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/STG/ Star Trek General

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Workhorse of the Fleet Edition

Previous thread >>50383627

A thread for discussing the Star Trek franchise and its various tabletop iterations.

Possible topics include the rpgs by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe and WizKid's Star Trek: Attack Wing miniatures and game, and Star Trek in general.

Game Resources

FASA's RPG
>https://www.mediafire.com/folder/9mt7sng56l8gg/Star_Trek_RPG_(FASA)
https://www.mediafire.com/folder/cwn8tbt2qm5t4/FASATREK_Adventures

Last Unicorn Game's RPG
>https://www.mediafire.com/folder/9eiysv2192ods/Star_Trek_RPG_(LUG)
-Official and Fanmade Resources
>http://www.coldnorth.com/memoryicon/

Decipher's RPG
>https://www.mediafire.com/folder/c6tb7p6dp0pye/Star_Trek_RPG_(Decipher)
-Fan Supplements
>http://strpg.patrickgoodman.org

Far Trek
https://www.mediafire.com/folder/lrhbz9l0qay0j/Far_Trek

Lasers & Feelings
>http://www.onesevendesign.com/laserfeelings/

Lore Resources

Memory Alpha - Canon wiki
>http://en.memory-alpha.org/wiki/Portal:Main

Ex Astris Scientia - Fan analyses of ships, tech and continuity issues
>http://www.ex-astris-scientia.org

Daystrom Institute Technical Library - Database of ships and technology
>http://www.ditl.org

Star Trek LCARS Blueprints Database - Ship schematics, deck plans and recognition manuals
>http://www.cygnus-x1.net/links/lcars/blueprints-main2.php

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>http://www.startrekmap.com/index.html

Star Trek Cartography - Information and maps
>http://www.stdimension.org/int/

/stg/ Errata

The Adventures of the Ark Royal Crew (an /stg/ setting)
>https://1d4chan.org/wiki/Ark_Royal

The history of Klingon Civil Rights/Star Trek artwork (more /stg/ headcanon)
>http://klingonhistory.weebly.com/
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Building ships to look like things sub edition.
>>
balls
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>>50470114

Damn. I guess I shouldn't have taken the time to get a screenshot for the thread.

I was going to name it Bureau of Breen Tourism Edition.
>>
>>50470211
Next time, brih.
>>
>>50470211
>The mighty space lobster edition
>>
Winter event ship has been revealed.
Get ready to grind for a T6 version of a Chel Grett!

https://www.arcgames.com/en/games/star-trek-online/news/detail/10289743
>>
>>50470439

I look forward to it, as I wasn't able to get the original one. The I see the Rezreth's shiny black hull material has made a return too.
>>
>>50470385
>>The mighty space lobster edition
>>50470211
>>50470168
>vs the indomitable void horse shoe crab edition
>>
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>>50470211
You know, i was thinking.
That thing looks like a lobster and it's console ability is to fire a massive lightning arc at its enemy.
Hmmmmm....
>>
So... The Kobali. Anyone else want to see them get their comeuppance for being corpse stealing, lying, rotten bastards?
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>>50471560
>>
>>50471560
I could never like the Kobali. Cryptic pushed them hard, but I don't think many people ever really warmed up to them. Hell, I almost wished the Vaadwaur would just wipe them out.
>>
>>50471560
Not massively.

Vaadwar have so far proven to be universally arseholes so them being turned into Kalobali is no sad thing from the point of view of everyone else. They take dead bodies, other than emotional attachment I see nothing wrong with anything they've done.
>>
>>50471716

You mean aside from essentially keeping the Vaadwaur in stasis as secret prisoners, doing nothing to revive them or repatriate them to their fellows (who would, admittedly, only press them into service as soldiers), and doing nothing to repair or intervene to save those in failing stasis pods so they can steal the bodies and "reproduce"? Who then lied about why the Vaadwaur were attacking them, and gained Federation assistance in a conflict they are partially responsible for based on that deception?

I guess the best healing console in the game kind of makes up for it.

The Vaadwaur are dicks though. No disagreement there.
>>
>>50471818
Exactly. Their only crime so far has been lying to the Federation.

Vaadwaur are better off extinct. I see no problem with putting the corpses to practical use afterwards.
>>
>>50471871

It's not the revivification I'm against. Granted, the Kobali situation is spilled milk, so what I'm about to say is rather moot.

But, in essence, the Kobali were allowing people in need of medical attention to die so that they could perform a medical procedure on them against their will that would turn them into a completely different person. This isn't the same thing as intervening to save someone's life even if they don't want it.

It's like withholding a life saving drug from someone, and then after they've died in agony, using Herbert West's formula to reanimate them. Bonus round? They suffer identity death and become something else.

Does excuse the Vaadwaur from being warmongering assholes though. They didn't need to make a deal with the devil to try and reclaim their old empire.
>>
>>50472144

*doesn't, rather. The Vaadwaur have no excuses.
>>
>>50470114

Man, how disheartening does it have to be to get transfer orders in the middle of the Dominion War off a nice modern ship like a Galaxy to something like a "Somber Letter to your Family waiting to happen" Miranda.
>>
>>50472430

There's only one thing worse than being stationed on a Miranda during the Dominion War.
>>
>>50472461
fuck those things. steal a shuttlecraft and go awol
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>>50472493
It's not like they seem to catch people who do ACTUAL crimes for a few years, just going AWOL you'd probably get caught on your deathbed.
>>
>>50472509
"we're going to risa boys!"
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>>50472509

And honestly, you'd probably get like two to five years on New Zealand, tops.
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>>50472509

Speaking of "crimes". Get intimate with an alien one time as a junior officer, and fuck your career all up.
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>>50472598
New Zealand doesn't seem like that bad a place. Maybe we could get all the other criminals, take it over, and do something with it. Dunno what. Maybe make a superior brand of colby-jack cheese or something. It's a large island in the pacific, not a full blown star system. What did you expect?
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>>50472647
Maybe that was just Harry Kim being... Harry Kim, though? I mean, how many alien babes do you think Kirk banged as a junior officer?
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>>50472672

As many as possible. Riker acted very much the same way as Kirk where xenosex was concerned.
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>>50472672
ALL OF THEM
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>>50472661
its like a sandals resort. on the other hand dont get arrested by non feds
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>>50472831
>>50472837
So maybe banging alien women is a sure-fire springboard to greatness, it's just that Harry is really terrible at being an officer?
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>>50472934

That, and Janeway as a commanding officer. Remember, she's the one who had a bug up her butt about this whole thing.
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>>50472856
Oh? The local police hate tourists or something?
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>>50473062
meant non federation. you dont wanna end up in pound me in the ass klingon prison
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>>50472934
>Harry is really terrible at being an officer
Yeah, he should have joined a terrorist cell, he'd have made Commander in Starfleet easily.
>>
>>50473094
Still better than freeze to death prison.
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>>50473128
He did, and that's what made Janeway mad at him. Well more mad at him.
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>>50473130
the two aint mutually exclusive. >>50473146
and yea, da fuck with janeway
>>
So, hypothetically you have a small task force meant to check out an anomalous, slightly stable wormhole which leads to the Andromeda Galaxy. The wormhole looks stable enough that it should last for about a month before it closes. What five ships do you bring for the survey?

Horror of horrors! Your smallest ship had a warp field malfunction on the way through, collapsing the integrity of the wormhole. How do you set up your colony?
>>
>>50473337
Meme Answer: 5 Steamrunners, because it is my favorite ship fuck you.

Real Answer: 1 Galaxy, 2 Excelsiors, 1 Oberth, 1 Miranda

I should have most disasters covered with the generalist ships. The Miranda covers the Oberth as they go off and do science things in other systems. The Excelsiors and Galaxy set up the colony and work on automating their functions as much as possible so as to allow people to settle down a bit and get the colony running.
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>>50473337

Assuming Starfleet, I'd want:

An Intrepid. No telling what could be out there, and the sensors and ling range capability of the ship is definitely worthwhile.

A Galaxy. According to the TNG tech manual, she has an antimatter generator onboard, with industrial replicators - another thing she has, and some modifications, she becomes our new mobile headquarters.

A Sovereign (Odesssey if STO ships are available) since the firepower might come in handy, and it's a tough as nails ship.

Two Excelsiors. Let's face it, they're tough, fast starships and even during the Dominion War they were holding their own.

We find a suitable colony world, and use the Galaxy's built in capabilities to get it up and running as fast as possible. The Sovereign acts as defense, the Intrepid scouts for materials and useful salvage, as well as mapping out the new territory. The Excelsiors are backup for both the Intrepid and the Sovereign.
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>>50473589
>1 Oberth
Is it supposed to serve as a prison for the bad officers?
>>
>>50473666
It's a science ship in active service with the Federation, it's a solid explorer to take with on an expedition to Andromeda. I personally also like it's looks. If it really triggers you, replace it with a Nebula with exploration pod attached.
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>>50473662
I did not know that Galaxy Classes were capable of that. Now all you need is a hundred years of uninterrupted production/REproduction and you've got yourself a fair sized power.
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>>50473773

Yep. There's a reason a Galaxy was flagship.
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>>50473337
1 Intrepid, intended as the primary survey ship for the expedition.

2 Akiras, for security and general operations.

1 Nebula, for deep space surveying and support for the expedition

1 Nova for scouting and near space surveying

Curses! Deploy all of the Nebula's runabouts to replace the Nova
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>>50473847
This makes me think that the Galaxy was designed as an Ark now, meant to carry enough of humanity that it could survive in the event of destruction of the Federation. And I want to see the results of this now.

>>50473880
Your Nova is still there, it's just badly damaged. You could probably get it back into service with a year or so worth of dedicated effort.
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Always liket the defiant hull and the Miranda hull ships. compact no nonsence ships, built for a good tumble.
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>>50473094
>you dont wanna end up in pound me in the ass klingon prison
>not wanting to get pounded in the ass by some klingons
What are you, a faggot?
>>
>>50473337
Thinking this over more, let me revise my position:

1 Galaxy: ark of the Federation, nuff said.
1 Excelsior: Generalist and all-rounder, can't go wrong with one.
1 Akira: defense with some versatility to it
1 Nebula w/ science pods: Science ship ahoy
1 Nova: Scout. Also damaged during transit, does Equinox impressions for free.
>>
>>50473880
>>50473920
In which case, I'd scrap the Nova and the Intrepid to form a colony, using the Nebula as a near space station/emergency response ship. Then the Akiras can act as patrol/exploration ships.
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>>50473337
1 galaxy 1 nebula 2 defiants and a an excelsior
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>>50473337
The ship with all the main cast members on it... In about an hour they will have solved whatever issue was going on and return to warp Status Quo.
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>>50474321
But Janeway needs to destroy the tech that can get them home in order to prevent the aliens from getting ahold of it.
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>>50474339
Janeway is the Villein of that show.
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>>50474373
STO really needs better AA support
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>>50474452

That's part of the reason I've been raising my renderscale to 5. Murders my framerate though.
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>>50474452
Anti-air? Or anti-aliasing? (I still don't know what that is, I obviously spend too little time playing games).
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>>50474527

He probably means anti-aliasing, which makes the images sharper (and you see less pixelation).

STO does some anti-fighter stuff though. The Akira class variants have them. There's a point defense cannon console on the Thunderchild (the T3 c-store Akira) that murders fighters, shuttles, and frigates.
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>>50474527
Anti aliasing. The left diamond is aliased (default), the right is anti-aliased.
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>>50474527
That's almost a crime on /tg/. (The not playing games thing. Nobody actually knows what anti-aliasing is. I personally think it's the compact between man and devil that stops that terrible show from ever coming back.)
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>>50474570
The photon and phaser point defenses on the Akira and variants fucking murder my Klingon glass cannon, I have to avoid them, or try to stay at maximum range.
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>>50474592

BoPs are fragile that way.
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>>50474573
>>50474570
Okay, that makes sense. Though I'd like to see more carrier action in Star Trek the show.
>>50474590
Mostly not playing vidya. I don't really have a PC suitable for it, and (ironically) now that I finally have money enough to buy one, I don't have the time due to job.

That being said I'm actually a huge fan of the Shadowrun games. It kinda convinced me to get the books in the hopes I'll one day have time. If only I could find a damn hardcover of Street Grimoire, everywhere I look it's paperback, and I even tried Amazon and got softcover when they advertised hardcover.
>>
>>50474628
It's not even a BoP, it's a Fleet Qin Raptor. I feel like I'm doing something wrong because back when I was on the base Qin Raptor the torpedo volleys from the mirror ships would one shot me at full health/shields.
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>>50474666

Well, Raptors are effectively equivalent to Federation escorts. What heals are you rocking on that thing (also, let me take a gander at the wiki for the Fleet Qin's stats)?
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>>50474698
It's better since I've upgraded to the Fleet Qin, I don't get one shotted anymore, but I only have a science team, engineering team, and brace for impact that I can remember off the top of my head. My normal tactic for the Raptor is to run away if I start taking too much damage so I can cloak, heal, and return. But the base Qin I'd get destroyed so fast I didn't even have a chance to use heals.

>>50474628
Amazing picture by the way
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>>50474745

Thank, I will continue taking them and posting them in /stg/ until I get shouted at by enough anons sick of my shit.

On the Qin, that setup is really rough. She's 2/3rds Tactical seating. I'll give you some thoughts in a bit. Grilling cheese sandwhiches at the moment, so bear with me.

But, do you have the Samsar? Her console and Warp Core might make life a little easier.
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>>50474827
I don't. I did forget to mention I have reverse shield polarity too, and that's pulled my bun out of the oven more times then I can count. I just find it amusing that my Klingon ship goes critical if someone sneezes on it, but my Fed equivelent character with the Fleet Escort Refit (iirc) can semi-tank while doing similar damage. Must be that wonderous Starfleet Engineering I keep hearing about.
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>>50474745

Okay. I have a Mat'ha Raptor on my klingon. It has a similar, but not exact bridge station layout.

>Cmdr Tact
Tac Team 1, Focused Assault 1, Attack Pattern Beta 2, Scatter Volley III

>Lt. Tact
Tac Team 1, Scatter Volley I

Lt. Universal
Torpedo Spread 1 and 2

>Lt. Cmdr Eng <--- This is "take it with a grain of salt, because yours is only Lt.)
Emergency Power to Weapons 1, Engineering Team 2, Emergency Power to Weapons 3

>Lt. Science
Tractor Beam 1, Science Team 2

Really, your biggest advantage is being able to put on the hurt. It's also your biggest disadvantage, since you don't have as many options for heals. But, you could swap my Tractor Beam 1 for Transfer Shield Strength, and that'll help give you a little regeneration while the fighting is happening. I don't think there's much you can do about the lack of engineering though. You've got either limited heals, or you sacrifice it for Emergency Power to Weapons. My Mat'ha is basically "kill it before it can kill me"
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>>50475018

Are you using a keybind for tray powers? 'Cause that really helps to automate the process. Traits do too. I'd get Point Blank Shot (it's from one of the Iconian Arc missions) if you don't already have it.
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>>50475018
That's generally the same approach I use. If I can't kill, normally I can at least get away. It's really only a problem when they one shot me and I don't have the time to heal. Thankfully I somehow managed to optimize my fed character better so that's not a problem with him.

>>50475091
Yes, I learned by level 10 I couldn't keep using powers by mouse, best thing I did was optimize my tray for all my characters
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>>50475121

Your choice of spec can also mean a great deal. On my Klingon, it's Intel+Commando right now.

However, the passive bonus for Command is +% maximum hull, and the passive bonus for Strategist is +% to max shield... and when you're not threatening, Diversionary Tactics placates enemies and drops your threat by 50%. I can solo Starbase 24 in a Nautilus with Diversionary Tactics.
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>>50475192
That could be a part of the difference, my Klingon is Command/Commando while my Feddie is Command/Strat. Thanks!
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>>50475256

Q'pla!
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>>50475315

The two Keldons in the fight before this knocked me down to 43% hull, but Go Down Fighting was the difference (and the stupid high numbers floating over Cardie bastards). If your KDF character is Tactical, GDF is king of keeping glass cannons in the fight. If Engineering, Miracle Worker. If Science? Spam Photonic Fleet. It's why it's there.
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>>50475337
And I do use it every chance I get, along with the tier 3 support ship power if needed
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Fortune Favors the Foolish
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>Got a Vaadwuar Mansa back when it came out
>Kickass console ability
>Kickass trait
>Kickass engine trails
>Polaron out the ass
>Full epic Jem Hadar set for extra purple
It's been my favorite ship ever since.
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>>50475498

It is a fantastic ship.
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>>50475624
Who needs ships when you can fly with the power of raaaaage
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Have they released stats on this year's Winter ship yet?
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>>50475651

Crazy Gorn. Get down from there.

>>50475680

Sort of: >>50470439
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>>50475806

If the Blue Antenna is anything like the Blue Oyster, things are about to get WEIRD.
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>>50475857
are mirror universe stds stronger?
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>>50477326
>are mirror universe stds stronger?
Probably, not in general but they may be more wide spread and varied because of more race mixing since mirror verses always seem more rapey to me.
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>>50475651
You better not mess with this senator!
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>>50475857
Meanwhile at the blue antenna.

https://www.youtube.com/watch?v=f77PLFRP3Ok
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>>50475651
>>50479022
>TFW we need pit fighting in this game
So If STO had hand to hand combat arenas would you anons use them?
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>>50479855
I thought Q'onos had one and no i haven't used it for reasons unknown.
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>>50479855
You can fight people on Andoria, right?
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>>50474628
Couldn't resist. I have a soft spot for Excelsiors
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>>50480643

Looks great. Excelsiors are among my favorites too.

>>50479611

Perfect.
>>
>>50479855
>I now remember that the Rock was in Star Trek.

Jesus, that happened.
>>
>>50471560
I'd like to see someone put forward a coherent explanation for how a species evolved a reproductive mechanism that requires reanimation of the corpses of other sentient humanoids and why it works on sentient humanoids that evolved on literally the other side of the galaxy.
>>
>>50483695
Preservers did it. I ain't gotta explain shit.
>>
>>50483695
By what i hear, the original Kobali species was becoming extinct due to a bad case of "BadWrititis", so they decided to create a method which would revive the dead and keep them Kobali.
They ended up failing at that and only managed to turn non-Kobali folks into re-animated Kobali and they are unable to re-animate dead Kobali.
So they are a race of corpse stealers who live only because the re-animated folks lose their memories and are then absorbed into the Kobali culture which is in this manner kept alive.
>>
>>50483695
I think it was hinted at that they fucked up widespread genetic engineering and sterilized themselves. Converting corpses into more of themselves was easier than undoing the damage.

It works on different species because Trek writers can't into science.
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>>50483695
Simple. It wasn't a species initially. It was either a medical treatment that arose within the species that formed the first basis for the Kobali or some sort of ritual done when they die and the dead outnumbered the living ultimately. If it's based on nanites that can work on most carbon-based life, then it'd be compatible given it was just restructuring matter.
>>
If you want to buy zen with dilithium DO IT NOW! The prizes are crashing! Im looking at 316 dil per zen numbers here now and it just keeps on going down!
>>
>>50484014
Should plateau around 250-200. Sellers will quickly realise that this is a shit show and hold their funds for a few days.

We used to pull this sort of shit with minerals all the time in EVE. Crashed the Jita market a few times that way,
>>
>>50484014
>>50484284
Well, that happens with any mmorpg where they have a FUCK HUGE giveaway and you need to cash in some game resource to take most advantage of it. The game will be flooded with cheap zen for a while until like half way though the event and then start shooting back up again once everyone exhausts their reserves of cash.
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>>50484579
The successful 2-currency model is relatively new though. EVE sort of had it in the form of PLEX, but PLEX. Was a commodity rather than a reserve currency. This sort of thing is interesting to watch if you have a grounding in economics.
>>
Have we talked about this playtest?
http://www.modiphius.com/star-trek.html
I don't follow these threads often, but I'd never heard there was a new RPG in the works.
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>>50486632
This was raised in the previous thread. People generally have a bunch of reservations about it.
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>>50486632

I'd give it a whirl, but right now I've got too much on plate as a DM and my players who also DM are interested in running their own stuff.

As much as I like Trek, and the idea of Trek RPGs, I find that I'd rather play Trek video games/watch Trek shows and movies, and play other sorts of RPGs better suited to the sandboxy way my group tends to play.
>>
>>50486632
>>50488828
>>50489083
Is it possible that, in general, Trek doesn't translate well on tabletop?
>>
>>50489342

This is my opinion, but in my experience, most players that are not both really interested in PnP RPGs, and big Trek fans are put off by a couple of things:

1.) The now 50 years of lore in both the primary and secondary canons; a daunting 5 TV series (with three of them having 7 seasons) and 9 prime canon movies and 3 Kelvin canon movies.

2.) Starfleet rank structure. Trek's setting is obviously more than Starfleet, but there's not a lot of material for people who don't want to be members of Starfleet, so as a result, casual fans tend to be put off by both the lack of material for non-Starfleet characters, and also by the rigid rank structure with clear responsibilities and power.

And the power bit is probably the most important. Players don't like it when other players (and occasionally the GM) have characters who can boss them around.

3.) What sorts of games do you play with Trek? Espionage against foreign powers? Space battles? In the TOS setting, space battles against the Klingon Empire have that niggling little problem of the Organians (and all of Trek has an issue with god-like aliens). Are you boldly going where no one has gone before? Are there rules to support exploration, such as random star system/species tables?

Are there concrete rules for space combat when it occurs? Does every PC have something they can contribute to space combat, or is it just the select members of the crew?

What about ground combat? Away missions are often dangerous, and it's plenty possible to die to a single ray beam from a hand weapon, as evidenced over the entire franchise. Phasers also solve a lot of problems, give that they can stun, kill, and disintegrate persons and obstacles.

A Trek RPG basically requires a huge toolkit for exploration, a serviceable space combat system, support for multiple species, Trek appropriate equipment, a system for resolving situations with diplomacy, and several starships detailed (both friendly and potential enemies).
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>>50489580

*10 Prime canon movies, rather.

It's a daunting laundry list of things a Trek RPG needs to be able to do if one wants to capture the breadth of the franchise, but they also have to work within the established setting.

I've never had a group as into Trek as I am, and only a handful of my friends are.
>>
>That TNG episode where Geordi sexually stalks and traumatizes a married woman
>>
>>50489580
>In the TOS setting, space battles against the Klingon Empire have that niggling little problem of the Organians
Actually, that means more catspaws work. It's closer to the Cold War that way.

>>50489698
And then the novel canon has him engaged to some other woman, until a writer remembered Leah Brahms and literally wrote the other woman out of existence and had Geordi shacked up with Brahms for months.
>>
>>50489698
>That one episode where Picard and Riker beam down and brutally murder all the leaders of Starfleet except for one and no one ever brings it up again.
>>
>>50475857
>>50479611
https://www.youtube.com/watch?v=jo3m2ATiomY
>>
This just got me thinking:

If Steve Hughes is right about gay men, then gay Klingons have to be about the toughest mother fuckers out there!

https://www.youtube.com/watch?v=jo3m2ATiomY
>>
>>50490551
Corrected link: https://www.youtube.com/watch?v=ecr27Q_L9l8
>>
>>50490551
>>50490562

I laughed. Either klingons who are gay are among the toughest bastards in the galaxy, or the klingons don't see it as weird or strange that some people are gay. Not sure which I prefer.
>>
>>50490429
That episode where only Worf can save a Romulan and he refuses of course only to be emotionally blackmailed for the rest of the episode by the entire crew.
>>
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I've gotta say, the Jem'Hadar Attack Bug has grown on me alot. I never thought I'd like it, honestly.
>>
>>50490670
Why not both?

Also unrelated, I really wish STO would let us have a mission in a planets Atmosphere with our ships, after the Dyson Sphere stuff I'd like to see such a things in its main plot.
>>
>>50492591

It would have to be a big map, and the scale might be a bit strange, but it could be fun. I hope they use this new arc to try out some new things, even if they don't work.
>>
>>50492628
I just like the idea of flying my Hot Rod connie through the Atmosphere and blasting incoming enemy ships from orbit.

Besides, not like scaling of planets isn't off already because my ships are already the size of small moons when in orbit of them.
>>
>>50493209
It would be cool like in 'The Arsenal of Freedom' if you had a mission where you had to fly in atmosphere. Where you get contrails around your ship and have to fire on cloaked drones before your shields gave out. That was a cool idea that wasn't ever used again I'm sad to say.
>>
>>50472661
was there in May if your doing to gaol at least is a pretty part of the world
>>
>>50493412
So, anon while you were there did you manage to tour hobbit town?
>>
>>50490551
I would think that other aliens races barring some wouldn't give a flying shit about who or what you fuck. It seems only the humans are really hetero biased since that keeps their numbers up when another human settlement bites the dust. The key to the human success in Star Trek it seems is the ability to just out breed everyone else and building infrastructure up at a rate like we are humanoid beavers. If the Trek guys were like humans were in the 'Forever War'. Then that would be a very different story, where most people were 'lgbt the society'.
>>
>watching voyager
>neelix gets his lungs stolen
>later on kess gives him one of her lungs

now wait one second

couldn't they have just replicated a set of lungs and have those organrobbers just adapt those to neelix's body instead of her permanently losing a lung
>>
>>50495266
Well, yes but where would the story go if they just technobabble their way out of everything before the hour show was up. Ok, not trying to start a series war but B5 did this much better where the stories were more character driven and one head writer with the most control. And not having to just get plots out just because you need to fill an hour of programing. I would kill for a good character driven space sci-fi show right now. The Expanse had potential but I lost interest 4 episodes in.
>>
>>50495799
>The Expanse had potential but I lost interest 4 episodes in.

The books are way better. I only got to the end of the first season because of my pre-existing love for the setting. The season picks up around episode 6 though
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>>50495799

I think anyone who has a shred of self-awareness regarding Trek knows that a lot of plot points in Trek are nonsensical given the greater whole of the franchise, particularly when they use a technique or strategy one episode, and then never reference it again.

>would kill for a good space sci-fi show

You and me both, brother.
>>
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>>50497208
>knows that a lot of plot points in Trek are nonsensical given the greater whole of the franchise

Distressingly few, unfortunately, which is why I made this pic and have it set aside for when I meet such people.

I had to use it quite a bit with Beyond.

How did Star Trek Beyond turn the worst part of the trailer into the best part of the flick? The "Sabotage" scene felt exactly like something out of TOS, if only TOS had the budget for it.
>>
>>50473337
Five Akiras.

75 Torpedo Tubes, 1,500 torpedoes.

Why set up a colony when you could carve an empire out of the Andromeda galaxy?
>>
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Anyone else like to party?
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>>50490677
That episode where Riker beams down to a planet and murders a bunch of dudes in their sleep.

No one batted an eyelid over

Or that episode where Picard and crew were willing to sit in orbit and watch millions die and do nothing about it. Then spend the rest of the episode stroking their self righteous bonkers about it and act pissed at then one man with the balls to do something about it. Cosmic Plan.
>>
>>50498937
Those aliens that turned the crew of Kirk's Enterprise into styrofoam dodecahedrons were from Andromeda. They said that the radiation levels in their galaxy were making things uninhabitable and were still rising.

Also the Doomsday Device was from outside the our galaxy. Until something tells me otherwise I'm going to assume that Andromeda has been rendered mostly conventionally uninhabitable in a nightmare war of mutual annihilation.
>>
>>50499171
All the more reason to pack nothing but firepower. What's an Oberth or Nova gonna do in a situation like that besides explode at someone?
>>
>>50499035
So is Risa the default party planet for Trek or are there others? I don't remember the name but that one planet that will literally give you anything you can think up could be a fun vacation spot.
>>
>>50499482

Um, if Troi's mother was any indication, I bet Betazed can get pretty crazy.
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>>50499482
There are probably a lot of others. But Risa is the place where the locals will sex *anyone* that wants some, just by shaking a little wooden statue. There are probably other planets with similar sexuality (pic related comes to mind), but they didn't turn their whole planet into a resort.
>>
>>50499550
Yes, when your species' menopause includes with words "tripled or more sex drive" you've got a lot of potentially milfy sexpots.

>>50499570
God Frakes just looks weird clean shaven.
>>
>>50499200
Why even bother with conventional weapons in the Galaxy where the Doomsday Machine is the baseline for interstellar strategic weaponry?

Fuck photons. Fuck Quantums. You need a stockpile of every retardedly dangerous weapon the Federation has ever outlawed. I'm talking Genesis torpedoes, Omega molecules, Chronoton weapons, subspace weapons, thelaron radiation and any other crazy shit they keep in the "oh fuck, we might actually lose this war" cabinet in Starfleet Intelligence HQ.

Show up, neutralise a few star systems and make it exceedingly clear that there is no profit in fucking with you.
>>
>>50499642
When my five Akiras set off for Andromeda, you get to captain one.
>>
>>50499642
Actually, what makes the Genesis torpedo so damn dangerous is that it's running off protomatter, which is stupidly easy to get a hold of. If you just want to blow the planet up, Protomatter takes less time, and any engineer worth his salt has some in a locker somewhere.
>>
>>50499642
We'll show them the humanity that killed millions of our own because we didn't like the color of their skin. We'll show them the humanity that caused the Romulans to hide behind the neutral zone for decades. We'll show them the humanity that taught the Klingons the meaning of the word, "Fear." We'll demonstrate, in no uncertain terms, if you fuck with us, you will die.
>>
>>50499482
There's a planet called Pacifica that gets mentioned in TNG. Supposedly it's a popular shoreleave spot for Starfleet personnel. They end up diverting from it in order to stop the Brain Slugs from overwhelming the Federation.
>>
>>50499672

This is actually one the plots teased by STO's latest episode. Someone set off a protomatter weapon, but instead of rearranging everything to suit its new matrix, it just wiped out all life on the planet.

The Tzenkethi are apparently responsible.

So much for no more war, right? Good thing we have these immensely powerful time ships and every nasty trick Starfleet's been stockpiling for a hundred+ years.
>>
>>50500131
So we're going with the Tzenkethi as the new villains? Bit of a step down from Iconians and Temporal terrorists. Also a tad disappointed that we aren't getting photonic gangsters from the 5th dimension.
>>
>>50500206

That's the way it looks. Sucks.

>photonic gangsters from the 5th dimension

This is where it's at. I want a Flash Gordon-esque atomic rocket ship and a goddamn raygun. Is that too much to ask?
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>>50500396
Perhaps once we've run through every other one-shot race we can get to that. Though I doubt cryptic would ever do something like them. It's too light-hearted for them.
>>
>>50499657
Y'know, you might want to bring along at least one ship more dedicated to cargo or science than firepower.

A Galaxy-class can operate without a need for resupply for 10 years; how long can an Akira go? Not ten years, I'll tell you that much.

Maybe three Akiras, a Luna, and a Galaxy.
>>
>>50500744
In that case go with whatever the fuck this monster is +4 Excalibur class monsters.

Each Excalibur can also hold a dozen Runabouts or similar sized small ships.

Also the monster can probably hold a small fleet of small ships. Small ships in this case meaning anything Aerie class or smaller.

That's 5 ships. The rest is just cargo.

Admittedly they have cargo capacity for one (1) flat packed civilization right off the bat and a maximum crew complement that can found it with ease.

Although given the usual mix of races on large Starfleet ships it may very well be the start of the Mongrel Empire.
>>
>>50501186
Why not just strap a few warp Nacelles to a Starbase?
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>>50503509
Because you would also need some navigational engines and at that point the Empire would sue you.
>>
>>50503509
Who needs space stations when you can terraform worlds to suit your needs overnight?
>>
>>50499035
>>
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>>50475680
ayy
>>
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Why is the Risian Corvette so damn sexy as a ship design?
>>
>>50507637
So where are the warp engines on that? Does it even have warp engines?
>>
>>50503509
I think that's what they did.
>>
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>>50509111
Nacelles are built into the two sections of the body, like a catamaran...or a not-shit podracer.
>>
>tfw playing competitive races

https://www.youtube.com/watch?v=Gah8FnYSypk
>>
>>50509111
Those two big things on the sides *are* the warp engines. Gotta go fast.
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>>50492373
I love my bugship too!
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>>50511152
What in the Founder's name is that?
>>
>>50511168
Gladius, I think? A variant on the Saber class. Different nacelles than normal, though.
>>
>>50511168
it's a bugship!
>>
>>50512234
>>50512424
It looks like a kitbash of a Jem Hadar attack ship and that cargo ship from Star Trek III.
>>
>>50499642

Do you REALLY want to live in a galaxy that has those Doomsday Weapons running around?

ONE of them could barely be destroyed by a starship.

10 would probably eat up a solar system in a couple of days.
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>>50511152
>bent Nacelles
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Ekosian lock box when?
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>>50473337
>Spoiler
All female Andorians are now my concubine. Duh.
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>>50514312
Tuesday.
>>
>>50477326
>>50478373
On a related subject, what is it about MU humans that gave them such an advantage over the other species?

The only theory that makes sense to me is that the Terrans had no issues with augments, which explains both their aggression and advantage over the other species.
>>
>>50514451
>biological advantages mattering

Basically they instead behaved as old style Klingons, with the advantage of looting the Vulcan's tech soon after they got warp drive capability.
>>
>>50514513
Augments aren't just super strong, they're super intelligent as well.
>>
>>50514451
>>50514513
Also they must have taken the galaxy by surprise, i mean, would you consider a barely warp capable race that has just exited its own home world after a nuclear conflict as a threat?
And after that they ruled for a while till the aliens started rebelling and were actually losing the fight till Mirror Archer stole a prime universe connie from the Tholians and used it as his flagship to take out the Andorian, Tellarite and Vulcan rebels and then tried becoming the emperor (only to have Sato assassinate him and declare herself empress).
After that, well they had the technological edge, actual phaser banks, duranium alloy hull and shield generators and warp engines capable of speeds above warp factor 5.
>>
>>50514590
>Also they must have taken the galaxy by surprise, i mean, would you consider a barely warp capable race that has just exited its own home world after a nuclear conflict as a threat?

[nazi germany comparison goes here]

Looted 23rd century tech certainly saved them for a while.
>>
>>50514451
>>50514590
>>50514698
plus the whole temporal fuckery indicated by STO, temporal prime directive is for pussies!
>>
>>50514698
Yeah, until Spock started his own social justice reforms and made everyone equal, right until the Klingon-Cardassian alliance came and conquered them, after which humans lived as slave labor until some folks managed to dimension hop to prime universe, grab some gear and build their own warship to combat the Klinks.

After that we enter STO story territory where apparently empire went back to its original ways and now Bajor is a resort planet with a thousand and one bars, brothels and sallad bars.
>>
So is the Terran Empire just Earth if Rome had never fallen?
>>
>>50515977
No it's Earth if the Nazis won

If Rome Never Fell Earth was a different episode.
>>
>>50516041
Actually we have several "Earth if the Nazis Won" episodes, mirror universe is just "What if Everyone was a Dick?"
>>
>>50516041
America is clearly dominant in MU, just like in regular universe. If Nazis win then no Starfleet, as we know from when McCoy made them win that one time.
Here's my suggestion for the MU timeline:
>America goes fascist at some point in the late 1930's (just like my HoI games) because EVIL UNIVERSE
>doesn't lend-lease with USSR
>Pearl Harbor happens, Nazis go retard as usual and DoW against US
>war proceedes as usual, just with Soviets not being quite as successful because no aid from Murica
>America doesn't stop invading Germany, just keeps going, eventually meeting Russian front
>Patton haet commeis, keeps going
>Moscow, etc. gets nuked in 1946
>America doesn't free Japan, France, Germany, etc, but annexes them
>Churchill mad, but Britain can't do anything, esp. with all those American troops in England
>America gets ALL the Nazi scientists
>America basically owns all countries worth mentioning now besides UK
>red flag w/ sword shows up on moon
>America keeps eugenics program because EVIL UNIVERSE, Kahn etc. take over 3rd world because America ignored them all this time besides bullying
And so on.
>>
>>50471818
best healing console?
>>
>>50471647
not as badly as they shilled the deferi. Seriously, at least everyone in DR had their own Monster of the Week appearance in VOY - having just finished and had a warm fuzzy feeling of nostalgia from it yeah I have shit taste, fight me, I only hate the Deferi more for it. Seriously, they should've stayed as a minor player in someone else's story arc, like the trade shit on S39 or randomly appearing in the Borg conference seriously what the FUCK is up with that, they're not even a regional power, they're pansies with "frigates" that are wimpier than a fucking runabout, rather than showing up in those bits but then suddenly:

>oshidd breen are attacking plshelp
>oshidd borg are invading plshelp
>oshidd we have a massive cache of artefacts and frozen ancients from the far past and shit that turns out to not only be cruical to our own arc but also the fucking iconians

Like seriously, what is up with them? Is it just me or do they feel like the shitty damsel in distress DMPC of STO? Is this sentiment widespread and am I just that much of a newfag?
>>
>>50516548
You could say that...
http://sto.gamepedia.com/Command_Platforms#Console_-_Universal_-_Regenerative_Integrity_Field
>>
>>50516665
I agree with everything you just said.

It might have not pissed me off so much if the Preservers had actually turned out to be anything other than the [insert cheap sads here] button.

You know when that had impact? When the last of the First Ones were killed by Romulans. It had greater impact because it was the last of it's kind, that had seen so much, that had survived so long just to meet it's children.

That was in 1999 in Star Trek Hidden Evil. Doing the exact same thing again feels cheap as fuck and damn stupid when you consider how many other far more entertaining things could be done with them.
>>
>>50517018
>Oh hey the breen broke into your base and shit
>They want guns
>"no guns here, officer, sorry"
>Well I guess that's that
> [UFP and Deferi do literally fuck all about this data and these beings that far, far predate the MUH GREATEST THREAT TO THE GALAXY iconians]
>Totally Not Chaos Iconians show up
>murderise the one person you woke up, fucks sake PC, you had one job
>Cryptic have to make it so a fucking Boff tells you how sad it is

>this is like some fucking "press f to pay respects" shit all up in here

>proceed to cheaply boom planet after pointless fight, in INVINCIBRU dreadnought that you then wreck another one of in literally the next mission

and nothing of value was lost
>>
>>50500396
Jumping on a bit of a tangent to Captain Protony shit (and how Monster of the Week fucking around on the holodeck was always filler):

I would honestly kill for another mission like the first one of DR (at least I think it is). I know enjoying Voy and enjoying any part of DR makes me a double heretic, but I really loved the whole "being a plaything while stumbling round Voyager in your mind" thing, especially the trippiness of the dead ends and shit. Like, the 4th wall bending of trying to get into the astrometrics lab (frantically mashing the interaction only to realise it's on "Descale Herring or some shit) was actually really unnerving compared to how railroaded everything usually felt (and was). More of that, perhaps without having your hand held the entire way, would be fucking amazing.
>>
>>50515977
>>50516041
>>50516215
I just took it as the timeline where the Augments won the Eugenics Wars.
>>
Now, controversial opinion here but hear me out:

I think Cryptic are actually just shit at story writing, even if discounting the limitations placed upon said writing by making an MMO, and often because said limitations are not made to work for them because they're not making plotlines that fit.
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>>50517422
>perhaps without having your hand held the entire way, would be fucking amazing.
This really rustled my jimmies.
>Greetings Grand Admiral Awesome Pants. This is Inferior Rank Person.
>Now Do everything exactly as I say.
I know they hired Tuvok and had to get a lot of use out of him, but that infiltration mission was pretty insulting. If it was only returning Trek stars it would be one thing, but they kept at it with OC characters too.
The new mission where you're basically doing that for the Lukari qt was a nice change of pace though.
>>
>>50518310
This is controversial? Their writing is terrible. The Iconian arc is presented as this HUGE conflict, but we just get told that the Iconians were facefucking the three main factions, and see very little evidence of that except on New Romulus.
>>
>>50518310
You absolute rogue! You are absolutely correct, Cryptic has gotten somewhere poor writers in bulk.
>>
>>50518380
And even there for the duration of a single mission and even then it all took place in some ruins far away from anything worth something.

It was like they wanted to have this massive conflict, but were too afraid of changing anything within the world.
>>
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>>50518310
I would agree with that. Besides the occasional mission that's pure gold, most of the storylines lack drive and any sense of development. Even interesting concepts, like helping to build new Romulus, just turn into gimmicks, like "adventure zone where you farm x to get y".

The only thing that keeps me invested in the game is the ships. The pretty, ever so pretty ships.
>>
>>50518310
>Now, objective fact here but hear me out:
ftfy
>>
>>50518440
I think a lot of is the game has a laser focus on making you grind for fucking ever. Faction quests are short moments of story in between days or weeks of grinding for marks and sitting on research projects. At least other games add in daily quests to give you rep. And then factional rewards are... equipment. Imagine ranking up New Romulus all the way and getting some specialty Federation or Klingon designed Warbird, rather than more ways to make you grind

>most of the storylines lack drive and any sense of development
They have what, 10 missions tops to tell an entire arc? There's no way to be subtle when you barely have time to lay out the plot. Personally, I'd throw out the Cardassian arc because it's worthless, tedious, and feels like every bad episode of DS9's early seasons rolled into one. Then I'd rewrite the early game to be a buildup to the Klingon war arc. Lieutenant 1 to 10 is "The Klingons are getting restless again, and we don't have a fleet for it." Lieutenant Commander 1-10 is the initial skirmishes, and Captain is the war in its entirety, so you can roll on to the other factions. You can weave in the other missions like the Breen Arc and so on for variety, since it's a big galaxy.
>>
>>50518398
It doesn't help that the entire storyline, from you becoming a Lieutenant to an Admiral, supposedly happens over the course of a year. Theres no room for things to change, the entire thing doesn't even make sense from a basic storytelling sense. It would make much more sense for each season to take place over 1-2 years.
>>
>>50518328
It also really saddens me that it was just him and Harry Kim brought back robert duncan mcneill does not fucking e x i s t so that they had to use them so much.

Lukari qt was based, although the really forced "british" accent to make them sound especially exotic really grated on me. VanZyl was p gud imho too, purely because:

>I have not seen a single other avatar, PC or NPC (including my own attempts in the character creator) pull off that hair without looking disgusting
>qt as well I have shit taste
>genuinely didn't see the Sudden Yet Inevitable Betrayal coming, unlike *literally every other "twist" in STO*
>at least she made it into Greetings Grand Admiral Awesome Pants, my boss wants you do to everything exactly as I say

Also
>that infiltration mission
Do you mean one in particular, or just the one where you got seconded to the romulan SUBcommander for one mission in each "GO DO THESE PATROL MISSIONS BECAUSE DELTA RISING DIDN'T HAVE ENOUGH FILLER ALREADY" round that popped up occasionally?
>>
I miss the old days when Activision or Interplay were making Star Trek
>>
>>50518595
>"GO DO THESE PATROL MISSIONS BECAUSE DELTA RISING DIDN'T HAVE ENOUGH FILLER ALREADY"
holy shit this, this is what really put me off DR in spite of my closet love for Voyager. Especially I could have all graphics settings on minimum, running half resolution scale, and the fucking skyboxes would wtill turn it into a fucking slideshow
>>
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>>50518629
I keep meaning to torrent Starfleet Command 3 (only way to get it these days) and jam some mods in it again. I miss having suitably detailed ship combat. Sins of a Solar Empire mods only go so far because that's all about the grand fleet battles.

A game in the model of the old SFC series but with more non-combat missions could be brilliant.
>>
>>50518595
It's even worse id you're playing a Romulan character.

>Jolan Tru, Fleet Admiral, I'm Subcommander Shifty. I'm with Republic Intelligence.
And a Jolan Tru to you too. Seeing as I'm the ranking officer in the Quadrant, you'll no doubt be reporting to me regularly with surveillance updates.
>I need you to act as bait so we can destroy a dozen Vaudwaar ships.
What? I've destroyed loads of those already. My ship is actually crazy over-armed.
>you'll summon them to atttack you and then I'll swoop in maybe.
Firstly, that's a terrible plan. Secondly, I outrank you. Directly.
>Also give me all the Information you have on those locals you helped/destroyed.
Do you think I'm some fucking scrub captain? I'm your boss.
>Follow me to these coordinates
I'm a National Hero...
>Now do this other thing I didn't tell you about until you were in harms way.
I'm a personal friend of D'Tan and Obisek...
>Remember to keep this a secret from the Federation and Klingons
I killed the entirety of the Tal Shiar, basically on my own. That's a threat, by the way.
>I'll contact you again soon.

Jesus Christ I hated Delta Rising.
>>
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>>50518629
>There will never be another proper Bridge Commander game
>The only new Star Trek strategy games you will play are mods for pre-existing games
>most official games will be Kelvinverse adaptations.
>Soon more old classics will be completely unplayable on modern systems
>>
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>>50518595
I mean the one where you sneak into the Vaaduar home base with the holoprojector on your ship, then commando-sneak your way through said base until you meet the bugs, with Tuvok telling you literally everything you need to do in the most hand-holding way possible, even telling you to do things that are literally impossible (which breaks what little immersion there was:
>Now, silently take out that Vaaduar at the console.
Instead of having an interact that would do it (boring, yet works), or having a special npc with low health and a low agro radius that you can kill in one hit with anything and thus continue like a sneaky spy the mission is making you think you are - obviously Grand Admiral Awesome Pants became such a high rank by being God of Commandos - you just fight a normal mob, which of course has high hp because you are a high level at that point, which won't die in one hit unless you are really optimized, which you won't be at that point if you are playing through the missions as normal.)
You know, I don't think the general story line of STO is bad - it's certainly better than what the novels have going - but the in-mission stuff could really use some work. They have decent writers - the story blog posts are certainly at least OK, which is bredy good for vidya - but how they present that story in-mission is generally not great, even by MMO standards.
>>
>>50518853
>tfw can't get new worlds running anything newer than Windows 2000
>>
>>50472831
>>50472672
worf was with the most women of anyone in all the series though.
>>
>>50519185
What? Wasn't he only with 3? That reminds me though, I wonder how Riker feels about being Eskimo brothers with Worf?
>>
>>50518881
Completely agree. Maybe there wouldn't be as many complaints about TREK IS MORE THAN JUST SHOOTING if the non shooty bits were more than fucking math questions and being walked through a map by a voice in your ear.
>>
>>50518881
>it's certainly better than what the novels have going

They're both bad and make me feel bad in ways I wish they didn't.
>>
>>50518806
Kek'd so hard at this, but it genuinely does hurt how even the thinnest skin of roleplaying gets ruined by shit like this. A lot of the aspects of STO (Boffs and abilities, the Singleplayer + Arenas nature of the world, the customisation) that actually work pretty well regarding getting an RPG feel to it then get completely ruined by godawful writing.

For fuck's sake, the minimum level on these missions mean you outrank the questgivers on pretty much everything after the cardassian arc, or thereabouts.
>>
>>50473920
>>50473847
>>50473662
>TNG tech manual
gooby plis. going by the only real canon, the show, its going to gain sentience on you and take off on its own on the other side of the galaxy after all your crew turns into spiders and monkeys
>>
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>>50518629
i found the star trek the next generation SNES game at a local shop. is it worth buying? i'd never heard of it
>>
>>50519336
The thing is, what people really want is to watch episodes of Trek (mostly TNG like the basic bitches they are - or, horror of horrors, they prefer VOY like the STO fanbase/devs), but that isn't going to work unless you go full Telltale "game" (or you could screw it up and go Bioware). Basically we have puzzle games (like the old Interplay games) or combat.

>>50519419
That's one of the troubles inherent with the rank system they put up. But it isn't inherently fixed by limiting everyone to being O-6, since that just has admirals being questgivers, which was boring even in the show. Oddly, they almost got it right with the first arc, where some missions just kinda flowed from one to the next, like the "we were going along and stuff happened" feel that was often in the shows. We don't need Admiral Quinn to tell us to respond to a distress signal, or give us the analysis of intel we got the last mission or two. The long story breaks these days prevent that feeling. Even in the Iconian War arc there were in-game periods of time between missions. Makes sense - the player is a high-ranking officer, after all, and is probably planning and stuff - but that's all head-canon, and isn't portrayed in the story.
My ability to fill in the gaps story/lore-wise makes the game (and the show to a large extent) fun for me, but most of the potential audience is not me, and the writing should make up for it, but doesn't.
>>
Fuller just went from executive producer to not involved with ST: Discovery at all.
>>
>>50518684
god yes, it was a pain in the ass
>>
>>50518800
I've actually got a copy, I've been looking into making iso backups of all my old games within the next year once I get around to it, I'll have to try and remember to post the isos online with key codes if I can get them working.
>>
>>50499482
casperia prime is mentioned as being like risa
>>
>>50514451
that actually makes alot of sense
>>
>>50519498
i'm pretty sure that even as a kid i knew that it was awful just by a cursory look
>>
>>50520793
damit. thanks
>>
>>50519498
Try getting the ROM first and see if you like it before committing.
>>
I may be in the minority here, but I kinda feel like the Story writing has gotten better with the Lukari, and the Agents of Yesteryear stuff, the TOS Fed starter missions are Pure 60s cheese and I love it.
>>
>>50521130
>>50519498

I think it's on the internet archive's section of emulated old games? There is a bunch of the really ancient star trek stuff in on there. Or was when I last looked anyway.
>>
>>50521327
there shouldve been more of that i fuckin loved it
>>
>>50521975
Heck,I loved the Temporal war missions, and I won't like I wouldn't mind more Jaunts into the Kelvin Timeline because fuck the Temporal Prime Directive.

I enjoyed having my Odyssey obliterate the Kelvin Klingons.
>>
>>50522040
hell yea. gives em more material to work with.
>>
>>50522051
It's also the fact I feel like having liberal jaunts into the Kelvin Timeline could lead to some fun shenanigans, such as the Kelvin Enterprise showing up in the Prime Timeline at some point in the TOS Era.
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>>50522040
>>50522051
>>50522064
>>
>>50521327
Agents of Yesteryear was pandering, not really good writing. And adding Kelvin Timeline shit already fucked up the movies, why bring it elsewhere?
>>
>>50522095
You may not like it, but its still better than the Deferi.
>>
>>50522107
All the old content that got deleted was better than Deferi. Still doesn't make Kelvin garbage desirable at all.
>>
>>50522338
I will disagree with you that the old Cardassian Arc was worse than the Deferi.

Also note, I did say my opinion was the minority.
>>
>>50522352
Old Cardie arc was fine, just disjointed and full of "mobs for the sake of mobs" content. If they had decreased the size of the maps and the number of mobs (and cleaned up the fire caves map - fine mission, but boff pathfinding was infuriating), they could easily have salvaged it to current standards. But that would require work, and wouldn't fit into the "all missions have to be part of an arc now" ideal.
Deferi could have been good if they didn't try to shove them in where they didn't belong. They made a decent damsel species in the Breen arc - a pacifist space kingdom being bullied by some known belligerents, which leads to a mystery? Sounds like a pretty Star Trek problem to me. But shoving them into the main Borg storyline was way too far.
>I did say my opinion was the minority.
Doesn't make a difference as to the opinion being good or bad. A majority wanted VOY content, after all, which led to DR.
>>
>>50522504
Point enough, on the Voyager thing, and I will also admit I like the idea behind the Deferi cause its like you said it does make for a good Star Trek Problem but the execution was definitely lacking.
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>>50522504
>>50522527
So here's a question since it seems a number of anon on this thread play STO. Would you play a new/reskined Trek game where it was just Ship combat? I know there are some older games like that but nothing new I know of. I think the big thing keeping me from really getting into STO is the very crap looking/playing non-ship stuff. It looks like it was programmed for a 16-bit setup to be honest. I'd kill for a Homeworld reskin with fully realized Trek ships. Too bad I think all those projects are doa.
>>
>>50523809
Hell, I'd love a Homeworld MMO.
>>
The thing that hugely annoys me about the space combat in STO is the inability to go either straight up or down.

It's a spaceship, not a car. I shouldn't have to be going up and down a ramp.
>>
>>50523809
Star Trek Continuum remastered is available on the steam workshop for homeworld. The mod is still being actively developed.

There's also Star Trek Armada 3, which is a mod for Sins of a Solar Empire, which is pretty fantastic.
>>
>>50470114
Does anyone even play st aw?
The only reason I'm getting any is for the free sto code
>command t6 sovereign for free
>>
>>50473042
The t6 hvy cruiser (resolute class) can wear the excelsior skin so even with t6 and mkxiv the ol ecelsior is STILL going.
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>>50526178
That's good, cause the Resolute itself looks like ass.
>>
>>50523809
There is also the Fan project Star Trek Excalibur, but that has been in the works for years so I have no idea if it will ever see the light of day since its supposed to be a Fan sequel/improvement of Bridge Commander.

But like >>50525602 said, those are avaliable and good fun.
>>
>>50527403
Isn't the resolute a really crappy T6 ship? How do you go from great T5 vessel to crap T6?
>>
>>50501186
That actually makes some sense.

You send the big fat fucker to sit on the others side of the wormhole and act as the hub of the New Galaxy expedition.

From the hub spits forth the Aerie small ship fleet to categorize, map and study everything in the locality of the wormhole.

From there the 4 Excalibur class whales go out to equidistant locations and do something similar with their runabout fleets.

Huge swathe of space is neatly mapped with minimal resupply needed from the UFP and a possible mission time of ten years before supplies start to run out.

Mission time possibly unending because between them the 5 hub ships have enough bulk to provide every service needed for their attendant fleets as well as sustain themselves.

Given that they don't know what they will find in a new galaxy they would take a wide spectrum of people for use in any eventuality.

One of those Excalibur ships is known as the Angry Discowhale. Starfleet inflicted the Ark Royal on another galaxy
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>>50527938
http://www.starbase400.org/avalon/starship-excalibur.htm
HOLY SPIT! This bastard is huge, its like the Starfleet version of the SDF-1 from Macross. If the pic is to be believed it dwarfs a Sovereign class next to it. I'm not sure how real the stats are for Trek setting but it don't look too crazy. So do anyone other of the main races in Trek have stuff bigger than this? Besides Borg and one off races we rarely see?
>>
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>>50529185
Well the Remans and Romulans have their Scimitar, Falchion and Talwar class warbirds which in turn dwarf a sovereign and are armed with a WMD by default.
>>
>>50529185
If you count STO the Voth.

Dominion also built that Fuck Huej ship in the DS9 episode where the Cadets get a ship and then kill themselves.
>>
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>>50529235
Hell, the Voth have crazy big ships.
Smallest of the three super large capitol ships would be their giant dragon dildo ship after which we get the city ship and then the planet sized ship that has city ships inside its hangers...
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>>50529332
And here's a picture of the fortress ship.

In STO there's one fleet action where you can go fly inside that thing with several other players.
>>
>>50529332
>>50529344
Building big things is about the only thing the Voth can actually do well.

They are supposed to have at least sixty million years head start on humanity as a space faring species.

They should be traversing galaxies and exploring sideways across all universes to state their godly boredom.

Starfleet can routinely fuck their shit up with ships primarily designed to map space.

People criticise the Dominion for being slightly less technologically sophisticated than the UFP despite being thousands of years older. They haven't got shit on the Voth when it comes to stagnation.
>>
>>50529505
Yeah, shouldn't they really be laughing their asses off at the Vauduaar, Borg, Iconians, and any other BBEG that even blinks their way?
>>
>>50529332
Dear god why would you send one of those into combat. Every time the enemy destroys one it's basically a national tragedy.
>>
>>50529608
>>50529608
Borg are ten to twenty thousand years old.

Iconians reached their height two hundred thousand years ago. Let's say they are twice that old.

Voth are more than sixty million years old. From their point of view humans and Iconians are basically the same age. Or should be if the Voth weren't shit at everything.
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>>50529332
>>50529344
>planet sized ship
It's not that big. Only 140km - about Death Star sized (though the DS is spherical, so it's much more massive). Pic related.

>>50529505
My headcanon is that the Q are, among other things, ascended Voth. That's why they are so obsessed with Earth (I mean, if you have all of time and space to explore, why would, not one, but at least TWO Q dedicate time to Earth and humans?). They keep the other Voth down with the Doctrine.
Also, the Iconians are supposed to be the baddest dudes in the Galaxy, with *servants* that can build Dyson spheres, but Grand Admiral Awesome Pants blows them away without much trouble. Trek in general, and STO in particular, can't into power levels.
>>
>>50529923
Well, in one space combat arena when you take control of certain points of the map for certain amount of time, the Voth launch 4 of these and huge escort fleets for each to take back the lost land.
Once they are destroyed the whole thing just starts from scratch.

Then on other two space battle zones you fight against 3 Undine planet killers (in the fluidic battlefront next to the Voth one) and 3 different mirror star bases (at badlands battlezone).
Difference between these being the fact that the Voth ships actually move and dissipate only once they have made their way to the other end of the battlefield and the stationary planet killers and starbases just warp out after a timer expires.

Oh and you got to fight against one of those things in the fleet action where you fly inside an even bigger ship. And another one can be killed on a mission where you are liberating borg ships and then end up in the middle of a 4 way battle between you, the borg, the voth and the undine, the latter three bring at the end dreadnoughts to play (with borg a diamond ship, with undine a Nicor and with Voth a city ship).
>>
>>50527403
Shovel prevails.
>>
>>50527698

It has command spec and zero flexibility with its seating. It has THREE Ops stations. Commander, Lt. Commander, and Ensign. They couldn't even make the Ensign station universal. The mastery trait is also crap.

It's a disappointing starship in comparison to similar T5 and T6 starships (including its own previous T5 incarnation). That said, it's still a T6 cruiser. It's not trash. It's just incredibly underwhelming.

t. Resolute owner.
>>
>>50529332
have they put the city ship in a lockbox yet?
if they haven't, it's only a matter of time
>>
>>50531791
Nope, but the Bulwark has been at some point available, because now there are lottery boxes that are sold for refined dilithium that might give you a token with which you can claim one of those old giveaway or even ships and things.
The rarest two, the ultra rare and epic tokens (epic is required for Voth Bulwark) are so rare they are sung about in legends.
>>
>>50531791
It's far too big, even by Cryptic's standards. It would completely fuck the spawn in zones at the various hubs.
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>>50532871
If I remember correctly the Columbia ends up in the Gamma Quadrant.
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>>50529332
Think of what a few dozen Starfleet engineers do with a ship like that.

Add some guys from Advanced Tactical and Intelligence to build some added defense gimmick on to the thing and we've got our generation ships to explore the Delta quadrant.
>>
>>50535474
That would literally be the ship where you could restart a race from if it faced a ELE. Where it begins a new some where else like the Voth are using it for I think but after 60 million why haven't they settled yet is a puzzle.
>>
>>50532871
Seeing this make me think it would have been cooler to see an NX class like the NX02 or later in Beyond instead of the Franklin.
>>
>>50531851
It too bad you can't band together as a group in the game and have clan wars of a sort. Like it can be done in EVE. It would be fun to use a Voth City as a base or a pirate hideout in like a huge battle. It would be like the STF stuff but more player controlled. I don't know if this would work with the STO player base but it would give them something else to besides the plain PvE and PvP they have now.
>>
>>50538396
A good idea for a Star Trek spinoff might have been a bunch of Starfleet and associated UFP engineers all getting together and building a XBAWKS HUEJ ship.

It's big technological gimmick? Achieve and maintain warp 9.9999 for extended periods of time. It's mission? Colonize another galaxy.

Given the number of potentially empire ending threats there are in the Milky Way the high ups in the UFP have decided that the best bet for survival of it's member states is to not be confined to one galaxy.

No reason to assume that any other galaxy is any less hostile but at least you aren't all in one place for when the universe decides to kick you in the balls next.

The ship is huge. That generation ship Voyager encountered and destroyed because lulz Warlord Janeway sided with the terrorists. About four or five times the size of that.

It holds about 10,000 crew and a fair few million sleepers in stasis who will be the core of the new civilization.

In basic shape it looks like a short and stubby knitting needle with the Vulcan style ring shaped warp Field generators around it at regular distances down it's length. Some bullshit technobabble reason about the Vulcan model being way more efficient at going in one direction at a sustained speed, just so long as you don't have to stop, change direction or adjust speed too often. But it's a big ship aiming at another galaxy traveling through the intergalactic fuckall, that's just the sort of thing this ship needs.

The voyage would take centuries with the crew leapfrogging through time and using finest Federation longevity treatments. Episodes would be set years/decades apart. Every episode the old galaxy gets smaller and smaller in the rear view of the ship.
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>>50540734
Reminds me of what they tried to do in the Stargate TV setting with off world sites. They would send the best there could though the gates and hope for the best. The problem is if it turns out like SG: U which was a total clusterfuck imho. I just needs someone like a writer that B5 had and was able to do characters and story for the whole arc and engaging episodes too. That's the hard part not all the sci-fi effects and star casting as long as spirit of the show stays on point it should be good. All that and we need a robot waifu put in the cast if possible.
>>
>>50541178
SG:Us biggest problem is that the people responsible for perpetrating it took a look at BSG, saw that it was profitable and said "lets do that". Then they went and copied all the shit on BSG that people hated without any of the stuff people liked. Then gave us a bunch of characters that were either unmemorable or unlikable and took away the sense of isolation because they had a phone line back to Earth and then threw in a whole bunch of extra annoying soap opera drama back on Earth because people watching Stargate definitely said "if only this was mote like East Enders".

Ideally Star Trek Generation Ship would be like B5 in that it's character driven, with well though out characters, rather than forehead bump aliens of the week or Lens Flare effects blah blah reverse polarity of the tachyons and something something main deflector dish.

The idea is that it would be the various crew members, as individuals and to an extent cultures, coming to grips with the whole isolation thing and the prospect of having to get along. The Starfleet officers would be coming to terms with the fact that they are no longer the UFP as the UFP was all about a hundred diverse peoples coming together for the common cause of peace. Anything that is born out of the intergalactic colony ship would be so singular but mixed up that anything like the UFP would be obsolete.

Then comes the big questions of when they arrive and find some habitable but uninhabited worlds to set up the first colonies on. The Sleepers would be all for it because from their point of view the journey has taken a few weeks at most.

From the point of view of the crew it's taken at least subjective decades. They might not want to leave the ship.
>>
>>50541617
Well, the hard truth would that the destination of the journal was never meant for the crew but for the sleepers. The crew would have made too many compromise during the journal to really believe anymore in the ideal of the UFP. But the settlers could still have this idealism view. It would a very bittersweet story if done right. Where for some to keep hope, others must willingly give up the hope of believing in a ideal society. But as the ship leaves to continue on, they will promise to keep protecting that ideal even if they have no part any longer in that ideal.
>>
>>50540734
>>50541617

Isn't this pretty much what the new Mass Effect game is going to be about?
>>
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>>50541892
>new Mass Effect game
Well, that's news to me. But to the topic it would be interesting if the UFP got some 'Star Gate' like tech and jumped galaxies. The Andromeda galaxy we can kind of get from TOS is a really hostile place it seems. If the Feds try to colonize that place I imagine that they will run into all manner of nasty shit there. Like what's left of the civilization that made the 'planet killers', the origin of the huge mind controlling brain cells, and the FUCK HUGE one cell creature that eats life force and all other kinds of energy just to name a few. If STO ever goes that route, they better make available T7 & T8 ships and super augment cyborg crew to allow going though all that shit worth it.
>Has STO done the fight a giant cancer cell yet in game?
>>
>>50541892
>Mass Effect
My interest died when they made every decision in the story up to the end almost worthless and reduced the ending to the Chooseatron Button Box.

Although from what I've seen Ass Effect 4 is set in another galaxy.

Star Trek Generation Ship would spend all but the end of the last episode on the ship, learning to get along, letting go of home, coming to terms with and adapting to each other and feeling the enormity of the responsibility placed upon them.

Extra bonus points if the Generation Ship was launched because the UFP thought they saw hundreds of Dooms Day Machines coming in from the intergalactic void and knew their time might be over. The captain of the GS eventually learns that this was a false long range detection reading, but by the time the message gets to them it's too late to turn back. Keeps it a secret until they reach the new galaxy.
>>
>>50542334
Not officially, but someone made a Foundry mission where you go into an Admirals Bloodstream, having shrunk your ship down or something like that, and clean his blood of some disease.

No, i don't remember the name.
>>
>>50540734
>what even is the galactic barrier
>>
>>50543406
A dumb thing from TOS that was dropped alongside naturally occurring pure human telepaths.

Also they went through it at least twice in the show with 23c technology.
>>
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>>50541617
>they went and copied all the shit on BSG that people hated without any of the stuff people liked
This so much. It had a LOT of promise, especially since it was in an even better position to play the whole "ordinary people with ordinary tech" angle than BSG was (given that SG's just present day plus shit we magpie'd from ayylmaos).

I even really liked the pilot and a few after that regardless of "reeee not real Stargate", but as you said the overarching plot was too convoluted (which near ruined BSG), the filler too regular and characters too bland (which fully ruined Voyager), and literally everything about the BBEGs ended up pic related.

Hell, it would've been lightened up if they'd made a bigger deal of the ship and its tech, and trying to take back control
>>
>>50543476
That and the psychic fruit.
>>
>>50544820
Which one was the psychic fruit?

I can only think of the flying fried egg neural parasites for some reason.

Which in turn reminds me how it sucked that there were not more completely inhuman monster/villain problems in later shows. Wouldn't have killed them to throw in a few more blob/rug/robot monsters and have a few less possession stories...
>>
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>>50545284

"Where No Man Has Gone Before", the second pilot. Famously has "James R. Kirk" on the tombstone Gary Mitchell creates with his plot powers.
>>
>>50545284
Bones, Kirk and Spock go down to planet full of psychic Romans abandoned dwarfnl non-psychic. Kirk kisses his black receptionist.

Turns out it was stuff in the local plant life that was giving them super powers.

Kirk gets double super powers when Bones injects apple juice into his veins.

I swear I'm not making this shit up.
>>
>>50546645
>abandoned dwarfnl

and one dwarf

WTF autocorrect?
>>
>>50546645
Oh the one I refuse to remember because it's easily the worst episode of the entire series even when put up against the space hippies and the orange people who have no idea how to fuck.

No wonder my brain went for flying fried eggs instead. Happier times. Even with Kirk's brother being just Shatner with a bad moustache.
>>
>>50546004
>>50546645

My bad. I don't know why I thought it was "Where No Man Has Gone Before". That was the galactic barrier again, wasn't it?

The episode >>50545284 is "Plato's Stepchildren".
>>
>>50546683
4chan must have been upgraded by the same ladies that installed future cheeky Siri into the TOS era Enterprise.
>>
>>50546913
No the worst episode was like one of the last episodes of season 3. Where Kirk got mind switched with a woman. And we get Shatner trying to act the part of a female mind in a male body. It was the most cringe performance I have ever seen that show bar none.
>>
>>50548076

That was the final episode, and you can thank Gene for that abortion. He wrote it.
>>
>>50548363
Roddenberry really didn't work well without someone to put brakes on his crazy.
>>
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So /stg/ if you could pick one existing race in Trek to expanse on which would it be?
I'd Flesh out the Orion people all we have are kind of a biased view of them. We really need to see more facets of their lives to judge them fairly.
>>
>>50551061
Yes, particularly the missionary, doggy, spooning, and cowgirl facets.
>>
>>50551061
Romulans, I still don't know how they've managed to have a breakaway race to one of the federation founders get so little development. Even the whole "reunification" angle seems dry without the context of what exactly happened when the romulans split off in the first place.
>>
File: Alandra.jpg (16KB, 283x372px) Image search: [Google]
Alandra.jpg
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>>50551061
Bolians. They're one of those constantly around races that has a few little details to them but there's basically nothing beyond that. Problem is when all there is some tiny details, that becomes their entire character. And I think they could be a bit more than that. They're a prominent enough federation member (and easy enough to do the makeup for of course) to turn up in TNG, DS9 and Voyager as starfleet, civilians, maquis... they're all over the place.

And just to double check, I went over to memory alpha and yeah, all we really have is a bit about them bumping heads, their diet being unusual and capable of eating odd things, that they have a bank that's fairly important and the occasional co-husband or co-wife in marriages.

So they're clearly varied, but there's not much more than that to it.
>>
>>50551061
Kzinti
>>
>>50551546
>>
File: Kitty's on Patrol.jpg (83KB, 768x576px) Image search: [Google]
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>>50551546
What Kzinti need is a redesign/modernisation of their starships to look less shit. Even Gorn managed to get that much.
>>
>>50551061
The Breen. Other than being dicks that backed the wrong horse in the Dominion war, we know next to nother about them.
>>
Oh god, STO's Infinity R&D Pack, I can have a second chance to get me a Prime T6 Connie.

It's all I want, because it can use the TMP Connie skin, even if it looks like shit.
>>
File: U.S.S. Agamemnon K-13 2260s.jpg (2MB, 6830x3840px) Image search: [Google]
U.S.S. Agamemnon K-13 2260s.jpg
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>>50553619

Well, I guess I'll just stick with my T1 and T2. I'll never have the ready cash to throw at this.

Ah well. I'm happy for those who do manage to get one.
>>
>>50555947
I mean, I managed to get my Hot Rod Connie, which is a great ship but man do I just want the original cause it is such a good looking model
>>
>>50556001

She's a fine ship.

She's a lady, and we love her.
>>
>>50556256
Speaking of, can we actually go to K-13? I want to park my Kelvin Connie outside it and look at how I'm flying essentially a Starbase.
>>
File: U.S.S. Agamemnon K-13 2410.jpg (3MB, 6830x3840px) Image search: [Google]
U.S.S. Agamemnon K-13 2410.jpg
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>>50556273

You can visit it if the fleet you're in has unlocked it by reaching Tier 1 on the K-13 fleet holding. 23rd century characters can go there through the mission where the station disappears, as I did in the screenshot above (the U.S.S. Myrmidon in that mission has 90k hull - my T1 Connie had 14k).

You can also visit the wreck of K-13 in the Echoes of Light mission (pic related - also my T1 Connie).
>>
>>50556312
...Wait, what mission is this that TOS Captains have access too where we see K-13 disappear?
>>
File: U.S.S. Agamemnon-A K-13 2410.jpg (4MB, 6830x3840px) Image search: [Google]
U.S.S. Agamemnon-A K-13 2410.jpg
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>>50556337

The mission is "Painful Omens" and it's only available to 23rd century Federation characters. It's essentially an alternate start for Fed characters. They did a pretty nice job, and those of us (like me) who love TOS wanted a shit ton more - but I think I can be happy with what we got.

T2 Connie at the K-13 wreck for good measure.
>>
>>50556369
...Man, I am going to have to replay Painful Omens then because I do not remember K-13 disappearing at all.
>>
>>50556369
>tfw we will never ever get a 2290s era mission set
Being an Interregnum fan is suffering.

>>50556380
It gets sucked into an interdimensional rift.
>>
>>50556386

2270s-2400 era would be a great one to explore. There can't have only been Mirandas, Excelsiors, Constellations, and Ambassadors running around.
>>
>>50556418
I'm sad the TOS Era sector map is just such waste left and we can't even go back in time to it.
>>
>>50556418

*-2300 I meant. We're getting to explore 2410. And it's literally a year of hell. Pic related here: >>50473662
>>
>>50556446
Man, the guy they hired to do a lot of ship models in STO as of late is doing a phenomenal job on them.

Also, what Renderscale you using to get such sick looking screenshots.
>>
File: screenshot_2016-11-29-14-02-02.jpg (2MB, 6830x3840px) Image search: [Google]
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>>50556437

I wish they would have allowed us to go back in time to an alternate TOS era that was screwed up, and fight time traveling baddies in a couple of TOS battlezones, and maybe explore a planet or two in a TOS adventure zone.

Ah well. While I'm wishing on a star, I may as well wish the Phoenix box ships were account unlocks, and the T6 Connie was a surprise Christmas present from Cryptic after having said we'd never get one for so long.

>>50556469

I was absolutely floored when I saw the screenshots of his work on the new Connie model. I adore it. The renderscale is 5 (which murders my framerate, but it's totally worth it).
>>
>>50556504
I have a Titan X in my rig, and Renderscale 5 still causes me too drop frames on occassion, I'm sitting on Renderscale 4 right now and it still looks good.
>>
File: U.S.S. Agamemnon Blue Sun Flyby.jpg (4MB, 6830x3840px) Image search: [Google]
U.S.S. Agamemnon Blue Sun Flyby.jpg
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>>50556533

I have a very modest, 5 year old laptop with a GeForce GTX 660m in it. She might not be top of the line, but she's mine (not unlike, the Agamemnon).
>>
>>50556557
Hey, all that matters is you can play the game and enjoy it right? Also, I agree the TOS Sector map should have been used to let us have a TOS Space Battlezone.
>>
File: Gemini cutouts.jpg (3MB, 6830x3840px) Image search: [Google]
Gemini cutouts.jpg
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>>50556579

Indeed. Looks and runs pretty good even with the lighting update. And I've gotten to share my screenshots with /stg/. I'm happy with what I have.
>>
>>50556601
Not gonna lie, I bought the Temporal Agents Bundle because all of the TOS ships were just too good looking, and my TOS Captain needed something to fit the uniform
>>
>>50556617

They were a thank you gift from my brother in law. His computer was dead for a little over a year, and I babysat his account, making sure all the events were run, his alts were modestly geared (and in some cases leveled), and his main was kept up.

Believe me, I'm super happy with them. They look fantastic, and they're no slouch on the stats either. I should try to take some screenshots of the escort and the battlecruiser sometime soon. The Ranger is just too sexy.
>>
File: U.S.S. Specter Battle Damage.jpg (3MB, 6830x3840px) Image search: [Google]
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New thread gents:

>>50556734
>>
>>50556666
That is a good thank you gift for keeping his account up-to-date.
>>
File: U.S.S. Specter - Rollin'.jpg (5MB, 6830x3840px) Image search: [Google]
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>>50556814

He's still thanking me when he checks an alt and finds things in better order than he remembers. His klingon had been neglected from waay back when they were PvP only. I leveled him up and properly geared him. Night and day difference.

My brother in law has pretty much kept the changes I made, and more or less just improved them. I'd say he's happy. I never expected he'd do something as nice as get me the Temporal Agents pack.
>>
>>50556878
Clearly he is one who appreciates such things.

Now my need to keep themes going requires my TOS Captain have Blue Mk XIV Phaser beam arrays.

He's gonna need a lot of Dilithium.
>>
>>50556908

>need a lot of dilithium

So say we all. I just converted most of mine to zen (thanks Cryptic! the dilithium:zen ratio is shooting back up again >>50553619).

My Temporal alt has almost unlocked the Mk. XIII UR rep project upgrade, so that'll really help out on that front. But I'll still need to upgrade all the TOS phasers from the Connie.

I recommend the Quantum Phase weapons set. The phaser is blue, and the three set bonus is a gigantic exotic damage beam that does a fair amount of damage. My current setup is to use DRB 3, the quantum phase beam, and the Deconstruction Beam from the Temporal ships as often as possible.
>>
>>50556988
I am dumb, and my brain does not recall where this Quantum Phase Weapon set is, on that note what is a good Gear set to get for my TOS Alt before I go and deal with Rep stuff since he's only level 45.
>>
>BUMP LIMIT REACHED
>ALL HANDS ABANDON THREAD
>ALL HANDS TO ESCAPE PODS
>>
>>50475857
I love Mirror Bajor. Fewer temples, more bars and strip clubs. Right up my captains alley.
>>
NEW THREAD
OP FORGOT TO POST A LINK, NOW I AM POSTING IT.

>>50556734
>>50556734
>>50556734
Thread posts: 330
Thread images: 116


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