Any artists want to go ahead and help me finished up a half finished piece that an artist abandoned? They've got pretty much everything sketched, and they got half of it (most of the really hard parts) colored, but after that WIP they just fell off. This is a finished piece by the artist, and they just left me hanging with mine halfway through. Would obviously pay, hence why I'm not in the color thread.
>>1102961 I could do something like pic related for 10. Email is [email protected] I don't have a sheet right atm, but you can look up some of my other stuff on doink3000 on tumblr. None of the rest is traps, though.
>>1102942>>1103042>>1103083 (image broke, re-uploading) Still have 6 sketch slots open! I'm working on them inbetween finishing some color commissions Discord: TangoBat#1736 http://tangobat.tumblr.com/commissions
>>1103228 Lots of artists like to do commissions in slots because there's an "end" if you know what I mean. You do 6 slots, then open six more when you're done. It makes it feel less like a constant slog, you can control what kind of commissions you're getting too. Tango has got sketch slots atm, so obviously want to get some quick work done.
>>1103276 I'm asking because I'm new to taking commissions and I don't know how or why things work the way they do. The whole "slots" system seems inefficient to me, so I was wondering if there was some perspective I was lacking.
some people last thread were asking about shit like pixels and driders and shit. I figure I need to make a sheet that shows I can do all of that. I fucking love drawing monsters. If someone wants monsters fucking, I can draw that.
>>1103448 I got over 200 o'dem fuckers >>1103444 I mean, if you want a really low detail nekkid person just standing in a neutral-ass pose, I don't even know how little I would charge for that. 12? What if you didn't even want it colored? like, 8? I could do that in 5 minutes. There's no lower limit.
>>1103306 I never understood it before, but that makes a lot of sense. I feel really weird when I have endless commissions it's even weirder when I'm on retainer (well not in the sense of getting paid) on an ongoing project, but because it's still in alpha none of it has to be done right away, and i'm even getting paid to sketch
Clean Linework - $15 for a full body shot - - - - - - +$5 for b/w flats or hard shadows - - - - - - +$10 for colored flats or hard shadows - - - - - - +$15 for full detail color with highlights and soft shadows
Additional characters for 50% extra per new character.
Blank or super simple background free of charge; more detailed backgrounds starting at $10 depending on complexity.
I also do a bit of animation, but we're going to have to talk it out if you're interested in that.
I'm open to most fetishes, though the most extreme ones might cost ya a little extra $$$.
I'd love to commission some porn, but I'd be too worried about people finding out about it, what are the chances of that happening? Probably worried for nothing. Maybe no one cares that I'd pay money for strange porn.
>>1104854 were you triggered by indiana jones or mortal kombat? it's just a little blood and a ripped out heart. >>1105091 now see, yeah, teeth pulled, that's another story. oh i see you're talking about the LINK. well that's.. yeah
>>1105533 I have a bunch of artwork that i was asked to either never say whom commissioned it and or simply not post it. So doing something like that for you would not be too much of a change for me. >>1104193
>>1105746 When you say real people do you mean characters that are normal humans because you don't have any on your sheet, or do you mean you won't draw something based on a picture of a real person like a celebrity?
>>1105576 >>1105577 >>1105625 >>1105720 I guess the chances are pretty small of being found out, i'm just not the best at coming up with unique usernames so sometimes i use nicknames based on my name so maybe thats why i'm so worried, stupid i know but i cant do much about past dumb internet mistakes
So I just noticed that a recent client of mine has uploaded my work on paheal. This is fine (I was actually planning to upload it myself), but I forgot to sign the version I sent him so there's nothing linking it to me in case anyone who sees it goes "wow, I'd like to see more of this guy's stuff". Is there anything I can do to link it to me, except upload a version with my signature?
>>1108315 The way I see it you have two good options: 1. ask the commissioner to put in a request to paheal to replace the file with the one that has your signature (which you'll just put on imgur or something so they can access it online easily) 2. put your name in the tags and just trust that people will believe the tag was put there legitimately. They're rarely contested. Plus if you post your file somewhere else you can put it as the source (I think you don't have to be the uploader for that)
>>1108315 Tag yourself as the artist. Post it somewhere else like tumblr or pixiv and then fill in the source section with the link to your page. Or simply comment on the image and say, "Hey, I did this piece, if you like it, check me out."
>>1108325 >>1108329 That sounds good, thanks! Regarding sources, I only uploaded one of the three variants I made on my tumblr. Would it be inappropriate to link the other variants to the same tumblr post?
>>1108356 I don't think many people frown on it outside of memery I can totally draw that shit. i love monsters. I've got a little furry shit on that furaffinity site, kairuhakubi on there. most of it's not online at all though, and I only use FA for commissionry. furries have deep pockets. so far sadly not a lot of bites
>>1108785 >>1108881 It feels like an individual basis thing. One or two isn't more work than a floating dong and could easily be free, but a character all wrapped up in tendrils would be considerably more work.
>>1108558 >Guessing tentacles generally count as a second character? Not unless you want like really complicated patterns and shit. Otherwise they are free. Same with floating dicks, only if you want an excessive number of them.
>>1109098 honestly, most of the time I see stuff like "who enjoys drawing ____?" I go "uh, everyone, if you're paying" but I understand maybe they mean who has the PASSION for it that comes out in art.. if they have a specific character in mind, I definitely assume that's what they mean. Someone who really likes a character... aaand someone who will probably take the price down a bit because they enjoy drawing that character and can do it easily without a lot of preparation
>>1109098 Characters tend to have personalities. Those character traits and mannerisms can and often do come through in the art. If someone is not familiar with the character a piece can feel shallow and unsatisfying.
>>1109652 How much of a discount would make you consider it worthwhile to risk commissioning an artist who hasn't shown they know what they're doing with a specific character, or some slightly niche thing like traps? Others feel free to chip in with their opinions.
Sometimes in the past, I've asked an artist if they wouldn't mind doing a 2 minute headsketch. I've had a few good commissions from that.
Sometimes even an artist I've commissioned before will just get it wrong so it's up to the commissioner to try and figure out who's a good fit for the particular image. I'm almost put off by the "draw anything" tag.
>>1109686 So, putting something like "If you want something that's not represented in my gallery, I'll be happy to draw you a quick sketch to let you see if I get it" in my sheet would be a better idea?
>>1109690 Maybe but I'd be worried about people taking the piss out of it so it might be better just to get them to contact you if something's not covered in your gallery to discuss it first. Then it's up to you whether to provide a sketch or not.
Pic related. Trying to figure out the best artist to make some sexbotified Rick and Morty characters.
>>1109695 >I'd be worried about people taking the piss out of it Well, I'm not too worried about people trying to waste 20 minutes of my time every now and then. I'm not exactly drowning in clients right now.
>>1109502 >>1109554 >tfw I did this to an artist when they posted I didn't know people got pissy when others vouched for artists Anyway I can recommend quixed. It was my first YCH kind of deal and I really liked the results
>>1109886 It's possible, but depending on your local cost of living, what you're willing to draw and your skill as an artist and businessperson, it could be really hard. Definitely don't expect to make a living off of it before you've spent a while doing it.
>>1109502 >>1109505 >>1109510 >>1109554 >>1109859 It's reasonable for artists to namefag, but as a commissioner, I'd feel it's kind of unnecessary. I'm not the guy who just touted that artist, but I do almost always immediately make a post about my experience with an artist after I've finished a commission, and oftentimes, it's right near a post from the artist saying he's open again. Should I start namefagging if I'm a regular commissioner who's vocal about his experience with artists?
>>1109886 Overall, i make somewhere between 300 to 500 per month, and that is including all of commissions i do including porn.
Now, i think i should mention two things. 1-I have to work my fucking ass off to do all of that work to make that amount of money and a lot of work just to find new commissions and new clients. 2-Some times ill make less then 200 and get very little work.
In other words, being a freelance artist is not all it is cracked up to be... Well, unless you are already extremely populor and can charge like 100+ for a sketch. And ya, i have seen that done before and people will throw their money at some artists, no matter how much they charge for their work.
>>1109924 That's definitely possible. In the two months I've been doing commissions, I've averaged a little over $150 per month, and I haven't even tried advertising outside of this thread yet. >>1109782 is me, in case you're wondering what level of art that is.
But get your porn commissions business set up to take the slack before you quit your day job.
>>1109925 I guess so. I just happened to have popped into the topic right when the artist had given me another mail message (time zone differences are a pain) and figured I'd taut them a bit. Done it a couple times already when I got a piece I'd like to share and a person I want to shill (usually santystuff around here). Didn't think things would end up blowing up like that after going to bed.
>>1109958 This was a draw request I did, what do you think? How would do in the porn commission business. I also feel a little guilty going into this, adding to the competition. I'm not the competitive type and my mom, who is an accountant, said I would fail as a business man cause I always do things for free
>>1109993 Like I said, I've only been doing this for a few months, so I'm hardly an expert, but your basic construction, perspective and anatomy feel kind of weak. Try getting into the habit of doing 30 minutes or more of studying (not just drawing from imagination; use reference!) every day. How long did you spend on that piece?
>>1110003 yeah I should. I don't know why but it's like I don't value my work enough to ask money for it, back in college people would pay me for a poster and I'd ask "really you're paying that much?". wtf is wrong with me
>>1110004 >>1110012 I've been practicing everyday since November, I actually ended playing vidya last was the Overwatch Halloween event cause I really want to work as an artist. Being a programmer is numbing my brain >>1110016 about an hour currently studying anatomy but because of the latest SU leaks I've been drawing fanart haven't really practiced lately
>>1110043 Okay, pro tip; don't use a five-character drawing that you spent an hour on as a portfolio piece. That's twelve minutes per character. It's very rare that people want quality that low. Something drawn like the study you posted could easily be sold if you spent a few more minutes cleaning it up, so try and spend that much effort on every character you draw whether it's commissions, requests or just fan art you draw for fun.
>>1110095 yeah, I wouldn't expect that to sell, that's my only NSFW request I've drawn
It's just that I only get 2 hours of free time when I get home from work. I want to draw as fast as I can so I can do more draw requests. Draw requests are so fun for me I'd only sleep for 6 hours(this definitely contributes to the stress) cause I spent the night drawing.
>>1110139 Well, in my experience you don't get good at being fast by trying to be as fast as possible, but by taking your time to do it properly so you eventually don't need to spend as much time to do it properly. It sucks, but you're gonna have to be patient with your draw requests if you want to make things that could eventually get people interested in commissioning you.
>>1109505 huh? when mine do it, it's real. sometimes after I finish something I ask if they'll post something like that in here, or if they'll reply when I post like 'finished a commission' and post it here. it's not that strange that both the artist and commissioner would be in here especially right after they finished something and now want to do another
>>1110706 At a certain point the wall might be the best option beyond cutting your losses and saying they just aren't what you're looking for. Better than slowly picking at it email after email, or sucking it up and paying for something you don't want.
>>1110706 It's best to be honest with them. don't be mean about it but just be clear that this isn't at all what you wanted, and ask if they're willing to start over.. if not, just cancel the whole thing. if so, apologize for not being clear enough(even if you were) and get more specific about what you do want.
>>1110754 anyone who accepts payment understands that another person might do it for less money. live by the capitalism, die by the capitalism. you don't cry foul when luck swings the other way, any more than you refuse to accept it when you have good luck
Just thought I'd post this here, I acquired this commissioner here and now I'm working on this game project thing which is pretty tits. This is a model sheet for their mascot One recurring thing I love about commissions is they get me drawing shit I would never draw otherwise.. like shortstacks... or usb cables.
>>1110433 I think he said something about going into service(military?). I might be completely wrong, but it's a shame if that is the case since I was hoping for him to add more to the animation I got from him whenever I get my hands on more money.
>>1110846 Funny, I was going to ask this earlier, and came up with similar answers to love-bumble. I had a similar thing happen recently, though writing instead of art. It's interested to see how other people do it, the kind of style and prose and such they'll use.
>>1111634 Not bad. Meant to ask you recently to gauge something since you've been pretty amiable about answering questions on what you do and price ranges and stuff, what would a naked animu girl holding a plushie version of the giant robot she pilots likely cost from ya?
>>1111804 unless she's doing complex gymnastics whilst holding it, I'd say that'd be really cheap. Assuming she doesn't have a really elaborate hairstyle, and assuming this robot plush should be really simplified down, shit that one could easily be 16 bucks. Like, I WANT to say 18, because I don't like going below 18, but.. naked really takes the price down. and hell, you said holding, not even hugging, which is a more complex pose. Hell if the anime is something like Ebichu or Chi's Sweet Home I could take that down even further, since that's roughly equivalent to Adventure Time style and I used to do single-character nudes of those for 12 bucks
of course if you wanted said robot to NOT be simplified, I DO do robots. wish I got commissioned for robots. I wish they made complex-looking plushes of robots.
>>1111817 oh and that's including color and shading and all that, because honestly that doesn't take enough time to be worth providing a discount for leaving out. Not for nudes anyway. Not unless it's painterly shading
>>1111817 Sounds about like I expected, really. It was between that idea or the SD-style robots concept I mentioned several threads back if you remember those minor discussions, and much as I enjoy the idea of maybe making my own box-art one day, the allure of anime tits is always a strong pull.
>>1111833 you know i never noticed before they were SD on there. possibly because they appear to still be the full detail level, just different proportions. as opposed to the actual SD gundam franchise
>>1114165 As I said, case by case, it wouldn't be right for me to disclose what I paid. There's also the fact I paid for more art ontop of this (which I can't post due to.. reasons) so I couldn't say how much I paid specifically for this piece alone.
Another example of his work (in case you can't access pixiv).
>>1114189 I could see some artists asking people not to do that. I've considered it... but I figure, better to have them hear a price I gave and demand the same, than not contact me at all because they don't know what I charge.. Besides I can easily say "well that's not the EXACT same thing, I'll need to charge more" or "i kinda undercharged that guy, I could use another buck or two on that"
but aside from that he's giving a good explanation: he commissioned multiple things at once, so he can't itemize. not if it was commissioned as a group
>>1114167 I don't get that at all. I imagine most people looking to buy have a budget in mind.
Depending on the quality you might be willing to go over that but with no idea what someone might charge AT ALL I'm not sure I'd bother messaging them just to be told "Yeah, that'll be $300" or something.
>>1114227 Kinda in the same boat there. Definitely tempted and all, but the idea of lobbing a simple pin-up idea that way and being told it's potentially twice what I was hoping to pay would be disconcerting, to say the least. Though getting told up front would be better than the alternatives, and it would give you a ballpark estimate to go by later, at least.
>>1114235 >>1114227 Same here I like having at least an idea of the price at first or else I'm not even going to bother, what's the point of wasting both my time and the artist's time if he ends lobbing a three-digit price for a simple pinup?
It's either some really fucking bad shilling from >>1114126 or he's shy about some fucked up stuff he commissioned
>>1114257 Oh, I aint shy, it's just restricted is all (and I ain't posting it on imgur now).
Also, >>1114193 has it right: I asked for multiple things and I can't break down how much a single pin up would be.
>>1114193 I'm not exactly sure why the artist asks quoting by inquiry only, but if it's to avoid having precedent of how much this or that will be, I'm for it.
>>1114227 >>1114235 Wuts the harm in asking? So he shoots you a $ way beyond your budget; big deal, no need to be discouraged. As >>1114270 sez, negotiate, and see what he'd be willing to pump out in X.00 range.
Now I gotta wonder why all this attention. Is it just because quote inquiry doesn't jive with commissioners, or that and the art is top-tier?
>>1114270 Or save everyone's time by drawing up a price guide. Even just saying "Prices from $X" is better than no price at all.
>>1114275 No harm in asking yeah. They come back and quote a price outside of my range then I just say "Sorry, that's more than I was looking to spend, thank you for your time" and move on. But it's three steps more than it needs to be.
Scenario A: Price guide! Me: Well I can't afford that, time to move on with my life.
Scenario B: No price guide! Me: Hey artist, what would you charge for X? Artist: $Y Me: Sorry, I can't afford Y
Never really tried negotiating with people, doesn't sit right me with. Although I suppose there's a difference between "You want to charge X, I want to pay Y for the same thing" and "Okay, you want X, what could you do for me at Y?"
>>1114274 I wasn't suggesting that, but if anything the ability to name your price is a freedom. and anyway no matter how we slice it, this is barter. the main problem here is that it's done by email. In the old days when the only way to order a product was through the mail, you'd wanna give as much info as possible in your request, to keep the correspondence short. I got a commission weeks ago that I still haven't finished nor gotten money for because the guy takes almost 24 hours to reply, and always replies while I'm asleep. point is, you can whine about how the artist isn't doing a good enoubh job making things easy for you by providing the information you want, or you can just contact them and receive it.
>>1114285 yeah, Negotiation needs to be more than simple haggling. In this case it's a custom product, and the artist has the disadvantage of not knowing how difficult or time-consuming it will be until they begin (or how much refining you might need them to do). There's a reason most commission/patron based arts in the past have been massive projects, things that would sustain you for weeks or months from a single sale. It's best to be flexible on both ends. More than once I've said "I could do that for X, as long as you don't care about a background, and if you can find me a pose to reference so I don't need to spend any time constructing it myself" and they're usually happy to. most of the time, time-is-money only applies to the artist.
>>1114290 >point is, you can whine about how the artist isn't doing a good enoubh job making things easy for you by providing the information you want, or you can just contact another artist and get the work done
>>1114299 I have no idea how these poor anons would get by if they didn't spend their disposable income on nsfw commissions. Weep for the ones who decide to not commission this guy as they truly are the ones being hurt most by this outcome. Truly.
>>1114285 >difference between... Yes, exactly. Instead of having a price list tier levels of art, why not just see how far you $ can go.
I do see the point in a price list, but again, too much precedent makes for too much expectations, so why not just say how much you got and get something of said value, or vice-versa.
>>1114290 Personally, I don't mind exchanging through e-mail, even if it takes a whole week. After all, wuts the rush?
>>1114292 >disadvantage of not knowing how difficult or time-consuming it will be Truth is this was exactly my case. I felt kinda bad in the end so I gave a bit of a gratuity. But, yeah, no matter wut, an exchange is gonna have to happen in terms of pricing somewhere, even with a price list.
>>1114299 >>1114313 Meh, makes for a truly niche service. Can you imagine (insert steak house chain here) with a drivethru? It's kinda wut the price list is.
>>1114324 I can assure you, I'm just his loyal and satisfied client. Hell does he care about 4chan (I'm actually his first and only hentai commish)
>>1114331 Since I've answered some questions, 'now' it may end.
>>1114323 It depends on the kind of edit you're looking for. If you just want, say, a bikini removed or something recolored, that's easy.
On the other hand, if you want to switch a floaty, frilly dress that makes up for one third of the picture for a naked version, that's going to be some serious editing that most people would rather draw from scratch.
That being said, money talks and I'm sure some artist *wink wink* might do it for ya. >>1104606 *wink*
>>1114335 >Personally, I don't mind exchanging through e-mail, even if it takes a whole week. After all, wuts the rush? Bills don't wait for no one, bro.
>>1114359 I'm telling you what the rush would be as an artist. What I'm saying is that I prefer it when I can settle on the work details, price and a sign-off sketch without wasting too much time figuring things out through email.
>>1114359 I don't know if that's really a fair comparison. even fancy restaurants have prices on the menus. I almost always see price lists for everyone doing commissions. I just don't do them myself because I'm quite on the other end, I'm trying to charge the bare minimum I can and still get a decent value for my effort, and everywhere I look I'm being undercut anyway, by people with more skill.
what I don't see is a lot of pro artists doing commissions period. >>1114376 tell me about it. I'd rather have an agent.
>>1114514 >>1114518 >>1114525 >>1114527 >>1114528 Getting money from a slew of "family and friends" transactions can and probably will flag you as dodging paypal services, and dodging inspection / suspicion is important for lewd artists because it's against paypal's policies. If you really want the artist yo receive all they should, just toss in an extra buck or two. It doesn't affect you that much, and it makes for a nice gesture.
Question to you artists: When it comes to communicating, would it be better to sit down and have a chat/streaming session to discuss commissions and updates rather than playing email tag? As pointed earlier sometimes it takes awhile going back and forth with emails, but I understand if it won't work due to time zones differences/work schedules. I'm just wondering if chatting somewhat face to face would speed up the process a little. >>1114549 Not that anon, but yes. As good as your intentions might be, trying to avoid Paypal fees through the "family and friends" option is a bad idea. Like what >>1114546 said, Paypal will investigate and terminate the artist's account if they're dodging fees and doing business with adult material.
>>1114588 Generally speaking, direct real-time contact is better for figuring out the specifics of a commission, but email has some advantages when it comes to things like providing references. Personally, I prefer email, since I like taking my time to think when writing, but if a client wants to discuss things a little faster that's fine too.
>>1114674 Paypal tells the artist your name (or the name you've given Paypal, anyway), and you usually get the name of the artist as well (if they're on Paypal Business, I think you only get told their business name).
>>1114588 As a commissioner, I normally send my first message over tumblr messenger if a tumblr is given, asking if it's okay. Afterward, if it is, I typically send refs and final transaction details ("I'm sending you x-usd for this like that") so tge record's there. Elsewise, I just communicate solely by email, which is also fine.
>>1114674 I have a secondary paypal with a made up name. I funnel money into it from my normal paypal. It's actually pretty effecient because a) it gives 0 indication that I've been spending money on porn on my bank statement. b) it gives me a clean-cut smut budget. I definitely overspend as it is, I make a lot of non-smut commissions, too, I just enjoy paying different artists, and if I didn't make myself go through an extra step or work out of an allowance, I'd probably break the bank.
Just finished getting a commission from Doink ( >>1103013 ) What >>1112583 said is definitely correct, I've never had an artist so ready to roll up his shirt sleeves and get wrist deep in the autistic lore behind a character I was commissioning.
>>1115060 I feel dumb even having to having to even further these arguments of legitimacy, but Doink was pretty nice to me so here's some proof I'm the one posting here >>1112583
Pic is the folder with the sketches and the first WIP he sent me. Also, the two other images are the ones I'm currently using on the f-list profile for the character, you can check it out on https://www.f-list.net/c/hildegaarde
>>1115060 How do I console this argument? I post about every artist I commission, after I get it. If you want, as a sign of solidarity, I'll tag your post number when I reblog it from him on my tumblr where I reblog all my commissions? (Assuming he posts it) I don't know how else to prove to you that people, separate from the artist, will speak well of the artist once satisfied by their work.
>>1114588 I would be fine with talking over some kind of IM, but maybe not with voice or video. I'm pretty wary of randoms on the internet. even though I'm sure it'd be fine and professional, I don't want someone wanking on cam at me or whatever.
>>1115262 People tend to use a set of expressions or mannerisms while posting that is easily recognizable after a while. When "one person" starts sounding the same as "the other guy" whom he's excessively shilling for, you gotta admit that's really suspicious.
And then the guy notices he posted the same expression as two different people and starts deleting posts to fix the problem, so yeah... samefagging is hard.
Oh, so that's what you were going for? The position and line of the nose indicate that you're looking at that face from straight in front, and the neck also doesn't help. You know what? Here, I hope you don't mind if I make a few adjustments to your pic.
There, if you do something like this, it looks more like the head is tilted downwards and less like it got squished.
Also, those lines in the blue circle, what are they? If it's for the boobs, they're upside down, if they're for the pecs, they're in the wrong place.
Aside from that, the torso looks a little too elongated, but that may be because you drew the legs too low, I think.
>>1115807 yeah see that already looks more like she's tilting her head down. raising the ears slightly would sell it further (though they're already raised somewhat so I think you already took that into account) and maybe lowering the eyebrows down
tilted heads are just so hard. you're way better than I am
>>1116821 >have a favourite artist that creates his own 3D models and animations of my favourite characters >even puts them into unity so you can move around the scene >decides one day he doesn't want to do porn any more >tears everything down
>>1117088 He went by dworven here and on tumblr. God, I'm going to miss him. I'm a whore for the binary pen and we really seemed to be on the same wavelength as far as liking huge girls with huge boobs.
>>1115244 At this point, paypal is too entrenched to be budged that easily. Even if someone DID do literally the same thing but better, people are lazy and prone to stay with the "safe" option. Also, there's the matter of getting sellers to accept the new service - part of what makes paypal popular is that it's accepted nigh EVERYWHERE. Bitcoin's fairly established at this point, but there's still a fuckload of places that'll take paypal but not bitcoin. The paypal killer would have to survive as an inferior option for years, and it's still not guaranteed to catch on. Which is unfortunate, of course! But that's how it is when you're up against a giant, ancient monstrosity like pp.
>>1117619 I can't believe banks don't all let you send money to other banks for free now for some reason some people are nervous about giving out their bank account number, but if all you can do with it is GIVE money there's really nothing to worry about. it's like that joke bob newhart told.. he changed banks, tore up his checks to make sure nobody could write a fake one, then tore up his deposit slips, and wondered why he bothered.. worried someone will GIVE him money?
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