 and give her Mimetism.
>>
>>53360864
Why would the operator have Mimetism?
>>
>>53360937
To make her good at not getting hit.

Why shouldn't she?
>>
>>53360972
Why not spend those extra points on something for the TAG?
>>
>>53359978

What's wrong with it?
>>
>>53360972
Mimetism imply spesific training.
>>
>>53361353

Or an Antipode-fur coat, I think.
>>
>>53361195
No 15 - 10 Mov
No specialist pilot
No Hmg
No heavy flamethrower
2 Wounds + pilot
Silhouette 7
2 cap 62 points

Basically, one of the worst tags of the game.
Any 62 points ip will do better, heck i prefer any veteran kazak over that profile.
>>
>>53361617
At those points just about any elite HI is better. Heck 2 Decent HI gives you more bang for the buck.
>>
>>53361617

I play Onyx, so have my share of 4-4 (or 10-10, by your count) TAGs, and I don't think that the things you mention are a big problem *except* the two wounds. Spitfires are superior to HMGs for TAGs that want to be near the middle of the table, but the biggest problem it's got is that it can't go down and get repaired back up, it just ejects and then self destructs.
>>
>>53361705
If I remember correct your 4-4 tags are all cheaper too and some can even join fireteams?

That Red Fury one in particular is nice.
>>
>>53361755

They are about the same cost. For the Overdron, I run the HRMC version the most often, it's 74 points IIRC.

Red Fury is very similar to spitfire in terms of what it does, I enjoy it immensely.
>>
>>53361784
Those lovely Xeodrones are also S6 instead of 7. Good shit.
>>
>>53361890

So is the Overdron. But having a big silhouette can be both a blessing as well as a curse; it lets you vault over a lot of terrain. Like the Maghariba is can basically move through most terrain as if it wasn't there.
>>
Holy shit, man, I just read the comic. That was far better than I'd expect something for a wargame to be.

My measure of this game's fluff has been officially stepped up a notch.
>>
>>53359477

Long time Warmahordes player since Mk 1.

Mk 3 launch was a disaster and most releases since then has been a shit show. Model quality has become shit with their plastic, their electronic IP has failed every time they try to launch something and their press releases to hype the game are usually full of rules errors.

It's so bad, they are using the community now to try and fix their shitty releases. Makes me sad but it's just shit now.

Plus, premeasuring in that game just ruined it. It's very boring now, scenarios aren't live and usually you just clock people.
>>
>>53362184
t. salty cryxfag
>>
>>53362213

I played Menites and I mostly agree with him. PP thought that by not having an open beta for MK III they'd make retailers happier, but they ended up pissing off their players.
>>
>>53362116
I liked it better than most Black Library novelas I've read, and it's a bit more accessible than "the Redeemer" or "Blood and Thunder" for comparable 40k graphic novels. Haven't read much Privateer Press stuff to make a just comparison.
>>53362184
Haven't played Warmachine/Hordes in over a year but when I did I played Dire Troll Heavy eDoomy lists. Is there much hope for me in a casual setting?
>>
>>53362184
Man, this is such a deceitful post.

MKIII had some fudged rules at launch, but

>most releases since then has been a shit show

is a fucking lie. The fact is, the game is better balanced than it's been at any point in MKII, with pretty much every faction and most models finding a niche in which they can be competitive. They're not using CID because they failed, they're using CID because getting players to provide input on new rules is generally a great idea - players, especially the top end ones, have a knack for figuring out which things will be broken and which won't.

PP stumbled with MKIII's launch by rushing it, but the actual game is in a far better place than it's ever been. A lot of people are just super bitter that they need to run a few warjacks now, or they can't spam Banes.
>>
>>53362257
>>53362284
Locally, WMH community has also been on the decline since Mk3 release. Though there's a rapid growth recently that will more than make up for that.
>>
>>53362284
While it needs its English translation cleaned up slightly, and streamlined to make some of the dialogue more natural, I'd say it's definitely better than the vast majority of fiction GW or PP put out.

PP's done some good character focus stuff and GW has a few standout pieces like Ciaphas Cain stuff, but I don't think I've ever seen them do a really nice, self-contained story with a strong theme woven in. The theme here isn't incredibly deep, but it's at least there, and it makes the payoff for all the characters much more satisfying.
>>
>>53362284
>Is there much hope for me in a casual setting?

Yeah, of course.

The game as it currently stands doesn't favour any armies hugely over the others like it did last edition. IMO there's one truly cancerous build in the game right now and PP are currently staring at it so hard that its players are now in a constant state of cold sweats.
>>
>>53362439

What happened to Khador 'jack spam?
>>
>>53362453
They nerfed the shit out of the jack that got spammed.
>>
>>53362514

It was still a problem without the zerker-chassis 'jacks.
>>
>>53362453
Harkevich can still do his thing, but it's not exactly hard to tech against him. Any list that can crack armor can fuck him up, and there should be one of those in your pairing anyway.

Laddermore and her Storm Cancers are the only things that need to be scalpeled out of the game right now.
>>
>>53362354

No anon, you're wrong and posting with emotion. Let's look at what they've been forced to fix because of how bad it broke the game;

Tuna
Griffon
eCaine
Sloan
Stormlances
Haley
High Reclaimer
Karchev
Mad Dogs
Marauders
Destroyers
Berserkers
Behemoth
The entire Cryx Faction
The entire Skorne faction

This includes releases after Mk 3 launch. And Mk 3 didn't have some fudged rules, it was a shit show. It still is. Their FAQ, on a new edition, is already 24 pages long and they still have a shit load of fixes needed. Yeah, their CID has stopped the bleeding in certain spots but internal faction balance is still awful.

>>53362213
I play Trolls and ran over people with Madrak 2 after Mk3 launch. My post has nothing to do with my faction or someone else's being competitive. The rules were all over the place and it's obvious from the Insiders/thread posts, PP staff really don't know the rules of their own models most times. Our meta just outright died after Mk 3.
Not to mention, outside of their basic rules, they just fail as a business. Every launch of their electronic IP has been an embarrassing failure. Their molding has grown worse and worse as they outsource and try to transition to plastic. Have you seen the new Hydra, Convergence box sets? It's a joke.

Anyways, this is an Infinity thread, not a Warmarhodes. Considering how condescending some of the PP staff were in the early Mk 3 days with their forum posts, I'm not too sad to see them stumble other than the financial investment I've made in the game.
>>
>>53362583

>Considering how condescending some of the PP staff were in the early Mk 3 days with their forum posts

This was a big thing. Like they were telling us that we were wrong for enjoying the feel of how, say, Menites played in MK 2. And that we should somehow be OK for merely another roll of the dice as to which factions would be broken/overpowered in the new edition. They made balance *worse* with the changeover, imho.
>>
>>53362645

Remember the initial gang ruling? It made zero sense and they just fuck you guys anyways until thread constantly popped up, were closed and people bitched enough. It was cringe worthy seeing them stick to their guns just to do it.
>>
>>53362653

Jog my memory. I remember something of the sort.
>>
>>53359978
Repaint it red and freehand slutty tattoos all over it.

And give it a better pilot
I hope that by better you didn't mean survivable
>>
>>53362706
*pink
>>
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>come home after after a long day
>see this thread has had a number of replies since earlier today
>it's about another game entirely
>>
>>53364515
Here's your (You)
>>
I can wait for the Tohaas not "illuminatii agent" sectorial
>>
>>53359706
Lol, everyone of those threads are created by shills.

No ones actually playing gws shitty games.
>>
>>53362116
Yeah I hope they do more.
>>
>>53362354
Wm is dead. Cancellation of pg program was final nail in the coffin.
>>
>>53365425
Here's your (You)
>>
>>53341380
Get out of the game by killing yourself
>>
>>53362645
Yeah mk3 balance was gw tier.
>>
Just played muh USAriadna vs. Tohaa. Other player dealt with my infiltrating grunt very adroitly with pheroware to stun him from out of lof and then murdering him in cc. Sad.

OTOH my Devil Dog went completely ham killing 2 Makauls, a Kamael, a Sukiel, and an Ectros before he went down. And basically winning the game by holding the Armory for me.
>>
that hassassin ayyar is fucking S E X U A L
>>
>>53365801
Devil Dog is the coolest Ariadna model
>>
>>53341572
first reply best reply
>>
>>53367018

Dunno, I really like the limited edition UKR. ADvancing w/ his T2 cc weapon is fly.
>>
>>53358490
Lolwut, it's McCree
>>
>>53367208

Yeah, the guys who dual-wield shotguns in Infinity are Spess Harambes.
>>
>>53352474
>>53352848
Oh man, when did they say this?
>>
Which Infinity faction is the most hip hop?
>>
>>53369729

Nomads, no question.
>>
What's the best place to buy cool Infinity bases? Also kinda related, any tricks/tactics for JSA? I have just about enough to make a whole new army, but want some nice cool bases for them.
>>
>>53369808
Coolest bases are selfmade.

Japs have several viable tactics.
>>
So I had a horrible idea. My PCs are all going to be a covert, off-the books black ops unit for the Black Hand.

For my Infinity RPG campaign, I'm going to set up the Druze Society as the villains for the first arc. Iblis is still in charge, now resurrected in a newer, less corpulent clone Host.

After the PCs damage several of his operations, Iblis somehow figures out who's after him and hatches a plot. He, along with several of his most trusted men are going to use stolen Nomad military equipment to disguise themselves as Intruders and go all "No Russian" on the Portobelo Space Port.

The PCs find out and have to race to Acontecimento to stop him before innocent people lose their lives.
>>
>>53370446
>"Call the authorities! Now way I'm going to travel just after I got this bordello to work."
>"Did they drop any loot?"
>"Is it my turn yet?"
>*muches cheetos*"
>>
>>53369729
Nomads, on account of having the most notable amount of blacks and spics where techno dreads look normal on them, but the ones who do the most jamming like bob marley are ghazi muttawi'ah
>>53369808
The best bases I've seen for JSA are Secret Weapon mini's Zen Garden Bases. Otherwise I really like Micro Arts Studio's bases (mostly their urban sets).

JSA's kind of straightforward, If you're going to field a Lt that isn't a random Keisotsu, always have the CoC Kempeitei (which can luckily be in your link if needed), always field at least one Tactical Bow KHD ninja but never field more than four ninjas and Oniwabans (the laws of conservation of Ninjitsu really does apply, the more you have the weaker they all play). Karakuri are dope. O-Yoroi has interesting things going on with MA for stealth and the FO pilot. Rui Shi's obviously your only source of MSV2 (and a good one at that). If you're not fielding a spitfire Domaru in your Haramaki link, field two ML with the Haramaki. You should really be left to figure things out.
>>
>>53370751
>If you're going to field a Lt that isn't a random Keisotsu, always have the CoC Kempeitei
I'd argue that's when you need CoC the most. An O-Yoroi or linked Domaru is a whole lot less vulnerable than some chucklefuck line troop.
>>
>>53370792
Sure, a random Keisotsu is more vulnerable to attacks than Domaru or Aragoto, but if you're paying 12 points an upgrade to a cheerleader for CoC where the whole point and security of a cheerleader Lt is to make the enemy guess which it is among three to five troops hiding in the backfield, the CoC isn't as worth it.

I did forget to mention the small exception of the linked Domaru Lt, but it's usually an obvious target to anyone familiar with JSA as that's a common Lt choice. O-Yoroi Lt has a different problem of being the biggest target in the field, and the opponent wanting to hack, isolate, immobilize, possess, or otherwise destroy the O-Yoroi regarless of Lt status and it's not exactly the most durable TAG and you should have a contingency plan if it fails to stand up to what might get thrown at it with Arm 6 and BTS 7.

But yeah, I'll concede even with a mook Lt a CoC Kempeitei is about as close as there is in this game to an "auto-include" in JSA from their mostly aggressive Lt options.
>>
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The base seems like a Mercenary base IIRC. Foot looks like a Nomad foot to me, but with unusual colors. Alive group?
>>
>>53365801
Nice, which version? I always struggled to get mine to work.
>>
>>53369729
Nomads. The Bakunin sectorial is specifically meant to be composed of outcasts and degenerates
>>
>>53371705
Makes sense, we just had bit and kiss fluff.
>>
Unneeded resculpts you actually want:
Saladin
>>
>>53371978
Bootleg Uxia
>>
>>53371830
Perhaps, but I've also seen speculation that it's another Authorized Bounty Hunter, possibly a wardriver. That could be wishlisting too, but I do kind of see the ABH with the scheme.
>>
I started to paint some US Ariadna models, because my store has a full painted rule to play on the store tables. And while I never was decant at painting, I could manage doing chaos warriors.
Now those infinity models I have ended up looking horrible. Worse then I could ever imagine. I tried white undercoat, I tried black undercoat, I tried grey undercoat. Nothing works. Now I know I will have models looking like on the box art, but I would like my models to at least not make me sick. Are there some sort of tricks to paint infinity models, I looked up some tutorials, and I try doing what is told there, but I never get the same effect.
>>
>>53371978
Croc men
>>
>>53373238
Have you tried something like the Vallejo Washes and inks over white primer?

Do your hands shake?

Are you using a brush size and shape that allows control?
>>
>>53353374
Toni... If she still existed
>>
>>53374177
Honestly her not existing isn't bad, it's just that they removed the possibility of ANY tikbalang LT option. the 78pt budget tag option was nice too.
>>
>>53354674
Nice tag... it would be a shame if someone ran an icebreaker program on it
>>
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>>53374510
Oh wow, they repainted the ninjas. Can't say I like it that much, but it doesn't offend me or anything, fits in line with the Tac Bow ninja in a way I didn't expect. Danavas looks cool, the current scheme is deliciously inhuman, but it can also work repainted as a Zoe and Pi-well proxy.
>>
>>53375352
close up pic. Also, Jin Wei really does have a style he does with women. Dainty and heels but generally acceptable. Still find it kind of weird how he avoided braids on the Pheasant Rank, but her, the Bandit, Guijia pilot, etc. and this Danavas really have an odd thing linking them.
>>
>>53373439
Am using normal brushs, from the store, synthetic because they are easier to clean. And yes my hands do shake. I have not tried vallejo paints only GW paints are sold in my city.
>>
>>53374510
What are the Re-Packs?
>>
>>53378162
2 blisters now being sold together.
>>
>>53378162
When CB is to busy making shitty merc sniper #5293 they shove old models in a new box and pat themselves on the back for a job well done.

Presumably the repacks are models that sell enough (or not) on their own that repacking them is a better alternative to making new versions. Which is isn't.
>>
>>53378234

They need to redo the JSA models in general. I play Onyx, but recently wanted to start a second faction. Bikes seemed fun, but all of the JSA stuff was old sculpts, so I picked up USAriadna instead.
>>
>>53378274
Tell me about it. Sekban are my favourite CB minis but they're stupid tiny and look awful next to the new stuff.

I ended up running Morats just so I could use all new models.
>>
>>53378436

That and the KTS need new sculpts badly.
>>
>>53378234
Ahkshually, the reduction in SKUs promotes company growth which you as a consumer should have in mind first and foremost and furthermore
>>
Kaplan minis look like the fireteam hit up a seedy Indian restuarant before the op and are all trying to hold in the squirts.
>>
>>53379044
I'm not a stockholder so I don't give a flying fuck about the company growth actually.

Also those models look like shit. But since repacks are usually mandatory units CB sees the sales figures and goes full retard thinking they don't need replacing because WAACfags buy them anyway.

Look at Auxilia. CB refuses to replace them because they sell well. They sell well because they're mostly mandatory. Ergo they don't get resculpted and keep stinking up the joint.

Literally retarded sales technique but whatever it's not my company.
>>
>>53379118

It isn't publicly traded, is it?

>WAACfags

I mean, that's a bit harsh. What's up with the hate on people who buy the minis to represent their troops?
>>
>>53379171
It's not. But talking about company growth is meaningless dribble for corporate shills.
I just want cool metal dudesmen.
>>
>>53379221
>bigger company>bigger playerbase>more friends to play with

The number of SKU has been a problem for years. You don't see traders carrying full (or even most of the) stock, for example.
>>
>>53379322
>A company has to be big for a game to be popular.
t. retarded millennial shill
>>
>>53378234
I would have been less offended if CB had just scrapped them altogether for a resculpt down the line some time - even if it means a long wait

>>53378436
Yep, stopped playing QK because of the older minis. They were really nice for their time, but those minis just don't do it for me anymore.

I had wanted to play JSA, ISS, BJC, possibly MO, but decided to just stick with my Vanilla Haqq and SP. I've lost interest in those other factions, but I might expand into USARF or MAF(minus Rasyats and Kurgats).
>>
>>53376694
I really dislike Jin Wei's sculpts, Bandit is good, but the others all have core issues IMO, still at least it's better than what that hack Raul Tavares did with the Karkata
>>
>>53379339
No you are the retard, if brick and mortars don't stock infinity that's a barrier for new players getting involved.

I want to minimize the barriers for new players getting into the game because I want a big, healthy game, which gives me tournaments and other events to play in.

The success of Infinity is critical to me being able to go to a FLGS every week for casual games of it, other people in my area who play other games like Dropzone Commander don't get that.

This is why company growth should matter to you.
>>
>>53380756
>brick and mortars don't stock infinity that's a barrier for new players getting involved.
Brick and mortar in general is dying. Online clubs and social groups is what you really need.

I can tell you straight up that my city has a pretty healthy infinity scene and not one store stocks the stuff. We all get it at a fat MSRP discount from dudebros.

Company growth doesn't matter for shit to players.
>>
>>53380953
Some players feel like they should support the stores they play at, or otherwise can't play,

That being said, Buying from the flgs can be rough. First time I tried to buy 2 things. Check back next week, not in. Next week, I see that one thing I ordered was put on the shelf and not held, then another wasn't available from the distributer. I bought the one for like 20% over retail plus tax. Then I order a big kit, 2 weeks later the store doesn't know who ordered it (or if it was some backorder thing) and someone has to tell them it's mine. Then I buy it for like 25% over retail plus tax.

Vs buying stuff online where it's like: oh, order 3 things on the cheap on friday, get them monday with free shipping. Then the occasional sale where you can find kits at 20-40% off retail plus free and fast shipping.
>>
>>53380953
And where do you play without Brick n Mortars?

I have my LGS order my Infinity stuff and pay MSRP. Thats my "keep the playspace open" tax
>>
>>53381081
Your game store sucks.

Mine I can order Sunday and pick up Friday, they charge MSRP+tax, and they have a punch card reward system. Sure Gamenerdz is better, but at least I have awesome tables to use.
>>
>>53381099
My house where I have a custom made table and enough scatter terrain/urban junk for another full table. Beats the lgs and their beaten to fuck terrain that gets handled by hamhands and literally smell of mackerel.

>>53381081
Pretty much.
>>
>>53381132
Yeah, probably not going to be buying much else there. But they charge 5 dollars just to play there (converted to store credit). Maybe they wouldn't have to charge that if they didn't make it so impossible to buy things there? Like I don't even mind that it's overpriced, but they just don't tell me when the stuff is out of stock or when my order is in, and didn't hold it.
>>
Something something how do I ITS

GROUP 1 10
MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22)
MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22)
ZERO Hacker (Assault Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 24)
ZERO (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 19)
INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle / Pistol, Knife. (0.5 | 25)
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)
SIN-EATER Spitfire / Pistol, CCW. (1.5 | 31)
ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
HELLCAT Spitfire / Pistol, Knife. (1.5 | 28)

GROUP 23
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)
DAKTARI Combi Rifle / Pistol, Knife. (0 | 14)
ZONDBOT Electric Pulse. (0 | 3)
TOMCAT Engineer Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | 22)

5 SWC | 250 Points
>>
>>53362116
There's a fluff comic?
>>
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Been a long time, comrades. Infinity has mostly died out at the FLGS thanks to the shitbird Haqq player that everyone hates but no-one's willing to tell to fuck off. Though we've got a new dude in charge of war-gaming who has basically said he's not above it since this one asshole that rarely buys anything is killing the entire market for Infinity. Which might actually become relevant since a lot of the old guard are looking at coming back with that upcoming campaign.

Managed to get a game in last week and had a joyously bloody fight with some Scots, who taught me just how much I need to hate the hell out of T2 and what it does to Dogs and Vets alike. As a proud Kazak player, I've been loving the hell out of Limited Insertion, too, since it actually plays perfectly with my normal playstyle. I've always run relatively "elite" Kazak forces rather than relying on two Combat groups, which means I really haven't had any trouble with the limitation.

Just waiting on Acheron Falls to drop so that we'll get passed over once again.
>>
>>53381365
You're gonna want more offensive firepower than that. One spitfire on an AD troop isn't great.

Sin Eater should go in the second group. He's a reliable order that doesn't eat many orders.
>>
>>53381566
Are you on the west coast?
Funnily enough we also have a cheating haqq player who has played this game for years but still "forgets" the rules when it benefits him most.
>>
>>53381583
Yeah that was definitely a concern I'd had. Could probably drop down the Sin Eater to the Mk12 and spend the SWC on something - maybe go down to one order pool and add in an Intruder or a Riot Grrl?
>>
>>53381566

What's this Haqq player doing to piss in everyone's Wheaties?

I started USAriadna recently, got to unleash a Devil Dog on a bunch of Tohaa in an indoor mission, was great fun. I usually play Onyx so no access to warbands.
>>
>>53381683
What a little cock. We decide our mission on FB a day or two before playing then meet with lists.
>>
>>53381640
>>53381697
Newp. Southeast. We straight up had to start using dice towers because he'd lie profusely about his rolls. And my favorite quote when someone called him out on incorrectly reading a rule to his advantage, "I just don't care, okay? This is what I'm doing." Also does that fun thing where he'll just pick his list after seeing your courtesy list, and someone he'll magically happen to be running a counter. The fact that even calling him out on his shit doesn't stop him from doing it eventually just drove people away. There's really only one dude who still plays and basically gets forced to play against him.

Part of why I made the effort to get a game in on Mother's Day weekend, just to give him some relief. And a whole lot of Russian dakka. We went from 11 active players to 2.

I can't say it's much of a surprise that Haqq players are trash.
>>
>>53381781

I'm lucky in that my local playgroup doesn't have anyone like that. The two Haqq players we've got are super chill. Once of them's a killer at the game though, cleans up tournaments all the time.
>>
Is the Lu Duan a good Kamikaze to fuck Light infantry link teams?
>>
>>53382332
You mean defensive links with missiles and such? Not really. None of those links have mimetism so MSV1 doesn't help, they need to get past those (often multiple) AROs to get in range, links are immune to surprise shot and burst advantage is more important than usual so B3 may not cut it. The heavy flamer is nice, but unless they're halfway up the board there are better options.
>>
>>53382332

Kuang Shi is kinda better at that.
>>
>>53382477
How? Wont they get fucked by Impetuous?
>>
>>53381583
I'd be very careful about placing those Morans, because all it takes is one infiltrating killer hacker to ruin your very obvious LT's day. BTS 9 is good, but all it takes is just one flubbed save.

Maybe trade the Sin Eater for a Reaktion Zone. Not as good raw stats, but MM lvl2 makes it really scary and it's way better on active.

Then you can spend the points to make the FO zero a KHD and grab a warcor or downgrade an alguacil to a moderator to get a Zondcat.
>>
>>53382495
Not if you're careful with their positioning and eat your smoke grenades every day. Warbands are good at fucking up defensive links, you can get close and shit templates everywhere for cheap. And it doesn't matter that much if a couple die.
>>
>>53382495

I think the idea is you cover them with smoke grenades.
>>
Help my buddy out, he's starting Ariadna. Anything missing here (Or anything he should avoid);

US Ariadna Army Pack
Antipod Assault Pack
Desparatos
US Ariadna Grunts
Col Voronin
Tankhunter HMG
Van Zant
Hardcases
Frontiersman
Dozer
Traktor Mules
112 Emergency Service

Thanks!
>>
>>53382655

So everything except the Antipode Assault Pack and the Tankhunger HMG are USAriadna; is it his intent to play US or does he want to play Ariadna in general?
>>
>>53382655
Well, what's he playing? I'm guessing he's looking at playing the RANGER FORCE? If so, there's no purpose in getting our antipodes, the Colonel -- that's arguable even if he doesn't play USAriadna, and the Tankhunters. And he is looking at general Ariadna, well, three units are not really a reason to not just play the Ranger force and get the massive bonus that comes with it.

As someone that is forced to play Vanilla Ariadna, don't do it. We might still be better than the French, but that's not a high bar.
>>
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https://comicparatodos.wordpress.com/2017/05/18/entrevista-con-victor-santos-sobre-infinity-outrage/

Some notes from this interview with Victor Santos about Outrage if you can't read Spanish

>Santos likes Sci-Fi where you can extrapolate from out own society but on a bigger scale with planets and empires, some examples given were Firefly and the Expanse
>The wrote mostly around the character of the protagonist Sharpshooter, and filled in the details of who he's working for, the plot, etc.
>He didn't want to be "in your face" with the political history.
>Has a certain "predatory" triangle between the characters, non-sexual.
>A few of his whims were to include more "boring" scenes like with the Yu Jing ambassador
>Beba's TAG fetishism was a bit of a whim to make things more lighthearted and fun as a story with so many tormented personalities is like a hit on the head.
>Santos wishes he could work more on the Alien menace of the Combined Army, and the A.I. of Aleph in the future, if they let him.
But yeah, otherwise right now in the upcoming immediate future he's working on Violent Love (which started publishing in the USA through Image comics in November and is coming to Spain soon) and a graphic novel about robbing a Casino during the Cuban revolution called Bad Girls.

I found the other interview with Kenny more interesting, but figured if I shared some bits from that I might as well share some from this one as well.

>>53381398
Yep, Outrage. It's actually pretty decent, and is more accessible than comparable 40k Graphic novels like the Redeemer and Blood & Thunder (although the latter can be considered more "fun" in a schlocky way that 40k usually gets).

Oh gosh, I feel like a shill.

Ok, to balance that out I'll say things I didn't like about the comic. It had some confusing layouts in multiple spots, like the feeling of watching a 3D movie where it's all dark color palettes and the glasses you're wearing makes everything darker and harder to distinguish.
>>
>>53382721
>>53382785

He wants to go US Ariadna. I think the reason he included Antipodes was because I had stated I heard they were quite good on Mayacast--but they aren't US Ariadna eh?
>>
With the 300 point all in one box for the steel phalanx. How good is this list? I think I ajax is cool as fuck. How well can I actually take advantage of his inclusion?
>>
>>53382900
Newp. The raw dogs are exclusively us, though you do get one in the form of the Devil Dog's K9. The Antipodes, the Colonel, and the Tankhunters are all Kazak units that a USAriadna player cannot use.

Instead of getting the Colonel, get Captain America. Also, I usually see our USAriadna players bringing Wardrivers if they the run the Mul just to make it slightly more useful. Obviously, Blackjacks give all the RANGER FORCE hardons, and one of our guys uses a really dirty and grungy-looking Taskmaster as a proxy for now.
>>
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>>53382900

No. They are Russian. The USAriadna way of fielding Antipodes is as an attachment to their werewolf marines. Devil Dogs are if you want to get your fur on as USAriadna. Speaking from personal experience, they're mean as hell and very mobile.

>>53382921

It's a good starting point. Very little in Steel Phalanx is out and out bad... Ajax is probably best used by putting him into a fireteam of Myrmidons, who help to escort him up the table, then when he gets to the enemy just go completely ham with that explosive hammer he's got.
>>
>>53382921
It's solid, especially for limited insertion.
>>
>>53377977
If you can, press the bases of your palms together, brush in one hand, mini in the other. Then you at least shake in sync.

I'm not sure how the current GW washes are, or whether their other paints can be thinned to behave like washes, but some matte acrylic medium used to thin your paints instead of water might also work.
The Vallejo Game Color Washes are the direct descendants of the best set of GW washes (Devlan Mud, etc) and can be had in a set for a reasonable amount. Their inks are also worth a look.

Washes changed the painting scene in general, and they may change yours as well.
>>
>>53381171
That's some lazy bullshit right there.
>>
>>53373439
>>53373238
Try these tutorials
http://infinitytheforums.com/forum/topic/29491-killionaires-tutorial-joan-of-arc-in-90-minutes/

http://infinitytheforums.com/forum/topic/43879-killionaires-tutorial-alt-pose-isobel-mcgregor-in-90-minutes/
>>
>>53381781
>I can't say it's much of a surprise that Haqq players are trash.
Let's repeat the mantra of Infinity:
"It's not your army. It's you."
This guy sounds like a shitbird regardless of what he might play.

We have one locally who tried for several years to start Infinity in every store he could reach, failing every time or bad-mouthing stores where they called him on his shit. After he stormed out of the last one for being a table camper who wasn't otherwise a customer, we quietly started playing Infinity without him.
>>
>>53383368
>"It's not your army. It's you."

That's bullshit though. You can definitely lose a game of Infinity at the list creation step, and certain lists just have advantages. The difference, I think, in Infinity, is it's hard to have a list that's generally useful... much more likely to have a list that's good at completing the scenario you're playing.
>>
>>53382984
>>53382992

Ok thanks anons!

So if he wants to pay werewolves--and he's going US Ariadna--what would you add/subtract from that list?

Thanks again!
>>
>>53383494
If he wants werewolves, his only optional as a USAriadna player is the Devil Dog and its K9.
>>
>>53383447
In this case, I was referring to attitude as much as talent.
Another anecdote, though not Infinity:
Had a guy who cheated constantly, rolling extra (WFB) dice because "he forget to roll some before", then rolling them out of sight and reporting the results, and other general BS. When people stopped wanting to play him, he "decided" that it was his army being broken, and switched armies mid-league. As we were all wise to his ways by then, the switch didn't help.
>>
>>53383494

The USAriadna army pack comes with the Chain Rifle/Heavy Pistol loadout, you can buy the heavy shotgun Devil Dog seperately. Grab that and you'll be all wolfed out.
>>
>>53383662
...Huh, never realized that the AVA on the Devil Dog was 3. And the Army Builder doesn't say anything in the USAriadna sectorial about the normal limitation of only being able to have 2 Dog-Warrior-like troops in an army. Do the RANGER FORCE get a special exemption, or is it just oversight?
>>
>>53383758

They're irregular and they don't have Wallace to make them regular, so... the main thing is taking three means you have three irregular orders.
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>>53383794
I'm well aware. Just surprised to see that they are apparently a Dog-Warrior-like troop that can actually be taken above the Ariadna standard of 2. Or 3, in the case of the Scots using their Character Dog-Warrior.
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>>53381081
Yep, more and more people buy from online retailers now. Also LGSs would only make about 42-48% margin at MSRP.

I work at my flgs, and our main distributor, Alliance sucks for getting Infinity. Thankfully, they're about 20-30mins away from us, so thing don't usually take very long.

MTG is what usually keeps a store in business, but the Standard Format has been really shitty recently.

>>53381132
>reward system
Yep, stuff like this definitely incentivizes customers to return. My flgs is looking to move into a larger space for a little cafe/bistro.

Brick and mortar stores simply have to change with the times and offer something online retailers can't.
>>
>>53383847
My LGS buys cases of semi rare soda that tastes awesome and got a mini fridge. They will sell you a cold soda/tea/energy drink for about as much as a Vending Machine would except it's cheaper than owning a vending machine.

The reward program does help a little, but I think the honesty, reliability, and good nature of the owners helps too.

Shout out to GMI in Riverside California if anyone plays there!
>>
>>53383929
>and got a mini fridge.
One of my locals has a full sized soda fridge (convenience store glass front sorta thing) and a couple others have smaller ones. It keeps the card floppers in the store a bit more than if they were roving for sodas.

Now if we could only train the sub-human trash to use the recycle bins consistently...
>>
>>53384036
That reminded me of something important! Cleanliness standards.

Our store has coasters that are required at the gaming tables and a body odor policy of some sort. Dirty people and a dirty store keep new customers out and kill playerbases.
>>
>>53380953
ok. and where are you going to play when all those club and groups are online?
>>
>>53384897
Our club rents a space. Yearly fees, but you see lots of people from lots of games in there.
>>
>>53384897
At your house, or your friend's house, or your friend's friend's house. Basically every other person at our store owns a full board of terrain. It'd be no different that how we play RPGs if we were to skip the FLGS.
>>
>>53383337
It doesn't say how to get those colors. If I thin the pains they run on grey base coat and look nothing like that ones on the models shown, If I take less water, then the model looks just as bad. I also I don't know how he or she gets the colors to stay in place. For example the necks or how does he paint the belt that is on the trousers etc.
>>
>>53383247
my hands do not shake in sync and I can't realy get my hands pushed that way without it being very uncomfortable.

my problem with washes on something non metalic like a chaos warriors, is that on models not in armor it looks as if model is dirty and it gets very dark, looks bad and I do not know how to fixt it.
>>
Sup dudes. Kinda infinity related but prolly not, so apologies in advance.

I...kinda have a confession. I'm on a losing streak right now and I think i'm getting real salty. Not making any armour saves or losing ftf roles, but still, I'm getting really pissy and I fear that if I keep this up it's gonna spoil the game for everyone. How the hell do I get my shit together so I don't ruin the game? Infinity's a great game, I don't wanna fuck it up.
>>
>>53385044

Focus on what you can learn from each game, then. Even if the dice crapshoot doesn't go your way, try to make good decisions, or at least better than your last game. If you're learning and growing, you can call it a win, right? Unless it's tourney play, in which case that's just unfortunate but you can crack back harder next time.

Each game, pick a part of your game you think is lacking, and focus on it. Like one of the dudes in my playgroup is like "I always forget to leave my models in proper facing at the end of an order." So he's focusing on that, making a point of it.
>>
>>53385044
Try getting gud, scrub. Or else you'll just stay salty forever.

Alternatively, you could do what a local JSA player did since he couldn't roll dice to save his life. Swap to Tohaa and play nearly exclusively with templates.
>>
>>53385077
Cheers mate. I usually do a MVP/wooden spoon after each game to dispel the bad vibes, but still, it's during the game I'm worried about.

>>53385115
Good point. I play Vanilla ariadna/MRRF, but I've been told I play more like a Pan-O player. I'll give that a look into.
>>
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>>53385032
Spay paint in the most used color, base coat the other basic colors, then apply a light brown wash to the entire figure.

Also use horse hair brushes.

How I water my paints is I get some on my brush, lightly dip into cup of water, touch lightly to paper towel to soak out most of the water and a little paint, then apply to mini. It's not perfect, but it works.

Don't do eyes with a brush if you can't do it within the lines. Skip painting eyes entirely. If they have eyes like the model pictured then use a very small sewing needle.
>>
>>53385137
>playing MRRF
Why would you do this? They may not get a lot of recognition for it, but I'd argue that the French are one of the worst sectorials out there. You have great board control, but then you have nothing to really do to capitalize on that board control. And damn near every one of your units is just bad. Damn near, not all. My store's MRRF player is arguably one of if not the best player at the store, and he's basically just stuffed them in the broom closet to be dusted off after the faction gets reworked.

While the whole Infinity bullshit about the "It's not your list, it's you," has some mileage, the French are just trash. And again, this is an opinion being vetted by a a friend and very good French main.
>>
>>53385138
I think that in 21 years of painting models, I got eye whites right maybe 1 time. The whole white dot within a black dot with a black dot in the white dot, is something I don't know how people do. the hand control and the eye sight has to be godly. I wish someone just gave me a good tip how to paint belts without the paint getting on the uniforms. Or how to paint boots and trousers without getting one of the colors on the other.
>>
>>53384995
OP of those threads here. Don't use water: Use 'Thinner Medium', I prefer Vallejo's. It's not water: It's invisible, thinner paint medium. A 30% medium, 70% paint won't run. 50/50 won't either but is waterier.
50% Vallejo Thinner medium, 20% vallejo glaze and 30% paint makes a good general wash.

The rest is a little practice. Use white base coated primer though.
Duplicolor White Sandible is the best.
>>
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>>53385206
>>53384995
Examples from some wash painting.... also use a wet pallette if you can!
>>
>>53385168
I err...like how they play and started with them?
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>>53385206
It just sucks that some people get it right after a few months and I don't see much difference in quality, between the models I paint now and the SoBs I got in 2ed.
>>
>>53385240
I mean, so did my friend. But he still swapped to... Well, almost every army because he's got money. But yeah, he loves his French. His first army, he loves them dearly, but he just couldn't stand playing with a comically shitty army. Like, Shas gets a lot of flak for being trash, but it's a pretty unanimous consensus at our FLGS that the MRRF are probably in the bottom five, if not bottom three. They pass out of the ass for their deployment shenanigans that pretty much everything you have is just a shittier version of something other people much. You still have some unique meme units, but the French just don't have the stats to be able to actually capitalize on the board control they can seize on deployment.

I'd actually say that the French are probably the only Ariadna sectorial that's actually weaker than Vanilla.

Hence why I resign myself to accepting the cruel future which sees their rework take our spot in Acheron Falls, delaying the Rodina sectorial til jsut past the heat death of the universe.
>>
>>53385288
You're joking right? Vanilla Ariadna is stronger than all of it's sectorials. It may be one of the most powerful armies in the game, because Ariadna has a ton of very powerful, cost effective units that as a combo, present so many attack threats.

Van Zant is legendary in the backfield
Uxia is the ultimate early infiltrator murderer.
Foxtrots and Chasseurs are the most ideal units of their type.
One or two Spetz are all you need to run any table in a long range fight.
So many goddamn mines, or Irregulars like Hardcases to act as roadblocks
!@$@% Irmandihnos.
Para-Commandos are extremely good for their cost.
Oh boy, Antipode Pack!
And that's just half your army so far!
>>
>>53385288
It's not that the french units individually are weak, just that the selection is narrow and then you have lots of units occupying similiar niches, like three for decent MI-LI shooty links and couple of good board control units. It's just that there isn't a decent unit that can take a hit.

And vanilla Ariadna is pretty great imo.
>>
>>53385340
Not to speak that you have great selection of camo units overall. And with Ambush camo and mines, that camo marker could be smoke and mirrors or mine, but it could also be autocannon or flamethriwer toting specialist, so you can't ignore it either.
>>
>>53385340
>>53385350
Allow me to correct my misspeaking. The French are probably the only Ariadna sectorial that's actually weaker than Kazaks, playable only with Vanilla.
>>
>>53385350

Yeah, but maxed Chasseurs are pretty good at cockblocking obejctives and playing upfield. Base your lists around that and I think they'd be ok, if a bit one-notey.
>>
Again, my impressions are just coming from having someone at my store that started the game with the French and loves the feel of the army but basically refuses to play them because of his own understanding of their weakness in regards to pretty much everything else. His favorite army, and also his most rarely played.

>>53385350
Yes, but that sum total is leaving you with a relatively weak army that can either run one-note cheese or pick from your nearly identical LI/MI link teams that all have mediocre BS and shooting, terrible ARM, and 1 W across the board.

>>53385379
And sorry, but at an FLGS where 4/5 lists you play against are filled with Visors and 2/5 are filled with Visor link-teams, the obvious weakness of Ariadna becomes hilariously exploitable.
>>
>>53385477

I dunno; personally, I find Chasseurs to be one of the most annoying units in the game. It's the Sixth Sense 1 they have; if you get LoS to them with your first movement action, they just hold, and then when you do anything but shoot them (because they're a marker) they flamethrower you.
>>
>>53385508

There are people that play against Ariadna armies and don't just run Sensors and laugh? Hell, even the Rooskies get the fun of invalidating camo markers with their Yiff Bots.
>>
>>53385532

Not every list has Sensor in it. Or they could take out the sensor before it gets used. And in any case, it's order-intensive to use. And you can rarely stand to waste orders against the French, since their order volume is so high.
>>
Honestly, I think the biggest problem with the French is their laughably shitty weapons. The Viral rifles are nice, but otherwise it's basically just an army of nothing but shitty basic rifles. They poor bastards don't even get an AP HMG.
>>
>>53385541
I had a dual ruishi plus hsien list run over a vanila ariadna, so hard, it felt realy bad. And I am a realy bad player to boot.
>>
>>53385587

The other player is either worse or really didn't see that coming. None of those things are unbeatable by Ariadna; just active turn 'em. Tankhunter w/ Autocannon would have a field day.
>>
>>53385581
Eh, it also doesn't help that they only get a single Linkteam, as well. Sure, you have a bunch of pissant models all over the board, but that order volume largely gets squandered without even a Duo or a Haris to work with as well. Fuck, you give either Moblots or a Loup Garous a Haris option, and the faction'd take a massive bump from that alone.

>>53385587
There's only ever been a single game that really made me want to drink until I died. Marut LT and two Asuras. The dude actually apologized to me afterwards.
>>
>>53385618

I play Onyx most regularly, and most of the time have just a single Core fireteam. I do just fine. I don't think that's their issue, directly (though their fireteams are kinda samey).
>>
>>53385652
It isn't so much that it is their issue. It's just one of the massive pile of problems that combines together to turn the French into a meme sectorial that can run one cheese list and otherwise basically collapses when it meets pressure. It's not just the weak weapons or the single fireteam or the redundant units or the fragility of their units, etc etc. It's all of that piled together that leaves them worse off that even an unreleased sectorial that has none of the benefits and all of the negatives.

I do think that the ability to run two fireteams would help, even if it isn't their singular issue as it would help alleviate some of the pressure on them. And you could actually use that large amount of orders more effectively to utilize your initial board control into something more lasting.
>>
>>53385477
>an army so powerful the whole local meta focus on countering it
>weak
>>
>>53385754
>an army so powerful it is countered by a single piece of equipment
>powerful
>>
>>53385786
>why, yes, our meta plays exclusively IS-sectorial and Aquilas, for our fear of Ariadna is so great
>>
>>53385612
he had 2 and 2 spetznas, he couldn't deal with my msv smoke wall. plus his BTS was low, so his stuff kept getting eaten by techno virus. and this was his anti msv list, if I locked it and he had to play his other one it wouldn't even be a real game. And again I am a rather bad player.
>>
>>53385581
Does anyone else find it weird that Loup-Garou only get a Sniper Rifle instead of a Viral Sniper? Just always seemed a little baffling. Especially since their whole shtick is Viral and Flash with some Adhesive to quickly and efficiently taking out doggos.
>>
>>53385841

How did you set up the smoke wall on his turn? I assume you avoided shooting at his fireteam with your smoke + MSV? It's sounding more like he was a bad player.
>>
>>53385833
I'm not even sure what you're trying to get at, dude. MSV1 is far from a rare piece of equipment. And between regular ole Camo and Mimetism, it turns a good deal of Ariadna aside from Scots and USAriadna into jokes.
>>
>>53385856
I went first my hsien was on top of a tall building seeing his half his deployment. I killed 4 of his dudes, my rushis moved up. my kuang chi link moved up and smoke wall was created. with my last two orders I buffed up the ruishis. On his turn his stuff started to get eaten. he tried to flank, but he couldn't because of my hsien covering half the board. He got funeled in to the ruishis and died there. His snipers on his tall buildings died from failing BTS or from my hsien. although he did put a wound on him.
>>
>>53385871
>i-i'm behind sensor wall and all my points are used into msv links. come at me! i-i'm not afaraid!
>>
>>53385886

Wait, so your Hsien could see half of his dudes at game start? Either he set up wrong or that table was bollocks. And even in that case... when you activate, they *all* get AROs.

And you don't put snipers on tall buildings in your DZ in Biotechvore (unless they're throwaway), the whole point is you blitz the middle. Which the French can certainly do.

Also how was your smoke wall affecting him when all you did after it was buff some ruishis?
>>
>>53385886
How did a single Hsien hold out on a reactive turn on his own? Sounds more like a bad dice.
>>
>>53385923
I had only one tower in my deployment, and he had two technicly it was in favor of him. He just lost the chance of going first.
>>
>>53385948

Clearly y'all don't know how to play Biotechvore.
>>
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>playing ITS garbage instead of 20x20 master race
>>
>>53385988
what is the difference between ITS and 20/20 ?
>>
>>53385958
It's a memescenario anyway. I wouldn't hold it in high regard in terms of overall skill. Fun to do some casual ganes occasionally, though.
>>
>>53386037

Kinda, I guess. It encourages memey lists. Also AI Beacons because bullshit.

My list for it looked something like this IIRC:
Xeodron w/ Red Fury
Xeodron w/ K1 combi
Umbra Samaritan w/ Spitfire

Rodok w/ HMG
Rodok w/ Combi and 2 LS
Rodok w/ Combi and 2 LS
Rodok AHD
Rodok Boarding Shotgun

Imetron
Imetron

All your dudes are in links and the Imetrons aren't affected by the Biotechvore zone, *but* get to deploy tucked back in your DZ to give you orders.
>>
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>>53386020
>no classifieds
>rewards you for having the right specialists but doesn't make them mandatory
>as such, it actually differentiates different specialists, as an engineer might get a nice bonus on one mission, while it's paramedics and doctors on another
>nice random mix of primary and secondary objectives gives a nice amount of variance even when doing something you've done before
>places an emphasis on your Lt as an active piece that can be utilized for certain objectives
>>
>>53386137

Has it been updated for N3 yet?
>>
>>53386153
I think V3 came out after N3:HS, but I can't be sure. We've been using it for months without any issue.
>>
>>53385786
Aquilas are actually terrible at 'countering' Ariadna. It's still two orders to attack a soldier you see, at best. Which is slower than a non-camo model anyway, on a very expensive guy with big vulnerabilities.
>>
>>53381781
The only Haqq player in my group is a fucking genius at the game, really knows his stuff. I haven't had the pleasure of playing against him yet, but I've played Malifaux against him and our group spend a shitload of time talking online and I can tell I'd really enjoy it

My group is pretty chill in general (Aussies, none of this Eurotrash I see here)

The problem player in our LGS is the Malifaux player, he's kind of an arrogant arsehole who makes every game a NPE, Just because of his personality. Hasn't had a game in months because of it, but it more smug and arrogant than ever for some reason
>>
>>53385288
French aren't comically shitty at all. They're not fantastic and I'd put them in the bottom 3 armies as well, but they're miles above SEF. MRRF is a little limited but that just means you need to resort to trickery sometimes, and they're damn good at that with stuff like AD dog warrior with his AP rifle+LGL girlfriend, AVA4 top tier infiltrators, several E/Mauler options, mechanized sappers, solid link teams and x visor viral suppressive fire.

I dunno, I used to main SEF until recently so maybe I'm just used to making the most of a bad situation. They're still definitely better than Shas though. I'd kill to have options like Mirage 5 and those links in my barely functional fuckpile.
>>
>>53386759

I really want SEF to be good. I can make lists with a Gwailo link... but that's kinda obviously it. Needs some kind of LI link or something else.
>>
>>53385168

>4 chasseurs
>Bad
>>
>>53386840
They supposedly get a whole new line troop and seed soldiers are given a different niche. And fixed the currently broken cadmus and give calibans some actual models.
>>
>>53387046

Good. It's funny, too, because I think Gwailos are actually a very good link... but what else do they got?
>>
>>53387071
Lots of camo and infiltrators. Too bad they're too expensive to compete with Ariadna in that field. I hope they don't totally ruin the sectorial theme of guerilla warfare in the revamp, such as giving them morat-tier HI and big guns in excess.
>>
>>53382847
>Cuban revolution
Lolwut?
>>
>>53387099

I think it'd be very much in flavor for them to have no HI, but a NWI unit like Odalisques would make a lot of sense.
>>
>>53374510
Do we know the stats for the Danavas Hacker? Can't seem to find anything on her. On a side note Could be good just not a big fan of her blue skin.
>>
>>53387046
I'm interested to see where the three stooges go from here.
Caliban with some utility weapons like flamers or blitzens would be sweet and fit their fluff. Always thought the shotgun+asspistol is kind of redundant, wouldn't mind if they switched that for something else. Really they just need a little cleaning up and some general improvement.
Cadmus could be cool with a red fury or spitfire, other drop troops all get them. I wouldn't shed any tears if morpho-scan just died, it's a neat idea but so unreliable.
Got no idea for Seed-Soldiers, but it should be interesting. Presumably they'd be a more elite troop to make up for lack of linking.

>>53387099
I very much doubt they'd get big stuff aside from the Sphinx. Maybe a light Ayyar-style HI with camo or something, but nothing more.
>>
>>53385350
>there isn't a decent unit that can take a hit
pls no bully a Moblot
>>
>>53388423
Moblot is light infantry with an E/M allergy.
>>
>>53386600
Discover + shoot is a thing, ignores Surprise Shot, has a BS15 HMG, is same price as Hsien. Best coupled with a Pathfinder, but Aquila makes Ariadna cry regardless.
t. Used him that way. Just Rambo'd my way through the table. Granted, it was Limited Insertion.
>>
>>53381781

Round our way the Haqq players tend to be a decent bunch.
The only really insufferable and obnoxious cheater we've got around here is a USAriadnan player.
>>
So I was thinking about getting some RFID tags and sticking them on the base of some of my units. But im not sure what to use the RFD tags for.
>>
>>53388973
Then why are you thinking of putting RFIT tags in the bases?
>>
>>53388973
What are you going to use as a RFID reader?

I mean you could set something up like a unit profile or some shit. Essentially just a handheld database that references the small code picked up from the RFID.

Arguably pointless, but flashy.
>>
>>53388942
the only dude we had cheating was a guy playing alpeh he kept bouncing different versions of proxies on the table compering to the ones he had in his list. Impossible to catch unless you play vanila aleph, and he was the only aleph player at our store.
>>
>>53388423
This, please don't make fun of cripples.
>>
>>53374510
Next Month is going to be unlike this month with five new releases and two re-packs.
>>
>>53371815
>hip hop
>outcast
>degenerate
go to bed grandpa
>>
>>53389760

>>Corregidor is the assrape and alcatraz faction

>>Tunguska is the monies and hackers faction

>>Bakunin has literally furries and armored lesbians

Nigga please
>>
>>53390290
I think he meant that hip-hop has become mainstream trash long ago.
>>
I've made a thread regarding an abstracted resource/wealth management home-brew, and someone said that this game uses something similar.

>>53390490

I know nothing about this game. Do you guys have any resources that I could use to learn about how the resource/wealth system in this game works?
>>
>>53390565
IIRC there was something about it in the RPG files, should be linked in the OP.
>>
>>53386759
Say what you will about SEF, but the #1 ITS player in the US is a SEF main.
>>
>>53371815
Nomads probably listen to awful hipster "it's so cerebral and alternative, you just don't understand it daaad" shit. Something halfway between grimecore, synth, and dubstep.

By the way, I really like how, in Outrage, Knauf refers to Jimi Hendrix as Classical music. That's a nice touch.
>>
>>53391066
Futurama did it first, and better.
>>
>>53374510
Man, the Danavas looks great. Hope she has cool stats. From what I've heard they're play testing her as a link team generator for Dakinis.

All Vedic needs now is a source of smoke.
>>
>>53391336
A Dakini link seems like it could unintentionally be OP. Mimetism, Movement 6-4, Specialist options, Multi-sniper, HMG, and REM status that can be buffed IIRC.
>>
>>53391494
IIRC that's why they decided to have Danavas as a requirement, to put some "tax" on them.
>>
>>53391830
Actually, come to think of it, CAN linkable REM troops be buffed with Marksmanship or other relevant supportware? The few times I've faced Batroids they didn't do it.
>>
>>53391830
That said, a hacker with a pitcher isn't a tax I'm going to be too fussed about paying.

Especially since ALEPH hackers are pretty much guaranteed to be WIP 14-15.
>>
>>53385988
I like to eat YAMS for breakfast.
>>
Past bump limit ... page 10 ... I'll make a new thread soon.
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ALIVE! Background: Meet CYPHER
Today is a very special day for all of us. We are gathering to celebrate the anniversary of this university. I would like to give the floor to an exemplary student, a born leader, a kind, charismatic and funny person—a good catch, girls.
He became student council president in his second year on campus and, thus, is the youngest student to hold this position in the history of this institution.
Without further delay, I am proud to turn the floor over to William Berg. Give him a big hand, please.
[Welcome speech by the Dean of the University of “REDACTED”]

“…the day of the anniversary was amazing. It’s a day I will never forget, not only because of the Dean’s words, which filled me with pride, but also because that same day I started our “crusade”—ALIVE—with my colleagues.
ALIVE grew from the challenges we threw at each other to prove who the best hacker was. These innocent games led us to discover all kinds of information that made us realize the real situation on Paradiso.
The union of humanity, a real one, focused on keeping our way of life or avoiding our own extinction might be a logical aim for every human being to pursue. But the truth is different. Economic and political interests cloud this objective. I know it might seem a utopia, it might take our life to achieve this real union, but it is impossible to live in the indifference…”
[Extract from Cypher’s holodiary]
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