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Abandoning sprites was a mistake.

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Thread replies: 171
Thread images: 35

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Abandoning sprites was a mistake.
>>
No it definitely was time to move on.

Maybe in future games they can do what new dragon quest 3ds game did and have both
>>
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>>33082839
Are you sure?
>>
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>>33082839
Where are these images from?
>>
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>>33082862
Yes
>>
>>33082839
No
>>
>>33082890
garbage
trading good map design and abundant gameplay for the occasional flashy cutscene is not worth it at all
old gamefreak was best gamefreak
>>
>>33082839
that's 3D tho, and it looks like crap
>>
>>33082905
there are sprites in the picture idiot stop being so nitpicky cunt you know exactly what was implied bitch
>>
>>33082897
>>33082886
Anon,stop acting like a idiot and accept the fact that sprites are outdated.
>>
>>33082886
What the hell am I looking at? This looks like Rustboro, but not.
>>
>>33082890
does anyone else hear this gif
>>
>muh nostalgia
Sprites are cool but 3D is better. Sprites also aren't as charming on larger screens and better graphics.
>>
>>33082941
enjoy your ban underage
>>
>>33082931
it's a fanmade BW era version of Rustboro
>>
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>>33082886
That's not how I remember Rustboring city
>>
>>33082947
>criticizing anything old makes you underage
epic
>>
>>33082916
Fuck you nostalgiafag, 3d graphics have nothing to do with the incompetence of Game Freak.
>>
>>33082839
>tfw game with sprites felt much more comfy and full.
3D just doesn't work on these small linear games.
>>
>>33082916
might as well consider car games that have sprites in the background 2D games, you fucking idiot that's not how it works
>>
>>33082960
you are underage though.
>>
>>33082886
Looks fucking ugly
>>
>>33082979
You have no friends cunt
>>
>>33082983
We know she does, but what does your mother have to do with Pokemon?
>>
>>33082839
>sprites on 3D model background
That's pretty fucking disgusting mate
>>
>>33082839
of all the pictures you could've pick, you chose the ones with the crappy 3d environment that looks like they're from a N64 game
>>
>>33082886
It doesn't have the appeal of the original.
>>
>>33083014
>>33083016
Too young to remember this thing called Gen 5? Typical.
>>
>>33082983
So do you.
>>
>>33082982
I'm most certainly not, imagine being this triggered that someone disagrees with you
>>
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>>33083000
lmao excellent falseflag OP to make spritefags look worse than they already are
>>
>>33083011
epic mom joke dude!!! xD welcome to our secret club!
>>
>>33083028
Hey I like Gen 5, but visually it was kind of ass because of the weird sprite model hybrid shit.
>>
>>33083035
Does your mom know you're on the computer instead of doing your chores?
>>
>abandoning sprites was a mistake
>90% of those images are models and the sprites are very poorly implemented on various levels

>>33082897
"Good" map design and 3D are perfectly capable of mixing, considering Gen IV and V used 3D environments. The issue is Game Freak's modern design philosophies.
>>
>>33082886
>>33082839
Diamond and Pearl onwards actually use a ton of 3D graphics
Gen 5 is actually mostly 3D, it's mostly trainers and pokemon that still had sprites
>>
>>33082839
>take a step
>sprite distorts
>take another step
>sprite distorts in a different, but equally ugly, way
>>
>>33083057
You don't like hybrid shit?
gee, at least we'll get rid of you once gen 8 comes out on the "hybrid shit" switch console
>>
>>33083084
>being a specific difficult cunt
YOU KNOW WHAT I FUCKING MEAN WHEN I SAY "SPRITES"
AND THE BATTLES WERE SPRITES WERE THEY NOT
FUCKING IDIOT CUNT FUCK OFF
>>
>>33083099
that was bad technology not a problem with sprites themselves
>>
>>33083092
YOU
KNOW
WHAT
I
FUCKING
MEANT

HOLY FUCK ARE PEOPLE HERE REALLY THIS FUCKING GOD DAMN REALLY STUPID?

FUCK OFF I SWEAR TO GOD ITS REALLY MUCH MORE BETTER IF YOU JUST STOP FUCKING REPLYING
>>
>>33083024
>appeal
What? Brown and gray? Not to be a dick, but Rustboro has no charm or appeal.
>>
>>33083121
lmao no we don't you fucking maniac. the games use 3d models all over the place. the last sprite games were gen III.
>>
>>33083121
Found the normal-type, you know, you should take your own advice and stop replying too
>>
>>33083111
Then post battles, not the overworld. Ignoring that Gen VI battles look much better than most of the 2D battle scenes anyways, just because the sprite quality for the series has never been good outside of Gen II, or that Gen V also used 3D elements for the backgrounds in battle.
>>
>>33083121
holy shit calm down you lunatic
>>
I'd rather have SNK quality sprites than 3D models if it means the game will not need shit ton of loading screens and section the map, just look at how horrid the Mauville city intersection looks in the remakes, it's a chore, I'd rather have a big ass map with no interruptions other than maybe when entering a cave or house.
>>
>>33083111
>>33083121
>>
>>33083028
>Too young to remember this thing called Gen 5? Typical.
what would that have to do with the 3d looking like crap?
>>
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>>33082839
Stop being a graphical luddite
>>
>>33083211
checked
>>
>>33083194
>confirmed underage
enjoy your ban
>>
>>33083184
The only reason the sprite map needed screens for entering buildings is so they could enter a sublayer too, so they didn't have to make the outside of buildings and caves the size of the inside.
>>
>>33083275
>his smart reply is calling people underage instead of giving a proper answer
amazing
also not underage, i've played both BW, and there are a lot of things there that doesn't look anywhere good nowaday
>>
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>>33082951
wait a fucking moment
>>
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>>33083332
FUCK
>>
>>33083324
Does your mom know you're on the computer instead of doing your chores?
>>
>>33082839
No it wasn't
>>
>>33083349
>dumblrcancermemetalesjwshit
get out
>>
>>33083121
You rather shitty 3d models to better ones as long as have two sprites on the screen
Ok autism
>>
>>33083376
You're the one who needs to get out, you fucking autist.
>>
>>33083437
uhm? shut up??
>>
>>33083453
Again, autist, leave.
>>
>>33083484
Moron. You leave.
>>
>>33083508
You'll never know if I have or not, maybe I'll just stop replying and lurk. Maybe I'll leave you to your special needs camp, I hope that keeps you awake at night.
>>
>>33083437
>>33083484
>>33083522
>>>/b/
>>
>>33082890
I wonder if the game map would have been more different if ORAS was made with 7g engine
>>
>>33082861
did they release this shit or nah
>>
>>33083522
you did it. i'm very distressed now. congratulation.
>>
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This whole thread is like someone trying to argue about boats being great, but all they post is pictures on Cars with Floating Drums duct-taped to the sides.
>>
>>33083657
nice boat
>>
>>33083660

Well, there's about as much boat in that pic as there are sprites in OP's pics.
>>
>>33082932
yes
>>
>>33083084
>gen 5
>good map design
>>
2D sprites on 3D backgrounds is literally the best graphical style. Second best is 3D models on 2D backgrounds.
>>
>>33083781
Correct opinion.
>>
The problem is. It's not HD 3D. It's some shitty 3d on a 240p screen
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>>33083042
nice image. saved
>>
>>33083211
>>
>>33083839
thanks
>>
>>33083843
underrated filename
>>
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Models would be fine if they were actually done well.

>Colosseum Blaziken
>making an actual fighting stance like it's ready to move

>XYSM Blaziken
>it's just standing there with its arms spread apart like a retard
>>
>>33083896
coliseum/xd remake on 3ds when
>>
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>>33083896
Another example. Left is GF's animation right is fan made.
>>
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>>33083938
>>
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>>33083896
>Stadium, Colosseum and BR Animations add a nice layer of personality, dynamic positioning and flavor to a Pokemon in pretty much every state
>XYSM Animations just have them standing/gliding/floating/etc idly like there's literally nothing going on until they need to lightly strike or take recoil from attacking or being attacked
>>
If they really wanted to make it look good, the Pokemon would all have a neutral pose for the status screen and other places, and a fighting pose for in battle.
>>
>>33083963
Typhlosion not having its flames up is the most disgusting of all poorly made models. Absolute shit, who decided that, what the fuck.
>>
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>>33083963
>>
>>33083938
>>33083963
where can I find more of these
>>
>>33083994
I want a rom hack with these models now.
>>
>>33084026
You'll have it.
>>
>>33084062
Is there anywhere I can follow the progress of this, or is this just you trying to stay out of the spotlight while making it?
I can't much into 3D, but I can into technical things concerning the making of rom hacks, and I'm willing to learn some 3D if I can help.
>>
>>33083896
Your problem isn't the models, its the posing and animations.

I agree that some of them fucking suck with their animations. That Blaziken ones a great example, had a perfect stance in Colosseum. That M-Absol is a pretty good example of how the models themselves are fine (I think theyre actually fantastic), but just that the animations are about as exciting as a glass of milk.
>>
>>33084173
>its the posing and animations.

yes the posing and animations of the MODELS you pedantic faggot.
>>
>>33083974
the dumbest part is that they actually do give quite a few pokemon slightly different appearances in battle, like Xerneas and the colored kyurems, so they could have easily diven one to typhlosion
>>
>>33084352
>pedantic

Nig, how the fuck is that pedantic?

If you're saying the models are ugly, that's a completely different thing altogether. They cant fix that, the model is fucked up. Posing and animations CAN be fixed. That's like the difference between a martial artist having poor posing, or being completely deformed.

Also shit, calm your tits, faggot.
>>
>>33084409
>Nig, how the fuck is that pedantic?

Because you have to be that smartass in every one of these threads who goes
>durr you mean animation not the model xD
>durr you mean texture not the model xD

even though it's incredibly obvious what is meant and the animations, textures, etc are all part of what makes modelling "done well."

>If you're saying the models are ugly, that's a completely different thing altogether.
No, it's not. And yes, they can fix models.
>>
>>33084398
even if they absolutely /have/ to have just one model, flames out is still the correct decision. typhlosion looks like shit without them.
>>
>>33084464
not that anon, but you're being a retard and a asshole
>>
>>33084505
not that anon, but you're wrong
>>
>>33084518
not that anon but youre not that anon
>>
>>33084352
Not that anon, but the models are the same you idiot, the only thing that changes is the poses/animations, you said that you wanted those models, the fucking models are the same, what you really want are not the models, you want the dynamic animations & poses, not the models, learn the difference.
>>
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>>33083896
>it's just standing there with its arms spread apart like a retard
>>
>>33082897
Except the only thing that's changed are the towns only have three pointless buildings full of NPCs who tell you useless nonsense instead of six.
>>
>>33082925
>sprites are outdated
That would be like saying 2D animation is outdated and everything should be shitty CGI
>>
>>33083211
When are you going to get banned for avatarfagging
>>
>>33083963
>3DS ROMhacking will never progress far enough for these to get used
>>
>>33084598
>but the models are the same you idiot,

1. No they're not.
2. Good animations are still part of what makes models done well.

>DURR IT'S NOT THE GOLBAT SPRITE THAT YOU HAVE A PROBLEM WITH, IT'S GOLBAT'S -POSE- THAT YOU HAVE A PROBLEM WITH

this is what you sound like. The pose, animations, colors, textures, etc are all what makes a model look good or look shite. Stop being an over pedantic retard.
>>
>>33083994
>>33083963
>>33083938
is there a place where I can find more of these
>>
>>33084682
im sure he means within the confines of the games
>>
>>33084698
>this retard doesn't even get what a model or a sprite is
No nigger, you're just a dumbass.
>>
also anyone who says sprites with 3d Backgrounds is bad is a fucking retard
>>
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>>33082839
>>33082890
>>33083896
>>33083938
>>33083963
>>33083994
At least we know Gen 8 will be the best looking Pokemon to date
>>
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>>33084726
A sprite is a 2D image. A model is a 3D representation of something.

Look at how inaccurate this Sneasel sprite loo-
>DURR YOU MEAN THE -COLORS- NOT THE SPRITE
>>
>>33084758
except you can't alter a sprite like you can a model, a sprite doesn't fucking have polygons or bones like a model you dense motherfucker.
>>
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>>33084772
Anon's analogy worked great though. A sprite has a palette. You can change that palette without altering the sprite itself, and that is exactly what shiny Pokémon are in the sprite-based games.
inb4 you point out that they changed a few pixels between GS Sneasel and Crystal Sneasel and claim it completely nullifies his argument
>>
>>33084786
No that specific example stands, but generally when people say they don't like a model, they unironically mean they want GF to make an entirely new model.
>>
>>33084772
>except you can't alter a sprite like you can a model

yes you can. You can make the model look however you want just like a sprite.

>a sprite doesn't fucking have polygons or bones like a model you dense motherfucker.
you could rig a sprite similarly to a model if you wanted to. It probably wouldn't look as good but it's possible.
>>
>>33084801
Oh wait I had followed the conversation incorrectly. I had misread things to think that >>33084758 was a response to >>33084698
Saying the sprite is "posed" wrong is a bad comparison, but changing the pose of a model is actually really comparable to changing the palette of a sprite.
My apologies, I read anon's argument as if it were on the opposite side, since it seemed like it was defending "models are fine but the animations need changing" instead of arguing against it. His argument doesn't work that well at all if it's against the above.
>>
>Abandoning sprites was a mistake.

No, abandoning sprites in favor of poorly made models on a system that can't display their full color was a mistake. The Switch *should* be able to display the color of the next gen's models correctly, and the gen after that will probably have models that don't look ridiculous/aren't made of tens of thousands of polygons for no reason. Hopefully.
>>
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>>33084931
>he honestly thinks we won't be stuck with washed out coloring in order to continue mimicking the official art
>he honestly doesn't realize the models have stupid high polycounts because GameFreak actually thought ahead and futureproofed all of the models so they won't ever have to make new ones ever again
>>
this thread was a fucking mistake
>>
>>33084758
>>33084786
No, that analogy is wrong. A sprite is a 2d image, the color of the pixels is an innate part of that image.

For a 3d model, the textures and animations aren't an innate part of it, they are saved to seperate files or "baked into" the original file as a seperate compenent.
>>
>>33085318
>For a 3d model, the textures and animations aren't an innate part of it
Yes they are. Just as much as colors and animations are innate to a sprite.

>they are saved to seperate files or "baked into" the original file as a seperate compenent.
you can set up sprites the same way. But it's still a sprite.
>>
>>33085318
you're a fucking moron.
>>
>this whole thread

God how i wish they took down this board when they had the chance.
>>
>>33082839
Not a spritefag but I would've preferred HGSS get remade in gen 5 and have sinnoh get sequels instead and BW get grey or something. Gen 4 is so damn slow and the moving sprites + following pokemon would've been a great combo.
>>
>>33083028
The 3D backgrounds actually started with Gen 4
gtfo
>>
>>33084931
>The Switch *should* be able to display the color of the next gen's models correctly.

Nigger it doesn't take a workstation to make bright colors

>>33084943
This. Do people honestly think gamefreak is going to fix all the colors and posing and shit on all the animations? Yet again people fail to remember how truly lazy they are. We might as well have the same models from XY until the franchise comes to an end.
>>
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>>33084173
This. I think it's pretty widely known that the pokemon models are insanely high-poly because GF intends to use them for years to come, potentially on machines more powerful than the 3DS. The models are completely rendered and have bones and everything. All I can attribute the lack of posing to is sheer laziness. They already had, what, about 100 poses from Stadium/2/Colosseum/XD to draw from, and they didn't use them. Such a shame.
>>
>>33085700
>Haha look at all these autists discussing pokemon on a discussion board. What a bunch of faggots :^)
>>
>>33083938
This one would be good if the fanmade one wasn't trying to make Mega Absol into something it's not. It's in that stance for a reason, in all promotional material it is like that. It's supposed to be a majestic fallen angel.
>>
>>33085895
my thoughts exactly
>>
>>33084698
you can't pose a sprite dumbass
>>
why can't we get along? who gives a shit if sprites are outdated as long as they look good? its not like anyone expects realistic graphics in a pokemon game, gen 4/5 were a good balance between models and sprites

they could have improved it instead of "hey, were making progress, nah, lets start a new visual style from zero"
>>
>>33086018
The only time I've seen an ounce of getting along or controlled animosity is when other monster collecting franchises are involved.
>>
bad sprites > bad models
>>
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>>33085973
yes you can.
>>
>>33083994
That's a Yugioh battle pose.
>>
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>>33085318
>the color of the pixels is an innate part of that image
It's literally not, in the game's code. To use the GB games as an example since it's the simplest, you have a group of pixels that are color 1, color 2, color 3, and color 4. Color 1 and 2 are hardcoded in the ROM to always be white (a.k.a. transparent, since there's a white background) and black, and the other two colors are defined in a section of the ROM unrelated to the sprite.
This is the palette data from the disassembly of Pokémon Red. It's entirely separate from the sprite data, and you could change those palettes without affecting the sprites at all. Crystal is the same, except each Pokémon's palette is decided on an individual basis instead of picking from a handful of presets.
>>
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so.... this is the power.... of the 3d models....
>>
>>33086148
what even is a ''POSE''?
>>
>>33086273
Gen V doesn't have a single sprite, it has multiple moving sections of sprites that change and move independent of one another to create things like rotating body parts and such.
>>
>>33086290
so that's why it looks so weird and loose, it's a bunch of pieces put together in sequence to make an ''animated sprite''
but that still doesn't answer my question of what we consider a POSE
>>
>>33082839
So was making Hoenn in the first place.
>>
The shit about typhlosion is hella dumb because that's how it's intended to look when standing idle.
>>
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>>33086201
it's gardevoir's platinum sprite pose
>>
>>33086468
That doesn't make it look good.
>>
>>33084753
>First game on a home console system
>It will just use the same elements the 3DS games did in slightly higher resolution

"Best" looking game. Sure.
>>
>>33086717
the pokemon not the environment looks pretty good in ga-olé, what do you expect from the switch games?
>>
>>33082861
Dragon Quest had more years to establish itself as a brand before going full 3D, so there were fans who had good reason to miss the Heartbeat years. Even so, notice how it was the LATE SNES years of Dragon Quest that were seen as more iconic than the NES era.

Pokemon technically played with 3D before its second mainline installment with GameFreak's help at that. It's hard to say if 2D was much of Pokemon's identity since it only had two phases which were GB+GBC and GBA. DS was quasi-3D leaving characters as sprites, being more like a low-res PlayStation era of the series than a continued GBA era.

It'd be really confusing about what era of Pokemon looked the most iconic to use but I'd say if they DID go that route, it'd probably be Gen 3 with extra steps.
>>
>>33086843
the pokémon themselves at least are most iconic as sprites
>>
>>33086673
I think your problem is caring about typhlosion in the first place, m8
>>
>>33082839
In Fire Emblem, yah, 100%. I'll complain here because fuck you.
>>
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>>33088123
Forgot pic.
>>
>>33083561
Comes out next week in Japan
International release is never
>>
>>33088178
rip hxh
>>
>>33088123
hot damn, yeah, you're right, they should go all BlazBlue with it and just do cool, hand drawn shit.
>>
>>33082839
You can't make SFM porn videos with sprites.
>>
I'd love to have a new Pokémon main game with sprites. I miss them!
>>
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BW2 is the peak of pokemon, especially aesthetically
>>
>>33089376
Those flash paper doll animations were fucking atrocious.
>>
>>33089379
Better than the still as fuck rocks we have now
>>
>>33083963
GAY FREAK status BTFO
>>
>>33086717
>pokemon that just stand there with stiff animations
>trainers that just stand there and dont react to things happening
>meanwhile PBR perfected battle animations in 2006
>>
>>33083974
>>33084398
>>33084479
That''s like wanting Hitmontop to spin all the time
>>
>>33083781
true
>>
>>33082890
The 3DS games' graphics would have been good if they were like your pic all the time instead of only being good in those rare cutscenes.
>>
>>33083781
post examples
>>
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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