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/fog/ - Fallout General

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Thread replies: 802
Thread images: 131

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Very angry waifu edition

>fog/ Mod Archive
http://fogmods.weebly.com

>CK
http://www.creationkit.com/fallout4/index.php?title=Main_Page

>Fallout 4 General Information (Read Before Asking Questions)
http://pastebin.com/UkxVHYQB

>Vault Dweller's Survival Guide Links
http://pastebin.com/x1yeAmcP

>The Art of Fallout 4
https://mega.nz/#!vQkWVLpD!nBOiJBqgYriOJNkjU8OqxSFOfpKJHYWT6wZunopd6Fg

>Fallout 4 Item IDs
https://docs.google.com/spreadsheets/d/1J9quAMtGK70aptz0t5teqWHGZJ9T9uvJmzNEBJEB36Q/htmlview?usp=sharing&sle=true

>Fallout 4 Legendary Effects & IDs Guide
http://pastebin.com/qg0KhsCA

>Fallout 4 Settlement Mods & Information
http://pastebin.com/QJquVveh

>HOW TO CONVERT SKYRIM / OBLIVION / NV / FO3 ETC MODELS TO FO4 + Bodyslide Guide
http://pastebin.com/MWEPKj5m

>Fallout 3/NV
http://pastebin.com/wVAqLvCD

>Archive
http://boards.fireden.net/vg/search/subject/fog/

>/aco/ Thread
>>>/aco/fallout (nsfw)

>/y/ Thread
>>>/y/fallout (nsfw)

Pre-War Thread: >>150230525
>>
>>150317479
first for four is not good
>>
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Make sure to keep yourselves clean!
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>>150317715
4 is pretty much the new Brotherhood of Steel.
>>
>>150318418
I honestly cannot think of a bigger blunder in gaming than 4.
>>
>>150318509
Spore
>>
>>150318418
Not by a long shot
>>
>no vault related water purifier in the DLC
fucking dropped
>>
>>150317479
How do I move named settlers like the ones at Tenpines bluff to other settlments?
>>
>>150319032
>no vault related water purifier in the DLC
Except that big ass Vault-Tec water purifier that gives you 100 water in the cave
>>
>>150318685
It's a serious deviation from the series' themes and gameplay, and was produced by people who don't really understand Fallout. I'd say it's a fitting analogy
>>
>>150319262
can build more of them?
no
no you can't
>>
>>150317854
I take it that the showers are mods?
>>
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Fucking Sheffield.
>>
>>150319470
????
>>
>>150319470
NUKA........COLA!!!!!!!
>>
>>150319470
he said that nuka cola gives him clarity
maybe he was a martial arts master before becoming an alcoholic
>>
>>150319271
>It's a serious deviation from the series' themes
Except its not, its a game where we see humans rebuilding in a post nuclear world and getting into ocnflict over ancient ideals such as reousrces, racism, slavery, etc. etc.

>and gameplay
Its literally Fallout 3/NV if the shooting mechanics didn't suck ass.

> and was produced by people who don't really understand Fallout.
>these meme
Yeah, because Tim Cain, Chris Avellone, and all the others who have said otherwise are all just big liars huh?
>>
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>>150317854
>not using freecam
>not disabling headbob
>not disabling motionblur
>fountain has lower texel density than everything else in the room
>fountain doesn't match up with anything else
>fountain provides safety hazard
>poster of old-world museum exhibit in vault
>advertisment for pre-war beverage in bathroom
>out of place clock in bathroom
>water cooler in bathroom
>no lockers or spaces for personal belongings of those in showers
>toilets in shower stalls
>laundry facility in bathroom
>sensitive robotics equipment stored in bathroom
>rusty poster frames in bathroom
>rusty and filthy clock in bathroom
>rusty and filthy decor in a room with a sign advocating for cleanliness
>>
nth for please God let Nuka World be good.
>>
I turned on my recently completed pc and installed games I was sure I'd play, and came across Wasteland 2 with the director's cut. I installed loaded it up because I've been on a fallout kick and thought it might be worth a replay, now I can't stop, but I've honestly only seen about 4 wasteland threads in 4 years.

Do people not like that game?
>>
>>150320026
The Pitt 2: Electric Boogaloo
>>
>>150320026
>its about re-establishing the raider king
>you don't get to be the raider king only you get to be stuck doing the dirty work
if this turns out to be true I'm dropping this game
>>
>>150320109
General opinion I saw was that Wasteland 2 was pretty boring, and poorly balanced.
>>
>>150320254
If it's anything like The Pitt I'll be happy, that was a fantastic DLC.
>>
>>150320462
From what little we saw in the trailer, the Nuka World raiders appear to be more like ashur's raiders then ACTUAL raiders.
>>
>>150320254
Pitt was pretty fucking amazing.
>>150320373
The teaser info suggests that you will be the one in charge. So I'm doubtful you're going to be anyone's bitch by the end.
>>
>>150320373
>HEY BOSS WE FOUND ANOTHER SETTLEMENT TO RAID I'LL MARK IT DOWN ON YOUR MAP
>>
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>>150320373
>you don't get to be the raider king
>you get to be stuck doing the dirty work
>>
>>150320775
help
>>
I really hope Nuka world has motorcycle guy in it
>>
>>150320556
Might ne unrelated but we're there generic raiders in NV or did they all have unique gang names. 4 did this a little bit with devils and forged along with Gunners. It stands out in WoTC. Seen a three way between forged devils and raiders. Fuck the children of atom. Fuckers week my day everytime. Wait till i get ghoullike mother fuckers
>>
>>150320604
See, people are worrying that the faction is just going to be Minutemen 2.0, but allow me to explain why that's not that bad.

>Scenario 1
>THERE'S A SETTLEMENT THAT NEEDS OUR HELP
>You have to go out and help a bunch of incompetent fucks stave off a horde of wild animals that any turret system would annihilate

>Scenario 2
>Yeah we found a new settlement, go fuck em up and take their shit
>You are going out and fucking people in the ass

The issue isn't how the mechanics work, but how they're presented. One is baby sitting and the other is being a colossal dick for monetary gain.
>>
>>150320923
New Vegas didn't have any raiders at all really.

It had tribals, but no raiders.
>>
>>150320392
I think it was one of few games that really pandered to the core audience that made the original games (wasteland 1 + fallout 1 and 2) such hits. The first time I played, no, it wasn't balanced, but the free director's cut made the game look a little nicer and really did a good job of balancing the game.

It's a fun game to get immersed in, but, it's just got no mainstream appeal, and what little it did have suffered from the "too little, too late" thing when they fixed everything years later.

It'll be one of those games I'm booting up 20 years later, like how fallout 1, eye of the beholder, avernum, geneforge, and others are now. Kek I just wish I had friends to talk about it with
>>
>>150321043
>avernum, geneforge
I played those games, fucking blew ass, but amazing time wasters.

Every play the Avadon series made by the same guy?
>>
>>150320869
pirate bay I had the same problem when it wouldn't let me redownload it after I lost everything on a drive failure
>>150321014
>who are the fiends
>>
>>150320957
My ideal would be if you could side with the raiders instead of Preston's group right at the start of the game.

Not gonna happen though, it'd basically be adding a new main faction to the game and Bethesda doesn't want to actually have to work for their mountains of shekels.
>>
>>150320026
Alternative PA extra slots when

That would be a way to make Raider PA more usable, have a giant smog spitting engine as a unique attachment for raider torsos, feed it with stuff made of wood to keep it going instead of fusion cores
>>
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>>150320957
oh man my walking dead character is going to dig the fuck out of this

but my space marine sure isn't

probably gonna kill everyone in nuka world
>>
>>150321147
Yes, they kinda do "suck," but I find that most games suck, and as far as balancing my hobbies, I could fit worse things into my vidya slot.

And yes I have them, I like them, but I have a weird affinity for these kinds of games, plus a very big collection. Physical at first but now digital. Fun ways to waste time, get comfy and have dinner in front of.
>>
>>150321298
I think one of the most hoped for features of Nuka World has been additional upgrades to the Raider PA to make it far more usable.
>>
>>150319470
http://vocaroo.com/i/s0zqsKfcTkFZ
>>
>>150321298
Raider PA should give you damage bonus, or inject you with free psycho, or cause enemies to flee in fear occassionally. Low damage resist is fine but it needs to be off-set. It's not even like it's easier to find than other PA types.

As it is, there's zero reason to use it because it disintegrates the moment the first 10mm round flies past and you're gifted a complete set of T-45 at the start, which is better in every way.
>>
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This is a Fawkes.
>>
>>150320109
Try underrail
>>
>>150321215
would you please be so kind as to post me a non-virus torrent? i don't trust piratebay and i'm salty that KAT got taken down
>>
>>150321215
>who are the fiends
Fiends weren't really raiders, they were just druggies.
>>
>>150321527
>but it needs to be off-set
No it doesn't.

>As it is, there's zero reason to use it
and? there was zero reason to use the Chinese pistol in fo3, it still should have been there though.
>>
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>"Hey loser. buy me a drink or I'll punch you in the gut."
What do?
>>
>>150321564
>Fiends weren't really raiders
>they were just druggies.
>weren't really raiders

If only we had some sort of name for a predatory mob of post-apocalyptic gangbangers who get off their heads of hard drugs and raid civilised settlements or ambush traders...........
>>
>>150321835
Sorry sir, but I'm straight.
>>
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http://www.nexusmods.com/fallout4/mods/16999/?
>>
>>150321835
I'd brainwash her into a loyal little slave and bodyguard.
>>
>>150321780
>Game balance isn't neccesary

Bethdrone plz go
>>
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>>150321835
Shoot first.
>>
>>150321923
Raiders are raiders because they deliberately raid others and steal their shit to survive, fiends are just crazy and attack people because they are too hyped up on drugs to do anything else.

Even the Fiend's own leader is just like "yeah, all those guys outside are the crazy ones we cant control".

They aren't attacking people to raid them, they are attack people cuz
>>
>>150321835
Set it on fire.
>>
>>150321835
Snu snu?
>>
>>150322046
>balance
This has nothing to do with balance you twit, nor is everything perfectly balanced with each other in a good game either, because thats not how shit actually works.
>>
>>150321923
The proper term is kangz
>>
>>150321835
Follower when?
>>
>>150318601
That's a very different kind of blunder, though, so it's not really a fair comparison. Be more accurate to say that Fable disappointed its fans more than FO4.
>>
>>150319032
Only makes sense. We already have industrial water purifiers, get used to it. Besides, like the other anon mentioned; there's a purifier which produces 100 and literally only needs you to lay down a few electric cables to get it up and running.
Not like they didn't provide you with 150 electric to begin with and enough nuclear material to afford another 500 via a single generator.
>>
>>150322514
Either way, the post just said "blunder"

Didn't specify what kind
>>
>>150322046
>even with all +DR perk, and a full suit of marine armor, the highest Dr one can achieve outside power armor is 220
>raider PA gives the player 500DR
>requires only the extremely common item of steel to repair
>>
>>150322797
>breaks as soon as you enter combat
>>
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>>150319676
Player choice is remarkably cut down, and there's also a much more black and white portrayal of these conflicts. Compare the struggle between Gecko and Vault City with Covenant. Racism is involved in both conflicts, but only one portrays it in the grey context of reality. Just like the water chip or the Ink Spots, racism isn't a key theme of Fallout. Morality questions and player choice is.

>its literally Fallout 3/NV if the shooting mechanics didn't suck ass

Yes, it's got good gunplay, but gunplay isn't the central focus of Fallout. I'm talking about build diversity, the level up system, player agency. Specialization is rendered problematic because leveling up a perk such as Gunslinger is locked behind several more levels. Thus every character is condemned to a "Jack of all trades, master of none" status as players look for something else to select. Similarly, the role-playing aspect is all but erased as players are forced into the role of a good guy veteran father looking for his son or a good girl lawyer mother looking for her son.

Bethesda doesn't flesh out these characters enough to warrant the omission of a flexible dialogue system. And the dialogue system itself is too rigid for players to role-play with four choices and characters sounding the same as your last. The result is an unrealized character that belongs to neither the player nor the story.


Tim Cain enjoyed Fallout 3, but wished that it had been more creative with it's portrayal of the East Coast. Haven't heard what he said about Fallout 4, but creating their own factions IS a step forward for Bethesda. Ditching Pagliarulo would be another.
>>
https://youtu.be/5R8dL68KE7c
>>
>>150322080
You have an extremely narrow definition of raiders.

raider
[rey-der]

1.
a person or thing that raids.

Fiends are raiders. They're an exclusively predatory group, they don't farm, they don't build, they just prey on civilised people, it doesn't matter if it's a conscious choice or because they're addicts. Plenty of the Fiends seem to be 'lifestyle' raiders anyway, they rape and pillage because they enjoy it.

>They aren't attacking people to raid them

Jesus Christ, you should be a fucking defence lawyer.

>'My client didn't tie this woman down, slice her tits off and snort coke off the stumps because he WANTED to your honour, he's merely the product of a inadequate social system that has failed him at every turn!'

Doesn't matter WHY fiends rape and pillage, the fact they rape and pillage makes them raiders regardless. Motive doesn't enter into it.
>>
>>150322792
Except we all know what kind of blunder FO4 qualifies as, and so it makes sense to think of other games that also didn't live up to the hype, as opposed to the games that ruined their own legacy with ridiculous DRM.
>>
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>>150323035
But anon, when I'm in an irradiated hellhole where food is scarce and everybody is trying to rape me, I need to secure my moral high ground knowing I'm not eating a giant insect or a 12 foot tall death lizard.
>>
>>150323002
> and there's also a much more black and white portrayal of these conflicts
Lol no. in fact, one of the few things I've seen constantly praised about Fallout 4 was that it did a much better job of portraying the factions as being grey.

>Specialization is rendered problematic because leveling up a perk such as Gunslinger is locked behind several more levels. Thus every character is condemned to a "Jack of all trades, master of none" status as players look for something else to select.
I've only ever run into this problem by metagaming, and not actually role playing
>>
>>150322797
You're missing the part where it disintegrates the moment a gun barrel is pointed in it's general direction.

Marine armor doesn't pop off you and dive into your inventory for safety from the mean ol' .32 rounds bullying it.
>>
>>150323172
>>150323035
>memeshit
fucking dropped
>>
>>150323083
>or thing
Are sentient, raiding robots a thing yet? Like a faction headed by something like the think tank?

They send out robots to bring back whatever it is robots need. I know the mechanist girl did that, but it doesn't feel the same as what I'm thinking.
>>
>>150323002
>Similarly, the role-playing aspect is all but erased as players are forced into the role of a good guy veteran father looking for his son or a good girl lawyer mother looking for her son.

>rolpylaying is lost when you are made to play a role

I love it when people say this shit without seeing the inherent contradiction in it.
>>
>>150323371
And you're a fucking retard for thinking being forced into the shoes of a character and ability to make your own character are the same thing.

By your own stupid fucking logic, Tetris is a role playing game because you play as the manipulator of the blocks.
>>
>>150323603
>By your own stupid fucking logic, Tetris is a role playing game because you play as the manipulator of the blocks.
Tetris doesn't have leveling up systems, or quests, or gear, or anything else that makes up RPgs

what a total false comparison
>>
>>150323603
>you play as the manipulator of the blocks.
What? No you don't. You play as a Russian peasant during the fall of the Imperial family, and rise of the Soviets.
>>
>>150323603
Thank god we've never had forced background elements in other fallout games.
>>
>>150323672
>Tetris doesn't have leveling up systems, or quests, or gear, or anything else that makes up RPgs
Way to move the goalposts.

>rolpylaying is lost when you are made to play a role
Your original quote, to play a role means literally playing any video game that puts you in control of something.

See how stupidly pedantic this argument is?

>You play the role of Gordon Freeman
>You play the role of Doom Guy
>You play the role of Faggot McFaggtson in "I make stupid fucking arguments on the internet in an attempt to sound smart."
>>
>>150323172
>Elianora's shitty Dragon Age waifu/self-insert
Disgusting. Absolutely revolting shit-tier beyond pleb tier taste.
Kill yourself.
>>
>>150323885
>>
>>150323885
I can be LITERALLY whoever the fuck I like in New Vegas.
Not some shmuck veteran or fancy ass pansy lawyer from prewar.
>>
>>150323363
>Are sentient, raiding robots a thing yet?

I want Whitechapel Charlie leading a gang of Redcoat-themed raiders.
>>
>>150323893
>Way to move the goalposts.
Except its not.

>Your original quote, to play a role means literally playing any video game that puts you in control of something.
Wrong, my original quote was saying that playing a game where you are put into the role of a character is part of what defined role playing.

I never said, or implied, it was the only thing that mattered.

Your entire argument is based on a fucking ridiculous straw man
>>
>>150323885
False equivalence.

>Fallout 1 - You're a Vault Dweller
>Fallout 2 - You're a Tribal
>Fallout 3 - You're a Vault Dweller
>New Vegas - You're the Courier
>Fallout 4 - YOU'RE A PREWAR SOLDIER/LAWYER WITH A SPOUSE AND SON
>>
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>>150323269
>>150323894
I just thought Piper looked cute dammit
>>
>>150324152
>piper
>cute
>ever
No.
>>
>>150323986
Not him but no you can't.

You HAVE to be a mailman who has spent years in the NCR, and has gone to Circle Junction, Fort Abandon, done brahmin drives on the big circle, gone to Navarro, crisscrossed the southwest to pass through The Divide enough times to basically be reproducible for the community in the first place, and tons of other shit
>>
>>150324137
>You're a Vault Dweller with a runaway scientist dad, black mother and desperate need to go searching for MUH FATHER
Fixed.
Don't give Bethesda credit as if 3 let you roleplay.
>>
>>150318509
Daikatana.
Duke NUkem Forever.
Castlevania Lords of Shadow.
>>
>>150322007
HOW DO I GET THAT ARMOR
>>
>>150324137
>Fallout 2 - You're a Tribal
With a mom, an aunt, and a cousin.

Historical revisionism at its finest
>>
>>150324104
>Wrong, my original quote was saying that playing a game where you are put into the role of a character is part of what defined role playing.

Oh sorry guys, Halo, Half Life, DOOM etc. are all RPGs now. Apparently this is a strawman when it literally fits your definition.

>>150324276
>>150324406
>YOU HAD PARENTS/OLDER FAMILY MEMBERS, WOW THIS ISN'T ROLEPLAYING
Having parents isn't exactly a choice we get to make, dumbasses.
>>
>>150324276
in fallout 3 you could only talk to like 5 people about your dad not everyone you come across like in this game
>>
>>150324385
You gotta do what you gotta do, y'know?
>>
>>150322007
>>150324530
WHO'S DICK I GOTTA SUCK FOR THAT ARMOR
>>
>>150324406
>>150324276
Having older family members != Not a choice.

Having a son = A big choice that defines a character's personal life.

How can you even compare these two things? You don't get to choose your parents, this is a fact of life.
>>
>>150324489
>Oh sorry guys, Halo, Half Life, DOOM etc. are all RPGs now.
Again, nice strawman, what part of "its a PART of RPGs" do you not understand?

>Having parents isn't exactly a choice we get to make, dumbasses.
It still limits our RP because we can't make up fantastical backstorues where are parents were abusive fgts that caused up to go all edgy or w/e.
>>
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anyone know a way to fix the clipping here?
theres also some in the back as well
>>
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>>150321835
Be impressed by the super mutant's ability to form a full sentence.
Proceed to obliterate the abomination.
>>
>>150324137
Fallout 1 vault dweller out to save his people, discovers a bigger world
Fallout 2 tribal out to save his people, discovers a bigger world
Fallout 3 vault dweller out to save his dad, discovers a bigger world
New Vegas courier after some plastic, ends up fighting a war
Fallout 4 soldier or lawyer out to save their son, discovers a whole new world

Semantics
>>
>>150324648
I'm not sure what you're even arguing at this point. At first you were arguing that literally any game where you play a role is an RPG, and now you're saying "no I meant roleplaying defines what RPGs are" as if it wasn't obvious to begin with.

Fallout 4 limits roleplaying to the extreme. Every interaction with Piper and Nick past their introduction scenes requires you talking about your son. There's no way to hunt down Kellogg without being a bleeding heart parent.
>>
>>150324646
>pretending you can roleplay in Shitout 3
HAAH WAAW
>>
>>150324662
yeah the helmet takes the hair slot instead of the head slot in the game

gotta change it in the geck
>>
>>150324646
Because its a totally unneeded addition to our backstories that could easily be avoided as it is in many RPGs were the player's parents are never brought up, or, if they are, we can say they were everything from nice to shit.

They are both equally uneccessary and limiting backstory additions that could be entierly removed, and could give us many more ways to RPG if they were, but for some reason its ok when one of them(the one done by Obsidian) s in, but when BETHESDA does it its LE EVIL WRONG WORST THING EVER!

The hypocrisy in it is palpable.
>>
>>150324881
>At first you were arguing that literally any game where you play a role is an RPG
Except I wasn't, nothing in my orignal point stated or implied that, thats your ass backward strawman as I already pointed out.
>>
>>150324910
Fallout 3 lets you decide a multitude of factors in the LW's early life and their actions on the surface. It's just as much a roleplaying game as New Vegas. It just lacks content.

>>150324928
Having parents is nowhere near as limiting as having a son. One is an unavoidable outcome required for you to even exist, the other is a choice between two people one of whom is you.
>>
>>150325128
>Fallout 3 lets you decide a multitude of factors in the LW's early life and their actions on the surface. It's just as much a roleplaying game as New Vegas. It just lacks content.
Ahahaha, someone ACTUALLY believes this.

>muh father!!!
>muh kindly saint dialogue :)))))
>muh kick puppies for giggles psycopath!!!

That's all of Fallout 3's dialogue, options and "roleplay" potential.
>>
>>150325072
>rolpylaying is lost when you are made to play a role
>>
>>150325128
>Having parents is nowhere near as limiting as having a son.
Sure it is, becuase nothing says you wanted a son, like having a son, and even i nthe MQ you can get out of mentioning your son in near every occasion except when doing the interview with Nick.

Hell, when Maxson asks why you want to get into the Institute you can give any number of reasons ranging from the technology, the mystery, or revenge
>>
>>150324615
http://www.nexusmods.com/fallout4/mods/9034/?
>>
>>150325309
Doing the life in a vault interview with Piper requires you to mention Shaun. There is no way to avoid it.
>>
>>150325280
>rolpylaying is lost when you are made to play a role
Which, again, says nothing about playing a role being the sole faction of an RPG, only that the idea that you play a fixed role does not discredit it from being an RPG.

Are you functionally retarded or something?
>>
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>>150325640
>im so tired of being banned for posting porn on a blue board
>>
>>150325640
Maybe you should go back to /v/
>>
>>150325280
Which is fine in games with a pre-defined character like the Witcher games.

Fallout has generally been about playing blank slates where you can define the character though.

Frankly it's embarassing that Mass Effect had more leeway to define what Shepard was compared to Nate/Nora. At least there you had some minor say over the nature of your personality.

Worst you can really do most of the time in Fo4 is refuse to help people, or help people but be rude about it.

How they're going to have you suddenly decide to be a raider in Nuka World without it coming across like the SS has multiple personality disorder is beyond me.
>>
>>150325640
I bet Fallout 4 did this...
>>
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>fo4 is my first fallout game
>tired of wating for nuka world
>finish fo1
>start fo:nv
>realize that fo4 is shittier than I thought
>>
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Fucking Bethesda

>Building vault
>Decide to make a little casino room
>build 4 slots machines, they aren't even powered yet
>Retard Clem and his gang of gibbering settlers rush into the casino within seconds
>They've all abandoned their posts, guards, shopkeeps, farmers. All of them have decided to gamble.
>Slot machine earnings max out at 50 caps total at 19 caps per day
>All my settlers are now not working at all, and I'm getting no caps.

9/10 It's okay
>>
>>150326095
>my first fallout

Really? Because you sound like your average salty NV poster.
>>
>>150326016
>>150325958
>>150325730
No its just like barely bannable shit, privates arent showing except for nipples, and in japan nipples arent censored.
>>
>>150326000
>How they're going to have you suddenly decide to be a raider in Nuka World without it coming across like the SS has multiple personality disorder is beyond me.
Same way they did it in the Pitt, by making the raiders of Nuka world not actual raiders, but rather a small city state that uses raider aesthetics and force to get their way.
>>
>>150326262
Or they could simply make it after the main quest... where loyalty means nothing anymore. That would be the smart fucking thing to do but no... bethesda is dumb so they will make it a completely new faction.
>>
>>150324920
thanks!
>>
>>150326553
Why does it need to happen after the MQ when settlement shit doesn't matter to the MQ outside the Minutemen.

Raiders also wouldn't care about The Institute
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>>150326262
I liked the Pitt. I hope Nuka World is run by an Ashur-like figure and they don't just go for some lewlsoedgy raider shit.

That's fine for minor gangs of wackjobs but a raider nation should have purpose to it's aggression.

Also raider qt's
>>
>>150326674
Because then you don't have any moral responsibility. Your son is dead, and your wife is dead
>>
>>150326674
>Facility capable of mass producing drugs, advanced weaponry and sex slaves
>Raiders wouldn't care
>>
>>150326262
It will be pay evil unto evil. Youll ne raiding other raider settlements. Unless it's confirmed your antics will leak into the Commonwealth. Then idk mang.
>>
>>150325128
>Having parents is nowhere near as limiting as having a son.

Saving your people by finding a water chip does not limit your choices?
Saving your people by finding a GECK does not limit your choices?
Finding your father does not limit your choices?

Doing nothing and not going anywhere is not a choice?
>>
>>150326969
Sooooooooooooooooooooooooooooooooooooo, what about Fallout 2 and New Vegas? Tactics?
>>
>>150326907
It does say lead gangs of raiders across the commonwealth, so my guess is they'll be a different faction altogether. Or bethesda was very very smart for once and added in a way for the mc to retcon the whole institute story.
>>
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>>150324920
uhh ok new problem now i have no neck...
>>
>>150327362
Play fallout 4 instead
>>
>>150321563
google FALLOUT DLC DOWNLOAD

download. ffs.
>>
>>150327479
hahaha oh thats a good one
>>
>>150326969
>Saving your people by finding a water chip does not limit your choices?

No, because you have dialogue choices to show you don't really care about the chip.

>Saving your people by finding a GECK does not limit your choices?

Again, can be chinned off in favor of becoming a porn star, dialogue options to dismiss your shitty little village

>Finding your father does not limit your choices?

Not nearlly as time-critical as having a baby kidnapped by a homocidal maniac and taken out into a wasteland full of dangers. Your dad can take care of himself, it's just a mystery to be solved as to his motives for leaving.

A baby being kidnapped by a known killer is a 'drop everything and don't sleep until he's found' situation.

Plus you're bottlenecked with limited dialogue so you can't even be a bad parent who doesn't really give a shit about his son and just wants to snort ground mentats off the tits of some ghoul hooker in Good Neighbor (whoops, forgot, Fallout 4's settlements are all sanitized. Don't want any moral corruption mixed with our healthy gratuitous violence!)
>>
>>150321563
Fucking idiot... skidrowreloaded.com is the only place to get good torrents. You're a pleb for not knowing.
>>
>>150327612
>Again, can be chinned off in favor of becoming a porn star,
by this logic so can Fallout by going off to become a super hero, or solve an island mystery, or help robots launch a ship
>>
>>150327592
Im serious stop playing your shitty outdated buggy game for the sake of a meme, and upgrade to fallout 4.
>>
>>150327792
>upgrade
no fallout 4 is a downgrade
>>
>>150327612
>you can't even be a bad parent who doesn't really give a shit about his son

Once you find your son and learn he is a 50 year old asshole who watched you as you struggled to find him you can walk away and do as you please and not give a shit about your son.
>>
>>150321563
rarbg.to
>>
>>150327612
Fallout 4 is great you're just an angry neckbeard...
>>
>>150331030
Fallout 4 is an above average game. It is a bad Fallout game. Not even him, but don't even call it great. It isn't great.
>>
>>150331630
Yes, it is. It's a fantastic game you stupid nigger. It's everything Fallout should be.
>>
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>Start playing Fallout 4 again since a while.
>Follow the vault tec quest chain.
>Notice in the end that my experiment choises are set permanent.
>People dying left and right in the vault.
>Playing on survival so can't go back.
>Quit.

This shit, happends all the god damn time, just like that time i lost a settlement permanently cause of that BoS quest.
>>
>>150326734
>raider
>qt
Pick one
>>
>>150332208
It isn't and your bias is showing, Todd.
>>
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>>150332264
http://www.nexusmods.com/fallout4/mods/16937/?

Enjoy.
>>
>>150331630
>It is a bad Fallout game
Not him, but i love this statement because it totally ignores how every single Fallout game has had a vastly different tone from each other, and many have had vastly different gameplay, and has gotten called out for it, and yet remain Fallout games despite it.

-Tactics doesn't play like Fallout 1 or 2,
-Fallout 3 and NV dont play like Tactics or Fallout 1/2
-Fallout 4 doesn't play like any previous game

-Fallout 1 had a middle ground approach to gritty wasteland and humor.
-Fallout 2 was often mocked for taking its "humor" and pop culture refrences way too far.
-Tactics had this ultra series late 80's scifi theme to it
-Fallout 3 added a massive amounts of 50's to the pot
-New Vegas was the first game that really tried to push a grey morality narrative
-Fallout 4 is teething of a mix between Fo3 and NV

At this point, the only thing that defines Fallout is its background of being a post apocalyptic game series with ghouls, super mutants, the NCR, the BoS etc etc
>>
>>150325334

that looks good mang, sauce please kind sir.
>>
>>150332514
Shut the fuck up nostalgiafag nigger neckbeard.
>>
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I'm on my first playthough of FO4, and am currently at the point where I have to decide who to build the teleporter with. How would I go about blowing up the Brotherhood with the Minutemen, but still keeping Danse as a companion?
>>
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>>150317479
How do I move the settlers at Tenpines bluff to somewhere else?

Is there a command or a mod for it?
>>
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>>150332537

Hey, that's pretty good.
>>
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Do you guys think default nate is caucasian?
>>
>>150332548
>change the definition of what Fallout is so Fallout 4 meets the definition
Wew lad. Fallout 4 is extremely different, even compared to FO3 and FNV, I don't know who you're trying to kid. It's supposed to be a main installment, but it plays like a Sims Fallout spin-off. It takes place in the Fallout Universe, so did Tactics and BoS (which were both garbage), but that doesn't make it a good fallout game. It's bad and you should feel bad for defending it.

>>150332683
Why are you so upset, Todd? I already told you your game is above average. It's just garbage for the series.
>>
>>150331630
>Fallout 4 is an above average game. It is a bad Fallout game.

It corrects most of the flaws of FO3 and FO NV, it failed in the main quest because casual players have no interest in Boston's history (rebuilding the Commonwealth and Slavery).

Casuals want to have fun fun fun and there's no prostrate massage provided.
Far Harbor is very good and indicates the direction for the next Fallout and Nuka World may show more of Bethesda's plans for FO 5.
>>
>>150332974
>Fallout 4 is extremely different, even compared to FO3 and FNV
Not really.

>so did Tactics and BoS (which were both garbage
BoS was garbage, but lots of people like tactics.
>>
>>150332980
>Far Harbor is very good and indicates the direction for the next Fallout and Nuka World may show more of Bethesda's plans for FO 5
The first part is true, but the second part is not. It's been posted before, but Bethesda always gets a touch more ambitious in the story DLC than in the main game, probably because the base game has to have the more casual appeal in order to move units. That's why Dragonborn was so good, and that's why Far Harbor was too.

Expect just more of the same with Fo5 and that includes the game engine
>>
>>150333084
Yes, really. Handing the PC a messiah complex and saying "Go fix the commonwealth" isn't Fallout. Leaving the gritty elements out, and even making them completely unavailable to the PC altogether is not Fallout. Having little to no character development throughout the game is not Fallout. I'm sorry, it is not a good Fallout game. It's barely an RPG, let alone a Post-Apocalyptic RPG.
>>
>>150332781
enter the build mode and then aim at the settler you want to move, should say what key you need to press on the bottom row (mine is set to R by defualt)
>>
>zenimax cocksuckers still think there's a massive obsidian organized conspiracy against fallout 4, when the reality is it's shit because people who never should have been involved with the project got involved
sasuga /fog/

>had problems running fallout for months, flickering, rainbows, crashes
>it's apparently just crossfire being a bitch for fallout only
REEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>150332974
>Wew lad. Fallout 4 is extremely different, even compared to FO3 and FNV
>difference between Fo4 and 3/NV

1. Gunplay isn't garbage
2. VATs is less broke
3. The skill system was updated to more properly reflect how it worked in Fo3/NV anyways
4. Power armor is actually power armor
5. More weapons/armor mods

SUCH MASSIVE FUNDAMENTAL CHANGES!
>>
What are your must have mods for Fallout 4? I've been doing a fresh install and redoing all my stuff.
>>
>>150333425
>Less weapons over all
>No character development
>Complete lack of choices outside of the main faction
>no defining skill system at all despite your asspull
But yeah, the gunplay is a defining characteristic of Fallout as a series.
>>
>>150333568
uninstall.exe and that's it
>>
>>150333312
>Yes, really. Handing the PC a messiah complex and saying "Go fix the commonwealth" isn't Fallout.
>Fallout 1 had the PC near single handedly stop and army of super mutants.

>Fallout 2 had the PC near single handedly stop the genocidal per-war government.

>Fallout 3 had the player do the same as Fallout 1/2

>New Vegas had the courier near singlehandedly determine the fate of the entire southwest

>Fallout 4 has the SS determine the fate of the commonwealth

Its literally the exact same shit as all the other games.

>Leaving the gritty elements out
Such as?

We have racism, slavery, genocidal plots, raiders killing and dismembering people.

>Having little to no character development throughout the game is not Fallout
Actually, due to the changes to the skill system in Fallout 4,its actually possible to develop your character to FAR greater levels then you could in Fo3 or NV.

> I'm sorry, it is not a good Fallout game. It's barely an RPG, let alone a Post-Apocalyptic RPG.
Its literally exactly like all the other games in the end
>>
>>150333585
>Less weapons over all
>Weapon mods gives you more possible weapons then in any previous games

>No character development
>the perk system lets you develop your character to far greater extremes then in past games.

>Complete lack of choices outside of the main faction
>near every single side quest has multiple ways to complete it

>no defining skill system at all despite your asspull
>I CANT REFUTE THE POINT SO I AM JUST GOING TO CALL IT AN ASSPULL!
>>
>>150332970
>Do you guys think default nate is caucasian?

He's West European with a touch of Slav.
>>
>>150317479
complete edition when?
>>
>>150333863
>Weapon mods gives you more possible weapons then in any previous games
That's like saying Borderlands has infinite guns even though there's only handful of guns with tiny variations between them in reality.
>>
>>150334053
probably around Xmas time
>>
>>150333727
>>Leaving the gritty elements out
>Such as?
Different anon, but I don't know, such as anything from the sexual side of mature content? I don't know what it is, probably something to do with stupid fucking US laws, but Bethesda has no problem putting in cartoonish levels of silly violence, but anything even remotely suggestive is off the table.
>>
>>150334064
>That's like saying Borderlands has infinite guns even though there's only handful of guns with tiny variations between them in reality.
Fallout 4's mods offer far more useful combinations then borderalnds gun system does though.

at the end of the day
10 guns that be modded to do 1000 things total > 100 guns that can't be modded, and thus can only do 100 things total.

If you care more about textures then mechanics, go play the sims
>>
>>150333863
2/10
>>
>>150333727
>Fallout 1 just need to find a water chip, super mutants were actually second

>Fallout 2 just need to find the GECK, Enclave came second

>Fallout 3 gave PC a messiah complex

>F:NV sends you to get your chip and the Battle for Hoover Dam is secondary

>FO4 you're out of the Vault for 15 minutes and you're told to fix the commonwealth

>Such as?
Prostitution, there aren't really any slaves in FO4 because machines aren't slaves, there are raiders, but you can't join them hence the LOCKING THE PC OUT OF THE GRITTY ELEMENTS COMPLETELY

>due to the changes to the skill system in Fallout 4,its actually possible to develop your character to FAR greater levels then you could in Fo3 or NV.
You're going to need to explain this one to me, because it seems we have extremely different concepts of character development.

>Its literally exactly like all the other games in the end
Not even close.

>>150333863
>Weapon mods give you different variants of the exact same 10 weapons than any other fallout game
FTFY

>the perk system lets you develop your character to far greater extremees then in past games
With what perks that define you as a character? None.

>near every single side quest has multiple ways to complete it
Near every single side quest has no effect on anything including how you complete it. I'm glad you bought into the illusion of choice though.

>I CANT REFUTE THE POINT SO I AM JUST GOING TO CALL IT AN ASSPULL!
It is an asspull. There is no skill system. At all.

>>150334089
You do realize that there has been sex in every single Fallout game besides this one, despite Fallout being an American IP?
>>
>>150334089
>but anything even remotely suggestive is off the table.
Besides Cait's backstory about being sold off to raiders to be used as a sex slave.

And have you heard some of the stuff companions talk about when you sleep with them?

I dread to think what Nora and Mccready were doing with mutfruit
>>
>>150334064
>even though there's only handful of guns with tiny variations between them in reality
Oh come on, that's grossly unfair to Borderlands. You have RPGs, SMGs, ARs, shotguns, snipers, tons of legendary variants for all of those, weapon mods that actually change the behavior of the gun (e.g. Torgue barrels), and whole manufacturer classes that each have their own shtick (though some are more unique than others). Borderlands legitimately has a lot of weapon variety, unlike Fo4. A lot of the Fo4 weapon mods are total trash, and just damage bumps anyway, e.g. all of the base automatic laser barrels, anything but the top two or three energy weapon receivers, the shitty stocks, etc.
>>
>>150327362
well then you need to dick around with it until you get it right try the mask slots then I don't have this issue
also test it in the geck on a new npc
>>
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Alright, just installed New Vegas, downloaded a bunch of mods and shit, everything mostly worked.

This might be a dumb question, but how does one fix the issue where the head is a different color then the body on NPC's?
>>
>>150334238
10 guns can't be modded into 1000 things
Or even 100
It's a straightforward tier system

>>150334361
>Besides Cait's backstory about being sold off to raiders to be used as a sex slave.
She was sold off by her parents when she turned 18 and has been at the combat zone fighting. There's little to no mention of what she did only that bad things happened to her and she got hooked on drugs.
>>
>>150334734
bLoadGenTFace whatever in your FalloutNV ini and prefs ini. Set it to 1.
>>
>>150334734
you haven't properly set up archive invalidation and/or mismatching body/face textures
>>
>>150333425

6. Companions are no longer overpowered and kill everything for you.
7. Pathfinding is much improved.
8. You can not only craft weapons and armor but you can build bases to store your stuff and don't have to lose or sell everything.
9. The factions deliver real rewards.
>>
>>150334334
>Fallout 1 just need to find a water chip, super mutants were actually second
>Fallout 2 just need to find the GECK, Enclave came second
>Fallout 3 gave PC a messiah complex
>F:NV sends you to get your chip and the Battle for Hoover Dam is secondary
>FO4 you're out of the Vault for 15 minutes and you're told to fix the commonwealth
I love the clear bias here as you ignore the fact that Fallout 3 and 4 both start off with simple stories about finding a family member, while the whole plot about saving the wasteland comes second like in Fallout 1, 2, and NV.

>because machines aren't slaves
Can you make an answer that isn't a meme?
>there are raiders, but you can't join them
Couldn't join the raiders in Fallout 3 or NV either

>You're going to need to explain this one to me, because it seems we have extremely different concepts of character development.
Easy, in Fallout 3/NV, you had a 1-100 skill system, when it came to shit like lockpicking and hacking, only every 25 points mattered due to the 25/50/75/100 invisible wall shit they pulled. Fallout 4 just converts that down to a 5 rank perk where the first 4 ranks do the same thing as the 25/50/75/100 skill from Fallout 3/NV, but also adds a 5th bonus rank, allowing you to take it further then in past games.

Similarly, when it comes to shit like weapon skills, the increase in damage per point in the 1-100 skill system was so low, it only actually increased your gun damage by an effective amount every 20 or so points. Fallout 4 converts this into a 5 ranked perk, where each rank gives you slightly more then 20 skill points did in the 1-100 system, but also gives you additional bonuses like stagger, disarm, cripple, armor penetration, and more, thus meaning you get far more out of it then you did with the 1-100 skill system.

Not to mention that you now have an unlimited umber of intense training perks to take your SPECIAL farther, and total HP and action points can be raised to far higher levels.
>>
>>150334334
>With what perks that define you as a character? None.
Because all these perks from past Fallout games that are also in Fallout 4 = no character definition

Adamantium Skeleton
Animal Friend
Better Criticals
Black Widow/Lady Killer
Bloody Mess
Cannibal
Chemist
Chem Resistant
Commando
Concentrated Fire
Demolition Expert
Fast Metabolism
Fortune Finder
Friend of the Night(Night Person rank 2)
Ghastly Scavenger(Cannibal ranks 2)
Grim Reaper's Sprint
Intense Training
Lead Belly
Life Giver
Light Step(Sneak Rank 2)
Living Anatomy(Awareness)
Long Haul(Strong Back rank 4)
Master Trader(cap collector)
Mister Sandman
Mysterious Stranger
Nerd Rage!
Nerves of Steel(Action Boy/Action Girl)
Night Person
Ninja
Paralyzing Palm(Iron Fist Rank 5)
Party Boy/Pary Girl
Rad Absorption(Solar Powered Rank 2)
Rad Child(Ghoulish)
Rad Resistance
Rapid Reload(Quick Hands)
Scrounger
Shotgun Surgeon(Rifleman)
Silent Running(sneak rank 3)
Solar Powered
Sniper
Splash Damage(Demolition Expert Rank 3)
Spray 'n Pray(Inspirational rank 2)
Strong Back
Toughness
>>
>>150334849
Where's that supposed to be located? install folder?
>>
>>150334757
> There's little to no mention of what she did only that bad things happened to her and she got hooked on drugs.
Actually, she outright says the raiders had their way with her, and that she used the times after they were done to steal tiny amounts of caps until she could buy her freedom.
>>
>>150335073
>I love the clear bias here as you ignore the fact that Fallout 3 and 4 both start off with simple stories about finding a family member
You literally get told to fix the Capital Wasteland and the Commonwealth not 15 minutes after stepping out of the Vault in clear contrast to the other games where it's an end-game issue.

>Can you make an answer that isn't a meme?
Can you?

>Couldn't join the raiders in Fallout 3 or NV either
You can join and assist both the Khans and the fiends, you lying faggot. You can join the slaver raiders in FO3, you lying faggot.

>Fallout 4 converts this into a 5 ranked perk, where each rank gives you slightly more then 20 skill points did in the 1-100 system, but also gives you additional bonuses like stagger, disarm, cripple, armor penetration, and more, thus meaning you get far more out of it then you did with the 1-100 skill system.
So you don't actually have influence on character development, nor do you want that. You want to turn your character into a walking killing machine. I was right, we have different definitions of character development and growth. You want to just be the baddest swinging dick in the wasteland instead of developing and growing your character into an individual suiting your role and tastes.

>Not to mention that you now have an unlimited umber of intense training perks to take your SPECIAL farther, and total HP and action points can be raised to far higher levels
This is not character development. This is turning a character into a god like entity in a gamey fashion.

>>150335240
And the other 100 perks that do things other than make you overpowered and define you as a character?

>>150335463
Documents, games, FalloutNV
>>
>>150335463
>>150334734
Ah, wait. You mean the neckseam issue. It's unfixable due to how Gamebryo works. It's been like this forever. There are a few mods that give and distribute necklaces to cover it up on the Nexus.
>>
>>150334965
The body and face mods i have are Mojave Delight BEWARE OF GIRL Type 3 HiRez Hi Detailed Replacer. I understood that they should be compatable?
>>
>>150335759
>You literally get told to fix the Capital Wasteland and the Commonwealth not 15 minutes after stepping out of the Vault in clear contrast to the other games where it's an end-game issue.
Except you don't at all. The only person who tells you that in Fallout 3 is James, who you only meet halfway through the story, and even with the Minutemen of Fallout 4, they can be 100% ignores.

>Can you?
Yes, all thinking sentiant things can be enslaves, thinking feeling robots can be enslaved, the only person who says otherwise is you, and every time you try t push this idiotic agenda, everyone comes down on your for being retarded.

You have done it near every day for like a week, and fucking no one agrees.

>You can join and assist both the Khans and the fiends, you lying faggot. You can join the slaver raiders in FO3, you lying faggot.
Ohh nice name calling
A. Khans are trials, not raiders
B. you can't join the Fiends, you can deliver drugs to them, but you can't outright join them.
C. Slavers are not raiders

>You want to turn your character into a walking killing machine.
How is wanting the choices I make for my character actually mean something mean only that I want him to be a killing machine?

What a fucking terrible straw man.

>This is not character development. This is turning a character into a god like entity in a gamey fashion.
So taking perks in Fallout 1/2 to achive the same effect is not?

>And the other 100 perks that do things other than make you overpowered and define you as a character?
Such as?

Also, how is shit like night person, or animal friend an overpowered perk? Hell, animal friend is probably the most balanced its ever been
>>
>>150336275
Yeah, sorry i wasn't more specific. I wouldn't mind it if it wasnst so noticible, but thanks anyway.
>>
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I finally found a mod that does exactly what I was looking for.
>>
>>150336576
makes cait look even worse?
>>
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>Hit vertibird with Big Boy MIRV
>Twelve nuclear detonations fill the screen with light and my subwoofer sounds like it is breaking.
>No damage dealt
>>
>>150332970
This is childish guys, different fallout games are fun to different people, all fallout games are fallout games. Rpg or not, fallout tactics wasnt an rpg either but it was still enjoyable and set in a fallout universe. Please stop this bickering. Either go make /fnvg/ or /fo4g/ and stop this madness, its time to let it go. Enjoy what you enjoy and stop being a dick to others because they don't meet your standards of liking games with deep rpg elements, or games with better gunplay and graphics. Just fucking end it. You wouldn't be so bored if you bothered to try and mod the game like buffscale, trainwiz, kos, and banana tits.
>>
>>150336951
Fuck off, I'm not gonna let Fallout turn into Call of Duty by accepting 4 as anything but trash.
>>
Are there some good mods that increase the buildable area at settlements well? What's the best mod for increasing your building budget?

I want to be able to build on all of the island Sanctuary is on.
>>
>>150337094
you clearly have some massive anal devastation over a video game.

Go seek help.

your about as bad as that NMA guy who said he punched his girlfriend and dumped her because she didn't like Fallout
>>
how do you change your settlers hairstyles in the barber chair

i was under the impression that was now possible w/ out console commands.
>>
>>150337094
Its not like mods aren't being made to make the game more of an rpg, and you already have a game that fits your needs. If bethesda didnt do this there's a good chance the company would die and no fallout games would ever be made again. Youre being childish, you really cant enjoy a game for what it is? Or let others enjoy it without being a total ass?
>>
>>150336432
>The only person who tells you that in Fallout 3 is James
And Three Dog, and the Brotherhood, and Rivet City

>You have done it near every day for like a week, and fucking no one agrees
It's almost as if there are multiple people on this board. It's almost as if I am not the only person who has posted this. It's almost as if you're a massive faggot who thinks there is only one person who disagrees with you.

>A. Khans are trials, not raiders
>The Great Khans are a raider gang found in the Mojave Wasteland in 2281.
>http://fallout.wikia.com/wiki/Great_Khans

>B. you can't join the Fiends, you can deliver drugs to them, but you can't outright join them.
Never did a Legion playthrough, did you?

>C. Slavers are not raiders
You accuse me of strawman and memes and then pull this shit out of your ass? Wew lad.

>How is wanting the choices I make for my character actually mean something mean only that I want him to be a killing machine?
Because the perks you want do just that. They have no definition outside of turning you into a killing machine. It isn't even a strawman, you even chose the perks I blasted you for.

>So taking perks in Fallout 1/2 to achive the same effect is not?
They have the same perks, but they have perks of equal value that do not. The difference is that they actually give you the option.

>Such as?
Ain't like that Now, Heave Ho!, Skill Magazine perks, Skill book perks (all useless with the lack of skill system), various unarmed perks (don't even get me started with unarmed in FO4, you are actively punished for choosing unarmed) there are a shit ton of other perks as well, but these are just examples. You, and people like you, are limiting actual choices of previous fallout games with the illusion of choice in FO4 despite your claims of a more varied perk and skill system.
>>
>>150337324
the barber chair was only meant to work with you
>>
>>150337383
god dammit i guess i'll have to use console commands
>>
>>150326095
Too soon man. Too soon.
>>
>>150337352
Fuck you, Bethesda aren't some poor little developers who need this. They're just hogging the series to themselves as an easy cash cow for casuals instead of letting Obsidian pour love and care into the series.
Bethesda are actively killing the mod scene to make it even worse.
>>
>>150334334
>You do realize that there has been sex in every single Fallout game besides this one, despite Fallout being an American IP?

He didn't have sex with the adulterous wife, the Slog hottie or the robobrain in Far Harbor!

Prostitution, child rape and murder and beast sex are not Politically Correct now.

Mock drug use, bloody mess violence and dead raider victims are everywhere.
>>
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Ah, my favorite part of replaying New Vegas - lugging that damn anti-materiel rifle around for ages, never using it, because the ammo's so hard to get and then finally something big and scary enough pops up, you finally have an excuse to use it and just wipe the fucker off the ass of the planet.

Watching a supermutant master's head explode in a single shot is so satisfying.
>>
I'd like Bethesda to make another TERMINATOR game.
>>
>>150337674
>because the ammo's so hard to get
But... you can buy 50 rounds a pop from Gun Runners ever 3 days.
>>
does doing the BoS questline make you kill off your synth and mutant friends?
>>
>>150337763
I fucking wish. They're totally cool with you bringing Nick and Strong aboard the Prydwen when realistically the Brotherhood should light them up as soon as they get within range of the base.
>>
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It's August. Dolphin porn Nuka World when?
>>
>>150337362
>And Three Dog, and the Brotherhood, and Rivet City
None of them tell you to go save the wasteland.

>It's almost as if there are multiple people on this board
I never implied there wasn't, however, you have been posting the exact same shit copy-paste for nearly a week now. No one here is THAT fucking dumb to notice notice its the same person when you do it so often.

>The Great Khans are a raider gang found in the Mojave Wasteland in 2281
>wiki

>Never did a Legion playthrough, did you?
Actually I have, you still never join them.

>You accuse me of strawman and memes and then pull this shit out of your ass? Wew lad.
Salvers aren't raiders, they are slavers.

>They have no definition outside of turning you into a killing machine.
>being more carry weight is about killing
>more healing is about killing
>seeing in the dark is about killing
Uh huh, sure.

>They have the same perks, but they have perks of equal value that do not. The difference is that they actually give you the option.
You have to option to take any perk you want, or no perks at all.

>Ain't like that Now
Karma, which was removed because no one liked it.
> Heave Ho!
Part of the demolitions expert perk series
> Skill Magazine perks, Skill book perks
Perk magazines in Fallout 4
>various unarmed perks
All about killing shit, something you complained about earlier, so now your contradicting yourself here.

>You, and people like you, are limiting actual choices of previous fallout games
All the perks you listed were either entirely superficial, temporary, or continued to being able to kill more effectively, which you complained about.

Most of the perks you listed were literally "illusionary choice" perks.
>>
>>150337968
Likely not until the 23rd, as the expected release date is the 30th.
>>
>>150337747
Yeah, but it still runs out pretty quickly.
>>
>>150337563
Keep repeating garbage that you heard and being a hivemind, bethesda is poor as fuck, if they hadn't appealed to normies we would have been s.o.l. after oblivion. Normies are the ones who purchase the games in droves because their friends bought the game. Lets be honest, most of us pirate the game, and then buy later if we like it or want to support the developer. You simply cannot run an industry/business catering to neets. They aren't what brings in the money. It was an executive decision that had to be made. There will probably be a fallout 4.5 by obsidian or maybe even bioware, you just dont know so stop complaining. You're making things worse.
>>
>>150337874

Strong should be totally optional. You should be able to light him up the moment you see him.
>>
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>assigned as director of The Institute
>We hope you can help us on our way towards out over-all goals
>Okay what are these goals
>Destroying the BOS
>and after that?
>uhhhhhhhhhh

Holy shit guys, why are you manufacturing perfect humans by the thousands if you don't even have a plan for them?
>>
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fucking amd
>>
>>150338319
>by the thousands
They aren't. We can see on terminals in the synth lab theres only like 10 on schedule for production.

I dont know where people get this" by the thousands" idea. Every synth in the game would even be 1,000 total across all 3 gnes.
>>
>>150338137
So rather than repeat garbage you just made a bunch of garbage up?
>>
>>150338368
That's a cute polka dot hat that Allen has.
>>
>>150338049
>>150338049
>None of them tell you to go save the wasteland.
Wut. Three Dog literally tells you to "fight the good fight" a.k.a. save the fucking wasteland.


>you have been posting the exact same shit copy-paste for nearly a week now.
Yes, only one person can hold the same opinion about Fallout 4. Absolutely no one else can hold the same opinion or post similar things. Especially if one of those persons hasn't had internet for nearly a week because they just moved.

>wiki
WAAAH IT'S WRONG BECAUSE IT DISAGREES WITH ME EVEN THOUGH THE KHANS HAVE BEEN REFERRED TO AS RAIDERS SINCE FALLOUT 1. Fuck off.

>Salvers aren't raiders, they are slavers
How do you think those slavers get slaves? By raiding. Who raids? Raiders. Slavers are raiders.

>You have to option to take any perk you want, or no perks at all
Isn't much of a choice there innit?

>memey bullshit
>All the perks you listed were either entirely superficial, temporary, or continued to being able to kill more effectively, which you complained about.
I complained about it being the ONLY option, which it is.

>Most of the perks you listed were literally "illusionary choice" perks
>have actual effects outside of kill this and that
>illusionary choice
>this is what Todd believes
At this point you're arguing semantics because you've been backed into a corner with nowhere else to go.
>>
>>150338470
like 30 Gen 3's were created while I had a chat with the head of robotics, that machine never stops running, and the synths created just kinda... walk into a hole in the wall muttering "I'm new here."

Takes about a minute for these guys to be constructed, and it's running every second of every day.
>>
>>150321835

>"Jaysus Mary muda'o gawd, I needs to stahp speedballin' me jet wit' psycho 'cause I don't needs t'be seein' this."
>>
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If the guy who drew this is around, it's kinda cool thanks
>>
>>150338513
>Wut. Three Dog literally tells you to "fight the good fight" a.k.a. save the fucking wasteland.
fight the good fight is a fucking catch phrase he says to everyone, and it means doing what you can, not doing everything yourself you tard.

>Yes, only one person can hold the same opinion about Fallout 4.
Again, never implied this. As I said, you have a very distinct arguing style that is immediately identifiable.

Maybe if you could do something other then straw man and try to move goalposts you wouldn't have these problems.

>How do you think those slavers get slaves? By raiding. Who raids? Raiders. Slavers are raiders.
Slavers do not raid towns for slaves, they capture people out in the wasteland.

Also, raiders are people who raid towns to survive, slavers do that.

>Isn't much of a choice there innit?
300+ choices actually.

>I complained about it being the ONLY option, which it is.
Except its not, thinks like animal Friend, Wasteland Whisperer, and Intimidation are all about getting out of combat.

Most things in Charisma and INT are non-combat related.

>At this point you're arguing semantics because you've been backed into a corner with nowhere else to go.
Except its not semantics to pint out the very things you complained about are the very thing you turn around and say you wish.

Unarmed speical moves perks don't do shit to define your character as they are so limited in use, and you can kill so easily without that, that haven't them doesn't actually change how the game plays, its literally illusionary choice defined.
>>
>>150338653
>like 30 Gen 3's were created while I had a chat with the head of robotics, that machine never stops running, and the synths created just kinda... walk into a hole in the wall muttering "I'm new here." Takes about a minute for these guys to be constructed, and it's running every second of every day.

You are aware thats just an animation on a loop right?
>>
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Fucking ghouls spook the hell out of me.
>>
>>150339248
which means it's shitty story-telling because what you see doesn't match what you're told.
>>
>>150339479
Is this stalker?
>>
>>150338704
Yeah, I'm here. Was fun painting it.
>>
>>150339486
>which means it's shitty story-telling because what you see doesn't match what you're told.
You mean like basically every game ever that tells you shit thats disconnected from what you see in-game due to limitations of the game medium?
>>
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>Courtenay Taylor will never grope me and whisper lewd things in my ear

JUST
>>
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>tfw I have been playing on this one save for so long that I can't go to places on the map without CTD.

Guess I'm going to start a new game with the same character after Nuka World releases.
>>
>>150339479
>green grass but brown bushes
>>
>>150340938
Play time has nothing to do with CTDs.

Sounds like mods
>>
>>150341038
Nah, there are some areas I just can't go to on this save, but can on a new play through. My mods are not the problem.
>>
>>150341038
You've got to accent-uate the positive
Eliminate the negative

Latch on to the affirmative
Don't mess with Mister In-Between

You've got to spread joy up to the maximum
Bring gloom down to the minimum

Have faith or pandemonium
Liable to walk upon the scene

To illustrate my last remark:
Jonah in the whale, Noah in the ark

What did they do
Just when everything looked so dark?

Man, they said we better accentuate the positive
Eliminate the negative

Latch on to the affirmative,
Don't mess with Mister In-Between

No, don't mess with Mister In-Between!

Oh yeah!

I'm fine.
>>
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>>150340774

>Courtenay Taylor will never sign your tits
>>
>>150339107
I hope the guy you're arguing against is just a troll for his sake. Same shit everyday.
>>
In New Vegas you can dress up as different factions and somewhat sneak around or between them without them going hostile. I was hoping F4 would expand on that system, maybe make it something like in Hitman where your cover can be blown. But nope...

Also, I'm only about 50 hours into the game and already kinda bored of it. But that's partially because some mods I installed to alter weapons and I ended up with some OP stuff that ends any battle quickly. Dropped down all raiders at Dunwich with a single VATS use.

So I thought I'd try survival mode, used a save that leaves me out of the vault. Two minutes later I got rekt by three bloatfly.
>>
>>150325334
That's fucking disgusting.
>>
>>150341717
>50 hours in Casualout 4
Jesus christ, why are you torturing yourself?
Uninstall and just mod New Vegas instead.
>>
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>>150341853
y-yeah what a loser.
>>
>>150341669
>best voice actress, second only to Tiffany Grant and jennifer hale
>>
>>150341989
Jesus christ, you're either extremely autistic or just plain braindead with the worst taste imagineable.
Why would you put yourself through such garbage when you could play NV more?
>>
pirate Vaul tec when
>>
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>>150342101
Hey I just started playing NV again. The only reason I have fewer hours in it is because I played it years ago before on console
>>
>>150341717
The problem with faction armor is that its actually a fairly complicated series of things that would determine if a disguise owuld work or not.

For instance, if you haven't done a lot of stuff in the wasteland, its reasonable the BoS wouldn't know who you are, so a BoS disguise might work then, but if you have done a lot of things, they would most likely know who you are so a disguise, at least the kind we get in NV, wouldn't work unless you wear a helmet.

Even then, theres factions like how you walk, and how you talk, that could give you away.

After making a faction your enemy, theres basically zero chance a disguise, like those in NV, would work, since you become public enemy number 1, and everyone would know your face.

Covering yoru face would also be a problem for a faction like the BoS, again due to the way you walk and talk, but also because they are a military operation, and a solider just coming out of nowhere isn't something that happens, so they would be pretty easily able to see through your disguise.

When it comes to factions like raiders, a disguise simply wouldn't work since all raider clans are hostile to each other, meaning they would still try to attack you.

Gunners also operate on a quasi military order, and have their blood type tattoo to their face, so again, you coming up out of nowhere would make it fairly easy for them to see through it.
>>
>>150342269
>console
Explains everything.
These are the people who browse /fog/.
>>
>>150341038
>>150341136
Playtime with mods can effectively bteak your game. So on a clean save the mods haven't had time to build up. That's what it sounds like lad. How much time did u put n that save? And what areas. I have a 40hr vanilla playthrough i can load up and see if i have issues as well. Unless u sunk way more time then i did. Save might be broken because it's from around game release and there's been patched since
>>
>>150341669
wew
I just wanted her to dominate me wih that sexy raspy voice.
>>
>>150342384
this yes
>>
>>150342194
In 8 years, when the next Fallout is released.
>>
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>>150341853

>nv

lmao no
>>
>>150341853
Well, the main quest was fairly short, and from what I've read it might not be worth it to replay just to align with a different faction. So I thought I'd do other things like recruiting companions and do their missions. Curie? More like Cutie, amirite. Then I just exploring, did random shit like the witchcraft museum and the churches at the glowing sea. Now I'm just wandering around. "cause I'm the wanderer..."
>>
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Why is the lighting so shit?
>>
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>>150342383
I have been playing that save since launch day.
>>
>>150342651
You are aware you dont have to build a wire from the reactor to the wall piece right?
>>
>>150342651

the lights are set to a distance of like 500 units when they should be 1000
>>
>>150342598
Holy shit, the braindead casual masses are invading.
What the fuck happened to /fog/?

I feel disgusted just being around a dirty peasant like you.
>>
>>150342609
she's fucking terrible and has the mind of a child
I hate kids

>>150342651
bethesda can't into lighting
>>
>>150342792
>What the fuck happened to /fog/?
Its literally the same as its been since after Fo3 came out
>>
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>>150342598
>tfw I too have more hours in skyrim than NV

I am feeling it
>>
>>150339673
>The game will never keep track of the synths you killed and "rebuild" them in front of your eyes
>>
I have
-589 hours in Skyrim
-689 in New Vegas
-464 in Fallout 4

Though to be fair, i probably have like 200-300 more hours in Skyrim due to pirating it first, then buying it once all the DLC and shit came out
>>
>>150343156
Most of the synths you kill are Gen 1/2s who are being sent on surface duty so the Institute can get rid of them since they are outdated and are about to do the full Gen 3 roll out.

Theres really no reason for them to track/replace them, as they want them destroyed.
>>
>>150343631
There is the Reclamation radiant quest from that blond woman in the SRB. You get 5 plasma grenades per run.
>>
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>"Hold it, loser. You ain't getting past me unless you kiss my biceps RIGHT NOW."
What do?
>>
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>max strength + power armor + super sledge
>half naked raider's unarmed block stumbles me

what the fuck is this bullshit
>>
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>>150339645
Feel like taking on another waifu?
>>
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>>150344337
How about no
>>
>>150342490
Why? is unpiratable ?
>>
>>150344434
Power armor strength overrides your strength.
>>
>>150344337
Attempt to bribe with Buffout and various Buffout-based chem mixtures
>>
>>150342758
It doesn't work for me otherwise
>>
>>150344582
You're dumb
>>
http://www.nexusmods.com/fallout4/mods/17044/?

ITS HAPPENING
weapon mods here we come!!!
>>
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>>150344337

https://www.youtube.com/watch?v=dzA6kMTbUQI
>>
>>150345083

no, never ever
>>
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>>150344337
>this
>>
>>150339645
This based anon is the real mvp.
>>
>>150345539
Yes very much now!
>>
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Is there a file anywhere of the numerical values for the different graphical settings as they appear in the .ini files for Fallout 4? If I change the settings in the launcher, they won't stay that way because my files are set to read-only, and I don't want to change that because I have other settings in there that I don't want the game overwriting.
>>
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>>150344459
Gotchu buddy
>>
>>150346587
Looks cool!
>>
>>150324526
Mainly because you only needed to talk to three to find him.
3dog, li, possibly moriarty
>>
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How the fuck am I meant to connect Vault 88 through the tunnels in the cave? Does it expect me to just have a door exiting out into the cave and then you walk through the tunnel to the next section of the Vault? Or am I actually supposed to have a fucking 10-mile corridor?
>>
>>150346681
Pretty rough at this stage but that's just some base colours
>>
>>150346779
>Does it expect me to just have a door exiting out into the cave and then you walk through the tunnel to the next section of the Vault?
Thats what I did in terms of reaching from the main room into the water purifier room.

I just built barricades so they wouldn't walk into areas I didn't want them too
>>
>>150346857
That's fucking gay. The Vault looks fucking stupid from the outside, I wanted one continuous structure but it's looking that won't be possible without hallways the length of a marathon.
>>
>>150345083
>http://www.nexusmods.com/fallout4/mods/17044/?

/fog/ has cemented itself into some really stupid arguments, the idea that we weren't going to get custom animations for 4 being one of the big ones.

Just sit by the riverbank and all your mods will float by. It's not hard.
>>
>>150346779
Wide hallways, 2 or 3 piece-wide halls, domestic/utility stairs for slopes as those perfectly match up to the slopes in the area if you started from the unscrappable piece.

>>150347013
Why would what the vault looks like from the outside even matter when you're inside of the vault most of the time?
>>
>>150337246
source?
>>
>>150347243
Source on what?
>>
So I've never used a gatling laser, how does them using fusion cores as ammo actually work out? Is it a well implemented concept, or is it shit? Does having nuclear physicist and the repair bobblehead make it have more ammo?
>>
>>150346779

I didn't sweat that so much given the nature of Vaults in 4 is that they do have systems in caves.

Even though putting your reactors on a fucking earth floor is retarded.
>>
>>150347545
>Does having nuclear physicist and the repair bobblehead make it have more ammo?
IIRC, yes it does
>>
>>150347448
story of the bloke punching his gf cause she didn't like fallout
>>
>>150347545
Just don't ever reload with it otherwise you'll end up with a bunch of partially drained fusion cores. Yes. Charging barrels for best ammo efficiency.
>>
>>150347701
ohh, thats a super old pic that got passed around long time ago, not even sure I have it anymore.
>>
>>150342319
They had years to work on it. That's not an excuse
>>
>>150347576
I've got no problem having an exit to the cave system, given that there are escape routes and other stuff down there. But I want to be that when you enter the tunnels, you leave the Vault, not that you enter the tunnels to get to the next part of the Vault.
>>
>>150348090
Sure it is, when theres so many variables needed to make it work even half way well, on top of the highly limited use one could get out of it given the factions involved, theres just no fucking reason to have it.

there was no reason to use faction armors in NV, theres less reason to use them in Fallout 4, why bother wasting time on something thats not going to work, and serves no purpose?
>>
What exactly do i do with the merged patch? Do i use it instead of all the other plugins? the pastebin is vague in that place.
>>
>>150319676
>slavery

There's literally none in-game
>>
>>150348268
>MUH ARTIFICIAL HUMANS CAN'T BE ENSLAVED MEME!
>>
>>150348368
Machines doing what they're programmed to do isn't slavery.
>>
>>150348519
Except you are explicitly told they are not programed to think or feel emotions, and that those who display them are mem wiped.
>>
>>150348593
Machines malfunctioning doesn't make them human.
>>
>>150347712
Is there any way to force it to take a partially drained core or a mod that does it?

Does it just automatically take cores from your inventory or do you give it an inventory like the junkjet?
>>
>>150348681
Machines gaining true AI does

Hell, every piece of sciencie fiction that has delt with this subject has all agreed that theyare.

Even Data in Star Trek was successfully argued to have human rights despite not even having emotions, period.
>>
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>my state-of-the-art vault is lit with standard lightbulbs because the vault lights are shit
thanks todd
>>
>>150348702
Outside of only having partially drained cores in your inventory, no.

Autotakes cores.
>>
>>150348827
"True AI" is a serious malfunction and poses a significant threat to humanity.
>>
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Had to delete almost 40 pictures from my NV playthrough folder. Most looked like shit thanks to Nevada Skies or where meme pictures like dialogue options.
>>
>>150349063
>"True AI" is a serious malfunction and poses a significant threat to humanity.
Now your moving the goalposts.... ELDER MAXSON!
>>
>>150348593
>Except you are explicitly told they are not programed to think or feel emotions

Literally untrue given their undercover fieldwork requires exactly this.
>>
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I like to believe the reason Gunners always attack the player (even if they warn you off by saying "Area's off limits" at a distance from time to time) is because anybody can actually hire them on as mercenaries in the Commonwealth, as is frequently seen, but there is a protocol to doing so and they're generally so paranoid they'll attack unless it's followed to the letter.

Like hand signals.
>>
>>150348519
>Machines doing what they're programmed to do isn't slavery.

Cloned human beings are human beings.

>>150348593
>Except you are explicitly told they are not programed to think or feel emotions, and that those who display them are mem wiped.

Gen-3's are expected to follow orders without being spoon fed answers, and emotions are inherent in cloned humans.
Only rebels are reprogrammed.
>>
>>150349129
http://fallout.gamepedia.com/The_Institute_terminals#Infiltrator_Unit:_McDonough
>The real irony here is that M7-62, in one of its dispatches back to the Institute, requested a future posting in the Coursers, citing loyalty and years of surface. And that request alone was evidence of enough self-awareness and independence to completely eliminate him from contention.
>>
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>>150342598

>games designed to be played forever compared to a roleplaying masterpiece

w e w
e
w
>>
>>150349208
I assumed its just becuase they are an overly hostile military like organization with various bases and outposts, and like any outfit even pretending to be half way military, will open fire on anyone or anything that approached their bases with prior approval.

Not to mention the player is always armed, and usually, heavily armored.
>>
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>>150349295
>>150349508

lookin a mite spooky m8
>>
>>150348250
They could have made more than 4 factions that are useful and you can interact with for people that want to play stealthily and use espionage.
>>
>>150324275
Wrong.
I could be a scientist, a tinkerer, a gunslinger, a hunter, a career politician, or a sleazy bandit.
And many more possibilities.
>>
>>150349693
>>150349508
>>150349295
Release
when
>>
>>150350218
>Wrong.
>hes never played Lonesome Road

>>150350207
Even then, the same argument still applies about factions like the Gunners and BoS being able to see through your disguise.
>>
>>150350218
http://fallout.wikia.com/wiki/NVDLC04Ulysses.txt
i've walked the East. {Accusing} You've walked the West, more than I have. Circle Junction. Reno. Vault City. Word of you at Fort Aradesh... Fort Abandon. Even further West than that, Brahmin drives on the Big Circle.
>>
>>150350343
It would work if you had to wear the full body gear and helmet, so no, it doesn't.
>>
>>150349093
Makes me wonder why you ever thought Nevada Skies looked good
>>
>>150350523
>it would work if you had to wear the full body gear and helmet
Again, see

>>150342319
>Even then, theres factions like how you walk, and how you talk, that could give you away.
>overing yoru face would also be a problem for a faction like the BoS, again due to the way you walk and talk, but also because they are a military operation, and a solider just coming out of nowhere isn't something that happens, so they would be pretty easily able to see through your disguise.
>Gunners also operate on a quasi military order, and have their blood type tattoo to their face, so again, you coming up out of nowhere would make it fairly easy for them to see through it.
>>
>>150349773
I'm basically forced to use strong if I want a companion because he's the only one who doesn't seem to care if I do drugs, kill people, and eat corpses. Besides dogmeat that is, and I get rid of dogmeat because he is always getting in the way or setting off traps.
>>
>>150346587

You make me want to waifu fag
>>
>>150350728
ADA doesn't care either
>>
>>150350231
dunno
>>
>>150333969
He looks vaguely Hispanic to me.
>>
>>150349445
NV was hit and miss.
>>
>>150350656
>How you talk
Maybe they shouldn't have given you a pre-set voice.
>A soilder doesn't come out of nowhere
You could have just passed a speech check, say that someone sent you or something
>Gunners
So you can't disguise as a gunner. Or maybe you could have some tattoos when creating you're character and it would serve a purpose. Or maybe ask someone in the wasteland to give you a fake tattoo so you can infiltrate them.
>>
>>150350343
Lonesome Road suggests you've been a courier for years but a courier is simply a messenger. It is an occupation, but it doesn't dictate everything else about the character -- what they did before, their age, etc.

Lonesome Road never outright says "you've been delivering packages since you could walk".
>>
>>150350912
Nah
>>
>>150351035
>Maybe they shouldn't have given you a pre-set voice.
I wasn't speaking about accent you tard. I was talking about slang, and other inside words/phrases.

>You could have just passed a speech check, say that someone sent you or something
Yes, and then they will radio in to confirm your obviously bullshit stor,y find out its bullshit, and then shoot you.

>So you can't disguise as a gunner. Or maybe you could have some tattoos when creating you're character and it would serve a purpose. Or maybe ask someone in the wasteland to give you a fake tattoo so you can infiltrate them.
Getting the tats doesn't the change fact you lack the knowledge of how their shit works/how they talk to make it work, even if you did get in, once people realize quickly that no one knows who you are, your cover is blown.

This isn't even getting into the fact that everyone would know who you are because of the radio.
>>
>>150349693
>>150349508
>>150349295
Is this for Maxwell's or something else?
>>
>>150351140
>Lonesome Road never outright says "you've been delivering packages since you could walk".
But Ulysses does say you were delivering packages, to, and from, and through the Divide community for years
>>
Honestly this story would have been totally acceptable if they had just gotten rid of Shaun altogether, and made the entire MQ about getting revenge for your wife/husband. You could either really care about doing that or nor, but it's hard to roleplay not really caring about getting your son back.

Once you meet Shaun, tho, the whole thing really opens up roleplay wise
>>
>>150351342
Maxwell's.
>>
>>150351469
That would honestly be worse as that would mean there would be even less reason to have any reason to care about the MQ, and anything that happens in it.
>>
>>150351342
>a ride that clearly looks like Disney's haunted mansion
>not for Maxwell's World
R u srs m8?
>>
>>150351604
Why would that be bad?

There is plenty of reason if that's how you want to play it, and that's the whole point.
>>
>>150351278
>I wasn't talking about accent you tard
Why can't you're player character just copy their slang you tard?
>Inb4 y would you're character adapt to his environment
>They could just radio in
The point of a speech check is to convince people you idiot. If you failed the speech check, fine.
>It doesn't change the fact that you're player character can't learn anything
Why can't he learn anything through terminals or listening in on conversations.
>>
>>150351409
I outline that point earlier in the same post.

Again, that isn't a very definitive backstory. It just means you've been working as a courier for some time.

It's not the same as outright saying "you are a 19 year old vault dweller searching for their father" or "you are an ex-army man turned family man in a loving relationship who must now find his son". Not remotely close.

If I told you that someone worked delivering packages for a few years it tells you absolutely nothing about them beyond the fact that they held a steady job for a few years.
>>
>>150349093
Hola Lucas
>>
I don't really know why they decided to voice your character either. I mean, if they were going to leave quest development up to modders, they could have at least not crippled them by making your character have a voice (that they can't replicate in their modded quests)
>>
>>150351685
Because petty revenge in the singular worst narrative draw possible, in fact, Sawyer even said the revenge plot not having anything behind it was what made the beginning of NV bad, and why he understands that many people had no reason to go after Benny, or care about the chip, and that he should have given people the chance to simply leave the mojave via the mojave outpost because the courier really did have no reason to stay.

All good, or even half way decent, revenge plots make revenge the secondary motivation, usually giving a grander purpose behind the revenge.

Dishonored for instance was about revenge, but Corvo's primary reason to get revenge was so that he could rescue his daughter, and save the people of dunwall from the corrupt people letting the rat plague destroy it.

Revenge is only useful as a secondary motivation behind a more noble cause, be its saving the life of a child, or saving am ass of people from something they can't fight themselves.
>>
Why can't I join the gunners? How do they get new members if they always shoot people on sight?
>>
>>150352013
Voiced character distract people from lack of dialogue.
>>
>>150351486

Based Trainwiz, I need your help with New Vegas.

The Battle Rifle (GRA) for some reason gets renamed to "5.56 Pistol" when using Vicious Wastes. I have no idea why. There's no direct weapon record override (like when you change the weight, for example).

I can't seem to narrow down the issue. I tried to delete entire sections of the .esp to narrow down the the fault, but when I delete entirely unrelated sections (as in, I look at them and see there's literally nothing that should do it, such as a loading screen override) the issue goes away. I believe it is because for some reason I break the mod.

Can you give me any tips?
>>
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>>150339645
You're pretty good. Like your style.

Think you can give mine a go?
>>
>>150352013
You can create PC quest lines that do not have any voice attached to them.
>>
>>150351821
>Why can't you're player character just copy their slang you tard?
Because theres no way besides being part of the group of some time to learn it all, unless yo uare suggesting something idiotic like them just leaving a list of all their code phrases around.

>The point of a speech check is to convince people you idiot. If you failed the speech check, fine.
That wasn't the point, the point was that even if you do convince them via a speech check, they still have every reason to radio in to see what your new orders are since you apparently got separated from your squad and your mission.

At this point your cover would be blown.

>Why can't he learn anything through terminals or listening in on conversations.
Because, see point 1

Leaving all that shit on a terminal is shit tier writing retarded, and listening in isn't going to magically get you all the info you need unless you sped a MASSIVE amount of time doing it.
>>
>>150352085
You're just saying that it's a bad draw, but I disagree. It's plenty of motivation; it would have been motivation enough for me.

As it is now, I can't stop following the main quest because it makes no sense for my character to just stop caring about his son. So that means I can help out Preston and his crew, but I have to immediate go to DC. It makes no sense whatsoever not to. From then, I have to find Nick, do his thing; kill kellog, report back to piper, and then head over to Goodneighbor.

I have to do this in EVERY playthrough because it makes no sense to stop looking for your son.

If it had just been revenge, I would have to freedom to put that on hold

You say it's not a big draw, and that's the whole point. It doesn't force you to follow it. You can if you want, and you can ignore it if you want. And that is what everyone wants
>>
>no DLC about an all female group of raiders that Nora has to infiltrate and have sex with them in order to learn some secrets or something
>>
>>150348827
The EMH from Voyager eventually gained rank in Starfleet IIRC, and he's just a computer program

Which means that eventually, he could probably captain his own ship

Kind of a fun thought
>>
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>literally impossible to make Vault rooms less than 2x2 in size
Who the fuck thought this was ok?
>>
>>150351605
Didn't realize it was a ride, thought it was like just some spoopy mansion somewhere. Like the salem witch museum.
>>
>>150352086
>Why can't I join the gunners?
Because they aren't recruiting, and have no reason to want you as part of their team.

>How do they get new members if they always shoot people on sight?
They take in jobs and recruits from the Third Rail in goodneighbor.
>>
>>150352325
You can almost smell her through the screenshot.
>>
>>150352085
Dishonored isn't an open world roleplaying game where you're meant to be allowed to fuck around

Thus, a game like that requires a plot that you have to follow. A game like this is crippled by that.
>>
>>150352452
A room less than 2x2 is practically a closet.
>>
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>>150352086
Because TALON COMPANY.
>>
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>>150351980

Hola miwo.
>>
>>150352480
>Because they aren't recruiting, and have no reason to want you as part of their team
They probably have more reason to want the Sole Survivor than they did Clint or that chucklefuck ex-raider Tessa.
>>
>>150352384
>As it is now, I can't stop following the main quest because it makes no sense for my character to just stop caring about his son.

>I have to do this in EVERY playthrough because it makes no sense to stop looking for your son.
Sure it does, becuase you are told at various points throughout the game that the Commonealth is fucking dangerious, and it makes sense NAte/Nora would do shit to get more weapons/armor/supplies so they can be ready to face the challenges ahead.

Nate, being a military solider, would instinctively do this.
>>
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>>150352492
Ay you wanna get fucking stabbed?
>>
>>150352640
>Guys, I know I'm looking for my son, but I have to level up right quick

man, you are a roleplaying retard
>>
>>150352635
Clint basically sold Quincy out to them, he willingly gave information that lead to them destroying the Minutemen, and taking the town.
>>
>>150352712
That raider is so lucky. No longer will she have to suffer through the smell that only Papa Nurgle would love.
>>
>>150352640
The only time it makes sense to do this, btw, is before you tackle the glowing sea
>>
>>150352742
More like
>Hey, I am looking for my son, but I realize that theres a ton of super mutants, death claws, military robots, and other shit out there waiting to kill me, rushing in without proper equipment or knowledge of the area isn't going to get me anywhere, and may just get me killed.
>>
>>150352812
And even then, other gunners don't trust Clint because he betrayed the minutemen.
>>
>>150352712
Ow the edge.

Just wondering what possesses people to want to make the grodiest, most unclean looking waifus they can. What's the appeal?
>>
>>150352962
Once a traitor, always a traitor
>>
>>150352956
>I know I just killed a fuckton of raiders, supermutants and other shit, but now I gotta stop searching, because I'll probably have to kill some more raiders
>>
>>150352884
Not really, you are told downtown D.C. is full of face raping monsters.

And the fact you have face a small army of raiders in Concord gives you plenty of reason to want to gear up.
>>
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>>150317479
wonder if i can OD in this game.
>>
>>150352535
I'm trying to make individual living quarters but that amount of space adds up, considering I want to have maybe 10 residents besides Valery.
>>
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>>150352975
To be quite honest Family, The edginess is all tongue and cheek.

I just felt like making a dirty, chem head, raider scum character.
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>>150352975
More concerning is those spaghetti arms! Put some meat on your waifus, you bozos!
>>
>>150353083
When are you told this? And killing those raiders was decidedly doable

You wouldn't stop searching; that's fucking idiotic.

you are imputing a game mechanic like leveling up into the motivations of you character. that's not how anyone would think
>>
>>150352812
You say this like the Sole Survivor would really have nothing of value to offer the Gunners.

Frankly for as basic a fucking faction as the Minutemen are, they could have had the Gunners as a joinable alternate version of them with similar (albeit more bent on violence and murder) quests. Just a bare bones that unlike the Minutemen getting along with everyone, instead gets along with no one, to give the player to wipe the chance to wipe out everyone that isn't The Gunners.

Given that there's only... what... three actual talking NPC's directly associated with the Minutemen? It wouldn't have been fucking difficult.
>>
>>150353138
This isn't Fallout 1 or 2, anon.
>>
>>150352351
>There's no time to learn it all
You don't have to learn it all. I doubt they're going to test you or anything.
>They have every reason to to check the radio
That's the point of a speech check. To convince others dumbass. There could have been a really difficult speech option to say "they're busy" or some shit.
>Leaving important shit on a terminal is shit tier writing
A lot of NPCs do this and it's better than some stupid pre-war work story.
>>
>>150353138
I wish. Would be neat to pull a Chance like you could in the originals.
>>
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>>150353194
>tongue and cheek
Yeah and edgy raider waifus are a diamond dozen
>>
>>150353293
Don't have to learn much at all*
>>
>>150353151
Could just dedicate an entire floor to a hotel style layout with 2x2 rooms like you're playing dwarf fortress.
>>
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>>150353421
Hey guy. It's I know it's a doggy dog world out there. But no need to be mean here. :^)
>>
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>>150353257
>>150353307
darn, guess I'll have to RP it the hard way - Log in, pop like 10 chems, save, exit, unblackout in a few hours.
I'm not leaving this basement til I start dying of starvation or thirst

Also, I remember an argument (like 3 months ago) where an anon claimed an aluminum baseball bat wasn't statistically different than a regular wood one.
Wrong!
>>
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>>150353151
Valery/my room ends up being fucking huge

3x3 for the main office, a domestic 3way leading to 2 2x2 rooms, one bathroom and one bedroom

Sort of like this picture

I wish I could do a smaller 1x2 for the bathroom
>>
>>150353237
>When are you told this?
Preston tells you

>You wouldn't stop searching; that's fucking idiotic.
No one is saying you are stopping the search you fucking mongoloid, only that you are taking basic steps to make sure your ready for the shit that you might face.

>you are imputing a game mechanic like leveling up into the motivations of you character. that's not how anyone would think
That's not what I am doing at all, I said the player would be motivated to do other shit to get gear such as weapons, armor, and caps, so he/she has the tools needed for whatever he fight face on his search.

You are basically saying all those "prerp" scenes in movies, books, tv shows, where the hero(s)S stock up on a whole bunch of gear and do shit like recon before a rescue mission are illogical, and that they should just be rushing around half naked all the time
>>
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>>150350760
DO it! _(:з」∠)_
>>
>>150353679
What basic steps are those? Waiting until you're high enough level for sturdy combat armor to start spawning?

No, you would head to DC immediately; that's where you're gonna start to find your son. Then you would find nick, immediate, because he's the only one who can help. Then you would track down kellog immediately - your so close, and dogmeat's leading the way. Then you would go back to Piper immediately - you're down at this point, but you might as well give it a shot.

Then why would you stop and dick around before meeting Amari? There's no reason to stop at any poitn, apart from you think you should level up. It doesn't make any sense whatsoever.
>>
>>150353960
Is your waifu a balloon smuggler? What the fuck is that?
>>
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>>150317479
what is the best hairstyle and why is it sneering imperialist?
>>
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>>150353960
For the love of all that is THICC
>>
Just had something strange happen to me in Fallout 4. Apparently, while in build mode, if you hold down the selection button on a connected structure, you can select and move everything that's touching that structure. You could build a vault and move the entire thing if you really felt like it.
>>
>>150353964
>DC
Boston.
>>
>>150352571
goddamn i forgot how cool their banner is

i wanna join talon company
>>
>>150354159
That has been there since day 1.
>>
>>150354195
I'm gonna just assume you're trolling
>>
>>150348368
Nice shitpost, but we still don't see them "enslaved" at any point. They don't do forced labor, aren't forced into prostitution, or even servants for the most part
>>
>>150354254
Wrong game senpai
>>
>>150352571
>>150354209
>Cool
It's mustache twirlingly evil.
>>
>>150354359
diamond city famalam
>>
Why did they just take the babby?

They could have just taken the whole family, said it was part of the vault tech shit
>>
>>150354359
Use your context clues dipshit.
DC.
Diamond City.
>>
>>150353964
>What basic steps are those?
-Getting the lay of the land.
-Getting gear besides a fucking vault suit or some rusty raider armor.
-Learning about the various factions in the region so you can get an idea of who might have done it.
-Scouting the major population centers for leads.

>No, you would head to DC immediately; that's where you're gonna start to find your son.
Sure, if you are retarded and can't think for two seconds about "man, theres a lot of dangerous shit out here, better make sure all the fucks in the ruins of downtown don't rape my ass"

> Then you would find nick, immediate, because he's the only one who can help.
Actually you would make sure you have the gear to go into a heavily guarded vault full of mobsters.

>Then you would track down kellog immediately - your so close, and dogmeat's leading the way.
Or, you know, you would make sure yu are prepared to take on the literal legendary ageless merc of the Commonwealth who makes everyone shit their pants.

>Then you would go back to Piper immediately - you're down at this point, but you might as well give it a shot.
Or you could RP that with all the obvious leads gone the PC gets so frustrated he gives up for some time.

Again, all I am seeing is this bizarrely single minded refusal to do anything but follow the MQ by the nose despite the fact that Nate's military experience would show him thats a bad thing iven that hes clearly unprepared for the dangers of the wastes.
>>
>>150350467
>the courier has been to the center of civilization on the west coast extensively

Wow
>>
>>150354405
same reason when you test something you don't use all of the limited sample you have at once. (unless you're dumb)
>>
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>>150354410
>>150354390
No such thing lads. There's only one DC and it's the District of Columbia
>>
>>150354339
>They don't do forced labor,
Yes they do, we are told several times most synths are kept in back wall areas doing repairs to The Institute's structure all day.
>>
>>150354414
We all know there is dangerous shit out there; your son is out there.

Leveling up isn't a thing; it can't be the motivation for your character. Getting better gear isn't either, because you already have the best gear you've seen; because again, leveled lists aren't a thing.

You're seeing that single mindedness because it's the only course of action that makes sense. You have to headcanon dumb shit like "I gotta chill for a few months to make sure it's all gravy, although I've fucking dominated everything up to this point"

stupid as fuck
>>
>>150354405
>Why did they just take the babby?
To keep the parents safe and fresh long term in case Shaun died before they could finish the synth program.

Letting the parents out just introduces unneeded dangers of them possibly getting radiation damaged DNA, or getting killed in some accident,
>>
>>150350467
>>150354506
I'm pretty sure you can tell Ulysses to fuck off and tell him he's crazy.
>>
>>150354546
Yeah, you're either retarded or trolling.

>>150354549
>doing a vital job is forced labor
so how exactly do you recommend the institute repair themselves?
Or are you just a bernout?
>>
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Very dangerous waifu in very dangerous situation!
>>
>>150354506
I don't know why people would be surprised at this. Working as a courier you move packages and most packages would be between major cities. The other anon is pretty stupid though, just because the openness of the Courier going between all of these settlements and the unknown of what the Courier did exactly just means there is a complete lack of knowledge about the Courier other than where they have been. He very well could have been a scientist, thief, murderer, soldier, spy, hunter, politician, etc. He's a jack at the very least.
>>
>>150354370
yeah i know its hilarious

i guess it isnt really "cool" i just appreciate all the evil stuff in f3
>>
>>150354614
>Leveling up isn't a thing; it can't be the motivation for your character.
Not saying it was.

>Getting better gear isn't either, because you already have the best gear you've seen; because again, leveled lists aren't a thing.
Are you seriously implying that the SS just walks out of the Vault in full combat armor?

Or that he just magically finds a full set right as he steps out of the vault?

>You're seeing that single mindedness because it's the only course of action that makes sense.
Except all plotlines that deal with these same kidns of situations have parts where the MCs do everything I am talking about.

> You have to headcanon dumb shit like "I gotta chill for a few months to make sure it's all gravy, although I've fucking dominated everything up to this point"
>months
Nice straw man

>although I've fucking dominated everything up to this point"
>says game mechanics like leveling can't be a factor
>uses the game mechanic that the player is godlike and will easy kill shit fast and with greater ease then real life because its a game as an argument.
Yep, hypocrisy at its finest.
>>
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Determined waifu looking to make a violent interposal!
>>
>>150354704
>so how exactly do you recommend the institute repair themselves?
doing it themselves?

you know, like everyone else who isnt a lazy fuck.

Might as well ask
>How should cotton plantation owners harvest their cotton besides slave labor!
>>
>>150354897
no, I'm saying by the time you get to diamond city, you can get the best gear that's available. There's no reason to stop then.

I"m saying game mechanics like leveling up can't be a motivation for your character because leveling up isn't a real thing; it's a game mechanic.

All the SS knows is that he's conquered all that the Commonwealth has thrown at him the entire way. Why should he stop? His son is out there.
>>
>>150354745
Where is the waifu? I only see a super mutant.
>>
>>150354614
They shouldn't have given your character a prebuilt backstory or personal motivation. That makes a disconnect from the player. You're character acts so urgently for his son, but you don't really care. That's a bad thing.
>>
>>150354745
What a phallic looking firearm
>>
>>150354897
I hate faggots like you. Is it really so difficult to string together a few sentences and at least give off the impression of someone worth talking to? Instead you just respond to each sentence individually like some turboautist with stunted social intelligence who has never held a real conversation in his life. Fucking dumb jerk.
>>
>>150355070
>you can get the best gear that's available.
Not nessessairly.

On the way to Diamond City you pass through the ruins of two civlian towns, and kill a bunch of raiders.

the likelihood of finding the best fucking gear ever in either place is small, approaching zero

>All the SS knows is that he's conquered all that the Commonwealth has thrown at him the entire way.
game mechanics
>>
>>150355134
That's my point.
I was saying that if they gave you a loose motivation, like revenge, you could choose the urgency with which to act upon it.

With a (presumably) still living son, you have to keep going, and that's bad for a game like this.
>>
>>150355207
Privyet newfag.
>>
>>150355142
having twin drums that look like balls doesnt make it phallic, i dont think

it does look fucking gay though
>>
>>150355207
>I hate faggots like you.
You hate it when people respond to posts point by point, as is done basically everywhere else, because it makes it clearer on what specifically your responses are directed too, and it makes responding to those responses easier?
>>
>>150355134
This post sums up Fo4
>>
>>150355269
That's not a game mechanic, you retard

you know what, you don't know what any of these things mean, do you? Why am I even talking to you
>>
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>>150355339
>looking like literal balls and dick isn't phallic
Check out the closeted homosexual on aisle five!
>>
>>150355054
>do it themselves
That's a nice thought and all, but how exactly is the Institute supposed to use their creations?
I thought making Synths to do it was pretty much doing it themselves, after all, they don't need outside help for it.

>le cotton plantation meme
Well, that answered my bernout question.
Difference - Slaves in the South were people (posting this from a former plantation, lel)
>>
>>150355134
>You're character acts so urgently for his son, but you don't really care. That's a bad thing.
And the hero of Baldur's Gate acts urgently to find out who killed his adoptive father

and the Fallout 1 protags acts urgently to save his friends i nthe vault

and the Fallout 2 protag acts urgently to save his mother, aunt, cousin, and everyone else in his village

Basically every single one of the classic RPGs does the same shit as Fallout 4.
>>
>>150355524
>That's a nice thought and all, but how exactly is the Institute supposed to use their creations?
How about not creating synths in the first place because they are predisposed to sentience.

>I thought making Synths to do it was pretty much doing it themselves, after all, they don't need outside help for it.
Use Mr Handy robots, you know, the robots that helped rebuild Mexico City after it was nearly leveled.

>Difference - Slaves in the South were people
Anything with sentience is on the same level as a person.
>>
>>150355294
Revenge isn't a good motivation. Especially in an open world game built upon exploration where you can get so distracted easily. And you, yourself has no reason to be that mad because you see her for 15 minutes. That not enough time to get attached to someone.
>>
>>150352640
>>150352884
I use a journal mod and write out the progression of the main story, so I had to deal with this kind of stuff. The pattern I ended up following was this:
>Rescue Preston and co.
>On the way to Diamond City pick up the BoS signal and do the ArcJet quest
>Proceed through MQ non-stop until the Memory Den
>After that Nate decides he needs to gather resources before he's ready to go into the Glowing Sea
>Do sidequests here and join the Brotherhood and Railroad (ostensibly to get access to their resources and potential backup down the line)
>Get into Institute, continue until getting X6
>At this point another side quest break as Nate decides who he wants to side with
>Get banished, start Minutemen route
>Third sidequest break before starting Defend the Castle; Nate is biding his time while the Minutemen make preparations for war with the Institute
>Finish MQ
>>
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>>150355510
I pray to god that you don't actually find that thing attractive and only post it to get a reaction out of us.
>>
>>150355704
That's why it's the perfect motivation. Because you don't have to care about it, which is great in an open world rpg like this

you can choose to stop and explore if you want. you can do that anyway, of course, it just doesn't make any fucking sense
>>
>>150355809
>That's why it's the perfect motivation. Because you don't have to care about it,
Not him, but thats entirely contradictory.

A good motivation does not let you not care about it.
>>
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>>150355783
I'm in love with my waifu! I want to make firewood with her!
>>
>>150355530
There is reason for the player to want to do it. The game ends if you let it happen and most people get anxious when they're set on a timer. I will admit that there's no real characters in vault 13 though.
>>
>>150355703
>change their plot and story completely
Well, you gotta go back in time and replace the Replicated Man quest in FO3 first. I too would like to rewrite everything to fit my personal taste.

>use robots
A viable solution, and indeed, they do use robots! Androids, specifically.

>anything with sentience
You a vegan mate? Because I don't see how that belief and anything else could mesh.
>>
>>150355774
This is literally exactly how I do it (not surprising, as it's the only thing that makes sense)

The only thing is sometimes, instead of the BoS and arcject, I'll go the way that leads me to graygarden and help them on my way instead of helping danse
>>
>>150355510
that rifle doesnt look like a dick

it just looks like a rifle with balls

shrug
>>
>>150355809
>>150355874
What he said
>>
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>>150355783

You're in /fog/, laddie.

You should know better by now.
>>
>>150355874
>which is great in an open world rpg like this
are you not understanding? you should be allowed to not care about it in an open world rpg

this is why your Dishonored comparison fell so flat
>>
>>150355923
>You a vegan mate?
No, cows are sentient, they cant ponder the mysteries of life.

> Because I don't see how that belief and anything else could mesh.
Easy, same way I agree with the idea that Data(an android) and the EMH(a hologram) from Star Trek can be given the full rights of people due to developing true sentience
>>
>>150355908
Fallout 1 has a time limit of 500 days and Fallout 2 has a time limit of 13 fucking years.
>>
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>>150354040
Nope! she's a shota hunter!

>>150354154
YES!
>>
>>150355530
Nah, you're wrong.

Why? Because any parent who has their child kidnapped would be so terrified that it would be their absolute first priority, bar none.

Fallout 1 gave you 180 days before the water supply ran out, plenty of time to proceed, plus the extensions from the Hub's water merchants. That's a reasonable timeframe for the urgency of the motive.

Fallout 2 gave you ample time plus regular psychic reminders from the tribe shaman. That, too, was a modestly urgent goal with a decent timeframe.

The urgency a parent would experience having their infant son abducted and their wife/husband killed is an unreasonable motive for a player who doesn't actually have any of the same urgency.
>>
>>150356123
>are you not understanding? you should be allowed to not care about it in an open world rpg
Why? Especially when even the guy who made an open world RPG like that(Sawyer) said it was a fucking bad idea?
>>
>>150356206
500 days in game.
>13 years
Yeah there isn't much other than wanting to see what the village would look like with the G.E.C.K
>>
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Okay, maybe I've gone a little too far.
>>
>>150356206
Fallout 1 also has a timelimit of 13 years after you get the water chip. They patched out the 500 day hard limit in the first patch.
>>
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That waifu is lightly enthused about murder!
>>
>>150356206

>Fallout 1 has a time limit of 500 days

150 until you get the water chip
>>
>>150356357
Because if you force the player to follow the main quest immediately (not actually force, but it doesn't make any sense to do otherwise), you undercut the pleasure of an open world, which is exploration and self-motivation.
>>
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>>150354040
>>150356269
post imgur gallery of lewds
>>
>No grand sweeping mods for FO4 yet.

Fuck that's depressing as shit.

>Added PlasRail, CROSS Cybernetics & a weapon pack
>Weapon pack just opens up some OP as fuck weaponry even on Survival Difficulty after lvl 15
>Some sorta korean named weapon
>223 pistol does like 200+ fucking damage
>Essentially functions like a fucking 454 Casull Revolver of some sort.
>GunFu Makes it even more retarded in a VAQ firefight.
>>
>>150356206
Not him, but your character doesn't know either of those things.

You can't use your 4th wall breaking knowledge of the time limit and that its a game as an excuse for the character's actions.
>>
>>150354669
Or shot in the face by a loose cannon retard merc, right?
>>
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>>150356097
yo that's fucking nasty.

My character is filthy but even she shaves her fucking pits.
>>
>>150354339
>t we still don't see them "enslaved" at any point. They don't do forced labor, aren't forced into prostitution, or even servants for the most part

You didn't do the Rail Road faction at all?
You make contact with the inside agent and see slavery, forced labor, fear of Cursor spies, and servants but no prostitution as Synths are tools and not human.
>>
>>150356269
What's the incentive to play as this droopy piece of shit character?
>>
>>150356189
>no
So then you can't say that all things with sentience are on the same level as humans, unless you eat humans for sustenance too?

>easy
So you believe a robot and a hologram should be given human rights because someone enabled them to develop artificial intelligence?
Does that mean the original enabler of the sentience becomes a God in your eyes?
>>
>>150356556
>Not liking unshaved pits
What a pleb.
>>
>>150356487
And by making it where the player can not care about the MQ, you fundamentally undermine EVERYTHING you do in the game world as it serves no point and your character has no logical motivation to do it.

Which undermines everything about the quality of the MQ itself, and the quality of the things in the game world as well.
>>
>>150356556
>shaving pits
Disgusting in all honesty

And not shaving them doesn't suggest a lack of hygiene, a lack of hygiene suggests a lack of hygiene
>>
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>>150356619
pic related
>>
>>150355530
>and the Fallout 1 protags acts urgently to save his friends in the vault
Actually, you can just tell em to fuck off by going to the Master and giving away their location.
>>
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If that waifu is happy, I'm happy!
>>
>>150356556
Dude I'd rather have a clean girl with some hair under her arms than a fucking filthy one with shaved pits just saying
>>
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>>150356556

Hey, what's the leading cause of death for lesbians?

Hairballs.
>>
>>150356630
>Does that mean the original enabler of the sentience becomes a God in your eyes?
No, god is not needed to make life.

>So you believe a robot and a hologram should be given human rights because someone enabled them to develop artificial intelligence?
No one enabled them too, they just gained it from experience.

Similarly, no one GAVE John Henry Eden the ability to develop true AI, he just did.
>>
>>150356452
No they didn't. I was playing fo1 recently and the 500 day limit is still there.
>>
>>150356704
What are you even talking abotu, there is plenty of motivation. You want to kill whoever is responsible for killing your wife.

boom, you can do your main quest - immediately if you like. you don't have to do any mental gymnastics

see, that's the lovely bit - choice.

I can't ignore the MQ without doing nonsensical mental gymnastics, because it's completely unrealistic that I won't immediate go searching for my son. If you made th MQ revenge, you could pursue it immediately (no gymnastics required) or your could do something else. Yeah roleplaying!
>>
>>150356938
>You want to kill whoever is responsible for killing your wife.
Why. Maybe she was a harpy and I'm glad to see her gone.
>>
>>150354405
>Why did they just take the babby?
>They could have just taken the whole family, said it was part of the vault tech shit

They could have taken a finger from every Vault person as they were ALL prewar "clean" DNA, but the game required a personal relationship so it was the whole son.
>>
>>150356887
>no, god is not needed to make life
Synths and Holograms aren't alive anon, they're merely sentient, don't move the goalposts.

>Artificial intelligence isn't artificial
Artificial - Manmade.
How is this even a point you're arguing.
>>
>>150353257
>>150353138
They should have a mechanic in future games where a lower endurance results in alcohol poisoning from drinking too much beer or a bottle of vodka.
>>
>>150357004
If that's how you want to roleplay, good

That will be how your playthrough goes, and you can spend time exploring the world

yeah roleplaying!
>>
>>150356914
>With version 1.1 of the game, the time limit for the mutant attack on Vault 13 is nearly eliminated (to a maximum of thirteen in-game years), allowing players to explore the game world at their leisure.
>http://fallout.wikia.com/wiki/Fallout#Story
Literally fuck off.
>>
>>150356938
>You want to kill whoever is responsible for killing your wife.
Yeah, and anyone who ACTUALLY cares about getting revenge on their wife would do everything they can to possibly find the person who killed them ASAP, resulting in the same "gotta do it NOW!" quest "problem" you keep complaining about with Shaun
>>
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>>150356413
>>150356413


Time to call Control.
>>
>>150357104
I thought you were talking about the 500 day limit
>Literally fuck off
Reddit is that way,pal
>>
>>150357114
You do! if that's what you want your playthrough to be like.

OR, you can really want to kill that guy, and then your playthrough can be like that.

Want you can't do, without extreme mental gymnastics, is say "fuck my son Imma check out this building"
>>
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I want to hug my waifu!
>>
>>150357021
>Synths and Holograms aren't alive
Sure they are.

>Artificial intelligence isn't artificial
I never said it wasn't artificial.

holy shit, are you fucking dyslexic or something?
>>
>>150357230
That was the 500 day limit. The water chip is 150 days. Are you absolutely certain you played the game? It sounds to me like you're just memeing to be in the kool kidz klub.
>>
>>150357230
150*
>>150357094
What are you saying?
>>
>>150357247
And

Want you can't do, without extreme mental gymnastics, is say "fuck my wife Imma check out this building"

I honestly can't tell if you are really so retarded that you can't see how its the exact same thing, of if you are intentionally trying to ruse me.
>>
>>150357360
I'm explaining how good videogame story creation works
>>
>>150357261
>Synths and Holograms are alive
Wow. And your basis for this is?

>Artificial intelligence isn't manmade
How about looking up what the definition of artificial is. Here's a hint - It's the exact opposite of a " they just gained it from experience." thing like you seem to think JHE is.
>>
>>150357340
>>150357360
I fixed my mistake faggot. Why are you so assblasted?
>>
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>>150356871
>that pic
Noice
>>
>>150357387
>Want you can't do, without extreme mental gymnastics, is say "fuck my wife Imma check out this building"
Of course you can say that; YOUR WIFE IS DEAD

YOUR SON IS ALIVE AND THEREFORE HIS RESCUE IS OF IMMEDIATE CONCERN
>>
>>150357253
why do you keep posting this ugly fuck
>>
>>150357496
>Why are you so assblasted
Why are you?
>>
>>150357413
No you're not. You're saying" just ignore it dude"
>>
>>150357656
uh what?

I'm saying that your son's rescue is of an urgency that can't be ignored. This restricts roleplay and exploration

Getting revenge is not, and you can choose to do it or not. This allows for multiple ways of roleplay and exploration.
>>
>>150357464
>How about looking up what the definition of artificial is.
Artificial, by definition, is not "natural" AI is any intelligence created through unnatural means.

However, AI does not have to be deliberately given to something for it to be AI. AI is still artificial if a computer reaches it on its own, as the computer is not a natural thing, nor was it supposed to gian intelligence.

Fuck, next your going to say Skynet isn't an AI because no one programmed it to think on its own.

>Wow. And your basis for this is?
That is all fictional series that have used this idea those things are ultimately determined to be alive, despite it not fitting with the current real world definition of alive, for various reasons.
>>
>>150356413
This is an old picture.
>>
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>>150357559

Aynorite?
>>
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>>150356871
>>
>>150357565
> YOUR WIFE IS DEAD
And if you actually cared about her, as yu implied, you would be driven to get revenge on her killer ASAP.

And if you don't care, that just leads me back to
>>150356704
Where you do nothing but undermine any sort of possible weight the narrative might have by making it 100% pointless.
>>
>>150357619
I'm not. What gave you that idea?
>>150357759
Yeah. But you can only roleplay in one or two ways when it comes to your choices since your relationship with her is clearly established for you.
>>
>>150357923
No, someone can choose to decide to get revenge or not.

There is no choice involved in rescuing your son; you have to do it, and you have to do it immediately. He's your son and he's alive and kidnapped.
>>
>>150358027
>No, someone can choose to decide to get revenge or not.
Which, again, just leads me back to
>>150356704
Honestly, it doesn't sound like you want an RPG at all, it sound like you just want to be dumped into a more detailed version of mindcraft and just fuck off all day.
>>
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>>150357862

>Cait in a sheer negligee
Now we're talkin'.
>>
>>150357763
>artificial is by definition not natural
Yep
>AI does not have to be deliberately given to something for it to be AI
Nope, but the possibility of it being able to exist can be attributed to the creator and not the machine, unless you want to explain why -every- robot hasn't developed AI by this point.
>SkyNet
Is an AI. See above.

>Your basis for this is literally an altered definition because ???
>All fictional series
Broad claim, AI's in 40k aren't considered alive.
>despite it not fitting with current real world definitions
So it's alive by your headcanon and not anything you can actually prove. Gotcha.
>>
>>150358163
What are you talking abotut you fucking moron

your character has plenty of motivation to get revenge - if you want that. That allows a path for you to choose to do the MQ. You can roleplay a character who is following his revenge drive. There's your faggot game for you

anyone else can choose otherwise.

This is obviously superior to railroading you into doing the MQ immediate

choice > no choice
>>
>>150357923
but i don't care about her

I spent about 5 minutes with her
>>
>>150358329
>You can roleplay as a character that wants revenge
You're other option is to not care. That's a choice, but a limited choice.
>>
>>150358306
>unless you want to explain why -every- robot hasn't developed AI by this point.
Because the random development of AI requires an exponentially large amount of processing power no machine has at this point.
>>
>>150358371
This is why normies don't deserve RPG's

They don't understand the concept of roleplaying

This is why Fallout 4 is the way it is
>>
>>150358523
>That's a choice, but a limited choice.
meaningless
but regardless, that's superior to not having a realistic ability to choose.

Why do you think it's better to railroad players down the MQ than it is to give players the option to follow the MQ or choose to do something else?

>>150358654
this
faggot unironically said "I spent 5 minutes with her" as if his character isn't married to her.

fucking assholes the lot of you
>>
Can I force a workshop to unlock?

The one in sanctuary isn't activating because I haven't killed all the enemies yet apparently.
>>
>>150358638
Well, there are robobrains and gen 3 synths, both of which run off of the human brain.
>>
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>>150358654
There's no emotional connection made in those 5 minutes. She shows up and is gone just as quick after a few lines of dialogue. This single image brings out more emotion in me than the entirety of the FO4 Main quest line.
>>
>>150358371
And you spend about 5 minutes with your adoptive dad in Baludr's gate, but his death is literally the reason why you start the MQ at all.
>>
>>150358729
>Meaningless
>You can make a two choices in a game about making choices
It already railroads you.
>>
>>150358929
IT'S CALLED ROLEPLAYING YOU ULTRAFAGGOT
>>
>>150358729
>but regardless, that's superior to not having a realistic ability to choose.
Said literally no one who cares about a narrative.
>>
>>150358638
No, the "random" development of AI requires a processing system built to accommodate it, and if you build something with the intention of housing a specific thing, when that specific thing is acquired it is not considered a "random" occurrence.
Synths are not randomly developed AI, they are purpose built for housing AI see >>150358915
>>
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>>150356269
dat T H I C C N E S S
>>
>>150359097
>muh narrative

why do you even play roleplaying games? is it just to level up? why not play a jrpg homie?
>>
>>150357570
He's severely autistic
Makes Buff look like a normal well adjusted person
>>
>>150359097
if your narrative is restricted by your 5 senses you're doing it wrong.
not saying you don't have a point, just saying that people have been building narratives out of plastic armymen far longer (and often better) than they have been out of 3D games.
>>
>playing FO4 survival mode on ps4
wew really wish my shitputer could run this game
>>
>>150359120
Except synths aren't designed to have intelligence, you are specifically told this several times.

They aren't made to have real feelings, and even their infiltrator units are not designed to have self-awareness.
>>
>>150359203
>why do you even play roleplaying games?
To make a role and play it.

And playing it requires there be some reason for my character to do what they are doing.

And if that reason blows ass, it makes everything you do in the gameworld equally shitty and meaningless.
>>
>>150359323
They're designed to have intelligence but not free will, or feelings. That's kind of possible you know.
>>
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>>150357862
I wish I was a cute lesbian desu famalamas
>>
>>150359449
Getting revenge would be motivation if you need it to be. If you are at all imaginative, you don't want to be forced down a path immediately.

You really need the game to forcefully motivate you? God, imagination is fucking gone these days.

you people are a goddamn cancer
>>
>>150359467
Everything with true intelligence has feelings, even animals have feelings.

thats kinda the reason the whole synth project is doomed.

they want to make something on par with humans, but want to deny all the baggage that comes with it
>>
>>150359323
Neither are robobrains.
>>
>>150359590
>God, imagination is fucking gone these days.
>imagination is a replacement storytelling basics!
Its not.
>>
>>150359776
man, just play a rail shooter if you need to be forced so badly

leave the roleplaying games to people who want to roleplay
>>
>>150359638
Well that's why artificial intelligence isn't true intelligence, it's defined as simulated intelligence.
>kind of the reason it's doomed
We're in the world of Science! xD get shot in the head and not have any short or long term effects! Get exposed to lethal amounts of gamma radiation and eat paste to make it go away xD!
Anything's possible at this point.
>last point
Agreed completely, but Synths are not humans, or alive.
They're being used for their express purpose, which is as servants, and based on what the RR does to them, I'd say they're a lot safer and better looked after in the Institute than in the Commonwealth, dig?
>>
>>150357004
>>You want to kill whoever is responsible for killing your wife.
>Why. Maybe she was a harpy and I'm glad to see her gone.

That's why you have a newly born son?
>>
>>150359874
>leave the roleplaying games to people who want to roleplay
So let me guess, Baldur's Gate and Witcher 3 aren't RPgs either?
>>
>>150359940
>you only have kids with people you want to be with
Mate let me tell you as a proud single father that sometimes you can't let the bitch abort it and ya have to man up, keep it together for 9 months, and dump her on her ass after getting custody.
I didn't ask for a methbaby, but I got one and be damned if I let him go back to her.
>>
>>150360015
Witcher 3 is fucking garbage
and it's a garbage RPG

you people just like leveling.
but they've incorporated that into all kinds of games. Pretty sure there's a comparable mechanic in bioshock

you already have bioshock stop fucking up the good games REEEEEEEEEEEEE
>>
Sex mods when
>>
>>150360190
(You)
>>150360015
Stop replying to this faggot.
>>
I can't find any torrent link of Fallout 3 GOTY with both English and Spanish voices/texts included and I'd rather meddle with the files as a last resort. Any suggestions?

Ironically I did find a eng/spa link of NV, the better game
>>
>>150360190
>Witcher 3 is fucking garbage
>and it's a garbage RPG
I don't particularly care for Witcher 3, but this is a fucking hilarious thing to say given it got universal praise from both critics and consumers alike for being a great RPG.

You just seem ot be hilariously salty that RPGs are n'tjust basic P&P D&D clones anymore.
>>
>>150360312
>implying any RPG since the late 90's was a D&D clone
Game is shat on universally for a reason.
>>
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>>150342101
>>150341853
you've gotta be some kinda real fucking autistic to prefer new vegas gameplay over 4.

or youre just "that guy" who actually plays open world shooters for the story or questing. I bet you play with VATS lol.
>>
>>150360391
>implying any RPG since the late 90's was a D&D clone
>Baldur's Gate
>Literally consider the singular most classic RPG ever made
>released in 1998
>>
>>150360606
>1998 isn't the late 90's
What.
>>
>>150360558
>game has been an RPG for 2 decades
>one game in the series is an open world FPS with little to no RPG value thus we should like it and only it because some newfag to the series says so
Christ. I'm not either of those posters and I enjoyed Fallout 4 for what it was but you need to neck yourself my man.
>>
>>150360391
Not him but what are Neverwinter Nights 1 and 2, released in 2002 onwards.
>>
>>150360815
Don't respond to bait, friend
>>
>>150361013
>forgotten realms
>literally the most cancerous single DnD campaign setting to ever exist
There's a reason you only see FR in vidya and books and not in your local group.
>>
>>150360815
technically theres as many FPS games in the series as there were shitty isometric games.

don't get me wrong those were neat games for the RPG value, but we're talking about your opinion that new vegas is in any way better than 4, not your nostalgic boner for games from a long dead developer.

are you saying new vegas is somehow OK while 3 and 4 are not? because it had some correlation to the old games? or was it the lifeless halfassed empty desert map
>>
>>150361225
>literally the most cancerous single DnD campaign setting to ever exist
>There's a reason you only see FR in vidya and books and not in your local group.
Besiodes the fact its like the most played setting, to the point they dropped support for all the others except, what was it, ereborn? or w/e, due to no one buying them.
>>
>>150359178
All that lard, and none of it went to her breasts LMAO
>>
>>150361323
>Nostalgia
I'm not him but fo3 came before NV. I think it's shit.
Fo4 came after NV. I thinks it's shit
All opinions are subjective, so what's the point in discussing anything then? You're opinion is that nv isn't good and his is that nv is better. So you're saying his opinion is wrong. Kill yourself.
>>
so complete edition when?
>>
>>150361687
next summer
>>
>>150356269
>shota hunter
>Buffscale tier body
I bet Buffscale had something to do with this
When people begin post obese furries I will murder each and every person here
I will find you
>>
>>150360312

>I don't particularly care for Witcher 3, but this is a fucking hilarious thing to say given it got universal praise from both critics and consumers alike for being a great RPG.

I haven't played The Witcher 3. But considering those praises are exactly the same ones Skyrim received... I couldn't care less.

I will believe an RPG is fantastic when I get my hands on it.
>>
>>150361687
probably around the holidays
>>
>>150361323
There's so much irrelevant bullshit in this post that I'm going to sidestep all of it because I didn't bring up individual and leave you with this:
Having FPS elements does not make a game a pure FPS nor does it make it not an RPG. Fallout 3 and NV were RPGs first and FPS second. Fallout 4 is an FPS first and an RPG second. It's closer to a FarCry 3/4 clone than a Fallout game because of this. The isometric nature of Fallout 1 and 2 is irrelevant to the conversation because they are unequivocally RPGs. Hate the games or love them, it doesn't matter. There is a whole one Fallout game that is an open world FPS and if you like it that's on you. Most of us play/played Fallout because it's a Post-apocalyptic RPG not a Post-apocalyptic FPS.
>>
>>150361383
>FR
>most played setting
Nah mate, Greyhawk still holds that title.
Only reason you see FR is you play versions after 3.PF
>>
>>150361776
tbf modded skyrim is the best game of all time
>>
>>150361776
>I haven't played it but it's bad
Take a (You) and kill yourself
>>
>>150361976

>Fallout 3 and NV were RPGs first and FPS second. Fallout 4 is an FPS first and an RPG second.

lmao
>>
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>>150361421
I know right
>>
>>150361976

and you see how good isometric fallout was when wasteland 2 FAILED
>>
>>150362106
Mate, not even the guy arguing with you, but I have more roleplaying potential in Grand Theft Auto Online than I do in FO4.
That's pathetic.
>>
>>150362143
this bitch is fucking disgusting
>>
>>150362180
>FAILED
It's an Indie game. It hardly failed. Many people still play it and admittedly I haven't played it, but it's on my to do list. Either way, again, it's fucking irrelevant to the conversation at hand.
>>
>>150361981
>Only reason you see FR is you play versions after 3.PF
A. I don't play D&D period
B. Holy shit your one of THOSE people

Dear god, I;ve heard of people like you, but never thought I would see one.

your one of those psychotics who is literally so butt blasted over a boardgame that your one of those anti 4th-5th edition fags.

This explains how you an be so fucking closed minded and backwards when it comes to RPGs.

You're a class of dumbass that makes NMA fags outside of their boards common.

You're like a double holographic trading card rare level autist.
>>
>>150362385
>being this buttblasted because I play 3.PF
This is what FO4 does to people.
>>
>>150362385
>This mad
W E W L A D
>>
So you're walking through the wasteland and you see this

what do
>>
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>>150362452

>he unironically plays pathfinder
>>
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>>150362207
Absolutely gross
>>
>>150362286
skyrim was 32bit and has 32bit anims


FO4 used 64bit you can't port them over like models can be you can't implement animations for this game yet anyway because of the whole microsoft buyig havok and needing the right havok editor
>>
>>150362876
Not him but, IIRC, it was discovered they used Havok 2014, and its not that hard to get that version
>>
>>150362180

Wasteland 2 is not Fallout.

Both games are set in a post-apocalyptic world. That's where the similarities end.

Also

>and you see how good isometric fallout was when wasteland 2 FAILED

>judging the quality of a game based on how many morons play it

this is what Bethesdrones actually believe

>>150362018

Nah, it isn't. It's still the same shit, with sugar on top.

>>150362087

>hurr durr my reading comprehension is shit

kill yourself
>>
So are we being raided by NMA and fucking D&D classic fags or something?

Its been like the last week or two these people come in here every day and just start mountains of shit
>>
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>>150356493
Lazy to make one

>>150356619
Those are huge natural tiddies not droopy!

>>150359178
Flat chest with wide hips are fine too;)

>>150362730
Beat it up!
>>
>>150363048
See
>>150361776
>I haven't played the witcher 3
Kill yourself
>>
>>150363305
>not even using tm
You're a piece of shit m8
>>
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>>150362730
boil em mash em stick em in a stew.

>>150362780
I'm too autistic to find a new group.
I'm also the co-DM
All I do is worldbuilding and RPing DMPC/BBEGs.

>>150363048
>that's where the similarities end
Except the small problem of one being inspired by the other, otherwise I agree with you, tho logic dictates that higher quality things would be discussed more than lower quality things, leading them to be spread and for people to play them.
>How many morons play it
is a great argument when they cite launch day, week 1, DLC release numbers, but averages between those times? Bretty good.

>>150363198
I'm not raiding you, I'm just wondering why it is you need to bring my other hobbies into it (when you don't really know much else than what a quick google skim tells you at that)
>>
>>150363198
What else are these threads good for? Faggots like >>150363305
>>
>>150363198
>discussing and comparing Fallout games in the Fallout general
>not allowed
Where else should we take this conversation exactly?
>>
>>150363408
>I'm not raiding you,
Then I have to wonder what the flying fuck you are doing here given that you seem to hate fucking everything
>>
>>150363624
/v/

good fucking riddance
>>
Any of you know any mods that make armor stands automatically equip anything that's put into their inventory?

I store certain load outs on different armor stands, and it's kinda tedious to store and then equip each individually.
>>
>>150363716
>every anon who's disagreed with you is the same person
I think you have me confused with another anon desu, could you link a few posts just to make sure?
>>
>>150363716
Stop whining.
>>
vertibird system i pretty clunky

>can't fast travel to underground locations

no fucking shit you can't fly me underground why not fly me to the entrance instead.
>>
>>150363796
^this

If you are so fucking backwater to unironically like pathfinder, and are so fucking jaded as to hate D&D 4 and 5 editions, go to /v/, or /tg/

We have containment boards for a reason
>>
>>150363796
>Just go away
Quality argument from /vg/
>>150363857
I think he's just clinically retarded.
>>
>>150363408
>tho logic dictates that higher quality things would be discussed more than lower quality things, leading them to be spread and for people to play them
That is definitely not the case for anything. People don't want higher quality anything. They want accessible things. Accessible things are never of high quality. They're of average to mediocre quality to accommodate as many people as possible. To say something is best because it is like by many isn't necessarily true. In fact, one could argue that it is the opposite of true as the best things will not be available or well liked by the plebs. TMYK

>>150363796
>>150364005
I think I'll stay and talk about Fallout games in the Fallout general. If you don't like the discussion about Fallout games in the Fallout general, perhaps you should leave the Fallout general.

>We have containment boards for a reason
I hate to tell you this lad, but you're in the containment board.
>>
>>150364005
/vg/ is the containment board dumbass
>>
What tab are the things like the magazine racks and the Contraptions Workshop weapon holders under?

I can't figure this out for the life of me.
>>
Fallout Timeline:

>65,000,000 BC - Lavos lands on earth. Humans become the dominant intelligent species on the planet. The technologically advanced dinosaur-like race flee Earth, their descendants becoming known as "Zetans"
>Some time before 12,000 BC: People learn to harness Lavos' power to create magic
>12,000 BC - Lavos breaks free of captivity and the high magic society of humans is destroyed
>600 AD - A time-travelling wizard uses magic to terrorize the world, but his conquest is suddenly stopped cold
>1191 - During the siege of Acre of the third crusade, a magic ritual is performed, ushering in a new but temporary age of magic
>1500s - Lionheart: Legacy of the Crusader
>1942 - Mankind once again experiments into the mysterious magical power of Lavos, this time tapping into a new source of magical energy known as the atom
>1998 - Lavos awakens from his slumber, causing great global catastrophe. He returns to his slumber before the world collapses entirely, but here and there the effects can be seen.
>2077 - The Great War
>2087 - Wasteland 1
>2102 - Wasteland 2
>2127 - Fountain of Dreams
>2161 - Fallout 1
>2197 - Fallout Tactics
>2208 - Fallout Brotherhood of Steel
>2241 - Fallout 2
>2277 - Fallout 3
>2281 - Fallout New Vegas
>2287 - Fallout 4
>2300 - Black Omen awkens. The surface world of the Earth is dead, populated only by robots and horrible mutants. The surviving humans cling onto their meager existence in run-down vaults.
>>
>>150364149
>Accessible things are never of high quality
Not him, but the only way to determine the quality of something is by how much a person enjoyed it.
>>
>>150364005
>hate
I don't hate 4 or 5, they just offer nothing new to the system that we couldn't write into our already loaded homebrews.
3.5, PF, GURPS for when we want to remind ourselves that our homebrew isn't that complicated after 7 years.
Why do I need to buy every new D&D edition? What have they added to the game?

>>150364149
>TMYK
I'm not sure what that means, but you make a good point, was just interjecting my own opinion on it. (I do love playing devil's advocate).
>>
>>150363310

>I haven't played The Witcher 3. But considering those praises are exactly the same ones Skyrim received... I couldn't care less.

In other words: I can't make a judgement until I play it myself. Because everyone said Skyrim was best game evar, and it was shit.

Learn to read, retard.

>>150363408

Humor was different. Gameplay was different. Style was different. Everything, basically, was different, once again, with the exception of "post-apocalyptic game".

>tho logic dictates that higher quality things would be discussed more than lower quality things, leading them to be spread and for people to play them.

No, logic dictates that the more accessible a game is, the more people will naturally play it.

Or are you implying Candy Crush is of higher quality than Fallout 1?
>>
>>150364174
Display
>>
>>150364245
A person prefers a fucking Prius. That does not make the Prius of high quality. The average person prefers hamburgers. Hamburgers are NOT high-quality food. Pop music likewise is not high-quality music by any standard of measure, but it is liked by many. Do you see the running theme here? The highest quality things are not accessible to the plebs and thus are not very well liked by them. The more accessible something is, generally speaking, the lower it's quality and more bland it must be to accommodate the tastes of many.
>>
>>150364330
>CC is of higher quality
I don't know, how do you compare a mobile "puzzle" game with an old RPG?
What's the exact criteria we're meeting here? Because we can't judge FO based on it's dissimilarity to CC, and we can't judge CC on it's lack of RPG elements due to it not being marketed as such.
>Is CC of higher quality?
I would assume the code is a bit simpler and "Better" written as I don't believe I've ever had many problems running it on my phone, whilst trying to run FO1 on my computer without some sort of third party or compatibility mode generally doesn't end too well.
>>
>>150364197
This is pretty gay. Stop posting this.
>>150364245
Not really. Flaws can be ignored by people if it doesn't bother them that much, but it doesn't mean it has no flaws. You're also forgetting that different people enjoy somethings and not others, so no
>>
>>150364605
>Not really. Flaws can be ignored by people if it doesn't bother them that much, but it doesn't mean it has no flaws.
Never said anything didn't have flaws. EVERYTHING has flaws.

>You're also forgetting that different people enjoy somethings and not others
Which is exactly the pint I was making.

Arguing the quality of something is pointless because quality is subjective outside of like machines designed to do specific things that can be graded on how efficient they are.
>>
>>150364741
But what's the point of discussing anything. Everyone's likes and dislikes are subjective, so we should just stop talking about it?
>>
>>150364863
I never said you should stop discussing it, I was merely stating that you shouldn't let your subjective opinions lead you(and i'm not talking about you specifically) to go on huge autistic rants like what happened earlier.
>>
>>150364580

>I don't know, how do you compare a mobile "puzzle" game with an old RPG?

It's irrelevant. If it is of higher quality, it gets more discussed.

That's the thing. You can't compare Fallout to The Witcher or Fallout 4. The three are RPGs, but they are vastly different games.

What I do is compare the games to what they could have been.

Fallout is pretty high on the scale of 1 to 10. Fallout 4 isn't, at all. It's around 5/10.

- Ugly graphics.
- Awful story.
- Terrible quests.
- Voiced protagonist.
- Dialogue wheel.
- Reinvention of the skill system that fails pretty badly and still consists of +%. For comparison, Gothic 1 had a great character development system where, as you got better, you literally saw your character get better in his movements. That a game more than a decade old than Fallout 4 is better in this regard is simply shameful.

Again, mods are everything. Which is funny, considering the original games are basically in an unfair contest against 2008+ modded games.
>>
>>150365173
> and still consists of +%
All skill systems are +% in some way or another.

That isn't a bad thing.
+damage
+accuracy
+chance to disarm, cripple, stagger
etc. etc.
>>
Why are PS4 mods taking so long
>>
>>150365349
Sony.
>>
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>tfw no option to tell the dog to get lost when you first meet it.
>>
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>>150365349
They're terribly optimized. All the mods I have are three times bigger on PS4, and I can't do stuff like audio (which severely limits things).
Probably just Sony and their proprietary shit again.
>>
>>150365396
^this

Sony has a proprietary sound format, and refuses to allow Bethesda, or modders, to have the ability to convert the data themselves.

Also, they imposed a CRAZY 900mb mod size limit.

On top of the fact theres zero compression on console mods means theres basically no mods are possible.
>>
>>150365349
http://fallout4.blog.jp/archives/64556100.html#more
News for PS4 mod!
>>
>>150365173
So which is more discussed, the new Porsche Panamera or the new Audi A3 Wagon?
>comparing them to FO/Witcher
I haven't done that mate, different anon.
>FO4 complaints
Valid, but I've still managed to sink more playtime into it than FO3 or NV.
>+%
You're talking to someone who plays TTRPGs here. % chances are my bread and butter and I honestly enjoy them. Just because I'm a great liar and driver doesn't mean I don't occasionally rub the curb or dig myself a hole. Could it be better? Sure.

>unfair contest
Nah mate, any time you have a brand that has a history stretching past 10 years and a fanbase, you're going to get "unfair" comparisons.
They're completely valid and go both ways.
>>
been away a good while
how is this vault dlc?
>>
>>150365675
>how is this vault dlc?
medicore
>>
>Fo1

Good game. Took the ideas found in Wasteland and other post-Apocalyptic games and movies and turned them into a successful, standalone product.

>Fo2

Improves on the first game in a few ways but takes the humor way too far and relies too much on 90s memes.

>Fo3

Nice attempt at bringing the franchise to 3D FPS format, great dungeons and downtown DC has some great architecture, but overall the tone is too over the place, with grimdark and wacky hijinks seemingly put next to each other without thought.

>Fo4

A perfect balanace of everything Fallout has become since its inception.

>FNV

Hamfisted garbage. Only liked ironically.
>>
>>150365345

It's fairly boring, though.

Bethesda wanted to innovate, but they failed to do so. They basically made most perks alike, instead of individualizing them better, and making them more realistic.
>>
>>150365794
>Realistic
The fuck is this supposed to mean in this context?
>>
>>150365889

Literally buzzwords
>>
>>150365794
>Bethesda wanted to innovate
The only thing BEthesda wanted to "innovate" was the skill/perk UI so it wasn't a mess.

>They basically made most perks alike
I would disagree. The only perks that are alike are the weapon perks, and shit like hacking/locking, and in all Fallout games those were always a straight "you got better" progression.

>and making them more realistic.
Perks have never been realistic, and the fun thing about Fallout perks is that they are basically hacks.
>>
>>150365717
>Fo3
>Nice dungeons
>Fo4
>Perfect
I'm not falling for this bait
>>
>>150365717
all this b8
>>
>>150365526
>that ending
Did he died?
>>
>>150365982
Even the weapon perks have special things that (for bettor or worse) make your playstyle with a rifle different than your playstyle with a pistol. (assuming you go pure one or the other)
>>
>>150366047
I was expecting him to get run over too.
>>
>>150365663

>So which is more discussed, the new Porsche Panamera or the new Audi A3 Wagon?

No idea.

>Valid, but I've still managed to sink more playtime into it than FO3 or NV.

I have sunk more time in Skyrim than New Vegas or Morrowind. I still stand by my opinion that it is the worst game of the three. It just happens to be the one with the most shit to do.

>Nah mate, any time you have a brand that has a history stretching past 10 years and a fanbase, you're going to get "unfair" comparisons.
They're completely valid and go both ways.

Not really. Because people compare a vanilla game like Fallout with modded games. I'm guessing the people that compare different Fallout games are also the same people that mod their games.

>>150365717

wew
e
w
>>
>>150366093
There is this.

skyrim got comaplints that the rank 1 weapon perks were just +20% better, and in Fallout 4 they offer not only the +20% better, but other shit like cripple, disarm, stagger, chances, the ability to hit multiple targets, grande crafting recipes and throwing arcs, and other benefits.

the weapon perks in Fallout 4 give you far more then the 1-100 skills did in part games, and I dont mean just more +damage either.
>>
>>150353083
This. Also your main lead is a drug addict who claims she can see the future. Its less "my son is definitely there!" and more "I have nothing better to go on so might as well try"
>>
>>150366261
>+% better
If only Demolition Expert affected energy damage.
>>
>>150365889

What it meant in Gothic

>higher skill
>your character has a better fighting stances
>holds swords with one hand
>more combos
>more precision
>faster

In Fallout

>higher guns skill
>less sway
>more accuracy
>faster reloading
>less AP consumed in VATS

None of this "well, you do more damage because magic" introduced in FO3.
>>
>>150366261
Also, while I don't particularly like the legnedary system, they did actually tie several legendary effects, such as explosive, to the perks they would be augmented by, which only further increases how much you are getting out of the perks compared to past games.
>>
>>150342792
>bethesdrone false-flagging
>>
>>150366575
Right

A shotgun point blank won't do more damage in the hands of someone with a higher gun skill or a lower damage with a lower gun skill.
>>
>>150366665
That's obvious but
>Responding to a post from 4 hours ago
>>
>>150366575
>less sway
>more accuracy
Correct

>faster reloading
A perk
>less AP consumed in VATS
Doesn't exist either from skills or perks
>>
>>150366575
>None of this "well, you do more damage because magic" introduced in FO3.
Its only that way because of the near universal backlash over Morrowind's combat system.

Indeed, Morrowind seems to have been the big turning from in RPGs in general from +accuracy to + damage skill systems.
>>
I was thinking of switching over from the Vertical Recoil mod to the new Real Recoil mod
Is it safe to just uninstall VR and then install RR?
>>
>>150366194
>no idea
It's the Panamera, point is higher quality will get it's own attention, but it won't come and slap you in the face if you aren't looking for it.

>Skyrim
Valid, not putting your opinion on it down, just stating my own and acknowledging your complaints as valid, tho I will say that FO4's "more shit to do" translates to "a more fun footslogging experience". Which is right up my alley.

>compare a vanilla game with modded games
I'm going to stand by what I've always said.
"NV is a pre-modded FO3, and FO4 is a pre-modded FONV".
Appreciate you not throwing a tantrum because I didn't agree with you anon, godspeed and have fun with whatever game you want.


>>150366953
>Less AP consumed in VATS
Agility either increases AP or decreases AP shots.
T. 10 agi gunslinger with an unholy amount of revolver shots
>>
>>150366954
When you spend a full minute hacking away at an enemy and not landing a single blow tends to unnerve most people.
>>
>>150367010
Increases AP.
>>
>>150366953

>A perk

For what purpose? All of these should be different perks. In a Skyrim-like perk tree, where we can specialize truly where we want to.

>>150366801

Exactly. It's particularly infuriating when I'm aiming straight at the back of the head of some unsuspecting NPC, at point blank, only for my shotgun to do little damage because lol low Guns skill.
>>
>>150367169
>Skyrim leveling
No
>>
>>150367135
same end result, no?
>>
I can't find the fucking Vault 34 keys in New Vegas. I found both terminal passwords but can't find the keys anywhere! Help!
>>
>>150367169
The Skyrim trees were a slog to complete if you were doing anything but exploiting sneaking or smithing.
>>
>>150367218

It's certainly better than Fallout 4's, provided it's done correctly, as Requiem has shown us.

You could be better at aiming your gun. You could be better at drawing your gun faster. You could pull the trigger much quicker than any other person. Or you could reload your gun faster than others. Hell, you could even take better care of your guns, improving their long-lasting condition.

Instead, Bethesda dumps a lot of characteristics into a single perk, so we don't have much choice in what we do.

I'm going to bed.
>>
>>150367492
Better than shit is not a good argument. Goodnight
>>
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>>150363392
Ok
>>
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So I'm about to start far harbor. Any essentials I should bring in survival mode? I'm also assuming I should bring Nick along
>>
>>150368017
Loads of grenades. Bring Nick.
>>
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>you can only sleep 5 hours on a dirty mattress
REEEEEEEEEEEEEEEEEEEEEEEEE

Who made this bullshit? A proper bed doesn't fit the look of my root cellar.

Also are there any furniture mods that can get me a bed like pic related?
>>
>>150368017
All the stimpaks and rad-aways you have.
Travel light, if you can.
Your settlements back in the Commonwealth will still be vulnerable.
>>
>>150367492
>as Requiem has shown us.
Not him, but Requiem is a
>SkyRe
tier garbage mod
>>
>>150368213
Really? Fuck, might just disable attacks with a mod.
>>
>>150317479
>Decide to do a lightweight playthrough
>5 weapons, only use stimpacks for healing, only keep 5 rad-x/radaway on me, sell rest
>2 grilled radstag for carry weight bonus
>using brotherhood fatigues as armor so no leather/armor pieces
>every time I leave my main base I have around 60 pounds of carryweight

God this is so fun. It's nice to not have 120lbs of equipment weighing me down and keeping me from going to more than 3 locations at a time before I have to go store it/vendor it.
>>
>>150368786
>fullset of recon marine armor
>fully modded plasma rifle
>all the stimpacks i want
>58 carryweight
>>
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>>150368890
>plasma rifle
I like the pistol, but I'm more of a compact weapon kinda guy.
Only have one actual rifle, other is an SMG, 10mm pistol & a revolver, machete for glorious CQC.
>>
>>150369083
I love having 240 AP, and using the deliverer, I can honestly get like 16 shots off with that thing.

And since I have Lone Wanderer, i does 112 damage per shot + gun fu + critical banker + four leaf clover, its seriously like a fucking constant stream of criticals
>>
>>150365349
>modding on a console
what did you expect play on pc you pleb
>>
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>>150369305
Oh I'm nowhere near high level enough to even start worrying about that.
I think I just hit level 10 or 11 on this playthrough. I do permadeath on survival so any time I fuck up it's right back to the only save I allow myself to make that's not a bed/exit, which is the change your character name/special/appearance prompt before you leave 111.
I don't think I've even chosen a combat related perk yet, Science! was my last one.
>>
So guys. New vegas question:

Should I help the trapped people in Vault 34, OR help the sharecroppers farm??
>>
>>150357025
I think the game would benefit from more effects and stats overall.

Too much alcohol? Vomiting, subsequent dehydration. On-screen visual effects, namely spinning. Also, the option to drink portions of bottle, rather than downing a liter of vodka like some risqué YouTube stunt.
Radiation poisoning? Induce vomiting with a purgative (aka LR's Fiery Purgative) to lower a percentage of radiation at the cost of dehydration.
Ignore hunger or thirst with pain medicine like Med-X. Ignore crippled limbs.
Jet should give an Agility boost, just like in Fo2. Wasn't that the whole point?

NV had a better selection of Chems anyhow. Rocket, Turbo, Atomic Cocktails, Slasher. Fallout 4's Chem names suck by comparison. Bufftats? Psychobuff?
The rarity of Turbo in NV made it a sought-after resource. I hope Jet goes back to its original +AGI +AP incarnation, it's too common for such a useful effect.
>>
>>150368786
Swear to everloving god I will do a straight PA/Unarmed/Pain Train playthrough one day. Imagine how light that build would be.
>>
>>150369818
>jet going back
nah man I enjoy having a reason to use a chem other than buffout for once in my life.
>>
>>150369779
The farm helps more people in the long term. The vault dweller are also soft and might not even last out in the world.
>>
>>150369897

>power armor
>light
>>
>>150369905
>not using Psycho, Med-X and Buffout in conjunction

What the fuck?
>>
>>150369905

>drugs other than psychojet exist in fo4

what did he mean by this
>>
>>150369960
I thought it was zero weight.
>>
>>150370040
>needing psycho or med-x
the secret is to kill them before they start killing you.
>psycho
if i need psycho to kill it, my plan has already failed

>>150370074
all combo drugs literally exist for free caps and XP.
>mixing your drugs like that
nah mang thats how you die.
>>
>>150369945
I think they turned into ghouls anyway
>>
>>150369779
>should I save 3 individual people who will eat the food that is still irradiated thanks to my decision and thus harming them and more people ensuring their death due to rad poisoning or should I end the rad poisoning ensuring more people will live
Depends on if you think you should throw the switch in that stupid philosophy scenario. Sacrifice a few to save many or save a few and doom everyone.
>>
>>150369945
they're ferals its a waste of time
>>
>>150369818
>The rarity of Turbo in NV made it a sought-after resource
I used turbo once in NV, then never again because there was no point
>>
>>150370838
Yeah I just used bullet time from PN all the time, and if for some reason I didn't have that installed I would just use the turbo implant from OWB instead. That never stopped me from hoarding hundreds of the chem in short order, though.
>>
>>150370242
Nope, you can find them in the aerotech officer park in one of the building, alive and human.

they say they are going to give you a reward but Obsidian never actually set one.
>>
>>150370838
I like the way the Wasteland Imports mod for FO4handles it. Jet stays the same but turbo gives you a half duration slow that's about double what Jet is.
so a more intense slow for a shorter time. I didn't much care for it (mainly because I can craft Jet for fuckall) but it was nice to see it was different.
>>
>>150369818
>>150370838
>>150370980
>>150370921
>using chems
Degenerates like you belong on a cross.
>>
>>150353138
I drank the ENTIRE wine cellar in the ghoul's mansion in Point Lookout once.

Literally a few days later (in real life, in terms of gameplay it was like a week of in game time) I'm going through The Pitt and I'm suddenly informed that the wine has worn off.
>>
>>150371187
>implying you can put on a cross what you can't catch
>>
>>150371275
>implying you can outrun a bullet in the leg
>>
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>>150371187
that's right anon.
put me on that cross.
make me your martyr.
>>
>>150371357
>implying you can can hit me when I'm on all the jet I'm on
>or that I give a flying fuck about your bullets due to all the med-x and buffout and booze I'm also on
Also adamantium skeleton.
>>
>>150371240
That's not how it works. They don't stack in length. Using two of the same item just refreshes the initial length. So unless you chained them, which is extremely unlikely because you couldn't carry all that, you're lying and we both know you are.
>>
>>150371513
>AND I HAVE AN INVISIBLE SHIELD TOO SO I'M NOT REALLY DEAD AND YOU CAN'T KILL ME
You were THAT kid on the playground weren't you
>>
>>150371372
>that sneaky deacon in the background
>>
>>150371514
Well that's how I remember it happening. Maybe I had a mod that made it stack or something because I know it lasted an absolutely ludicrous time.
>>
>>150371604
But those are all actual things in the game anon...
>>
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>>150371604
>legionscum so occupied with their mundane lives that the effects of drugs and perks seem magical to them
literal plebian.
probably hate nuka cola too.
>>
>>150371903
>unironically drinking 200 year old flat radioactive soda when you can drink fresh clean carbonated Sunset Sarsparilla
For what purpose
>>
>You can't get a fuckload of implants and become a half-man, half-machine cyborg abomination
Really miss that about New Vegas. I don't get why in Skyrim in beth let's you be like 10 different races and even later to become a vamp/werewolf, but in FO4 I can't even get a measly pair of robot eyes.
>>
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>>150371981
because one day they'll be the only ones left.
and they'll all be mine.
>also
the sunset sarsp crate is above the regular NK, it's just so rare I only have two bottles.
>>
>>150372067
because they care more about tes than they do fallout
>>
>>150372067
At least you can half ass become a ghoul now through perks.
>>
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>>150372159
the basic framework to play a ghoul is pretty easy to get too.
If I could find a mod that only replaced the second black guy preset with the facial structure instead of the first like 12 I'd totally use it more.
But I guess installing it, doing the steps, and uninstalling it will have to do.
>>
>>150372067
>Really miss that about New Vegas
NV's implants were made pretty fucking pointless since you can raise all your special to 10 by leveling up and putting in perk points.
>>
>>150372261
I just meant in the vanilla game without modding.

>>150372309
You realize there were more implants than just the SPECIAL ones, correct?
>>
>>150352085
I'm not that anon but, the plot of NV felt more open from a roleplaying perspective for me because of the simple revenge plot of the early stage. I could say "I'm a courier, but actually it's my cover as a Legion spy and now that my package, which Caesar ordered me to take to him instead of house has been stolen"

So my plot so to speak is now to assist legion forces while keeping my cover, track down my package, possibly find out why it's so important, and give it to Caesar. I'm still following the basic plot but now Iv got other elements.

The whole deal with Shaun is it adds and extra layer of difficulty to breaking from the rails. It would have been much more open as a revenge tale, tracking down the man who killed your wife/and child. Finding out he did it on institute orders, discovering the institute ectect. It opens it up more. For example, now the PC has a concrete reason for destroying the Institute even with the possible add their science could give to the wasteland. It's never made sense to me that in the base game the PC could destroy the institute. Why? What's the motivation. Your son runs it, they're pretty much the only people with technology that could save the wasteland and bring back some semblance of normality. So why? Because pussy cry baby androids think they're human and muh slavery? Or that the brotherhood of steel has gone full PURGE THE HERETICS! Or just because oh no random wasteland shits are being abducted how awful that in this word of constant violence and death John Spaghetti fucker has been replaced by an android.

But what if the institute murdered your entire family, now you have a concrete reason to destroy them. But now they can presumably tell you why they did it as well. Bringing in a morally gray area. Perhaps by opening the vault they retrieved important technology that could do miraculous things and it was an accident or Kellog acted without orders. All I'm saying is it opens the game up more.
>>
Why does oHud refuse to work on my system? The cursor disappears, but everything else stays the same, and wont change no matter the setting.
>>
>>150372475
>You realize there were more implants than just the SPECIAL ones, correct?
In the base game there was one that raised your DT by like all of 2 points, and one that VERY slowly regenerated your health, shit perks do in SPADES in Fo4.
>>
>playing Fallout 2
>Finish Vault City except finding the Raiders
>Head to the raider place
>get inside and start killing raiders
>kill all but 4
>they keep wrecking my shit
>no way out until I kill them because of combat and locked doors
>don't want to start a new game
>no cheats to fix my mess
I fucked up
>>
>>150372309
Your perks are limited in New Vegas so actually it was pretty good for saving you about 7 perks. Also as the other anon said there were other implants that did things like regen and increase DT
>>
>>150372762
>shit perks do in SPADES in Fo4
You mean perks that also exist in F:NV? Implants acted as a way to better yourself without spending perk points on it. You're being argumentative for the sake of just to defend FO4 like a shill. Face it: the lack of implants in FO4 is a bad design choice and an active step backwards. You can even tell that they considered it with the shit you pick up off of Kellogg along with Institute dialog but they never implemented it for God knows why.
>>
>>150350910
NATE'S GRANDFATHER CONFIRMED FOR BEING ILLEGAL MEXICAN IMMIGRANT
>>
>>150332970
Italian-American.
>>
>>150372486
While you have a really good point, I'm going to offer you a passable explanation - In NV, there weren't many places that you couldn't go in and clear out by yourself within a few hours of leaving Goodsprings. Even the Cazador Canyons were easy to do if one made ample use of kiting and sneak attacks. (inb4 metagaming, skirmishing tactics are legit.)
In FO4, making a beeline directly South past the Boston ruins and to a lesser extent directly east to the Coast from V111 is basically suicide, while I agree the hamfisted delivery leaves a -lot- to be desired from an RP perspective (especially if you want to RP the main plot), I think it was intentionally designed like that to keep you out of areas where Behemoths, Forged, Children of Atom, and Mirelurk Queens wandered before you were really ready.
Frankly, Deathclaws are chump change compared to those (especially since they're encountered in pitifully low numbers in the base game. Deathclaw packs would be better than a legendary deathclaw encounter imo)
FO4 is unmistakably combat-oriented, no doubt about it, and I feel like that was given thought during design.
>>
>>150332970

Nate is either black or a cuck Tbh
>>
>>150341723
A deal is a deal, anon
>>
>>150372997
>You can even tell that they considered it with the shit you pick up off of Kellogg
You mean the shit you would never be able to use?

>along with Institute dialog
You mean the dialogue that constantly says they shut down the cyborg program?

>You mean perks that also exist in F:NV?
Fo4 has them in more ranks, getting you those perks + the implants.

> Implants acted as a way to better yourself without spending perk points on it.
And perk points were limited in NV, they are not in Fo4.

> You're being argumentative for the sake of just to defend FO4 like a shill. Face it: the lack of implants in FO4 is a bad design choice and an active step backwards.
Not really, the design changes simply made them obsolete.
>>
>>150341989

>heck
>bork
>>
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Best caravan plan coming thorough
>>
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>he doesn't use implants

shameful DESU
>>
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>>150373369
>>
>>150373241
>the design changes simply made them obsolete
>more levels means implants are obsolete
That's not how it works. Fallout 2 had a max level of 99 and it still had implants as an option of getting "perks" without spending perk points. That was 1998. The lack of implants, despite there absolutely being the infrastructure for them in FO4, is a step BACKWARDS in design no matter how you try to handwave it away.
>>
>>150373428
>Fallout 2 had a max level of 99
You could never reach that level though.
>>
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>>150373297
Did you leave your computer running that shit or are you legitimately autistic?
>>
What's a good level to do Far Harbor? As soon as you get the quest or after the MQ?
>>
>>150373091
As a New England native that's the most likely as Italians are the most populous here rivaled only by Irish.
>>
>>150370921
>>150371187

Might want to re-read that: I never actually use the chem, for the reasons stated. A glorious paladin like myself would have no reason to anyway, though you might want to consider it, pretty boy
>>
>>150373596

Far Harbor is interesting because it changes the main quest a little bit, but also has options that change in Far Harbor depending on where you are in the MQ
>>
>>150373428
>despite there absolutely being the infrastructure for them in FO4
>a group of people who focus solely on robotics are great at doing cybernetic implants despite the one guy they did them on being a guy you killed easy peasy.
Not even him, but the game makes it clear the only thing good about The Institute's implants was that they made you live longer.
>>
>>150373528
Yes you could, are you retarded? The absolute end of the game was 13 years after the start. With random encounters it was absolutely possible to hit level 99, though you would likely get bored before you even hit 50.
>>
I'm too lazy to deal with hours in character creation, is there a place with good saved games I can use for Fallout 4?
>>
>>150373691
>Yes you could, are you retarded?
Though normal gameplay no.

> With random encounters it was absolutely possible to hit level 99, though you would likely get bored before you even hit 50.
>WELL IF YOU EXPLOIT RANDOM ENCOUNTERS FOREVER!

OPhh god, I but your one of those people who complains about over leveling in Fallout 4, but constantly save scummed shit like idiot savant
>>
>>150373716
Just make a save before exiting the vault.
>>
>>150373241
It's not like They had to implement cybernetics exactly the same as New Vegas. They could have used it for perks that didn't quite fit any of the special categories or even base damage/DR/AP buffs
>>
>>150373530
Why do people think you have to be autistic to enjoy a game?
>>
>>150373420
this is fucking terrible as caravans have to walk forever, and since they have to walk forever, you will neevr be able to find most of them on the road
>>
>>150373685
>the group of people who create cyborgs on a daily basis can't create implants despite that being their entire mission
Yeah no. Kellogg had enhanced intelligence, DR/DT, and strength through his implants and it had the bonus of helping him live longer.

>>150373791
Random encounters ARE normal gameplay, holy shit.

>OPhh god, I but your one of those people who complains about over leveling in Fallout 4, but constantly save scummed shit like idiot savant
I don't bother with Luck in FO4, it's a garbage stat.
>>
>>150373849
I mean so I can have an already-made face. I know the Japanese always have good ones but I just don't know where to look...
>>
>>150373892
>Not using speedy robobrain legs
>>
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>http://www.nexusmods.com/fallout4/mods/17044/

is it happening?
>>
>>150373662
That... doesn't really answer my question.
>>
>>150373530

I do what I want.
>>
>>150373986
> Kellogg had enhanced intelligence
No he didn't.

>DR/DT
100% false

>and strength
[citation needed]

We have no idea what any of his augments did.
>>
>>150368054
>>150368213
Is there anywhere I can quickly drop off supplies? Like a house I can get
>>
>>150373879
There's a difference in enjoyment and excessive. Personally I've put in similar hours to other games, but I can't comprehend doing it in a game like FO4. I have a tenth of that guys hours and I've already done everything.
I don't have the DLC though
>>
>>150374072
in a years time yes

better than 'never ever' as that one fag said
>>
>>150374072
He's absolute shit at describing what it does, so who the fuck knows.

Also you can't "add" animations into the CK like he says it requires, so I don't think it's actually happening.
>>
>>150374098

You can do Far Harbor immediately after starting the game
>>
NEW SHED WHEN?
>>
>>150374151
One of the first guys involved has a home you can use.
There are also settlements in a few spots.
>>
>>150374131
>Cybernetic BRAIN AUGMENTER
As in, it augments the brain, i.e. makes him smarter

>Cybernetic PAIN INHIBITOR
Inhibits pain, which in game would increase DR and DT

>Cybernetic LIMB ACTUATOR
Essentially a powerfist built into his arm. Increases strength.

It shouldn't really take rocket appliances to figure this shit out when the implants tell you exactly what they do in their name.
>>
>>150374151
Do the Fah Hahbah quest up to going to Arcadia. Once you get there, talk to Old Longfellow and you can use his cabin settlement.

I think you can also store things in the power armor station at the main fah hahbah port.
>>
>>150374278
Don't you need to save Nick and shit first?
>>
>>150374153
>not comprehending that some people play different characters or, thanks to mods, builds
>not comprehending that a lack of a level cap means if someone feels so compelled they could make one character max rank in every perk or SPECIAL if they desire
>not understanding that the kind of hours people will put into LoL or TF2 or whatever else can easily happen in Fallout just because someone likes the setting or likes to dick around in it
I mean I played Skyrim off and on since its release but I already have a hundred more hours in Fallout 4 than Skyrim on that basis alone, and I intend to put more into it when Nuka World is out.

In the meantime I mostly just test new mods I see that I like the look of.

I'm not quite as the same number of hours as the dude in that screenshot but I'll be there soon if I continue at this pace. I just haven't been interested in any other game.
>>
>>150374441
No. You can beeline directly to the start, provided you survive getting there.
>>
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>>150374441

No, as long as you find the Nakano house you can start Far Harbor at level 1 and with no quests completed
>>
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>>150339645
do mine?
>>
>>150374520
>>150374538
Ah, okay. Thanks.
>>
>>150374490
>I just haven't been interested in any other game.
This is me.

Like, theres been zero fucking games coming out recently that aren't total shit.
>>
>>150364149
You should stay. These people are too far up their own ass to do anything but post about their waifus. They're like /utg/ but worse because they're hogging a general for a series I actually like or liked if bethesda keeps shitting in the well
>>
>>150373369
not just using a mod to get rid of this faggotry
>>
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>>150374646
>aren't total shit
>plays Fallout 4 as a result of that
Oh man, I'm sorry
>>
>>150375154
>getting rid of one of the few things to do in the game
>>
>>150374780
I'm well aware. They take offense at any criticism of Fallout 4. You'd think they were paid to defend it considering how rabid they get about even minuscule complaints. I mean, I wasn't even this anon but look at this shit
>>150373241 >>150372762
Defending a lack of an option that existed in other games and claiming it has been replaced despite it not being replaced at all? That anon had a tiny complaint about the game and they latched on to it and ferociously went to work. They can't see the forest for the trees.
>>
>>150375178

FO4 is the best Fallout game since FO2 Tbh
>>
>>150375324
>t. Fallout 4 was my first Fallout game and I never actually played Fallout 2 but I'm going to pretend I did. Am I fitting in yet guise?
>>
>>150375403

That's now how you use "t." lmao
>>
>>150375178
>Implying
Fallout 1
A. fixed most of the problem I had with 3 and NV mechanically
B. Gave me a game world with an tons of shit to explore
C. The best fucking DLC Since The Pitt/Point Lookout
D. Mods that add tons MOAR
>>
>>150375462
>Fallout 1
4*

God I've been up way to long at this point.
>>
>>150375462
>The Pitt/Point Lookout
Those DLCs were complete shit though. Fallout 3 didn't have ANY good DLC.
>>
>>150375574
He's baiting you
I hope
>>
>>150375649
>>150375649
>>150375649
Migrate whenever
>>
>>150375574
>Those DLCs were complete shit though
Nice bait.

The Pitt and Point Lookout were seen as so good even many of the NMA fags who vehemently hate Fallout 3 liked them.
>>
>>150375685
Cool story. They're still wrong. They were garbage. NV didn't really have good DLC either, but both The Pitt and Point Lookout were fucking Lonesome Road tier of shit. Broken Steel and Mothership Zeta even managed to be worse than that somehow.
>>
>>150375808
dude you're epic and have insanely good OPINIONS
>>
i think we can all agree on this from best to worst
God tier
fallout nv

alright tier
fallout 4

babies first fallout tier
fallout 3

Ancient poorfag tier
fallout 1 and 2
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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