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Fallout New Vegas

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Thread replies: 267
Thread images: 57

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/fnv/ Fallout NV General

For the discussion of all thing Fallout New Vegas

No Fallout 4
>>
GUYS I FOUND OUT HOW TO KILL HARD PETE

ALL YOU HAVE TO IS FIND TH-
>>
Wow

These threads do die fast
>>
HH > LR > OWB >DM
>>
>>170359461
Go here, please.
>>>/v/369705750
>>
>>170359790
Well NV threads are not allowed anymore on /v/ we need to make more space for "le ironic shitposting" reddit tier humor consolewars threads
>>
Fact is, a general for NV on /vg/ just won't last. So you either make them on /v/ or go over to /fog/, and you guys shit on /fog/ too much its not that bad as you make it out to be. Yeah its mostly mod discussion, but you can talk about NV there and maybe get a response.
>>
why the fuck did the /v/ thread get deleted?
>>
>>170360474
Well, FONV and FO3/4 are VERY different games

>>170360504
Because people keep reporting them, i don't know how consolewars faggotry and "This is your X tonight" threads are still allowed in /v/ when they are nothing but fanart dumps or just piles upon piles of wojak/pepe fake reactions
>>
>>170360474
Might help if someone had actually linked this thread to the /v/ one.

>>170360504
Mod got fed up, we were taking up too much space that could be used for someone to make the exact same Switch or Zelda thread, or don't posts/threads get deleted automatically if enough people report it or was I imagining that?
>>
>>170360656
Despite what you might want to believe its still Fallout General, not Fallout 3/4 General. A New Vegas General isn't going to last because the people who go to those threads don't come to /vg/
>>
>>170360504
Generals belong on /vg/.

>>170360379
>Well NV threads are not allowed anymore on /v/
I have a brilliant idea. Don't post the exact same thread, AKA a general, every few hours.
>>
>>170360827
Except the Fallout General exclusively discusses Fallout 4, something FNV fans have no interest in. There's a big problem since FNV threads would reach 600 posts on /v/ but neither board approves of the threads.
>>
>>170360956
Sometimes the discussion just goes on and on and/or the thread hits the bump limit
>>
>>170361030
>Exclusively
No, it doesn't. Every once in a while there is someone that insults someone for asking a question about NV, but there hasn't been much. Previous thread got pretty bad half way through though.

>>170361035
Wish it was as easy as telling people not to make a new thread if it 404s after the conversation has mostly died down.
>>
>>170361030
Then go there and talk about NV, there's no rule that says its exclusively FO4. They're talking about NV right now, FO4 is new though so of course it's going to be talked about more. If you don't like whats being posted, post what you like change the culture of the general or just don't talk about NV anywhere because you don't think anyone else wants to talk about it.
>>
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>But new vegas threads are the problem on /v/
>>
Hey, I'm experiencing a music stuttering whenever I save or load a game, or transition areas, the game is modded, and I couldn't find anything similar on the Internet, can you help me?
>>
>>170361620
I have the same problem. Are you using CASM?
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>>170361762
No, I don't. It has to be something else.
>>
>>170361995
Save bloat? Is the game also set to save when you transition areas?
>>
If enemies scale to the Courier's level, wouldn't going to like the Deathclaw nest and Silver Peak Mine best done at the lowest levels possible?
>>
>>170362079
No, I erase save games quite often because I had this problem before due to save bloat.
>>
>>170362079
But try to do this:
Go to Fallout.ini in My Games, find iAudioCacheSize=2048 line and change it to 4096 or if you have a lot of RAM 8192. It helped me a little.
>>
>>170363098
You mean you start the game over from the start? Deleting older saves isn't what save bloat is. It's the size of a single save file. You can leave only a single save file in your save folder and it won't actually do anything at all to help.

Also if you load an autosave, continue, then save /that/, your save gets bloated, then bloated more each time you do that again.
>>
>>170363235
Fuck me, my saves are 6 MB big. What can I do to fix this? Does New Vegas Save Cleaner help?
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>>170363235
I think I will disable Auto-saves.
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>>170363616
No, the autosave thing adds junk data, the save cleaner just deletes references to moved objects, the trash will still be there. Use CASM, turn off all the vanilla save settings, and start a fresh game if the lag gets on your nerves I guess.
>>
Space Suit or Radiation Suit, which to wear when exploring Vault 34?
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So I’m prepping to finally try a JSawyer (Ultimate) playthrough and wondering if I should also grab the economy overhaul to go with it or not.
Anyone have any insight? Is it any good and does it go well with the mod or should I just skip it?
>>
>>170363987
Thanks, I will try this.
I hate Gamebyro.
>>
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>>170360474
>So you either make them on /v/ or go over to /fog/, and you guys shit on /fog/ too much its not that bad as you make it out to be
This is the first post I found about New Vegas on /fog/.

We don't shit on it nearly enough if you ask me.
>>
>>170364442
Goes well with the mod, yeah. If you don't like it you can just overwrite it with the other version.
>>
>>170364518
Guess that leaves you three options
Post what you like in /fog/ instead of what you hate
Try and make this general work
Don't post NV anywhere
>>
>>170364442
I love JSawyer Ultimate, it's great. I loathe the economy overhaul, it's terrible.

You see, the problem with NV economy (which actually isn't THAT bad by RPG standards, since you have a few moneysinks such as implants, GRA uniques, weapon mods etc.) are not the item sell/buy values. Those are fine.

The problem with NV economy is enormous carry weight paired with the ability to instantly fast travel to traders. Those both combined means you can pick up literally everything and sell it all at any point in the game with no consequences or drawback whatsoever.

There is no reason to care about factors such as good value/weight ratio, giving up on loot to carry more ammo/water/meds/chems/weapons/etc., planning your routes to visit traders on the way, making stashes across the wasteland and more. All of those are much more natural, immersive way to limit the amount of caps you earn.

What the economy overhaul does is make it so traders give you literal spare change for items you sell, but expect a kings ransom to buy it. It gets so ridiculous you can have a situation where you sell a carton of cigs for 2 caps, only for the trader to sell it for fucking 100.

No only is it pants on head retarded and kills any immersion you might have, it also doesn't actually fix the core issue- you are still able to pick up everything and sell it any time you want. It might delay you getting rich a little, but it will end the same eventually because even if you get 2 caps for everything, it adds up quickly when you can sell so much stuff so quickly.

You want proper economy? Just install JSawyer Ultimate and try to not fast travel. JSawyer already nerfs the carry weight to 50+10*STR (100 less than vanilla) and adds backpacks that add bonus carry weight. Currently my character has 150, 140 if you substract the weight of backpack/pouch.
>>
>>170364202
Advanced Radiation Suit+RadX. Enough to have more than 80% rad resist.

You can but the suit at Crimson Caravan.
>>
>>170365587
Also, I'm playing with caps having weight. Each 1000 caps weight 5 lbs, which really forces me to loot sparingly and wisely and plan my routes since sold stuff is still going to weight me down with all the caps I earned. It also forces me to use mailboxes quite often to send stuff to the Strip.
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>>170365706
All that for a mediocre 5.56 semi-auto
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Have you done your part today?
>>
Wow who knew these threads would barely survive on /vg/. Fuck man it's not the same anymore.
>>
>>170365873
>medicore
>implying
It's great all purpose gun. You just need to take Grunt and make match 5.56.

It's enough to one-shot most things with sneak attack headshots at long range, and if it can't one shot it will leave it severly wounded, so much that 3 or 4 follow up shots are enough to finish the job.

All the while being a great close range weapon with high DPS, unlike other long range weapons. It's also perfect for cazadors since one or two hits with HP ammo is usually enough to either kill or cripple their wings.

It's enough to melt Legendary Deathclaw in a few seconds, at least on normal. Still, on very hard it would only take two times longer, which is still only more than a few seconds.

So far the only things I struggled to kill with All-American are BoS paladins (but I'm palying with JSawyer, so they get about 30% DR on top of 30 DT) and Joshua Graham because lol 50 DT.

Also, 5.56 is plentiful and light while All-American doesn't use it nearly as fast as other guns.
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>>170365873
>>170366629
As a matter of fact, I'm about to do the Deathclaw promontory with it.
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>>170367049
>>170366629
Its not very durable, and 5.56 isn't a great ammo type. Doesn't even innately ignore DT like Energy ammo or 5mm
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>>170363987
Hm, it's not helping, I even started the new game, but the stuttering is still there, and save game size is 4 Mb.
>>
>>170368496
That's weird. I've got a new game and my saves are half of that. Even for my old game, I just checked, 2MB for the main saves, and the autosave files are 8MB. Which is why you don't load from autosaves, I guess. Using CASM? Not looking at any file that has the word "autosave" in it? Large number of quest mods?
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>>170368998
I'm using CASM, no autosaves, only one quest mod.
>>
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How can I kill Caesar and not be hated by the Legion afterwards?
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>>170369535
Kill those who hate you, sounds simple.
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>>170369535
Botch the surgery.
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>>170369535
What did you say?
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>>170367735
>Its not very durable
It is actually. You need to burn through 20 mags (480 rounds) to get to 75% condition and it still doesn't suffer damage penalty at this point. I checked it myself a few days ago.

I never spend so much ammo before either getting back to Lucky 38 (and I don't fast travel, so I go there rarely) to get one of the repair kits I have there or making a repair kit on the go.

>inb4 surplus
There is no reason whatsoever to use surplus, match has the same damage bonus and it's very easy to craft with handloader. I never run out of match and I don't even use regular ammo anymore.

>Doesn't even innately ignore DT like Energy ammo or 5mm
Because it doesn't need to. It has 37.4 damage with all bonuses and standard ammo, not counting perks that increase damage against specific enemy types.

As a comparsion, assault carbine deals the most dmg/shot out of all 5mm weapons and it only deals measly 18.7 after all perks.

I already said it melts the Legendary Deathclaw in seconds. Killis baby deathclaws in one sneak headshot, adult deathclaws need 2-3 follow-up headshots which takes like 1-2 seconds.
>>
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>>170369910
This is my favourite mod, too bad I'm the only one who has it.
>>
>>170370092
>it only deals measly 18.7 after all perks
Sorry, it's actually 15.5, a tie with the Avenger. That's considerably worse for a full auto weapon.
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>>170369435
Well shit. Sorry, I don't know what could be causing it then. All I know is that autosaves are for some reason stupidly bloated, and that some mods will add bloat.
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>>170370160
I mean, look at this. Where else could you find so much ideology?
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>>170370092
Assuming every shot is a successful headshot, and comparing a full auto weapon to a semi-auto
>>
>>170370281
Ah, okay, I'll try to fix it somehow, if not I'll just play without radio, after all I have a mod that adds Fallout 1 & 2 ambient sounds so it's cool.
>>
>>170370397
>Assuming every shot is a successful headshot
Which is actually rather easy to do at any range, since it has a very tight spread and the reticle doesn't move all that much after each shot.

>and comparing a full auto weapon to a semi-auto
All-American has 6 shots/second, Assault carbine has 12. That means the fire rate is only two times slower while the damage is over 3 times bigger (even more against high DT enemies) and hitting headshots is considerably easier and can be done at longer ranges, meaning you get even more damage overall.

You can start unloading 6 shots/second into deathclaw's head from as far as renderig distance allows. Not the case with full auto weapons.
>>
>>170370881
Also, keep in mind All-American has to reload less frequently than assault carbine (6 shots/second with a 24 mag capacity vs. 12 shots/second with 30 mag capacity) so the more the fight lasts, the bigger DPS edge All-American gets.
>>
Is Real Time Settler mod safe to use?
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>>170365587
>What the economy overhaul does is make it so traders give you literal spare change for items you sell, but expect a kings ransom to buy it. It gets so ridiculous you can have a situation where you sell a carton of cigs for 2 caps, only for the trader to sell it for fucking 100.

>Gamestop used game policy.txt
>>
>>170371274
Why compare the All American and the Assault Carbine, and not something of a comparable role like a Sniper Rifle?
>>
>>170369910
>>170370160
>>170370386
what the fuck is this?
Is this supposed to be a neckbeard Caesar?
>>
>>170372276
It's the world's most cherished Hegelian Marxist philosopher of all times - Slavoj Žižek.
>>
>>170372065
Well mostly because it started with the "5.56 doesn't get the -10 DT 5mm has" argument.

>something of a comparable role like a Sniper Rifle?
Thing is All-American is comparable to both, it's all-purpose. Sniper/hunting rifle and other long range, high damage, low DPS are certainly better at one shoting things at lnog range, but they are not quite as effective in close combat.
>>
>>170372484
But it's still WIP
>>
Guys, check this shit out
https://www.youtube.com/watch?v=Duomv1hHMGQ
They are working on it since 2010, and it's still in progress, unlike Fallout 1 the story.
>>
>>170373042
It really looks like Fallout 2.
>>
>>170373042
How would moving between locations work?

Falout 1/2 worlds are pretty fucking big.
>>
>>170373302
Same as 1 and 2. There is a preview on this page.
https://www.youtube.com/channel/UCZy9bSz4x3gbvcDGw-KkqMA/videos
>>
>>170373042
Freaking Russians, first they give us Fallout of Nevada, then this.
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>>170357913
My New Vegas gets stuck on the ranger in the title screen and doesn't go any further. I had mods, yes. I cleaned my shit and sorted my load order. How else can I fix this?
>>
>>170375480
Post load order
>>
>>170375686
0 0 FalloutNV.esm
1 1 DeadMoney.esm
2 2 HonestHearts.esm
3 3 OldWorldBlues.esm
4 4 LonesomeRoad.esm
5 5 GunRunnersArsenal.esm
6 6 ClassicPack.esm
7 7 MercenaryPack.esm
8 8 TribalPack.esm
9 9 CaravanPack.esm
10 a YUP - Base Game + All DLC.esm
11 b Project Nevada - Core.esm
12 c FCOMaster.esm
13 d ELECTRO-CITY - CompletedWorkorders.esm
14 e Project Nevada - Equipment.esm
15 f Project Nevada - Rebalance.esp
16 10 ELECTRO-CITY - Highways and Byways.esm
17 11 CFWNV.esm
18 12 domecity.esm
19 13 NVStripOpen.esm
20 14 The New Bison Steve Hotel.esm
21 15 Project Nevada - Cyberware.esp
22 16 GRARG.esm
23 17 More Perks.esm
24 18 YUP - NPC Fixes (Base Game + All DLC).esp
25 19 EVE FNV - ALL DLC.esp
26 1a FCO - GlowingOne.esp
27 1b FCO - Russell.esp
28 1c The Mod Configuration Menu.esp
29 1d More Perks Update.esp
30 1e dD - Enhanced Blood Main NV.esp
31 1f PerkEveryLevel.esp
32 20 Project Nevada - Dead Money.esp
33 21 Project Nevada - Honest Hearts.esp
34 22 Project Nevada - Lonesome Road.esp
35 23 Project Nevada - Gun Runners' Arsenal.esp
36 24 Fellout-OWB.esp
37 25 CFW-DLC.esp
38 26 FCO - NPC Changes.esp
39 27 FCO - OHSB NPC Edits.esp
40 28 Vurt's WFO.esp
41 29 Uncut Wasteland.esp
42 2a StripOpenMain.esp
43 2b Character Creation Streamlined.esp
44 2c Fellout.esp
45 2d vault22FloralOverhaul.esp
46 2e WeaponModsExpanded.esp
47 2f WMX-ArenovalisTextures.esp
48 30 WMX-GunRunnersArsenal.esp
49 31 WMX-OldWorldBlues.esp
50 32 Project Nevada - WMX.esp
51 33 WMX-DeadMoney.esp
52 34 WMX-LonesomeRoad.esp
53 35 WMX-HonestHearts.esp
54 36 WMX-EVE-AllDLC.esp
55 37 Project Nevada - Old World Blues.esp
56 38 Project Nevada - EVE All DLC.esp
57 39 friendofnightforfellout.esp
58 3a Strip Wall Billboards.esp
59 3b FlashlightNVSE.esp
60 3c Holster.esp
61 3d 357retex.esp
62 3e Improved Casinos 3X.esp
63 3f Improved Casinos 4X.esp
64 40 Improved Casinos 2X.esp
65 41 mapmarkers.esp
66 42 FNV Realistic Wasteland Lighting - Full.esp
>>
>>170375480
Is this your first time playing the game?
>>
>>170376084
I believe it is on my new computer. Strangely enough I never had this issue on my older shitty one. No menu items show up and Pressing anything either does nothing or crashes the game.
>>
The AR style rifles look so tiny when you're using Power Armor
>>
Is there a good playable Ghoul mod? I saw a nice looking Ghoul with green skin a while ago, but no mods on Nexus seem to be it.
>>
>>170375780
>>170376228
You're probably missing a master file of some mod, but try reinstalling and start the game without the mods (or just make a backup of modded New Vegas) because it could be your PC's fault.
>>
>>170376564
FCO adds ghoul race
>>
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>fallout nv is it's own general now

im ok with this.
>>
>>170373042
But will there be an english version?

Also, they made a PipBoy 2000 version of the PipBoy 3000:
https://www.youtube.com/watch?v=tlqrjJmTzGc

I'm wondering why they didn't use the PipBoy 2500 mod that removes the bracelet and adds a handheld. Seems more lore friendly.
>>
>>170376781
I think it's only due to the mods over at /v/ being retarded and deleting the New Vegas threads there, despite those being better than 90% of /v/ threads
>>
>>170376987
only reason to lurk on /v/ is for these kinds of threads
>>
>>170376781
I'm not, these threads have much less traffic. The OP was posted over 4 hours ago, we have 84 replies with 19 posters. It's just not the same.
>>
>>170376912
I think there will be an English version.
Actually 2000 was both handheld and wrist-mounted.
>>
>>170377124
>>170377182
>mods delete threads about actual video games while all the console war threads and off-topic threads reach bump limit
This is why /v/ is so shitty.
NV threads were tradition there for years too
>>
>>170376912
They have a site
http://moltenclouds.com/index.php?app=ccs&module=pages&section=pages&id=2
>>
>>170377327
/v/ was always shit
Vegas threads are about the best thing you could expect there.
>>
>>170376725
Oh, thanks!
>>
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post weaponfus
>>
>>170376912
>>170377291
Yes, there will be an English version.
>>
>>170377291
>Actually 2000 was both handheld and wrist-mounted
Yeah I just checked, the one Vault Dweller/Chosen One had was worn on the arm.
>>
http://moltenclouds.com/index.php?app=gallery&album=8
This is nice
>>
>>170377695
https://www.youtube.com/watch?v=mkRF6pZ4uyI

They're never going to finish it.
>>
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>>170377538
>>
>>170373042
>>170378141
what engine is this?
>>
>>170378257
Gamebyro
>>
http://moltenclouds.com/index.php?showtopic=332
>>
>>170378408
That's what I figured, but I had a little hope that it wasn't
>>
>2017
>still no mod that makes the Lucky 38 into a cleaned up functioning casino
We have a mod that lets you turn the bison steve hotel and casino into one, why not the 38?
>>
>You will never be Enclave
>You will never be Midwest BoS
>Your only options are brahmin baron's army, organized slaver raiders, jerky Howard Hughes' errand bow and (You)
>>
Which sex mods, /nvg/?
>>
>>170379286
one google search

http://www.nexusmods.com/newvegas/mods/40531/?
>>
Finally got around to getting TTW up and running. Any recommended mods for it specifically?
>>
>>170379393
please leave
>>
>>170379393
I heard "go fuck yourself" is pretty good, you should try it.
>>
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>>170380110
>>170380204
I'm asking for a friend
>>
>>170380278
What's his name then?
>>
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>>170380393
Robert Edwin House
>>
How good is dynamite? Thinking of using the cowboy repeater and dynamite with the cowboy perk.
>>
>download the roleplayers' alternate start mod out of fatigue with Goodsprings and the routes out of it
>95 possible points to start the game at based on the character you build
>wind up starting in a small Powder Ganger camp literally right outside of Goodsprings
>>
any gun leaks?
>>
This just doesn't get enough traffic to live without bumps.
>>
>>170369910

is that slavoj zizek?
>>
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>>170377538
>>
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There are people who honestly believe House would be good for the wasteland.
>>
>>170395095
>There are people who honestly believe House would be good for the wasteland.
He is literally the best choice.
>>
>>170395190
>Does literally nothing for anyone outside of The Strip
>Except "protects" (ending slide puts it in quotes) and taxes Primm heavier than the NCR would if the NCR was chosen
>>
>>170395380
>is the only path that provides a future for humanity at large
>>
>>170395650
If they live in Vegas and only as long as they keep sucking his abomination dick
>>
>>170395987
He's earned it.
>>
Wish there was a way to shill this general on /v/. But what does it matter? The New Vegas threads are populated by people who just happen to be on /v/ at the time.

And honestly right now /fog/ is dead, and a good chunk of the discussion is about NV.
>>
Nice to see my thread going nicely
>>
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>/cfog/ 2 electric boogaloo
>doesn't even include Fallout or Fallout 2
>>
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never should have come here
>>
>>170400692
Having fun with another month of ded thred ded game ded modding and ded script extender?
>>
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Time to merge the general edition

>Fallout 1 and 2
>General Information etc:
http://pastebin.com/mtYCtDLV

>Fallout 3 and New Vegas
>General Information, Mod Recommendations & Run Ideas etc:
http://pastebin.com/u29WKkGy

>Fallout 4
>General Information etc:
http://pastebin.com/pHrbuwt2
>Collection of Nexus Weapon Links [this shouldn't be its own link, that's stupid]:
http://pastebin.com/Gv5vnQi0

>/fog/ Asset and Mod Repository
>Mods & Rips etc:
http://pastebin.com/q5ryvSZc

>VGU
>Rips:
http://pastebin.com/v1adFSwj
http://pastebin.com/S2eDehza

>How to Convert Skyrim / Oblivion / NV / FO3 etc. Models to FO4 & Bodyslide Guide:
http://pastebin.com/MWEPKj5m

Pre-War Thread: >>170192391
>>
>>170400965
Fallout 4 > Tactics > Fallout 3 > Fallout 2 = Fallout 1 > Fallout: BoS > Fallout New Vegas
:^)
>>
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>>170400910
we're moving in whether you like it or not
>>
>>170400965
Honestly need to update the pastebins. Too many dead links in the 3 and NV one, and there's been new stuff since it was last updated, believe it or not.

>>170401213
Why the fuck haven't I ever thought to screenshots like this?
>>
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How are your water farms going anon?

Spectacle Island and Taffington are making me some huge bank and not most of the traders across the wasteland have a surplus of purified water, which will drive prices down and make life easier for the average wastelander.
>>
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>>170401358
I need more raider pictures. Say what you want about the difficulty(or lack thereof) but they use actual tactics when out in the open and it gets pretty crazy.
>>
>updated fo4 power armor new vegas port when?
>>
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>>170401585
never made a water farm but I'm starting up a raider farm. too bad the meat has 0 value. :^(
>>
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>>170401585
on top of that, we declined to use nuclear and gas powered generators, and instead opted for the fully sustainable wind energy.

Purified water at cheap prices for the whole wasteland, with almost no negative effects on the environment.

We can rebuild, and learn from the mistakes of the past.
>>
>>170401721
The upscale on the nexus looks better than Drag's shit, and can make use of the Book of Steel's meshes and textures.
>>
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>>170401585
>>
>So many questions that are answered by "don't load from autosaves ever"
Starting to think it should be part of the pastebin.
>>
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>>170401770

You can use the composter mod to turn meat into fertilizer
>>
>>170401824
Can't attackers spawn behind walls?
>>
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>>170401773
you should optimize those windmills, anon!

http://www.nexusmods.com/fallout4/mods/4942/
>>
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>>170401770
Turn that meat into fertilizer, then jet. Then sell that jet back to the community.
>>
>>170402159
Yes. This helps though.

http://www.nexusmods.com/fallout4/mods/12892/?
>>
>>170402159
They can and do, because of where their spawn points are placed. There's a mod that moves them back outside the boundaries. Settlement attacks something.
>>
>>170402072
Autosaves are a terrible thing in FO3/NV.
CASM would normally be a decent substitute if it didn't add to save bloat on its own.
>>
What the fuck are you guys doing
>>
>>170402329
They fixed the problem, or one of the problems. Still way better than an autosave bumping a 2mb save up to 8. And that's without saving over it.
>>
>>170401764

autism fa.m, autism
>>
>>170402338
We're tired of the split threads and autism so we're merging with you whether you like it or not.
>>
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>>170402338
>>
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>>170402146
>>170402228
>no mod to run generators on methane crafted from fertilizer
>can't run settlements on brahmin shit and mulched raider assholes
>>
>>170402453
>tired of something that started a few hours ago
This isn't /cfog/, this is/was an attempt at making an actual general to get /v/ to shut up since the mods actually decided to delete the threads.
>>
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>>170402338
what are YOU doin
>>
>>170402613
>essentially can't make barter town

damn another missed opportunity
>>
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>>170402613
Someone managed to make a resource system for water, I don't see why the same couldn't be done for fuel.
>>
>>170402624
They decide to only delete new vegas threads when there are still 30+ switch threads at a time mind you.
>>
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>>170402613

You can turn their bones into oil
>>
>>170403118
I asked before but no one answered, don't threads get deleted anyway if enough people report it?
>>
>>170402624
/v/ deletes New Vegas threads because generals belong on /vg/. This started last year.
The Nintendo Switch and "videogame makes my dick hard" threads aren't about a singular videogame so they get to stay.
>>
>>170403471
Well there are plenty of other "general" threads on /v/ right now and I've yet to see them be deleted.
>>
>>170403471
Well yes, I was just saying they hadn't been, and now they did, hence an attempt at moving here. Wasn't a very good attempt since no one was linked to it, but an attempt was made.
>>
>>170403609
New Vegas threads on /v/ were routine. Hit the bump limit and recreated.
Mods got sick of it and pushed them over to /vg/ where half of them stuck around and the other half forgot NV existed and stayed on /v/.
>>
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>>170403137
>>170402613
>>170402228

feed, fuel, and fund the wastes. Do your part, kill a raider.
>>
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UPDATE: in case anybody missed it from the last thread, enjoy the GSTs for both New Vegas and Fallout 4 in FLAC.

http://fogmods.weebly.com/home/fallout-new-vegas-gst
>>
If fallout 2 (pls no bully) and fallout:NV are my favorite games, what should I play if I'm ready to branch out? I've already beat up Wasteland and Wasteland 2 entirely.

Any mods that would give me a new experience in fnv, or make f4 a more palatable game?
>>
>>170375780
I don't know them offhand, but those Improved Casino ESPs look like they'd be something you only actually use one of them, not all them concurrently.
>>
>>170405270
>f4
Totally not comparable with NV in the slightest, but if you absolutely want to, I'd suggest the Start Me Up alternative start mod, Silent Protagonist(With the full dialogue mod), and something to tweak the values of the survival mode.

The STALKER games would probably be a bit better, since it's Russian Fallout.
>>
Hey, sorry but the other thread went away and I need to ask something.

I'm playing fallout 4 and what is the point of settlements? I've got a nice base with all my crafting tables and storage set up but is there any reason to have more then one? Seems like they want you to have dozens of them all over the map and i don't understand why.
>>
>>170405593
No real reason apart from base building and resource farming.
>>
>>170405270
You're ready for Dark Alliance: Brotherhood of Steel.
>>
>>170400312
I haven't looked, but I probably already know the answer to the question I'm going to ask.

Is there more lewd shit like this out there?

because that instantly god me hard
>>
>>170405593
When you progress the minutemen plot, you can call for assistance, or bombardments. Those both require nearby settlements.

Aside from that, it's really just a convenience thing so you don't have to travel halfway across the map to use a weapon bench, or whatever.

And of course abusing your settlement to make boatloads of caps or other resources, if you so desire.
>>
>>170400312
>>170405872
>be Gecko
>bitch has a nice pic nic set up and shit
>see if I can grab some beans
>she freaks out and shot
>tfw she won't even let me take a peak at what she's hiding between her legs
>>
>>170405872
theres a reason its called deviantart
>>
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>>170405535
This is how I am doing my current playthrough, it definitely helps Fallout 4 feel like a different game. Add Endless Warfare to the mix too.
>>
>>170405270
Look into Underrail, pretty fun, same sort of system as 1 and 2 but fleshed out and built for modern display resolutions. Also more or less free of bugs since the dev is still actively working on it. Also has a decent story and good world building that has areas and histories actually connect. Oh and roleplay elements.

As for mods, depends on what you've tried so far.

>>170405535
These for 4 as a starting base I guess. I liked the ranger gear mod, put up with the main quest long enough to get it, then went straight to Far Harbor and actually forgot that there was some kid I was supposed to be looking for.
>>
>>170405535
I know the games are technically incomparable (played both, finished fnv but not f4) but I mean, anything that gives f4 a more new vegas-y feel to it, you know?

I liked project Nevada, for instance.
>>
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Does anybody know how to fix this issue with the equip box? Shit is triggering me hard. I'm using UIO, Project Nevada and Vanilla UI Plus
>>
>>170406453
probably vanilla UI plus
>>
>>170406291
>anything that gives f4 a more new vegas-y feel to it, you know?
>I liked project Nevada, for instance.
Lots of things added to Fallout 4 were dragged from New Vegas mods, including PN, so anything else would just be for your enjoyment.

Random semi-related mod - http://www.nexusmods.com/fallout4/mods/21521/?
>>
>>170357913
have any of you guys used the animation project mod? its kinda cool, kinda dumb. the takedown animations are fucking retarded but the fact that you dont unequip your weapon when running is nice and having some animations for chems is also cool.
>>
>fnv can't keep themselves alive
This is why /cfog/ is dead. Keep to /v/, you guys.
>>
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>>170403137
Now all you have to do is make them into soap and you'll have created Auschwitz
>>
>>170412286
/v/'s mods deleted the last two threads moron.
>no one gave anyone else the memo
Also, fun fact, the normal /fog/ merged into this thread. Both are dead. Even if you count the "new" one.
>>
>>170412808
stay upset nigger
>>
>>170412875
I'm from /fog/ fag.
>>
>>170412808
/fog/ actually seemed fairly active in the last thread, then someone decided to crosslink to this thread instead of a new /fog/ like normal, and then both threads kind of died.
>>
>>170413062
Yeah, that's dead-dead, I meant more "dead" as in how it's been for the past month or two at least.
>>
>>170409128
I think I've used some of it. I'm at the point right now where I don't even know all the animations I have going; I just generally added animations and took them out if I didn't like them. Only thing is I don't run an ESP animation mod, just replacers of the vanilla KFs.
>>
Will I be able to run FO3 on Windows 8?

Do I want to? Never played it
>>
>>170416161
>Fallout 3
>Windows
>Windows 8
>>
>>170416161
>limit to 2 cores in INI
>run EVERYTHING as admin
>run EVERYTHING in compatability mode for XP/Vista
>disable autosave
>disable steam overlay
>>
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Okay, I don't even know which thread to post in anymore but I posted in this one so I guess I'll post this here.

Good news and bad news about the Plasma Caster so far...good news is, I've figured out attach points and how to craft them. Bad news is the special barrels I've made spin, and I don't really know how to remove the spin effect. I guess I'll go pester Niero on Nexus again.
>>
>get redirected here from /v/
>all fallout 4 talk
back to /v/ folks
>>
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why cant we all just get along in one thread

im sure some of you people like both 4 and new vegas
>>
>>170416934
You were the only person on /fog/ I liked, despite your reputation for making really sick pornography.
>>
>>170416934
Why not let it spin? I like it.
>>
>>170417213
I went on the /v/ threads to talk about New Vegas and a bit of 1 and 2. Fallout 4 is alright but I'm just not here to talk about it. Generals for single player games are just pointless, there's nothing new aside from mods and just leads to 'communities' that I have zero interest in
>>
>>170417405
Izzy, have you gone off your medication?
>>
>>170413826
i have it along with some other animation mods. idk if ill ever use hitmans first person animations, ive heard he took all the recoil out of the animations.
>>
This floating grass is annoying me more than i think it should.

>>170417213
I like both about equally. I found it a weird transition into weapons that never break though.
>>
>>170416934
should it not spin?
>>170417384
id rather talk about player builds and interesting playthroughs that fallout 4s dead moddilng scene.
>>
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>>170417870

Its not supposed to spin

Also the other various barrels I want to add would look weird if they spun
>>
>>170403137
is this a mod?
>>
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>>170418118

Yes, manufacturing extended
>>
>>170418171
Izzy, you're going to have to grow up. You need to get over it.
>>
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>hit level 2
>perk options include both lady killer and confirmed bachelor
>spend the next 15 minutes deciding if my character is gay
>>
>>170401821
>the upscale on nexus
What are you on about?
>>
>>170418661
Hello Izzy. Remember that time you burned bridges with everyone and to this day still continue to blame Buffscale for damaging your reputation beyond recognition?
>>
>>170418661
>autistic sperg
Sounds like you desu
>>
>It actually is Izzy
>>
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>>170419182

Or its someone pretending to be him. But It sounded a whole lot like him the day he was asking me for help in Outfit Studio and then having a meltdown when he couldn't figure it out.

I think it would be more sad than funny if he actually was the person that's been throwing a fit about me the last several months. I mean Jesus Christ, that shit that happened between us was almost four fucking years ago. I still think its just someone pretending though, I've seen it happen a lot on /tesg/.
>>
>>170419823

Man, if this is really you, I think you should stop. There are people on Steam right now talking to me about your posts on /fog/.

>izzy will take his hatred of you to the grave
>he will be thinking about you in his senior years

Its getting a little concerning at this point. I know you've always got this surge of anger whenever people start liking people you hate, according to Tony, but you need to keep it under control a hell of a lot better than this. Because man, you've been anonymously shitposting about me here for like over a year. Sometimes when I'm not even here. You're going to be in your 70s one day and likely still recollect about how much you hated me, aren't you?
>>
I suppose after 51 levels it's time to find my son.
>>
>>170420221
That does sound like a circle jerk, just saiyan
>>
post waifus
>>
what is going on right now
>>
>>170420604
nothin' much, you?
>>
>>170420604
Idk
>>
>>170390994
Yes, this is Slavoj Žižek.
>>
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>>170418306
items dropping off belts triggers me
>>
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>>170421231

Yeah, I've kinda figured out how to stop it by placing concrete pillars in between machines.

I remember making a mass deconstruction center once with like 14 recyclers all feeding into one container...then this happened.
>>
>>170417215
>reputation for making really sick pornography
Who where
I'm asking for a friend
>>
can i run fallout 4 with a gtx 960
>>
Ah, Niero, you're a lifesaver

I wasn't as off as I thought with all my weapon attachments, just had to literally change one name in nifskope
>>
>>170421529
I'm running it just fine with the 970, so I'd say yes.
>>
Any mod out there that makes weapon and armor mods available for sale at merchants?
>>
>>170421461

That depends on if your "friend" likes /ss/ or not
>>
>>170421938
The modder would have to inject the items into the leveled lists. I don't think you can just go "all the mod items".
>>
>>170420593
See you in 3 days.
>>
>>170422271
no, you won't
>>
>>170421942
He doesn't mind
Or so I've heard
>>
>>170421942
Who doesn't like /ss/? It's the purest form of love.

>>170417715
>idk if ill ever use hitmans first person animations, ive heard he took all the recoil out of the animations.
That seems stupid, apparently he must've liked the last couple seasons of Person Of Interest. I'm not big on first person myself though, I prefer playing fallouts in third person as much as possible.
>>
>>170422428

Just search "Buffscale booru" on Google and you'll find all my stuff
>>
>>170421529
i can run it on a gtx 650, youll be fine
>>
>>170422619
Seeing a lot of furries bro
>>
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>>170422178
>The modder would have to inject the items into the leveled lists.
That's... not really hard.
Problem is aren't all the mods only 100 caps? Some of that seems kinda imbalanced.
>>
>>170422857
Just meant it would be a do it yourself thing for mods that didn't add them to vendor lists, and not some singular mod.
>>
>>170422826
Buffscale has an /ss/ fetish except change the mature woman to a furry with K cup tits. He is the only person I know on the entire internet with this fetish, he could be the creator of an entirely new sub-genre list of fetishes.
>>
>>170423103
>He is the only person I know on the entire internet with this fetish, he could be the creator of an entirely new sub-genre list of fetishes
Not really dude there's entire fucking mangas to the tune of what you just posted.
>>
>>170422857
>tfw to intelligent for the wasteland
>>
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I used commands to increase move speed to skip the intro missions.

If I use pic related will it go back to normal, ALSO calculating speed off my Agility? I.e of simply "setgs fmoverunmult 4" would it not take my agility into account?
>>
>>170423103
What is SS. Schutstaffel?
>>
>>170423548
>speedmult 200
This is inaccurate, it should be speedmult 100. 100 is the base.
>>
>>170423624
The most pure form of love, straight shota (young boy with older woman).
>>
/v/ will always be better for discussion of this game
>>
how do I get the game to not run like shit?

I have the 4gb patch but it doesnt help when moving outdoors. Whenever the game starts rendering objects afar, fps drops to unplayable levels, this happens every 5-10 seconds when moving forward. Interiors never lag.
I don't understand how the game runs like ass since FO3 ran so well.
>>
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fuckyoufuckyoufuckyou
>>
>>170423980
Just play Fallout 4 bro
>>
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>>170423997

I don't usually laugh out loud at stuff I see on the internet these days, but today you have succeeded in making me laugh.
>>
>>170424041
Not until I get gtx 1080 ti

gtx 960 runs the game at 45fps and the huge framedrops in boston make the game unplayable
>>
>>170423997
What would the likelihood be of that NPC having died from that blast as well?
>>
>>170424397

100%
>>
>>170424504
Nice, well props to Captain Bridget for her set of balls.
>>
why have you gone down this route of retardation again?

>we can't discuss F:NV if we're not in a Tumblr safe space
you /v/ermin are the worst people on this board
>>
>>170425085
You have cancer
>>
>>170425372
>>170425372
>>170425372
>>170425372
real thread
>>
I'm barely getting caps on slots with 10 luck what the fuck
>>
>>170425450
Nvm hit 3 oranges
>>
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>>170425394

Are you kidding me man

We have THREE FUCKING FALLOUT THREADS NOW. We were just going to keep going in this one until bump limit, and then fix the OP accordingly. We merged here because we were getting tired of the offshoot threads every time someone got fanny fandangled.

What the fuck is wrong with the Fallout community man
>>
>>170425394
FUCK OFF
>>
>>170425648
simply ask a mod to delete the stupid offshoots, then

>what the fuck is wrong with the Fallout community man
///you're/// not allowed to look down on anyone, you absolute reject
>>
>>170425961

Oh I'm going to look down on a community that made 3 threads over petty differences all I want. This is some plumb poppycock.
>>
this is sad
>>
>>170424504
0%. npcs can shoot nukes and missiles into walls an inch in front of their face and it not only wont kill them, but none of their friends ether. unless you make the explosion little more than a visual effect, and place a damage dealing effect of some kind at the site of the explosion, then the fat man stops being idiot proof to npcs.
>>
>>170425961
I think everyone looks down on all of us when we're discussing Video Games on this website.
Thread posts: 267
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