[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Infinity is a 28mm scale futuristic skirmish game by Corvus

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 315
Thread images: 59

File: O12 - Guzmam del Arco.png (419KB, 437x572px) Image search: [Google]
O12 - Guzmam del Arco.png
419KB, 437x572px
Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where the faction enforcing the Concillium Convention is full of weapons violating said convention.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>No-longer-provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
https://catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (different toilet, same shit)
http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous thread
>>50565366
>>
File: eddy et al.jpg (85KB, 686x356px) Image search: [Google]
eddy et al.jpg
85KB, 686x356px
>>50616510
So what exactly are you speculating they'll do in the TAGline to make TAGs needed to be fielded more for?
>>
Okay let's try this again.
Everyone, post your minis.
I wanna see your cool dudes, ladies, and robits.
>>
File: 20161208_204707.jpg (4MB, 4032x3024px) Image search: [Google]
20161208_204707.jpg
4MB, 4032x3024px
>>50616566
PanO number one!
>>
File: CeeHQQr[1].png (637KB, 846x356px) Image search: [Google]
CeeHQQr[1].png
637KB, 846x356px
>>50616566
Well I'm the guy who posted

>>50614358
but here is an old pic of my Haramaki, who are basically an army. Most of my JSA is similar.

I should get a photo of the Nomads I've painted for a friend as they're sizable as well. Many well painted too.
>>
>>50616602
Very cool. Impressive paint job, I'm always so surprised at how well people are able to paint minis. It blows my fucking mind. I just started painting for my first time ever and they didn't turn out nearly as good as those. Nice job.
>>
File: O3PZjWp[1].jpg (283KB, 1203x1435px) Image search: [Google]
O3PZjWp[1].jpg
283KB, 1203x1435px
>>50616632
One of the pics I took of the Nomad Iguana I painted. Most people like it. Painted a remote and Mobile Brigada in a similar manner.
>>
File: CL7GmT3[1].jpg (233KB, 1131x1319px) Image search: [Google]
CL7GmT3[1].jpg
233KB, 1131x1319px
>>50616659
A few months later, this model got scratched rather hard on the edge of the gun. I'd fix it if I had my hands on it.
>>
>>50616549
The rumor is Pilots become specialists and PanO gets Tech-Bees
>>
>>50616740
So now I have a reason to get a pilot mini? Sweet.
>>
>>50616602
I remember that joan from your tutorial man. Impressive work as always, I like the use of more muted colors instead of the same old PanO blue.
>>
What people think about the new Tuareq preview from Datasphere?
>>
>>50616566
I'd post mine but they're still all shiny pewter...one of these days I'll get to painting them, I swear! In the meantime I'm re-sharping my skills after a 10-year slumber on some unfortunate eldar leftovers.
>>
>>50616947
This guy? Not much as his render was spoiled for months now but I kind of wish he was included in red veil instead of the sniper. Any time I see the Tuareg sniper I keep getting irrationally angry Clipsos exist.
>>
>>50616803
Thank you! I'm glad people are getting a lot of value out of that old tutorial.

Wash-painting is really terribly effective and fast for Infinity minis. I think a lot of people could get better results with it than from older, 40k-derived 'wash/drybrush over black' methods based on the way Infinity minis are designed.
>>
>>50617029
Whelp that's a very nice coat. Didn't know those desert dwellers had this much swag.
>>
>>50616549
Not enough. It's all firefighting at this point. Probably they have to wait for the next rulebook, buff Multi HMGs (maybe 2nd ed rangebands for tag guns), tack some new rule onto ECM gear - maybe letting it frazzle remotes or have some comms-disruption effect on command tokens, and give them a rule to walkaway from CC in the active turn to stop ridiculous tarpitting with junk droptroopers. Or let them deal impact damage by running over the top of shit with low structure.
>>
File: The-Will-Of-God.jpg (239KB, 832x624px) Image search: [Google]
The-Will-Of-God.jpg
239KB, 832x624px
>>50616566
Not painted too well up close, but I'm proud with how they turned out considering I haven't painted any colour aside from blue for the past few years.
>>
>>50617342
Yeah, having your expensive mecha tarpitted by cheap warband unit us always "fun". Even with CC oriented TAGs I always seem to need ridiculous amount of orders to dislodge them. They ciould reintroduce overrun (or what it was called) from last edition, with some changes to make it worthwhile. Like Entire order, you move your first movement value, troops falling under and not dodging get single PH damage hit, can be declared in CC.
>>
>>50617635
>I have no ears and I must scream
>>
>>50617692
That'd work. I was even considering the heresy of letting them do it versus camo tokens. Force the infiltrators onto the rooftops [and enjoy the occasional mine hit or unopposed ARO glueing]
>>
>>50617692
They should definitely make some special rules for tags

Not having to disengage would be a good start, but they need something more IMO
>>
>>50617635
Apart from that the colour scheme is nice and it looks nicer than mine
>>
>>50616659
>>50616711
Very impressive, I like the markings especially.
>>50617635
I like your color scheme a lot. Kind of like clone troopers from Star Wars. Very nice.
>>
Is it worth getting the Djanbazan box for 28 dollars or should I attempt to buy just one or two off ebay for 10 ish dollars each?


I'm new to Haqqislam and remember there being mixed response to the models in the box. Not too many liked the look of it. Started Haqqislam due to red veil and I think I like the unit well enough for the HMG or Shock Marksman Rifle, if I go sectorial I'd do QK but otherwise I think I'll stick to a generic army for the foreseeable future. I want to stick to the modern standard though so I don't think I'll buy any of the outdated blisters.
>>
File: pqhz0Cr[1].jpg (471KB, 1906x1536px) Image search: [Google]
pqhz0Cr[1].jpg
471KB, 1906x1536px
>>50618210
Yeah, thanks. I consider it my best looking dreadnought sized model.
>>
>>50618220
Up to you, but neo Djan HMG is surely the worst model while ye olde sniper in particular was always noticeably big. Could aways go Govad if you don't plan to smoke-MSV
>>
File: druze.jpg (101KB, 778x823px) Image search: [Google]
druze.jpg
101KB, 778x823px
>>50616566
>>
>>50618709
Clicked too fast.
My most recent finished miniature. I've corrected the mistakes since taking this picture.
I'm quite happy with how she turned out. A huge improvement over my first painted models.

>>50616602
Thanks for your tutorials! They helped me a lot getting my stuff to look better.
>>
File: Nomads_20161016.jpg (3MB, 3264x1818px) Image search: [Google]
Nomads_20161016.jpg
3MB, 3264x1818px
>>50616566
I cannot into photography.
>>
Tiger soldiers have multiterrain/ad: combat jump. Does this mean I pick one at the start of the game, so if they drop in, they move 2 through difficult?

If an oyoroi pilot gets out, do the koalas follow? What about yojimbo?
>>
>>50618742
You should be happy, she looks great.
>>50618774
I like it. Some closer pics would be great but overall they look fantastic.
>>
File: PanO_20161016.jpg (3MB, 3243x1869px) Image search: [Google]
PanO_20161016.jpg
3MB, 3243x1869px
>>50618774
Because I'm a two army guy.

>>50618823
Thanks. In general my minis tend to look a lot better in real life than in photos due to my lacking camera skills.
>>
File: new-scheme_old-scheme.jpg (305KB, 1254x818px) Image search: [Google]
new-scheme_old-scheme.jpg
305KB, 1254x818px
>>50616566
New scheme on the left, old scheme on the right. Repainting all my old duders.
>>
>>50618474
No. No. See, I have the Al Fasid and got GM's. I totally plan to Smoke-MSV.

I do agree the HMG is the worst Djanbazan of the lot (It's the bare arms that get me the most) so I was thinking possibly getting the Shock Marksman Rifle one which I tolerate more and saying its the HMG. The new box isn't horrifying, but they're not the "Wow, nice models! I should get a whole box of them" type like I find the Ghazi Muttawi'ah or Haramaki.
>>
>>50619253
That's a good improvement, I think the green and blue goes much better together. I like it a lot.
>>
>>50619401
Cheers mate. My only issue is I didn't document how I made the blue. And the colour changes when you varnish it, so I might have to start from scratch.
>>
File: haqqislam.jpg (1MB, 1820x1024px) Image search: [Google]
haqqislam.jpg
1MB, 1820x1024px
>>50616566
one day I'll make a setup that let's me take good pictures...
>>
Okay so I'm wanting to get into Nomads. Currently I have the starter from Icestorm. My two lists are these, but I can afford only one for now.
First, vanilla:
KwBgjAPgTCIQYgVwHYGMAuBLA9sghgDYAEAMpgM7oQDsApAMwCcAHLWACzBi0CEdTrDuzo8wANlrsQdDs1Y96ISVG5hg9bqO5SobYbtENGujiHa9uTE1ImGresEoACLoA===
Second, Corregidor:
KwBgTAPgzCIQwgewE7IKYHMCWATFEA2AUgBYSoiBGAsEogQmLIrGAA4wGnyqaQvSPVm0oMAnIOLUoFesEGdq1BqPJsq7efVVR1lTStK6NbLZX5kA7L2MABe0A===

Mainly, the issue with Corregidor is I'll need to lower my points to 200 unless my friend gets some more minis for his PanO or wants to proxy some from Ariadna or Yu Jing, which my other friend is getting soon. Anyone have any suggestions on what to cut out? Or which list I should go for first?
>>
>>50619622
If I could see them all a little better I'd give more of an opinion haha but I like what I can see. Practical, except for the blue but I actually think it works well, all in all I like it.
>>
>>50617084
Mind reposting a link to said guide? Because if the results are of that quality, i need some of that action
>>
>>50614804
Nope. It was originally just the production of, but now it's the viewing of. Added to the recent surveillance stuff, and it's basically looking like someone in a Government position took 1984 as a textbook.
>>
>>50618802
Yep. They get one, not both. Multiterrain is mainly there in case you don't want to drop them in for whatever reason.

No for the pilot, yes for Jimbo.
>>
>>50619879
yeah you can't really make out any details, I'll try to take a better one sometime.

The blue is only on the Odalisques who I feel shouldn't be in practical military colors.
>>
Any new RPG updates? Seeing how the actual release is likely to be after Kingdom Death 1.5 at this rate.
>>
>>50621224
Last ones were Dec 2. Shentang/Yutang and Tohaa.
>>
File: haqq.jpg (747KB, 1500x713px) Image search: [Google]
haqq.jpg
747KB, 1500x713px
>>50616566
This was the last list I played.

Also played a couple of games in limited insertion with Haqq which included Saladin, Al Djabibble and Maggie...that was pretty fun
>>
Is this decent for casual play against my Ariadna buddy?
KwBgTAPmIhCCA7ALgSwLRwE4oIYBMEcIA2AUgBZyBmUgRmLHNIEIzKb7oW3q6HaWA6gA46wYSBYBOCuTL0qk5rUmUA7Hyoblq8hoUaAAsaA=
>>
>>50622557
Then for 300 points
KwBgTAPgzCIQggOwC4EsC08BOqCGATRXCANgFIAWCqMgRhLArIEJyqb7aBOFt6ukt16V+YYAA5aw9gLAgWPKuXowWU6uLoTyzdVE20JwNfKoB2AVAu7TFCyosABPQeBmejx0A===
>>
>>50621786
Gorgeous... Love your tumblr, please finish off that last Joan. she was so bad arse.
>>
>>50619253
I have your BM as a help reference.
>>
>>50621333

Any chance of pdfs kind sirs?
>>
File: Joan.jpg (200KB, 1024x579px) Image search: [Google]
Joan.jpg
200KB, 1024x579px
>>50620033
Sure thing. I have two, one where I did Joan and one where I did Isobel for Ariadna for two different styles using the same technique

http://infinitytheforums.com/forum/topic/29491-killionaires-tutorial-joan-of-arc-in-90-minutes/
http://infinitytheforums.com/forum/topic/43879-killionaires-tutorial-alt-pose-isobel-mcgregor-in-90-minutes/
>>
>>50625802
12 points and a medal.

much thanks
>>
>>50625603
http://www27.zippyshare.com/v/ircjZli1/file.html
>>
>>50616947
I think he looks pretty fucking cool. I don't have a whole lot of interest in the either Sniper or Hacker though, so I'm looking forward to a Doctor model.

Even still, will buy and will probably use the Hacker just to field that model.

>>50617029
>Tuareg Sniper
I think it's such a waste to give such a cool characterful design the worst option.
>>
>>50625831

Many thanks kind anon!

A terrible shame about the 'delays' though.
>>
>>50625802
I have a question by what you mean by thinner and glaze medium as I have seen that used differently by various people for god knows whatever reason. Would these be a good example?

http://www.dickblick.com/products/blick-matte-acrylic-extender/

http://www.dickblick.com/products/liquitex-acrylic-glazing-medium/
>>
On the tenth day of Chrismas Corvus Belli gave to me:


10 Rodoks Leaping
9 Odalisques Dancing
8 Haris Gunning
7 Kamau Swimming
6 Mines a-laying
A 5 MAN LINK TEAM
4 de Chasseurs
3 Tohaa-mon
2 Hacking gloves
And a Cartridge for my Combi
>>
>>50621786
That Hawwa conversion is wow - where's the arm from?

Also like how your paintjob seems to hint at the Lasiq being holoprojected by the dude to her left.
>>
>>50626420
>>Tuareg Sniper

File off the barrel and profit?
>>
Does anyone know if Gamenerdz ships on Saturday? I'm starting to think they don't which sucks, means I probably won't get my minis in time for my birthday.
>>
>>50628858
I would assume they don't since they're a seller just like MM. Waiting for that email confirmation on shipping is gonna be rough. I'm sorry, desu.
>>
Hi all!
I'm not an Infinity player but I've been eyeing a few PanOceana models to use as proxies in other 30mm games.

My biggest question is about the slot bases- do you think trimming off the "wedge" between the feet would reduce stability to much? Maybe pin the feet in addition to glue?
>>
>>50629005
The tab is a good thing. Infinity models have very fine proportions and infantry can be hard to pin.
>>
>>50629005
I remove a good bit of the tab, but I keep the material right below the feet to provide stability. I'ts usually enough and it makes the base look neater overall.
>>
>>50628868
Oh fuck yes it did ship! That made my day. Fuck yes.
>>
File: SKELETONS.jpg (50KB, 400x572px) Image search: [Google]
SKELETONS.jpg
50KB, 400x572px
>>50629592
Wow and they shipped it with USPS First Class this time. 1-3 business days. Last time they used UPS and it took a fucking week. This is great.
>>
>>50616549
>LOOK AT ALL THEM TAG SHIEEET!
>Ariadna player just standing there, not being included in the next big event
>>
>>50629865
>Ariadna gets its first TAG
>Its five Traktor Muls welded together
>>
>>50630791
>Russian carrying a Frenchman on each arm.
> Three wounds, double combi rifle
>>
>>50629005
I remove it except the bits directly under feet that I use as pins to attach to the base.
>>
>>50628848
It's a noticeably different weapon, no longer just a rifle with scope and suppressor.
>>
>>50630998
In a game with regular proxying of everything, nobody cares if one of your rifles looks a bit different. Cut it by the front sight. Nobody is going to mistake it for anything but a rifle, and you can just blame it on looting anyway. Else you're wasting that sweet tailed jacket.
>>
>>50630907
>Russian carrying a Frenchman on each arm.
Tankhunter waifu model confirmed.
>>
>>50630791
I'm still hoping for the dog warrior in a power suit that keeps their berzerk nature in check "TAG". I mean, fucking faggot Tohaas get to call an asshole in a suit of mold a TAG. Like, fuck, we should be able to do the same.
>>
>>50632425
>Ariadna TAG is just an infiltrating/parachutist spetsnaz Dog Warrior, clad in ded 'ard tesseum armor and armed with two AP HMG shooting tesseum 7.62x39 rounds
>>
Small tournament today. Was weird because I was the only one playing vanilla anything (Haqqislam) and six people were playing different flavors of Morats out of 10 all together.

Think I'm almost an expert at handling Morats by now.
>>
>>50616659
Did you make the bullet casings yourself?
>>
>>50637735
It's from a lootas box from 40k
>>
>>50629645
Glad to hear they come through for you, anon.
>>
>>50631341
>In a game with regular proxying of everything, nobody cares about your sweet tailed jacket.
>>
File: 001.jpg (1MB, 2048x1536px) Image search: [Google]
001.jpg
1MB, 2048x1536px
>>50616566
Only models I have painted. Painting my friends JSA army as well.
>>
File: 2016-08-24 15.41.07.jpg (2MB, 2048x1536px) Image search: [Google]
2016-08-24 15.41.07.jpg
2MB, 2048x1536px
>>50629005
I guess it depends on the model, but I've been filing down all my models down to just pins on their feet and haven't had a problem yet.
>>
>>50624989
Thanks, yo. That Joan was just a sketch though. I still want to try a new MO scene, but I'm awful with scene composition. Also I've got a bunch of other projects.

>>50628835
The Boarding shotgun is from the female Fiday. the rest is from the Al Hawwa herself. The arm has been chopped up and repositioned. I had to sculpt that shitty hand though.

Also it's not totally my idea. I definitely extracted it from a forum member, Archelaos.
>http://infinitytheforums.com/forum/topic/10216-conversion-thread-whatve-you-got-going-on/?page=40
>>
>>50632425
veteran kazak covered in mildew confirmed for ariadna's first TAG
>>
File: Unidron Link 001.jpg (301KB, 1488x837px) Image search: [Google]
Unidron Link 001.jpg
301KB, 1488x837px
>>50616566

What I've managed so far for my Protoss-styled Combined.
>>
File: chitin.png (2MB, 976x1024px) Image search: [Google]
chitin.png
2MB, 976x1024px
>>50641220
I feel like if I were to do gold on CA I'd do it iridescent like that one guy from the forums.
>>
File: umbra.jpg (181KB, 960x1280px) Image search: [Google]
umbra.jpg
181KB, 960x1280px
>>50642970
Real alien monstrosities wear pink.
>>
File: Meteorstorm.png (82KB, 180x384px) Image search: [Google]
Meteorstorm.png
82KB, 180x384px
>>50641220
Stop it with the gold.
>>
File: CVB280720-0570[1].jpg (353KB, 1000x1438px) Image search: [Google]
CVB280720-0570[1].jpg
353KB, 1000x1438px
On the eleventh day of Christmas, Corvus Belli gave to me:

11 Snipers Sniping
10 Rodoks Leaping
9 Odalisques Dancing
8 Haris Gunning
7 Kamau Swimming
6 Mines a-laying
A 5 MAN LINK TEAM
4 de Chasseurs
3 Tohaa-mon
2 Hacking gloves
And a Cartridge for my Combi
>>
>>50641220
Looks nice. I think NMM gold would be a much better Protoss scheme, if a major pain in the ass to paint.
>>
>>50643470
I bet it's not even fluo. Take a pic under a blacklight.
inb4 cumstains
>>
>>50641220
How'd you get that effect?
>>50644795
I tried the same with my Scyrah. I found it was far easier to to a fairly light/lemony yellow layering up from a light brown, with a tiny highlight of really shiny gold. You get the effect without the bother.
>>
Do Jammers take CH into account as a mod?
>>
>>50646691
I think the bonus should not be taken into account, as optic camouflage means little against a weapon that can effortlessly shoot through solid walls and does not require line of sight. Btw google is your friend:

http://infinitytheforums.com/forum/topic/28030-camouflage-affects-jammers/

idk why this was not ported to the N3 FAQ, it should be there.
>>
>>50647203
I searched it but it seemed debatable. I'm of the opinion it shouldn't but can't justify it with RAW, besides that now outdated FAQ.
>>
Wait did O-12 get announced?

I've been out of the game for a year
>>
>>50644795
I can't NMM, my skills are just not that good hah!

>>50644974
What effect? The gold? Base of Retributor Armour, wash all over with Reikland Fleshshade, Layer Retributor Armour (again) and then Auric Armour Gold. There's more I could/should do, but I want the lot to be painted to tabletop first.
>>
>>50647917
I couldn't do OSL until I tried a few methods and it turned out to be actually doable. Same with NMM. So shut the fuck up and try it.
>>
File: 280368-0454[1].jpg (156KB, 809x555px) Image search: [Google]
280368-0454[1].jpg
156KB, 809x555px
I love the raiden spitfire but he's never there by the time my list hits 300 points. Somebody please convince me he's good.
>>
>>50616549
>>
File: 20161211_195600.jpg (1MB, 2560x1536px) Image search: [Google]
20161211_195600.jpg
1MB, 2560x1536px
>>50616566
We bring the shining light of order to a dark, disordered universe.
>>
>>50649251
Wow, really nice.
>>
>>50648777
He's not bad. It's just that there are many other Spitfire options like the Aragoto and Domaru. The Raiden HRL on the other hand brings more to the table for less points
>>
File: upcycling[1].jpg (221KB, 760x596px) Image search: [Google]
upcycling[1].jpg
221KB, 760x596px
Is Sun Tze writing anything in the setting? Maybe some kind of holo-vid documentary?
>>
>>50650918
He probably creates new, annotated editions of The Art of War every year.
>>
File: Felix sneaking.png (174KB, 459x927px) Image search: [Google]
Felix sneaking.png
174KB, 459x927px
I was feeling creative, so I tried writing a backstory for Felix.
I think it's suitably fucked up, but not too much: http://pastebin.com/a8hUkxCz
>>
Ok, what are we doing wrong?

Buddy and I started playing, heard great things about the game. Right now, starting @ 175 points to get the hang. We have a pretty solid grasps on the basic rules (No hacking yet) and we are playing simple scenarios like 3 objectives around the middle of the table, snatch them with a trooper, etc. Just something to make us move.

We have a great deal of terrain on the table (we went nuts actually buying stuff). However, most games are ending up with 1-2 guys getting all the orders while the normal basic guys just sit behind buildings generating the orders.

If we try to move up normal guys, they just get ass blasted to hell. Even if we hug terrain and get them into position, they normally lose face to face rolls.

So we end up with 2-3 guys maybe at most moving around the board, other guys just sit there.

Is this how the game is played?
>>
>>50653041
That's often how it goes, especially starting out at low point levels. Usually you'll have a few dedicated killy units specialized for different situations (HMGs are shit for clearing out buildings while shotguns can't deal with snipers, drop troops can flank very effectively but aren't as tough as heavy infantry, etc), some specialists to either take objectives or do actual hacking/doctoring/engineering, MSV/sensor/flamethrowers to deal with the common and troublesome camouflage skills, some defensive board control units like snipers or minelayers, and last but not least cheap cheerleaders to generate orders. And if a troop can fulfill multiple roles at the same time, such as MSV snipers or well armed specialists, then that's even better.

Some units will almost always see more action on the reactive turn than the active turn, whether they be dedicated defensive units or cheerleaders that can't do anything competently but provide orders.
>>
>>50653449

Gah, that's not very enjoyable.
>>
>>50653739
Depends on the list (and what the units you shove around) ultimately do.

I play Haqqislam and I regularly move my line troops about, typically with coordinated orders. Ghulam FOs won't shoot people down (BS 11 with regular rifles doesn't deter long range engagements), but up close with their light shotguns or across the table with a flash pulse in the right spot can do wonders.

I'd say stick out a few more games and experiment with things. I know when I started it was hard wanting to risk even cheap dudes. But once I understood 8 point panzerfausts were meant to die gloriously after nixing a TR bot or even a TAG off the table I found my game to improve.
>>
>>50653041
It's pretty common to only manuever 2-3 solid troopers. If you want more out of certain units, there are certainly skills and weapons to get it done easier, like camo and smoke.

Also understand that due to surprises your opponent can throw, it's a really good idea to keep some troopers hanging back for defense.

I play Haqqislam like this: move forward, but keep some troopers back in case of AD or TO, and watching corners. But my Steel Phalanx loves getting up in their face.
>>
>>50653041
Have you started playing with Link teams yet? Not suggested, but it changes things up a bit.
>>
>>50653041
A couple of things:
- You can't really rely on many things to win ftf rolls in the reactive turn.
- Coordinated orders help move them into position. In vanilla lists, I usually spend all of my command tokens to move four up and the last to drop them into suppressive fire looking at objectives.
- B3 combis can usually beat b1 anything else. Roll more dice than he does.
- If you aren't playing with objectives, you're doing it wrong. Line troops are some of the cheapest specialists you'll find.
- Most line troops have inexpensive special weapon options.
>>
>>50651150
I'd toss out the 'stunted mind' thing, since nobody would want a retard for a spec-ops outfit. The rest is aces.
Also, he should totally be roommates with some other Bakunin fuckups.
>>
Finally got the new ASA starter after a long wait. Turns out there are no bases in the kit.
Fuck everything.
>>
>>50657994
That's quite a mispack.
Are you going to use the complaint code or just buy a few bases? They are not expensive.
>>
>>50658079
I'll probably go and harass the owner of the FLGS a little over it before just buying the bases. It's not worth waiting another week or two for something of that price.
Though I will send a complaint to CB. I've had a couple of missing bits and badly cast models this year, and past a certain point it just gets annoying.
>>
>>50635923
Tournies seem to sometimes have weird skews that way.
I went to a tourney last year where out of 20 players, 7 played vanilla Haqqislam.
>>
>>50658184
It's not the FLGS guy's fault. Just email CB and they'll send you the bases asap. This is why siestas are so important, the poor portugese can't properly function without them.
>>
>>50659021
>It's not the FLGS guy's fault.
Won't stop me from bullying the guy a little.
>>
>>50659134
Don't bully your FLGS guy, he has it rough as it is.

t. some other FLGS guy
>>
File: Q0O3819[1].jpg (68KB, 479x519px) Image search: [Google]
Q0O3819[1].jpg
68KB, 479x519px
On the twelfth day of Christmas Corvus Belli gave to me:

12 Jammers Jamming
11 Snipers Sniping
10 Rodoks Leaping
9 Odalisques Dancing
8 Haris Gunning
7 Kamau Swimming
6 Mines a-laying
A 5 MAN LINK TEAM
4 de Chasseurs
3 Tohaa-mon
2 Hacking gloves
And a Cartridge for my Combi
>>
>>50630907
Would be too good. Ariadna doesn't get combis, only regular rifles.
>>
>>50648777
He's actually fine, Just overshadowed by the HRL, who, with even a 2 point increase still feels under costed and has mine-layer on top of it for camo shenanigans.

Otherwise the spitfire's great. Surprise shot from 32" range a +0 MOD with burst 4 will be fun times.
>>
>>50647591
Those (there are two) are some ancient sketches made based of some french hobbyists.
>>
What's your favorite non-character female model?
>>
>>50661198
>implying anyone can compete with the new Tuareg sniper
actually is Metro
>>
>>50661198
Can't decide between Maverick girl and LGL Grunt.
>>
>>50661198
Combi Custodier
>>
File: IMG_2139.jpg (386KB, 1080x1080px) Image search: [Google]
IMG_2139.jpg
386KB, 1080x1080px
>>50661198
LE Jeanne d'Arc. It's not even a contest.
>>
>>50661621
>non-character.

Contestant disqualified.
>>
>>50661638
Aw, crap. Didn't notice that. Sorry.
Fraacta, then. Any of them, really.
>>
>>50661198
Janissary ML is a super bad-ass
>>
>>50661198
Chasseur or Maverick.
>>
So my opponent and I went into a bit of discussion over one of the classified deck missions where I thought it was obviously one way as intended and other guy was insisting it wasn't.

Anyways, for Espionage, it reads:

"A Hacker with the enemy HVT inside his ZoC must spend a short skill and succeed a WIP-3 roll."

So I thought I'd lay down this repeater and attempt Espionage through the repeater, because repeaters are treated as the Hacker's Zone of Control, right?

Opponent was insisting that the Hacker himself had to be within the ZoC of the HVT to do the mission, which I thought was some bull.

Who's right?
>>
>>50661198
Custodier. Evocative and elegant.

Bandit Hacker, Tac Bow ninja, and Druze Hacker runners up.
>>
>>50662492
Hacking Area and Zone of Control are two different things.
>>
>>50662492
You can't do ITS objectives through repeaters/servantbots.
>>
>>50661198
Chimera, duh.
>>
>>50662492
Read the repeater rules man.
"Repeater broadens the hacking area of all hackers in play. Hackers in the same army list as the repeater... can hack in the zone of control of the Repeater as if it were their own."
Repeaters only count as an extended ZoC for hacking. The Espionage roll is a separate, non hacking skill, it's just it can only be used by hackers, there's a difference.
>>
>>50661198
Aquila!
>>
>>50662304
Is she the thiccest female model?
>>
>>50662651
Except for the one(s) you can?
>>
File: 1455895813933.jpg (225KB, 600x802px) Image search: [Google]
1455895813933.jpg
225KB, 600x802px
>>50661198
How can anyone compete?
>>
>>50662674
Ok ... got it. So, a hacker who had their hacking device disabled can still attempt this mission while in ZoC of the HVT? It's a short skill, they're still a hacker, but it's unrelated to hacking, apparently.
>>
>>50662942
RAW yes.
Don't get pissy at me because the rules didn't go the way you wanted them to.
>>
>>50663093
Nah, just making sure I get things right and all right for the future. Thanks for the answer.

I got confused from reading the entry on repeater because it does say it treats ZoC as it they were their own, just not in the way I was thinking about.
>>
>>50663135
Ah, cool, sorry.

I think an extra bit in the hacking section which helps to clarify the issue is:

"Hacking Area

This term refers to the Area of effect of Hacking Programs when it covers not only the Hackers Zone of Control... but also the Zones of Control of all usable Repeaters"
>>
>>50663266
Yeah, thanks. I'll just try to re-compartmentalize it in my brain, the data scans/espionage are not a program you can do from the mission but a skill the hacker gets from the mission.


Just sometimes this games has weird instances of the same term being used in different ways. LoF, for instance, referring to the ability to draw a line between two targets and the 180 degree arc of vision a model has. Ignoring one means you can shoot though/over smoke and walls, ignoring the other means shooting out of the Arc, and I got confused once or twice about that with Sixth Sense.
>>
File: Untitled.png (106KB, 519x399px) Image search: [Google]
Untitled.png
106KB, 519x399px
Looking through my stuff I can totally play a gimped QK list and hate myself.
>>
File: oznat.jpg (120KB, 586x735px) Image search: [Google]
oznat.jpg
120KB, 586x735px
>>50661198
The only one who can possibly compete with the Oznat is the unreleased Raizot pilot.
>>
>>50663446
Why is the Azrail in group 2? Put him in Group 1 instead of the Alguacil Hacker.
>>
>>50661240
unusual choice
>>50661244
I'd prefer the Maverick but you're you
>>50661678
Fraacta's fine
>>50662304
One of my favorite HI fem sculpts too. Very reasonable.
>>50662451
That's another half vote for the Maverick.
>>50662569
>>50661292
Two votes for the Custodier. Interesting, as I play against nomads often but can't say I've seen the model IRL (but having faced the profile through proxies). Good model though, I don't know why the people I face don't buy them.

>>50662669
I almost consider the Winter Vixen her own character, but I've expected this answer.
>>50662738
Is there some female Aquila guard I've overlooked or are you deluding yourself like some players do the Azrail?
>>50662877
My man!
>>50663476
The bod's godly, but it's hard to get the whole package when I can't see her face due to the mask. Probably has a nice and caring personality being in charge of those creatures.
>>
>>50661198
Druze Hacker with the Missile Launcher Janissary, Myrmidon Hacker and Govad HMG (even though she isn't released yet) as runner ups.
Haqq has best girls.
>>
File: x3zr4Lf[1].jpg (106KB, 640x452px) Image search: [Google]
x3zr4Lf[1].jpg
106KB, 640x452px
What's the normal variable wait time between showing a Dossier and model release?

I've never been as excited for a model before to pay attention as I have been with the Ayyar.

Also as an aside, it's kind of funny how profile names with Bandit in it are awesome, between this guy, the Dao Fei and the Corregidor Bandits.
>>
>>50663612
>but it's hard to get the whole package when I can't see her face due to the mask
You kidding? The mask is the best part.

t. mask fetishist
>>
>>50665504
Man, I hope that sculpt will be rocking the dual viral pistols.
>>
>>50616510
I want to make a sort of rag tag army of muh dudes so I can go all writefag, I know nothing about infinity, any advice?
>>
So what's a Kazak to do when facing against a Visor Spam army?
>>
File: 1481502639668.gif (1021KB, 375x212px) Image search: [Google]
1481502639668.gif
1021KB, 375x212px
>>50665504
>>50665630
>tfw CB does the sniper loadout
>>
>>50665744
Shoot more. You see, Igor, when enemy has fancy tech, we have big gun. Pull a trigger, the enemy will not feel a thing.
>>
>>50665630
I'll take shooting
>one pistol while holding other weapon to the side
Like with Armand, Zhayedan, Al Fasid, et al.
>>
>>50666081
A bit overdone right now. might be better to have a little variety.
>>
>>50665907
Alright. So there's no real trick available to us aside from continue to dakka? Because my HI gets a good defensive boost from Mimetism, my Dog Warriors get a good deal of their defense from Smoke, my Antipodes from Smoke and Camo, my Tankhunters, Scouts, and Spetsnaz from Camo.
>>
>>50666406
It's overdone, it's expected, it's not too terrible, but I'll take it if it means I'd finally have the damned model.
>>
>>50661198
Female bandit because I dig her duds
>>
File: 1415037873334.jpg (162KB, 1415x1000px) Image search: [Google]
1415037873334.jpg
162KB, 1415x1000px
>>50663612
Make that three for Custodier. Gotta love that model.

I actually have a painted one but never play the game. That should upset your data a little.
>>
>>50667878
warhammer might actually be taking a turn for the better now so chances are they might come back.

Also Infinity isn't such a big investment, depending on what you are aiming for so it's easily possible to have it as a side project.
>>
>>50667878
At least 40k is easy to sell off.
>>
>>50663612
>Probably has a nice and caring personality being in charge of those creatures.
They control Hungries by being big bad bullies so brutal that the things become completely submissive. They literally tear the pack leader apart in front of the others and eat the thing.

That's probably completely in line with the Morat concept of what qualifies as a perfect mother for your children, tho.
>>
>>50663612
>Probably has a nice and caring personality being in charge of those creatures.
Maybe in some weird big sister way where she won't tolerate anybody else fucking with her pack but any disobedience from the Hungries themselves will result in them being powerbombed off a building. Oznats are fucking crazy and vicious even by Morat standards, so I doubt she's nice and caring in any conventional way.
>>
>>50662877
To quote Master Yasbir: "Second rule: You just can't give up such a fine ass, even if she is a Hassassin Fiday"

>>50663612
>Probably has a nice and caring personality being in charge of those creatures.
To quote the unit fluff: "The Oznat challenges the alpha male or the alpha female, in case it involves a group of Pretas. During this challenge the Oznat imitates the ritual behavior of The Hungries but exaggerates this action to the extreme. It's not just limited to killing the alpha creature with its bare hands. The Oznat must also rip open its body and devour its guts in front of the entire herd."
She probably does that in a nice and caring way :v

>>50665504
>between this guy, the Dao Fei and the Corregidor Bandits
You forgot the Haiduk.
>>
>>50665702
Could you please be a little more specific as to your desires? All armies in Infinity can do that, except maybe Aleph.
>>
>>50665702
Look up Qapu Khalqi (Haqqislam sectorial). They're trader guards, smugglers, and all around not-entirely-legit types with a bunch of space pirates and Nomad mercenaries thrown in.
>>
>>50668378
I think everyone forgets the Shasvasti that isn't the impersonator with a lightsaber and chest egg sacs.
>>
>>50668955
>chest egg sacs
Nah man those are actual fake titties, Speculo Killers get big surgery in order to look like humans. It makes impersonation easier and a green person is a lot less suspicious than an obvious frog monster. The real Shas females look a lot like the males, so it's always a gamble
>>
>>50667736
If I ever get a third army, it's almost guaranteed to be an Observance list. Just such a neat feel to both the fluff and crunch of the army.
>>
File: 0EoXLhi.png (194KB, 500x334px) Image search: [Google]
0EoXLhi.png
194KB, 500x334px
>>50665702
Depends entirely on what kind of muh dudes you want to play. You can range from a bunch of hardened Russian operators to Japanese biker gangs with a squad of yankii ronin to Indian and SEA Rambos that are led by Flip Jesus the most powerful race in the Human Sphere

>>50668433
>recommending dune coons to play muh dude heroes
>>
>>50666490
AD Spetsnaz might do you some good.
>>
>>50666490
Plus, you can use the numbers afforded by Antipodes, or the stupid high PH of your Dog Warrior to try and put those visor units down. Nothing wrong with some old school dodge + move'n.

Are these MSV3?
If not your Tankhunter should be able to win out with surprise shot to put some armor piercing HMG rounds down range. Spetsnaz being in a better place due to Marksmanship L2.
>>
>>50666490
You still get surprise shot from camo, unless you are dealing with msv2 4 man link or MSV 3. And generally you still get the maneuverability of camo since you opponents either delay or eat a shot.

Not to mention most MSV don't have exceptional BS or shooting mods. You catch then in your active and most will die. You'll have guys like Intruders, Nisse, or the MSV heavy infantry, but they are expensive. A five man MSV fireteam will similarly expensive. Outside of that, active turn spetsnaz will murder Djan, Bao, or even Agema in active.

The Dog faces lose their smoke, but they do have wounds, total immunity, speed, and high ph for regular dodging.
>>
>>50670220
Yeah, they're my usual fix. Was just wondering if there was anything else. Have actually been wanting to test out the BS Scout on a suicide run or two.

>>50670374
Unfortunately, it's usually 5-man MSV2 and then another either 3 or 4-man team. An incredibly obnoxious Haqq cheese player. Who also cheats on dice rolls, but that's another story. And the reason why Infinity nights began dying a slow death.
>>
>>50670126
/pol/ pls go
>>
I want to play close combat Infinity.

What faction and models should I look at?
>>
>>50670905
You'll have trouble doing pure close combat but:

Factions:
>JSA, Steel Phalanx, Caledonia, Hassassin Bahram to a lesser extent

Models:
>Oniwaban, Kitsune, Domaru Butai, Ninjas, Yojimbo
>Ajax, Achilles, Throkitai, Myrmidons
>William Wallace, 45th Highlanders, McMurrough
>Hassassin Fiday, Hussein Al-Djabel

It's better to have a mix, some cc specialists supported by a lot of firepower, infiltration, and smoke.
>>
>>50670905
>>50671033
I guess I forgot to mention Combined Army and Morats can be decent Close combat guys as well.

>Daturazi, Oznats and Hungries/Pretas, Raysat

Onyx Contact Force also has Umbra Legates and Umbra Samaritans who suck your lifre force.
>>
>>50671097
>>50671033
>>50670905
I'd suggest Military Orders, but they still tend to be shoot first, chop second, like most suggestions.

Magister Knights and Joan of Arc are pretty good though, and I'm always fond of the father knight.
>>
>>50670905
Prepare for a lot of suffering. But if you want to do pretty legit CC, look at the jSU, Caledonia, and the Morats.
>>
>>50668378
>The Oznat must also rip open its body and devour its guts in front of the entire herd.
I'm sure they're sweethearts, otherwise. What's a little murder and gut-eating in the grand scope of things?
>>
>>50671097
Speculo killers and to a lesser extent Aswangs and Sphinxes are also good and can get a lot of use out of their CC skills.
>>
File: 1481378522151.jpg (63KB, 505x727px) Image search: [Google]
1481378522151.jpg
63KB, 505x727px
Bump.
>>
File: 1440292129408.jpg (36KB, 480x480px) Image search: [Google]
1440292129408.jpg
36KB, 480x480px
>>50674254
>mfw I'm the fucker who originally suggested a vortex catboy
What have I done?
>>
File: FelixButtUnderpants.png (112KB, 401x915px) Image search: [Google]
FelixButtUnderpants.png
112KB, 401x915px
>>50674316
You've done good, my man.
>>
guys is this game fun at all?
i am a nufag
>>
File: SCS_Heavy_Duty_Duty_Armour.png (484KB, 342x700px) Image search: [Google]
SCS_Heavy_Duty_Duty_Armour.png
484KB, 342x700px
Aw yeah, apparently I might be getting a nice lump sum to be used for commissioning a really dope painter at a local craft studio to paint up my Kazaks in a nice professional grade. The guys are really dope and actually even hold game nights and tourneys, let you rent out time in their studio and use their paints and equipment along with lessons or simply come by and paint beside 'em and pick their collective century of painting experience.

Had previously painted up most of the force in more standard schemes back in 2nd Ed but now I've shifted towards something a little more urban. One part Helghast, one part Duty troopers from STALKER, with some urban camo on Vets, Scouts, and Tankhunters.

Which leads me to a question for the thread.
>Any Christmas Infinity expectations or desires?
>>
>>50674565
It is, but also advanced, somewhat luck dependent and highly lethal.
It certainly does not have many dull moments, as you're always waiting for your opponent to get into your ARO range.
Some people described it as "X-Com, but everyone is always on overwatch".
>>
>>50674565
I'd give it a solid... 8/10 or so? Though if you're only ever playing ITS missions, definitely much lower. Infinity works best when you have at least 4 or so players that aren't assholes to one another. With that as a core, you can have a whole lot of fun, but the same can be said of a lot of wargames. I will say that I definitely haven't felt near as much burn-out in Infinity as I have in other games, mostly due to the level of versatility with army lists (outside of the ITS) and the relatively affordability of picking up a second or third army as well as the mostly-true mantra of "It isn't what you bring, but how you play" that determines who walks away as a winner.

And hell, that's coming as someone that plays one gimped list (Unofficial Kazak sectorial, Fucking Amerikanski pushing up back to AF) and another kinda-shitty Sectorial (ASA which I picked up maybe two or three months before the new Sikh Commandos, new Bagh-Mari, and new Starter sculpts dropped. Kill me.)

Best enjoyed with a campaign, I find. And I honestly much prefer not playing at 300 points, but that's probably just because we've got a Haqq player who spams 20+ fucking models typically.
>>
>>50674636
>(ASA which I picked up maybe two or three months before the new Sikh Commandos, new Bagh-Mari, and new Starter sculpts dropped. Kill me.
Eh, ASA did not have that many sculpts before the new stuff started coming out. There was exactly one Montesa knight. Now you can field a duo and not have them look like twins, just a big and a lil' bro.
>>
>>50674636
>players that aren't assholes to one another

This is massive. Shit is intricate, and any element of gamesmanship will drag it into a morass where every turn takes forever and you're constantly on the look out for abuse of some subsystem
>>
>>50674653
I think I've run on the Montessa... once. It's really just not something I've ever really seen a particular need for, in comparison to the other tools at their disposal. And I actually much prefer the old Bagh-Mari to the new, and the fact that they did such a big redesign on the Sikh jetpacks means that aside from Kerpal, all of the old sculpts look crazily out of whack when placed next to the new ones even moreso than the Bagh-Mari. That new Hacker BM is neat, though.

>>50674660
Holy shit, yes. Like, our Infinity day at the FLGS has weakened somewhat naturally from the last Escalation League we had -- from 11 to about 4-6, but due to one particularly toxic player, it's dwindled from that 4-6 to 2-3. I think the day we technically meet has changed like three times, too, which actually ends up hurting even further since the only one that's out of work is the toxic player, while the different days end up fucking everyone else's schedule.
>>
>>50674713
Can't you just refuse to play him?
>>
What do people reckon the chances of a Daofei resculpt are? I hate the old HMGs with a passion and the multi-rifles pose is way too similar to the old multi-rifle Hsien, which I already have.

>>50674636
The focus in all metas I've seen on 300 points games is annoying to me.
I'v been to a great 250 point tourney, and I enjoy 200 points games a lot too. I think more diversity in the points people play at would help bring different viewpoints on some units.
>>
https://www.youtube.com/watch?v=NpHqwD01IvQ
>>
>>50676107
What's the barrel extension on the Riot Grrls rifle represent?

Also Moderator a cute.
>>
>>50676088
Daofei aren't for a while, according to CB.

>>50676107
I still don't understand the switch to red for Bakunin, the old orange scheme was far better. The sculpts are alright though.
>>
>>50675730
This. If it's dwindled that much you'd be better off with kicking out one person. And if people feel bad about it and want to play a shitlord, hey, their loss.
>>
>>50676157
I think they just want Nomads unified more, in a black/red/white scheme. So now Corregidor is red, Bakunin is white and Tunguska is black, but they share the base colours.
And yeah, orange looked so much better. I don't think it would look good on Healers though.
>>
>>50676107
>microheads
>Riot Grrl thinner than the moderator despite being HI
>female microweapons
>Hennebo legs, I thought that was confirmed to be a weak point?
>shit smeared on feet like they've been running through deep mud, Nomad starbase bases
>red Bakunin
>Morlock with LGL
Thank fuck I don't play Bakunin.
>>
>>50676240
>shit smeared on feet like they've been running through deep mud, Nomad starbase bases
This is Bakunin we're talking about. I don't know or want to know what that stuff is, but it probably isn't mud.
>>
>>50676107
Why did the green guy get bald?
>>
>>50676088
Very low according to Bostria on the forums as quoted by someone on the forums when I was asking about it.

I'd rather hold out for the Spitfire profile, but even that is low too.

I wish they'd resculpt the Guilang too, but no. No 100% gorgeous competitive Yu Jing army for me.
>>
>>50676588
But the Daofei are old and janky as fuck ;_;
>>
>>50676107
Eh.

The starter box looks interesting, but I'm not going to be starting Bakunin anytime soon. At least not until I see more results.
>>
File: guilang.jpg (294KB, 754x1003px) Image search: [Google]
guilang.jpg
294KB, 754x1003px
>>50676588
I still like the old Guilang sculpts
>>
>>50676651
I know. And appropriate good looking proxies don't quite exist yet. Zuyong have too distinct helmets, Hac Tao are too heavily armored, and the rest have coats and such to distinguish themselves. I guess the Wu Ming came out recently, but they don't have cyber hair.
>>
>>50676752
It's the helmets I don't like, for the most part. I prefer the look of the Sniper but would rather field the profile of the Combi rifle one.
>>
>>50676588
>Implying the Gaylang is not 100% gorgeous

>>50676803
The combi and MSR are so similar that you can just trim the barrel and remove the scope (or jut say it's FO targeter), it's what most people do for their second Gaylang anyway.
>>
On the thirteenth day of this Advent Calendar Corvus Belli Gave to me:

13 Sculpts Missing
12 Jammers Jamming
11 Snipers Sniping
10 Rodoks Leaping
9 Odalisques Dancing
8 Pupniks Climbing
7 Kamau Swimming
6 Mines a-laying
A 5 MAN LINK TEAM
4 de Chasseurs
3 Tohaa-mon
2 Hacking gloves
And a Cartridge for my Combi
>>
Well, we now know what the releases of the year officially look like so it's survey time:

What was the best 2016 release for Pan Oceania, Yu Jing, Haqqislam, and Nomads?
http://www.strawpoll.me/11867623

What was the best 2016 release for Ariadna, Aleph, Combined Army and Tohaa? (plus mercs)
http://www.strawpoll.me/11867728
>>
>>50678231
Kanren and Dragon Lady HVT should be 2 separate entries. Not that they're gonna win seeing as there are things like the Su-Jian and the YJ half of Red Veil or ISS starter, but it still tickled my autism.
>>
>>50678760

Whoops. Just some mindless copying. I also missed the midnight sun analyst but I don't think that'd win any votes either so I left it out so the responses could fit in one survey
>>
>>50678231
Wasn't the Kerail this year? Or was that already last year?
>>
>>50678956
Late last year. Officially a Dec 2015 release.
>>
>>50676130
Multi-Rifle
>>
>>50676130
>Moderator qt
I'm a sucker for dat pencil skirt
>>
>>50676107
>>
>>50680278
Would have preferred a non-shit redesign of the Grrls, but neo SinEater is amazing, as is colossus
>>
>>50680278
>Moira
Neat. That said, red on Moiras looks bad.
>orcerator
Kinda boring. I dig the thigh-boots though.
>Sin-eater
Great, but Sin-eaters have always looked fantastic. Shame they are never fielded.
>Morlock
It's fucking Colossus, awesome. Nice beefcake for the /d/eviant faction.
>Riot-Grrl
I like the re-design, but I would really appreciate a closed-visor option or a helmetless head. Can't be that expensive to include that...
>moderator
I question the hanging ears (tradition, I guess), but for the sake of non-fiddly-ness I can accept it. Pencilskirt and pantyhose coupled with an armored vest is cute.
>>
File: 1478538107847.png (303KB, 600x450px) Image search: [Google]
1478538107847.png
303KB, 600x450px
>>50674636
>>50674607
>>50674653
>>50674660
>>50676088
how about rules, are they nice and "streamlined" or do i need to go full autism and writing on 20 sheets on paper o remember stuff.
I might light tabletop but there is a line of complexity for me that i do not want to cross.
It just starts being tedious instead of fun
>>
>>50681139
Little on the middle. Two reference sheets with your list (including stats), and a list of Weapons, equipment, and hacking programs you have would likely be enough besides the occasional wiki search if you forgot or are unclear about something.

You can definitely play it without having anything as a reference but I often find myself overlooking one instance of the rules or another.
>>
>>50676302
It's rust. C'mon.
>>
>>50681139
Army builder prints everything you absolutely NEED. Which is your dudes, their loadouts and what their guns do. Hacking is essentially a bunch of gun profiles with effects instead of damage (I guess they amount to spells in other systems) and most skills have a single thing they do with a number of effects attached. You usually don't need reference for those other than a wiki search for odd interactions.
>>
>>50681571
>It's rust. C'mon.
Yeah it's the kind of snottish brown rust that smears your boots in blobs up to your ankles. Aye aye, totally normal rust captain, I swear.
>>
>>50676107
The male moderator looks like shit. He seems confused about where he's standing and why he's there.
>>
>>50674316
God's work, anon. God's work.
>>
File: 1479672592001.jpg (29KB, 640x480px) Image search: [Google]
1479672592001.jpg
29KB, 640x480px
>>50681539
>>50681986
okay what about models? How many do i actually need to have a viable amount to play the game?
I am not talking competitive or anything, just bare minimum to play.
It is important to me since we all know tabletop price is a huge factor.
Do i need equivalent of warhammer codex/battletomes?
I also hear general rules are free but i also saw some rulebooks on sale on the infinity page
>>
>>50678231
>listing ISS as "Imperial Secret Service"
There's nothing secret in the ISS citizen, the acronym stands for Imperial Service Sectorial.

To better illustrate the difference, our local detachment of Celestial Guards has been dispatched to collect you at your residence in order to accompany you in a guided tour of our Correction&Rehabilitation Center KS-341.
While you wait for their arrival please let the door unlocked and lay prone to the ground.
>>
>>50682392
I always wondered why people added another S. Oh well, I know that I'm getting Kuang Shi'd now. Probably for the best as I keep losing with Yu Jing against my friend's Nomads.
>>
>>50682369
the entry cost is way, WAY lower than warhammer (and most other wargames btw). The bare minimum you need is a starter box and some dices, and if you want to expand to 300pts the cost is around 70-150$ depending on factions and purchases.

There's no need for codices or other supplements like that, all the rules are freely available form the official site, there are no faction specific rulebooks. The phisical rulebooks are only relevant for the fluff and art, everything else is free of charge.

Keep in mind that this game requires a lot of scenery to be played at its best so if you don't have wargaming tables already available (eg in you LGS) then prepare to spend more than you expected for the scenic elements.
>>
>>50682576
>Keep in mind that this game requires a lot of scenery to be played at its best so if you don't have wargaming tables already available (eg in you LGS) then prepare to spend more than you expected for the scenic elements.
welp, this beats me
>>
>>50682369
If you just want to start out and have some other friends interested, the very best option you have are the 2-faction starter packs like Operation Icestorm and Operation Red Veil. Other than the minis they come with quickstart rules, dices, cardboard buildings and tokens, and lead you step by step into the rules of the game via a set of scenarios. Really you can't go wrong with either of those, just choose the factions you like the most and maybe split with a friend (or hoard it for yourself, who am I to tell you what to do)
>>
>>50682648
Don't get discouraged, it just means that your scenic elements won't be good looking but for the time being you can totally play with glasses, cans of coke, little cardboard boxes of any kind, books....I've personally used everything suitable in the house as scenic element one time or another. And if you get the 2-player "Operation" boxes, they come with a bit of cardboard elements too.
>>
>>50682648
But it also is played well on Paper terrain. Paper terrain that comes in a few of the starters, plus is available for like eight bucks, you can find yourself cheaping out as much as you want.
>>
>>50682369
>How many do i actually need to have a viable amount to play the game?
Average I see is around 10-15 models. Most starters come with 6 (7 in two player box sets).

>Do i need equivalent of warhammer codex/battletomes?
No

>I also hear general rules are free but i also saw some rulebooks on sale on the infinity page

The rules in the rulebook themselves are verbatim the same as in the pdfs online, the rulebooks being sold also include fluff, which you won't find as easily.
>>
>>50682369
Bare minimum, you can get a two player starter kit and begin playing with that. You can play RECON at 150 points and get some nice play out of what amounts to a starter set and a blister. 200 point limited insertion is also popular for smaller, more affordable games. 300 points is the more tournament style play, where most lists will have 10-15 models (a few more if special rules are a foot).

Generally, a Recon army will be under 100 dollars and a 300 point army will be under 200.

Rulebooks are just a compilation of the online stuff with lore attached. They are not needed as far as playing the game goes, and sometimes even have wrong information that has been hotfixed online.

>>50682576
>>50682648
He can always just buy a cardboard scenery set 2 or 3 times and have a decently populated table for, like, 30 bucks + some styrofoam to strengthen the stuff.

Alternatively, if playing RECON, he can make due with a single cardboard pack. We're talking under 10 bux here, mengs.
>>
>>50682369
btw if you go to the store, on the page "how to start"
https://store.corvusbelli.com/how_to_start
you'll find every starter pack available grouped by factions. Just take a look and see if you like anything
>>
>>50683016
That page is almost as useless as my local warcor's "Buy a starter set and you're done!" advice.
>>
File: 1472076908573.png (219KB, 827x539px) Image search: [Google]
1472076908573.png
219KB, 827x539px
>>50682694
>>50682769
>>50682780
>>50682850
>>50683006
>>50683016
thanks guys, i am just scouting grounds anyway... i want to get into some skirmish type tabletop so i don't have to spend billions of dollars to make a single viable unit, something not overcomplex and just purely fun.
I know this is Infinity thread but could you point me in some other notable skirmish tabletops?

And no i don't have friends ;_; , i will probably just paint it and it will gather dust forever... the only thing i have actually seen in my town played was warhammer which is sad
>>
>>50683102
>
>>50641442
>>
>>50683090
So, think how you're gonna approach a total newbie. Is it better to overwhelm him with infos on every faction's tactics and rule tidbits, or just say "look and see if there's anthing you like"?
When he needs to decide on a faction then he's welcome to ask more in detail, and we're gonna give him the meat. For now the dude is trying to decide if he likes the game though.
>>
>>50683259
The page has nothing but the starters on a turntable. It's useless, because anyone trying to form an opinion is not getting anything but a bunch of miniatures and I'm pretty sure that if you're asking players you want to get more than just browsing the store blind. As you can do that without asking anyone.
>>
>>50683102
Just get a 2-player box and start organizing demos at your games store, it's not hard to start a little Infinity community if you put a little effort. And it's also a very nice way to make some new friends

Whatever you end up doing just please, please don't start playing warhammer. please ;__;

>>50683307
before posting that I was the anon that wrote >>50682576 >>50682694 and >>50682769 so it's not like I responded "just look at the shop lmao". Also the faction's aesthetic is the first thing that draws a player and that can't be explained by words, you have to actually look at those pretty little metal figures.
>>
>>50683494
>just look at the shop lmao
Unfortunately, that is exactly how that post came off as.
>>
>>50683494
>Just get a 2-player box and start organizing demos at your games store, it's not hard to start a little Infinity community if you put a little effort.
I'm going to second this.
>>
>>50683566
Would it have been better if I said to look into the catalog? Where else is he supposed to look at the actual fucking minis to get a feel for the various factions aesthetics?
I know that this whole Nicaragua mango pickling bulletin board is autismo central, but jesus christ man
>>
>>50683494
>Whatever you end up doing just please, please don't start playing warhammer. please ;__;
i'm too poor for warhammer
>>
>>50683787
Anon, you're anonymous. None of this matters and there was no way to know you had provided actual advice beforehand. Hell, this matters so little, you could even pretend to be retarded or whatever instead of explaining and explaining and explaining in some vague effort to defend your anonymous honor.

Anyways, anyone asking a question on the thread can be assumed to have already looked at the minis and is here for more than looking at pictures.
>>
>>50676107
They only show the moderator at one fucking angle. Whats up with that, did they forget to paint the other side of her? Fuck.

Most of them look boring. Wish fem mod's skirt was short or slit (right now, how the fuck would she run?), wish riot grrrl was a bit bulkier, hunched over and aggressive looking. Sin eater is cool, though he looks like a mirror of the intruder HMG, which... i also like.

And i never liked that morlock.
>>
File: Immagine.png (29KB, 1350x279px) Image search: [Google]
Immagine.png
29KB, 1350x279px
>>50683870
>no way to know you had provided actual advice beforehand
get fucked.

At least I tried to be helpful to the guy while you're just here sperging out, so if you have something Infinity-related to add to the conversation go ahead otherwise get lost
>>
>>50684060
Yes, we could clearly see your ID and tell the faggot saying "lol, just look at the store! :B" was the same faggot providing advice. Oh, wait, you were posting under anonymous.
>>
>>50684174
>being so unapologetically reatrded as to not understand how the (you)s work
Jesus fucking christ, either you're rusing me or you're clinically retarded. In either case I have nothing more to say to you other than to please off yourself at your earliest convenience. I'm out.
>>
>>50684381
>being so unapologetically reatrded as to not understand the (you)s don't help identify shit until after the fact.

Not even the guy you are arguing with, but get over yourself mate
>>
>>50684381
Essentially, this: >>50684492
Mang, the beauty of all this is that come a few hours, you will post without anyone giving a fuck that you were being this hard headed earlier in the thread.
>>
>>50684060
>what is Inspect Element
Stop impersonating me you multispectral faggot.
>>
File: 1459893701861.png (581KB, 500x2536px) Image search: [Google]
1459893701861.png
581KB, 500x2536px
>>50684667
Where the hell are these fuckers when you need one?
>>
>>50683102
Another anon with his own opinion here:

1. Rules complexity 6/10. Not simple, not horribly convoluted, but it has a bit of an initial learning curve and stuff like nested rules ("Level # includes all previous levels" etc.) you'll have to look up from time to time.

2. The wiki is great, the army builder is free and great (and will print relevant cheat sheets like weapons/hacking/booty tables for you), the rulebooks are absolutely not needed unless you're a fluff fan or want a pretty printout. The PDFs you'll find on the official site are complete rules- and stats-wise (except the campaign expansion). Don't use the stats PDF tho because again, the builder is awesome and the PDF is just there for backup.

3. Army size - normally 8-20 models (medium tournament format), but you'll need a ton of terrain and it's not optional. Infinity likes urban environments and bad/sparse terrain might spoil your balance. There's a ton of ways to make terrain on the cheap though.

4. Go to the catalog linked in the OP, look at factions, find those that you like/dislike visually. That's just as important as preferred playstyle.
>>
>>50681058
>Shame they are never fielded
That sounds like a personal problem. Sin Eaters are a great unit, especially the HMG.
>>
Anybody have the QuickStart 2.0? Any major changes other than the new adventure?
>>
Deathstroke themed Nomad Prowler ... ok idea?

(Yes, I know about Señor Massacre) but I'm talking about what I have on hand.
>>
File: bostria warface.jpg (79KB, 845x433px) Image search: [Google]
bostria warface.jpg
79KB, 845x433px
Bostria is thinking of murdering this guy.
>>
File: 1420941082430.jpg (53KB, 622x562px) Image search: [Google]
1420941082430.jpg
53KB, 622x562px
BUT WHERE'S THE LOOOORE???
>>
>>50689629
Everyone goes through that phase. Eventually he will reach a zen state where he's completely uncaring towards that guy's existence.
>>
>>50663481
Because having all of your killers in one combat group is a bad idea.
>>
>>50687868
Yeah, sure.
>>
why in this game you can Possess a goddamn TAG but not a REM? I'm not sure it makes much sense
>>
File: IMG_2437.jpg (153KB, 391x500px) Image search: [Google]
IMG_2437.jpg
153KB, 391x500px
>>50687868
Prowler isn't the first profile I'd have used, but the color scheme might be nice.
>>
>>50691235
I'd assume game balance reasons. You see far more REMs than TAGs and even with a weaker profile, REMs still get some damn fine equipment. Add that some of the really good ones are also repeaters and it just makes them easier to grab.
>>
>>50661198
Hard to choose just one: Naga MSR, Druze KHD, Naffatun LFT, and Hunzakut. I'll probably be adding the YJ pilots and Tech Bee to that list whenever they come out.

>>50665811
CB, is just as likely to go the lazy route and make a dual viral pistols model to cover all of the profiles as oppose to making a mini for each option.
>>
>>50691235
Because if you can Possess a REM, you can Assissted Fire a TAG, and nobody wants a Marksman L2 Dragao.
>>
>>50691235
I kind of feel like possession is one of those rules they like having kicking around but isn't meant to see much actual use. If the target had BTS 3 everyone would possess all the time.
>>
File: IMG_2433.jpg (50KB, 640x425px) Image search: [Google]
IMG_2433.jpg
50KB, 640x425px
So, which is the shittiest sectorial at the moment?
To me it feels like the MO is total garbage right now (both overall and on a per-model basis), but I also keep hearing that Shavastii are beyond fucked and that the Haqq sectorials are also struggling.
>>
>>50691292
>CB, is just as likely to go the lazy route and make a dual viral pistols model to cover all of the profiles as oppose to making a mini for each option.
I think that's fine, it's better to have one model that you can use for both profiles from the get go and the chance of someone taking 2 ayylmaoars in a list is pretty slim anyway.

Also seeing as CB has such a hard on for Overwatch they can't pass up this chance to make a Reaper reference.
>>
>>50691417
Oh, I'm hoping for the dual pistols model.

>Reaper
We already have the Umbra Samaritan. Also the Ayyar has more of a McCree vibe
>>
>>50691407
Can confirm, Shasvastii are straight up dumpster-tier. Friend of mine has played them since they came out, but N3 has shafted them to the point that I don't think he's played them in months. Basically all you can do are the full camo spam while being less effective than either Ariadna or Yu Jing at doing so.

Our primary MO player also has swapped from them to Caledonia, and I don't think he's taken them on the table since a bit into N3 as well. I can't honestly say what it is about them that has them in a hole, though.

The not-sectorials are in basically the same place as always, except now that damn near all of the others are out, it feels even worse to still be the last sectorial in your faction to not be able to use Link teams. Not that I'm complaining, since it also allows me to cheese Coordinate Orders and Suppressive Fire. But I cannot fucking wait for the ability to toss a Vet Kazak into a Link Team with 4 Line Kazaks and have the true walking god of brrrt. Hoping we'll get a Scots Guard-style division on Tankhunters as well to allow for the possibility of linked Tankhunters.
>>
>>50691417
>>50691443
A bit of both. The poncho is McCree, the mask and twin pistols is Reaper.
I hope the mini will be as good as the dossier, HB is looking better and better with every new release. The temptation is strong.
>>
>>50691407
Can confirm, SEF sucks. It's pretty much hard mode. No other sectorial can hope to compete with how shit we are.

MO isn't exactly bad but is very pigeonholed, the only real point of the sectorial is that sweet Magister link. Everything else is either better off somewhere else or not good enough to worry about anyway.

Haqq sectorials are fine, HB recently got a well-needed boost and QK is still very good.
>>
>>50691504
Why the fuck they decided to keep Teutons from being able to Link, I'll never know. You're so right about the Magister, though. Other than Magisters and maybe the Black Friars, there's nothing really impressive to be found in the MO. And if you want to run a melee-oriented list, Scots and Japs both do it better.
>>
>>50691456
Well, as far as MO is concerned, as a sectorial they have to deal with a bunch of stupid hold-overs coupled with newly-introduced limitations. On top of that they have a number of profiles that make no sense and are overcosted.
Since HSN3 I've bailed to ASA and Onyx and never looked back.
>>
>>50691527
Teutons are fucked anyyway. They need a severe overhaul asap.
And Black Friars are just as good, if not better in both NCA and vanilla.
>>
>>50691527
Black Friars are just as good if not better in vanilla and NCA. I think there are some solid units in MO, but few of them actually benefit from being in MO. Montesas are better off in ASA since it's better at midfield things, FKs, Seraphs and Sepulchres always ride solo anyway, and most other units have alternatives in vanilla that are as good or better.

About 2 people were using Teutons anyway. The only thing that removing linking changed is that now they suck complete dick slightly less efficiently.
>>
>>50691504
>MO isn't exactly bad but is very pigeonholed, the only real point of the sectorial is that sweet Magister link. Everything else is either better off somewhere else or not good enough to worry about anyway.

What are Spec Sergeants? Cheap prices for TOFO, TOMSR, and MSV Spitfire.

Ability to have an army start completely out of the deployment zone.
>>
>>50691619
>What are Spec Sergeants?
Limited but still effective budget versions of Croc Men and Nisses. Pretty good units, and one of the things that stop the sectorial from descending into real shit. Not quite good enough to worry about, vanilla has good alternatives.

Spamming TO camo is a bit of a waste since it severely limits your ability to take advantage of hidden deployment.
>>
>>50691619
>What are Spec Sergeants?
Not the reason want to play knightly orders, I would assume.
>>
>>50691417
Well cant blame them Overwatch is pretty hype and its one of the things that helped me get into Infinity this year.
>>
>>50691984
I keep hearing that and still find it to be slightly baffling.
>>
>>50676107
Female Moderator skirt is what please my eye and seems bulkier than female moderators in general. I like it, brings variation to my lollipop moderator and other three bunny moderators. Male moderator is interesting also. Green skin wouldn't have been my chosen colour but the model looks fine. Generally I'm bit sad with the lack signature Bakunin orange tint. Sin-eater is nice. Bit thin compared to previous Sin-eaters previously. Moira is Moira don't really have opinion on it. Riot Grrl looks like the other Riot Grrls should. Visor is missing though. Morloc is nice.

I'll be getting this box when it is available. Only thing that really annoys me through my core is those mud effects on their shoes. Same was with that Taskmaster and new Garuda. Why do they have to smear shit on themselves. Yes... I understand that you want to show some epic battle wear and skill to smear yourself in grime BUT I'm looking for nice looking minis. Painting them with those finely done weathering effects makes me naturally think that they are used and poor quality. Taskmaster is nice model now that I have it next to me on table but damn the art that is supposed to sell it to me is awful. Same goes with that Spitfire Garuda.

Yes. I play ALEPH (Vedict) and Bakunin both. I like my Moderators and Remotes with some Riot Grrl Punk with some High Tech Sleek & Grace.
>>
>>50692136
Personally I like some weathering, but the models in the starter have so much shit on their boots it's like they've been wading through a sewer. It's a bit much.
>>
>>50691407
>>50691456
>>50691504
SEF have the tools to succeed. This is a rare time when a namedrop is in order so you can fact check me: MasterofMelee is No. 1 in the US with his Shasvastii. The typical build isn't great at straight up fights, but it's damn sneaky. It's not a bad sectorial.
>>
File: HB.png (170KB, 605x474px) Image search: [Google]
HB.png
170KB, 605x474px
All this talk of Hassassins got me pumped and I tried my hand at a list. Leila is of course part of the Ghulam linkteam.

So considering that I'm a total HB/Haqq noob how much did I fuck up there?
Also some doubts: are Al-Djabeel or infiltrating Husam Yasbir worth it? Barid hacker lt. yay or nay?
>>
>>50692456
The rifle fiday I am not fond of, boarding shotgun or ap-mines are better if you want ranged, Al-Djabeel is a way better melee option and shoots resonably well. In a pinch I'd drop the Daylami for more points.
The rest seems fine to me.
>>
>>50692441
I've succeeded with Shas before, that doesn't mean they're good. They have a limited toolset with several glaring weaknesses that doesn't offer enough over vanilla to justify itself. The Gwailo and Shrouded AVA increase helped, but it's still not enough imo. SEF isn't as bad as the memes say and doesn't make you allergic to winning, but it's still a shit sectorial.

>>50692456
Ayyar seems like an active dude, you sure 3 orders is enough for him?
>>
>>50692763
Daylami was there to fill the last floating points and 0.5 SWC, it's the first thing to drop if I need more points. Maybe to upgrade the Fiday to al-Djabeel, hmm. Or a couple of Mutts.

>>50692854
>Ayyar seems like an active dude, you sure 3 orders is enough for him?
I was thinking about using the Free Agent skill but you're probably right, it would be best to switch it for the Barid Lt.to let him shine from turn 1.
>>
>>50692854
Basically this. I feel more comfortable playing the non-existant Kazak sectorial than I would ever starting up Shasvastii. We actually have a more robust selection of ways to handle our issues even with a similiar emphasis upon Camo, as well as having a more diverse range of builds. And we ain't even real.
>>
Has anyone run a league for beginners?
What rules did you use?
>>
Also, holy shit, have any other Ariadna players played around the Boarding Shotgun Scout? Decided to give it a whirl last night, and that Ruskie is one murderous fucker. I'd played around with the Spetsnaz BSG before, but I'm pretty sure I'm going to include one of those Scouts in damn near any list I make now.

>25 points
>Camo + Infil
>BS 18 B2 Surprise Shot that's either a 14 Damage AP+Shock or a Shock Terminal Teardrop
>D-Charges and Mines because why not

This little bastard's a hell of an assassin. Start him on midfield, sweep in and blam some cheerleaders, drop mine and recamo.
>>
Can someone help out a new Yu Jing player? Trying to make a decent 300 pt list. Here is my model list:

Imperial Agent (Crane)
Imperial Agent (Pheasant)
Shaolin Monk x 4
Sun Tzu
Tiger Soldier
Su Jian Immediate Action Unit
Domaru Butai x 4
Asuka Kisaragi x 2
Domaru Takeshi
Jap Sectorial Starter Pack
Oniwaban x 2
Lu Duan Remote
Ninja Hacker
Keisotsu Butai HMG


I'm open to doing a Sectorial Force. I'm also open to buying new models. Thanks!!
>>
>>50694884
As good as your faction's sectorials are, I'd definitely recommend leaning into one. The JSA are a lot of fun both to play and to play against while also having a good variety as far as how you want to run 'em, the Invincibles are on their way and fucking amazing in every possible regard, and I hear good things about the

Something our JSA player runs that tends to be pretty nasty depends on starting with Takeshi and 4 other Domaru as a strong alpha strike, a pair of Raiden for the best SWC dump in the game, and then normally a workhouse group of Keisotsu with a Kempeitai for when Takeshi and his merry band of samurai are inevitably cut-down.

Domaru are one of the few CC units that I'm genuinely frightened of. Assaulting from 8 inches with the ability to negate the negative modifier from it and give you a -3 instead, potentially ending up against CC 23, B 5, 15 Damage, DA. And the fact that you can get a barebones one for 25 points? Particularly if you can get something to screen smoke for their approach -- or simply trust in a BS 15 B 5 Spitfire -- and they can do some real damage.

One of my favorite units in the entire game.
>>
>>50694884
that list is mainly comprised of JSA units so it would be better for you to focus on that one if you want a sectorial. I'm more of a vanilla/ISS guy so I'm by no means a JSA expert, but I reckon you could do a half decent list centered on a domaru+neko link and keisotsus, plus a pair of ninjas and bikes.

If you want to expand with JSA you can't go wrong with the support pack and yaokong remotes. A Rui Shi would be very valuable as the only source of MSV2 in the faction, and is an otherwise excellent piece. Raiden HRL is another cheap and versatile unit that it's worth every point and more.

If you want to expand in vanilla then it's an altogether different thing, seeing as you would need things like guilangs, CG, KS, Daofei etc. but if I were you I'd focus on the Japanese for now.
>>
>>50695305
>>50695566

Awesome info, thank you!

I'm excited to hear that about the Domaru. I knew I would play them regardless when I saw their models, I'm glad to hear they are good too.

So, JSA it is.
>>
>>50695305
>Assaulting from 8 inches with the ability to negate the negative modifier from it and give you a -3 instead, potentially ending up against CC 23, B 5, 15 Damage, DA

Can you explain how they get all that?
>>
>>50696909
I think he's including multiple people from a link team or coordinated order in B2B.
>>
>>50696909
So, Assault is a side-effect of Berserk. Normally that gives you a -3 on your CC attack, but the Domaru have Martial Arts L3 which lets them get a +3 bonus while giving you a -3 penalty.

Now, Assaulting as a Link Team of 5 Super Samurai, you dog-pile onto either a TAG or some poor helpless infantry and make your one CC attack. However, due to the Link Team bonus, that CC attack gets +1 B and +1 Damage for each member of the Link Team in base-to-base with the enemy model.

I actually had my math wrong because I forgot that the Link Team also gives a bonus to the Damage, so now that your DA Domaru makes its attack, it is tossing out a B 5. 18 Damage DA attack with 23 CC while you take a -3 penalty your attempt to CC back. Or AP+Explosive, if you want to risk Takeshi which would also boost the CC by 1. Where else in the game do you find a B 5 AP+Explosive attack?
>>
Am I bad person for normally including at least 3-4 FO line troops solely for the memetic wonders of flashlight spam? Especially since my 'Garrison' troops have the highest WIP in my faction and only cost 10 points, the ability to basically sneak in a boonus +2 BS in addition to targeting BTS... in addition to a +3 range band from 8-24... in addition to making the target autofail its Guts roll... in addition to effectively ending a potentially deadly unit's spree and stopping your enemy's plan cold in the middle of their turn.

Sure, I'm not getting the fun of failing to inflict wounds with a 13 Damage Rifle, but other than when encountering armies that have a pretty beefy BTS, I just can't help myself.
Thread posts: 315
Thread images: 59


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.