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Board Game General /bgg/

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>>51276022

Pastebin:
>http://pastebin.com/NA2W929q

What's your favorite cube pusher /bgg/? How about your favorite plastic/minis game; would you love it as much if it was boring wooden blocks/meeples? Why dry euro could use a reprint with better art and components to make it take off?
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First for Seasons best game
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>>51360392

Only old school Euro with cubes I still have is Puerto Rico, I like it a fair bit (wait, they're more like hexagons right ? Whatever. Close enough)
My favorite minis & dice game is Shadows of Brimstone and playing with cubes & meeples would fucking suck.

As for your third question. I have no idea. I mostly like ameritrash games. I like euros too, but I'm very content with the meager selection I own (Lords of Waterdeep, Pergamon, Thebes, PR, Scoville) I never feel like I need more.
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>>51360392
probably stone age with the expansion.
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>>51360591

Wait a minute... Lords of Waterdeep also applies. So I have two cube pushers. I love em both.
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Blood Rage for 55 dollarydoos
Yay or Nay?
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>>51360392
I only have 2 games that use cubes as more than just markers. Xia and Pandemic Legacy. I guess I just never really got into dry euros. Lots of miniatures games rely on miniatures to represent a unique character or thing, so a meeple would be an inappropriate gameplay replacement just trying to know what you're looking at by almost purely color coding. I wouldn't like it as much with say cardboard stands, but that's especially shitty component quality. The fact that Rebellion has some of the worst stands that absolutely destroy the cardboard attached to them made it fall just short of my favorite game last year.
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>>51360829
>Rebellion has some of the worst stands that absolutely destroy the cardboard attached to them
Are you taking them apart after playing each time? FFG stands are designed to really crush the cardboard so you're not supposed to disassemble.
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>>51360392
There is literally nothing wrong with cube pushers. That being said, Caylus could probably benefit from a graphics overhaul, its design is terribly dated.
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>>51360813
Do you like miniatures or would playing with tokens be all the same to you?
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>>51360813
I love it but it conflicts with most people's expectations. The abstracted movement means it's not really area control. More about picking what spaces to threaten, what to go for, and what you have the resources to play.
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>>51360930
No not really my intention to say there's anything wrong with them in asking the question. I really enjoy cube pushers and TM is one of the most beautiful games I've ever seen, that said I was thinking more like what happened with abstracts in the last year. Santorini/Onitama came out and made it clear that just because you could do a game with minimal components doesn't mean you have to. Blinging out a game isn't always the best thing, if all it does is up the price, but sometimes it's worth it if you get more people playing. Splendor is very simple mechanically and could've been done without the card art and just plain cubes; with the chips and the quality images I see it get played all the time, not sure it would otherwise.
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>>51361135
Santorini and onitama both have the same problem though, over produced and overly simplistic garbage. No one will remember these games in 5 years, no one will even remember it in 2 most likely. That's the problem with gaming today. They're becoming just like videogames. No one wants to make a long standing classic, we just need a game that looks pretty and sells a lot on day 1 for a short term profit. That's all plastic pushers are bringing to the market.
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>>51361358
Maybe Onitama, but Santorini has already been around like 20+ years, it just didn't get much press outside the abstract crowd. If you wanted to talk about an abstract that was overproduced with nothing there past kickstarter hype I'd say you should be complaining about something like Tak, which got $100-400 versions by Wyrmwood slapped on top of a game by cheapass, which isn't known for producing the best mechanic games ever.

As for no one wanting to make a classic, that's not the problem. Classics aren't decided by the designer but the players, hence why I mentioned Splendor, that game gets played all the time and if Asmodee hadn't bought Catan from Mayfair I think you'd see it being the ubiquitous new gamer game.
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>>51361851
More like 10 years in print and play where it was a modest design that no one really cared about until some idiot decided "Let's make a $50 version to cash in on the millennials and their love of pretty things!"
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>>51360392

Toss-up between Agricola and Dominant Species.I dumped a lot of my euros for lighter, trashier stuff when I moved to an area with less of a hardcore player base, but I still enjoy those two enough to hang onto them.
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Why are dice still a thing? What's fun about a tiny plastic cube telling you whether you do something or not? Why would anyone want a tiny plastic cube to make your decisions for you? It literally just removes your ability to plan or apply any skill.
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>>51362267
It's fun seeing your friends get fucked over by bad rolls
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>>51362661
It's funner seeing your friends get fucked over by poor choices, though.
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>>51362267
Because memoryless stochastic processes simulate reality in a way.

https://en.wikipedia.org/wiki/Markov_property

For gaming purposes... I'd probably try to add that memory though so people don't get shafted by bad rolls. A nice example is how Warcraft 3 handles randomness (I think WoW has the same mechanic though I'm not sure)

If you have a test that has a probability to succeed 25%

the first time you roll it has a chance 25%
the second time you roll it has a chance of 50%
the third time you roll it has a chance of 75%
the fourth is sure

In board gaming terms you could add a chit for every failed roll that would add 1 to your dice. On a success you discard the chits.

That way you "simulate" fair memoryless processes in a easy way.

That said - man I fucking hate dice
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>>51362803
[cont]

Though to be fair for what they want to simulate dice are usually a shitty way to simulate fighting.

For strategy games you usually want to have something like this https://en.wikipedia.org/wiki/Lanchester's_laws for fighting forces

For tests of "strength" "perception" you'd want stronger guarantees of not failing a test than simply "roll 2 successes on 5 dice"

Though I guess YMMV and games are supposed to be fun and not necessarily supposed to simulate reality anyway.
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>>51362661
Wouldn't you rather be able to say you beat your friends by something like, I dunno, skill? Good planning?
>>51362803
That's just trying to make less bad a bad feature. When there's so many boardgames that succeed in having no random elements, why do we need boardgames that feel the need to make everything random. I understand it in a children's boardgame, but we're essentially making childrens boardgames for manchild millennials, and they completely dominate and infest the top 100 list. I can't even go to a boardgame convention or game store anymore without these screaming assholes playing games of chance on every table while no one wants to sit down an learn even the most basic euro.
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>>51363015
Well some stuff in life *is* random so you'd want to simulate that. War games are good example, you simplify the inherent randomness of fighting as dice rolls.

I agree with you that dice as a mechanic are bad... though it's an easy way to add chance to a game.

Sure you can have games with no randomness but for some genres I'd say it's necessary (wargames, RPGs are IMO obvious choices) though not necessarily implemented by dice.

OTOH like you say some games don't need dice at all, or don't need randomness at all. Personally I like the randomness of Terrra Mystica - only present at the setup.
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>>51360829
>Rebellion has some of the worst stands
Yes. You can leave the characters in their stands between games to avoid damage to them, but the stands will still damage the attachment rings if you attach the rings from the bottom. I cut notches in the attachment rings so I can attach them from the top instead, which works much better with the slant of the plastic stands.
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>>51363300
>>51360829
https://boardgamegeek.com/image/2967425/star-wars-rebellion
Saw these a while back on BGG, then saw the price in his store.... I like Rebellion but seriously $35 + shipping for stands is autism beyond what I can deal with.
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Agricola vs Caverna, GO GO GO!!!
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>>51363735
Tannhauser.
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>>51363735
Ora Et Labora
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I keep seeing Descent, HeroQuest, Shadow of brimstone & Imperial Assault being compared.
What differentiate them? Who does what better? Who would you say is the best overall dungeon crawler and why?
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>>51363735
Caverna is better in just about every conceivable way bar the hidden scoring opportunities with the cards at the beginning of Agricola.
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>>>51358847

Not italian, the artwork looked neat, bgg seemed to think it was pretty good, and I saw a review that said it was a pretty good game. Thanks a bunch for saving me from wasting money on it!
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hold me /bgg/

about to go to board game night and *that guy* might be there. really don't want to get stuck at a table with him again.
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>>51363918

Descent Second Edition and Imperial Assault are not dungeon crawlers, they are tactical minia boardgames.
What's the difference, you ask? In both the map is very small and fully revealed at the start of a scenario. Both assume full transparency on the part of the Overlord/whatever it's called in Imperial Assault, meaning eveyrone at the table can, by rules, read the adventure nad know what spawns where and why, for example, and as stated before there's no exploration.

Both Heroquest and Shadows of Brimstone are true dungeon crawlers, but I'm told SoB is really unwieldy with a mountain of cards, tokens and dice to roll, plus the characer development rules are lackluster. It has, however, the advantage of being autopiloted, meaning everyone cna have fun playing the hero (Descent, for example, is not really fun as OLvs4 because it's heavily skewed for the heroes)

If you are looking for a good dungon crawler you could try Warhammer Quest or Advanced Heroquest for that old good time feeling, or Descent First Edition. If you try D1st consider buying either Road to Legend or Sea of Blood, two very long campaigns, you are looking at roughly 150-200 hours of monster smashing culminating in an epic battle.
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>>51362267
>>51362803
>>51363015
>I don't understand why chance would be in game despite Casino's literally being incredibly popular buildings full of games that all rely on chance.

People like the thrill of gambling and risking stuff based on nothing but luck, deal with it you autistic cunts.
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Anybody here play 7 Wonders Duel? I haven't played the original 7 Wonders either, but I'm thinking about picking up the 2 player version.
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>>51364167
To be fair I have a hard-on for rigoroud no-nonsense rules... Too many years of competitive Magic I think
You might be able to buy it and have a lot of fun with it if you are just willing to pass over that stuff, and I'm certain I didn't play as many games as those guys writing reviews
>>51364191
Tell us about That Guy of yours. What are his sins? Book thumping? Sulking when losing? Touching components with cheeto fingers?
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>>51364245
Do it, it's a solid choice. Probably among the best 1v1 games you can get right now (and play in under 20 minutes)
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>>51364245
I got the duel and 7 wonders for my brother's family.

I honestly don't think they understand either game.

The actual 7 wonders has two player cards to modify to a two player game, never played with less than 3 myself tho. Haven't seen duel.

>tfw helping
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>>51363111
Random at setup is the only acceptable random chance. Everything else only exists to make the game idiot friendly.
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>>51364242
I worked in the casino game industry. Calling "people"who enjoy those kinds of games people might be a stretch.

Deal with it you retarded fuck.
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>>51364336
To elaborate we literally had the main programmers 5 y/o daughter as our functional tester because if it attracted her eye the idiots that played slot machines would like it too.
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>>51364296
>>51364297
Cool, I'll buy it. I'm trying to find a game that my dad will like.
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>>51364191
>tfw I'm that guy

I-I'll see you there anon
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>>51360624
pushing cubes isnt a game
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>>51364271
>hard sells his own game group all evening
>only interested in games he brings
>always pushes his own games
>makes sure he has an advantage when "teaching" games
>gives bad advice when "teaching" games
>complains on the board about how group works
>complains on the board about how "games with more than 4 people are shit" and nobody likes them

just, I don't know he's an asshole and not the fun kind.

anyone else got that guy stories from game night?
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>>51364242
No one enjoys poker without the money. No one cares about a game just to see whose luckier. People dragging all these coops and games of luck to the TOP FUCKING 10 GAMES OF ALL TIME are people who don't give a fuck about the game aspect of a game. They just want in on the latest fad and will drop it just as fast leaving all of us with years of garbage to wade through and a crippled economy demanding every designer pander to the lowest common denominator.
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>>51364191
Is your group so small that you HAVE to play with him if he shows up? If he's at a table you don't HAVE to play with him. If you are invited to sit at the table then you can excuse yourself to play something small and solo as a 'warmup' or to 'decompress from a long day at work' or you can just say you have to discuss something with someone over text and don't want it to get in the way of the game.

Or bring a smaller player count game and get it filled up with 'not that guy's.

And if he wants in on a game that's filled up (e.g. five players want to play a four player game) you can use this easy method of determining players. Using just a plain deck of cards take #of players face cards (minus 1 face cards if you're for sure going to play) and one numbers card. Shuffle them up and deal them out to everyone. Face cards are players in the game. And because you used to do lots of card tricks you know how to convincingly fake shuffle and top/bottom deal him the numbers card.

Or you can just tell him and/or others you don't enjoy playing with him.
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>>51364220
Why has no game successfully imitated HeroQuest, or improved on it?

There is literally no Dungeon Crawl that comes close.

HeroQuest has everything (theme, models, exploration, look and feel) but needs a modern overhaul and complexity and depth increase.
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>>51364412
yeah I thought about that

>I'm the LOUD one
>one guy is the "mastermind" who will spend a half hour on the "perfect" turn
>one guy takes an hour to explain a game so poorly nobody understands how to play
>that guy >>51364435
>people who show up late (no you can't just jump in to the 2nd age of 7 wonders)
>normies (oh I thought you meant games like monopoly)

there are probably decent people too but I'm so busy hating everyone and everything I haven't noticed. nah... actually I like everyone except >that guy. and the normies.

>>51364501
the size varies from three to like eighteen, and I always try to wind up at another table. I'm not alone though, me and a few of the above regulars joked about how awful he is, so it's kind of like reverse musical chairs.
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>>51364495
I love that this triggers you so much. I love dice games, and think they deserve to be higher rated than all Euro games. Deal with that you stupid faggot :)
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>>51364547
Hero Quest was a fantastic toy but realistically a meh game. It was easy to invest in that toy back in the day but it would take such a risk to invest a ton of money into the toys that made Hero Quest what it was while gambling on people loving the design and mechanics to make it a hit.
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https://translate.google.com/translate?hl=en&sl=auto&tl=en&u=https%3A%2F%2Fwww.hall9000.de%2Fhtml%2Fspiel%2Fterraforming_mars

Seems like the germans didn't get caught up in the Terraforming Mars hype for some reason.
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>>51364577
>>51364495
Fuck the sacred cows! Goodbye Agricola and Through the Ages, you will NEVER EVER be in the Top 10 again.

Lets get Puerto Rico and Caverna out next :^)
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>>51364602
Can you stop saying 'Toy' please? That makes literally no sense.

It was a simple game, primarily directed at children, but appealed to many people older than that too. Which is why I said it needs a modern overhaul and a complexity upgrade.
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>>51364617
is it good tho? I just finished re-reading the mars trilogy by robinson and terraforming mars sounds neat.
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>>51364642
reminds me I've been working on a competitive version of Candy Land without introducing any new elements.
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>>51364664
?
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>>51364642
I don't mean to use the word toy derogatorilly. I love my toys. I guess the mature word to use is "components" but that's such a vague term. I always just refer to my games with rather grander production values as toyboxes.
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>>51364547
>>51364642
Literally Advanced Heroquest
And "toy" is fine if its main appeal is the little carboard bookshelves and whatnot
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>>51364780
didn't have near the same level of love applied to it when being made.

A remake is required.
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>>51364577
If you're gonna try that, at least be a little subtle. Everyone knows you don't believe that for a second.
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I like dice placement mechanics
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>>51364975
Why not just play worker placement?
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>>51364857
I very much dislike a lot of Euro games. Whilst saying dice games should be rated higher than all Euro games is an exaggeration, I am happy to see the top 10 change to include, in my opinion, much more enjoyable dice rolling games.
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>>51364664
How the fuck are you doing that?
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>>51365014
because they're not games
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>>51364975

What's your opinion on Troyes?
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>>51364664
Please explain
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>>51365044
They're more games than relying on dice to make your decision.
>>51365024
Your opinion that you'd rather your decisions not be your own? What does a dice add to a game? Far as I can tell, it only removes. What other than the removal of decisions does, say, Roll for the Galaxy add over Race?
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>Bang!: the dice game
>One Night Ultimate Werewolf
>Codenames
If you had to recommend one of these as a party game, which should I get?
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>>51365132
Bang! for up to 10
Codenames can play a lot more
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>>51365132

Codenames and Bang has alot more versatility when it comes to the number of players and also werewolf is shit.
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>>51365113
I'm not going to bother answering your questions, because no matter my reasoning, you will not change your opinion. Therefore, you like what you like, and I'll like what I like, and whatever happens, happens.
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>there are people who legitimately enjoy straight euro games that don't understand the thrill of taking a uncertain chance

I feel sorry for you miserable lot

>>51364642
pic related made me laugh when I was doing a bit of browsing for prices of 18xx games a few days ago
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>>51365113
>what are modifiers
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>>51365014
I like the on-the-fly strategizing that it offers
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>>51365156
>Codenames can play a lot more
The hilarity of codenames is that the bigger the team is the more they will be fucking up. The hints need to be precise so the person guessing will know you're getting at. That's possible with 1 or 2 people, not so much with team of 5.
And obviously the more you know each other, the better. The most wicked play I've seen was a couple scoring 5 cards in one round - the hint was "me".
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>>51365299
In other words, you have nothing.
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>>51365732
Ah shit ya got me :')
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>>51365384
>And obviously the more you know each other, the better. The most wicked play I've seen was a couple scoring 5 cards in one round - the hint was "me".
This is why when I play games like Codenames/Spyfall we split couples, it's funnier to see people flounder than let a husband/wife run the table.
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>>51365207
>werewolf is shit
This, will only play it if I absolutely have to
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>>51360392
I'm gonna wood you real good f a m
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>>51365207
>>51369017
>werewolf is shit
Really? I've heard it's fun to play
>>
Anyone played Triumph & Tragedy or Churchill?

Looking for a 3 player war game and both recently got a reprint. Which one should I get.
>>
I actually managed to gather 5 other players for a Virgin Queen campaign game this weekend. Can't wait, it only happens about twice a year

I also bought a slew of old wargames from some guy. Some of them have playtimes that make Virgin Queen look like Love Letter. Particularly Carthage looks cool, I haven't played a hex-and-chit game at the strategic level before
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>>51360573
I admit, the game has had a surprising amount of staying power, and with only 2 expansions, all but the added cards I tend to ignore from them.
>You will never find and obtain the deluxe components from the Paris Festival
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>>51360392
So my friend and I got Twilight Struggle for Christmas and we finally managed to play it. We were a little bit afraid that the game would have a reverse-hype effect and that we would end up disliking the very popular game... oh boy we didn't, one game in and we are both extremely happy with it. First session was very satisfying, though a little bit slow and uncertain at the beginning but that's normal for a game like this I suppose.
I manage to win in turn 9 playing the URSS after a good mid-game even though I was lost during the early war. She ended up getting two scoring cards right when I used “Lone Gunman” as first action to peek into her hand and that was a killer. She got me hard in Europe (late war is devastating there I sense), I won Asia (bless Vietnam Revolts), Africa by grinding and mostly Central America (Control) with an early devastating coup (3+6) in Panama which stayed unchanged up to the end of the game, "Fidel" and multiple attacks against Mexico (and luck against one of her coup). South America and Middle-East both ended up in a stalemate, Middle-East was particularly intense. She was extremely unlucky in the Space Race and I got up the Space Shuttle, giving me a large boon in vp.
The game is really good both gameplay-wise and thematically. The content is good enough (getting a bit tired of semi-heavy game with 1kg of content anyway) and the map is gorgeous and well-made game-wise. The whole thematic cards adds a lot to the game, we both thought of War of the Ring where they are very close to the source-material and help a lot to bring the theme while being well-connected to what they represent. All in all it's quite the great game, dice rolls can be a bit of a problem, but at least the whole game don't really hold to them. Can't wait to see what's like to play the opposite side...
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>>51372937
Damn that looks nice.

I played Seasons only once and with only 12 cards it seems like it would be a "dumb game" but it's actually quite thematic. Had a lot of fun.
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>>51373103
Not only is it thematic the depths of learning the game can go with is quite large, a skilled player will pretty much never lose against an unskilled player
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>>51360573
Really want to buy this next but i dont want to pay full price for it
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>>51373134
Wanted to write quite thematic and deep.
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>>51373154
But anon its worth it at full price
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>>51364245
Its amazing. Just make sure you sleeve those tiny cards because they get beat up fast. I play it with my gf and its such a balanced and Strtegic game that is very satisfying for its short play time.

Just bought the expansion too. While i think it adds a lot of strategic depth, I think it adds too much and I usually just play the base game
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>>51364495
Bgg top 10 has always fluctuated heavily with cult of the new shit (although i do think scythe and duel deserve to be there, just maybe number 9 and 10 instead).
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>>51373249
>twilight stuggle, puerto rico, and castles of burgundy don't belong in the top ten
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>>51373221
I really feel like Pantheon is an alternative, not a straight improvement, to the base game
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>>51373289
Not what I meant, I was saying games like pandemic legacy, star wars rebellion, and blood rage usually are in the top 20 range for a while when they are new and then eventually sink down to the thirtys when the hype had written off, while classics like TS and puerto rico are fairly consistent
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>>51373466
Oh, okay.
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>>51373466
That's usually the case with bestsellers for example most NYT bestsellers only really sell the first year while books that have more cumulative sells but spread out over 10 years are ignored (and arguably - more important)

See also:
https://en.wikipedia.org/wiki/Lindy_effect
>>
>>51373466
>Millennium blades will never be top10 because muh anime artstyle
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>>51373546
As a person who likes anime (more artistic ones than moe trash usually) but already owns an mtg powered cube whic usually negates my desire to invest in other heavy card games, Convince me why i shpuld play this.
>>
I'm a huge Dark Souls fag. And there's this shop offering DS the boardgame KS Edition with all strach goals etc.

Anyone backed this and could share his insight of the game updates so far?
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>>51373546
For me, I wish it was more anime art style. Instead so much of the game is just cringe worthy with it's ridiculous try-hardyness at comedy which is just to reference everything under the sun. The premise is ridiculous enough, the game is fun in a way that will already make people laugh. You don't need every fuckin card to be a reference to something with goofy text below. You don't need every set to look completely different from every other set. I love the game but I have trouble getting people to start once they see the packs because it just gets nothing but groans when they see a box of shit like "Super Plumber Bros".
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>>51373612
It's a TCG simulator, not a TCG. It's very much about the economic side rather than playing cards. You spend most of your time playing the secondary market and doing trades, building collections of sets and cards. On top of all this you'll want to build a refined deck for the tournement phase but it really is only half or maybe 40 percent of the game.

Plus BIG WADS OF MONEY
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>>51373612
>more artistic ones

"ah yes, m'lady, let us adjourn to peruse the artistic japanimations, they are not for kids"
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>>51373656
I personally don't feel it's cringeworthy. Especially the one you mentioned, however I feel some of the sets do feel incredibly out of place among the more well-known pulpy parody sets in MB (James bomb, plumber bros, obari as hell), on top of that you don't really need to know the reference to enjoy the set. Shit like lightning bug and the legend of zelda one feel way too specific and "us nerds high five!!!"

DONT EVEN GET ME STARTED ON THE BACK PROMO SETS WHAT A WASTE OF FUCKING CARD SPACE
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>>51373699
Some anime is legit kino, friendo.
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>>51373612
It's mechanically a smart game. The card game aspect of it is really simple and mostly only serves the purpose (quite well I might add) of forcing you to build a small deck out of a large variety of cards. What people love about this game isn't the just ok simple card game, it's the simulation of a CCG market. You get 20 minutes of real time game where you buy cards from random packs, you buy and sell cards at the aftermarket, you trade cards with other players... and this whole time you're just throwing fat stacks of cash around and discussing stuff with players and building a deck and building a collection as well. There's a mechanic called the meta too where at the 7 and 14 minute mark, you reveal what type and what elements are considered over powered, and building a deck around that info will get you bonus points in the card game so the value of those cards suddenly artificially goes up.

It's a good time. It's the CCG experience 3 times in the span of 2 hours and it all comes in a single box.
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>>51373726
Backer promos sorry*
>>
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>>51373744
>>
>>51373744
you're right, but most times people talk about their artistic anime collections they mean Evangelion and Madoka

t. someone who took a Japanese class
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>>51373726
>Set Rotation
>Comes with even more backer promos
I'm so glad all the extra expansions gives us way too many promos, because between all the backer cards I never want to use and the specific use sets like the millennium items, I find myself with barely anything to pick from when it comes to promos. And yeah, I suppose I agree. If they just kept it to videogame and anime references, then it wouldn't have bugged me. Parodying within a certain realm. They went really far with the "nerd culture" stuff though.
>>
>>51373785
Yeah. The more genericy stuff like cards magica are probably my favourite sets because they aren't straight up references (at least I dont think)

And why don't you want to play cards depicting fat nerds with too much money to spend anon? Wtf???

I honestly think the only reason the mini expansions have so many promo sets is because the backer ones shit up the main game and main expansion
>>
>>51373154
Coolstuff still has a pretty good price on it. At least one that hasn't been subjected to the Asmodee™ Online Markup. Though if you live outside of the US, I dunno how you people get your games. Hope you find it at a good price some day.
>>
>>51364428

What do you mean ?
>>
>>51373847
> tfw Coolstuff doesn't deliver to Poland.

Some kind anon informed me that they have War of the Ring in stock... shame I can't actually buy it.
>>
>>51373819
Yeah, like I woulda liked to have seen more just general parody. The mecha set and the magic girl set are fine. The magica set woulda made it in my top because I do love the joke that the set is like all wizards and then there's one card whose just a modern day asshole street magician, but they kinda killed it for me by having him as the guy pictured on the back of all the packs. I guess all around it doesn't bug me as much as I said at first, but there's definitely those little things (or in the case of the backer promos, those big things) that spoil the flavor a bit. The game lets you pick whatever the hell you want to throw in the game at any time, so hey. The problem balances itself out.
>>
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>>51373747
Hmmm that actually sounds really fun. I played the mtg market for years (how I got a powered cube in the first place) and ive been thinking about trying to sell it anyways because I have no one to play with and ive become somewhat disenfranchised with mtg after discovering board games.

Wish the art was better though. Maybe itll get a reskin with a aesthetic that appeals to me more. Also think the name/theme of the fake ccg is a little weak. I always thought it was a fighting game simulator (akin to blazblue) or something like that because of the name
>>
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>>51373771
Eps 23 24 and EoE are kino though. Madoka not so much
>>
>>51373847
>$38+$8 s&h = $46
>amazon with prime $49

I remember this game being on sale at amazon for $28 for the longest time. What the fuck happened
>>
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>all this talk about millennium blades
>Now debating to sleeve my copy when it comes or not again
>>
>that moment you realise youre bad at boardgames and the only way you win is when the better players are too busy destroying eachother to stop you
>>
>>51373897
>I always thought it was a fighting game simulator (akin to blazblue) or something like that because of the name
You'll want BattleCON by the same people.
>>
>All this talk of Millennium Blades

The perfect definition of the game I always want to play yet can never get to the table. I've played it twice so far. After each game I felt mentally exhausted yet the next day wanted to bust it out again.
>>
is millenium blades EU ship friendly ?
>>
>>51374484
No. Get your own Level 99.
>>
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>>51374026
Someone pls tell me what to do
>>
>>51373905
>ep 23 and 24
>kino
What? Do you consider two guys bathing together and in a very intimate way to be "kino"?
You sound gay, my friend.
>>
>>51374644
kys asap stupid anime poster
>>
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>>51374773
But that wasnt what I wanted you to give me an answer about...
>>
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>>51374644
Specially for (you).
>>
>>51374868
Thank you anon
Does anyone use soft sleeves and nothing else?
>>
>>51374901
I only use hard sleeves.

I prefer to take care about my games because you never know when they're going OOP
Soft sleeves are a bitch to shuffle (I hate when they stick together).

I mostly use Mayday sleeves but I wouldn't recommend them. FFGs sleeves are OK quality-wise but they have an annoying tendency that there's a lot of leeway for the card (easily 5mm).
>>
>>51374942
Hmm ok. I might pick up some ultrapros. The tacky holofoil stamp adds to the authenticity a bit
>>
>>51374644
Dude, if the sleeves aren't EXTRAORDINARILY expensive, you should often consider sleeving your games. Even if you don't drink or eat a lot around your games, and even if your friends are clean when they play, you should always sleeve. You can never guess what might happen, and a single hand slip might turn into a nail putting a dent in a card, or a card falling on the ground into some unwanted stuff.
Almost always sleeve, and prioritize transparent easy-to-replace sleeves. They are less costly as well.
>>
>>51374901
I use the better quality colored back mattes for anything that requires a lot of shuffling, like deckbuilders.
Premium transparent for games that have weird card sizes and will have the cards being handled a lot.
Penny sleeves for pretty much everything else
>>
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LCG anon, don't have much in the way of pics for that tray system I'm working on, but I did find a workaround for cutting the bottoms out that no longer requires power tools (it's actually faster without them oddly enough), and I can have one ready to epoxy in about 10 minutes. Just got done magnetizing a crap ton of minis last night. So I guess what I'm saying is I'll have something more substantial for you to gaze at by maybe this weekend.
>>
>>51375039
>>51375572
Question for you smarties.
Do cards gradually fade away if not sleeved in storage? The reason is I have arkham horror LCG and only sleeve my player deck. Everything else like player cards I'm not using are unsleeved and I was wondering if they'll slowly wear over time from just being exposed to age.
>>
just ordered V-commandos.

also junta best game of 2016 even if it's a re-edition
>>
>>51375622
Thanks for the news, looking forward to it. Remind me why you need to cut the bottoms out again? Is it space for putting in foamcore?
>>
Has anyone played the DOOM (2016) game? If so, is it any good? I'm a sucker for any game that has cards and dice for combat, or 1 vs many games.
>>
>>51376138
It's fun. A lot faster paced than most dungeon bashes.
>>
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>>51376138
>>
>>51376159
Does the game tend to favor one side a bit more? Also how deep does the combat go, is it something you really have to read up on? Or will it only take a couple of games to really get? Its funny because we're still ironing out some of the rules on Forbidden Stars lol
>>
>>51376034
Pretty much everything wears out with time. Depends on what's your definition of "storage". If stocked faraway from sunlight and humidity, your cards will last a long time, even unsleeved. There will be some decay appearing after a certain time but that is a matter of years and years and it would be very hard to notice. The equivalent of a decay from Never Played to Mint.
>>
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>>51376225
Cheers anon. I live in britain so it's never really humid and my collection is never in the sun.

I think I'll do that with both arkham and Millennium Blades. Put the unsleeved cards in little baggies and just leave it at that. Means I can just use more premium sleeves for the cards in use!
>>
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>>51376278
>I live in britain so it's never really humid
>>
>>51376034
I have magic cards from around the 6th edition (I think the newest one were from Mercadian Masques so 1999 year) that were sitting in a closet somewhere.

They don't look like they've aged but I'm guessing that's due to lack of sun exposure.
>>
>>51376298
Ok maybe in the summer. But that's about it. I'll just put my games infront of a fan in a dark room for that period :^)
>>
>>51376117

>cutting out the bottoms

So the problem is one I frankly don't understand. Here's a price guide off the top of my head for trays (measurement is depth)

1" - 1.40~
1.5" - 1.80~
2" - 2.40~
3" - 10.00~
4" - 6.00~

The original idea was to make a nice cheap storage solution for wargaming minis because foam just isn't cutting it for me anymore. Generally, 3" handles almost all infantry, 5" handles almost all large models. I've got a legion of everblight archangel that's going to need a 12" tray made specifically to hold him because he's stupidly tall.

With that said, know that storing cards vertically calls for 4" which work perfectly. Now since the idea is to make this as cheap as possible, it's better to buy two 2" trays, cut the bottom out of one, and stack and epoxy them together. What's also nice is that you can then cut that bottom into strips, and epoxy them into the tray to make dividers.

Regarding tools, all you need is a sturdy box cutter, an xacto saw, and some sturdy side irons (your arms)
>>
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Anybody got a good board game to play with your beloved?
Onitama is out of the question because I'm currently on the process of DIY'ing it. (pic related wiil most likely be the behind of the cards)
>>
Just finished printing out the PnP version of Capitan Sonar, laminated and everything.

Just gotta wait for the 2$ markers to come in the mail and I am good to go.
>>
>>51376350
So mostly for cost efficiency then, gotcha. Personally might skip that part and go for the 4" ones instead, since getting the tools necessary will probably offset the savings, not to mention the time investment.

Where are you getting the trays from?
>>
>>51373877

While they don't have an option for it, I've had them send shit to Russia before. They have no reason not to if you're willing to pay.
>>
>>51376566

Best price I can find for 4" trays is gems on display. It's also one of the only places I can find them. I guess it's a matter of demand. Just search for stackable trays on their website, you should find them pretty easily. The small plastic/nylon/whatever bags should be easy to find too.
>>
>>51362267
Because you don't control entropy and neither do your game characters.
Sure you've used your oven a thousand times, you're an expert baker, but today a single molecule is out of place and you blow the fuck up. In game because you rolled a 1, in reality because you didn't pay attention to the probably microscopic signals of abnormal gas accumulation.
>>
>>51376669
I bought it from the geek market but thanks for the tip Ivan.
>>
>>51363015
Every single game that doesn't involve chance of billions of possible combinations for every move, gets solved. And solved games don't show off skill, only autistic memorization.

Dungeon Command and Mage Wars tried to give us luckless wargaming, they didn't stick. Though to be fair I believe Dungeon Command would have been much more successful if it didn't have WotC breathing down it's neck to make as much money as Magic immediately or get discontinued like everything they do.
>>
>>51377029
>Chess is solved
>Go is solved
?
>>
>>51377068
I read that wrong sorry anon
>>
>>51363918
Some I like:
>Claustrophobia.
Probably the most balanced DMvPlayer(s) crawler. Good minis, fun combat, and the evil vs evil flavor is kinda endearing.

>Castle Ravenloft.
Simply because it's brutal with RNG and paper AI mercilessly raping your shit for daring to think that things could go fine. My first playthrough gave me Diablo nostalgia.

>DungeonQuest
Unfairly hard, unlike the D&D Adventure System games, every turn has the possibility of an unanswerable game over which can be absolutely insufferable if you want an epic adventure. Or endlessly fun if you enjoy throwing guinea pigs at the dragon's den and see how far they go.

>Myth
The first edition rulebook is a grammar mess that makes the game unplayable, this is however fixable by PDF. The "darkness cycle" system is the best AI DM I've played with and the combat is fun. Play with people who like martyrdom because a lot of the time you'll be sacrificing a party member to beat a boss.

>Super Dungeon Explore
Cutesy to a fault but very fun and challenging both in PvP mode and AIvP mode. More skirmish than crawler.

>Conan
Outstanding models and beautiful /gd/. It has the best DM system ever outside of a P&P RPG, and the system for taking actions is contantly tempting you into the fine line between glory and ruin. Great minis, shame half the print run is KS exclusive and half of those are in some scalper's storage unit so it will never get the recognition it desserves.
>>
>>51364547
It's like you don't know Dungeon Saga exists.
>>
>>51377330

Damn you sound like good company.

Props for getting past the myth learning curve

I want to like SDE, but man being the overlord is just a trash experience after owning and playing the others and Conan

I backed the KS, love bringing it out, but I can't even get local people to play Conan, or games like it.
>>
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>>51373546
I hate the artstyle for it. They really should've gotten multiple artists.

>>51374644
Millennium Blades, sleeved and bagged. The store deck isn't that bad when you pile 'em up, and if it does start to fall, just take half and put it to the side.
>>
>>51377519
What did you sleeve them in anon? Also what size are those bags? If I decide to have it all sleeved at once I guess I'll need bags like those
>>
>>51377604
Penny sleeves, standard sandwich bags. It is annoying to clean up though.
>>
>>51377709
I've never used penny sleeves. Is that stuff like KMC perfect fit/ soft sleeves or are they different?
>>
>>51376443
It's really great. Make sure to get those turn-by-turn games in first and to relate your actions to the real-time game when you do, so conversion over isn't so messy
>>
>>51377750
penny sleeves are pretty thin material, thinner than most standard sleeves.

They are also 2 5/8 x 3 5/8 in. that's a mm or two bigger than standard sleeves. you're going to end up with a good bit of spare room around the card. but you can get them for literally around a penny per sleeve.

i personally hate all the extra room in the sleeves and don't understand why they don't make tighter fitting penny sleeves.
>>
What are some fucking manly man games that will put hair on my chest?
>>
>>51377750
They're rather loose and are a bit longer to compensate (since cards'll probably pop out far more easily), but they'll protect your sleeves from dirty fingers, bent edges, and so on. Only positive is that they're really cheap, which makes them the only candidate for sleeving a game with as many cards as MB without spending as much as the game itself.
You could organize the box better if you got smaller bags, but standard size is pretty much the cheapest.
>>
>>51377962
Get Ladies and Gentlemen and oppress your wife in style.
>>
>>51377962
Kemet motherfucker
>>
>>51377962
Archipelago - show the natives their rightful place and bludgeon your fellow settlers into submission.
>>
>>51377401
>but I can't even get local people to play Conan, or games like it.
Because they're social justice shitheads or because they hate fun?
I can't think of another reason why someone would refuse to play Conan.
>>
>>51377962
Flash Point.
>>
>>51377519
>should have gotten multiple artists
There are some promo packs done by guest artists in Set Rotation, and obviously the promo packs for their other games are by other artists. That said yeah i wish the backers had more creativity than "Make me, a pasty white overweight nerd with one of two brown haircuts into a card!", leaving the only good one the card of the guy who never got back to them. I LIKE the main art style and I think the backer set is dumb.
>>
>>51377962

Disregard all other responses

Iron and ale
>>
>>51378074

I live in a normie/euro hot spot. Who wants to be a hero when you can play with small numbers and colors
>>
Opinions on Quoridor?
>>
>>51377519
What's the point? You might as well just sleeve the store deck in some sleeves at the point instead of flimsy penny sleeves. They wont protect from spillages, are slippery and feel nasty and dont shuffle well
>>
>>51377770
The PnP has no turn by turn, only real time.
Im gonna (and excuse me for the pun) dive right in.
>>
>>51377330
I've seen Castle of Ravenloft, Legend of Drizzt & Wrath of Ashardalon for fairly cheap, but they seemed to D&D oriented, Descent just gave me a better pull.

I am afraid of buying these types of games since you need people to commit once you start a game / campaign.

I just can't see my friends sitting down and playing a 10 hour campaign, let alone 40 no matter how I thin I spread it.
>>
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>people think shut up and sit down are the best boardgame reviewers
>>
>>51379015
Classing them as people might be a bit of stretch.
>>
>>51378979
The lack of a dungeon master and video-gamey mission-based nature of the D&D games makes it so they're more likely to hit my table. We don't need to be in the mood to roleplay, they're not RPGs. We don't need to be in the mood for one vs many, it's players vs game with clearly defined win cons. And despite being big box games they're rather fast to pull out and get back in the box, no need to assemble specific dungeon settings with a shitload of tokens and specific minis all around, most of it is RNG.

I don't like LoD and WoA as much. Drizzt is OP as fuck and the temptation to pick him is always high since the other characters are dull as fuck. And Ashardalon really is much more fun as a co-op adventure and campaign. But by the nature of the setting, Castle Ravenloft is an excellent solo game, which is another point in it's favor for people who love crawlers but don't have friends who love them too.
>>
>>51379093
Heroes of the gaming community? :^)
>>
>>51377961
Ultra Pro's Pro Fit sleeves are a perfect fit for 3.5x2.5 cards, very snug and the plastic is not as flimsy as peny sleeves. No foil dot either.
>>
>>51379015
Are there good board game reviewers out there?
>>
>>51380350

I've yet to find one that I like. I'd prefer they be concise or funny, and it's hard to find with quality.

Except maybe that guy who did the heroquest review. Brode swode, teehee
>>
Is New Angeles worth a buy? I have wanted a sci-fi board game for a long time and I am a sucker for cyberpunk settings, however I got a bit turned off about it when BGG have a 3+ pages thread about the use of 'he'.
>>
>>51380490
I need more plays, but I'm quite happy with it so far if you're looking for a thematic political game.
There's enough mistrust and paranoia and backstabbing that I'm very nearly tempted to call it a competitor for the BSG/Dead of Winter/Dark Moon slot, but it's not as cooperative as those games.
I had worries that playtime would be very long after some friends took 3+ hours to finish a game on tabletop sim, but the couple IRL I've had so far were less than half that.
>>
>>51380350
Yes.
Text reviews on BGG, boardgames dont fit a video format as well in my opinion
>>
>>51363015
There is skill in managing and reacting to randomness.
>>
>What's your favorite cube pusher /bgg/?
Does Power Grid count? How about A Study in Emerald?
>How about your favorite plastic/minis game; would you love it as much if it was boring wooden blocks/meeples?
The only game in my collection with minis is 404: Law Not Found so no
>Why dry euro could use a reprint with better art and components to make it take off?
... Power Grid?
>>
>>51380417
>https://www.youtube.com/watch?v=eE3BFAXAXTw
I suddenly need a halfling army
>>
>>51380906
There's skill reacting to your opponents, there's fuck you barricades reacting to the game being random.
>>
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is this any fun?
>>
>>51360624

Is this game any good?
>>
>>51376427
DIY version of 'The Duke' perhaps?
>>
>>51377962
Mare Nostrum

>>51378072
Kekius Maximus!
>>
>>51382300

It's a pretty light worker placement game, fun to play, not super deep.

The expansion elevates it a fair bit, but the game can stand on its own.
>>
>>51381815
>meme game
>>
>>51380350
>Are there good board game reviewers out there?

I'll take "Look in the Pastebin link in the OP" for $1000 Alex Trebeck!" Anon, there roughly a dozen suggestions for video reviewers you might like in there already, and I'm always on the lookout for more suggestions.

>>51380589
>Dark Moon
I had a lot of fun with this when last we played. My group is getting better at keeping a straight face while screwing everyone over as the infected players. Which has nicely ratcheted up the paranoia levels. :) "Why no, fellow player I'm not stabbing you in the back. Stab! Stab! Stab!"
>>
>its a bgg shit on people who even have the idea of sleeving
Why is bgg full of such elitists?
>>
>>51382711
What are you talking about? I've gotten excellent advice on sleeves types / various manufacturers here on multiple occasions. There's also a couple of 'perma-threads' on Boardgame Geek that have huge lists of games / card sizes and numbers.
>>
>>51382807
There are a certain subsect of people in bgg who snooter into card sleeve threads sometimes with comments along the lines of "HAHA ITS LIKE PLASTIC ON YOUR SOFA" "WOW ONLY NON SLEEVERS REALLY LOVE THEIR GAME, DONT YOU LOVE A GAME THAT SHOWS WEAR WITH GREASY OIL STAINS ON YOUR CARDS?"

obviously exxagerated but you get the point
>>
>>51377962
Marrying Mr. Darcy
>>
>>51382807
Sorry for derail the discussion but there isn't something more "thick" instead of mayday? I've got a pack of them the other day and well, even if they protect the card to certain degree they don't stick to the card so often slip out
>>
>>51382902
Mayday has a premium line which is a little thicker, then there's Ultra Pro, FFG (maybe a lil overpriced), Dragon Shield (owned by FFG and definitely overpriced). I've also seen Ulimate Guard, but dunno how good those are, and HCD which I know a few people have said are on par with Ultra Pro. Mayday has the widest range of sizes, with FFG behind, and then Ultra Pro; most other makers stick to standard playing card, and maybe mini card sizes. I generally go for FFG sleeves, a lot of anons complain they can have a few mm extra wiggle room but I prefer that to a sleeve that's too tight and might let the card edge expose. If they don't make what I'm looking for I'll settle for Mayday premium.
>>
>>51377962
Cave Evil: Warcults
>>
>>51383336
>Dragon shield are overpriced but FFG are not
Maybe it's because I live in europe but dragon shield are definetly better value than FFG, 100 in a box for about 6 euros
>>
>>51383336
but this premium line holds better the card? that's the only thing I wish to know.
>>
Are there good sleeves that improve shuffling which don't cover backs? I hate covering up the backs, there's a lot of pretty card backs, and no one but CCG people need it covered that badly.
>>
>>51383484
Yeah here it's $3 for 100 FFG vs $10 for 100 Dragon Shield, though that can vary by retailer.

>>51383590
They're pretty much the same as the regular Mayday, just thicker plastic. Are you looking for something that's less slick and grips the card or something that's got less overhang?

>>51383712
I use the CSI store for searching for sleeves, and then check against other retailers, anything listed as clear will leave the backs exposed.
>>
>>51382838
This is 4Chan - there are ass-hats *EVERYWHERE*. Containment boards can only do so much. It's no different than the bgg 'SJW Bait' / 'Normies' / 'Stop liking what I don't like' dip-shits who contribute nothing. Unless you like feeding trolls, just ignore the idiots and continue with the useful signal over the noise.

>>51383590
Your 'cards slipping out of the sleeves' issue sounds odd to be honest. Most sleeves that are the proper size for the cards do NOT have that issue. (Particularly since most people don't typically turn the sleeved cards upside down so they might fall out of the sleeves in the first place.) Without knowing what game / cards you're trying to sleeve and why they're falling out of the sleeves I don't think anyone is going to be able to give you a helpful answer.
>>
>>51383797
>They're pretty much the same as the regular Mayday, just thicker plastic. Are you looking for something that's less slick and grips the card
Ye, that's what I'm looking for. heh is funnny don't you think? I mean here trying to sleeve a heavy card game can cost you almost what you paid for the game in the first place.
>>
>>51383906
Yeah not sure you're gonna find anything that fits that bill, there isn't really a market for linen finished/matte interior sleeves assuming you're getting something the right size and then not shaking them around. What game are you sleeving?
>>
>>51383856
well they don't slip completely but still feels like at moment they could. I tried to sleeve a couple of "The Spoils" cards and I wasn't happy with how they looked but also after playing a bit with it the cards can almost slip out of the sleeve.
I wanted to give a shot to Doomtown but after that sour experience I decided to not try.
>>
>>51383988
>there isn't really a market for linen finished/matte interior sleeves
here you have something interesting. I honestly don't have any idea of what you just said.
>>
>>51383712
Yeah, like, 99% of all sleeves ever made.
I got myself some clear sleeves for the roles in Deception just recently, got Fantasy Flight Standard Euro size. Fits like a glove. They have em in every size.
>>
>>51381815
You make practically zero decisions. It's pure luck and exists mostly just to cash in on nostalgia.
>>
>>51382414
I'll go for a purchase version. Making Onitama will require me a bit of time since I don't have any material to make it right now. The problems with being a student.
>>
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>>51383998
If you're sleeving standard playing cards, just go with FFG/Ultra Pro/Dragon Shield/HCD, they'll be tighter fit and you shouldn't have this issue.

>>51384059
Matte sleeves have the exteriors rougher so that when your cards are in piles they don't fall over, linen finish is a texture applies to cards/boxes/player boards, where they look and feel like woven cloth, pic would be a bad sample of this.
>>
>>51384174
So ultra pro then since is the only brand used/to exist around here...

also thanks for clarify the terms.
>>
>>51376138
>>51376213
I got mine in the mail a few weeks ago. I've been dying to play it but I haven't gotten a chance to yet. I've heard others say that the marines usually have an easier time and the invader needs to go full aggro in order to win.

Also, all of the pieces are so sexy. I don't think I've ever gotten a chub from looking at a board game until this one.
>>
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>>51376427
Patchwork, 7 wonders duel, and above and below (although honestly its not that good of a game, more of a guilty pleasure i put up with for the story telling element) are what the gf and I play frequently
>>
i think imma wait for kingsburg or troyes to reprint before buying games again
>>
>>51380350
I like rahdo just because he seems like a nice non spergy person and doesn't try and come upbwith cringey jokes (he is a bit spastic though)

Watch it played has amazing production value for what it is and is a superb way to learn/teach games (although i guess its not really a review)

TDT top 10 videos are fun, but they have pretty bad taste and can be autistic and cringey.
>>
>>51383906
Go to ptomac distributions website and buy premium clear sleeves in bulk. You will save a shit ton of money. I sleeved Fury of dracula, cosmic encounter (with expansions) twilight struggle, splendor, tides of madness, 7 wonders duel and scythe for a little less than $60. All premium thickness sleeves
>>
What are some good 6 player games?
>>
>>51386814
Dune, not-Dune, For Sale, Survive (requires expansion), GoT (bit too long for me), Cosmic, Cash n Guns, Power Grid, there's one anon here who loves StarCraft but iirc that's best at 4. PitchCar, Liars Dice, BSG, Shadows Over Camelot, Resistance
>>
>>51386158

It's great that the reprint of Kingsburg contains the expansion in the base game box, in addition to a new, 6th module. Just a shame that the new art is so incredibly bland and uninspired.
>>
>>51382300
I played it with one of my friends who is a total sports nut (american football, basketball, baseball, you name it) and by the end of the game who was anxiously pacing around while he waited for his turn because he got so into it. Take that for what you will
>>
>>51386482
>Potomac distributions
oh this is new. I rike it. thanks anon.
>>
>>51364620
>caverna
>luck based
wut
>>
>>51364620
TtA and Caverna haven't been around long enough to be sacred cows.
>>
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>live in a country where a games cost twice as expensive when they are cheap
>ordering through mail ends upp the same just with taxes
My cousin went to USA and will get back in a couple of days, I wanted him to get me Zombicide black plague but he told me it is almost impossible to find in stores, so instead I got dead of winter the long night and coup, I am so exited.
>>
More like bored games.
>>
Newfig here. So what do you guys think about chess? Is it kosher?
>>
>>51376034
Exposure to sun will destroy red and yellow pigments fairly fast. I doubt sleeving would change anything to that, though.

Otherwise it's a matter of how greasy/sweaty your fingers are and how often you touch the cards with those greasy/sweaty fingers of yours.

Humidity is also fairly annoying, but not quite a "killer". You could just put some anti humidity crystals in the container box if that was something you would worry about, I guess?
But I have had my entire collection of MtG since 1994 without sleeves, just in a carton, and nothing untowards seems to have happened to the ones I didn't play with.
Even after living in the underwater climate of Ireland for 13 years.
>>
>>51389748
Hmm ok. They'll be inside baggies when unsleeved as I never touch cards without washing my hands first and they'll be in the box out of the sun so I imagine they'll last long enough for me to die with a calm mind.
>>
>>51363735
Agricola is a better game. That said, we play with optional rule where you get a hand of starting profession cards, take one and pass to the right. So you don't get crippled by random shit professions, and everyone has an idea of what is in the possibility space of the game.

Caverna requires you to pore over all the room types and people just fall into a rut of stuff that works. Also, the adventuring system is cool, but people take SO LONG to make choices because it offers lots of possibilities.
>>
>>51386922
>>51386814

FWIW I think that StarCraft is good at 6.
Cyclades with expansion
Dominant Species

Last Night on Earth (I like it though I seem to be in a minority here)
>>
So, i just played my first game of Smallworld with my friends. Liked it decently, but i wonder how quickly it will get old (I have a feeling it might)
>>
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>>51360392
Hey BGG,

Can we do a quick headcount of what type of games can be considered as a boardgame? Or at least the different genres currently represented by at least one boardgame?

Much obliged, elegan/tg/entlemen. Here, have an immunity dog.
>>
>>51360392
Jenga still best game with wood
>>
>>51390762
Depends on who you're playing with, imo
>>
Anyone here tried the RPG Dread?

Not a boardgame but uses Jenga woodblocks instead of dice. Pretty cool, bros.
>>
>>51388856
Ooh nice! Pretty cool, mang.
>>
>>51390804
Boardgames usually mostly involve a board, but people will often include tabletop games in general. This might include miniatures and card games.

My definition I guess is a game that in their box has everything you need to play it and multiple kinds of components. Pure card games I'll call card games and miniatures games while they might fall in that definition, very often are not good boardgames when you look at without the expandable aspect.
>>
>>51380624
but in the video they can show game quality and its often easier to explain whats happening by showing the game, rather than just trying to describe it. The whole "I sit behind a table with the game on it" without any changes is just poor useage of the video medium
>>
>>51391842
>but in the video they can show game quality and its often easier to explain whats happening by showing the game, rather than just trying to describe it.
You understand they have pictures too right?

I agree with the whole sit behind table sentiment. It seems shut up and sit down are the only ones who don't really do this. But they also don't produce videos for as many boardgames as others. Which is a tradeoff of earning less ad money. It's hard to enter into it making professional videos on boardgames other than as a hobby because Dice Tower, Rahdo and SU&SD have a stranglehold on hobby tier reviews while Will le reddit Wheaton is the only decent """"let's player""" of boardgames and that's because his videos are basicly a TV show for normies
>>
>>51391842
Also I forgot to mention an example of the professional quality but not able to be that big is The Cardboard Stacker but he mostly seems to review kickstarter games which isnt a very good idea anyway
>>
>>51388960
No-fun archaic design that only russian autists like.
>>
>>51390762
As I played more I felt it often suffers from kingmaking and accidental kingmaking.

In 2p its the tradeoff between simming and killing is barely there since killing hurts your only competitor. Dont like 2p.
3p it often ends with 2 people being ahead and the 3rd player kind of picks who wins by deciding who he attacks. Which can be really frustrating
5p simming seems usually the best idea since attacking only drags you and one other guy down.
Didnt play enough 4p.
Another frustration is that if you or someone else doesnt decide to memorise scores really stupid shit can happen and someone wins even though by all rights he shouldve been attacked. But if you play it multiple times in the evening you can start losing track of scores due tiredness or confusing scores. The alternative would be that you leave scores open, but that reveals the main problem of the game. Namely it is just trying to look like you arent scoring decently and then grab the win.
>>
>>51377962
Caverna
>>
>>51391970
Shut up and sit down break from the sit behind table part because they add other parts to their reviews than just showing the game. It solves the symptom but isnt a cure.

Yes I did consider pictures when I wrote that but for some parts you need multiple pictures, or draw arrows on pictures, to explain something. For example if you would explain drafting you can try that with text, use like 5 pictures to show how cards move and get picked, or you have a video piece where you show it in action. Now for something as simple as drafting text could suffice, but for a bit more intricate mechanics showing it in action can save a lot of text.

That said they are still generally just text reviews but then read aloud behind a table. Which people seem to like more, since I see less and less text reviews of anything (not just boardgames) except for maybe books.
>>
>>51390804

Is he immune to canine diabetes? Because that is a fat fucking dog.
>>
Anyone here has any experience with BookDepository and FFG shipping?
Cosmic Incursion just finished a print run and is being shipped to stores, do the nice people of BookDepo restock straight from FFG once it gets of the boat? or does it take time?
>>
>>51388960
>So what do you guys think about chess?

What about it? It's a solid game that has stood the test of centuries. It's very good at what it does. Which is teach one about tactical thinking and planning.
>>
>>51372941

typical for new players to go far on the space race!
>>
>>51392309
> Which is teach one about tactical thinking and planning.

BS. People who are good at chess only learn one thing. Chess. The skill doesn't translate to anything else and I have yet to see any research to show otherwise.
>>
>>51392383
> I'm incapable of learning - therefore everyone else is too!

< insert golf clap>
Bravo Anon! Bravo! It's like you read 'Baby's first Troll in 3 easy steps' on Facebook and couldn't wait to try it out.
>>
>>51392438
Oh go fucking read a study about it dipshit. There's no proof that skill in chess translates to anything other then skill in chess.

http://www.sciencedirect.com/science/article/pii/S1747938X16300112

I recommend Peak by K. Anders Ericsson.

There's some some evidence that chess transfers to general problem solving but the evidence is weak and there are better tools out there.

As far as I know there is *NO* skill transfer between chess and tactical thinking and planning. You're welcome to find a study that corroborates your extraordinary claim, though.

I'm not dissing on chess btw, but there's this notion that playing chess will make you a genius. It won't. As far as I've seen It will only make you a smug self-satisfied shit like you that can't into science.
>>
>>51373622
Just read the rulebook they released online

I'm pretty confident that the gameplay is so convoluted that you will never find willing players even among fans of the series
>>
>>51392383
You do understand that when you make a claim the burden of proof is on you to prove your claim correct and not on others to prove you are wrong, right? It's basic scientific theory.

And no silly anecdotal evidence now.
>>
any sleeves i should get from mage pledge manager that sleeve games with cards that are currently not available ?
>>
>>51392694
Agreed.

But the person making the claim was the one that said chess transfers to tactical thinking and planning.

I quoted a source
>>51392535
here that counters the notions of chess transferring to school-level skills is bogus.

If you really believe that chess transfers to planning and tactics would you demand that people in officer or logistic schools spend 1000 hours learning chess? Or would they be better off solving tactical/logistic problems?
>>
>>51392535
>>51392751

FWIW I found a study about chess and planning but it's not causal, has a small sampling size (and couldn't find the methodology of how they chose the non chess group - they could be comparing welders and truck drivers to chess players)

https://www.researchgate.net/publication/6936796_Planning_abilities_and_chess_A_comparison_of_chess_and_non-chess_players_on_the_Tower_of_London_task

tl;dr chess players did perform better then non-chess players but the differences didn't come out of chess skills

> These results
indicate that better performance of chess players in the ToL cannot be accounted for by
> chess-related skills. Instead, they support the assumption that chess players adopt a
different approach to the ToL compared with non-chess players.

So even if we assume that the methodology was OK despite the small sample size there's still no evidence that learning chess translates to better planning skills.
>>
>>51392751
>If you really believe that chess transfers to planning and tactics would you demand that people in officer or logistic schools spend 1000 hours learning chess? Or would they be better off solving tactical/logistic problems?

Mmmm that's a lovely mixture of some spicy reductio ad absurdum and creamy false dichotomy you have there.

Of course that'd be fucking stupid. The study linked concludes that playing chess DOES improve cognitive and academic skills in a measurable amount, but it also concludes that the measurable effect is lower than many other educational interventions.

There's more than two ways to help kids develop their cognitive skills you retarded lampost.
>>
>>51392866

Ah you're one of those people HURR DURR acupuncture has a measurable increase in wel lbeing therefore we shouldn't discredit it.

Chess, like acupuncture, has a very small effect size
The experiments weren't placabo controlled.

Usually, everywhere else (like medicine - see again acupuncture) after seeing results like that we say that there's no evidence to support that notion.

If you want to believe that chess improves your performance that's up to you. I'm fucking done discussing stuff here.
>>
>>51392949
I like you.
Come play some board games with me sometime.
>>
>>51392949
>All this saltyness
Show the court on the chessboard where the bishop touched you.

>Usually, everywhere else (like medicine - see again acupuncture) after seeing results like that we say that there's no evidence to support that notion.
You really are something special, aren't you? After seeing results like this any researcher worth anything would say 'more research is needed to verify and quantity results' not say 'oh we have this evidence but I don't like it so I'm going to say it's bad evidence'. You're basically saying everyone in research should have a cognitive bias, which is funny to me.

>I'm fucking done discussing stuff here.
You haven't discussed a single thing, what you've been doing is called 'shitposting'.
>>
>>51391700
>My definition I guess is a game that in their box has everything you need to play it and multiple kinds of components. Pure card games I'll call card games and miniatures games while they might fall in that definition, very often are not good boardgames when you look at without the expandable aspect.

I had been looking for a suitable definition myself and I really like this one. Mind if I take it?
>>
>>51391970
>Wil Wheaton
I'm still ashamed that he's the reason I really got into board games I've learned from my mistakes though
>>
Man, thread sure has gone to shit this time around.

Also, best part about chess is bringing out knightmare chess and watching elitist chess players lose their shit.
>>
>>51393772
How's that stack up against Sirlin's idiotically-named Chess2.0?
>>
>>51393972

Couldn't tell you, never bothered with chess 2. KC exists in a funny place to me. I like to play chess, but I crumple against anyone half decent. I looooove the artwork and style of knightmare chess, and the few times I've played it, it's been a blast. Crazy as all hell, but tons of fun. However, not many people play chess (it still kind of blows me away how so many people can't wrap their heads around the different pieces and moves), so KC never sees the light of day.

However, I found a really cool wooden folding chess board with all the pieces at a thrift store, and the inner cavity has just enough space to fit the KC1 and KC2 boxes. I've got the original copies from ye olden day, dunno if the new complete edition box would fit.
>>
>>51391700
Thanks scholarly anon!
>>
>>51392100
If he can keep your momma from dying, then you bet your glucose he'll keep diabetes at bay. So you won't have to.
>>
>>51373622
The rule book had some really interesting mechanics and there's a decent designer working on it here, but they were rushed to release this. Waaaaay too rushed because the game is releasing with one giant glaring flaw. It takes 3 hours to kill one boss. The original idea long long ago was an hour a dungeon and that would have you fight 3 bosses a campaign and so in 3 hours you would have ended a satisfying conclusion. Well they had to cut the number of rooms in half just to make one boss a 3 hour affair, and they're just working now with the idea that you write your progress down and fight the next boss the next day. They're clearly pretty aware of it and all, but they have a strict deadline and no time to iron things out. I think that's the point most backers lost their hype.
>>
Santorini up on CSI for pretty cheap.
>>
>>51395716
is that in eu ?
>>
>>51395730
Only if florida snuck across the atlantic while I wasn't looking.
>>
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>have to sell body so I can afford kingdom death and not be in debt
>>
>>51365113
>What does a dice add to a game?
Abstraction (as in computer science), which is absolutely fucking invaluable.

>>51372039
>Some of them have playtimes that make Virgin Queen look like Love Letter.
Try ASL.

>>51373546
>>51377519
Wow. That is cringe (and for the record I like anime and manga). Fabio Fontes is more of a /co/ then an /a/ from what I've seen of his work. He should stick to what he's good at.

>>51373747
>it's the simulation of a CCG market
That sounds equally brilliant and hillarius. Damn shame about the art. Should of just gotten one of the many establish CCG artists to do it.

>>51374026
Sleeves are cheap. Cardboard is expensive. Sleeve it.

>>51380350
>Are there board game reviewers out there?
tons
>Are there good board game reviewers out there?
Not really. Way too much 2 minutes of content distributed randomly across a 20 minute video. Wargamecop and Marcowargamer are the best I know of.

>>51383712
KMC character guard. Also see the following for the most comprehensive set of video sleeve reviews I know of
https://www.youtube.com/playlist?list=PLvqw7t0kbGX9ZlOrr9sqD8zGGPuEIfeBz

>>51390804
Board games are traditional games except for those those fall under the the categories of RPG, TCG/CCG or miniature wargame.
>>
>>51392983
Doubt you're in Poland ;D.
>>
>>51396740
I've actually been to Poland once, beautiful country.
Why dont you come to the promised land though Goy?
>>
>>51397530
Glad you liked it.

Well not Jewish so that's one. Israeli women are beautiful, doe.
>>
>>51396509
>Character guard
Aren't those for triple sleeving?
>>
>>51397953
Well, yes. But they should still work if you just wanta transparent easy to shuffle sleeve.
>>
>>51397606
>you will never get qt jewish punani
life is suffering
>>
page 10 begone!
>>
I can't shake the feeling that board games are for people who are too dumb for RPGs and too poor for CCGs
>>
>>51401481
Eh, more like people who don't have time/interest for full RPG sessions. Setting aside an hour or two is a lot easier than 3-5 when you've got kids or work odd shifts. CCGs just require higher autism levels
>>
>>51401481
And I can't shake the feeling that RPGs are for socially maladjusted autists who have too much free time on their hands, and CCGs are for absolute idiots totally overwhelmed by the sunken cost phallacy
>>
>>51388960
It's a classic and it's gonna remain so because it's simple yet complex that effective represents war strategy with unit management on the smaller scale without relying on "muh token", "muh figures".
Some people might not like because this game is purely competitive and pits 2 people against each other in terms of thinking abilities, adaptability and intelligence.
>>
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>>51401481
I can't shake the feeling that you're too dumb for this thread.
>Too dumb for RPG's
Yeah, no. RPG's present, generally, relatively simple problems. They often have a great deal of breadth of content, but rarely particularly deep or complicated mechanics. Board gamers often have dozens of different game systems memorized to the point they can teach them and play them without reference to the rules.
A good RPG player might be able to do that with a couple systems, and may even have a decent breadth of content from those memorized.
>Too poor for CCG's
You mean too smart to fall into WotC's Stockholm syndrome trap. A lot of the people in here are spending as much as a MTG player annually, but they've got dozens of games to show for it instead of MTGboi's one game, and they're probably almost all BETTER than MTG to boot.

Get out.
>>
>>51401481
Fite me fgt. Or better yet, play any brainy boardgame, see if you still think they're for dumb people after you get trashed. Also, we prefer to spend 10k on a board game collection and a nice gaming room than wasting that much on a single legacy deck.
>>
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>>51401942
>>51401862
>>51401798
>>51401655
A classic for y'all
>>
>>51401990
Yeah but at least it bumped the thread a bit
>>
>>51402037
>>51401990

Still, it's a good discussion point.
Beyond being a social activity, what do RPGs and boardgames have in common?
RPGs will always be in my heart, I feel like they're really good for imagination and storytelling, focus on team problem solving and everyone wins if they have fun. They're also very time consuming.
Boardgames have you figure out a more rigid system and play by its rules to outperform opponents (win). I like the challenge.
>>
Y'all backing any kikestarters?
>>
>>51402774
Only the only one that matters
Kingdom
Fucking
Death
>>
>>51402774
Nothing currently active, waiting for Thunderstone Quest

Currently waiting on:
Mythic Battles
Gloomhaven
Burning Suns
The Other Side (miniature game - not board game)
>>
>>51402793
We're talkin' games, son. Real games.
Get your overpriced boutique miniature horror random mutilation simulator back to the barren wasteland /kdmg/ has become. Poots, why have you forsaken us?
>>
>>51402935
>Poots, why have you forsaken us?
>Implying Poots will/would update in the first month or three after the KS ended.
I take it you weren't around for the first KS.

The Poots Business Build™ has negative points in PR.
>>
>>51402968
>The Poots Business Build™ has negative points in PR.
This is starting to seem like standard practice for a lot of publishers, aside from Stronghold and GMT who's out there that actually seems to like their customers?
>>
>>51403877
Those polish or whatever dudes who made Mysterium and Stronghold are pretty legit.
>>
>>51377519
Was millennium blades a kickstarter only game? I cant find it for sale anywhere outside of ebay
>>
>>51404194
I always forget about Portal, or seem to combine them with CGE, but Ignacy is supposed to be a Jesus amongst bros. Has anyone played Pret-a-Portier?

>>51404324
Think it sold out really fast and is being reprinted.
>>
>>51404324
No, I got mine on a CSI sale, but it was a short print run.
>>
>>51404324
It is a kickstarter game but it made it to stores pretty widely. My FLGS had it and I got it this black friday them. They're out now though. Shipments go back out middle of February.
>>
>>51402968
I'm desperately hoping for a post-campaign addon manager. Else, no cheescake for me, which will make me a very sad panda.
>>
>>51405148
I think there will be just because of the made dash to add xpacs in the last 24 hours kinda screwed everyone who didn't get an all in pledge.

And some who did.
>>
Fresh thread
>>51405357
>>51405357
Thread posts: 317
Thread images: 33


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