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PTCG/O General: Where the Fuck Did We Go Edition

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Thread replies: 324
Thread images: 82

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New? Check the pastebin for advice on starting the game, client information, a guide on the various theme decks/products you can redeem in-game and more.
>http://pastebin.com/gPEnw6GW (embed)

You can also check this FAQ:
http://i.imgur.com/HoY1IaG.jpg (embed)

How to progress in PTCGO, tl;dr edition:
>complete all Trainer Challenges (Cheat Engine's speedhack strongly recommended to speed up AI games)
>play through using Basic decks to unlock them for versus play
>farm Versus Mode theme ladder for Tokens and Tournament Tickets
>Enter Theme format tournaments whenever possible
>enter Standard/Expanded ticket tournaments and accept that you'll lose
>you'll get tradable tournament chests and sometimes tradable packs
>DON'T OPEN THEM
>Instead, trade them for the cards you actually want for a deck you want to build, most cards go for like 1-3 packs each.
>Public trade is like the GTS, if you want proper results, put up your own offers.
>if you don't know what deck you want to build yet, see http://www.pokebeach.com/forums/forum/tcg-competitive-play.156/ or check out tournament results for a list of viable decks http://www.pokemon.com/us/play-pokemon/state-province-championships-2016/decks/week-four/

To see what your PTCGO stuff is worth, look on the PTCGO forums in the trading section. Top Cut & other big trading companies will typically overprice cards, expect to get lower
>http://forums.pokemontcg.com/forum/33-in-game-item-exchange/

Tips for Code Giveaways:
>Post them as an image with the QR code covered. Don't just post it as plain text because of bots lurking threads

>Your Old Cards
No one wants them

OLD >>26616037

TotT: why does everyone hate 5Ban?
>>
>>26661904
>TotT: why does everyone hate 5Ban?
It's shitty 3D designs are AWFUL. WHY THEY DON'T MAKE MORE EX CARDS LIKE JOLTEON OR PIKACHU?! WHY?!?!?!?!
>>
>game 1
>all 3 Shaymin prized
>game 2
>all 3 spirit links prized
>game 3
>start with 4 VS Seeker + Shaymin and a dead hand
>go to legacy
>all 4 eggs prized

Fix this fucking cancerous client.
>>
>>26661941
My favorite is when you fight the one night march deck that wins the whole tournament in the first round.
>>
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>>26661904
I don't necessarily hate them it's just the lack of a background that gets me. When I see a kick ass pic of the mon doing its thing I'm like yeah! But what's causing it to do that. Idk maybe I'm trying to say it doesn't provoke the imagination. This card is simple as fuck but it makes me think, huh, I get it and I get him
>>
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Then there's cards like this, he looked so bad ass that I had to make a deck around him.
>>
>>26662004
Here is the newest card. He looks so retarded like they used Barney as a model
>>
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This glitch is starting to piss me off. I hope I don't miss the FA Juniper because of it.
>>
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>>26662018
Shit forgot pic
>>
>>26662031
Well...now I think with a cold mind, I guess they make them ugly on purpose so you will buy more packs to get the Full Art version...
>>
>>26662031
Tyranitar just kinda looks like barney. Dragonite as well.
>>
>>26661931
5Ban's artwork can easily be reworked for multiple releases. The same model can be used for card art, Japanese boosters, and international boosters.
>>
>>26662080
But the same apply to the drawings, so there is no excuse.
>>
>opening hand
>Alakazam and all fucking 6 of my energy
>Lysandre topdeck

Fun game.
>>
>>26662102
No, it doesn't. They can copy the same art, but they can't rework a static drawing to a new pose. That's my point - the boosters use different, but similar, art. The cards also use different art.
>>
C-can we at least agree that Ryo Ueda isn't that bad??
>>
I like 5ban graphics, i teally like cards like

Giratina (Plasma Storm 62)
Darkrai (BW Promo 73)

They look really cool but i prefer cards like

Meowth (Roaring Skies 67)
Team Magma's Groudon-EX (Double Crisis 15)
Chespin (BREAKthrough 8)

They have some personality to them.
>>
>>26661904
I don't play the TCG, but can we all agree PTCG has the most beautiful cards in gaming?
>>
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>>26633220
How
>>
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>>26662373
did
>>
>>26662353
>we
>anyone agreeing/arguing on subjective opinions

I lol'd
>>
>>26662353
Yu-Gi-Oh! usually have better artwork desu, but Pokémon has Full Art versions.

Also, Vanguard has a waifu archetype.
>>
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>>26662384
I
>>
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>>26662401
do?
>>
>>26662353
>i dont play the tcg
>>
>>26661904
But 5ban is getting better now
I fucking hate eske yoshinob cards , they are fucking awful and disgusting .
Ryo Ueda is ok.
PLANETA is good too
>>
>>26662353
Mtg exists
>>
>>26662572
MTG is too western/realistic.
>>
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>>26662572
Not him, but MTG's art has always been the worst part of the game for me.
It's just super-generic western "realistic" fantasy stuff, exactly like you'd find in some 80's/90's roleplaying guidebook, and it ends up looking stereotypical and dated. Not that I don't appreciate the quality, but it's not very exciting at all.

It's also kind of weird considering it's the only WotC game not to be extremely stylized.
>>
>>26662609
>>26662751
t. Weeaboos
>>
>>26662893
>bring this t. shit to ptcgog
Western art is ONLY allowed to look like it's ripped from an 80's Conan comic
>>
I don't know what's up with this client but I've never drawn this bad in real life, it feels like cards are always clumped together. Majority of my games consist of drawing 3 or 4 copies of one hand in the opening while another card stays clumped at the bottom and it happens constantly. The game seems to have some sort of problem with the way it shuffles the deck. I can successfully include while shuffling irl but the client seems incapable of doing it.
>>
>>26662353
Personally I prefer Force of Will and Vanguard's artwork. Some Pokemon full arts are pretty nice though.

>>26662397
Vanguard and Yugioh both have multiple waifu archetypes. But Vanguard's non-waifu art is still pretty good.
>>
>>26661904
Should I just quit YGO and move to PTCG(O)?
>>
>>26663271
Pokemon's infinitely simpler and more basic a game.
You'll have fun with it.
>>
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>>26662397

>CFV
>A waifu archetype (assuming you are talking about Bermuda Triangle)

I'm pretty sure Angel Feather, Neo Nectar, Pale Moon, Granblue, and various other clans (well, some portion of them anyway) also have their own waifu archetypes

>>26663207

>Force of Will

Is that game still a thing? Some of my LGSs have their FoW scene basically dropped like flies
>>
>>26663271
Keep both because Yugioh is pretty cheap right now if you don't play a deck that needs solemn strike and Pokemon is probably one of the cheapest major card games right now. Shaymin is the most expensive card and it costs 3 times cheaper than any of the top 10 most expensive cards in other games' standard formats.
>>
>>26662023
Time out, you got that far IN THEME DECK MODE?!
>>
>>26663958
I did it in standard mostly. I just used theme for the screenshot.
>>
>>26663557

>Shaymin is the most expensive card and it is 3 times cheaper than any of the top 10 most expensive cards in other games' standard formats

Not him, but I'm curious what are some of those cards and what do you price Shaymin EXs at since the cheapest is around $40
>>
>>26663976
Not him, but $40 is the price point for rogue staples and lesser-used techs in a LOT of card games. I remember skipping out on a Ryusei deck back in DUEA days, since Paths were like $30 apiece. And this was for a deck that literally had not topped a year after release.

If Shaymin were a YGO or MtG card, it would easily go for $150~$200 or more for each reg art.
>>
>>26663557
The most expensive card in Yugioh's "standard" (read: current) format that actually sees play is Solemn Strike at $50.
>>
>>26664087
>spend $300 just on a playset of Kozmo Dark Destroyer
>gets reprinted a few months later

yugioh is suffering
>>
>>26664110
That's in addition to things like Darklady at 40, Break Sword at 35, Terrortop at 20, and stuff like that.
>>
Man I should've picked up the golden ultra ball months ago when I traded my bulk in for like 150 bucks. Didn't expect it to rise this much. I got 200 bucks of bulk sitting here now, probably will pick it up rather than FA N and other things.
>>
>>26664206
Which are all about the same price as Shaymin EX, minus the fact that not every deck needs those cards you mentioned.
>>
>>26664452
>not every deck needs those cards you mentioned.
You do understand that only makes it worse, right?
>>
>>26664469
It also means you can avoid them if you choose to play a different deck. Whereas no matter what deck you're playing, except Greninja, you're shelling out for Shaymins.
>>
>>26664452
The thing, at least for me, is all of the extra deck staples and shitty players locally. I enjoy playing synchro-based decks and that's a pain in the ass!
>>
>>26664452
If you're playing Kozmos, you're buying the equivilent of 5-6 copies of Shaymin EX
If you're playing PTCG, most decks need like 2 shaymin max and can use them in every deck.

If you decide you want to switch to Burning Abyss, you ditch your 40 dollar darkladys for 35 dollar breakswords and 20 dollar terrortops.

If you want to play rogue in Pokemon you can play Miltank or something too.

It's not better.
>>
can you pull shaymins out of untradeable packs?
>>
>>26664646
Yeah, I got all my shaymins by accident buying promo pack sets when RSK was releasing.
>>
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For the Anon who wanted to see my Houndoom Mill list.

The main goal of the deck is to disrupt your opponent forcing them to dig into their deck as you mill them out. The healing cards really make houndoom's 170 a huge number for your opponent

I never really played this since Fates came out so N is kind of slapped on so counts of things are a little messed up. You may want to adjust Hammer, Potions and Scoop-Ups as need be. Don't bother with Trick Shovels they take up too much space in the deck. Team Rocket's Handiwork could be OK but I haven't tested it.

If a water deck ever sets up you loose. You also don't like M Man much.
>>
>Trying to do the trainer challenges in city champiobships (Rika and Otis)
>Click on a character
>Client crashes every time

ebin
>>
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Post fun shit decks.
>>
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>>26665015
The classic.
>>
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>>26665015
I've been playing this all night and shouting KNEEL BEFORE YOUR GOD at people. Only won twice in 20 odd matches. It's both shit and fun.
>>
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>>26661931
you are a moron if you think they're still bad, they stepped their game up
>>
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>>26665015
>>
>>26665696
At best their mega cards a "meh".
The large test and effects make it so that you can't see too much of the pokemon.
This is even true with some full arts.
>>
>>26665700
Awful deck in expanded.
Savage deck in legacy.
>>
Does pokemon tcg still have those clay arts?
>>
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>>26665015
>>
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>>26665823
I think I've seen two or three in the past few years.

I know sewaddle got one, this was in Legendary Treasures, the set right before XY. I'm 70% sure that there's been at least one or two XY cards with this kind of art, but ever since Pokebeach went full jew, it's been hard to find galleries of sets.
>>
>>26665700
Why not get an Elesa too?
>>
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Well, this is an annoying game.
>>
What's the easiest way to build bench for Circle Circuit/Emerald Break now that eggs rotated out?

Thinking of building Raichu for standard.
>>
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>>26665823
Yes. there's a couple ones in that style that are legal in the standard format.
>>
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>>26665883
Yeah, they're definitely still doing them. This is from just two sets ago.

Same author too, I'm pretty sure that means you can just look them up and find all their cards.
>>
>>26665904
I really should have seen it coming.
>>
>>26665933
Are there any non-shitty fighting Pokemon to use with Carbink break yet?

What's the point of having such a good attack to set up when you have nothing good to use it on?
>>
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>>26661904
5ban Graphics is OK in my book. Rendering mostly looks cheap, but sometimes it's even charming. Most of the EX/FA/BREAK cards are really hideous though.
>>
>>26665974
Kek
>>
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some new cards

Return to your deck 2 special energys from your discard pile to your deck

I gess it's time to make a night march deck, it's cheap af anyways
>>
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Tell me how shit my deck is. I am going to add some dive balls and another Octillery to it while removing some things so don't comment on that at least.
>>
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>galvantula green yellow
shrine of memories nm soon
>>
>>26667156
-2 skyla
-1 golduck and evos
get rid of those heavy balls and add ultras, it wil help you with octillery,
no switch and add manapy ex
add another rough seas
add some vs seekers
>>
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And a new supporter who disable effects of all attacks of all pokémon

bye bye sweetheart jolteon
>>
>>26667226
Pokemon Ranger – Trainer Supporter
Remove all effects of attacks from both players and all Pokemon.

You may play only 1 Supporter card during your turn (before your attack).

>Fuck Jirachi
>Fuck Seismitoad
>Fuck Giratina
>Fuck Jolteon
>Fuck Regice
>Fuck Glaceon
>Fuck Any Attack Lock
>>
>>26667226
I'm looking forward to the next format more and more already.
>>
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>>26665823
I've always loved these. This is your girl http://bulbapedia.bulbagarden.net/wiki/Category:Illus._by_Yuka_Morii
>>
So what is the current price of Shaymins in game?
>>
>>26668326
The price is you losing the game to Lysandre in the lategame. :^ )

I think it's around 20-40 packs or something.
>>
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>>26667188
>yfw they print Galvantula and Gourgeist with Night March
>>
Fucking shit they need to fix their daily challenge system going from 5 to 6 means you get the same reward challenges 1 booster but it's a harder challenge to get them.

THE POINT IS YOU MAKE THE CHALLENGES HARDER AND THE REWARD GROWS NOT STAYS THE SAME.
>>
http://www.pokebeach.com/2016/06/pokemon-ranger-special-charge-dual-type-galvantula-from-xy11


Special charge might be good.
>>
ded
>>
>>26662373
>>26662384
>>26662397
>>26662401
You're aware of the fact that the Kyogre card you pulled is one of the most rare cards in the history of TCG, right?

lucky bitch
>>
>>26669479
And it can't be traded because fuck you goys.
>>
>>26668436
>I have never played a video game in my entire life
>>
>>26670118
It's pretty common in games that if the difficulty gets harder the reward gets better.
>>
>>26670143
>no what IS common is that the higher your level is the longer it takes to level up
>>
>>26670118
>Video games have never increase rewards for increased difficulty

Why is it the defenders of the defects of this game have the most retarded logic possible?

>>26670163
Which has nothing to do with rewards besides XP rewards increase (along with other rewards) but so does XP needed in this game XP rewards stay the same and cost increases.
>>
>>26670163
>no what IS common is that the higher your level is the longer it takes to level up


What does that have to do with coins and pack rewards not changing?
>>
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>>26665944
>>
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http://www.pokebeach.com/2016/06/pokemon-ranger-special-charge-dual-type-galvantula-from-xy11/2

LET'S JUST BUFF NIGHT MARCH SOME MORE

STANDARD PLAYERS ON SUICIDE WATCH
>>
>>26670489
That Galvantula's translation is a joke since you literally can't read what's on the picture but it might actually be something like that since the dude was running it in a Night March deck.
>>
>>26666081

Zygarde is fucking fine, what do you nignogs want? It's a good card that has already seen some success, but you fags aren't even trying it.
>>
>>26670489
Well, the prevailing theory is that NM will rotate out after Worlds, meaning Worlds will be the only instance with both NM and these cards.

Even if that's not the case though, we'll be getting Karen hopefully in Steam Siege. But if not then, the next set.
>>
>>26668436

I'm not sure what you're saying here. The game gives you very easy challenges to start out because you're not only low level, but you don't have cards. Then the challenges start opening up, becoming harder as the game suspects you'll have a larger pool a cards and more options to complete the challenge. But the coin rewards do scale with the challenges.

The whole thing is scaled. You need to do more damage/get more evolutions the higher level you get and they expect you to acquire the cards to make these challenges easier.
>>
>>26670489
>>26670584
Something important about this Galvantula reveal
For Xerneas and Yveltal BREAK, XY11 just includes reprints of XY Base Xerneas and Yveltal.

This could possibly mean that the Joltik we'll be getting in XY11 is a reprint of PHF Joltik.
>>
>>26670642
PHF Joltik is nothing without PHF Pumpkaboo and PHF Lampent. And Battle Compressor, for that matter. So I wouldn't care.
>>
>>26670651
It implies XY11 might contain another full NM reprint, is what I'm saying.
Or at the very least, it might hint that CP4 is coming to the West. Imagine if we only got Joltik, or if we only got a NM-related Galvantula and nothing else.
>>
>>26670664
First off, the Galvantula is not NM related. Secondly, the existence of a Galvantula does not imply a full reprint of NM. If they reveal a Chandelure and Gourgiest line, sure, that would seem suspicious. But right now that's wild speculation.
>>
>>26670676
>the Galvantula is not NM related
Source?
>>
>>26670685
Uh, my source is there is no translation of Galvantula yet?
>>
>>26670676
>>26670685
>>26670710
he's clearly running it in a nighmarch deck
so that was an intended teaser
I'm pretty sure they intentionally made it impossible to read it.
they won't print another card with the attack on it that would be beyond broken
I'd rather assume that it has an ability that allows it to use the attacks from previous evolutions or an attack that helps nightmarch itself e.g "search your deck for up to 3 cards and put them in your discard pile deal +20 damage for every pokemon discarded like that"
It will most likely not be meta breaking just some odd tech choice you COULD run to get a bulky nm attacker with a green attacking option
>>
>>26670618
>But the coin rewards do scale with the challenges.


They increase by 5 coins, that's not scaling and booster rewards stay the same but double in time spent.
>>
>>26670804
>that's not scaling

uhh, alright? It is totally an increase. Whatever you say, though.

>booster rewards stay the same but double in time spent.

I'll repeat myself I guess. The game assumes that with the time you've spent in game, you've acquired some cards and the quests will become easier.

If they take too much time then don't do them.
>>
>>26670778
Or the more likely explanation is that Steam Siege and Night March will be around together much longer before rotation than it would be in the West. You're reading way too much into this.
>>
>>26670890
So you're saying Steam Siege's card choices are based on CP4's reprint list, which is why we see things like NM, Dimension Valley, Blacksmith, etc being pivotal in the videos and cover cards?

And now you're saying Steam Siege is coming to the West, yet we're still jumping through hoops and posting a Ho-oh box as """evidence""" that we're not getting CP4?
>>
The reason why the log in rewards are fucked is because they used to be balanced around 5 pack cards which no longer exist and they never bothered to fix it, so yeah it's fucked and the people defending it as if they are getting paid can shut up.
>>
>>26670939

This whole post makes no fucking sense.

Besides, the original login rewards was the same system we have now. 4 days of shit you don't care about, and then a 10 card pack on the 5th day.
>>
>>26669479
Except it's really not. In fact, it's hardly rare at all.
>>
When is Sabrina gonna show up in the tcg again?
>>
>>26667226
guess I'll throw out twisted spoon as well.
>>
>>26670917
This post seemed pretty incoherent. But at any rate, there's nothing to indicate a CP4-esque product being released in the near future. Definitely not alongside Steam Siege. Could we get a reprint set? Absolutely. Probably closer to the end of XY–BREAK. But nothing's been announced.

In Japan, you have CP4 and Steam Siege coexisting in the same time frame. It would make sense for them to be using CP4 cards in their ads, although it could just be coincidental.
>>
>>26662004
Weak to grass?
>>
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>>26667226
Here lies Jolteon EX, born February 22nd 2016 and died August 3rd 2016

May you forever rest in peace, near-perfect NM counter ;_;
>>
>>26671415
If the existence of Lysandre didn't hamper Jolteon EX's popularity, I highly doubt this supporter, which is much less flexible, will outright kill it.
>>
>>26671415

Good. Fuck it. If it were easily accessible I might think otherwise, but the card is a bitch to get for no fucking reason.
>>
>>26665267
So, you basically just spam the bottom attack for 200 damage? Ok.
>>
>>26670992
>login rewards
They aren't talking about login rewards.
>>
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>>26671415
We have a better night march counter now anyway. Besides, Crobat always existed.
>>
>>26672160

The part where the guy says "The reason why the log in rewards are fucked" is kind of making me think the was talking about login rewards. The post makes no sense regardless.
>>
>>26670538
>best attack is 100 for [F][F][C]
At least Lucario's second attack was good, Zygarde has 3 lines of absolutely nothing.jpg and a semi-decent tool to give it an attack that means we can't readily equip it with a Fighting Fury Belt.

The only abusable special energies we can use with Carbink are Strong Energy. DCE is useless on all these Pokemon that don't have [C][C] anywhere in their attacks, or maybe Rainbow Energy in some stupid janky Meloetta deck.
>>
>>26672379
Not him, but Zygarde's main strengths over Lucario come from its +10 HP and its weakness to Grass instead of Psychic.

Both of these differences seem very subtle and insignificant, but they're extremely important and make Zygarde a radically better card in this specific format.
>>
>>26672464
The 10HP doesn't mean much if you can't put a FFB on it because you need the other tool. And the weakness sucks ether way; Sceptile and Alakazam will be very popular in the PRC-on format.
>>
>>26672464
But the problem is despite being a radically better card for the format, it still sucks. Hell, the slight advantages Lucario has in having its first two attacks be useful against things like Yveltal should overweigh 10 HP and swapping the Vespiquen weakness for a Night March one, since Mewtwo autoloses to Carbink anyway.
>>
>>26672379
>best attack is 100 for [F][F][C]

I've seen this meme on here a couple of times now. I don't really get it.

Talking about number that appears on the card when it comes to fighting types is hardly relevant, and that "semi-decent" tool is a copy of G-Booster except you can run more than 1 copy, which is absolutely fucking insane. It also invalidates the quote above.
>>
>>26672546
G-Booster was insane when it was printed. It's not insane anymore.
>>
>>26672505
>The 10HP doesn't mean much
It does both before and after FFB.

>you need the other tool
If you mean Power Memory, people don't run it. Even if they do run it, it's a one-of tech. G-Booster is too outdated and unnecessary a card for this format.

>Sceptile and Alakazam will be very popular in the PRC-on format.
We're talking about right now, where neither of those cards are on the tier list. Ironically, Alakazam isn't on there for the same reason Lucario isn't.
>>
Is the Mawile box worth getting? Or any of the other ex promo boxes?
>>
>>26672546
>Talking about number that appears on the card when it comes to fighting types is hardly relevant
Except you specifically need X amount of +20s before an attack becomes threatening enough. For EXes it should be doing 180 for little to no setup if Hawlucha can do 100 for 1 Energy and only give 1 prize. 3 Energy for 100 isn't little to no setup. At least lucario can help speed your setup along with its second attack.

>that "semi-decent" tool is a copy of G-Booster except you can run more than 1 copy, which is absolutely fucking insane.
in 2013 maybe.
>>
/vg/ APPROVED FIGHTING POKEMON:

220 HP BASIC

ATTACK 1:
COST 1 F - 60 damage, If your opponents pokemon is a basic pokemon, it is knocked out.

ATTACK 2:
COST 1F1C - 100 damage, draw until you have 6 cards in your hand.

ATTACK 3:
COST 1F2C - 300 damage, discard your opponents hand.

Finally a fair and balanced fighting type that this thread will love!
>>
>>26672712
Still surrenders two prizes to NM and is weak to Vespiquen. Garbage card, would never see play past tier 4.
>>
>>26672624
Rule of thumb is no, they're just to attract the eyes of impulsive buyers and kids. If you dig the mon, then I suppose go for it, but the promo cards are almost always trash and the goodies can be bought on ebay for decent prices.

That being said, I'm going to pick up the Zygarde collection that releases in a few weeks, because I really want that damn figure.
>>
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Is 5ban a person's handle or a company?
>>
>>26672735

>implying it's an ex
>implying it has a weakness
>>
>>26672712
>/vg/
you fucked up the joke
>>
>>26672754
In that case just give it Safeguard for all EX's and non-EX's.
>>
>>26672783
>wanting to lose to wobbubats
>>
>>26672712
Considering Yveltal regularly hits 180+ in the format for [D][C] and Joltik does the same for [C][C], how unreasonable is it to ask that we don't need 4 Strong Energy on a single Pokemon before it can hit for decent numbers?
>>
>>26672901
>Yveltal regularly hits 180+ in the format
LOL
>>
>>26672901
>>26672914
Yeah where the fuck is that coming from? Do you mean Zoroark?
>>
>>26672684
>Except you specifically need X amount of +20s before an attack becomes threatening enough. For EXes it should be doing 180 for little to no setup if Hawlucha can do 100 for 1 Energy and only give 1 prize. 3 Energy for 100 isn't little to no setup. At least lucario can help speed your setup along with its second attack.
>For EXes it should be doing 180 for little to no setup

???
Who says that? What ex does this? What card does this? And don't say night march, because that does actually require a lot of shit, even if it's consistent enough to not be difficult.

But okay, then start talking in specifics instead of just listing numbers.

Land's Wrath is 100 damage base, 110 with FFB, 130 with 2 Regirocks, and 170 with 2 strong energy. That's all pretty easy with Carbink accelerating energy. We see that 100 base damage is just fine. Any more and it would start getting ridiculous.

Lucario was shit because it was weak to Mewtwo, and then because it is weak to night march. It was also really slow, requiring landorus for any type of acceleration, and it could only recover basic energy. Are you not seeing any of the benefits that Zygarde has that Lucario didn't? Are you going to imply that none of these change are enough to improve a Lucario-ish attackers ability?

Think of this another way. Lucario/Bats was a deck for a while. Lucario's damage wasn't good enough, so bats were necessary to help it reach knockouts. Now we have Regirock and recoverable strong energy. The damage is now comparable without 1/5 of your deck being bats.
>>
>>26673044
>Regirock EX
>in this format
I love free prizes, especially two at a time.
>>
>>26673092
Is this our version of the "dies to removal" meme
>>
>>26673092

What format is that exactly?
>>
>>26671972
That's the idea.
>>
>>26673135
I kek'd.

But seriously, Regirock is serious prize-bait. Terrible retreat, unusable attack and a brutal weakness. As soon as it's benched it's going to be Lysandre'd immediately.

And what do you get out of all that? 10 extra damage? That's it? Yeah, that's horrible.
>>
>>26673156
XY-FC.
>>
Can anyone show me your decent fairy deck? Im struggling to build one.

>>26664923
Drop the bunnies and change ultra to repeat ball, they are worth shit in your deck
>>
>>26673178
>Terrible retreat
Float Stone, Switch, and Escape Rope are all searchable via Korinna.

>unusable attack
>brutal weakness
Literally the same as Zygarde's
>>
>>26673178

People played Deoxys when it had a worse weakness and catcher hadn't even been nerfed. Float stone is a hell of a card.
>>
>>26672226
>Karenfags save the TCG
>>
>>26673224
Fair point about the Korrina, but it's a bit of a waste especially if they stream Lysandre. And it's attack is the same, yeah, but you'll be spreading energies thin and you won't be able to use Carbink BREAK obviously while it's active.

>>26673229
We're not playing in that format now. In that format, being an EX wasn't a liability. In this format, it is.
>>
>>26673272

Being an EX was always a liability. The Pokemon-EX rule didn't get printed when it moved to XY-on.
>>
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Half way there,
Ohh, oh,
Living on a player
>>
the fucking never-happy-with-anything obviously teenage anon in this thread would be the first to cry power-creep OP cards if more powerful ones were printed. Some people just have to have something to bitch about.

Zygarde is pretty damn good. Fighting in general has a lot of support lately. Give it a few months to be officially tiered and he'll be saying he was backing it all along.
>>
Where could I watch the commercials for Steam Siege?
>>
>>26673995
https://www.youtube.com/user/PokemonCoJp/videos
>>
>>26674150
Wait did that ninja card just allow him to switch main pokemon from the deck?

So you could completely hide what you are doing?
>>
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>>26674269
Ninja boy is used in two of the commercials.

Ninja Boy – Trainer
Supporter
Search your deck for a Basic Pokemon and switch it with 1 of your Basic Pokemon in play. (Any cards attached to that Pokemon, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle the first Basic Pokemon into your deck.
You may play only 1 Supporter card per turn (before your attack).
>>
>>26674297
Sheiit.

That gives a lot of power to EX then and kinda throws evolution lines under the bus.
>>
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I have a shit-ton of Amazon rewards points coming in a few days.

I am a beginner but I like the red and blue cards.

Also do booster packs come with codes or only tins/boxes?

What to buy?
>>
>>26674330
Don't buy product.
If you plan on only playing online, codes go for $0.25~$0.50 each. Buying them in bulk is what most people do.
If you plan on building a physical deck, gambling on packs will end in tears. Buy singles for a fraction of the cost and skip out on useless, worthless filler cards.
If you plan on collecting, buy lots for your common/uncommon/junk rare needs, then buy singles for the rest. You'll still end up saving money in the long run.

No matter what kind of player or person you are, buying packs is throwing away your own money.
>>
>>26674386
Weighing dollar store packs is usually free money. Just the other day I spent 18 bucks, walked away with 30+ bucks worth of cards.
>>
>>26674319

It's fine for evolutions. You can have any pokemon you want on the bench and switch it out for the basic of whatever line you're running, then evolve it.

I have no idea how useful it'll be, but imagine you're playing some like Greninja that relies super heavily on that turn 2 water duplicate. You could start with something like Wobbufet to block powers and then Ninja Boy it into a froakie, evolve it, and get your duplicates off.
>>
>>26673198
Thanks guys
>>
As a new player should I aim to get some Shaymins ASAP or should I trade my packs for other cards instead.?
>>
>>26674637
trade for greninja break deck then work your way to some shaymin
>>
>>26674637
the sooner the better, at least one and then two a while later. Three or four would be great but hell I've been playing a year or so and never needed the 3rd/4th. Some decks do though.

Anon above is right, first priority pick a good non-shaymin deck and aim for that. Not necessarily Greninja but it's good for the purpose. Use that to get enough packs for Shaymin.
>>
>>26674425
>You could start with something like Wobbufet to block powers and then Ninja Boy it into a froakie, evolve it, and get your duplicates off.

Yeah it could be cool for evolution if it ignores the no evolution on first placement clause (if in inherits the same turn placed as the old pokemon) if not it becomes a whole let less useful besides switching from an almost dead evolution line to save the cards.
>>
>>26675086

The card that it's originally based off of allowed for evolution in that manner, so it's pretty safe to assume this one does.
>>
>>26675123
ah good makes it a lot more useful.
>>
Ninja Boy's biggest influence is in Yveltal. Being able to swap between Oblivion Wing, Fright Night and EX at will both gives you plenty of options and forces your opponent to prep for all 3 at once. I expect Volcanion.dek to abuse it as well.
>>
>>26674150
>Plays N
>Enu

Thank you Japanese you are endlessly amusing.
>>
>>26656670
>TFW you switch to another deck for fun only to run into someone with a modified version of your deck
>TFW you get beat at your own game
>>
>>26675321
There is no skill involved in the online client. Whoever wins comes down to who has the worse clumping in their draws, every game. Shit decks beat good decks all the time because of the awful, borderline rigged RNG.
>>
>>26674150
Those energies are sexy af
Are they coming in the new set?
>>
>>26675421
>Watch as my opponent flips 10 coins
>All tails

I felt really fucking bad.
>>
>waiting for opponent to load the game
>nothing happens
>I suddenly lose
>servers offline

Cool client.
>>
>>26674408
Are these packs available in Canada?
>>
>>26674386
>Don't buy product.

The exception to the rule is if a set is new, you're often better off buying ETBs or weighing packs from a launch kit.
>>
>>26676290
No, if a set is new, wait literally two weeks (you can't even use new cards in tournaments for a month anyways), and buy singles once the dust has settled and the prices have dropped. This has been the case for two decades now.

ETBs are a huge waste of money, and I'm not sure how you can recommend them in good conscious.
>>
>>26675421
>being this salty
>>
>>26676321
>I'm not sure how you can recommend them in good conscious.

Them boxes is pretty.

>ETBs are a huge waste of money

Yeah, they are. I actually have a sealed BKP box sitting here that I'm probably going to return. I could buy three FA Skyla with that dosh.
>>
>>26676337
I play objectively shit decks and win the same amount as my good decks solely because my losses exclusively come from clumped draws and prizes. Same goes for my opponents. You either steamroll or lose immediately, there is no skill involved when the client's RNG is so bad.
>>
>>26676412
Although there is a problem with clumping, implying that there is not some level of skill or that all decks have the same win rate is simply false.

Well, that or you're just not too good.
>>
>>26676776
No you illiterate retard, the game is complete shit so that when a Night March and a Xerneas-EX face each other, the Night March player can lose immediately by starting a Joltik and nothing to draw with, while the Xerneas player just attacks and wins. Trevenant can lose instantly to a hand full of VS Seekers and trees. A legacy Bouffalant shit deck can beat VirGen with laserbank and bouffer while the Gen player topdecks nothing. This is the only way you lose, extremely bad luck.

I cannot remember the last time I had an actually good game, where my opponent and I had a close match where we each made plays. I either destroy my opponent or lose immediately to unbalanced draws or lack thereof. You're a fucking idiot for thinking this poorly-coded client is anything but sheer luck, there are no power plays to be made, bluffs or predictions to make or comebacks to be had, you just hope your opponent draws worse than you, that's it. The fact that you actually think this game involves any amount of skill shows how you haven't played much.

Even worse, how if you do dead draw, you think "skill" would let you do something like bait opponents into playing things, or stalling, or utilizing the shit hand you do have to try to improve your game board, but the success of it all depends on your topdeck, which usually is a card already in your hand. Just yesterday I Unown'd for another Unown 3 times in a row without doing anything else, then another game using N turn 1 on a dead hand I drew 6 of my 8 energy, then topdecking a 7th next turn for autoloss. Nice "skill" there, champ.

If you ever lose by anything other than the game fucking you, you're a shit player and you should feel embarrassed. Note how the extreme scenarios people complain about almost never happen in the physical TCG, it's the client being cancer.
>>
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>>26676985
If you think it's bad now, you'll love it when pic related is released.
>>
>>26676776
>Although there is a problem with clumping

Don't even give an inch to those retards senpai. They have major problems with confirmation bias.
>>
>>26677085
Okay PTCGO employee.
>>
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>>26677085
>everyone has experienced multiple games of exuberant clumping, such as all attackers being prized, drawing all of a card at once or none ever, and things like pic related
>game has been broken before
>there's no problem though

You're either a shill or a retard.
>>
>>26674150
Japan still has glass damage counters? And they have numbers inside?!

Somebody please tell me these are available for purchase.

Also that playmat. That's a really fucking snazzy mat.
>>
>>26677085
RNG has had to have been fixed before it's not a stretch to believe it's been fucked again by the worlds best dev team.
>>
>>26677163
Yeah I was surprised to see that.
>>
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>>26677163
Forgot pic.
>>
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>>26677126

Stay upset

>>26677152

Bound to happen when you play enough games.

Just like you retards are bound to be right one of these days, but the odds are just as low as you drawing that hand naturally.

It would be a shit system if it never happened, because that's not how odds work.

>>26677178

You know what is a stretch? The dev team knowing there is an easy way to improve their game and not doing so. It's like you fucks think there is some dev conspiracy behind the scenes where their sole goal is to make you upset. Maybe there is and they are succeeding.

But what does it matter? You cucks are going to continue playing this game you loath so much.

See you in versus.
>>
>>26677248
>You know what is a stretch? The dev team knowing there is an easy way to improve their game and not doing so.


HAH you really don't pay attention to many video games then plenty of easy fixes go ignored a lot of them gamebreaking.
>>
>>26677248
>when you play enough games
>literally 4/5 games I play Unown I draw Unown off Farewell Letter for some reason
>Acro Bike constantly yields two of the same card
>two tourney finals in a row lost to 4 copies of two different essential cards being prized
>Shaymin is a start magnet for everyone
>everyone complains of streaky coin flips (10 heads one game, 10 tails the next, while opponent gets the opposite)

Kill yourself, you're apologizing for the most incompetent dev team in online TCG that everyone fucking hates.
>>
>>26677295

Apologizing for? I'm straight up saying there isn't a problem. That isn't an apology.

You'll apologize to the dev team by booting up the game tomorrow and playing again.
>>
Any ideas for a cute deck?
>>
>>26677309
Like I said, kill yourself. Fucking everyone wants them to fix shit and you're sucking their cocks for no reason at all. Or you're a shill, and you should be fucking banned from the board.

Funny how you're also always lurking these threads to defend the incompetent dev team from any criticism regarding their shit tier coding. You sure aren't playing the game, not do you care about the physical TCG since you only ever post to defend the devs. So clearly the people complaining actually enjoy the game more than you and want the obvious flaws fixed.

Watch as the retard replies to my post not addressing anything I said.
>>
>>26677248
>easy way to improve their game and not doing so

How new are you? People don't bother to do simple fixes in fucking medicine you know where peoples lives are at risk you can be damn sure a dev team known for their incompetence won't bother with simple fixes hell they will straight up deny a problem and refuse to look into it like last time.
>>
>>26677337

One that uses no more than 1 copy of any card to get around ptcgo's clumping :^)
>>
>>26677385
Fuck off, shill.
>>
>>26677337
Sylveon ex
>>
>>26676321
Really? Even for new collectors? That's kind of a shame.

I was looking forward to getting the 20th Anniversary box.
>>
>>26677381

What's there to address? How I'm a shill? That's half of what you typed. I'm not a shill. There. That's addressed.

Note how often you use the word "everyone" like you're the fucking spokesperson for the client. Christ you're awful. "Everyone has this problem, everyone has that problem." I don't always start Shaymin. I don't always draw into 4 vs seeker. I don't complain about streaky coin flips. There you go, you can't say 'everyone' anymore. It's a fallacy that you shouldn't be using anyway.

You'll have to angrily respond to me again with all your other anecdotes about how you once drew all your energy and lost the video game. It'll be real convincing, I'm sure.
>>
>>26676985
Dude, calm down. Really, how is anyone supposed to put in value in your words when you talk like that? I guess I'm guilty of that too now that I am attacking your writing style, but you already failed to show any respect so it is unlikely that it matters at this point.

There is a problem, but you are over selling it to compensate for your inability to win every single game.

>If you ever lose by anything other than the game fucking you, you're a shit player
That line is so stupid that I don't even know how to respond to it in a respectful manner.
>>
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>>26677337
>>
>>26677440
Fuck off retard shill. You're saying a problem that has existed before and fucking everyone has experienced time and time again doesn't exist solely because you're a fucking shill. Your kind always say the same things, and if you actually go to the PTCGO boards the staff there say similar shit in regards to criticism. Do everyone a favor and suck the end of a shotgun.

>>26677449
Why the fuck should I show any of the apologist retards in this general who wait around all day to defend the client any respect? All he's saying is there is no problem despite everyone who actually plays the game saying otherwise. He'll say all evidence doesn't matter because it's just one time, and then ignore that it happens constantly to everyone.
>it's my fault I N'd myself turn 1 into every energy card in my fucking deck
You're a fucking idiot. I never lose to anything other than bullshit like that, nor does anyone else who isn't a complete retard who can't build a deck. Nice job also ignoring that such occurrences never happen in the physical TCG at all, so despite everything there is no argument that game does not mirror its physical counterpart.

Idiots like you who just take it up the ass instead of voicing complaints and demanding change make the game worse for everyone. If my tone offends you, then I'm sorry, but grow thicker fucking skin. Nobody I know at my league plays TCGO for anything other than occasional deck testing for the same reasons I stated.
>>
>>26677540
>shill
>fucking everyone
>fucking shill
>always

You're not doing yourself any favors. You didn't even give me anything to work with. No arguments or anything.

How about this? You start a stream, boot up the game, and stream a couple of matches after showing us your decklist. My money is on you eating your words. You won't do this, it would ruin every "argument" you've made.
>>
>>26677540
>is incapable of responding to anyone who disagrees with him in a reasonably

Anon, what's going on? Is everything ok? Look, this is a normally chill place and you are really hostile. We are her for you if you need someone to talk to, but if you are just going to yell like that maybe it would be best if you just left and cooled off for a bit.
>>
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>>26677582
I and others have already laid out enough complaints, you just say "nuh uh" like the drone you are. Your smug, dumbfuck post here >>26677248 is enough for me to dismiss you as nothing more than a pathetic shitposter who doesn't know shit like the majority of /vp/ or a shill trying desperately to defend a broken client. Either way, I don't give a fuck because you're playing the part of a shill forcing a narrative that the game is flawless, and everyone else either ignores you, calls you a retard or laughs at you. So suck that shotgun, please.

Thanks for proving you're the same person as always, by the way, with the argument that I should stream the game for you myself. You've said that exact thing to myself and others who have complained about the game's shuffling or coin flipping or whatever. I remember when Unlimited was around and everything was Shiftry how obvious the clumping and shit flips were, how I'd have matches where I'd donk a full bench and others where I would dead draw due to statistically unlikely clumping or fail to donk a single mon due to flipping over ten tails in a row, and the same happening to my opponents.

Here's my Night March build. I never play it because it dead draws turn 1 in half the games I play. I see better success with Toolbox decks like Weavile and Genesect FC where I have a plethora of options and the ability to make creative plays and save my ass from my hand of 4 Dark Patches.

>>26677674
This isn't your hugbox.
>>
Speaking of skill, this guy is pretty good and generally knows his shit.

https://youtu.be/Q4V4bTb61TA?t=1265

Tell me where in this hilarious match he could have pulled out a win against that awful luck.
>>
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>>26674386
>>26674408
>>26676290
>>26676321

Thanks for responding.

What is "weighing packs"? Like literally? Do special cards have a heavier card stock?

Also, Amazon points are only good for shit on amazon and I will have around $200 (fucking dental bill) so I was thinking of at least getting something like pic related.

I don't want to drop a lot but I don't mind spending $30-50 for a good start.
>>
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M Steelix-EX – Metal / Fighting – HP240
Mega Evolution – Evolves from Steelix-EX
When 1 of your Pokemon becomes a Mega Evolution, your turn ends.
[M][C][C][C][C] Canyon Axe: 160 damage. Does 10 damage to each of your opponents Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness; Fire (x2)
Resistance: Psychic (-20)
Retreat: 4

Steelix has no way to accelerate energy so this is shit.
>>
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>>26677743
>I and others have already laid out enough complaints

Based on what, exactly?

>you just say "nuh uh"

I have a healthy skepticism. I like proof.

>you're playing the part of a shill forcing a narrative that the game is flawless

Never said that.

>You've said that exact thing to myself and others

Never said it before, actually.

>I remember

You're at it again, you madman! Here comes the anecdote about how you got unlucky one time.

I guess you won't be streaming it, then. Don't worry, I'll play a game for you. Here was my opening hand. Don't worry, my list is close enough.

Man, I'm already defying the odds, aren't I?
>>
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>>26677743
>This isn't your hugbox.
No, but you are overly hostile and not showing anyone any respect. Come on, TCG/O is normally a chill place with real discussions. I get that you are trying your best to seem like someone above the age of 15, but the way you talk makes it really obvious you have some real issues right now and are looking to lash out at anyone who gives you any reason whatsoever. Now shut up and stop undermining the legitimate parts of your argument with personal attacks.

Come on, this is basic human communication.
>>
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>>26677850

Steelix-EX – Metal – HP180
Basic Pokemon
[M][C][C][C] Wild Edge: 80+ damage. You may do 50 more damage. If you do, this Pokemon does 20 damage to itself.
[M][C][C][C][C] Iron Tail: 100x damage. Flip a coin until you get tails. This attack does 100 damage times the number of heads.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness; Fire (x2)
Resistance: Psychic (-20)
Retreat: 4

5 energy to flip for 100 damage? Yes please give me more cards like that.
>>
>>26677850
>Steelix has no way to accelerate energy so this is shit.
Bronzong AND Carbink Break
Not to mention Carbink can attach 2x DCE directly
I mean, MCCCC is still only three attaching turns, putting it on par with cards like Lucario and Zygarde, except it gets Mega Turbo.

Its stats are also pretty interesting. Psychic resist is a huge plus, and 240 HP makes it a bit awkward for NM to knock out even in the late game.

Why is it shiny, though?
>>
>>26677850
Even if it had half that energy cost it wouldn't be worth using.
To make things worse, the duel type does little to nothing for it since there are no cards weak to those types in the meta.

>>26677871
Why? Just, why?
There is so much wrong that I don't want to bother talking about it.
>>
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>>26676985
>>
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I can't read moon rune. Is this saying pokepuff is getting errata'd to disable abilities of the chosen cards?
>>
>>26677848
Yeah, you basically use a jewelry scale or some shit to weigh packs. Packs with EX's, Breaks, etc. tend to have a higher weight than packs without them.
>>
>>26678057
Didn't they start messing with the card codes to prevent that?
>>
>>26677863
I apologize for hurting your feelings, fucking baby.

>>26677871
>>26677850
Absolutely awful. If Steelix were Fighting then maybe it would be useful alongside Carbink Break, but needing Steel energy plus Strong and DCE is terrible.

So the initial hopes of a good set are dashed just like that, only the Volcanions and the trainers have any use whatsoever.
>>
>>26678030
sounds like it from the pidgin english translation. Makes a whole lot more sense from a design standpoint too. these cards specifically say "When YOU play this Pokémon from your hand"
>>
>>26678077
I did it at target the other day with fates packs at target

The problem is most breaks are worth jack shit and sometimes holo rares weigh more than full arts/EXes because of the type/amount of foiling in the art
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>>26677924
All the dual types in this set bar Volcanion are shiny.
>>
>>26678077
Yes, but dollar store packs aren't affected. I got 18 packs, pulled FA Umbreon, Regirock, Mega Alakazam and Mega Altaria plus a Mew.

>>26678152
Breakpoint and Fates Collide are harder to weigh and not rewarding like Roaring Skies or the Plasma sets are.
>>
>>26678030
Yes. Technically the card text is not changing, just how it is to be interpreted.
>>
>>26678112
Do you really think anyone who's on 4Chan would have skin thin enough to be anything more than annoyed at your behavior?

Honestly, I'm just doing this because it obvious you have issues and it is better you attack someone who can take it and be strong enough to not dish it back. Treating you with more hostility will only make things worse. Once you are in a reasonable state of mine we can resume the discussion that started this.
>>
>>26678179
Breakpoint, Breakthrough, and Fates have half as many full arts and valuable cards in general compared to sets before it. You don't even have to go to RSK, even Phantom Forces XY base, and Primal Clash are more likely to net you money for heavy foil.
>>
Still the best card art of all time.
>>
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>>26678112
>So the initial hopes of a good set are dashed just like that, only the Volcanions and the trainers have any use whatsoever.
Every set since Base has had a slew of filler URs.
Every set since Base has had a small handful of cards that impact the meta in one way or another.
A majority of times, we don't learn about these cards until the full set leaks. Just be a bit patient, there will probably be a few more decent cards in the set.

>>26678219
Why post a thumbnail?
>>
>>26678240
Thanks, couldn't find a better one.

Though, I dont like atsuko nishidas newer artworks as much as this.

Pic related a good too
>>
http://www.pokebeach.com/2016/06/xy11-explosive-fighter-cruel-traitor-card-images-and-translations

Full set revealed.
>>
>>26678240
The first cards revealed had the obviously good Volcanions and Mega Gard which had a translation error of 110 times 30 rather than 10, which is very good, especially in expanded with Dimension Valley and eggs. In reality it's worthless, and every other mon revealed is below average even for the last sets. Magearna is terrible, Steelix is a joke and Gard is basically a worse Mega Scizor. That's it for the EXs. As for the Breaks Xerneas is alright but not really great, Yveltal is alright but not great, and Pyroar is just bizarre. Clawitzer and Hydreigon will probably be bad as well, one being a mon whose only other print is really shit and the other being a stage 3. At least both supporters are amazing and will see a lot of play.
>>
>no night march joltik reprint
yes, thank you
>>
>>26678272
>Joltik and Lampent aren't the Night March kind
>Two more Fossil Pokemon, Bastiodon and Armaldo
>No trainers other than what we've already seen and the Fossil cards
Are you sure this is the full set?
>>
>>26678335
Yes, except for FAs and Secrets.
>>
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>200 damage for 2 energy
That has to be a really negative effect.
>>
>>26678335
Usually the NA version of the set adds promo trainers we haven't gotten yet to fill up a lot of the space don't they? Things like Skyla and Steven's full art weren't in the JP sets.
>>
>Clawitzer's attack is shit, but has an ability
>Break has a wall of text for a colorless and no damage for a colorless

I'm interested. Too bad Hydreigon looks generic and bad.
>>
>>26678357
>power cell takes 3 energies and an item to do 200
>anon saying earlier that was extremely good when we have this shit
>>
>>26678357
The text is tiny, so I'm not absolutely sure, but seems that it fails if there's not at least 10 basic Fire Energy in the discard and when successful, it shuffles 10 back to your deck.
>>
>>26678297
Everything you just said also applies to the reveals for the past fifty packs.
Did you forget that M Gyarados, M Scizor, both M Mewtwo, Golduck Break, Noivern Break, Tyranitar, Raichu Break, the shiny Hoenn trio, M Gallade, M Latios, and even fucking RS Deoxys were COVER CARDS that were premiered first and foremost?

THOSE are the cards you should be comparing M Gardevoir and Steelix to. That's the sort of quality you should have expected. We're lucky that both Volcanion, Pyroar, and the Kalos Breaks look mildly usable.

A majority of the cards PLi/TPCi showcase are unusable shit.
>>
>>26678272
Can we make an agreement among us that we won't all keep refreshing the page for translations and overload it, and instead someone can post when we get updated with more translations?
>>
>>26678421

There's like 6 people here, we aren't going to make an impact either way.
>>
I think Toxicroak takes no damage from poisoned Pokémon. The attack definitely adds poison with a coin flip.
>>
>>26678454
Hypnotoxic laser when
>>
>>26678454
if that's true I may need to make a Ariados/Toxicoak/Dragalge deck. Just use that Stadium that makes it so you can't be poisoned.
>>
>>26678544
Zoroark is still in the format and so is Hex Maniac.
>>
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Ability: Play Ball
You may use this Ability when you play this Pokemon from your hand onto your Bench. Search your discard pile for up to 3 Poké Ball cards, show them to your opponent, and put them into your hand.

It means literally "Poke Ball", not any Ball card.
>>
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>>26678573
And the Amoonguss

[C] Noisy Spore: Your opponent’s Active Pokemon is now Poisoned and Confused.

[G][C] Mysterious Reaction: 30 damage. If your opponent’s Active Pokemon is Confused, it is now also Paralyzed.

Which is interesting. You can perma-para an opponent if they don't run Zoroark.

I won't be posting every card, just the ones that look even 1% interesting.
>>
>>26678565
Never said it would be a good deck
>>
>>26678589
Doesn't Paralysis overwrite confusion?
>>
>>26677848
Weighing packs is literally what you think it is.

I have a $10 scale which I bought from a corner store, and I use it to weigh boosters -- the sort that are sold in the cardbaord slips. The BREAK series packs come up to about 30 grams at their highest. Because of variables in packaging, as well as reverse holos, you can't always be sure of a great pull, but if you do this to a large group of packs you're really going to increase your rate of good pulls.

See the swirl like pattern on this card? That's additional foil material on top of the card itself. Full art cards and secret rare cards all tend to have that heavier texture on them. Even standard foil weighs a bit more, but that's thrown off more by the reverses. I find I barely get any standard holos when I weigh packs - I somehow managed a reverse holo Mew from FC when I still have yet to pull a proper holo.
>>
>>26678628
Status is so non-meta that I genuinely don't know
>>
>>26678628
Yes.

>>26678573
Super weird deck thinning techs, here I come.
>>
>>26678631
And I forgot the picture. Let's try that again.
>>
>>26678638
Nigga you'd have to battle compressor or use up 3 pokeballs for that.
>>
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[R][C] Nitro Charge: 60 damage. Search your deck for a [R] Energy and attach it to this Pokemon. Shuffle your deck afterwards,

[R][R][C] Devastate: 90 damage. Before doing damage, discard all Pokemon Tools cards attached to your opponent’s Active Pokemon.

Not the worst. For reference, the BREAK has 160 HP with the attack:
[R][R][C] Kaiser Tackle: 180 damage. This Pokemon does 50 damage to itself.
Don't forget FF Pyroar's getting reprinted in CP4.
>>
>>26677848
>Also, Amazon points are only good for shit on amazon and I will have around $200 (fucking dental bill) so I was thinking of at least getting something like pic related.
>I don't want to drop a lot but I don't mind spending $30-50 for a good start.

If you're going for playability, I'd opt for an Elite Trainer Box from Roaring Skies. Might be a bit more since it's out of print and in high demand, but it has enough meta staples that you'll probably come out with some good shit.

Generations is cool, and it does have some useful reprints. Also, if you like collecting it's probably going to be enjoyable due to the 'radiant' subset, which is a small group of cards that you'll get one of in each pack. Because the subset is so small, you have a very high change of getting a radiant holo. Not that they're valuable, but they are neat. Just don't go into Generations expecting to make a deck with most of the cards, is all I'm saying. Some might be useful in the future, but most aren't right now.

>Imakuni? confusion strats, when?
>>
>Volcanion – Fire – HP130
>[R] Power Heater: 20 damage. Choose 2 of your Benched Pokemon. Attach a Fire Energy from your discard pile to each of them.

It's like Xerneas had a baby with Yveltal.
>>
>>26678659
Yeah, but each Foongus gets you 3 more Ball attempts.
So the 3 initial ones if you don't Compressor, +3 more from Foongus. Then you can search out another Foongus with one of the Pokeballs, for 3 more attempts.

Assuming a perfect setup, you can play up to 31 Pokeballs in a single turn (4 Pokeballs, 4x3 Foongus, 4x3 Scoop Up, 1x3 AZ). And then you can Ninja Boy them away.
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[W][C] Perfect Blade: 40 damage. If your opponent’s Active Pokemon would be under 60 HP after using this attack, your opponent’s Active Pokemon is Knocked Out instead.

[W][W][C] Long Spear: 90 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)

This feels like Meganium BP again, where it's a neat concept but ultimately shit.
>>
>>26678717
We've known about that for a while. It's made "better" than Yveltal/Xerneas off the fact that you can boost its damage with Volcanion EX's ability, which also simultaneously sets up its attack. Plus, no Lightning weakness.

Plus Fire has much better support than Dark right now through Blacksmith and Scorched Earth, and has better tech attackers.
>>
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Clawitzer – Water – HP100
Stage 1 – Evolves from Clauncher

Ability: Mega Booster
Once during your turn (before your attack), you may choose a Special Energy card from your hand and attach it to 1 of your Mega Evolution Pokemon.

[W][C][C] Crab Hammer: 60 damage.

I T ' S S H I T unless the Break is amazing
>>
>>26678823
For the sake of information, we also have this other Clawitzer from FUF. It's one of the dozens of cards with that same exact energy counting attack.
>>
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>>26678823
Clawitzer BREAK – Water – HP130
BREAK Evolution – Evolves from Clawitzer

Clawitzer BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

[C] Lock On: During your opponent’s next turn, the Defending Pokemon can’t retreat. During your next turn, this Pokemon’s attacks do 120 more damage to the Defending Pokemon.

lol
>>
>>26678823
>[W][C][C] Crab Hammer: 60 damage.
But is it compatible with FC Mew?
>>
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Ability: Spooky Choice
Once during your turn (before your attack), you may look at the top 2 cards of your deck. Choose 1 and put it into your hand. Discard the other card.

[P][C] Dead Stock: 10+ damage. This attack does 10 more damage for each Supporter card in your discard pile.

The Litwick in this set has the attack:
[C] Small Roast: Search your deck for any 2 cards and discard them. Shuffle your deck afterwards.
Any chance of this Litwick and NM Lampent working together?
>>
>>26678964
>But is it compatible with FC Mew?
Stop, think, remember the card text.
>>
>>26678996
Maybe.
At the most, I could see them running a single Litwick, but I have my doubts.
>>
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Ability: Poisonous Enzyme
If your opponent’s Active Pokemon is Poisoned, this Pokemon can’t be affected by damage from attacks.

[F][C] Poison Jab: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Poisoned.

Previous translation was right.
>>
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[M] Fast Guard: During your opponent’s next turn, prevent all damage done to this Pokemon by the attacks of your opponent’s Basic Pokemon. During your next turn, this Pokemon can’t use Fast Guard.

[M][M] Revenge Burst: 30+ damage. This attack does 30 more damage for each Prize card your opponent has taken.

Very similar to Virizion. I'm guessing the other two Swords will be getting prize-related printings soon.

Didn't post Bastiodon or Klingklang because they're both shit and very uninteresting. It's really a shame considering all the Fossil support we got in FC.
>>
>>26679137
If Fast Guard did damage then this could be a good NM counter with Zoroark.
>>
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Druddigon and Ambipom are also boring and shit, and we've already seen Talonflame and the Trainers.

Here's the Klingklang I skipped over:

Ability: Heavy Bumper
Reduce all damage done to this Pokemon by attacks by 10 for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[M][M][C] Gear Spinner: 70 damage. During your next turn, this Pokemon’s Gear Spinner attack does 70 more damage.

I guess you could meme with Shield Energy and TA Muks.
>>
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Ability: Sonic Vision
If your hand has 4 cards in it, this Pokemon’s attacks cost no Energy to use.

[C][C][C] Assault Boom: 50+ damage. If your opponent’s Active Pokemon has any Pokemon Tools on it, this attack does 70 more damage.

120 damage for 0 energy on a Grass-type Stage 1.
>>
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>>26679363
Yanmega BREAK – Grass – HP140
BREAK Evolution – Evolves from Yanmega

Yanmega BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

[C][C][C] Penetrate: 100 damage. This attack’s damage is not affected by Weakness, Resistance or any other effects on your opponent’s Active Pokemon.

This almost had potential, fuck.
>>
>>26679363
>>26679374

It's not bad but I think they have something against grass types. M Sceptile really want's it's non-EX attacker and all we have is Virizion
>>
>>26679386
The Break is ultimately just a 30 HP boost is what the problem is. The attack does less damage than the base and the secondary effect is pointless. What Pokemon resists fucking Grass? What Pokemon would negate damage from Yanmega fucking Break other than Glaceon?
>>
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[R][R] Flare Drive: 120 damage. Discard all [R] Energy attached to this Pokemon.

[R][R] Flare Up: 200 damage. You can only use this attack if your discard pile has 10 or more [R] Energy cards in it. Choose 10 [R] Energy in your discard pile and show them to your opponent. Shuffle them back into your deck.

Volcarona ended up being shit.
>>
>>26670266
At first I thought these looked lazy but then
>>
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I need a high-res scan of this card

In other news, Avalugg, Primeape, Armaldo, Weavile, and Spiritomb are filler.

All that's left are Hydreigon Break, Persian, and Braviary. This has been an extremely underwhelming set, maybe the worst one we've had in a while. Ninja Boy and Ranger are meme techs at best, Volcanion+EX are the only usable cards, and there's practically nothing interesting for casuals in terms of fun or unique mechanics.
>>
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[C][C] Ruthless Bite: 40 damage. During your opponent’s next turn, this Pokemon takes 40 less damage from the attacks of your opponent’s Active Pokemon.

[P][D][C] Dark Burn: 50x damage. You may discard as many [D] Energy attached to your Pokemon as you like. This attack does 50 damage times the number of [D] Energy discarded in this way.

Do DDE count as 2x Dark Energies for the sake of the second attack?
Either way, it doesn't matter if this Hydreigon is shit because the other ones from older sets have had some pretty neat effects.
>>
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Hydreigon BREAK – Dragon – HP190

[P][D][D][C] Calamity Blast: 150 damage. Choose 3 Energy attached to this Pokemon and discard them. Choose 2 of your opponent’s Benched Pokemon. This attack does 50 damage to each of them. (Don’t apply Weakness and Resistance when damaging the Bench.)

This Break is actually pretty fucking interesting. PHF Hydreigon lets you attach a Dark energy from your discard to your active, making it a really easy to set up if you get two or three on the bench. And 190 HP is great.
Fuck, you can take four prizes against Night March with this shit.
>>
>>26679688
And naturally, Braviary and Persian are filler.

So, summary:
>Volcanion and Volcanion EX might end up on the tier list
>Pyroar Break, Talonflame Break, Xerneas Break, and Hydreigon Break are all usable and have a lot of potential
>Toxicroak and Chandelure might be fun casual decks
>Everything else is shit

Can we all agree that this has been the worst pack so far?
>>
>>26679718
Both supporters and the special energy thing make this set a lot better than fates colors
>>
>Joltik and Lampent aren't the Night March kind
they are already getting a confirmed reprint why would they print them in the most recent set?
>>
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Got the new Mythical Collection. Prettiest card coming through
>>
>>26679363
>>26679374
With forest of giant plants and judge in the format this thing has potential
>>
>>26679718

The Volcanion wont tier as long as water decks are as powerful as they are. They are good cards but the meta's not in their favor.

Xerneas BREAK is only good in the old M Gardevoir Deck.

Pyroar Break is also weak to water and most non-ex decks can out pace the stage 2 equivalent that does 50 damage to it self.

Talonflame BREAK should be fun. Not great, but fun.

Yevltal BREAK should be a 1 of for Fright Night Yveltal just to give it 150HP. The attack might be useful at some point too.

Hydreigon BREAK may be playable. Yes DDE does count as two dark for the base but the old Hydreigon is better for the deck. I't lower stages are really bad so a rare candy/wally version would be needed. It also doesn't have the trainer support that Greninja has.

Toxicroak may be fun. Maybe along side Ariados and Machamp-EX?

Chandelure might be my favorite card from this set. Not good but I look forward to seeing how an almost all supporter deck plays.

Bisharp or Galvantula may see play in Rainbow Xerneas. Bisharp's retaliate looks to be the better option as Galvantula's double thread is ironically only really good for killing Joltiks.

Both Supporters are also good. Ranger might be a 1 of like Hex and Xerosic but at the very least it's an auto include for the Greninja Mirror match. Ninja Boy has a lot of potential. Water has a tool box deck already and this makes it even better.

Energy Charge is also great but I wounder is it will actually replace puzzle of time. Maybe for decks that need the space?

Over all this set is crap for competitive play having all of two suppoters, an item, and maybe a break that would see play. It does however have a lot of fun cards so Casual players may like it more.
>>
I was talking with a friend. I've played the TCG a lot and as recently as XY3. He has played it in older sets, but went to MtG afterwards and we had a lengthy chat.

Since I started playing MtG I couldn't avoid but making comparisons in game design. Ultimately I realized some few things that make me thing PTCG isn't well thought.

Keep in mind that what I'm going to say are legitimate complaints and that I'm not inciting to a flame war.

I have, mainly, two complaints.

Firstly we have the evolution mechanics. Let us suppose I want to play 3 Greninja. In other games I would just add 3 Greninja to my decklist. But in Pokemon, as is, I'm forced to at least add 3 Froakie and 3 Frogadier, which makes a total of 9 cards just to see play of 3 of them. 10 if I want to remove 1 Frogadier with 2 Rare Candy. On top of that I must spend a total of 3 turns (2 w/RC) to see play of the card I want to use. But on the other hand we have Pokemon-EX which can see good play in T1 with a single DCE, and if it has a mega evolution, it's gonna take a single extra turn if you're not playing a spirit link, and it's a much more effective play than evolving.

In short, evolution has the disadvantage of deck space and pacing, where other cards and Pokémon are much more fit to play.

Secondly, how Pokémon since its birth tried to look so much like MtG. We have other games that simulate their fictions much better (WWE comes to mind), but Pokémon doesn't. Players are supposed to simulate trainers, yet everyone is a gym leader by playing one or two types (with exceptions). This leads to a type of play where weaknesses and resistances play a factor so large a game could be lost merely because your whole deck is weak to your opponent's type. This was carried from MtG's colors, except that in MtG your colors broadly define your strategy, but neither is stronger than the other.

(to be continued)
>>
>>26679993
I'm not trying to make a case on whether MtG is better or worse than Pokemon, but how Pokemon hasn't really tried to be its very own thing.

For this, we came up with some few ideas on how to revert the situation.

>Handpick your active and bench Pokemon at the start of the game
>Play by phases rather than turns (both trainers prepare their pokemon, both manage their items and such, both battle, repeat)
>Get rid of the concept of energy, introducing PP as the amount of times a move can be used, and cards that play with this number
>Use a box area, a concept never used in the TCG, as a place where you play your new basic Pokemon, and in a certain phase you can switch your benched pokemon with them, although they have to stay 1 turn boxed before you can retrieve them again to your bench; they can't act but are protected from all harm
>Resistance is now half damage rather than full
>Get rid of prizes

Those were wild ideas we came up with, and the overall goal is to make a type of game where you could use any kind of pokemon and where your strategy depends on the interaction of your cards.

Thoughts?
>>
>>26680000

>Nice get, shit ideas.

You're almost describing the Digimon tcg there.

For your first complaint, yes, Evolution does have inherent disadvantages to big basics but at this point it has to be by design. Just to clear up a misconception, EXs are not better then non-EXs just basics to non basics.

Your second point is way off. Pokemon's types are nothing like MtG types and pokemon has very little in common with MtG. Weakness and resistance are as they are to give a cat and mouse meta game. It encourages you to build your deck in such a way that you can deal with your weaknesses and lets the meta shift without the need for bans and restrictions like other card games. There have been 4-5 bans in pokemon's history to the best of my knowledge. Compare that to MtG or YGO and I'd say that type advantage is a good thing.

Type also is not the main focus of a deck. Pokemon is about finding a single strategy and working towards attaining it. So you choose your main attacker and build the deck around them. If that means one type then yes, you use one type, if that means multiple types, then you use multiple types. You don't build a "Grass deck" and then add in grass type pokemon.

Someone post the idiot guide, I don't have it saved.
>>
>>26680243
>shit ideas
Hence why I said wild ideas. They're not polished and some of them might be detrimental. It was just a conversation, not weeks and weeks of game design.

>You're almost describing the Digimon tcg there.
I know for a fact it would require way more for it to become the Digimon TCG, and even then, it was a better fit for the fiction behind the game.

>Evolution does have inherent disadvantages to big basics but at this point it has to be by design.
That's a huge issue. Evolution is a big thing in Pokemon itself, and if it's a disadvantage to play against big basics then something, in my opinion, is clearly wrong, even if by design.

>Pokemon's types are nothing like MtG types and pokemon has very little in common with MtG.
Pokemon was released at a time where MtG was basically the only trading card game in the market. Energy types were clearly taken as an idea from MtG, trying to simulate the colors, and attaching the energies to the Pokemon are similar to playing lands and using them to pay for costs. The similarities end there, as MtG's colors define types of play.

>It encourages you to build your deck in such a way that you can deal with your weaknesses and lets the meta shift without the need for bans and restrictions like other card games.
The argument is a bit off. Magic's current standard meta, to my own knowledge, has no restrictions other than the sets that can be used. Other types of games (vintage, legacy, modern, etc...) actually require the bans and Pokemon would also have them if they had so many sets in a single meta.

YGO can suck a million dicks.

>Type also is not the main focus of a deck.
I know that very well. I've played with strategy first in mind. But don't come and tell me with a straight face that you can mix whatever types in a deck. You WILL end up with type restrictions; it'd be difficult to throw in a Fire Pokemon if your deck focuses on Seismilock.
>>
>>26680243
>type advantage is the reason PTCG has fewer bans than MtG and YGO

you have no idea what you're talking about
>>
File: ss-10-06-2016-132410.png (18KB, 91x68px) Image search: [Google]
ss-10-06-2016-132410.png
18KB, 91x68px
What did he mean by this?
>>
File: email.jpg (62KB, 802x621px) Image search: [Google]
email.jpg
62KB, 802x621px
Wow, what an amazing thing you receive from the newsletter this month.
>>
Do you nerds need this??

466-N4M7-WYK-JVX (EU if it matters)
>>
File: pulls.jpg (79KB, 844x698px) Image search: [Google]
pulls.jpg
79KB, 844x698px
>>26681293
Thanks for the code anon.
>>
Guess my favorite PokéGirl, get codes.
>>
>>26681538
Jynx
>>
File: 1464968754548.jpg (49KB, 680x510px) Image search: [Google]
1464968754548.jpg
49KB, 680x510px
>>26671262
>>
>>26681559
Not even close
>>
Yanmega will do well, especially if item lock goes away. It's fast, disruptive, and hits hard enough.
>>
File: image.png (838KB, 750x1334px) Image search: [Google]
image.png
838KB, 750x1334px
Post your pull please senpai
>>
>>26681703
It said it gave me nothing like
>>26681287
>>26681303

Did it actually give it to me I have no idea how many other fates collide packs I had.
>>
>>26681765
I say that we all wait 5 hours and to redeem any more email codes.
If there is an issue it will be fix/there will be an official post about it by then.
>>
>>26681287
>>26681303
>>26681703
>>26681765
>>26681794
Yeah it really does give you nothing don't bother using the codes until the devs "fix" this, also based on their incompetence levels don't expect to get a card pack if you have redeemed they seem to have very limited tools for actually tracking shit that happens ingame so don't redeem these codes until we are told it's fixed.
>>
4M6-R9MW-X74-4DQ
>>
>>26682001
Protip is to never to post codes as text, or QR codes. Bots lurk these threads.
>>
how is it I can hit the ten to one shot of getting the only one on the wheel I already have, multiple times, but aiming for the very last one is an impossibility.
>>
>>26682022
It's just one of those promo codes that don't work currently anyway.
>>
>>26682110
Yep see that happen a bunch non stop landing on a single space on the wheel.
>>
>>26679851
>getting
Japan already got their reprints
>>
i really really like yanmega
>>
Are those codes working yet?

Have the people who redeemed them got their packs?
Thread posts: 324
Thread images: 82


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