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/scg/ /edg/ Elite Citizen: Star Dangerous General #196

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 751
Thread images: 216

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ED info:
https://pastebin.com/zEufftYe

Open Beta for 2.4 is up soon, you should be able to access it through launcher if you're a PC player.

Announcement vid /w contribution from our lord braben: https://www.youtube.com/watch?v=PX49v8zYutI
https://www.youtube.com/watch?v=jmVEYZnDZf8

>Frontier Official YT
https://www.youtube.com/user/FrontierDevelopments/videos

__________________________________
Star Citizen Information:


It is the standing Recommendation of /scg/ that if your game package contains an Aurora MR, Aurora ES or Mustang Alpha you would be well served to upgrade it to an Aurora LN. It's only like ten bucks and provides a significant increase in firepower and survivability without any real downsides.
Be aware, this is the gateway drug to wasting your life savings on spaceship jpegs, keep your discipline and don't upgrade further unless you specifically want to buy Ben more eyeballs(and cheese), finance Sandi's dreams of being a C grade actor, fuel Chris's cocaine habit and send Erin and Brian into crippling inescapable depression.

>newFAQs
https://pastebin.com/zS3Nv5Ru

>Star Citizen Official YT
https://www.youtube.com/channel/UCTeLqJq1mXUX5WWoNXLmOIA
unity

>Other games:
http://pastebin.com/cugkem8w

Above is a pastebin of games you can play while waiting for SC and E:D to become playable.
However these games are not the topic of this thread.

Old:
>>187252889
>>
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First for fidelity
>>
>>187397456

come on niggas
>>
>regular mount
>pylon
>autonomous turret
is this the biggest solo ship in the game? That's the 400$ gimmick?
>>
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>>187399181
should have attached the pic I guess
>>
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>>187399181
Maybe.
People speculate it needs a remote turret operator but who the fuck knows what that means.
>>
There's no NMS in the OP.

What are you guys trying to pull here/
>>
>>187399181
The 600? The turrets are remotely controlled, not automatic. You can probably slave the front one to the pilot, considering it's mounted below the cockpit, but the rear one is gonna need another crew member.
>>
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Space is fun
No mans sky is fun
Hello games is fun
>>
>>187399831
nms's release sure was fun
>>
>>187399424
They're remote gimbals, like the turret on the Super Hornet. One of the other bridge stations can go into turret camera view and control it from there.
>>
>>187399424
It means they're still likely manned turrets, just that you control them from a control station inside the ship instead of stepping into a glass blister. Basically how any other fucking space game would have handled manned turrets
>>
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>>187399903
It sure was

>tfw money cave doesn't exist anymore and you can't stack cubes to 100
>>
>>187400263
Can't I just cheat and give myself the money? Or is that not allowed.
>>
>>187400580
>is that not allowed.
You must ask your mom
>>
>>187400637
I cheat with your mum all the time, kiddo.
>>
>>187400637
She said I could. Your mom said I could too. What now?
>>
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>>187400580
Probably
>>
>>187400580
Yes, but that requires a trainer or save editing
>>
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xth for best ship
>>
>>187398845
looks awesome

where in the two hour shitfest can I find this stuff?
>>
>>187402814
>not spesssquid
>>
>>187402814
this image will always make me laugh
>constellation is SPACE SUPERIORITY GUYS it's meant to be BETTER
>Introducing the RSI Polaris
>promo art shows a connie getting cleaved in half
>>
>>187402731
I just want to cheat on video games, why tf do I need a personal trainer?
>>
>>187402814
I'm sure it will end up just as bad ass as the retailator, vanguard or Connie was promised as being...
>>
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>>187403343
i remember thinking something similar once. maybe just more of an indicator that the larger ship in this instance is heavier-duty in every way but still, whew, yeah, bit of a bitter pill for the connies
>>
>>187403343
>>promo art shows a connie getting cleaved in half

By a Kingship. I mean the marketing is bullshit and all but you picked a stupid picture to use as 'proof'.
>>
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i really hope this is as modern as it gets inside with things being well thought out but the strut on the idris we just saw obscuring the vision of the helm was absolutely ghastly.

i don't think they have a lot of leash left given recent failings in deliverables and scheduling though. people will get reasonably impatient sooner or later and the cookie's gonna crumble as to whether or not CIG is worth a half shit or not
>>
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>>187403343
This is like saying a Rebel blockade runner that got shredded by a Super Star Destroyer sucks cause it can't keep up with the other giant capital ships. They are two completely different classes, and it's fighting way beyond it's weight class.
>>
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Which one is fancier/nicer to have? I already have cargo and exploration ships, picked up the BMM before the price increase as an upgrade token.
>>
>>187405732
do not give cig fucking any more money at this juncture dude
>>
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>>187405278
>people will get reasonably impatient sooner or later and the cookie's gonna crumble as to whether or not CIG is worth a half shit or not
Lol. I think you need a wakeup call. Go visit tidder and see how the cult is pardoning everything in CIG's presentation while talking about how many 600i's and Glaives they bought. CIG have a circle of ultra-deluded megawhales who they know they can get away with stretching incredibly thin.
also apparently they've started avatarfagging
>>
>>187406061
>posting non avatars as avatarfags.
These people are so new like you they haven't even looked at their profile on the website.
>>
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>>187406061
you fail to take into account the DER (Dad Exhaustion Rate) Theorem which models for attrition of older, perhaps more wealthy (dad whale/principle investor) players in factors of death by various natural complications, average rate of spontaneous loss of life in things such as homicide or vehicular collision, and also late-onset permanent disability that can render accounts of purchased jpgs useless and their owners no longer in a place to further invest as it may not even be useful to them any longer

eventually is the key term i'd stress, and while it's sure not to be sooner here, it will indeed come about. there won't be enough water to wash away the blood of all the boomers that died waiting for this stupid gaem.
>>
>>187406061
>you should watch cartoons
>well i should they look more pleasant to my eye
>that's because you have a mind of a child
You got owned by a redditor.Dude how is that even possible?
>>
>>187406061
>I think you need a wakeup call.

I think you need to stop shitposting on Plebbit just so you can brag about it on 4chins.

You aren't the first and you're certainly not going to be the last but you're certainly one of the least entertaining.
>>
>>187405895
Don't tell me what to do faggot
>>
So we'll most likely not get 3.0 this year? Maybe a half assed 3.0 around new-year/january just because CIG feel they have too?
>>
When is the next big sale?
Thinking about buying a ship upgrade or two for my friends. You.
Nothing big but you guys are suffering and deserve a little something to keep your chins up.
>>
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>>187403792
>to use as proof
nothing but schadenfreude from me here friend, I have no agenda to push but laughing at delusional forumites. pic related is who I first think of when I see that image.

>>187404436
they realized the gladius is supposed to be dated technology and they can't come up with anything that makes that look old in comparison, so they had to scale it back instead
>>
>>187405278
>space glass is just as tough as hull material!
>cover it in reinforcing struts anyway
>>
>>187406061
>two idiots arguing about opinions
no one's going to take you seriously when you say "it looks like shit" with no further analysis, because that is a subjective opinion, and to others it looked fine, or even great
>>
>>187406725
Mate, the rate at which these dads who are either retired or live a routine 9-5 office job dying off will be about as slow as Hawking radiation. CIG will be able to keep their doors open long after CR's body is converted to a biomechanical exosuit for an AI so he can keep nitpicking cabinet textures even after he's "gone".
>>187406958
>>187407156
>You think this is me
I literally just went to /new/ and clicked on the first sane looking thread I could find.
>>
>>187408846
>A fully crewed constellation should hold off 4 to 5 hornets
How in the fuck would that ever happen?
The conny is slow as fuck compared to a hornet and the 2 turrets barely scratch the shields of any fighter, even if they hit consistently
>>
>>187408643
thanks skellybro but we're fine, it's just that most actual /scg/ regulars have drifted off and become occasional drop ins waiting for 3.0, while the most dedicated posters currently are goons and /v/irgins come to spew their retarded drivel about how the sky is falling.
>>
>>187409981
that post is ancient theorycrafting from before the constellation was even in AC. of course it's obvious even without actual examples that he was delusional, but there were no hard facts yet staring anyone in the face.
>>
>>187410234
>before the constellation was even in AC
Anon...I
>>
>>187410098
Wow now I'm just depressed.
I guess I'll be back at 3.0
>>
>>187408643
Probably a themed sale in October for citcon and a full anniversary sale in November
>>
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Is there an updated version of this?
>>
>>187405675

It is possible if its near a planet:
https://www.youtube.com/watch?v=RIftKRavXCg
>5:53 onwards

If you didnt watch this do yourself a favor and torrent it ASAP. Its the only star wars movie that shits badassery and whose story doesnt revolve around fags with shiny sticks.
>>
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>>187405675
frigate vs ssd in the actual movie
>>
>>187413212

>the cockpit of the polaris is on the front

lel
>>
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>X Rebirth HOL demo has no limitations other than having only the HOL systems
what did they mean by this? did they just give me the game for free?
>>
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>>187403343
>>constellation is SPACE SUPERIORITY GUYS it's meant to be BETTER
It was never sold with those words, it's just a multipurpose transport ship.
What you should be wondering is why it wasn't cleaved in half while FLEEING the biggest & most dangerous Vanduul ship it was never built to fight.

I wonder how many Polaris would be needed to harass and destroy a Kingship, a dozen at least.
>>
>>187402814
It is pretty cool, but I'd much rather have a gun-and-missile focused corvette that didn't waste 1/3 of its volume on a hangar. Also it looks almost for certain that the Polaris wont be able to hold the new Cutlass, rip hopes and dreams of using my CutBlack as an away team dropship.
>>
ships bigger than connie were a mistake
>>
>>187405732

690, 890, the starliner, the prospect and the orion are all bot ships.

Merchantman is for traders who actually play.
>>
>>187414417
bullshit. Ships bigger than connie are where the game will get fun and be more than circle strafing and alpha strike.
>>
>>187414417
>>187414779

He actually has a point. They can only be operated with entire orgs.
>>
>>187414779
>roleplaying ship repairman
>fun
>>
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>>187408643
Seconding >>187410449 Citcon will have a large but not complete sale, Nov will have everything or nearly everything.

>>187410098
Hey man speak for yourself, some people here only have have a small ship or two I'm sure, I'm not one of them, but in my Org the guys most excited for SC are all poorfags with nothing More that auroras and mustangs.
>>
>>187414879
Caterpillar,Retaliator and Starfarer are bigger then the Constellation and don't require orgs to be operated.
>>
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>>187414395
its 32 s3 missiles and like fourteen individual fairly large guns seem reasonably substantial for a very armament-focused vessel. that's to say nothing of the twenty eight max size torpedos the thing might indeed be able to shit out. I think it would be a daunting platform to see hovering over even the ground as three to five or the turrets will all have pretty good arcs on people coming in from a ways off and we've no idea of the articulation that's going to be afforded to the remote-controlled highest-size nose mount.

not having a hangar would hamstring how cool the ship can potentially be and would butcher its possible scope of usage for... even more armaments when it has so many to begin with

how many guns is enough anon? the thing might not be good for anything but strictly space control past a point if it's so coated. another thing to consider is the polaris' stated relative high speed for a capital vessel atop the immense torpedo hold. the higher-risk strike runs than the little rsi corvette might end up getting to execute will be far cooler than just drifting a tub coated in massive guns around

this said there might still be a niche in more raw firepower that a similarly sized cap can fulfill but i don't see another cap coming in too too soon here, likely inevitable though unless they've enough vessels for the ecology they're after

the corvette actually needing to perform torpedo volleys to fully utilize its damage potential is far cooler than some nimbler capital ship that would just open up with tandem sts gun mounts or some shit and i don't feel that this can be debated effectively due to the complications it introduces to the scope of work the polaris will fill and exactly how sick and nerve-wracking a real proper strafing run will be for probably everyone on board
>>
>>187414879
Thats the point dude, It's an MMO, you're not meant to play it entirely solo.
>>
>>187415605
Its largest guns are S5s, the Same as a StarG, which is a fuel tanker.

>Hangars are automatically cool, and not having one is uncool.
An unqualified opinion. I would much rather have that space be modular so I could put what I wanted in it to customize the function of the ship, rather than putting a ship in it which while flexible, is also tremendously vulnerable, If your carried ship is destroyed that hangar is literally wasted space, and the only ships small enough to be carried are all relatively fragile with limited roles, mostly straight combat. One of the reasons I had hoped the Cutlass would fit is that it is one of the few ships flexible enough to make that Hangar space valuable. A single escort fighter is of minimal value, A single additional bomber as well, either one is as likely to die before doing its job(combat power projection) as it is to actually aid you in a fight. A cutlass functioning as a multirole scout and dropship would have been quite valuable, sending teams into an area you dont want to risk the corvette or shutting cargo/supplies from the surface without going to the trouble of landing a cap ship on a planet or stations.

Multi-role skiff is of significant flexible value, one fighter, one bomber, or hyperspecialized scout like the Terrapin is of far less.
>>
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>>187414395
Anon, you miss a detail.
If it filled the internal space, it would be vastly heavier, slower, it would have to use a bigger shield to survive and if you have to power a main canon it wouldn't have enough power for the shield, the guns and the engines.
It would be too small to protect himself from capital ship canon and too slow to escape anti-ship bomber.

You simply can't have a cheated ship.
If you want a gunboat, join us in our quest for a Drake capital (pirate) ship, with tons of turrets to protect himself from missiles and big guns for serious business.

It's so much of a niche I won't be surprised if CIG do it.
>>
>>187408406
We might.As shitty as Gamescon was, it did show us that they're actually at where they said they were a year ago, it's just bug ridden, which we know, and they're awful at presenting. Given it's approaching a year late, and we can see that most if not all of what they said would be in 3.0 is actually present and working (when the sun is shining and God smiles), we're probably *relatively* close to 3.0. They updated their official estimate to the end of October, which is when the must fix issues will be gone following the rate they've been fixing them at recently, so it's probably a pretty good estimate at this point. It's definitely possible it's delayed into 2018, but right now it does look like they're coming down the homestretch.
>>
>>187416926
>Hangars are automatically liberating in capabilities and facets of gameplay afforded to the ship, and not having one is inherently stymieing in this regard.
>>
>>187415430
>>187414879
>Entire orgs.
Reclaimer requires like 5
Orion, which is 180 meters long like 5 again
Carrack 3 to maybe 7 depending.
Endeavour like 4 as skeleton crew.
The bloody Hull-E is only list as 8 and thats the size of a Javelin.

Point is that its just literal friendless autists whining that they cannot fly literally any ship in the game solo, they'll have to interact with other humans and co-operate for the large increases in power, getting back around to the oldest complaint of autists in gaming, Teamwork OP.

>>187415039
Go play Guns of Icarus, being ship repairman is fun. Being Helm is fun, Being Gunner is fun.
>>
>>187399181
Remotely operated means you don't have to climb into a turret, so there's some kind of digital station that you will man it from.
>>
>>187414673
How would you even bot in this game?
>>
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>>187416926
You have a better ship than the cutlass that fit in. the vanguard.

It's more agile than the cutlass to help you against fighter, you can make a faster scout of any of the variant but one is even specialized in Electronic Warfare, another will drop your troops. As for cargo, it's not needed. The Polaris can defend itself, it can land in the wild and carry your vehicle, making it a good landing craft anyway.
The Polaris is the smallest capital ship, it might fit on the ground base we've seen even if it brim over the edge
>>
>>187417572
Hangar means you need a second flight crew, means a greater load on maintainers, two sets of ship systems to fix. And for the space its take up, make the ship big and fat, it provides a minimal increase in firepower(Hornet/Gladiator/Sabre), or a specialized increase in utility (IE Terrapin, Herald) Where a Modular socket in smae space could be filled with a hanger if you want that, or It could be filled with systems that directly increase the power or utility of the hull, such as extra generators and more powerful shields, or an increase in sensor capability, or a big fuckoff fuel tank so you'd only have to make port once a year, or More Dakka, or a Barracks and Armory for ground troops to make it an Assault ship. My point is that a modular space would be preferable to an assigned limited space.

if the ship is going to be hard focused on Combat I would rather have a hard focused combat ship thats actually focused on Combat, IE a gunship, with weapons armor and shields enough to engage in direct combat and come out on top. The polaris as it sits now is unfocused, its not really good at anything, because it's trying to be too many things at once while not having the ability to specialize. The hangar holds it back as a fast attack ship, making it a larger slower target while making missiles runs. It's trying to be a jack of all trades but the real result is that is compromised in every role.
>>
>>187418204
The game is meant to be 90% NPC, so I think they'll find a way
https://youtu.be/sMD-t1OjGys?t=1276
>>
>>187418632
>Vanguard
>Better than new cutlass.
That's not even a funny meme, it's a bad joke.
Vanguard a literal shit carrying no cargo, fewer troops with less firepower and no capacity to carry a support vehicle, the Cutlass black can caryy like ten dudes, two dragonflies and extra supplies for them, in a hull with significant firepower, and even a powerfull manned turret to cover the landing and debarkation, it is a solid dropship.
>>
>>187417618
star citizen has none of the mechanics that makes goi fun
>>
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>>187418846
read>>187417215
You can't have your overpowered ship good against everything, and removing the hangar wouldn't improve it as a torpedo ship, it would just make it less versatile

It isn't even what make it big, the engine are spread apart for maneuverability
>>
>>187419224
I bet you believe your cheap cutlass will be good in a fight and not a sluggish armed cargo ship.
As for weapon, look at the site
https://robertsspaceindustries.com/pledge/ships/vanguard/Vanguard-Warden#variant-matrix
https://robertsspaceindustries.com/pledge/ships/drake-cutlass/Cutlass-Black#variant-matrix
Even if the data isn't up to date the Vanguard vastly overpower the Cutlass

If you carry a support vehicle you'll carry less troops and you would need something to defend the sluggish Cutlass.
Better solution is to land the Polaris with a tank in the cargo bay (or whatever)
>>
>>187415187
one's optimism for the project does not necessarily translate to time spent here
>>
>>187417618
thats lame, when you can have 8 people pilot 8 ships and beat 1 ship easily
>>
>>187420394
Even the current shit Cutlass with 2x s3 is more powerfull than any of the single s5 guns you can put on the Vanguard, vanguard has shit firepower
>>
>>187419408
Pic needs an edit to replace the incorrent "top/bottom missile rack" on the nose with "front turret"
>>
What are you supposed to do when you get a bounty placed on you?

When bounty hunting my turrets kept shooting for a split second when the target chaffed, and I nicked a police ship. Hurried out of there and got to a station only to get blown up and lose all the bounty money I would have made. What should I have done?
>>
>>187420394
After some quick calculations I get 2557 gun dps for the Vanguard (plus 4 S4 missile hardpoints) and 2166 weapon dps plus 6 S3 missile hardpoints for the reworked Cutlass.
Sure, it has a higher damage output but also absolutely no utility outside of it.
Not only that, but the last time I tried it the Vanguard handled like ass, its hitbox is 50% engines and as soon as one of them gets shot off it takes a whole bunch of maneuvering thrusters with it, making combat pretty much impossible despite the claimed redundancy.
>>
>>187423334
You should have left the system you were in and paid your bounty elsewhere. Once you have a bounty, they shoot on sight. Sometimes you can make it. Most times, you need to high wake out.
>>
>>187423357
None of that means anything if they nerf the power output with the pipe system. You have the theoretical max, but there is no indication that either ship can deliver enough power to actually put out that much. Who knows how they will "balance" it.
>>
https://youtu.be/FuIeKMYaIAk

Thoughts?
>>
>>187423357
Vangard has longer range so its a good scout also can be fitted like a bomber,as a drop ship and even has e-warfare capabilities.Cutlass's only advantage is the cargo capacity.
>>
>>187423649
I did leave that system, went two jumps away. Guess it wasn't enough. Would turning on silent running while docking have prevented them from scanning me? Or can you not dock while silent running?
>>
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People say this isn't a cult
>>
>>187424491
It's not?
>>
https://www.youtube.com/watch?v=h36Bql75H8A
>>
>>187424453
Silent running will prevent most scans, it will not stop a scan in progress. They can still get you if you are too close, but normally you can cruise right in. Once you are through the shield and out of line of sight, you can turn silent running off to land.
>>
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>>187424628
I've been looking for more CIG related interviews at gamescom post them if you have them.
>>
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>>187422167
>>
Was there not a ship sale this gamescom?
>>
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>>187424491
This one is my favourite.

>>187425112
Only for the ships that got trading cards (Nox, Dragonfly, Ursa Rover, Prospector, Aurora LX, Glaive).
>>
>>187425291
>Only for the ships that got trading cards
What the fuck is a trading card?
>>
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>>187425490
They handed out cards at the gamescom showfloor both to people who played the demo. Set of 2 different cards each day, they have a QR code on them that directs you do a site where you can buy the ship that's on it.
Horrible marketing because people expect to get free shit at gamescom, but whatever.
>>
>>187425490
CIG employees were passing out little ship collectible cards at gamescom.
>>
>>187425768
>only people who go to gamescom should be able to buy our special ships :^)
Honestly I feel like CIG can't get any worse, and then I just remember Ben works there and see new dumb shit all the time and think 'oh wait yes it can'.

I'm fully expecting a lockbox system to be implemented (maybe even before launch).
>>
>>187422046
>he forget the Vanguard 4x S2
Anon, if you only count the S the vanguard have 16 "S" while the cutlass only have 10 "S", turret included, pylons not included, and you forget that the Vanguard is a lot more maneuverable, at equal skill & luck the Cutlass shouldn't be able to track the Vanguard.
Really, stop glorifying it. It's just a versatile cargo ship, not an heavy fighter with miraculous cargo bay.

>>187423357
>No utility
It have specialized variants that go very well with the Polaris, and cargo is overrated for the use discussed. If you need vehicle support, just bring the damn Polaris.
No bet the Hoplite will also be a more stealthy dropship, doing something the Polaris and the cutlass can't do

Don't forget that they'll rework every ship stats of the games, it would be irresponsible to not make the Vanguard handle better since it fit everything it's meant to be.

>>187424964
Thank you anonymous
>>
>>187426042
Strangely enough they hired a marketing director last October. Isn't that also exactly when the whole "warbond" and "pre-sale" bullshit started?
https://www.linkedin.com/in/nicoleahendrix
>>
>>187426042
Selling and buying ships with aUEC is confirmed for 3.1
>>
>>187426407
>Selling and buying ships with aUEC is confirmed for 3.1
They won't have LTI on them. Just grinding shit.

>oops sorry, for technical reasons for our engineers we had to wipe all the items and currency from your account so we can balance the new alpha build :^)

>that one guy who grinds hundreds of thousands of UEC in an alpha and then all his stuff gets wiped

I hate this game. Just release it so I can get bored and move on. FFS
>>
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>>187426324
>Screams internally
>>
>>187426042
>and then I just remember Ben works there and see new dumb shit all the time and think 'oh wait yes it can'.
>Ben works there and see
>see
>>
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>>187426610
There's a fucking guy who grinded 4 million aUEC, KNOWING that they'll reset that shit when 3.0 does get released.
Why dey do diz??
>>
>>187427948
>guy who grinded 4 million aUEC
lol
>>
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>>187427832
>>
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https://www.youtube.com/watch?v=n3Hp-3mdgUA
>>
>>187427720
https://www.youtube.com/watch?v=B3WimCPUkQY
>>
>>187426324
I'd rather they spend money on doors than marketing
>>
>>187427832

How fast could you accelerate a hornet to powered by the calories in Ben's corpse? That fatty could be a new fuel source.
>>
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>>187428445
You fool! the day Ben's heart stops beating, is the day when his remains will warp reality and essentially become a black hole, therefore for the sake of humanity we MUST send Ben packing, packing as in a box flung into oblivion and hopefully while his heart is still beating, he'll freeze solid and therefore the ticking time-bomb that he is will be stopped... until some poor alien species come across his frozen ass and decides to reheat him like you would a bowl of fucking .50 dollar instant noodles in the fucking Microwave.
Gawd help those poor aliens.
>>
>>187428974
>.50 dollar instant noodles
where the hell do you live
>>
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>>187429859
Some wooden area.
Here, have some "gender free" headgear.
>>
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I just want the Terrapin to fit like a glove in the Polaris Hangar.
PLS NO BULLY!!111!!111!!1!!!!!111!
>>
>whales being worried about ships
>still no sign of a game to use them in
>>
>>187431115
>2016 cultists relieved that the latest spess game flopped super hard and the lead dev was a huge liar
>2017 cultists having autistic tantrums that the 2016 spess game has been updated into a real game with actual features
>2018 cultists dead through suicide???
>>
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>>187431029
You only dream of that because I told you that you could use the Terrapin to stealthy scout targets for the Polaris to jump in and Torpedo.

I lied! It also won't even fit anymore!
>>
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So by looking at the bugfixing statistics, it seems like it will take about 1 day per bugfix.
67 bugfixes = 67 days on avarage. Some days they may fix a couple of bugs, and some days they will fix none.

So I guess we can expect 3.0 sometime after November.

My bet is sometime 2018 after Avocado, PTU and all other shit has been done.
>>
>>187431915
>67 bugfixes = 67 days on avarage
Without taking in to account how many bugs they discover to add to the list.
>>
>>187430152

I want my country back from this bullshit
>>
>>187432165
the graph has them too so unless the rate changes drastically it seems about right
>>
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>>187431463
REEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!
>>
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>>187434537
It's gonna be fine, the hangar is big enough.
>>
So how does that feel, cultists?

If 3.0 releases january 2018, thats about a whole year without a single patch. Not a even a single megabyte of content.

>mfw 3.0 gets delayed until May 2018 because CRoberts and Sandi wants a couple of ships sales before a ton of people loses theyr shit and jumps the project when they see how shallow 3.0 is compared to the time it took to get it.
>>
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>>187436317
And Erin was hoping for 2-3 major releases this year.
Oh lawdy!
>>
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>>187436317
mfw
>>
Honest question:

Does anyone actually think Star Citizen is going to ever be realized? I've kept the game in my peripheral for a while now, occasionally asking questions about it, but now that /edg/ and /scg/ combined, I am forced to deal with the game constantly now that I'm getting back into Elite Dangerous.

Star Citizen is all that seems to be discussed here but where is the fucking game?! WHERE IS IT?! What do you own the "game" do with your time to enjoy it? Hang out in your hanger and look at your ships?! I don't get it. Why is the fascination so great for something so controversial and unrealized? Are you all suckers?
>>
>>187437127
dude all these snarky comments and shitload of sentences ending with question marks make you sound like an office lady
on the chance that you're female post tits or gtfo
>>
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https://www.youtube.com/watch?v=92rb-8mYHE0

looking back I really preferred this nuts, bolts, and exposed pipes look. the redesigned ships look way too sleek and overdesigned.

and also I realized they have added exactly NO gameplay since this demo. even the janky walking physics are still exactly as janky. fucking wow.
>>
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>>187437127
I've pledge $50, and not gonna spend a single cent more until I see some major acceleration of progress.

I try to just keep my interest in the game on a check-in once every month to find out what is happening.

I spend my time playing Divinity: Original Sin 2, Endless Space, Endless Legend, Stellaris and a couple of other games while I wait.

Also, I've had major bad experiences before with the development of World of Darkness.

The problem I see with Star Ctiizen that we all found out was the reason World of Darkness got cancelled, was that none of the producers, designers or directors had any fixed plans on what the game was supposed to become.

Hopefully CIG will break away from the current way of development where they seem to not know what they want to make, which was what killed World of Darkness.
>>
>>187436317
>grimhex was less than a megabyte of contet

damn cig's engineers are impressive if that's the case
>>
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>>187437861
What's wrong with the guy's hands on the right?
>>
>>187438391
bad skinning
>>
>>187438391
You realize if Chris Roberts sees your post he's going to delay 3.0 another 6 months in order to check all the jpgs of NPCs?
>>
>>187437928
>>187437127
I think in the end the game will be so bug ridden mess that that they will run out of money and some big corporation will buy it off from them.
>>
>>187438127
>thinks Grimhex counts as actual content

seems like cultists will always be cultists
>>
>>187438805
HELP US SATYA NADELLA
YOU'RE OUR ONLY HOPE
>>
>>187438980
That would be a great move. But even then, depending of the state where the game is it would take few years to get it released in decent state. So after all these delays it will mean more delay but at least then we would have a working game. That's what I'm thinking but that doesn't matter too much in real life of course.

Maybe people should make a petition for Satya...
>>
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>>
>>187439381
depending on how many assets and how much code they have worked on in the background I'd say it'd probably take ~1 year for a playable version and then maybe another 6 months for QA for a final release
>>
>>187438805
>>187438980
>>187439381
>>187439620
>what we really need is a publisher to buy out CIG and shit on the dream.

Get the fuck out. You can get the sort of garbage Microsoft and EA and Blizzard and Activision shit out in a thousand different flavor of shit. You're clearly a latecomer if you would actually endorse a publisher buyout, literally refund and never post here again. That is how to make sure SC Never lives up to its potential and becomes a shipwreck that everyone points when dishonest publisher shenanigans are challenged. You're a stockholme syndrome normie asslick if you think a publisher buyout would be anything but a catastrophe.
>>
>>187439620
This sounds like a good plan. Let's make a petition already!
>>
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>>187436559
Top fuckings kek
Erin is going to cry a lot this year,
>>
>>187440338
sorry dad, you've been made redundant, just like at your old job. LOL
>>
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>>187437127
Oh, feeling hurt, are we? Have I gone too far, anon? Am I asking too much of you with all my questions?

>>187437928
That's understandable at least. I'm more curious about the people who are optimistic or apologetic of the game. It just seems so strange to me that this general is as active with Star Citizen hopefuls as it is.

>>187438805
Sounds about right.
>>
>sq42 beta feb 2015
>PU beta jun 2015
jesus christ
>>
>>187442583
Say it with me:

N O T A S C A M
>>
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*fucks your mouth*
>>
>>187443894
wtf where are all the polygons
>>
>>187443274

Its a ponzi scheme. It constantly needs more money to keep the scam going. Once the money supply dries up, the whole house of cards collapses.
>>
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>>187441212
shiiieet, that first part and cute laffin' animal was meant for this cunt:
>>187437818
>>
>>187443894
don't forget to pre-order this now!
this game is definitely coming out, yup, no worries there.
>>
I wonder what Roberto pays himself for his useless contribution. $1,000,000 PA? $2,000,000?
>>
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WAIT
HOLD ON
WAIT
I GOT IT

Star SHITizen. Get it?!?
Dvv dvvv, fuck yah.

Home run chippa.
>>
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I'd rather have a dead thread than stale bait
>>
scam citizen
>>
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>>187412125
>people too busy memeing on Star Citizen to answer my question

I-I just want a nice updated infograph for ED ships. p-p-please.
>>
Sean Murray did nothing wrong.
>>
Does baiting make it acceptable to be a dumbass??
>>
>>187448079
Using only historical evidence as a guide, yes.
>>
>>187447664
The withered man is rocking back and forth with his knees to his chest. He has no roof, nor walls. Muttering under his breath he keeps rocking forward and back. "tee poin oh" "werr is" His eyes are wrinkled and pained, as if he had witnessed too much "TEE POIN OH WJE IT" He gets up from the cold gutter. The man reminisces over past failings, and feels bad memories sharp in his mind. Overcome, he tries to shout but without teeth, it comes out as garbled nonsense. "EY DON TAK BATE" "DED FRED DED FRED" This man was once a respectable gentleman, before he sold his life away. He dedicated everything to men that didn't care. He became engrossed by their most fantastical ambition, and unfortunately, he was henceforth bound to their greed. The man was only slightly retarded, but his potential was once high. He once again tries to shout "PREFER DED THRED TO TROLS BAD TROLS" he staggers against his ill health and lies down on the floor, spluttering "tree point owe, were ar yu" a single tear rolls across his cheek.
>>
ded thred ded gaems
>>
>>187437861
>the redesigned ships look way too sleek and overdesigned
Probably because they hired too many graphical artists as ship builders who have nothing to do but thumb their butts while the rest of CIG struggles with an engine.
>>
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Where is my comfy retaliator lounge roberts?
>>
>>187452481
Elite Dangerous gets good numbers in game.
This general is definitely fucked though, that's for sure. Might as well just go to reddit.
>>
>>187454795
>good numbers
>gets beat for concurrent players by one man's lie
>>
>>187455126
actually, Elite Dangerous has done a much better job of holding onto a steady playerbase.

http://steamcharts.com/app/359320

Only reason No Man's Sky is up in numbers again is because of a recent sale and update.

http://steamcharts.com/app/275850

Last month, and previous months, the game had an average playerbase of around 800.

Both peaked around 7,000 players today, which is very good for both.
>>
will a playstation eye at high framerate perform better than the RSI camera?

I find the 60fps muh pixels muh FOV stuff hard to believe

but the concept sounds good
>>
>>187455630
The framerate isn't what is unique. The low light, or IR functionality is what will matter. The PS camera is probably better in better light.
>>
>>187448890
10/10 Tolstoy tier
>>
>>187455505
ed also has a standalone client so it's hard to say what the actual numbers are. could be 10% higher or 200%, who knows.
>>
>>187454795
>>187455126
>>187455505
Elite's numbers were higher than Steam showed during some Community Goal. I guess a bunch of dads use the non-steam client. Muh drm
>>
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>>187455505
>erectile dysfunction also on sale
>so much for that theory
>>
>>187461460
compare the average concurrent players and it's not hard to say Elite Dangerous is doing better than No Man's Sky overall.

Let me guess though, you're waiting on the vaporware the other half of this general has put its hopes into so you're a bitter little man? I get it.
>>
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>Gladiusbabbies cried hard enough and got the devs to actually give it bigger guns when it was the bargin bin fighter

Guess I need to bitch to get S4 mounts on the Sabre.
>>
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>>187465085
It already got S4 missile mounts in the last patch.
>>
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>>187465270
The best part is that the S4s actually clip through the hull.
>>
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has anyone else noticed that the new cutlass interior is pulled directly from the Brutus?
>>
Looking at the Star Citizen store makes me nauseous. How is this justified? This game is going to be straight up p2w, is it not?

Maybe I'm not understanding how the ships or gameplay will work, but god this is disgusting.

Shame.
>>
>>187467309
The TNGS ship? How did that look again?
>>
>>187467309
is there anymore nucutlass footage?
>>
ugh like how can this rich white cis man get 150 mil
while other gay poc indie devs like dr derek smart don't get half the support
fuck this fascist system
>>
>>187468273
Yes.
>>
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>>187468729
you fucking bitch
don't expect an invite into my super cool pirate org
>>
>>187468153
The ship sales will end once the game is ready to be released. They're just being sold now to continue funding development. They'll give a headstart at best, but they can also be lost, temporarily or permanently, and the effort to get them in game, assuming CR delivers, will likely be much less than the amount of money they currently cost. The Hornet, for example, can be unlocked by playing the dogfighting/racing arcade mode currently, and you'd have to get paid a pretty penny for your time or really suck at the game for buying it to cost less of your time.

This is assuming CR keeps his word, but like I said, you can already earn ships in game, and despite there being a massive shitstorm when they made that possible, they told the people bitching to fuck off.
>>
>>187468241
It looked like that webm
>>
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>>187470419
T-thanks
>>
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>>187468241
Brutus was great, should've been in the finals instead of the Redeemer.

I'm assuming anon means the cargo area in the back which was going to be detachable.
>>
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>>187470050
so, someone who paid $1,000 for a ship could potentially lose it permanently?

that's hilarious. I guess it's not as bad as I thought, but it is still fucking insane what they're offering. then there's also that whole "if and when is the game going to be released" thing to worry about. it also begs the question as to why one of the most successful fundraiser campaigns would need even more funding than it's already gotten.

this is all just so fishy.
>>
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>>187470050
Chris is going to bundle ships with game packages after release.
>>
>>187473539
https://www.youtube.com/watch?v=gFv6Hoe5wE8&t=516s

For reference.
>>
>>187473539
Isn't that what they do now?
>>
>>187474632
Not really. A game package comes with an Aurora, or a Mustang I think. Any other ship of a pledge/donation/scam.

Where the fucks the Mustang update.
>>
>got anaconda
>game not fun anymore

And this is the SECOND time it happens

Cutter will surely make me have fun again
>>
>>187460171
nanaa nanananana katamari damacyy
>>
>>187470602
>so, someone who paid $1,000 for a ship could potentially lose it permanently?
Yes. The game will have an insurance mechanic for recovering ships, and other things, if they're destroyed/stolen. Most ships they sell to backers come with like three or six months of insurance, and some, especially older ones, have lifetime insurance. So unless they have lifetime insurance for it, if they don't keep up on *in game* insurance paid for with *in game* money they could lose it permanently. Even with insurance, there will be some kind of wait period before you get a new ship.

I'll be the first to say spending money on jpgs is insane, and there's so many things that could go wrong resulting in the game never coming out and thousands done the drain, not to mention the ludicrousness of spending that much on a video game, but CIG has repeatedly said they're against pay2win, and, CR at least, have shown they're serious about the commitment; as much as they can be at this stage. They definitely do shady shit with the sales though, and it reeks, but it's letting me get $200,000,000+ game for $45 because there are people dumb enough to buy jpegs.
>>
>>187470602
well cigs marketing model is entirely run around ship sales.
they literally cant do anything else, including make the game
>>
>>187419408
the polaris is going to cost an arm and a leg to operate just based on missile and torpedo restock cost alone. Never mind the cost of hiring a full crew
>>
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>>187454539
tfw the original retaliator wasn't a fucking FPS level.
>>
>>187473818
>>187473539
Neat. Hadn't seen that before. I still wouldn't, at this point based on what we know, just write it off as p2w, nor consider the jewery we're seeing now with ship sale as indicative of post-launch funding. We'll have to see how they balance UEC purchases and starter packages. If they're selling game packages starting from $30 that come with one thumb in your butt and the other in the air waiting for a ride to ones selling at $10K that come with a full fleet, that's obviously fucked, as would be a UEC limit of billions/day. On the other hand, a modest amount UEC for weekend warriors and a slight game package selection wouldn't be a big deal at all. In the video he mentions a Hornet, which, when you think about it, really wouldn't unbalance anything as buying it would give you an upper hand in combat at the cost of being fucked in doing anything else. Considering a good pilot in an Aurora can beat most dads in hornets, but a hornet will never haul as much cargo as an Aurora, I'd consider the Hornet to be a worse deal.

The TL;DR of it is we'll have to see. Obviously the current community is dumb enough to support p2w, but CR has been consistent and seemingly sincere about avoiding p2w like the plague, and just wants to make sure there's a revenue stream for CIG to continue releasing content post release, and server costs.
>>
>>187477348
having two swappable bomb bays in the front would make the flight model a nightmare though.

I do like how the living area module is an actual apartment suite though instead of a giant, useless rec room thing.
>>
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>>187467309
>no S1 laser repeater drops down when you open a side door do blast dirty space gooks
https://youtu.be/S06nIz4scvI
>>
>>187477835
I'm sure they'll eventually add it as a 60 dollar extra variant.
>>
___Kong___
>>
Why isn't NMS in the OP?
>>
>>187478323
why would it be?
>>
>>187478629
because E:D and SC are both dead games and while we have a thread for dead games we might as well throw NMS on to the corpse pile
>>
>>187478629
It's a space game that exists and isn't boring. If anything it should be the main topic of discussion.
>>
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>>187480072
then go make a /nms/ general you knuckle dragging retard
nothing stopping you
>>
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>>187468241
>>187470574
>Space Hind.
What could have been.
https://www.youtube.com/watch?v=gEExeBzEGMM
>>
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>>187480903
>Tfw literally the worst ship won TNGS.
At least we've basically gotten the silverback in the form of the new cutlass.
>>
>>187480484
is there a video of that image?
>>
>>187480903
If it had won, I wonder if it would still only be hanger decoration like the redeemer, or would cig have finished it up instead of doing the giant overhaul on the cutlass?
>>
>>187478629
>>187480484
don't reply to him, just report off topic and move on, theres a janitor or mod that knows the score and is aware of the on going shill/shitppost and will delete/ban him.
>>
>>187481149
Probably would have been the new style cuide for drake, which would have been awesome and the cutlass would have been reworked into a heavy fighter instead of a dropship/generalist.
>>
>>187481149
Its hard to say, stylistically it fits drake's current look well enough to pass with some material changes. But I bet it would be down to how neat the geometry was and how everything was rigged for engine. Those were supposed to be requirements in the judging but they apparently threw those out the window when that mess won.
>>
>>187475206
>biggest jump range in the game
>can travel anywhere easily
>carry anything I want
>immense firepower if I want
>easily the highest point in the game when I got it
You don't actually have one, do you?
>>
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>>187481072
If it was the worst ship, how come it won?
>>
>>187440338
It's already a shipwreck tho
>>
>>187481959
>Community voting
>People got excited by the interior
>Dumb exposed shield generators that are not established as part of any star citizen technology
>Community voting
>>
>>187481628

I do but it boosts up to like 280

Gonna take it to deciat today if G5 dirties dont improve shit im gonna sell it again

SLF is kind of fun but Fdev fucked it up at the same time
>>
>>187482231
lets not forget
>personal fave of chris
>most completed ship compared to other entrants
>winners organised a ddos attack on the vote server after their ship was shown first.
>>
>>187483047

fuck just realized I need to grind Palin for G5's
>>
>>187483076
>the last bit
nice fiction
>>
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>>187482231
>>187483076
Even boomslang would have been better. The only way it could have been worse is if the halo ripoff ship had won.
>>
why are certain kinds of shitposting banned in this general and certain kinds are not?

seem very not 4chan
>>
>>187482231
Several ships had exposed shield units at the time. The 300i's were right out on its belly, and the mustang's was sticking out right on it's nose except for the delta.
>>
>>187486443
Don't forget the constellation, those circular bumps on the engine nacelles. And the titties on the Freelancer DUR and MIS.
>>
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Threadly reminder that SC will be incomplete without the inclusion of form fitting zero profile vac suits, and modular armor to attach to them or not.
>>
>>187487371
>virtual roberto in a spandex suit

pls no
>>
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*sweats profusely*

DON'T SHOW THE FUCKING LOADING SCREEN
>>
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>>187455505
Thankfully, another 4-6 weeks and NMS will be once again certified dead so we can have this kind of posting gone forever
>>
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>mfw gamescom presentation
I don't remember laughing so hard at game's showing since that Konami E3 conference. Not only that, they also keep adding features literally no one asked for when absolutely nothing in the game works so far.
I used to think that we might get first episode of SQ42 next year if we're lucky, but no, that's clearly not happening. 2020, maybe, but not sooner.
>>
>>187489061
You can just let the thread die if there's nothing to talk about you know.
>>
>>187488534
>Another 4 to 6 weeks
And 3.0 still won't be out by then.
>>
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>>187489061
I bit the fuck outta my hand just to deal with the cringe factor alone.
The presentation was a fucking cluster-fuck and then they fucking pour some shitty "faceware" shit all over the already steaming shit.
But hey..! at least we can tell who the fucking crazed cultists are who fucking praise this "presentation" for "what it is".
>>
>>187441212
>I'm more curious about the people who are optimistic or apologetic of the game. It just seems so strange to me that this general is as active with Star Citizen hopefuls as it is.
People are optimistic because CIG puts out weekly, roughly hour-long reports about what they accomplished in the past week. For those that actively follow the project, the progress is slow, but real. Of course, someone outside the project wouldn't really know about any of this.

That's also why the thread is so active with SC discussion. CIG constantly releases new info. Although, right now the thread is way more active than usual since gamescom just happened. It's not uncommon for the thread to die until Thursday and Friday (when CIG publishes their weekly updates).
>>
>>187468153
The game is fairly un-p2w. In addition to everything >>187470050 said, combat is largely skill-based, and bigger ships aren't strictly better. A big old expensive capital or trading ship will need a sizable crew and be expensive to operate, and without escorts it'll get fucked by a few dedicated fighters. Capital ships aren't meant to be instant win buttons, they're meant to be expensive behemoths that you only take out when the risk is worth the reward.
>>
>>187470602
>it also begs the question as to why one of the most successful fundraiser campaigns would need even more funding than it's already gotten.
>this is all just so fishy.
>Hey people want to give you money but you should stop making money because it's "fishy".
CIG has 4 offices around the world with like 350 employees on the books working on this game. If it's a Ponzi scheme, it's a shit one, because those profit margins have got to be garbage
>>
>>187493642
They broke 400 employees pretty recently
>>
>>187426042
Yeah, except they pretty explicitly and intentionally shared the information with everyone.
>>
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>>187493867
Gotta make 'em shekels..
>>
>>187494224
>CIG gave trading cards with QR codes on them out at gamescom for people to buy ships
>What the fuck, those greedy bastards
>They made the QR codes public and encouraged people to share them
>Yeah I guess they'd make more money that way, greedy bastards
>>
/pol/ is leaking again
>>
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>>187494336
How about CIG wasting resources AND wasting peoples time on a shitty marketing 'gimmick'??
We all know all fucking ships will become available for purchase (except the Idris-M... maybe) in the anniversary sale come November.
The ONLY THING they fucking 'achieve' with those "trading cards" is to make the poor assholes who bothers to show up at their booth feel fucking "special".
Don't you fucking tell me that some random motherfucker who has never heard of the SC project will go ahead and spend money on an IN-GAME 'ITEM' that doesn't even include the motherfucking gayme to begin with.
>>
>>187495335
You seem very upset for some cards with QR codes that took a single dude an afternoon at best
>>
>>187495335
>How about CIG wasting resources AND wasting peoples time on a shitty marketing 'gimmick'
I'm sure it took them a bunch of money to print out glorified business cards. And I'm sure people were super inconvenienced about it somehow

>??
Calm down sperg

Seriously, you're just looking for reasons to get upset at this point. It's just marketing. I know you probably have a knee-jerk negative reaction to all marketing, but seriously get your shit together.
>>
>>187493867
>>187494336
Not the whiner, but I'm a little triggered by the lack of website based sale for stuff. I literally don't have the option of getting those ships because I don't own a smartphone.
>>
Think we'll get a cleaner "as intended" or press cut of the gamescom demo? I'd like to see it run through with 6 gorillion fuckups due to stage pressure and poor communication.
>>
>>187497391
>but I'm a little triggered by the lack of website based sale for stuff

https://robertsspaceindustries.com/promotions/glaive2017gamescom
https://robertsspaceindustries.com/promotions/promocutlassblack2017
https://robertsspaceindustries.com/promotions/promogamescom2017nox
https://robertsspaceindustries.com/promotions/miscprospectorgamescom
https://robertsspaceindustries.com/promotions/gamescomdragonflypromo
https://robertsspaceindustries.com/promotions/2017gamescomrover
https://robertsspaceindustries.com/promotions/AuroraLXgamescom2017

???
>>
>>187497614
Crashes have nothing to do with poor communication or stage pressure.
>>
>>187497614
Of course we will. Everything will go according to script, run at stable 60FPS and look just like a dream game CR wants but that will never exist. Happy thoughts, happy thoughts.
>>
>>187497860
no but cringey RP, constant failures of communication between players and general incompetence do. In particular chris trying to direct the demo live likes a its a goddamned shit tier movie I could do without.
>>
>>187497762
>6month insurance
bleh, nvm, thanks though.
>>
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>ywn own a life-sized Roberts and Sandi cardboard cutout
Why live
>>
>>187480072
>isn't boring
good one.
>>
what is davos doing on mars in a yellow jumpsuit
>>
>>187475206
yup, that's the inherent problem with ED
you grind and grind and grind, only to realize that there's now nothing substantive to do with your badass ship
the grind is the game is the grind
>>
>>187499129
smuggling of course, you think he got those onions into storm's end on a boat?
>>
>>187498585
Gooks are into Star Citizen?

RIP. The whaliest whales in the entire world are going to ruin the game.
>>
>>187499745
They literally don't have the funds. Only whitey can afford to spend 30 grand on vidya.
>>
>>187500081
Senpai, gooks spend 30 grand on mobile games
>>
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>900 years in the future.
>magazine still in front of trigger group, barrel still less than 18inches long.
Why?
>>
>>187500646
Just to piss off anal retentive /k/ommandos.
>>
>>187500646
Star citizen isn't a game
>>
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>>187500646
>bullpup
We already have hexagons, we don't need more pseudo-futuristic meme shit.
>>
>>187500646
It's funny because carbine and bullpup systems would be most desirable given the constant deployment from cramped space ships and rovers.

But it's gotta be sci-fi and look "cool" so things need to be XBAWX HUEGE and look like ass.
>>
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>Gladius gets S3 wing mounts, but the cockpit is worse than before
Roberts gives, but he also takes.
>>
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>>187501459
That's my point, everything is cramped ships, evaing through derelicts and box to box shootouts in cargo transfer bays, all deployed from space limited ships where cubic inches are at a premium, making a compact CQC frame an absolute must, but this is broken up by kilometers long shots across 0g 0 atmo void or rolling dunes on empty planets where the velocity and accuracy added by a long barrel will literally be the difference between life and death.
>>
>>187502078
HL3 Confirmed! I knew it!
>>
>>187501275
>implying bullpups are meme shit
"no"
>>
>>187504838
"yes"
>>
So, will Star Citizen come out before X4 is done?
https://www.youtube.com/watch?v=FuIeKMYaIAk
>>
>>187476969
following the chain, are you telling us that if a ship cost a lot it should disregard balance and be able to fight everything?
>>
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>>187505102
>will Star Citizen come out
>>
>>187505102
Feel pretty safe saying nope.
>>
>>187505102
There are slim chances that SC will come out, period. We're lucky if we get "minimum viable product", after that I give the project a year or two at best.
>>
>>187505636
He wasn't talking about the ship's cost, but crew and ordinance, which are universal costs every multicrew ship will have to worry about to some degree or other.
>>
>>187506395
Read the chain a little,
The guy I quoted is bringing up the cost when the last post was about not making the Polaris cheated.
I like the idea of a smaller cap ship with a gun focus, but why say the Polaris should be do both gun and torpedo just because it cost money

multicrew ship don't mean they shouldn't be specialized with weakness
>>
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>>187505102
>mfw I'm actually more eager to play X4 because it may actually come out. And not only, just release, but release before SC.
>>
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Does anyone even play Elite Dangerous here anymore? It seems like nothing but Star Citizen discussion.

Well, I guess I'll give it a try: What ship should I aim for next if I currently have a Cobra? I'd like to stay relatively multi-purpose but I'm open to anything I guess.
>>
>>187509975
We talk about elite in our discord http://discord.gg/CJFhUkp
>>
>>187509975
>if I currently have a cobra
that's the end of the fun, sorry kiddo. the grind begins now.
>>
>>187509975
Diamonback explorer. I don't even play Ed and know that
>>
>>187510225
Okay, thanks.

>>187510235
I'm aware ships become exponentially more expensive at this point, thanks.

>>187510506
Yeah, I know that's the common path but there have been more ships added since I last played.
>>
Be honest with me..
How much have you spent on Star Citizen so far and what have you gotten?
>>
>>187511181
https://raylehnhoff.github.io/SCFSD/
post em
>>
>>187482231
>literally only one hour to vote fucking up the rest of the world
>>187500646
the real question is why they don't have caseless ammo
>>
>>187511181
€0.
the same amount of content you have
>>
>>187511181
I own a Cutlass Red LTI and a Yellowjacket Dragonfly LTI
>>
>>187511181
>how much have you spent
$40
>what have you gotten
nothing
>>
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>>187511181
Just have the cutlass for the inevitable price increase with 3.0. Gonna upgrade that to a vanguard and the retaliator is base with no modules.
>>
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>>187511486
>>
I havent seen this game in a few years and it looks amazing, but I heard its having financial difficulty and troubles about coming out?

Is this true? I want to back it more, but im in fear of it being a scam and if it will fail.
>>
>>187512621
It's a scam. Go away and never come back.
>>
>>187511181
Honestly I'm not even sure how much I've spent after all the coupons, discount CCUs and a melt credit error in my favor. Probably 225-250 total.
>>
>>187511181
$6000
>>
>>187512147
>>187512568
>>187511181

I am somewhere at $1800.
>>
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>>187511863
>$185
borderline
>>187512147
>$470
consider suicide
>>187512568
>$179
borderline
>>187512705
>$250
you need help
>>187513165
end your life
>>187512883
kys cuck famalam desu desu ga
>>
How is CIG going to balance professions if they are avoiding acting like a video game with 'stats' or 'skills'.

What's to differentiate someone who has been playing as a medic for a year and has all the top tier armor and then some new guy who just picks up the same gear.

'player skill' is a bullshit excuse because they will never have a system so deep that people who aren't dedicated to the role can't pick it up.
>>
>>187513761
>kys cuck famalam desu desu ga

Well I'm not sharing if you have that kind of attitude.
>>
>>187514220
One would assume the process of getting that gear would mean the newer player would have learned some basic knowledge of the medical gameplay.
>>
>>187511181
$0. I got nothing. Just like the people who paid thousands.
>>
Lot of angry poorfags in the general.

Sad.
>>
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>>187515328
>>
>>187512147

Cutlasses and retaliators will be buffed. Also the 325a.

Is there a way to trade ships in an official manner (between players)? You guys could speculate on these.
>>
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>>187511181
outta my way
>>
>>187516493
You might think you are better than anyone else beacuse you are spending your daddy's money but in the end your life is miserable.
>>
>>187511181
>How much have you spent on Star Citizen so far
45$
> and what have you gotten?
A price reduction for an potential solo and MMO space games which are being developed, plus a deep insight over a big game development process.

>>187514220
Your first error is to believe players want a second jobs rather than cool gameplay to switch in between.
Your second error is to confuse actual skills with arbitrary game limit like stat grinding or timer.

The ability for newcomer to do better than a veteran players despite having the same equipment is precisely a demonstration of his own skills being made more relevant.
Taking control of a high-level medic and doing better than a veteran with a low-level veteran, wouldn't make players skills matter at all.
>>
>>187516638
ha ha look at this bitter poorfag and laff
>>
>>187516493
man the harpoons
>>
>>187516638
>you are spending your daddy's money

All this projection.

Kid, out in the real world people have jobs and disposable income.
>>
>>187517568
and in the real world responsible adults don't spend $6000 on a vidya toy
>>
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just bought elite and finished the training missions. this is fun
>>
>>187517669
Sure they do.

Don't define others by your limited worldview. You'll understand better when you grow up.
>>
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>>187517669
>irresponsible people spend money on recreation
>$6k is a lot of money
>>
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>>187517669
$6000 for years of entertainment is nothing for any adult with stable income.

I just spent about $4300 putting some love and care into another of my toys
>>
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>>187517730
its very cinematic, its not a bad game but its a bit incomplete

enjoy it while you find it good fun, after a while most of us just turned off our brains to grind, but if you're into stuff like that then, you're in my man
>>
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>>187511181
$2100, see Ive gotten a lot of ships cheaper than list price with intelligent use of ship upgrades/riding price increases, and Ive also given like 6 or 7 ships away, Mostly Auroras and 315Ps.
>>
>>187518320
With an average of 2087 working hours a years, that's just under $3 an hour for each working hour to save 6k.
I don't make Elise money, but $6k still isn't shit overall.
I still only spent $550 on jpegs.
>>
I've spent more than $6000 on 40k minis alone over the years.
>>
>>187518949
Yeah, this is the thing younger people and NEETs just don't get, if you have a decent job, a couple thousands dollars on toys is nothing. People spend Like $50k on a boat they only use a couple times a year. 5k on a bigass TV. I have like $600 in boxed wrapped 40k minis sitting in this room right now I'm too lazy to paint.

And I'm a self employed borderline NEET, with irregular income. As long as you don't have kids, are not dating or married and don't spend all your money on booze and weed even a mediocre income is LOADSAMONE for toys and recreation.
>>
>>187518520
don't ever grind in elite

my best advice is to forget about missions. every single thing a mission can pay you to do you can earn money for on your own. but without a massive amount of shittiness and constant npc's hounding you for carrying 1 unit of something insignificant
>>
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>>187511181
Got some of them cheaper due to price increases and discounted packages and made like 1-200 bucks profit by selling stuff from my buyback list on the grey market. But then again, I also made some loss on the grey market when I got some ships/upgrades from there so in the end it balances out I guess.
>>
>>187518949
I believe it, GW is ruthless in the pricing of those fucking things
>>
>>187518827
I have a Gladiator to Superhornet sidegrade sitting in my pocket from when they cost the same($150), using it would bump the trade value of my Gladiator to to $180, but I actually kinda like the Glad, its the only ships I've never melted or traded. I'm torn between keeping it and using the token to jump up to a bigger ship entirely.
>>
>>187519609
it's a good thing you got that nox, you're going to need a small runabout for the inside of your ships
>>
>subhuman whales jerking off about ships again
>still no game

you know this is why SC gets much more talk? you have way less content and gameplay than elite or NMS but you're the only ones dumb enough to talk about the same ship concepts over and over for 4 years and keep making up RP scenarios in your head that will never happen, like ulililia
>>
I wonder, will the new Cutblack fit inside an Idris hangar.
>>
>>187521240
Poorfag's feelings are hurt.

Sad.
>>
>>187518949
how many Warlords do you have
>>
>>187517221
>>187517568
You are wasting your money on .jpg images. At least spend it on something nice like steaks, champaigne, cocaine, hookers, art, music.
>>
>>187521492
Three. One is still in the box.
>>
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>>187521249
I'd guess that it's too tall to fit.
>>
>>187447916
What's wrong with that one.
What do you want to do and why can't you do it in a python?
>>
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>Gamescom will kill any hype people had for Star Cit-
>>
>>187521537
A harmless hobby or self-destructive downward spiral of substance abuse and degeneracy hmm what should i choose
thinkingfaceemoji.ttf
>>
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>>187511181
I regret nothing.
>>
>>187456302
You don't need to use steam to launch the game even if you bought it on there.

But sure, assume you're smart.
>>
>>187521916
might be right, Im just thinking that an Idris with 2 or three Cutlasses full of FPS dudebros would make a helluva mobile base/assault ship for a PMC or pirate crew.
>>
>>187521240
Does it make you angry? Maybe I'll let them scam me out of another hundred bucks.
>>
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>>187522728
>2 Cutlasses with 6 people in the jump seats and 2 support vehicles loaded up each
>Argo carrying 8 people
On that note, I wonder how the Argo docking is supposed to work. The hatch is still there, but since it requires the floor to open it has to somehow be attached to the Idris at the top and as far as we know ship to ship docking is still fucked.
>>
>>187510506
>flying a forklift

The canopy of that thing is so horribly industrial, I can't stand it
>>
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I have no problem with people wasting 15000$ on a vidya game project. That's money going for talented developers trying the impossible, the management is thin enough that they won't be wasting money on publisher who did nothing except own an IP.

I'm more bothered with that kind of money being spent for forgettable call of clone duty, over Free2Pay skinner box with no gameplay, or overated and overmarketed cubic game.

But if those guy could spill a little more of that money toward game like Rogue System or Osiris Dawn, it would make someone happy.
>>
>>187524078
What are you even talking about
>>
>>187524078
is rogue system fun? i watched a let's player and he spend 20 minutes turning on the ship. looks fun for the first couple times but it can easly become a shore
>>
>>187519562
Not doing missions and not grinding means you'll never get to use any of the fun ships, or visit sol. Plus you'll be poor as dirt.
Stack missions, multiples to the same spot, log off and switch from open to solo and check the board again, then load up on cargo appropriate to that system youre going to.
Git gud.
>>
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>>187523324
>we know ship to ship docking is still fucked.
You misread that post
It's only fucked between ship of similar mass that are expected to stay independent and still able to push each other. That's where it's fucked up.

When two ship are in a smallship/mothership relation, there's no problem. The smaller ship just become an item attached to the mothership.

How else do you think fighter stay in the Idris bay?
>>
>>187522289
Well someone sounds like they're fun to be around
>>
>>187524538
Yeah, and it's not the dude drunk and high on cocaine while fucking a hooker, because that person sounds absolutely unbearable.
>>
>>187524248
>is rogue system fun? i watched a let's player and he spend 20 minutes turning on the ship. looks fun for the first couple times but it can easly become a shore

Right now? Only if you are extremely easily entertained and (hope) in the future to use the complex system management to repair your ship, avoid overheating, and want more challenge.

Thing is, the developers didn't even get enough money to finance himself, much less a collaborator so he needed another jamb and is only working on RS in his spare time.
So the project is pretty much dead, no money for advertising and the game is even more of a niche than SC or ED will ever be. So it will not kick again unless miracle happen.

See this pict? You CAN'T do that. The dev didn't have time to make that feature.
>>
>>187524856
Who is that guy? No one was talking about him.
You however sound like a wuss. Don't drink? NEVER drugs? No art? Vegan?
Fuck you must be so smug and self righteous.
>>
>>187524335
>never get to visit sol
just be a KS backer :^)
it's not even as well developed as in elite II anyway. you're not really missing much.
>>
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>>187524494
>How else do you think fighter stay in the Idris bay?
They're just landing normally inside the physics grid of the Idris. He clearly says in that pic that they don't have a working solution for attaching smaller ships/vehicles to larger ones yet, which is the case with for example the Merlin on the Constellation, but also the Argo and the Idris because doesn't look like it's just landed in there, but attached in some other way.
>>
>>187525538
>if you spend money on Star Citizen, it means you're not spending money on any other pass times
???
>>
>>187525737
Sol has like 60 places to visit, it's the most worked place of the entire game.

Are you the guy I replied to before because if so you must be playing a different game, be new or just bad (or baiting)
>>
>>187525326
fuck, I can't believe the typo I made

There's other game playing the hardcore space game card, however myself I think the one below is full of shit. Just a classic space shooter with a different skins
https://www.kickstarter.com/projects/impellerstudios/starfighter-inc-0
>>
>>187526029
half of them are locked behind coming soon dlc :^) barriers
>>
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>>187525538
>lecturing people about how spending money on something they like is bad, and how they should be spending money on things you like instead
>calling other people smug and self-righteous
>>
>>187525864
Not what I said sweetie

Most functional adults don't assume that a glass of champagne with some steak followed by a night out on the town getting blasted and doing a line or two once every few months as a self destructive path to degeneracy.

Most people would assume someone spending $6000 on a video game that hasn't even been released yet to have some sort of major issue going past casual drug use. Is star citizen all there is to your life? I wouldn't even pre-order if I had millions in the bank.
>>
>>187524248
Do you find DCS fun and insist on cold starting your A-10C every time?

No?

Then you won't enjoy rogue system.
>>
>>187526284
>knee-jerk reaction to mention of cocaine as an instant slope to ruining your life instead of taking it as the lighthearted advice it was
>>
>>187509975
An >Asp Explorer
>>
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>>187526871
The vast majority of people don't do cocaine or hire prostitutes, I hate to break this to you.

And most people outside their college years don't get black-out drunk because it's considered extremely unhealthy.

But it's fine, tell me more about what normal people do. You're merely pretending to be retarded, right? And me responding to you is all a part of your clever plan.
>>
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>>187511181
>>
>>187526091
No, why lie?
Sol needs a semi easy permit to get in and only the moon titan needs a permit.

>>187527187
Quality boat
>>
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>>187525810
Do you realize you've described as normal something harder than snapping the Argo as a part of the Idris?

Getting a physics grind to behave inside another one is doable.
But getting two distinct physics grinds to work linked to each other by a non-rigid body, all without ship destroying glitch is a nightmare.
That's why many game cheat with that or don't include the feature at all.

They don't have a solution YET. I know it surprise a lot of people but having money don't mean coding take no time.
>>
>>187527238
Wasnt just taking coke, it's drugs in general. Most people have done drugs, plenty of adults are functional addicts. You think all your coworkers are sober?

Wasn't talking black out drunk, do you not know the difference in states? Didn't mention the prostitutes, the first post did, which wasn't me and I didn't bring them up again.

Normal people step back and assume anonymous posts aren't direct attacks to them. Unless you're the dude I said sounds self righteous or the one who I said wouldn't be fun then I did attack you, since you're still being tight. Loosen up.

Let's just take every post as literal as we can though and, because our little autist minds cant think from a different angle and we need to read it like a science journal or a report.
>>
>>187527187
An?
>>
>>187528624
Only need one
>>
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Remember when CIG was "updating the ship specs page soon" 2 years ago?
>>
>>187529243
It's normal they aren't in a hurry to update it.
As soon as it will be online kid will flock trying to have the best ship, except that they'll still be balancing them so everybody will be whining left and right about their special snowflake not being balanced like they want it
>>
Once 3.0 comes out the goons will kill themselves and the thread quality will improve drastically. Derek will not be able to fund his anti-CIG campaign any more.

>>187529243
So? He's right. Updating the website is at the very bottom of a list of priorities.

>get mad when they work on non-game things
>get mad when they don't
Which is it? Make your mind up.

Networking, patchers, launcher and bug fixing are what they should be working on (and are).
>>
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>>187522171
Why do they keep pouring their life-savings into the SC project regardless of how miserable CIG fails at (((communicating))) with their 'backer-base'??
>>
>>187530293
It's not even about minmaxing, the stat page is just so completely out of date that it uses like three different component sizing/rating systems across the board and there's no way to properly tell where ships are supposed to sit in relation to each other regarding module sizes.
Making sure that it's getting updated to some degree is the least they could do, considering how much money people pay for those ships. Heck, it's not even their job. Turbulent takes care of the website and it's not like they have anything else to do.
>>
>>187531086
>wahhh i can't min/max theorycraft in an alpha yet
Stop. Nobody cares.
>>
Ship stats aren't finalized because ships are still WIP, and they are linked to item 2.0, the mission system, professions, the economy and in-house balance testing which can only happen when the other things are more finalized.

Asking for final ship stats is just stupid.
>>
>>187528332
you're just confirming that white people are worst than niggers when it comes to drugs
t.asian master race
>>
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>>187532206
>>
>>187511181
- Idris-P Frigate
- Endeavor master-set
- Polaris Corvette
- Prowler
- 2x Banu Merchantman
- Crucible
- Reclaimer
- Carrack
- Orion
- Starfarer Gemini
... All Imma gon' say is that I happen to live in a socialist "paradise" and so being left with the choice of A: watch the guv'ment take all dat money away or B: spend it on digital spess sheps.
(before you go 'da faq why?' Imma just say 'cuz muh socialism' it's retarded like that and so retarded measures are to be applied)
>>
>>187532413
>>
Currently on the fence about grabbing Elite Dangerous on the PS4 while it's still on sale.

My interest in it mainly stems from me enjoying Freespace way back when, but since none of my friends play it and this seems like a game best played with friends, I'm not sure it's a worthwhile buy.
>>
>>187532705
Just replay freespace 2.
>>
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>>187532695
Why don't they eat these in my Japanime?
>>
>>187532705
Have you played the Babylon 5 mod for Freespace 2?
>>
>>187532206
Who knows, everyone's addicted to something, even if it isn't a problem. You say you need so much, when you really just want, or feel like you should.

I don't live around blacks or Asians though so it's hard to tell. You need to realize how well people can hide their use, especially if they're dedicated users.
>>
>>187532413
>killed instantly
>torturous
huh?
>>
>>187533758
People get irrational when it comes to animals.
>>
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Thicc?
>>
>>187531086
That's the point, what will you do if the balance require them to nerf a lot your favorite ship and buff a ship you hate?
You'll have shithead complaining all day that value should never change unless fit their ideas
super-hornet losing 2 gun size to make the Hurricane to look better
>>
>>187536436
HNNNNNNNGH SHE THICCCC
>>
>tfw not rich enough to buy an eclipse, endeavor and buccaneer
>>
>>187537930
You're rich enough to buy a bucc.
Other two are pushing it, but Bucc is not expensive.
>>
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>>187539115
lets gooooooooooooooooooo
>>
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So! How does it feel guys?
Now we know we must at least wait until 2018 before we'll see any 3.0 action?

So how far away do you think SQ42 is? Christmas 2018 if we do get 3.0 early 2018?
And thats a fuckton of "IF".
>>
>>187514220
Nothing. The idea is that they'll be a functioning economy, so spamming a profession would be unprofitable, and people will want to look for unique market opportunities.
>>
>>187518320
Nice Civic. What body kit is that?
>>
>>187516638
>projecting
>>
>>187541134
Sooner rather than later, last update on blockers were 66 down from a 100 something the week before.
Plus all that broke was their stupid scripted walkthrough shit.
>>
>>187530504
>Planets are covered in outposts, wrecks and other shit with lootable bullshit inside
>Can literally just playknockoff PUBG on moons
>>
>>187522171
goons btfo eternally
>>
>>187532705
Freespace 2 has a source port (god fucking bless developers open sourcing old engine code) and an active modding community. Just play that.
>>
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>>187511181
+ an Ursa rover

I can't wait to be a space (((merchant))).
>>
>>187530504
>get mad when they work on non-game things
>get mad when they don't
>Which is it? Make your mind up.
This
>>
>>187536436
Thiccer than a bowl of oatmeal
>>
>>
>>187545221
M I S T A K E
>>
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>>187545221
I kinda dig the 600i. Good visibility cockpits are sexy.
>>
>>187545221
It almost looks like a ED ship next to a connie.
>>
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>>187502663
Hl3 never
>>
>>187547983
It looks like a Python with extra shit bolted on.
>>
Picked up ED for PS4 a couple of days ago, having a lot of fun. Using the Cobra MK III as my current go-to ship.
What are the next ship upgrades if I generally want a combat vessel with decent cargo and fuel capacity like the Cobra I'm using right now has? I've been looking at the viper MK IV.

Also how worth it is Horizons? The fact of eventually buying a large as fuck ship with multiple fighters and becoming some kind of pirate captain sounds pretty cool desu.
>>
>>187550283
viper mk iv is completely pointless. combat ship that can't maneuver
>>
>>187524078
Star Citizen is just as forgettable. It has no style. Just generic game design/art
>>
>>187524078
>the impossible
it's not impossible, just mismanaged
fucking grandpa's with no idea how computers work pouring money into this garbage
>>
>>187530504
you mean when the 3.0 that is massively stripped down because cig couldnt deliver the actual product which comes in well over half a year late because cig couldnt follow their own timeline, that will make the goons kill themselves?
>>
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>>187536436
why the FUCK do the engines no longer rotate
>>
>>187555864
Please understand
>>
>>187550283
If you want a multipurpose ship that has alot of hard points you can go buy the asp explorer, we have a few ps4 guys in our discord http://discord.gg/CJFhUkp
>>
>>187555864
wow sure looks cool
not
enjoy your ice skating simulator nerds
>>
>>187511181
>How much have you spent on Star Citizen so far
$30
>and what have you gotten?
an ID card, which I think I've lost, and access to the beta, which I've played once


>>187500646
Bullpups are a 1970-1980s meme.
The future is everyone using a slightly different AR-15.


So let's take bets here. What comes out first, SQ42, or X4? Both are scheduled for "2018"
>>
>>187557292
>X4
>SQ42
kek. my bets are on X4 is going to be delayed but they can and will release a bug filled fuckmess eventually and fixied with 2 or 3 expansions
>>
>>187558075
Can't be worse than rebirth
>>
>>187560310
Didn't Rebirth get decent patches / expansions after release?
>>
>>187524078
I'd rather all those millions of dollars go to a company like Egosoft.
>>
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>>187560782
it did pic related is the result. that said it can be slightly enjoyable with a few mods
X4 look better so far too. i keep my hopes up
>>
>>187560782

I personally enjoyed patched-up, modded-up rebirth, and it isn't without it's share of genuine improvements to the franchise, but even post-patches, it is still a step back in many ways.

Also, and I know the campaigns are just the tutorial, but
>campaign ends
>fate of RoC and HoA left uncertain with a PMC military victory at the gate (even if you managed to actually kill all their shit)
>PMC collapsing due to xenon fucking them

>DLCs come out
>none continue the story
>devs say that X4 won't pick up story-wise from where Rebirth left off, and they seem to be (perhaps wisely) pretending X-rebirth never happened.

I thought the DeVries story was pretty cool, and I'd have liked to see how it worked out for them.
>>
>>187560782
>>187562525
Yeah, sounds like they're going to take the successful things from Rebirth and the new engine, then basically add them on to what everyone loved from previous X games.
>>
>>187561352
>>187562525
If I remember right, wasn't the biggest complaint that you can only fly one ship?
>>
>>187562525
>they seem to be pretending rebirth never happened

they've retained modular stations and highways. it seems to me like they're just setting it sometime after the universe has roughly recovered. I'm sure you'll be able to find some lore detailing what happened inbetween.
>>
>>187562790

Yeah, and they never fixed that. Even more annoying to me, you couldn't even name the damn thing.
>>
I made it to Quince.

Now what.
>>
>>187563121
didn't they add some cockpit skins you could buy?

I understand why they didn't add more ships, there's so much of the game that's tied to that specific ship it would probably be way too much effort to replace without basically making a new game, like X4
>>
>>187562941
Modular stations are a huge fucking step up from the ugly as shit and equally fps dropping spaghetti tube complexes.
>>
>>187562790
i fucking hate the skunk. i want to either sit in a HUEG ship commanding a fleet or dogfight in a quick, small fighter.
>>187562941
highways are an ok concept imo. allows for making big sectors and not being a pain in the ass to travel around it.
>>
>>187563259
Cry because the event is over.
>>
>>187406061
It depends on how many people they have invested in this that don't know how to cut their losses. They think, "ohh shit I've put this much money in already gotta try and keep this shit afloat". After gamescom I no longer have faith this game will be released.
>>
>>187513165
Why two merchantmen?
>>
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>>187502078
>>
>>187569123
100 dollar off coupon, I'd imagine... except CIG will probably go and increase every 350+ dollar ship by a 100 dollars next sale anyway.
>>
>>187571336
why does she have a horse's set of teeth?
>>
>>187525737
>>187526091
you can literally earn a permit to visit Sol by doing missions ingame.

The backers-only system is Shinrata Dezhra, only applies to people who backed the Alpha package, and everyone gets access to this system when they earn one Elite ranking, be it in combat, exploring, or trading. Go be wrong somewhere else, faggot.
>>
>>187557292
>Both are scheduled for "2018"
>SQ42 is scheduled for 2018
Source? I thought they gave up estimating it's release.
>>
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>>187574885
>>
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>>187575652
What's your point, anon?
>>
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>>187578293
>>
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>yfw the faction is offering you 3mil to massacre 20 ships
>>
>>187518827
im actually dumbfounded by the amount people spend on this game.

why did you do it? i mean, at some point past 100 bucks you must have gone, "ok, 100 bucks on a game that's still in beta, that should be enough".

but to actually spend over 2 grand?! thats pure madness.
>>
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>>187583349
>yfw they offer 4 units of CIF
>>
>>187528129
fuck's wrong with that guys entire arm
>>
>>187533758
>killed instantly
>torturous

He fucking lies. I've seen the sick shit those muslims goat fuckers have done. People or animals don't die right away, even with their stomachs sliced open or them limbs hacked away.
>>
>log in and immediately greeted by the sounds of crashing and grinding metal non-stop in the docking bay above

The fuck is going on in Quince? I'm afraid to leave the hangar.
>>
>>187584353
Somebody in a FAS rammed a Cobra right under one of those elevated roadways and now he's hopelessly wedged in there.
>>
I have a few questions about Elite Dangerous:

1. How does it compare to Freelancer?
2. Will playing alone for a lack of friends interested in the game negatively affect my game experience?
3. Should I go straight for the Commander Deluxe Edition or is the base game a better idea for starting out?
>>
>>187587563
1. There's no campaign to follow. Missions/dogfighting/trading are all there. Ships and upgrades span a much wider range of weight class and function. Game universe is way, way bigger and to real-world scale.
2. You wouldn't be missing much. Partly because the multiplayer aspects of the game are poorly fleshed out, but also because the galaxy is huge and you can end up impractically far apart from friends following missions or upgrades.
3. You'll want Horizons eventually because of engineers and a lot of the gold rushes requiring the ability to land. Whatever path will net you both the base game and the expansion the cheapest.
>>
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I fell for the upgrade jpeg meme.
>>
>>187591390
The ships look cool and it's your money to do what you want with so good for you, anon.
>>
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Am I the only one who thinks the 600i looks fucking god awful?
I also fail to see why anyone would want to pick up the "exploration" variant of it when you got something like the Carrack.
>>
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>>187547481
>space fish gun

Hell yeah
>>
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Huh? Did you say something kid?
>>
>>187588549
Okay.
Is combat accessible from the start? I heard something about having to do excruciatingly boring trading runs first in order to be able to do anything at all.
And what about player colaboration? Can you hire fighters/get hired as a fighter to escort traders or do, say, bombing runs on stations as a group?
>>
>>187592835
It looks like half the ship is just missing.
>>
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>>187593348
You can shoot shit immediately with your starting Sidewinder. You might not be great at it but you can pick fights with other ships your size.
There's courier missions that are just "take this thing to station X in system Y" and the pay is high enough relative to the value of low tier ships that you can upgrade to a whole new ship like an Eagle or Adder after just a couple of those. If you're talking saving for high tier combat ships that need shittons of expensive upgrades, you run high-paying flavor-of-the-patch missions. A-B bulk trading hasn't been a thing in forever.
Instancing and lack of a player economy means there isn't really any hiring of players except in the most roundabout ways. Freighters aren't exactly defenseless in Elite either so they don't usually look for escorts.
When you wing up or multicrew the game itself pays you shares of trade dividends or bounties.
You can't directly assault stations. They'll swat you out of space like a bug instantly.
>>
So, in ED does going to the one type of system and looking for that one type of person and getting the things from them still work in 2.4?
If you don't know what I mean, I'm not asking you.
People who know about the certain things in the one place will know what I mean.
>>
>>187595058
I too like a little something to chill my drinks, and yes it does.
>>
>>187594709
>Instancing and lack of a player economy
So it's really all about the solo grind and the other players are more or less just window dressing unless they decide to attack you?
>>
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>>187595558
I see the V I S I O N is coming into focus for you.
>>
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I want to play something until SC releases but I can't decide between Dreadnaught wich seems fun apart from the ridiculous healing and Fractured space seems to skill-gimmicky
>>
>>187596073
Dreadnought is a silly grind and even though the healing is broken as fuck, it's rare to have a game with OP broken healing, so it is interesting for that at least.
Fractured Space should be the better game, but I don't enjoy the matches as much a DN. I think it is all the extra downtime and transit that DN doesn't have that make the difference. FS is way more open and strategic, but DN has a little better focus, as long as you like healing or being chained to a healer.
>>
>>187594709
I guess this was cool back in the 90s, but today this seem pretty fucking boring.
>>
>>187595676
Sounds dreadful.
Then what's with all the talk about the community?
>>
>>187597256
The anons who run the discord seem to be pretty ok. They advertise without shitting the thread up. Not my spot of tea, but good on em for trying. The dads on the forum and reddit are fuck awful and should be avoided at all costs. The rest of us are here, mostly to cope with loss. Other than that, your headcannon is your community.
>>
>>187592835
I wouldn't really compare it to the Carrack, considering how much more crew that needs. The 600 is more like the rich prick version of the Constellation Aquila. Offers the same functionality at 2-3 crew, but costs 1,5 times as much because it's (((luxury)))
>>
>>187596258
How much of a grind is it?
>>
>>187599694
It's not total bullshit to not spend anything, but it's f2p so there is a store and premium for better xp. You hit the wall real early and tier 3 takes for fucking ever, even worse because most people are fucking retarded at that early tier and don't protect the healers.
Tier 4 and up gets better once everyone figures out how to team shot and the healers get good enough to keep up.
If you get a good team with a pocket healer for the tank and one floater to go with the flanker, you can bully the fuck out of some randos.
You are much better off picking one role and sticking with it than trying to level all your ships, cause that ain't happening. Overall, very good choice for SC waiting. Also, World of Warships is fun as dicks too.
>>
>>187600189
I'm actually coming from WOWS, it was fun ,I was getting gud and wowsg are great guys but I got burnt out by last years ranked because I didn't have a belfast and randoms were filled with 20km sniping BBs so as a Mogami I could only suffer ,is the grind from t1-5 harder than t1-10 in WOWS?
>>
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J O I N B A K A
>>
>>187600758
I'm not that far in warships. To take a wild ass guess at it, I would say further only because you can get to 10 quicker focusing on one boat type and country, but you are rewarded more for playing your whole fleet. Getting one class upgraded in DN without branching is a lot, but the ships get more flexible loadouts later which is nice.
If you can accept the healer meta and don't overwork your healers, if you aren't one yourself, it keeps the snipers from pinning you down and allows the dreadnoughts to stay on station long enough to do damage. The stupid fucks charge into the middle and feed kills to the other side. You goal should be zero deaths for every match and very doable with a good team.
The best thing is to follow the dreadnought and healers and teamshot whoever the dreadnought is targeting. Pull back when you lose your shields and save your mobility powers for escape. Unless you are a dreadnought, don't expect a healer to follow you unless you ask.
>>
>>187601321
Overwatch players need to be gased.
>>
>>187596073
fractured space is an extremely shitty moba.

ship designs are 100/10 though
>>
>>187602550
>ship designs are 100/10 though
All the ships are amazing and the levels are beautiful, but making a skillshot with a 50 gorillion gigaton spaceship is bullshit.
>>
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>300 series rework is gonna have whatever those new origin thrusters are supposed to be
n-no
>>
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>>187595558
>>
>>187603810
>ship rework
meanwhile no game
>>
>>187604179
Blame the people who built an unuseable ship model in the first place
>>
>>187604097
but it is
>>
>>187604097
So? I never suspected it was an MMO. But it's apparently not even an MO. Just an O.
>>
>>187602550

>Simplistic modular design

Thats actually the only way spaceships would ever be built.
>>
>>187498585

Titan, Tigris and MGM. The biggest RMT companies of the verse.
>>
>>187597479
Seems like I'm better off just sticking with Freelancer.
>>
>>187606673
>>187606574
mingleplayer
>>
>>187591390
Merchantman a best. Noxes are dope as well, I hope the Kue is kinda rare when the game comes out so I can feel special.
>>
>>187399831
>le me
>sees nms at my local store for 10$
>meh let's give it a try, i'm sure it's not that bad
>...
>.......
>b-o-r-i-n-g
>>
>>187607828
>I hope the Kue is kinda rare when the game comes out
the only way having a white paint job would make a ship seem rare is if they did some sort of bullshit ED skin system
>>
>>187608530
>be you
>have ADD
>expect star citizen lite from a walking sim
>>
>>187399831
Why would you play this when modded minecraft is better in every conceivable way?
>>
>>187608875
We've been through this. CIG has showed/talked about how the skin system is going to work. If you paint your ship, it's not going to just cover the entire hull. There will be certain parts of the hull exposed. The things about special ship hulls like the Kue is that they're not just a paint job. The whole hull is a different color.

So, a Nox painted red and a Nox Kue painted red will be different. It won't be a huge difference, but they won't be identical. The Nox will have some exposed black accents, and the Kue will have some exposed white accents.
>>
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https://www.youtube.com/watch?v=NYi0nt5Eies
>>
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>>187608950
>why would you play genre X when game in genre Y exists
>>
>>187610318
>sandbox exploration game with combat, resource-gathering, crafting, and base-building
You can mod in more enemies, more resources, space ships, and planets, and you wind up with all the mechanics of NMS, but significantly better.
>>
>>187610683
why do you lie?
>>
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>>187610829
>rejecting things you don't want to believe
>>
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>>187610968
>have no argument
>post anime
wow sad
>>
>>187611054
>he doesn't know about how far minecraft mods have come
speaking of sad
>>
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>>187611054
I don't need an argument. Go download any modpack with space mods. If you don't want to believe these things exist, it ain't my problem.
>>
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>>187611174
>it's just another parallel dimension with a rocket animation transition
>>
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>>187611543
>he doesn't know
>implying NMS's space flight isn't a glorified loading screen with no gameplay value anyway

Unrelated, we can do this all day but I assure you I have more smug anime pictures than you, so this is a battle you cannot win.
>>
>>187611543
how is that any different from no mans sky?
>>
>>187611773
>glorified loading screen
but aside from warping to a new system and black holes, it's not.
>>
>>187612139
You can shoot rocks in space in NMS.
>>
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>>187611773
>implying it is
>implying I only have smug anime
>>
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>can barely break 20 fps in star citizen
>>
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>>187448890
>>
>>187614318
It's still in alpha.
Like actual alpha and not Beta alpha like most early access game.
If it will ever leave Alpha is questionable though
>>
>>187616920
doesn't matter. it's cryengine, one of the most well optimized engines on the market. you have to be a serious shitter to muck up the performance that crytek already provided for you
>>
>>187617051
lol
>>
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>>187601558
Even if those said people are notable members of the Star Citizen community? :^)
>>
>>187618002
Especially.
>>
>>187618002
is he even good at the game?
>>
>>187618316
fucked if I know, I haven't watched him.
>>
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>>
So uh, 3.0 when?
>>
>>187620789
Never
>>
>>187621490
Fuck. Should I just get back into WoW?
>>
>>187621674
WoW's 3.0 was 9 years ago.
>>
>>187620662
TMP warp effect is underrated
>>
>>187621674
for a few months. I've been playing WoW all along.
>>
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>>187592848
theres a whole lineup of them comin under the "Gemini" weapons manufacturer badge.
>>
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Starfarer cargo boxes when?
>>
>>187626850
cargo 2.0
>>
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>>187626850
2020, 50 bux for 'additional cargo module'.
>>
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tfw when the chink got crushed by the Idris ramp.
https://www.liveleak.com/view?i=3bc_1503367775
>>
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>>187618002
Nice teeth.
>>
>>187630005
>>187532413 (You)
>>187532852 (You)
>>
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>>187630503
1/3
>>
>>187618002

Fuck, those SC pirates are a scary bunch!
>>
How long does CIG support take to get back to you nowadays?
>>
>all the people bitching about the flight model
Do they not realize the flight model was finished years ago, models newtonian physics as well as a game reasonably could, isn't going to change, and they're not going to get their stupid space planes?
>>
>>187633590
Wow, this is all the evidence I need to prove Star Citizen is a scam!
>>
>>187639112
I think people are mostly bitch about how the in-atmosphere flight model is basically identical to the space flight model, which is a very legitimate complaint, especially when CIG went on and on about how in-atmosphere flight was going to be realistic, and how it would feel very different.
>>
>>187626850

How will that be compared to the merchantman (new module)? Cargo wise only, forget the rest.
>>
>>187640009
Nobody even knows how big the BMM is at this point. Or if they'll actually let you attach cargo boxes to the Starfarer exterior at all.
>>
>>187640194

I heard the gemini is agile as fuck for its size and a lot faster than both the caterpillar or merchantman. I think it might act as a large brute force blockade runner.

Hull series a shit ofc.
>>
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>>187640735
All the Consellation-sized and upwards ships handle like ass and are both super sluggish and slow.
The Gemini is slightly better off than the regular Starfarer, even though it was stated to be the opposite in the concept sale. The disatvantage in cargo capacity it was supposed to have also disappeared and it just turned into a more expensive super starfarer.
>>
>>187639738
That incited it, but it also brought all the people who hate the current space flight model out of the wood works because they don't like 6DOF combat and just want planes in space. I highly doubt they have a sophisticated atmospheric flight model, and I doubt they will ever have one, as it would be much more computationally intensive to somewhat accurately model. Right now it looks like they just cap top speed even further based on altitude, atmosphere density, and a ship's "aerodynamic rating," which is pretty weak, but even in the demo was enough to influence decisions about what altitude to fly at in order to gain an advantage. Realistically, all they could add is some "free" upwards thrust based on your movement in the direction of the nose of your ship, and stuff like that. The thruster values are stupidly high, but the same people bitching now bitched when they were more realistic because without the insane values the ships drifted too much. At the same, with thruster values high enough to make ships handle like planes with IFCS fully on, counteracting gravity is a non-issue until we get massive planets with insane gravity. Same with atmosphere. Pushing through air at the speeds ships go isn't difficult.

The TL;DR is people need to realize the flight model is fairly sophisticated, and they either need to deal with drifty 6DOF flight all the time, or accept these super powerful ships 900 years in the future don't have a difficult time in atmosphere.
>>
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>>187640009
Starfarer will have far less cargo than BMM.
>>
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>BREAKING: Several sources saying that Star Citizen is the #1 blocker for SQ42
>>
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>>187638220
Couple of weeks I reckon, definitely 2 weeks if you're asking for a refund.
>>
>>187644856
Or is SQ42 the main blocker for SC?
>>
>>187646531
considering by all accounts SQ42 is actually a game, no way.
>>
>>187639738
I wonder if this isn't just a result of overpowered thruster on a moon
that or they don't have low grav walking working, so they use stock gravity for human and deactivated it for ship

>>187644856
Breaking news, Star Citizen and SQ42 use the same everything, the only difference is that SQ42 will do the jobs of a server and drop multiplayer feature
At least until they do a coop DLC
>>
>>187494410
/pol/ only starts leaking after tumblr and Africa spill everywhere.
>>
Where are all the webms of cool stuff from gamescom
>>
>>187647469
Which part, the buggy ramps that don't work, or the Cutlass exploding on cue after they shoot in its general direction? Maybe you meant the pitch black space battle no one could see anything in?

There was literally nothing of note for them to show.
>>
>>187648000
>nothing of note

What about the revolutionary face tracking camera anon
>>
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>>187648228
Can't wait for people to ask me why I'm putting on such a contorted expression. That's just my resting face, bitch. CIG are fucking ableist
>>
>>187647469
>>187648000
>>187648228
The SFM grinning face cut was literally the best part of the entire demo.
>>
>>187646908
>until
coop was promised from the start. don't tell me they dropped that too.
>>
>>187648543
https://www.youtube.com/watch?v=bCtdyNFwQWo

1 hour 8 minutes.
>>
>>187646190
I'm not, just asking for some inventory management.
>>
>>187648228
This. But they should stop making a space game and start making a "make your own animated movie" game. Seems like this facial expression system would be better utilized elsewhere.
>>
>>187648775
I have a hard time finding anything that isnt dropped.

>VR support
>Linux support
>mod support (what was the point of pledging for the Engineering Manual for modders?
>Private servers
>100 people in 1 instance
>100 unique systems (i doubt it will even hit 50)
>+ a ton of other stuff from their Kickstarter

I know, I know! "It will be released eventually!"
CRoberts just promised us everything and not thinking of when to implement it.
Maybe VR, Linux, modding, etc... will be released 10 years from now, just so we cant say that he lied?


CIG has shown other developers that its OK to promise everything and the kitchen sink as long as the game is going to be kept in Alpha/Beta for eternity.
>>
>>187649852
Chris should have just promised a list of features that will be in the release and not everything he wants to add with patches years later.

He misguided everybody.
>>
>>187648956

Sandi is such a fox. Derek should be breaking his dick with so much fap.
>>
>>187641230

Just remembered. SC will be worse than eve (because ships collide) therefore the toughest wins (whichever it might be).
>>
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>>187639669
are you?
>>
>>187655742
What is going to happen to ArcCorp in 3.0? Is it on one of the moons?
I keep forgetting ArcCorp is a thing.
>>
>>187656142
ArcCorp is a planet.
>>
>>187656142
>I keep forgetting ArcCorp is a thing.
because there's nothing to do there
>>
>>187656330
So, is there any changes coming in 3.0? There will be shopping and jobs, and there are shops and TDD in ArcCorp.
>>187656631
It would be weird everything was still dead there after shopping and jobs are in 3.0.
>>
>>187656796
the shops are most likely going to be on the stations and that outpost they've been showing in the demos

arccorp is forgotten
>>
>>187657065
That's unfortunate. They were hand waving Daymar in, they should have placed ArcCorp down on one of the moons and ditched the fake animated background. It would be a great hub, if it was actually attached to the game.
>>
>>187655746
Nope. I'm not the retard who responded to a request for a citation on CIG assigning a release date to SQ42 with old information and shitposting about how delayed it is. We all know it's delayed. Someone said SQ42 had a new release estimate for 2018, and last I had checked they haven't added a new estimate since they removed the last one that they missed. Then you responded like a fucking idiot with irrelevant information.
>>
>>187657541
what in the fuck are you talking about

0% of what you just mentioned comes anywhere near that comment chain
>>
God damn it, they removed the missiles I got for 0 UEC from my account. When they added those to the VD store with the last update they didn't cost anything for a few minutes before they fixed it.
>>
>>187658370
You're right. I though you were a different idiot.
>>187633590
Has nothing to do with Star Citizen. It's about some retard that shits up /scg/.
>>
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>>187657541
are you implying it's fine that it's delayed by several years with nothing to show for it?

them not wanting to commit to another date just shows they know they can't finish it.
>>
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>>187659816
>>
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>>187660028
>cultist unfazed by facts
ok
>>
>>187659816
Not at all. I think it's stupid as fuck.

>>187557292
>>187574885
>>187575652
>>187578293
>>187580092
I made that comment in reference to this comment chain, and the idiot who responded to my interest in seeing them commit to a new date with old news.
>>
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>>187660169
>>
>>187532705
If games you like include Euro Truck Simulator, Farming Simulator or Train Simulator, get ED.
>>
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anyone have sources for the various dates they've had?
>>
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Proper space dreadnaughts when? I want big guns dammit.
>>
Someone better make a homeworld mod at some point!
>>
>>187665274
would be incredibly boring

idris already is beyond what the engine can handle too
>>
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>>187665274
Not big enough for you?

But I guess we are missing a few out of the capital ship line up. I haven't seen a UEE cruiser, battlecruiser or battleship yet.
>>
>>187665680
why on earth would you build a ship that size on a planet and not in space?
>>
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>>187665795
I dunno. I think they just gloss over details like that. The Freelancer trailer had Bengals in atmosphere.
>>
>>187665680
Ive never been a fan of the "flying railgun" school of ship design. I like turrets and gun batteries. Retribution is design with the sole purpose of splitting kingships and maulers in half. Also we the players will literally never get a Retribution, its a set piece for the campaign, and probably wont even be modeled out inside.

What I want is the SC version of HMS Dreadnaught or an early 20th century armored crusier.
>>
>>187666120
>and probably wont even be modeled out inside.
Now there's your first piece of dlc
>>
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>>187665795
>>187665867
It is in space, sort of, its built at a space dock in the high upper atmosphere of a gas giant. It would be easier to build it in 0g.

>>187665680
>>187666120
What Im interested in is something in the vein of USS Texas, a WW1 era Super Dreadnought type Battleship of the New York class, and the only Dreadnought style warship still in existence.

You can go visit it actually it open to the public as a museum ship. https://en.wikipedia.org/wiki/USS_Texas_(BB-35)
>>
>>187666120
>>187666519
Oh yeah, I totally get that. I'll dick ride Halo's MAC carriers until I die, but at the same time I can adore a hulking dreadnought. Free of gimmicky super weapons and just bristling with dozens of heavy guns and smothered in armor plating.
>>
>>187666120
Turrets and gun batteries are essentially useless against other capital ships, and, as another way the YUGE guns can be used, planetary installations or space stations.
>>
>>187666712
Why do those bombers explode in impact? I know it's nitpicking but it just seems silly
>>
>>187666909
>fuel tanks get crushed
>fuel everywhere
>electronics exposed
>engines blown apart
Gee, I don't know.
>>
>>187667042
If you look closely they start lighting up and exploding the moment the big ship touches the small ones.
What you said should happen a second later
>>
>>187666519
gas giants take way more fuel to escape than even a large rocky planet. The "surface" (1 atmos level) G's might be normal but the field is much larger due to inverse square.

it would make more sense to at least build it on a resource rich, low gravity planet. And the most to build in space.

>>187666712
Halo's spine aligned cannons make much more sense than "guns" like it's the sea.
Play CHODE.
>>
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wow it's like they're using this shit as a manual
>>
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>>187670682
>all that aliasing
>in a marketing shot
>>
>>187666738
>turrets and guns are useless against other caps.
Says who? Based on what? Based on your wide knowledge of Sci-Fi books and TV shows?
Personally I'd rather have cap combat be about pummeling external sensors, weapons and engines, disabling the ship and going for a "soft" kill that having it be about cata-killing quickly from long range with superweapons, like a kilometer long railgun. I'd rather cap conflicts take time and be strategic, with the seat of your pants move wrong and die combat being the fighters domain.
>>
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*lies to you while taking your money 5 years in a row*
>>
>>187670898
if you're refering to the lack of AA, the engine literally doesn't have AA in it right now and hasn't for some time. One of the many things they ripped out of cryengine and threw away becasue they were not satisfied with it. Eventually they will replace it with something built in house, like almost everything else now.
>>
>>187671314
txaa and smaa 4x were good in crysis 3
>>
>>187649852
Lol you're using goon tells but I bet you don't know what they are
>>
>>187670682
>charge 50 bucks for a better cockpit view, >improved cockpit still filled with struts in the center of the pilot's view.

Also I wonder how long before they announce you can't move the sensor pod to the bottom turret slot.
>>
>>187671123
Because eventually all the wallet wrrior whales will get large ships' shields buffed to the point that fighters can barely even scratch them. And since turrets use the same guns as fighters, they'll also be useless.

Basically large ship combat will be eventually be turned into pathetic slap fights where torpedoes and giant idris style rail guns are the only things that actually do anything.
>>
>>187676179
I just hope they've gotten rid of those stupid fucking missile racks on the sides.
>>
>>187676596
Can you think of all the whining we'd see on forums if $3,000 capital ships could be destroyed by a well-placed shot from a lowly fighter? Or even many lowly fighters?

You'd be able to freeze the tears and ship them back up to the north pole for the white supremacist bears to hang out on.
>>
>>187676596
Im not talking about the point defense type turrets that every turret in game thus far qualfies as. I'm talking about STS guns of the sort we havent even seen firing yet, size 7-8-9-10, primary battery guns for large ships. Fighter weapons barely making a dent in cap shields is already confirmed and as it should be.
>>
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>>187666712
>I'll dick ride Halo's MAC carriers
Oh bby...
>>
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>>187677615
>tfw SC has only one MAC carrier equivalent
>tfw it's the biggest ship in the game
>>
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>>187677768
Yea it kinda sucks. There is still hope though the other cap ships still haven't been announced yet.
Also the Bengal has a pretty big gun the belly.
>>
so according to the 4 million dollar stretch goal
>A new star system will be added to the game for every $100,000 pledged, with descriptions posted to the Comm-Link.
>Funds Raised: 158,176,879

so SC is launching with at least 1,581 systems, right?
>>
>>187680825
Haha upboated :^)
>>
>>187680825
I'm wondering how long the documentary film they promised will be at this point.
>>
>wonder during the whole presentation why the nigger's eyes are always half closed
>just realized the person playing him was asian
Haha oh shit.
>>
>>187677540
are size 7+ plus conventional guns even still going to be a thing? I though even the javelin's turrets were going to just be like quad S5s or something.
>>
>>187682807
The Javelin's side and bottom turrets are still point defense turrets, meant for shooting at fighters only its big spinal mounts is an STS gun. It's only a destroyer.
>>
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http://starwars.wikia.com/wiki/Delta-class_JV-7_escort_shuttle

why can't SC have decent turret placement?
>>
>>187689301
I don't even see the turret on this thing.

Is it that box on the back.
>>
>>187689598
yes. It was a real bitch to take out in TIE fighter where one hit can be the end.
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>>187689783
>Tail-gunner
>A man sits on the ass end of the ship and waits for it to be out maneuvered

To be honest, think CIG did it this way to have the pilot and and most gunners capable of syncing up. So that not every ship has 100% coverage.

Gosh, if I recall most ships in Starlancer had tailgunners, as useless as they were.
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what's the current meta for cash making in elite? I'm getting prismatics soon and need to exploit for the 1.5B that it will cost to outfit my fleet.
>>
>>187691794
Would also like to know, coming back after a while for da thargoids.

Want to get an Anaconda or Imperial Clipper kitted the fuck out for hosting my nerd friends for some multi-crew alien blasting. Was going to do long-range passenger missions, but I heard those got nerfed? Or is that only in the 2.4 beta and not on the live server yet?
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>>187690579
>So that not every ship has 100% coverage.
and that would have been okay if turrets had actually been the wonderful, all powerful magic things cig thought they would be, but the fact they're still making the same turret designs even a year after their turrets were proved to be utter shit is just retarded.No amount of tracking improvements will make the retaliator's turrets work worth a shit when they are fundamentally flawed by design.

Also why can't we have actual tail gunner stations instead of fucking aft mounted blister turrets?
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Not Soon enough.
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Thinken 'bout dat Elite Dangerous lately.

I enjoy playing Space Engine, but It lacks the cool spaceships that Elite has. I think I'd play Elite the same way as I play SE: Exploring (with additional mining and whatever you can do in Elite on a planet).

I probably wouldn't engage in fights of any kind.

Is this game right for me or should I stick to SE, hoping for a more fleshed out experience one day?

The amount of money one can spend on Elite scares me.
>>
>>187699837
I still don't understand why they smashed a monitor because their game had bugs. Wtf did the monitor have to do with it?
>>
>>187701342
The whole holiday stream was a mess, don't question it.
Besides, it was probably already broken.
>>
>>187699837
>How CIG treats backer money
>Literally worthless to them, they stomp on it with glee
>>
I feel a little guilty for reacting to the Gamescom demo badly. Watching it again, they at least show they have the tech to do helmet cams for marines and shit now in the same way they do comms. Shit like that.

But then, I don't feel guilty because we haven't heard a goddamn thing about Squadron 42 in over a year.
>>
>>187703569
The shouldn't have just showed the two Idris' fighting. Not this whole bullshit gaming reenactment shit. Capital ships is the biggest fucking hurdle in this game as far as I'm concerned.
>>
>>187701219
https://www.youtube.com/watch?v=B3hcJqlAtnU

This is what you do on 99.999% of planets you visit. The rest have places to dock or maybe points of interest that you personally will never find without using a guide

You don't need to spend a cent more than the original price and you cant buy ships so unless you're obsessed with taking screenshots I don't see why you would worry about spending money.

https://www.youtube.com/watch?v=7voxML-v1kw
Is a fair chunk of how you'll be playing the rest of the game
>>
>>187703825
Capital ships battles are not difficult at all. Just scaled up normal ships. No technical challenge at all.
>>
>>187703916
>Planets are not difficult at all. Just scaled up normal levels. No technical challenge at all.
Thanks Dr. Smart
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>>187701219
if elite does one thing right at all, it's making you really genuinely feel like you're in space. the whole thing feels real. I think in a lot of ways the star generator is more realistic than the SE one too, as far as I can tell SE is much too dense and lacks supergiants.
>>
>>187703916
>No technical challenge at all.
You mean other than figuring out how to stuff 200+ actors into a 1km long ship and having it interact meaningfully with other ships full of other actors without everything lagging and crashing horribly?
>>
>>187704527
answer: you don't. it's impossible. the level of fidelityâ„¢ the game is targeting was designed around smaller instances and the connie as the largest ship you can fly

something like the retaliator might be justifiable but the idris is full retard. it was going to lag out from the start.
>>
>>187704527
Show me when they demonstrated 200+ actors running around that Idris.
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>>187704873
>he thinks I'm talking about the Idris
Tip: It's near the top. Fuck, I don't even want to know about the one at the top. I don't even know how the fuck they're going to model that monster.
>>
>>187704873
While its cool and all to have the idea of 200 people operating a single ship vs another ship with huge battles and stuff going on, I really doubt you'd ever get an even quarter full ship.
>>
>>187705183
I was talking about the Idris battle.

However, a larger ship model presents no further challenge than the increase in polygon drawing.
>>
>>187703992
t. computer illiterate
>>
>>187705183
Holy shit, I completely forgot the Pegasus even existed.
>>
>>187705314
what would 200 people even do? you still only need one helmsman, one copilot, one captain etc.

other than that, some repairmonkeys, gunners, fighter pilots, the usual shit.

no way that's gonna add up to 200 no matter the ship.
>>
>>187705976
In some interview last year Chris said that you'd need like 5-7 players on an Idris plus NPCs.
>>
Why isn't there a feature that shows where your friends are when they're offline for Elite Dangerous?

It'd be easier to find and meet up with people on your friends list so that you can make your way to them and chill around there for when they come online.
>>
>>187705976
>what would 200 people even do
>on a ship that has guns that are bigger and more complicated than most 21st century factories
You need medical staff, you need engineers, you need security, you need pilots, and you need all the support staff for them. If they're planning on making you mix drinks and rent movies for space flight passengers they're probably going to expect you to keep your crew fed and entertained too. Cooks, janitorial, mechanics, the works. Don't forget armory personnel that maintain the small arms, and the munitions officers that handle the ship's gunnery.
>>
o7 cmdrs
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>>187706405
>you need medical staff
no you don't. nobody is going to just stand around in a medbay waiting for someone to get hurt, especially when you die in 4-5 hits, healing will be completely useless.
>you need engineers, you need security
anyone with a wrench, anyone with a gun, not a lot of people really
>and you need all the support staff for them
what support staff? it's a game.
>Cooks, janitorial
oh yes the cooking and cleaning minigame. so much fun. where do I sign up to be your maid whale-sama?
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>>187706405
>crew for rp mechanics
>>
>>187706405
You *must* be talking NPCs here, we're talking people playing a game.
>>
>>187706783
>especially when you die in 4-5 hits, healing will be completely useless.
Yes because in a game that has entire ships dedicated to medical care healing will be completely useless. Thanks for my daily dose of stupid bullshit from people who have no idea what they're talking about.
>>
>>187706953
>chris roberts has no idea what he's doing and adds stupid useless shit to the game
wow what a surprise
>>
>>187706953
dreams anon, dreams
>>
>>187707027
The real question is: If you think they sell $500 flying hospitals for no reason why are you even here? I'd link design documents on the medical system but I've been doing this long enough to know that you probably already know they exist, or you don't care that they exist.
>>
>>187707147
because I want a game not a pipedream for middle aged furry roleplayers

with the mechanics they have for fighting on foot, if you take damage exactly one thing is going to happen: you die, and you are going to respawn. medics out of a job.

even if they did add proper injury mechanics, it's not gonna be like an MMO where you have your healslut running all over. it'd be more like battlefield where you just have some guys with a medkit stopping what they're normally doing to use it.
>>
>>187706405

Because people would pay to sit in a medical room for 20 minutes waiting for 1 person to come in with a booboo so they can be fixed with a single button. Meanwhile other people are dog fighting, exploring whatever 10 seconds away. Sounds like fun :^)

The hell is security supposed to do? Stand outside a door and watch people come in and out? Wander about the halls aimlessly because it'll be next to impossible to sneak onto a ship that's flying? Also implying that not everyone and their mother will have a shit load of guns on them at all times.

Need to keep crew fed and entertained. Because it's so hard to walk to a food dispenser/storage device and push a button to get food, then push another button to shove it down your gullet.

If star citizen becomes boring job simulator 2.0 IN SPEHSS it's going to drop. These multicrew ships will never see life besides the whales who shill out tens of thousands of dollars/in game money to get their NPC crews up if half the jobs are boring, stupid, and can be done far easier than having someone devout their time to it.
>>
>>187707345
https://robertsspaceindustries.com/comm-link/engineering/14318-Healing-Your-Spacemen
Well here you go chief, here's the design on paper just before illfonic fucked everything up. So no, there's no "healslut" you patch someone and you drag their ass back to a medical facility so they can be unfucked.
>>187707443
>Because people would pay to sit in a medical room for 20 minutes waiting for 1 person to come in with a booboo so they can be fixed with a single button. Meanwhile other people are dog fighting, exploring whatever 10 seconds away. Sounds like fun :^)
It's a lot more fun than respawning in a navy hospital with no ship, nowhere to go, and nothing to do. I wonder if you assholes even take two seconds to think about how this game will work in practice instead of just assuming everything is a canned get-shot-respawn clusterfuck.

Maybe you didn't get the memo, but if you die on your ship and respawn somewhere else you're out of the game. You're done. You are no longer part of the conflict and you have lost possession of your spacecraft with no immediate means of retrieving it barring an insurance replacement.

You know what? The fact you even think that having gameplay mechanics outside of the same old disgusting horse shit makes it "job simulator 2.0" has convinced me you're just not the brightest bulb in the box.
>complex game mechanics involving player death, lack of respawn, medical care, and imprisonment
>fuck that shit job simulator 2.0 amirite
Maybe counter-strike is more your speed.
>>
>>187670682
Just like to point out that if there is anything living in that "turret" seat when they flip on the power to those radar arrays they're getting fried like bacon
>>
>>187707798
>I wonder if you assholes even take two seconds to think about how this game will work in practice instead of just assuming everything is a canned get-shot-respawn clusterfuck.

I wonder if you've taken two seconds to look at what the game is actually like. Turn off your imagination for two seconds dad, and look at reality. There's no way it's going to be anything else unless they make drastic changes, which they should have made years ago.

>muh illfonic
stop blaming others
>>
>>187707798

So if someone's flying an escort ship that gets blown up the medic in the capital ship is going to jump in his own ship, fly to downed pilot's body. Get out of ship. grab body, fly back to capital ship, drag body to medical center, heal body, then let downed buddy run off to get another ship? This is of course assuming the downed pilot doesn't respawn because lack of communication. isn't forcefully respawned due to time limits, the medic doesn't get shot down during his merry adventure, AND pays attention. Also if we're going all MUH REALISM here. How the fuck will a body survive a massive space explosion?

Unless you're talking about ground fighting, which I suppose fair-ish point? But I'm talking specifically capital ships.

Also you never rebutted anything else besides medical. Ignoring it. You going to refute those points or let them sit there? Or would you rather sit there and throw insults at a random anonymous person on the internet because they disagree with you? Nice ad hominems by the way. 10/10 debating skills.
>>
>>187707798
Your point isn't a point

Who's going to be the medic sitting around waiting for the people having fun to die?

Maybe you didn't get the memo, healsluts also want to be in the action too.
>>
>>187708086
>look at what the game is
You mean how it has accomplished things nobody ever expected it to, like full planet landscapes and shit like that? Or maybe the fact that it's a more-than-half-broken alpha full of partially complete features that haven't been patch fixed because wasting time on that is time they can't spend just building the new shit that's supposed to replace it from the ground up? Or maybe the top to bottom changes to the engine to enable properly sized solar systems? No? None of that shit's worth anything because your poor faggot ass can't tool around in one barren star system taking missions from a text board to kill 10 Pirates?
>drastic changes
Ah yes, the hypothetical drastic changes. Let's hear them again. Is this the one where you start talking about how they should have used UE4, which didn't exist when they started this?
>stop blaming others
The fact you even say this in response to someone pointing out how illfonic tells me you are either extremely ignorant, or extremely new. Maybe both.
>>187708314
Everything you are describing is quite literally the definition of a search and rescue mission. But hey, you go ahead and start parroting latin logic fallacies if it makes you feel smart.
>>187708382
Boy somebody's never played Space Station 13.
>I don't want to do thing so nobody will
Get your head out of your own ass.
>>
>>187656142
ArcCorp is a city planet

Planets aren't going in yet only moons
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>>187707147
honestly, aside from being a mobile respawn point for large orgs during huge battles, I don't see the point of a giant hospital ship. Seems like the Cutlass Red should be big enough to do all the medical shit you might need.
>>
>>187708597

>Ignoring the other points again

What I'm saying is that compared to the medic's search and rescue adventure it would probably be quicker, at least easier for a dead person to spawn on a nearby base, grab a ship because most people will have more than 1. Jump from point to point to rejoin the fight. It'll be quicker than waiting for the single medic to go play corpse collector which will make you respawn another ship anyway. Which is assuming your side wins the fight and doesn't result in everyone being dead. In which case respawning and flying back could have made the difference.


Also search and rescue missions don't usually take place during an on going fire fight. But hey dismiss my argument as a fallacy if it makes you feel secure in your job simulator IN SPHESS.
>>
>>187708597
>You mean how it has accomplished things nobody ever expected it to
like what? nobody ever asked for barren procedural deserts. it's not a good feature. it's not a new feature no one has ever done before, it's just a useless waste of dev time.

>Or maybe the fact that it's a more-than-half-broken alpha full of partially complete features
now you're getting it. it's 2017. way past any date where they previously have given for the game to be fully complete. and we still don't even have the shadow of the most basics of a game. and why? exactly because they're wasting time on stupid pie in the sky features instead of making a game. so there is no game. and there won't be one until they stop.

>muh UE4 strawman
you are a certifiable idiot
>>
>>187511181
Pledged back in 2013 for 20-30 bucks (can't remember precisely), which got me an Aurora MR other than the game itself.

Haven't spent a penny since.
>>
>>187708597
SS13 is nothing like SC is planned to be, its not FPS, you're collectively sharing a ship instead of being on some jerkholes one and its not even real time, plus it has "stuff" happen.

Your'e just salty that everyone is picking your "points" to shit because we aren't emotionally and financially invested as much as you are.

Also don't bother trying to say the game has accomplished ANYTHING. Until it has released as a final release for the general public it isn't a "thing". Plus you don't give programmers kudos for programming

Lets say you're 100% correct about the medic role, what are the other 199 human players doing on the ship? Ok, I'll knock 30 off for pilots and guns and medics to make it easy for you.

And search and rescue operations aren't supposed to be that convoluted, especially if you're a medic who is stationed inside the medbay, medics aren't pilots.
>>
>>187670682
Retractable turret when?
>>
>>187709076
>What I'm saying is that compared to the medic's search and rescue adventure it would probably be quicker, at least easier for a dead person to spawn on a nearby base
Yeah, it would also cause them to get that much closer to losing their character and their reputation permanently. That's the regulating factor on death: You can inherit ships and money but not reputation. From what I'm to understand reputation governs the kinds of jobs and activities you have access to at the very least. It's easy to assume that a group of players can just toss out their characters, but that may not be the case.
>>187709169
It's only a strawman if someone's misrepresenting your argument retard. I asked you a question.
>>187709305
A simulation game that takes place on a space station where people go about their jobs maintaining a space station is apparently not at all similar because it's "not fps" and "not even real time?" Boy you really are a fucking retard, because the point of view has just about nothing to do with it and it is in fact a real time game. So yes thank you for letting me know you have, in fact, not played it.
>>
>Kids thinking there will be 200+ people per ship.
>Kids thinking the CrybabyEngine can even support 200+ people.
>Kids thinking Gamescom demonstrated any technical advancement other than grin simulator.
>>
>>187709672
More like this conversation started over someone claiming that capital ships are no additional technical challenge over any other ship and you fucking retards can not actually have discourse without shrieking like autists about things that are not even directly related.
>>
>>187709814
>capital ships are no additional technical challenge over any other ship
but they aren't. they use the exact same local physics, the exact same thruster system, damage system, turret system etc. it's all the same shit just scaled up.

and the problem is that level of fidelity was designed with a constellation in mind, not a mile long capship. not even a few hundred meters. of course it runs like shit.
>>
>>187709814
>no additional technical challenge over any other ship

This is true. You only have to draw more polygons, that's it.

What you don't seem to understand, is that capital ships do not require any technical extensions to what we already have. What extra features does an Idris have over a Constellation?
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Any good groups to join for ED?

The old one that use to be posted here is ded as fuck.
>>
>>187710053
google: fuel rats
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>>187710020
a hanger for real ships (with repair systems) instead of a dock for an under powered snub?
>>
>>187710020
>What extra features does an Idris have over a Constellation?
A medical facility. A brig. A hangar. An armory. A kitchen. Large crew quarters intended to host military personnel for extended periods of time. More guns that require more operators. More crew stations that require more crew. Do you want me to keep going? Do I need to talk about how each individual player further taxes the game?

You assholes might as well say "64 players presents no additional technical challenges than 32 players." You are objectively and demonstrably wrong.
>>
>>187710213
That uses the same technical implementation.
>>
>>187710213
that's just local physics again. they don't even have docking clamps or anything.
>>
>>187710280
>what technical feature
>names cosmetic stuff
this is why computer illiterates shouldn't be allowed to game
>>
>>187710412
Boy, you know, I sure love when you imply that medical facilities, brigs, and hangars are all cosmetic. You're so retarded it's almost unbelievable.
>>
>>187710280
>A medical facility.

A room containing static animated objects that applies heal scripts to the player. Nothing new.

>A brig.

A room where the door can be locked. Nothing new.

>An armory.

A room where physics enabled objects can be left with persistence. Nothing new.

>A kitchen.

A room containing static animated objects, where hunger scripts are applied to the player. Nothing new.

>Large crew quarters intended to host military personnel for extended periods of time.

A room with static animated objects. Nothing new.

>Do I need to talk about how each individual player further taxes the game?

You think capital ships will increase the amount of people per instance? No. What will happen is if a capital ship is fully crewed, there will be less space in the instance for separate ships.
>>
>>187710758
Shit That Just Got Made Up Based On Nothing: The Post
>>
>>187710823
>Putting fingers in ears, screaming LALALA

Maybe do some research, you mongalong.
>>
>>187709606
I didn't say I had played ss13, but I can tell by watching a whole 10 seconds of youtube that its nothing at all like star citizen, why do you even cling onto it like its some coup de grace? Is star citizen freeware too?

Also whos the owner, what FUN stuff is happening when you're waiting in the medbay? Just looking at your watch right? They are totally different animals.

Way to again, ignore the rest of the points everyone and I was talking about. You aren't going to get 20 people to do the dumbshit boring jobs on a SINGLE carrier, let alone 200 on two different ones.

Just play Artemis or wait for the new Star Trek game, thats about the maximum amount of people you can reasonably have on one ship at a time that would be filled, and still keep it fun and everyone doing stuff.

I mean SC isn't even going to come out anyway so you'll never prove anyone in this thread wrong (even if it does come out you still wont because they're going to need to scrap so much content to make it releasable that half the ships wont even be a thing, and you'll whinge about how much money you spent in the game but due to the ToS you agreed to that changed you'll end up with vouchers instead of your cash)
>>
>>187710823
>Shit That Just Got Made Up Based On Nothing: The Post

Sounds like every single post made by a Star Citizen player who says the game is going to have stuff when the game isn't even going to be released
>>
I threw CIG a few bucks, and playing the new patches has always been reasonably fun. 3.0 will probably be fun when it comes out. I can u derstand why people who put in loads of money would be hpset about the game, but I don't understand why people completely outside the project with no money in it get so violently angry about it.

You are all terminally autistic. Every single one of you.
>>
>>187711098
Terminal? Ha HAh, no kiddo: it only makes me STRONGER.
>>
>>187711098
Its that friend who keeps telling you what he's going to do, what he wants to do, who he's going to be.

But every-time you ask him whats new, he complains that his life is going nowhere or he starts whinging about women or religion or politics.
>>
>>187710917
Maybe you should go look up the definition of "cosmetic" since if anything has a practical use within the game it is NOT cosmetic. Again, you're a fucking retard. Go do some research on a dictionary.
>>187710964
>why do you even cling onto it like its some coup de grace?
Gee, maybe because it's a clear example of people playing a science fiction game in order to play out jobs like Medical Doctor, Engineer, and so on while carrying out tasks that revolve around either maintaining the space station or its crew.

You know, like how people on a space ship behave. The kinds of things they do during the day to day? The kinds of things that people would actually choose to do at some point because not everybody likes what you like?

But hey, nah, you go on about me ignoring your "points." Your points which, in an above post, are as follows.

1) I am "salty" because X reasons
2) Telling me not to bother to do something you made up.
3) Asking me a question I've already answered in previous posts, all of which are the pretext of this discussion.
4) Asserting that search and rescue operations only happen in a way you have defined ahead of time.
Your points are a fucking joke.
>>
>>187711483
>Replying to the wrong goon

Tell me Anon, how many Idrisies did you buy?
>>
>>187711701
A whole zero you ignorant cunt.
>>
>>187711483
1) You are salty, you'll see it if/when you re-read your posts tomorrow
2) Well, they havent achieved anything because it isnt out, not hard to understand.
3) Where are the extra 170 places? You've mentioned like 10 things people can do and I still dont see 200 players, and I don't see how you're going to fill 3/4s of them in non-combat roles when they'll just be pressing 1,1,1,1,3,2,1 all day.
4) You're calling it search and rescue when it isnt, medics leaving the medbay means the medbay is unstaffed. So now you need a non-combat ambulance too!

I didnt define S+R, thats someone else. You're also probably confusing me with other anons but thats just how it is.

I highly doubt people are playing ss13 to be doctors and engineers, more for the game itself which seems to be kooky shit happening and internal mischief rather than "doing a job".

You should have gone to german truck simulator to prove your point instead.
>>
>>187712476
>more for the game itself which seems to be kooky shit happening and internal mischief rather than "doing a job".
Boy I love to see you wrestling with concepts you clearly do not understand while attempting to grasp them via youtube videos. You're talking out of your ass at this point and I've got things to do today.
>>
>>187712918
Only saw those 10 seconds then closed it, I don't understand why you assume I'm thinking about the same more than that. They aren't similar.

So, enjoy feeling good about nothing? Nice chat we're having though.

> I've got things to do today.
No you don't
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>>187674493
Doesnt make it less true though.
>>
Will CIG ever put the Bengal on sale?
>>
>>187715985
There's going to be only one destroyed Bengal in Star Citizen and player orgs are going to compete over it.
>>
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Could you guys please stop giving CIG any more money?


CIG aint gonna feature-lock and focus on releasing the baseline game until they see a trending drop in ship sale income.
Maybe after 4 months of dropping income, they will actually feature lock the base game and focus on getting it released.

Here's the resons:
1. CIG has stated that they will only sell ships up to the day the game release.
That means it's against theyr own economic intererest to release it.

2. CIG have to spend time making DLC's, expansions, SQ42 episodes to make money after release.
And we all know CIG is going to be really slow in this department when they cant even feature-lock simple things.
So this will drop their income substantially by locking how slow things move.
TLDR: CIG will keep the game from releasing as long as the ship sale income is high enough because they cant seel ships after release.


PS: I really hope SC get's released in a good state, but CRoberts and Sandi wont let it release as long as the ship sales are paying so good.
>>
>>187717180
*by looking

*cant sell ships
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>>187717180
>>
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>>187718009
>I dont want to realise the facts
>label everyone who says it like it is a goon out of fear of it being correct

I just proved that its against CIG's interest to release the game until ship sales drop and/or they have some sellable content to release ready post-release.
>>
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>>187718527
You are shit at FUD
>>
>>187718527
>posts picture of an animal (goon trait)
>doesn't deny that he's a goon
>>
>>187718705
goons do like to rape dogs and most of them are gay and furry
>>
>>187718829
You forgot mentally ill and mostly over 40.
>>
>>187715985
>>187716878
This. They've said that the Bengal will never be for sale, because it doesn't make sense that the military would sell off it's biggest carriers.

If you operate and org, you WILL be able to get a Bengal, but you'll have to find them mostly destroyed out in the Verse, and then repair them. The quantity is going to be extremely limited too.

This adds something cool for explorers, too, since knowledge of a Bengal wreck is going to be worth an exorbitant amount of money.
>>
>>187718702
>>187718705
>>187718829

>unable to argument against it

Is the theory so hurtful, you have to blindly ignore the facts?
>>
>>187719075
KYS
>>
How to identify goonposting:
>"croberts"
>talking about sandi negatively
>posting pictures of cats or dogs with their posts
>jaypegs *but this is not necessarily something only a goon would say because it's a legit concern regarding concept sales
>asking how much money you've spent on star citizen
>claiming to be neutral or defending the game but then being irrationally critical of CIG
>refusing to accept facts
>insisting that star citizen and SQ42 don't exist
>insisting that everything you've seen and played is just in-engine rendering and doesn't exist outside of photoshop / editor wizardry
>>
>>187719159
It's in every SC backer's interest that you KYS if you still give them money.
That way they may feel the pressure to feature lock and release the base game.

The development is going to take forever, if people pledge forever.
>>
>>187719297
Uninstall your opera or whatever homo web browser you are using and don't ever come back here again.
>>
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>star citizen
>>
>>187719268
>Croberts
Everyone says Croberts

>refusing to accept facts
Well, acording to the last posts, it seems like you guys fail this one.

>Insisting that Star Citizen and SQ42 doesnt excist
I do see that they excist, but they will be filled with new features and kept in development and "polishing state" forever as long as the income is good enough from ship sales

>insisting that everything you've seen and played is just in-engine rendering and doesn't exist outside of photoshop / editor wizardry
I do belive the gameplay I saw on GC etc... are real, but it still doesnt prove they are actually trying to get it ready as soon as possible
Could you guys please give me a counter argument.
Because it seems like CIG aint going to release shit as long as they can sell ships purely because they have stated that the ship sale will end the day it releases.
>>
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>>187719496
>>187719297
>>187719075
>>187718527
>>187717180
I'm afraid your condition is inoperable. Go back to the goon discord.
>>
>>187719268
>"croberts"
I refer to him as croberts and croberto and shit just because it's fun.

>talk about sandi negatively
She's objectively a bitch.

>posting pictures of cats or dogs with their posts
Fair.

>jaypegs *but this is not necessarily something only a goon would say because it's a legit concern regarding concept sales
Giving them too much credit here. Anyone who whines about muh jaypegs is either completely new to the project or a goon, pure and simple. It's really not a legitimate concern beyond the fact that there's risk involved if the game fails or if the ships get change dramatically after concepting.

>asking how much money you've spent on star citizen
Depends on the tone and context.

>claiming to be neutral or defending the game but then being irrationally critical of CIG
I think this is a slippery slope. You're on 4chan where anything I disagree with is irrational.

>refusing to accept facts
Again, you're on 4chan where you have to defend your argument to the death even if you realize you were being completely retarded because otherwise anonymous weeaboos might make fun of you.

>insisting that star citizen and SQ42 don't exist
Accurate. Don't forget that the alphas out right now are literally not a game and literally don't have any gameplay at all. You literally can't play them. :^)

>insisting that everything you've seen and played is just in-engine rendering and doesn't exist outside of photoshop / editor wizardry
Accurate.
>>
>>187719416
homo furs use palemoon a shitty firefox fork made by a furry
firefox expelled its ceo for donating to anti-gay marriage group
it’s like poetry they rhyme
>>
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>>187719659
>one (you)
>>
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>>187719659
>>
Scam citizen never
bannerlord never
eve dying

looks like I will stop playing computah gems soon
>>
can you name a feature besides FOIP that wasnt one of the streach goals?
https://starcitizen.tools/Stretch_Goals

keep in mind FOIP was talked about years ago back in Wingmans hanger
>>
>>187721019
>naming features from a game that at the moment has almost no features.

Was the room-pressure a stretch goal?
I saw a ATV or something a while ago where one of the devs talked about how to separate air-pressure between rooms to kill fire, intruders without space suits etc...

They do put a lot of dev time into new ships and shit instead of the base game.
I'm pretty sure most of the devs working on the technical part of the new ships could serve a better purpose for the development of the actual game.
>>
>>187721486
but but the jpgs makes moneys
>>
>>187721752
And thats mainly the reason the development takes so much time (when a lot of devs are put into coding for specific late added ships instead of the core game) AND why CIG is reluctant to make it release as fast as possible (because that would stop the ship sale, if they keep what they promised).

So far CIG is bad at keeping promises
>Linux support
>mod support
>VR support
>release 2014
>release 2015
>release 2016
>m..m..muh gamescom demo will be great
>SQ42 soon, weeks not months
>2-3 major releases in 2017...
>docking between ships for pirate boarding
>>
>>187721752
And Further hurts the game's image among non cultists. At this point who knows how much of their potential post release audience has been scared away by stories about thousand dollar space ships that mean the game must be either a scan or a horrible p2w clusterfuck
>>
>>187722124
What kind of inbred retard would suggest making concept artists and graphics designers focus on coding instead of modeling.
I know the kind that pays 5 bucks for a dead forum.
>>
new thread go go go
>>187723127
>>187723127
>>187723127
>>
>>187722124
>Linux support
>mod support
>VR support
source that cig scraped these
>>
>>187722871
I was not talking about the concept artists and graphics designers.
I was talking about the programmers who do code the functional parts of the ships.
Scripting, new features that needs to be programmed etc...


Btw, about concept artists and graphics designers.
They should make them create more assests for the world building.
Why introduce new ships when all of the resources should be put to work on the core game and assets around that instead.
>>
>>187723296
they are specialized in making ships.they can't make other assets
most of the money from concept sales go into funding the programmers and coders
>>
SQ42 when?

:(
>>
>>187723824
December 2017
Thread posts: 751
Thread images: 216


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