Hey /sci/
tl;dr
I'm looking for a free 3d graphing program that will be usable by a casual that doesn't know how to code.
What i want to do is show the vectors of objects moving in a 3 dimensional space, be able to label them, and be able to take a snapchat of the graph to be put into onto a 2 dimensional piece of paper. I'd like it if I could make curved rays, but if I have to stick to straight vectors that's fine.
I am okay at math, pretty mediocre with coding/computers, and pretty poor. So it has to be super cheap or free. I've been looking around and can't find the right one.
why do i need this?
I want to illustrate complex space battles for a thing i'm working on. it doesn't need to be pretty, in fact, the more austere it looks the better.
it would be greatly appreciated if you can help.
Download 3ds Max or Maya. The educational version. It's free if you pretend that you're a student.
And don't be a retard by downloading the trial. I said educational, not trial, you fuckwit.
Change the camera to orthographic mode, place your renderable objects and then go into animation mode and fuck with the curves and keyframes.
>>7962503
>>7962506
ah, i see. thanks for pointing me in the right direction.
>>7962527
checking it out. thanks a lot.
>>7962506
> there is a thread in /3/ from 20 June 2015
I knew that board was very slow but what the fuck
>>7962527
so i'm checking 3ds educational max out, and i don't think it's exactly what i'm looking for.
it seems to be focused more on 3d modeling, and I am looking for a more barebones program.
i just want straight lines on a 3d graph that can be viewed on a sheet of paper. also, i can't figure out how to make the background white.
This seems to be what you want, but it isn't free. Just pirate it or use MATLAB.
>>7963613
what seems to be what i want?