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/kfg/ - Killing Floor General

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Thread images: 169

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Late edition

Last Thread: >>147189647

>Latest Patch
http://steamcommunity.com/games/232090/announcements/detail/951765661117908925

>KF2 Steam group
http://steamcommunity.com/groups/kf2vg

Memetastic maps by /kfg/:
>KF-Mall http://drive.google.com/file/d/0BywcqXA0Kt4IS3pwMFQ2VVRHZ00/view?pli=1
>KF-ParkingGarage http://steamcommunity.com/sharedfiles/filedetails/?id=642348804
>KF-DanceFloor http://www.moddb.com/games/killing-floor-2/addons/kf-dance-floor-contest
>KF-Fog_Rig http://steamcommunity.com/sharedfiles/filedetails/?id=646654523
>KF-GreenStreet http://steamcommunity.com/sharedfiles/filedetails/?id=646131633
>KF-Antarctic http://steamcommunity.com/sharedfiles/filedetails/?id=644445723
>KF-LetsTryGas http://steamcommunity.com/sharedfiles/filedetails/?id=677201858
>KF-Nuked http://steamcommunity.com/sharedfiles/filedetails/?id=642313451

Mods by /kfg/:
>Anon's weapon skins and modded Soundtracks
http://mega.nz/#F!axEgHD7L!7d-vuxYC5SBMmADi6cMjlA
>""Abandon All"" and ""Abandon All v3"" music for Patriarch
https://mega.nz/#!FEpEBAiC!Zf4NcB6xp8esqmLi421un1qBCzF6xKicZowe0HpVyOA
https://mega.nz/#!EEAQjBoD!vLLLOTS9e0es3VNFVw8wg6pXgB8fMmhL0Fnm-2kQ0qI
>Engraveless 1911 skin
http://kf2.gamebanana.com/skins/143388
>Anon's guide to modding sounds
http://pastebin.com/UTnM0yb8

>Useful console commands for testing or goofing around:
http://steamcommunity.com/sharedfiles/filedetails/?id=424641626

>Spreadsheet with lots of stats about Perks, Damage, Weapons, Etc:
http://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/

>Grind map for gaining xp fast:
http://kf2.gamebanana.com/maps/187635

>Mapping/modding help, Bugs, Tweaks, Downloads, and extra stuff:
http://pastebin.com/w5jdaGVn

>Old 2015 /kf2g/ pastebin info (old server IPs):
http://pastebin.com/gCA9DkDw

EU servers:
open 85.236.101.21:8077?password=rage
open 51.254.187.123:7777 no password
>>
ded gaem
>>
Will this ride ever end?
>>
>>147469970

No.
>>
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>>147469970
IT ENDS NOW
>>
/kfg/'s Got Talent?
>>
From the last thread: Stalker nude skin ported to KF2 from SFM.

(NSFW)
http://www.megafileupload.com/749q/stalker_nude_skin_kf2.zip
(NSFW)

Not the best skin, but it does what it does. There should be a better one, though.

Also, file deletes itself after 3 days, so grab it while you can lads.
>>
To the Anons who wanted DOOM for KF2, those tracks will be arriving shortly.
>>
hans
no guns or bombs, melee only
>>
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>/kfg/ having a feel thread
>Can't contribute anything because I haven't felt since I was a kid
29, leaving alone, spending most of my time at work, free time is either video games or getting drunk. No sadness or depression, but neither joy nor fulfillment. Just repeating the same days over and over. Days go as fast as hours, months as days, getting older and doing nothing.
>>
>>147470943

Patriarch
three missile mortar only
>>
>>147471093
Bloat
remove from the game and replaced by more sirens
>>
>>147470808

Just to clarify, that'll be

>Rip & Tear
>BFG Division
>BFG Division (Gamerip)
>>
>>147471173
Husk
Can now launch Sirens
>>
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>>147471295
scrake
dual chainsaw
>>
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>>147471381
>>
>>147471046
:(
>>
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>>147471046
>Finally enjoying a good time away from life's stresses
>Come to /kfg/
>Anons in /kfg/ are all sad and depressed and talking about life's stresses
>>
I can't wait for the mod that replaces the zeds with regular people so that Rae can finally get her revenge on the normies for making her hide the unique angel she is.
>>
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Should i buy this cosmetic? I think it looks nice. Might get a blue or green one.
>>
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>>147471856
>>
>>147470808
what are the best themes from the new doom game?
>>
>>147471526
this is what happens when you stay tuned too long
>>
DON'T BE SCARED
I WON'T BITE
>>
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>be medic
>can be a cunt with everyone without being affraid of getting votekicked
It's funny how commando and medic are seen as opposite sides, you join as commando and first dumb thing you say gets your ass kicked, you join as medic and you are an insta leader
>>
>>147471046
>days go fast
this is good, thinking too much is overkill for anyone.
tfw no cuddle since 2 months ago
>>
TIME FOR MY NEW EXPERIMENT
>>
>>147473704
HERE'S A BOMBING FOR YOU
>>
>>147473704
LET'S TRY MELEE
>>
>>147473390
CHOLESTEROL DOESN'T KILL
I DO
>>
>>147473563

Medic is the best perk for getting away with being DEVILISH

>Never get kicked because who the fuck kicks Medics?
>Can always justify asking for dosh early on "so that you can heal everyone"
>Can reward players you like by pocket healing
>Can punish players you don't like by ignoring them
>You decide who lives and who dies
>Your indifference can get other people killed
>But your fast healing, big armour and movespeed ensure that you can almost always escape and survive when no one else can

It's truly amazing how TW have created a perk with such a potential for nasty application of its abilities.
>>
>>147474169
Enjoy it while you can lad, that one "Medic perk refinement" thread at the forums is looking grim.
>>
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>>147473563
Well its not like commandos are actually made for leading or anything, it may as well just be a self appointed title. You'd be retarded to let your more guaranteed life line leave too, especially if they're willing to play such a chore of a class.
>>
>>147474315
worst case scenario the medics go sharp and kill everything before it can even deal damage.
>>
>>147474502
Patton please shooting everything that moves and everything that doesn't isn't defense.
>>
>>147474670
ITS COMING RIGHT FOR US
>>
>>147474315

We will have to see.
There are many trivial things that Medic may lose.
Auto-regen, armour repairs, extra health, the loss of these things would be disappointing, but ultimately inconsequential on their own.

The only thing I'm watching closely is move speed.
As long as I have rapid regen and move speed I can get away with anything as a Medic.
Of course, if they gut that like they did with Berserker then I will have problems.

Actually, they probably will gut that move speed.
Just to stop that horrible thing happening when the Medic is the last man left but he saves the team.

By Christ.
>We noticed some players were good enough to survive as the last man and clutch the rest of the wave
>Because of this, teams that almost wiped were saved and could continue to play the game
>This was obviously NOT AS INTENDED and was a total fucking disaster
>So we brought in a teleporting system to catch those horrible fun ruiners and get them killed so the team can have fun playing a new game AS INTENDED
>However, some players were so skilled that they even survived that!
>So we've decided to change all their perks so that no one will have an easy time clutching a wave at all
>That way the shit players who died won't have to feel bad that someone out there is better at a video game than they are
>When everyone's shit no one will be!
Munk is a fucking retard.
>>
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>>147474315
>he still actually plays KF2 and follows it's development
>>
>>147475168
I've been here since the very beginning and I'm not leaving until this ship fully sinks.
>>
>>147475274
Godspeed you magnificent bastard.
>>
when are we getting good female characters?
>>
>>147475626
>thinking lowly of Ana and Rae
>>
>>147475765
Rae was a mistake and you know it.
>>
>>147475850
Rae is fine, just a bit of a letdown from what I expected
>>
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>>147475626
>Modern Tripwire
>Good females
Pick 1
>>
>>147475626
femfosters on the way
>>
Post your wave 10 song
https://www.youtube.com/watch?v=WToNxrxppA0
>>
>>147476981
https://www.youtube.com/watch?v=BJ0xBCwkg3E
>>
>>147474916
>soon sharp and slinger will be the fastest perks in town
You can't make this shit up.
>>
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>>147476981
https://www.youtube.com/watch?v=GSu7Oqhi-6g
>>
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>>147476981
https://www.youtube.com/watch?v=vK5Sn-hGZ7M
>>
>>147477131
Initial D custom OST when?
>>
>>147476981
https://www.youtube.com/watch?v=RYtVf0wvPpc
>>
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>>147476981
https://www.youtube.com/watch?v=doEwWzMz99A&index=12&
>>
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>>147476981
https://www.youtube.com/watch?v=-FmAUwojQcE
>>
>>147478808
>not this beauty
stay pleb friendo
https://www.youtube.com/watch?v=zs7AVT9Og4U
>>
>>147476981
Full version of this
https://www.youtube.com/watch?v=uDhEtUl7U-A
>>
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Who /team meme/ here?
>>
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>>147476981
https://www.youtube.com/watch?v=R1PBH7ez3C4
>>
>>147476981
https://www.youtube.com/watch?v=hQDab8vT8GU

https://www.youtube.com/watch?v=m194bgtjhMU
>>
>>147482245
I meme so hard i made a mod that makes the trader a meme
>>
Healslut did nothing wrong, let him back in the group
>>
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>>147483498
>KI ost
this guy knows what's up
>>
I've reached the point at which suicidal is fairly easy

Any advice for starting on HoE?
>>
>>147484338
Shoot the Zeds.
>>
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>>147483326

>0:07
Ohhhhhhhhhhhhhhhhhhhhh that brings back good memories.
>>
>>147484404
Thanks.
>>
>>147484338
don't play commando
>>
>>147484496
Why not?
>>
>tfw still can't slamfire the 1897
>>
>>147471046
Welcome to adult life newfag. Took you quite some time to catch up.
>>
>>147484027
This tbqh
>>
>>147484595
no time to explain, just don't do it.
>>
>>147484338

Ring the Bells of Awakening.
>>
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>>147476981
https://www.youtube.com/watch?v=-b-7tP7IW5Q
>>
>>147486574

This makes me miss the /v/ sing along threads

>STANDING HERE
>>
Hold up.
What if...
Deathsmiles OST for KF2?
>>
>>147489034
>I REALIZE
>>
>>147489894

>YOU WERE JUST LIKE ME
>>
>>147489953
>TRYING TO MAKE HISTORY
>>
>>147469870

https://mega.nz/#F!IEYSgATT!Qmuk-pYaeqsaNeDc5608lw

The three DOOM tracks requested here.

>>147489745

Hmmmmmmm...
>>
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>>147491329
Bless you anon
>>
>>147491329
what do they replace?
>>
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Was it worth it?
Even if TW didn't add the resistances it just seems like a lazier version of the ROTP update.
>>
>>147490760
>BUT WHO'S TO JUDGE
>>
>>147493164
Hans is fucking easy to kill now.
Resistances a shit.
Sharpshooter is a slower GS that does more damage.
>>
>>147484338

Fuck the Clots. Literally.
>>
>tfw I've never beaten a single map as berzerker

I just don't like that perk
>>
>>147492316

Whatever you want them to, I didn't give them specific number codes.
>>
Goodnight /kfg/
>>
>>147494228

You won't be anymore after these string of updates.
>>
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>tfw /kfg/ will never be as lively about KF2 when it was first announced/released.
>Since the start of Early Access Done Right it's been downhill in active player counts and player satisfaction
>TW are going to trick the goys by removing the EA label and saying it's "finished" so the people who've been waiting for it to be done finally buy the game in time for the holidays
>"it's not a cash grab"
>>
>tfw you are nothing more than a resource hog when you play commando
>>
>>147497185

Reminds me of a dream I had last night.
I was going to the cinema with someone I knew, and we got in an elevator.
As soon as the doors closed and it started ascending, the elevator started getting bashed in from all sides by zeds. I somehow had a SCAR in my hands and just went full auto in a panic. There were Sirens popping up all around and all I could think was that there was just too many of them.

Then I noticed a couple of bricks of C4 on the elevator floor, before I knew it my SCAR was gone and there was a detonator in my hands and I could hear a voice yelling "WE'RE CLOSED IN, BLOW IT, BLOW IIIIIIIIIIIIIIIIIIIIT".

I slammed that detonator and blew the entire floor out from under me.
Everything was blown to bits, except the side of the elevator wall closest to me which I somehow clung to the top of as everything else was blasted away revealing an endless blackness all around me.
I climbed on top of the elevator wall that remained and just stared out into the dark.

Then as I looked up I suddenly found myself away from the elevator, and standing up back inside the mall where a woman I didn't know said "Well let's get going then".

I woke up frightened. I don't know what the fuck that was.
>>
>>147498959
at least you can give extra dosh to people
as a support you're always broke and you can't effectively kill trash until it's in your face
>>
>>147471381
But in all seriousness, why not have varied zeds, champion zed versions? Like how there are cysts, clots and slashers - why not have gimped,normal and hard variation of other enemies?

>gorefast
weak version : has spike instead of a blade, can't charge and do spin attack.
strong version : has dual blades, can duck and run on all four temporarily, dual blade spin to win attack

>crawler :
weak version: does not charge, can't lunge attack.
strong version: can suicide similar to PVP crawlers, leaving pool of acid. Telegraphs it for 2 seconds.

siren :
weak version: does not have aoe scream, scream beam is cone shaped.
strong version: floats in the air, has second type of scream, that is different color. damages similar to normal scream, but makes monsters inside AoE resistant to bullets. Explosives penetrate it normally. she can alternate between two types of scream and telegraphs which one she is about to use.
>>
>>147476981
>>147479390
>Jormungand
My nigga.

https://www.youtube.com/watch?v=PR3Xg83ARjU
>>
>>147499424
patriarch
hitscan rockets
>>
I fucking hate John Gibson
>>
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>>147500110
how do you want your game
>>
>>147500225
I want it to be available early, like beeing allowed to play it before it's release; but I want it done right, gun nut captain.
>>
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>>147475626
I WANT THE NERD GOD FUCKING DAMN IT
>>
>>147476981
https://www.youtube.com/watch?v=6j5EEfDA8bE
>>
double xp is over?
>>
kek I forgot I had this tab up

https://www.reddit.com/r/killingfloor/comments/4qg6sm/the_dosh_nerf_in_long_games_is_overtuned/

>This is something that will show in the win / loss ratio for sure in the metrics. We are definitely taking player feedback into account as well as keeping an eye on the numbers.

classic tripwire
>>
>>147501880
How do they measure long game win / lose ratios across 4 difficulties to see if the money was they issue?
>>
>>147501880
>This is not constructive feedback. Providing your thoughts in a positive manner here, on steam and on the forums goes much further than one may think. Hang tight and keep your chin up.
why do I feel he has a smug face when typing this shit?
>>
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KF2 anime when?
>>
Just let me delete those stupid crates jesus christ
>>
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>TW has completely given up on their crossover content

HA.
>>
>>147502245

No meanness allowed. :(
>>
>>147503589
They're waiting for RS:Vietnam so they can 'persuade' people to buy it :)
>>
>>147503761

Won't fool me again, TWI.
>>
>>147503872
Don't worry, after it's released in "pre-alpha completed correctly!" it'll be -10% off for KF2 owners.
>>
>>147504157

Based Tripwire.
>>
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>>147476981
https://www.youtube.com/watch?v=a6BbvCC0VI0
>>
>>147474916

Medic is going to get nerfed to the point where he'll be a basic player, but with darts that regen slightly faster than normal and the option to increase his armor points a little bit.

Just you watch.
>>
>>147504713
So medic is getting buffed?

>generic ammo skill
or
>generic HP skill

>start with armor and cheaper armor
or
>ability to give armor slightly while being less effective at healing

>worst regen in the game
or
>worst DOT in the game

>more armor healing
or
>epic poison darts that cause panic and still terrible DOT

and finally
>being able to stun zeds in zed time if the dart doesn't lock onto a teammate instead or just not work at all
or
>healing AOE

removing the armor skills and movement speed and no one is going to pick medic.
>>
Did they change anything since the free weekend? I just got the game via family sharing
>>
>>147505326
With sharp in the game now you don't need to take Sedate anymore lol
>>
Face it /kfg/, you're just too casual for Munk's vision of Killing Floor 2.
>>
>>147505326
Skills are kinda shit anyway. You should always look forward to getting your next skill. Why does Berserker have the exact same talent TWICE in his tree?
Why do you gain 1sec /5 lvl and 2% /5 lvl instead of gaining 0.2sec each level and 1% each level? That way you would increase in power with each level instead of every five. With each level you'd think "nice I got a bit stronger" this way for level 1-4 / 6-9 / 11-14 and so on you think "welp, got fucking nothing for leveling up. thanks tripwire"

The whole skill system is super fucking backwards.
>>
>>147505790
Munk is a cool guy, dont bully him.
>>
>>147506235
t. munk
>>
>>147506235

Go away Munk.
>>
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>Thought I'd play some pvp
>check the browser
>7 people over 4 servers

Jesus ripwire. Your game hasn't even launched yet and it's already dead.
>>
>>147507113

Don't worry, the PvP player surge will come! There'll be tournaments and everything!
>>
>>147506028
their first mistake was taking passives from kf1 and making them skills
big fucking mistake

the second thing they did wrong was make too many uncreative do x% more damage, run x% faster

they need to make skills that change the way you play
I'm not even gonna bother thinking up any right now because it's like 5am and I can't think straight
>>
>>147506028
It's like TW made a generic perk template and just give each perk 1 unique skill/passive.
All of the generic stuff that has been used in at least 2 perks or more, we have.
>Increased Damage
>Damage resistances
>Increased HP/Armor
>HP regen
>Movement speed
>Firing/Swing speed increased
>Firing/Swing speed not slowed by zed time
>Ammo
>DOT
>Tactical reload
>Stumble
>Knockdown
>Stun
>Recoil reduction
>Weapon swap speed
>Night Vision
The only thing different about the perks is the weapons they use and their 1 or 2 special features that the other perks don't have.
>>
>>147507005
>>147506391
Come on, he makes better job at communicating with people on forum then Yoshiro. Also he can actually listen to criticism. Yeah its silly how a person can "work really hard on it" and his effort results in shit, but at least he reverted that shit back and is trying to listen to feedback.
>>
>>147507545
>but at least he reverted that shit back
Except he didn't.
>>
>>147507545
>then Yoshiro
>then
t. Yoshiro
>>
>>147507545

Communication means jack if the gameplay is getting worse and worse.

And the resistance system is still very much alive.
>>
>>147507113

Reminder that Yoshiro said that PvP would retain more players than a new perk would.
>>
>>147507929
Why PvP in KF2 does not work at all? If you think about it, it should make the game even more fun (L4D PvP was very satisfying). Whats wrong with KF2's PvP that makes it not fun for you? besides the whole thing of no PvP players atm
>>
>>147507739
they need to nerf the head health on gorefasts
9mm is damn useless against them now

it actually feels like 9mm is useless against everything, I don't even bother buying ammo for it
>>
>>147507545
>Come on, he makes better job at communicating with people on forum then Yoshiro.

What? And that's hard?
Yeah it's an improvement, but it's not hard to improve on GARBAGE.

That said, I will credit Munk for actually communicating.

The only times you'll see Yoshiro posting on the Steam forums is when he's announcing the mont- I mean, weekly WWAUT or when he's explaining to someone why he's about to ban them.
>>
>>147508280
It's the wrong game for it. It's a horde coop shooter, without objectives adding a versus factor into it is so fucking bland. L4D has objectives in the main mode, that is get to the end of the level. This adds a layer of depth and tactics unseen at any point in KF2.
>>
>>147508612
How effective 9mm was on hard,sui and hoe in KF1? Against clots, gorefasts and fucking bulletsponge headed bloats
>>
>>147493321
>THE RIGHT FROM WRONG
>>
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>>147508280

>it should make the game even more fun

PvP for KF2, in and of itself, wasn't necessarily a bad idea.
However, the current state of PvP, as well as general feeling toward it, can be traced back to the release.

Firstly, PvP was never something that was genuinely wanted.
Now let me be clear, there was always that one guy, back in the KF1 days, who would say "Man imagine if we had a Versus thing like L4D?".
However that's all it was, dreamy hope, nothing more. There was no sincere drive for it.
Hell, even TW had said that they had once begun very early designs on a KF1 PvP mode, but had scrapped it in the initial stages because, ironically, it just wasn't fun to play in KF1.

So imagine our surprise when suddenly KF2's Devs announced that a PvP mode was on the way and when Yoshiro declared that it was something we had all wanted and asked about for a long time, and that TW were, graciously, finally delivering it.

Now hear this. I've been hanging around the Steam forums since EA began, and there was no demand for PvP. Because there was demand for far more important things.
Hell, even a public vote on the TWI Forums (You know? Their Hugbox Capital?) found that KF2 had no need for PvP at the time.

On that note, the news came at a bad time.
Yoshiro had only a little while earlier announced to us that SS, a beloved perk from KF1, had been delayed for a second time.
We understood that. There wasn't enough time.

But then Yoshiro turned around the next week and said OH BUT WE DID HAVE TIME TO MAKE A WHOLE NEW GAME MODE!
Players were told that features that they had expected from Day One would be delayed again (as it turned out, delayed by six months), but features that no one had asked for or demanded when EA began had been spun out of thin air and handed to us as if we should be grateful.

Of course it didn't help that PvP's debut was buggy and imbalanced.
The knowledge that TW had spent three months working on it only soured its reception even further.
>>
>>147510073
I think most people would agree that they should focus on making the PvE part fun first and maybe THEN try to introduce some PvP.

People have a giant ass laundry list of stuff that's not fun in PvE and I don't think any player is happy with the skills and boosts for the different perks (why not just call em classes at this point?) So hearing "hey instead of working on that shit that needs fixing, we brought out this other mode that nobody wanted and is also shit" is kind of a kick in the teeth.
>>
>>147508876
Extremely useful on hard and sui off perk or with sharpie on hoe. Still useful off perk for hoe, but not as much.

It feels like its shooting peas in KF2 though. To be honest most of the weapons feel pretty lacklustre in KF2. Nothing seems to have as much power as it did in the first. Could be the sounds aren't as good.
>>
>>147511346
I think the screen shake has to do with it.

Playing kf1 again gave me motion sickness from how much the screen shook from different shit.
>>
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>>147510073
>>147510891

>tfw KF2 PvP will never be as fun as a KF1 mod PvP
https://www.youtube.com/watch?v=PazWBZ2KohA
>>
>>147511807
Gun game or team deathmatch would be more fun and balanced than KF2's PvP.
Too bad we won't get one :(
>>
Why are they so stingy with the dosh? I could afford tons of weapons rather quick in KF1. In KF2 it feels like you can only get the expensive weapons way too late to actually enjoy them.
>>
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>>147512289

As it stands now, kill-whoring gets me my loadout+ammo before the scrake wave thanks to Yoshiro screwing with the dosh income for Long games.

Meanwhile, I carry all waves because my teammates can barely afford ammo.
>>
>>147511657
Yeah that could be it. I never really noticed the shake unless there was a siren around.
I feel its less disorienting than being thrown around by an odd hit or being grabbed and having you swing around 180 degrees.
>>
>>147512289
Because you actually found drops in KF1.
I can't remember the last time I found even a T1 weapon outside of boss waves on kf2.
>>
>>147514029
>buy kf1 on sale
>first game, find a fireaxe, a LAR, a handcanon, a kevlar, and ton of ammo in the first four waves despite being slower and getting lost in the map

I have to kite clots for 5 minutes if I want to find even two ammo crates in the first waves in kf2. Why the fuck did they change that? Did they think that forcing people to use peashooters for 15 minutes every game was going to be fun?
>>
>Almost month since BE update
>Still no word on what's next on the list

Come on TW, you must have SOMETHING planned before Full Release?
>>
>>147514362
Fucking this.
Running low on ammo wouldn't be an issue if there were ammo boxes lying around and spawning more often.
When they increased total ammo capacity it didn't fix anything, you just ran out of ammo later and still had to search for boxes.
I remember at the start of EA ammo box spawns were perfectly fine but TW nerfed the spawn rate because no one was buying tier 2&3 weapons, it made no sense then and it still doesn't.
Most of the tier 2&3 weapons are so shit and the re-sell value being 2/3rds of what you paid for means you lose out on the extra money for no reason and if there's still ammo in the weapon you don't get extra for it.
>>
>>147508939
>WHEN OUR GUARD IS DOWN, I THINK WE'LL BOTH AGREE
>>
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>>147514832
I don't know what it is with TW thinking this is a good gaming design, that shits awful unless you have at least 2 supplier supports to keep you going for a bit.
When I was having to kite Hans as you do, I was on the lookout for ammo boxes, the first thing I found was a caulk and the second was the SG500. What good were those weaksauce weapons going to do against a fucking boss? If they upped the ammo box spawn again it would be great, if they wanted to make things a bit more interesting and have a reason to have support on the teams, they could work around it and supplier.
>>
>>147514671
I'd rather not know how they're gonna fuck up the game next.
>>
>>147515706
We had to quit at boss today because between the survivors, we didn't have enough damage to kill Hans without absolutely wasting our time on the endeavor.
While we looked around for the first 20, 30 minutes, part of me wished that killing boss adds would net you ammo somehow.
>>
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>>147511807
>he is from tripwire
>not fair
>>
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>>
>>
>>147476981
https://www.youtube.com/watch?v=wy9r2qeouiQ
>>
no more xp? it made the game fun for a while.
>>
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Do people who defend TWI get paid?
>>
>>147525184
They get free headbands
>>
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>>
PEPSI MAN
>>
>>147521092
>Using this shit for 3 waves or godforbid 4 because the Medic SMG is total trash.
>>
>>147525184
DON'T POST THOSE PICS OF MY WAIFU PLS
>>
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>>147529960
>a mere human waifuing akemi "madoka's cumdump" homura
>>
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>hop into solo
>double xp still up
>>
>>147530392
Yes and?
>>
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>>147531030
>Have all perks maxed out
>Only play for the drops
>>
>>147531030
when is it going off?
>>
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Fighting those bosses is such a fucking chore. Everything you do before the last heal feels pointless as fuck especially with the healthbar filling itself up in front of you now.
>>
>>147532864
enjoy your usb #4985
>>
>>147533817
>spend 25 rpg and 7 c4 on pat first wave, team mates don't deliver enough damage to actually finish him
>he heals completely
>I die shortly after due to 2 hits kill combo and get to spectate a good 20 minutes of medic+zerk slowly chipping away his several healthbars
>>
>>147533575
Today. I thought it was a mistake but the event was extended, which means I missed a drop yesterday.
>>
/kfg/ what are your favorite Initial D tracks? thinking of replacing the whole combat soundtrack using that anon's guide that he wrote
>>
>>147534709
those are for driving you mong
don't mix up your memes
>>
>>147535241
>implying that'll stop me
>>
>>147535361
meme overdose is real mang don't play with fire
>>
>>147533839
I can't even sell USBs anymore, they're fucking useless
>>
>>147534709
>tfw tired of KF and was just thinking of pulling some sick skidz while listening to eurobeat
Stay shiny and chrome, bro.
>>
>tfw demo is fun now
what happened
>>
>>147540113
Ranks of fun

Demo > GS > Commando > SS > Support > Zerk > Medic >FB
>>
>>147540615
>Comm that high
New Commando is boring as fuck
>>
>>147540615
>demo being that fun when that stupid bug about his stuff not exploding still is in the game
no
>>
>>147540615
>demo
>fun
it's not fun having high blood pressure from all the times your shit duds from stalkers randomly appearing in front of you
>>
>>147541006
>>147541381
I like being angry and scared. Emotions.
>>
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I like dark maps.
>>
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>>147542401
>>
>>147541381
>>147541006
why the stupid bug hasn't been fixed? it's really annoying.
>>
>>147544005
TWI can't even figure out why it's happening.
>>
>>147544005
They've been attempting to fix it for almost a year now
>>
>>147544046
>>147544563
demo is tons of fun you can clear an entire area with the RPG when shits go bad and you have an FP right on your teammate ass but this stupid bug happens way too often so I end up wasting valuable ammo.
nade launcher and RPG already make you count every single shot, I don't need this shit.
>>
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Why is the Crossbow so shit
>>
>>147547386
i like it, paired with the ebr i use it to stun scrakes and fp's
>>
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>>147547386
The only thing that bothers me about it is its retard slow travel time. What the fuck was tripwire thinking.
>>
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>>147540113
>demo
>fun post-rebalance

no fucking way, i had loads of fun with demo when he was still shit. now when i play him it's so underwhelming and boring. RPG is like shooting a potato canon, c4 might as well be a fart, nuke doesnt even show up half the time visually and it's new effect of lime-ifying is gross. on top of half of my projectiles getting eaten to space and time because "we fixed duds"
>>
>>147547386
>not hitscan
>>
how would an endless mode work in this game?

a long match can last as long as 40-50 minutes, technically an endless match could last forever but who would really want to play a single match for much longer than that?
>>
>>147547983
I only had enough to buy a crossbow as a spare the other day (boss wave), and the firing delay pretty much made it unusable short of precognition. It's pretty terrible that, at medium range, you have to lead the target pretty much by its entire body's worth to -maybe- hit your mark, depending on further deviations due to latency issues.
>>
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>>147552654
Wouldn't work. The game works because it's a constant increase until climax.

My snowflake idea for the closest thing to that would be a 15 or maybe 20 wave game. Trash count would increase slowly, but big zeds would increase quickly.

Eventually, the game would throw 4 fp's at you at a time, probably up to 50 scrakes per round, something like 20 fp's.

In order to deal with that, the only issue would be ammo.
To counter this I would suggest an ammo crate you can buy and fill at the trader.
You'de have 2 or 3 size at different prices. It would considerably slow the guy carrying it down unless he'd play support.

Balance all this shit correctly and you're looking at possiby 120-150 minutes games not including the boss.

I know a few people that would probably don't mind playing it.
>>
>>147552654
Long HoE games often range about 60 to 80 minutes pham
>>
>>147552654
>>147553524
I'll add that Endless Mode COULD work, but like I said, only if it keeps increasing.

Then it would just be about getting highscores, I would play the shit out of that, but you'll be limited by ammo sooner or later even with my crate thing. No matter how good your team is there would be a point where ammo would run out.
>>
>last one alive
>2 fleshpounds and a scrake
>kiting the 2 fleshpounds
>already hear the fleshpound raging in the distance
>scrake should be around them
>run away from trash to heal and turn corner
>it's the scrake
Do these fucks coordinate on mic to cut you off or something? Always feels like you're getting boxed in and you have to just take the hit when you run past them.
>>
>>147552654
Think Devil Daggers but with 6 people
>>
Ah, the brew that refreshes!
>>
>>147554706
Berserkers could probably negate the ammo issue.

They also could just add that every, say, 400 zeds killed a trader pod will open and you can refill your entire ammo pool with it for about 60 seconds before it closes and you need to kill 400 again.
>>
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>>147559570
You mean like, a new wave?
>>
>>147560130
LOL that anime tho
>>
new weapons when?

I want an alternative to the t4 for GS, or maybe an alternative t3 so I could carry about t3s and be a god tier trash cleaner and leave the big zeds to to other people
>>
>>147560325
never
>>
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>2,589.9 player average for June

What can tripwire do to get people actually playing. Everyone said "when they add sharpshooter I'll start playing again" at least all my friends said that. But only one person on my friends list has come back to play. I think tripwire is trying to make kf into more than what it ever could be. Between the cosmetics that nobody ever notices, or the PVP mode that nobody plays, to the mindblowingly bad decisions to "balance" the game they lost their way. There are just too many design decisions at conflict with each other.

we don't want camping so we're going to make welding pointless, but we're not going to put ammo crates on the map so there's no reason to explore.

We want more fast paced gameplay so we'll make the zeds faster but make all the projectiles slower.

You know what fuck making a list of all their pants on head retarded decisions. Why do they refuse to let me have fun? The only people that complained about solo carries and slow gameplay from kf1 were shitters that spent the whole game dead.
>>
>double xp is over
>the small player base is dead again
The burnout is real, should I try asking ths girl out? don't feel like having a bad time this night.
>>
>>147514832
>>147514362
Nothing worse than not being able to afford anything because you keep having to buy so much ammo. Well actually. Maybe running out of ammo and having to use your shit sidearm.

Butt to be honest what pisses me off are the beyond shitty skills and passives for the Perks. Just look at commando:
LvL 5:
>Tactical Reload: 20% faster reload
>Large Mags: 50% more magazine capacity
Those are not skills you look forward to while playing/leveling. Large mags you'd only happy to get because you think "Fucking ammo in this game, always running out" It's good because balance is shitty.
LvL 10:
>Backup: 60% more pistol and knife damage + some switch speed
>Impact: 150% stumble power for commando weapons
Again. nothing really to look forward too. Impact is maybe one of the few skills that sound a bit more interesting than the more generic skills. But not much.
LvL 15:
>Health Increase: 25% more health and armor (the most generic fucking "Talent" you can make in a game"
>Ammo Vest: 2 extra magazines for each commando weapon.
Again a talent that only seems good because the game thinks constantly running out of ammo in a wave based game is fun.
LvL 20:
>HPR: 25% more commando weapon damage and 50% less recoil
>Eat Led: 50% more rounds in commando magazines
here we get the first "big" damage increase and... THE SAME FUCKING TALENT AS "LARGE MAGS" ON LEVEL 5. Seriously, WHO THE FUCK designs a talent tree and thinks "for the penultimate talent choice, let's just repeat one of the very first talents. kek" This is the "high" level range. this should have amazing shit not rehashes from 15 levels earlier.
LvL 25:
>ZT:P Full reload speed and double switch speed during ZT
>ZT:R 3% more damage and 3x rate of fire during ZT
One is kinda interesting, the other is again just a flat damage increase, if maybe a minor one, considering it's only active during ZT

I mean seriously. You don't need a team of developers and designers to come up with more interesting talents
>>
>>147561407
They can start by making the weapons feel powerful.

The radius nerf on rpg, c4 and pulv just makes them feel disappointing, most auto weapons feel like peashooters, and the shotguns bar the boomstick- and even then- feel like they have no kick. I just want to feel like my weapons actually pack a punch.
>>
>>147544005
>why the stupid bug hasn't been fixed
>>
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>>147562064
Next you're going to tell me that you don't want to have a 9mm for 6 waves after the first one and that the zed teleportation is retarded.
t. TWI
>>
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>>147562064
I feel that, the only satisfying thing out of those is when you manage to get the final shot on a screk with the boomstick and you see them backflip into the distance
>>
>>147562064
The SG is pretty solid
>>
http://store.steampowered.com/app/460120/
http://store.steampowered.com/app/460120/
http://store.steampowered.com/app/460120/
http://store.steampowered.com/app/460120/
http://store.steampowered.com/app/460120/

KF2 NOW OFFICIALLY DED
COME HOME VG MAN
STAYING TUNED ENDS NOW
>>
>>147561886
Add on top of that what has already been said: Why do you gain minor increases every 5 levels? Why even have the other levels in between them if you create a "power gap" that only advanced every 5 levels? divide the bonus by 5 and give us something each level so we can enjoy an increase each level. This way I wouldn't think "welp, another level I get fucking nothing for" on 80% of the level ups.

And here's some more interesting possible Skills:
>Put the command in commando:
Increased damage for sticking together (for you and your team)
>penetrating rounds:
bullets hit Zeds behind the one you were shooting at (maybe for 50%dmg or something)

Or some RNG shit for people who like that. I dunno, chance for insta kill? (not on boss) could work well with the assault weapons. Or something Like Mysterious Stranger from Fallout NV could be cool. Someone showing up sometimes to just blast one of your targets the fuck away. But RNG shit is not for everyone.
Point being: you can come up with better shit.

AND FUCKING BRING BACK INCREASED DISCOUNT PER LEVEL YOU FUCKING FUCKS.
>>
>>147563672
>30 bucks for this
TWI, why are you posting this?
>>
>>147563672
Oh boy it's going to be that one faggot that unironically likes Neptunia shit
>Click link
Fuck me I was right
>>
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>>147563672
>>
>>147563815
>hating neps
Eggplant lover detected
>>
>>147561407
Add content people actually want for starters

If you're a commando/support/medic/zerker you've been using the same exact on perk weapons for an entire year, every single match you buy the same exact weapons every time because you have no other options

We have some decent map variety now but it would be nice if we had more open maps instead of having so many cramped maps. Yes open maps feel easy but the game needs some variety.

I think KF2 is almost missing maps with a good sense of verticality as well
>>
>>147564014
Fucking eggplants, how do you even cook that shit? It doesn't even taste like anything by default. When you fry it still doesn't have a pronounced taste other than oil and salt. What is the fucking point of those damned things?
>>
>>147564291
I'll tell you if you post more meido.
>>
>>147564594
I want to have all meido art for myself, but maybe you and I should settle it right here on the ring, who gets to keep the pictures?
>>
>>147564291
Eggplant is great. Slice it into 1/2 inch pieces, cook it in a good olive oil, salt, then serve in a red sauce with feta and rigatoni
>>
>>147564094
>Add content people actually want for starters
that would disrupt the balance and flow that twi are going for
>>
>be default the audio is set in a way that you can barely hear insult:specimens and character banter.
into the trash it goes.
constantly hearing "you're all furcoat and no knickers bitches!" and "two bloody handful!" was 50% of what made KF1 great.
>>
>>147561886
borderlands has the right idea for skills in some cases, they let you pick perks that give you buffs for doing things like switching weapons often or firing the last round in your magazine, little stuff like that changes the way you play in minor ways

I'm not saying they should go copy borderlands because borderlands also has a bunch of skills that are basically straight up damage increases or other boring stuff but tripwire can do way better than having 2 mag buffs in the same skill tree
>>
>>147564919
Huh, you're right. I've frequently seen it with sauce. Maybe that combination is the secret to good taste.
>>
>>147565150
But I already hate Rae's lines enough as it is, I don't want to hear the same 2 lines over and over again.
>>
>>147565319
THIS CAT'S BACK IN THE GAAAME
>>
>>147565408
SHUT UUUUUUUUUUUUUUUUP
>>
>>147564968
>>that would disrupt the balance and flow that twi are going for

is that a thing? I wouldn't be surprised if tripwire tried to justify the lack of content that way
>>
>>147565294
http://www.seriouseats.com/recipes/2013/01/sicilian-style-pasta-with-eggplant-tomatoes-ricotta-salata-pasta-alla-norma-recipe.html

this is my go to
use good tomatoes (I use Cento), a decent ricotta or feta, and carmelize the eggplant well and you literally can't go wrong
>>
>>147565469
Personally, I'm a fan of
>WAAAAAAAAAAAAAAAAAAAAATER
>>
>>147565507
holy fuck, we're seriously sharing eggplant recipes
this is the end. the staying tuned has devoured our brain cells.
>>
>>147564094

>Add content people actually want for starters

Liston to this fucking retarhd. What players think they want and what players actuallly want are two totally differint things.
Players dont know what they want, we do. So shut up whit bitch and enjoy the content that we know you want.

t. Yoshiro
>>
>>147565507
>/kfg/ - feels, food and anime
>>
>>147565173
Borderlands has it's own problems. Classes don't synergize sadly. They don't have talents that really compliment or buff each other.

But you're right. A Talent choice shouldn't be a lame increase. It should change the way a game plays out in a small or big way. Or do silly shit. Like "no ammo consumed during zed time" that would be amazing. or interesting stuff like "killing zeds that are close to friendlies will heal the friendlies for a small amount" probably not for the commando, but a good Idea in general.
AND BRING BACK INCREASED DISCOUNT PER LEVEL.
>>
can i put eggplant in my omelette?
>>
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>>147565674
I can honestly say its rarely a dull moment here, not even in a bad "shitposting 24/7" way
>>
>>147563672
>about to click add to cart
>no connection
briiiiiiiiiiiiiiiiiiiiiiiiiiiing
meeeeeeeeeeeeeeeeeeee
tooooooooooooooooooooooo
liiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiife
>>
>>147565408
WE'RE IN DANGER OF LOOKING LIKE A TEAM
>>
>>147565674
http://www.seriouseats.com/recipes/2011/02/all-american-eggplant-parmesan-recipe.html
This is another favorite of mine, but it's an all day affair and really unhealthy. I make it like twice a year.

Kenji Lopez-Alt has never lead me wrong. The chef of inscrutable racial background that is somehow really good at Italian food
>>
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>/kfg/ right now is a mixture of /a/ and /ck/
>>
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>>147566119
>>
If you niggers are looking for a good watch then I recommend Empire of Dust. Top tier documentary about a shitposting African and a chink that JUST WANTS HIS GODDAMN GRAVEL. EDDY I NEED THE FUCKING GRAVEL.

>https://www.youtube.com/watch?v=A0C4_88ub_M
>>
Discounts were KF1's biggest balancing mistake.
>>
>>147566119
can we be /feel/ again? I'm gonna risk myself asking this girl to go out with me but I don't feel like getting a "no".
>>
>>147566391
just be yourself, bro.
>>
>>147566391
do it
so what if she says no
that's just more time you can put to video games and chinese cartoons
>>
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>>147566391
We can be whatever you want it to be, we're all in this together brother
Just be calm about it, don't strike it up as a question but make it more of a hint or implication to sound confident
>>
>>147565507
Oh and I need to add this recipe is missing step 0, where you salt the eggplant slices, rest them for 30 minutes in a colander, then spin them to purge the bitterness before cooking. Don't neglect this
>>
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>>147566391
>>
>>147566565
>>147566716
that's the problem, I don't feel like playing because fuck TWI so I just need to go out.
I have a huge backlog of animu and some tv shows tho.
>>
>>147566778
Thanks, that whole website looks like a good read as well.
>>
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>>147566391
Is your self esteem really ready to take another blow? Are you sure?
>>
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>>147566391

DO IT.
JUST DO IT.
Seriously tho do it.

It's way better to try and fail, than to never try and always wonder what if.
Don't wait until you're lying in a hospital bed coughing up blood and being told you might be dead in a few hours before you decide you actually want to get out there and take the chance. Don't make the mistake I did.

>But what if she reje-
GO FORWARD

Report back with results.
>>
>>147566391
>making it seem like a big event
You basically just want her company. The worst thing you can do is inflate your definition of asking someone out. Make it casual and if word spreads around then you can rest assured no one will think you're an autist.
>>
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>>147566795
>>147566954
here I go, whatever if it's a yes or no we are on this one together.
>>
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>>147566812
play different video games. I ain't played KF2 in weeks 2bh, and we just got done with summer sale so I won't be for some time.
>>
>>147560130
I should clarify that the zeds would still be attacking while that pod is open, you just need to quickly run over and grab the stuff and return to your camp spot or whatev.
>>
>>147566873
Best on the internet. Not even exaggerating, liked it well enough to buy his cookbook.
just making easy recipes out of it has gotten me laid before. Apparently cooking a well put together meal and listening to a woman talk about her day at work makes some girls hot and bothered
>>
>>147566930
There's ALWAYS a fucking Bloat at the other end of this alley
FUCKING. ALWAYS. Sometimes with a Siren.
>>
>>147566930
I remember that alley too well, if I learned from pubs and that place is trust no one.
>>
>>147567258
what if husks
that shoot sirens
>>
What makes KF2 so shit? I've only played it for like 45 minutes and I'm thinking about retrying it.
>>
>>147491329
What's the difference between the 2 Divisions? Better quality?
>>
What other games do you guys play?
>>
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>>147566930

>Sirens and Bloats #1 teleporting spot back in the first month of release

To this day if I am in the parking garage area I just run through the left door and jump out the window.
Fuck that alley.
>>
>>147567591
tripwire
>>
>>147563672
>#1 top seller
>>
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>some guys go off topic
>/kfg/ turns more alive than it has been in weeks
Now all we need is OC and it'll be a merry reunion.
>>
just asked her I'll be back with a yes or a no, wait for me /kfg/
>>
>>147568070
Godspeed anon

>>147568067
Our hatred for Tripwire brings us together
>>
>>147567258
>>147567271
>>147567884
The stairs that round a corner in the plaza are the same, there's a quantum bloat when you round it, EVERY TIME.
>>
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>tfw you will never kamehameha Zeds
Will we ever get an ANIME class modded in?
>>
>>147568327
martial artist
chi blast powers and shit
leopard stance or some shit
>>
>>147568327
MA is on it's way
>>
>>147567872
PayDay 2
Dragon's Dogma Online
FO4
Onechanbara when bored

>>147568414
>>147568416
We all know MA is just fast Berserker with asian weaponry
>>
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>>147568414
>chi blast powers and shit
Confirmed or are you just bullshitting me?
>>
>>147568416
>>147568414
>Implying it won't be Berserker 2.0 with boring "do more damage" or "knock down zeds" skills
>>
>>147568327
When you the last one alive on your team the "power of friendship" kicks in. You gain 50% movespeed boost, full health and armor restored, and ammo.
>>
I KILL YOU TWICE
>>
>>147568663
>get extra attack power for every fallen team mate
we full anime now, no stopping.
>>
>>147568737
Now you know STRAßER
>>
>>147568663
>>147568782
Sounds like a cool skill. Just take out the full health and armor for regen health
>>
>>147568070
rip anon
>>
>>147569361
She said he was creepy, so her boyfriend popped out and lynched him.
What a shame.
>>
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>still waiting for reply
b-b-believe right?
>>
>>147570204
just got reply
>tomorrow I have to go out with some friends
Back to square 1 this is like a yes or no a the same time, fuck you yoshiro, I'm sure you are behind this shit
>>
>>147570204

I don't give a fuck what happened.
He better report back.
You don't build up all this hype and shit and then say nothing.

I don't care if it's "She said no I'm going to drive my car off the cliff nearby", he better come back and say something.
>>
>>147570375
Stay tuned!
>>
>>147570375

Hmmmm. Not too promising, but not a disaster either.
Well ask again in future lad.
Looks like she's telling you to stay tuned :---^)
>>
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>>147570540
>mfw this is literally what she meant by that
holy fuck
>>
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>>
>>147568067

>No new Stalker OC.
>>
>>147570375
If that were me I would just assume that's a thinly veiled no for going out and if she really wanted to do something she would try to reschedule with you. I wouldn't push any further.
>>
>>147573473
>I'm sorry I had plans anon :c
Dunno family, I feel kinda mad not sure how do I contain myslef and stop myself from losing my shit and making the situation worse.
>>
>>147573851
Nigga did you forget we're men. I'm sure you have more choices available. In the meantime just keep the same way you usually do around her.

hopefully non-autistic
>>
>>147574019
>I'm sure you have more choices available
I do, the other day a random weird girl from my girl told me that we can go out and talk and shit and I say no.
Not sure why this one triggered me so much
>>
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>>147574158
>a random weird girl from my girl
>>
>>147574284
I don't know what I'm saying, that's a bad sign, I need to go to bed before I fuck something up.
>>
>>147534709
Bro, I would love that too.
>>
>>147568663
That would be cool idea
>Left side
>10% more damage, 5% damage resistance, 5% movement speed for every fallen teammate
>Right side
>20% more damage, 10% damage resistance, 10% movement speed from the start. You lose it all when someone dies
Numbers are there only for the idea.
>>
>>147561886
>>HPR: 25% more commando weapon damage and 50% less recoil
If they changed Commando's damage passive to 2%/level it'd be way simpler.
That way you'd choose between recoil vs mag size and not damage + recoil vs mag size.
It's a no brainier people will go for more damage if they want to take out medium zeds faster.
>>
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>>147577626
>Watching your teammates die so you can unleash your full power
>>
>>147577626
Sounds like the best Perk for pubs
>>
>>147578659

The ultimate griefer class.
>>
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>>
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>>147582091
>>
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>>147583063
>Taurus copy type 92s
>>
>>147583063
KF1's HUD looks so much cleaner and flat than KF2's scanlined HUD elements slightly angled to make it look 'sci-fi'
>>
>>147584178
KF1 hud looks horrible
>>
>>147583063
>Dual Handcannons
>Has dual 9mms
Every time
>>
>>147584361
t. KF2's lead game designer
>>
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>about to add someone as a friend
>anime profile pic
>>
>>147584641
Racist
>>
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>>147584641
>have a pretty normie friends list of 80ish people from being in various groups
>mostly profile pics of themselves, or a meem image macro
>of the14 people that play KF2 on my list, 12 have anime pictures
thanks /kfg/
>>
>>147585962
>meem image macro
even worse than animu
>>
>>147585962
I prefer generic animu grill steam pic tbqh f@m
>>
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>>147584641

I don't blame you, I used to think like that too.
Thankfully, after several good games in KF2 with animes I got over that minor autism.

I have an IRL friend who can't understand why I bother to play with animes.
The other day he said "Dude they're all fucking losers, I don't get why you bother."
I had to suppress a smug grin considering that he's a marketing major dropout (AKA - Easy Mode degree) who got kicked out of his shared house for being a lazy pothead.
>>
>>147587890
why did you let him talk shit to you? is he your friend?
fuck this is why I have no friends
>>
>>147587890
>"Dude they're all fucking losers, I don't get why you bother."
>got kicked out of his shared house for being a lazy pothead.
The irony
>>
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>>147587952

Honestly I'm only still friends with him in name alone essentially.
He's part of my old group of friends from High School and College (before half of them dropped out), so simply getting rid of him could be potentially damaging to other relationships.

Honestly our "friendship" is at the stage where I only ask him to hang out so I can listen to him complain about all the shit that's going wrong in his life. It pleases me to hear about his misfortune.

>I got kicked out of my shared house because one of the girls went behind my back WTF
>Had to move back in with my parents and they make me pay board so I need to work as a telemarketer WTF
>I tried asking out a girl I've liked for ages bro but she said we're just friends and then a weak later she's dating that rich guy we know from the other campus WTF

Satisfaction.

>>147588110

Truly amazing isn't it?
>>
I hope the anon that asked that girl out via text is sleeping well.
>>
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>>147588981
>2am here
still mad about it
>>
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>>147589331
you win some, you lose some fám
>>
/kfg/ is for feels.
>>
>>147591478
enough feels
post boipussy
>>
>>147591741
but when is enough anon?
>>
I know I'm late but why don't you guys call it Aubergine?

Eggplant sounds flat out retarded.
>>
>>147591834
when the only feel i have is the feel of imagining my hard dicc sliding into your succulent behind
>>
https://www.youtube.com/watch?v=Mzid5-Qk5ho
>>
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>There will never be a KF2Lotto.
>>
>>147592669

HEY MAN
LOOK AT ME ROCKING OUT
I'M ON THE RADIO
WITH DANNY AND LISA
>>
>>147592065

Aubergine sounds like "refined" bullshit. Eggplant is much easier to remember and say.
>>
>>147532864

Nobody is buying KF2's skins and shit, so don't bother.
>>
>>147568067
>stalker kissing a siren
>>
>>147593987

:O
>>
Alright I'm in charge here
>>
>>147594130

No! This can't be happening! I'm in charge here!
>>
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>>147568414
I fucking wish.
>>
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>>147594130
>>147594170

*teleports behind you*
Do you feel in charge?
>>
>>147588398
Captain Qwark crossover character in KF2 when?
>>
>>147594219
>>147594219

Are you necessary evil?
>>
>>147594170
>>147594219
FIRST ONE TO TALK DOESN'T GET VOTEKICKED
>>
>>147594219
THIS SHIT IS BANANAS
>>
Gibson here AMA
>>
>>147594648

Perhaps he's wondering why someone would block a player on Steam before votekicking him.
>>
>>147594761
Who is the top "gun nut" at the office?
>>
>>147594761

How does it feel knowing that your life is an endless midlife crisis?
>>
>>147594868
no one care who I was till I switched to medic
>>
>>147595239
if I ban you from the server will you die?
>>
I am revived!
>>
>>147596994
and I'm in charge here
>>
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>4am
>lurking servers and tabbing out to 4chan
I should really go to bed
>>
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>>147594219
THIS SHIT IS BANANAS
>>
>>147598957
Should play DaS1 instead.
Has 1,000 more active players than KF2 and you don't need servers, just DSCM.
>>
ANON HERE, I'M GONNA RISK IT AGAIN AND ASK ANOTHER GIRL OUT.
I'M FUCKING DOING IT.
>>
>>147600945
Fucking manslut
>>
>>147600974
RULES OF THE CASINO, YOU GAMBLE IT ALL OR DON'T GAMBLE A SHIT
>>
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>>147484027
>>
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wew lad she said yes, it was true all you have to do was to bee urself.
thanks everyone
>>
>>147601480
Congrats Famalmborghini
Now play some HoE with your hoe :^)
>>
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>>147601480
https://www.youtube.com/watch?v=3vwBRoqPvPg
>>
>>147601480

You're winner!
>>
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>>147601480
Good job man. Now teach her how to stay tuned
>>
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>>147601480

YES.
You could've chosen to be a pussy beta faggot and not ask her out.
You could've taken the easy route, but you didn't.

Now don't drop the ball by fucking up the date, nigger.
>>
Hey to that one Anon who asked for the Deathsmiles OST:

I haven't played that game but I've had a listen to all of the tracks, and I figured these would be appropriate:

>Invitation from another world
>Burning Halloween town
>Trembling mad with hatred in the game of death
>Gravekeeper's anger
>Lost forest
>The witch of the bottomless swamp
>Rebellion of the lake village
>Awakened giant beast
>Hades castle
>Banquet of madness and blood coloured by a lovely voice
>Hell's Emperor

I'm a bit busy so it might take a while to get them here. But once they're done I'll let you know.
>>
>>147499424
>Enemies get harder instead of growing in numbers
Todd /fog/ is that way --->
>>
>>147605086
They won't be growing numbers because they are going 100% greed mode and try to target consoles. And since consoles dont even lift, we won't be seeing more zeds on the screen. I wish I was wrong.

Anyway, my suggestion is x10 times better compared to resistances.
>>
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>>147501367
you already are him
>>
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>>147605629
>>
>>147601434
Thats a smart strat though
>>
>>147606807
prove it
>>
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Come on /kfg/ tell me your crossover character and weapon ideas it doesn't matter how old the game is or if it's even on the pc, but the character must come with a weapon from the game and vice versa.
>>
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>>147607291
>trying to look through the archives to find one of his legendary clutches where he let the team die
>can't find any
I'll be back and with a heck of a result
>>
>>147607516
JUST >>147606987
>>
>>147607516
>>147607680
>those same pictures he kept re-posting where he let everyone die because he wanted to feel more important
>"I killed x many zeds as the last person with the easiest perk in v1008, look how skilled I am!"
No.
>>
>>147607759
Found one of the people who died
>>
>>147608035
except I wasn't in those games, he just shit posted them constantly and it got annoying.
how does that even prove anything?
if you wanted everyone to die so you could solo, why not just play solo?
>>
Someone get me some nep games
>>
>>147608391
>if you wanted everyone to die so you could solo, why not just play solo?
how would that achieve the end goal of attention whoring?
>>
>>147609624
how is attention whoring a "smart strat"?
>>
>>147609934
It makes you look more popular!
>>
>>147610743
t. Healslut
>>
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>>147610867
You called?
>>
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>When you realise Crapwire STILL can't fix their own maps
>When you realise Crapwire CAN'T EVEN fix their testmaps

This was on PEE VEE EEE HOE Farmhouse, I'm outside the map.

Hey Shitwire, oh Shitwire, tell me more about how you take a whole week for """""QA""""" with your professional """""testers""""" and yet you somehow STILL MISS SHIT LIKE THIS.

If you jump through the wooden fencing on the house (ground or top level) you can get outside the map.
TW released this map in Dec '15 and this shit still exists.
>>
>>147611269
You aren't our beloved healslut
>>
>>147611281
Lets not forget that when they released that map it crashed the game pretty consistently.
>>
Your dead friends were weak, but- PERHAPS SOME GRENADES WILL FINISH YOU
>>
>>147612581
Yo-GAH
>>
>>147612581

NO YOU WILL FAIL, I WILL USE EVERYTHING, EVERYTHING I HAVE, YOU MUST- let me test my new nerve gas!
>>
>>147611281
Strange, I don't remember that being a problem a few months ago.
Looks like some idiot at Tripwire changed the fence collision from BlockAll to BlockWeapons.
The best part is it doesn't even block weapons due to the Block Rigid Body flag being unset.

How can they even fuck up this bad?
>>
i miss demoslut
>>
>>147613602
who
>>
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>>147611463
>>
>>147614229
We still love you though Mercy
Now service our dicks like a good little slut
>>
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post anas
>>
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I hate crawlers. I hate 50head hp gorefasts. I hate teleporting sirens. I hate having to spend the better part of a mag to decap early bloats.
>>
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>>147616329
>>
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>>147613602
hi
>>
>>147616876
I LOVE YOU DEMOPOSTER
>>
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>>147616329
>>
>>147617847
FRENCH'D.
>>
>>147499424
>They should have color palate swaps, too!
Get out before TW reads this and starts getting ideas.

There's room for improvement in zed behavior. Right now I can positioning to pull packs apart because they just make a beeline straight for the closest aggro'd player, even if they're out of LoS. Getting to the fray quickly is important for denying the player freedom of movement (fuck sound cue-less teleporting btw), but most player deaths occur when players bite off more than they can chew and can't break from the engagement quickly enough. By organizing zeds into more cohesive packs, you can shut down corridors for longer periods of time. This would force players to communicate and coordinate in order to maintain escape routes.

>Husk spawns with 4 gorefast bodyguards that don't charge you right away, improving Husk longevity unless you can land strictly headshots or over-the-shoulder tankshots
>Slashers group up with Stalkers, Stalkers flank on aggro; punishing teams that fail to clean trash effectively, especially teams w/o commandos
>Crawlers stick to the rear of packs instead of lunging at you one-by-one or all at once on their own, negating their own advantages

But that would mean AI programming, time, and effort, all while not managing to fuck shit up more instead. So it'll never happen.

And they should fix Demo and give Support a reason to exist before tackling that shit anyway.
>>
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Y'know, I like that demo got a revamp and killing fleshpounds is easier thanks to RPG reloads being more swift as well as M79 and the ammo buff, but between explosive radius nerfs and when you learnt that combo, its lost some of its fun. There was satisfaction in being able to pull off that combo between dynamite, C4 and RPG but now that those nade stuns and shit are gone, its mostly just "spam RPG to death"
>>
>>147498959
You must be bad at commando then friendo
>>
>>147617932
>not FRACKED
>>
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>>147615271
>>
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>>147621227
There's so many lessons they didn't learn from kf1. Back then the demos greatest threat was himself. Their weapons were so fucking awesome that demos that weren't being extremely careful would immediately blow themselves up. Shit was so much fun. And the m79 was such a righteous beast. Massive explosion radius, combos with frag nades, insanely fast travel time. Now all the demo weapons deal like 10 damage to the player and travel little faster than if they were thrown.
>>
>>147622578
Why is such a character stuck in that shitty game?
>>
And there she dies.
>>
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>>147621227
just nuke everyone lmao
>>
>>147584641
>I've been added to friend list by around 20 people while playing pubs
>None of them is anime
But I'm from EU, autism is not a big thing here
>>
http://forums.tripwireinteractive.com/forum/killing-floor-2/killing-floor-2-general/general-discussion-af/121261-knock-back-discussion?p=2257315#post2257315

Knockback being reduced for some zeds.
>>
>>147589750
Ace of Spades
Ace of Spades
>>
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I intend to buy a new pc soon. I also intend to have 999 dead bodies in KF2.

Anyone knowledgabble about UE here can tell me wether that stuff goes in the vRAM or the RAM?
>>
>>147626935
>inb4 this whole thing was engineering as a purposefully retarded set of changes so that they could slowly revert them and get retards to shill for them
>"They're really listening guise!! Look!!! TW is so good to us :D !"
>>
>>147629402
And it took them how much months? It was one of the reasons why some people left this game. One of the nails in the coffin.
>>
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>>147601480
>/kfg/ bringing people together
We did it lads
>>
>>147629810
I didn't say TWI was smart.
>>
>>147627126
>i want to be unable to kill crawlers
>>
>>147633184
Hits are decided on server side there is no way the client's lying bodies can block them.
>>
>>147633650
And how will you see them among hundreds of bodies, especially bloats, scrakes and fleshpounds?
>>
>>147633650
>there is no way the client's lying bodies can block them.
I've got some bad news for you.
>>
>>147634064
If it moves it's a crawler. I do fine with 64 bodies and it covers up whole places sometimes.

Also, thinking about, it's true that they block bullets. That's a bummer.

My original question still stand tho pls respond.
>>
>>147634808
You won't see it moves, it will be inside bodies.
>>
>>147634882
I see them move. They're a bit taller than the pile of bodies. Of course if you camp a tight corridor it will become too big but I still want to do it.
>>
>>147618625
>Husk spawns with 4 gorefast bodyguards
As much as I would hate that it makes more sense than the DOUBLE HUSK spawns that I commonly see.
>>
>>147634610
I don't understand why they don't just let bullets penetrate corpses
I've been fucked over by corpses flying right in front of my target too many times
>>
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>3 hours until date
how do I not fuck my shit up
>>
>>147635938
wear a Top Honk hat.
>>
>>147635938
just make yourself a nice evening and have some fun.
>>
>>147635938
Ask her if she's more into scrakes or fleshpounds
>>
>>147635938
don't ask her to awoo for you.
>>
>>147636512
fleshpound
with a siren backpack
>>
>>147635938
Invite her to play KF2 and show off your Gunslinger skills
>>
>standing at 2nd floor barn near the double door
>hans is at the stairs
>he begins his grenade animation, "perhaps some grenade will-"
>I die suddenly
>Hans Volter Killed Anon
>My body has been teleported to his feet
>He's now in the middle of throwing his grenades

what the actual fuck is this bullshit now
>>
>>147635938
jerk off first and have a drink
>>
Anyone with a trypwire account can ask if they use RAM or vRAM please? I cannot be arsed makign an account for this.
>>
>>147635938
Have fun and don't force anything to happen unless he wants something to happen ;)
>>
>>147635938
dress up as a girl
>>
>>147635938
Try gas
>>
>>147635938

I believe in you, anon.
>>
holy shit stop this shit you fucking faggots
i was told /vg/ is cancerous but i never thought this much
>>
>>147642554
What up, nigga?
>>
>>147642554
yeah let's go and play this dead game
>>
>>147642554
This thread is nowhere near as bad as other generals, like not even fucking close
>>
>>147642554
If you think this is bad, then this must be your first general or something
>>
>>147469959
>460 replies in one day
>>
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>>147644973
>44 referencing the game
>the rest anime, romance advice and eggplant recipes
>>
>>147644973
Nigga this thread is 2 days old
>>
>>147644973
>half of them are from some faggot teenagers clapping themselves on the back for talking to a girl
fuck off seriously
>>
why is /kfg/ so mad today?
>>
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>>147645261
>>147645328
>>147645379
that's still 460 replies
stay assblasted faggots
>>
>>147645681
Because we're angsty teenagers trying to ask girls out and making some eggplants
>>
>>147645681
idk maybe he needs a hug
>>
YEW MUPPET.
>>
NEED TO BORROW MY SPECS MATE?
>>
>lets design some bosses for kf2
>ok
>now hear me out of on this
>they're going to be fucking bullet sponges that requiring kiting after 2 of your spares are gone
>or you fucking coordinate 6man teamspeak ventrilo to chase them down before they heal
BRILLIANT tripwire
>>
Ana think she slick....
>>
when are they going to add the prestige system?
>>
>>147656493
Post release/When they release, likely.
>>
PULL THE PLUG
>>
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So this is how /kfg/ lives.
With thunderous derailing.
>>
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>know a guy who goes by the name of ..
>/kfg/ has twisted me into thinking they're healslut
>>
>>147658983
Our boy is ....
>>
>>147659192
Close enough.
>>
SUMMONING HEALSLUT
>>
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>>
What's the best way to kill Patty before he heals Solo?
>>
>>147663165
Go demo and nuke his ass
>>
>>147663165

>Go Demo
>C4s and RPG
>At the start of the fight, be patient and stick each C4 to Patty
>Use RPG to blast him down to yellow
>Pop C4s until he dies

Easy.
>>
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>>147658171
>Reverse Image Search
>You actually fondle this qt in a vido gaem
>>
>>147665086

DON'T EVEN TRY TO TAKE THIS WEAPON FROM ME
>>
If Life is a Path, then Death is a ________?

A) Mountain of souls
B) Reality beyond our eyes
C) Ribcage
D) Destination
E) Fire to my soul
>>
>>147665965
nice stopping point to leave the server and go take a piss
>>
>>147665965
WASH ME CLEAN
>>
>>147665965
BUILDING A LIFE OUT OF ALL THAT YOU HATE
>>
>>147665965
Red Sun Over Paradise.
>>
>>147665965
RELEAAAAAAAAASE
>>
>>147665965

LINK TO JOIN THEM AAAAAAAAAAAAAAAAALL
AGAIN
>>
>>147665965
A BROKEN MORAL COMPASS SETTING THE COURSE FOR GENERATIONS OF SORROW
>>
Nooo!
>>
>>147672225
THIS IS NOT FAIR
>>
>>147672271

I'M HAVING LESS FUN NOW.
>>
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>>147666682
>>
>You will never be able to have anal sex with a Clot's juicy ass.
>>
Who is less annoying: Rae or Ana?
>>
>>147675049
I don't like Rae but I'd take her voice over Ana any day
She even has a better ass
>>
>>147675049
Rae for thicc
Ana for sitting on my face

Ana's shitty french is annoying though
>>
>>147675049

Ana.
>>
>>147675049
They're both shit and it is the duty of every medic to never heal a player who picks either.
>>
>>147675049
The Trader and Ana's """french accents""" are terrible.
>>
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>>
I fucking hate firebugs.
>>
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>>147678670
Me ol' best mate.
SWAT when
>>
>>147679576
HOPE YOU GOT A LICENSE FOR THAT
>>
>>147679576
2027 if we're lucky.
>>
>>147679549
don't we all
>>
>trying to do the aa12 dump to kill fleshpound
>always fuck up and have to take a hit for the decap
>realize instead of holding down the mouse like a mong to just single click fast for more control
>getting smooth mag dump decaps now
Full auto is fun but I went full retard.
>>
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>>147679576
Haenel's finest, indeed!
hans' bayoneted MKb42H for players when
>>
>>147656791
I wonder how they'll reward people for prestiging
I doubt it'll be with more stats or anything that makes the game easier since it would turn the game into a grind
>>
>>147681275
A golden headband
>>
>>147680296
Yeah, but DBS bash decap isn't always that simple, it depends on some random things, like stun time or scrake's type of attack, that you don't have control. When I saw those webm I thought that maybe Support will not be so shit now, but nope, still average tier.
>>
>>147681275
>game will have 5 prestige levels
>each time you prestige, instead of choosing between 2 skills in a tier, you have both skills unlocked for all perks!
>starting from the top of the skill tree of course
>once you're 5th prestige level 25, you'll have all the skills for all the perks, have fun and stay tuned!
>>
>>147681353
I laughed
>>
>>147681275
Probably a star or military rank next to avatar/nickname
>>
>>147681646
I thought about this but I feel like the community would bitch endlessly about how people who grind get a statistical advantage
>>
>>147681646
>Real time elite reload during ZT AND Nuke
Oh baby
>>
>>147681779
Something similar is in Payday 2 and no one complained, each time you prestige you save a certain amount of skills points so you don't have to buy as many filler skills to get to the good ones.
It's not like a DLC advantage, everyone could grind and get all the rewards.
And let's face it, the skills you're not picking anyways aren't really that great in the first place so there isn't much to argue about.
>>
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>>147673191
Low test.
Thicc is best.
>>
>>147683496

There is a fine line between thicc and fat bitch.
>>
>>147682119
This. People who got that far put in the effort, the only people who complain would be lazy casuals, who don't deserve the buffs anyway.

I just hope we can prestige on an individual perk basis, fuck grinding out 8 perks every time, RWBY does that.
>Level up Yang Weiss and Blake to 10 8 and 7
>Oh look, I can rank up now that my Yang is level 10
>Cool I will do that
>Rank up resets all my characters
>Oh
>>
>>147683496

Wait a fucking minute.
I know who posted this!

>Black Forest
>Water zone
>12 Commando
>Woodland SCAR

Yeah yeah it's clear to me now.
>>
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>>147682119
I'd like a safehouse mechanic similar to Payday 2 since we're Horzine contracted mercenaries.

Payout rewards for clearing games that vary on difficulty and length.

Then spending that on cosmetics and weapon skins albeit really expensive.
50,000 dosh for headbands
>>
>>147684426
Make it like the tavern from Vermintide and have new decorations added to it as you clear different maps on different difficulties and you've got me sold.
>>
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>>147684080
Well... who?
>>
>>147684426
This would be pretty nice
>>
>>147684709
A world hub would actually be pretty cool imo.
Put a little effort into it and turn it into a testmap kinda dealio.
>>
>>147684823

I saw you for a moment staring at that bloat ass nigga.
I saw you.
>>
>>147685101
They could just expand the main menu map into a gallery of your trophies/achievements and cosmetics/skins in your closet.
>>
>>147685107
...I don't know what you're talking about red.

>>147685457
Yeah, even that would be nice. Just having a little personalisation to the whole thing.
>>
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>>147685746

I'm always one step ahead.
>>
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>>147684823
>posting the gif version
>>
>>147686007
I want to hold hands with Gwyndolin
>>
>>147686962
Gwyndolin is dead. DEAD.
>>
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>>147687141
Th-thanks anon, that's exactly what I wanted to hear.
>>
>>147687141

>When Gwyndolin was alive I didn't care about him at all
>As soon as I discovered Aldritch I was suddenly angry

I don't even know why.
>>
Well it's been just shy of a month since the update.

Do you think First Ascendant Yoshiro will descend from the Chosen's chambers and magnanimously grant us a WWAUT this weekend?
>>
>>147687764
yes, if only to insult us
>>
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>>
>>147682119
>>147681646
Only problems I see with that in KF2 is: leveling takes to damn long and secondly: THE TALENTS ARE ALL GARBAGE ANYWAY. see >>147561886
Do all that fucking leveling shit again, AND reset my passive boost so I get what? More stumble AND more knife damage? They need to fix EVERYTHING you gain so that players are actually exited for _every_ level up. Shit that must happen every lvlup:
>slightly increased damage
>slight bonus to something
>decreased weapon cost
And none of that "every 5 lvl" bullshit. Why have a level up if you only get a stat increase after 4 more level ups?
>proper fucking skills on the 5 level steps.
>>
>>147692046
No matter what they're including a prestige system that will do this anyways and 200% chance everyone will be disappointed.
Anyone's idea in this thread is better than what TW will come up with or already has.
Even if all the passives for every perk was 1%/level, it's still underwhelming since you don't get a new skill until every 5 levels.
>>
>>147627126
999 dead bodies is impossible to play with.
Performance and gameplay-wise.

I highly doubt that even a 1080 will be able to handle more than 200 and stay at 60fp.s
>>
>>147656493
What's the fun in gaining prestige levels if every ass can grind this shit for 2 days on a levelup server? If they really want to add something like this to their game, they first have to do something against the levelup maps / servers.
>>
just came home ama
>>
>>147693283
how'd it go
>>
>>147693283
>ama
what are your thoughts on the game killing floor 2
>>
>>147693237
eh, I've never cheated my levels in KF2
I'm surprised they never tried to stop people from cheating levels
>>
>>147693529
pretty good my man
>>147693947
For some reason I have some buyers remorse despite having 200 hours in, this also happened with MGS V where I have like 130.
I don't think there will be another game with so much wasted potential like KF2, the game could be finished but they fucked up the development, now for the most part is kinda dead.
>>
>>147681646
this is a legit good reward system for long term players and veterans BUT what's the point when cheat maps exists?
>>
>>147693237
>TW set prestige ranks to only level up on official maps
>>
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>>147660753
yes hi

I got people from other generals to play but normal and hard mode make me want to die.
>>
>>147692713
Well, I think you don't need to get incredible stat increases every level. But I think slowly getting better at everything every level is the way to go.
I mean the way it is right now, they might as well lumb the stat increases together with the skills, since you only get them at the same levels at the skills anyway.
>>
>>147469870
God damn. Just tried out that perk leveling map. If anything the thing made me realise how terrible this game plays. The guns feel so shitty, At least in KF1 it felt like my commando weapons had a bit of kick to them. In KF2 I feel like I'm shooting BB guns "tektektek - tektektek"
>>
>>147695984
Playing that made me glad I have not bought this game. holy fuck.
>>
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>>147695393
Play with me!
>>
>>147663121
My feels.
>>
>>147692046
This is already the case. Every level up means a slight increase in perk passives ie headshot damage for SS et cætera.
>>
>>147697242
it's not overpowered enough for new players to breeze through HoE after perkmap grinding to 25, though, so he needs it buffed
>>
>>147692863
If They're disabled for ragdoll it's really just displaying a bunch of already loaded models in different positions that won't change unless someone blows them up.

As far as performance goes I think you're underestimating current computers. I run 64 bodies in low at 1440p with an 8 years old i5, 4gb of RAM a 2gb vRAM gpu from the 100-150€ price range of 2 years ago and still on a hard drive. I keep consistent 80 to 100 fps.

A new pc today will do ten times better easily, especially if I go and get a 300-400€ gpu.

999 might bring it to its knees but the point is to get as much as possible.
>>
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>>147697242
>>147697472
Instead of a prestige system for resetting perks, the maximum level would be 30

Each level up will unlock both skills in the Lvl 5 skill set, then 10, then vice versa until a perk has all available skills.
On one condition; KF1-style level system.
>>
>>147696708
Invite me whenever. I'm not sure which people from /kfg/ on my friendslist still play.
>>
>>147698996
So we're just playing with pubs? What difficulty/length?
>>
>>147699852
I've been playing with people from mmo generals and filled the rest of the slots with pugs, generally off-classing on medium/suicidal for comfy.

I'm in-game right now.
>>
>People talking about prestiges as if they're something that will be added to the game within this decade
>>
>>147701757
Hey, we're more likely to see those in the near future than we are to see Martial Artist.
>>
>>147698312
>KF1-style level system.

does this mean killing stalkers and welding thousands of doors?
>>
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>>147703074
Uh. NAbsolutely.
>>
>>147704114
NOOOOOOOOOO
>>
>>147695984
I think this is lack of camera shake that makes guns feel less impactful. Some gun sounds are really lame, specifically all medic guns.
>>
>>147704114
Oh my lord, imagine if they completely returned resistances AND then they made leveling like in KF1.

>firebug has to kill X ammount of crawlers to level up
>crawlers are almost fireproof
>leveling firebug is used as a torture for political prisoners in third world countries
>>
>>147705530
medic shotgun third person sounds amazing.
>>
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>>147704334
>>147706705
>Supports needs to weld 5,000 doors
>Demos must kill 1,000 FP's
>Commandos must kill 7,500 stalkers
>>
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>>147704334
>>147706705
>>147707118
>update includes everyone's levels being reset to 0
>>
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>>147707212
>All achievements wiped.

As a consolation, TWI graciously puts up a Free Weekend with double XP and 24-hour item drops with a 99.9% chance of headbands.
>>
>>147707367
Maybe I'll finally get something other than a white flatcap from that.

As nice as it looks on Alberts yeah, I stole your look I don't need a dozen of those fucking things.
>>
>>147707118
Wait, wasn't it measured in "doors HP welded" for support? Played KF1 years ago, cant remember.
>>147707212
>superperktraining maps are banned. If you are gaining XP too fast somehow, then you get punished
>consumables are added that allow you to get double XP for an hour or two
>>
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>>147707579
>"doors HP welded"

In KF1, yes.
So if we convert that to welding doors instead, it """"motivates"""' people to weld doors in KF2.
>>
>>147707118
>Perks reset to 0
>can't weld the same door more than once for XP
>Medic has an XP heal cap per game
>>
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>>147707782
Why don't we just go full chink MMO?

>you can only earn a certain amount of XP a day and must buy special tokens with real world cash to be able to extend the daily cap
>>
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>>147706705
>>147707118
>>147707212
>>147707367
>>147707579
>>147707730
>>147707782
>>147707860

>mfw Yoshiro is browses this thread
>mfw Yoshiro convinces John "Gun Nut" Gibson to implements these.
>mfw Yoshiro makes a WWAUT citing "...the community wanted this."

Yoshiro then also announces that MA and SWAT are delayed indefinitely because he spilled coffee over his computer and loses all the files because there is no backup
>>
>>147708051
I'd be surprised if anyone from TW browsed this thread, sometimes I wish they would lurk or post with a trip asking for opinions/feedback instead of using their hugbox forums, not everyone is going to make a forum account and the steam forums are a mess.
>>
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>>147708051
>>
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>>147708051
>no backup

No one could possibly be stupid enough to do this in the current year, right?
>>
>>147708398

Yoshiro once delayed a WWAUT by a week because "his computer malfunctioned".

Because apparently he couldn't type a fucking paragraph in ten minutes on someone else's machine once a week.

Welcome to /kfg/.
No other General has ever suffered quite like this.
>>
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>>147707514
>>
>>147708398
Another game I follow lost a bunch of progress back in like 2011 because the laptops with months of work on them got fucking stolen and they had no backups. The game's in a great state now, but it was still silly.
>>
>>147708719
Project Zomboid?
>>
>>147607291
Edward Richtofen
Ray Gun It weighs 1kg, can be dual-wielded (making it a GS weapon), and also has a separate pack-a-punch version, can carry both sets of dualies.
>>
>>147709654
>http://gamerant.com/activision-copyright-orion/
>>
>Play as a Commando with SCAR + M14.
The cuckmmando meme is over.
>>
>>147710383

>Needs another perk's weapon to be relevant
>Thinks he isn't a cuck
>>
>>147710139
Orion is still on steam, it's the only other early access game I own I think.
I haven't played it, I just bought it for $0.49 since it's not that much.
The top negative review for Orion is upsetting, not that I actually was going to play the game since it's as dead as Evovle and none of my friends play it.
>>
Kinda wish there were more off perk weapons

Hell I would love it if certain weapons were hybrid perk weapons - you could use them and get all the benefits of your selected perk even though they aren't explicitly for your perk

>gunslinger gets the LAR
>Sharp gets the handcannon
>commando gets the m4 csg
>support gets the trench gun

Etc
>>
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>>147710383
>Can't reliably mag-dump scrakes anymore
>No FN-FAL in KF2
>Entire skillset is pisspoor
>Cuckmmando meme is over
>>
>>147710715
What are you talking about? It's literally never been easier to magdump scrakes.
>>
>>147710705
The problem is that you get very little damage out of any weapon in this game without passives and skills on higher difficulties.
>>
>>147710867
Diversifying the weapons and their perk alignments would fix that

In a perfect world, there would be at least two weapons of each class for every perk and 2 weapons of each perk that can be used with another and recieve that perks benefits

Sadly I think that might be too much
>>
>>147710790
Commando's pre-resistance update at best only required at most 27 SCAR headshots.

Now using the M14 is required for stun and then mag dump with the SCAR, assuming you're soloing and there is 5 other players alive.

TWI is looking to nerf the M14 and Railgun, so the M14 + SCAR scrake combo will soon be gone.
>>
>>147708719
Project Zomboid. Man, people thought they were getting scammed and forums turned into a shitstorm type "A". I felt bad for devs, first you get robbed, then community toxicities all over you.

Indie Stone delivered update nonetheless, but it took them month or 3 of work. They are truly noble knights of indie community.
>>
>>147710971
Probably is desu. There just needs to be more utility weapons. Like how supports used axes and zerkers used LA's in KF1. Only off-perk weapons use here is the M14 because of how broken it is and MedAr because it's straight better than the l85 and heals.
>>
>>147710971
I would like that though. Best I know of would be the M203 scaling with demo and Commando and Flare revolvers for Firebug and GS
>>
>When you start an anime thinking it'll be light hearted fun, but it turns out to be an emotional rollercoaster
>>
>>147711427
What anime?
Is it that one with the loli who can read minds and it only makes things worse and the OP and ED are contrary to the events that unfold in said anime?
>>
>>147711174
MedAr because it's straight better than the l85 and heals.

On that note, does it gain commando bonuses if used by a commando?
I remember the m203 in KF gaining commando bonuses despite being a demo weapon.
>>
>>147711552
Black Rock Shooter
>>
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Oh. I'll consider torrenting it. Right now I'm just watching Flying Witch because of how comfy it is from all this staying tuned.
>>
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REQUEST ĐOSH
>>
Evolve is going F2P today in 2 hours and 15m.

Which means it'll be more alive than KF2. KF2 will be more dead than evolve.
>>
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>>147717117
>>
>>147717117
Yes yes, well done Evolve, well done.
HOWEVER
>>
>>147717117
>evolve is going F2P
Aw shit, lets play together fellas!
>>
How exactly is gunslinger supposed to solo a FP if they're not maxed out 25?
>>
>>147719483
They leave it to the demoman
>>
>>147719540
>implying pubs ever do anything right
Had my last 3 games come down to me running around and then just dying to a fleshpound because I didn't know what the fuck to do.

Best I can come up with is ReU to 7 with 9mm and then mashing m1 on the head.
>>
>>147719483
>Bring a friend w/ m14
>Ask him to follow you around and stun zeds at your command
>Deploy him when FP arrives
>>
>One day from now, Evolve may have more players than KF2
>Evolve

It's over.
C'est fini.
Acabou.
Owari da.
>>
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>get desire to play the game
>remember that there's barely any actually fun classes right now
>lose desire to play the game
>>
So for how long has the TWI forums been down? I tried 8 hour ago and now, what's going on?
>>
>>147719875
>unzips sharpshooter
>>
ah shit niggers

http://steamcommunity.com/games/232090/announcements/detail/960773458871827039
>>
http://steamcommunity.com/games/232090/announcements/detail/960773458871827039
>>
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http://steamcommunity.com/games/232090/announcements/detail/960773458871827039
>>
>expected later today
>>
>Decreased EBR Rifle stun power to 8 (was 40)
>40
Jesus
>>
>Decreased EBR Rifle stun power to 8 (was 40)
>Decreased Railgun stun power reduced to 50 (was 100)
The fun stops here, lads.
>>
>Decreased EBR Rifle stun power to 8 (was 40)
>Decreased Railgun stun power reduced to 50 (was 100)
Welp, SS is dead
>>
>>147726802
>>147726810
>Greatly reduced the instances of Zed teleportation.
>Siren can no longer teleport.
>You can now jump over and onto crawlers, knocking them down.
>Knockback refinements
Fucking finally

>Decreased EBR Rifle stun power to 8 (was 40)
RIP M14
>>
>>147726802
Thank god they added jumping onto crawlers. I hated going slightly over one and then slipping into a horde like some helpless pensioner
>>
The EBR stun reduction was... pretty huge. Although I'm expecting that if you use the relevant skill you can still stun things.
>>
>Fixed an issue with the RPG and M79 not causing damage or knocking back Zeds at point-blank range

YES YES YES please god let it actually be fixed
>>
>Decreased EBR Rifle stun power to 8 (was 40)
>to EIGHT
>was FORTY


I knew it
I fucking KNEW instead of actually addressing problems they'd just nerf by the numbers until they'd satisified their anti-fun quota
>>
>You can now jump over and onto crawlers, knocking them down
>>
Balance Changes
Greatly reduced the instances of Zed teleportation. Essentially players should never notice zeds teleport now unless a zed is completely stuck and cannot move, which should be extremely rare.
Siren can no longer teleport. Added the Siren to the list of large and more powerful zeds that can not teleport.
Crawlers - It was hard to notice when crawlers were attack you so we adjusted the stationary attack animations. We've also redone their getup animations.
You can now jump over and onto crawlers, knocking them down.
Refined evade animations for Crawler, Slasher and Stalker
Zeds now utilize evade animations when trying to avoid grenades

Sharpshooter
Decreased EBR Rifle stun power to 8 (was 40)
Decreased Railgun stun power reduced to 50 (was 100)
Increased Railgun Lock on time for Bloat/Scrake/Fleshpound is now 1.1sec (was 0.35)
Freeze Grenade radius has been increased to 900 (was 600)


Knockback refinements
Crawlers
Stationary attacks no longer push players
lunge attack now only slightly pushes players
Stationary attack has the crawler jump up higher so it's easier to see you’re being attacked
Alpha Clot
Stationary attacks no longer push players
Lunge attack now only slightly pushes players
Slasher Clot
Stationary attacks no longer push players
Lunge attack now only slightly pushes players
Cyst Clot
Attacks no longer push players
Stalkers
Stationary attacks no longer push players
Lunge attack now only slightly pushes players

Stun duration refinements - After fixing an issue with how stun durations was calculated the following stun durations should now be applied. This should make it harder to stun-lock large Zeds.
Clot/Crawler/Stalker
Stun length 3.0sec

Gorefast
Stun length 2.5sec
Bloat/Siren/Husk
Stun length 1.5sec

Scrake/FP
Stun length 1.2sec

Patriarch / Hans
Stun length 1.0sec
>>
Difficulty
Hard - The Win rates are still lower in hard then we'd like so we're adjusting the damage mod for some of the zeds for Hard difficulty.
Stalker/Crawler/Bloat/Gorefast/Siren
damage mod 0.75 (was 1)
Scrake
damage mod 0.7 (was 1)
Fleshpound
damage mod 0.65 (was 1)

Bug fixes
Fixed an issue with the RPG and M79 not causing damage or knocking back Zeds at point-blank range
Fixed an issue with the Combat Ready skill so that it now applies to the 9mm pistol
Fixed a bug where stun duration wasn’t calculated properly
Fixed an issue where a player could jump through the fence in Farmhouse map
Fixed Rack 'em Up counter not decreasing with Crossbow misfire.
Draw distance optimization for some maps
Fixed a bug with light bulbs remaining lit after being shot
Marksman skill no longer increases shotgun firing speed.
Members of Zed team should no longer see human portraits on HUD
Removed huge background volume on Hostile Grounds
Top weapon Knife icon to display the correct knife
Changed “Field Medic” localization for Romance languages.
Fixed Collision Issues with Green Poles on Burning Paris during Versus
Fixed Rotating Lights being fixed in place on Burning Paris
Fixed issue in Versus with Husk fireball leaving flames on the floor that knock players back
Fixed an issue with the Zed Napalm skill not properly lighting other Zeds on fire
Sharpshooter passive, recoil, now works properly
Fixed spectator's spawning under the world in Biotics Lab, Evac Point, and Prison
Fixed Medic Enforcer Perk not giving new max ammo
Fixed several achievement issues
>>
It only took them what, a year to address the glaring teleportation issue?
>>
>Difficulty
>Hard - The Win rates are still lower in hard then we'd like so we're adjusting the damage mod for some of the zeds for Hard difficulty.

>25% damage removed across the board

HAHAHAHAHAHA
HAHAHAHAHAHA
HAHAHAHAHAHAHAHAHAHA
>>
Does anyone have the webm of a Husk teleporting behind a door? Asking for a friend
>>
>>147726802
>Fixed an issue with the RPG and M79 not causing damage or knocking back Zeds at point-blank range
PFFFHT- AHAHAHAHAHAHAAHHAHAHA
>>
>>147727281
This is going to make the jump from hard to suicidal miserable for future players
>>
>>147727378
https://www.reddit.com/r/killingfloor/comments/34p1aa/whats_beyond_that_door/
>>
>>147727280
I'm honestly surprised they even have, someone or something must've just fucking snapped internally in their team now, because changes are actually being made. We saw how fucking stubborn they were even over the resistances which are, let's face it, slowly getting put back to having no effect anyway.

How long until we hear about Munk walking from office to office doing people in with a fireaxe until he's the only one left?
>>
>>147727097
>>147726970
>>147726964
>>147726935
>>147726932
The m14 was super hardcore overpowered anyway. Insta-stunning was kinda silly anyway

moments ago everyone was complaining about how all the other classes were so much shitter
>>
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>>147727378
This is old though, like 1008 old
>>
>>147727281
>Hard is now just Normal
with slightly more experience given
>>
>even with the perk, you now need 7 m14 headshots to stun a scrake, assuming you land them all before the dissipation rate nullifies it
>you need over ten consecutive headshots to stun a fp, not taking into account that he'll rage at the fourth and gain 75% stun resist and it dissipates at 20/s
>xbow is calculated to be exactly under the stun threshold for FPs

Why put stun at all in the game then?
>>
>zed teleporting is finally more or less gone
It only took them over a year to remove it.
>>
>m14 nerfed
Kind of glad since anyone offperk with it would never have to worry about scrakes ever again. Railgun actually becomes a BIG GUY gun and has a better reason to be bought now.

Fun's over for anyone who is trying to carry shitters though with it.
>>
>>147727481
The solution to balance issues shouldn't be to nerf things until everyone is shit. Yes the M14 stunned a little too easily, but hitting it with a fucking gigantic nerf wasn't needed. Tune it down a bit and try to fix the problems with every other class being awful first, otherwise people just jump from one sinking ship to the other, like we've been doing for several updates now.
>>
So now that a majority of the major complaints have been dealt with, what next?
>>
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>>147727481
>moments ago everyone was complaining about how all the other classes were so much shitter
>>
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>>147727378
I know it isn't the one you're looking for but some other anon also posted this recently.
>>
>>147727481
>M14 is too strong, it should take a few more shots to stun stuff
>WHAT'S THAT? REMOVE ALMOST ALL OF ITS STUN POWER?

Fuck off Yoshiro
>>
>>147727762
No. Resistances are still in the game, Hans is still tanky as shit, FPs still can't be kited, perks are still horribly imbalanced.
>>
So with this, fleshpound stuns are pretty much entirely gone since you can't stun them before they rage and it's pretty much impossible to stun a raged fp due to the new 75% ailment resist. Looks like we're playing benny hill again.
>>
>they STILL haven't fixed the shit spawn on containment station
Has fucking no one reported husks being too big to jump out that one spawn?
>>
>>147728002
>FP can't be kited
Step one: unzip knife
Step two: jump and parry
Step three: heal, run
Step four: repeat
>>
>>147728098
Reporting bugs for containment station would require someone to actually entertain the thought of playing that fucking abberation for more than the 30 seconds it should take you to realise that quicking to desktop would provide a more fun KF2 round than that map.
>>
>>147727698
>>147727838
I suppose balancing games can be hard, when any move done to make players at all less powerful feels like ass

Personally I prefer it for the m14 to be less of a stunning weapon.

>>147728002
Resistances are fine now. They're no longer a bad thing. I must agree regarding Hans, though. He should probably be next on the agenda
>>
JUST PULL THE PLUG
>>
At least I won't miss a headshot on the bloat because it is stunned and moving their head like crazy.
Hahahaha.
>>
>>147727628
What gave you the illusion stun was supposed to be the #1 solution to FP and SCs?
For the last 6 month or so since xbow entered the game, stuns have been a massive crutch that made HoE frankly easy as hell.
It's supposed to be a handy "miracle" that happens when someone's skilled enough to pull it off and give the team a break and an opportunity to score massive damage.
It's not supposed to be the one correct way to kill big ZEDs.
>>
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With teleportation removed does this mean we can roam around the map in a pack shitting on zeds?
>>
So now that M14 really is just a commando weapon on the wrong perk, will we see more sharps actually doing their jobs, with railguns?
>>
>>147728517
>Zeds get resistances for free and built in on all difficulty levels
>Perks get 0 resistance to specific enemy attacks aside from firebug stopping one specific damage type that only a single zed can use and berserker having minor reductions to toxic/scream after a number perk levels

Why. If zeds resist random shit, why don't all perks? Why doesn't commando take reduced damage from patriarchs minigun and piercing damage? Why doesn't Zerk take reduced poison/scream/scratching damage by default?
Why doesn't demo resist explosions and impact type damage?
Shit is stupid and illogical.

>>147728975
by the time you actually stun something, it's so close to dead that it's a useless mechanic.
>>
>Decreased Railgun stun power reduced to 50 (was 100)

This is the one I don't get, shouldn't a railgun be something that stuns out the ass?
>>
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In my 200 hours of playing I've never actually noticed zeds teleporting and it being a problem. How does its removal change the game?
>>
Guys, they didn't say teleportation is removed. They said you should not notice teleportation anymore.

Which to me only sounds like they fixed ZEDs popping out of thin air right in front of you if you turn your head too fast.

They're still going to pop out of corners and from behind doors and enfore the rule of camp.
>>
>>147729113
gunslinger resists minigun damage

anyway, im not sure why, but that sounds like a shitty mechanic
>>
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>>147728975
>It's not supposed to be the one correct way to kill big ZEDs.

Because the only other solution is everyone magdumps it or you wipe.
>>
>>147729351
I want sub-500 hours to leave.
>>
>>147729378
it will now take an extra couple of minutes to kill the last zed of the wave
>>
>>147729378
It sounded to me like they'll only teleport if they're stuck and otherwise can't move.
>>
>>147729503
I'll be back in 209 hours ;_;
>>
>>147729429
FP: Demo
SC: Berzerker

Alternatively, GS can still solo scrakes and Support not too shabby at decaping FP with the AA12.

Since stun came in people just stopped trying.
>>
>>147729401
Shitty mechanic? But the zeds already resist multiple types of damage, so the logical inclusion would be to have perks resist the types of damage as well. You don't just magically have zeds resist various forms of damage and not offer anything to players. They want certain perks to be weaker at dealing with certain zeds, so the opposite should reign true as well. Certain zeds should be inferior at dealing with certain perks.
>>
>>147729351
Do you only play on Hard or never kited once?
Kiting will be more viable now since this shit won't happen https://www.youtube.com/watch?v=Iioso0ozroE
>>
>>147728975
Except you can't pull it off at all now. Sure it was broken; imo because 100% stun power on ss is too big; but removing stun from the equation entirely for FPs still rub me the wrong way:
stun is only really powerful on SCs and FPs- you don't really need it for other zeds, and it's really accessory on SCs, but now SS is even more the king of the world because he and slinger are now the only one who can reliably deal with fps without expanding 120 dosh worth of ammo or more to kill one of them. It wouldn't bother me if FPs weren't pretty much impossible to deal with as other perks without a lot of space and a punching bag.
>>
>>147729698
>so the logical inclusion would be
>the opposite should reign true as well
>You don't just magically have zeds resist various forms of damage and not offer anything to players
Why?
>>
>>147729657
>SC Berserker
>x0.4 Explosive and x0.75 Bludgeon resistance (Pulv)
>x0.8 Slashing (Zwei)
>Zerk doesn't even has knockdowns anymore and parrying is barely worth the risk

I want Hard shitters to leave
>>
>>147729837
Give it a month and see if its really impossible to pull off and if HoE is now really impossible to win.

I'd recon we'll do fine.
>>
>>147730047
Zerk can still parry the Scrake and stumble it around until decap. It's not optimal but it's better than the other classes. Except, of course, easy-mode SS just stun it, takes two rounds lmao
>>
>>147719875
>>147724523
>read these posts
>then read this >>147726802

lol

Does stunlocking zeds still work now or are we back to magdumping strats?
>>
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>>147729657
>Berzerker
>>
>>147730047
You know, since they made Hard even easier now does anyone else get the feel that the shitters are about to become even bigger ones?

How long do you take until Suicidal becomes old Hard?
>>
>>147729961
because if you don't, then the players themselves can logically assume witchcraft bullshit to make a side magically stronger is A-OK and suddenly become REALLY good at aiming.
>>
>>147730408
what
>>
>>147730392
>Suicidal becomes old Hard
Please no. I can't handle pub HoE and sui already has less running zeds than before.
>>
>>147730307
>but it's better than the other classes
Even without taking Sharp into account, Slinger's .500 and Support DBS bash-lock is more optimal than fucking current Berserker
>>
>>147730594
Well, to be real, SS would probably remain best at taking SC out even with the nerf.
I was just trying to make a point.

Zerk needs a buff for sure.
>>
Downloading Evolve right now
Anyone else up for a suicide pact
>>
>>147730408
>>147730530
He means that if the zeds are going to cheat, why shouldn't the players.
>>
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Don't these nigger take a look at what it means in game when they nerf something?

>stun power = 8
>with perk, 16
>with a x2 multiplier (hs on trash) 32
>You need to pass the 100 mark to stun anything
>you need a minimum of 4 perked up headshots to stun trash (you decap medium zeds in 2 or 3 hits)
>stun is virtually gone for FPs
Why even put stun power on the gun at all? It makes no sense!
>>
>>147730885
>can't put 4 bullets in a quiet fp
why would you play the sharpshooter perk
>>
>>147727278
>Marksman skill no longer increases shotgun firing speed.
holy shit hurry up and try this out with AA12 before the update goes live
>>
>>147730796
>>147730408
the zeds aren't cheating

If the resistances were bad originally, this would be worse
>>
>>147726802
>>147726810
>>You can now jump over and onto crawlers, knocking them down.
Crawler bullying incoming
>>
>>147731249
Oh man, with the AA12 it's like a fuckin' uzi
>>
>>147727481
The other classes are shittier because tripwire made them that way, whether it be by nerfing damage, perk skills, ammo amounts or ammo costs tripwire likes to make the player feel weak

As strong as the stun on the m14 I still saw sharpshooters getting raped by scrakes constantly so I can't imagine what the game is like for those players now.
>>
Which one, lads?
>>
>>147729429
>Because the only other solution is everyone magdumps it or you wipe.

THIS

Personally I think magdumping sucks, it doesn't play to any perks' strengths, you just fire whatever gun you have at the zed and pray for the best. Why bother including stuns and knockdowns if they take so long to build up that they're completely unreliable?

Compare the strats you had for killing big zeds in KF1 to what we have in this game, it's just a clusterfuck now. Tripwire wants to make big zeds a threat by giving the player no real answer to them.
>>
>>147732448
>We're introducing a new perk to track PvP progress
>the Zed Perk
>only used for giving zeds you play as in PvP nonfunctional/gimmicky skills
>With this all new perk we're rolling out all new Zed-only cosmetics! Stay tuned!
>>
>>147732448
What's this?
>>
>>147732778
https://trello.com/b/ZOwMRlcW/killing-floor-2-community-issue-roadmap

It's a kinda cork board of stuff tripwire is working on
>>
>>147728419
enjoy taking 70 damage because he decided to combo you and parrying does fuck all now
>>
>>147732708
Not that guy you two are talking to, but I just came out of an HoE game. I decaped 2 fps and 1 scrake within 10 seconds with GS and no stun whatsoever. Use rack'em up and pointblank in the head before they rage. They lowered head hp at some point in the last updates, they drop like flies.
>>
>>147733216
>parry AND JUMP
>>
>>147733915
>launched into crowd of zeds or off a hill like in paris
>>
>>147726802
I guess Xbow for stun+M14 ReU spam will still easily take care of Scrakes, I liked running the LAR though but it's not so bad since the M14 has a shitload of ammo. I'll leave the FPs to Demos.
>>
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>>147732861
>support changes with some of the highest votes
It can only be either
a) terrifying
or the less likely
b) incredible
As of now its in a middling spot, its got decent damage along with nice bulk since its frontrunner especially since zerk and mando got trimmed of their health and supplier is handy.
If they make it somehow worse then I might just quit altogether, its their chance to get something right and if that happens to be my second favourite perk after what they did to my top perk, then i'm done for good.
>>
yo americlaps, what time is it? when can we expect the update?
>>
>tfw you have a burn scar on your arm now from a fucking rowing machine

at least it's tiny
how're you /kfg/?
>>
>>147734757
where are da qt anime sluts
>>
>>147734615
2 PM in Atlanta. So any time now, they go home at 5.
>>
>>147734757
Same, except i got it from failing to cook properly
>>
sponefeed me on SS status right now, he's still top tier?
>>
>>14773492
>they go home at 5
Well that explains why nothing ever gets done at a reasonable pace.
>>
>>147735137
If you're good you can kill FPs similar to how Gunslinger does, Xbow can still 1 hit stun Scrakes so Sharp is ok if you're not a shitter
>>
>>147731249
this is a bigger DPS boost than support level 25 has availible
>>
>>147735107
I'm still mad at myself considering the piston thing has big fucking stickers all over it telling you not to be a fuck up. It's small as fuck though, so maybe it'll fuck off over time.
>>
>>147735137
you have to aim now
>>
>>147735137
right now the update's not out yet so same as the past weeks
>>
>>147735265
damage aside why is the bow so shit in this game compared to KF1? doesn't really feel good at all.
>>
>>147735330
but what about the 25% damage increase?
>>
>>147735498
>Not hitscan
>Not as much damage
>Sound is a bit underwhelming
>>
>>147735498
the bolts slow speed make it awkward to handle.
>>
>>147735982
no it's exactly the same damage per second, with more reloading
>>
Only 19 more posts come on guys
>>
>tfw we'll never get new weapons

I want something to replace the shitty ak for the commando
>>
>>147738505
Say no more
>>
>>147738675
No, we're getting new weapons. They'll just be paid DLC post-release.
>>
>>147738505
>girl that gave me a "no" just asked how was my day yesterday
SHE KNOWS
>>
>>147738829
THEY CAN'T DO THAT
>>
>>147738829
>TWI add more weapons to each perk via DLC
>they're all worse than the alternatives

wouldn't surprise me
>>
>>147738675
I love the AK12, feel sorry for you pham.
>>
>>147739005
https://trello.com/c/Kn69rtOn/8-change-from-the-current-weapon-tier-system-to-something-more-akin-to-side-grades
>>
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1467307084509.png
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>>147739094
>We plan to role out more weapons across the tiers in sidegrade roles post release much like we did with KF 1
>So we have decided not to pursue this
Fuck this
>>
File: straight outta.jpg (99KB, 846x846px) Image search: [Google]
straight outta.jpg
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>>147738675
>ak
>shitty
pick one cyкa
>>
>>147740091
you know it's really Yoshiro because he can't spell
>>
>>147738675
Use any other weapon for cuckmando then, its all the same flavour of shit with a different shape
>>
Does Gunslinger's level 10 perk with the stacking headshot damage apply to body shots as well? I can't tell if the damage bonus is to all damage but falls off on missing/no headshot or if it's strictly headshots only
>>
>>147740365
Heads only, saying that i've had a strange thing where it hits the head and you hear/see the ding, but it resets back to blank.
>>
>>147740290
yeah damage doesn't matter killing zeds is just optional
how it feels when shooting a wall is what's important about the weapons
>>
>>147740660
Not strange. It penetrates and hits a wall or body before the effect is done
>>
>>147740868
hitting a body after a head penetration reducing the score, but a wall doesn't, is completely retarded
1headhit + 1bodyhit is better shot placement than 1headhit alone and should not be punished
>>
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considering.png
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>>147738675
>tfw no T4 RPK for Commando with a 40-round mag by default (60 or 80 with one or both of the mag size increases, respectively)
>tfw no T3 KSG for Support with slugs in one tube and buckshot in the other
>tfw no napalm flammenwerfer for Firebug
>tfw no M32 for Demo
>tfw no bolt-action milsurp rifle for Sharpshooter
Life is suffering
>>
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Only the deaf.jpg
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>>147741378
>tfw no M32 for Demo
It hurts
>>
Outside, shit for brains!

>>147742343
>>147742343
>>147742343
>>147742343
>>
File: JUST.jpg (8KB, 261x188px) Image search: [Google]
JUST.jpg
8KB, 261x188px
>>147742325
>demo has no easy trigger gun
fuck even on hard I need to count the ammo I use.
>>
>>147741378
>tfw no M32 for Demo

Imagine that fucking thing with Nuke
That's easily three Nuke clouds going per Zed Time
Thread posts: 753
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