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/scg/edg/ - Star Citizen and Elite: Dangerous General #82

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Thread replies: 770
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Old thread: >>158365430

Jumping Over Obstacles Edtition
_______________________________
>Star Citizen information:
http://pastebin.com/NhBwT5Zk
>subscriber jewry brought to you free in a handy browsable format
https://mega.nz/#F!3tpUlapR!knV_JazwxfM-xct6PJyPEw

2.6 has been sent to avocado

>Latest ATV:
https://www.youtube.com/watch?v=rRsF6_lwLas
>Bugsmashers:
https://www.youtube.com/watch?v=2zOaOSaVL2k
>Referral code randomizer:
https://docs.google.com/spreadsheets/d/1WNKNAuruiI1p5XGPjtVi_uwi8wPmuEYawOKQuhRXfdw/edit#gid=953337098
>Citizencon Demo:
https://www.youtube.com/watch?v=pdCFTF8j7yI
>CitCon2016 Full Presentation:
https://www.youtube.com/watch?v=XuDj5v81Nd0
_______________________________
>Elite: Dangerous information:
http://pastebin.com/ZT9GWmaC

>Gamescom info:
https://community.elitedangerous.com/eventseason16
http://www.heise.de/newsticker/bilderstrecke/bilderstrecke_3298445.html?back=3298273
http://www.gamestar.hu/gamescom/elite-dangerous-horizons-2-2-guardians-update-gamescom-2016-frissites-ujdonsagok-215519.html
>Latest videos
https://www.youtube.com/user/FrontierDevelopments/videos
_______________________________
>Other games:
http://pastebin.com/cugkem8w
>>
First for space is cool
>>
Second for space sucks, earth is better
>>
>>158499427
https://www.youtube.com/watch?v=c8aFcHFu8QM

Space is gay and nothing
>>
yuki.la/vg/151295730#p151295730

*sheds a nostalgic tear*
>>
>>158499984
>>151299608

LOL
>>
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#RehabilitateTheRetaliator
>>
>>158500050
>tfw still waiting to land on atmospheric planets
>>
>>158500116
Just implement armor and make turrets not get fucked by pilot maneuvers.
>>
Why do we need our scanners to be so fucking heavy?
>>
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but moooom, we were going to head over to the javelin and pick up some power converters
- last words of luke sandwalker, 2946

ban assault blacks
>>
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Xth for size chart, and POLARIS BEST SHIP
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>>158500815
>even knowing half these names
>>
>>158500775
that's a kewl armor
>>
>>158501026
I want to see a bunch of Glaives stuck in a Polaris
>>
>>158500116
-Change the front turrets to remote 2xS4s that can slaved to pilot control or gunner controls
-Replace space wasting racks in main torpedo bay with a revolving chamber so all 6 torps can fit in it.
-Change rear bay to a missile reloader/launcher module thatt holds 10 S3 missiles (or 20 s2s) for better anti-fighter capability.
- captain's quarters becomes med bay
- redundant crew elevator turns into small cargo area
- Crew quarters turned into galley/mess area
- Beds/escape pods distributed through out ship, for beter evacuation, replacing all those damn lockers.
>>
>>158501742
>give the retaliator the same sized guns as the polaris

HAHAHAHAHAHAHAHHAHAHAHAHAHAHA
>>
>>158500815
what's your account name on RSI?

we should talk about this more in private ;^)
>>
Polaris should have ~20 size 10 torps.
Retaliator should have 16 size 9 torps.

Polaris shouldn't be designed to HURR WEDGE SHAPE GO FAST because that basically invalidates the retaliator. Polaris should be a slow moving gunboat with heavy forward firepower and automated flak turrets.

Retaliator should be the one to move in fast and deliver a big payload then retreat to reload. Polaris should be able to stay in a firefight longer and provide fleet escort.
>>
>>158501970
>muh muhhhh multicrew ships

small/med fighters will rule the space
>>
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>It's a "lets compare one Retaliator to one Polaris" episode
>>
>>158500815
CR votes hillary because he recognizes his autistic need for control within her and sees Trump as a second rate businessman. Trump had to use loopholes and tricks. CR just put up a kickstarter video.
>>
>It's a "you can use more than 1 retaliator to beat a polaris" episode

Funny how you can use more than 1 polaris too. And how 1 polaris has more firepower than 3 retaliators at a cheaper equivalent price and does the same "get in fast and deliver torpedoes and get out fast" marketing line.

>how do we make $3million?
>lets make a bigger and better retaliator with the ability to launch a fighter and equip bigger guns
>>
>>158501970
No... It was thinking more 'give it the same size guns as the connie and starfarer have'.
>>
I'm at 100% with the federation at cadet, how do i go up to midshipman?
>>
>>158504297
mission boards should have rank up missions
>>
So a few questions about the 2.2 patch

1. Are Fighter Bays worth having

2. Are passenger missions better money than trading?
>>
>>158500116
>people unironically still thinking the retaliator's role is anything other than "go in, fire torpedos, get out, rearm, repeat"

idk what to say man, go study naval fleet composition in google for 5 minutes. retaliator is the hunter-killer submarine role and nothing else
>>
>>158504425
That's odd, I've refreshed the board several times but nothing. does it have something to do with being on a planet?
>>
I just realized being in orbit is like flying in the hitchhiker's galaxy. Jump and miss the ground.
>>
>>158505190
fall and miss the ground*
fuck
>>
>>158504449
1. Not unless you rank an npc pilot up to Elite, which takes forever and they permadie if you ever lose your main ship. Traders can't really afford the lost cargo, which is at least 32T, and combat ships are better off with a shield cell in the slot.
2. If you can stack medium-range VIP cruises to the same destination, sure.
>>
>>158505529
>NPC Crew Permadeath if ship is destroyed
>Grindy to level up

And suddenly, it's wasted. At least until players can crew.
>>
>>158504449
1. uh kinda, they're a lot more fun than shield cell banks, and if you're mostly fighting off NPCs they're pretty alright.

2. At the moment yeah they're the best money.

Though I'm not sure if I should try stacking one type of cabin or as many different kinds as possible to make the most money.
>>
>mission to kill 6 sentry skimmers
>base only spawns 4
fugg, can i reset it quickly?
>>
>>158506342
i think if you just switch from open to private it resets the base.
>>
>>158505063
No, they're rando like any mission. The more fed factions at the station the better the chance one will pop up.
>>
Doing the sentry skimmer things, is it worth going for the ++ bases? I'm not sure how hard they are but they've got more missions for cash, but that doesn't really do anything if i just get blown up. Also, i get a bounty there compared to kenths inheritance which has no security as well
>>
>>158504653
kek, come check out the discord you nerd
https://discord.gg/0Wyud0NnEa6owO7A
>>
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>>158500815
>Inserting politics into fucking everything.
Fuck you and fuck off.

The infectious fucking mindset is literally killing our civilization, get it out of your fucking head. You should not choose everything in your life based on your fucking party affiliation, If you do you are fucking retarded and I hope to find and disembowel you on the day of the rope, regardless of which side your on.
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>Community wants info on progress on 2.6 and 3.0 during the anniversary livestream
>CIG wants to talk more about ships they want to sell instead

This is just getting retarded. The last few months have me thinking that CIG has poor financial management, due to:

1. CIG doesn't show a bit of progress until 2.6 or 3.0 is finished, thus, creating shock and amazement when it does come

2. CIG seems to have been cranking concept ships more frequently than they have in the last couple years.

Couple those things together, it seems that controlled hype and ship sales makes it look like CIG really needs sales. Ironically, if CIG just FUCKING FINISHED a single goddamned thing like Sq42 or Star Marine, they would make tons of income from other sources than current backers.

Even if CIG isnt running out of money, it sure as fuck gets illustrated that way.
>>
>>158508705
I swear that memes have made elections so much more unbearable, jesus christ
>>
What's the difference between torpedo pylons and missile racks?
>>
>>158509178
Scale and very little else.
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Hey /scg/, which ship is closest to being the Vic Viper?
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>>158509291
Off topic post
>>
>>158509371
>>158508705
off topic posts
>>
>>158509291
I don't think you understand me.

Fuck.

Off.

This is not /pol/ is it /vg/scg-edg/.
>>
>>158509291
Fuck off, politics have squirmed their way into every single other crevice on this site, get that shit out of my comfy space general
>>
>>158509419
That's what you don't understand.
There is nothing political inherent in this choice.
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>>158508463
it's for the SC org that denied the nerd
>>
>>158509291
Presidents are just puppets you baka
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>>158493412

>When you finished up your contracts just crash into the ground to respawn at the base, collect your dosh, and do it all over again.

Why is this even allowed?
>>
>>158509338
the buccaneer or sabre
>>
>>158510040
Even Frontier knows how tedious their gameplay is. They probably leave that shit in on purpose and then wait to nerf it when the dads bitch and moan about another good source of income.
>>
>>158510451
>They probably leave that shit in on purpose and then wait to nerf it when the dads bitch and moan about another good source of income.
why do the dads bitch anyway ? Remind me
>>
>>158511165
Because it trivializes the fact that they spent a thousand hours playing the game and don't even have enough money for anything more than a Cobra. No joke, I've seen people posting with pride that they spent hundreds of hours in game and "only had 5 million" or some small number.
>>
>>158511165
they're obsessed about the original game from their childhood, and fear ed becoming too casualized, or attracting the wrong audience
>>
>>158511405
>>158511434
>No joke, I've seen people posting with pride that they spent hundreds of hours in game and "only had 5 million" or some small number.
Wow that's ... slightly worrying.
I can't help but feel the devs are taking the easy way by catering to those people. I mean they're not the ones to ask about new features / gameplay mechanics. Soon they'll realize they can't live off the dad crown unless they start a subscription system
A shame
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>>158511743
I actively expect the dads to start complaining that 30,000 LY passenger routes pay too much.
>>
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did anybody watch the new townhall?

Is there anything in it worth watching?

I can't do a hour of CIG banter cold

https://www.youtube.com/watch?v=sQEVxFS3vxw
>>
>>
>>158512823
i'm desperate enough for new info to watch all that shit

honestly just skip thru til you see ingame footage or a dev that actually does things that matter
>>
>>158512823
>>158513328
sean tracey in the first frame of video, it's probably worth watching since this since this game would have no future without his cryengine wizardry
>>
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Wolf–Rayet stars, often abbreviated as WR stars, are a heterogeneous set of stars with unusual spectra showing prominent broad emission lines of highly ionised helium and nitrogen or carbon. The spectra indicate very high surface temperatures from 30,000 K to around 200,000 K, surface enhancement of heavy elements, and strong stellar winds.

Classic (or Population I) Wolf–Rayet stars are evolved, massive stars that have completely lost their outer hydrogen and are fusing helium or heavier elements in the core. A subset of the population I WR stars show hydrogen lines in their spectra and are known as WNh stars; they are young extremely massive stars still fusing hydrogen at the core, with helium and nitrogen exposed at the surface by strong mixing and radiation-driven mass loss. A separate group of stars with WR spectra are the central stars of planetary nebulae (CSPNe), post Asymptotic Giant Branch stars that were similar to the Sun while on the main sequence, but have now ceased fusion and shed their atmospheres to reveal a bare carbon-oxygen core.

All Wolf–Rayet stars are highly luminous objects due to their high temperatures—thousands of times the bolometric luminosity of the Sun (L) for the CSPNe, hundreds of thousands L for the Population I WR stars, to over a million L for the WNh stars—although not exceptionally bright visually since most of their radiation output is in the ultraviolet.

The naked-eye stars Gamma Velorum and Theta Muscae, as well as the most massive known star, R136a1 in 30 Doradus, are all Wolf–Rayet stars.
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>>158513284
But it's all true...from a certain point of view.
>>
>>158513284
>trying to reignite the "I'm speculating about things that arent going to happen til 2018 at the earliest" argument
>passive-aggressive filename

you shitpost like a girl
>>
>>158513284
I think everyone is over estimating PvP.

I doubt it's going to be as prevalent as people seem to think.
>>
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>>158513284
Grabbing the parachute for this one commandos, croberts cannot be trusted
>>
>>158513284
Remember the guy that used to whine about all the ships he hadn't pledged for being "locked behind a paywall" and said he should get to fly every ship at any time because it's alpha?

I always knew that faggot would eventually have a breakdown just like this. Ironically he's actually arguing that the game economy should be completely shackled to the pledge ship prices just because CIG didn't want to charge 30,000 real dollars for a polaris.
>>
>>158515071
>croberts
goon detected, easily, as usual
>>>/r/10bux
>>
>>158515140
>used to whine about all the ships he hadn't pledged for being "locked behind a paywall"
But they are. An occasional free weekend isn't long enough. More players having access to all ships, equipment and weapons will generate many more bug reports than people messing around in their little starter ship or being uninterested in playing AC because instead of being a sandbox play pit, it's a grind2rent2win simulator.

Where did your $30,000 Polaris pricetag comment come from? Where did anyone in this thread say say anything like what you mentioned in your shitpost?

There's literally no reason to limit the amount of ships a player can use in the alpha other than forcing them to use the cash shop. Hence a paywall.

>>158514913
>I'm speculating about things that arent going to happen til 2018 at the earliest
You mean when the guy was talking with Ben "Director of Ships" Lesnick and commented that 30million UEC was a fair price for the Polaris?

You do realize how much influence Ben has in this game, right? How it was his idea for limited LTI, limited Vanduul ships and their prices, etc?

>oh well, so what if it turns out to be true that it costs 30million UEC
>at least i shilled for the game on /scg/
>i don't care what that guy who told me so thinks :^)

750,000 UEC is an acceptable price tag for the Polaris.
30,000,000 UEC is not.
>>
>>158516979
>750,000 UEC is an acceptable price tag for the Polaris.
>30,000,000 UEC is not.

What do you think is going to be the average UEC/H taking into consideration that 1k UEC is roughly 1 USD
>>
>>158515140
And I was right. If I'm giving some faggot money for development AND paying to playtest I'm going to expect something more than my shitty 300i.

I'm tired of this community's doublethink that
>ship purchases ultimately don't matter in the alpha/beta/release
followed by
>permanently allowing all ships for testing is a bad thing
>>
>>158516979
>Saying X price is ok and Y is not when we don't even know the average dosh gain.
>>
>>158517340
the average is going to be about 5k UEC/h
Thats the average on other mmos(5usd/h at high efficiency)
>>
>>158516979
oh my god this nigger actually made that image
>>
>>158517512
>Unsubstantiated conjecture courtesy of my rectum :^)
>>
>>158517340
>the average dosh gain
Why would they change it?

If 1000UEC is for pushing a button inside a satellite, why would they hike up currency even more? Stupid inflation.

>your balance is 3234098250972590384530984 UEC

A bit like EVE.

Keep it in the millions at the high end of the scale, it's simpler

That's what I'm saying, about 0.75million for a Polaris. It's not even as big as an Orion, and you think it's OK to be inflated as shit at 30million?

Why can't ships cost their USD value in 1000UEC/1USD conversion rate? Why shouldn't you be able to buy a Javelin at 2.5million?

Do you not realize how expensive a Javelin would be if they kept this stupid inflated mindset? 100 or 200 million?

Someone on leddit did some maths and it was supposed to take 3.8 years playing solo a few hours per night to get a Polaris.
>>
>>158517310
Their whole model on the ship buy isn't that you're paying for a ship, but you're giving them that money for development. Of course you'll get a better ship with more money because it is incentive to spend more. Who would spend 30 dollars for a Constellation and 300 dollars for a Hull A?

You're not spending for the ship, but for the development AND the more you give the better ships you get. Nobody seems to get the concept and too many people equate real life money to the game equivalent like it is some hard set mathematical equation especially for a game in early alpha.
>>
>>158516979
Are you the guy who got BTFO 2 threads ago saying you want the game to be a grind-free safe space where everyone has everything inside a couple months? that bait has already proven ineffective for you
>>
>>158516979
>There's literally no reason to limit the amount of ships a player can use in the alpha other than forcing them to use the cash shop. Hence a paywall.

I have to agree with you, Anon. In an ALPHA of a video game the developer should allow more leeway in regards to content access. REC income should be increased massively and rental ships should be allowed back into the PU for the sake of testing.

>750,000 UEC is an acceptable price tag for the Polaris. 30,000,000 UEC is not.


750k for an empty shell with nothing in it if we were to go off that price. The 30 mill could be the total fit cost. I'm wondering how much those size 10 torps will go for? 1.5 mill apiece? Imaging having to throw 4-6 of those at a smaller cap ship just to disable it.
>>
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So the Corvette can hold 2 fighters but i can only hire one pilot and there fore launch one what the fuck am i supposed to do with the second fighter Frontier?
>>
>>158518030
>the guy who got BTFO
No, I'm the guy who gave rational arguments using Chris Robert's original kickstarter claims and triggered some RSIdrone in to making some picture about me using cosplayers.

This game isn't WoW, it doesn't need a gear treadmill. It doesn't need gearscore, or elitism.

Star Citizen is about emergent gameplay, not grinding thousands of hours to buy e-peen bragging rights you can post on an anonymous imageboard.

>>158517932
Aurora = shit = cheap
Javelin = awesome = $2500

Let's look in the middle
Avenger = shit but better than aurora = more expensive than aurora
Retaliator = better than avenger = more expensive than avenger
Idris = better than retaliator = more expensive than retaliator

Are you seeing a pattern? Pledge price increases as the ship's combat/utility/profession effectiveness increases.

You can't claim that prices don't mean shit and they are just rigid pledge prices to donate to the devs, because you get rewarded with higher tier equipment at higher prices.

Hope that helps.
>>
>>158518350
Wait, hold the fuck up. Really?
>>
>>158517862
>Why would they change it?

Because as they add things like bulk trade and trading missions they'll have to adjust mission payouts so that everything remains roughly competitive with each other.

You, along with everyone else saying X price is ok are making the mistake of thinking missions will be the only way of making money in the actual game.

>Someone on leddit did some maths and it was supposed to take 3.8 years playing solo a few hours per night to get a Polaris.
>Basing anything off alpha gain rates
Absolutely fully retarded
>>
>>158518350
I believe you can launch one fighter immediately after losing the other, instead of waiting for the first's cool down.

Still lame you can't launch both at once.
>>
>>158518536
So your argument is, just because there will be bot spammers and people exchange leeches who will shit up the economy by earning billions of UEC, the prices of ships should be absurdly high?

Retarded argument.

>you only have 1 million UEC from bounty hunting?
>hahaha loser, get this <meta loadout> and <boring profession> and grind 30million UEC to buy this ship that i have xD
>>
>>158518518
Yep i can technically hire 4 but that because i can have 3 in my "hanger" and one on my ship but the ones in the hanger don't do anything and the ship can only hold 1 crew member at a time even though the corvette has at least 3 bridge stations
>>
>>158518514
Thanks for coming back, faggot. The thread was boring without you here to laugh at.
>>
>>158518719
>>158518861
FTroop has disappointed me in ways I didn't think they could disappoint me in.
>>
>>158518906
>it's an "anon wants to shit up star citizen by turning it in to World of Warcraft" episode

What's your gearscore?
Sorry scrub, you can't come to our 25m heroic Vanduul raid xD
Got run this for the 15th time to get my Avenger Frostmourne
>tfw only 2.5% drop rate ;(
>>
>>158519074
hahahahahahaha what a fag
>>
>MMOs have grind, so Star Citizen has to have grind!
>it's the law! an unspoken and unbreakable rule!

>tfw quit my job so i can shit in a bucket and play for 18 hours per day to grind enough UEC to buy a gf
>>
>>158518514
You got laughed right out of the thread from what i remember

The game will either have progression and diversity, or it'll be your vision of it where there's a specific amount of time required to progress, then you're at endgame with everyone else, removing the diversity.

you're describing what WoW's progression has always been - you level up, relatively fast and hit lvl cap - theres a meta build for your class and role that theres no reason to deviate from - then you do engame content, and eventually end up with the exact same character as everyone else, and bam, you've done all there is to do unless you want to start all over again.

You don't seem to understand that, unlike WoW, having the best things and doing the hardest content is a niche optional route to take. if you want to do these things in any time effective manner, you're going to need alot of freinds and some work ethic. if you don't have freinds or work ethic, it's going to be a "challenge".

is that OK with you :^)
>>
@158519567
I'm not reading your post.
>>
YO NEW MAJOR TOM IT'S YA BOI

https://www.youtube.com/watch?v=UHwALwXSvEI
>>
>>158519828
Is he trying to be malicious or trying to be funny?
>>
>>158518514
>I can't have fun unless everything is completely even

you must have a hard life
>>
>>158518514
What part of incentive do you not get? Also what part of paying for development not a ship don't you get? How many times do they have to say the ships are there as a bonus for you to enjoy while paying for DEVELOPMENT of the game before you get it? It's about supporting them, not getting every little ship in the game to fulfill your autistic power craze in a game that is so large you should be able to avoid most PvP contact anyway.
>>
>>158520090
He has only been making Star Citizen videos for a year let him get used to it

https://www.youtube.com/channel/UCc-3D3ojGZ2EC_Bk8MRgcFQ/videos

He is trying to be helpful
>>
>>158512385
Someone should do it. Just keep posting worse ideas and get a core of people to support those bad ideas just to make this shitty game even worse.


We all know its never getting better. Might as well have fun somehow
>>
>>158520315
long as he's sending all this up to IC he's doing god's work. intentionally doing things wrong and finding bugs is half of what alpha is about
>>
>>158520194
>I can't have fun unless everything is completely even
I never wanted anything to be equal.

>>158520197
>What part of incentive do you not get?
When devs listen to idiots and put grind in their game, it gives me plenty of incentive to uninstall, get a refund or just never buy it.

Funny how the higher the pledge price, the better the reward, right? And how they are roughly separated by price in the same way as their effectiveness.

With the exception of the Polaris which is armed well above other combat ships.

Why should an aurora be expensive in UEC? And if it's not, why should a Polaris be 40x the price of its USD pledge price? If the aurora was 40x it's pledge price in UEC it's USD value would be $1600. That's stupid.
>>
>>158520640
>Funny how the higher the pledge price, the better the reward, right?
No because that IS the incentive. Give more of something, get more of something. In this case cash in ship out. That's what I'm talking about where you wouldn't pay 2500 for an Aurora when a Redeemer is 30 bucks. If they would follow a different strategy then people who gave more wouldn't be rewarded more. And once again, it's not about the ship, it's about the development and you get a sparkly ship on the side. Like donating to a charity and getting a little plaque. The plaque is the sparkly and the money given so they can still run is the main point.

I'll say it again, the money is not for the ship, but the development and the ship is your little sparkly bonus. Buy a cutlass like I did. 100 dollars for them to hopefully make a great game and I get a decent starter ship and enjoy earning money in game if you care for anything bigger.
>>
>>158521213
>No because that IS the incentive. Give more of something, get more of something

Right. So please explain to me why you think that in-game prices will be different from this.

Will an Avenger be cheaper than an Aurora?

>it's about the development
Sorry but I think this is only really for hardcore loyalist forumites. Regular people price up what they are willing to invest to get a reward.

Some people want an LTI Retaliator, so they invest more than someone who wants an Aurora.

I don't think many people who have a Retaliator gave CIG money out of good will, and email customer support to ask for ship downgrades.
>>
>>158520640
>I never wanted anything to be equal.

I don't know any other way to say this: if the highest tier ships and content is easily obtained quickly, then you've effectively removed diversity since everyone will quickly have acess to it.

all content below that point likely becomes pointless, just like WoW as you love comparing star citizen to. all that's left is to grind the endgame content or pvp with people in the exact same ships. or i guess idle in your ship and daydream of all the unique experiences you've denied yourself by removing progressive gameplay from the game.
>>
>>158521521
Guys, let me get this straight, is this nigger saying the game economy should be based entirely on the dollar amount that Ben's dart hit on the corkboard before each concept sale?
>>
>>158521521
I think they'll balance in game prices once it gets much further in development. What I don't think is that the comparison to in game money and real money will remain the same once ship prices are figured out. The economy will be late game compared to getting everything working right. That's what I mean when talking about ship cost and that is why I think a 2,500 dollar ship is not going to reflect the in game cost once the game is launched. But that's an opinion.

And I agree to an extent with the second half. Yes most people buy for a ship but what else are they going to offer? They wouldn't get nearly as much funding by just asking for it and this way everybody gets something out of it. In the end they chose the most logical approach and I think there will be a lot of butt blasted players who thought their 2,500 dollar ship would roll everything when instead 4 super hornets with good pilots can cut it down let alone deal with in game maintenance costs for large ships.
>>
>>>/ck/8221329

>>158521928
>if the highest tier ships and content is easily obtained quickly, then you've effectively removed diversity since everyone will quickly have acess to it
Like how thousands of people already have their Polaris, Idris and Javelins?

The game is about emergent gameplay. These are Chris Roberts' own words on Star Citizen.

>all that's left is to grind the endgame content
You've clearly been playing too much shit games. The game is supposed to be diverse and fun. Games aren't supposed to be 2nd online jobs. Grind has no place in games, and the sooner people realize it the better.

Why do you see yourself having to run dungeon instances in Star Citizen when you "get to end game"? What are you even talking about? It's a big sandbox that unfortunately the devs are talking about filling with over-priced ships to implement grind.

I'm not saying I want the Polaris to be cheap to buy, I'm saying (1) your argument is stupid since people already have them since the sale, and (2) 750,000 UEC is a reasonable price, somewhat attainable solo from light play with current rewards/missions setup and much easier for smaller orgs to band together to buy.

Why do you even want grind in this game? Playing pirates vs police is fun, you don't need dungeons, grind, gear progression or elitism for that.

I'm sick of being told by idiots that this game isn't for me, when they are the ones trying to turn it in to some retarded generic MMO of the last decade.
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>>158522424

ikr, its retarded to think that more expensive = better. If that were the case I'd be paying more for an avenger (best ship btw) than for a cutlass.
>>
>>158521213
>I'll say it again, the money is not for the ship, but the development and the ship is your little sparkly bonus.
This is the official sentiment by Chris and co. but the community treats it the exact opposite.
>>
>>158522428
Since your post is reasonable, I'll agree that it's possible they will completely change their prices in-game. However, it seems straight forward to me with a USD/1000 UEC conversion rate.

40,000 for a starter ship
2.5million for a destroyer

Neither of them seem too high or low. Consider the 25~ person crew the Javelin needs, that's 100,000 UEC per person.

I don't want ships to be so cheap that everyone has a Javelin. Just that stupid high figures are off-putting and will just turn this game in to a grind simulator, contrary to Chris' vision.

And I know that some people do give pledges in good will to get the game made, you're right. But I can't see how any of the (200?) people who bought a Javelin at $2500 suddenly all got inspired to give donations at the same time.

They bought them for their orgs, probably. That's fine. But this just means we can't use the "everyone will have javelins too easily and quickly" argument.
>>
>>158521213
>I'll say it again, the money is not for the ship, but the development and the ship is your little sparkly bonus.

Fuck off no one is spending $200 without hoping to get an advantage
>>
>>158522843
>the money is not for the ship
>hey guys we're introducing modules for your ship
>don't forget to buy the 2 retaliator bomber modules which are now separate from the base ship! :^)
>>
>>158522508
I agree with you anon but this is the wrong place to complain about this. Email CIG and talk with them about it.
>>
>>158522508
if they own endgame ships, then that was their money that they spent in order to support the game while getting a ship as a bonus. we're not talking about $ ship sales. we're talking about UEC sales and ingame progression. $ sales go away when the game releases.

You're still arguing like you have concrete knowledge that current $ is somehow remotely relevant to ingame UEC value. You're acting like you know exactly how much income you'll be getting, based on the Value of UEC in the Current ALPHA, well over a year from being an almost finished product in BETA.

When you say emergent gameplay, what exactly do you believe they mean, and how does it change the fact that you'll have to work to reach endgame or that the largest ships with the biggest guns will be the endgame?
>>
>>158523791
> $ sales go away when the game releases.

this is what commando's actually believe
>>
>>158523665
I'm glad we agree, anon. However, I honestly believe the community will complain about any overly high prices, and no doubt post Chris' own words in the forums regarding the no grind mentality.

I'm not too worried about it, if they go down the generic garbage route I'll just do my own thing, I don't need to buy bigger ships. Or I can crew for someone else.

>>158523791
>You're still arguing like you have concrete knowledge that current $ is somehow remotely relevant to ingame UEC value
Well it seems blatantly obvious that the ship prices from low to high represent the basic value of the ships i.e. the Hornet being more expensive and better at combat than the Gladius. It's already set out for them to use and the current 1000 / 2500 UEC mission rewards seem pretty OK if ship prices were to begin at like 40K. High-end purchases for 2.5mil don't seem too high either when people want to limit them to preserve their prestige.

Like the other anon said, though. If people are going to start earning crazy amounts of money from trading they will just be able to buy countless Javelins or Bengals, and to counter that the ship prices will have to be hiked up which is unfair to people who play normally.

I don't know if they've talked about this on 10FTC but I don't know if they're going to be able to balance professions to earn similar amounts of money.

I wouldn't want to penalize someone who bought a Hull E because they are getting lots of money from hauling. But if you're only going to earn 5000 UEC from escorting them through space, it's not very fair.
>>
>>158523791
>When you say emergent gameplay, what exactly do you believe they mean
Impromptu group play, exploration, org v org rivalry, piracy, operation pitchfork, etc.

>>158523791
>the fact that you'll have to work to reach endgame
What end game? You mean owning all the ships?

>the largest ships with the biggest guns will be the endgame
I don't mind, as long as they aren't stupidly expensive.

After 5 years if every single player owns a Javelin, will it make them less cool?

Or should only hardcore twitch streamers with 10,000 followers + the 200 pledgers be able to afford the biggest ship?
>>
>>158524962
>After 5 years if every single player owns a Javelin, will it make them less cool?

Not him but yes obviously?
EVE titans are cool because when they show up shit must be going down.
Even in WoW there are legendary items that players work as a team to get, those got pretty lame when it was easier for players to trigger their celebratory events.
>>
>>158524962
>Or should only hardcore twitch streamers with 10,000 followers + the 200 pledgers be able to afford the biggest ship?
Go back to plebbit, Karl Marx
>>
>>158525664
you know, our equivalent of EVE titans are more like the Bengals
anyways, even if everyone does have a fucking Javelin there's absolutely no way that everyone can equip and crew it well, why the fuck are we even talking about this?
>>
You know that a game games players base has gone to shit when people get into arguments about speculation about shit that doesn't exist yet.

Fuckers in here think they get to decide how things get done, Only two people have a say in how much shits gonna cost, Tony Zurovec and Chris Roberts. And I hope to fucking christ neither of them are paying attention to to RSI Forums, Reddit or any of you, because there has seldom been as much piss in the wind as there is in this thread.
>>
>>158526058
Because a Javelin being easy to obtain (and therefore replace) would be dumb?

No grind means playing in an Aurora or Freelancer can be fun and not grinding/boring. It doesn't mean progression shouldn't take time.
>>
>>158526549
I'm not him, I'm saying this conversation is stupid because we know precisely fucking nothing about the game
hull insurance is supposed to be cheap compared to other forms of insurance so that LTI isn't that much of an advantage so they'll still be easy to replace in the end IIRC
>>
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>>158526058
>People starting to realize their pay isnt going to buy them much win, and certainly not for very long.
>People starting to realize that my fucking twelve year old nephew for whom I have purchase a reliant and nothing else will likely have a better whip than them after a month because hes gonna play like a only a sugar fiending can.
>People getting pissy and now demanding their Pay to Wagons be locked behind absurd paywalls so that they can feel special.

God you fuckers are good, if somewhat annoying entertainment.
I backed the game cus I want it to exist, not cus I expect to "win" it.
>>
>>158526485
(you)
>>
>>158526835
If you make everything ez to get then what is the long term appeal of the game?
Cant even enjoy a good sense of progressions when i can get the highest end ship in in a short amount of time and by then everyone and their grandmother will have one as well

if you want no challenge and no competition than this may as well be a single player game
>>
>>158527148
Thank (you), I cherish each and every one of (them).

For real though this thread is fucking Top Grade autism. Trying to get mad about the state of things based on extrapolations of placeholders. There is no economy, literally no information that exists now means a damn thing. Not even Chris's ancient statements about how long a constellation takes, he's probably not even deciding stuff like that anymore, Im sure Erin(blessed be his name) took that out of his hands and gave it to Tony where it belongs, he's the Universe guy, hell give it a real sensible, economics based number, not some fucking asspull.
>>
>>158527585
we know 1 USD = 1K UEC
They will now have to basically balance the economy around this.
This kind of gives us an idea of how much we can expect ships to cost and what the average UEC/Hour is going to be.
>>
>>158527384
Progression is not the point you fucking mongo.
Go play fucking WoW or some other MMORPG.

There is no leveling up, a bigger, newer, faster ship is not automatically "better" and there exists no liner scale of progression.

This is not EVE, not is it WoW, or FFXIV or any other levelup get to endgame MMO.

There will be no raids, no dungeons, no levels, not stats. Its a shooter, a particularly flat shooter the way Planetside is, where you can have literally all the toys and still be instagibbed by a level 1 boltbabby.

At some point, your Constellation is going to get shit on by a by a Hue Hue with an Aurora, and the only thing you can do about it is git gud.
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>>158527585
Expectations are a function of information. Just because a discussion is speculative doesn't mean it's meaningless.
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>>158527941
You know that's what it is now.
You also know that can change that whenever they damned well please.
You also know they can stop selling UEC entirely if they feel like it.

You also know that you backed a crowdfunding campaign and got a ship or ships as a perk, you were not promised that they would sell you those ships at anything like in game market value, for one thing, its a simulated economy, market values will shift. Popular ships will become expensive, unpopular ones cheap.

They could sell you an AQUILA for $275, then sell that same aquila in game for $82 worth of UEC once ships sales have ended and if you complain about that you are both wrong and a shithead.

You are not buying a product.
You are backing a project out of goodwill.
If that is not why you back, you are a fool.
I Reiterate my $2160 pledge total. I understood from day one, that I might get nothing, I might get an alternate reality to live in, but I was not getting a good deal, or anything even remotely approaching a promise.

Giant enclosed bulk freighters when.
Cargo spindles are gay.
>>
>>158528501
>Giant enclosed bulk freighters when.
>Cargo spindles are gay.
happymerchantman master race reporting in
wait for the happymerchantman-E
>>
>>158527962

>There is no leveling up

There is an organization rep system

>bigger, newer, faster ship is not automatically "better"

They are better if you assume average skill pilots on both ships.
If you want to be an idiot and say shit like "a down sydnrome fucker in a sabre will lost against a good polit in an aurora" then you should kys

>This is not EVE, not is it WoW, or FFXIV or any other levelup get to endgame MMO.

>There will be no raids, no dungeons, no levels, not stats. Its a shooter, a particularly flat shooter the way Planetside is, where you can have literally all the toys and still be instagibbed by a level 1 boltbabby.

according to whom?

>At some point, your Constellation is going to get shit on by a by a Hue Hue with an Aurora, and the only thing you can do about it is git gud.

kys
>>
>>158528501
This sums it up. I've never seen a game go from even beta to retail without some changes, much less alpha to retail. Right now all this talking is like trying to make a prediction without any solid information.
>>
If its wrong to take on a type 9 heavy in an Asp Explorer, I don't want to be right
>>
>>158528501

well if you want to be fucking retarded then we can also assume that roberts will shoot himself and give all the money to charity but we are not going to do that. we are going to speculate with what we got


>You are not buying a product.
>You are backing a project out of goodwill.

You realize the vast majority of people bought a ship to have a nice ship and not for charity? If you donated for charity then you are part of a very small minority.
>>
>>158528934
>>158528501
The thing is, we are talking about in game currency that they are selling RIGHT NOW. We know what the rate is. It is MUCH easier for them to balance around this current 1k UEC=1$ rate now, since the economy basics are not yet set in stone.
>>
>>158529146
The vast majority of people are fools, thats no surprise.
Most people are stupid and don't read the terms, but those were the terms and they are legally binding.

>>158529378
Tell me, do you think CiG is going to do things the easy way? They have done literally everything the hard way thus far. I'd fully expect a complete scrapping of all economic systems and a total rebuild from the ground up before beta, its probably already being worked on. One of the many things we've never seen because its meaningless until its part of a bigger picture.
>>
>>158527962
>There will be no raids, no dungeons

I swear to fucking god if there aren't pirate dungeons to explore or raids on asteroid bases because of shitposters like you.
>>
>>158530348
they wont be instanced, group mandatory, formal content like that.

There will be "dungeons" in the rpg sense, but they wont award XP, wont "level" you and will probably already have been looted by someone who got there first 90% of the time.

"dungeons" will be placed you hunt bounty, steal shit, and gain reputation as a heartless/fearless/curious/stupid motherfucker.

There will be nothing like a traditional RPG raid becasue this is not an RPG, It is a SCIO-FI MMOFPS with an emphasis place on vehicular space combat.
Its built on fucking CryEngine, thats not an engine you use to make a stats based cooldown management game.
>>
>>158529774
>The vast majority of people are fools, thats no surprise.
Most people are stupid and don't read the terms, but those were the terms and they are legally binding.

even so, who do you think CIG is going to please?
-Group A: The vast majority of people who spend more than than the minimum on their game and are expecting something good in return

or
Group B: Minority who in most cases bought only the most basic package in hopes that they could afford a 750$ ship with minimum grind/time investment

>Tell me, do you think CiG is going to do things the easy way? They have done literally everything the hard way thus far. I'd fully expect a complete scrapping of all economic systems and a total rebuild from the ground up before beta, its probably already being worked on. One of the many things we've never seen because its meaningless until its part of a bigger picture.

The thing is, the economic system si not even implemented yet. Thus it is easy for them to build around the 1k UEC = 1$ rate
>>
>>158530953
as long as there is exclusivity, it is going to be an rpc

if there is rare ships to be collected, people will grind UEC to be able to afford them and hoard them

UEC and ships will basically become stats
>>
>>158530953
I do expect to hear "LFhealer to man Idris shield/power seat Need to have own repair gun" and "Sabre pilot LFescort job" in chat though.
>>
>>158522508
I didn't read even a word of your post but that /ck/ thread is great, thanks
>>
>>158530953
Archeage is on CryEngine. What is with all this shit about

>This engine can't do it, these games don't exist.
>>
>>158531301
probably more of that on the spectrum job boards than in chat, such things are going to be handled by formal contract, with reputation gains and losses attached.

Doing it in chat will be for the sketchy people and the the cheap people. and they deserve each other. You really wanna detail your route to someone you know nothing about? He's gonna be calling out your jumps on teamspeak, and if hes fleeted with you, and his friends have him added as a person of interest,. the matchmaker is gonna line you up with them in a spot of their choosing. I Dunno about you, but before I "LF Healer to keep my Polaris flying as we traverse gods asshole, I want to know hes not a pirate.
>>
>>158531859
Im not saying its impossible, Im saying CiG chose CryEngine becasue it is a purpose built FPS engine, it is THE purpose buitl FPS engine, of course any engine can be spun into anything, but its a question of being a good match.
WoW is still built on a modified Warcraft3 engine FFS.
>>
>>158532039
>Still built

And I'm pretty sure COD is still being made upon modified versions of the original engine, same for Fallout. That doesn't mean much to me.
>>
>>158532228
Warcraft3 was a top down isometirc rpg/rts hybrid.

WoW is a huge open world 3rd person mm, Im just illustrating the idea that of course the engine does not proscribe this or that, im just saying that if they had 20 millions dollars(at the time) to choose an engine and they wanted to make a game that was even vaguely RPG ish, they would have pursued unity or unreal or pretty much anything buy cryengine, which has basically nothing intergrated that would neatly support an RPG style game.
>>
>>158515271
It's funny when cultists think saying 10bux is a good burn on goons when you consider how many people have spend hundreds or even thousands of dollars on jpegs of spaceships.
>>
@158534427
Bro, its been 10bux before SC was even conceived; probably even before you were too.
>>
So is the Erectile Dysfunction update worth downloading?

Did they fix the awful VR performance?
Did they fix having to wait a fortnight for the MB?
>>
>>158535097
Yeah they fixed both of those things.

It's a pretty fun update, or rather the most fun an update for the game can be.
>>
Name a hardpoint setup for my python so i can make money
>>
>>158535628
>Fun update
>It just cranks the credit grind back up to 11, adds another alien structure that has already been found, and another form of "Take A to B" mission structure with little depth.

The only fun in ED is griefing forum dads back to their solo/private play, and FD makes that fucking hard by nerfing everything fun into the ground and increasing the need to grind.

I wouldn't bitch so much if they actually added in content, but David Braben is the must uninspired developer I've ever seen.
>>
>>158536587
Guns and go back to resfarming like FD wants you to
>>
>>158536703
Go to Arietis Sector CQ-Y D60, literally right next to Piriti, go to planet B5, land at Cochrane, pick up a billion or so massacre skimmer missions at Kent's Inheritance. Enjoy your billions on credits and free federation rank.

Alternatively, go into open play, sit at Kent's Inheritance and gank people who come over to blow up skimmers.
>>
>>158537019
Wait, do I get bounties for killing them?
>>
>>158537190
No. The system is Anarchy, so no bounties. You can also go to Nobels Inheritance for more mission options, but that has anti-air turrets, where Kent's has no anti-air turrets.
>>
>>158537019
Non-fighter here that sucks at fighting, what's the best cheap set up to do this?
>>
>Finally finish my tourist run
>Get back to the bubble
>SERVER BROADCAST: WE TAKIN SHIT DOWN
REEEEEEEEEEEEEEEEEEEEE
>>
I miss /edg/ :(
I really want to ressurect the old thread. It was a good thing we had, before this merger.
>>
>>158540458
Eagle, dumbfire missiles. 120kish build cost, make it in piriti.
>>
Save for Gladius or wait for Buccaneer?
>>
>>158540668
Not like most of /scg/ want you guys here.
>>
>>158541983
wait for the buccy
>>
>>158542423
man, we invited you guys here after scg was so dead for so long, and now you're all get out because the same thing is happening to us

like

man
>>
>>158541983
just save your money period

gladius is trash now, will likely be trash by the time their done the flight changes

bucc is extremely strong on paper right now but it's not ingame yet and i wouldnt make any decisions based on what RSI has posted on their site, it's very often not what's ingame.

can always get the gladius and sit on that til something else pops up, all worthwhile fighters will likely cost more than 90.
>>
>>158542502
>>158542614
Yeah I'm in need of a good dog fighter. A Stream who I watch dont know if you know or watch him its KeenCass and I was asking him about the Gladius. He says its a well made ship as of right now, and not buggy as fuck as the rest. I've honestly seen an M50 become really viable by a skilled pilot.
>>
>>158542538
Don't listen to the shitposter, I love you all
>>
>>158542817
he's right about it being mostly bug-free, especially next to any hornet. it's just outclassed offensively by just about any other fighter.

i'm mainly saying wait for them to finalize their flight and weapons rebalance before pulling the trigger on anything. i'm pretty sure gladius has come onto and off of the rework table a few times and is due for another, along with alot of other ships.

I owned an aurora LN when i had my gladius, and basically got rid of the gladius because I was doing alot more damage with the LN
>>
>>158542538
The difference is ED is dying and nothing will save it, but SC has yet to come.

Count your days, we'll only tolerate you for so long.
>>
>>158542817
Get a Delta if you want a good dogfighter. You can always upgrade to a Gladius or Bucc later on. Or just rent them.
>>
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Frankly, I have no real issue with elite players but I may state otherwise for trolling purposes
>>
>>158543367
I cant buy the Delta yet. I would love the Delta Mustang but they wont put it on sale again for a bit.
>>
>FDev nerfs long range hauling
>at first upset
>then I found an even better spot
>$230 million in a 6 hour session yesterday

Thanks for forcing me to look for something else.
>>
>>158534427
at least you get to keep your jpegs when you get banned from the SC forums, hey goon?
>>
>>158509000
I have no idea what their dev team looks like. But that sounds a bit as if they hired too many concept artists and need to keep them occupied in some way.
>>
>>158544873
skimmer massacre?
>>
>>158527384
>If you make everything ez to get then what is the long term appeal of the game?
To be fair, the game should be entertaining on its own merit, even without to carrot on a stick.
Otherwise you run into the problem that you suddenly get bored as shit when you reach what you had been working towards.

Look at SV as an example for that, as soon as you upgraded your tools and have the first decent sprinklers you lose every motivation to continue because there is fucking nothing else to do than go through the progression tree once.
>>
>>158544873
Share me your ways, please, im poor.
>>
>>158545108
Yes.
>>158545189
Arietis Sector CQ-Y D60

There are two planets in the system that have outposts on them, the upper one (on the galaxy map) is the one you want.
Fly to Cochrane Works. Accept skimmer massacre missions with the target destination Kent's Inheritance. It's some cuckshed with zero defenses on the same planet, you don't even get fines.
Necessary investment is low as fuck, just buy an eagle and equip it with dumbfire missiles. There are two hightech systems close by so you have everything necessary in range.

Do instance hopping to fill up your quests, then hunt the skimmers on solo play. Don't try open because the spot is already known, so there will always be some other shitters already shooting at everything that spawns.
>>
>>158545146
I put 280 hours into ED and as soon as I got the stuff I wanted it fell apart for me. Only play now when somebody invites me to so hopefully SC is built in a way that makes you want to keep playing which I feel they are building it for.
>>158545189
Not him but if you're super poor, get a cobra and take massacre missions. Stack them up between solo/open play switch and go to town in a CZ. Cobra will allow you to run out of the area fast since a spawn wave might focus you. Easiest thing I found is wait a bit after jumping in, find a group of friendly ships and then stick with the group. They'll fly around wrecking solo ships and all you gotta do is plink the ship for the kill. Repeat until rich. Raising rank in that system will bring you better massacre missions with that faction and you can rank grind for factions at the same time. Three birds with one stone.
>>
>>158545369
Same for me. I'm not even at the end of the ED progression yet, just have a fully outfitted Python and theoretically the funds to get a fully outfitted Anaconda, but it is already losing its appeal.

Right now I'm just grinding the last couple hundred million to have 1 billion in cash available for later and then wait till they add multicrew piloting. I have two friends who also play so that should make it a good bit more interesting again.

Unless they decide to cripple that feature into uselessness like they are so prone to do.
>>
>>158545495
Have a fully outfitted Python and FAS. I mainly use the FAS since I prefer it for combat and roughly 280 million in the bank. I thought of rank grinding for a corvette but lost interest to play other vidya. If this was real life I could do long range trading hauls no problem but as it stands, ED is only so immersive and I get bored very quickly outside of combat. Hopefully exploring planets and FPS combat will keep me satisfied. FPS games tend to be my specialty and main time eater.
>>
>>158545858
>I thought of rank grinding for a corvette but lost interest to play other vidya.
Corvette really isn't that much more amazing than the Anaconda from what I heard anyway.
>>
>>158545917
>>158545858
Should have really given the corvette something unique like the ability to launch two fighters.

Right now the fully dedicated ships feel kind of shitty because "specialization" in ED is kind of achieved through limitation rather than true advantage.
>>
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>>158501742
You have some good idea but...
> -Change the front turrets to remote 2xS4s that can slaved to pilot control or gunner controls
Way too big, just making it possible for a gunner to coordinate 3 turrets toward one attacker will pose a threat.
> -Change rear bay to a missile reloader/launcher module thatt holds 10 S3 missiles
It's not meant to fight fighter, don't halve by half its ability to eat Vaandul warship (and Polaris)
However you could add a few small/big external rack.
>>
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>>158502604
Polaris is only fast for a CAPITAL SHIP, don't expect it to outrun anything smaller than himself. Except maybe a slow as fuck Starfarer.

You'll be lucky if it can match speed with a Banu blockaderunner

>>158503141
> Funny how you can use more than 1 polaris too. And how 1 polaris has more firepower than 3 retaliators
You'll likely get 5+ Retaliator for the price of one Polaris.
It's also common sense that if they let a Bengal Carrier be in danger against something as small as a Retaliator they would never survive 10 seconds.

I hate people too stupid to understand basic game balance. Next you'll be spouting that pledge price = combat efficiency
>>
>>158522428

>2500 dollar Javelin losing to 4 Super Hornets

Top fucking kek.

The whales will never let that happen, because they will go to CIG and say that the amount of SHs required to take down a Javelin is 2500/165 = X.

This is why I fucking hate this game. And CIG will always get cucked by their backers, because the community managers are absolute faggots, Ben withstanding. Ben is the only person at CIG I wouldnt beat the shit out of if I saw them on the streets because he is a genuinely good person.
>>
>http://www.dereksmart.org/forums/topic/sc-scoop/
>On the darker side of The Farce, we have reports that one Shawn Thomas Weixelman (aka Fuzzy Modem), who has been prolific in attacking me and others for “saying bad stuff about the train-wreck that is the Star Citizen project” has reportedly been indicted in Alaska on serious felony charges.

kek
>>
>>158547460
Want to be true/10
>>
>>158547590

http://www.newsminer.com/news/local_news/suspect-indicted-in-alleged-sex-abuse/article_9ed2ae4e-53ce-11e6-8acf-631fe6547d49.html
>>
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>>158547192

>Sell ship as a 'dedicated cap ship hunter'
>Don't actually let it do it's job

nice bait and switch croberts
>>
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>>158547768
> implying it can't outspeed everything its size
> implying it will not be awesome to hunt down Vaandul capital ship
> implying it need to outspeed smaller ship to be useful
We've got one retarded guy there, have a (you)
>>
>>158547442

x jet fighters armed with air to air missles shouldn't be able to take down a destroyer
>>
>>158545365
Thanks senpai.
>>
I'm thinking of getting ED, would you recommend it? I already know it's supposed to be grindy and boring but I have 2 monitors so I'm fine with that... Ex-eve miner
>>
>>158548890
>recomment ED
no
>ex ever miner
maybe
>>
>Making strafing runs on skimmers using dumbfires
This is the most fun I've had in this game.
>>
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>>158548705

terrible analogy

naval ships can be quite heavily damaged by a single fighter if their AA doesn't catch them, ASMs aren't a joke
>>
>>158549415
that's why I said air to air missles

you can't mount any large ordnance on a hornet
>>
>>158548890
>Ex-eve miner
probably yes then.
it's a great game if you are like me and easily get distracted if you just watch shows while doing nothing.
normally takes me an hour to watch a 20 minutes episode because I keep pausing it to browse 4chan or something, but with ED I can go through a whole season on a Saturday

I really hope they don't fuck up multicrew piloting though. it's the one promised feature that could actually add something to do that doesn't boil down to mindless grinding
>>
>>158549737

Depends on the warhead not the missile type or size. Hell you can put a nuke on an Anti-Aircraft missile. The US actually did. So he is right. Terrible analogy.

https://en.wikipedia.org/wiki/AIM-26_Falcon
>>
>>158549181
at first I just used my anaconda and it's regular weaponry which was kind of annoying because you cannot target them until they shoot you and good luck getting close enough for them to do that with a large ship without smacking into the ground
with dumbfire missiles and a small fighter it is so much more fun
>>
>>158548705

https://www.youtube.com/watch?v=RW_hGOFukMQ
>>
>>158526485

I agree completely.
>>
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>cant name your ships
>cant make your own bases in remote systems
>cant make your small faction
Fucking when; I need this in ED
>>
>>158550123
That sounds more like StarCit's Shtick than something FTroop would do
>>
>>158550029
A wing is sexy as fuck, almost makes me want an m50
>>
>The dropship can't fit fighters
What a waste. Thing has so many spare slots it's asking to be a fighterboat.
Meanwhile the gunship which suffers for slots can fit fighters.
>>
>>158550178
Imagine having quest collection where you need to link various distributors as to make your base able to outfit ships.
the feels
>>
>>158550204
Watch this then buy an M50 at the next oppertunity
https://www.youtube.com/watch?v=mql_iJZfGO0
>>
>>158550286
Nah fuck that, I'll have a surplus of salvaged components to repair my bumfuck base and ships. Need parts? Send out a small ship to go pick up the needed ones from a scrappile or destroyed ship, or if nessisary to go to the nearest Dumper's Depo
>>
>>158550392
tfw all you can do is grind ships
>>
Did they nerf instance swapping?
>>
>>158549415
>muh realism

go play CANO if you want to kill capitals with one fighter missile
>>
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>>158550123
found the game you were looking for
>>
>>158550615

>Chris Roberts makes games to recapture his dreams of Star Wars as a youth
>In Star Wars fighters do almost all the work of blowing up bigger ships
>>
>>158550123
>no own station from where you can offer missions
>cannot just send NPCs and other players to haul commodities towards your station which you then sell off to other stations by yourself
>cannot pay them to harass the station from another player next door by offering a bounty on their NPC traders
>>
>>158550609
Something definitely changed. I don't think it was instance swapping though but how the quest tables within each instance rotate.
>>
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>>158550761
no they don't
>>
>>158551171
>tfw I have that film cell
>>
>>158551207
>digital cinema
>film cel

???
>>
>>158551171

>The T-65B X-wing starfighter was envisioned by its designers as a fighter with both the speed and power to take on Imperial Star Destroyers, ultimately delivering on both promises.
>>
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>>158551476
>source: the force awakens cross sections
>>
>>158544929
let's see whats wrong with this statement shall we culty?

1: im not a goon, but i cant prove it so go ahead and believe that
2: if you dont get banned from sa then you dont lose you membership
3: even if you did get banned that in no way makes hundreds or thousands of dollars on jpegs any less pathetic
4: that is assuming the game will come out or reach in any decent state (it wont)

nice try though, gg, see you in the 'universe

btw: how much you in for?
>>
>>158551707
This is one of the most disappointing aspects of Awakens was the terrible ship porn.

When will item 2.0 be fully implemented.
>>
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>>158547460
>>
>>158527384
>what is the long term appeal of the game?
Emergent gameplay.

You people are so brainwashed you don't even know what a game is.

>if i dont have to work a 2nd online job, what is the point of buying a game?

>what's the point in playing a game if i don't get to treat it like a tedious 2nd online job?

You're like robots. Are you a Chinese goldfarming bot?
>>
>>158552257
I"m not goon but I use goon talking points
>>
>>158552257
>(it wont)

wtf I hate SC now
>>
>>158552506

refunding
>>
>>158552659
Ah the refund blues, most come back to shitpost
>>
>>158552735

wtf i hate shitposters now
>>
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>Star Citizen won't be released for another year
>Only 84% of ships will be finished by then
>Only one system with first second system shortly after
>Lots of content, missions, gameplay, it's like it's pretending to be a real game
>atleast 5-12 more Dsmart scoops that will SHATTER the game again each time


>Goons were right about it never leaving the hangar
>Goons were right about it never leaving the Arena mode
>Goons are right about it never entering 3.0
>Goons will be right about it never leaving Stanton to another system
>Goons will be right about it not adding a new solar system in 4.0
>Goons will be right about it never adding a new solar system in every 4.0 update, 4.1, 4.2, 4.3 along with new ships
>Goons will be rght about it never releasing
>Goons will be right about Derek never an heroing to save face

I mean come on Shtickizans, I'll admit the game witll enter Beta but it's like you believe it can leave beta.
>>
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>>158552453
then you are even worse than a goon, you have no brain of your own and adopt goon tendencies you are a diet coke goon

how fucking sad is your life?
>>
>>158553659
I approve this message.
>>
>>158553017
Fuck off, namefag
>>
>>158553017
>atleast 5-12 more Dsmart scoops that will SHATTER the game again each time
Everything else is true but Smarts comments are both invalid and ironic since he's commited most of the "crimes" he's accusing CIG for.

>Goons were right about it never leaving hangar, arena
But it did progress past hangar and arena?
>>
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>>158553659
>he wrote up 4 comic panels for it
>>
>>158553812
is that how he decides what will happen next in his prediction?

he look at various thing he's fucked up?

that would give him incredible insight
>>
>>158553812
>But it did progress past hangar and arena?
I think you missed the irony in namefag's post
>>
>>158553839
You're right, this is also accurate. People who think games shouldn't be fun are always the loudest idiotic shitposters.
>>
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>>158553017
Wow! This game is really ambitious! It will never get enough money on kickstarter!
>Gets $130,000,000 over 4 years
Wow! Why not play line of defence instead? It's a great game!
>Turns out to be most garbage game ever made
Wow! a single-player campaign 4 times the size of a call of duty single player campaign? There are no developers to do this!
>Gets put in development and alpha releases next year
Wow! Functional AI that can do battle? Devs don't know how!
>Arena Commander released
Wow! A PU with multiplayer and functional basic mechanics? CIG cannot make this!
>PU released, can support 30 players, basic gameplay mechanics
Wow! Planets will be procedurally generated and thousands of kilometers wide? The engine cannot support this!
>Engine supports planets thousands of kilometers wide and 4+ planet surfaces proven to work

Wow! Star Citizen will never be released!
>Star citizen eventually releases
>>
>>158554030
Nice try Shtickizan. You can't trick me into believing that Star Netizen will be a game, even if it releases it's merely pretending to be one.
>>
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>>158554250
Why do you do this?
>>
>>158553923
This is retarded.
Chess and a MMORPG are two completely separate things.

When was the last time you played Chess?
>>
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>>158554337
That is a spiffy logo
>>
>>158553923
>chess
>millions of possibilities

the chess meta is more stagnant than starcraft
>>
>>158553923
Chess is a crappy tactical turn based RPG developed by a bunch of monkeys.

Right away you'll notice Chess has no storyline. Instead, all you notice is the the White army and the Black army are fighting each other over a battlefield. Note the "a battlefield," because Chess only has one story map.

As for the actual combat, it's extremely dull. Each unit can kill another with only one hit. This means units with a real good movement ability dominate the field (more on that bellow). There aren't even any combat animations or anything that happens in combat. One unit moves on it's space and "captures" it, and the piece is removed from the game with no form of action or special effects.

Yawn.

Chess has shitty class balance. The Queen is flat out overpowered while your actual front line units, the Pawns. can't do shit. I think the developers were afraid that no one would use the female character so they buffed up her abilities really high but now theres no point in using any other unit.

The rest of the units suck. Rooks can only move in 4 directions, same with Bishops. Boring. Also, whats up with the Knight? It has the most bizzare combat abilities of all the units. They're retardly hard to use cause they jump around like retards to move and attack. The devs should have named this unit Ninja, since Knights didn't jump around like that in real life.

Worst part, is the king. You see, the devs decided that if your king gets captured, you instantly lose the game. W-T-F? This wouldn't be a problem, except that he can't move for crap. Seriously, the most important unit in the game can only move 1 space a turn? Good luck keeping him alive while every other unit in the game dances around him.

Unbalanced classes, lackluster gameplay, and not to mention repetitive 1 hour+ games. Chess is not worth the time or your money. Buy Final Fantasy Tactics or Disgaea instead.

3 out of 10.
>>
>>158553017
lol all the responses
has derek said anything about those ruse leaks or is he just pretending he didn't believe you?
>>
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Hopefully when the game is released the community and game itself is rich enough to warrant people doing things purely for fun.

hopefully quests are extremely dynamic and theres infinite content at all stages of the game to experience for the first time over more than a year. and since MMOs are purely about fun and making freinds, surely theres no reason to have any grind between you and state of the art military destroyers and carriers. theyre purely for making freinds! nothing can threaten your god-given right to having fun, having an advantage over others because you've worked for it is unsportsmanlike.
>>
>>158555636

/edg/ is back. Let's discuss.

/scg/ need not apply.
>>
>>158554726
At least it's not a Elite:Dads version of chess

You would start with a pawn and grind your way to Queen one case at a time on an finite square map, at which point you would have nothing else to do.
>>
>>158554393
>Chess and a MMORPG are two completely separate things
No they are both games. Chess is a 2 player game. MMOs are for potentially millions. Both games, MMOs don't need grind.
>>
Which authentic alien language do I have to learn to be hired as an egg carrier?

https://www.youtube.com/watch?v=wkfFZnK5W9s

Will CIG cater to my sexuality and desired career path like other devs?
>>
>>158553659

Who gets to be the Queen? Who are the pawns? If everyone can be Queens it is not chess.
>>
Space jewery thread.

Aka crowd funded crap that hasn't and won't deliver.

X3 is still better FFS.
>>
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>>158556010
Hey look at that, the shitposter came back with a new daring plan.
It's time we make a thread that encompass every space sim game
>>
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>>158556201
>smoke billowing in a vacuum
>>
>>158556278
Kekius Caesar.
>>
>>158556278

git gud
>>
>>158554030

Except, all of your arguments go out the window when you talk about the netcode development, which is single-handedly holding CIG back. Besides, the netcode will be broken on release, then pulled back and reworked, and re-released later in Sept 2017.

I have faith in every bit of SC and CIG, except for their netcode.
>>
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>>158556482
you are implying the game will release before september 2017
>>
>>158505002
But even at that its shit right now.
When will they add the cluster bombs they spoke so much about in the lore ? When will we get the comfy interior modules we've been promised ?
I don't care thats its an obsolete bomber. Its supposed to be shit in this role compared to newer ships. Yet right now it can't be anything else than a bomber, i.e it doesn't have any choice but to be shit.
Anything else like turret placement, no fixed/pylon/gimball mounts and shit torpedo bay is just diarhea icing on the shit layered cake.
I didn't even by the fucking game but I want to fly the Retaliator because -on paper- its the kind of ship that I want to fly
>>
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LOL
>>
>>158556195
Then make it meaningful instead of just "X for best ship" and the bloody memery. This thread is just people shitposting about SC.
>>
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>>158556092
Is that the /v/ederation recruitment video? Sorry orgposting isn't allowed here.
>>
>>158556062
>MMOs don't need grind.
it's easier than providing people with things that are fun to do over and over again, even if there is no reward for it other than the fun you had doing it
so it won't go away
>>
>>158556543

Nah, just the very first iteration of the netcode, while everything else in the game comes to a screeching halt because it has to wait for it except for more and more juicy ship sales as a damage control to keep the studios funded.
>>
>>158556656
do these people have no friends to discuss that shit with?
how did they even manage to get into a relationship?
>>
Jalthi when?
>>
Wew lads the shitposter is trying to split the thread again. >>158555636
>>
>>158558419
>>158556195
fag detected.
>>
>>158558518
Enjoy your second failed attempt to split the thread
>5 posters
Lmao DEAD THREAD
>>
>no sq42 at citcon
>nothing new at citcon
>worst commercial yet with just a bunch of concept art and a voice over
>SM doesn't even have basic animations
>Lando refuses to take any questions about 2.6 blockers at subscriber townhall despite them being 1/3rd of the questions
>It's been 1 year since the last game design write up
>Anniversary event will be "heavily focused on ships"

Is there any hope of getting 2.6 before 2017?
>>
>>158558718
>devbuild is missing one transition from mid-vault to standing position animation
>"SM deosn't even have basic animations"
When will this meme attempt die?
>>
>>158558841

Same time Elite Dangerous finally dies.
>>
>>158558718
>nothing new at citcon
Procedural planet, vegetation, sandstorm, rover physics, more proof that you can leave planet and get to another in one seamless experience. Nothing new right...
Reminder that even what isn't new is awesome in game design.
>>
>>158559350
So in forty minutes?
>>
>>158559361
the only thing that was new was the sandstorm/weather

We had already seen ground vehicle physics and procedural planets
>>
>>158560129
We've seen low/un-textured Planets 1.0, CitCon showed off Planets 2.0 and actual gameplay and missions on a planet. "We saw nothing new" is a really weak point to try to defend.
>>
>>158559361
>proof of seamless
This was shown before horizons came out:
https://www.youtube.com/watch?v=0jE7UhIyRnA

the renderer itself is not proof that the gameplay will be seamless
>>
>>158554745
He doesn't know.
>>
>>158560275

I think he meant the jump from atmo to atmo. Although they had to change something to jump from atmo anyway.
>>
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>>158558718
>>
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>>158554745
No, Derek only just got permabanned from FD's forums.
>>
>>158560651
>someone made this

I've only really just thought about it
Like even the way it changes constantly looks like some kind of neurosis
>>
>>158553017
Oh hey, you're back. Did he fall for it again?
>>
>>158550702
So, anyone have a pastebin for this game?
I really like the thought of base building in space and all that jazz, I'd just like some of your guy's thoughts on it, condensed with a few guides/FAQs
>>
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>>158561376
I think that requires a larger response, time for Derek leak time

>upon learning that AgentInfo was all bait, derek started calling me a "cig puppet" and refering to me as "semblance shill"
>Goons have been poking fun at derek for this a few were in on it
>"Any more Agent leaks, Smart?" "Anonymous source reports say ship sales are to continue!"
>Derek rage quit ("taking a break") from the Discord and has only been back once briefly
>Derek is now attempting to segregate from the Goons, posting less and less on SA
>Smart is trying to find a new forum for his "patisans" (his word choice)
>He got banned from frontier forum
>came into discord briefly to bitch at goons for "report bombing" him
>>
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>>158562384
Thanks goonie
>>
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>>158562384
What a ride
>>
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>>158562384
laugh now while you can

then fuck off back to SA
>>
>>158558718
>Is there any hope of getting 2.6 before 2017?
I believe so. It'll be close though
>>
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For ED, is 2.3 going to be multicrew and character creation?
What is planned for 2.4?
>>
>>158562653
>>
They needed Sothis and Cross runs. Rip 40 million each run. I only get like 10 or 8 million this run
>>
>>158564153
They nerfed Sothis and Ceos missions*
>>
>>158562739
lol
more VISION, of course
>>
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>>158564153
>>158564303
>>
>>158562384
>Trying to find a new forum
>Got banned from frontier forum

Amazing. Thanks for the update
>>
>need to relog for skimmer because they dont spawn enough
how the hell are you supposed to do these missions legit?
>>
>>158562384
>derekshart rage quiting goon discord
>LOD 0 players last two weeks

Derek smart on suicide watch
>>
>>158565662
Frontier and the dads expect you to do something else.
>>
When is the next Austin ATV? Next week?
>>
>>158562384
>started calling me a "cig puppet"

hoyl fuk
>>
tfw its faster to get cheap eagle, do kent base for skimmers and suicide. 50k for rebuy at the station you hand in the missions.
>>
>>158566109
Im not sure how they could fix boards. 30 missions per faction? A refresh button in the station menu?

30 missions seems reasonable to me until the rng craps out due to unpaid intern coding and you get 30 of the same exact mission.
>>
>>158567107
There's nothing to fix. Go to another station, dad.
>>
>>158567107
Like I said, Frontier/Dads expect you to do something else. Logging to refresh the board is technically an exploit, but one that isn't enforced as rule breaking. So really, who gives a shit, just do it, because Frontier has no intentions of ever actually fixing it. Unless you're into that immersion bullshit that the dads cry about when shit like ship transfers pops up.
>>
What is the best money making method in E:D now, passenger transport?
>>
>>158558419
It was a nice try.
>>
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Why does the Polaris carry six fighters and the Corvette only one when they're the same size?
>>
>>158569375
>Polaris
>Corvette

Are you comparing ED with SC? Maybe for balancing purposes because Frontier thinks having a small fleet will be overkill, who the fuck knows.
>>
>>158569648
Polaris can only carry one fighter. I think they're shitposting as no ship in either game can carry exactly six fighters
>>
>>158569763
He's probably thinking of the snub fighters, which the Polaris can squeeze in.
>>
>>158569648
Save >>158501026 this image and delete that one.
>>
>>158569763
The Corvette is only slightly smaller than the Idris, though, which can.
>>
/edg/, what the fuck happens with the mothership when you launch fighters? Does it just stay still or does an AI take over? I'm just curious Frontier bothered putting that in at all.
>>
>>158570053
Thanks, missed that post.
>>
>>158570058
Role focus differences, if we get a dedicated 160m pocketcarrier it'll be absolutely popular in SC. But it won't be as well armed as the Polaris. The Idris Frigate is SC's FedVette
>>
>>158570061
The AI is flying whichever ship you aren't.
>>
>>158561562
The X series is a clusterfuck. Really hard to tell anyone if they'll like it or not.
>>
>>158562384
You gotta be trolling here..

Also how does one enter that discord?
>>
So, guys, how much prowler will cost?
>>
>>158572581
You need an invite, which they monitor. Unless you're a longtime SA member (goonrathi fake-goon trying to be considered a real-goon goonswarm goons not to be confused with regular SA posters) then there's no point paying the 10bux to try to falseflag your way into the Goonrathi discord for an invite
>>
>>158572994
$275
>>
>>158572994
Roughly $275
>>
>>158572994
Between $260 and $280
>>
>>158567304
One should not have to log off and log on to get the mission types or numbers that they want.
Thats bullshit and lazy coding on ftroops part. Calling me dad doesnt fix that.
>>
>>158571138
It's funny because all the Elite fighters are M50 size or smaller, yet they can't fit more than one into a ship the size of a Corvette.
>>
>>158567758
anyone?
>>
>>158573923
You can fit two p72s into a Polaris, don't see why you can't fit two smaller M50s. Polaris is better to be used for hot-swapping refuel/repair/rearm of M50s that travel with the Polaris since they're quantun and Jumppoint capable
>>
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Honest question,
Could someone explain me, please, all those terms : "goons" "discord" and any other slang you use doing so ?

In exchange : a rarely posted picture of the Genesis Starliner (in progress)

I know that ship is a niche, niche roles, but hey. Gotta love a super-liner that double as a luxury liner.
>>
>>158574310
discord is a VOIP / chat client (like teamspeak, mumble, etc.)

goons are the Something Awful forum's EVE online organization, goonswarm
>>
>>158573884
I didn't call you a dad. I said the dads think this is proper gameplay, because they expect you to go somewhere else. Reminder that their response to having to wait 61 hours for a ship to arrive at a location is to "just go do something else".
>>
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Prower price announced, $275. Tevarin-built version $325
>>
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>>158574975
>limited tevarin built variant for sale
Well there goes my wallet.
>>
>>158574975
>$275
Cheaper than I expected, will wait for specs and artwork
>>
>>158574548
Thank you, if they are the one from Eve, they are that Org meant specifically for griefing right ? Or it that just a rep they got from simply being aggressive ? (I'm doing the search on the go)
What do they want with Star Citizen again ? Just "joining the fun" I'd guess but from what I get their fun is badmouthing SC.

Why can't we have nice good community, and Org who preach mutual fun and fairness or something ?
>>
>>158574975
>overpriced ships
>limited quantity
>limited LTI
Ben made a lot of mistakes.
>>
>>158574664
My apologies kind anon. Yes they do indeed think like retards.

Its so sad that they believe this game should be more boring than real life drudge jobs. Quite possibly they only way they can feel better about thier stupid life is if a game that could be half way decent sucked and made them wish they were working instead of at home.

Thats terrifying. Make it stop.
>>
>>158574975
Well fuck me sideways and call me a spatular, ben's grilling up some tastyass shipburgers
>>
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>>158574975
Nice try. Ben hasn't posted anything since October 13th.
>>
>>158575407
So Derek Smart, one of CR's competitors from the 80's, is super jealous of CR and badmouth's the game more than he works on his own shitty game (rumor is he applied to work at CIG and got turned down too)

He hangs out on the SA forums and the goons egg him on, because it pisses off people over here
>>
>>158574975
Beat me to posting it

>>158575636
>2016
>not having a concierge "friend"
wew
>>
>>158575407
nigger
>>
>>158575593
It's all in the name of immersion. However immersion is situational and fickle. 61 hours to travel to a star system? IMMERSION! Instant refueling, restocking, reloading, ship changing, docking, loading/unloading cargo? Well, muh immersion doesn't count for these.

My advice is to exploit the game in whatever ways you can find/think of and not give second thought to it.
>>
>>158574975
It's time to fucking HYPE FOR TEVARIN
>>
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>>158575989
>implying I'm not concierge
There's nothing on RSI and you can bet your ass that a new ship price announcement would be on reddit within seconds.
>>
>>158575989
I'm in the concierge and I can't find it. Link to proof please.
>>
>>158574180
>can't fit two smaller M50s
same reason a Constellation can't be made to carry a m50 in it's snub fighter dock , arbitrary game rules.
>>
>>158574180
>>158576405
Ship-to-ship docking is not even on the radar until 3.0 according to the special ATV, we literally have no idea how it will work or if Chris even has it planned out yet

We haven't seen a game design brief in over a year now so who the hell knows at this point
>>
i love how there is an active thread over a tech demo lul
>>
>>158574975
so, with the usual alien ship tax, we can expect the prowler to be about as effective as a Cutlass?
>>
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>>158575904
Ah ok, yeah I know Derek Smart. Though I'm curious to the exact sequence of event that led him to be "forcibly refunded" by CIG.
The rumor would be that he badmouthed them after getting rejected, right ?

So, he hang out on the SomethingAwful forum (linked to goon) and they have fun with him... by shitting here
Ok I got it now.
>>
>after selling half a dozen vanduul ships, CIG turned to selling tevarin ones
>the project reached $250million and then imploded
>>
>>158576340
>>158576372
>implying your concierge
>implying you didn't just buy in $45
weeww

It's literally pinned to the to the top of the Concierge board
https://forums.robertsspaceindustries.com/discussion/352943/esperia-prowler-price-announcement/p1
>>
>>158576637
Ship docking is seperate from landing fighters in hangars, which the Polaris and Idris have. We know howthat works.

>>158576405
Are you an autistic? The P52 dock is in the shape of a P52, that's like trying to fit a circle into the triangle hole on a shape board.
>>
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I want an rusty old genesis that's been striped out and converted into a cargo hauler.
>>
>>158576405
The Polaris's hangar is an open space that's already confirmed to be a Gladius or two smaller fights with carefull landing. Limitations on carrying ships aren't a gameplay balance point but a hard engine limit that they haven't discovered yet, expect to find out when the Idris gets added after StarNetwork
>>
>>158574975
Who else here is going to be /prowler/? P R O W L E R

>>158576806
Whom are you quoting?
>>
>>158577328
That smell like bullshit.
It is simply because of gameplay. They plan to have the inside physic grind react to the global ship movement. So any ship inside must be locked down to not move just like cargo (and you can't do that with stuff forced in).
>>
>>158549415
>>158548705
>>158547442
https://www.youtube.com/watch?v=xbIJrHnGstU
Just woke up and saw this conversation still rolling to my surprise
A group of fighters doesn't necessarily have to destroy a large ship to render it ineffective either. Hitting the engines, power plant, turrets to reduce incoming fire, and so on are ways to "debuff" a large ship in an extended fight. Though in the end there just isn't enough information to make any solid points yet.
>>
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>>158576861
No it's not.
>>
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>>158576861
>actually believe no one here has access to concierge
>>
>>158577941
I'll agree with that if they can drop the shield first. And I doubt it will be as easy as in Starwars.
>>
>>158576693
He used the fact that he gave money to CIG as validation that his claims needed to be listened to (since he portrayed himself as a fellow "stakeholder"). IE "I gave you money but it was a scam and now I'm upset!", etc.

CIG said "here, we don't want your money, have it all back. Now you have no reason to be upset"

Which just made him even madder.
>>
>>158577164
>Ship docking is seperate from landing fighters in hangars, which the Polaris and Idris have.

Except they don't actually work in game yet and that system has not been detailed. You are just assuming that it will work the same way landing on a landing pad will work, but it's more complicated than that.
>>
>>158579370
$0.2 store credit has been deposited in your account
>>
AtV fucking when?
>>
>>158581864
Like 4-5 hours from now
>>
https://www.youtube.com/watch?v=JqMsyLfItVw

ATV up
>>
>>158582260
I hope it's not even more CitCon behind the scenes.
>>
>>158581864
>>158582035
>>158582260
WEW!
>>
>>158582260
2:00 minutes in during frankfert showoff, dev in the background demonstrates the new suicide 2.0 tech
>>
>>158579501
I doubt it will be that much different, they already have a gameplay for "autolanding". I suppose they'll only need a button to differentiate with docking.

...and make all the coding of course. The physical grid transition is such a mess I'm not surprised they didn't get to that yet.
>>
>>158582260
>SM in internal testing
>Netcode unfucking almost done

Must...not...get...hype...
>>
>>158574975
Nice try; Ben would never misuse a comma like that.
>>
>planet tech basically at V3 now
muh dick is ready
>>
>>158583284
>game is at 2 YEARS LATE
my dick is as flaccid as physically possible
>>
>>158583381
>games out when it's out meme :^)
my dick is also flaccid
>>
>>158583381
>>158583495
>>158583284
Post pics
>>
>>158584304
WHY
>>
That sandstorm effect has me excited for the potential of storms actually in Crusader. Would be nice to see some of that shit.
>>
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THE WEEKEND NAZI WIZZARD HAS A NAME: PASCAL

See latest AtV.
>>
>>158584778
old news you fuck
>>
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>>158584683
Now without those extremely unsatisfying few frames at the end.
>>
>>158584778
wut
>>
>>158583381
but they havent been developing a game for 2 years anon

unless you mean the single player campaign + dogfight arena that this game was going to be 2 years ago before the scope expanded
>>
>>158583063
are they doing netcode for 2.6 now? i'm confused

was under the impression it was 3.0 as a final word but i keep hearing different things from different devs.

netcode in 2.6 would make alot more sense
>>
>>158582260
>Herald ready for release
I can't fucking wait to steal one and be a neetpirate
>>
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>>158586705
That's funny cus I'm pretty sure the persistant universe was always part of the plan.
>>
>>158585035
Notice how the moons lighting changes when he moves the sun. not thats ATD
>>
>>158573131
Ah oh well. But thanks for the info.
>>
>>158587118
setting goals and starting development are very different things.

notice how they had absolutely nothing concrete until 2014-15 that resembled what may become a playable mmo, created by maybe 1/5th of the current dev team size and 1/2 the money they had by end of 2015?
>>
>>158588452
just like how we won't see any of the final stretch goals as work in progress content for another good year or 2
>>
>>158587042
>tfw the engines go RRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
what is it about the herald that makes it the thinkpad/fedora/waifuden of the star citizen world?
>>
>>158588729
It's interior consits of:
>A single-man bed
>a gun rack
>A toiler
>a multi-monitor computer console
>a booru server rack
>data interception and hacking aray
>>
>>158588729
>comfy dimly lit cabin with josh "gets all the poon" coonz brand drake aesthetic
>comfy PC battlestation for shitposting on /scg/ 2946
>comfy bunk beds
>emp protected data storage with emergency data wipe to remove your 350TB of CP and vanduul-on-human porn
>cartoony cockpit slapped onto giant rocket engines design

literal best ship til caterpillar
>>
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>>158582260
spoiler: the vegetation test planet is earth. I doubt they would paint out the landmasses to that detail just for a test planet, so earth is probably in active development behind the scenes to some extent, whether it be landing zones or just getting the biomes and landmasses made.
>>
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>>158588729
I'm totally going to play Star Citizen ...on the computer of the Herald.

> Heraldception
>>
>>158589280
Nah, I'd bet that's just a R&D test planet they made to look like earth to test the earth-like planet enviroment items
>>
>>158589280
hopefully this is a seperate channel where they have dedicated people for making the planets that NEED to be far more detailed and populated than the unsettled planets
>>
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>>158589280
I agree with you but maybe they used the Earth procedural generation SEED to make an example.
Though last I heard, if modifying the planet is real-time, the automated generation of the entire planet itself could take a while.

Like many I really wonder how they'll generate industrialized planet.
I suspect we will not be allowed to actually fly everywhere except in flight corridor. (and I have no problem with that if it mean what I fly over is prettier)
>>
>>158589280
how long until they hire real geographers to help them create earth
>>
>>158589519
they don't have to make the continents the same shape just to test the biomes, and anyway it looks like they only have one vegetation biome at the moment; we've only seen one type of tree if not only one tree in this episode and in the citcon demo.
>>
>>158590140
You underestimate the free range a Dev is given when he's told to "Make a earth like planet". Gibraltar and Majorica there tell me that it's just a free hand test as well.
>>
>>158590064
Just plaster a google earth image on the textures and call it good.
>>
>>158589895
https://www.youtube.com/watch?v=AtC0lpKKE38
Some of the Frankfurt guys made this, and they're trying to hire more of that team right now
>>
>>158589491
Is it still asymmetrical?
>>
>>158587370
>>158585035
was going to make this webm for just that reason, but I was beat to it. might still make a closeup of that
>>
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>>158590665
Barely, only the door

>>158590657
Yeah, he was even told that user found his video, and commented on that.
I don't remember where though
>>
>>158589280
Shouldn't Africa be visible right there at the bottom?
>>
>>158591294
it is in the wider shot but it's still fading from black at that part of the video and didn't make a very good screenshot
>>
>>158591294
italy is the boot in center of frame

africa is to the right
>>
Planets v10 when
>>
>>158590391
that's an extreme range LOD, when it zooms in it becomes much more accurate, corsica and sardegna look like floating turds as well until the camera gets closer and the shorelines change entirely
>>
>>158590665
they scrapped the design that's currently on the RSI page long ago due to the interior being too cramped creating collision issues

thats right about when they learned to design the interior first and fit a ship around it. cutlass cockpit/copilot area has the same issue and will likely be part of the rework (being done by the same guy who made the current herald so sexy)
>>
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>>158591793
>thats right about when they learned to design the interior first and fit a ship around it
And all it took was a Idris to remake entirely, just joking.
>>
>>158591393
Err, I was thinking of the portion of Africa that's right below Spain but >>158591386 explained it
>>
>>158518514
>Retaliator = better than avenger
lel
>>
Why would one buy the herald now when there is no electronic warfare or data missions yet.... Look like you're paying to have a fast but weakly armed ship with no cargo.
>>
This week's ATV, 10/10 would watch again.
This is the content I as a non-subscriber want to see, actual dev's telling me about actual dev approaches, challenges and solutions, whilst showing me the gorgeous results.
>>
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>>158593178
For the same reason people buy Reclaimer despite the lack of cargo.
They just like it and intend to play it when the game is finished
>>
>>158593178
And, is how much is the Herald? I can spend up to €120.
>>
>>158593804
$95 iirc
>>
>>158593979
Thank you.
>>
Trade or bus people for money in E:D now?
>>
>>158591036
It was on plebbit, search Sean Tracy's post history
>>
>>158594432
people is just cargo with an attitude
>>
>>158594432
for now, hauling cargo that is labeled as people is better than hauling cargo that is labeled as objects

I'm sure dad is already submitting a petition to have income reduced, so have "fun" with it while it briefly lasts
>>
>>158577164
The hangar on a fedvette can hold 2 fighters ready to go (but only launch 1 at a time trololol) and enough parts to rapid assemble 28 more.
>>
>>158595150
>I'm sure dad is already submitting a petition
Braben's vision isn't for it to be a "lolcow moneymaker lol let's profit f ast", if it's not in line with the rest of the game then passenger transport then it's out of balance and needs to be lowered. If that upsets you kiddys then you need to get off your tiny horse and understand the vision of the simulation.
>>
>>158588452
>notice how they had absolutely nothing concrete until 2014-15 that resembled what may become a playable mmo

how has that changed?
>>
>>158593724
what?
reclaimer has no cargo?
where does it put the reclaimed salvage?
>>
>>158597004
>>158593724
Reclaimer has 6266 SCU for scrap and salvage.
https://robertsspaceindustries.com/comm-link/transmission/14684-Hull-B
>>
>>158597004
It has special cargo space for ground metal salvage, but none for magnetically sealed containers.
>>
>>158596010
>all these passengers wanting to go 1K+ LY for a few mill

Gonna need to make that at least 10m if you want it to be worth my time.
>>
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>>158597284
nah, just nerf everything else to match
>>
>>158596826
well, since the PU went live they've tripled their funds, more than doubled their staff, development speed has doubled and will continue to increase from 3.0 onward. they'll likely bring in another 15-20 mil from 3.0 and further expand the scope
>>
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>>158597170
>>158597157

https://www.youtube.com/watch?v=4tdTdnrLVa0

That sucks. It should have a small cargo hold for pulling components or retrieving intact cargo.
All I wanted was to be a redneck salvager
>>
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>>158598358
okay so they have more money to waste and they are wasting it faster
>>
>>158597170
>>158597170

>https://robertsspaceindustries.com/comm-link/transmission/14684-Hull-B

Aegis Reclaimer (Raw) 12240 6266.88
Aegis Reclaimer (Cargo) 562.5 288

looks like it has a small cargo hold
>>
>>158594432
war profiteering
>>
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It looks like the sand storm is using the same tech as when a ship explodes.
>>
>>158599242
Fine with me, i'm just concerned with how it'll look from a different angle, eg: from above.
>>
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>>158597004 >>158598567
Actually I mispoke because I started thinking that even hauler bought the Hull-series still waiting for cargo.
Resulting in a mixup, should have said "despite the lack of salvage mechanic"

The original answer was just that people donate money for ship to have them "complete" when the game is complete. And a preview during Alpha.

Rambling off
>>
Is there some sort of cheat sheet I can keep open on my second monitor for Star Citizen?
I pledged back in 2012 but haven't touched anything about it at all until today. I've just upgraded to a 1080, and thought I'd give it a go, but had jack shit idea of what to do. I couldn't figure out how to quantum travel or whatever it's called

Please help
>>
>>158600208
needs a rubber glove
>>
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>>158600796
http://imgur.com/a/cDGd0
>>
>>158601308
Thanks mon ami
>>
Thought I'd pop by, long lost interest in Chris' deadline sliding to keep up with the thread or even SC news.

They release 2.6 yet
>>
>>158602953
nope, still fucking with the flight model and AC changes on the closed test server, no mention of Star Marine yet.
>>
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>>158602953
>They release 2.6 yet
>>
>doing trade in ED

my god this is so slow. I mean, I am getting profits, but it just takes soooo long.
>>
>>158606862
Trading commodities? Or hauling?

If hauling knock that shit off until they un-nerf it.

If commodities knock that shit off and bounty hunt, stack combat zone massacre or skimmer missions if you really want credits.
>>
>>158573923
Elite fighters are also spawned, star citizen fighters actually have to sit in the ship.
>>
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SC ships with great but not generic design:
>Khartu-al
>Herald
>890 Jump
>Crucible
>Caterpillar

I gotta say that even with all the space planes, we got some really cool ships too.

Honorable mentions:
>Reclaimer
>Orion
>Hull series
>Carrack
While not as original as the above-mentioned they're still pretty unique.

What's your favourite ships and why?
>>
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>>158607974
Underrated ship
>>
>>158607964
Never really did much combat. Guess there's a first time for everything.
>>
>>158608218
I love the aurora, too bad its going to be such a shit ship as small/starter ships in these kinds of games tend to be shit compared to larger ships once things get rolling.
>>
>>158608274
Combat is the best way to make money outside of the flavor of the month money maker methods, as its only gotten buffed, not nerfed as time went on.

FD and forum dads love circle strafe dogfighting with lasers for 20 hours a day.
>>
>>158608274

You can do skimmer mass murder in a shitwinder with dumbfire missiles.
>>
>>158608394
>>158608274
>>158608218
How to fix the aurora?
Increase size by like 5%?
>>
>>158608614
There really isn't anything to fix, the aurora is a great ship for what the game is currently, the problem is when the game goes live.

We don't know what the game economy will really look like, only speculate by stated systems that dont exist yet, but i've played enough of these games to know that nothing is set in stone, and in general these kind of games tend to favor larger ships rather then smaller ships as fast isn't necessarily better then bigger and beefier or with more cargo.

If there is one thing I hope they take from EVE is creating different enviroments for different ships to thrive in, as I prefer small ships to big ships and ZZZ cargo hauling for hours before I can do anything fun.
>>
>>158608274
Skimmer missions don't require any combat skills beyond being able to shoot dumb fire missiles at slow moving mostly-defenseless skimmers.

Biggest challenge really is getting a hang of efficiently flying to the surface objectives.
>>
>>158608559
>>158608989
The hell is a skimmer mission?
>>
>>158609774
a mission that involves destroying skimmers
>>
>>158609904
ah I see. It all makes sense now.
>>
>>158609942
np
>>
So how big are the systems going to be in SC? They can't be real size as it would take 26 and a half hours to get to Pluto at .2c. And the Croshaw Jump point is well past that.
>>
>>158610080
They're going to be pretty big.
>>
>>158610345

Yeah but where on the scale between fun and realism will this lie?
>>
>>158610495
Not him, but did you forget Quantum travel? Not to mention someone has already flown from Olisar to Comm array. He's claiming it took 19 hours

https://www.youtube.com/watch?v=RRiKjeyVNbY&feature=youtu.be
>>
>>158610823

Quantum Travel is .2c
>>
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>>158610495
Here's a baitpost someone made
>>
>>158611125
Oh, my bad.
>>
>>158610495
The realism helps with the funfactor, also .2c isn't a universal limit, thats the upper limit, things will go slower.

On top of that, there are jump points, jump points can be found and are pretty much shortcuts, there will be plenty of unstable jump points to utilize to get around quickly, but for the most part, space will be large and travel will be slow with quantum drives so if you plan on hauling cargo its going to take an hour or two to get from point A to point B

At least its going to be travel in which you can interact with other players/NPCs though, unlike say, elite where you're just jumping from system to system at a whim
>>
>>158610080
Ever play freelancer? Its going to be closer to that
>>
>>158611851
Not as comically small scale though.
Yeah SC isn't going to be 1:1 scale, but it's big enough that it's not going to feel as off as Freelancer.
>>
>>158611251
nice snek
>>
>>158612504
Well more like travel isn't going to be all quantum all the time.
>>
Would the jump from Cutlass Black to Cutlass Blue be worth it for the price? I'm not looking for a big ship, just something I can take alone and do some bounty hunting and planet exploration with.
>>
>>158614067
You can always get the parts in game
>>
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>>158607974
>Carrack
I cannot help but see an uncut cock every time I see the carrack, and the retractable bridge shielding does not help to dispel that image.
>>
>>158614312
Well what I'm thinking of is the larger shield size. If it can hold that when upgrading then I see no reason not to just earn it in game.
>>
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>>158614373
>I cannot help but see an uncut cock every time I see the carrack
>>
>>158614373
the rsi orion is like twice the size of the other ships
>>
>>158614373
>>158614723
Yeah, should be Polaris now.
>>
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>>158607974
My favorite little ship in an Aesthetic sense is hands down the Gladiator, spaceplane or no it's a nice balance of mean looking and beefy.
Honorable mention to the Buccaneer's Minimalism.

Big ship is Harder, the Retaliator has always been my favorite ship and I hang onto to mine for that reasons even though its second rate one paper and all but useless in game. I also like the stripped industrial look of the Orion and Reclaimer.
>>
>>158614528
It's what it looks like anime poster.
Tell me its not, you know I'm right.
I don't want to see that, but that's what it is. It is star citizen's most egregious dickship, even more than the freelancer.
>>
>>158615148
I always thought it looked like a giant jet engine but then again I'm not under as much repression as you it would seem.
>>
>Stop pulling missions for kent's
>Everything is for the shitty ones
REEEEEEEEEEEEE
>>
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>>158607974
The imaginary, awesome looking cutlass that exists only in my mind.
>>
Which space biplane game is most fun with kb+m if one can't be assed with setting up HOTAS?
>>
>>158617894
Infinite Warfare

or SC
>>
>>158615148

tfw nasa is propagating the gay agenda

just because space planes occasionally blow up they gotta go full homosexual
>>
>>158616529
looks like the boom gliese 3229 is going through is pushing skimmer missions off the board.

that or there was a nerf.
>>
How do you manage to find anyone in this game?

I've been flying around for ages but i hardly see anyone around, not even near stations. Just some NPCs i think.

are there any really populated sectors, or is it this sparse everywhere?
>>
>>158618748

ded gaem
>>
>>158619006
Unlucky. Serves me right for not playing when the hype was high, all that's left is a ghost town.
>>
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>>158616529
>>158618264
>run skimmer missions to Kent's Inheritance
>everything goes well but eventually the missions for there dry up
>tons of skimmer missions for Harding Vision on the same planet
>looks to be pretty much the same deal, guess I'll give it a go
>start attack run
>mfw
>>
>>158611251
it was not a baitpost, I made that as a genuine concern post
>>
>>158619159
The game has always been like this. You'll only ever find activity at popular areas or community goals. Not to mention 85% of the playerbase is tucked away hiding from big dirty nasty psychopath pirates in their nice safe space "private servers/groups".
>>
>>158607974
Carrack - Serenity on the front for function, TIE Fighter on the back for sex
F7C - Unexpected crush as it turned out to be super stable and relyable
Sabre - Super agile, a no-bullshit-Vanguard
>>
>>158623465

>F7C

Hornetniggers get out
>>
>>158623465
>F7C - Unexpected crush as it turned out to be super stable and relyable

Well, if there's one thing you can depend on it's that the developers will move heaven and earth to keep the Hornet viable.
>>
If it wasn't for it's poorly rigged, stupidly oversized main gun, poor use of interior space, copy/pasted exterior design, the fact that there's a fucking *kitchenette* module but no cargo bay option, and it's basic vastly overpriced-ness... I'd love the Vanguard.
>>
>>158622637
The thing I don't understand is why they're so scared when you can just jump away Cole-Protocol style if a big bad pirate threatens you.
>>
>>158624947
Despite the ability to instantly jump to another system

>They make up hypothetical situations where people instagib them in .5 seconds
>It interferes with their idea that their style of play can never be imposed upon by anyone else without their consent or it's literally rape
>>
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>>158622396
>concern post

Nice terminology you have there
>>
>>158623776
>tfw Sabre
>can't 0CCU to superhornet because $5 price difference
>>
>>158625119
I don't think you need to even go as far as another system, just jumping a couple hundred km off course and then re-vectoring would work. It's annoying how much people tend to want others to sacrifice for their own lack of imagination.
>>
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>>158624689
and it's still the best dropship option.
how is that possible?
>>
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>>158624689
It's ok
>>
>>158625878
Because they never got around to making the cutlass drop ship module despite showing one in the 2.0 teaser due to waiting of the forever delayed rework, and for some bizarre reason you can't just stick some fucking fold up benches, like real cargo planes have, in the holds of the Avenger or Freelancer.
>>
>>158626264
i mean what's to keep you from piling 10 people in the back of any ship? are they somehow going to prevent players from doing this in the future?
>>
>>158627548
glitching out of the ship

o7
>>
>>158627548
eventually the physics grid is suppose to affect passengers, so they'll get thrown around if they're unseated. Or failing that, they might add arbitrary life support limits as a hard cap on how many people can be in a ship at any given time.
>>
>>158628140
>Life support max 3 people
>stuff 10 in ship
>try to do the clown car thing
>they all stumble out like drunks due to oxygen deprivation
>>
>>158625296
>Super Hornet worth more than the Sabre

I'm so glad they put it up for Free Fly this week. Her maneuverability is shit, she's like a drunk base Hornet. I can't control her like I can with the Hornet.
I absolutely prefer the Sabre.
>>
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>>158499227
>After he got permabanned on the FD forums Derek now comments on his own sub reddit more often.

It goes as you would expect.
>>
>>158630098
Wasnt that sub made to mock him
>>
>>158629108
>Her
>she's
/r Sabre-chan draw.
>>
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>>158630226
To archive what he spits out, then mock him for that because it's top notch cringeworthy. But apparently he is so far driven out of every other community but his non-public discord server and Twitter so now he goes there if he's triggered.
>>
>>158630098
>>158630226
WTF i LOVE GOONS NOW.
>>
>>158629108

Enjoy your speed nerf.
>>
>>158630561
>speed nerf.
That's nice, isn't it?
>>
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>>158630425
>>
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>>158630561

Weren't they talking about an across-the-board speed nerf?

>>158631224

>appalachia leaking into 4chan

No please stop.
>>
>>158631391
>appalachia
What?
>>
>>158631391

Yes. Which means the most heavily armored and heavily armed ships will become more important.
>>
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>>158630226
>>
>>158631532
Don't forget maneuverability. If you can stay in a larger ship's blind spot then you're golden to plink away. Hopefully pilot skill accounts for a nice portion of the game.
>>
>>158576340
>he spent over a thousand dollars on jpegs

top kek
>>
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>>158631431

Everything in that image screams "mountain folk"

>>158631532

It also means dogfights won't be such a clusterfuck.
>>
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>>158631809
he'd be best buds with this shitbag if he wasn't a SC backer
>>
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Based Ben Parry
>>
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>>158611251
Talking as a guy who once spend 3 hours moving around in Eve Online, 1 hours to cross 9 system over 50-100 don't sound too bad.
It mix "great voyage" with "still a small world" (and it's a good thing)

The more easily you cross a system, the less importance it tend to have.

Speaking of Cargo Hauling, I find it surprising that CIG said we would still be able to land on planet with a Hull-B and even LOAD WHILE LANDED even from a folded state
https://robertsspaceindustries.com/comm-link/transmission/14684-Hull-B

It make me very curious, I always expected those Hull-ship to be only loaded in orbit.
>>
>>158634864
Your mom only gets loaded in orbit.
>>
>new ed patch
>ship launched fighters
>one fucking fighter only
like nigga what is the point
>>
>>158634864
That's the C nigger
>>
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>>158636020
You know we do it on purpose, right?
>>
>>158622282
use srv
>>
>>158636282
But it gets such a lukewarm reaction
>>
>>158638279
We don't care. ED sucks, SC isn't a game, the only fun is shitposting.
>>
>>158640542
this guy gets it

ED is shit, SC is nothing more than a dream and a shitty alpha

and so we shitpost as we wait for one of them to become a worthwhile game

if that ever happens
>>
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>>158553017
>>
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>>158556656
>filename
>>
>>158640542
>>158640787
This is why the threads are merged, because individual threads would have literally nothing to talk about and would end up like /sc2g/ and die

Even when ED is better and SC is released I think the generals should stay together. I don't play ED but like to talk about it and discuss things related to both games.

they are too similar
>>
Where can I get the sirius permit and at what point do I get the mission for it? I'm already friendly with Sirius Corp
>>
>>158642096
>they are too similar

Because they're both disappointments?
>>
so is there a way to tell if your user.cfg file is working as intended or no?
>>
>>158641692
>failing at reading comprehension
>not reading the irony
wew
>>
>>158643163
make a really obvious change and see if it shows up

most of the commands people tell you to use don't work, hell some of the ones in the engine.pak/config/cvar files don't even do anything either
>>
>>158643261
Poe's law
>>
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>it's a cultists mocking legitimate criticism episode
>if I blame everything on derek enough times the game will be out on time and on budget
>>
>>158643524
Point to said "legitimate" criticism please.
>>
>>158643482
invented by autists who literally can't comprehend the emotional state of others

>>158643587
pearls before swine
>>
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>>158643674
>LOL YOU GUYS CANNOT BARE SERIOUS CRITICISM!
>What legitimate criticism?
>OMG NO SPOONFEED!

Stay retarded, friend :^)
>>
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>>158644320
if you have been willingly ignoring everything that's come out, which is genuinely difficult to miss, then nothing anyone says can change your mind, you're a willing idiot set in your ways
>>
>>158644320
TheAgent trolls /scg/ and goons alike and doesn't afraid of anything

no bully
>>
>>158644320
>ignoring everything that's come out
Like what?
You're missing three protagonists because all I see is the Strawman.
>>
>>158644527
thanks for proving my point

now kill yourself
>>
who is TheAgent?
>>
>>158644594
Some guy who posts on SA and made Derek think that he was a CIG employee and post his asspull predictions just to bait derek

He sounds like a pretty cool guy!
>>
>>158644594
Some rando 2002 goon until he posted invented leaks which Derek then reblogged or tweeted or whatever
Posts here too obviously

>>158644697
Fag/fag enabler
>>
>>158644564
>thanks for proving my point
You don't have a point.
I'm not denying any "criticism" I'm just asking you to show the specific criticism you're refering to.
But seeing as you won't that just proves your idiocy.
>>
Man, as shit as the transfer time is, ship transfers themselves make ship shopping super convenient.
>>
>>158644763
like I said, if you've been actively ignoring it so far, nothing can help you, it's not like it's some hidden secret club, just go online and start reading, if you are able to read
>>
>>158644894
Get the fuck out of here and stop attention whoring
>>
>>158567304
just let me pay 50 or 100k to refresh the quest board. I'd gladly pay that if it meant I don't "have" to spend my time instance hopping anymore
>>
>>158644894
There's an enormous amount of both criticism and praise. Is Derek Smarts criticism legitimate? No. Most of it isn't.
You claim yours is "legitimate".
Please point to it.
>B-but you're blind and ignorant!
Then show me.
>You won't believe it you cultist!
I might believe it. I haven't backed SC yet.
>K-kill yourself!
You first.
>>
>>158634864
>1 hours to cross 9 system over don't sound too bad
Sounds boring to me.
>>
>>158567758
>>158574153
apparently the economy class passenger missions are quite alright because they don't want their own cabin (actually all economy cabins get counted as one big cabin) and the payout seems to be static, so it directly scales with ship size. if you have an Anaconda you can make 11 million per trip. Find a system with stations close to the system entry point that are isolated enough to send all missions to the same target system and you can make some decent cash.

May be a bit slower than skimmer missions, but from my experience it's quite easy to fill your cabins up in a single go through the quest board so you can skip the relogging bullshit
>>
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>>158645002
make me
>>
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Wet
>>
>>158616529
it's why I switched to passenger hauling. kent's was still more profitable but fuck relogging for 20-30 minutes to stack those 20 missions
>>
>>158645717
>relogging for 20-30 minutes to stack those 20 missions

I haven't played ED in a long time, it became totally clear after Powerplay that FTroop is just plain incompetent, and that the game would never be good.

It still blows my mind to read things like this, though. FTroop actually thinks this is acceptable game design. THAT'S how fucking retarded they are.

Why couldn't ED have been made by a good company?
>>
>>158646451
>FTroop actually thinks this is acceptable game design.
they just claim it's an exploit and not how you are supposed to play the game

it's just also the only way to make the insane grind more bearable.
>>
>>158644823
It really only inconvienances dads and new players. Players that have several million to blow just lose a little time. Ftroop is such a fucking joke of a company they should have stuck to roller coaster games.
>>
>>158646772
the only thing they ever do is fuck over new players and dads. everyone else is already sitting on enough cash that they can just quickly refit to the new fotm money making scheme.

yet it is the dads who cheer them on for it and the rich players who get annoyed by it.

fucking bizarro fanbase
>>
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>>158545365
Thanks guv, I just made 10mil in 30 minutes this morning before work. I'm on my way to a down payment on a 'Conda.
>>
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>>
>>158646906
I bet you're excited to do the end game content in your Conda
>>
Post you're org

https://www.youtube.com/watch?v=FTAC4zLYxl8
>>
>>158646913
Man this is like when that guy dressed like the generic pirate and then sand nomads came out
He should just wait for the good weapons ffs
>>
>>158647028
https://robertsspaceindustries.com/community/citizen-spotlight/6263-3D-Printed-Full-Size-Behring-P4-SC-Rifle
>>
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>>158646970
What's this content everybody's talkin' about?
>>
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>>158647145
>>
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>>158647126
>I am providing all of the files so you can make one yourself.

I don't want some G36 looking shit but 3d printing is tight
>>
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>>
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yo new phone who dis?
>>
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>>158647257
Hah haaaaaaaaalright!
>>
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>>158646913
>>
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>>158647652
>>
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>>158647652
How do you want your cosplay?
>just ugly armor my shit up
>>
>>158647561
It's like they aren't even trying anymore. We've already SEEN the heightmaps. Below sealevel, there's just a flat "low ground" that the sea level is projected above. There was water in Cryengine, and this is essentially the same fucking thing except spherical.

Yes, I guess I've been succesfully baited.
>>
>>158647980
>halloween whores

delete that shit
>>
>>158646913
should've made a P8, everyone knows how it looks like already
>>
>>158647980
Suck in that gut, girl. Jayezus.
>>
>>158649223
Worth it for the ass
>>
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>>158645097
Then go play Destiny.
>>
RTV just started on tv/cigcommunity on twitch
>>
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>>158650526
>watching RTV
>>
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>>158651036
>not wanting to hear from the German wizards
>>
>>158651036
>he doesn't know that RTV was made good
wew look at this an retarded
>>
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Oh right, I forgot to post this when I made it. Removed the AtV logo etc.
>>
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ded thread
>>
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>>158654651

:l
>>
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>>158654794
>>
>>158654794
What is the cat thing?
>>
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Just coming back for 2.2
>get ganged up by a squad of jewvettes
>now have less than one rebuy in credits
>fly anaconda
anyone know a quick and easy way to make some money?
>>
>>158499227
>stop playing after elite-tier npc pirates fuck my ass on every single trip
>decide to check out dlc, maybe something is good this time
>take a few trade missions
>demand for everything is between 0 and 10
This game will always be complete garbage. Wish i could refund this shit.

Meanwhile, starcitizen still has nothing to show other than retextured cryengine sample assets.
>>
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I was at F42 Frankfurt again today. Met Chris Roberts who happened to be there. Met him again later when he and Brian Chambers happened to be at the same restaurant in a mall close to the office.
This time we actually had enough time to look at stuff because we went there in the morning when they didn't have to perpare for RTV. Had to sign a NDA this time, so I'll just say the game is in good hands, everyone working on it is very passionate and excited for the future possibilities. You can look forward to 3.0+.
>>
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>>158655167
So put the info in a google doc. dox your self so we can find it.
>le oh no! i didn't say anything. i weres haxededed.
>>
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Anyone have the unfucked version of this image?
>>
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>>158655167
Do you sign up for every tour they give or something fuck I"m jelly.
>>
>>158641916
I assumed that reading the original
>>
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>>158655745
You mean the one from the RSI forum Prowler art contest thread? Sure.
http://i.imgur.com/JCCqyor.png
>>
>>158656316
Thanks anon!
>>
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Reminder of best ship
>>
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>>158657136
I want to go fast.
[/spoiler]They better make it fast. If they keep that ridiculous level of speed nerfs I'm gonna strangle somebody.[/spoiler]
>>
>>158657505
Ctrl-s anon
wew
>>
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>>158657505

>implying they're not gonna keep them this low so the 40 something year old HOTAS users can actually compete
>>
>>158658252
>Been using ctrl-s so much I forgot how to manually type spoiler tags

I feel like it has hurt me in some way
>>
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>>158658252
>>158658517
thanks

On another note, this is from todays newsletter.
>>
>>158646913
man why wouldn't you wait for them to put a good looking gun into the game and make that
>>
>>158646992
ay I just deleted an invite from them. this video reassures me in that decision. what is this a fucking insurance company
>>
>>158655890
>what Braben should say.jpg
>>
>>158657136
cute flea

>>158657505
vas ist das? looks like 300i but the character model and movement don't look like anything in SC
>>
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>>158645097
That's if we assumed there was nothing to do. Plus, it's not because it's a single digit number that crossing 9 system is nothing. There's game where one solar system is plenty enough

with a fighter crossing 9 system will ask several refueling or riding on a carrier, if you don't have the money you'll have to make a mission or two.
with a multicrew ship you might have NPC piloting while you do other stuff, equipping yourself, checking where to outfit the ship for the expedition, discussing, that's worth a lot considering all the game who don't have auto-pilot
with a fleet (Org) you'll be coordinating effort non stop to grab any second. Have a refueller.

And that's not counting the effort to counter pirate and eventual attackers.

I really look forward scanning myself a planet with an Endeavor then give NPC order to go to that planet while I'm already prepping the equipment on the rover/team based on what I learned.
>>
>>158656316
This is cig's big opportunity to explain away the hair straightener engines on the redeemer as retarded tevarian tech
>>
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>>158660968
It's the 2013 version of the 300i and some ancient character model.
>>
>>158661694
>Sitting in your dad's car at the age of 12 pretending to drive.webm
>>
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>>158661935
Early SC was the shit.
>>
>>158661935
>average endeavor captain
http://youtu.be/P8KAaf45g5U
>>
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>>158652504
> the moon's lighting
You know thats a great job when you aren't just moving some lamp around, you are moving the frigging sun around !

I wonder if they can do eclipse. I know it sound cheap but even since I learned that some game engine simply can't...
>>
>>158662543
>dynamic lighting is technology

you could do that shit with fixed function
>>
>>158657505
>>158658265
t. adhd kids
>>
>>158662136
pretty sure this IS still early SC
I hope we get to see the original Hornet at a museum or something
>>
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Has CIG ever been called out for using The Imperial Guard Valkyrie as the poster-ship for star citizen?
>>
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>>158663230
Has GW ever been called out for using the AT-ST as one of the more prominent walkers in 40k?
>>
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158663230
Has CIG ever been called out for using the P38 as the poster ship for Star Citizen?

Also another plane that looks like that one, Warhawk from Warhawk on Ps3.
>>
>>158663230
I really hated how DoW ripped off the Zerg from Blizzard.
>>
>>158663036
t. grandpa shitposting with his index fingers only like a fucking mook.
>>
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>>158662807
sure you could. with alot more scripts and fixed lighting projections that would be different for everyone looking at it. not to mention... like mine craft.... it would lag more during sun rise/sets. it would be FAR more buggy and much harder to make unique planet atmospheres. with the "real lighting" engine they have designed, all they have to do is change the lighting gradient on the atmosphere filter list to make a planet feel different and alien. even dangerous or toxic. plus if another planet gets in the way it will automatically cast an eclipse.

{TL:DR} try moving the lighting rig around in crisis 3 level editor like that for a nice toasty camp fire PC.
>>
>>158663463
The Warhawk was a cool design.
>>
>>158663824
I'm hoping that PS3 emulation will happen sometime in my lifetime. I would love to replay Warhawk on my PC. That game does not deserve to be on a dying console.
>>
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>>158661459
>>
>>158663606
>gradient

???

it's a physical sky simulation, cryengine had that since crysis 1
>>
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>>158664212
>???
>profit.
i don't know what your point here is. CIG have done A LOT to make the simulation work in a universal fashion.
>>
>>158663924
>emulation
You'll still be stuck alone though.

They should've added bots to it, last time I was on there wasn't any way to really play the DLCs anymore either.

Good game. Starhawk was also fun, but not as close.
>>
>>158663384
>>158663463
>>158663571

I was curious because I'd never even seen the comparison made. That visual similarity is the reason I have a Hornet.

This level of butt-blasted defensiveness is uncalled for, the design is an obvious homage look at the wing tips and the tail spars not to mention the whole nose section. My bad for not phrasing the question respectfully enough for your safe space.
>>
>>158664634
>You'll still be stuck alone

I'm certain there are Dolphin games that have working netcode.

>>158664647
>Buttblasted defensiveness
>For pointing out that there are several other planes with similar design

WEW
>>
>>158664859
Yeah, but you'll never get a full server for those.

I really just want to play this game offline too especially because I'm really shit at it, but that will never happen.
>>
>>158664597
it's not new or amazing, there's papers on it from like 2005
>>
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>>158665139
>Papers
>Be 1933, Focke Wulf
>Design a modern looking helicopter
>Oh that's not new or amazing. Davinci had a design for helicopter 400 years ago, and the Chinese two thousand years ago
>>
>>158665960
That was Focke Achgelis though.
>>
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>>158665139
>there are also papers on warp drive. so when we >do get it in 2035 it won't be new or exiting.
>>
>>158666163
I just looked up some quick information on wikipedia for the shitpost/joke. I think I mixed up their two names between license and design in my neglect to actually be serious
>>
"Polaris WIP" images from the Subscriber's Vault added to the Mega folder.

https://mega.nz#F!3tpUlapR!knV_JazwxfM-xct6PJyPEw
>>
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Guys what if the Prowler is pic related?
>>
>>158666747
>low profile
>alien tech
>troop carrier / boarding vessel

Shit anon you might be onto something
>>
>>158666747
looks like shit
>>
>>158667398
nice blog post
>>
>>158666747
What if it's a Peacekeeper Prowler?
>>
>>158665960
>>158666174

papers describing an actual implementation running in realtime you fucking retards
>>
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Anybody else notice they updated the Cutlass page showing that it has 2 Neutron Guns on the manned turrent over the longswords.
>>
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>>158668039
>>
>>158668350
Other way around, anon. They haven't updated it, that's what it originally came with.
>>
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>>158668471
cultists gonna cult
>>
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>>158662136
*early SC was shit

the early stuff always makes me feel great about how far we've come
>>
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>>
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158668686
>>
>>158669084
>the truth is bait
see >>158668686
>>
>>158668039
You're a unironic shitposting YO-YO. YA dingus
>>
>>158668574
So then why did mine come with 2 longswords?
>>
>>158670123
Because they haven't updated the website ship specs dingus, learn to into reading comprehension
>>
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H-have they nerfed the Vulture's Manoeuvrability?
>>
>>158672092
Another anon was claiming it's as maneuverable as an Eagle right now. Dunno.
>>
So what's the point of those small drawer things opening and closing in the mustang?

I doubt it's actually gonna serve as storage space
>>
Thinking about Renting the Gladius in the EA so I can give a feel good test flight before I buy it. wish the Buccaneer was in the renters shop so I could get a feel for that to.
>>
>>158672964
It's going to serve and storage place for small items, tools, weapoms, helmets, small armor
>>
>>158672964
The ones in the nose? Component access (shields etc.).
>>
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Hey I designed an idea for a ship. It's like a trader or blockade runner.

What do you think of it?
>>
>>158675125
I'm not sure what I'm looking at Anon.
>>
>>158675125
Am I missing a joke with the Merchantman?
>>
Does season 2 of ED add anything worthwhile?

I love space games, bought ED early on but never really got much out of it. Has enough changed to make it worth another go or is it still a desolate, repetitively shitty grind?
>>
>>158627641

Realistically speaking, how long will it take CIG to fix this?

I can clip through any ship in this POS game, and they have never ever fucking fixed it. Their collision model is fucking terrible.

I expect being able to clip through ships even in Beta, because CIG is that incompetent.
>>
>>158676196
Some people think it's a amazing and the be all end all. Other people like myself think season 2 added nothing worthwhile and it wasn't even worth the heavily discounted price I paid.

Also no, the game is still exactly the same. Just you can land on empty planets, modify your weapons and some components, and deploy a single fighter now.
>>
>>158676504

Fuck that noise. Back to X3 it is, I suppose

Cheers, anon. Saving me some dosh there
>>
>>158676248
I doubt it would take long for them to fix that, but you should be worried that they prefer working on it "last".
There's reasons debugging is always done last in game design, because any features added or bug solved will inevitably create new ones and games are released after several iteration.
>>
>>158676634
>X3
>not a repetitive shitty grind

wew
>>
>>158677095

but at least there's stuff to do. A goal to be the biggest jew in the sector
>>
>>158676248
thats a pretty big task that involves reworking just about every asset ingame and the player model. it's not quite as simple as adjusting a global slider somewhere, it's a matter of finding and fixing every fucking place in the game that can be clipped thru - which is almost every asset ingame currently

honestly though it doesnt happen too often anymore unless youre doing something to make it happen. it stopped happening on it's own for the most part.
>>
>jerking themselves off over their gary oldman face which is (probably still) well below the quality level of fucking cawadooty's 2 year old kevin spacey face
>>
>>158678284
who are you quoting?
>>
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>>158514256
Tell me its system name and i gonna tell you mine WR star.
>>
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>>158679057
>>158514256
Fuck, im blind idiot, sorry
>>
>>158678505
RTV this week
>>
>>158678284
Silly anon
>>
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>Cold October night here in the UK, Edinburgh to be precise
>E:D on one monitor, muted, casually doing passenger runs
>Listening to https://youtu.be/8GW6sLrK40k?list=PLV7-773RuxLJ-NSYcjLFZmX-alvQ2Lc28
>Rain, thunder and fire white noise from http://asoftmurmur.com/
>Sipping thick Spanish-style hot chocolate with cream and marshmallows
>Snuggle tight and warm in blanket on my chair, feet in slippers
>Browsing /scg/edg/ and /gsg/ on the other monitor

Truly, there could be no better feeling than this. I think I have reached the prime of comfiness, it is really unfathomable. All I need is a GF and I will have surpassed human form into the ethereal.
>>
>>158680162
i want to bully u irl anime poster
>>
>>158680162
I seem to have misplaced my nail gun, does anyone know where it is? There seems to be an infestation
>>
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>>158680162
>>
>>158679540
>>
>>158680539
those are more likely cutscenes
also ea/activision has a long track of bullshots
>>
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>>158680539
:^)
>>
>>158680403
>>158680440
>>158680534
Are you guys just jealous of how comfy I am?
>>
>>158680753
anime posters dont deserve to be comfy
>>
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>>158680863
>>
>>158680618
Ingame was pretty close.

Not quite as good because they prerendered and downsampled, but it was still running with great performance, with complete animations, and on time. All sq42 has are in development bullshots with depth of field set to badly modded skyrim levels to hide the enviroment
>>
>>158680863
I didn't chose the picture because it's anime but because it's comfy as fuck.

At least try the setup, I am euphoric.
>>
>>158680987
>prerendered
well there you go
>>
>>158680539
Wew a prerendered cutscene, may as well link young tony stark
>>
>>158681101
SC's demos and shots have been pre rendering too.
>>
>>158681241
>implying ingame isn't on the same level
>>
>>158681480
Lighting/shaders is nowhere near as good stop posting
>>
>>158681480
>implying the constant seamless transitions to cutscene are in game
>>
>>158681701
>topic is just muh faces
>have to move goalposts

Dumb cultist (and likely mousenigger
>>
>>158681282
dont see why they would be pre rendered

the demos dont look much better than the current game

yes they do show new features but the graphics quality is still the same as the quality we have right now in the alpha(minus the netcode lag)
>>
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>>158681480
Kek.
>>
>>158682191
well fuck me i'm converted

you were right, SC's latest character tech in (like that webm) is much better
>>
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>>158682421
>>
>>158682191
Does this webm sadden anyone else? It's like he's watching a battle unfolding before his eyes, and his side just took a big loss.
>>
>>158683437


Play: https://www.youtube.com/watch?v=ICtXFA7TF4c and watch the webm on loop
>>
It would be really fucking nice if I could play a match of arena commander without getting a fucking broken ragdoll stuck in the cockpit blocking literally my entire view that shit is fucking infuriating.
>>
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>>158684038
>>
>>158684038
It's patched and fixed on evoserb, not much point putting a patch to 2.5 fixing it when 2.6 main release is so close.
>>
>>158684419
Its been like this for literally months niggerfaggot. There is no excuse for being like eh fuckit we'll fix the literally gamebreaking bug next quarter.
>>
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>>158684419
>2.6 main release is so close
>>
>>158684532
*years
>>
>>158684532
literally stop using marine armor, it's 100% of the hud and character issues youre having

light pirate is the least buggy far as i can tell
>>
>>158684419
Yeah right.

Shitmasher showed FPS animations are still in the shitter.

Looks like they're maybe at the same stage as they were a year and a half ago.
>>
>>158685186
>vaulting to gound transition animation missing
>hurr literally no progress on Star Marine
>>
>>158685345
he's not wrong tho - the animations in first person camera for weapons, movement, holstering, etc are extremely twitchy, theres extremely obvious twitches or camera snaps in between every animation

every ship animation in first person camera has some form of camera twitch or snap actually
>>
>>158685345
They were smoother and more playable a year and a half ago.

When chris looks at it again, it'll be sent back to formula again
>>
>>158685345
It's even more wEwlad when you realise they're ignoring the fact that he's bugsmashing in one of the new FPS maps in a SecurityStation
>>
>>158685786
>new map after 1.5 years
No one gives that much of a shit. Its still cut out their unique mode planned (sataball) and is literally just another multiplayer FPS now
>>
>>158686029
with zero G combat

see that floating cargo box? you can fly to it
>>
>>158686723
Ah yes like my crysis nearly a decade ago
>>
>>158655067
ctrl+f "kent's"
>>
>>158685702
>the animations in first person camera
>in first person camera
u havin' a laff m8?
>>
>>158685702
it's how you can tell the demos are on rails too, whenever it goes on rails there's the same twitching and snapping
>>
>>158688645
whatever you say, Dr. Dr. Derektile Dysfunction
>>
>>158688645
>someone mentions jankiness that occurs in actual gameplay
>"that's how you know the demos aren't actual gameplay, because that jankiness that occurs in actual gameplay occurs during them"
>>
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>>158689131
>reading comprehensions

>>158688994
>Derek Derek Derek Derek Derek Derek glug glug glug klink hahahahahaha
>>
>>158688645
uh no i'm him and i dont agree. demos are meticulously prepared gameplay vids where theres a 2nd guy consoling in scripted events. they focus for 2-3 weeks to make sure theres as few bugs as possible with that exact iteration of gameplay to be presented

it's not "real" gameplay for sure but it's not a fucking pre recorded movie lol
>>
>>158690991
they've used cryengine cutscenes for certain parts, notably the so called "working elevator"
>>
>>158688547
hit f on anything, camera snap
unholster any weapon, camera snap
reholster any weapon, camera snap

the transitions and camera twitching separating player actions is extremely obvious if youve actually played the game
>>
>>158691252
they are working elevators in game in grimhex
>>
>>158691252
again, it's still a person controlling a character in a "extremely fucking controlled" environment, cutscene mode or not

and we learned today that theyre just now figuring out they need to develop some fucking procedural industrial/city/structure tech since 3/4 landable planets in stanton are lore-wise corporate factory city worlds. not too worried about hurston but i'd really love it if they retcon'd the citcon demo planet into hurston.
>>
>>158691276
I was pointing out that that autist was talking about first person animations as if they're different from third person animations, autist
>>
>>158691652
specifically said camera snap. 1st person camera and 3rd person camera are 2 seperate entities floating around with your character. invisible objects

i suppose what im really bitching about is the first person camera not the animations
>>
>>158691492
Strange thing is the controls for it are bound specificity to the f key instead of the use function like everything else.
>>
>767
I can copypaste the current OP with a picture of my shipfu unless someone wants to do this right and include new links
>>
>>158692401
there's no new links, do it
>>
>>158692940
>>158692940
>>158692940
>>158692940
Thread posts: 770
Thread images: 183


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