[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Warhammer 40,000 general

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 463
Thread images: 58

File: 1480255139069.png (1MB, 1014x761px) Image search: [Google]
1480255139069.png
1MB, 1014x761px
Who got awful rules in the new CSM supplement? Just the word bearers edition.

>Previous thread
>>50516779

>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD
>https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>FAQs
https://www.warhammer-community.com/2016/11/22/warhammer-40000-rulebook-final-faq/

>Outdated FAQs and Errata:
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (MAKE SURE THE CLOWNS DON'T GIVE YOU THE TIP):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
File: LEVIATHAN ON THE FRONT PAGE.jpg (97KB, 609x585px) Image search: [Google]
LEVIATHAN ON THE FRONT PAGE.jpg
97KB, 609x585px
>>50522892
First for LEVIATHANS
>>
2nd for Chaos players can stop whining.
>>
Question!

If a HQ joins a squad of Troops. Is the unit role Troops, HQ or both for the purposes of Deathwatch Missions Tactics and other rules that rely on battlefield role?
>>
File: IMG_3202.jpg (67KB, 600x620px) Image search: [Google]
IMG_3202.jpg
67KB, 600x620px
>tfw will never paint this good
>>
>>50522892
Hey, those rules aren't terrible, they're just not as good as the others, but still not as bad as Rubrics.
>>
>>50522912
>2nd for Chaos players must stop whining.
FTFY
>>
File: Suicidal moron.jpg (67KB, 850x1225px) Image search: [Google]
Suicidal moron.jpg
67KB, 850x1225px
>>50522922
Only if you say you can't
>>
>>50522922
Painting is a meme, I just use bases to represent all my riptides.
>>
Thanks to the anon who posted the Primarch Quiz in the last thread, I have decided I'm starting an Alpha Legion force now.

At some point when I have the money to start a third army, that is.
>>
I should know better than to cling to hope, yet I do.
>>
File: 1478387221241.gif (2MB, 1722x1720px) Image search: [Google]
1478387221241.gif
2MB, 1722x1720px
>>50522922
Yes you can

The old saying practice makes perfect really works
Try getting some better brushes if you feel what you have is too difficult to work with
Every paint brand works and thins differently, maybe your chosen brand just isn't for you

Key is to keep trying and have fun with it
>>
>>50522892
Are there any negatives to making an unbound army? Cause from what I can tell, not really.
>>
>>50522945
>>50522912

>other players can stop whining about Magnus
>>
>>50522976
lot of people dont want to play againt 6 riptides
>>
>>50522976
Not getting a bunch of sweet detachment bonuses, for one.
>>
File: SoB.png (2MB, 1024x1538px) Image search: [Google]
SoB.png
2MB, 1024x1538px
Xth for players can stop whining about Big Red
>>
>>50522953
Same bro, why even glue all this shit? I just tape paper to my bases with their names written on to tell folks what I am fielding. All I am here for is to have my guys stand on one end of the table and shoot shit from afar. Moving stuff is stupid.
>>
>>50523000
>Trips
So it is decreed, so it shall be.
>>
>>50522921
Both.
>>
>>50522978
Lol no.

No one even plays TS here and we've agreed no one will be allowed to field him here.
Debating if we should ban death guard too based on the leaks. this is above and beyond chapter tactics, chaos should never be allowed something flat out superior to everything loyalists have.
>>
Does the black legion detachment giving a a guaranteed turn 1 deep strike make Abandon more viable?
>>
>>50522976
Losing Detachment bonuses is a huge deal. Obsec wins Maelstrom games.
>>
>>50522990
Bringing 6 riptides unbound would be a massive downgrade from 2 riptide wings.
>>
Anybody have an image of an iron hands terminator librarian? Wanna get some ideas for one I wanna make for deathwatch.
>>
>>50523014
Neat.
>>
>>50522953
>>50523005

You guys joke, but people actually do these things.

I saw a guy on here complain about having to use lots of terrain because it gets in the way of shooting.
>>
File: 1480636682101.jpg (94KB, 700x700px) Image search: [Google]
1480636682101.jpg
94KB, 700x700px
>>50522978
You can deploy Magnus if you have a fully painted and based thousand sons army.
>>
>>50523018

>Literally chaos cant have nice things the post
>>
>>50523060
And if the opponent also has a Primarch or Daemon Primarch.

So looks like you might be waiting for a bit unless it's a mirror match.
>>
>>50523019
Probably
>>
>>50523060
Honestly, I don't even care if I lose horrifically to full Gorgonzola if someone's army is beautifully crafted and painted.
>>
>>50523060
>basing
I just leave my bases black. Why make a fucking grassy base and then put it on a fucking red earth mat or vice versa? Black is nice and neutral.
>>
>>50523050
Back when Tau were released, me and my friends played and my friend picked up Tau. He was the one who understood the game better so he would talk about the missions to us and what not. We'd play with no terrain and a huge gap between our starting lines. I thought Tau were the most OP thing in the world. We'd just get shredded before going anywhere. Later I realized we were idiots and he just liked winning.
>>
>>50523060

I would agree to those terms as long as it goes both ways.
>>
>>50523000
>Eldar
>That small

Come on, Eldar are like 7ft! The Sister's head should be at the Eldar's breasts!
>>
>>50523115
They aren't.
>>
>>50523000
There's no whining as long as no one is bringing him to games.
>>
I have a Tzeentch DP leading Khorne Possessed in my WB list.

No wonder they're so mad.
>>
>>50523050
Terrain is bullshit though. They are a bias against my army that's all about not moving and shooting stuff from far away. I once played a match against another Tau player and since that day I vowed never to play against another one ever again. It's boring shooting at someone far away while he shoots at you from far away and no one moves.
>>
>>50523153

>Possessed

I feel bad for you anon
>>
Any news on sisters of battle in the recent months? Other than "Use their 6E rules + this random errata."
>>
>>50523160
You shouldn't, I love my Possessed.
>>
>>50523155
Playing against shooty armies that sit back are boring no matter what. The best games are a mix of close combat and far shooting and lots of moving around the battlefield.
>>
>>50523038
>Two Riptide Wings
One Riptide wing can bring up to 9 tides.
>>
>>50523169
dec 10th, imperial agents codex has sisters rules
>>
>>50523169
They're getting mashed into a book with other miscellaneous Imperial forces that will be coming soon.
>>
>>50523160
They rape face in the DP formation if they get stuck in. Just gotta saturate with targets to pull fire off of them. Nurgle Black Mace DP, Bikerstar and a couple of rhinos tends to work for me.
>>
so what was the end result of the changeling releasing all of the fallen in front of ragnar, stern, and a hereticus inquistor?
>>
>>50523188
A single unit of them, anyway.
>>
>>50523191

How does it fare in competitive games?
>>
>>50523191

just Magnus and a few sorcerers and you good to go.
>>
>>50523050
I was the one who posted that and I still think that.

Honestly, all it does is get in the way.
Think about this, I got an Ork player chasing my tau, I just shoot him and jump behind something and he can't get to me because of difficult terrain.
It's so stupid.
>>
File: 1480813032125.jpg (421KB, 1632x918px) Image search: [Google]
1480813032125.jpg
421KB, 1632x918px
>>50522953
>Tau not even once
>>
>>50523178
But why would I want to go in combat when I have such fun destroying everything by turn 2 by shooting them from far away and never moving? I did lose one match however when someone managed to successfully charge me and killed my fire warriors. I quit the game then and their and called the player a cheater as he should not be able to survive my shooting him from far away while I perfectly did not move a single round. The guy that runs these games then told me to calm down and I was making a scene, I told the dumb fuck that this match only proves how Tau are underpowered and are in need of some major buffs. Was kicked out from the shop after so I went home and watched some more FMA while not moving.
>>
>>50523222
You might be the single most retarded person I've ever seen post in these threads.
>>
>>50523187
>>50523188
Better than nothing! I'll take it. Finally get to field my sisters without explaining that my 'rule book' is actually two white dwarf issues and some internet errata. My neckbreard can only get so fluffy before the police get called....
>>
File: dude.jpg (34KB, 600x524px) Image search: [Google]
dude.jpg
34KB, 600x524px
>>50523222
>>
>>50523249
I like this post.
>>
>>50523240
I mean most of the imperial forces aren't painted either.
>>
>>50523249
I can't believe you had to jack it up to this level to get these idiots to understand the joke.
>>
>>50523240
I don't understand these armies.

Is this a 2v2?
>>
On the other side of the argument. My Dark Eldar NEED a lot of terrain to use as cover while I move up the board because out in the open, my T-shirt saves aren't worth jack shit.
>>
>>50523267
>>50523187
Does that mean it will have new Inquisition rules too?
>>
>>50523293
It will have Inquisition rules. Whether they are new or not?
>>
>>50523293
I sure fucking hope so.
>>
>>50523277
It's not our fault that there are people almost as ridiculous as him walking around and breathing. Satire is hard to pull off when ridiculous manchildren exist. I've laughed at someone thinking they were messing with me only to find out they were serious and rage quit.
>>
>>50522922

The hardest part about 'Eavy Metal paintjobs is how they get their washed surfaces to look that good. That armor is basically blue with a black wash, according to their official tutorials. But there's no way black wash over blue armor looks THAT good.

The highlighting is just 2 or 3 stage edge highlights which just take practice, a steady hand, and a sharp brush. Trying to paint 'Eavy Metal examples always ends up looking more like Duncan's works and not what they show in their photos.
>>
>>50523277
I also have a friend I am trying to get to play 40k. He too also has a passion for shooting stuff from far away and never moving. I told him Tau are perfect for this but when I told him he had to deploy his models he was turned off by the whole idea saying that was too much movement for him.
>>
>>50523293
Yep.

Full list:

1. SoB Battle Squad
2. Sisters of Silence
3. Custodes
4. Inquisition
5. Stormtroopers (probably, only one we don't know about)
6. Wyrdvane Psykers
7. GK Termies
8. Assassins
9. Deathwatch Kill Team

Seems like it's an Inquisition and Friends book.
>>
>>50523334
Sounds great. As long as they don't change the Karamazov rules where he can orbital strike his own allies even in combat, I won't have any issues.
>>
>>50523214
My meta's not hugely competative. Other armies I play against are (really shittily played) SpaceOdin Ork footsloggers, GSC + Tyranids, leaning more to GSC now, and Dark Angels that mixes all three wings together.

I run my possessed as 3 squads, all mark of khrone, sometimes with a Gift of Mutation on the champs. (I play WB so feel like it's super fluffy for me to spam GoM)
>>
>>50523289
This feeling is terrible. My FLGS doesn't have a ton of terrain to go around and it means that you end up with 4-5 pieces tops per game board.
It's gonna suck a whole lot less when I buy some more raiders however, I'm hyped for when I get to take 4+ or 3+ cover with my units everywhere they go.
>>
>>50523277
>he just realized how infuriatingly stupid the vast majority of /tg/ is

Welcome to my world. Don't ever try to articulate your contempt with even an iota of passion though, otherwise it's all "sperg more" and "stay mad autist", coming from mouthbreathers who spell "should've" as "should of".
>>
>>50523267
You shouldn't have been using that for a long fucking time dude, the 6th ed digidex replaces that jazz.
>>
File: Screenshot_110.png (921KB, 970x547px) Image search: [Google]
Screenshot_110.png
921KB, 970x547px
>>50522903
I AM HERE FELLOW LEVIATHAN OWNER
>>
>>50523327
That's because Heavy Metal uses a ton of really thin layers (i.e. mixed with medium) on even the flat panels. The tutorials don't match the actual process they use. They're a "close enough" match designed for consumers.
>>
>>50523374
Can Grey Knights take a Leviathan without allies? I'd love to get one of the big guys.
>>
RULES OF TERRAIN FOR GOOD 40k GAMES:

It should cover almost half the battlefield. Meaning, if you take all the terrain on the table, and push it all to one side lined up edge to edge from the edge of the table so it's all touching, it should cover about 40% of the square footage of that table.

At least half of that (so 20% of the square footage of the table) should be line of sight blocking, meaning it should be tall enough that you can put any size model behind it, even a gargantuan, and it is completely blocked from view.

More verticality is better than less, so models can get high ground for better fields of view to counteract enemy units hiding in low terrain.

When in doubt, too much terrain is better than too little.

Finally, if you ever start adding terrain to a table and the other player complains it's too much, and you still haven't even hit the 40% mark, that player is a FUCKING FAGGOT and you should probably just not bother playing their likely grey tide of parking lot shooty shit.
>>
>>50523384

Yeah one 'Eavy Metal painter said in an interview that his ogre firebelly paintjob basically used dozens of glazes and all their layering is actually feathering.
>>
>>50523402
Don't tell people this, the less they use cover the better I can shoot them from far away and not have to move.
>>
>>50523390

GK can't use Leviathans. They were left out of the list of armies that can take them.
>>
>>50523276
>>50523282
Yes it is.
I can't find the one of my 3000 point match against fully unpainted Tau. Now that was FUN
>>
>>50523403
What is feathering?
>>
File: 1453358250297.jpg (18KB, 291x343px) Image search: [Google]
1453358250297.jpg
18KB, 291x343px
>>50523422
Doesn't surprise me...Thanks, anon.

I just wanted to have a cool dreadnought...
>>
>>50523334
>SoB Battle Squad
>Deathwatch Kill Team
>GK Termies
So it's not a replacement dex at all then. Just "rules for allies". Either SoB are being semi-squatted or the rumors of a stand alone book in Jan-Feb are true.
>>
>>50523390
Unfortunately not, but Id ask your group and see if theyd allow it. Theyre a really fun model to play and paint. Im tempted to pick up a second one!
>>
>>50523411
>mfw the only thing I do all game long is shuffle side to side behind LoS blocking terrain to force gunline players to reposition

huehuehue
>>
>>50523367

http://www.elearnenglishlanguage.com/blog/english-mistakes/should-have-vs-should-of/
>>
>>50523438
Yeah, I never said it was a replacement codex, others did.

This is a much better Inquisition Codex, not a new SoB replacement.
>>
>>50523433

When you thin your color down a lot until its a transparent glaze, then paint that on dozens of times to get a very smooth gradient transition. I think a lot of people just call it glazing or layering, but some guys made up the special term feathering for it.
>>
>>50523467
Yeah, that's just glazing, I know what that is.

This is like those twats who use mouthfeel instead of texture.
>>
File: 100hrsmspaint.png (709KB, 1218x608px) Image search: [Google]
100hrsmspaint.png
709KB, 1218x608px
>>
>>50522922
You think the guy who painted this started out that good? You are fucking insane if you believe this. Even if you have very limited artistic talent, you can achieve that quality of work with practice.
>>
>>50523449

One faggot tried to argue with me saying that "should of" is valid because it's a colloquialism. Of course he didn't use the exact word "colloquialism" because he was A FUCKING RETARD.
>>
>>50523477
>mouthfeel

Maybe it's a Labrador Retriever behind the keyboard.
>>
>>50523491
It's not though, it's just people misunderstanding Should've.
>>
>>50523467
>>50523477
Here you go. It's a little more the just straight glazing.
http://www.coolminiornot.com/articles/1273-feathering
>>
>>50523115
Even better.
>>
>>50523445
Wow, I hate people like you. Such fucking scrubs. Whenever I play against people like you I first try to explain to them to play fair and allow me to shoot at them from far away as I do not feel like moving. Had a guy tell me that he was "Just playing smart and to my weakness." Never had I been so pissed off. I told him the Tau have no weakness and he was just trying to break the game. I reported him for cheating to our event organizer.
>>
>>50523488
I'm pretty sure most of us used stock photos as our reference when first painting 40k stuff and then getting upset that it didn't look anywhere near that good.

Or was I the only idiot who did that, even though I knew I'd never be able to do it?
>>
>>50523491
Allow me to play doubles advocate here for a moment. For all intensive purposes I think you are wrong. In an age where false morals are a diamond dozen, true virtues are a blessing in the skies. We often put our false morality on a petal stool like a bunch of pre-Madonnas, but you all seem to be taking something very valuable for granite. So I ask of you to mustard up all the strength you can because it is a doggy dog world out there. Although there is some merit to what you are saying it seems like you have a huge ship on your shoulder. In your argument you seem to throw everything in but the kids Nsync, and even though you are having a feel day with this I am here to bring you back into reality. I have a sick sense when it comes to these types of things. It is almost spooky, because I cannot turn a blonde eye to these glaring flaws in your rhetoric. I have zero taller ants when it comes to people spouting out hate in the name of moral righteousness. You just need to remember what comes around is all around, and when supply and command fails you will be the first to go.

Make my words, when you get down to brass stacks it doesn't take rocket appliances to get two birds stoned at once. It's clear who makes the pants in this relationship, and sometimes you just have to swallow your prize and accept the facts. You might have to come to this conclusion through denial and error but I swear on my mother's mating name that when you put the petal to the medal you will pass with flying carpets like it’s a peach of cake.
>>
File: 1466831859935.jpg (133KB, 1024x1005px) Image search: [Google]
1466831859935.jpg
133KB, 1024x1005px
>>50522922
sure you will. If you think ANY great painters painted things of great quality in a few years, you're wrong. great painting comes from practice, practice, practice. Same with cooking, they're very comparable arts. Pictured here is duncans first mini, for example. so quit being a little bitch and work for your talent.
>>
>>50523515
>Tau have no weaknesses

But that's wrong. Pick off the Markerlights and get into melee. Bam! Blueberry jam.
>>
>>50523358

Okay, that makes sense.

When I think of Possessed I can only think of how badly they do against scatterbikes or knights lol
>>
>>50523508
Language exists to serve us, not the other way around.
Also, language is not a constant. There's a reason f isn't interchangeable with s anymore.
>>
>>50523509
>straight glazing

What you're referring to as straight glazing is simply glazing the model all over instead of leaving a bit unglazed. Both are just glazing. Just like an all over wash and a pin wash are both washing.

I think it's good that they made up a term to differentiate the technique, but I can also understand why people might find it autistic to coin needless terms.
>>
>>50523546
It's a mistake, they just sound the same to some people based on accent.

Same with Than and Then.
>>
>>50523515
>Had a guy tell me that he was "Just playing smart and to my weakness." Never had I been so pissed off.

I hope you gave this faggot a zero on his sportsmanship score and loudly announced why he was such a faggot so others don't fall prey to his faggotry. It's the only right thing to do.
>>
>>50523334

Seems pretty cool, so it's basically "your dudes" build-a-warband kinda thing.

Makes me wonder if between this, Genestealer Cults and FW Renegades and Heretics, you could get some Inquisitor or Necromunda style scenarios going.
>>
>>50523524

Well done, my good man.
>>
>>50523546
Ok, I when I said this,
THIS >>50523524
hadn't materialized yet.

I take it back. Kill the heretics.
>>
>>50523018

The Demi-Company is far more broken than any of the CSM tactics.
>>
>>50523524
>everything in but the kids Nsync

I wonder if anyone ever actually said this.
>>
File: exterminatus.gif (282KB, 400x296px) Image search: [Google]
exterminatus.gif
282KB, 400x296px
>>50523569
Told you. This is where we end up taking a lax attitude.
>>
>>50523547
It's a different brush technique than simple transparent, but hard edged layers. It makes perfect sense to have a term so you can be clear about what you're doing.
>>
File: Untitled.png (3MB, 2466x896px) Image search: [Google]
Untitled.png
3MB, 2466x896px
>>50522922
Anon. NEVER fucking doubt your painting ability. This is my first paint job 2 years ago vs May of this year. That picture of my first minis was the most flattering of the bunch, but I assure you, they had all the rookie mistakes like thick paint, paint "out of the lines", and more. They were my first miniatures EVER. I painted them with some shitty brushes I picked up at WalMart and it took me ages. At the time I painted them, I was FUCKING PROUD. I look at them now and am like "damn, they're shitty." I kind of regret stripping them so I could keep them as a reminder.
>>
>>50523579
>Demi-Company

You mean Battle Company. Maybe if Objective Secured on a couple assault marines or bikes and tacticals is such a huge deal you should use more CADs instead of cheesy formations.
>>
>Local GW is having a Secret Santa exchange
>Wrote down Thousand Sons before seeing the leaks.

At least I can make them pretty.
>>
>>50523019
Should do yes
>>
>>50523601
You're getting craftier, I'll give you that. But I still know it's you, Refund Guy.
>>
>>50523592
I disagree, because if you simply moved the hard edged transparent layer successively in one direction, you basically get the feather gradient. If you were painting this on the computer, you'd use the same cursor tool for both techniques.
>>
>>50523559
I did, I told the whole shop and now myself and my other Tau friends have put him on a list of players not to play against. They are great friends too, we all comfort each other with Doritos and Anime if we ever play a match against people who don't allow us to shoot at them from far away without moving.
>>
>>50523593
>mfw people actually get painting done

Here I am sitting on 30 tactical marines that took 3 years. 2016 has gone by and all I did this year was replace some painted bolters on some marines.
>>
File: fall_of_draigo.jpg (39KB, 449x316px) Image search: [Google]
fall_of_draigo.jpg
39KB, 449x316px
>>50523526

DUNCAN painted that abomination?

TOP

KEK
>>
>>50523616
>you basically get the feather gradient
Except it's a different technique? To get the exact same effect you'd need to be painting a LOT more layers. It's not the same.
>>
>>50523614
Nope! I have a box each of Exalted Sorcerers, Scarab Occult, and Rubric Marines coming in.
>>
>>50523629
Yup.

https://www.warhammer-community.com/2016/11/14/my-first-model-part-1-our-own-duncan-rhodes/
>>
>>50523629
What the fuck is this picture from?
>>
>>50523515
>as I do not feel like moving
Is this parody?
>>
>>50523593
I like the chrome bases for your latest models! Looks great.
>>
>>50523625
This year I've painted...
>1 Ethereal
>1 Stormsurge
>1 Riptide
>16 Fire Warriors
>10 Pathfinders
>3 Crisis suits
>1 Ghostkeel
>1 Commander Suit
>Grey Knights Land Raider
>Those Grey Knights in that picture
>Draigo
>1 Haemonculus
>Talos
>Cronos
>20 Kabalite Warriors
>1 Venom
>2 Archons

And I'm working on my Scourges as I type this.
>>
Question, does feathering work great when doing highlights on black? Eshin Grey to Dawnstone just seems like a big leap in transition but they are the only grey paints I have as well as Administratum Grey.
>>
File: 1459394705672.jpg (8KB, 200x192px) Image search: [Google]
1459394705672.jpg
8KB, 200x192px
>>50523656
Thanks, anon. They're supposed to be inside a Silver Tower killing 1ksons.
>>
>>50521767
>>50521767
>>50521767
>>50521767

Can someone pls confirm/deny this post
>>
>>50523653
I feel like the 70lbs I have gained since playing Tau stands as a testament of my ability to move very little while shooting from far away. To be best with Tau, I play like a Tau. I also play sniper in every video game that allows it.
>>
File: draigo_is_slaaneshs_bitch_1.jpg (2MB, 2330x3264px) Image search: [Google]
draigo_is_slaaneshs_bitch_1.jpg
2MB, 2330x3264px
>>50523652
>>
>>50523625
I played 3rd and 5th and I never painted anything until like 4 years ago I painted 20 shitty guardsmen. I've gotten interested in 40k again in the last week. I just ordered paint, got primer and glue. I'm fucking ready. I am going hard before the end of 2016. This year has been the worst year of my life, but goddammit, I'm gonna play with miniature men with other fat people before it's over.
>>
>>50523438
Standalone book rumors?!

Can a fa/tg/uy live off rumors alone? More to come Jan-Feb....
>>
File: draigo_is_slaaneshs_bitch_2.jpg (2MB, 2334x3253px) Image search: [Google]
draigo_is_slaaneshs_bitch_2.jpg
2MB, 2334x3253px
>>50523689
>>
>>50523697
More Chaos in January (new Abaddon model, probably another Black Crusade Campaign book), Sisters in Feb.
>>
>>50523684
Sounds like standard GW BS.
>>
>>50523684

The Battleforces aren't mass produced so most shops only get like 1-3. If your shop is out or didn't receive any, you're SOL.
>>
>>50523715
But why would they care if third party retailers sold their shit for cheap? Aren't they still getting paid the same?
>>
>>50522892
What epub reader do you guys use?
Because the 3 I've tried so far are fucking useless.
>>
>>50523733
I got pointed to Readium. Working fine so far.
>>
>>50523725

Yep. If GW wanted maximum over-Jew profits, they'd not sell to retailers at all. That way, 100% of their sales are at MSRP. GW sells products to retail stores at like 50% or 60% off, then the retailer either sells it at MSRP or offers a lesser discount, like 20%-25% off, but still get a profit.
>>
>>50523334
I understand most of these, but why are Deathwatch and Grey Knights taking up space in this book when they already have their own dexes where they can be run as armies?
>>
>>50523764
It's basically representing what Inquisitors can take.

A Xenos Inquisitor might take on a Deathwatch Kill Team, or a Malleus might request GK support, but it's not urgent enough to call in a full force of them.

It's fluffy as fuck and I love it.
>>
so which legion are we thinking got the best deal, who got the worst?
>>
I have an idea for a homebrew marine chapter and I actually like the fluff, have some conversion ideas in mind, and so on... But upon actually looking at the codex, nothing really stands out at me as "Oh! this would be fun to play!"

Anyone found interesting/fun shit to do with the C:SM dex that shakes things up?
>>
>>50523764

I'm guessing GK Terminator squads are the posterboy Inquisition retinues. So if you want GK proper, with power armor and paladins, you play GK. If you want Inquisitor and GKs, you play this book and all you get is termies.

That's just my assumption though. It makes sense an Inquisitor won't have Dreadknights and shit following him around.
>>
>>50523798
Nurgle, not surprisingly
>>
>>50523803

Play the jump pack formations or Siege Assault Vanguard. Chapter Tactics are just USRs. Probably the only fun ones are Raptors for pre-game C4 planting and the option to stand still and fire better.
>>
>>50523793
>>50523806
It just seems a bit weird to me, given that the formation and ally system already gives you silly amounts of flexibility in grabbing dudes.

I'll withhold judgement until I see the thing, though.
>>
>>50523798

Death Guard and Emperors Children are looking pretty good.

I guess Word Bearers look 'worse' unless you start adding daemons, which is much the case with Thousand Sons.
>>
Is this shit even worth it if GW really is going full over-jew?
>>
>>50523798
TS got worst.

Then WB

Then WE

The top guys are DG, EC and BL.
>>
>>50523830
Forgot picture..
>>
>>50523830
>here's a bunch of deals that save you a shitload of cash
>I-I want 10-20% more off! F-f-fucking J-jews Workshop!

>>50523837
What the fuck is this pasta
>>
>>50523837
The fuck did you just post, Anon?

But IW are top middle.

3 – Iron Warriors

must: no unique, no marks take VotLW, Psykers from gods (see above)

gain: Blood feud: VotLW re-roll failed to hit every combat round vs. Imp Fists, but IF get Hatred YOU; iron w/in, iron w/out: VotLW gain 6+ FnP, Patrons of technovirus: Obliterators and Mutilators are troops; siege masters: units re-roll armor pen vs buildings it didn’t glance or pen. +1 damage big roll result; IW havens, obits, mutilators get tank hunter

WT: FnP 4+; Fearless; give your terrain piece +1 cover; Friendly Oblits w/in 12” can fire twice in consecutive shooting phases; WL + unit have split fire & counterattack while in cover; friendly vehicles get It WND w/in 6” WL

relics:

Warpbreacher (25) warp smith can possess a vehicle each turn as daemonic possession vehicle equipment;
Nest of Mechserpents (20) warp smith only in challenge, resolve first 2 hits normally if both hit remainder of attacks have Instant Death;
axe of forge master (25) S +1 AP2 melee, armor bane, master crafted, unwieldy;
Fleshmetal exoskeleton (30) armor 2+ + gains IWND;
Cranium malevolous (30) at enemy shooting phase enemy vehicles w/in 2D6’ of bearer suffer automatic haywire hit, no cover allowed;
siege breaker mace (25) S+2 Ap 4, concussive, masterccraft, siege breaker – signal S10, AP 1 attack melee
army: master annihilation: barrage and word weapons can choose to re-roll scatter die; intractable brotherhood: all non-veh are stubborn; on or in fortification gain fearless instead

cor: chasse warband

command: Lords of legion

aux: Stronghold (1-3 fortifications + others

tact obj: VP if kill unit even partially w/in 18” your table edge; VP if kill unit that was controlling an obj; VP if your oblits/mutil destroyed a unit; roll die and get that obj; Vp if enemy forts/buildings lost HP (more if more);destroy enemy vehicle
>>
>>50523837
jesus dude, learn to quote
how do night lords look? decent, dogshit?
>>
>>50523863
>>50523864
>>50523867
It's 2am and I am drinking while posting. I apparently got overzealous with my highlighting.

I am shame.
>>
>>50523843

Be aware that the walker, the 3 tread guys, and the two robots count as expensive kits. It's like this box is giving you 3 big tanks, or 2 big tanks and a transport.
>>
>>50523843
Yes it's fucking worth it. You save 100 fucking $ regardless of extra 20% off.

>>50523867
Bretty good.

4 Night Lords

must: same as above

gains: In midnight clad: VotLW gain fear, night vision. stealth; Skyborne horror: raptors are troops; Terror tactics: enemy locked in combat w/you must -2 leadership for Fear

WT: H7Run; re-eroll to-wound 1 in assault; Hatred; re-roll cover saves; WL&unit get HoWrath; Rampage

relics:

scourging chain (10)melee weapons gain shred;
Claws of Black Hunt (40) Ap3 rending/shredding master-crafted claws;
Curzes Orb (20) (ha!) re-roll 1 on run, hit & wound;
Stormbolt Plate (20) 2+ armor (cover improves by 1);
Viox Daemonicus (30) enemy w/in 6” -1 Ldsh & -1 from reserve rolls
Talons of Night Terror (20) each fight sub phase make additional D3 attacks (or D6 if turn you charged) S user AP5, melee, shred
army: Strike Hard/Fast: re-roll failed charge; Nocturnal Warfare: You assure Night Fight if want…during that turn all your non-vehicles cover improved by 1

core: Chaos warband OR Raptor Talon

command: Lord of Legion

Aux: the 8

tac obj: kill a character, make successful charge, your DS reserves kill a unit, destroy enemy in assault (D3 for 3); D3 if kill at least 2 units controlling obj; enemy fails pin, fear or moral (improves)
>>
>>50523863
Nigga I was asking because 2 or 3 of the units (Kastelans, electro priests, rust stalkers/infiltrators if not part of war convocation) aren't that good.
>>
>>50523895
The only unit that isn't good in there is the Electro priests.
>>
>>50523895
Kastelan Destroyers are godly grav-shitting platforms of death, and Infiltrators are solid.

Electropriests are the only ones that are bad and that will be rectified as soon as they get transports in a few months.
>>
File: wrathofmagnusltd.jpg (59KB, 600x620px) Image search: [Google]
wrathofmagnusltd.jpg
59KB, 600x620px
Did anyone else who preordered pic related wind up with 2 Prismatic Gaze and 2 Flickering Fire of Tzeentch cards in their psychic deck, or did I just get lucky?
>>
>>50523327
>>50523403
You are now aware the Duncan is an 'Eavy Metal painter.
>>
>>50523902
>>50523948
Oh. Well alright then. Thanks for the advice.

>>50523875
>>50523876
Alright alright fine. I'll buy it at msrp. Fucking jews.

Th-thanks /tg/
>>
So what's a good way for CSM to remove marines hiding in cover?

For all the shit Rubrics get, forcing a marine to use a shittier cover save most of the time still results in a handful of dead marines.
>>
>>50523977
Fire. Lots of fire.
>>
With Wrath of Magnus and Traitor Legions coming out, it's a good time to be a Grey Knight player. Lots of intense match ups.
>>
>>50523977

Noise Marines w/Blast Master
>>
Night Lords getting Raptor troops is sure to piss off a lot of Blood Angels players.
>>
>>50523222

Couple of reasons why that's retarded.

>Ork is chasing a shooty army without using cover or LoS
>Difficult Terrain is not difficult enough to stop a horde army in its tracks, even one as shit as Orks
>Shooting, THEN jumping behind something, which the rules don't let you do in a single turn. Orks should be able to shoot you back.
>>
>>50523831
TS are in way worst. You can still add a few rubrics and scarab occult and fill the rest with baller tzaangors and sorcs.

The bloody coven can give you 4 ML3 Sorcs with great spells, harness on 3s, re-roll perils, re-roll charges, can cast 4 spells a piece and with a disc they can JSJ better than Tau could ever dream of (12" move - Psychic phase - Haul ass with turbo-boost up to a guaranteed 24").

Just cause you can take a few cheapo brimstones for WCs doesn't make it not-TS. That's only if you take daemons in half your army and no fucking rubrics. TS dominate the psychic phase above the rest of the legions.
>>
>>50523863
It's still bs that they aren't wholesaling it to stores in decent numbers.
>>
>>50523095

You could make a volcanic rock or sand base, so it retains that neutral color you like while also looking like you put some effort in. And every planet has volcanoes.
>>
The links in the first post are great, but all their books are in epub format. Does anyone have a link to a PDF format?
>>
>tfw Imperial Agents likely won't have Red Hunters as Inquisitor Bodyguards
Sigh.
>>
>>50523984
But fire doesn't negate 3+ armour.
>>50524004
Isn't that one or 2 guns per 10 dudes? For 30 points on top of a 17 point model, but I admit S8 AP3 blast ignores cover is lovely. But arguably as points-inefficient for the job as rubrics.
>>
>>50523136

>This Whining
>>
>>50524017
>Shooting, THEN jumping behind something, which the rules don't let you do in a single turn
Read up on jet pack units, friend.
>>
File: I'll take my book and go home.jpg (124KB, 600x850px) Image search: [Google]
I'll take my book and go home.jpg
124KB, 600x850px
So Word Bearers don't have zealot, despite being the most zealous legion, and can summon daemons on a 3+ with a Sorcerer...

Why aren't Dark Apostles able to summon daemons? They do that all the time in the books. Even a relic of summoning that works like a bound spell would have been fluffier.
>>
>>50524023
>Just cause you can take a few cheapo brimstones for WCs doesn't make it not-TS. That's only if you take daemons in half your army and no fucking rubrics

>just take daemons and none of what makes Thousand Sons the Thousand Sons and they're great!

Anon, think things through before you post.
>>
So, anyone know of a safe, free way to convert epub files to pdf's? Is epubconverter.com alright?
>>
>>50524023

The thing is points wise, your taking mostly Thousand Sons, but model count wise, you have mostly daemons beastmen and maybe 10 Rubrics that are slowing you down.

Besides that, sorcerers only have pistols so JSJ better than tau could dream is idiodic or tau have very low dreams
>>
>>50523967

Most of the website stock photos aren't Duncan's works.
>>
>>50524061
How about KDK style Faith Points that lets non Psykers summon daemons?
>>
Chaos fags will always find a reason to complain.
They have more supplements than literally every other army out there.

The traitor legions finally get rules BUT THEY AREN'T THE RULES I WANTED WAAAAAAAAH
>>
>>50524109
Stop moving the goalposts. We've been asking for a new, functional codex. These band-aid supplements just don't work.
>>
>>50522963
>do said quiz get leman russ
>can't stand sw fans
>no wonder russ ran away
>>
>>50524125
>We've been asking for a new, functional codex. These band-aid supplements just don't work.

Oh, is that what "3.5", "muh legions", and "why do loyalists get chapter tactics" actually meant?
>>
>>50524125
Honestly this book goes a long way to fxing a lot. 8th Codex can do the rest.

>>50524138
Most of us are happy with the new stuff. And I'm a WB.
>>
>>50524125
>wanting to be the test codex for the next edition

Are you retarded? That never ends well for anyone
>>
>>50524153

They were literally the 2nd test codex for 6E too, the very codex he's complaining about. Another example of CSM literally getting what they complain about and still complaining.
>>
File: confusedxenos.jpg (33KB, 460x300px) Image search: [Google]
confusedxenos.jpg
33KB, 460x300px
>>50524061
but anon. there totally is a relic that does that.
>>malefic tome (10)know 1 additional power from demon(maelific)
granted, that's probably not the full extent of the rule, but you'll likely be able to have an apostle summon shit if like, you feel like it man.

You can even take the other relic too
>>script of erebus (15) once/game start of any psy phase generate D6 warp charges
on somebody else so that you can have enough warp charges to reliably cast summoning, which you get your nice 3+ with...
>>
>>50524138
Yes. The 3.5e codex had legion tactics and a massive list of wargear and gifts that put even the good Tyranid codices to shame.
>>
File: Laughing Chaos.jpg (238KB, 900x563px) Image search: [Google]
Laughing Chaos.jpg
238KB, 900x563px
>>50524153
>yfw it's sisters
>>
>>50524065
It's ironic because you didn't understand my post yourself. I said taking rubrics and scarab occult won't gimp you, you can still take them for fluff reasons (I fucking do!). But taking a handful of brimstones purely for camping objectives in the backfield and giving you charges does not equal taking 3 heralds, 3 units of horrors and summonspamming while your 2 TS sorcs waddle around pretending to be playing in a TS army (like most tend to do).

>>50524077
>Mostly beastmen and 10 rubrics
Rubrics are the members of a legion were only few remain, I prefer using them as elites honestly. And they don't slow you down, they still fuck up marines even in most cover by forcing them to take a shittier save. Just don't do overboard taking 4 fucking units of them. I think one of the problems of Rubrics is that people expect to spam them like they do other basic troops but you have to keep in mind: they're normally an Elites choice for a reason. Treat them as such.

And the psychic phase is before the shooting phase, so you can fling your spells then move 24" away via turbo boost in the shooting phase. Tau move 6" and roll 2d6 to get away in the assault phase, so yes JSJ better than Taucould dream of (or rather JPJ)
>>
>>50524125
What is so dysfunctional about your codex?

YOU WILL NEVER GET ATSKNF SO STOP FUCKING CRYING ABOUT IT

As a blood angels player I'd fucking love mark of slaanesh, initiative 5 in every round of combat, not just the first round? Yes please.

Oh, and not only do you guys get access to the basic rulebook psychic powers, you also get chaos versions of the new SM powers, AND YOU GET 3 DISCIPLINES FOR EACH OF THE GODS
>>
>>50524162
Additional, they have to be a psyker to start with.
>>
>>50524179
Drop pods. He wants drop pods.
>>
>>50524150
Same, I'm TS and I don't get this hulabaloo about TS being shit.
>Being able to curbstomp the enemy in the psychic phase with fancy robed sorcerer-spam is shit
If you believe that, I've got a couple of Psychic Shrieks to sell you
>>
File: beyondlimits.png (525KB, 514x536px) Image search: [Google]
beyondlimits.png
525KB, 514x536px
>>50523864
>obliterators are troops

i mean it's not horrifically broken or anything just . . . we are in weird times now
>>
Alright so I mostly play Adeptus Mechanicus.

Thinking about starting a second army, something that's not like the Admech on the table. Something fresh.

So I figured, what does Admech not have? Psykers.

So, to mindrape people: Tyranids, CSM, or Eldar?
>>
>>50523977

Can always just go old school with heldrake.
>>
>>50524204
GSC specifically have a spell for mind control, so does Tzeentch, now, I think.
>>
>>50524179

As a Xeno player, why can't CSM have ATSKNF? They're fucking Space Marines. INSANE Space Marines. Why would they be afraid of anything?
>>
>>50524203
>Tank Hunter Troop Oblits
>>
>>50524138

>Forgetting that Anon isn't the same person each time
>>
>>50524179
Parity with Space Marines on everything generally speaking (ATSKNF, Drop Pods, first turn charge formations that make Khornate stuff actually useful).

Competitive lists without daemons.

While I'm wishing for things we'll never see, I'd prefer to see ATSKNF go away, Fearless become rare, and psychology be actually useful.

The main thing that makes no sense is how a faction whose basic troops have been fighting for 10,000 years sidereal / 200 - 300 years subjective going by the Night Lords Trilogy have worse basic troops than their Imperium mirrors.
>>
>>50524213
ATSNKF is more representative of the mental conditioning and psycho-therapy Space Marines go under after the HH happened. CSM are either insane, have had their conditioning wear down, or are a Veteran of the Long War and knew what Fear was.
>>
>>50524213
They have ample access to Fearless, which is better.

Fact is they want all the stuff Codex Marines get but then they also want their unique Chaos Buffs too.
>>
File: 1479892404713.jpg (148KB, 1158x819px) Image search: [Google]
1479892404713.jpg
148KB, 1158x819px
>>50524007
As a Blood Angels player, I'm more jealous than mad. Here's hoping next codex we get the same treatment.
I'm sick of running 5 Tacticals with a Plasma/Melta gun in a Las/Plas Razorback or 5 Scout Snipers with Camo Cloaks.

Cassor the Damned can stay though, he's my bae (even though he manages to get himself Exploded/Immobilzed Turn 1 90% of games since lolvehicles).
>>
>>50524206
Ah yes, I forgot about that. I think it's the best way to deal with them. 2+ to wound, to armour or cover saves and Torrent gives it 20" threat range, for 170 points.

But how many of those do people have hanging around? Is it even fluffy for a TS player worth his salt to use Daemon Engines? though I guess that's an inane question since I fluffed two Maulerfiends for mine..
>>
>>50524007
Can't they already do it using Flesh Tearers?
>>
>>50524245
4 Words:

Lost Brotherhood Strike Force
>>
>>50524077
Just play a pre/post rubric 1ksons army. Don't use rubrics or scarabs. You can still use magnus, still take your exalted sorcerors and your tzangoors.
>>
>>50524213
given that the name "and they shall know no fear" is a quote from the emperor of mankind, seems kinda weird for traitors to have it, although they are still space marines and it did apply to them. idk, as a CSM player I'd prefer something else. while I'm not one of those "reeeeee chaos can't have what loyalists have because then the emprah's finest wouldn't be snowflake enough" faggots obviously since I play CSM, I do think this is one of the opportunities to do something different. the easy answer is just fearless, since cult troops have it anyway. or maybe a new rule altogether
>>
>>50524260
6 Fast Attack slots, not troops but essentially yes.
>>
>>50524242
The problem with chaos is legion players trying to make an army out of a 3rd of a codex. Often the bits that are the "legion" bits are shit. So they complain. Then retards especially normal marine players complain about complaining cause some non legion bit is good. Then a sisters player starts whining. Watched it happen for years.
>>
File: 1411110399652.png (15KB, 104x153px) Image search: [Google]
1411110399652.png
15KB, 104x153px
>>50524182
Eh, bummer. Still - the WB are definitely good at summoning with their sorcerers. I agree that a canned spell for apostles to summon something would be neato, but hey- you can have the apostle be screaming out the script of erebus to gain your ass warp charge, then have your summoning circle of evil wizards summon the demons elsewhere. That's pretty cool.

Where'd you get the extra info? I wanna know more stuff.
>>
>>50524235
Fuck you, you don't deserve drop pods.
>>
>>50524237
>after the HH happened.

I thought the Emperor was the one who SAID "ATSKNF"? That's a stupid name for a rule meant to represent something the Emperor didn't do.
>>
File: Rak'Gol_Scout.jpg (113KB, 948x698px) Image search: [Google]
Rak'Gol_Scout.jpg
113KB, 948x698px
Do you think we'll ever get a Rak'gol army? Would you play one?
>>
>>50524289
neither do you
>>
I started getting into 40k a few months ago, and went with the Black Templars. My army consists of two primary Crusader squads (1x 16 man for LRC, 1x 20 man footslogging squad) backed up by numerous 5 man heavy/special squads for ranged support.

I am going to be purchasing some Skitarii rangers/vanguard. This is because a family member wants to paint a couple, and I like the look of the army a lot anyway, and would like to eventually have an Adeptus Mechanicus army.

Thing is, my Skitarii force isn't going to be a self-sufficient army for quite a while, as my Templars force will remain my priority for the foreseeable future. The Skitarii are essentially a side project. I still want to use them however, which brings me to my question: how should I outfit some Skitarii to best complement a force of Black Templars?

I don't really care if it isn't a great combination; I have absolutely no plans to get into competitive play (I already chose a SM chapter that doesn't have access to formations that use it's unique units, and that GW generally hasn't cared about for about a decade if that tells you anything). However, I would still like it to complement my Templars well at the very least.

So, what would be a Skitarii allied force that would complement Teutonic Knights in space somewhat well?
>>
Chaos Marines are more interested in self preservation and attaining power. They cannot attain power if they are dead so they are more willing to run and live to fight another day. They know that if they fail, their soul is forfeit to the dark gods so they really really don't want to die.

Regular marines are conditioned to hold objectives or die trying. Hence, the rule.
>>
>>50524251

I use the 2 tomb king necrosphynx as mine
>>
>>50524242
>Fact is they want all the stuff Codex Marines get but then they also want their unique Chaos Buffs too.

Classic misconception. Or more like strawman. Whatever. What we actually want is "basic" space marine stuff, i.e. "not getting swept like a bitch" + the usual Astartes equipment. What CSM *actually* have right now is astartes: weak bullshit edition, with some chaos memes tacked on. Meanhile loyalists have astartes: what marines should be edition, AND extra spicy chapter tactics, more wargear, etc.

Loyalists have basic space marine stuff + cool unique chapter stuff and war gear, but we just want basic space marine shit, we can't even worry about snowflake stuff right now because our fucking troops run away and get swept.

NOTE: it looks like traitor legions is improving a lot of this maybe
>>
>>50524169
Yup. But, they're used to it. Sisters players will be happy to have a real dex regardless.
>>
>>50524265
Have people tested this formation yet? I like the way it looks but something just tells me it's super easy to fuck over.
>>
>>50524265
I'm not much of a decurion person, though the formation can be fairly nice.
I'm also mad that the Death Company Chaplain is a "model first, rules second" kind of thing. He has literally no options besides some very bad and/or lackluster relics.
>>
>>50524329
>What we actually want is "basic" space marine stuff, i.e. "not getting swept like a bitch" + the usual Astartes equipment.

So, you want all the Codex Marine stuff, plus the Chaos goodies. You're basically agreeing with me.
>>
>>50524198
Most of the people complaining are complaining about Rubrics. You can probably make a pretty reasonable list if you ditch the Rubrics. But is it really TSons then?
>>
>>50524271
Chaos marines are in it for themselves is basically the logic I think. Yeah you wanna serve the dark powers and accomplish your boss' goals, but ultimately you are super not cool with dying cause you know some heinous shit will happen to your immortal soul when you do. That and you want personal power and glory. Chaos is selfish.

Being affected by fear seems a bit weird for chaos marines though. Falling back off the board cause you're going back into the shadows to fight another day makes sense - pissing your 10,000 year old jeans instead of fighting seems weird, but I guess it's a testament to the awful awful things units that have fear will inflict upon your ass if they take you.

(like going in the dark angel's bag or being hostel'd by night lords)
>>
>>50524317
Skits have great shooting. If you're on a points budget, some Vanguard and maybe Peltasts will do fine. Dragoons and crab tanks are nice. Even their melee units are okay.
>>
>>50524329
I get the feeling you're talking about the same stuff. What do you consider "the usual Astartes equipment"? ATSKNF and Drop Pods, obviously. Grav guns? Specialist ammo? Land speeders? Where do you draw the line? I get the feeling GW answered that question a long time ago internally, and what you get is what they consider to be "basic space marine stuff".
>>
>>50524343
AP 3 Crozius that allows FNP re-rolls of 1s.

>lackluster relic
>>
>>50524285
Same guy rewrote his post later to include more information like spell/relic names and shit. It's a couple of pages later on Dakka.

Or here. https://war-of-sigmar.herokuapp.com/bloggings/1446
>>
>>50524323
This one.

Also, Chaos, guys really, don't become the meme - you basically got blanket fearless on fucking everything for FREE with more than half the Legions now, let's not hear any more bitching about ATSKNF.

As a xenos player with no stake in the argument, the fact of the matter is that CSM should NOT have access to everything Loyalists do, for Faction diversity sake. There should be clear strengths and weaknesses to each side. Would be cool if Chaos had more of that old 30k tech kicking around which Loyalists cannot get, but hey, maybe next Codex.
>>
>>50523876
Kinda want to start Night Lords. Raptors are some of the cooler models in the CSM range. And the Forgeworld heads are ace.
>>
>>50524373
Edge Lords
>>
>>50524381
loyalists wear baby skulls as belt buckles
>where do you think you are?
>>
>>50524198
Except their stuff is all so expensive they can't really spam that many psychic dice after all, unless you're running tons of Horrors (in which case fuck off) or you're leaving out all the Rubes and Termies and just running 10 sorcerers on discs.

I can outspam psychic dice at 1850 against the Rubric lists I've seen with Genestealer Cults and still have more everything.
>>
>>50524350
a bunch of exalted sorcerers with elite psyker terminator bodyguards leading a bunch of mutated bird men from a silver tower seems pretty thousand sons to me. To me, just cause the rubrics can be taken as troops doesn't mean they should be considered basic line infantry. They're weird. They're an elite unit and should be treated as such.

Probably best to just field one strong squad of them and buff it with an appropriate relic and exalted sorcerer (the flying 12" movement book or the super overwatch hat)
>>
File: boo.gif (24KB, 274x200px) Image search: [Google]
boo.gif
24KB, 274x200px
>GW still have H Destroyer and Destroyer Lord kits in finecat
I hate goddamn finecast, at least the entire of my army is normal plastic
>>
>>50524356

Thanks for the advice! So Vanguard rather than Rangers?
>>
There's another reason why Chaos doesn't get updated tech:

Chaos is well....disorganized and they have to scavenge for a lot of what they get or they have to repair what they have.

There's a reason there are so many images of them firing bolters with strings of bolter rounds, they can't even keep themselves stocked with ammo clips!
>>
>tfw the only Librarian with plasma weapon that GW sells is an ugly fonecast model
Sadness.
>>
>>50524408
Just let us have cool daemontech then. What the fuck do we pay the Hereteks to do?
>>
>>50524430
It's stupidly easy to kitbash that, what is the issue?
>>
>>50524398
Looking at the art for Wrath of Magnus there's a ton of Rubric Marines; they're the main bulk of the army. Sure it might be a cataclysmic event but the imagery is there.
>>
>>50524435
I'm lazy and felt like complaining, anon.
>>
>>50524408
Logically everything they have should be better than the loyalist shit. Even in its dilapidated state. As the knowledge to make good shit is supposed to be lost. But loyalist tech improves instead.
>>
>>50524431
To fix a bolter once in a while so that you'll leave them alone to do nothing with that STC they got from Horus.
>>
>>50524431
Dinobots, apparently.
>>
Played a 1500 point game against some Tsons today. I played AM with two units of sisters and a culexus. All the psychic abomination definitely wasn't op, but it did make my opponents psyker heavy army have to react to me and mostly kept his heavy hitting powers out of range of my good stuff, which was nice.
>>
>>50524449

I love the dinobots, we need moar with even crazier guns.

But not ork crazy, you have to be dumb to use those.
>>
File: butcher.jpg-original.jpg (662KB, 1802x1456px) Image search: [Google]
butcher.jpg-original.jpg
662KB, 1802x1456px
>>50524373
Hell yeah. They get the dopest looking contemptor, the cool skull facemasks, and the raptors are just beautiful. I love their armorless arms where they're clearly seeking to murder people with their bare hands.
>>
>>50524444
That assumes that it kept working for them when it stopped for the loyalists. A lot of the fun toys in Horus Heresy are specifically called out as a bitch to maintain and keep, but worth it for their strength on the battlefield - lacking the core mechanicum infrastructure, it'd be rare to keep such things alive, while the mechanicus has been shrink-wrapping Spartans and keeping jetbikes in vaults that Chaos wouldn't have access to.
>>
>>50524454
>AM
AdMech or Astra Militarum?

Also you wanna go into a bit more detail, there? Who won, what were the lists, how long was the game?
>>
File: 1452081481370.jpg (6KB, 240x240px) Image search: [Google]
1452081481370.jpg
6KB, 240x240px
>>50524328
That's exactly what I use too!

>>50524350
I know that and I will defend Rubrics still. They're just a weird unit to use.

>>50524398
>Probably best to just field one strong squad of them and buff it with an appropriate relic and exalted sorcerer (the flying 12" movement book or the super overwatch hat)
Which exactly what I'm doing with them.

>>50524397
You're nowhere near the efficiency or power the TS can bring though, with their mobility, even if you have more dice.

And you don't have to run superexpensive horrors. Brimstones are enough and their actually quite fair. Little daemons that do nothing but hold ground in friendly territory as the actual legion advances and takes more ground.

You're not gonna waste your Legion's namesake unit to hold a fucking guardpost would you? Fuck that shit, that job's for the menials!
>>
>>50524440
That's cause it looks cool and 40k always overdoes it in the art. You have fucking tactical marines and stormsurge and fire warriors taking potshots at each other from 3 metres away.

It has no bearing on the fluff, it's there to show "big epic battle #54782654613484"
>>
>>50524462
fair, still stuff like razorbacks gets "found" conveniently allowing marines new shit. The whole point is no one understands this shit anymore.
>>
>>50524125
>16pt Fearless T5 FNP (re-rolling 1s) Relentless Marines isn't enough

I don't know about the rest of you, but I'm fuckin' stoked.

gonna get so many 1st turn charges off with muh khorneys
>>
>>50524466
>You're nowhere near the efficiency or power the TS can bring though, with their mobility, even if you have more dice.
Are you serious? Buckets of Rending melee attacks are SIGNIFICANTLY better against almost every target in the game than extremely low RoF-per-point AP 3 shooting without ignores cover.

We went over this in a thread yesterday. 750 points gets TS like 12 models. For that same amount do you have any idea how many Acolytes I can run, which have more killing power, more survivability from MSU, more mobility from Ambush, AND are better are spreading to take multiple objectives?
>>
>>50524342
>Have people tested this formation yet? I like the way it looks but something just tells me it's super easy to fuck over.
Let's consider the core formation:

Each DC model is a minimum of 20 points (23 counting the near-mandatory Jump Pack). Since you're forced to take 15 of these (3 5-man squads) that puts you at a minimum investment of 300 points just in terms of pure DC.

Considering you have to take 1 Dreadnought too that brings it up to 425 (460 counting the Drop Pod you'd be stupid not to put him in).

Then you add in the uncustomizable Chaplain (who is thankfully kitted out ok already), and you're looking at a 550 point (or 620 point if you're counting mandatory upgrades) investment for what boils down to a 6" Scout move before the game starts and a extra attack on a unit that already has a lot of attacks if you stick close to the Chaplain.

It's not bad by a long shot if you plan on running those units since it just makes them better, but you gotta realize you're paying premium for every model in the formation. At a minimum of 20/23 points per causality, even small losses are gonna start to hurt you QUICK.

You're also gimped on support formations when compared to the other Decurion.

>>50524362
>AP 3 Master Crafted Crozius that allows FnP rolls of 1 to be rerolled
It's ok at 25 points, but the bonuses are quite iffy.
The Master Crafted sounds nice but chances are you're never gonna be using it since you're gonna get rerolls from Zealot anyway.

The FnP bonus is ok, but not a game changer. It sucks since it only affects his unit (meaning you would do well to max his squad's size but he pairs best with DC, a unit that works best in MSU, making it a less attractive option).

AP3 is nice (especially at S+2), but is it really worth 25 points to up your AP by 1? Unless you know you're fighting MEQ beforehand it'll be just a waste of points against a large number of armies. If you are fighting MEQ it's quite worth it however.

Just my 2 cents.
>>
>>50524466

Ah yeah.

Had to do something with my way too large Tomb Kings collection.
>>
>>50524483
Man, if GW were to release a CSM battleforce based on the Death Guard Decurion they'd make so much fucking money right now.
>>
>>50524454
If you list tailored against Tsons the very first time that army was fielded by its owner I might become cross with you, anon.
>>
>>50524497

What would you put in it anon?
>>
>>50524505
>Bikers
>Plague Marines
>Havocs
>A blob of normal CSM

something to that effect.
>>
>>50523467
Sfumato, actually.
>>
File: 99120102065_MagnustheRed02.jpg (44KB, 600x620px) Image search: [Google]
99120102065_MagnustheRed02.jpg
44KB, 600x620px
>>50524499

Just means next time he is getting this guy at 1500 points. At least that's what I would do.
>>
>>50522971
Hope is faith, and faith is our "thing", sister.
>>
>>50524482
I think you're working off old data, friend. The Admech of the 41st millenium are actively trying to advance their science. It's a bit of a shit job, because of how uncertain they are about everything and how cautious they have to be, but they're not just sitting there with their thumbs up their asses.

The metaphor I rather enjoy is buying your own box of GW shit, but not having the instructions. You have the sprues. You may even have the box, with pictures of what it looks like. For certain things, like a Rhino or Space Marines, it's fairly intuitive on how to throw it together. When you start getting to things like Centurions or some of the Flyers, it gets more iffy. And if you fuck up assembling it, it might just cut off your hand. But they're out there, and they're trying to kitbash and see what works.
>>
>>50524483
How is a max 12" move before movement phase anywhere near a first turn charge? You'd need to start, on average, within 24" of an enemy.

Is your battlefield a children's bathtub or what ?

>>50524492
I was strictly referring to the psychic phase. There's no doubt next to everyone beats TS in the melee department.
>>
>>50524493
True enough, I have run Death Company a few times and love when they perform in combat. But it really does hurt when you lose a few models as it's not just the points you are losing but the attacks you can dish out as well.
>>
>>50524465
Sorry, Astra Militarum, I had 4 units of Vets in 3 vets and one taurox with my CCS in another chim, then had a hellhound, demolisher, and wyvern as supports. I came up big on objectives and it went 13-6 for me after going into turn 6. He had, two exalted sorcerors, a unit of tzaangors and two squads (9 and 10 man) of rubric marines in rhinos plus a missile/lascannon dread.
>>
>>50524520
>I think you're working off old data, friend
yeah probably
>>
File: meh.jpg (7KB, 306x257px) Image search: [Google]
meh.jpg
7KB, 306x257px
>>50524499
He had been working on tsons, I had been working on sisters. Ha, wouldn't have even put them in, but he wanted a 1500 game so I added the sisters to a 1350 list I've been toying with.
>>
>>50524510

That would be pretty sweet, I would buy 2.
>>
>>50524530
How was his killing potential, survivability and general performance?
>>
>>50523186
Still better of with 6 units of one than 3 units of two
>>
>>50524510
Throw in Death Guard Conversion Sprues ala Genestealer Neophyte Guardsmen stuff and it would be amazing.
>>
>>50523018
Are you fucking brain damaged? Eldar is ok, tau are ok, necrons are ok, demi companies are ok. Chaos got something? HOLD THE FUCK UP THAT NEEDS TO BE BANNED.
>>
What army do I choose for dickery/shenanigans?
>>
>>50524573
Eldar, by definition.
>>
>>50524521
Bikers and Raptors seem like you could reasonably get one off if they are stupid enough not to run from you.

With the angry talisman that gives the bearer and his unit +3" to move run and charge, you could have up to 36 inches charge threat range with rerollable charge on a bike squad.

Imagine if you got the charge on their assault phase WT too - you might not be getting that first turn charge, but imagine how much you're affecting their deployment and movement with abilities and fast moving threats like that.
>>
>>50524578
Powergaming isn't shenanigans.

I want trolling, not cheesing.
>>
>>50524587
They do both.
>>
>>50524580
Fair enough, that's a good point yes. Pity berzerkers will never be used and marines on foot will need heavy MSU to make it work.
>>
>>50524587
>>50524573

Do Eldar heavy on Psykers and make them summon tides of Slaaneshi Daemons.
>>
>>50524549
killing potential and survivability were decent. The 3+ 4++ sucks, and the flamers and soul reaper cannon are good too, having slow and purposeful also makes them a decent threat, because they can charge in after firing all that heavy shit plus ap3 bolters. the Tzaangors were a good bullet sponge for his sorceror as they were parked in 4+ cover, and their t4 makes them kind of annoying to deal with and frees up the rubric marines to do their thing, had some good first turn shooting with the wyvern on the tsaangors though which helped.
>>
>>50524598
They can't do this anymore.
>>
File: disgust.jpg (14KB, 240x320px) Image search: [Google]
disgust.jpg
14KB, 240x320px
>>50524598
>>
>>50524587
Eldar is still on the table, as is Genestealer Cults, Tzeentch Daemons, the new Alpha Legion Chaos Warband perhaps, and Dark Eldar/Corsairs mixed with Harlequins.
>>
>>50524608
I 2nd this list.
>>
>>50524587

Necrons, if you want to just smile and ask 'problem?'
>>
File: 26562444850_b084ab90fb_z.jpg (256KB, 640x552px) Image search: [Google]
26562444850_b084ab90fb_z.jpg
256KB, 640x552px
>>50524597
I hold hope that berzerkers will get crazy strong via their formations if they ever get a new data sheet.

In the meantime I actually love the concept of WE marines and want to try them out. I think you save something like 20 points per squad of 5 WE marines to 5 berzerkers before upgrades. The only loss is WS5, and you gain access to fantastic shit like special weapons. For two points a guy you can even be taking bolters on top of your choppas and sluggas to shoot at fools before you get to them. 150 points gets you 8 marines, a power weapon champion, and a flamer. I definitely agree MSU would be the way to go with them - more likely to get a good 2d6 boost - and bikezerkers are gonna be killy as hell.

Fearless also nice - no sending anything off the field until the last marine is dead.
>>
>>50524608
GSC vs Alpha Legion

Who's sneakier?
>>
>>50524637
Necrons can be made trolly but in a boring way.

Definitely not the move if you want something engaging and mischievous.
>>
>>50524647
GSC
>AL get Infiltrate and respawning cultists
>GSC get super-Infiltrate and first turn charges and literally summonable cultists
>>
File: 1472632251741.jpg (169KB, 646x680px) Image search: [Google]
1472632251741.jpg
169KB, 646x680px
>>50524597
plus you figure, if you're gonna be a footslogging msu maniac, you're also saving points on transports for more axe murderers.
>>
>>50524647
GSC is due to the ability to fade back into the shadows and then re-emerge over and over again.

But you can probably do some nasty things with Alpha Legion infiltrating Cultists and then using Soul Switch out of Ectomancy.
>>
>>50524643
Yeah that sounds pretty gud. I'd still go with Melta + powerfist. When you your basic guys can dish out anti-infantry hits then you'll only problem will be big, monstrous dudes.
>>
>>50524608
>>50524654
Evens I go GSC
Odds I go Alpha Legion

dubs I go Tzeentch

trips+ I go various shades of eldar
>>
File: farendis2.png (511KB, 687x625px) Image search: [Google]
farendis2.png
511KB, 687x625px
>>50523126

They are.
>>
>>50524686
GSC it is, lad.
>>
>>50524686

Best of luck with your future GSC endeavors
>>
>>50524665
he looks mad, like he brought the wrong suitcase to the war and it had tactical gear instead of his chainaxe
>>
>>50524597
I'm just gonna use my khorne berserker models as regular CSM with the MoK, it's not like there's much difference now.
>>
>>50524587

>Hurr, this faction has no other options other than D and scatbikes

How about you actually read the codex rather than regurgitating memes?
>>
>>50524738
Literally what shenanigans do eldar have.
>>
>drop pod next to Thunderwolf Cavalry
>unload on them
>They tank 70 S4-S6 wounds without losing a single wound

And you furfags are all here complaining about Riptides.
>>
>>50524743

>What shenanigans do the fast, psyker heavy, synergy focused guys have?
>Also, what does the word 'literally' mean

How about you read the codex? (And a dictionary).
>>
>>50524776
What drop-podding unit causes 40 WOUNDS?

I think you're full of shit.
>>
>>50524776
>S4-S6 wound

Well they're T5.
>>
>>50524714
that's how you end up stuck in the havoc squad while everyone else has fun.
>>
>>50524776

Something that can deal 70 wound dice in one turn is way worse than something that can survive 70 wound dice in a turn. What's the TWC gonna do to you, SURVIVE you to death?
>>
>>50524798
2 DW drop pods with all the shiny toys I could afford faggot.
>>
File: Ad-Mech-Battleforce-1[1].jpg (192KB, 981x753px) Image search: [Google]
Ad-Mech-Battleforce-1[1].jpg
192KB, 981x753px
How many points is all this?

How much would it be without the electro priests?
>>
>>50524805
>Implying TWC have no offense
Okay faggot
>>
>>50524806
So... 800 points of deathwatch? (what guns?)

Sounds like he rolled really really well for saves, dude.
>>
>>50524806
Learn to play better then. Dont pod next to those WGBLs with their 2+ save. Of course they are going to tank the shit out of you and LOS all the ap2 wounds to some linemen with SS.
>>
>>50524842
So in other words don't play Deathwatch? Because killing people is all they do.
>>
File: GEDC2033.jpg (139KB, 800x600px) Image search: [Google]
GEDC2033.jpg
139KB, 800x600px
Ran a Christmas Killteams event today, How the Grotz Stole Christmas.

The 12 waves of Orksmas done up to the 12 days of Christmas.

A Ork warband gets a copy of How the Grinch Stole Christmas and the point of the story goes right over their head and they decide to steal all of the Christmas and thus the Humies power. All of the players were defending a Christmas tree in the cent of the table as 12 waves of models came on. Had a train setup as a vehicle that players could get in as it goes around the track, and then ice defense lines around the tree.

On the twelfth wave of Orksmas the warboss sent to me:
12 Grots a Skulking
11 Boys a Trucking
10 Boys a Storming
9 Kommandos Sneaking
8 Boys a Burning
7 Lootas Shooting
6 Gits a Flashing
5 Biker Boys
4 Waaaghing Nobs
3 Killa Kans
2 Meganobs
and a Warboss in Mega Armor
>>
>>50524813
Bought seperately you mean?

222$

You still save 52$. Save 93$ with the Priests.

775 points, naked.
>>
>>50524870
I didn't ask about money...

How many points without electro priests?
>>
>>50524869
The fuck is that on your computer, a cartoon bear holding a sign?
>>
>>50524853
No. Just play better.

Really. Unless it was a Wolfstar, and thats a pretty different thing that basic TWC, I have no idea HOW you didnt manage to cause a single wound? Either it was very bad tactical choices on your part, very bad luck, very good luck on your opponent or buffed&beefed Wolfstar.

Tell me the exactly composition of your units, the unit your opponent had AND how they both were positioned.
>>
>>50524883
streaming some Christmas shows for /co/ it the Tailspin Christmas special.
>>
>>50524882
775-90. 685 naked.
>>
>>50524814
>70 WOUNDS from a shooting unit
>vs a TWC star

Nigger you know damn well something that can cause 70 wounds WITH SHOOTING to a T5 unit is far more dangerous than any melee deathstar. TWC will never deal 70 wounds per round of combat and can't charge whatever they want from across the board.
>>
>>50524869
You should feel proud tripfriend,
Not only is that in the spirit of the season but also the true spirit of 40k.
>>
>>50524890
thanks anon-kun
>>
>>50524889
I thought it looked Disney. Nice.
>>
File: GEDC2029.jpg (193KB, 1200x900px) Image search: [Google]
GEDC2029.jpg
193KB, 1200x900px
>>50524895
9 player turnout, 7 hours there, 6 of it really playing and they only made it through the 8th wave before the store closed. But had about 12 player models killed, even with all of the gifts they were getting, FNP and IWND, from killing the warboss every other wave.
>>
>>50524950
I guess that makes sense with all the hits they'd be dealing with by wave 7-8.
>>
>>50523831
Black Legion?
Fucking how?
>>
>>50524983
Well I even had them wrapped up in small boxes around the tree, I wanted to make sure there would be models still alive to fight the last wave.

Had two player back out at the end of wave 6 and then the shop owner giving us a 20min warning before we were done with wave 8. If it were our old game store the owner would have locked up and let us leave out the back when we were done.
>>
>>50524882
why without electro priests?

are they bad?
>>
>>50524997

Termis that can teleport in on first turn on a 3+.

Auto with the WL trait or abadon I believe.
>>
>>50525046
>Termies
>good
At least they can come in on the first turn which makes them better than Deathwing
>>
>>50525046
>>50525063
It's not the warlord trait, it's the warlord if he has deepstrike. his whole squad auto enters T1. So that would mean jump packers too.

errybody else enters on a 3+/
>>
File: RIP.jpg (154KB, 525x1000px) Image search: [Google]
RIP.jpg
154KB, 525x1000px
>>50525005
That's a shame, both about the new store owner and not being able to finish.

My current FLGS's tables has been filled to the brim with MTG players the last two times I went so I've been trying to stave off 40k withdrawal with Space Hulk: Death Angel.

>buddy and I get through first location without losing a squadmate
>arrive in apothecarium
>lightning claw guy rolls bad and dies
>make it through without further incident
>arrive at third location
>genatorium doesn't help at all and they're pouring out of the walls
>lose bolter/fist mook and TH/SS
>librarian manages to slay 4 stealers solo off exploding dice
>have to fight on the run realizing we don't have much time
>reach objective
>forward bolter/fist mook ambushed and librarian gets flanked
>only three bolter/fist mooks left
>dedicate all actions to completing objective
>objective is 70% complete while losing all but one terminator
>Brother Scipio is dragged down by a swarm of over 15 genestealers as he desperately tries to finish the upload

Shame it's out of print because of the Fantasy Flight deal ending since it captures the feel of the original game pretty well.
>>
>>50525183
I've wanted to try playing space hulk, almost bought one of the reprints about 5 years ago but got into Orks rather than nids of marines.
>>
>>50523876
Do you think I'd get enough mileage out of NL if I use primarily marines, rhinos and bikes?
>>
Has anyone tried slapping Deathwatch pads on MK3s and using them? I have some left over and am wondering if they actually look any good.
>>
>>50525210
I hear that, actually started Orks first myself too, but I snagged a copy of Space Hulk when they did the 2014 reprint.

I guess they're doing another release of the 2014 Space Hulk reprint for this holiday season too?
>>
Is the Hellfyre ML of the Scarab Occult Terminators misprinted? How does it only have 24" range when the Cyclone ML has 48" and two kinds of missiles and still lets you fire your storm bolter? Not being able to fire a combi-bolter and the Hellfyre at the same time makes me sad.
>>
>>50524109
>BUT THEY AREN'T THE RULES I WANTED WAAAAAAAAH
Just wait until sisters get an update. Those pathetic faggots will make the whiney chaos bitches look positively upbeat.
>>
>>50525348
Why is the Soulreaper 50℅ more expensive than an Assault Cannon despite replacing a better weapon and being situationally worse (ab Assault Cannon would be better for Scarab Occult thanks to the improved tank hunting ability and base AP3 is less valuable on a Rending weapon).
>>
>>50525239
Yep. It's on the website now.
>>
>>50525378
Sister players don't really have the same sense of entitlement though? I doubt that will be true.
>>
I recently purchased an old Tau Battleforce (pic related) from a garage sale for $30. I was constructing the Devilfish and I realized that the kit doesn't include the twin linked smart missile systems pieces, which I hear is what you want to take on Devilfish. I'd like for my Devilfish to reflect its actual setup, is there an easy way to attain these, and do the newer Devilfish come with them? I'm getting the new battleforce for Christmas as well. So hopefully a good sized starter force.

Also, my friend will be fielding a shit load of Deathwing terminators and knights in his newly constructed Dark Angels army, how would I go about countering this? Specific units / strategies? I'm pretty new to the game.
>>
File: 51rAPHF3BdL.jpg (50KB, 500x370px) Image search: [Google]
51rAPHF3BdL.jpg
50KB, 500x370px
>>50525426
Fuckin' shit man, here's the picture.
>>
>>50525426
>taufag tailoring against DA
kys
>>
>>50525418

We mostly want plastic...
>>
>>50525426
>Terminators
Bring some AP1/2. Tau have plenty.
>>
>>50525426
ebay bitsellers man
>>
>>50525447
Well I don't actually know what anything really means yet, have yet to read most of the rules, but I had a bunch more spending money budgeted towards starting this expensive ass game, and God knows my friend is looking up how to do the same shit at me.
>>
>>50525484

Dark angels guy will probably see all the ignore cover shit tau have going on, so you might be lucky and he won't run bikers...

But just run a bunch of riptides 4-5 + stormsurge + couple of units of marker drones.
Then you can counter anything he throw at you except maybe a big bigger deathstar ^^
>>
>>50525517
that's right, lead him down further the path of tau degeneracy

kys too
>>
>>50525348
Nothing states you can't fire both.. I was going to do that desu.
>>
>>50525529

Well its a list that works. Fun to play against? Hell no! Last tournament I played in, that list wiped my 3 dreadknights and imperial knight turn one, took out all my terminators turn 2 ^^
>>
>>50525517
He has at least 6 bikes. He got his first bit of Dark Angels from a guy selling 2 Dark Vengeance expansions worth of DA for real cheap. The price in effort of stripping his god awful yellow "thin your paints" paint job off a ton of figures almost makes up for the savings though.

So no such luck.
>>
>>50525529
If it makes you feel any better I also have a bunch of Orks. You know, to balance out Tau cheese with total garbage.
>>
File: 1480627882807.png (17KB, 180x200px) Image search: [Google]
1480627882807.png
17KB, 180x200px
>>50524869
>>50524950
That's great stuff
>>
>>50523864
blessings of chaos upon you
any chance you have AL and EC?
>>
>>50525567
The Traitor Legion spoilers are already posted on 1d4chan.
>>
>>50525541
Core rules say you can't fire both.

In light of Traitor Legions, Thousand Sons got shafted. Non-Thousand Sons Tzeentch players got especially fucked. No decurion, and the basic detachment rules are pretty underwhelming for Thousand Sons and practically irrelevant for regular MoTz CSM.

At least we aren't Word Bearers or Black Legion.
>>
File: IgLsWPwS.jpg (18KB, 229x229px) Image search: [Google]
IgLsWPwS.jpg
18KB, 229x229px
>>50523876

Man, I'm so glad I'm switching to NL instead of Thousand Sons. I had completely forgotten about the Batman legion.

MKIII and MKIV armor all over the place with fucking raptors everywhere sounds awesome. I could even go HS lite like Terror Squads.
>>
>>50525586
At least we can still play a generally fluffy TS cabal and legit kick ass in the psychic phase.

In that case you can mitigate the damage by at least taking the soulreaper cannon and Hellfyres on separate termies..
>>
File: qKwr4SM.png (2MB, 685x1004px) Image search: [Google]
qKwr4SM.png
2MB, 685x1004px
>>50523707
Im afraid we put to much enthusiasm in den trash bin guy... PLASTIC SISTERS OF BATTLE. Maybe we get a new plastic sister squad cause of the imperial agent book. and thats all. The sister squad at the GW shop is sold out. all other models are still available.

So here here is my depressive look in the future: 10 new Sister models. Thats it.
>>
>>50525625
Imperial Agents isn't the SoB release, we're still talking months away for that. Chill your balls.

By that same logic we aren't getting new Death Guard because Traitor Legions just came out... except we know we are, Mortarion is in the works.
>>
>>50525586
So to reiterate the list of fixes for Thousand Sons:
-Aspiring Sorcerers get +1 WS + 1 W and +1 ML
-Soul Reaper Cannon, Heavy Warpflamer and Helfyre Missile launcher all get dropped by 10-15 points in all the places they appear
-Regular Warpflamer dropped by 2-3 points
-No mandatory rolls on the Tzeentch discipline
-More melee weapon options for the Terminators (axes, maces, fists, etc.)
-More shooting weapon options for Terminators (Combi weapons, regular Reaper autocannon, Volkite weapons?)
-Make it easier to get Favoured of Tzeentch
-Better detachment bonuses all around
>>
>>50525623
I decided to start a 1k sons collection just because the models are so great.

How does this casual 1000 pt list look? THe scarab termies will DS in, the helbrute will probably bum rush, and the exalted sorcs and the rubrics will group up. Not so sure about the disc on the first exalted sorc but I'm thinking the extra mobility might come in handy if I want to split him off from the rest of the unit for whatever reason.

===Thousand Sons Grand Coven=== (1000)

=War Cabal=

Exalted Sorcerer (230)
> ML3
> Spell familiar
> Disc of Tzeentch

Exalted Sorcerer (230)
> ML3
> Spell familiar
> Astral Grimoire

5 Rubric Marines (150)

5 Scarab Occult Terminators (265)
> Heavy warpflamer

=Daemon Engines=

Helbrute (125)
> Twin-linked lascannon
>>
>>50525683
Homebrew then. They'll never get done unless you do something drastic like get someone like lizardsquad to threaten to hack and destroy the company's accounts.

Or you threaten Rowntree with a shotgun in his own home.
>>
Guys can anyone post that image of the single marine minature getting surrounded by orks? Please and thank you!
>>
>>50525693
You don't have enough bodies to hold the board and you're probably going to get tabled by massed small arms fire.
>>
>>50525693
Actually pretty decent if you decide to not cast with the rubrics/termies. That way you have 9 WCs to share amongst 2 psykers.

Not too much of a fan of the helbrute though. If you're taking the TL Las for anti-tank, you might be better off just getting a maulerfiend for the same points. You plan on bum rushing with it anyway, the maulerfiend is tailored for vehicle/bunkerbusting and faster to boot with no silly Crazed mechanic.
>>
>>50525713
Google "movie marines". You'll get that pic PLUS entire ruleset for them.
>>
>>50525623
>legit kick ass in the psychic phase
At the cost of sucking in every other phase (yes, AP3 is good but we don't have much of it due to how expensive everything is). Sorcerers can't do everything (at least not with the Warp Charge and Power Generation limitations they have).

>>50525683
Fixing the Aspiring Sorcerer is a big necessity, but you're missing fixing the Change discipline. Giving it a worthwhile Primaris and replacing Boon are needed. If you want to keep the "better when blessed" mechanic, make the Primaris a blessing. Otherwise, drop the "better when blessed" thing and make it "better when attacking a target already hit by a Witchfire or Malediction."
>>
>>50525693

>1 7 man unit with T4 3+ armour

Okay, so turn one I kill everything but the Helbrute with small arms fire, then empty everything that can glance it into the Helbrute.

End of game turn, you have terminators in reserve, nothing on the table.
>>
>>50525725
Thanks bud
>>
I'm thinking about reading Helsreach, I've heard it's one of the best space marine novels no-Ultrasmurf oriented out there.
What do you think guys?
>>
>>50525693
Other than the hell brute what do you have that can damage a tank/is ap2?
Witchfires?

It seems to me a SM captain could come down first turn, melta the hell brute and proceed to laugh off your ap3.
>>
>>50525715
>>50525731
I'd be hiding the Rubrics & Co behind terrain and jumping from terrain piece to terrain piece with the Astral Grimoire with the goal of getting spells off before getting shot.

>>50525724
Thanks for the Maulerfiend idea, for some reason I always forget the dinobots when putting a list together. I put the lascannon on the Helbrute because I want it to draw fire from the dust marines and if I get rooted I want to be able to shoot back at whatever shot me.

>>50525778
Against armor I'd roll on Heretek, against 2+ infantry I'd get psychic shriek.
>>
>>50525794

>I'd be hiding the Rubrics & Co behind terrain and jumping from terrain piece to terrain piece with the Astral Grimoire with the goal of getting spells off before getting shot

That's cute, but I'd still table you every time.

With like, -any- of my armies.

How good do you think witchfires actually are?
>>
>>50525821
Stop being a fucking dick and putting down a guy who just wants to field his rad models and have fun.
>>
>>50525821
Yeah, what this guy said >>50525878

We're here to have fun, right?
>>
>>50525821
You are an original and clever one, aren't you? . Never seen anyone act like a faggot before. What will you do for your next trick?
>>
GSC first turn.

"Who forgot to bring the lube?"
>>
Considering adding an Infernal Relic Predator to my new Iron Warriors list but I can't find the rules for the Plasma Destroyer or the Magna-Melta cannon anywhere, not even in the IA13 book itself.
>>
>>50525939
>painted tau
>gray plastic opponents

how the tables have turned
>>
>>50522976
No detachment bonuses, though you can still benefit from formations
>>
>>50525939

I am confused, the Tau are painted.
>>
>>50525693

>>50525715
This.

You have thirteen (13) models. In a 1000 point game.

Here's my standard 1000 pts take all comers list:

Cult Insurrection Detachment:

Lords of the Cult
Patriarch ML 2
Magus ML 2, The Crouchling

Brood Cycle

Acolyte Iconward
5x Acolytes
5x Acolytes
5x Acolytes
10x Neophytes, Heavy Weapon Team w. Autocannon
10x Neophytes, Heavy Weapon Team w. Autocannon
Goliath Truck
Goliath Truck
5x Metamorphs
5x Purestrain Genestealers

Auxiliary
5x Purestrain Genestealers

Subterranean Uprising
Primus
5x Acolytes
5x Acolytes
5x Metamorphs with Claws

I have 71 models across 13 units.

I have the same number of UNITS as you have models.

Every single one of them gives zero fucks about AP 3, and generally doesn't care about your invuln save either. About half the time you'll save a rending attack, I suppose. I have 9 different units that can put out 20 of those attacks on the charge, and you have thirteen (13) models, and shit, 5 of them cannot even Overwatch!

What are you going to do, exactly? "Dominate" the psychic phase? A Psychic shriek will, on average, kill two of my 8-point guys, assuming you don't fumble the psychic test or get denied.

How exactly do you see a path to victory here? I think I could quite literally sit in cover on objectives and IGNORE you the entire game and still win.
>>
>>50525755

Helsreach is pretty good, go for it!
>>
I am spit balling a new 2k list, so the points are exact but I am thinking:

Magnus
Fate Weaver
2 Tzeralds with goodies
2 x 20 Pink Horrors
Screamers to taste

Viable or no?
>>
>>50526002
Are you going unbound? Since Magnus is LoW-choice for Chaos Space Marines.
>>
>>50525991
Yeah, I have my chaos warband for lists like that. Still not the best matchup but I do my best with chaos power armor.
>>
>>50526011

AH excellent point, so I have to drop a herald and some horros for a sorcerer and tzanagors. I will adjust accordingly thanks.
>>
File: yo fam.jpg (28KB, 500x746px) Image search: [Google]
yo fam.jpg
28KB, 500x746px
New Thread when?
>>
>>50525939
>riptides go first
>all the blasts
>ded stealers
>>
>>50526053
make one your self
>>
>>50526060
GSC actually got first turn.
>>
>>50525939
>unpainted
Glad to see the Preferred Enemy (Unpainted) will be in effect
>>
>>50525939

How did the game end anon? I am curious.
>>
Here's my WB list, using the new book.

Lost and Damned - 480

4x20 cultists

1 Dark Apostle, Bolt Pistol, Script of Erebus, VotLW.

Favoured of Chaos - 956

1 Daemon Prince, Mark of Tzeentch, Malefic Tome, Power Armour, Wings, ML 3, Spell Familiar

3x 5 Possessed, Mark of Khorne, Icon of Wrath, Rhino, Dozer Blades, Daemonic Possession, Dirge Casters

Helforged Warpack - 560

2 Maulerfiends

1 Forgefiend, 2 Ectoplasma Cannons, 1 Additional Ectoplasma Cannon

Warpsmith, VotLW


1996/2000
>>
how would you guys make a 1500 point list of:

>emperor's children
>night lords
>death guard
I am thinking of making a new legion between these guys but don't know which one to go for.
>>
>>50526094
Its actually still in progress.
>>
>>50526122

Keep me updated, I would like to see how it ends.
>>
>>50526067
I could, but I will do a really shit job and not give it the correct title, are you sure you want that?
>>
>>50526127
If the GSC player is any good it's already over.

He's got like twice the amount of stuff it took me to table a Riptide Wing in one round.
>>
>>50526132

Yes
>>
>>50526155

I agree, but I have seen dice go bad. Really curious in final body count.
>>
>>50526119
>Emperor's cildren
Spamming noise marines. Can be equipped to do almost any job i need done
>>
>>50526060
>>50526078
Plus GSC stealers have 5++
>>
I haven't been playing 40k for some time. So rumors about new Chaos supplement confuses me a bit. What do I need to fulfill the restrictions to get 'legion tactics'. Basic hq+2 troops based on the restrictions of teh chosen legion. Or chaos warband formation with the legion restrictions?
>>
File: toc.jpg (186KB, 736x800px) Image search: [Google]
toc.jpg
186KB, 736x800px
>>50526202
Legion tactics are just Chapter tactics, so either. You get other bonuses for using the Legion detachment.
>>
>>50526162
>>50526155
>>50526094
>>50525952
>>50525969
>>50526060
>>50526090
After first turn.
>>
>>50526213

oh boy they leaking pages now eh
>>
>>50526221
No, that comes later this week, all we'll see right now is the table of contents from BoLS.
>>
>>50526202
They're Decurion style formations. So usually you have to take at least one core, generally the "Chaos Warband" formation, and one auxiliaryfrom the list of 8 available formations. On top of that you have to abide by the restrictions for models within the Decurion like no marks, or only certain marks, taking Verterans of the Long War, etc. In exchange everything in the Decurion gets the bonuses.
>>
>>50526237
Please dont use term "decurion" any more. GW has said they are "Detachment of Formations" aka DoFs.
>>
>>50526248
I thought they were "Formation-Based Detachments", or FBDs.
>>
>>50526225
What forum did bols steal this from?
>>
>>50526248
No use pissing into the wind. Practically the entire playerbase calls them Decurions.
>>
>>50526256
Pretty sure if random podcasters are getting review copies, so are BoLS.
>>
>>50526269
Keke was hoping ther was more somewhere else. We cool, anon?
>>
>>50526269
it's incredible gw gives credibility to something like bols
>>
>>50526119
With only the Kakophoni formation with 6 noise marine units with the banner you're golden. Add in a sorceror or two and hope for the +1S on sonic weapons power.

Infantry? Eat a fucktillion S5 (or 6) ignores cover shots.

Tanks? S9 (or 10) blastmasters, lol.

Sprinkle with Slaaneshi daemons to taste for cannon fodder and whatever else tickles your fancy and you've got a decently solid list.
>>
File: UUUU.gif (735KB, 300x200px) Image search: [Google]
UUUU.gif
735KB, 300x200px
>>50526295
>>
Does rending synergize in any way with Str D?Or is it completely redundant?
>>
>>50526349
Totally redundant.
>>
>>50526333
6 units of 10 noise marines?
anon, are you sure?
>>
>>50526349

Rending auto wounds and becomes AP2 on a wound roll of 6

D auto d3 wounds on 2-5 ap2 and counts as S10 for ID and on a 6 just straight IDs with NO save or does 6+d6 wounds

What do you think?
>>
>>50526349
Redundant. D weapons don't roll to penetrate wound on 6 anyways, and I can't think of one that has AP3.
>>
>>50526114
>nearly a 1000 points on MSU possessed. In Rhinos that will eat them.
>>
File: Has+science+gone+too+far.jpg (82KB, 600x502px) Image search: [Google]
Has+science+gone+too+far.jpg
82KB, 600x502px
The Psychic phase was a mistake.
>>
>>50525673
>we're still talking months away for that.
But there isn't a single rumour about an actual SoB dex.
Every rumour was pointed at December and along comes C: =][= guest featuring the SoBs.
So all the dex rumours were partially right but there isn't a single actual standing rumour for next year except all those 'plastic SoBs totes really real this time guis' which were saying Dec, then Jan, now Feb and later as they desperately keep pushing the goal posts.
>>
>>50526483
No. Rumour said tease Cannoness release at the end of December, with more to come.
>>
>>50526483
No, every rumour from reliable sources was saying February since the beginning and still are.
>>
>>50526483
They've been saying February since at least September, where the fuck have you been?
>>
>>50526473
>Letting IG psykers have the telepathy powers was a mistake

ftfy
>>
>>50526506
Half the IG players I know legit didn't realize they have psykers in their army. Probably because psykers aren't listed under the Heavy Support options.
>>
>>50526248
Except thats a confusing term, where we already have a good one, that is widlty used and accepted
fuck off
>>
>>50526497
>>50526501
Source, because other then that one guy on /tg/, I've never seen this.
>>50526494
>Cannoness
>December
So hows that one working out?
Not a single mention in the WD for starters.
>>
>>50526569
WD only does three weeks into December. Rumour said end of December.
>>
File: MAKEITLOUD.png (20KB, 346x102px) Image search: [Google]
MAKEITLOUD.png
20KB, 346x102px
>>50526365
They FAQ'd blastmasters to 1-per squad at any number up to 10, with an additional 1 available at 10. So you're good with 5-man squads if that tickles your fancy.

I personally go with 10-man squads because I'm a crazy person and the silence offends Slaanesh.
>>
>>50526114
Taking Daemonic Possession on Rhinos is retarded, especially if you aren't going full retard and putting Havoc Launchers on them. Daemonic Possession fails to keep you moving 16.67% of the time, and eats one of your 30 point Possessed 16.67% of the time. Extra Armor always keeps your battle wagon rolling forwards, never eats your dudes, and is cheaper to boot.

Dozer Blades are an unnecessary luxury. Your dudes are going to be hopping out turn 1 most of the time anyways.

Try to work in some Sorcerers. They add extra punch to the Cultists squads, and Shrouding or Invisibility turns Cultists from expendable bullet catchers into really hard to kill expendable bullet catchers.

>>50526002
It's a 2000 point list containing the two best FMC's in the game. Of course it's viable. Is this a meme?

>>50525693
Drop both Exalted's down to regular Sorcerers. Exalted is only worth it if you're building a melee beatstick to accompany some Spawn or flying Scarab Occult. The Silver Tower blast isn't worth 60 points.

Get the Rubrics a Rhino. Keeps them alive a little longer, might help them get into a better position.

Deep striking the Terminators is an awful idea. You don't have enough boots on the ground as is, you can't afford to keep half your infantry in reserves. Especially not when you have no way to reroll the reserves roll or mitigate scatter. Heavy Warpflamer isn't worth it. Grab the Hellfyre for hunting tanks.

You need more bodies. Tzaangor Warherd works, or ally in some daemons, or ally in some other CSM, or ally in some Renegades and Heretics.
>>
New thread you lazy bastards.
>>50526612
>>50526612
>>50526612
>>
>>50526506

Normal IG psykers can't take Telepathy.
Only astropath add-ons for CCSs can get telepathy.
>>
>>50526602
oh shit i didn't know about that
YEAH BOYYYYY
>>
>>50526575
>three weeks into December
Huh?
So GW is going to release something that they know everyone is waiting on and they'll specifically choose a time when their own ad rag won't advertise it? because that's totally what you do, don't advertise a quarter of all your releases every month.
Try pulling the other one, it plays Jingle Bells.

But alright, lets play your game then. I'll just come back after Christmas to laugh at you.
>>
File: rickytpb.jpg (41KB, 781x601px) Image search: [Google]
rickytpb.jpg
41KB, 781x601px
>>50523524
>what comes around is all around
> it doesn't take rocket appliances to get two birds stoned at once
>>
>>50525683
Personally, I would make it so that "Master of Arcane Knowledge" from the Grand Cabal lets the "additional" Psyker power you can attempt to manifest be one that you previously manifested. So a Scarab Occult Terminator can attempt to double-cast Psychic Shriek, while Ahriman could attempt to cast it four(!) times.

Also, make the Icon of Flame able to give the "Phosphor" or an equivalent ability to Bolt weapons in addition to soul blaze, so you can weaken your opponent's cover and reroll to charge them.
Thread posts: 463
Thread images: 58


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.