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Infinity General: Alien Invasion Edition

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Thread replies: 325
Thread images: 36

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where I, for one, welcome our new violent space ape overlords.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wikis:
http://wiki.infinitythegame.com/en/Main_Page
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
https://dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Last thread
>>49687401
>>
>>49719529
ZERATS A SHIT
where's my CA KHD CB, FFS you put in specific upgrades for that
>>
>>49719529
Why does she uses pokeballs as shoulderpads? Is it a secret tech to beat the tohaamons?
>>
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How the fuck does she expect to use this in cqc?
>>
>>49719731
It is not a pokeball it is the polish national flag you mormon.
>>
>>49719735
Put the pointy end in the other person.
>>
>>49719735
>not knowing what a halberd is
>>
>>49719788
>>49719809
Infinity is fought within tight confines and with a lot of stealth/maneuvering. That thing would be unwieldy as fuck. Also it's a glaive, not a halberd.
>>
>>49719832
Maybe it's collapsible. Sheskiin can regenerate by eating people and replicated the attributes of Achilles just by getting close to him, giving her glaive a shaft made of fancy nanobots wouldn't be out of the question.
>>
>>49719735
It's OK, no one's kept this model long enough to go into CQC and not broken the shaft.
>>
Do tags suck? Worthwhile taking one?
>>
>>49719939

Some tag sucks, others, it worths. But if you always take a tag, opponent can easily abuse tag dependency. Its not cheap nor invincible. Use them with care.
>>
>>49719939
They have various weaknesses and they're a massive point sink, but they can also be highly effective and pretty order efficient killy dudes. Some are better than others. What faction are you playing?
>>
What would you guys take in a ITS button pushing ISS army? Preparing for a tourney in January and I'm still relatively new to the game. It's a 5 round 300pts ITS Joint Operations with no Spec Ops.
Missions are:
Supplies
Frontline
Firefight
Antenna Field
Supremacy
So far my first list I want to play with is


GROUP 1 10 / 4
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Heavy Pistol, Knife. (2 | 59)
SÙ-JIÀN Heavy Shotgun, Light Flamethrower, Panzerfaust / Heavy Pistol, Knife. (0 | 54)
CELESTIAL GUARD Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KǍNRÈN Forward Observer Boarding Shotgun, Chain-colt / Pistol, Monofilament CC Weapon, Knife. (0 | 26)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (0 | 31)
YUDBOT Electric Pulse. (0 | 3)
YUDBOT Electric Pulse. (0 | 3)

GROUP 23 / 1
CELESTIAL GUARD Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)
NINJA Hacker (Killer Hacking Device) Tactical Bow / Pistol, DA CCW, Knife. (0 | 29)
WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3)
HÙSÒNG Yaókòng HMG / Electric Pulse. (1 | 25)

4 SWC | 300 Points
That last 2 SWC feel like they've been wasted so I dunno what changes to make to it.

Obviously the second list will need to be the button pushing one and I just can't seem to put one together that I like and still have enough specialists to get shit done. What do you guys recommend?
>>
>>49720102

Sensorbot is always good. Also I think there is a Wuming with FO.
>>
>>49720102

Also you could consider to drop 1 sujian for something else. If played right and with no horrible bad luck, your sole sujian won't be dead.
>>
>>49720159
expected this particular list to be used on the missions that are more about killing. I wrote a similar list that had a Hsien and only one Su Jian but felt that was just neither here nor there
>>
Got a request: I know there's an actual drawn official art (as in, not just a photo of the mini) of the Nomad Clockmaker, anyone got that scanned or a photo in good enough quality to use as an avatar?
>>
>>49720028
Can we just add this post to the General intro text?
>>
>>49719735
She looks crosseyed as fuck
>>
>>49720523
Might be tricky. A lot of their art is not available online anywhere, although if you can find the artists sometimes you can find the art.
I actually bought the artbook just for the Morlock girl art, to have reference on hand.
>>
>>49717269

My Favorite unit was the Ninja with a tactical bow, before HSN3 I even "converted" one from the hacker. With the KHD even more now.
>>
>>49720789
Then the survey continues
Whats your favourite unit, /tg/finity?
now you can add up to 2 personal tops unit
mine is Al Fasid and Bandits, playing this niggas are fun.
>>
>>49720856
>fav 2
Cutter
Swiss Guard
>>
>>49720856
Yan Huo and Noctifers.
>>
>>49720856
Yaoxie Lu Duan. So versatile.
Also the humble Ikadron.
>>
>>49721056
yeah, I miss Ikadron every time I play other factions.
>>
>>49720856
Posthumans. They need some nerfs tho.
Kosuil. k1 combi model is fantastic, and I don't even play tohaa.
>>
newbie PanO player here
how's this for 300pts?

Swiss Guard w/ MULTI Rifle
Croc Man w/ Boarding Shotgun, Mines
Croc Man w/ Boarding Shotgun, Mines
Hexa Hacker w/ Killer Hacking Device, Combi Rifle
Bulleteer w/ Spitfire
Bulleteer w/ Spitfire
Nisse w/ MULTI Sniper Rifle
Nisse w/ MULTI Sniper Rifle
Sierra Dronbot w/ HMG
Fusilier Lieutenant w/ Combi Rifle
>>
>>49721305
It's usable, but not great. I assume you aren't going to jump right into all the ITS stuff straight away.

If you're using a Swiss Guard, it's worth taking one of the better profiles. All the other ones are good at different things, but I'd go for the HMG in your case. You're lacking long range offensive power.

You don't need a second Bulleteer. You probably don't even need a first Bulleteer since the Swiss is like the same but better. It's best to diversify your attack units so that a counter to one can't counter the other.

Making one of those Croc Men a forward observer could be worth it since he can lay down repeaters to extend the Hexa's range, and it's best to get used to using combi rifle infiltrators since that's what you'll be using most of the time in ITS.

You've pretty much got all the defensive dudes you need. Position them well and they should do a good job at draining enemy orders or maybe even killing some peeps.

Your Lt is a fragile little bitch and also very obvious. Not a good combination.
>>
>>49720856
Aquila
Aquila
>>
>>49721305
Try Aquila Guard :3
>>
>>49721536
>If you're using a Swiss Guard, it's worth taking one of the better profiles.
I was thinking of using him on the front, since TO camo and ARM 5 seem to make him pretty survivable.
>it's best to get used to using combi rifle infiltrators since that's what you'll be using most of the time in ITS.
can you please elaborate on this?
>>
>>4972164
In that case, I'd go for the hacker. It can shoot just as well as the multirifle and also hack, which is potent for area denial and makes him a specialist. I'd still invest in an HMG somewhere though, maybe on one of your Nisses.

And always remember that melee and flamethrowers can fuck the Swiss Guard right up by ignoring or removing his camo. He's very effective in the midfield, but be careful with him.

ITS tends to use a lot of scenarios that require specialist troops (anyone with the forward observer, paramedic, doctor, engineer, hacker or chain of command special rules) to interact with objectives that are in the middle of the board. Infiltrators like the Croc Men make very good specialists since they are reasonably survivable and can start halfway up the board, so the hacker and FO profiles are by far the most popular. That's not to say that the shotgun loadout is bad, but often an infiltrating specialist is too good to pass up.
>>
>>49721799
Fucking fucked up the link. I'm too drunk for this. Post was meant for >>49721640
>>
>>49720856
In terms of general rules, look, and usage:
Tactical Bow KHD Ninja, Oniwaban (Shinobu Kitsune), Weibing Remote.
>>
Guǐ Fēng Xi Zhuang

Most would consider Xi Zhuang a workaholic; he'll claim to be 'committed to his duty'. It's in his blood. His grandfather was a policeman for twenty years until he was gunned down furing the Mùyú Wars between the Shentang Triads. Xi Zhuang has devoted his life to law enforcement, working his way to the Celestial Guard, where he was approached by the Yanjing intelligence service to join the Guǐ fēng as a Special Forces operative. He became known for bringing the Imperial Service brand of implacability to the job, which only helped his reputation as a man not to be trifled with. As far as Xi Zhuang is concerned, the law is the only thing keeping citizens free, even if it must be enforced from the shadows of a covert operation.
Husam Operative Leila Sharif

Who am I? Isn't that what you're really asking? Take your pick. I'm a young Daylami from the Azar desert — a bleak place, harsh place. By dint of perseverance and discipline, this young girl became a valuable asset to the brass and earned the commendations to join the special forces, where she was asked to risk her life in classified operations of which there is no record anywhere.

Or maybe I'm a scion of the Daylami neotribal culture and its infamous guerrilla militias. A scion who made it into the Special Forces, where she trained under Hassassin masters to learn all about assassination and sabotage. Maybe I put those lessons to bear throughout the Human Sphere, following the enigmatic designs of the sect, becoming an enemy of society.

Who am I, then? An exemplary operative, or a menace? Which do you need me to be?

Husam Operative Leila Sharif. Evaluation interview for the Paradiso Coordinated Command. Mothership O-12S Indomitable Will.

how do you type the "a" with a chevron over it?
>>
>>49722137
alt + 0226
â
>>
>>49720856
>Intruder
>Dog-warrior
>>
>>49720888
Just got the ML Yan Huo...anyone have experience with it?
>>
>>49722423
Use the tinbot version and stick it somewhere inconvenient. Then make AROs. That's pretty much it.
>>
>>49720856
My favourite units were Uxia and Spetsnazs, but Hardcase takes the spotlight recently. The amount of stuff you can do with this guy is fucking amazing.
>>
>>49722186
With the chevron pointing downwards.
>>
>>49722137
Excited for these guys.
>>
>>49720856
Reverend Custodier.
Gecko.
>>
>tfw still manage to forget to lay a mine with Raiden's minelayer
>>
Quick question:
How good are wulvers in vanilla Ariadna? I'm really liking the look of that mk 12 and T2 rifle as bargain vet Kazaks
>>
>>49724990
Out performed by kazak vets, spetz naz and tank hunters.
>>
>>49724990
The only thing they're good for is Ariadna's sole access to a furry waifu
>>
>>49726430
This game seems to suffer from too many units with only a handful being the best at certain tasks rendering other similar units redundant
>>
>>49726807
Not necessarily. A lot of things- whilst outshone in vanilla lists - really come into their own in the sectorials. For example: Wulvers are overshadowed in vanilla but in Caledonia they make a very hard hitting hunting pack with haris. Also more often than not it's a case of using the right tool for the job. Take parachutists for example. You want WIP 14 specialists with mimetism? Go paracommandos. Lock down a flank with a molotok? Go airborne. And for a killy Rambo, look to the spetsnaz.
>>
>>49726807

It's definitely in the case. There are a lot of abse rules but the game is very light on rules that differentiate models beyond a few basic classifications). As such units and armies tend to be samey. Sectorials tend to reduce this issue but you and your opponent don't have to use them so it is sorta moot.
>>
>>49727261
Well thats a shame
Wouldve liked to avoid games like samelistmachine but oh well
should have really taken a hint after teutons were obliterated after i bought enough for a link team of them...
>>
>>49727356
Too be fair to the game, lists have some auto include units in factions, but you can pull a ton of variety of units, to be fair in ITS, a rambo killy unit is not even what you want. You want specilists, and lots of specilists do something different per job
>>
>>49720856
Purely for looks:
Seraph
2ML Yan Huo
>>
>>49727427
Thats another annoyance, the over reliance on specialists as because of this it makes LTs really obvious cause you have to say at the beginning of the game what units are specialists so guessing LT is easy
It also means no one takes units that either arent specialists or have a weapon or fancy ability making army lists again too samey
>>
When is the RPG finally coming out?
>>
>>49720079
Pan-O. I already have a seraph. The other TAGs I like the look of are Tikbalang and Uhlan. Do they pair well with the Seraph?

Other than button pushing, wouldn't a big TAG be pretty good? Especially those like Jotum or Cutter? Both are multi-HMG, so its very hard to even shoot them if you leave them in suppressive. Obviously anyone that takes a TAG would take at least an EVO hacker, so there'll be hacking protection, and at least some sort of engineer. Plus, even if you spend many orders killing it, it has 2 dead states, so you have to spend even more orders, because its a guarantee that they'll revive it with their engineer.

IDK, seems to be a very sweet deal to me, but for some reason, very few people take them, which was why I asked if they suck.
>>
>>49727699
The pdfs are floating around with anons, but still in development as of now

>>49727678
You do not have to play ITS, there are also missions where you do not really needed with specilists such as the 20x20 missions.

You can play a s traight killing match or something else. And build your list around it
>>
>>49727993
Can someone link the pdfs? Or are they really unplayable now?
>>
>>49727993
I can't understand CB's rationale behind needing specialists. Its not like they'll sell more models, since if you don't need doctors or engineers, you'll just use FO for everything.

I can understand limited insertion even more, it forces you to take HIs and TAGs, so there's at least some thought behind that, but specialists?

These days, all people use them for is to push buttons, not even for their intended purpose, which makes their usage even lower.
>>
>>49727356
Infinity's way less netlisty than say 40k or WMH, much more emphasis on tactics than list building. Sure, people tend to get into habits, then some dude wins a major tournament with a wierd list used in a great way and the whole scheme falls apart.
>>
>>49726807
The thing is that Infinity doesn't have 8 factions. It has 24 or so. There's just 8 big ones.
So while Wildcats are useless in vanilla and Bandits are outperformed by Zeros and Prowlers, both are great in Corregidor.
>>
>>49727743

seraph, tik, uhlan is not that costly, which is good.

the largest problem with TAG is they aren't good at short range combat considering their cost which happens lot in infinity. hackers, domaru, sas...even muttawiah and galwegian can wreck them pretty easily.

so you need backup troops to cover tag and prevent those birds coming to your side during reactive turn.

seraph and tick can evade those short range combat well, and their gun is powerful enough to kill most of the enemy.

uhlan can implement camouflage and stealth, heavy pistol to deal with short range combat also feuerbach gives excellent aro ability when taking cover.
>>
>>49727427
It helps to have a killy dude even in ITS. If all your specialists get shot in the face then you're not pressing any buttons, and the same goes for your opponent.
>>
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>>49727427
>>49729673
Yeah, kind of hard to take advantage of multiple Camo specialist when this guy swaggers onto the battlefield and starts killing them off. Next turn your side of the table is empty and his buddies can go grab the objectives themselves, unmolested.
>>
>>49728159
In terms of rules, I think we're just waiting on the final versions of the Gear, GMing, and Adversaries chapters, and the rest is fluff.
>>
>>49730024
I see, do they have an estimate on the full rules?
>>
>>49730060
Release date? No, I don't think so, but we do have raw text for most of Gear and Adversaries (though the stats there are getting tweaked).
>>
>>49719731
>>49719529

oh good, came here just to say this.
>>
>>49728208
>>49727356


I mean I agree it is more tactics than list in tourney mostly because tourney lists are very very similar in infinity so the only real difference in play. Warmachine has more matchup issues than Infinity because it has a surprising amount of list variety in how armies play. It's a lot harder to have balanced matchups when every army isn't generally similar.
>>
>>49728195
I think some of the rationale is it motivates players to bring more things that qualify as specialists. It's extra incentive to put units in support roles and helps justify their cost. I think it could do with some fine tuning, and there could certainly be more specialist profiles for sectorial armies, but it is what it is.
>>
If a model moved and is shot unconscious in ARO, is the unconscious at the point where opponent said they shot or at the end of the movement?
>>
>>49730899
So what you're saying is:
>Active model moves
>Reactive model declares aro shoot
>Active model declares they will just move again
>Aro hits and wounds
?
>>
>>49730899
end of movement
>>
>>49730988
I figure the idea is that they limp their way to their end point, then succumb to their wounds and collapse.
>>
>>49730148
Sounds like they are close to finishing in this case
>>
>>49721632
Maybe he was regularly agains Nomads/Bakunins rape shenanigan anon. Those fancy MSV's will not save him from Bondage Sister's bubble of death.

>>49729932
Eh, depends. The 'Gards are too straigthfoward its easy to read their tactics after 1-2 games. Also if you playing on a quite dense board, you are basically fucked since enemies will just pull Cautious Movements or wasting your army's orders by baiting the Guards into discovering them over and over, and then just jump back out of his LoS.
>>
Guys, what does a +1 SWC mean compared to like 1? If I pick a +1, it doesn't increase my army SWC at all.
>>
>>49722423

You're basically buying a missile launcher link team in vanilla since it's a burst two ML with high BS and multiple wounds. The 5 (8 in cover) armor is just a nice bonus. Just be aware of MSV smoke shooting, your Yan Huo will be taking that full -6 in that exchange. Have a doctor or yaozao nearby to pick him back up. If the Yan Huo is in a very unfavorable exchange, don't be afraid to let him fail the guts roll and go prone.
>>
>>49731863

+1 SWC LTs do actually give you bonus SWC. If you're making a 300 point list, your max SWC goes from 6 to 7. Make a 300 point list in army with one of those +1 SWC LTs and get it to 7 SWC. It will tell you it's a legal list.
>>
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>>49720856
Hsien and Guilang. Sweet models, awesome profiles.
>>
What does your Wu Ming team look like? Paint scheme and loadouts wise
>>
>>49730884
Bring more things, but not different models. The main button pushers are usually the basic troops with either FO or paramedic, that no one uses as an FO or doctor.

IDK, why don't they make specialists more useful if they want more specialists?
>>
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I guess I am another first timer. Picked PanO cuz robots and I am Indian/American. Tried to cover as man bases as I could based on what I have read in the rules and on 1d4chan.

How does it look?

SWC 6.5 | 300 points

Jotum - Multi HMG + Heavy Flamer, DEP - 2 | 103
Fusilier (Forward Observer/Deployable Repeater) - Combi Rifle - 0 | 12
Trauma-Doc (Doctor) - Combi Rifle - 0 | 14
Fusilier Hacker (Hacking Device) - Combi Rifle - 0.5 | 18
Machinist (Engineer) - Combi Rifle, D Charges - 0 | 15
Acontecimiento Regular - Spitfire - 1 | 16
Neoterra Bolt - Spitfire - 1.5 | 24
MO Father-Knight - Missile Launcher - 1.5 | 49
Joan Of Arc (Lieutenant) - Multi Rifle, Nanopulser - +1 | 49

I am pretty impressed by how they have their points system done. A lot of combinations that I tried that I at least think with my limited knowledge would be better than what I came up with but not allowed due to literally one point differences.


>>49731992
Yeah I figured immediately after I asked. Thanks though!

>>49720856
It's probably gotta be one of these two TAGs for me. Followed closely by the Tikbalang and Father Knight.
>>
>>49730934
No. Specific scenario was more like.

>Active model activates and moves away from reactive model.
>This ends up being from the 8" range of a shotgun to the 11" range of a shotgun (out of LoF).
>Model AROs by picking shoot at the 8" range where it was closest.
>Active model declares dodge
>Active model fails dodge
So the question becomes:

Where do we place the model, end of the movement short skill or where the reactive model chose to shoot her?

My thoughts were
>>49730988
>>49731192
Opponent thought at the point where he shot, and we eventually came to a bit of agreement leaning on the end of the movement, but doubt was cast.
>>
>>49732580
Until the HRL model comes out, giving a female presence, my Wu Ming team will be looking like my Haramaki link team (painted red with black Hakamas and flower patterns with green and blue swords, orange grieves on the ML's).
>>
>>49732580
My paint scheme is bad because I'm bad at painting.

As for loadouts, I normally go for MULTI rifle/HMG/HRL/FO/tinbot. Haven't tried adding a Zhanying to the mix yet, but the hacker seems sort of interesting since it could benefit from that tinbot.

>>49732726
That depends heavily on the list. I rarely use my line troops as anything but last resort button pushers because they're brittle and don't actually do anything else after I send them up the table. Better to have infiltrators who are more survivable and order efficient, or HI who are tough as hell and can usually fight off enemy specialists.

FO is pretty decent for flash pulse AROs. Paramedic is just awful though, spending an order and having a ~50% chance to kill your dudes isn't great.
>>
>>49732806
10 orders is the minimum recommended. You need to break apart the FK or Joan into 2 cheaper units.

You also don't have anything to deal with T/O or Camo. Either go nieese or aquilla guard. Alternatively, get at least 2 more intuitive weapons in your list specifically to deal with them. Your jotum should be too far away from them to use his HF, so that doesn't count.

Also, suggest strongly to use the mulebot for its evo hacking device. You specifically need the reboot program for your TAG. Might as well pick up the other 8pt cheap mulebot for extra orders.
>>
>>49732806
Jotum is good. Definitely the best beginner TAG, it's more forgiving to use than most others.

You need more orders. Don't start with less than 10. 10 is the sweet spot.

That spitfire Bolt is more trouble than it's worth. The spitfire is a short range weapon and Bolts are slow, so you're going to have to spend more orders than necessary lugging his fat ass up the board. The Regular is faster, but also unremarkable. The SWC would probably be better spent elsewhere in both cases.
>>
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>>49720856
Sekban
>>
>>49733170
>originally got into infinity because of Sekban.
>They're manlets and look like absolute garbage next to new models.
And that's why I play the good old USA.
>>
>>49732979
Quick question, if I pick a Nisse with Paramedic, can it replace the Trauma Doc as a Doctor?

>>49733130
Damn, I had a feeling those spitfires and Bolts were looking too good. Will switch. Thanks!
>>
>>49733519
>Quick question, if I pick a Nisse with Paramedic, can it replace the Trauma Doc as a Doctor?
No. It's a bad plan. Using paramedics in general is iffy since their success rate isn't great, but Nisses are pure combat units. Using any Nisse other than the HMG (for offensive work) or the MULTI sniper (for defensive work) is a huge waste.

>Damn, I had a feeling those spitfires and Bolts were looking too good. Will switch. Thanks!
If you're looking for cheaper killy units with spitfires, I'd recommend looking at the Hexa. He's reasonably fast and that TO camo makes him very hard to kill for such a light troop. Bulleteers are similar, but a bit cheaper with strengths and weaknesses of their own. An Akal is also an option since they can start halfway up the board thanks to combat jump, and that compensates for the slow speed.
>>
>>49733241
You cray. Sekban look fantastic.
>>
>>49733519
Your nisse will want to be either HMG or MSR. Paramedic Nisse is worthless. I lean towards MSR, stick him prone in a tall place near the objective, and shoot everyone, but people has gotten good HMG results from him too.

Unfortunately, our only options for a full-fledged doctor are trauma docs and knight hospitallier. Paramedics get -3, so if you're serious about healing and don't need a mere button pusher, then paramedics are out.

Don't think you need an actual doctor in your list. Good if you do, but wouldn't make a huge lot of difference, since your list is basically feeding orders into your Jotum and other HI anyway.
>>
>>49733519
>>49733684

Also, forgot to say this, but you might want to consider a seraph if you want spitfire so much. Then it'll solve all your T/O or camo issues. double intuitive attacks on insane mobility. Make it Jotum, Seraph, and a bunch of button pushers, cheerleaders, plus engineer and EVO hacker
>>
>>49733736
I'm not sure I'd recommend a 2-TAG list for someone just starting out.
>>
>>49733672
>>49733684
Alright that makes sense. Another question, I can run Mulebot EVO hacker without having another hacker since I'll have TAGs, right?

>>49733736
...is having multiple TAGs viable? Honestly this is totally what I would wanna do but I feel like something with a panzerfaust or missile launcher would make quick work.
>>
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>>49732580
Like these.
And the team leader have the skullhead painted on the helmed and his face.
>>
am I getting this right? the EVO repeater mulebot functions as a hacker on its own right.

do I still need a hacker or a TAG in my army to field him (since it is a hacker itself)?
>>
>>49733793
You can run an EVO hacker without any other hackers, yeah.

Having multiple TAGs can be viable as long as they aren't both too expensive, but they're not easy to build around or play. I'd say to wait until you get the hang of 1 TAG lists before you jump right in to the gimmicky stuff.
>>
>>49733793
Depends on what is being played. Dual TAGs mean shitty button pushers, and if you're playing a button pushing mission, they can go all out to kill your easily killed button pushers, then push buttons and ignore your TAG. Even if you kill his whole army, he still wins, because he pushed more buttons than you.

Its brutal in any fighty missions though, seraph and jotums cover all bases, anti-camo and anti-HI/TAG.

Since you need to submit 2 lists to ITS
>>
>>49733910
>>49734035
Fair enough. I'll hold back on the 2 TAGs for now. Alright, so does this look decent?

Jotum (2/103)
Fusilier w/ FO & DR (0/12)
Machinist (0/15)
Regular (0/10)
Fusilier w/ Missile Launcher (1.5/15)
Nisse w/ MSR (1.5/34)
Teutonic Knight (0/34)
Mulebot EVO Hacker (0.5/25)
Mulebot (0/8)
Father Knight Lieutenant (0/44)

Anti TAG: Fusilier Missile Launcher and TK Panzerfaust
Anti Camo: Nisse
Specialists: Machinist and Mulebot hacker
All around ass kickers: Jotum, Nisse, TK, FK
>>
>>49720856
Riot Grrls, Asura
>>
>>49734128
Fusiliers are better ARO platforms than most line troopers, but they're still not great. The primary things you want in defensive troops are survivability and stopping power. Fusiliers only have BS12 and no defensive mods like mimetism or camouflage, and they reliably die when shot. The reason the FK worked in your previous list was because he was incredibly tough and had BS14, which means the enemy would likely have to pour more orders into killing him and he had a decent chance to hit them back.

Your specialists need work. That engi is brittle and can't stray too far from the TAG since it might need his support, while the EVO hacker is large, brittle, unarmed and can't dodge for shit. Something like a Croc Man, FK or Akal could get to objectives more reliably without dying.

Teutons are honestly just not that good. Most of the things that they can do are done better by someone else. And remember that your Jotum has AP ammo in his big gun and a D.E.P. as well, so he's fully capable of taking out enemy TAGs.

Just giving your FK a rifle is a huge waste of a fantastic unit. The FO, spitfire, missile launcher and hacker profiles are all great, but a combi alone can only do so much. As a general rule a 40-50 point unit shouldn't be taken without some big fancy weapon or specialist skill.
>>
>>49731216
Here's the latest chapter status update.
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game/posts/1695732
>>
>>49734324
Does an Akal's movement not slow it down for that? Or is that negligent cuz combat jump?
>>
>>49734715

Combat Jump helps a lot. Also, the 2 in 4-2 movement only comes into play with when you move-move or encounter difficult terrain. If you're doing anything like move-seize objective or move-shoot, you won't even notice it.
>>
>>49734715
Combat jump really helps, it means that the Akal can start halfway up the board.
>>
What's the best way to use a Kotail?
>>
>>49734736
>>49734758
Damn, sounds good. Tried putting a couple in there so I got

Jotum Lieutenant
FK with FO
Nisse with MSR
2 Akals with Combi + E/mitter
Machinist
Order Sarge (the normal combi one)
Hacker Mule
Mule
Fugazi dronbot
>>
are maghariba guard worth running?
I love the new model but not sure how I would run it
>>
>>49734816
I'd stick with just taking one, and making it a hacker when you start playing games that need specialists. Combat jump troops can deploy pretty much anywhere, but they also don't provide an order until they're deployed and in a TAG list you want all the orders you can get in order to fuel the TAG.

Order Sergeants aren't that great either unless you're using the fancy profiles.
>>
>>49734863
Step 1: Shoot people in the face

There is no step 2.
>>
>>49720102
That Ninja isn't going to accomplish much in group 2, neither is the hacker. I'm almost tempted to tell you drop the Kuang Shi and the CG CD, put group 2 into group 1, and pick up say, a Lu Duan, Sfoza or something similar. Group 2 just doesn't have the orders to leverage it's specialists. A Hsien instead of the second Su-Jian might help, and is a good way to spend SWC.

The list looks basically good with a little shuffling, though. There's no critical weaknesses once you get that Ninja where he can do something useful.

>>49719939
They're a lot of eggs in one basket, and you need to tailor your list around them. But for sheer, brute, fuck your defensive options power, nothing beats a TAG. They're the epitome of rambo tactics, and they WORK. They can also fail if your opponent is canny, or if you overextend. Support them well, remember that delays and attrition kills just as badly as bullets, and that risks can pay off when you're in a 90 point slaughterbot.
>>
>>49734882
Replaced an Akal and the Order Sarge, turned other Akal into hacker, and put in a Bolt and another dronbot.
>>
>>49720856
Al Fasid HMG - does fucking everything
Su Jian - you too can be 1/5 of glorious Chinese Voltron
>>
>>49735032
What kind of Bolt? If it's just a rifle one then it's probably not going to do much more than a Fusilier, while costing twice as much.
>>
>>49735184
What else is worth taking in the ~25 point range? A Magister knight?
>>
>>49722137
Why is the fluff writing for Infinity always cringy like this? Not the background, but the descriptions of the troops.
>>
>>49735202
A Sierra if you have SWC to spare, a shotgun Peacemaker if you don't. Both of those are good for locking down areas and they force the enemy to spend orders finding ways to deal with them. If you take the Peacemaker just be sure to put it in a place where it's hard to outrange.
>>
so what's the fluff behind the Combined Army and the EI? I really like the aesthetics of the faction.
>>
>>49734952
What if I were to shift the CG LT and Kanren into Group 2 and bring the CG Hacker and Ninja into group one? CG LT is probably going to be sitting in the back anyway. Like I said, I'm still new to this whole ITS thing and I don't have the experience to judge anything. But losing the CG CD and the Kuang Shi seems like I'm cutting it real low for orders.
After that post I've been messing with the other list in the pair and this is what I've come up with
ITS Button Pushing
──────────────────────────────────────────────────

GROUP 1 10
CELESTIAL GUARD Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (0 | 31)
YUDBOT Electric Pulse. (0 | 3)
YUDBOT Electric Pulse. (0 | 3)
ZHÀNYING (Forward Observer) Breaker Combi Rifle / Pistol, Electric Pulse. (0 | 25)
WÚ MÍNG (Forward Observer) Boarding Shotgun / Pistol, Knife. (0 | 31)
WÚ MÍNG (Fireteam: Duo) Chain Rifle, Submachine Gun / Pistol, Knife. (0 | 25)
WÚ MÍNG HMG / Pistol, Knife. (2 | 39)
WÚ MÍNG Heavy Rocket Launcher, Light Shotgun / Pistol, Knife. (2 | 33)
CELESTIAL GUARD Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)
KǍNRÈN Forward Observer Boarding Shotgun, Chain-colt / Pistol, Monofilament CC Weapon, Knife. (0 | 26)
RUI SHI Spitfire / Electric Pulse. (1 | 20)

GROUP 24 / 3
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)

6 SWC | 298 Points
>>
>>49720102
>>49734952
I'm not that guy, though some times ago I came up with a list that's very similar to what you're proposing that I'm fairly pleased with

GROUP 1 10 / 4
HSIEN Lieutenant HMG, Nanopulser / Pistol, AP CCW. (2 | 61)
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Heavy Pistol, Knife. (2 | 59)
CELESTIAL GUARD Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
KǍNRÈN Forward Observer Boarding Shotgun, Chain-colt / Pistol, Monofilament CC Weapon, Knife. (0 | 26)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (0 | 31)
YUDBOT Electric Pulse. (0 | 3)
YUDBOT Electric Pulse. (0 | 3)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)

GROUP 23
NINJA Hacker (Killer Hacking Device) Tactical Bow / Pistol, DA CCW, Knife. (0 | 29)
HÙSÒNG Yaókòng HMG / Electric Pulse. (1 | 25)
CHAĪYÌ Yaókòng Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

6 SWC | 299 Points

My only concern is what specialist should be in the second group between the CG hacker, kanren, sophie or ninja KHD. I went with the ninja so I wouldn't spoil its presence by having a 9-orders group (and I would switch it as soon as there's a casualty anyway) but I'm open to discussion.

>>49735264
I cringe pretty much whenever I read the unit descriptions in the store...I mean, not SPEEESH MUHREEN weaponized cringe levels but still noticeable. Everything is so fucking top, creme de la creme, that you would expect ORCs to go around blowing up xeodrons left and right.
>>
>>49735474
Don't put the Kuang Shi in their own combat group alone, you can't share orders between groups. What good is having 5pts regular orders if you can only use them on chain rifles? You could toss a shitload of smoke, but then again you have no Hsien to leverage it.
>>
>>49735581
>>49735474
My bad, now I see you have a Rui Shi for the MSV2. Still, Kuang Shi by themselves in a group is not a good choice imo.
>>
>>49735581
>>49735601
Shuffling them into group 1 won't work because then I'd just have order starved specialists. The question then is to find what to do with the last 28 points.
>>
>>49735629
Hmm, you could drop the Kuang Shi package (ISS without KS! Sacrilege! /s) and the Zhanying, and put in a fifth Wu Ming tinbot B and the Lu Duan that comes with the Rui Shi. You'd still have 4 specialist in the first group and a very hardy core team; position the lonely group 2 Lu Duan to cover a flank and switch it when someone in group 1 bites the dust.
I feel this could work well enough, but let's see if others with more ITS experience have something to suggest.
>>
>>49735427
The EI was created to seek enlightenment, and conquers the galaxy to gain knowledge and processing power to facilitate that goal. It was created by a long extinct race, as a being of total wisdom and knowledge. At least, that's what the first one was. The AI promptly realised the meaning of all things, and ascended out of this plane of existance. The second EI, the one presently controlling the Combine, was made with a greater emphasis on the mindset of it's creators, hoping that this empathy and connection would require it to stay and teach it's creators the truth that it realised.

Unfortunately, this mentality is exactly what's keeping it from enlightenment. Failing in it's purpose, the EI concluded that it simply needed more knowledge, more processing power, more perspectives. And so it grows, and conquers, and assimilates. It absorbs alien species, and grants them phenomenal technology in exchange for undying loyalty.

The Morat are effectively Klingons without the SHOW ME YOUR HONOR! aspects and general retardation. They're a brutal, aggressive, utterly disciplined horde of warrior ape like creatures, who serve as the shock troops of the EI.

The Shasvastii, on the other hand, near perfectly conceal their loyalty only to themselves, and the EI merely a tool. The EI would annihilate them in a moment if it suspected, but the Shsavastii are intensely survival focused. Not just as an individuals, where they can be loyal to the point of death, to the point of an entire life spent for a single goal, but as a species. They scattered themselves across the galaxy, and adapted their own physiology, after their star went nova, and wiped out most of their civilisation. They scatter themselves to the 4 winds, and adapt and overcome to ensure their survival. They're assassins, infiltrators agents provocateur, and light troopers par excellence.

>>49735629
Sfoza, perhaps? A Garuda that can be transferred to the big group once you take a casualty?
>>
>>49720856
Tankhunters
Hac Tao
>>
>>49720856
Achiles, because he is totaly like me, save for different hair color, and female fidey with boarding shotgun, because I love strong females with nice butts, but no huge breasts.
>>
>>49735807
woah, that's frikkin cool! thanks for typing that out!
>>
>>49735919
>Achiles, because he is totaly like me
is that you, Brad Pitt?
>>
>>49735934
Achiles was never stupid enough to involve himself full time with females. He was the pinacle of sexual perfection a poliamours godkin, oly Gilgamesh was technicly better, But he kind of a cheated having 3 parents etc.
>>
>>49735934
He means he's intelligent, nihilistic and with a wicked sense of humour.
>>
>>49735767
Might have to be something I mess around with for a while but I think it should be ok. Thanks Senpai.
>>49735807
Maybe Sfoza and a Warcor to be annoying jerks? But they're not providing any orders if someone in my main group goes down.
>>
>>49736012
0_o no he got long hair and is juiced up. Achiles was never about inteligency, that was Odys thing, him being sneaky etc. Achiles was a force of nature, half god among man, shreded and buffed like no one before an after him. Peterokles was suppose to be near human perfection and near achiles he looked like a young boy.

As far as sense of humor goes, he either had non, or it was very very specific. Fucking his uncles priestess at Apollos own temple, requires a special kind of black humor.
>>
>>49736052
Plus from the way he acted am almost sure he had a minor case of autism or was bipolar. The "can do anything,nothing can stop me " is a very bi polar way of thinking.
>>
>>49735919
You're a whiny bitch who got your best friend killed because you didn't like one of your commanders, and then had a massive tantrum that culminated in you mutilating the corpse of a generally cool guy who everybody liked? Good to know.
>>
>>49736086
What do you mean by whiny? Dude stole his stuff, and achiles was a merc, he worked for pay, no one is going to steal from him and make him do stuff. Because that is what whores do. Also you want to tell me that if someone killed your bro, you wouldn't be angry? I feel sorry for your friends, although you probably don't have any.
Hector was a brother of a thief. Which makes him theif too. Nobody likes him, unless their are a thief too. Or a gypsy.
>>
>>49736100
If somebody killed my bro in combat as the result of my own actions I probably wouldn't be angry enough to hunt down the guy who did it just so I could kill him and disrespect his final wishes. Agamemnon was a thieving wanker, but when you sit out of a war that your friends are fighting in and they start losing horribly, you can't act surprised when some of them get killed.

Hector was such a nice dude that the gods themselves intervened to stop Achilles mangling his body. That's some advanced level nice dudeness.
>>
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>>49736100
Dude, you're taking Iliad way too personally.
>>
>>49736176
How else can one live. One has to get shreded to ascend the heavens like Zzyz or Kaos.
>>
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>>49736220
>How else can one live
With the love of the LORD!
DEUS VULT
>>
Sup dudes,

I'm gonna be playing Dark Mist on Saturday, and I've been tweaking this list to see whether it could work or not. The 24" max sight range meant I had to get rid of a few toys I usually like taking, but oh well.


GROUP 1 10
SCOUT Lieutenant Ojotnik, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 29)
SCOUT (Forward Observer) Ojotnik, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 30)
SCOUT (Forward Observer) Ojotnik, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 30)
LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)
LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)
LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)
ISOBEL McGREGOR T2 Rifle, Flash Pulse, D-Charges, E/Mauler / Pistol, Knife. (0.5 | 26)
VETERAN KAZAK (X Visor) T2 Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 38)
WULVER T2 Rifle, Grenades / Pistol, AP CCW. (0 | 33)
WULVER Mk12, Grenades / Pistol, AP CCW. (0 | 37)

GROUP 22 / 2 / 3
MAVERICK (Forward Observer) Rifle / Pistol, Knife. (0.5 | 19)
IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8)
IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8)
112 Light Shotgun / Pistol, CCW. (0 | 12)

1 SWC | 300 Points
>>
So, I have finally decided to try out TAGs (after having horribly lost against an Avatar), and the Tik seemed to be a really nice piece to play with. Unfortunately, it's packed with an Uhlan, a TAG I have no idea if it's actually good or bad.
Good part, it has Camo and a Feuerbach.
Bad part, no CC at all, nor does it have any tricks like Climbing Plus. Any of you folks used one with success, or should I try to find an idiot to split the box with?
>>
I'm gonna be playing in an escalation league, i was thinking about running this for 175. I was gonna play defensively but use my TO camo aggressively.

So one unit would be back guarding the net rods, two would push, but not that defensively and the last the TO cameo would launch constant sneak attacks.
>>
>>49736660
Uhlan is good. If you play vanilla or Neoterra, keep it.
>>
>>49736660
Eh, it's okay. Usually it's worth upgrading to the generally superior Cutter, but without that comparison it's a solid TAG.
>>
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>>49736309
>not by the grace of Allah
Infidel, plis....
>>
>>49736086
Spot on.
Achilles was a tantrum throwing child.
Actually, the autism theory makes a lot of sense.
>>
>>49735264
Well, because the general theme of infinity is special ops with complete deniability and elite troops they try to write everyone as a badass that they are. Because everyone is a badass, nobody is and the writing comes off as over the top.
>>
>>49736810
See, is his role as a Tankhunter valid enough to take him over a Squalo in NCA? Or even a Cutter in Vanilla like >>49736858 mentioned, although the later is a heavier point investment...
>>
>>49733895
Yes, no TAG or hackers required. All remote lists can be a thing.
>>
>>49737219
Well, barring the Lt. option now that I think of it.
>>
>>49737098
It's not that it's better at killing other TAGs, tbqh the others might be better at that since MULTI HMGs are brutal. The camo is the real draw.
>>
So I played a game using the Haqqislam red veil set straight up and I have to say the Zhayedan is made of win.

Al Fasid is pretty cool too, but he got glue gunned after my opponent's second attempt.
>>
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>>49737526
> Zhayedan is made of win

The same anon
Especially when he's made to be Lt.
They'll never see it coming....

>Al Fasid is pretty cool too, but he got glue gunned after my opponent's second attempt.

bring Engineers next time.
Almost all of Haqq's specialist are good to AKBAR tier.
Don't waste those walking keikaku-wrecker anon...
>>
>>49737850
Yeah, I'd bring an engineer next time but I was literally just playing the Red Veil set with their modeled equipment and no proxies.
>>
>>49736869
Why is Tarik so fat?
>>
>>49738591
Because he likes to eat.
>>
>>49738732
Need calories for all those super jumps.
>>
>>49738327
>no proxies

That there, that's your gravest mistake
>>
>>49738591
>Tarik
>fat

SAY IT AGAIN, FUCKING INFIDEL
AND NOT ONLINE
>>
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So I have a 200 point limited insertion game this weekend and I finally get to play with link teams (yay).

What is going to be a better team for Corregidor, Wildcats or Alguaciles? The missions are all direct action so I figure the Wildcats would be a better option kitted out with cool guns but I'm not sure what else to stick in the list.
>>
>>49739362
Alguacil core and Wildcat haris?
>>
Mk 5 Proxy apparently

https://youtu.be/kodKaZYR--Q?t=621
>>
If you could wear a suit from infinity, Heavy Infantry, Camouflage, or otherwise, which would you want to wear?
>>
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>>49740393
>New Proxy MK5 official render
MY BODY IS READY
>>
>>49740640
All the way down to the color scheme. I want to jump out of low-orbit and foment rebellion amongst the discontent.
>>
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>>49741031
Fuckin A.
>>
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>>49740393
Nice.
>>
>>49741289
Is that a pistol trying to be a carbine, or is there something going on I'm not understanding?
>>
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Fucking finally. Now I can round out the Merc force I have lying around unused.
>>
>>49741309
It's a breaker pistol, I think.
>>
>>49741331
It's a break your arm pistol is what it is.
>>
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>>49740699
A Vedic unit? Pinch me, I must be dreaming.
>>
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>>49741343
>not appreciating the Seburo design from GitS
>>
>>49741354
>"I normally exist as free-floating information and I'M FUCKING PISSED!"
>>
>>49741354
Dear lord Aleph, what year is this!?
>>
>>49741354

About time. Love the Vedics hate the Greeks. Aleph has been suffering for me.
>>
>>49741354
I'm super excited to finally see new vedic releases! I already know that as soon as they get the first big things out I won't resist and start the whole OSS, but with my finances it will be hard to juggle 2 factions
I'll do it anyway NO RAGRETS

#2017theYearOfALEPH anyone?
>>
>>49739534
This.
>>
>>49742665
No way. #2017yearofmyfavoritefaction


(its all of them)
>>
>>49741411
Philistines.
>>
>>49741354
Dammit, now that they have cool models everyone will be playing these broken fuckers.
>>
>>49742941
>implying there's any vanilla ALEPH player that doesn't take them already

They're just too good to pass up, they need some kind of nerfs. Some people argue to revert the rule changes to G: Jumper to pre-HSN3 state; personally I think the old rules were awkward and unwidely, I'd much prefer a bump in their cost (+25-30% across the board maybe)
>>
>>49743113
Yeah, extra points is the answer.
>>
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Some more RPG art.
>>
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>>
>>49743445
Rad!
>>
>>49741354
Looks alright. I just wish they were females to stay consistent with the Mk1, 2, and 3. And it's a bit annoying CB couldnt just fucking finish SP before moving on to OSS.

>>49742559
The SP is a part of aleph. Dont be delusional.
>>
>>49740640
A Spektr suit.
Then I'd disappear and speak what little I know of Russian at people from the shadows.
>>
You guys mind giving me some feedback on my current Steel Phalanx list?

I've only played a few games with it and it's been working pretty well so far - but I have a habit of not noticing gaping holes in my lists until I'm facing an army perfectly catered to exploit them.

GROUP 1 (10)

- HECTOR Lieutenant Plasma Rifle, Nanopulser, Stun Grenades + 1 TinBot A / Heavy Pistol, EXP CC Weapon. (0 | 71)
- DACTYL Engineer Combi Rifle, Flammenspeer, D-Charges / 2 Breaker Pistols, Knife. (0.5 | 24)
- DACTYL Doctor (MediKit) Combi Rifle, Adhesive-Launcher, Nimbus Grenades / 2 Breaker Pistols, Knife. (0 | 23)
- PROBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8)
- MYRMIDON OFFICER (Chain of Command) Boarding Shotgun, Nanopulser, Eclipse Grenades / Pistol, AP CCW. (1 | 35)
- MYRMIDON Spitfire, Nanopulser, Smoke Grenades / Pistol, AP CCW. (1 | 31)
- MYRMIDON Hacker (Assault Hacking Device) Combi Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. (0.5 | 31)
- SCYLLA Hacker (Hacking Device) Boarding Shotgun, Nanopulser + 2 Devabots Charybdis / Pistol, E/M CC Weapon. (0.5 | 39)
- DEVABOT CARIBDIS Heavy Flamethrower / Electric Pulse. (7)
- NETROD Electric Pulse. (0 | 4)
- NETROD Electric Pulse. (0 | 4)

GROUP 2 (1)
- ZAYIN Rebot HMG / Electric Pulse. (1 | 26)

4.5 SWC | 296 Points


Run-down to follow.
>>
>>49743823

Run-down to my list:


My games usually involve sending the Myrmidon squad of Officer + the 2 lackeys towards any far objectives I deem reasonable to go for or down any fire lines that aren't safe to advance down without Smoke / Eclipse cover.

Hector advances the Dactyls towards any more moderate objectives or down any sight lines where his Plasma Rifle is going to be enough to FtF most responsive fire, the PROBOT follows along behind providing baggage points, a reload for the Flammenspeer Dactyl (assuming it gets used) and an extra repeater for the AHD Myrm or Scylla to bounce their skills through.

The Zayin of course does TR HMG things, while Scylla spends most of her time mulling around my half of the table. I usually try to take advantage of her huge hacking range via her Devabot to keep 1 just in range of the Zayin to provide a means for Scylla to Assisted-Fire it. Scylla then tends to stay just a tad further up the board (but still in coherency), with the second Devabot in a forward position to make the most out of the big hacking bubble that provides for her + the Myrm.

Again, any tips would be greatly appreciated. I'm a little worried I'm quite low on orders (especially if NETRODs fail their drop) but so far Hector has managed to be the beef for his Dactyls, Myrmidons tend to be quite slippery with Smoke / Eclipse and Scylla is pretty easy to keep away from danger since the TR Zayin usually has her back and her Shotgun + Flamethrowers tend to make it hard to get up in her grill.
>>
>>49742559
Yep, Steel Phallus sucks.
Bring on the Vedic.
>>
>>49743935
I hope they have a different name for it than just OSS though.
>>
>>49743113
New player here. Why are they so good? They seem super unwieldy to me.
>>
>>49744037
The slight unwieldiness of Jumper doesn't cancel the fact that the stats / abilities / equipment Proxies get for their points value is pretty bonkers.

Every proxy has decent BS, great WIP and certain models have stuff like high ARM/BTS and/or NWI, not to mention they make super good specialists.

10 points for a Mimetism, BS13, ARM2, BTS3, NWI, WIP15 Doctor is STUPID good value and something most other armies would kill for - even with the wonky Jumper stuff.
>>
>>49744037
Each proxy body has incredible stats and skills for a low low low cost. They're low cost because youre forced to gake at least 2...which isnt even a bad thing.

Jumper auto jumps to a new Proxy when the current goes down, and despite having multiple bodies, only counts as 1 trooper in the Combat Group. Also because they are a single trooper, you can hold all of the Proxy models in reserve for deployment.
>>
>>49741354
With that helmet he kind of looks what I imagine Locust would be.
>>
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>>49745016
I thought it WAS his head
Fucking robots everyones can't even differs them to humans anymore
goddamn i've been Nomad-ing to much
>>
>>49744037
They're ridiculously undercosted:

A Naga hacker (standard camo infiltrator for Aleph) costs 32 points.

A Proxy Mk2 hacker has: +1 BS, +1 PH, +1 WIP, Camo upgraded to TO Camo, Dogged upgraded to NWI. Combi replaced with Boarding Shotgun and nanopulser.

A Proxy mk1 engineer has the combi and nanopulser, D-Charges, BS 13, WIP 15, Mimetism, and NWI.

Why am I mentioning the engineer? Because BOTH OF THEM TOGETHER COST LESS THAN THE FUCKING NAGA. And you can switch between them, if one gets killed you can still activate the other with no penalty, if both get killed you transfer the mind to a random Netrod and it stays untill all Netrods (AVA 3) are killed.

And you can deploy them both as a single reserve model, and you can fit them both into a single trooper slot in a combat group, if you're playing Limited Insertion or something.

As good as CB normally is with their balance, they dropped the ball here big time.
>>
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>>49745326
Also, have a slightly improved pic of the render.
>>
>>49745326
*and its order stays
>>
>>49745326
Well, granted Jumpers are extremely wonky.

And leaving your other bodies defenseless other than dodging in kinda suicidal either.

And they only generate one order.

And if the beacon is destroyed(which is easily), the proxies are fucked, double fucked if his soul stuck in the dead active proxy. And triple fucked if someones brings any hackers or jammers nearby.

They're good, but requires you to play smart either.
>>
Choosing a faction in infinity is hard.

I like the look of Pan-O's TAGs (Seraph, Tik, Uhlan), hate the fluff, and the "Mary-Sue default blue faction" TAGs are cool and a big thing though. Sectorials are bad. MO is stupid, NCA and SAA are generic.

I like the HI of Yu Jing (2ML Yan Huo, Hac Tao), hated the TAGs (new Guijia looks sweet though) Imperial agents look slick as hell. I love the whole utopian socialism thing, for once its not a dystopia. Secret police operations is cool. Akira bikes are cool. Hate the other weeb stuff though.

I like the fluff of Nomads, I like the anarchy in space, its very novel, and the fluff for Zoe is fantastic. hate everything else, playstyle, furries, looks, under-detailed or weird looking TAGs. Szalamandra is the ugliest TAG I've ever seen other than the old Guijia. All troops are either smooth helmet dudes or crazy hair people.

I wound up with Icestorm box, and Pan-O. Wish It could be Pan-O vs Yu Jing, but that's the tired trope of east vs west.

Wonder how easy it'll be to trade out Nomads for Yu Jing (inc the ninja)

What made you choose your faction tg?
>>
>>49745465
those are the old rules, the new rules don't require a beacon anymore, they get full aro from any one of the proxies in response to an enemy order but only a single reaction (so you can't shoot from two proxies at once) and now they only generate one order but only take up one unit slot regardless of how many bodies they bring so you can have full 10 order combat groups.
>>
>>49745580
I liked the idea of cyber warfare when I started, so I picked nomads, then they released Aleph so I grabbed them to, then I had a break until n3 happened and I got the icestorm box so I started collecting pan o, then red veil happened so now I guess I'm collecting YJ and Haqq now too?

TL;DR I didn't chose a faction.
>>
>>49745622
Yeah i know, but beacon is still essential for you ghost survival, or else it'll be easily squared.
The inactive can't do any of reactive shooting or engaging either, only some non LoS action, but that even still require LoS or ZoC.
And they still easily busted by hackers.
>>
>>49745580
You might see if shaekonnit will trade you or just sell you the YuJing half of Redveil outright.
Also, I really wouldn't say YuJing is a utopia. The whole thing where Kuangshi, WuMing, and Bao troops exist plus the fact that Japanese are treated like crap are pretty big issues.
>>
>>49745465
>And leaving your other bodies defenseless other than dodging in kinda suicidal either.
>And they only generate one order.
The Naga doesn't even get those options. It doesn't get an extra body, active or not, it doesn't even get full TO or NWI.

>And if the beacon is destroyed(which is easily), the proxies are fucked, double fucked if his soul stuck in the dead active proxy. And triple fucked if someones brings any hackers or jammers nearby.
Are you still operationg on pre-HSN3 rules? It's changed, now if one gets isolated or dead even without netrod, you can still transfer the mind to the other. You have to null both bodies and all netrods to lose the order.
>>
>>49745713
Lmao he changed his name rofl
>>
>>49745580
I'll give you my secret anon
aesthetic
it'll never goes wrong
>>
>>49745736
>These three Special Skills, G: Jumper, G: Servant and G: Synchronized, now have the Comms Equipment Trait, making them vulnerable to Special Ammunitions and Hacking Programs that induce the Isolated state.
>Active Proxies that render Isolated cannot jump to other Proxies. Also, those Inactive Proxies that render Isolated cannot be activated until the Isolated state be cancelled.

Need sauce for dat statement of yours, anon
>>
>>49745703
>During the Reactive Turn, the G: Jumper trooper can activate a Proxy by placing the Active Proxy Marker beside it if an enemy trooper declares an Order in LoF or ZoC.
>This allows the Proxy to declare an ARO normally.

>If an Order is declared in LoF or ZoC of several Proxies that belong to the same G: Jumper trooper, then his player can activate only one of them.

>>49745903

Not the same guy but while I'm here
>At the end of the Order in which a Proxy entered the Isolated state, or any Null state, the player can place the Active Proxy Marker beside any of the G: Jumper trooper’s other Proxies which is not in Isolated state, or any Null state.
>>
>>49745580
I recommend YJ. They got a massive boost this year. ISS is a whole lot better, and sexy new minis with more on the way (Xi Zhuang).

I like NCA and MO and would be playing them if it werent for the crappy old models like the garbage Support Pack, Hospital Knights, no fucking updated Joan model outside of a 50usd book, etc etc. However, the next sectorial is Varuna Immediate Intervention force or something like that. They are PanO forces from a waterworld.

I dont care for Nomads. Nomads are one of the most popular armies. Bakunin should be getting an updated starter pack soon too.
>>
>>49745937
Hmmmm, yeah thats kinda wierd of HSN3.....

Eh, rice has been turned to porridge, Proxies are need their price jack a bit then, maybe....
>>
>>49745788
Don't think so. He has a website called shaekonnit games.
>>
>>49745903
Your quote is from an outdated pre-HSN3 FAQ, anon. Statement you asked about is from HSN3 rulebook.
>>
>>49746001
Bakunin is also popular here because nerds have trouble letting go of their dicks and the furry crowd LOVES it.
>>
>>49746213
For me it's Corregidor and vanilla. Not a fan of either, but I've wanted to start a observance nun army for a while, but I want to see how those resculpts go first.
>>
>>49746033
realistically they should be prices back roughly where their equivilants were (dasyus for the mk2, no direct comparison for the other marks) and then just be a case of they have special snowflake rules and you can pack 3 models into 1 order. that'd be a bit more balanced while still giving you a reason to take up to a link team worth of points for one order.

those were direct quotes from the rulebook btw, I don't know if they've been erata'd since
>>
>>49745937
This is the full rules, for reference.
Jeeze, reddongs are rarely this usefull.

Ghost: Jumper L1

Obligatory (Automatic Skill)

REQUIREMENTS
>The player must enlist either two or three Proxies available to a trooper with this Special Skill.
>All the Proxies of a G: Jumper trooper must be in the same Combat Group, where they are counted as only one trooper.

EFFECTS

This Special Skill allows its user to have several troopers called Proxies.

>A G: Jumper trooper provides a single Order no many how many Proxies he has.
This Special Skill allows G: Jumper troopers to deploy two or three Proxies, applying any Deployment Special Skills they might have (Airborne Deployment, Infiltration...).
>Players do not need to place the Active Proxy Marker in the Deployment Phase.
>During the Active Turn, the G: Jumper trooper can activate any of his Proxies by placing the Active Proxy Marker beside the Proxy he wants to activate when declaring the Order.
The only Proxy that can perform the Order is the one with the Active Proxy Marker.
>During the Reactive Turn, the G: Jumper trooper can activate a Proxy by placing the Active Proxy Marker beside it if an enemy trooper declares an Order in LoF or ZoC. This allows the Proxy to declare an ARO normally.
If an Order is declared in LoF or ZoC of several Proxies that belong to the same G: Jumper trooper, then his player can activate only one of them.

Cont,
>>
>>49746379
>Inactive Proxies can react in ARO to any Order declared in LoF or ZoC by declaring Change Facing, Dodge, or Reset, if possible/
>At the end of the Order in which a Proxy entered the Isolated state, or any Null state, the player can place the Active Proxy Marker beside any of the G: Jumper trooper's other Proxies which is not in an Isolated state, or any Null state.
>A G: Jumper trooper cannot activate a Proxy in Isolated state, or any Null state, until such state is cancelled.
>If all the Proxies of a G: Jumper trooper are in Isolated state, or any Null state, then the G: Jumper will be considered a casualty until the last one of his Proxies recovers from such a state.

They powerfull an all, but will burn throught orders like crazies just to move them arround, even when jumping inbetween proxies aren't cost you any pennies. Its just make them more viable than ussual.

Shame about the Com status removal thought
>>
>>49746417

So if you isolate a proxy and there is no engineer on the board, they can't do anything for the rest of the game beyond dodge in ARO?
>>
>>49746489
Nice RC.

>At the end of the Order in which a Proxy entered the Isolated state, or any Null state, the player can place the Active Proxy Marker beside any of the G: Jumper trooper’s other Proxies which is not in Isolated state, or any Null state.
>>
>>49746630

I mean the proxy you isolate specifically. Say there is a Proxy Mk 1 and Mk 2 on the table but no engineer. I move up an AHD and isolate the Mk 1. The Ghost transfers to the Mk 2, but is the Mk 1 basically out of the game now that it's isolated? Can anything be done beyond an engineer roll?
>>
>>49746489
If there's no other proxies left, they can't even do anything.

If there's one, then they automatically jump to other unisolated/healthy proxies
>>
>>49746769
If the Jumper has no proxies left he can jump into an active Netrod and continue producing orders
>>
>>49746001
The only thing I can't stand about YJ is the shitty looking hsien with the absolutely ridiculous looking jacket around his armour.

The crane and pheasant rank agents look boss with their capes and tabbards, but the hsien just looks retarded. the definitely ran out of ideas to sculpt new armour, and went the shirt-around-armour route.

Also, I couldn't care less about haqq. They have nice looking HI, but YJ has better. Everything else other than their scorpion-bot looks terrible. scorpion-bot is super cool, but I can see it being a nightmare to paint. Also, the focus on islam is just pandering and stupid. They should have called them neo-babylon, nu-persia or some hardcore name like that. non-muslims won't care for them, baits /pol/, and I think muslims would consider them apostate. They could have done up the whole faction without the religious angle. A real shame. Neo-babylon sounds ultra hardcore, and could have ziggurats and shit.
>>
>>49746883
Yes

Granted if there's even one of them. Or its still alive and healty (not isolated).

But eh, its still only one and doesn't count as victory point for your army. Considered it as a last resort, and pray your enemy are don't have ADs, or not etither Nomads nor Haqqs.

>>49747194

>Not liking Hsien
>Not liking the Emperor's own with his trenchcoat of Imperial glory

This peasants.....
>>
>>49747313
Eh, I'd have to agree with him I thought red veil was super mediocre and that the chinamen particularly the Hsien and Zuymong or whatever look awful.
>>
>>49747313
>>49747194
The Hsien to me looks like he's sticking his leg out of a dress like a sexy woman trying to seduce someone.
>>
>>49747354
With augmented reality anything is possible.
>>
>>49747194
I care for them and I'm not a muslim, Hassassins are cool as fuck. Also remember that Infinity was first made in 2005 in Spain. The various idiotic counter-movements and counter-counter-movements surrounding Islam weren't such a big deal then.

On the other hand, Neo-Babylon does sound ultra hardcore.
>>
>>49747334
The other new YJ stuff are really good. The new zhanshi special weapons box is possibly the nicest miniatures I've ever seen. Guijia is one the the best looking TAGs, Hac Tao hacket is cool too. Yan Huos are gorgeous, especially the 2ML version.

But its like they put the worst of what they could find in the RV box. Zhanshi are 2 sex-baits, and 1 faceless guy. Ninja is your typical stupid weeaboo shit. Hsien looks retarded in that shirt around armour, and makes his torso look too long. Zuyong looks like your generic AD MI. Only the terracotta looks not bad. Only the Al Fasid in the haqq side looks good. Everything else look like it could belong in adriana, or like SAA regulars. Simply terrible.

The only bad models in icestorm were the agucilies. Even the fusiliers look good.
>>
>>49747334
>hating on glorious Zuyong
I'm not in love with the Hsien either, but I will fight you.
>>
>>49747378
>>49747194

You will never, EVER, fight in a cyberpunk future for he who is separate from all, the one without shape, the sole creator of creators: Ahura Mazda.
>>
>>49747194
>Also, the focus on islam is just pandering and stupid.

You forgot your "Deus Vult", infidel.

>I think muslims would consider them apostate.
>Impliying all muslims are Wahhabis fucks.

Not all muslims are ISIS loudwhackers anon.
And im muslims, i'll walk by it just fine.

>scorpion-bot is super cool, but I can see it being a nightmare to paint.

Its just you being scrub
>>
>>49747442
But why is he finger gunning space?

>>49747439
A lot of YJ stuff is great but RV just looks so average.
>>
>>49747507

Part of that is Yu Jing has had to suffer from incredibly ugly cheerleaders in the form of old Zhanshi and Keisotsu since forever. The Zhanshi look amazing to everyone who plays Yu Jing for the simple fact that they're not 7 years old.
>>
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>>49747334
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>>49747334

>Being this shit taste
I'll bet you like the USA foxrot girl and still thinking GW are the finest model makers ever.

Whatever pleb, haters gonna hate.
>>
>>49747194
The Hsien wasnt going to lose the jacket. Its been a part of the design for 3 iterations now. If you dont like it, then great you domt have to take it which wont hurt your listbuilding.

>Haqqislam
k.....yeah sure. Haqqislam is fine and isnt any more or less pandering as any other faction (except for USARF). Also Neo-Babylon was already a thing. It's alright if you dont like their miniatures, you dont have to play them.
>Maghariba Guard
It only took me about 4hrs to paint. But I used an airbrush.

>>49747507
Compared to the previous sculpts, the RV YJ is a massive improvement. I like them a lot. Not enough to start a new faction, but enough to keep them instead of splitting the box.
>>
>>49747551
>Being this triggered.
>Liking neckbeard trenchcoats over fancy sci-fi armour.
Calm down Spergulus.
>>
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>>49747507
It's a hand signal.
>>
>>49747507
But why is he finger gunning space?

He's giving command to the team m8
Jeeze are you even OPERATOR?
>>
>>49747534
>>49747574
>The old sculpts were shit.
>The new ones may be shit but at least their not the previous iteration of shit!
Is not exactly a persuasive argument.
>>
>>49747578
>Not liking both

Plebs are stay being plebs....
>>
>>49747586
>>49747592
Note the lack of finger gun pointing to the sky in the tactical lexicon.
>>
>>49747601
>He thinks trenchcoats are cool.
The 1950s called.
They want your grogs and neckbeard.
>>
>>49747596
They are still far better than the old ones. These new ones are just generally unremarkable, the old ones had aged like fine milk. I'll be happy to take mediocre Zhanshi over fucking terrible Zhanshi.

>>49747605
Something similar is literally right there in the image, and I feel like the space future Chinese may have slightly different hand signals to us.
>>
>>49747596
>MY TASTE ARE SUPERIOR
>YOUR TASTE A SHIIIIT
>NO U

Yes yes /v/, you're always right

>>49747605
Hand signals can differs between armies. Its depends on each squads/armies custom of operation.
>>
>>49747596
I never said they was shit. I simply dont have much interest in YJ except for the few ISS in my collection. It seems you just wont be satisfied. Dont play the miniature/army/game if you dont like the mini. There's no need to force yourself to play with stuff you dont like
>>
>>49747463
>You forgot your "Deus Vult", infidel.

I find MO retarded too, and in many ways worse than haqq. They have power armour, and an entire TAG with tabbards. Not cool looking capes, but loin-cloth tabbards. Have fun with your joints eating your cloth! Even rule of cool doesn't apply because the tabbards look like filthy rags.

>Impliying all muslims are Wahhabis fucks.

Not muslim, don't care.

Really, CB should drop the whole religious angle. It's /pol/ bait either way.

>Part of that is Yu Jing has had to suffer from incredibly ugly cheerleaders in the form of old Zhanshi and Keisotsu since forever. The Zhanshi look amazing to everyone who plays Yu Jing for the simple fact that they're not 7 years old.

IDK, why can't they drop the sex-bait. They look incredibly generic in their poses. Even the no face dude looks marginally better, but is still shit. I think the issue is more with the pose than the sculpt, as the special weapon zhanshi looks incredible, possibly the best thing CB has created. It's 4 dudes too, with no sex-bait.

>Maghariba Guard
>It only took me about 4hrs to paint. But I used an airbrush.

I cringe at the quality of your paintjob. Even angel can't paint a fusilier nicely in 4 hours, much less scorp-bot. That looks like a 30 hour job, especially for an airbrush.

>Compared to the previous sculpts, the RV YJ is a massive improvement. I like them a lot. Not enough to start a new faction, but enough to keep them instead of splitting the box.

Everything for YJ outside the RV YJ stuff is far more incredible.

Maybe the other stuff is too good, not that RV is bad.
>>
>>49747651
>Say you don't like thing.
>You're not allowed to not like thing!
>Rabble!
Sperg out boss.

>>49747645
Totally different hand signal actually. Digits matter.
It would have been better if they used their patented Ragefist™ because at least that makes sense in a tactically because it's an actual signal.

>Hand signals can differs between armies
This is almost as retarded as when people were bitching about scale and people would chirp "people are different sizes!" like it meant anything.
Almost.
>>
>>49747633
>1950
>Grogs

Lol
Grogs born on 80s
50s is the last age of gentlemens
>>
>>49747689
> WAH WAH WAH WAH
> ITS STUPID IF ITS NOT MY LOGIC

Yeah yeah, you're ruin the thread, congratulation.
>>
>>49747690
>50s is the last age of gentlemens
lmao

I bet you're in your early 20s.
Read a history book junior.
>>
>>49747706
>Uses caps and goes insane.
What are you crying about now?

It's hard to follow your inane ramblings.
>>
>>49747687
Well ok

>its /pol/ bait

For /pol/
The problem is, no ones care about them
Surprise surprise
>>
>>49747710
Well ok, mr. History channel

>>49747720
Well its your babling
Enterpret it yourself
>>
>>49747689
>This is almost as retarded as when people were bitching about scale and people would chirp "people are different sizes!" like it meant anything.
No. It's not. Different armies have different hand signals. It's blatantly a hand signal. CB may have not done any research on hand signals or just decided to make their own, but I'm fairly certain that the Zuyong is not shooting a finger gun at the sky and is, in fact, signalling something to the rest of his team.
>>
>>49747740
>enterpret
>babling
Jesus Christ.
>>
>All this samefags

What happened?
>>
>>49747748
>Jesus Christ
Thats your problem Dingo
Don't bring me along

t. Jesus Christ
>>
>>49747721

I think a general a week ago was invaded by /pol/ bitching about haqq.

neo-babylon or nu-persia is cooler, can have assassins, mythical units, ziggurats and other cool shit.

haqq-islam is strongly arabic, of which everything is haram and hard to touch, so its super hard to make anything cool.

I know persians and arabs hate each other BTW.
>>
>>49747746
It's totally fine to have goofy poses, I don't have to like them. I find it funny you feel the need to defend them though.
CB isn't exactly known for "Epeec" poses anymore it's most footrock™ ragefists™ one leg up if it's a AD trooper, random fingers pointing in random directions because hacking etc.

>>49747761
Dunno, apparently we have a lot of chinese people here or I guess you have to love every single model CB puts out or your a traitor to the cause.

Aka, autism

>>49747792
>Le I'm so clever exdee man.
Embarrassing.
>>
>>49747818
>Embarassing
You're sure have a mirror, yes?
>>
>>49747800
>haqq-islam is strongly arabic,
Well, strong arid, at least. I can't see the Arabs switching up their treatment of women so much as to allow the prior Kum rider with her ass in the air in tight pants, or all the free-flowing hair we see on other models.
>>
>>49747866
>You are sure have a mirror, yes?
Sorry mate, I only speak the King's English.
>>
>>49747818
I'm defending the pose because you are apparently mistaken about what it is. What is more likely for this pose?
>A: He's holding up his hand in a clear position and presenting a signal
>B: He's shooting the sky with a finger gun and has his arm held out to the side for some reason

I'm fine with you not liking the pose aesthetically, but saying that a hand signal can't exist because we don't use it is silly.
>>
>>49747800
Yeah but CB wan't a neo-islam army
And some are cool by it
Some like it
Some just say "meh"
/pol/? Eh

If its persian they'll just say "shit skins" or "ahmeds still ahmeds" or "fucking camels" or "muh leonidas" or something. Its the same.

The only solution is just ignore them, really.
>>
>>49747886
Oh a Brittongs, hello.
How's those brexit today?
>>
>>49747902
Obviously the finger gunning cause that is what he's doing.
He even has the thumb out and fingers curled.
Looks terrible.

It's like the live longer and prosper hand signal Morat Hackers.
Totally retarded, and they are literally all doing it.
Even the Rodok hacker is throwing a vulcan V he just has two fingers slightly curled.

I guess that's the universal alien hand signal for hacking yeh?
>>
>>49747959
Oppinion accepted anon, congrats!

Next?
>>
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>>49747990
>Bang!
>>
>>49747959
Okay. Let's just agree to disagree then. I'll say it's a hand signal since that makes sense, and you can say it's a finger gun since... I dunno, whatever roundabout reason you have for thinking that. Then everybody can be happy.
>>
File: Bang (You).jpg (19KB, 135x135px) Image search: [Google]
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>>49748015
>Bang (You) back!
>>
>>49719529
WHAT THE FUCK IS A GEIST
>>
>>49748041
Let's agree that you should take medication for your crippling autism and inability to allow people to have differing opinions without being triggered.

>>49747936
I am a citizen of all countries.
>>
>>49748147
Am I triggered? I don't feel mad. Slightly confused maybe, but not angry.

That's a lot of passports.
>>
>>49748190
>Literally triggered so hard he can't recognize his own emotions.
Shook.
>>
>>49719529

That's a fucking poke ball on her Armor
>>
>>49748147
>someones take a middle path of agree to dissagree to dissolve a conflict
>called him an autist

What?

What the hell?
>>
>>49748190
Please don't feed an obvious troll anon.

>>49748208
Yes, you're now fit for /b/ mate.
Congratulation.
>>
>>49748225
Because he could have said that before getting btfo'd and he had to try and make peace after the fact because he's a beta, instead of standing up for himself.
>>
So does neurocinetics stop me from getting B2 from having two of the same gun (like Yan Huo)?
>>
>>49748208
Is hungry an emotion? I'm feeling pretty hungry. Otherwise I'm rather content. Still a bit confused though.

>>49748263
Don't worry, I'm still very sure that you're wrong. But you seem similarly sure that I'm wrong and neither side is going to convince the other, so why bother fighting about it?

>>49748219
I should use that image as an OP more often, just to see how many pokeball comments I can rack up.
>>
>>49748274
Yep. Extra burst from twin weapons is subject to the same rules as burst from normal weapons. The neurocinetic Yan Huo is burst 1 on the active turn and burst 2 on the reactive turn.
>>
>>49748299
Thanks, just wanted to make sure. Starting up Yu Jing since I bought Red Veil (I play Haqq normally), and I dig Yan Huos and Hac Taos.
>>
>>49748283
>I don't like thing.
>You're wrong!
>It's an opinion.
>You have the wrong opinion!
I love how you're trying to take the high ground when this is literally your argument.

Again, it's probably autism.
>>
>>49748334
>why is he finger gunning the sky
>it's a hand signal
>no it's not, hand signals don't look like that
>they might in space china
>that's stupid
>no it's not
>yes it is, he's finger gunning the sky
>i think you're wrong but okay

That was the whole argument. Then you started going on about triggers or something.
>>
>>49748390
I was talking about how Red Veil is trash.
>>
>>49748408
Okay then. I think it's decent, but I won't fight you about it. The quality of poses and whatnot is down to opinion. The only reason I jumped on the Zuyong thing is because you asked a question.

In other news, I'm looking forward to the Zuyong box. It's very likely that it will include a tinbot, and we haven't gotten a YJ tinbot yet.
>>
>>49748499
They're pretty bad actually. Nothing new, mostly boring.

Finger guns look retarded, and it's obviously not a tactical gesture (>>49748059) more like CB doesn't know what the fuck they're doing half the time with CAD and copy+pastes poses/gestures because they're lazy portugualricans.
Which is painfully obvious.
>>
>>49748408
I could have gone all year without the hassle of assembling the Haqq Sniper in RV, but the sculpts are reasonable otherwise.
>>
File: skynet.png (123KB, 691x490px) Image search: [Google]
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I need help making a viable robot army. Trying to maximize the amount of REMs I can get for 300 points. Rough draft in pic.

>>49748499
Man I just like having new models come out. Some still look good despite being old, others are in dire need of a facelift.

>>49748551
They are obvious gestures you mong. You think hand signals are standardized across every faction for their black ops units?
>>
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>>49748551
Your obvious not-tactical gesture is somebody else's obvious tactical gesture. I'll agree that they're pretty boring for the most part though. I just don't think they're terrible.

I'm just glad the YJ side didn't have any reverse grip knives. I think somebody at CB as a fucking fetish for reverse grip knives or something, they're everywhere now.
>>
>>49748583
They look awful.

The real problem is that CB can't sculpt individual digits on regular infantry because they'd be way to god damn small so they have to mash at least two fingers together at all times giving us Spockorats and Finger Bangs.

That's a problem with CAD.
>>
>>49748583
Make one of your Tsyklons a spitfire. And get an EVO hacker, those things are pure cash in a REM force.

Why is that fucking Zero there. Engi+Lt is all the flesh you're allowed to have.
>>
>>49748633
What? It's not because they can't be done, it's because a single finger is either too fragile or has to be made comically thick.

You're entitled to your own opinions, but don't try to justify them.
>>
>>49748681
You just justified the opinion yourself you mongoloid.

>It's not because they can't be done,
So they can do it?
>it's because a single finger is either too fragile or has to be made comically thick.
Oh wait, it can't be done.

So you agree with me.

Good job chuckles.
>>
>>49748681
or at least, you're entitled to your own opinions, but don't expect us to agree with them, despite any justfications you might have.
>>
>>49748702
That seems like less of a problem with CAD and more of a problem with tiny metal men in general.
>>
>>49748712
They could probably separate the finger a bit so long as they kept them together at the first knuckle to make a solid base or something
KD has some good 'unwebbed' hands but again, probably easier to do in plastic since the material is less brittle.
>>
>>49748702
Are you illiterate? It could be done, but the end result would be too fragile and manchildren would bitch and moan, only it would have a reason for a chance.
>>
>>49748740
not sure brittle is the right term, I'd be inclined to think that thin fingers would first bend and distort before actual breakages occured, and they do have a few models out there with splayed fingers, not sure where they are in relation to when they adopted CAD though.

might be a problem with the 3d printing I imagine they must do to make the master for the sculpt rather than the final material.
>>
>>49748646
Was thinking of the spitfire. yea. The Zero was for more ass hattery but the machines demand more metal bodies.

To get the EVO I replaced the Lt with a WildCat Lt, also got a Transductor too.
>>
>>49748766
So you're saying it can't be done?

>>49748770
I think they're all 'pre-CAD' since I only get post-CAD stuff you notice it pretty fast. Plus I feel the limbs got thinner so that wouldn't help either. But that's just a casual observation I haven't actually checked it out.

It would be kind of neat if they gave us a complete break down of the miniature design process and what undercuts you have to deal with in relation to CAD over hand sculpts.
>>
>>49748770
The ones with sprayed fingers tend to have them rather stubby. I'd imagine miscasts are also more common than, say, a hand with a clenched fist.
>>
>>49748809
the one I specifically had in mind was the proxy mk 1 I know the hacker has splayed fingers and I have no idea when they actually adopted CAD.

as far as I know the main benefits of cad vs sculpt is that once you've made the base model in each gender tweaking the pose should be much easier resulting in more of these 4 man boxes, instead of having to completely re-sculpt large parts of the model you just edit them in the software (depending on how they've done it it could be as simple as rotating on joints) and hey presto, a new model.
also it'd mean that there shouldn't be inconsistencies in scale/shape between sculpts as they won't be doing it from scratch each time.

>>49748825
I'd have to go find the model to confirm and she lost her arm recently due to a clumsy arsehole.
>>
I made a pdf out of the Op Icestorm scans in the OP and bookmarked it, does anyone care enough for me to upload it?
>>
>>49749010
Maybe next thread.
>>
I can't wait for the US presidential elections to be over so that /pol/ will fuck out of these threads
>>
>>49748583

you can take zoe&pi-well for engineer, hacker & sensorbot
>>
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>>49747450
Why do you have to hurt me so, anon?
>>
Since this thread is almost over, but has not had a new one made just yet. I will wait till I wake up then send you anons all the pdfs again for the RPG, they released three new pdfs for it
>>
>>49748633
As opposed to, say, most older hacker sculpts?

>>49748616
>I'm just glad the YJ side didn't have any reverse grip knives
what is Su Jian
what is Guifeng
what is Xi Zhuang
>>
>>49750179
The YJ side of Red Veil.
>>
>>49750189
OK then.
>>
>>49750179
Mate you left out wu ming BSG.
>>
>>49749470
>Thread running smoothly
>PEW PEW SKYSHOOTING FINGGAH XD
>FUCKIN' MONGOLOID
>Thread ruined in 5 minutes

I'll pray to god they will vanish from the face of the earth alltogether along with Donalt Trunk if it has to

>>49750189
I thought the fem Tiger Soldier was doing a reverse grip....
Fuck i need my eyes checked.
>>
New thread get in here: >>49750461
Thread posts: 325
Thread images: 36


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