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2016-12-06 - /btg/ Battletech General!

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 315
Thread images: 48

Comstar: "Pay your phone bill" edition - -

The /btg/ is dead - long live the /btg/!

Old thread: >>50522987

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

MechCommander & Mechwarrior 3 pilot voices and SFX
http://www.mediafire.com/file/pehas5xyoaocfaz/2016-11-12_MechCommanderGold-Pilots-with-Instructions.rar
http://www.mediafire.com/file/wplodo9q9f1f377/2016-11-19_PC_Mechwarrior3-SFX-Vocals.rar

/btg/'s own image board: - (needs work)
http://bgb.booru.org/index.php
>>
>>50542594
PART TWO!: -

Field Manual Comstar.PDF
http://www.mediafire.com/file/ja3z2n1goe12623/Field_Manual_Comstar.PDF
8604 - The Spider and the Wolf
https://www.mediafire.com/?3d9brfrkj9vnhka
http://www.mediafire.com/file/ivqhzog2wyoegxo/Battletech_35011_-_Aerotech_2_Revised.pdf
hexpacks 2&3:
http://www.mediafire.com/file/3o59kirzzz6znac/BattleTech_Hexpacks.7z
also introbox stuff:
http://www.mediafire.com/file/l22yrlkk9buzuzl/BattleTech_Intro_Box_Set.7z
NEW LAST THREAD! - https://www.scribd.com/doc/23569748/35014-Historical-War-of-3039
>>
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>>50542612
>>50542594
>>
We know Word of Blake is likely still active in the Inner Sphere.

Previously the last sighting of WoB/Manei Domini had been in the 3090s, but the Prince of Regulus admits in one of the novels that the last cell of Blakists known about had only been wiped out in the mid-3110s. Knowing ROM's skills at evading capture, I think this is evidence that the robes are still on the prowl.
>>
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>>50542612
Also from last thread: -
https://www.scribd.com/doc/23569748/35014-Historical-War-of-3039
>Captcha: Blake ANANTIALES
Word of Blake lives!
>>
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Give praise to Blake!
>>
>>50542687
Proof that game devs should never advance the storyline.
>>
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Post your favorite Blakist mech.
>>
>>50542730
I'm sure /btg/, or /tg/ as a whole, could have a nice long argument on this, but yeah some ideas and factions work better for settings, while advancing storylines can arguably make things worse.
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BLAKE ELEISON
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>>50542734
>>
>>50542734
Titan II
oh, and that sword and board Black Knight

Not a fan of their "they all look the same" omnimechs

Also we need more Society
>>
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>>50542687
>3rd Division

Ma nigga. Wonder where my other OF sigs got to, I had a bunch for them...
>>
>>50542552
As a tie-in to the HBS game, the line could work.

>>50541250
FWL planetary cultures basically span the old Ottoman Empire.

Lyran planets are capitalism amok. Unions, mobs, corrupt politicians, bureaucratic infighting. Like if Gotham City went interstellar.
>>
>>50543355
>the Ottoman Empire
Right down to Czechs, Mexicans, Mormons, Germans, Scots, Chinese and Indians?
>>
>>50543666
Don't forget Jewish Cowboys.
>>
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>>50542734
the entire spectral series to be honest. I swear members of my group wept when they learned there were new lams with clan tech announced.
>>
>>50543811
My cyborg brother
>>
>>50543811
Why?
>>
>>50544241
Why what? The weeping? Because I'm notorious for not playing seriously. LAMs are great for that because you can't hit them, and they can't hit anything faster than an Atlas.
>>
>>50543355
To me FWL has allways struck as more of France i. Most of their regions had/have strong identies and there was really big arguments between regions in the past, hell there where even Crusades made inside France vs some regions that had heretical and/or where too independent of the central rulers.

Lyran Commonwealth is Space German Empire (1870-1918 version) alot of semi-independent rulers and nobility that gets all the higher military positions due to connections.
>>
Rewatched the teaser for MW5. Based on the fact that whoever was playing was free to walk around the shad and look around and that they bothered to make the player push "E" to use the lift I'm wondering if we'll see any on foot sort of stuff.
>>
>>50544740
As a further thought, it'd be interesting even if that sort of thing was just limited to walking around on your dropper and interacting with your crew and unit like in SCII: Wings of Liberty.
>>
>>50544453
That's a good analysis. A good story for the FWL would have been them coming together as a nation since all their centuries of federation was moving towards it, but WizKids happened. It's a shame the the late 3rd Succession War era occurrence of provincial infighting is what they got flanderized into.
>>
>>50544827

Its sort of odd that the provincial infighting, designed to make the League look weak and suck at everything, is what makes them such a more interesting and involved faction than any of the others.
>>
>>50545122
True, it made it interesting and fun to read about as long as it was mostly political and economic infighting. Parliamentary shenanigans, regiments painting certain crests above others, etc. Once it turned into actual full-on war it got boring. I suppose we should be happy CGL rebuilt it, but the stupid collapse they had to write is yet another of the silly things WizKids had to saddle the game with.
>>
>>50544270
>and they can't hit anything faster than an Atlas.

That doesn't matter. It's the objective truth that LAMs are the most overpowered units possible, because they can always choose their approach direction and can be anywhere on the board they need to be. Whether they can hit anything is completely immaterial to their obvious munchkinry.
>>
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Saw the discussion on the Gladiator last thread, so design challenge?

Make a late 3050s or 3060s FWLM version of the -3R or 4R Gladiator.
>>
>>50545361

>make a FWLM version of a Drac 'Mech
>when they already have the upgraded Cronus which might as well be a Gladiator variant any way

To what end?
>>
>>50545399
Because of the picture I posted making me think of it.
>>
>>50545287
Which is exactly why I play them. I play BT for the stories, not for the tactics, so my friends all know that all they need to beat me is to mention how epic a death from above would be on their assault mech.
>>
Is there a guide on how to start with the board game ? Have any new miniatures been released for it ?
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>>50545399
>To what end?
The Cronus is a limited-production design with a primary Mercenary market, and both the Cronus and Glad overlap with the Wolverine's tactical role (though neither is a Command 'Mech). Hell, they both occupy basically the same niche in the Jihad, just on opposite sides of the Chaos March.
That said, political fuckery from one of the sub-states wanting their own solid 55 for cheaper than they can snag a license from one of the other factories seems reasonable.
>>
>>50546072
>Is there a guide on how to start with the board game ?
Best method is buying the intro Box if you can find a copy. It comes with quickstart rules, some training scenarios, and 24 minis so you can get a good start on the game.

>Have any new miniatures been released for it ?
Iron Wind Metals releases stuff basically every quarter and Warhansa releases stuff pretty much all the time, so yeah, plenty of new minis exist.
>>
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>>50543636
>can't fish with an ERPPC
that's where you're wrong, kiddo
>>
>>50546164
I'd rather read guide some guide on how to start and some rule rundown first to see how it works and how much it would cost before starting. I mean, I'm checking it out at an online shop and there are like 20 books:

http://www.rebel.pl/e4u.php/1,ModProducts/ShowCategory/1645/?1&p=20
>>
>>50545361
What's the mech on the far left?
>>
>>50546142
See I think the Gladiator, for this case and campaign, would fit Regulus. At least because that pic makes me think of it now.
>>
>>50546304
Ost-something?
>>
>>50546304
Actually, maybe Exterminator.
>>
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>>50544453
The FWL's founding provinces spoke Slovak, Hindi, Mongolian, Romanian, and Bengali, and the Mosiro Archepelago is a direct callback to "the European Dark Ages of old Terra, when Moslem civilization was at its peak."

So I see the FWL in the role of traditional Arabic/Islamic empire, linking Europe (the Lyrans) with the East (the Capellans).

>>50543666
As though you can't find Germans, Scots, Indians etc. in the other Successor States too.

The Ottomans at least abutted the Czechs, and succeeded the Islamic Caliphates which did stretch to India.
>>
>>50546304
By way of the artist: Ostroc.

http://mwomercs.com/forums/topic/39191-goon-made-mechs-and-other-crazy-things-from-somethingawful/
>>
>>50546304

Ostroc. The shoulder SRM-4 and paired LL/MLs give it away.
>>
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>>50546270
>>
Hey lads, I'm putting together a 3025 mercenary company, and I'm looking for a really nasty brawler assault to put the commander in, just something that makes other mechs deeply fear getting close. Rare designs are 100% fine if they aren't totally extinct
>>
>>50546164
Warhansa?
>>
>>50546863
Ask Google. He's your friend.
>>
>>50546857
I mean, the Atlas? If you get inside 9 hexes with an Atlas in 3025, you're a dead man.
>>
>>50546857
There is a Banshee -S variant that I have used (don't remember the number) that is cripplingly mean. Two PPCs, AC10, 4 MLs, SLs, SRM6 and leather bucket seats. I had a blast with it on a run for a while before a PoS Command hit one of my ammo bins. I was sad to lose that thing.
>>
>>50546962
That's the -3S, the classic Steiner Banshee. It's solid.
>>
I'm pretty sure everyone's see this, but I don't see a link, so may as well throw it up to spark discussion.

https://www.youtube.com/watch?v=Gz8Y1V8gy1A&feature=youtu.be

Mechwarrior 5: Mercenaries is coming, set during the Third Succession War.

Thoughts?
>>
>>50547086
>Thoughts?
Gonna be excellent? Not much else to say really.
>>
>>50547054
Had a moment to check. THAT'S the one! 21 HS. The thing was a freaking dynamo for me for a while before those Commandos... oh those filthy little turds.
>I would use an unhappy emoticon right now, but I know where I am.
>>
>>50547120
I never played so I can't tell, are they using the Mechwarrior Online models?
>>
>>50546857
King Crab, definitely. How can you go wrong with TWO AC/20s?
>>
>>50546381
Could just as easily say it's Alexander's empire, since you have it run by a Greek themed capital. Also, Czech not Slovak.
>>
>>50547086
>>50547120
>Raven... in that time period...
Couldn't it have just been a Javelin or Spider or something? And yeah, I saw it last night. It looks nice, but with things are as they are, I approach this with extreme apprehension.
>>
>>50547168
Mayhaps they will put something else that is era appropriate in, or you know, that whole opening sequence might be entirely different. For the sake of one's sanity, it might be best to treat it like a movie trailer and just assume it's all kinds of different from what it actually will be.
>>
>>50547168
Well, the guy did comment that he didn't recognize the markings, and the Raven was introduced at the very end of the 3SW. So it might mean you're up against some well-equipped, elite Capellan forces.

>>50547228 also has a point, it does say it's pre-alpha footage
>>
I'm going to be hopeful, because I want it to be good. We got robbed of MW5 before now with the cash cow of MWO maybe the real fans can get a bone.
>>
>>50547086

3015 and there's a Raven running around. While I remain hopeful, we'd be stupid to expect anything other than PGI taking a steaming dump all over us again.
>>
>>50547272
Where's it say 3015? Not saying you're wrong, just haven't seen it.
>>
>>50546425
Thanks.
>>
>>50547269
Calling it now, it's going to be a cash cow, where they nickel and dime you for variants in that game too.
>>
>>50547318

On the 'Mech startup screen, and via Russ's comments to PCGamer.
>>
>>50547318
The article says the game is supposed to span from 3015-3049, just before the invasion.
>>
>>50547086
I want to know if there is going to be some random mission generator or mission mod software or something. I thought that was a big missing factor of my favorite, MW3.
>>
>>50547336

I'm going to be *pissed* if they do that in MW5. In MWO it sucks, but is understandable because it's free. Paying $60 to get fucked in the ass like that? No thank you, my top dollar for a good ass fucking is $20, not a dime more.
>>
>>50547368
Hell, with the switch to UE4, I wouldn't be surprised if they tried to port the game to consoles too. Then it's DLC and console kiddies as far as the eye can see.
>>
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>>50547336

That depends? Is PGI familiar with any other business model than micro-transactions? I think they'd be better off with full-price + expansions later but something tells me they have no experience with that.
>>
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>>50546381
>posting a caliphate map for the Ottoman Empire
I know it's 4chan but come on
>>
>>50546381

Scots are everywhere in battletech, someone doing the fluff had a massive hard-on for them. Apparently they were the best at space.
>>
>>50547404
Consider the following: The reveal of the game at MechCon had Ross whoever say that it wasn't going to have any sort of multiplayer component, because they already had MWO. It's a gateway drug, anon.

>>50547425
I'm pretty sure the devs just really liked Highlander.
>>
>>50547425
Jews too. Not even /pol/, look at how often they're mentioned in the handbooks and such.
>>
>>50547156
Actually makes sense since it's governed from Atreus and the League had all those Hellenic trappings for so long while the "eastern" influences were out of power or out of the spotlight.
>>
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>>50547478

It's only a gateway drug for as long as PGI thinks MWO is the money-maker. If (and this is a big if this early on) PGI thinks MW5 will provide that, they'll change tunes real quick.
>>
>>50547168
The time period of the game is 3015-3049 so everything fits
>>
>>50547507
I mean, a couple hundred years of never being pogrom'd or genocided or even driven out of wherever they're living would probably make them rather more common than they are now
>>
http://www.pcgamer.com/mechwarrior-5/
>>
>>50547737
More common, sure, but they're listed as like the second largest populations in some places with billions of people.
>>
>>50547507
I bet the Jews were behind Amaris, the Clans and Word of Blake
>>
>>50547425
It's a midwestern thing. Most of em are scots-german and what with the wars and all most were more interested in the Scots half, because it's certainly more interesting than the midwest.
Since battletech, like most wargames/RPGs and honestly the whole concept in general is extremely midwestern, you get a lot of scots stuff
>>
>>50547973

Stop defending racists.
>>
>>50548049
I agree, it's extremely problematic and toxic. I'm literally shaking, I don't even
>>
>>50547754
>buy2play
>zero microtransactions

So it's a normal game? Cool.
>>
>>50547507
>>50547837
I would also guess the prevalence of jews as a midwestern thing. Most of the OG FASA guys were from chicago, right? And being from the non-trash parts of chicago, especially in the 70s and 80s would certainly give an exaggerated idea of the percentage of the population that is jewish
>>
>>50547973

>Scots-German

So the Lyran Commonwealth is Midwest America?
>>
>>50548185
Speaking as a Jew, I've always liked this.

I have a Jewish mercenary regiment that I've been playing for years now. They're from Zion technically, but unit descent is from the Israeli Defense Force.
Perhaps ironically a lot of our campaigns have been for the Lyran state.
>>
>>50547973
>>50548185
thing is, if they're so midwestern/chicago, where the fuck are all the poles and ukrainians?
>>
>>50548982

good question

I can't recall seeing too many -ski's or -wicz's in BT, and they're in every damn nook and cranny here.
>>
>>50548982
>>50549149
subhumans
>>
>>50548982
Well, the ukrainians are more in canada than the US part of the midwest, but I got nothing on the lack of poles
>>
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>>50548925
Lyrans have shitloads of Jews.
Somehow.
>>
>>50549613
>Melissa Steiner was gathering them in the Lyran half of the FedCom to finally shoah them once and for all
>Dancing Joker got her first
Praise Yahweh
>>
What do you guys think of Xiphos battle armor?
>>
>>50549613

>mercantile state
>financial powerhouse
>metric fuckloads of jews

Sounds about right.
>>
>>50549664
Sure is battle armor. Yeah.
>>
>>50549664
The B variant has a plasma rifle. How does that work?
>>
Which one of you did this?

https://www.youtube.com/watch?v=xBU5M6HVNSg
>>
How do quad BA's work? Are the dudes sitting in it and piloting it like a car? Or are they walking around on their hands and feet?
>>
>>50547086
One guy of a game magazine claimed that the devs were trying to put a managementsystem into it, comparable in terms of complexity to Football Manager or sth. like that.
>>
>>50549613
this is paradox compared to the Caballero novels where it's stated that Jews are very rare in the world of BattleTech since most of them converted to Catholicism in the 21st Century.
>>
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>>50550241

Would be better with this in the background.
>>
>>50547086
Man those double-thumb-claw hands look weird as hell.
>>
>>50547086
>live free or die rattlesnake on the arm

Maybe one person there isn't as cucked as the rest.
>>
>>50542687
I wish I could find, or had the skill to make, a high quality version of the 48th shadow division's emblem.
>>
>>50550313
Could be the handbook stuff is compiled from census reports and it's just that people tick the "Jewish" box more frequently than the "non-denominational" and other ones.
>>
>>50550550
Maybe he's a fucking white male
>>
>>50549613
It is historical nod towards the whole Lyran Commonwealth having German Empire vibes as one of the Prussian kings in the 18th Century invited jews to move in to Prussia, reasoning they would bring with tradeskills and help out Prussia economy.
>>
>>50550684
I thought Prussians walled us up in ghettos or pogromed us.
>>
>>50546857
The -3S Banshee is brutal, as multiple anons have said, but basically makes you Steiner's bitch in that era - they're holding most of the production pretty tight to their chests until after the Invasion, and it's a fairly recent design (as in, less than 20 years old recent).

The Atlas is explosive but terrifying, and there's a few in Merc hands. For my money, though, the Victor is actually a really useful brawler. It's got a -20, two lasers, an SRM-4, and enough heat/ammo to actually use them, plus jets and heavy armor. It's more explosive than the Guillotine or Knight, but also maneuverable and relatively common.

If you like to punch things, the Grasshopper is brutal, but it lacks spike damage and is a little on the weedy side for serious CC beatdown.

As far as Star League downgrades, the Highlander, Black Knight, and Guillotine are all on the merc market in small numbers. The BLK is hands-down the most survivable, while the HGN is basically a fat Orion and the GLT has an absolutely brutal CC array (5 MLs, plus an S-6, and the heat control to use them..) but no heavy-hitters. I don't recommend the King Crab, simply because it lacks anything even remotely resembling endurance. It IS scary as Hell though.

The Stalker is common, dirt-cheap, and hits like a truck, but again lacks spike damage. It's a great all-rounder though.
>>
>>50550555
There's a guy on the OF who takes requests. Check the fan art board, iirc.
>>
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>>50546857
>I'm looking for a really nasty brawler assault to put the commander in

OK...

>>50547153
>King Crab, definitely. How can you go wrong with TWO AC/20s?

^^^^
Wisdom!
>>
>>50550755
He could get the -3S via salvage I guess....
Or try the -3M
>>
>>50547414
ya saw where I also said "caliphates," right?
>>
Are there any Nova Cat survivors unaccounted for like in the Republic remnants or Fortress Republic? I'm guessing all the ones in the Combine pretty much bought it.

Are all the remaining Spirit Cats on Marik too?

I'm trying to sort out what's left of my faction.
>>
>>50550901
I saw where you cited Ottomans only before and had the brainpower to sort out that the Ottoman Empire and Arabic caliphates are different things and don't work as the same example. You see that?
>>
>>50550269

>How do quad BA's work? Are the dudes sitting in it and piloting it like a car?

For some yes, for others they lie face-down and control it with joysticks.

>>50546857

In addition to what's been said, have a look at the Crockett. Max armour, it jumps, and it has 2 LLs, an A/C-10, and a pair of SRM-6s.
>>
What would you do if you had a Banshee 3s and DHS?
>>
>>50551118
Give it CASE and crowbar in EVEN MORE MLs
>>
>>50551142
That was oddly what I was thinking, since it's a med range brawler, I thought stock PPCs vs IS er's would be a better fit CASE clearly.
>>
>>50551057
There's a reasonably large group of them MIA somewhere.

The Spirit Cats, afaik, are all in the Clan Protectorate.
>>
>>50551057
There are presumably still s lot of Nova Cats within the RAF, but how much of their identity remains we don't know. There was a group of survivors led by Kisho that left DC space but they're currently in that magical limbo realm that usually ends up with getting killed off in s footnote. Clan Protectorate is pretty much all we've got left to play with currently.
>>
>>50551348
>>50551396
I feel bad for their lower castes. From the abjurement to the Combine's cleansing, has any Clan's lower castes been so utterly fucked?

Did they have lower castes in the Republic or did all their non-warriors remain in the Combine?
>>
>>50551481
>has any Clan's lower castes been so utterly fucked?
Meanwhile, in blood spirit land......
>>
>>50551481
Don't forget the Bears taking in refugees and then spacing them all.
>>
>>50551514
I dunno, the Spirits weren't sterilized and turned into slaves, afaik. Just killed.
>>
>>50551514
He's talking about real clans.
>>
How the fuck does EWAR and guidance and all that shit work in BT? What makes TAG different from Narc different from Artemis different from Streak and on and on? Inspired by IRC discussion, but figure a post is more suited to long-answer.
>>
>>50551818
Oh, and how does Stealth/Chameleon/Void Sig and whatever else interact with all of the above. In fluff, not in the rules.
>>
>>50551818
I mean, the easiest way to figure this out is to open up TW and just read up on everything. If you, for whatever reason, cannot grasp the rules in TW, I don't know that we can help you really.
>>
>>50551860
I mean in the fluff.
>>
>>50551880
Ah. Got nothing on that one, sorry. I barely grasp the fluff on autocannon sizes if I'm honest. It's all pretty obscure.
>>
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>>50548982
Sweden is Rasalhague, so I'd guess the Lyrans, Dracs or Suns.

>>50548925
Hah, I forgot Zion was literally in the FWL!

>>50547156
>>50547545
Alexander's Empire doesn't seem to reach far enough north, but the Hellenic theming is an excellent call.

>Czech not Slovak
Because Stackpole wrote them speaking Czech?

>>50551078
If you're gonna complain that my broadly accurate answer could have been EVEN BETTER, well shit, yeah, it's not like I've pointed out where the Mongolian speakers come from either. The FWL was founded by three culturally distinct nations, and factions in BattleTech have a messy and mixed up correspondance to real world countries. If you're gonna shut your brain off every time one thing isn't exactly identical to another thing then you're not going to get far.

>>50547272
maybe the ECM was jamming their chronometers

>>50547086
I really hope they don't make you physically walk to your 'Mech every time you want to start a mission.
>>
>>50551895
It goes
>ac/2: Capellan
>ac/5 Dracs
>ac/10 purple bird perfect fit
>ac/20 Fed Suns/Lyrans
>>
>>50550752
He said 18th century, anon. You're thinking 20th century.
>>
>>50552221
lulz. It's funny because it's true mostly. FS/LC rock a lot of 10s too.
>>
Do people still play MegaMek?
>>
>>50552488
Yup. I dunno if a group plays together here, I think logistics of that is handled in IRC.
>>
>>50552501

the people in the bt IRC don't actually play, they just sit around talk about waifus and complain
>>
>>50552221

I hope to Blake you're only pretending to be retarded.

>>50551895

Autocannon classification is a bit obscure, but fairly simple once it's broken down: a given class of autocannon fires a certain combined tonnage of shells out to a certain distance, over a given period of time (in game terms that period is 1 turn, which in universe is 10 seconds ).

Take the AC-20 class as an example. All AC-20s fire 1/5 ton (200 kg) of shells out to 270 meters over 10 seconds. The individual weapons themselves might take lots of different forms within those parameters. One model of AC-20 might be a gun with a high rate-of-fire that fires loads of lighter shells, another model might be a slow-firing howitzer that fires one big-ass shell, and still other models can be anything in-between.

It is a bit counter intuitive that 'larger' classes actually have a shorter range than smaller ones, but then we're playing by sci-fi handwaving rules. I don't think even Cray tried to justify how it works.
>>
>>50552554

Sounds like the cancerous heart of the fanbase's disgruntled fringe.
>>
>>50552554

idk, i play reasonably regularly.

>>50552623

could be worse; could be OF
>>
>>50547086
Wait a minute. We have TWO Battletech video games in development?!?!?! When was the last time that happened?
>>
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>>50552623

>fringe
>>
>>50552200
Stackpole invented his own canon and had them speaking Serbo-Croatian.
>>
>>50552554
I talk about waifus? I thought it was mostly bitching. I'll admit, I haven't kept up megamek much because I'm playing on a table.
>>
>>50552597
But if autocannon *aren't* firing one gigantic shell, then how the FUCK do LBXs work?
>>
>>50552687
It's a good time to be alive Anon.
>>50552766
I guess like an automatic shotgun? If not, "space magic and shit"
>>
With the new game (MW5), I looked at equipment tables.
Will they bless us with the blazer?
>>
>>50552766
Super frangible shells? Idk
>>
>>50552841
>using a blazer with single heatsinks
>>
>>50552766
They fire a burst of shells that break into submunitions just before hitting the target. "It's a 'Mech shotgun" is just a stupid thing people say.
>>
>>50552870
I would. And do.
>absolute madman
>>
>>50552870
Some of us like to live on the edge, also apparently game ends at 3049 so able to snag some DHS.
>>
>>50552870
They are a pain in the ass to make work but it's the only energy head capper available in the early 3000's.
>>
>>50552952
So yeah a shotgun
>>
>>50552554
Replace waifus with cooking and it's accurate.
>>
>>50553098
W-what sort of cooking?
>>
>>50553098

all the recipes and help and the poor kid still can't cook
>>
>>50553098
I suddenly want access to this IRC. Cooking is boss as fuck.
>>
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>>50552200
>citing sources pointed out to be full of ComStar inaccuracies that were corrected and updated with the Handbook series

Why do people do this?

What's next, Hatchetmen being manufactured on Taurus in 3025?
>>
>>50553357
The info is in the OP
>>
>>50553357
>BattleTech IRC
#battletech on irc.rizon.net
>>
>>50553406
>What's next, Hatchetmen being manufactured on Taurus in 3025?
That wasn't even retconned in the handbook series, it was retconned literally a year or two later in TRO 3050. Medron Pryde is just a total moron
>>
>>50553500
What is Medron's argument exactly?
>>
>>50553516
He doesn't really have one, and I can't really properly explain the total nonsense he uses as a substitute.
But you could go to the OF and probably dig one out
>>
>>50545361
Hey man, I don't have a pic handy (did it on paper), but I gave it an endo-steel structure, swapped out the PPC and med lasers for ER versions, upgraded the SRM6 to a Streak variant, swapped out heat sinks for DHS, added case, and upped the armor to 10 tons of ferro-fibrous. BV is 1689. Feels like a solid trooper. Might be what you're looking for?
>>
>>50552766
you know that cluster shot exists IRL right? It's a shell filled with submunitions, the shell is designed to fragment before or on impact IIRC. Ask /k/.
>>
>>50553406
>What's next, Hatchetmen being manufactured on Taurus in 3025?

Why are you invoking actual, true, canon to make a point about a falsehood?
>>
If you were designing a tank for the mercenary/minor power market, in the style of the Cronus or Lineholder or Bandersnatch, what would it look like?
>>
>>50554171

The LB-10X Manticore. Or a Myrmidon. Either way.
>>
>>50554171
What weight class and era? Generally speaking though, an autocannon and SRM combo, because I like that combo.
>>
>>50554189
Yes to both, but the geek in me leans to Myrmidon because PPC (I over think/play logistics in BT)
>>
>>50554171
Literally the Po. Maybe with a FCE at 50t instead, though, for easier transport.
>>
>>50554285
>Myrmidon because PPC

I would agree, but if we're talking about a tank in the vein of the Bandersnatch, NOT having LBXs seems somehow wrong.

That said, my all time favorite Myrmidon is the Type 2 the DW (I think) designed a few years ago. LFE, faster ground speed, a plasma cannon, and a ton of mine dispensers. It's hilariously effective in lances. Run forward, poop out mines everywhere, and retrograde back while overheating the shit out of something.
>>
>>50547568
>they'll change tunes real quick.
How DARE you, sir. To imply that PGI would ever reverse previous assurances is the height of absurdity and I declare you a scoundrel.
brb gotta go back to floating over my 'Mech

>>50547709
Except that it doesn't. The year in that video is 3015 according to the content of the video itself. Also, its pretty clear that the sequence is a 'start of campaign' sequence, so if they're starting in 3015, that'd make sense.

So either we've got to handwaive away a lot of evidence or shave with occams razor and accept that they used the Raven because they know the fucking children will be like zomg ravenz r so koolalternatively, accept that PGI themselves are fucking children that are like zomg ravenz r so kool

They just need to have the Davions rolling around in Dire Wolves to achieve their goal of one-upping M$ at crafting incredibly dumb campaigns.

>>50550550
I hope as well, but it's kind of unlikely.

>>50552687
nah, we only have one. The other one is a reskinning of unreal tournament with 'Mechs.
>>
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>>50553713
>>
>>50554395
>Also, its pretty clear that the sequence is a 'start of campaign' sequence

No, that's not clear at all. It's not an opening trailer. It's semi choreographed live gameplay footage.
>>
>>50552687
There are actually three.
>>
>>50554560

wait, what's the third? or are you counting MWO as still "in-development"?
>>
>>50554560
MWO doesn't count and you know it
>>
>>50554171
Something heavy and tracked, carrying an LBX-10 and either a LL or PPC, with some LRM-5s and/or SRMs as secondary weapons, cause a brace of MLs doesn't really work on vees
>>
>>50554586
>>50554602
I'm counting megamek. The original battletech game.
>>
>>50554642

...I thought I was gonna see some bullshit baitposting, but I'll accept that answer.
>>
>>50554642
Ok, that's a fair argument, though it isn't quite the same sort of game as the others
>>
Paging Wiet, Blucher, Pole, Pope, and any other BT IRC veterans that are MIA - we miss you, come back.
>>
>>50554171
Tanks function best as cheap long ranged support since mechs with physical attacks, JJs and higher speed generally dominate the short ranged bracket (hovers and WIGEes are fast, but get hard countered by pulse/LBX at short range).

No DHS means you can't run any decent energy weapons. The best you can do is some kind of PPC/AC/Gauss combo but that is heavy as fuck, so you are looking at 4/6 at best and minimal supporting weapons.

4/6 and 3/5 are the ideal speeds for vees because at 5/8 and higher, you are better off using long ranged hovers/WIGes as they are MUCH more tonnage efficient. Tracked vees in light forest don't function well anyway (just set the forest hex on fire) so terrain restrictions are less of an issue.
>>
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>>50553516

That the original fluff was written by the real FASA and represents how they wanted BT/the TC to work.

Everything after that is split from true canon because it either wasn't written by the real FASA (ie, everything from the FanPro period) or doesn't count because the writers only did it to placate people whining about the Taurians getting nice things.

Sometimes it's that he has the original printing of a book and it says something different to what everyone else is quoting and posting screenshots of, and we should trust him because he was the fact-checker of the product.

Not even meming, he's put it in those terms directly a fair few times.

>>50554171

This, pretty much. The Fuel-Cell Engine *is* an Experimental item, but that's only because they didn't want to have to try explain why an engine type self-evidently superior to the ICE was never used.

What you get is a slightly slower Rommel/Patton with a heavier punch. At least until the upgrades start hitting later on.

Captcha: Einbar Ostwall

I guess it just generated the name of the company that builds it.
>>
>>50555288
>Gauss Rifle plus MMLs
My dick couldn't get any harder if you paid it to. I'd take that tank all day, erry day.
>>
>>50555522

I kinda wanted twin LB-10s to fuck up other vees like the Royal Zhukov but the GR/MML allowed for a bit hit, some reasonable IDF support when deployed as full Lances, and a fuck-off exclusion zone because nobody wants to eat 14 SRMs.

The only thing that really sucked was the cost, FCEs have a pretty hefty price modifier given how long the tech has been around and how often it's used on the civilian side.
>>
>>50554540
It is, but it's in the same vein as many other start of campaign sequences. Even the line at the end references MW2Ms campaign start(dunno why I just told you that, I'm sure you already know)
>>
>>50555288
>This, pretty much. The Fuel-Cell Engine *is* an Experimental item, but that's only because they didn't want to have to try explain why an engine type self-evidently superior to the ICE was never used.
Scaling issues, I'd imagine. Making a fuel cell engine output at fusion engine levels sounds like a bitch, given that the only other uses of it I've seen references are for civvy shit.
>>
Did they say where the new SP game will be taking place?

Please let it be the Marik/Lyran front, fiction has done the FS v Dracs/CapCon to death in that era and I'd like to see something new.
>>
>>50555759
Probably all over IS. 3015-3049.
I'm so amped for 3039 war.
>>
>>50555759
Apparently it's gonna have lots of open-ended randomly generated stuff, and you can take contracts everywhere in the sphere and even in the periphery.
It's basically supposed to be FMM(r):The Game
>>
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>>50555759
The Free Worlds/Lyran front might be boring.

>Lyrans launch offense
>bogs down due to military incompetence
>Free Worlders launch counter attack
>bogs down due to parliamentary interference
>Lyrans attempt to reinforce offensive
>take Denebola yet again or something then stall due to incompetence
>Free Worlds launch raids for supplies because parliament is being cheap
>accidentally retake Denobla

repeat ad nauseam
>>
>>50555759
>Did they say where the new SP game will be taking place?
Everywhere, according to the PC gamer interview.
>>
>>50555841

Still way more interesting than "The Asians were retarded, so we beat the shit out of them" which is what you get on the Drac/CC borders at the time.

>>50555826

Ah. So maybe a bit like MW2 Mercs except with procedurally generated content? I can live with that.
>>
>>50555892
From what they're saying, it's part MW 2:Mercs and part 3D AtB, which sounds pretty neat ro me
>>
>>50555872

Third Succession War up to Clan Invasion so you can expect the usual hotspots.
>>
>>50555759
Given the fact that there's a Raven, it's probably set on the Marik/Lyran front.
>>
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>>50555971
>>
>>50555759
>Players will take charge of a struggling mercenary outfit in the Inner Sphere, the massive region of space surrounding Earth. While there will be a loose story and some pivotal story moments during the campaign, MechWarrior 5 is first and foremost a sandbox-esque game where players have the freedom to choose where to go, which houses to fight for, and how to equip their soldiers.
From the article
>>
>>50555841
Purple bird pride spherewide
>>
>>50555841
I would legit buy that book.

I would legit write that book.
>>
>>50556334
Birdman, get in here! I have hilarious TT news for you.
>>
>>50550241

A faggot named smeffay did it, he's a cock sucker so you BT faggots would love him.
>>
>>50553075
Nice bait, you got me.
>>
>>50555841

That sounds like a lot of fun I imagine it just turns into the other forces messing with each other and having small scale mech battles more to have something to do than anything else.
>>
>>50556010
>pgi
>>
>>50557485

No, I mean I thought he was trying to say the Raven was something you'd regularly see on that border.

The video games have always been pretty bad about 'Mech selection WRT the fluff, especially in MW4 (though they decided to canonise that because reasons).

I'm not even sure what the attraction to the Raven is, unless MWO does something magical with it. EW gear has rarely if ever proven more worthwhile than a few more HS or MLs in a MW game, except maybe for MW3 cheese strats where you get something with a bunch of Clan ER Large Lasers, a TC, and an Active Probe so you can laser their legs off before they start up.
>>
>>50557783
>'m not even sure what the attraction to the Raven is
I think it's purely aesthetic.
>>
>>50557783
I'm saying it's PGI, so all bets are off. I figure there's an even chance they'll introduce the Celestial Series in the War of 3039 because they look neat.
>>
>>50557783
There is the introtech 2X which ditches the EW gear for a large laser and more armor. It's a good option in a similar vein to Panthers or Wolfhounds.

No later Raven quite goes that direction, closest is the 3M which mounts an LRM-15 and a several small lasers, like a sort of weird ass Valkyrie. The Raven II could easily do it if by replacing the TSEMP with an actual weapon though.
>>
>>50556053
This worries me.

This is going back a bit, but does anyone here remember the Raven Software game Soldier of Fortune? Yeah it was awesome.

Now anyone remember it's not-so-awesome sequel? Well that game that game had a skirmish mode, where you could play random maps in random areas (jungle, snow, etc.) with a variety of different objectives. It was something of a first for a FPS - generating new maps on the fly, populating them with geometry, weapons, objects and so on.

----And it sucked!!!----

Every map, be it snow or jungle, was basically the same giant box-canyon with random high-cliff geometry, a smattering of buildings, usually a big defensive 'wall' and the same enemies.

Sure, every mission was 'different' in the technical sense, but once you'd played it a few times it lots its appeal.

The idea of a Mechwarrior game ending the same way, where level design and plot is replaced with procedurally generated maps and random enemies/object placement does not fill me with design.
>>
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Good God but the voice of the man who jacks your comms to offer jobs in the end of that video makes me think he looks like the mayor in Quest for Glory IV.

>>50555971
It's the -3L, so it should be a Cappie unit coming in, or perhaps other mercenaries with a salvaged Raven. Since your ops officer says that he doesn't recognise the markings, it's actually more likely they're mercenaries.

>>50557783
>what the attraction to the Raven is

I like its looks, for one.
>>
>>50558528
You could have just brought up MW1 you know. This would at least likely have more going on for the story missions than that did.

Worst case scenario I see is basically being like the skirmish modes in old MW games, only with mission objectives attached. Which is something I always wanted, actually.
>>
>>50558528
Never played MW1.
>>
>>50550752
That weren't Prussians, that were Germans then.
>>
>>50558528
Same issue the new XCom series has
>>
>>50544772
What if your exploring the base outside the Hanger, and some 'Mech attacks!

GET BACK TO THE HANGER WITHOUT GETTING VAPORIZED FUCKER!

I'd love that.
>>
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>>50559368
When they announced Mechwarrior 3015 would use the Cryengine back in '09, this is exactly what I was hoping for. Bringing the Warrior back into Mechwarrior, and piggybacking on the existing FPS mechanics to include battletech universe firearms. Ejecting and having to trudge back to base while dodging mechs and infantry... Having to make it to the mech hangar after an attack on the barracks... The idea made me hard as nails.

But we got mechwarrior online, instead.
>mfw
>>
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>>50559368
>>50559430

Just hope it's not a bloodthirsty tech in the 'Mech.
>>
I don't know if someone has posted this one yet, but:

http://www.pcgamer.com/mechwarrior-5/

>"We want to go from 3015 right up to the clan invasion of 3049,"

Are you ready for the greatest wedding of all times?
>>
>>50559562
If they can pull off 3rd Succession War, 4th Succession War, Ronin Wars and War of 3039, I'll be impressed.
>>
>>50559905
>Ronin Wars

>"Will you take advantage of the FRR's plight and wring every C-bill out of them? [Y/y]"
>>
>>50559905
A 3015 start point makes Anton's revolt a possibility as well. If the campaign was basically Brush Wars: The video game, I'd be down with that.
>>
So what exactly does the O5P do? Sarna says they're a second Drac intelligence organization, but then it also says their only job is regulate the Ivory trade.
>>
>>50560620
O5P is the Drac ROM. Pretty damn good one too, what with all the DA Dossiers being O5P material. They're also the biggest bunch of Black Dragons to ever Kuroryu Kai. But then, that's always basically everyone but the Coordinator and his personal guard no matter the era after 3039.
>>
If you could add one weapon to BT, what would it be?
>>
This topic has been argued in my group for a while now since we are all new to the game, but if a mech enters the hex of an enemy mech can the enemy mech move out of the hex that turn if it hasn't moved already?
>>
>>50560775
You can't enter the hex of an enemy mech at all unless you're playing double blind. In which case you use the crash rules and the guy sitting in the hex gets displaced and both units take damage.
>>
>>50560770
One of possible several things: -
1 - Reintroduce one ton, one shot Thunderbolt missiles again for a more reasonable price. I like them much more than RLs regardless of how easy it is to biff them through AMS.
2 - Some type of better one-shell cannon that can fire several times a round with individual to-hit rolls for each shot.
3 - Patlabor's electromagnetic baton because reasons
4 - An assault rifle styled autocannon where shots are fired in small burst, similar to #2.
5 - Not as much as a "weapon" but advanced physical attacks that can be performed by specifically designed mech frames so you can pull off hand to hand stunts like in Patlabor (did I mention I love that old series?) I want to see a forty tonner judo throw a Stinger.
6 - Claw type weapons for physical combat (pic related)
>>
>>50560835
2 is just a RAC with the optional rule
4 is just a regular AC...?
Claws are already in the game, although they kinda suck.
>>
>>50560802
In Total Warfare it says you can enter the same hex as an enemy mech it just ends your movement but doesn't say anything about the enemy mech.
>>
>>50560859
>2 is just a RAC with the optional rule
>4 is just a regular AC...?
For the above, I in my retarded ways just kind of wanted more fire control. Almost like in some mecha shows where you have "short controlled bursts" and let the varied shots be more controlled by gunnery to-hit rolls than the table that determines the number of missiles hitting a target. The better gunner you are, the more hits you connect with.
>Claws are already in the game, although they kinda suck.
I did not know this. I need to look this up. Thanks.
>>
>>50560770
I'm hard pressed to think of much at the moment that is fundamentally new.

Most of what I would want are variants or improvements of what we already have. I'd like to see some interesting variant ammo for MRM's, I'd like to see something that allows for more variety of weapons for handhelds (so sue me, I like the thought of mechs with the equivalent of VLFG's from Heavy Gear). I'd like to see an improved gauss rifle that allows solid or cluster shots like the SBG. Some kind of short range utility launcher (like a multishot VGL). Tossable mech grenades or mech carryable demo charges (so that bugs can actually really do some raiding).
>>
>>50560859
>Claws are already in the game, although they kinda suck
The same could be said for all the non-hatchet melee weapons
>>
>>50560685
So how does that differentiate them from the ISF?
>>
>>50560930
VLFGs?
>>
>>50561026
Hey, swords and talons wreck face.
>>
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>>50560835
>I want to see a forty tonner judo throw a Stinger.

Page 95 and onwards in Tactical Operations contains everything for your dwarf-tossing needs. For extra grunt, check out what this SPA from AToW does.
>>
>>50561058
They don't really answer to the Coordinator. They're kind of a more independent kind of thing with lots of religious and societal trappings. ISF is straight up operators operating operationally.

>>50561073
Very light field gun. I'm not sure that there's a direct translation to battletech, but it'd be a bit like one of the old style cannons but actually effective against modern armor. But I was mainly more thinking of the aesthetic than anything.
>>
>>50559368

I just want the obligatory Clan War expansion.

"Shit, you got shot out of your mech and the evac zone is three klicks out! Good luck dodging Elementals with this dinky little revolver of yours!"
>>
>>50561117
Thank you. Another thing taken care of on my version of a bucket list. "Bucket" meaning what horribly cruel things to do with bucket-mechs (really small pieces of tin.)
>>
>>50561216
Actually, fighting off an elemental trying to breach your cockpit sounds like a pretty fun thing at least for a single specific mission in the campaign. I could see it going way the wrong way if it got turned into a console style minigame where you constantly have to play a reaction minigame to deal all the Toads swarming you.
>>
>>50561251

Yeah a singular quick time event would be neat. Just have your company walking a patrol along a jungle path and all of a sudden a fucking Binary of the little fuckers jumps out of the overgrowth and starts swarming everyone.
>>
>>50561058
O5P is like the normal intelligence agency. ISF is secret police and secret agents.
>>
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>>50561348
>50 elementals
>Lead off with their SRMS at short range
>Your people start panicking, and the game either teaches you to deal with them, or you have to fight off the ones on yourself and then pick off the ones on your lancemates

Alternatively you get sent alone to accompany a vehicle column, and your mech gets trashed along with the vees, and you and a small squad of surviving crew have to hoof it somewhere safe while avoiding standup fights with toads.
>>
>>50561624

>If you fuck up you get brained over the head by a Toad and the last thing you hear is "I claim you as my Bondsman" before the Game over Screen
>>
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>>50562189
Only if you damage him more than halfway. Otherwise
>Fwoosh
>>
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When will centuries of Davion bigotry against Capellans end?

Capellan workmanship is not shoddy!
>>
>>50562419
Anyone got the 5000 tons of nails (or whatever it was) comic?
>>
>>50552870
My fun as hell retrotech games say hi.
>>
>>50559441
Does princess run infantry correctly?
>>
>>50562419
The funny thing is that the Davion refit of the Cataphract is almost universally despised, and for good cause.
>>
>>50562419
Sure capellan workmanship is shoddy.

I mean, how can they even see with those slits for eyes? The Dracs sure as hell can't!
>>
>>50561624

Unfortunately IIRC Clanners generally don't do Inferno rounds or I'd suggest swapping out the standard SRMs for that for an extra "OHH GOD THE ENTIRE FOREST IS ON FIRE!" bit of "oh shit."
>>
>>50562419
>>50562617
The original Cataphract was a poorly manufactured modification of the Marauder and since the CC didn't have any spare Shadow Hawk left arms, they just attached right arms. So yes, sorry workmanship.
>>
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So I'm new to the game for the most part. Got initially invested in it through Dark Age's clicky game and the MechAssault series. I've been backtracking through the lore and ended up in the beginning to Clan eras (3025 to 3050).

I gather that the FedCom allies (Suns and Lyrans) are the "main character" factions of the eras, so I'm not really interested in them. I'd like to run my first campaign as one of the other three Great Houses.

How would you recommend the Draconis Combine, Free Worlds League and Capellan Confederation to me as a player or to other new players?

pic unrelated
>>
>>50547737
Saw an interesting study once which compared the number of Jews at the beginning of the Middle Ages and at the end of the Middle Ages and decided that there weren't enough, even accounting for pogroms etc.

The running theory is that it was too expensive to be Jewish. Between government restrictions (eg no owning land) and religious requirements they were forced into a very limited subset of professions which additionally required expensive education (ie books).

So a large number gave up their religion and those that were left ended up in stereotypical jobs because that's all they could do.


For bonus points in Roman times Jews were known as pretty solid mercenaries. Now there is a BT unit I dare someone to make.
>>
>>50562584
Does princess run anything correctly?
>>
>>50563146
>For bonus points in Roman times Jews were known as pretty solid mercenaries. Now there is a BT unit I dare someone to make.

Jew here, I've never heard this. Source?

Also, aside from the Uziel are there any other Jewish named mechs? No merchant clan jokes please.
>>
>>50563171
It's ridiculously good at running straight from the fluff tactically incompetent overequipped mech companies :^)
>>
>>50563043
Welcome to 3025!
Are you planning on running the campaign through Megamek or on the tabletop? Because IWM has some scenario and mech packs that are fairly good.
>>
>>50560862
Applies to non mech units only.
>>
>>50563328
Tabletop. Had some Dark Age packs but just bought the introbox for the classic game.
>>
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Ok, just finished making the 115th Nova Cat Garrison cluster.
>>
>>50563441
If you're interested in running Kurita, or Davion as OpFor, check out the Starterbook: Sword and Dragon. It should be linked in the OP. IWM has mech packs for them, but there are some duplicates if you have the intro box.
>>
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>>50563043
All right, here goes, and in the interests of full disclosure, I main Dracs.

>Capellan Confederation
You're in for a rough ride. Your big boss is insane (he's not called "Mad Max" for nothing) and the CC is due for an arse kicking of biblical proportions in the next few years (the Fourth Succession War first, then Andurien and the Magistracy of Canopus have their own go a bit later). What is even worse, your insane boss will have an equally insane successor. Playing for the CC could be fun if you like the underdog (there is no underdoggier in this period), but it comes with Chinese-style statism and (during Romano's reign) Stalinesque purges for often imagined reasons.

>the FWL
Is in for interesting times in the Chinese sense. Andurien secedes, joins up with the Canopians and starts beating on the Capellans to return a few planets they have lost to the Liao. Will receive a beating once the Mariks get their act together and invade, returning Andurien to the fold after a few years. Could be interesting, especially if you play Anduriens. The FWL tends to be the wallflower faction, though.

>Draconis Combine
Your leader's rather... old school, and there's going to be the Death to Mercenaries order in a few years, so no sane merc is going to work for the Dracs. However, there is hope on the horizon, in the form of Theodore Kurita who is an enlightened ruler and will institute a number of reforms (most of which will not be fully in place in the era, though). Can be incredibly fun if you play on of the Teddy-aligned low on the totem pole units like the Legions of Vega or (later) the Ghost regiments, which means you will all be Yakuza. Everyone will look down on you, but you get to give them the finger whilst going on missions nobody else would touch with a bargepole.
>>
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When I was young my first videogame was Mechwarrior 3. Loved it played it as best as I could (non english speaker). Now watching the intro again knowing more english when they kill the Madcat they tell him "die clanner".

Searching on that ive stumbled on quite a lot of lore for clans.

The thing is besides the clans what is the other side? Is there anywhere where I could read the lore on a linear way?
How could I play the TT game online? As there are literally 0 players where I live.

This is pasta already got megamek and read the op.
Can someone redpill me in clanners?
>>
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>>50563565
>Slightly glazed look
>TrialofVision/10

I now want to a cardboard craft Joust for my four-legged overlords to pilot. You can say what you will about the fluff, but Dark Age spawned some sexy tank designs.
>>
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>>50563721
Further:
>CapCon
You can also do Russian-themed forces (Tikonov) which will get shafted in a few years, or the breakaway St. Ives [not Taiwan for legal reasons] who get invaded by the Fedsuns and then slowly leached back into the fold. Finally, there's the Big Mac (MacCarron's Armored Cavalry) a former merc unit with a fun paint scheme and a massive hate-on for the FedSuns. They do a lot of off-the-books raiding and general dickery as well as their stated mission objectives.

>FWL
Lots of regional flavor. Federal forces tend to be elite but underequipped/funded, and have ramshackle and diversified forces. The individual states pump more dough into their "militia" and personal armies than they're willing ot hand over to the Feds, which means the FWL is one of the few places where second-line armies are often better than first-line.

>Dracs
Don't forget the Azami - VTEC Space Moslems with hovertanks and desert-adapted jumping 'Mechs. They're theoretically semi-independent, but as in most cases that just means the Dracs put them at the bottom of the supply chain and kind of ignore them until someone needs to go do some raiding on the FedSuns border.
There's also the Rasalhauge district. They'll become independent in a few years (only to be slowly sodomized by the Clans over the next century.. but that's as may be). Right now they're a simmering hotbed of Viking intrigue, rebellion, and murder with a mix of Drac and Lyran equipment. Later you get Dracula Uniforms and Machine Gun Knees. For right now it's mostly Panthers and Dragons with a smattering of other shit.
>>
>>50563185
I feel like there are, but the only one that comes to mind immediately is Seraph.
>>
>>50563721
>Theodore Kurita who is an enlightened ruler
Teddy C3 ain't MY coordinator
>>
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>>50564412
Shush Ricol. You may look like the most interesting man in the world, but you aren't.
>>
>>50558107
It's a purpose built mech for underhanded tactics.
What's not to like?
>>
>>50564677
Is EW when you're outnumber 4-to-1 on a good day and both your frontline and reserve formations are exhausted from nonstop defensive and reactive actions considered underhanded?

I have to hand it to the CCAF that they hadn't collapsed well before Operation RAT hit them.
>>
>>50564864
>I have to hand it to the CCAF that they hadn't collapsed well before Operation RAT hit them.

That's only because of the Capellans omnipresent authorial fiat. No REAL military force could find itself in the position that the CCAF was in prior to Operation RAT, and wouldn't have collapsed a long time before.
>>
>>50565302
plus why do mercenaries have mechs? That fiat bullshit too.
>>
>>50565778
Why does humanity have FTL? Kearny-Fuchida is fiat bullshit too.
>>
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>>50562521
here ya go

>>50552732
Ah, thanks. At least there we have the fig leaf of people being multilingual.
>>
>>50565778
>vee only merc band
Oh god, now I need to see somebody field Quikscell's Quikshots.
>>
>>50565850
>>>vee only merc band

Isn't that like half of all mercs?
>>
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>>50565850
Well, you want vee and infantry primarily, possibly only mercs?

A submersible carrier is totally just a vee.
>>
>>50565850

That reminds me, I want to have a scenario where you and a half dozen other mercenary forces have gotten sick of Quikscell's bullshit at the same time and everyone attacks their factory at once.
>>
>>50565907
Natasha I swear to Ulric's ghost
>>
>>50562189
>>
>>50564116
The Clanners are genetically engineered caste based techno-barbarians. The other side are a bunch of dick-ass noble houses.

They're all a bunch of stupid assholes basically.
>>
>>50566338
>Bunch of dick-ass xenophobic ass-backwards mulatto 'noble' houses

Fixed that for you
>>
>>50565850
>>50565923
how about a silly little design challenge?
for Quikscell units other than vees (mechs, ASF, DropShips, maybe even battle armor)
>>
>>50566693
Sounds good, I'll get started now.
>>
>>50566693

>Dropship

The Hindenburg Variant of the Union Class?
>>
>>50557783
I only started into battletech with the announcement of MWO, so the attraction to the raven started because she's pure sex aesthetically. The EW aspect was just icing on the top because I had a preexisting interest in the subject.
>>
>>50564864
The CCAF of that era is pretty interesting. All those reserve formations put on the front lines, those regiments raised from a handful of worlds during the Succession Wars, the Warrior Houses first rising up, the desperate nature of it all.

Between the Vindicator, built in the lull between 1st and 2nd Succession Wars, and the Raven and Cataphract in the closing days of the 3rd, did the Cappies develop any other mechs?

What were the first mechs they developed after the Raven and Cataphract? Before the detente between Thomas Marik and Sun-Tzu Liao in 3052 did the Confederation even trade with anyone?
>>
>>50565894
I'm running a 'zero plot armor bullshit' mixed merc company in 3039 right now against the duchy of Andurien. It's working fine.

Grasshopper
Catapult
Hatchetman
Stinger

Spider
Drillson
Drillson
Drillson

Griffin
Manticore Heavy Tank
Lrm Carrier
Hunter Light Support Tank
>>
>>50565849
Is that pic how BT writers imagined command economies worked?
>>
>>50566914
>zero plot armor
>a grasshopper, catapult *and* hatchetman in the same merc company
>>
>>50566906
>What were the first mechs they developed after the Raven and Cataphract
the Thunder and Snake, probably. maybe the Huron Warrior. I don't recall any info on what order they went into production in.
>Before the detente between Thomas Marik and Sun-Tzu Liao in 3052 did the Confederation even trade with anyone?
they had some extremely limited trade with the taurians and canopians, but most of that was smuggling, even. so pretty much nothing.
They were in hilariously dire straits before the Xin Sheng kicked in, read 20 year update for a look at it
>>
>>50566906

CapCon would have been trading with the Concord of Kapteyn partners (Dracs and FWL) for the most part, and maybe the Magistrcy and Taurians.

They don't develop anything new until TR 3055 where they get the Snake, Huron Warrior, and Thunder. In '58 all of their "new" stuff is either retconned things they've had all along like the Striker or resurrected SLDF-era stuff. They get something new in each TR after that though.
>>
>>50567028
>CapCon would have been trading with the Concord of Kapteyn partners (Dracs and FWL) for the most part
20 year update says trade with the FWL was forbidden, actually. only the dracs were legal, and that was so difficult that it wasn't done much.
>>
>>50566433
I like this description of the clans.
>>
>>50567005
Except for the hatchetman, none of those stand out as strange.
>>
are there any sources for the CCAF between 20 year update and FM:CC?
I'm running a 50s campaign and the way that the FMs aren't all for the same year is driving me fucking crazy trying to figure deployments out
>>
>>50567494

Well, there's Objective Raids.

Just be prepared to take everything in it with a giant grain of salt.

On the other hand it's probably better fact-checked than MadCap's own Objectives series that CGL published, so my hatred for its bullshit has dimmed with time.
>>
>>50567494
Well, objective raids covers '54, and we don't have any other sources for the era, so it's reliable enough.
On a side note, it's amazing just how much of the CCAF's strength at the time was mercenaries. Not counting the Big Mac, 9.66/28.66 regiments were mercs, which is almost 1/3 of their entire military. Counting the MAC, it's more than half
>>
>>50567005
If it matters, the hopper, spider, griffin, and hunter are recent salvage.

There was a wasp, 2nd stinger, 4th drillson, and another lrm carrier that were lost.
>>
>>50566906
They have a bunch from Xin Sheng magic as well, but that's later.
>>
>>50565894
Presumably, mercs tend to focus on Mechs, since it's easier to transport enough mechs to make a difference as opposed to vees, fewer people to pay, and planetary governments probably have plenty of (cheap, admittedly) vees of their own.
>>
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>>50567794
It's about that time. Close to post bump.
New Thread
>>
>>50567389
Grasshopper and Catapult in the same lance? They're not that common, especially for a two bit merc company. Something Unseen would be much more likely to be paired with one of those.
>>
>>50567840
Nigger, this is still on page fucking one.
>>
>>50569839
this is on page nine and you're on crack
>>
>>50569900
It was on page fucking one, you nigger.
Thread posts: 315
Thread images: 48


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