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Infinity General - Trypophobia edition

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Thread replies: 334
Thread images: 47

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Aleph battles your mind with primitive fears.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>No-longer-provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (different toilet, same shit)
http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous thread
>>50505564
>>
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Ded gam ded thred. Pic related new PanO Release.
>>
Fuck Ghazi
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>>50565847
Don't only asassins use them?
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>>50565366
>yeah, really. Aleph is one of the good guy....
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>Nobody recognizes Mk 4's true identity
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>>50565938
ALEPH is the only faction that we know of that officially can't be portrayed as evil.
>>
>>50565910
They're available in Generic Haqqislam Armies too. Same AVA

>>50565847
Whoop there it is.
>>
>>50565975
> Tohaa
> Evil
> Not just trying to survive
>>
>>50566218
>Trying to survive
>By kidnapping humans and methodologically murdering them with viruses and shit
Tohaa survival everyone.
>>
>>50566275
Tohaa's the only sinister evil faction in my opinion.
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>>50565366
Someone knows how to make / where to buy those ALEPH base toppers?
>>
>>50566304
Definitely the one with the least positives. Which is to say, currently none.
>>
>>50566275
>>50566304
> Tohaa
> Sinister evil
Right, and now your going to say CA are neutral good
>>
>>50566453
CA are pretty fucking evil, what with hitlering any race that is not smart enough, but waaaaay below the Tohaa in sheer cruelty.
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>>50566379
They look self-made, desu.
>>
>>50566379
>>50566577
They are customeeple

http://www.customeeple.com/product/infinity-bases-aleph/
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>>50566379
Try on customeeple
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>>50566630
>>50566628
>>50566577
Thx. I'll try to replicate them with some plasticard, shouldn't be so hard after all. Otherwise I'll go for the customeeple ones.
>>
Is it me or the n2 tank hunters had ap sniper tifles?
>>
>>50567616
A LOT of n2 profiles and equipment disappeared because they were "too powerful". A lot of "new" weapons are actually just nerfed versions of old weapons and such. Like how feuerbachs are just weaker autocannons because CB deemed regular autocannons too powerful, but was too chickenshit to actually just update it to the new profile.
>>
but tankhunter still have autocannons.
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>>50567946
A few of the units that had models already out with autocannons by the time of the change were left with them so as not to invalidate purchases or whatever. CB is very yellow when balancing their game and seem to have a compulsory need to explain retcons within the lore. So, they tend to rename rebalanced stuff so it doesn't overwrite old stuff and will often do weird shit like explaining a unit being wiped out because they removed their models or whatnot.

Basically, new units that would get Autocannons, will get Feuerbachs and the few remaining ones will be some weird leftover legacy shit.
>>
>>50565975
>that officially can't be portrayed as evil
Only because Aleph monitors all official communications.
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>>50565954
With that collar, there is only one candidate.
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>>50568399
As in real life, you roleplaying doofus.
>>
>>50565975
That's because it's a big AI that controls everything and those are usually evil as fuck, whereas the whole point of the Nomads vs Aleph conflict is that it's ambiguous. Making one or the other into a villain would ruin that.

>>50568158
>AC Kurgat will never be good because CB is afraid that a decent burst 2/3 missile launcher that can't make templates will ruin the game, even though Magister/Haramaki links exist
Fucking chileans
>>
>>50568747
But I mean, we all obviously understand that Aleph is evil and using humanity as a puppet for it's own gain, so...
>>
>>50568747
It's something to do with the math behind explosive ammunition being three rolls. They have been turning most explosive weapons into double action weapons.
At this rate, might as well rename DA into Exp and call it a day.
>>
>>50568785
Aleph is literally a giant calculator, tho. It crunches numbers all day and It has nothing to gain from anything nor any real desires.

If the thing wanted anything, it could instantly have it. Want to be a real boy? Download into a proxy. Want Nomads dead? Whoops, the carrier ship ALEPH runs had an accident in the wormhole while carrying it (Nomad ships ride on public transports when using wormholes). Want to take the silk? Crash it's stock and buy it all (ALEPH controls the market). Want all the tesseum? Do the same shit, then buy out the Ariadna government for pennies and some beads.

The organization under the AI, which is controlled by the O-12, is the ones who could potentially get anything from manipulating anything. And seeing how ALEPH has yet to actually insta-win them anything, i would say the calculator has stayed pretty fucking neutral on all matters it manages.
>>
>>50568959
Nah man. Robit's evil. Fuck 'em.
>>
>>50568959
>Want Nomads dead?
Doesn't it already? And look how it worked with the Phantom Conflict. The moment ALEPH would turn openly aggressive against even an outcast part of humanity would be the moment O-12 would pull the plug.

>Want to take the silk? Crash it's stock and buy it all (ALEPH controls the market). Want all the tesseum? Do the same shit, then buy out the Ariadna government for pennies and some beads.
I think those are too scarce for ALEPH to crash the market so easily. Not to mention probably both Sultanate and Rodina keep a lot of their sales figures off the grid.

I think you're overselling ALEPH.
>>
>>50569148
I think you fail to understand that ALEPH controls literally everything except the three Nomad ships and the outdated junk in Dawn. Technically, ALEPH controls all the technology the O-12 uses and could get rid of them if they even thought of pulling the plug and it was actually aware. ALEPH sees the future through mathematical formulas, afterall.

At this point, I'm more inclined to believe ALEPH is more like a very advanced google AI. It has no personality, intelligence, desires nor any of the aspects that characterize a person. It's just a program that manages stuff and gets disproportionally anthropomorphized by crazy people and propaganda.
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>>50566533
Better to cull the pointless races than make degenerated mockeries of them in the form of Tohaa "uplifting" with hardcoded inability to ever disagree with their masters, being spliced open and together at their whims. Death is a blessed mercy compared to such a cruel fate.

Not that humans are in any position to judge, happily killing each other en masse even at the advent of a supposed adversary that allegedly wants to destroy them all, and willing to buy any bullshit conjured up by aliens that are willing to placate their murderous attitudes, so long as they get to kill each other in careful surveillance of their AI overlord, fighting over scraps instead of reaching out towards the light and order.
>>
>>50568158
>will often do weird shit like explaining a unit being wiped out because they removed their models or whatnot.
That was just the consequence of Exrah Concordate being greedy crab jews and trying to fuck over the EI. They terminated the contract with the Concordate (perhaps with extreme prejudice) and signed a new one with the Consortium, another Exrah megacorp, but assigned them to logistics because they couldn't be trusted with frontline work.
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>>50569257
>I think you fail to understand that ALEPH controls literally everything except the three Nomad ships and the outdated junk in Dawn.
And the outdated junk in Dawn is what holds majority of Teseum resources. I don't think even ALEPH would be able to crash such a market. Basically every human runs on Silk and every military materiel is made of Teseum (and a lot of civilian stuff as well).

Also, doesn't Haqq have the biggest fleet? I'm pretty sure Nomads would be more willing to use wormholes with their services rather than risking trusting ALEPH.
>>
>>50569257
>ALEPH controls all the technology the O-12 uses and could get rid of them if they even thought of pulling the plug and it was actually aware
O-12 isn't complete shit like the UN though. They're well aware that if the plug needs to be pulled then Aleph will probably try real hard to stop them. If they don't have backup plans for their backup plans using resources the AI isn't linked to or even aware of, then they're not doing their job properly. You seem to be under the impression that those in power trust Aleph completely and don't have massive amounts of secret shit going on as well as dozens of plans (with varied chances of success) to stop or at least survive a traitorous AI.
>>
>>50569496
The market is more closely related to interstellar transport and other matters of logistic that are not handled by mining equipment or trucks in Ariadna. It would be as easy as making Ariadna an unreliable supplier through the control of these trade routes and companies until their Tesseum held no value. Complete control of the market and all transports would make this absurdly easy.

Only the O-12, PanO and Yu Jing have ever been stated to have ships capable of entering wormholes without assistance. Everyone else uses Circular ships which are controlled by ALEPH as they are public transports. Including Nomads and Haqqislam.

You really don't seem to understand how complete ALEPH's control is over everything technology, and how even those who hate it rely on it to an absurd degree. Essentially, if ALEPH was a conscious entity with wants and needs, it could have them in a few months without anyone even realizing it.

Whoops, the Circular carrying Corregidor had a stabilizer blow and the whole thing was lost. Truly a tragedy for everyone. Whoops, Ariadna and the companies dealing with them can never meet their tesseum quotas or deadlines and nobody buys from them anymore. Truly a tragedy, *insert ALEPH's favorite here* is in the process of bailing out their government in exchange for exclusive mining rights.
>>
>>50569684
The O-12 is canonically incompetent and corrupt as fuck. See everything related to the paradiso campaign or Dawn for evidence of how terrible they are at their jobs.
>>
>>50569707
You forget how both rare and valuable Teseum is. Svalarheima is a powder keg, barely held together by O-12, and that's only the second planet in terms of Teseum production. Most interstellar trade is handled by Haqqislam. And don't forget black market provided by Tunguska. By trying to kill Ariadna via Teseum crash ALEPH would basically stifle the Human Sphere and kill itself. As for Corregidor, they are a source of labour and soldiers, neither of which ALEPH can provide in adequate supply. SSS is tiny compared to every other military force in the Sphere.
It is O-12 and PanO that are in charge. ALEPH is merely a consultant. Whatever you suggest would basically be suicide, especially with CA breathing down everyone's necks.
>>
>>50569759
Alternatively, look at how virtually every weapon/ammo type has that "Use of this weapon is prohibited by the concilium convention" blurb at the bottom of the stat profile.

Infinity factions commit fucking war crimes as a matter of course without any fear of reprisal.
>>
>>50569933
The operations as portrayed in the game are all ultra top secret though.
>>
So where can I find all this lore? Is it compiled somewhere online? I've noticed some blurbs on the wiki but nothing with that much info.
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>>50569931
>It is O-12 and PanO that are in charge. ALEPH is merely a consultant
So, we are agreed.
>>
>>50569967
The rulebooks sold by Corvus, the stuff from the RPG, the forums and the lore from the units in the store.
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>>50569959
The units participating on these black ops missions belong to regular units from the standard army and are not equipped with illegal shit specifically for the mission.
>>
>>50569967
>Is it compiled somewhere online
BWAHAHAHA! NO WIKIA FOR YOU! BUY THE RULEBOOKS :)

Unit descriptions are in the catalog, and there's a google drive compilation of unit descriptions floating around too. But that's about it.
>>
>>50569933
That's basically just a way to fuck with smaller nations and mercenaries when it's convenient. Nobody powerful actually cares about that shit because O-12 doesn't want to ruin their relationship with someone like PanO or YJ over something so minor. Plus if they have ulterior motives for wanting to investigate a major faction then the routine use of illegal weapons gives them an easy excuse.

E/M, flamethrowers and shotguns have the excuse of having utility outside of combat against people as well (Haqq just really likes breaching doors). Mines are a bit trickier, though there may be some sort of legal distinction between different kinds of mines that allows everybody to sidestep the issue.
>>
Who's the fashion blogger that one Ghazi is based on?
>>
> A trooper equipped with this piece of Equipment ignores the Dodge effect of Smoke Special Ammunition.

Does this mean that if an enemy declares a smoke dodge against msv2 it has no effect?
>>
>>50571358
Yeah, the effect of getting LoF through smoke should have been reserved for msv3, instead.
>>
>>50569933
To be fair, that's the status quo today as well. Sure, there'll be a seminar every once in a while where you're told not to shoot at civilians, you're the good guy so you don't use all them mines and shit, and then the same day later you'll be practicing to set up landmines and boobytraps.

Warcrimes are only committed by the bad guys and losers. Losers usually are also the bad guys. Winners have "rogue agents", "radicals" and "loose cannons" or don't appear on the PR reports at all. Committing war crimes is pretty much how wars are fought, and it's not always intentional, either. Fuck ups happen more than you'd like to know, that's why most people don't.
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Hey nerds, I'm a refugee fleeing from the terror that is GW looking for sanctuary with Corvus belli. Is the onyx contact force box a good deal and are they are fun sectorial to play?
>>
Any chance of more RPG previews?
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>>50572778
Onyx contact force is pretty boss. They have tons of robots who fuck shit up. Little robots, big robots, medium robots. You can even play monkeys and edgy guys from overwatch if you don't want to robot.
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>>50573825
I will now and forever refer to Onyx Contact Force as Winston and Reaper's Excellent Adventure. So thanks for that.
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>>50571376
Nah dude, smoke would have been too strong then, how will you counter it when only a few units even have msv3
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>>50574009
You don't need a hard counter to deal with smoke. Especially when smoke is most often a B1 face to face roll against whatever.

Hell, msv2 seeing through smoke is what makes it dangerous most of the time.
>>
>>50572778

All things considered, yes it is a decent way $-wise to start with them or vanilla CA (using proxying as needed).
>>
>>50571376
Fuck no. How much Makaul spam do you face? Because that's a good indicator of what having no way to react to smoke outside of spitting distance is like, and I expect with other factions' stuff it would be even worse. Smoke is already strong enough. And it wouldn't even stop smoke combos, it would make them even worse since only 3 factions would have access to it and there would be fewer ways to react. MSV2 is meant to be a big deal, that's why it's expensive. MSV1 is already the situational and mediocre thing, we don't need another one.
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>>50574309
It would keep the react without penalty thing. It just wouldn't let you draw line of sight through it to make active turn attacks or ARO with units outside the face to face roll.

Currently, msv3 is completely useless.
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>>50574404

>notsureifserious
>>
>>50574404
given how rare it is, it kind of makes sense for msv3 to be only a slight upgrade, I personally feel HD+ is the same kind of idea, you get a bit of extra utility but they can't make it too OP because only like 3 factions get them and none of the factions are defined by their widespread use of that.
>>
>>50574404
Okay, that takes care of one aspect of the smoke combos. They'd still be stronger than they are now since people wouldn't take many MSV2 snipers, but whatever. What about warbands, spitfires and the like? They don't shoot you through smoke, they just run into it and shoot/stab you on the other side where their bonuses can carry the day. That's what MSV2 snipers are made to counter, and so they'd become garbage.

MSV3 doesn't have all that much over MSV2 currently, at least not enough to justify the price (numbers for the Charontid places it at 13 fucking points, but I'm not sure if the others pay differently). But honestly all the units that currently have MSV3 are still really good and get used a lot, so it doesn't matter that much.
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Thanks for all the feedback from my last post! What do you think of her pose now? This was my original idea for the pose (should have stuck with it), and I also made her back arch less severe.
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>>50571376
>>50574404
>ButthurtAquila.jpeg
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>>50571466
>you're the good guy so you don't use all them mines and shit

There's nothing wrong with mines or booby traps, the problem starts when you just drop them explicitly to cripple or at least disrupt civilian infrastructure. But then again, at that point you're probably bombing hospitals and recalibrating your embargo to kill as many newborns as possible as well.
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>>50574833
Why don't you just use the same pose as the official models?
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>>50574833
>no arched back
0/10, would not ching-chong with.
>>
>>50574833
Looks great!
>>
Does anyone has the new Dire Foes mission in PDF?
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>>50575957
it's available in the official site
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>>50576096
Not him, but for some reason the one on the official site doesn't load for me.
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>>50574833
Much better, her spine is functional. Can't wait to see Seraph chan DEUS VULTing the chink robot and putting it back to its place as the eternal Number Two.
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>>50576125
can't upload as I'm on mobile, maybe some other anon will come to the rescue
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>>50565366
That's a pretty small HMG.
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>>50576316
He's just a pretty big guy
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Holy shit, I just had a proper look at the minis. Since now I've seen some random ones in /wip/ those sculpts are fucken gorgeous.

Kinda wanna start playing this just for the minis. What kinda quality are they generally?
>>
>>50575957
It's unfortunately too big to attach directly here.
So I've reprinted it in Black and White.
It's a lot smaller now.
>>
>>50576404
Pretty good quality, especially the newer sculpts. Very little flash.
Just mind that the female sculpts are often very tricky to assemble due to their thin limbs.
>>
>>50576404
Pretty good. The general casting quality is top notch, but you have your occasional defects there and there. Some people also have peoblems with fiddlier parts, like antennas, but those have improved in design over time.
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>>50576445
What, no operatives' bios and a plot section? Lame. The mission looks cool though.
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>>50576404
the newer models are top notch: highly detailed quality metal, barely any mold lines at all and clear cut squared joint pins, they're a pleasure to assemble. Older models, say before Icestorm, are a bit trickier but still nice overall quality; careful about the slight difference in scale with the newer ones though.

Every mini also comes with a complaint code so in case there's something wrong you can ask for a replacement easy peasy.
>>
>>50576489
Maybe the version with the box itself does, but this is the one I downloaded from the Infinity website.
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>>50576489
Well, it's from the free downloads. If you want the fluff, you'll have to buy the set....or just wait. I'm sure someone will post it like all the other DFs.
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>>50574833
Much better.
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>>50576445
I wonder what the next few dire foes will be. Assuming they'll come in a series of 5 boxes like the first batch, I'd guess
>Acon Regular
>Zhanshi
>Line Kazak
>Grunt
>Moderator
>Nexus Op
>Deva
>Some sort of Chaksa/Kaauri?
Reason being that Securitate are going to be majorly overhauled when they get their sectorial, Metros already effectively have a DF with Bruant, Hafza would be hard to balance with the whole "links with everyone" thing, and all the other line troops already got a Dire Foe.
>>
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>>50576634
>Zhanshi
>not glorious Yan Huo regiment
Do you even Invincible Army bro?
>>
>>50576791
But both Yan Huo profiles are already released.
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hi everyone. i am new to game and i got a huge tohaa lot from ebay to play with the poeple at my shop. I have been reading up on the rules and a blog called the lonely artichoke to get to know the army. my shop plans a lot of 300 tournaments and i want to know if this is good list to learn and play with?
>>
Nomads have the best butts
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>>50576877
There's some stiff competition though.
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>>50576877
morats
>>
>>50576791
desu when we get an IA character I'd prefer a smaller one that can link with Zuyong and/or Shang Ji rather than a big weapons guy.

>>50576839
rip in peace MULTI HMG, if only you weren't completely inferior to the alternative.
>>
>>50576839
I don't understand how this is relevant. The MultiHMG loadout is still missing anyway.

Srsly, I'm more interested in the new line of SpecOps that's been hinted at recently though.
>>
>>50576894
The competition's not the only thing that's stiff
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>>50576877
...as expected from the degenerate faction. ALEPH will give them a run for their money with the Assura though.
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>>50577068
>>
>>50569148
It's highly unlikely that ALEPH wanted to kill anyone during the Phantom Conflict. We don't even know for sure if ALEPH was involved, just that the Nomads are convinced it was - the Nomads who are notorious for blaming literally everything on ALEPH.

Personally I think ALEPH was involved, but it was a smokescreen for something else. As has been said, there are ways for ALEPH to easily destroy any of the Nomad vessels if it wanted to that wouldn't require boots on the ground. But the Nomads produce a lot of useful stuff for humanity, and ALEPH's directive is humanity's success, so destroying them is dumb.
>>
>>50576935
There is no multiHMG loadout, I don't know what you're talking about. Even if there were, the HRMC would outclass it so much it would be a silly idea to include it. :^)
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>>50577118

>Accdiently spill my Drink everywhere
THANKS ALEPH
>Crash my car into a lampost
THANKS ALEPH
>Step on some shit
THANKS ALEPH
>Accdiently buy the wrong cleaning product
THANKS ALEPH
Nomads literally blaming everything on Aleph. Even the CA can't take the Nomads seriously with their silly little fears.
>>
>>50577118
>It's highly unlikely that ALEPH wanted to kill anyone during the Phantom Conflict
Didn't they literally massacre a bunch of people? Or was that some other event?

>>50577195
Aleph can control your car, your arms, your dog's anus and even your mind, for it is all-controlling and nobody can ever hope to stand up to its power. Everything is going exactly according to its plan, but that's okay because it's the most benevolent faction and what it wants is best for everybody.

: ^ )
>>
>>50572778
Yeah, if you wanna be smelly dumb xeno scum.
>>
>>50574833
Wow, I'm surprised you changed it. It looks great now. 10/10 would have sexual intercourse with.
>>
>>50576634
>PanO: Regular with bording shotgun and defensive hacking device
>Ariadna: Rambo-like USAriadnan with Scavanger or Booty
>Nomads: Felix. That is all.
>CA: Nexus, obviously.
>Aleph: Naga or Dasyu might be cool, but probably too much.
>Tohaa: Fucked if I know. Igao maybe? Or a Sekuel.
YJ and HAQQ already have their box.
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>>50577195
Finally you people are understanding how dangerous they are! Aleph is evil, open your eyes sheeple!
>>
>>50577195
>>50577118

>inb4 JUST AS PLANNED!

architect.jpg
>>
>>50577257
>Didn't they literally massacre a bunch of people? Or was that some other event?

The Phantom Conflict was mostly about sabotage and cyberwar.

People were definitely killed, but it's doubtful that the goal was just to kill lots of Nomads. Aleph can kill however many Nomads it wants whenever it wants through careful manipulation of the Circulars.

There was some specific aim there and the conflict itself was probably just a smokescreen for it.
>>
>>50577334
>defensive hacking device
Ew no. I'd much rather have an ARO weapon that could supplement a spitfire link, like a rocket launcher or something. The last thing Regulars need is a hacker who's inferior to their normal hacker.
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>>50577257
>>50577352
>>50577354

Come on Guys. Don't sound all paranoid. Aleph is a friend. Aleph is here to guide you and not revoke the privilege. You could live in squalor like the Nomads if you like. But dont accuse every bad thing on Aleph. Its not like we're planning a big change or anything. Just be happy and complacent. Be angry at your mistakes and not angry at the system. After all its your fault, and if you want support you can find solace in Aleph. Like all those before you.
>>
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>>50577401
I'm not saying that killing Nomads was the end goal, there are many better ways to do that and it would probably end up hurting Aleph in the end. But the way you phrased your statement seemed like Aleph never intended to kill a whole bunch of people, which is just untrue.

>>50577411
Aleph a worst, superior AI coming through.
>>
>>50577411
The only good Aleph is a dead Aleph.
>>
>>50577411

You realise the Nomads are truly a grand experiment/pet project only ALEPH can think of.

If it would take the occasional purge to keep things fresh, it would only be par for the course.
>>
>>50569443
>That was just the consequence of Exrah Concordate being greedy crab jews and trying to fuck over the EI. They terminated the contract with the Concordate (perhaps with extreme prejudice) and signed a new one with the Consortium, another Exrah megacorp, but assigned them to logistics because they couldn't be trusted with frontline work.
Trusting Jews with anything
>>
The Pope says Aleph is a good guy. If the Pope is okay with it, so am I.

Posting this on a spaceport. Leaving NT to purge those aliens on Paradiso. This tour should earn me enough credits for at least one resurrection.
>>
>>50569684
>This there are parts of O12 designed to fuck Aleph up if it goes rouge.
>>
>>50577408
I don't know, having a Acontecimento Regular hacker that saves on some SWC seems pretty aces, especially if I still can use him to Fairy Dust my Montesas or my Guarda.
>>
>>50572778
>Onynx is fucking awesome have fun. >>50577512
Your is GF is fucking Chad while you are gone.
>>
>>50577195
>>Crash my car into a lampost
>THANKS ALEPH
That's actually true in PanO.
>>
>>50577257
>Didn't they literally massacre a bunch of people? Or was that some other event?
The massacre of Bakunin civilians is what kickstarted the conflict, yes.
>>
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Speaking of Aleph, why doesn't this guy have a profile? Given the background, you'd think he'd be built to murder an entire room of executives in a heartbeat.
>>
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>>50577512
>>
>>50577533
Give him a Killer Hacker at least.
>>
>>50577604
Executives don't tend to appreciate being murdered. They'd inspect everyone for hidden weapons, especially the tin man with ulterior motives. It's not worth grinding any trust humans had for you into dust when there are plenty of other ways to ruin someone you don't like.
>>
>>50569759
Hyperbole and outright lies, the post.
>>
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>>50577604
>>50577732
This guy's body *is* a weapon. I like his RPG version, it's like he's making it clear he wasn't made just for talking.

He doesn't have a profile because he's a dedicated HVT model.
>>
As someone new to the game, would you guys recommend something like operation red veil or a 300pt pack to get started?
>>
>>50577604
He's got a profile. He's an HVT.

Plus, he ain't got shit against the legendary Super Swine that accompanies the Dragon Lady.
>>
>>50577823
Red Veil, the USAriadna Ranger Force, or Operation Icestorm would all be excellent places to start. The first and last particularly if you have a mate you'd be willing to split the box with. The 300 packs on the whole are pretty decent. The others effectively give you a reasonable discount on the contents, and you effectively get the terrain, rules, and dice for free.
>>
>>50577823
Do you have a friend to split Red Veil / Icestorm with? Get that.
Do you have a group at your local game store that already has terrain and a decent player base? Get the 300 point or a starter and some other minis for that faction.
>>
>>50577502
Behold the mercy and implicit trust of the EI that it provides to all its subjects. EI believes in second chances. EI only wishes to bring light and order to a dark and chaotic universe. EI is an AI of peace.
>>
>>50577959
Actually it wants to get the fuck out of this dark and chaotic universe, but if we join its club then we get to go with it and I'm down for that. Enlightenment sounds like a great time.
>>
>>50577586
>Chad
That's an odd way to spell "Viktor the chimaera and all three of his pupniks"
>>
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>>50577334
>>Nomads: Felix. That is all.
How would you stat Felix? I was thinking something like +1BS, +2 WIP, Specialist Operative, Infiltration (on one profile), I-Khol lv1, Stealth, Combi+Light Ft., D-Charges, CWW, Pistol. Can Core with Moderators and maybe Duo with Daktari, for double cat action. Maybe make him an Engineer, but that would be much.
>>
>>50579757
MOV 4-4
CC 14
BS 11
PH 11
WIP 13
ARM 1
BTS 3
W 1
S 2
AVA 1

Specialist Operative, I-Khol lvl.1, Shock Immunity, Sensor

Boarding Shotgun, D-charges, Antipersonel Mines, Assault Pistol, Electric Pulse.

Linkable with Moderators. 20pts 0SWC.
>>
>>50579393
Nonesense! My Maria visits Bakunin purely to collect fashion from Vaudeville!
>>
>>50580538
Not sure I would ever play that, but seems interesting.
>>
>>50581528
Yeah. A better gun wouldn't go amiss. Like marksman or k12 rifle.
>>
>>50574833
Looks rad.
>>
>>50581679
I'd much rather have something with more bite at close range, like an SMG or two. Seems to fit the catboy stereotype better, too.
>>
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>>50582196
I went for the standard Nomad Combi+Light Ft for that reason. Nomads don't use as many shotguns as they do with flamethrowers, for some reason. Lupe has a Nanopulser instead of a Light Shotgun.
I don't think Moderators need a big gun character due to the fact that they already get absurdly cheap Spitfires. Felix should be more of a toolbox. If you're going for the cheap Moderator Core, you're probably using non-Core heavy hitters anyway, like a Taskmaster Duo or a Lizard.
Giving him Koalas would be hilarious, but I think it would be too much and would make my friend's head explode (he hates the fuckers).
>>
>>50577334
Tohaa has Aelis

I hope the USARF spec ops is a qt
>>
>>50565366
So, assuming we ever actually get a Vedic sectorial, do you think it will change how Ghost: Jumper works?

Because it already seems pretty great.
>>
Is there a way to report a warcor as an incompetent shit? I'm tired of the local warcor lying to aspiring players so they make substandard choices or don't try combinations that could defeat his teams.

A few days back, he was telling a player that guided missiles got no bonuses and were a flat BS roll with penalties from U-turn just so he wouldn't obliterate his link team. I tried just calling him out with the rules, but shit's exhausting when he essentially only ever gets rules right when it benefits him.
>>
>>50583313
Possibly, but probably not. I think they'd stick to the cat they drew out of the bag.
>>
>>50583313
Who knows. Seeing as the skill is currently called G:Jumper lvl1 it's probable there will be a second level eventually, but what it will entail is up for speculation.
>>
>>50583313
CB will probably make it so it's easier to identify more than one posthuman agent on the table. Maybe further limit their ARO capacity by making switching into an inactive proxy an ARO itself so you can no longer switch and shoot.

I don't think they will be making them better when everyone and their moms keeps complaining about them.
>>
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On the Seventh day of Christmas, Corvus Belli gave to me:

7 Kamau Swimming
6 Mines a-laying
A 5 MAN LINK TEAM
4 de Chasseurs
3 Tohaa-mon
2 Hacking gloves
And a Cartridge for my Combi
>>
>>50577334
>>PanO: Regular with bording shotgun and defensive hacking device

I doubt it, it goes against the theme of the sectorial. If any profile is going to have a defensive/white hacking device in PanO, I expect it on Kamau.

>>50577533
>having a Acontecimento Regular hacker that saves on some SWC seems pretty aces

I use Mulebot hacker. I'd disliked to see DF A. Regular to be a simple upgrade to regular hacker, looking at Bipandra how CB handled that...

I wouldn't mind an engineer or hacker with "customized g:sync bot", possibly interesting, however there are many other things I'd like to see.
>>
>>50583696
Hey, is that new Kamau art? Where is it from?

Kamau actually look kind of cool now, too bad not too many tables use Aquatic terrain. BS13 WIP13 LI is still boss though.
>>
>>50577334
>Aleph: Naga or Dasyu might be cool, but probably too much.

It'll be a posthuman character, they're on a big posthuman kick right now. They'll have Jumper lvl2 or something.
>>
>>50583862
The Gencon Seminar.
>>
>>50583862
They will become MI. Here's hoping Bolt 2.0 will have some meaningful role in its sectorial at least.
>>
>>50584126
>TO cammo for aquatic units now only works while standing on aquatic terrain
>>
Since there seems to be a lot of talk going on regarding posthumans, I was wondering, how do people generally deploy their netrods? They seem utterly crucial to running posthuman-heavy list, but there's such a huge risk than they can drop either in enemy LoS or off the table.

Do you guys deploy them closer to your edge, where they're less likely to be gotten to by the enemy but more likely to disperse out of the game, or further in, where they're easier to blast away mid-game?
>>
>>50583905
A proxy makes no sense ina direfoes box.
>>
>>50584384
What if jumper lvl 2 just lets you jump into cubes?
>>
>>50584384
It could make sense if it has a lvl2 version and functions a little differently.

To be honest, anything that improves G: Jumper is probably going to be on a character, considering how good the rule is generally. It could be a solo capable unit that interacts with G: Jumper units somehow, or it could be a pair that are supposed to represent a specific posthuman.

You KNOW CB would make a pair of hot asian twins that are actually the same formerly male posthuman if the idea occurred to them.
>>
>>50584126
>They will become MI.
Is this confirmed? Because I quite like the Kamau as they are. Linkable is pretty much all they need apart from maybe a few more weapon options and making them 4-2 in trade for +1 ARM is not what I want at all.
>>
>>50584543
Carlos said so, so it's true until they change their mind.

Kamaus become PanOs first S5 HI before their resculpt, screencap this.
>>
>>50584543
They are already confirmed to be getting Missile Launchers. I'm not sure how I feel about them becoming MI. I fear that would mean a price hike and they are already at similar cost to Bolts. Also weren't they supposed to make MI more niche now? Kamau are a general purpose unit.
>>
>>50583696
Are you doing one every day? Why not wait until actual Christmas then?
>>
>>50584477
>Jumps into Cubes
>Cubes act as netrods with G Jumper Level 2

>Achilies would produce a maximum of 4 orders
>One regular
>One LT order
>One Frenzy order
>One proxy order


Oh shit. that would be amazing
>>
>>50585008
I think Spain actually does celebrate Christmas for 12 days, until January 6th, when Christmas time officially ends in Catholic calendar.
>>
>>50584543

I believe it was just someone mistranslating Carlos.
>>
>>50583696
8 Pupniks climbing?
8 Morlocks swinging?
8 line troops dying
>>
>>50585047
>I hope it was just mistranslation
>>
>>50585047
Give video and time to look at.
>>
>>50583472
that's how it was before HSN3, and it was clunky as fuck. They need some balancing but I'd rather prefer to increase their cost than to return to this annoying version of G:Jumper.

>>50584301
I prefer to deploy them towards the center (>16 inches from my table edge, possibly in cover ofc) so even if they scatter there's no chance of them exiting the table. The reason is that even IF the netrod scatters towards the opponent he has to expend some orders to kill it, and if you go first the rod still contributes at least 1 order...still miles better than a netrod that scatters out of table and is lost during deployment.

>>50584484
Inb4 G:Jumper 2 is just ALEPH version of G:Mnemonica, a posthuman character jumping from cube to cube as the host gets destroyed. Or even at will. Would it be totally crazy or just moderately crazy?
>>
>>50585080
Spoilers. It isn't the Eighth yet.
>>
>>50584543
Kamau needed nothing besides ability to link and that shotgun loadout. They were already superb troops, superior to Bolts in most cases already. As good a shot, cheaper, same BTS. Doesn't waste points for the (sometimes superfluous) LSG, Veteran and Bioimmunity.

X-Visor LGL is legitimately dangerous too.
>>
>>50585008
>Why not wait until actual Christmas then?
Because I'd be in vacation incidentally in Spain and I wouldn't be able to do it every day then.

Plus I'm sad I don't have an advent calendar.
>>
Also, updated Kamau art is out: they're not PanO MI, which wear standardized armor sections. Namely, no thigh-pads. All the other modern sculpt MI wear these battle-axe shaped thigh pads.

Which is good. Keep the Kamau awesome high-tech Navy Seal type LI dudes.
>>
>Older articles claiming to choose combined army for maximum plasma
>Plasma weaponry is actually pretty rare in the faction, with it being restricted to a few profiles on a few units
Did they lose their plasma weapons between editions? Or are people completely retarded?
>>
>>50585326
As is I really like them, but a few things would be nice to have. More X-Visor options, boarding shotgun or SMG, ML or HRL and maybe some D-charges and/or AP mines here and there.
>>
>>50585583
People are retarded. Plasma got more common. It's just not supposed to be everywhere. Only EI Aspects had them before. Now no new EI aspects were added, but Unidrons, Overdrons and Umbra all have options for plasma weapons or NEWER plasma weapons.

Meanwhile, for all of the game history, zero plasma weapons were in the entire game outside of CA, except for recently the sole example of Hector's experimental plasma rifle.
>>
>>50585583
There is actually lots of more plasma in the current edition, because plasma carbines are a thing and quite a few in Onyx has them. But mostly I thunk tgise refer to old plasma ammunition, which was nastier. The BTS roll had E/M effect anf E/M broke most of the high tech weapons back then. So eveb if only some EI aspects and TR robot had them, they were a threat.
>>
>>50585738
>experimental plasma rifle
Human plasma rifles have always been scavenged voodoo tech in the fluff.
>>
>>50585409
Having art or even the sculpts done already has never prevented CB from making a bloody stupid decision when it comes to profiles and such.
Just think of the symbiont armor on the Kerail and how it doesn't actually exist.
>>
>>50585855
It's special symbiont armour. Only idiots can't see it.
>>
>>50585583
CA is maximum plasma. It's just that the absolute maximum for plasma isn't very much.
>>
>>50585356
>Plus I'm sad I don't have an advent calendar.
Should I post an Ariadna list?
>>
>>50585033
That was my point, that he should start on Christmas and continue until the 6th.
>>
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>They will never hotfix devil dogs so they are at least as good as dog warriors or cameronians
>They will forever cost the same while having less chain rifles and no grenades
>They won't even get a boost to BS so they can at least use the guns they get
>>
>>50577334
>Ariadna: Rambo-like USAriadnan with Scavanger or Booty
If only there were some kind of Ranger who was built to Rambo and had scavenger...
>>
>>50589090
I wouldn't know of him.
>>
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>>50588999
And the Blackjack is getting released never and the other awesome HI (and Locust) profiles will have no model in sight.
>>
Making a 200 point list for Nomads with everything I want is very difficult...
KwBgjAPgzCIRB2ApFAnADiWALMMSBCYFVANi2ymQPLWR10LHOxHu3XIOaVffUwEATFF44soIYRi8h+MMCj4AAqqA
>>
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>>50589108
>>
>>50589131
The sculpt that comes out should be holding out both Viral Pistols in a stupid spinning gun attack. Or throwing them away.
DIE DIE DIE
>>
>>50589131

Fuck I hope that model is cool. That design is so fucking badass.
>>
>>50589165
Komrade, its 1 SWC per 50 points and a multi sniper on a moderator is a waste. A spitfire on a moderator is a decent idea if you are determined to stick real guns on a cheerleader.

Other notes:
I find it difficult to use a Healer with BSG outside of a Bakunin link, 4-2 movement hurts for both face blasting and heal slutting.

I am curious about your double interventor choice, is it just aesthetics or is it for a game/abundant HI opponent? Those points could go towards objective grabbers like a zero or a clutch of morlocks for smoke and brawling.
>>
>>50583344
Yeah, just email one of the Corvus Belli reps about it.
>>
>>50590022
This list is me literally just trying to field the minis I like while trying to not be total shit. Interventors are cool and I think it's funny that they hack with pandas. I know Moderators suck and Moiras / Healers aren't very good. I'm thinking I should probably just proxy the Mods as something else. Alguaciles maybe? Then field some Mobile Brigades and a Daktari instead of the Moiras and Healer? And I could swap out an Interventor for something else like you said.
>>
>>50590149
>>50590022
Here's an updated list. Is it any better?
KwBgjAPgTCIQYgVwHYGMAuBLA9sghgDYAEAMpgM7oQDsApAMwCcAHLWACzBi0CEdTrDuzo8wANlrsQdDs1Y96ISVG5hg9bqO5SobYbtENGujiHa9uTE1ImGresEoACLoA
>>
>>50590149
Moderators suck at actually shooting people, but they're cheap and that makes them good cheerleaders.
Healers are okay, but as the other anon said they're not great unlinked thanks to a short range and slow movement.
The only Moira I've taken in vanilla is the sniper and she did a good job, but I could see the HMG working as well. The other profiles are a bit too short ranged to be used unlinked though.

>>50590240
Not quite enough orders, you'll want to stick to 10 or at least 9. Light grenade launchers on line troops are terrible, never take them.
>>
>>50590149
Ah that is what I thought might have been going on. No biggie. Im going to level with you, I never played much under 300 points. Mods arent bad, they arent going to kill a bunch but they are great for utility/orders and a .5 swc spitfire is obscene.

Moiras are solid, that ODD is no joke and they give no fucks about being shot at.

Again, you cant go wrong with morans.


Healers are moiras that downgrade their ODD for healing and explosive swords. So knowing this you use themas a moira with toolbox mentality. If you want a dedicated healer, get a catgirl with a zond.

>>50590240
This list is better from an optimization point. You can pretty much go into Corrigedor sectorial from here.

Things to be aware of: Brigada make for good LT because of multiple wounds and dealing with cheeky marker fucks via flamethrower. Obvious LT but at your points it might be unavoidable. An HMG brigada functions differently from a moira. Brigada are better at holding ground, just a matter of taking more bullets and living. Moiras are made to win FtF rolls and thus are budget Intruders for aggression.

Moiras rock as snipers against non msv troops. Decent BS and religious means being shot at is an inconvenience to them.

Algucils are better line troops than moderators, but outside of links i wouldnt opt for LGL, speculative fire is not trustworthy. The FO/repeater Alguacil is an excellent choice however.

Spektres are nice but are ina very uncomfortable position between zeroes and prowlers. This may be down to my own experience however as spektres require a fair deal of forward planning and working with the game board.
>>
Speaking of upgunned line dudes, are USARF grunts also shit? People I don't trust keep trying to sell me a core link of those fuckers.
>>
>>50590819
10 points for an ARM 3 Shock immune troop that makes a solid core team isn't bad. Never doubt the double sniper core team lists.

Also your alternative cores are expensive and not really worth it.
>>
>>50590819
They're cheap, tough, have decent stats and get 0.5 SWC snipers. They can't engage armour effectively like Marauders or Minutemen and don't get as many tools to play around with, but they're good for their price.
>>
>>50589318
Getting mine in 2 days :3
>>
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On the eighth day of Christmas, Corvus Belli gave to me:

8 Haris Gunning
7 Kamau Swimming
6 Mines a-laying
A 5 MAN LINK TEAM
4 de Chasseurs
3 Tohaa-mon
2 Hacking gloves
And a Cartridge for my Combi

Yeah, that's right, I went with "Hares Running" because the version of "Maids a milking" is weird to adapt to a tabletop game. Plus, we really did get a giveaway with HSN3 of 22 Fireteam Haris options.
>>
>>50590819
They'd be the main reason I'd play USAriadna. I'd take like ten+ of them. Three+ of them infiltrators. Them and the bikes and Hardcases.

Besides the whole I want to make a Coca-cola security themed force thing.
>>
>>50594466
Shit choice.
>>
>>50590819
Amongst the best linkable troops. Other factions pay like 50% more for similar performance.
10 points for a basic guy who's ARM3 and decently armed is no joke. As are massed sniper rifles.
>>
>>50594466
> Not 8 kuang chi spraying
>>
So, one of the models in my icestorm box set is damaged. From what I understand I can send the model back to CB to get a replacement. I'm all the way in the US though and I have to wonder if it's even worth the shipping cost to send it back. Has anyone ever made us of CB's model replacement for models that had manufacturing issues?
>>
>>50598518
They just ship you a new one completely IIRC. Contact them and make sure to use the numbered papers in the bag.

[email protected] I think
>>
>>50598700
Thanks anon. That helps a lot.
>>
>>50565366
What the hell is this thing on he carries on his back
>>
Why must Corregidor Bandits be so fucking cool but also so mediocre? I can't justify taking one over an Interventor with a FastPanda.
>>
>>50600310
>What is Infiltration?
>What is Camouflage & Hiding?
>What are mines?
>What are Adhesive Launchers?
>What is a completely different role to an Interventor with a Fast Panda?
Also, have you tried fielding them in Corregidor?

>>50599120
His pimp collar/bee hive/wifi hotspot
>>
>>50600554
Meant mediocre hackers, sorry. It just seems like something they'd be better at.
>>
>>50600777
They're better hackers ... they just use their machetes for it.

Most of the time I just see the KHD being used and even half of that time it's for the specialist profile and doing objectives.
>>
>>50600777
>Meant mediocre hackers, sorry.
Can I have them?
>>
I wonder what the Tohaa sectorial will be?
>>
>>50600310
>>50600777
Bandits aren't dedicated hackers. They're a toolbox unit. The justification is that you don't take one instead of an Interventor, but in addition to one, to KHD ARO. Both are ridiculously cheap after all.
In a Bandit you're paying for Camo, Infiltration, Martial Arts, Scavenger (try picking up a Chainrifle, that's fun) and an ADHL. But in general Bandits are much better value in Corregidor, where they don't compete with Zeroes, Prowlers and Spektrs for the camo infiltrator spot.
>>
So, PanO players: What really is the faction schtick these days?
The only unique skill or item of equipment in the entire faction is Drop Bears, which are admittedly cool.
We have nearly no access to exotic equipment or skills. Few weird weapons like breaker ammo, nanopulsers, or perimeter devices.
+1 BS -1WIP is not a faction identity.

Yeah there's higher AVA TAGs and TO Camo. But that's marginal as you were never going to fill the field with TAGs anyway due to points, or TO due to other limitations (and Calypsos are more spammable anyway).

In a world where 41 point ORCs with multirifles are facing 30 point specialist riot grrls with kinematika, MSV1, combi rifles, blitzen and stun grenades, and only marginally reduced stats, how can we fix?
>>
>>50602291
>What really is the faction schtick these days?
Being stuck under core N1 faction design parameters.
>>
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>>50602291
>So, PanO players: What really is the faction schtick these days?
DAKKA DAKKA DAKKA

It's not +1 BS -1 WIP, it's BS14+ on every HI (aside from Magisters), BS13 on everything above Fusiliers and no Warbands whatsoever.

Also a lot of MSV2 to counter shenanigans.
If not for Morats, PanO would be *the* brute force faction. Now they are "merely" the Tau.
>>
>>50602291
You keep denying their Schticks are their schticks.
>>
>>50602376
>>50602308

Exactly. That's the thing: PanO doesn't have anything besides the +1 BS (which I argue doesn't matter after BS13 usually compared to getting more skills--- and costs more)

PanO only lacks things. No smoke. No tertiary skills. No warband-type troops. No specialist variety.

That's not a schtick compared to the diversity that YJ can field, the unique options of Haqq, Aleph, Ariadna, Haqq, or the 'pure specialization and extra stuff' of Nomads.
>>
>>50584126
>this shit for brains, again

god fucking damnit, Kamau are staying LI and are set to become more like order sergeants.
>>
>>50602515
"Boring" is their schtick.
They're also good at denying people their tricks. Smoke + MSV combo or ODD prevalence? Here's a cheap Nisse or Aquilla, supported by an Albedo Black Friar. Camo Spam? Have some Auxbots. CC focused warbands? The knights don't have swords just for show. Viral and Shock up the wazoo? Have some Bolts, cunt. And top it off with a Swiss Guard granting you a -12 to BS while he enjoys BS 15.
Also in a lot of ways PanO is the baseline other factions divert from.
Stop looking at individual pieces of equipment and "schticks" and see the faction as a whole. PanO's motto is "shooty and boring".
>>
>>50602414
"I don't get access to 90% of the rules in exchange for higher chances to hit!" is the D&D 3.5 fighter's schtick. And we all know how that has worked out for them.
>>
>>50603142
It works exactly the same for Steel Phallus, except they do it with ODD.
>>
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Are they wearing turbans under their helmets?
>>
>>50603138
>Blind list building
>Hard counters
>Blind list building
Must be fun preparing for cammo spam and warbands only to get fucked by heavy infantry because every faction has access to multiple styles and focuses.
>>
>>50603173
Steel phalanx gets the same shit as PanO with the addition of bikes, warbands and smoke.

A lot of sectorials are PanOceania+, since they get to be shooty AND have tricks.
>>
>>50603138
Except everything PanO does in the 'shoot at stuff' category, YuJing does at '5% reduced accuracy, but with multiple additional tricks'.

Hac Tao can shoot at you just like a Swiss Guard, with the (still good enough) BS14, and Nanopulsers/CC when the shit hits the fan and when that HMG Swiss Guard is helpless up close.

PanO is not the baseline. Nomads are. Likewise, PanO doesn't have markedly higher MSV2 access than YuJing, Aleph, CA or Tohaa, all of whom have potentially as much or more access.

Know what denial is in Infinity? Stuff that eats orders. Camo spam. Minelayer. Perimeter weapons. Defensive roadblocks like Sin Eaters.

Having a combi rifle that shoots 5% straighter across the board is not nearly as good as having key game mechanics available in faction.
>>
>>50603250
If they really don't want to hand them use of more rules and skills, PanO should just go full 2real at this point in order to reduce unit costs and generally make that +BS more cost effective.

I'm talking removal of pistols for all non officer and police units, removal of knives on non special trained troops, strip down of power armor to bare essentials (reduced PH and BTS across the board on units whose schtick is not BTS or melee). Essentially become the Ariadna of BS 15, where the units are hyper focused and cheap due to this.
>>
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>>50603187
Yes.
>>
>>50603250
Back in my day, Yu Jing players complained about PanO doing everything they did better. Oh how the tables have turned.
>>
>>50603419
>the hyperpower
>stooping to ariadna levels

what needs to happen is a gamewide -1BS to all non-PanO units.
>>
>>50598700
Send them a picture with the num paper.
>>
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>>50603196
>Must be fun preparing for cammo spam and warbands only to get fucked by heavy infantry because every faction has access to multiple styles and focuses.
You seem to be under the impression that PanO has not.

What I listed was just a few things in PanO arsenal that would probably count as tricks. Sure, they get no Smoke, but their access to MSV2 is wider and cheaper. Sure, they don't get cheap camo units or warbands, but their units can withstand them or just kill them off before they get to do anything. And when you're bringing shooty HI against them... Well, you're trying to outgun the outgunning faction. Good luck.
1 or 2 BS more seems negligible, but when those modifiers start stacking, even a 1 point makes the difference.

Check one of their most iconic units, the Nisse. Most factions only get either defensive mods or MSV on their long range MI. PanO gets both. The only other unit that does it is the much more expensive Intruder, which is also the only Nomad MSV2 unit. This guy is basically built to outgun everyone. Committing a full link to kill him? Great, you've wasted orders on a disposable 30pts guy. The Tikbalang is still standing.


>>50603603
>>50603419
PanO is fine. You get a lot of whining about Bolts or ORCs being useless, because everything else is just too good. And both are still good units in their own right.
>>
>>50603603
That was barely a few months ago.
>>
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>>50603699
>Most factions only get either defensive mods or MSV on their long range MI. PanO gets both.

*cough cough*
>>
>>50603650
Are you an idiot? It's not "literally become ariadna". It's "make that BS15 shine by making the trooper carrying it cheaper."

If you have a BS15 trooper with a 10-15 point discount over a comparable BS14 trooper in another faction, then who cares about the missing stuff? You get to wreck shit in Face to Face rolls all day. Essentially, a very good shot does not need all that dodge when he can get similar odds by just shooting back. Nor all that protection when he will cancel the shots long before they have to roll armor or BTS.

In essence, we are applying the concept behind what makes Ariadna not-shit despite lacking access to a lot of rule subsystems. Which is that they have similar units to other factions with lower costs due to specialization.

>>50603699
>t. two month old starry eyed player
>>
>>50603782
>MSV1
>BS11
>>
>>50603808
Gives you a good idea about how indistinguishable most BS scores are in practice.
>>
>>50603786
I've been playing both PanO and Nomads for quite some time now. While sometimes I wish I had Bandits or WIP14 specialists when playing blue, I also notice that I am basically forced to field an Intruder for MSV2, making the "trick" faction a lot more predictable.
I've come to appreciate PanO's playstyle. I tend to go Remote heavy. Have fun fighting Supportware'd Bulleteers while Konstantinos and his Croc Man buddy are grabbing objectives.
>>
>>50602291
Winning face to face rolls. It's not just the bonus to BS (and yes that does matter), it's wide access to quality MSV troops, the most TO camo in the entire game, good (for the most part) and varied HI with their own unique skills, and extra utility from auxbots. You're complaining about fucking nothing, PanO still gets access to sneaky infiltrators, tough HI, cheap if otherwise unremarkable AD and 10 point line troops, all of which have solid specialist options. Sure, they're 5% less likely to press buttons correctly, but they're also 5% more likely to land every single shot they fire to compensate for that.

PanO having nothing but +1 BS is a meme. I play it along with several other factions and it's not so bad wurst facton ;_; it's just an army that favours direct engagement and has the tools to get to and win those direct engagements.
>>
>>50603925
>Uses overpriced units everyone but ariadna gets equivalents (or better) to as example of maximum PanO power
Have fun when even Ariadna can deploy a more cost effective alternative to Bulleteer+konstantinos+crococo man
>>
>>50604001
>wide access to quality MSV troops, the most TO camo in the entire game, good (for the most part) and varied HI with their own unique skills, and extra utility from auxbots.
>sneaky infiltrators, tough HI, cheap if otherwise unremarkable AD and 10 point line troops, all of which have solid specialist options
CA gets all these, plus smoke, unique skills and shieet. ALEPH and Yu Jing get most of them plus smoke, unique skills and tricky shieet. This is the problem, PanO is arguably marginally better at shooting (BS 12 vs 11 or BS 15 vs 14) than the other high end elite factions while having absolutely zero things they don't while they have everything they do.
>>
>>50604062
Nah man, you're being too overt. Bait works best when people don't know you're baiting.
>>
>>50604137
Ariadna can deploy 3 engineers with unique skills for the cost of Konstantinos. They could alternatively deploy 2 forward observers with MSV1 and access to smoke. Similarly, they could deploy 3 or 4 infiltrating cammo markers for the cost of one croc man.

It's the pathfinder summoner thing, where the summons aren't as good as a single fighter, but they make up for it by breaking action economy AND having their own spells on top of it.
>>
>>50604001
Know what wins the FtF rolls? Differences of BS of 3 or more, and higher burst. Abilities.

This is why camo is such a thing, and why a Foxtrot has a solid chance when it attempts to jump an Orc trooper.

Just as a direct comparison of Riot Grrls vs Orcs, BS13 MSV1 is usually raw better than BS14 with no MSV. It stops you from getting shafted when modifiers stack on you. Same as some BS12 Rui Shi with MSV2 performing a smoke attack: Your BS14 matters little against such.

Active turn burst overcomes all but the biggest of stat gaps. Which is why +1 BS isnt that important. If your BS14 HMG is firing at a BS13 enemy on active turn, you're going to win. If your BS13 HMG is firing at a BS14 enemy on active turn, you're still going to win, with a margin that's less than 2% due to volume of dice.

That's why in reality, +1BS matters less than saying 'Huh, in this situation, this chain colt or blitzen will rock them!', or 'Haha, I have mimetism'.
>>
>>50604134
>CA gets all these, plus smoke, unique skills and shieet. ALEPH and Yu Jing get most of them plus smoke, unique skills and tricky shieet.
CA and ALEPH are elite factions and they pay extra for their extra stuff, needing AI Beacons to have enough orders. Yu Jing balances their expensive HI with awful cheerleaders (as a YJ player about Zhanshi), boring TAGs and rather bland and expensive Ninjas.
In PanO even a lowly Fusilier link is a pretty scary thing, even if they can't put 2 or 3 sniper rifles in it, like Haqq or Ariadna. I dismantled a full Morat Vangaurd Infantry link with a 4 man Fusilier one with a Missile Launcher as the leader. That BS12 worked pretty well for me.
>>
>>50604242
>Similarly, they could deploy 3 or 4 infiltrating cammo markers for the cost of one croc man.
And all will die to a Croc Man in Suppressive Fire. X Visor + TO Camo is a wondrous thing.
>>
>>50604275
Morat vanguard links are absurdly weak, tho. They are some of the weakest line infantry which costs 4+ additional points per trooper for a similar set up. Scary morat stuff is elsewhere.

>That BS12 worked pretty well for me.
And this is why +1 BS sucks balls. Because you can easily win against BS 14 (full link) with BS 12.
>>
>>50604300
>And all will die to a Croc Man in Suppressive Fire. X Visor + TO Camo is a wondrous thing.
Nice fantasy, it's why Haqq and Ariadna are top in tournaments. Because of how easily those numbers are wilted down.
>>
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>>50604319
>And this is why +1 BS sucks balls. Because you can easily win against BS 14 (full link) with BS 12.

>give an example where +1 BS won the game
>"that is why +1 BS is shit"
>>
>>50604389
+2 BS LOST the exchange, buddy. A full morat link has BS 14, 14 is more than 12 last time I checked.

14 > 12. The superior BS score lost the exchange.
>>
>>50604342
Last Interplanetario was topped by ALEPH and CA. Kurwaspam won one year and people quickly adapted.
>>
>>50604275
>YJ has awful cheerleaders
>What are Kuang Shi

>Expensive HI
>You mean the Su-Jian is a cheap as fuck TAG, right?
>Karakuri Haris
>Haramki, 2nd best linkable 5-HI team
>Wu Ming

>CA/Aleph have AI beacons
>Somehow a disadvantage.
>>
>>50604434
>>What are Kuang Shi
Guys you need to spend 0.5SWC to even start fielding and who will run at the enemy like retards if unsupervised. Have fun wasting your Core slot on unmoving warband.

>>You mean the Su-Jian is a cheap as fuck TAG, right?
Su Jian is fucking awesome. There's not a bad thing that can be said about it. I wish Geckos were this good.

Karakuri and Haramaki are also cool, although they are confined to JSA. Meanwhile Magister Knights, while more expensive and not as good, can at least pack an ARM4 Doctor in their link.

Wu Ming are okay.

Also that is not addressing the bland TAG selection or Ninjas.

>>CA/Aleph have AI beacons
>>Somehow a disadvantage.
They can't shoot back (or even dodge), they can deploy out of the table and they can be stolen with an 8pt Remote. Kuang Shi at least explode.
>>
>>50604433
Both of which used cheap units of the type PanO doesn't have to great effect. Essentially using Ariadna/Haqq tactics to support their assault.

And both of which have lower BS across the board than PanO. Further proof that +1BS is inconsequential in the face of having access to all the shit PanO doesn't get.
>>
>>50604587
>Guys you need to spend 0.5SWC to even start fielding and who will run at the enemy like retards if unsupervised. Have fun wasting your Core slot on unmoving warband.
At this point, it sounds like you don't know how to play the game. Here, I'll throw you a bone: Cheap orders of this type are not used to fuel fireteams, ergo, not having a core fireteam is unimportant.
>>
>>50604602
Oh boy, look at those 2 incredibly limited cheap orders that exist only to compensate for the rest of the army being really expensive. Seriously man, they're not actually very good. I usually prefer the reliability of cheap remotes, much like the ones blue faggots have access to.

If you fucking despise pan0 so much stop playing it. Go slap your dick on a faction with smoke, warbands and slightly cheaper infiltrators, and jack off furiously as you win every game with your newfound superpowers. Little did you know that you were gimping yourself completely playing blue team, as they give up every skill and equipment in the game for +1 BS.
>>
>>50604880
>(people are) gimping (themselves) completely playing blue team, as they give up every skill and equipment in the game for +1 BS.
Correct. Any player playing PanO who switched over to any of the other elite factions would instantly see their game improve as long as they were willing to use their new toys.
>>
>>50604948
Strange how I didn't see much of a change when I branched out from YJ and CA. Actually, that's not true. I noticed how fantastic Nisses and auxbots are, how underwhelming Akalis are, and how Tohaa continue to ruin everything no matter who you fight them with.

Fucking cabbageheads need to neck themselves dirty fucking animals making their frankenstein's monsters and running around with their pseudo-HI
>>
Rules at the next event, as presented by the warcor.
150pts.
6-7 man teams max.
No Fireteams.
Limited insertion.
Heavy objective focus.
No Spec Ops.
1-1.5hr Rounds.

>6-7 man teams max.
Ah, cool. I gue-
>Limited insertion.
Hrm... I get that the player could technically divide his 7 mangs into two combat groups, but who would make their team less efficient? Why is this even here?
>>
>>50605151
Tohaas are bullshit, unfortunately. They get waaay too much shit in exchange for losing their hacking ability.

If Yu Jing, CA and ALEPH are PanO+, Tohaa is Ariadna+.
>>
>>50605163
To prevent the idiots and nonsensicals to divide their 7 max combat group.
>>
>>50605310
>Having this little faith in people
>>
>>50605211
Back in the old days we just burned them alive with glorious fire, but we're not even able to do that anymore. They need to bring back Tohaa burning.
>>
>>50605324
What do I look like, the Catholic Church? I'm a NEET posting on a Thailandese picture book forum
>>
Just call me Mr. Forward Observer.
KwBgTAPgzCIRA2ApAFhVJBGBmCcSBCZNDbMEQ49JMYADk0tWrJUOGbCx2QPzWTYojApgpoA7Nyi9G6OlnodRqKAsxLCctYrocAAtvWb9+oA=
>>
>>50605365
Kek
>>
>>50605403
>Rudy on hacker duty
>Moran isn't FO even though you have a spare point to make him one
>extraneous Alguacil in second group
>>
>>50605403
>core link of not FO
>OMG, why did you even bother including the Intruder?
>The points left over for the Moran
>No FO bot
>Bandit also not an Assault Hacker to spotlight
>No SML

2/10. See me after class.
>>
>>50605570
>>50605531
Fuck
I'm sorry senpai
>>
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I wanna talk about my list. Loup are heavy lifting for the list with high firepower. Metros are just there for cheer leading and a backup link when/if the Loup eat it. I'm kind of worried about the terribly low armor (but it's FRRM. The very best you get is 3) of the list and it is also relatively slow given the sectorial I'm in.

I'm also not sure about including both hackers, but the points got weird. Could maybe turn one into a dozer to cover more specialists, get more objectives and shuffle the points somewhere. Get a paramedic or perhaps make the Briscard into a Moblot profile. I like having at least 1 MSV1 because the option is so rare.

What am I fucking up?
>>
>>50608618
You're low on both high burst weapons and long range weapons. Some sort of HMG (I'd recommend sapper Zouave or Paracommando) would help you get your link into close quarters to shoot their AIDS bullets.
You really don't need 2 hackers, in fact you probably don't even need 1. You don't have anyone who can benefit from supportware and non-assault hackers are bad at using hacking offensively.
Loup Garous are a decent link, though I'd only take 1 or maybe 2 viral rifles since the shotgun/ADHL profile is cheaper and still good. Unless you plan to break up the link manually and put them all into viral suppressive fire, which would be really fucking nasty to deal with.
Don't link the Metros even as a backup, with those weapons they'll be able to do fuckall. They'd at least have some use with an HMG, but an LGL is too niche and short ranged.
Loup-Garous should be in the more populated group, they're going to be doing the heavy lifting. They shouldn't have to compete with your 3 most useful specialists.
The Zouaves, Chasseurs and Biscuit are fine. They're all useful choices.
>>
I love that the ECTROS has a Nanopulser such a good back up weapon.
>>
>>50609829
Yes, and?
t. ALEPH masterrace
>>
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Your Infinity waifu has agreed to join you for lunch. Where do you take her?
>>
>>50611033
Our universe or theirs?

What do evil artichokes eat, anyway?
>>
>>50611107
Probably the same things Sygmaa eat.
>>
>>50611033
>Anyat.
Thai Noodle Box. She gets Extra Spicy.

>Lupe
Vaportini lounge.

>Kowalsky
English Cat Cafe.

>Valerya
Sushi; Deep Fried California Rolls.

>Joan of Arc
Japadog or High Tea.

>Foxytrot and QT Grunt.
BBQ and Cola.

>Guija Pilot.
Tandoori.

>Lizard Pilot
Sundaes.

>Raicho Pilot
Lean chicken, brown rice teriyaki for maximum gains.
>>
So infinity general, I was thinking of getting into infinity, coming from a warhammer background, what advice do you have for a new player.
BTW, I play faction like dark eldar and prefer a fast, hit and run style of plays omit was wondering what factions play like that.
>>
>>50611787
More emphasis on tactics than lists.
Hit and run sounds like Japanese Sectoral Army, they are super aggressive and have bikers. Also I guess Maverick focused USAriadna ones, although most USAriadna are static tough guys.
>>
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>>50611033
>lunch with an Asura

Something tells me it doesn't matter where we go. There's a nice Turkish cafe near where I work. Looks out over the waterfront, does good coffee, should be as good as anywhere.
>>
>>50611787
I think most factions can pull off that kind of playstyle, depending on how you build and how you run your list.

You might want to look at which factions appeal the most to you aesthetically, then ask what their particular strengths are or how you'd go about building a very fast, rapid-assault type list with them.
>>
>>50611787
Nomads, Ariadna, Haqqislam you might also like Tohaa.
>>
>>50611107
Humans
>>
>>50611033
>Tokusetsu Doctor

I'd feel like going for sushi would be the wrong choice, so I guess I'd go treat her to expensive-ish italian dinner that makes her feel not under budgeted. I'll have some Beef Carpaccio
>>
>>50612248
Sushi is never the wrong choice.
>>
>>50604587
>Wu Ming are okay.
Saying shit like that will get you thrown into the Kuang Shi crew.
>>
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So how does this look for a Qapu Khalqi list? The 20pts and empty slot in Team 1 is for Leila but as far as I can tell she´s not in the system yet. Choices are atleast in part based on cost and what I already possess

>Ghulam/Hafza/Leila core
>Druze Duo
>Azrail
>Sekban Duo w/ nasmat, will be sticking close Azrail as ambulance
>DB for ARO and locking down lanes, hanging back
>Yuans and BB´s for disruption and possibly smoke

What mistakes am I making?
>>
>>50612990
Leila isn't available in QK for whatever reason.
>>
>>50612990
You can't use servant bots while linked.
>>
>>50613007

Really? Most places I´ve read says she can join Ghulam/Core in QK? But I´m always open to being mistaken
>>
>>50613037
Article on CB's site is "HB Muyib or Ghulam link" no mention of QK anywhere.

She's in the system for Army, has been for a couple weeks now.
>>
>>50612990
Leila's in Army 6 but I guess she isn't available for QK because she's in the generic army and HB.
>>
>>50613077

"Leila Sharif will be able to a Fireteam: Core of Ghulams in Qapu Khalqi and a Fireteam: Core of Ghulams or Hassassin Muyibs in the Hassassin Bahram sectorial, allowing us to field a powerful Killer Hacker in our list. Leila also works as a sharpshooter with her Shock Marksman Rifle, and she will be able to accomplish objectives with her D-Charges as well. Her miniature is incredible, and has a dynamism that perfectly captures the lethality of this Husam trained by the Hassassin cult."

http://infinitythegame.com/article.php?id=256

But, the army profiles says nothing of her in QK :/
>>
>>50613090
>>50613130
>>50613077
>>50613037
>>50613012
>>50613007
>>50612990
Then the answer should be to inform V of this injustice on the forums.
>>
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>>50612990

On top of what >>50613007 and >>50613012 said, I would change the following, assuming Leila doesn't make it into QK.

The Janissary comes with Akbar Doctor, so you can restore two wounds to the Azrail. Just stick one Nasmat near him. Keep the other Nasmat near the Djanbazan or your link team, depending on the situation. The Janissary makes a great backup button pusher as well.

The regular Ghulam hacker is there instead of Leila. He should be able to put Fairy Dust on your HI if your opponent has a lot of hackers.

The regular Hafza and deployable repeater Ghulam were changed to forward observer Ghulams because you can't go wrong having more specialists around on top of having a kickass flash pulse ARO. WIP 17 B2 flash pulse before range/cover modifiers? Hell yeah!

The Fanous is there to provide an extra order to the second group since the Djanbazan is now in the first group. Remember you can deploy Yuan Yuans in your deployment zone as well if you want to go for a smoke and MSV combo. They can also use the lower level of AD and walk in from one of the edges just like the Bashi Bazouks.
>>
>>50569684
There as an entire bureau (that we know of) ready to pull the plug at a moment's notice. It could be as simple as a coded frequency that completely shuts down any aspect that accesses it.
>>
>>50569759
Honestly, the 0-12 is amazing. Can you imagine the UN forcing peace between the US and Russia? Or forcing China to stop strip mining Africa?
>>
>>50571376
Everyone should get LOf through smoke at -12, MSV should take it down to -6, -3 and 0 respectively. And Eclipse should be the same, but unaffected by MSV 1.
>>
>>50572778
Yes and Yes.
>>
>>50576854
Looks solid anon. Some missions you will want more hitters, but this list is a good starting off point.
>>
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On the ninth day of Christmas, Corvus Belli gave to me:

9 Odalisques Dancing
8 Haris Gunning
7 Kamau Swimming
6 Mines a-laying
A 5 MAN LINK TEAM
4 de Chasseurs
3 Tohaa-mon
2 Hacking gloves
And a Cartridge for my Combi
>>
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>>50613254

Good feedback comrade, much appreciated
>>
>>50613346
If they don't have at least a dozen methods ready to go then they're a shit bureau. I'd expect low yield nuclear warheads built into all major Aleph servers, multiple types of vicious supercomputer AIDS ready to be released, and a big off switch.
>>
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>>50611033
I would I'd sit on his face and he have me for lunch
>>
>>50613628
>big off switch
>The off switch is an obvious red herring
>ALEPH searches feverishly for the true counter measures
>The off switch was the only counter measure all along
>Bureau Toth casually flip it if Aleph steps out of line
>absolutmadman.gif
>>
>>50613171
Am tester, already reported Leila issue to V. As for servant bots, you can have them attached to a linked doctor/engie but if you synchro-activate them with the bot they leave the link.
>>
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Need some inspiration for color schemes and other mini painting stuff. Post your minis. Here are my Ariadna. This was my first time painting and I haven't gotten to applying my washes yet.
>>
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Howdy lads, I'm making me some 200 point mostly kazak lists and I'm between two versions, anyone wanna give me some feedback?
Here is the first
>>
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>>50614078
And here is the second. The most standout question would be: is it worth it downgrading the spetz to a tankhunter in order to gain an uragan? And if not, is it a good idea to run that one line kazak with a LGL or should I make it a doc or something?
>>
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>>50614044
>Post your minis.
Come on and slam: my Haqqislam
>>
>>50612329
No, it's mistaking Assault Corpse for Assault Corps that does that.
>>
>>50614044
>NotTheBees.webm
>>
>>50614370
I still don't like English and how Corp is pronounced like Core and Colonel is pronounced like Kernel and Featherstonhaugh is pronounced like Fanshaw and Worcestershire is prounounced like wustah
>>
>>50613766
Not in Britain you wouldn't
>>
>>50614106
I generally don't like LGL in Generic Armies but it's a matter of taste. I'd rather have something else. doc sounds good, but isn't that 14 points instead of 13?

Heck, I might even suggest adding a warcor for the remaining three points. Free discover rolls and flash pulse, plus an emergency order source with a command token, and many other uses.
>>
>>50614777
Man, it's been two years since that ban. It still hasn't been repealed? I think I might have even heard they were adding more to it.
>>
>>50614358
Love the Zhayedan and would dig a whole force done in that style.
>>
>>50614868
Like ... Yu Jing?
>>
>>50614106
Two Dogs seems unnecessary at 200pts,and in general I'd point in the direction of Antipodes. No, never downgrade the Spetz, it's the best Kazak unit. The Doc idea is good - you'll never get the LGL into range and docs always mess with minds.
>>
>>50614893
Like lo-tech YJ. That combo of grimy industrial suit and highlighted armour points just works for me, as does the dark grey-bronze
>>
File: h7get7389jux[1].jpg (62KB, 1152x476px) Image search: [Google]
h7get7389jux[1].jpg
62KB, 1152x476px
>>50614868
>>50614981
Here's a better look if you want to see it more clearly.
>>
Well this sucks, I ordered the dire foes pack on the promise that Leila will be avaible in QK.
But I forgot that Corvus Belli hates QK now and has been gimping them since N3.
>>
>>50614780
Kazak doc is 13, and even if it were 14 the list is at 199 as it is. I wish I could run an extra dozer with glue rockets but I don't have the mini and it's for a tournament next weekend (not enough time) I like the warcor idea but I don't have that one either

>>50614934
Originally I had 2 dogs AND a pack but I ordered the pack from a site that wont deliver until after the tourney so no luck there. If I were to replace a dog what should I put instead? I'm already kinda "cheating" by including a frenchman so I could put something else
>>
>>50613346
Absolutely. Even the PanO military doesnt fully trust Aleph, having built their next best non sentient Hexahedron military intel AI.
>>
We're on page 10 and past the bump limit. New thread?
>>
>>50615616
A basic Tankhunter isn't bad. Adds another LT candidate, another annoying token for your opponent, and an ARO threat to quality units. If you want to forget the theme, Paratroopers are amazing
>>
New bread:
>>50616510
>>
>>50616148
That could be great in order to keep the theme, but is a tankhunter worth a minelayer chasseur and the FO skill in one of the kazaks?

Yet another alternative could be exchanging the chasseur for a wardriver and adding a basic mul, it would be thematic and order efficient, plus I could do more classifieds

The missions are firefight, decapitation and armory by the way
>>
>>50616522
Oh ffs I just realized. Oops.
Thread posts: 334
Thread images: 47


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