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Warhammer 40k General

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_________ Edition

>>50413598
>Previous Thread

>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD

https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Outdated FAQs and Errata:
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (ALWAYS ACCEPT RIDES FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

>FAQs
https://www.warhammer-community.com/2016/11/22/warhammer-40000-rulebook-final-faq/
>>
GSC PDF WHEN
>>
>>50418474

Rate me continued.

1500 points if you can't into maths
>>
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>>50418543

10/10 would play against and most likely obliterate. Pic related it's what my 1500 points looks like
>>
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Why are DE HQs so useless after the new Dex?
I miss Duke and Vect so much

--- Dark Eldar - 2000pts ---
-- Realspace Raiders --
>HQ
Succubus; Archite Glaive, Armour of Misery - 110

>Troops
5x Warriors; Blaster - 55
[Venom; Splinter Cannon - 65]
5x Warriors; Blaster - 55
[Venom; Splinter Cannon - 65]

>Elite
3x Incubi: Klaivex - 70
[Venom; Splinter Cannon - 65]
5x Trueborn: 3x Blaster, 2x Splinter Cannon - 130
[Venom; Splinter Cannon - 65]
5x Trueborn: 3x Blaster, 2x Splinter Cannon - 130
[Venom; Splinter Cannon - 65]

>Fast Attack
Razorwing Jet; 2x Dark Lance, Splinter Cannon - 150
Razorwing Jet; 2x Dark Lance, Splinter Cannon - 150
5x Scourges; 4x Blaster - 140

-- Corpsethief Claw --
5x Talos - 5x Haywire, 3x Chain Flails, 2x Ichor Injectors - 685
--2000/2000pts
>>
>>50418571

As do I brother, as do I. A point of note is if you don't want a archon haemonculus or succubus tax you can take a 10 point Llamean as your Warlord and HQ slot of choice, saving you 100+ points.

Are you asking for advice and critique on that list?
>>
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Looking at making a world map for my campaign, however I have no idea were to start. Does anyone know the best way to do it?
>>
>>50418625
Sure, Dawn of War 1 games.
>>
>>50418606
Yeah i know you can take a Lahmaen as a HQ, i just think it's crap desu
Feedback would be super, it was the list i made and was planning to build until the faq hit about jink

But now it's changed back and, i think, i could stomach playing venom spam
>>
>>50418625

Google Dawn of War Campaign map, steal
>>
Why are the editions going so fast
>>
>>50418565
That looks fun.
>>
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>>50418658
Spiral Staircase
>>
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SOON SONS OF SANGUINIUS

SOON WE WILL BE RELEVANT AGAIN

;_;
>>
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>>50418658
A lot more people these days.
>>
>>50418637

I agree that taking a sole Llamean is lame but having seen my archon fail look out sirs, shadow field and FNP one after another before getting into combat I'm loathe to take him as a Warlord, likewise with the Succubus. I prefer to run a blaster archon with 4 sslyth in a venom like a suped up warrior squad with plenty of bodies to cover him and majority toughness 5.

From an unbiased point of view having 3 units in reserve (assuming deepstriking scourges) can really cripple your turn 1 alpha especially with so much invested in a slow moving formation like corpse thief. Good number of venoms, Incubi aren't great IMO since the removal of lots of rules and no grenades but I'd your succubus need bodyguards that's cool. I don't think you need the splinter cannons on the trueborn as 5 venoms pumps out enough poison, an extra blaster each can really help. I'd also consider liquefiers on a few talos instead of ichor injector (you're gonna rip through most things anyway with str 7 ap 2) and it helps with overwatch and softening targets.

Personally I hate scourges as they've mishapped every game I've played them or arrived late and been too little too late, same with flyers the 2 dark lance aren't great due to low number of shots and I've never landed a direct hit with missiles; seems redundant when you've got so much poison.
>>
>>50418666

Checked!

It was pretty fun vs eldar yeah, tabled him turn 3
>>
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>yfw 8th edition is just the current rule book + faq
>>
>Can't wait to see the horrendous paintjobs Magnus The Red will recieve edition
>>
Does anyone run 5 man Space Marine squads?
Are they just to fill out troop slots or do they actually make decent impact in the game?
>>
>>50418722

Only if I need to fill a troop tax for a formation. 5 marines with a plascannon is a decent backline objective camper.
>>
>>50418716
It was bad enough with Nagash.

But people try their best, we shouldn't denigrate their efforts my dear.
>>
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>>50418697
Thanks for typing that reply anon, appreciate the effort
I'll definatily look into that Blaster Archon + Snakes squad, sounds cool fluff wise
I'm a big lover of flyers though, so it saddens me to lose them
I'll see if i've got more blasters lying around and see if i can replace those Trueborn Cannons for blasters

May all your saving rolls be 6s
>>
>>50418722
Like 10% of the units in the game make any decent impact in the game. Then there is casual and fun play where it's not so strict.
>>
>>50418722
I sometimes take 5-man marine squads to fill out a demi-company, they can contribute by taking objectives and people tend to ignore them.
>>
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>people complaining about how rubrics werent made super powerful
>I always played them anyway and now they are better with a few new toys
>have enough to run a lot of the new formations already
This is gonna be a good Christmas boys
>>
What has been CONFIRMED BY THE USUAL SOURCES today?
>>
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ATTENTION SPACE YIFFS! MAGNUS WINS!
https://war-of-sigmar.herokuapp.com/bloggings/1418
>>
>>50418775

>666x666

Slaaneshi picture.
>>
>>50418775
If it doesn't have 2+ invuln and t8 with fnp 3+ and iwnd and 4 wounds with ap2 72" range weapon and ws9 with fear and fearless and twin linked...then its an Ork boy to some people.
>>
>>50418783

Impartial Necron/Tau player here:

That's already been leaked, and it basically just says "Magnus loses, but keikakus and is fine because daemon."
>>
1000 points GSC/Nids. Watcha guys think?

++ Unbound Army (Faction) (Genestealer Cults - Codex v2002) (499pts) ++
+ HQ (95pts) +
Patriarch (95pts) [Familiars (5pts), Mastery Level 1]
+ Elites (252pts) +
-Purestrain Genestealers (126pts) [9x Purestrain Genestealer (126pts)]
-Purestrain Genestealers (126pts) [9x Purestrain Genestealer (126pts)]

+ Troops (152pts) +
-Neophyte Hybrids (76pts) [8x Neophyte Hybrid (Autogun) (40pts)]
Neophyte Hybrid w/ Heavy Weapon (10pts) [Heavy Stubber (5pts)]
Neophyte Hybrid w/ Special Weapon (10pts) [Flamer (5pts)]
Neophyte Leader (16pts) [Bolt Pistol (1pts), Close Combat Weapon]
-Neophyte Hybrids (76pts) [8x Neophyte Hybrid (Autogun) (40pts)]
Neophyte Hybrid w/ Heavy Weapon (10pts) [Heavy Stubber (5pts)]
Neophyte Hybrid w/ Special Weapon (10pts) [Flamer (5pts)]
Neophyte Leader (16pts) [Bolt Pistol (1pts), Close Combat Weapon]

++ Allied Detachment (Tyranids: Codex (2014) v2002) (500pts) ++
+ HQ (215pts) +
Hive Tyrant (215pts) [Heavy Venom Cannon (20pts), Lash Whip & Bonesword (20pts), Prehensile Pincer Tail (10pts)]
+ Troops (90pts) +
Tyranid Warrior Brood (90pts)
Tyranid Warrior (30pts) [Devourer, Scything Talons]
Tyranid Warrior (30pts) [Devourer, Scything Talons]
Tyranid Warrior (30pts) [Devourer, Scything Talons]
+ Heavy Support (195pts) +
Carnifex Brood (195pts)
Carnifex (195pts) [Adrenal Glands (15pts), Heavy Venom Cannon (20pts), Regeneration (30pts), Scything Talons, Thresher Scythe (10pts)]
>>
>>50418775
I like you.

Would you like to play a game against my footslogging plague marines.

we could hold hands after
>>
Why are the Daemon Primarchs throwing their support behind some upstart loser Astartes trying to claim the legacy of their dead brother?
>>
>>50418790
Weird thing about durability is that even with something with those saves all you need to do is roll a 6 on the D table.

So it's all a bit of a crapshoot.
>>
>>50418805

At this point m80 you're best off going GSC with 2 flying hive tyrants. Don't know if you can fit the Insurrection formation into 1000 points but it's strong for turn one charging people and bullying
>>
>tfw your army is so far from competitive you don't even need to care about optimising lists, and just field whatever stuff you want

I'm actually going to field a unit of Sanguinary Guard. It's happening.
>>
>>50418818
Abby is made man backed by gods. If all those loser daemon primarchs wants to stay as daemon primarchs they better not try to mess with the gods. If that rustles your jimmies, you should have chosen your side better. Now bend over.
>>
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>>50418818
They have no free will of their own, they're basically eldritch robots now.
>>
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>>50418763

You're welcome! I'd say if you like your flyers so much, drop the scourges and take a 3rd in one of the formations for bonuses and hope you get Labyrinthine Cunning Warlord trait and reroll reserves
>>
>>50418783
>https://war-of-sigmar.herokuapp.com/bloggings/1418
>Loses in personal combat against.
>Gets kicked of Fenris again
>Yiffs survive and go to Cadia
Magnus wins?
>>
>>50418722
I like to run 5 man CSM squads with a plasma gun and a power weapon champion. They aren't the most useful. but I always have a lot of fun doing it.
>>
>>50418834
Maybe if I had 2 flyrants but NEET poorfag
I've always really liked the Nid monstrous creatures and Genestealers, but really nothing else in the whole nid army, so GSC is actually a dope as fuck development. This seemed like a good way to have a cool fluffy army that also has most bases covered for 1000 points
>>
>>50418818
ABD is in love with Abaddon and has taken Chaos fluff to fanfic tier levels of incompetence.
>>
>>50418818
Daemon Primarchs are like body guards to Justin Bieber; The body guards are the one with a lot of strength and power but the gods tell them what to do out of fear of losing that power / job.
>>
>>50418783
no one is surprised at this
>>
>>50418565
>MSU Venoms/Reavers/Scourges with DA

My nigga
But I'm planning on running Raider gunboats again after the recent FAQ change
>>
>>50418818
Abaddon is their superior.
>>
It's sort of depressing that "They picked Abaddon because he's just good enough to cause a bloody, entertaining mess without actually being competent enough to suceed and break the beneficial status quo" is the -least- lame possible interpretation, because everything else leads to the same boring, wasteful "Lol chaos eats the universe" ending fantasy got.
>>
>>50418893
Aaron bemski-dowden?
>>
>>50418889

Run what you wanna run then buddy! Just from my experience and that of my pals (all been tabled mid game by GSC) the Insurrection turn 1 assault spam is the way to go for wins, I find assault based armies boring AF though because of how bland combat is, especially vs fearless/marines.
>>
>>50418906
This is what BL fags actually believe.

And what the fluff states now

Feels bad man
>>
>>50418904

Likewise! That was just what I played with earlier today. Looking forward to the rerolling 15 standard, 23 rapid fire poison shots of raider barges! Just give us back the Duke and I'll be the happiest deldar player around. Also gonna run raiders filled with grots instead of Dark Artisan in the future
>>
>>50418894
Except Abby's sword daemon was powerful enough to solo the Emperor. Abby could rape any Primarch if he so wished.
>>
>>50418758
>>50418773
So it looks like the best way to field a small unit is long range objective campers.

>>50418886
I really like the idea of doing something like this in a fluffy sense. Since I'll have two squads I might give both a shot and see who does best
>>
>>50418784
Such a lust for knowledge
>>50418790
>not even a rerolling save
shit unit
>>50418817
Sure, you sound like a fun person to play against
And maybe we could hold more than hands
>>
>>50418946
Fuck off Carnac.
>>
>>50418938
It's always been the case. Primarchfags just live in a world of delusion and wank, not realising what the mark of Chaos Ascendant means.
>>
So for Chaos Space Marines, are raptors/helltalons viable at all? I was considering building a tactical squad as melee troops, with chainswords and pistols, but I decided against it at the last minute.

I've heard that khorne berzerkers are too overcosted: What's the premier melee unit for CSM?
>>
>>50418946
>steal the sword
>release the daemon within
>have it lead the crusade
>>
Hey folks, can you still sign up to secret santa?
>>
>>50418941
>Also gonna run raiders filled with grots instead of Dark Artisan in the future

Why not both? :^) (Actually a serious question though. The main answer I can think of is that it's hard to find points to run both while still having sufficient MSU to distract people and still having enough anti-tank)
>>
>>50418818
Going daemon means losing your free will forever. The whole slave to darkness thing. If the gods want you to suck abaddon's taint you're going to be doing that whether you like it or not.

>>50418938
It was always sort of implicit even all the way back in 2nd edition. What's new is abaddon going around and beating them all up to show how "definitely not a joke" he is.

Because what 40k really needs is more focus on single manchild powerfantasy characters instead of the wider wars.
>>
>>50418938

It's wonky as shit.

They go to all this effort to make primarchs -retardedly- more powerful than a marine, to absolute masturbatory levels. Like, in the one Heresy novel I could bear to read cover to cover it was painful to -look- at Lorgar, even before his corruption. Centuries old Astartes were overwhelmed by his mere physical presence. Then you have shit like Magnus fist-fighting a fucking Titan, again pre-daemonhood.

And despite all this, despite the inane wankery about their ultra-super-mega-superiority, Abaddon is somehow special enough to be better than them with no explanation beyond "Well uh he has all four marks".
>>
>>50418964
Fuck off Carnac.

Youre becoming too obvious these days mate.
>>
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>>50418946
>Abby could rape any Primarch if he so wished.
Good thing I'm not a Primarch. And, Abby, your debt has gotten a wee bit too high, and I have come to collect. There are two ways we can do this: the easy way or the Scoria way. The Scoria way involves me speaking a curse in binary that targets your armor, and you fighting me naked. It'll be much easier to shove my specter where the sun doesn't shine that way. So what are you going to do? Be a man and pay up for all of those daemon engines I gave you out of the kindness of my bionic heart, or are you going to fight?
>>
>>50418775
My brother. I'm in the same boat, though I don't have that many units I can still safely run a Grand Coven with the Core choice and a bit extra. I get all the nice rules.

I can't wait for the book. I need to know for certain about 3 things:
1) Does the TS legion tactics allow Sorcs to roll for an extra power as if they had an extra mastery level or purely MANIFEST one extra?
2) Are Rubric Sorcs allowed to take a spell familiar?
3) If I follow the restrictions to make a CSM formation or detachment "TS" so they have access to the rules.. are they allowed to take items from the TS wargear/artefacts?
>>
>>50418991
He has the favour of the four great gods. A primarch pales before that power.
>>
>>50418995
Not really. That guy isn't me. This is my first post in this bread.

>>50418991
Traitor Primarchs and things more powerful than them were defeated by marines.
>>
When will Be'lakor preform his master stroke?
>>
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>>50418524
What is most disciplined chaos force? I'm thinking about some cold professionals instead of "le mad cultists xD"
>>
>>50418973
The daemon is basically an animal. It cannot lead anyone nor does it want to, It hunts alone.
>>
>>50419033
probably the iron warriors
>>
>>50419033

Iron Warriors and Death Guard.
>>
>>50418571

Why so many blasters?
>>
>>50419003
Actually now that I think about it, the restrictions to make CSM count as TS says "If a psyker, you MAY roll your powers from the Tzeentch discipline".

It never states you HAVE to, it just allows access to the discipline. If any of these 3 possibilities is true, than Rubric Sorcs become more useful than just an extra wound for your Soulreaper Cannon guy.
>>
>>50419033
Chaos Ultramarines.
>>
>>50418988

I feel cheesy taking more than 1 Formation with a CAD/Detachment unless I'm running full coven. But yeah at 2000 I'd run both or corpse thief and Grotesquery!
>>
>>50419014
>Traitor Primarchs and things more powerful than them were defeated by marines.

Then by that logic, why are Primarchs wanked up so far in the first place?

Why couldn't they just be pretty much the first and by reputation and legend greatest leaders of their legion/chapter?

I mean yeah you get references prior to the black library heresy novels of shit like Sanguinius beating down a bloodthirster... But I mean come on, there has to have been plenty of times a marine has killed a bloodthirster over the years.

Impressive does not need to equal GODLY DEMIGODS BEYOND THE MIGHT OF MORTAL COMPREHENSION
>>
>>50419034
Eh, can't be that bad. He's a winner. I'm with the daemon animal dude. #makechaosgreatagain
>>
>>50419043

>Death Guard

They don't even have the decency to poop inside their suits. They're covered in shit. That's not very disciplined. They're the India of CSM.

>>50419048

I'm not sure what you are asking exactly, but read the list of qualifications for taking a CSM Detachment as a TSons Detachment. Some of the list is "you must" (you must take a Tzeentch mark if you can); the rest is optional.
>>
>>50419041
>>50419043
Any examples from their lores?
>>50419057
What?
>>
>>50419062

Oh, I derped and didn't realize you meant a full Grotesquerie. I thought you meant just a single unit in a regular DE CAD, which is significantly worse. I wouldn't feel bad about taking that with the DA.
>>
>>50419066
>why are Primarchs wanked up so far in the first place?

Fans are stupid.
GW has always show that the Primarchs aren't all that.
>>
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>>50419043
>Death Guard.
Anon, they're fully devoted to Nurgle and they let their gear become worse on purpose.
>>
>>50419033
Thousand Sons. Perfectly obedient.
>>
>>50419094

GW themselves have been some of the worst contenders for overwanking Primarchs. Have you read a BL heresy novel? Have you seen their statlines in the 30k game?
>>
>>50419102
Yeah but they use space magic to make sure when they become worse they actually become better.
>>
>>50419102

They're still disciplined when it comes to fighting. Just slowly advancing on their target with stupid amounts of bolter fire.
>>
>>50418716
The CSM player at my shop wants to paint hiis skin a light blue with silver armor.

His other models are alright but it will be an interesting scheme to see if and when he does it.
>>
>>50419047

Not him but more is better, once you've got 4-6 venoms worth of poison you want anti mech and blasters being 1 shot are liable to miss or not wound frequently so massing them helps offset that. I would argue he should have haywire on the scourges but hey ho
>>
>>50419072
Yes you're right, but I'm asking if a TS-ised CSM detachment is granted access to the armoury (like AP3 bolters for example) or the artefacts.

the "If a psyker, you MAY roll your powers from the Tzeentch discipline" gives me a bit of hope that they removed the "must roll at least 1 power from the god table" bit.
>>
>>50418805
what the fuck is wrong with youre tyranid detachment?

here, just do all genestealers and only give upgrades to the metamorphs
put them all in units of atleast 8

then the tyranid allies should look more like tis

CAD (500 pts)
+HQ
Hive tyrant (240)
-WINGS, 2 twin linked devourers w/ brainleech worms, electroshock grubs
Hive tyrant (230)
-WINGS, 2 twin linked devourers w/ brainleech worms
+troops
Mucolid spore (15)
Mucolid Spore (15)

remember the rule BOYS OVER TOYS, upgrade your units to get ONE job done well

*flyrants are kinda the exception to this rule, but you can into that discussion later
>>
>>50419091

Aha yeah I should have made it clear it was a Grotesquery, coven grots are just so much better
>>
>>50419094
>Fans are stupid.
your forgot to add, BL is full of fans-turned-authors

>>50419087
>Any examples from their lores?
http://redelf.narod.r
u/w40k/ia/w40k_ia_iw.html
>>
>>50419109
I have. In BL products Primarchs have almost died to as little as 10 Marines. In 40k proper they have even been soloed. FW gives them good stats, but they are far from unbeatable.
>>
>>50419066
Here's my bucket list:
1.Ground Magus
2.Charge some unit nearby with stormsurge
3.Stomp Magus to death
4.Have a toast when my robotic walk...I mean gargantuan creature just slew MUH DEMIGOD OF UNTOLD POWER
5.Get (you)'s because someone takes this obvious bait
>>
>>50418853
gold guys with daunte in stormravens
they only do 1 thing, but they do it fuckin well
>>
>>50419109
Yes, they are greater daemons and have the statlines to prove it.
That said, a titan, or even a knight/leviathan dread, can splat a primarch outright, or gun them down with impunity. Hell, a tooled up elite unit can take down a primarch unless they have bodies to soak it.
You are too amazed at big numbers and not looking at how they are actually used on the table.
>>
>>50419147
Thanks m8
>>
>>50419033
You mentioning cultists has made me think through non-space marine chaos forces, and in that case its probably the Blood Pact or the Sons of Sek.
>>
Which Marine codex is the best for melee lists at the moment?

Space Wolves not allowed.
>>
>>50419160
scroll down to combat doctrine if you don't care about the heresy/pre-heresy lore
>>
>>50419135
When I see people running cheese like this, it makes me sad.

I've got a small group of people who run fluffy lists and its great fun. Optimizing and number crunching leads to butthurt.
>>
>>50419150

It's on my bucket list to ram a stormsurge with my Tantalus whilst it's anchored, instantly killing it like a sword flying across the battlefield
>>
>>50418893
Your're just buttblasted no one cares about your LE ARMLESS memes anymore.
>>
>>50418960
>that spoiler

L-lewd...
>>
>>50419162
Space marine superfriends.

>>50419180
If someone is stupid enough to anchor stormsurge, they deserve to be ran over by trukks and rhinos.
>>
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>>50419196

>Trucks and Rhinos...

Anon, a Tantalus is no mere truck or rhino
>>
>>50419175
you clearly have never tried to play nids

and the kid obviously doesn't know what he's doing so I might as well give him the actual correct advice that he can then tone down

>venom cannons/regeneration EVER

maybe you should let him figure out the game before making him look at the hopeless collection of pages called Codex:tyranids

what Tyranid player hasn't gon crazy trying to think of atleast 1 other list build that can go to turn 3 with any decently built army.
If he is just trying to play downstairs with his little brother and they don't give a fuck then don't ask for advice on a list
I don't fucking get you lore autists, OMG your cheesing out a SHIT army....so you can not wast 3 hours removing gaunts from the table, thats not fun for anyone
>>
Who else is going to model a barechested Magnus? I'm very happy the armour is completely optional all over his body. Might even go for buttnaked Magnus with a loincloth.
>>
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>>50419252
>Might even go for buttnaked Magnus with a loincloth.
a fan of the classics, I see

patrician taste, but only if you also give him the cyclops head
>>
>>50419290
I just might! I think he looks a lot more imposing with abs and pecs. Maybe carve runes into his flesh and paint them glowy
>>
>>50418524
Hello, quick question. Can acolyte hybrids or other units without infiltration use ambush in their first turn or have to wait until second, like in case of reserves?
>>
>>50418565
what the fuck do chronos engines even do? i know talos have some neat weapons but chronos just seem shit
>>
>>50419228
>Tantalus

Post more pics of it from weird angles please. Every photo on the internet is shit and I want to see what it actually looks like.
>>
>>50419326
units without infiltration have to wait until they come on from reserves to use Cult Ambush

there are several formations (and I believe the genestealer cult's unique detachment) that give units infiltrate, however
>>
>>50419330
Don't Chronos have an aura that buff fnp?
>>
>>50419338
In other words - they can come in second turn - or they have to roll if they come on?
>>
>>50419330

Str 3 flamer ap 3 and increases the FNP of all models around it by 1 upto a maximum of 4+. You use it to tank wounds for the talos and haemonculus who put down the real hurt
>>
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>>50419335

Forgive the poor paint job I hadn't learned to thin my paints and rushed some bits
>>
>>50419330

It makes your stuff better and deals with shitty tarpits

>>50419350

It's a 25 pt upgrade but imo is basically necessary. Not the guy he was asking though and can't tell from the pic what his is running.

Basically the Covens supplement gives you a bunch of stacking bonuses so that the Dark Artisan unit gives the Cronos/Talos +1 WS/I and a 12" -1 Ld bubble to the enemy, treats Power From Pain as being a turn higher than it is (meaning: t1 fearless t2 fear, fearless t3 fear, fearless, IWND, t4 fear IWND Zealot, t5+ EW, IWND, fear, zealot). There's probably something else I'm forgetting too

basically the Chronos is there to make sure the Talos and Haemy live long enough to accomplish whatever it is you built them for
>>
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>>50419393
The crew member at the back and spikes still need attaching
>>
>>50419361
"Cult Ambush" is something you can choose to do if

1: you are deploying via infiltrate
or
2: if you are coming onto the table via reserves/ongoing reserves

You have to roll to see if they come on, like standard reserves. If the roll is successful, you can then opt to roll on the Cult Ambush table instead of deploying them normally.
>>
>>50419406
>>50419393

Fuck that's cool. Thanks anon, I think I will get one. It looks cool and can hold a bunch of dudes, plus the idea of 12 or 15 Disintegrator shots or whatever it is is pretty awesome even if it's not that practical
>>
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>>50419405

My list was

Archon with agoniser and 4 Llamean in a venom

3× kabalite warriors with a blaster in a venom

Razorwing jetfighter

3 reaver jet bikes with caltrops

Scourges with haywire

Dark Artisan
>>
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>>50419432

You're welcome; final pic I intend to impale an ethereal I'm this central part between hulls
>>
So who or what is breaking open Khaine's gate in Commorragh?
>>
>>50419435

That's a nice angle.

>>50419450

That too

Was it worse to put together than a Raider?
also
> I intend to impale an ethereal
kek.
>>
>>50419484

Kerudrakh and the Mandrakes is my guess
>>
>>50419492

Well it's forgeworld resin so it had to be washed and scrubbed with a toothbrush in soapy water to remove the mould releasing agent, then put in hot water to straighten parts and cooled to stay straight and the whole thing needed building with super glue (I didn't have any activator). It also doesn't come with really any instructions which was fun, but in general it goes together very similar to raider with the exception of the back, which is made of 4/5parts instead of the 2 hull parts the raider has
>>
>>50419496

In the DE book series they treat Kerudrakh as being in Aelindrach, which is part of an alternate dimension (possibly retconned by Codex saying it's part of Commorragh; but not necessarily since Commorragh has 1043354653424423 sub-dimensions). Khaine's Gate leads directly to the Warp, I believe

>>50419523

Oh right. I forgot FW is always resin. I've never purchased/worked with FW stuff before. Oh well I still want it, doesn't sound like it's too terrible to work with, considering how cool it looks.
>>
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Time to paint this saucy bitch
>>
I can't wait for some SoB allies with my Angels Vermillion.

ALL ANGELS ALL THE FUCKIN TIME
>>
>>50419548
>Time to paint
you mean "time to remove the mold lines", right
>>
>>50419619

Sure sure whatever, I'm thinking either red tinted silver paint or white alabaster style armour, gonna give her neon pink hair like a true tumblerina
>>
So wait, did Master of Mankind just make "blob of turkish shamans" canon?
>>
Gentlemen.

Let us brainstorm a final solution to the Orkish threat.
>>
>>50419946
We already have the answer.

Its called the 7th edition.
>>
>>50419946

Orks grow from a type of fungus.

I suggest removing any and all conditions where fungi can grow from the galaxy. Total sterilization.
>>
>>50419946
We give them all I2 and S3 and promote them as a Melee race ti lull them into a full sense of importance. Then, because they're a melee race, they run into our gun line and we wipe them out.

Bonus tactical points for convincing them that Nobs are better at leading them but they have been proven to have the same leadership quality as a normal boy.
>>
>>50419946
Phosphex everywhere.
>>
>>50419974

Seriously, why aren't Orks S4 I3? They're meant to be objectively better and stronger in combat than a guardsman.
>>
>>50419999

Honestly it makes more sense for them to be S4 than it does T4. Which isn't to say they shouldn't be T4, just with all that muscle mass having T as the -higher- stat is deranged.
>>
>>50419999

Dunno Tzeentch, you tell me.
>>
>>50420028

The standard ork boy statline should be

>WS4
>BS2
>S4
>T4
>W1
>I3
>A1
>Ld7
>Sv6+

And just like that, they're actually good at the job they're meant to have.
>>
>>50420072

Whoops, A2 I mean.
>>
>>50419954
>>50419974

Emperor's sake men, I'm not asking you to humiliate them, being a filthy Xeno is humiliation enough!

No, I'm asking for total extermination. Orks are a verminous pest species, but a problem to the imperium by their numbers alone! And whilst they're a pest easy enough to keep in check alone, they're one nuisance, one distraction too far from real threats to our existence!

Instead of half-assing things and letting them come back to waste valuable ammo which would be used on heretics and those buggy bastards trying to eat the galaxy, we should burn them out of their holes!
>>
>>50420072

How does I3 change anything? All the good melee units either have higher I than that or I1 if unwieldy.
>>
>>50420072
>BS2

No thankyou.

I'd give up a lot of stuff to make Orks BS3.

BS2 is the biggest weakness in our codex hands down, and the only fix to it is mass twin-linked.

So we either get BS3 or we get a lot more re-roll shooting units. Case in point Warbikers, they're one of our most dangerous units precisely because they have twin-linked shootas.
>>
>>50420111

My changes were to make them an actual threat in melee, where orks should be. They're meant to counter their low BS with high RoF or twinlinking.

>>50420100

Because the price would have to go up if they were striking at the same time as most other stuff. They'd be as good as a 19pt Space Marine veteran.
>>
How do we fix blast weapons in regard to base size creep and people being well spread out all the time?
>>
>>50418762
>But people try their best, we shouldn't denigrate their efforts my dear.

If they can't afford to put time into the hobby to make presentable models, or pay money for commissions if they have a legitimate medical condition, they picked the wrong hobby. People like that should be removed from real hobbyists as fast as possible.
>>
>>50420141

No I mean, how does I3 change anything over the I2 they have now? Punching at the same time as guard isn't really a buff.
>>
>>50420111
Orks don't train with their guns, hence BS2
>>
>>50420146
Allow blasts to be placed anywhere as long as the template is covering (perhaps partially) at least one model, instead of having to centre it over a model's base.
>>
>>50420158
It is possible for someone to put in a lot of time and effort, but not produce particularly good results. It takes time and practice to get to the stage where you can reliably produce good quality paintwork.

I don't mind seeing less-than-stellar paint jobs if I know the person has at least tried their hardest to get a decent result.
>>
>>50420163
Tau and Guardsmen don't lift as much as an Ork, hence S3...wait a minute.
>>
>>50420159

They're striking at the same time as Guardsmen. Orks aren't slower than an average human.
>>
>>50420088
Attach a small Ordo Reductor force to each artillery regiment, Phosphex shells should burn the spores nicely.

Restart the production of Volkite weaponry name equip veteran squads with them.
Of course, I will have to convince my fellow Archmagi to share. You will receive the first shipment of Phosphex within the week, along with some advisory training teams. Do try not to drop any.
Also, I must track down Veriliad's notes and reproduce the Phosphex STC without being killed as a heretic. Do you have a Scion team or two I could borrow?
>>
>>50420185
That's inexcusable on GW's part but complaining that Orks don't shoot as well as career soldiers is pointless
>>
>>50420200
Hence original point, they either get BS3 and we ignore the stupid "hurr they don't train with guns", which to be honest should be ignored by shit like Lootas and Flashgitz who would at least use their targetter, or we get mass twin-linked to represent just how much fire they unleash in an effort to hit a target.

As it currently stands Orks may as well be BS0 because the entire shooting phase to them is dead.
>>
Thread what models in your army probably have autism? post pics plz
>>
>>50420158
Reads like mein kampf
>>
>>50419033

Black Legion, Iron Warriors, Word Bearers and many Undivided forces in general.

I think the Thousand Sons are also pretty disciplined, as are the Red Corsairs.

Khorne Daemons are known for their discipline, marching in ranks till the carnage begins.

Nurgle Daemons might also be given they're known for wanting to instill order.

Traitor Titan Legions and regular Human renegades such as the Blood Pact and Unbound (Corrupted Cadians) are also pretty disciplined.
>>
won a game with orks yesterday vs Dark Angels...

I mean, I had an allied-in renegade knight warden using my Gorkanaught model but...

It was a nice change of pace.
>>
>>50419135

>BOYS OVER TOYS

That doesn't really work like it used to.

Orks being the primary example.
>>
>>50420279
For the thousand sons its pretty easy to keep order in your forces when your soldiers are literal extensions of your will
>>
>>50418524
Is there any good reason for the traitor legions to not have access to Mortis-Pattern Dreadnoughts?
>>
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>>50420361
Something something 10,000 years
Something something Dark Mechanicus is retarded
>>
>>50419135
>remember the rule BOYS OVER TOYS,
This only works for 30k now
>>
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Are there any Knight Houses related/allied with the Grey Knights?
They are a secret chapter, but the mix would be pretty cool

Pic not related
>>
>>50420361
>>50420386

The only Mortis they would get would be the Contemptor ones.

Otherwise, the bulk of the non-Contemptor ones are found in the Dark Angels.

Also, it could be that it's an Imperial design that the Traitor Legions do not care for.
>>
>>50418524
Holy fuck Grey Knights players weren't kidding, those Psilencers are rocking, just finished up a mission on a big campaign as Grey Knights, and part of my team was a Purgation squad with Psilencers. I put them with a Divination Librarian and got Misfortune, unloaded that shit into a Bloodthirster and brought it down turn 2.

The Heavy part sucks, but 16 ID shots rerolling 1's with Rending is downright dirty. Are there any other secretly awesome weapons?
>>
How do I kill Neocons quicker with Dark Eldar? I can't break through their fnp on everything.
>>
>>50420602
To be honest it pisses me off to no end when GK players advocated Psycannons > everything else.

Psilencers are far superior.
>>
>>50418711
We knew this since long time anon,they'll leave the game mostly intact, they'll just fix minor problems
>>
I wanna get into 40K Miniature painting and lore.

I'm thinking about picking up the Skitarii 'Start Collecting' box, love the look of them.

Is the 40K rule book worth it? Is there any decent content re painting. Is there much lore/art inside?
>>
>>50420585
The Mortis Pattern Dreadnought dates back to before the Horus Heresy.
>>
>>50419033
Word Bearers are canonically the most disciplined Legion after the Scouring. Their faith and zealotry and surprising respect for rank means they're far more obedient and even trusting of their commanders, because they legitimately believe in the cause and are in it for the glory of the greater Legion rather than simply themselves.

That isn't to say they don't have power struggles and think selfishly - because they certainly do both - but they overall actually believe their own bullshit when it comes to brotherhood and being a Legion.

Black Legion proper are also extremely disciplined, but the Legion is integrated with tons of mortal forces and other client Warbands that are not so much controlled by the Warmaster as they are pointed towards the enemy and unleashed with an objective, and have a lot of free reign so long as they accomplish their objective. Even still, most Legionaries are quite skilled soldiers - there's a reason there are more Chosen in the Black Legion than others - but at the end of the day it's all about maintaining your standing with the Warmaster.
>>
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>>50420306
Yeah, but the Sorcerers themselves are plotting little shits who all have their own agendas.
>>
>soulreaper cannons are 1 per 10 models
>not 1 per 9

GW pls
>>
>>50418783
>MAGNUS WINS!
>"win "
>get his shit kicked by Logan Grimmar and BTFO by mas fire
>stiole the thing from Fenris that will probably be recovered by some bullshit afterwards
Unless we go full AoS and Magnus keeps that power I'll believe it
Also
>implying the rune priests won't return their fraction of Fenris they have within them to revive it
It's so clicke it hurts
>>
I need a chapter quirk for a Blood Angels successor, for my own homebrew chapter, Angels Cardinal.
>>
>>50420694
The full "rulebook" is three separate books, one for lore, one for art and models and one for the rules themselves. The lore part is a good introduction the lore of 40k, and there are som good art and displays of models in the art one, but if you don't plan on playing it's probably not worth it. Could probably find the lore and art parts on e-bay for cheap.
>>
>>50420787

they sparkle when exposed to intense light
>>
>>50420581
Sorry, friend, but Grey Knights have no friends especially in the form of Knights. They might pick up a Knight if they need him and he's close by but that's it.
>>
>>50420787
Strange ritualism whenever their Chapter Master dies and they have to choose a new one.

something something paedophiles
>>
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>>50418960
>>50418817
>holding hands between Nurgle and Tzeench marines
>mfw
>>
>>50420830
Isn't that what the Horned Rat is all about?
>>
>>50420767
Where did you find these leaks?

Everybody keeps talking about them, but I have yet to actually SEE any physical leaks other than somebody on the internet speculating/"I got it from a credible source."
>>
>>50420827

I meant cardinal as the shade of red, but playing up the Catholic angle could be good.
>>
>>50420767

Wait what? Do you have a source it's not 1 per 5?

I really can't imagine anyone taking more than 5 thousand sons in a unit.
>>
>>50420702

Maybe they simply don't have the design or it fell out of style in favor of something else.
>>
>>50420849

Frontline Gaming got permission to spoil it.
Crashed their site doing it.

https://www.frontlinegaming.org/2016/11/26/war-zone-fenris-wrath-of-magnus-review-dataslates-and-special-rules/
>>
>>50420849

https://www.frontlinegaming.org/2016/11/26/war-zone-fenris-wrath-of-magnus-review-dataslates-and-special-rules/

https://www.frontlinegaming.org/2016/11/26/wrath-of-magnus-review-formations-and-detachments/
>>
>>50420767
>10 models
>9 Rubrics
It's on target.
>>
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The imperial butthurt about pink horros is delicious.
>>
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Alright so Necrons suck to play in tournaments right now. I don't mean that they're bad, more so that they literally aren't fun to play. I went to my first one in a few years yesterday, and it's just exhausting. Because Necrons are so durable and hard to kill but also make fucking 100 shooting attacks a turn the games go on forever, usually going to the time limit rather than end on a natural turn. And because the meta is deathstars, titans, or general strategies that revolve around 1 or 2 really strong units, everyone else ends their first game well before time. Unless you're willing to grind through the entire day with barely any time between rounds, Necrons are not what you wanna do.

And it doesn't help that the only reliable way for Necrons to kill titans is to shoot them a hundred times.
>>
>>50420787
>Angels Cardinal.

They believe in the Divinity of the God-Emperor, and believe their Primarch to be the living manifestation of the Emperors Will. Sanguinius was perfect because he represented perfection, and they are shards of that perfection - imperfect in their own selves, but perfect as a brotherhood - that exist solely to bring the light of the God-Emperor to all.

As such, they view themselves as being descendants above all others, save perhaps their cousins in the BA Successors, in terms of purity before the Emperor. They do not lightly take orders from anybody not descended from Sanguinius or the Emperor directly (those who know of their existence view those such as the Grey Knights as being their equals and cousins, much to the amusement of Grey Knights who interact with them) and have on more than one occassion been in spats and scuffles with the Inquisition and other Imperial organizations because of it. They have powerful friends in the Ecclessiarchy, however, and as such have largely avoided punishment or persecution...for now.

They view the Black Rage and Red Thirst as a divine punishment from the Emperor for their Legion brothers being unable to stop the death of Sanguinius, and as such view it as a cross to bear willingly and without regret. Any cure for their flaws would come directly from the Emperor himself, and to attempt to reverse or cure the effects of it by mortals, even their brothers in the Blood Angels, is tantamount to blasphemy and intolerable.

As stated, they get along quite well with the Ecclessiarchy, and as such benefit from their massive coffers and patronage. Weapons, intelligence, provisions, sanctuary, and even warships are freely provided by the Eccl. in exchange for having a full Space Marine chapter willingly at their beck and call.
>>
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>>50420959

>ultramarine
>pony
>assmad
>>
>>50420878
>>50420889
Thanks guys.

It's nice to get a straight answer every once in a while on this site.
>>
>>50420979

God-damn, you just made an entire infodump for my chapter. Thanks so much, anon!

You somehow even managed to read my mind in that the two armies I'd really want to ally with them are GKs, and SoB once they get plastics.
>>
>>50420992

That's nothing no one already doesn't know.
>>
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So for the preorders for the Thousand Sons say that they're actually SHIPPING on December 3rd, not actually being delivered.
I talked to the guy at my local GW where it's being delivered and he says that for the orders he's made for his shop it also says shipping on the 3rd and he thinks it might be a typo, but he's not sure.

Can anyone provide some insight on this? This is the first time I've ever preordered something from GW, is this something they do a lot?
>>
>>50420787
Focus less on blood and more on the angel aspect.
>Wheel, Eye and wing motifs
>Flamers, haloes and jump packs are already a go
>Death company is White as snow and completely devoid of bling
>Sanguinary priests much more highly venerated as healers
>Sanguinary guard double as heralds
>War cry is "Fear not!"
>>
>>50421032

If you order delivery to your GW before wednesday, it will arrive on the 3rd.

If you order to your house, it'll ship on the 3rd.
>>
>>50420992
I want to see the cadia one
>>
>>50420793
cheers
>>
>>50421032
Christ these are fucking awful
>>
>>50419548
Please tell me that is Chinaman.
>>
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Librarian - 90 (divination)
Librarian - 90 (divination)

Tactical squad - 155
+power sword
Tactical squad - 60
+combi-plasma
Scout squad - 55

Sternguard squad - 255
+10 marines, drop pod
Vanguard squad - 185
+5 plasma pistols, 5 bolt pistols

Ironclad dreadnought - 190
+heavy flamer, drop pod with homing beacon
Ironclad dreadnought - 175
+Heavy flamer, drop pod
Dreadnought - 110
Heavy flamer

++Eversor Assassin - 135


1500


Gonna be fighting gunline Imperial Guard behind an Aegis defense line so the dreadnoughts drop in first followed by the sternguard while everybody else runs forward and tries to not die. Is Divination the best choice for support or should I try rolling with something else?
The last dreadnought is there in case there's deepstriking shenanigans. Should I find room for ranged weapons or is this sufficient?
>>
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>>50420787
I have mine being Ork connoisseurs that have a five stages of grief thing going on. Plus Odyssey in space.
>>
>>50420979
>>50421039
These 2 ideas are pretty fucking cool and could work together

Bring /tg/ the angelic legions anon!
>>
>>50421063

Even if I actually ordered it from the GW website and selected my local shop to have it delivered to? Do you speak from experience or is it written somewhere on their site?
>>
>>50421020
No problem. The GKs and SoB thing was pure luck, though. I just picked up the "Cardinal" angle and ran with it.

I both enjoy and am very good at playing pretend, so I legitimately enjoy doing stuff like this for my self or other people.
>>
>>50421099

Aww yess. I was gonna go really heavy on jump packs (cuz why wouldn't you?) so I am prepared for going Full Descent Of Angels.
>>
What army can run the most viable terminator list?,
>>
Will IG ever be relevant (again)?
>>
>>50421177
Thousand sons :^)
>>
>>50421177

Dark Angels as Deathwing.
>>
>>50420158
> real hobbyists

Doesn't take much to spot the wanker
>>
>>50421198
What happened to paladins?
>>
>>50421177
Bully Boyz for Orks.
>>
>>50421232

Way too expensive for something so vulnerable to common stuff like plasma.
>>
>>50421105

I'm casually aquatinted with a bunch of GW store workers, and order stuff pretty regularly through various channels.

If you order it for a GW store early enough, it's shipped with the store's own stock order for release on the street date.

Otherwise it doesn't ship -until- the street date.
>>
>>50420158
>paying other people to paint your models
>real hobbyist
>>
>>50421260

Alright cool, thanks. I got a little concerned when the guy at the store wasn't sure.
>>
>>50421246
Umm. The good thing about Paladins was that they are GOOD against S1-7 ap2 weapons. They are bad against S8-10 which kills them outright.
>>
>>50418783

fuck god, I dont want smelly Space Wolves refugees on my Cadia.
>>
>>50420959
Im a space wolves players and the tears of that pony fucker is laughable after all the rav spam and sky hammer.
>>
>>50421073

It's early release plastic sisters anon
>>
>>50421294
fuck you
>>
>>50419548
Holy fuck that's a ton of flash
>>
>>50421073

Seeing as how GW doesn't make plastic/finecast sisters (yet) I'd say it's a pretty safe bet, anon.

>>50421072

lolno. You are confirmed for having shit taste.
>>
>>50421032
Did we ever get info on the stats of the blades they hold?
>>
>>50421314
Don´t mind him, anon. Our time to shine is coming. They are like a zombi without legs nor arms. It tries to bite, but is unable to do harm and pityful.
>>
>>50421115
>I like playing pretend
What are you doing here you poor soul?
>>
>>50421405

Power swords.

They's AP3minators.
>>
>>50421293
>waahwaaah horrors are OP
>don't look at my gladius tho
>>
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>>50421429
Wait really? is that your conjecture, or confirmed?
>>
Guys anyone here suffer from new character syndrome in games like In MMOs, I just can't get into a army just wanted to ask if you' guys know a solution, my indesivesness makes me want to hero.
>>
>>50421461
Confirmed.
>>
>>50421467

You can't commit eh? Well you need to find someone to build an army with you
>>
>>50421089
Christmas marines?
>>
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>>50421473
fuck. i thought they'd be at least power axes
>>
>>50421455
but why 1977pts why not just a solid 2k?
>>
>>50421461

>Did we get info
>Gives info
>Is that your info

I'm actually trying to work out at the moment if taking the formation that makes their armpit save rerollable is worthwhile or not.
>>
>>50421477

This is a good idea. Find someone else who wants a new army, and build them up together. Kill teams, 500pts, 750pts, 1000pts etc.
>>
>>50421314

It's true my uncles dad works for GW he got it for me
>>
>>50421467

Roll a dice
>>
>>50421500
I had hope for a second. what junk. even with ap 3 bolters, and 2/5 heavy weapons, these guys are garbage
>>
>>50421495
Yeah. The unit feels VERY lackluster. And they cost 125pts more than normal, vanilla SM terminators who actually have better weapons ala powerfists.
>>
>>50421440
Yeah, exactly that.
>>
>>50421477
Have eight armies like me

I'm trying to have at least an allied detachment of every army. Get started kits help a lot
>>
>>50421499
I don't know what to add really, a relic maybe?
>>
>>50421552
Dont forget that one is a legit HQ level ML2 sorcerer. They are pricy, but have their use imo
>>
>>50421529

>They attack at initiative and do their specialised job with a razor thin focus
>AUGH SHIT TIER
>Functionally cost a terminator sorcerer + 31 point per model for 4 MoT temmies
>AUGH SHIT TIER
>>
>>50421523
wasn't directed at you, but at the space smurf ponyfucker
>>
>>50421529

This makes me sad because I ranted in a "Get hype" thread and posted that we would just get heavy weapon options for thousand sons and AP3 termis.

Someguy said I was part of the problem.

Low and behold, AP3 termis, same Thousand Sons and everything that isn't a daemon is mediocre.

It's sad because everyone who Mains Thousand Sons was worried that this update would screw them over, but everyone else thought that Thousand Sons would be the newest meta breaker.

Update leaks and us Rubric spammers are over joyed and everyone else has already thrown the stuff in the trash.

I'm just happy to have Sorcerer Lords and Rubric Termi's
>>
>>50421654
>They attack at initiative and do their specialised job with a razor thin focus
>as apposed to all these units that excel in multiple fields and out-perform terminators in all of them
>for similar points costs
>>
>>50421495
>>50421552
Ap 3 is fine, what 2+ unit are you going to kill? Terminator are basically non existent, riptides? Use magic or Horrors to tar pit it, there aren't that many 2+ units that won't be out right killed with shoots or magic, most of the armies won't be deploying 2+ units anyways, tau? Riptides and apocalypse suits, eldars? Non past Phoenix Lords, Marines? Grav centurion who doesn't have ap weapons and terminators are almost never deploy, DA? They'll rather deploy ravenwing, SW? Thunder wolves

The only 2+ armies would be GK with the bay carrier and mass terminators, but everything will be reduced to shooting, spells and summoning horrors.
>>
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>>50421510
>>
>>50421649
shove more cultist into the squads? or yea give the dark apostle a relic.
>>
>>50421105
GW anon here, can confirm what he said
>>
>>50421662
Oh really?, after reading it again I realize you were actually agreeing with the rest of us.

That's why I deleted my post.
>>
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Is it really worth spending >£150 on an airbrush + compressor?
I'm honestly conflicted anons
>>
>>50421699
Maybe if they were strength 5 or more so they could reliably wound something.
I would rather have a power maul and use the higher strength to destroy chaff and force a ton of saves on MEQs.
>>
>>50421725
wat? I agree with you ofc not with the whining brony
>>
>>50421736
depends, if painting is a really important aspect of the hobby for you, then it probably is, afaik its faster and often looks better.
WIP general may be able to help you more though
>>
>>50421406
Dein Wort in Gottes Ohr.
>>
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TSons just keep getting worse and worse as new info comes out

I feel sick
>>
>>50421686
Tau, marines and eldars armies shouldn't and musn't be the standard for how armies must be written.

They're horribly balanced.
>>
What should be my first purchase after the start collecting skitarii box?
>>
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>tfw the guy that invented Land's Raider and Land's Speeder is a wizard with a scorpion monkey
>>
>>50421795
But theyre all fun and powerful

I want all the other codexes to be on their level, not bring them down to the other codexes level. Id rather have all the armies be eldar tier than all of them have a shitty, boring, unfluffy book like Orks
>>
>>50421757
Really tau, vanilla Marines and eldar only accomplished to wreck the balance of the game completely and creating over expectations for how an army should be.
>>
So how Fenris event is ended?
>>
>>50421673
>everyone else has already thrown the stuff in the trash.
Is that really suprising? Most CSM players would bitch that they're the worst army in the game no matter what they got. I mean rubrics basically have a 3++ base which is not only exactly what many people were wishlisting but also makes rubrics cheaper than an equivalent marine model, seeing as a SS is in the range of 10-15 points. And yet most people are still insisting that they're utter shit.
Hell, magnus got the 2++ rerolable CSM players wanted and yet that still wasn't enough.
At this point GW could release a supplement that gives CSM drop pods, cents, all the loyalist only vehicles, grav, ATSKNF, a decurion with the benefits of skyhammer, the gladius strike force and warconvo and CSM players would still bitch that they're shit.
>>
>>50421831
i wouldnt say they're fun.
>>
>>50421785

It is because you allowed yourself to hope.

And hope dies sweetest.
>>
>>50421651
Space marines Terminators + librarian in terminator armor are 265pts. And still have better stuff going on with them.

TStermies are just bad. There is sadly no way around it.
>>
>>50421785

What were you expecting?
>>
>>50421795
>They're horribly balanced.
Not really. They all posses traits that are what a codex should have (amazing internal balance, varitey of options, fluffy and powerful formations) the only issue is that more codexes don't have those things.
>>
>>50421860
The eldar codex is perfect though. Every unit is viable. THis should be the standard, not the exception. If everyone was on this level there wouldnt be any issue at all.
>>
>>50421785
They're aren't worse, they're fine, tier two armies is how the game should be, tier one is cancer and an example of were these game went wrong, daemons are also going that way with the new rules for horrors but then again I'm a nostalgic fuck that likes the return of the splitting rule for them.
>>
>>50421878
Which dont have ap3 twinlinked combibolters, ws5 or a 4++, also afaik scarab can sweep. At least they arent SaP
>>
200 point Blood Angels, what's strong?
Shooty Tactical squad backed up by a choppy Assault squad to make the most of the Righteous Charge special rule?
A big unit of Death Company?
>>
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>>50421879
>ml2 sergeants
>ml3 sorcerers
>armywide re-roll psychic tests
>ap3 flamers
>eviscerator kopesh terminators
>300 point magnus gargantuan creature
>3++ tzaangor blobs
>>
>>50421842
According to rumours pretty much like in old fluff, Magnus got BTFO, Fenris survive, population exposed to daemons killed, surviving wolves rush to cadia to defend it.

The only new thing is that they're mentioning that Magnus stole Fenris magic? Which apparently it is a thing now?
>>
>>50421803
another one
>>
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How do you keep interest in continuing an army after you find out its much worse on the tabletop than you were expecting?
>>
>>50421958

dont, switch armies or stop playing. its not worth it
>>
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Wrath of Khorne or Insensate Rage?

The D is tempting, but rules-wise this guy seems somewhat better. But my autusm demands I use this head, even if the cool looking skull head is the one I want.

>>50421958
I'm sorry that you're I2.
>>
>>50421930
> Fenris magic? Which apparently it is a thing now?

This genuinely triggers me,
>We don't use the warp so we're in the clear becuase our planet is fucking magic

Seriously, part of what made SW still somewhat interesting was that they were massive hypocrites. It was a genuine flaw that somewhat grounded them when they're wolves who ride wolves and turn into wolves and name wolves wolf wolving wolf


t. T-Son, who is now triggered
>>
>>50421958
By liking the army regardless of that, I play with my orkz and dark eldars because I like them, not because of how they perform.
>>
>>50421958
by playing the orky way
it doesnt matter whether you win or not, having fun is the key. If my army sucks, then i count it as a success if i lost, but took many enemies with me.
>>
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>>50421822

>Arkhan Land scientifically proved monkeys had scorpion stingers as tails
>Arkhan Land scientifically proved onagers were a type of mantis-like insect.
>Arkhan Land scientifically proved eagles always had two heads

Is there any greater mind of the Mechanicum than Arkhan Land? None of your petty discoveries could ever hope to come close to the revolutionary breakthroughs this man has made.
>>
hey general fags, a bit off topic, but not really. Do you think a lifetime pastebin account is worth the 25$?

I don't use it that much but like the idea of no ads etc..

For the Emperor!
>>
>>50421958
The problem here is that you are giving a fuck about the rules. Just accept that the game is not balanced and ever will be, take heart in the fact that you're still not as shit as Orks by a long shot unless you ARE Orks in which case you have my condolences and continue playing your army for the modelling, painting, fluff and/or cool aesthetic that you originally bought it for (right?).

If rules really matter to you then play Marines or Eldar.
>>
>>50421848

Rubrics are great on paper. Until you move them to a board with any terrain that is larger than 2x2

They are a slow unit that can't overwatch, no defense against assault and they are 23 pts a model for AP3 bolters.

They are comparable to necron warriors. except Necrons are just over half as much, so you get twice as many shots, with the chance to glance armor, overwatch and reanimation.

>CSM players would still bitch that they're shit.
We'd bitch but not cause we're shit, mostly cause GW are uncreative lazy hacks that won't make a sprue for chaos only weapons/vehicle patterns.

Most of the "Chaos bitching" I see in these threads is people greentexting
>waaah muh drop pods, Fucking chaos crybabys.
when someone mentions that CSM cost more but are objectively worse than regular marines
>>
Treason of Tzeentch: WC 3, Malediction that allows the caster to take over an enemy unit and have them shoot as if they were one of your units in the shooting phase, counting as having held still. The unit then must take a pinning check.
>no range
>wc 3
>no possible save other than ftw
>doesn't specify the type of unit
hope you guys enjoy having your low shoot your entire army to shit each turn while not being able to do jack shit about it
>>
>>50421467
I have this terribly, whenever i get close to buying an army i back out because of various excuses

i really want to commit, honest
>>
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>>50422024
GSC already have a power like this

>Mfw my magus made a 400+ point deathwatch squad waste all of their combi meltas, flamers and plasma on the drop pod they just came out of
>>
>>50421980
Also Magnus stealing it doesn't give a sense of victory since the rune priest could just give Fenris back their share to revive it back, I mean stupidest things have being written by GW in recent days.
>>
>>50421958
holding out hope for 8e

blood angels will be top tier again, right?
>>
>>50421958
Because what draw me to the army was their lore, not how they perform on the table top.

Its irrelevant at the end of the day as long as I get to live out the fantastic battles that happen in my head. This is something WAAC fags will never understand.
>>
>>50421930
He never wanted to destroy fenris outright. He wanted to maul the planet and make its people/yiffs suffer like prospero. Stealing the power of fenris and destroying sw fleet with mind bullets is a bonus.

Also he used the power of fenris to pull planet of the sorcerers into realspace
>>
>>50421979
hatred characters, adamatium will and a hammer whip are not worth 50 points, D thrister or basic. i've been favoring fury, greater gift, and skullreaver.

>>50422024
note to self, always take psychic defense
>>
>>50421848
>At this point GW could release a supplement that gives CSM drop pods, cents, all the loyalist only vehicles, grav, ATSKNF, a decurion with the benefits of skyhammer, the gladius strike force and warconvo and CSM players would still bitch that they're shit.
Wah, wah, we need chaos exclusive OP stuff.
>>
>>50421886
Im fine with every unit being viable but i dont think they should be as high power as those codexes. As if everything is that horribly strong then we have the problem of games just being who can get their uber strong unit into range first.
>>
>>50422011
>If rules really matter to you then play Marines or Eldar.

What about those of us who want to play an army we like, and not feel like we're being punished for doing so? There's this absurd attitude among some 40k players that expecting a degree of basic functionality from your army - that you can put it on the table and enjoy a close-fought game without being stomped all over - means you're a dirty powergamer who only cares about winning.
>>
>>50421886
S T O R M G U A R D I A N S

>inb4 they're not shit because muh I5
Literally I5 guardsmen

>inb4 muh melta squad
Fire dragons are more point-efficient

>inb4 muh flamer squad
Literally the only unique thing they can do and it is mediocre.
>>
>>50421848

you dont even understand the rules enough to bitch about them. youre exaggerating every single rule wrongly, how about you read how MoT works you fucking cunt
>>
>>50422240
If you don't care about winning then what's the problem.

If you do then stop making sub-optimal choices.

Go read about the scrub mentality.
>>
>>50422162
>Also he used the power of fenris to pull planet of the sorcerers into realspace
That's even worse
>here I took my fortress from the place my enemies can never hope to reach into their backyard
>uh? We're did this whole fleet came from?
>shit they have psychic wards
>prospero all over again
Magnus never learns, does he?
Also what was all this Fenris magic shit for anyways?
>>
>>50422283
>If you don't care about winning then what's the problem.

Because I do care about having a closely-fought, enjoyable game. Winning or losing isn't an issue, but having fun is, and being shot off the table in three turns because I foolishly expected Tyranids to function as the melee horde army they're portrayed as in the fluff isn't fun at all.
>>
>>50422240
The play the army you like and avoid those cancerous faggots, I really hope not all eldar, SM and tau players are assholes.
>>
>>50422304
To humiliate sw. The 40k equivalent of saying i drank your milkshake
>>
>>50422319
Are you doing everything you can within the limits of your codex? Let's see your list.
>>
>>50422329
>I really hope not all eldar, SM and tau players are assholes.

They aren't. You just have alot of them here because no one will play games with them.
>>
>>50422083
lol
>>
>>50421958

Just deal with it senpai, end times soon and your army will either get Tomb King'd or given lots of cool rules. And if it doesn't you should play the army you like the aesthetic of. I sold all my dark eldar once and bought CSM because I thought they were marines but spiky, but the drop in speed and flavour was awful and I sold them, stopped playing for a year and now I'm back on a deldar hype very much happy
>>
>>50422383
>selling your models
>selling your models to fund a foray into an army you don't know you'll like or clearly even know anything about
>>
>>50422356
So Magnus stole some shit that will probably replinsh itself anyways since "lol magic" to spite the space wolves? Not the worst of pyrric victories but meh, even as a space wolves player I expected more damage than that, I mean fucking crimson fists were left in worst conditions by orkz.
>>
>>50422367
>It doesn't matter if 95% of your codex is garbage, just spam Flyrants and Mucoloid Spores
>Because the way to play a fun, closely fought, fluffy game is to take an absurd gimmick list that bears no relation to how the army plays in the lore

GW apologists are the worst.
>>
>>50422262

They're still pretty points efficient chaff bro.

Yes, they are the weakest shit in your uncontested best codex in the game. Well done.
>>
>>50422426
>that will probably replinsh itself anyways

cool assumption bro
>>
>>50422383
8th edition is confirmed to be 7th plus FAQs, probably minor change and perhaps some elements of AoS in play stile rather than rule changes.
>>
>>50420581
Just add your own anon, like me. Fuck the fluff.
>>
>>50422436
>I deliberately handicap myself and blame it someone else.
Scrub mentality.
>>
>>50422367
>DE were mid tier at best
>first FAQ put them at bottom
That logic does not work all the time faggot
>>
>>50422426
From what i read, the damage to fenris seems permanent. Which means sw are screwed and cannot replenish numbers because:

-civilians of fenris were genocided and those who are left will be culled by gk

-sw no longer have protection against curse of the wulfen

unless leman russ returns.
>>
>>50422436
>that bears no relation to how the army plays in the lore
>>50422319
>they're portrayed as in the fluff isn't fun at all.
You seem really hung up on the fluff not matching the crunch. You realise that's true of loads of things, right?
>>
>>50422436
>muh fluffy army
>all I ever play against is perfectly minmaxed meme lists that nobody actually uses outside of tournaments
Post lists or shut the fuck up.

>>50422459
Meltavets are much better because the Wave Serpent is nearly double the Chimera's price and the BS of the units is the same.

>uncontested
>laughingskyhammer.jpg
>gigglinggenestealers.tiff
>>
>>50422464
I'm not counting with it, but remember GW tends to shit on the factions after the spotlight moves from the current faction to another.
>>
>>50422469
source?
>>
>>50422477
How exactly did the FAQ nerf you so badly? Were you one of the cheating faggots that was shooting normally out of a moving fast skimmer even though being fast has no effect on passengers?
>>
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Alright with Brimstone Horrors getting 40k rules and there is 0 way to buy them outside of buying the entire board game (all the bits stores are sold out too).

How can I go about making a bunch of them on my own? Like 100+ (not even for abusing Split, just to run on their own). The only way I can think about it is sculpting them from green stuff which will take a LONG time to do for that many and will look mediocre. Or I could try and recast them but I have no idea how to go about doing that.

Any suggestions?
>>
>>50422496
>unless leman russ returns
Fuck Leman, in Bjorn we trust.
>>
>>50422405

I pick my armies based on aesthetics and fluff not reading up how much they destroy everyone as standard.
>>
>>50422534
Pay attention faggot, the FAQ nerfed Blasterborn into the ground by forcing them to snapshoot if the transport jinked.

Now it's back to the way it should be and the paper boat can get its cover save without shooting the playstyle in the fucking foot. Not that it matters since you'll just bring ignore cover anyway and fuck them just as hard.
>>
>>50422534
A jinking vehicle meant that the passengers could only snap shot which meant we were no longer fast, and we certainly not durable anyway

Thank the Emperor they changed it back
>>
>>50422539
Use nurglins
>>
>>50422559
>>50422563

WHY DOES SCOUT AFFECT MY BLITZ BRIGADE BUT JINKING DOESN'T?!?!
>>
>>50422539
Wait a month or two and they're bound to release the Silver Tower boxes as standalone kits now that they have 40k rules.
>>
>>50422476
>I deliberately handicap myself
Aka playing anything but the top three codexes?

May as well remove everything else from the game then.
>>
>>50422571
Too big. Brimstone horrors are on 25mm bases
>>
>>50422585
Because they're REALLY fired up! :^)
And spess elves that spend literally thousands of years gitting gud at shooting while going fast deserve it, fuck you we still can't move further than 6" and do it anyway.
>>
>>50422603
You have better options in your codex, you choose not to use them.

Post your list.
>>
>>50422613
use nurglings on 25mm bases
>>
>>50422496
>>50422551
Also time will tell, let's see how this plays out, either way I'm playing space Vikings, all of them dying in the last battle is something I was ready to accept.
>>
>>50422613
>>50422631
This, from one nurgling base you can probably make five brimstone horror bases.
>>
fresh faced newb here
if i wanna have a thousand sons army with all the new stuff they've put out, which book will i actually need? aside from the 40k rulebook obviously
>>
>>50422717
the csm codex and probably the new supplement
>>
>>50422603
>builds a shit list
>m-m-muh f-fluff! I shouldn't h-h-have to put effort into building a-a g-g-good list or a-anything!

Play casual games with other casual players.

>>50422717
Codex Chaos Space Marines, plus Codex Chaos Daemons and Warzone Fenris Part 1 if you use Daemons, otherwise skip, and the new Warzone Fenris 2 book.
>>
>>50422669
Except the current nurgling model isn't 4 individual nurglings like for Cron Scarabs. Its a sheet of nurglings that's 40mm wide
>>
>>50420841
Horned Rat is some odd amalgamation of minor aspects of all the chaos gods with a certain ratty twist that makes it more fitting
>>
>>50422760
No, its 2 or 3 sheets per base, with a handful of free nurglings. use a knife
>>
>>50422760
You either do that or Tyranids swarms, because other than tose two you're fucked, so better be ready for a major conversion work and cut them in pairs to use them as brimstones or use Tyranid swarm and put a little GS fire on them.
>>
Guys i need a decent 1500 point Tyranids list.
>>
>>50422669
Honestly, if you cant shape green stuff into fire, then you need to git gud
>>
>>50422473
I like you.
>>
>>50422844
how much termagants can you fit into 1500 points ?
that may not be tournament decent, but it would be decently funny for everyone else
>>
>>50422083

People keep arguing with me saying that it only takes control of a single model in the unit. I tell them they're full of shit but they say it's what the Cyclopia Cabal got ruled too.
>>
>>50422844
Flying hive tyrant
spores
1200 points of GSC allies
>>
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>>50422893
Cyclopian cabal very clearly specifies 'unit', not model.
>>
>>50422717

most of the books you can find in the mega links up top.

Also do you want an army WITH Thousand Sons or an army OF Thousand Sons?

The former is much easier to win with. The latter masochistically hard to win with and you will often just be slowly gunned down.
>>
>>50422893
Tell these fuckwits to produce an official FAQ or Errata.
>>
>>50422991
sweet
>>
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>>50422844
Kill me
>>
>>50422863
That's true, but the issue here is that most people will be too autistic with some one deploying brimstones enterily made of GS, meanwhile TS and nurglings need the bare minimum conversion to pass as brimstone horrors and being mostly made of GW kits.
>>
>>50418803
a++ use of spoiler tags
>>
>>50423073
How would you rate a skyblight swarm?
>>
>>50423157
Harpies are too big of a tax. If it was 2 crones 1 harpy it'd be usable
>>
>>50422997
well fuck
was thinking ahriman and magnus broing it up along with some exhalted sorcerers with rubrics and scarabs backed up by a fuckload of tzeentch daemons

im more wanting to get into this game from the more casual end but dont wanna be getting curbstomped every game, thats not fun
>>
>>50422885
this is kinda a cool idea i would definitely do it if i felt like painting like 100 termagaunts.
>>
>>50423325
>this is kinda a cool idea

No.
>>
>>50423292
Well, you can. Especially with magnus and some of the daemon formations
>>
>>50423325
nah, you just got to feel like painting 10 termagents and then repeat it 10 times, thats far easier
>>
>>50423073
>>50422885
i mean you guys arent wrong but i shoulda been more clear when i said decent i meant like i could play casually and not rofl stomped ever fucking game.
>>
>>50422844
Dual Cad

3 flying hive tyrants
2 tervigons for the free termagaunts
As many carnifex as you can fit
One of the things that grants stealth shrouded

Then buy 60 termagaunts and spawn plenty a turn
>>
>>50423380
are nids easy to batch paint?
>>
>>50423292

Tzeentch Daemons make the army much more viable.

If your just running Rubrics and Scarabs you end up with like 25 models and have used 1.2k points.

If you are going to run Magnus that may turn some people off since he is one of the most broken things in the book.

Rubrics have a hard time getting curb stomped if your oppenent has any restrant at all. I been tabled outright once vs Tau (second game in forever, not fun) and space marines a couple of times (made him work for it, though)

The daemons help alot if you are willing to run them (I am not because I am a neurotic psychopath).

I would wait for the formations to see what there is to work with. Knowing what we know now, 2 Rubrics, a Scarab and a Sorcerer is ~1k pts so that leaves 500 for daemons which is more than enough. Anti tank will be an issue (has been for me consistently).
>>
>>50423386
New ruling about MC cover makes that actually impossible. Everything needs to be in the goddamn air.
>>
>>50423386
sorry, no idea, 1500 swarm list just sounded like a funny idea, i dont even play nids
>>
>>50423450
come again?
>>
>>50423462

No more toe in cover MC/GC cheesing
>>
>>50423404

Sure, get a spray primer one colour, get another paint for the bone/chitin, get some ardcoat to make the bone shiny and a wash that compliments the flesh spray (sepia for creme, nuln oil for grey, carroburg crimson/druchii violet for white) and you're set.
>>
>>50423485
25% covered?
>>
>>50423404
no idea, i dont play nids, just IG. I thought that you may use the same trick i used to paint my cadians
>>
>>50423431
That'd have to be 4 very outfitted units to be a thousand. Each rubric squad would have to be near maxed

Throw in a single unit of horrors and now any list is competitive
>>
New thread
>>50423548
New possibilities
>>50423548
New rumours
>>50423548
>>
>>50423552

9 man squad of naked rubrics is 242
Scarabs is 250 for 5 naked
Sorcerer is 160 base + 40 for Familiar and ML 3
>>
Roughly how many points is say, 20 rubrics, 15 rubrinators, 3 rhinos, 3 sorcerers and Ahriman?

I wanna know how much points that core formation is to actually kit out for reroll ones on saves.
>>
>>50423601
Approximately 2200 points base.
>>
>>50422282
>youre exaggerating every single rule wrongly, how about you read how MoT works you fucking cunt
Please do tell what you think I got wrong. Rubrics have aura of dark glory giving them a 5++, MoT adds +1 to that at the cost of forcing the sorc to generate from the discipline of tzeentch, which with the new powers from WoM is meh, not to great but not horrible either, and finally Blessing of Tzeentch gives the rubircs another +1, giving them a 3++ save.
So please tell me, what did I get wrong or exaggerate?
>>
>>50421878
Thousand Sons don't have to worry about grav like other power armored factions. Free veterans of the long war marks. The sorcerer HQ is expensive but, can choose from so many disciplines as well as being able to take a spell familiar. If he rolls and gets the ability to reroll saves whatever unit he's in will be a bullet sponge. Making it one of the better psyker HQs in the game. Allied with Tzeentch daemons I think they are great. The biggest problem they will have is trying to fit everything in for whatever points level is being played.
>>
>>50423528
Yup. No toe in cover OR intervening model cover unless it's the whole 25%
>>
>>50423748
Where is everyone seeing the new rules for the sons/tezeetch
>>
Have the Traitor Legions rules been leaked yet? Want to know if there is anything good in store for my Death Guard.
>>
>>50421089
how did you make that image?
>>
I've been thinking about adapting Warhammer Silver Tower to 40k, looks more or less easy

Any idea?
>>
File: 1475365859256.jpg (11KB, 247x255px) Image search: [Google]
1475365859256.jpg
11KB, 247x255px
>>50421958
>Thinking hundreds and hundreds of bucks are wasted due to how some guy wrote some rules in one edition of a codex

Either play with old rules that where better or craft your own rules, massive faggot.
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