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Warhammer 40,000 General

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Thread replies: 457
Thread images: 65

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Shirtless Magnus edition
previous thread.
>>50526612


>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD
>https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>FAQs
https://www.warhammer-community.com/2016/11/22/warhammer-40000-rulebook-final-faq/

>Outdated FAQs and Errata:
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (BRING A CLOWN HOME WITH YOU):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
>>50531394

There is already a general, anon.
>>
how to fix orks?
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>>50531421

more important question, how to fix Heavy Bolters?
>>
>>50531443
Pinning
>>
Has anyone tried using the Secutari Hoplites in games? The minis are nice but their rules look kinda ass.
>>
>>50531443
>Those tracer rounds
MUH DICC

Really, though, Heavy Bolters are pretty good for what they cost, they're just completely blown out of the fucking water by all this new shit that's cheap so you have to buy more models.

AP4 used to mean a lot more when 3+ was actually limited.
S5 meant a lot more when T4 was the biggest you'd likely see on most boards.
36" used to be a nice way to have a slightly longer ranged option, able to scythe down infantry, which is what it was made for.

Honestly, if it was down to something around 8 points instead of 10, it would be a nice change, but the core issue is that there are so many better options that are blasts, have longer range, high strength, and lower AP, on sturdier models.
>>
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>>50531443
Pray to the machine spirit, obviously.
>>
>>50531600
>that gif
>omnissiah
>>
Why do people say ADB injects his daddy issues into his books?
>>
>>50531639
sorry i wasn't aware we were being judged on our image names.
>>
>>50531697
Because every MC in his books has daddy issues
>>
>>50531421
>MOB RULE CHANGES
When a unit fails a morale or pinning test, compare the result to the leadership of the squad. The controlling player may have the unit inflict a number of S3 hits equal to the difference to pass the test. For example, a squad of boys, with Ld 7, fails their morale test by rolling a 10. The unit of boyz may inflict 3 hits upon itself as the boys squabble, to pass the test.
If, when falling back, a unit with Mob Rule ends movement within 2 inches of a unit with Mob Rule of the same unit type (infantry with infantry, bike with bike, ect) then the two units consolidate into one, larger unit. This is a standard 3 inch consolidation, and the unit may act normally afterwards. The smaller unit is treated as destroyed for the purposes of victory points.

Boyz may take shootas in exchange for sluggas and stikkbombs for free, or in exchange for sluggas and 1 point per model.
In Boyz squads, you may upgrade 1 Ork to a Nob per 10 models.

Bosspole grants a +1 to Ld, instead of allowing re-rolls on the old mob rule table.
Cybork Body is up to 10 points. Grants a 5++ invulnerable save.
Power Klawz are down to 23 points for standard Nobz, and stay at 25 for HQs.
Nobz, Warbosses, and Big Mekz may take Tankhammers for 12 points.
Big Choppas gain 'Krushin', which reduces the armor saves allowed vs a Big Choppa by 1 (ex, Terminators would only get a 3+, Space Marines would be 4+, and Tau would be 5+, letting the AP5 choppas ignore the armor.) Priced at 8 points.
Ammo Runtz can be used to re-fire a one-use-only kombi weapon.
Gitfindas become a 'Cybork Eye' that grants a flat +1 to BS, for 6 points.
Warbikes are down to 20 points per HQ, and 16 per model for a whole unit of Nobz.
>>
>>50531421
Ork are in a cool off period. GW is giving time for people to drop and sale off their orks before they release the new codex.
>>
>>50531874
also a change to ramshackle. "Explode result is resolved at str 2"
>>
>>50531443
Salvo 2/3, reduce them to 5 points.
>>
>>50531933
>Plasma bolt rockets through the engine
>It comes to a screeching stop, and catapults Orks out as burning promethium douses the ones not crushed by the trukk as it rolls over, scattering shrapnel on the survivors
>It hurts as much as a Gretchin kicking your shin

From a gameplay perspective, I could see it as low as 3, but what it really needs is the old 5th edition rules. Maybe a faster way of going about it with less rolling so it speeds up the game.

>When a vehicle with Ramshackle loses its last hull point, it is moved 6 inches straight ahead if it spent the last movement phase moving.
>After this movement it is considered wrecked and any unit inside attempts to disembark as normal.
>If this movement brings it into contact with another unit, resolve a tank shock or ram against the unit.
>If this movement brings it to impassible terrain, the Trukk suffers an Explodes! result.
>If a Trukk suffers an Explodes! result in any way, it moves straight forward 8 inches, if possible, and resolves the effects of Explodes! at its new location, with the hits resolved at strength 3.
>>
>>50532068
Actually, that's WAY too good. D6 inches instead, and D6+2 for Explodes!
>>
>>50532068
>>50531933
Just bring the old Kareen rules back. Rocketing halfway across the board in a random direction and THEN exploding was fun actually fun.
>>
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>people that pronounce WAAAGH as "wog"
>>
>>50532068
>burning promethium
>implying Ork vehicles are fueled by promethium
>>
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>>50532173
>People that spell/pronounce it as "Waaarg!"
>People that pronounce Tzeentch as "Tuh-zeen-tich"
>People that pronounce Slaanesh as "Slain-esh"
>>
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>>50532173
Terminate them with extreme prejudice.
>>
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>>50532224

>people who pronounce Nurgle as "Nurghoul"
>>
>>50531443
up them to heavy 4 or 5: that way they could threaten marines, whilst remaining on the +1str/-1ap line that the classic weapons follow
>>
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>>50532278
People somehow manage to fuck up "Khorne" with "Kuh-horne"
>>
>>50531874
>2pt discount on power claws for nobz
oo, bit much isnt it? seem really OP
>>
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>>50532338
>forgetting to greentext
>>
Advice on how to make dark eldar playable?
>>
>>50532193
they see the humies put it in their machines so they believe it makes the things work. if they forget to put it in it still works. if they remember to put it in it just sits there.
>>
>>50532421
They're plenty playable now that they can actually shoot better than fucking Orks.
>>
Grey Knights player here, question about equipping Paladins - what's generally better, sword or halberds?

Also, I see that many people consider Daemonhammers a must take item in a squad but I am a little confused about why.

You're paying 10 points for a Str 10 (8+2 from Hammerhand) AP2 weapon with Force. I understand that is awesome by itself but the model you put in on only has 2 attacks, 3 if you charge. It makes me wonder when you would actually need this weapon.
Am I taking it to damage high armor? If so, the rest of the unit's attacks are worthless.
Am I taking it to damage 2+ armor? Again, same thing - only those three attacks matter - the rest will bounce off the 2+ armor.

Am I taking it against a monstrous creature with a shitload of wounds? Same issue, or just take Halberds and activate force. One failed wound roll and they explode.

Seems like I'd want to either load up and entire unit with Hammers or not take them at all because 2-3 attacks doesn't seem like it can do much on it's own.

So when exactly do I NEED a daemonhammer or is it more of a luxury that is nice to add to a unit?
>>
>>50532544
well if you hit any of those three attacks and have force up then it'll kill it so it's more of a case of making sure that you CAN deal with high armor.
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>>50532601
So when you say "it" I'm assuming you mean monstrous creatures because a single Hammer isn't going to wipe out a unit of 2+ armor on it's own.
>>
>>50532639
bretty much, but then, i don't play gk so my guess is pretty shit.
>>
>>50532338
>>50532278
>>50532224

>people that pronounce it skih-tar-ee
>>
3 basilisk yes/no?
and no wyverns
>>
>>50532708

>skih-tar-REEEEEEEEE
>>
>>50532708
Uh...Yeah...those no-good guys, whoever they are.
How do you pronounce it?
>>
>>50532756
REEEE KNOW LATIN FUCKING NEWFAG
Skih-tah-REEEEE-eye
>>
>>50532708
I pronounce it Esquitari :D
>>
what's a good ereader app for the codexes? none of the ones I've used display the epubs right
>>
>>50532800
Reedium
>>
>>50531418
>OP doesn't link it in the new thread
>no standard general image
Well gee I'm sorry I missed it.
>>
>>50532781
>sky-tay-rih-ih
>>
>>50532815
>reh-ay-die-oom
>>
>>50532845
Enough of this.
>>
>>50532737
6 wyverns.
>>
>>50532820
>skJˈtɑːɹiːaJ
>>
>>50532845
>chim-air-uh
>>
>>50532856
>In-off of dis
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>>50532911
>Kh-???-r-n-the-betrayer
>>
>>50532312
this. heavy 5
>>
>>50533049
>dis je-bi fa-if
>>
>>50532845
>>50532911
>>50532969
>>50532990
>>50533063

Autism Speaks
>>
>>50532278
it's pronounced "nergal"
>>
Guys, do you know any breathtaking painter?
The only ones I know are:

>Jin Dongyu
>Paul Norton
>>
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Guys please tell me if this is a decent list for a beginner.

It's based off a battleforce box and a getting started box, plus additional troops.

>Tech Priest, conversion field, mask of the alpha
>3x (x2) Destroyers
>2x Kastelan Robots w/ bitchboy

>10x Vanguard, 2x arc rifle (because I was 15 points over and couldnt afford a third), omnispex, pater radium

>10x vanguard, 3x arc rifle, omnispex, pater radium

>infiltrators, tasers, omniscient mask

>dragoon

>dunecrawler, neutron laser, cognis manipulator

Comes out to 1500 points exactly.

Also, for a skitarii allied detachment, do I need one or two troop options to make it battle forged?

Pic related says, I only need one, but it also says I need an HQ so I was kinda confused with that one.
>>
What formations can dg take in traitor legions?
>>
>>50533260
Plague Colony: a formation of 3-7 units of Plague Marines and either a Lord or Typhus. The formation causes Fear (yay) but also get a crazy good debuff! Enemy units within 7″ of any Plague Colony units in the fight phase reduce their Weapon Skill and Initiative by 1 for the phase. If you take the maximum number of units in the formation, then enemy models also get -1 Toughness within 7″ during the fight phase…WOW. Brutal! You can stack this with some Maledictions to easily get -2 Toughness, which is savage!
Copypasted this description.
>>
>>50531443
All bolt weapons are a bit Ho hum

Give them all shred
>>
>>50533346
Ta. Guessing thats the core? Is it just the same as the t hate detachment other wise?
>>
>>50533256
Mask of the Alpha dominus isn't great, but I guess it could work with your rowbutts. I generally take Autocaduceus.
So you could take one less pater radium or one less arc rifle and give your Tech Priest the Autocaduceus for It Will Not Die.

But that's my opinion. If you plan on rushing both squads of vanguards in to CC, then I could see the pater radium being worth it.

Neutron laser is my favorite for Crabtanks, unless you are going against flyers then you should take the Icarus Array.

Otherwise, looks like a decent list, nothing too cheesy but nothing inherently weak either.
>>
Do we have a list of all the relics for the various legions yet? If so, where can I find them? Thanks!
>>
>>50533405
idk, haven't got traitor's hate, just found it on here: https://www.frontlinegaming.org/2016/12/03/traitor-legions-preview-part-1-of-2/
>>
Anyone know of any spray equivalents of the fang? I dont want to pay $17 for a can of spray paint.
>>
>>50533256
You can't take Pater Radium twice, it's a relic. So that frees up 20 points for another arc rifle and a 5 point upgrade
>>
Ave Dominus Nox
>>
>>50533346
If you are really lucky with your nurgle powers you can get -3 toughness and instagibb GEQ.
>>
Emperors Children are now the shootiest legion
>>
>>50533481
The Chaos Gods are named in British English thank you very much.
>>
>>50533443
some of them are on here: https://www.frontlinegaming.org/2016/12/04/traitor-legions-preview-part-2-of-2/
>>
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>>50532173
>not a native English speaker
>in mother tongue everything's pronounced the way it's written
>everybody does it, nobody gives a fuck
>>
>>50533256
Alpha Dominus Mask is also useless on the Dominus since he can't join the robots. Also Skitarii cannot be taken as an allied detachment because they have no HQ, same reason they can't be taken as a Combined Arms Detachment. Skitarii can only be taken in formations and Skitarii Maniple, both of which you can find in their codex.
>>
>>50533515
Initiative 5 and acces to FNP makes them no slouches in melee either.

Just their shootyness that's gotten boosted.
>>
>>50533521
Maybe the British should learn to write things phonetically.

It's really, really sad when our bastard-English in America is more phonetically understandable than British English. And don't even get me started on the shitty accents that just arbitrarily arose from nowhere in the early late 1800's/early 1900's. (Fun fact: the English colonists sounded much, much closer to modern-day Virginian American dialect than anything else, including the modern-day English dialects. Celtic dialects have largely remained the same, however).
>>
>>50533435
Hmmmm.... If I take out pater radium from one squad because it's illegal like >>50533473 said, and the alpha mask, I'll be left with 1480.

Would it be worth swapping out my robot's carapace heavy phosphor blasters to give my datasmith an autocadeucus?
>>
>>50533563
Noise Marines have always been extremely flexible as a unit, and now that flexibility has been boosted across the board for an army of them.

They still die to Battle Cannons, though. They're not invincible.
>>
>>50533599
Yeah they're lovely.
These leaks have finally gotten me to take my 40 noise out of the cupboard and dusted off.
>>
>>50533599
Drugs do have a chance to get T5 now, so they can be fairly damn killer.
>>
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>>50533545
Would they not count as an "Allied detachment"?

If not, couldn't I just get around this by having my Skitarii be my main detachment, and having my cult be the allies?

This shit is fucking dumb and GW should give us the unified codex already
>>
>>50533510
Or if you get gift of contagion on 2 different guys even -4 toughness for space marine deathstars without psykers.
>>
>>50533581
gonna need a sauce on that fun fact lad.
>>
>>50533597
Giving IWND to Dave Smith could be useful, might as well try it since you've got the points available.
>>
>>50533645
You just take a Skitarii Maniple instead of an allied detachment.
>>
>>50533740
Autocad can only be taken by a Dominus, who can't join Kastelans unless you take that one formation.

Sucks.
>>
My GW Dream:
Create a Xenos Mercenaries book in the style of Agents of the Imperium. Make it so they can ally with everyone (save maybe Nids, Crons, and Daemons for obvious reasons), and then fill it with mercenary bands in the style of Agents of the Imperium.
> Ork Freebooters
> Kroot Mercenaries
> Vespids
> Hrud
> Sslyth
Etc etc.
>>
>>50533740
Oh right. Uhh well give it to Tech Priest then, giving him IWND is good too.
>>
>>50533821
Less Imperial Agents and more Militia and Cults.
>>
So for my 6 units of sonic marines, What would be the best way to equip them?

Four 5-man units with a blastmaster to sit in depolyment, then two 10-man units with sonic blasters and blastmasters in rhinos?

Six 5-man units all with a blastmaster sitting in deployment while other stuff goes up the board?

Some other combination?
>>
>>50533777
My preferred method is Dominus Maniple (Start Collecting Formation) + Elimination Maniple, then Skitarii Maniple for a couple more squads if they're needed. CAD and Battle Congregation are unnecessary since no one plays electropriests anyway.
>>
>>50533821

>No Rak'gol
>>
>>50533862
>>50533821
We keep hearing in different codexes how imperial commanders or whatever will hire this or that group of people as mercenaries.. Dark Eldar have a few xenos they keep as mercenaries and bodyguards. Tau supposedly have quite a few races they have good relations with. I'd love to see more of that kind of nonsense on the table.

I also really, really want to have a radical ordo xenos inquisitor with more fluffy choices than IG. Deathwatch are not a good choice for radicals.
>>
>>50533847
I ended up going with Technomartyr clothing on the Datasmith.

I'm going to be running my Dominus in a unit of one of the Vanguard so that I can make use of the 4-7 unit Canticles for as long as possible, and he's already pretty tough as it is (2+ armor...4+ invul....feel no pain...look out sir...), so I think the BS2 overwatch on my kastelans would serve me better.

Might not be the best loadout (don't have the money for war convo right now...), but I think it's decent.
>>
>>50533821

My Gw Dream

Your idea but in a box set game with additional rules for mercenary units for all races
>>
>>50533872
I thought 2 6 man units in rhinos with Doom siren and ccw

4 6 man units with sonic weapons
>>
>>50533877
That might work, I already have both of those formations in my army.

How does that work, though? I'm guessing that the Vanguards can't count as part of the formation, and also part of the CAD as troops so that I can take the infiltrators/dragoon, right?
>>
Doublepost in double General:

Am I blind or is there no option for Deathwatch to actually take a Relic Blade despite it being in their armoury section and on their sprue?
>>
what the hell is a Raptor Talon, iv seen Raptors and Warptalons? never raptor talon
>>
Is lucius as shit as he seems?

I think ill skip over him for a normal chaos lord
>>
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Input?
>>
>>50534028
Yes, yes he is.
>>
>>50534013
Terminator Captain.
>>
>>50534024
It's a formation from Traitor's Hate.
>>
>>50534093
oh cool
>>
When will Force Fists become a thing?
>>
>tfw someone asked a question about Tau military organisation in a previous thread, and you were too busy sleeping to jump on the opportunity to break out your 4th edition codex
>>
anyone else having trouble converting the WoM epub to a pdf in Calibre? Mine keeps getting stuck at 47%
>>
>>50534080
Well that's a ridiculously specific loadout, but i guess my emperors champion wannabe will have to settle with his blade being a power sword.
>>
>>50534133
Might be easier to just get readium
>>
>>50534133
Nope.
>>
>>50533929
Sounds good to me. May the Omnissiah bless your dudes
>>
>>50534104

Librarian Leviathan Dread with Force Siege Claw.

Sucessful wounds cause 1d3 extra wounds on a 4+. Combine that with force, and all 1+D3 wounds in turn cause another D3 wounds each against gargantuan creatures for an average of 9 wounds. From a single punch.
>>
I wish Kroot had an army of their own. Even a mini-dex like Militarum Tempestus.

I love the little bastards. Not at all a fan of the Tau, though.
>>
I just want formations that use Crusader squads.

It would also be kind of nice to have a "Sword Brethren" squad in lieu of Sternguard/Vanguard as we did in 4th/5th. The BT are supposed to have SB distributed throughout the various fighting companies/crusades rather than having a dedicated 1st company with designated Sternguard/Vanguard.
>>
Can a unit that's part of a formation also be part of a detachment?

Example:

If I take troops for formation x, can they also count as troops for detachment y, so that I can add some elites/fast attack/heavy choices into my army?

Or do I still have to pay troop tax
>>
>>50534221
If you feel like converting, fw has rules for several shitty kroot-kin.
>>
>>50534305
no. they may not be part of multiple formations or detachments.
>>
>>50534305
No double dipping I'm afraid.
>>
>>50531394
Newfag here, wanting some advice on how i should paint my Khorne Daemon prince's armor to go well with my KD army i've been building. i was originally going to go with the same color i've painted the rest of my armies armor with but i thought that would oversaturate the model with the same type of color. are there any alternatives you've seen that looks good but keeps color coherency with the rest of the army?
>>
>>50534221

Kroot Mercs had an entry in White Dwarfs for their own Army. Even by those standards it was pretty terrible for its lack of any serious power.

They had one again in the first Taros Campaign Imperial Armor book, and while it added Knarlocs of all stripes, it was still not much of a contender against pretty much anyone for its lack of heavy weapons.

Honestly, their armies would better suit Kill Team unless they start having heavier weapons available to them. Jungle savage Predator bird-persons gets them the occasional neat and fluffy rules, but doesn't get them anywhere close to a Plasma Cannon. Maybe they could bring back Great Gnarlocs, but you know how poor their heavy options would be if they are relegated to the role melee. They'd need a bit of a fluff facelift to match.
>>
>>50534318
Oh?
>>
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Do Space Marines have intact reproduction systems or do they get their manberries popped when prepping for Marineship.
>>
>>50534350
Reverse the palette? Just swap the main and secondary, keep the trim.
>>
>>50534339
>>50534340
Aw man. That sucks.
>>
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>>50532173
>the official name of the bolter in my language is "requiem"
>>
You know hwat my main gripe is about 40k?
The armor just doesn't look good unless its covered in shiny shit
The SoB are an exception since their armor kind of looks like Plate Armor due to the Sabatons
>>
>>50534376
no one knows
>>
>>50534379
Suppose that would work, was thinking about doing that myself. was just eager to get input/ideas. thanks bro
>>
>>50534395
>requiem
Thats pretty cool. What language?
>>
>>50534376
iirc there's a space wolf novel where the main yiffer mentions how he loves to get drunk and fuck wenches.

So possibly yes, but with their heavy indoctrination, lack of nearby woman, and a very busy military lifestyle probably doesnt really give much opportunity for a good knobbing.
>>
>>50534376
Hmm
Well wasn't there that one SM who had a wife and kids?
>>
>>50534357
http://wh40klib.ru/codex/imperial_armour_books/IA_III_Tau_Empire_2-nd_ed_Eng.pdf

Early pages, not very good.
>>
>>50534357

Gnarloc Riders and Great Gnarlocs. Gnarlocs are essentially Kroot velociraptors and Great Gnarlocs are Kroot t-rex.

Gnarloc Riders get better guns like Krootox Riders and run around functioning as Dragoons (irl dragoons, not Skitarii) for shooting and moving. Great Gnarlocs are crappy Monstrous Creatures that even Tyranids outclass. They have an option for a rider with a heavier hunting rifle, but otherwise are still kind of bad Monstrous Creatures.

Both of these models suffer from pretty terrible to non-existent armor saves and toughness values that don't offer much protection anyway. Plus they featured as subpar shooting and bad melee in an army with superior shooting that didn't bother with melee anyway.

They used to have models but FW discontinued them because no one bought them. Wonder why.
>>
>>50533581
It's easier to trace the roots of words when they haven't been put through the phonetics grinder. Kinda makes sense of 'lef-tenant' - try 'lief' 'tenant'.
>>
>>50534376
The "manberries" become progenoids, but presumably everything else is intact. Marines just don't mess around because they are too busy killing shit or training to kill shit.
>>
Shouldn't there be a realm of order within the Warp that reflects the beliefs of trillions of imperial citizens?
>>
>>50534508
The warp is based on emotion, not belief.
>>
>>50533872
Six five-man squads w/ blastmasters in Rhinos w/ havoc launchers. Work your way across the board w/ blastmasters the repeat the process w/ havoc launchers.
>>
Enjoy
>>
>>50534376
>>50534433

Marines lose the ability to do sex with the ponos, all except the Cosmic Puppers.
I assume because the whole warrior monk thing doesn't fit their aesthetic.
>>
Now that we have details for the traitor legions codex, would going Emperors Children be a bad idea?
>>
>>50531443

Were heavy bolters ever good when used in infantry units?
>>
I haven't played since 5th. Is AP3+ really that prevalent now?
>>
>>50534569
Nah, the new rules convinced me to actually start that noise marines heavy army I've been looking into.
>>
>>50534028
Was tempted to run Bile in a few lists over the years. Never gave a thought to Lucius. He's shit.
>>
>>50534544

This is the worst post I've ever read on /tg/.
>>
>>50534590
Yeah, ap 2 almost more so.
>>
>>50534575

They coulda been good if they'd made inferno bolts a detachment thing.

Imagine it: Rubric Havocs.
>>
>>50534603
How good are noise marines now?
>>
>>50534610
It literally is. It's why the Imperial Truth never would have worked and the Interex were right.
>>
>>50534610
Most descriptions describe a larger focus on emotion than belief, and even if the dude was wrong, it's this fucking general.
>>
>>50534616

Christ. That and all the Strength D nonsense makes it sound as though the power creep has accelerated completely out of control. Hopefully 8th is the drastic reboot that they've been talking about. I actually want to get back into the game, but Shoothammer 40k sounds terrible.
>>
What's the fluffiest weapon loadout for a rubric dreadnought?
>>
>>50534644
>drastic reboot
Honestly restating, and better theme and utility for some armies is what I'm hoping for.
>>
>>50534610
The warp is based on emotion, not belief.

And the Chaos god that covers the emotions associated with order is Nurgle.
>>
>>50534552

I am glad they give Chaos powerful rules like Fear in every formation.

Those other things are pretty neat too I guess.
>>
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>>50534635
See this for leaks on formation buffs and EC buffs.
tldr, easy shred, fnp, and improved S.
>>
>>50534351
>>50534456
... How did I not know these existed.

I want them. I want all of them. Fucking adorable.
>>
>>50534709
Note, the all kroot army's main advantage is the ability to reliably lose to orks.
>>
>>50534727
I just want the models now. I wonder if there's a chinaman out there anyway that still recasts them.
>>
>>50534705
Jesus. I'm so hyped for doing Emperor's children now. I think I've got my core list down
2 units of csm
1 unit of noise marines
2 heldrakes
1 predator
1 obliterator unit
1 havoc unit
Lucius
All that I'll get at christmas to go ontop of what I have now. I'm so hyped man
>>
>Black Legion Tactics give you Termi troops

All-Terminator army here I come nigga

>Unmarked Terminator Sorceror
>Nurgle Terminator Lord with some sort of smashy thing
>Nurgle Terminators with meltas and smashy things
>Khorne Terminators with slicy things
>Tzeentch Terminators with plasma
>Slaanesh Terminators with (...?)

What's the best loadout for each marked Terminator? I'm too dumb to figure this out myself.
>>
>>50534781

Sonic Heldrakes when
>>
>>50534560
You'd think, except Uriel Ventris is the son of a marine, so...
>>
>>50534508
They probably help fuel the Emperor's warp presence a little.
>>
>>50534796
We can dream
>>
>>50534376
In Tower of Blood, Gotentag is almost seduced by a Keeper of Secrets and daemonettes, but he murderizes them instead.

The KoS mentions his chaos-turned brothers that have the "pleasures of the flesh" denied to normal Marines.
>>
>>50534796

>Unaligned Heldrakes breathe balefire
>Khorne Heldrakes spit burning blood
>Nurgle Heldrakes vomit corrosive bile
>Tzeentch Heldrakes breathe change-fire
>Slaanesh Heldrakes let forth armor-shattering screams

Might be neat.
>>
>>50534866
>scrotum-shattering screams

Fixed
>>
>>50534647

Inferno heavy Bolter and dreadnought power-khopesh with built in heavy warpflamer.

What, those things don't exist? Well shit.
>>
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>>50534866
>>
I made this army.

Ethereal Honour Guard 267pts
Ethereal, Honour Blade, Homing Beacon, Recon Armour
12 Fire Warriors, Shas'ui, SMS turret
Crisis Suit, Shield Drone, Flamer, Fusion Blaster x2

Combined Arms Detachment 1233pts
Commander, Shield Drone x2, Plasma Rifle x2, Flamer, Fail Detonator, Puretide Chip, Iridium Battlesuit
Cadre Fireblade
10 Breachers, Shas'ui, Guardian Drone
Devilfish, Disrupt Pod, BS Filter, Auto Repair, Sensor Spine, Seeker Missile
12 Fire Warriors, Shas'ui
Devilfish, Disrupt Pod, BS Filter, Auto Repair, Sensor Spine, Seeker Missile
Crisis Suit Bodyguard, Gun Drone x2, Flamer, Burst Cannon, Drone Controller
5 Pathfinders
5 Pathfinders
10 Gundrones
Hammerhead, Disrupt Pod, SMS, Submunition Round,
BS Filter, Auto Repair, Sensor Spine, Seeker Missile x2.
1500pts

How awful is it on a scale of terrible to jesus christ what are you doing man?
>>
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>>50534743
ofc there is
>>
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This man walks into the imperial palace and slaps your emperor on the ass. What do?
>>
>>50534793

Building on this, here is my current (probably retarded) list idea. I am aware that the Nurgle Lord may just be the dumbest layout possible but the idea would be that he's some storied mega-killer and these are his Termis. On the other hand all it'll take is a bit of small arms fire to wipe out 1/5 of the list kek. Whatever it's not like I wanted to win anyway

996 points
Black Legion CAD
>Chaos Lord (197) - Axe of Blind Fury, Combi-Melta, Ichor Blood, Mark of Nurgle, Melta Bombs, Sigil of Corruption, Terminator armor
>Sorcerer (150) - 2x Extra ML, Force Stave, Spell Familiar, Terminator Armor
>4 Terminators (165) - MoK, 3x Combi-Bolter/Power Axe Termis, dual Lightning Claw Champion
>4 Terminators (187) - MoN, 3x Combi-Melta/Power Maul Termis, Chainfist/Combi-melta Champion
>4 Termis (168) - MoT, 3x Combi-Plasma/Power Sword Termis, 1x Combi-Plasma/Power Sword Champion
>3 Termis (129) - MoS, 2x Combi-Flamer/Power Lance Termis, 1x Power Lance/Power Maul Champion

In retrospect it would probably work way better to drop the Lord and replace him with a bunch more termis. I only gave him Ichor Blood to spend 5 pts btw lel
>>
I thought of an idea regarding my planned Skitarii Maniple to be allied with my Black Templars.

So, the Templars are on an eternal crusade, voyaging into the depths of the unknown far beyond the Imperium's borders. My idea was that perhaps the Mechanicus assigns a ship and a small force to each of the Templars' Crusade fleets, in case the Templars come upon any advanced technology? I have some small Templar decals; I could place one of these on the robes of the Skitarii to signify this.
>>
>>50533971
Skitarii can't get obsec ever so all you really lose out on is obsec on the Kataphrons if you were running CultMech as a CAD or reusing one of your canticles if you were running Battle Congregation. The Dominus Maniple units lose out on the Skitarii Maniple command benefits (no Crusader or Scout).

Units can't be part of multiple formations so you need three units of Skitarii Vanguard/Rangers at minimum, one for Dominus Maniple and two for Skitarii Maniple. AdMech army building is so stupid right now, hopefully IA14 and/or the campaign book come out soon.
>>
>>50534810
>Uriel Ventris is the son of a marine, so...

Possibly a man who became a Marine. Sometimes they don't become Marines until well into their 20's, and are still "human" enough to reproduce with a normal woman with little difficulty.
>>
>>50534376
Watch, I have this fucking memorized.

The Horus Heresy Book 1: Horus Rising
> Chapter 2, Paragraph 1 and 2

>"Captain Loken?" He looked up from his work. "That's me." "Forgive me for interrupting," she said. "You're busy," Loken set aside the segment of his armour he had been polishing and rose to his feet. He was almost a metre taller than her, and naked but for a loin cloth. She sighed inwardly at the splendour of his physique. The knotted muscles, the old ridge-scars. He was handsome too, this one, fair hair almost silver, cut short, his pale skin slightly freckled, his eyes grey like rain. What a waste, she thought.

> Though there was no disguising his inhumanity, especially in this bared form. Apart from the sheer mass of him, there was the overgrown gigantism of the face, that particular characteristic of the Astartes, almost equine, plus the hard, taut shell of his ribless torso, like stretched canvass

Space marines canonically have horsecocks. It's right there in the books. God only knows why they need horsecocks if they weren't meant to be functional. I mean the Space Wolves absolutely do use them quite frequently.
>>
>>50534943
If you've kitted out your crisis commander for anti-tank while not giving him the item that allows him to split fire (target lock?), you should probably kit his bodyguards out for anti-tank too.

Also I can't help but feel you've over-invested in those Devilfish. They're not very durable and not very killy, so it's best to keep them cheap, with just enough gear to ensure that they get the Fire Warriors to where they need to be, when they want to be there. So basically consider trimming it down to just sensor spines and maybe disruption pods. Those two actually make a nice cheap combo for survivability since you can park Devilfish in cover safely and have a nice boosted cover save. Maybe consider some smart missile systems too, if you want to invest so much into your Devilfish, might as well make them better at killing stuff.

Overall you look a bit light on anti-tank for 1500pts, but if you can find a solid piece of cover to keep your Hammerhead behind, and you get some markerlight hits on whatever vehicle you wanna kill, you might be able to make do.
>>
>>50534638
>>50534639
>>50534675

The distinction is retarded in itself as belief is the surety in something that you feel is true.
In fluff, things like Living Saints, acts of faith, the Emperor's Champion are implied to be the direct hand of the Emperor. It is suggested that this is made possible by the faith of a trillion souls who believe 'the Emperor protects'.

It makes no sense for the warp to be bssed entirely on base emotions. Why then would only sentient beings make an impact?
>>
>>50532544
bumping - need advice on assembling and composing my army lists
>>
>>50534943
>>50535154
I misread your list as the Honour Guard suit being the commander.

In that case, definitely look into more anti-tank, a single Crisis suit and a Hammerhead won't cut it.
>>
>>50532544

You don't have many dudes. The DH is there so you can kill MCs with Force if you need to (as you said Halberds work too, DH is more able to insta-kill more things, even without Force, also). It's overkill for everything else but 10 points won't even get you another body so it's worth it. You have very few sources of anti tank and anti MC. Also your other weapons may be useless but you can tie stuff up in melee while having at least a chance to kill it, meaning it can't shoot your other stuff

I always prefer Halberds but they're a bit overpriced considering you can just use Force on Swords. Try to see whether fitting in Halberds will fuck you out of being able to fit something else into your list that you want. If not then use them.

Sorry for rushed response I have to go now
>>
>>50535161
All beings have an effect, sentients just have much more nuanced and sizeable emotional responses.
>>
>>50531394
In the rule book it says Strength X for Snipers. From what I remember from 5th, that meant you always wound on a 4+. I recall a 6 being Rending previously. Is that still a thing for snipers?
>>
>>50534866
Tzeentch Heldrakes would be the worst. I'd give my opponents fnp all the time, I can sense it
>>
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>>50535068
>that particular characteristic of the Astartes, almost equine
>>
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IA 14 FUCKING WHEN

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>50535241
My robonigga, I feel your pain (on a 1 through 5)
>>
>>50535239
It's a poetic way of describing that Astartes have enormous dicks. There is literally nothing else you would ever use that word to describe being huge. It really helps that the context is she's a poet describing an ass-naked space marine captain.
>>
>>50535239
>tfw no Space Marine to split you open while you're dressed as a slutty Sister of Battle
>>
>>50535241
IA14 will come out after 8th ed, so expect to wait another year or so
>>
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>>50534376
Yes, their bits work and they get horny. But duty comes first to the Angels of Death.

I believe the Emperor's Children started raping Terran civilians and turning them into drugs when they grew bored with besieging the palace.
>>
>>50535280
Wait, how soon is 8th edition coming out? I'm just learning 7th.
>>
>>50535297
ETA June 2017
>>
>>50535297
Next weekends release
>>
>>50535068
She's talking about his face you degenerate
>>
>>50535226
Look at the sniper special rule.
>>
Am I fucking blind or is the space marine codex not in the mega?
>>
>>50535315
> Guys, space marines have HORSE faces.
They absolutely don't. There's literally only one thing it could possibly be describing.
>>
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Hashing out a 1k list with new EC formation to play in casual games, mostly with a IG player, any advice to make this less retarded would be great.
>>
>>50535315
They know and don't care or believe it

Either way you wont convince then otherwise so why try? All you've done is guarantee the next general will be Marines have horse dicks edition
>>
>>50535334
It's not in the latest mega. Check the old ones
>>
So, what are the chances of Noise Terminators? I would love to see them running around with huge speakers on their shoulders.
>>
>>50535334
Under the Stale PDFs link, Space Marines (7ed)
>>
>>50535362
Patience anon. DG, EC, and WE will all get updated models next year
>>
>>50535345
>literally only one thing
hooray for exaggerations. Grammatically it should be the face, but it could easily be a Shakespeare style double entendre.
>>
>>50533466
Bumping for answer
>>
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>>50531462
>>Pinning
you will not be decimated
>>
>>50535345
space marines got HGH faces.

the face bulges out like on a horse.
>>
>>50535068
>text literally says she's talking about his face
I get that you're a faggot, but do you also have to be retarded too?
>>
>>50535332
Thanks. Wow, snipers are really awesome. Excited to use my Ratlings.
>>
>>50535351
>All you've done
Worthwhile investment.
>>
>>50535376
Here's your (you) with no answer. Check /wip/
>>
Guys, I had a good friend of mine tell me that in one of the Gaunts Ghosts books(or possibly Ciaphas Cain), the main character ends up running into a Felinid Guard Colonel. I need to know which book this is for reasons.
>>
>>50535398
Wip is pretty dead
>>
>>50535356
Whose idea was it to have multiple megas and not put the current codex for each army in the main one?
>>
>>50535405
Gaunts Ghosts is shit and your friend is a liar
>>
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>>50535385
>>50535375
I've heard of people get mad about BL books, but not like this!
>>
>>50535356
>>50535371
Thanks
>>
>>50535420

You're shit. Gaunt's Ghosts is probably the single best series in Black Library's catalog.
>>
>>50535432
>Not the hero of the Imperium Ciaphas Cain
Heresy abound.
>>
>>50535375
>Shakespeare quality writing
>in a black library product.

No.
>>
>>50535432
The series is chock full of sues. It only gets a pass because /tg/ loves Guardwank
>>
>>50535443
>Quality = style
Absolutely not, but having an innocuous statement that means something lewd is the most basic think he did, and is mimicked constantly.
>>
>>50535443
As far as BL authors go, Dan Abnett ain't bad.
Not Shakespeare, sure, but not bad.

Be thankful Chuck Wendig hasn't tarnished 40k.
>>
>>50535235

Have that warpfire flamer hit at S8 and basic marines won't FnP shot.
>>
>>50535439

I like you.
>>
>>50535468

Sue or not its a good read, focuses on a really great conflict and tells some great stories. Necropolis is still one of the absolute best written portrayals of city fighting I've ever read.
>>
>>50535347
Honestly, if you want to run that many dudes, I don't know how to make it any less retarded.
>>
>>50535477
Abnett's problem is he's a fucking comic book writer dualhatting as an author and a really shitty screenwriter. People like to claim he's written pretty much everything that's not printed in a codex as far as the universe goes, but he's incredibly inconsistent with fluff facts because he's more used to doing whatever he wants and bending fluff to fit the story rather than going the other way around.
>>
>>50534944
How do you even find these bastards?
>>
>>50535168
>>50532544

basic list building advice
>look at local/general meta and figure out counters
>find units fit to fufill these roles
>build units to do 1 job and only 1 job
>kit them out to do exactly that job

ap2 is often meant for challenge and or "sure" wounds on a tough target

>also FnP sucks on T4 units, say hello to eradicator cannon pie plates
>>
>>50535610
>also FnP sucks on T4 units, say hello to eradicator cannon pie plates

Skitarii, meet Krak grenade
>>
>>50535223

You're making shit up, friend. Only sentient beings (and daemons) interact with the warp.
Even individual nids don't have intrinsic psychic abilities, they must have a connection to the Hive Mind to use the warp.

As funny as it is to imagine an Ordo Hereticus Inquisitor hunting down an unsanctioned cow psyker and making heresy burgers(tm) they're just not in the fluff.
>>
>>50534428
Italian
>>
>>50535068

>What a waste

She would like to bang him, but can't because his mehreen implants give him perma-E.D.
>>
>>50535632
im not sure what you're saying here since all skittle are T3
and we all know how much S6 shooting there is
>>
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lol this is being sold on ebay for £200, what a joke
>>
>>50535711
>The real reason I don't paint helmet-less marines.
>>
>playing a new guy
>he's a marine player, I'm deldar
>he complaibs that 3+ cover saves are op
>marine complaining about 3+ saves

What the actual hell is wrong with marine players? It's almost as bad as when they make a "casual" list that "only" has five drop pods.
>>
>>50535711
> Selling a well painted primarch with no noticable flaws, except that his armour isn't DED SHINY like the rest of his legion.
> Level 4 paint scheme
> Weather + Xenith style

Anon, I'm sorry you have down syndrome.
>>
>>50535641

Weapons can gain a warp presence, although that's because of their directed use by sentient beings, which I guess rubs off on them. Or there's a daemon in them or something.

And there's plenty of alien animals that have limited warp abilities, whether they can sniff it out or utilize it in some way like firing warp lightning or teleporting between locations.
>>
>>50535744
>wrong color
>no lightning bolts
>white hair?
>selling stuff like hes a pro painter

good ol ebay
>>
>>50535679

No, they can get erect. They just can't get erect to anything other than slaughtering heretics and xenos for the Emperor anymore.
>>
>>50535405
Your friend is lying to you. Only place I have ever seen felinids even mentioned is the 7th ed rulebook.

This is also 40k. They look like pic related not uguu catgirls.
>>
>>50535757
>Selling a well painted primarch with no noticable flaws
cant tell if trolling
>>
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>>50535757
>No noticeable flaws.
>>
>>50535753
>be guard
>FRFSRF for 23 shots into a 5 man squad that just blew up a LR from Drop pod assault
>Kill 2 marines
>God marines suck so fucking much, they're useless

I don't man, I think people expect their 5man squads to just kill everything by facing in its direction
>>
>>50535753
>playing a new guy

That's whats wrong dumb ass, if he's new, how the fuck is he supposed to have any gauge on whats good or not? If there is a particular game where 3+ saves are giving him issues, and its the first time/ its a constant thing he has issue with, why wouldn't he think that? Or was he supposed to play every other faction beforehand to see how good he has it?
>>
>>50535793
i know right, he is described having pale skin, black eyes and raven hair lel
>>
>>50535711
Is it "Pro-painted" time!?
http://www.ebay.com/itm/Warhammer-40k-Eldar-Army-Rogue-Trader-ProPainted-Harlequin-Red-Yellow-Trouper-/311753770573?hash=item4895f9064d:g:WTgAAOSwhcJWGwmu
>>
>>50535757
Found the seller.
>>
>>50535787
I suppose next you're going to tell me that SoB are rugged grizzled warrior nuns and not supermodels in armor.
>>
>>50535832
it is time
>>
>>50535814
Could be a new guy to the store, but not a new player.
>>
>>50535814
I didn't mean he was newto the game. I meant he was a guy I hadn't played before. My error.
>>
>>50535759

I'd be interested if you can name one.
The only example I can think of are psychneuein, but they are actually warp entities.
>>
>>50535780

>Golden throne! I'm sorry baby, this doesn't usually happen.
>SERF, SEND IN ANOTHER ORK MOB
>>
Which of the 'First Prince' options works best for Corsairs?

I think I've narrowed it down to combat drugs or Survivor of Endless Darkness but Reaper also seems pretty solid?
>>
>>50535839
SoB would run the gamut of human female aesthetic. You would have all kinds including total babes with veterans definitely getting grizzled balls of scar tissue.

War isn't great for complexions. :^)
>>
So what if I ran an army that just completely maximised the number of Daemonhosts taken.
>>
I need pictures of slaaneshi marine conversions
>>
>>50533256
Pater radium is not worth taking. Also, it's only one per army so you can't have two squads equipped with them. Advise ditching both. One might not be bad unless you intend on putting the techpriest dominus with them and intend to get into CC.

Take the Mask of the Alpha Dominus and stick it onto bitchboy there. The Dominus cannot join the robot unit, since they are a unit of monstrous creatures. That way it can always be ready and you do not need to keep the dominus nearby incase it's time to change protocols.

The infiltrators and dragoon look fine. They WILL die, but they hit unreasonably hard.

Your dunecrawler is not going to live long enough on it's own to really put that manipulator to work. Save some points by ditching it, and give it a cognis heavy stubber. With the laser, you'll have two stubbers on there, and they tend to kill more than they should, they're fantastic.

Not sure what your destroyers are equipped with, but grav might not be a bad idea for both.
>>
>>50536019
Additionally, because skitarii don't HAVE an HQ, they can technically never take an allied detachment. They can only take detachments outlined in their book.
>>
Yeah, I can't find a program that'll read the epubs in the first post. Does anyone have them in working PDF form? all I get out of epub readers is the pictures and a bunch of lines on the pages.
>>
>>50535839
shit it's almost like the schola produces tough motherfuckers instead of pretty faces
>>
>>50535965

With 5 detachments maxing Daemonhosts, you could fit 180 split across 15 units of 12 each at 2000 points. You would have 5 bare bones inquisitors and 75 leftover points to customise them.

You would have a weak, highly randomised horde army. Against all infantry lists, you might luck out and roll random Daemonhosts powers that hand you victory.
>>
>>50535871

A lot of them are from older editions. There's the Grynix which is a psychic cat used as familiars by psykers and Crotalids that actually migrate to different planets by utilizing the warp.

There are also a few that are technically half-warp spawned entities, like Khymerae, but those are technically warp-entities even if they aren't true daemons. As such, I don't think those would count.
>>
>>50536054
Reedium
>>
Any good 3rd party sonic marine bits?
>>
>>50535610
Yeah but that really doesn't matter if I have force and wound on a 2+ with str7.

The only things you'll need to worry about are eternal warriors and AV13-14.
>>
>>50536029

How do you figure you can't take an allied detachment with Skitarri?
>>
>>50536090
Allied detachment requires an HQ slot, which they cannot fill.
>>
>>50536070

They're mostly going to be guitars. I think Spellcrow has some. As for proper I know there's one site that does a lot of stuff exclusively for Chaos Space Marines, and they probably have sonic weapons in their roster.

Alternatively, Forge World's legion Sonic Marines.
>>
>>50536090
>Be taken as
>>
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>>50536063

>5 newbie inquisitors intentionally allow 180 psykers to be posessed

Okay see this is why we need more internal oversight.
>>
>>50536090
>>50536109

I see what was being said now - it did not read as much initially.
>>
>>50532781
Listen to the Skitarii audio book, cry when you realize you are wrong.
>>
>>50536070
Maxmini has a few good ones. I like their heads, would look good on MKIV plastics.
>>
>>50536070
Looking into Spellcrow myself, but not terribly enthused. FW units via recast might be good, but blastmasters would need to be proxied as well.
>>
>>50536066

I've give you the Gyrinx example. I never really wondered what the cat was in that eldar pic.
Guess I suck dicks then.
>>
>>50534999
You'll want larger units if you're going to go with something like that. Pick one or two gods.
Larger units of termis can get greedy and snag banners without it being much trouble.
While expensive, giving your blob of 2+ Feel no Pain, deadlier shooting, or more killy business helps them pull their weight more.

Except for Nurgle, because why in god's name do I need Fear in this edition? To help against Orks?
>>
>>50536169

40k is full of weird shit written over decades from dozens of different writers, mediums, and outlooks on just what this corner or story or artwork depicting different interpretations in tone, story, and setting in 40k. A broad and sweeping generalized statement generally doesn't prove true in every instance of such a rich (in content if not quality) and varied setting. Exceptions literally polka-dot the setting in fluff blurbs and odd examples, even if they near always end terribly as per setting rules.

The Gyrinx is originally from Rogue Trader, though, and half or more of that book is non-canon now, so it's far from a conclusive example.
>>
>>50534032
What armybuilder are you guys using that puts the images of the models on it?
>>
>>50536200

What I'd been thinking was that I could specialize each unit to do one job with the help of the their Mark. I started re-writing the list with no Lord since he's a total waste of points.

Slaanesh -> Use as Marine-killers because I5. Power Swords and also combi-flamers so they can do double-duty as anti-horde if necessary (I5 helping for that)
Khorne -> Either axes to make sure they kill the fuck out of Termis, or Lances to maximize charge bonuses. Use them to kill either tough things or Marines.
Tzeentch -> Plan was to load them up with Plasma Guns and Axes and go Termi hunting (because they should have a slight advantage with the ++ bonus)
Nurgle -> Was going to give these guys Melta + Mauls (Champion with a chainfist) so they can wreck vehicles and do secondary duty against Walkers etc

Does this at least look any better to you compared to the last list? I'd really like to make "4 Gods with max Termis" work to some extent

>Sorcerer (150) - Terminator, ML3, Spell Familiar, Force Stave
>5 Khorne Terminators (214) - MoK, 4x Combi-Bolter + Power Axe, Champion has Lightning Claw + Power Axe, Icon of Wrath
>4 Nurgle Terminators (187) - MoN, 4x Combi-Melta, 3x Power Maul, Champion has Chainfist
>4 Slaanesh Terminators (204) - MoS, 4x Combi-Flamer, 4x Power Sword, Icon of Excess
>4 Tzeentch Terminators (168) - MoT, 4x Combi-Plasma, 4x Power Axe
>Obliterator (76) - MoN
total 199
>>
>>50536288

I only started posting in this thread to argue against a sweeping generalisation, so naturally I end up making one myself like a dumbass.

Tbh, the worst part about the 40k lore for me is as soon as a neat explanation is developed for something, some cock holster completely destroys it with some ham-fisted insertion of their own head-canon into a HH book or codex.
>>
>>50536288
>>50536404
The key to what's canon in 40K lore despite the large number of sources:

All of it is canon; none of it is canon. Do what you want.
>>
I heard that in the Wrath of Magnus Story that the only reason Magnus didnt kill Fenris fully was because Khorne fucked his shit up through the Axe of Khorne Logan wields.

Is this true... because Khorne fucking Magnus' shit and wolves becoming demon weapon users is probably the best thing ever and I want to mock my local wolf player with it.
>>
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>>50536404

The general rule of 40k is that, while the potential for something setting-breaking might exist, it will usually end up destroyed, lost, fucked up, dead, diminished, or filed away into a labyrinthian datacrypt that gets forgotten about and later filled with rockcrete.

The Great Crusade was essentially just a clipshow of what kinds of fucked up aliens and robots and shit can we throw out there to show just what might be lurking amongst the stars, and we get a plethora of weird aliens that are better suited to an episode of TOS Star Trek than 40k if it wasn't for their abject malevolence. Even the Unification of the Sol System was great. Robotic lava powerplants that got fucked up by the pre-Salamanders under Terra, a psychic plague from the Dark Age that really fucks people up, techbarbaric states on dry seabeds, and genetic ascetics on the Moon that make the AdMech look absolutely tame by comparison.

>>50536477

True, although generally newer fluff supersedes old fluff. The whole Khornate Knights things got retconned into a Sisters and GK team up where they fought as teammates, probably because it does seem like fluff writers and artists occasionally read through forums to see what their fans think of things.
>>
Is this list viable, /tg/?

Medusa Strike Force

Armoured Task Force

Techmarine (3) - 160pts
1 Techmarine: Frag and Krak grenades,Conversion beamer,Bolt pistol,Power axe,Auspex
2 Servitor: Plasma cannon
1 Servitor: Servo Arm

Whirlwinds (1) - 70pts
1 Whirlwind: Storm bolter

Predators (1) - 150pts
1 Predator: Twin-linked lascannon,Lascannons sponsons,Hunter-killer missile

Predators (1) - 150pts
1 Predator: Twin-linked lascannon,Lascannons sponsons,Hunter-killer missile

Strike Force Command

Cataphractii Terminator Captain (1) - 190pts
1 Terminator Captain: Lightning claw,Thunder Hammer,Cataphractii Terminator armour,The Gorgon's Chain

Command Squad (5) - 270pts
1 Champion: Honour or Death,Power sword,Combat shield
1 Apothecary: Narthecium
1 Veteran: Grav-pistol,Power weapon,Standard of the Emperor Ascendant
2 Veteran: Grav-pistol,Power weapon

Techmarine (1) - 105pts
1 Techmarine: Frag and Krak grenades,Servo harness,Grav-pistol,Power axe

Techmarine (1) - 105pts
1 Techmarine: Frag and Krak grenades,Servo harness,Grav-pistol,Power axe

Librarius Conclave

Librarian (1) - 65pts
1 Librarian: Frag and Krak grenades,Psyker Master Level 1,Bolt pistol,Force weapon

Librarian (1) - 65pts
1 Librarian: Frag and Krak grenades,Psyker Master Level 1,Bolt pistol,Force weapon

Librarian (1) - 65pts
1 Librarian: Frag and Krak grenades,Psyker Master Level 1,Bolt pistol,Force weapon

Storm Wing

Stormtalon Gunship (1) - 115pts
1 Stormtalon Gunship: Skyhammer missile launcher

Stormtalon Gunship (1) - 115pts
1 Stormtalon Gunship: Skyhammer missile launcher

Stormraven Gunship (1) - 230pts
1 Stormraven Gunship: Twin-linked plasma cannon,Twin-linked heavy bolter,Hurricane Bolters Sponsons

Honoured Ancients

Ironclad Dreadnoughts (1) - 145pts
1 Ironclad Dreadnought: Seismic hammer,Power fist with built-in stormbolter,Built-in meltagun,Ironclad assault launchers
>>
Is there any way to check this game out without dropping a fortune?

I've played the video games and read a handful of the books (Mostly Horus Heresy, a couple Ciaphas Cain) and it intrigues me, so I looked into picking up the starter box thing with a Space Marines and a Chaos army, but even on Ebay it'll cost me an arm and a leg.

I'd rather not spend $150+ to find out I don't enjoy it.
>>
>>50534028
He has a doom siren, and is the only way to get one on something other than a noise champion. Other than that...
>>
>>50536707

If you have a local store you could always pop in and watch a few games. Also Kill Teams (basically 1 squad v. 1 squad games) is a fairly affordable way to get in to the game. The Kill Teams box is 60 bucks MSRP and you get a rule book and 1 squad of Tau and 1 squad of Space Marines so not a bad buy. Worst case scenario you hate it and you're out the cost of a video game.
>>
>>50536707
Play kill team, but that can be a good or bad thing.

Or find someone that would let you play with their army/armies.
>>
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If Blood Angels went traitor would we get pic related?
>>
>>50536707

Kill Team, especially by Heralds of Ruin (fan) rules.

200 (or 250) points of models. Very restricted units, lower amount of cheese models and rules. HoR has faction mini-Codecies for each major faction, as well as some fan-made ones like Rogue Traders, Renegades and Heretics, and Inquisition Kill Teams, and each armory has some homebrew unique options available to it as well.

For such low points, it can cost as much as a starting army or just a single box or two of dudesmen. Generally, cheaper lists might compromise a couple boxes of infantry and maybe some purchases off bits sellers on eBay if you absolutely need a specific model or two of some kind or another.
>>
>>50536695
At a glance, your command squad load out is really bad. Grav pistols are a waste, drop them and take bikes.
>>
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>>50537018
>>All space marine command squads must always be on bikes. Bikes bikes bikes.

SO.

BORING.
>>
>>50536695
Basic plan is for everything but the Armored Task force to form into one squad and mount up in the Stormraven, and essentially form a 1100-point Command Squad for Smashfucker Prime with 400 points of transports/escorts and 500 points of tanks sitting off to the side shooting enemies.

Basic plan is for the tanks to sit in cover in the corner shooting enemies, while the Storm Wing races down the table towards the strongest part of the enemy force, at which point they deploy and proceed to start fucking shit up while being retardedly tough because LOL Iron Hands.

If I had another 1000 points, I'd get a Skyhammer Annihilation Force, but unfortunately, I couldn't fit it into the points budget; they basically eat up 600-700 points on their own.
>>
>>50536707

If a $100 box puts you off the hobby, you might want to check out cheaper skirmish wargames that have $35 entry boxes, because 40k will get expensive, although ideally you space out the expense over a period of several years, making it quite affordable.

If the issue isn't money but whether or not you'd enjoy the game, borrow someone's army to try it out rather than spending anything at all. That's the safest way IMO.
>>
Can chaos bikers take icons?
>>
>>50531394
What's the most common point value you guys play or play against? I'm getting a force ready and painted to go play more often at a store, and I want to be ready for what is common. I figured 1000 or 1500 would be the most common.
>>
>>50537018
If they're on bikes, they can't ride in the Stormraven, though?

Also, they're accompanying a Terminator Captain, who can't have a bike.
>>
>>50537096

check the codex, I'm gonna guess yes since they're a basic space marine unit archetype
>>
>>50536685
>while the potential for something setting-breaking might exist, it will usually end up destroyed, lost, fucked up, dead, diminished, or filed away into a labyrinthian datacrypt that gets forgotten about and later filled with rockcrete.
I love this because it's just an over the top version of what I deal with in my daily life in a library. Let's not forget the time we lost the last medical examination of Lincoln because it was filed into a surgeon general's collection, and nobody opened the box to verify the contents for another 150 years. It was exactly where it was supposed to be, but everyone who knew there was something to look for died of old age. Or the Antikythera mechanism. We only know the ancient Greeks could make analog computers because a boat sank.
>>
>>50537105

Protip: because of an oversight in the (40k) rules for Cataphractii Armour, it grants Slow and Purposeful to the entire squad(see SnP entry in the BRB).

This means you can give the command squad full grav guns if they're going with the captain, and they will be able to fire them at full power on the move.
>>
>>50537142

That's not an oversight. Slow and Purposeful says it spreads to squads in the main rulebook.
>>
>>50532048
>>50532312
>>50533049
Give it something like Necron Tesla where 6's to hit cause extra hits.
>>
>>50537163

I don't think they intended for one model with Cataphractii to magically give the rest of the squad its benefits though.
>>
>>50537068
I don't like bikes all that much, but theres no reason to give a melee CS anything else. Otherwise, VVets or Honor Guard pretty much do it better.
>>
>>50537165

That's not how a heavy bolter works though. It doesn't spew chain lightning or radiation, it's definition a heavy machine gun with gyrojet ammo.
>>
What do you all think about the following pseudo deathstar?

>Corsair Prince - Void Sabre, Shadowfield, Combat Drugs
>Void Dreamer - ML3
>Harlequin Troupe x6 - Master w/Caress, 2x Caress
>Shadowseer - ML 2
>Deathjester
>Farseer - Spiritstone of Anath'alan

It'll be palling around in a Corsair list. Totals out at 604 points.
>>
>>50537142

Nevermind I realized you meant the 30k FAQ was not applied to 40k.
>>
Ok, so I thought about my Black Templars + Skitarii force. I think I will replace my Anti-Vehicle/Ranged support 5 man Crus. squads (1 lascannon, 4 bolters) with Skitarii Vanguard squads of a similar nature. It sounds like they can do the job my ranged support squads did but cheaper, and the radium carbine sounds pretty damn deadly, so guys without a special weapon would actually pull their weight.

What skitarii special weapon should I go for?
>>
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The question isn't why
The question is could anyone have stopped me
>>
>>50537142
FAQ'd by Forge World shows that this is not RAI.

RAI > RAW, players should never allow this.
>>
>>50537182

Yeah there is a FAQ for 30k saying Cataphractii cannot spread Slow and Purposeful despite the main rules allowing it. So FW missed that shit too the first time around.
>>
>>50537102

We play a ton of 1850 here (most common ITC event size).
>>
>>50537212
Don't have a clue what half those units or their gear does, so I can't really answer that.
>>
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>>50537224
well met brother
>>
>>50537102
2k, but 1750 and 1850 we're more common at my last store.
>>
Why the fuck cant chosen take bikes or jump packs
>>
>>50537245

Corsair Prince is an Autarch with +1 Strength
>Void Sabre - +1S/AP3, Rending
>Shadowfield - 2++, if you fail it you lose it

Void Dreamer - Farseer, access to divination

Harlequins are 2A, I6, WS5, S3 models - ignore terrain, have a 5++, hit and run
>Caress - Melee - rolls of a 6 to hit are AP2, against a vehicle rolls of a 6 to hit are a glance

Shadowseer is a slightly less durable farseer - has access to a psychic power whereby if you want to shoot at his unit you have to roll 2D6x2, if you aren't within that range your shooting is lost

Deathjester is just a harlequin with a slightly better gun (forced to take him)

Guessing you probably know what the ole Farseer does.
>>
>>50537224
>>50537264
I have so many powerfists left over from kits I might do a command squad of 5 double fisters.
It would be useless but it would look really cool
>>
>>50537355

Space Marine players literally cry when chaos gets nice thing is why. And who it GWs base?
>>
>>50537305
>>50537243
Perfect. I will make some lists around that size and aim for it.
>>
>>50537392
Wouldn't be totally useless. Powerfists are Specialty Weapons, so you'd get the +1 Attack from using two of them.
>>
So, just started a Space Marine army, and I wanted to do something with the Abyssal Crusade. I must admit, I don't know as much about Space Marines as I do Imperial Guard, so I would like to know something real quick:

It is said that the Vorpal Swords and survivors of the other chapters emerged from the Warp still being Loyal. If the loyalist survivors, let's say the Sentinels, were to have their chapter bounce back, would they keep the name or create a new one?
>>
>>50537419
dumping 250 points of close combat weapons onto 5 standard marines would be a dumb thing to do though.
>>
>>50537425

Renaming is generally something that happens to traitors who rebrand themselves. Loyalists tend to keep their names unless they're disbanded due to casualties and get redistributed among other Chapters of their same progenitor.
>>
>>50537460
I field Bullgryns and that's a dumb thing to do. Every now and then, they tear shit up and it's a lot of fun.
>>
>>50537392

Power fist / Lightning claw allows you to switch between those 2 weapons, still gain the extra attack AND is 10 points cheaper.
You should have spare parts if you've ever gotten Hammernators.
>>
>>50537480
Ah, okay then. Thanks!
>>
Nobz should all be characters for LOS! shenannigans
>>
Somewhat in topic, what is the worst unit in your codex that you field and why?
>>
>>50537566
Voidweavers because I'm required to
>>
>>50537566
Chosen squad of 3 Dual-Lightning Claws and two Flamers.

Surprisingly killy, but more often than not not worth the points.
>>
Can I actually run a full Night Lords army now?
>>
>>50537142
>>50537182
>>50537238
They would lose the +1 Attack from having two close combat weapons if they did that, though, wouldn't they? I guess the Tech-Priests could get combi-gravs since they've got two Servo-Arms, though.
>>
>>50537566
Mandrakes because I think they look cool and like the idea that my archon hired them and god damnit they will be used.
>>
>>50537627
Wouldn't be the best, but definitely doable.
>>
>>50537566
Nobz

Theyre surprisingly decent for hunting light vehicles and russ squadrons
>>
>>50537627
Wait till CSM 8th ed codex where they actually give the traitor legions unique units and weapons and shit
>>
>>50536623
It's true, full summary of what goes down:

In the final battle the Wolves, Dark Angels, and Grey Knights all take on Magnus simultaneously. It's pretty hilarious as Magnus swats everyone away, turns the GK Grand Master into a pile of fools gold (ironic statement i guess), then psychically detonates the reactors of all the Imperial warships in orbit after surviving a direct orbital bombardment. Magnus opens a warp rift above Fenris and crowns himself king of the world triumphantly.

Mags then gets attacked by most of the named heroes of the Wolves/DA and the surviving GKs. Egil Iron Wolf goes at Mags with the Spear of Russ but gets vaporized, but this gives Logan an opportunity to hit him in the back with the Axe of Morkai.

Its then "revealed" that the Axe of Morkai was originally forged by Khorne, who decided to fuck with Tzeentch by channeling his energies through the axe at that moment. Magnus then explodes and all his shit goes with him.

However in the warp magnus has a "just as planned" moment as he says the war on Fenris was a success

Other interesting bits are that the Inquisition conducts a purge of the Kaerls and tribal fighters of Fenris because they saw a Daemon Primarch but this time Mags agrees to it. And the timeline fixes by GW. It's revealed that this war was right as the 13th Black Crusade begins, and afterwards looking for vengeance against Chaos Grimnar leads the Wolves to Cadia, where their preestablished canon activities take place.

Also it ends with the High Lords awakening "god-killers" that are probably Sisters of Silence. A pic of one is shown right before the count.
>>
>>50537566
Dreadnoughts outside of pods
>>
>>50537566
As I previously mentioned, Bullgryns. For what they do in most games, and for what their potential is, they are one of the worse units in the Guard codex.

My reason for using them is because I have always loved Ogryns. I used them in 5th edition and they were bad, but a part of me always wanted cooler, more armored Ogryns. Enter Bullgryns and I absolutely get my wish. I use them because I love their models, I love that they are multi-wound and T5 units in a Guard army, and I love the Slabshield rules. I usually only field 3 at a time and have them walk in front of a Demolisher and along side some Sentinels. If I have the points, I put Yarrick with them and it's just an over all fun unit.

They usually under perform, which is expected, but at least they usually take a decent amount of fire before dying. My dream would be to have 2 squads of 5 Bullgryn on the field, but I don't have the money to get that many, nor do I think it would work well. I would just drop 470 points on what essentially becomes walking bullet sponges that don't do much other than roll saves. Of course, that's implying the enemy doesn't have something that is Strength 10 and at least Ap3.

I also field Ratlings, and they do significantly better.
>>
>>50537206
It's a bullet hose used in heavy suppression; if the gunner nails you he's likely to get your two friends too. Call it 'crossfire'.
>>
>>50537566
Because they're insane techno-monks who worship electricity and wield UNLIMITED POWAAAAHHHHHHH

Whats not to love?
>>
>>50537760
forgot picture
>>
>>50537566
Traitor Marines.

I play Iron Warriors and it is fluffy. I enjoy the models too, now that I get all the new heresy-era plastics. Just not good value in the field.
>>
>>50537646

>They do not seem to be as combat capable as advertised, sire
>We will continue to bring the Mandrakes to the field, no questions asked
>But with the resources it takes to field these strange fiends, we could bring much more reliable and effective arma-
>I SAID WE'RE BRINGING THEM, DAMNIT. I HIRED THEM AND BY THE WARP AM I GOING TO GET MY MONEY'S WORTH
>>
>>50537222
Rangers with a couple Transuranic Arquebi will pop tanks like nobody's business and fills in as a heavier sniper rifle to go with the galvanic rifles.
>>
>>50537705
>Other interesting bits are that the Inquisition conducts a purge of the Kaerls and tribal fighters of Fenris because they saw a Daemon Primarch but this time Mags agrees to it. And the timeline fixes by GW. It's revealed that this war was right as the 13th Black Crusade begins, and afterwards looking for vengeance against Chaos Grimnar leads the Wolves to Cadia, where their preestablished canon activities take place.

I'd like to point out that this shouldn't result in the total extermination of all Fenrisian humans; there's a lot of people living on a thousand tiny islands, so even if the main continent is scoured of human life, there'd still be a lot of surviving islanders who'd be entirely capable of recolonizing it afterwards.
>>
>>50537566
Flash Gitz
The models are too cool not to use though
>>
Would you care if someone used the old Doomrider model, but just used the rules for a flying daemon prince?

Would represent him being extremely hard to hit because he is going so fucking fast. And grounding tests would be like him crashing his bike
>>
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>>50537264
>phisticus the overachiever

kek
>>
>>50537892
Put him on an appropriately sized base with quality basing and I'd be happy, maybe doing some sort of wheelie to get the right los?
>>
>>50537566
A squad of vanguard vets with plasma pistols and bolt pistols
>>
>>50537892
>Would you care if someone used the old Doomrider model
Yes.
>but just used the rules for a flying daemon prince?
No, that's awesome.
>>
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>>50537814
Kek yeah, pretty much. Meanwhile my kabalites and wyches get blown to bits while running from cover to cover or die going down with their raiders.

But damnit those mandrakes are infiltrating!
>>
Now that CSM have gotten a pair of supplements do you think IG will get one or will GWs just update the codex in 8th?
>>
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>>50537566
Wolf scouts.
Because goddamnit using a fucking elite slot but hey, at least they annoy people for hopefully 2 turns and annoyed= you dont play as well.

Its psychological warfare
>>
>>50537566
Imotekh the stormlord. He's a consistent underperformer. But I spent 8 hours painting him, and he looks bad ass. So, I'll use him every chance I get.
>>
>Try to get friend into warhammer
>he likes the models
>gets frustrated by every small fuck up he makes when assembling models
>>
>>50537264
NONE PURER.
>>
>>50538037
I was like that when I first started.
>>
>>50538037
Could be worse

>get friend into warhammer
>he actually buys a box of models
>hyped.jpg because have friend who I can play with
>try to get him to go to GW to play/paint/shit
>no response ever
>>
>>50538037
It's good that he has high standards for himself as long as he's not giving up. It would be far worse if he didn't bother to file or paint the minis. Thankfully every mistake can be repaired with greenstuff or written off as battle damage.
>>
>>50538069
got you beat

>friend gets ME into warhammer
>get hyped and paint all the models to the best of my ability
>read the rulebook everytime i have to take a shit
>we play 1 turn of my first game and never play again
>>
>>50537264
Saved.

Question: As a non-marine player, I wish to know how you aqcuired so many purity seals?

Also, I now feel like getting a crapton of purity seals, the FW Minotaurs Chaplain, and plastering the purity seals all over him.

A Chaplain in MkIV armor covered in purity seals? Definitely the most pure chaplain ever there was.
>>
>>50538118
At least you got to play m8 he just built that box of models and never messages me back now.
>>
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>>50538069
>>no response ever

You should check on your friend.
>>
>>50538138
tactical marine squads come with 10 purity seals

I guarantee you marine players will hand them over because no one uses that many
>>
>>50538138
A box of marines alone comes with a shit ton of seals
>>
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>>50538148
F
>>
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>>50537224
Is he gesturing to an enemy, or waxing poetic?
>>
>>50538157
I still see him irl
>>
>>50538138
dreadnought comes with a few of the larger ones, tac box comes with a ton on the regular ones.
>>
>>50537814
>>50537949

>My lord, the Succubi report a 94% casualty rate on the eastern flank. As well, Sybarite Malthii is falling back in the centre and Sybarite Asthortan hasn't reported in for five minutes. I fear the raid may have failed.
>But what about the Mandrakes, you thrice-cursed whelp? Where are the Mandrakes?
>My lord, I believe that all of them have died.
>YES BUT WHERE DID THEY DIE YOU FOOL?
>...They infiltrated the enemy's fortress, my lord. All of them reported fighting within the corridors
>GOOD, GOOD. MONEY WELL SPENT! COME, ASTHERTUX, WE RETREAT FOR NOW, BUT TOMORROW WE WILL RETURN WITH TWICE AS MANY MANDRAKES
>...I... yes, my lord...
>>
>>50537566

Possessed because I need them for my slaughter cult in KDK and they are my troops in Crimson Slaughter.
>>
>>50537566
>CWEldar

Vypers with dual Shuriken Cannons

Because GOTTA GO FAST

>DEldar

Mandrakes

Because GOTTA BE SNEAKY
>>
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>>50537566
C'tan shards. They're not even bad, just lackluster. Necron codex is the fucking king of internal balance, Canoptek Harvest aside.
>>
>>50537857
Alright, thanks for the recommendation! I think I will build a five man Ranger squad equipped with two Transuranics, and then a five man Vanguard squad with Arc Rifles for the mid range shooty support.
>>
>>50538245

fuck I just realized I probably misinterpreted the question. Vypers are shit because in a codex as overpowered as the CWE one they're basically a DEldar unit. Mandrakes are shit because... well actually they're not that bad but anything ignores cover will remove them en masse and they can only hurt GEQ
>>
>>50537859
>I'd like to point out that this shouldn't result in the total extermination of all Fenrisian humans
I mean sure if you wanna risk it. Im sure recruiting from them will work out JUSTASPLANNED

>Who knows how many young Fenrisian warriors who appeared whole and sound would grow with a hidden seed of change planted inside them that would one day bear shocking fruit.

>The Fenrisian tribes had been cursed. It was a calculated and deliberate bane sent upon them by Magnus the Red.
>>
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>>50537705
>Imperium so BTFO by chaos that only chaos saves their asses
>Wolves become the Hereticus' bitches

This entire fiasco turned out better then I expected...
>>
>>50537859
Any inquisitor that would approve of a marine chapter recruiting from such a corrupted planet would be an idiot. There is nothing of real value on the planet but the potential for a fully corrupt chapter.
>>
Didn't the Dark Angels' secret get revealed in WoM as well?
>>
Anyone else find Magnus hot? I wish I was a giant so he could fuck me and I also want to fuck him.
>>
>>50538479
Get off the intranet fulgrim
>>
>>50537951
IG already got one, wasn't it Mont'ka?

Or are you talking like, Regiment Tactics?
>>
>>50538375
Dark Angels got screwed pretty hard here. Just the Changling fucked up the rock and all there secrets. He would have let out Luther too but the watchers are blanks apparently?

Besides GK forced their way on board in the much the same way as Magnus did on Terra just for poetic justice as well. This allowed demons to flood onto the ship allowing Magnus to get his protection spell.
>>
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>>50537967
>that pic
OH KEK MY SIDES HAVE ESCAPED ATMOSPHERE
>>
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>>50538479
>>
>>50537760
>>50537777

Those are some neat-looking models. I might consider some for AdMech terrain pieces or objective markers, some crazy, blind lightning mage who looks more suited to being an extra on Fury Road functioning as a living generator for some inscrutable machine.

That or kit him up as an operator of Tesla coil for a Counts-As Defensive Turret in a Kill Team campaign.
>>
>>50538541
I would fucking love for catachan punji pits to come back
>>
>>50538544
Alright, cool. Thanks for the info.

OK, so what do you guys think of this color scheme for Skitarii? Turquoise outer robe, red inner robe, armor plate and other mechanical bits gunmetal/silver with a little bronze thrown in there, and off-white/cream pants?
>>
>>50538370
It'd be just like Armageddon after Angron showed up: the locals get offed and replaced, and everything continues as though nothing had happened afterwards. It'd be like if everyone in China got killed; it wouldn't hurt the people in America; even if the Fenrisian mainlanders all got offed, it wouldn't affect the islanders.
>>
>>50538717
See
>>50538303
>>
>>50538717
Armageddon was one of the most intense forgeworlds in the Imperium, making its value immeasurable, and also wasnt an astartes recruitment world. You dont take risks like that with a random snowball work with no value.
>>
>>50538901
>random snowball world with no value
>Wolves can only recruit from there

Seems pretty valuable in that you'd lose an entire huge chapter to basic attrition without it.
>>
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Finally played a game against my friend after taking a month long break. Sadly we only got about half way in to the game before getting drunk and distracted.
Worship our next level playing field (still trying to make something for difficult/dangerous terrain and implement cover)
>>
>>50531394
How would you guys rank the current armies?
>>
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>>50538978
>Sadly we only got about half way in to the game before getting drunk and distracted.

That's okay anon, I only got about half way into life before getting drunk and distracted.
>>
>>50538918
>Losing an entire chapter
>vs the risk of a chapter recruiting chaos tainted people

Yeah... chapters die anon, shit like this is the perfect reason. Hell chapters have died for less
>>
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>>
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>>50538989
I know this feel
>>
>>50538983
Tier 0: CWE, Space Marines, Chaos Daemons
Tier 1: Tau, Genestealer Cults,
Tier 2: Dark Angels, Necrons, Khorne Daemonkin, Admech
Tier 3: Imperial Guard, Space Wolves, Imperial Knights
Tier 4: Grey Knights, Dark Eldar, Tyranids, CSM
Tier 5: Militarum Tempestus, Deathwatch, Harlequins, Orkz, Blood Angels, Sisters, Inquisition.

Probably other stuff I'm forgetting.
>>
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>>
>>50539045
>>50539027
>>50539006
>>50538978
This brings me back to the days I did this with friends. They never wanted to buy stuff so we had tons of proxys and unpainted crap. I'm doing it different this time, painting it all, getting battle mats, going to stores. It's gonna be different, I swear.
>>
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>>50537566
daemon chariots, the internet says they're shit but if they live long enough they'll make back their points. slaanesh chariots are perfectly at home running over dreadnoughts for example. also they're cheap and expandable, points wise anyway
>>
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>>50539045
>That Nativity Scene
>>
>>50539039
>ranking CSM higher than BA and DW
>>
>>50539039

Tier 0
- Eldar
- Angels of Death
- Tzeentch Daemons

Tier 1
- Space Marines
- Dark Angels
- Space Wolves
- Tau
- Necrons
- AdMech
- Eldar Corsairs

Tier 1.5
- Khorne Daemonkin

Tier 2 and below
- The rest, who gives a shit

Tier Dan Hibiki
- Orks
>>
>>50535787
We don't know what they look like and honestly It wouldn't surprise me if GW pulled a bait and switch and Felinids were actually cute catgirls and boys.
>>
>>50539113
Times are tough, baby jesus had to go to battle
>>
>>50539128
>>50539039
>IG no longer amazing
Rip dreams of humanity
>>
>>50539170
>IG amazing

Pretty sure they've always just been solidly decent, anon.
>>
>>50539178
When I last played they were going ham with mech guard.
>>
>>50539120

>Summon daemons on 3
>OR infiltrating chosen and infinite cultists
>OR impossible to kill relentless havocs and regular csm with plasmas and shit
>etc

>not above Codex: Death Company and Codex: 6 Models At 1000 Points
>>
Im conflicted

My EC sergeants could have power fists and have one guaranteed attack. But then im giving up my initiative advantage
>>
>>50539209
> ranking based on unreleased shit
yeah, you do you
>>
>>50539244

>It shipped yesterday and will obviously improve the book but let's ignore it for 1 week because that somehow makes a difference

ok
>>
>>50536685
>The whole Khornate Knights things got retconned into a Sisters and GK team up where they fought as teammates
You talking about the blood tide?
Because the SoB don't team up or get killed, they just don't even get mentioned.
>>
>>50539209
All that remains to be seen. The Bangle faggots will start treating this as gospel even if the actual release is nothing like that. Don't give them fodder.
>>
One week from preorders and I can't find anything about Codex Inquisition.
Who dick do I have to suck to find out if it's even worth considering?
>>
Can't figure out what I want to spend some spare money on, should I get deathwing or battlefleet gothic?
>>
>>50539291
Its not Codex Inquisition. Its Imperial Agents.

I'm 100% sure Inquisition will get shafted in that book.
>>
>>50539300
Battlefleet Gothic is kinda fun, but the online scene is bleeding fast.

I'd wait for Deathwing to be played and people to tell if it's shit or not
>>
>>50539184

That was 5th edition, over 4.5 years ago. Why the fuck would you think nothing changed in 4 years?
>>
>>50539310
yup, RIP servo skulls
>>
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Couple questions:

How are Terminator Chaplains? The model looks awesome.

How are Terminator Interrogator-Chaplains?

How much points is a Dark Angels tac squad with Plasma Pistol, Power Sword, Plasma Gun, and Plasma Cannon and a Rhino? I thought I might make a Kill Team of one, as a way to get games before I can actually have an army ready.
>>
>>50536132
>Trusting Black Library
>>
>>50539324
Thanks anon. I guess I'll wait for deathwing to come out first then.
>>
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>>50537566
I am actually considering running a 1-2 squad of Mandrakes because they would fit the fluff of my DE Kabal
However i cannot justify losing anything atm
>>
>>50539432

That would be tough to find something to drop in your list without changing it.

I use them on occasion, but I am mostly covens player.
>>
>>50539345
Probably. More like "RIP Henchmen Warbands". You noticed GWs trend of not making rules for stuff that dont have models? Acolytes dont have models so bye bye acolytes.
>>
>>50539459
I really wish they were a troop choice desu, but you have to take a Archon + Haem to do so
>>
>>50539061
The day you finally build your own table and splurge into painted terrain is the day you graduate from floorhammer, never have someone sit on your captain, never have spikes break off in carpeting, and are finally motivated to paint your whole army.
>>
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>>50539384
>trusting GW

>>50539460
eh, henchmen were always IG conversions though. crusaders, spec ops, etc are real models
>>
>>50539472

Indeed, but those models are just so sexy I feel bad when I don't play them.
>>
Ok, so here's my BT + Skitarii list.

Points: 1484

Unbound BT (or CAD? I dunno because there aren't crusader squad formations) - 1274

Emperor's Champion - 140pts

Chaplain - 90pts

Crusader squad (1x) - 477 pts
- dedicated transport: LRC w/ meltagun & pintel-mounted storm bolter - 265 pts
- Initiates (7x): 5x Chainsword & BP, 1x flamer (or melta, depends on situation), 1x power maul
- Sword Brother: Power sword, bolt pistol, and melta bombs
- 7x neophytes, all with shotguns
- Emp's Champion to be attached to this squad

Crusader squad (1x) - 242pts
- same as above, but with an extra shotgun initiate because they will be footslogging it
- Chaplain to be attached

Ven. Dreadnought w/ TL Lascannon & PF w/ Storm bolter - 140 pts

Contemptor dreadnought w/ Kheres Assault cannon & PF w/ Combi-Bolter - 185pts

Skitarii Maniple - 210 pts

Skitarii Rangers - 125 pts
- Omniscope, 2x Transuranic rifles, 3x galvanic rifles

Skitarii Vanguard - 85 pts
- 2x Arc rifles, 3x cancer guns
In the future I will be adding a Thunderfire cannon to the Templars force, and some more Vanguard to the Skitarii Maniple.

Note that this isn't intended to be competitive in the slightest (I play Templars for goodness' sake - GW hasn't cared about them for over a decade), just somewhat playable in a manner that is fluffy for both forces. Point out what holes there are in my strategy; what is most likely to fuck me up, what holes should be patched with what, etc.
>>
>>50539505
Yeah same, except of course
>fineshit
>>
>watch a few batreps
>tons of terrain
>lots of dudes on foot
>everything is painted

Why are foot matches so much more entertaining than mech matches?

>>50539505

That is how I feel about Wyches. I love them, but they're arguably the worst unit in the game let alone the Codex.
>>
>>50539513
*shotgun Neophyte
>>
>>50539514

Yeah, can't when them all

>>50539523

I am guilty of running wyches and a succubus as my CAD to get mandrakes in my Covens list when I use them.

Don't be mean to me.
>>
>>50539540

>when

holy shit, I meant win. I need to slow down the drinking.
>>
>>50539540

Don't worry, I use a unit of 9+Succubus in a Raider. They're always ablative wounds.
>>
>>50539523
I love this too. It's why I always have a good mix of footsloggers and mech in my army. The look of both being fielded at the same time is great.
>>
New Thread When?
>>
>>50540377
Never!!!
>>
>>50539733
>>50540377
>>50540399

Oh shit
>>
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>>50539733
>>50540377
>>50540399

Triple dubs. Surely this is a sign from the god emperor himself?
>>
>>50540377
>>50540377
>>50539413
Thread posts: 457
Thread images: 65


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