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/civ4xg/ - Stellaris, Civilization & 4X Strategy General

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Thread replies: 368
Thread images: 57

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Intern Wesley Crusher in charge of game code edition

>Stellaris OP:
http://pastebin.com/qsTFCyvh

>Stellaris Mod Archive
https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is stellaris?
A 4x game developed by paradox development studios.

>Dev Diary about upcoming Asimov patch
https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-37-asimov-patch-part-2.950536/

>Unofficial Stellaris Steam Group
http://steamcommunity.com/groups/vgstellaris

>Where is the white only mods/patch
Ask in the thread.

>/civ4xg/ OP:
http://pastebin.com/P5XCTQx9

>More info on Civ VI:
http://www.pcgamer.com/civilization-6-everything-you-need-to-know/
http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
http://www.gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/
http://well-of-souls.com/civ/civ6_overview.html

Last Thread >>146162493
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>>146374514
Shut up Wesley
>>
>>146374580
You do mean the one where you walk around the palace, talks to the Atreides, and then takes an ornitopter, flies to a sietches and hire fremens?

I loved that game.
>>
>>146375069
I like this one better.
>>
>>146375069
>>146375190
>kind of enjoyed Lynch's Dune because I didn't know about Dune before back then
>never played a single dune game
>thought the Dune Miniseries was boring with terrible effects
>tried reading Dune, couldn't stand it because it's not scifi, it's middle ages drama with scif/fantasy elements
>>
>>146375069
Yes. With godly early 90s synth midi soundtrack.
It was the first truly cross genre game i ever played. Adventure puzzle game meets rts
>>
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>>146374881
my MOTHER said it is ok!!!!!!!!!!!!!!!!!!!!!!
>>
>>146375357
It gets more sci-fi later on.

If you want the full autism go find The Dune Encyclopedia, a work so godly it's not even canonical to the setting it's in.
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>>146374514
"Commander, tell me about your sexual organs."
>>
>>146375357
The book really IS SciFi, in the classic sense.

It also helps to remember that Herbert was literally high as fuck on LSD when he came up with the concept for the book, and thought that in the future everyone would always be high as fuck on something, too.
>>
>>146376124
I.. I'm not a Commander yet, but what did you want to know?
>>
>>146376517
Spice is like DMT
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>>146376559
Do you use them?
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>>146376124
>>146376559
>>146376796
What is going on here? Wesley, put on your pants!
>>
Anyone got a working torrent for 1.2 Asimov patch?
The one in the previous thread gives me a "division by zero" error when i try to patch the game.
>>
>>146377079
too late Mom!
>>
>>146375190
First time I see it.

>>146375472
There was music? When I played it, characters were animated and stuff, but there was no sound at all.
>>
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>>146377370
it is ok, Wes
I am your mother and I will always love you
come here
>>
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>>146375482
your mother may ride the captain's D all day

but you will still shut the fuck up when I tell you
>>
On the subject of space, could someone recommend me good movies/series about space while I'm waiting for pirarte patch?
>>
>>146378561
Event Horizon, Cargo, Moon.
>>
>>146378561
I watched Expanse recently. I enjoyed it, but got confused who is who and wants what by the end.

Like the intro https://www.youtube.com/watch?v=krqqqgixNq8
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>>146377370
>>146377964
psst, hey Wesley
>>
>>146377462
It was originally a cdrom game with full voice audio.
You might have dl a ripped version without music
Oh yea thay was another thing it did. FULL VOICE AUDIO in 1991. Amazingly ahead of is time.
>>
>>146380590
No, I remember Prince of Persia.
We didn't have any sound at all.
>>
>>146378641
>>146378742
Thanks, will look into Expanse first as It is a series.

I'm still waiting for a series like Babylon though.
>>
Hey guys check it out

Civ 6 gameplay narrated by Sean Bean

https://www.youtube.com/watch?v=yKUFvo3_FYQ

I hope he's the official narrator, that'd be fucking wonderful
>>
>>146382514
Bit late to the party there pal
>>
Does Asimov fix the game?
>>
>>146382567
:(
>>
>>146382589
LOL
>>
>>146382589
my sides, thanks for a good laugh Anon
>>
>>146382589
Well since I have 100% warscore and the enmey refuses to end the war, I'd say no. Buggy as shit.

Coolest thing is that when you upgrade stations they gain in military power.
>>
>>146383261
Stations are upgradable now?
>>
>>146383691
Stations have always been upgradeable.
>>
>update game
>load my ironic democracy happiness meme save
>bonus to production now much lower
>can't undock my fleet without going into massive deficit

thx paracucks
>>
>>146382698
>>146382856
>>146383261
This is disappointing.

It's still in beta, though, right?

How good is Paradox in fixing things before official release -- base game not withstanding?
>>
>>146383860
So just the same shit where you have to demolish them and rebuild?
>>
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I'm thinking of downloading Stellaris again, is there a list of recommended mods or do I have to go through steam workshop?

Also is there a /civ4xg/ mod or do you guys ever think of making one?
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Why do we only talk about this Stellaris game now

What happened to Civ 5, Civ 4, Alpha Centauri, Beyond Earth, Endless Legend, etc?

Also is Stellaris good? I've apparently been under a rock for the last couple of months and haven't heard of it until now
>>
>>146385757
Stellaris is a cool idea, but it needs a lot of work. Plenty of bugs and the mid/end game is fairly boring
>>
Using observe command to see how AI fare with my custom empires. What's up with Fallen Empire and its ringworld full of primitives?

>>146385757
It's underdeveloped but still sort of fun. Lots of issues lots of underdesigned stuff. We talk about it because it's new.
>>
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>>146386121
>What's up with Fallen Empire and its ringworld full of primitives?
>mfw a blot appears in the territory of a xenophobic FE
>and then the blot goes away
>>
So when will we get the opportunity to play as pre-FTL primitives?
I think it has potential.
>>
>>146386710
>pre-FTL primitives
>be enlighted
>be integrated
>potential
>>
>thinking whether I should go for culture or science win this game
>asshole neighbor starts sending great prophets to my cities
>have to destroy him from the face of the earth
>everyone hates me
>kill them too

Why does this always happen?
>>
>Let galaxy play itself
>Fanatic purifiers are first to go

Kek, so much for purification.
>>
>>146387661
>Standing in a field filled with ash, smoke, nuclear debris and bodies
>YOU MADE ME DO THIS, DAMN YOU ALL TO HELL

I know that feel.
>>
>>146387912
>let galaxy play itself
>fanatic militarist materialists conquer the galaxy
Alternatively
>fanatic xenophile pacifist makes a federation including almost everyone
>>
>>146388138
>let galaxy play itself
>come back the next day
>its the year 2700
>everything is still the same
>>
I cant stress this enough, but this is my favourite gameplay element:

>uplift primitives
>lose war to xenophobic fallen empire
>they demand I abandon the primitives
>accept
>check the planet
>the natives decided to abandon their homeworld, too
>>
>>146382514
Do you think Sean Bean has ever played video games?
>>
>>146388978
They don't even have electricity up north so probably not
>>
>>146382514
That terra incognita canvas effect is fucking beautiful.
>>
>>146382514
holy fuck that game looks amazing. It seems to have basically everything I've ever hoped they'd go for with the Civ series.

I still won't preorder it though. Civ V seemed great before the release too but the AI was beyond retarded and it's even still broken as fuck.
>>
STELLARIS WHOOPING -10% OFF BUY RIGHT NOW HOT DEAL.
>>
>>146390707
I already get it for -100%.
>>
Turned out Fallen Empire absolutely obliterates even developed scourge, but their AI don't seem to be able to finish the job.
>>
>>146391715
That's the problem. They might be fallen empires, but techwise they're only 150-200 years ahead of the player (at start). There's no way for them to revitalize and they have nothing happening for them besides their triggers (holy worlds, purging, bordering etc.) They're just another "interesting idea but very shallow implementation"
>>
>>146392579
They successfully overran me last time. They also attacked Scourge (I deliberately triggered it on year one and went observer to see how it goes) but failed to actually fix themselves on orbits.

I have no problem with their current concept of life from trigger to trigger, but once they are onto something they should stick to it.
>>
>>146392826
I just think there's so much more that could be done with them. They could reawaken, go through some renaissance, at least have some tech the player can't conventionally research and is only a low-chance drop in debris. Have some great prophet send the holy guardians into some new mission, have a new galactic powerhouse make those isolationists get their shit together.
>>
>>146390707
Yay, that kinda helps actually since I'm thinking about blowing a hundo on some games.
Fuck it, should I get the stupid spider race package?
Any good music since the soundtrack is included as well?
>>
>>146393479
Like the music as ambient, but not enough to listen separately.
>>
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>>146382514
>mfw Sean Bean is the actual in-game narrator
>>
>>146393849
One of the rare games where narrator dies in mid-game.
>>
>>146382514
Not gonna lie, the UI styling makes it feel like Sim City, which is not the way to go if you want to convince people your game isn't complete shite
>>
>>146385757
The only reason this thread is even called 4xg is because Stellaris got pushed out of /gsg/, before Stellaris there was like one Civ 6 thread after the announcement. Even with the 4xg now, nobody will be playing anything else, at least until Civ 6 drops
>>
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Anybody have Asimov available for pirates yet?
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>>146393994
>>
>>146385268
The Neptunia mod is great.
>>
>>146394203
ES2 when?
>>
>>146395339
Hopefully never. I'm still salty about the AI producing 3x faster than me on blockaded planets.
>>
Is MoO going to be good, /4xg/?
>>
>>146393849
Does that mean the narrator dies at the end?
>>
>>146395820
Sean Bean is secretly the Barbarian King. He dies and is replaced by Wesley when you kill the last barb on the map.
>>
>>146395613
But MoO is the best already.
Unless you talking about the new one then probably it gonna be medicore.
>>
So, it just occurred to me that the upcoming release of Civ VI means that Beyond Earth has probably been left behind.

It will never reach whatever potential that it might have had.
>>
>>146393147
I like that. It could be a midgame crisis of some sort. A Fallen Empire decides it's enough time being fallen and decides to Become Great Againâ„¢.
>>
>>146397803
It's broken. I think it can't really be salvaged beyond scrapping everything. Particularly units.

In theory it was a good idea, but result was just build more hovertanks. And having branches increase affinity shows that they very poor idea of what they are doing.
>>
>>146398098
I just really, really wanted Alpha Centauri again.

Stellaris kind of scratches that itch, but the enemy empires need to have more personality.
>>
>>146396582
The best is MoO3
>>
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>Excess energy is used to give weapons extra damage

O-ok?
>>
>>146400148
Well that's pretty awesome.
>>
>unbidden event
>quickly save the galaxy before they become a real problem
>the entirety of the galaxy is now in a federation against me
>and then paradox ruins slavery
>>
>>146400831
slavery is arguably stronger now comparatively since everything else got a bigger nerf
>>
>>146386710
>>146387160
I'd rather have more customization over how the other empires start. It would be pretty fun to play as a race that recently acquired FTL while there are already federations and shit going at each other throats.
>>
>>146401753

You could always set all other AI empires to advanced starts. They will quickly overwhelm you especially on higher difficulties
>>
>>146401293
The only thing I like about 1.2 is that I can build fortresses with Tachyon Lances that will actually fucking help one another out and do something, instead of building 5 in a star formation and watching a shield fleet wipe them out one at a time.
>>
>>146403281
What?
>>
>individualism wasn't actually renamed to liberal fascism
Fuck you Wiz.
>>
>Irenic Democracy
> * Happiness effect removed
>(NEW) Core Systems increased by 4

>Subconscious Consensus
> * Core Systems effect removed
> * (NEW) Happiness increased by 10%

Into le waste.
>>
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>>146407142
>>
Dear /civ4xg/.

During current sale, both Pandora: First Contact with expansion and Beyond Urf with expansion, cost around the same, 15 EUR or something.

Which one is worth buying? Or neighter?
>>
>>146407142
Individualistic shouldn't be in the game anyway. Heavily individualistic society wouldn't be able to be this technologically advanced
>>
>>146387661
usually I go for culture of science, current game I got randomed into Shaka with Augustus as my closest neighbor
like uncomfortably close, we met 3 turns after the start of the game

Peace was never an option, went full warmonger, never looked back
the world hates me but given I just hit Impis and Augustus is a long forgotten memory (kept him around just long enough for his religion to get enhanced given I didn't manage to get one of my own...fucking 7 pantheons were founded by the time I finished pottery) they can suck a dick for all I care


interesting is just how god damn profitable bullying city states is. Haven't build a single worker this game
>>
>>146407786
These are the worst changes.
The part that sucks is that half the govtype changes are good and the other half are complete shit.

Paradox doesn't have a clue.
>>
>>146408224
Baseline humanity aren't just individualistic but fanatic individualists so individualism, as presented within the game, is perfectly fine given our pov is not being presented as balanced
>>
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>>146401293
Sounds like the current trend in global economic currency wars, amiritegies?
>>
>>146408224
If anything a heavily individualist society produces technological advancement faster than a collectivist society, especially so if they're militarized.
>>
>>146375190
I remember switching to sanctuary aeon. Putting my labs on an island with a planetary shield. Fuck the orthodox church. By end game I had converted enough people to make sanctuary aeon the main religion.
>>
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>>146408839
>>146408441
>>
>>146408839
But distribution of the technology would be slow. A single man with the fastest ship in the Galaxy doesn't matter if the rest of the fleet is puttering around in his dust.
>>
>>146409038
>launches first satellite
>in 12 years is completely surpassed by the USA that had no comparable space program when sputnik launched

How embarassing.
>>
Is this thread about Distant Worlds too?
>>
>>146409442
Are you intentionally being retarded?
>>
>>146408156
Neither.
Beyond \Earth is complete waste. Civ V is much better. Not even close to SMAC.
Pandora is better but has some serious flaw like not being fun.
>>
>>146409762
The tech tree in Pandora is quite boring
>>
>>146409038
lets be fair here, CCCP accomplishments in the space race were not the result of communism but rather, like with the USA, the result of several exceptional individuals
Korolev by himself contributed more to it than any aspect of communism ever did.
>>
>>146409474
And now USA rely on remnants of Soviet achievments to even bring some supply on Orbit.
How Embarasing.
>>146408441
Ethic system implemented in game is just retarded.
But fine. What is worse that its implemented in retarded way.
>>
>>146409591
yes
>>
>>146410292
This is what distinguishes the US from Russia
When the US won we recognized we were the best and there was no further need to continue the contest. Russia became perpetually butthurt and continuously tries to flex their dick muscle on the international stage but just ends up embarassing themselves.
>>
>>146410292
eh I honestly think the USA has chosen the right path in outsourcing low payload and low orbital operations to third parties, be it commercial operations or the Russians and instead focusing their national program on the more experimental projects.
If an agency lands someone on Mars its going to be NASA, Roscosmos simply doesn't have the means to initiate projects on that scale, same with ESA and the CNSA as well as the ISRO still have over a decade worth of research to catch up to. Anyone else isn't even worth mentioning.
>>
>>146410650
Fun fact: the USA lowered the scientific boundary of space in their country by 20km so they could include several test pilots as technically astronauts
>>
>>146410292
for no particular reason:
individualistic = democratic
collectivist = autocratic
And autocrats hate enhanced leader while democrats are completely okay with it

>>146408304
It seems like Paradox completely randomly change stuff just so see what will happen
>>
>>146410994
Space is just closer to america because we're better. Trump will lower the boundary again so that Denver is a space colony.
>>
>>146410650
>When the US won we recognized we were the best and there was no further need to continue the contest.
lol, Soviets won every single space First, but Americans moved goalposts until they were able to accomplish at least Moon landing.
>>
>>146410865
I have my money on Richard Bransen being the first man on mars desu
>>
>>146411290
You'll have to admit the moon landing was a massive and significant undertaking.
CCCP didn't even get close to a manned landing and honestly it clearly showed that by that point the USA had definitively surpassed them in terms of technology and general capability.
>>
>>146411290
>america beat russia to the ultimate goal
>MOVING GOALPOSTS!
It doesn't matter how many times you pass the baton first, the first one to the finish line is always the winner.
>>
>>146411290
>lose the 10km race
>lose the 20km race
>lose the 30km race
>win the 100km race
>y-you moved the goalposts w-we're still better!
>>
>>146411728
How many layers of irony are you on?
>>
>>146411016
>>146411016
Actually that make sense.
For nor particular reason:
Xenophobic - Traditionalist
Xenophile - progresive
Xenophobe, xenophile could be trait that effect pop on he same planet/diplomacy(like repulsive&charismatic)
>>
>>146411728
lets be fair here
10, 20 and 30 were Aeronautical milestones
100km is the first one that begins to approach Aerospace and for me the most important early milestone is a successful orbit given just how much more power it requires to orbit earth at an altitude rather than merely reach said altitude
>>
>>146411850
How salty are you nobody cares about a failed states scientific achievements anymore?
>>
>>146411624
If it happen.
Soviets didn't even try. All they send was unmmaned probes.
But they send ones even to Venus and Mercury.
>>
>>146407142
did you mean to say collectivism there buddy?
>>
>>146411978
Many of their milestones turned out to be just trying to find the most expensive way to kill someone.
>>
>>146412108
Venus is easy to send a probe to, delta V for Venus is lower than that for Mars and the Soviet Venus probes were barely capable of withstanding the atmosphere
Mercury is a significant achievement though, but unless I'm mistaken all mercury missions were done by NASA with Bepicolombo being underway as a joint ESA, Japan mission scheduled for 2018
>>
You guys stop pointless arguing.
First man on a Moon was a Pole who travel there on big magic cock.
>>
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>Been running a projectile weapon/armor based fleet for ages because muh rollpley
>Suffering
>Armor and projectile have both been buffed

The hard times, they are over!
>>
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>>146410187
The only things communism contributed to it are GULAG sentence of Korolev and his broken jaw by some random NKVD shitter.
>>
>>146412564
Soviets also send and landed first probes on Mars.
>>
>>146413136
while there's a lot of joking around and stuff like that, many of the spaceflight pioneers were genuinely badass men given many of the early designs barely functioned
heck even Neil Armstrong had to land the Apollo 11 lander manually because the electronics crapped out and had him going towards a cliff and one of the reasons why he was given commander on that mission was because he previously managed a successfully stabilize an out of control vehicle rotating at a rate of 1RPS (if you've seen the movie Interstellar the scene where the pilot MC has to stabilize the ship after the accident is a huge tribute to this event)
>>
>>146413752
Imagine if instead of rotting in a Gglag Korolev had got to play around with experimental rocketry during WWII like Von Braun
Soviets would have literally had half a decade on the USA to begin with
>>
>>146406152
>build fortress to deter invasion with ftl trap
>fortresses have to be built out of weapons range from one another
>impossible to fortify a position, as an enemy fleet will wipe out fortresses one at a time
In 1.2b weapon range is doubled, so if I build multiple fortresses in a system they're able to fire on fleet attacking their fellow fortresses.
I can finally close off a hyperlane or two.
>>
>>146414286
well building multiple fortresses in a single system is useful as is if you remember to back up the chokepoint with a fleet of your own

build them in a triangle shape with the trap station at one end and two others at one edge with as close coverage as possible, send your fleet in between both stations to engage the other fleet as it warps in, this will eventually cause it to send several ships in range of the 2 other stations if you remember to give the stations max range weaponry as they move to engage your fleet
also it allows you to pre-emptively encircle an enemy fleet maximizing firepower efficiency

stations are still mighty useful, especially once you get the max tier crystal hull and the 25% hull bonus tech for stations
>>
>>146407786
What is the point of playing Pacifist now? It literally becomes below trash tier.
>>
>>146414082
Korolev didn't planned to research rockets, he worked on sabotage mission against USSR industry.
>>
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>>146415472
>didn't planned
Kiss this, you filthy fucking russki.
>>
>>146409762
>>146409886

Is it really that bad?

I just want some space conoly building and discovery, but I dont want to play SMAC all over again.
>>
>>146416074
It's playable, but I wouldn't say it has amazing replay value
>>
>>146416191

Both?
>>
>>146416247
Pandora
>>
>>146415302
i believe there is actually nearly no way how to win a game for fanatical pacifist
>>
>>146416339

Beyond didnt improve with expansion at all?
>>
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>>146414082
With German engineering, Russian ingenuity and US money combined, we'd have been on Mars by 1980.
Jupiter by 1995.

Right now we'd be setting up shop aroud Saturn, and begin seriously exploiting NEO asteroids.

And our first unmanned probe to Alpha Centauro would be on its way, turnover around 2025, ETA 2050.


Instead of this, we're discussing if it might maybe perhaps possibly be a good idea to start checking for asteroids.
>>
>>146416523
Not really no
>>
>>146415302
what is the point of playing pacifist if you only win by indiscriminate blobing?
>>
>>146416247
Better grab somethig else.
It just not worth really. you can always pirate and check
>>
Civ 5 'complete' is on steam sale for 13 bucks
Is now the time to finally get it?

Can someone please confirm that it is, in fact, complete with everything?
>>
>>146394302
Would like it as well, my torrent and google-fu aren't strong enough.
>>
http://cs.rin.ru/forum/viewtopic.php?f=10&t=68551&sid=7ed42aa3f01e7aa338b2ff90add3a382&start=840

page 57
Its ruskie so beware.
>>
where download 1.2.0 for stellaris pls

~Jugoslav Warrior~
>>
>>146417912
I'll wait for rezmar
>>
>>146417912
I got it from here as well, but do you anons know why i get a "division by zero" error? maybe i should uninstall, install 1.1 from these ruskies then update?
>>
>>146418186
Fitgirl repack + all of rezmar update (1.1 + DLC) 1.2 work without any issue.
Stellaris didn't work on craptop I currently have so I can't check.
>>
Crusader Kings 2 and EU4 are both 10 buckaroos right now, but I can only afford one, which should i get?
>>
>>146416658
You forgot Japanese science
How will we colonize mars with cute catgirls without them?
>>
>>146418972
CK2
>>
>>146418972
CKII for the family simulator.
EU4 for blobbing.


Also, thinking of getting Distant Worlds. Can I make my own empires in it and force the AI to use them?
>>
>>146418972
Do you want to roleplay or map paint?

CK2 is only really fun if you're hard into roleplaying because paradox bloated the game to fuck without adding any qualitative core game improvements. When it comes to incest simulators though, it's the best.
>>
>>146419048

>cute catgirls

i think you mean humanoid cockroaches, anon.
>>
>>146419130
Yes, during galaxy set up
>>
>>146418972
Ask yourself if you want to fuck your daugther, sister, niece or any female family member.
If yes then grab Cuck Kings 2.
Also /gsg/ Great autiSm General is where you should ask this question.
>>
>>146419224
>humanoid cockroaches
Why are you suggesting sending kebab to mars?
>>
>>146419130
You should check DW forums. Maybe somebody make a mod with Stellarisraces instead of that shitty DW ones.
>>
>>146419245
Ha, neat.
>>
>>146419346

because if we send all the browns to that shitty red desert planet then we won't have to deal with them again until space 9/11 happens.
>>
>>146419346
Send them to Venus nature's oven
>>
>>146419551
But Venus would actually be a pretty nice place for a floating colony
Send them into the Sun instead
>>
>>146419823
Obviously I meant the surface, assuming they even survive the acid or pressure
>>
>>146419968
I know Venus has acid rain, but pressure?
>>
>>146414645
>having to micro my fleet vs having to not
There's a clear winner here.
>>
>>146419540
send all the pakis to venus, arabs to sun, don't know about rest
>>
>>146419968
They could manage to grab onto the side of a colony on the way down
>>146420037
90.8 atmospheres, son
If you even had a basic knowledge of Venus you'd know that
>>
>>146420037
The atmosphere is so thick it's like walking through molasses, assuming you survive the heat.
>>
>>146420239
So you basically drown in the air?

Creepy.
>>
>>146420205
Then let the colony fall to the surface, it's an acceptable sacrafice
>>
>>146420330
More like get crushed like a cucks testicles
>>
>>146420330
No, you get crushed
Though there's also no oxygen, so you would still suffocate

Of course, the 462C means you'd be fairly crispy long before that, anyway
>>146420362
And let good, trained, white colonists die?
Absolutely not
Better to just make them swing by Jupiter to get a gravity assist to put the ship on a sundive
>>
>>146420687
in the future there won't be any pure whites if the shitlibs have their way, which they are having.

what makes your future different?
>>
>>146420687
They knew what they signed up for, death is always a possibility
>>
>>146420880
Well, for one, all of the kebab would be sent into the Sun
>>146420921
It'd probably be cheaper just to send them into the Sun than send over another colony and train more colonists, at least
>>
>>146421185
before the tech is available to send kebab into the sun, kebab and Aryans will be force-mixed into a shitskin race under the blessing of Lord Protector Shlomo and the SWPL shitlib administration.
>>
>>146420880
In the future Chinks gona grow white in tubes or modify their next generations to be white.
Seriouly there is high desire to bleach in non wite population.
When white population gonna decline as whealth and livin standarts it probably gonna intensive.
>>
>>146421413
But we already have the tech to send kebab into the Sun you cuck
>>
>>146416686
Before 1.2 pacifist gives you access to OP Moral Democracy.
>>
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>>146415689
>>
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can somebody help me out, i don't play these games much. the game is forcing me to select a religion but i can't hit the button. is that a bug?
>>
>>146423230
This is weird.
>>
>>146423230
Choose the beliefs, read civilopedia, enable full tutorials.
>>
>>146423452
got it, thank you
>>
>>146423230
Maybe you have to select traits.
For the religion you want to found.

From the list of religious traits.
>>
hello lads can somebody upload the latest stellaris patch
>>
>>146424402
No.
Check the thread.
>>
>>146424402
No.
>>
Ok let's help paradox unfuck the govtypes and ethics

>Revert ethics changes
>Fanatic ethincs now give an additional bonus but also come with a drawback
>They already have the drawback for fanatic pacifists (can't conquer planets, can only liberate them)
>Government types have a common bonus for each row, and a common bonus for each column, then two unique bonuses for each individual type
>>
I looked through the mods archive for Stellaris, and instead of just going through each and every folder to see what they are, does this general have a list mods that are fun to use?
Would anyone mind sharing with me the mods they personally use?
>>
>>146425396
Fanatic pacifist can conquer planets?
That is retarded.
>>
Just bought the game. Is 1.2 due out before or after Swedecation?
>>
>>146425753
I use the followings:
>animated eldars portraits
>Beautiful Universe 2.0
>Nights on Planets
>Extra Name Lists
>Lovecraftian Name List
>Fandom Emblems 1.0
>Moon Soundtrack
>Hyperdimension Neptunia - Logos and Portraits
>Hyperdimension Neptunia - Music of Gameindustri
>>
>>146409474
LOL the US had to get the CIA to steal Soviet secrets to even get their space program off the ground.
>>
>>146425753
At minimum I use
Beautiful universe
Better empire names
Better sector mod
Color coded pop status icons
Complete colors
Civilian trade
Downscaled ships
enhanced AI
Enhanced Galaxy - Orange (or teal)
Expanded war demands
Federation leader notification mod
Flags: Emblems and Backgrounds
Incognito Incognita
More events mod
Nights on planets
No clustered starts
Real galaxy (spiral 4 arms) (type B) +core
Remove stranded foreign stations
Remove Aura graphics
Stellar warpaints
SUbdued borders
UI Overhaul 1080p
Unbiased systems
ZBeautiful Battles
YBeautiful Battles companion mod
>>
>>146426471
>>146426104
neat, thanks guys these are pretty helpful
>>
It feels wrong to waltz through peoples borders. I dunno if I like the change.

Also my home system had no resources of any kind which was kek.
>>
>>146428309
You should can pssi bility to waltz through people borders but it should lead to some diplomatic consequences.
Like pealty for trangression.
You should be ask for legal border access so you can move wih no penalty.
And you should have option to shoot or demand to gtfo of traspassers.
Can military fleet crose borders now?
>>
>>146428626
you can close your borders to another empire, but you have to do it to each one. yeah miltary can go where ever
>>
>>146429170
That's another really stupid change.

Overall enough of 1.2 is horrible enough they need to scrap the patch.
>>
>>146429170
That is retarded.
I mean you should be able violate enemy border(if needed) but it should lead to diplomatic accidents.
>>
>civ 6 interview
>no world congress in base game
>will be in next expansion

Yeah, I'll just be watching marbozir playthroughs while playing modded civ 5. I'm not paying full price for an incomplete game.
>>
>>146429505
>>146429697

The worse change IMO is the -1000 diplomatically relevant change. Entering a defensive pact with someone on the other side of a belligerent empire is impossible because of it, but the AI can do it with each other and ask you to do it. But you can't do it. The scenario I mean is on a spiral arm with three empires.

Hell just having 2 or 3 systems gap between empires triggered -1000 in my game just before. Then I expanded towards them and oh shit now I am diplo relevant. I think they need to change the threshold on diplo relevance.

The most bizarre change is the AI being nice and giving you money for nothing cause they like you.
>>
>>146430496
I'm forcing my game to stay at 1.1 until either my mods don't work or they fix this abortion of a patch.
>>
>>146430496
That is bad.
It is simliar to 1.1 when they add distance to lower chance of vasalisation.

AI giving gifts is nice as it try to bribe you but its AI using game mechanics that player not need to follow. Its not like AI giving you gifts to increase relatons between you and them have any binding effect on player.
In the end its another prove that Paradicks have no idea what they do.
>>
>>146430229
>you can't ban Ivory to save the elephants in the base game
Monstrous.
>>
How the hell do I win Civ V? I have like every city state in my back pocket and eliminated half of the civs but it won't tell me how many votes I'm gonna need for a diplomatic victory and I know I won't get any from the other civs.
>>
>>146431172
The interesting thing is that the AI gives money in EU4. When you're fighting a war against someone they don't like of course.

>Hey Johann let's make the AI give the player money ALL THE TIME
>>
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wtf
>>
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>>146431784
No mods just on beta patch.
>>
if i like civ 5, will i like stellaris? it looks kinda cool.
>>
>>146431606
Stellaris could use EU diplomacy, or planet/province development.
>>
>>146432257
Its look cool but currently is broken.
Just pirate it and use 1.1 patch.
Current one broke game.
>>146431606
War subsidy?
Its actually make perfect sense most of the times. To make you fight their wars.
>>
>>146431784
it seems they don't like the planet :^)
>>
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>chilling out in my empire resource gathering and researching
>suddenly an empire declares war on me
>ok
>lose a planet and my people get enslaved
>retaliate by wiping them out and protecting my galaxy
>somehow I'M the bad guy
>>
>>146431172
They gave me like 3000 energy or minerals I can't remember, they were also on the other side of the galactic core, but I had declared rival with a fanatical purifier over there for the fuck of it, and had traded with them a few times first. We were both pacifist too. So the AI thought we were bros.
>>
>>146432178
all those double planet systems noice.
>>
>>146388707
>>146388707
>I cant stress this enough, but this is my favourite gameplay element:
>>uplift primitives
>>lose war to xenophobic fallen empire
>>they demand I abandon the primitives
>>accept
>>check the planet
>>the natives decided to abandon their homeworld, too

I don't get it
>>
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>no torrent for new update
>too poor to buy the actual game
w-well at least this update is shit.. right?
>>
Is it just me or did they spend 25% of their time on making Cthulhu a meme instead of actually working
>>
>>146434713
check the thread
and yes its shit
paradicks try to kill all fun
>>
>>146434973
If this surprises you, it shouldn't.
>>
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>>146433337
Yea it was a strange start all of these planets grouped up and literally no other continental planets or even ai around. 20 years in and nobody even met me yet. Funny that I got the yuht empire as my precursor civ quest to.
>>
>>146434713
Doesn't matter my pirate brother, asimov sucks dicks. Just wait for Heinlein
>>
>>146432461
Nah, they send actual gifts.

A lot of times when I'm fighting Aragon or Castille, Morocco pays me a hundred gold or so.
>>
>10% off
wew
call me when its $20 or less
>>
>>146437330
moshi moshi
please buy paradox's game anyway
do it for ME
>>
>>146437330
>10% off
I wonder who could be behind this generous offer.
>>
>>146437451
pls
I've got too much backlog to justify spending more than 20 dollars on ANOTHER game
especially when I usually just end up playing civ 5
>>
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>So, anon, you're buying Civ 6 on release day, right?
>>
>>146437826
Only if Poland is a base civilization but that's not gonna happen
>>
>>146438524
This reminds me I need to make a Kurwa race in stellaris
>>
>>146419224
Turkey was not involved in the discussion, anon
>>
>>146419130
If you're still on the fence about Didtant Worlds, I'd recommend it. I got it when it went on sale before the summer sale and it's been a fun ride so far. DW has filled the spots I found lacking in Stellaris.
I played my DW game with basically all autonomous options on and looked at what advisors brought me. Not too many other races either.
Second game has been much more active with more races. My Homeworld started a sector away from another race's homeworld. Been a great source of challenge.
>>
France is the most useless civ on higher difficulties in Civ V.
>>
>>146434713
Blame the game for fucking sucking. Each step of 1.1's beta was cracked. Now? No one fucking cares.
>nerf everything but weapon range, that way all complaints are addressed
What the fuck are you fucking doing Paradox?
>>
>>146425396
>Government types have a common bonus for each row, and a common bonus for each column, then two unique bonuses for each individual type
Anon no that would make too much sense, obviously they were just arrayed in a grid according to their ethics types for aesthetic purposes and not because they actually share traits.
>>
>>146413136
Muh nigga!
>>
Is Stellaris worth buying at the moment?
>>
>>146443380
It's worth pirating
>>
>>146425396
>>Government types have a common bonus for each row, and a common bonus for each column, then two unique bonuses for each individual type
But it's already sort of true. All democracies have mandates. Oligarchies have agendas. Autocracies have special things to build, though those are different.

And every row is having the same ethic bonus.
>>
>>146374514
Thread theme: https://www.youtube.com/watch?v=U5oO6wBrp8s

Congratulations 4x britbongs
>>
>>146442237
I almost would prefer that they just copy beautiful battles into their code. At least that way we get an actual rebalance that works and not a shitty rebalance that we still have to mod to properly balance.
>>
>>146374514
whats the best stellaris mod lads
>>
>>146446794
unistall.exe
>>
>>146446794
>>146426471
>>
>>146446439
And here I thought britcucks would just continue being cucks as always
>>
>>146426471
what version of the game do all of those mods require?
Base or 1.1?
>>
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>>
>>146449720
Corvette spam is done. Tachyon lance with 120 range is unfuckingstoppable.
>>
>>146449961
It's 120 range now?
>>
>>146441091
As Quill put it.
France is the most vanilla civ there is.
Leader bonus is useless and they have 1 less special unit/building than all other civs.
Musketeers are only scary when you run in to Poops on immortal or deity.
>>
>>146450546
>France is the most vanilla civ there is.
In so many ways.
In vanilla civ5 it was amazing.
>>
>>146449684
1.1
>>
>>146450546
It doesn't even make sense

They have Napoleon as the leader but the bonus is cultural, and as AI Napoleon goes for domination victory
>>
>>146451782
Maybe he should git tall
>>
>>146420880
In my future Britain leaves the EU.
>Britain left the EU.
Nationalism will bring us victory!
>>
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>>146411624
> moon landing
>>
>>146451782
It made sense in the vanilla. The +2 Culture per in every city greatly benefits going wide due to conquest.

BNW Napoleon is awful for higher difficulties. The UA is all but useless on Immortal or Deity because there isn't much of a chance of getting ANY wonders in your capital, let alone specific ones that make use of the UA. The Musketeer is underwhelming given nothing carries over when you upgrade them. The UI is nice, but far from making up for everything else.
>>
>>146412108
>Soviets didn't even try.
Actually they did.

https://en.wikipedia.org/wiki/Soviet_manned_lunar_programs
>>
>>146452684
>hills exist on other worlds
Woopdy fucking doo, Basal.
>>
What type of issues do you get with vassals?

Im about to do a diplomatic run where I vassalize/absorb every pop/state I can but iv never had a vassal before.

Are they like internal factions in that they have their own issues in what they like/dislike about you that can cause problems?
>>
>>146453345
Theoretically they can rebel if they become too powerful, but it never happened to me. Even when I vassalized purifiers.
>>
>>146432178
>Gem theme.
Why didn't I think of this?
Holy shit. The meme playthroughs are endless with this shit.
>>
>>146452782
In game mechanics it might make sense, but I don't think it logically makes sense for Napoleon to have the City of Light UA
>>
>>146453454
Well that should make things easy then, have you ever dealt with factions you force into becoming vassals through war?
>>
>>146453454
>theoretically
is there even a mechanic for vassal rebellion? Ive never seen it
>>
>>146453575
Paris is huge when it comes to cultural heritage, bub. The UA makes perfect sense for France. It just sucks.
>>
>>146426471
Can you create a zip file of all of those mods and upload it somewhere that isn't MEGA?
It's really troublesome to go through the archive to find them and mods like Beautiful universe have some kind of error in downloading unlike smaller files.
>>
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>>146453865
IT MAKES SENSE FOR FRANCE BUT NOT FOR NAPOLEON, FRANCE HAD OTHER LEADERS WHO ACTUALLY CARED FOR CULTURE

REEEEEEE
>>
>>146411624
>moon landing was a massive and significant undertaking.
in filmmaking
>>
Napoleon ought to have an upgraded cannon and a better general unit.
No idea for the UA though. Alexander already has city state bonuses given that he's the only other man who conquered the entire civilized world.
>>
>>146454242
It wasn't funny the first time. You need to work on your delivery.
>>
>>146454302
Doesn't Civ 5 have a pretty huge overhaul mod? It was named community patch or something like that IIRC, what's Napoleon's UA in that? I actually never played that mod
>>
>>146454302
CiV specials are determined by civilization, not leader specifically.
>>
>>146454461
It's somehow worse.
50% of culture counts as tourism during golden ages, and you can plunder great works when you conquer cities.
So at least you get shit for conquering as him.
But, god damn. What do we give him to make it good without being overpowered?
>>146454527
I reckon if they took it out it would be like them admitting defeat to an entire part of the game by saying culture is useless.
>>
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>>146454461
https://docs.google.com/document/d/1LpMswoeLDnAi6Zaqemyhjr2g1xaBPMTc6sXmKU8ERlg
>>
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>>146453565
Fancy new solar system backgrounds made me think of it. Even made the flag colors and emblem look like the species face.
>>
>>146446794
http://www.moddb.com/games/stellaris/addons/europeans
>>
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>>146454461
At least it's not locked to one city.
>>146454809
>It's somehow worse.
Wut? Culture is by far the best yield to have on UA.
Besides, 3pt movement ignore ZoC infantry can help with conquest.
>>
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>>146455128
Haha... Yeah.
That's t-totally what I meant... I, uhh. I'm not going to use that idea for something else! No!
>>
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Install 1.1 patch.

Massive crash in happiness because shared elixir of life only give 5% happiness from 15%
Half my fleet which is corvets lost pretty much half of their combat power because of the evasion nerf
and my battleship fleet was nerfed becuse of the Aggressive - fire rate bonus reduced from +20% to +10%

HAHAHHAH What is this shit, did they just blanket nerf everything that is fun?
>>
Recently got Civ V on sale and I have a few questions.

How cautious should I be about barbarians?
What techs are the best to research?
What should I prioritize building?
>>
>>146455709
Once you build your scout, you can bring your warrior home to kill barbs to stop them from ruining your improved resources.
Pottery first, then it's always nice to unlock new tiles like horses and iron to figure out where to settle next.
Scout, then shrine (with a few turns on your worker inbetween) to play the religion game.
>>
>>146455709
>>How cautious should I be about barbarians?
If you build even just a couple military units, they're pretty much harmless if unmodded.
>>
>Civ 5
>play Community Balance Patch on Emperor
>get steamrolled by the AI
>play CBP on King
>steamroll the AI
God damn it
>>
>>146455709
I hope you bought the Complete Edition
>>
>>146456389
>caring about winning
>not playing for fun
>>
>>146456389
Use a powerful civ on Emperor or a weak civ on King.
>>
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>>146456389
Download Vice Virtuoso's Neptune mod and try to win as all your towns are considered vassals.
>>
Community Patch Germany is pretty OP on huge maps. I'm steamrolling on a Europe map on Immortal.
>>
>>146454424
you need to work on your face
>>
>>146457037
Don't forget your tinfoil hat.
>>
How the fuck do I use the mods from the mod archive?
>>
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>>146419130
yes
>>
>>146458506
That is nice. Its look better than base races.
>>
>>146456389
The map contributes to victory way more than difficulty.
>>146456865
>Warmongering on a non-continuous map without oceans
Gee, I wonder why are you steamrolling?
>>
>>146459130
I tried to add Stellaris portraits to DW but I can't find properly sized hair.
>>
>>146459378
just make them bald
>>
yuropoors btfo
>>
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>>146459960
>>146452435
Thanks for informing me about important geopolitical habbenings, /civ4xg/!
>>
>>146459184
>non-continuous
But it is continuous. It's Europe. It's just a fucking peninsula.
>>
Are there any 4x games with really deep combat? Something with combat similar to homeworld for instance.
>>
>>146459960
Not 4x related.
>>
>>146408156
Neither, get Endless Legend
>>
>>146460650
sword of the stars II
>>
>>146454084
>no Charlemagne

>no Louis


Reeeeee
>>
>>146461202
Which Louis? We have sixteen of them. Maybe even more with the restoration.
>>
>>146461430
take the sun-king for the memes.
>>
>>146461430
Why not all of them? Just put all Louises in one room and you have a pretty good leader screen
>>
>>146461531
The 14th then.
Praise the sun, yo.
>>
>>146461602
>They decide to add a French King
>It's Francis I
>>
>>146461430
Louis-Napoleon
>>
>>146423230
FOLLOWER BELIEF
>>
how good is the civ 5 cbp ?
>>
>>146466464
It's shit, like all Civilizations games.
>>
>>146468165
Based Stellaris player putting those newfag Civ players in their place
>>
>>146468283
t. yourself
>>
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>yfw beyond earth casted aside forever
reeee
>>
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reminder: never trust a space merchant
>>
>>146469089
>Don't trust a jew
>Posts something jewish people wouldn't tell goys
Oy vayy, lmao
>>
>>146469089
>four traits
Shite/10
>>
>>146469089
Enjoy not having 80% habitability for each biome, bigot.
>>
>>146466464
Get NQ Mod instead and enjoy some balanced competetive play
>>
>>146447895
They just cucked themselves out of prosperity, so it's just business as usual.
>>
>>146469089
That's one of the ugliest things I've ever seen
>>
File: 20160624155127_1.jpg (273KB, 1920x1080px) Image search: [Google]
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>>146471148
What, that flag, or the creature.

Also, le enclave maymay. (Playing against the cheating "hard" AI)
>>
How does Stellaris measure up against Distant Worlds?
I just bought the latter on sale.
>>
>>146472567
Don't know about DW, but Stellaris is barebones as fuck.
>>
>>146472567
Distant Worlds is a sprawling autismfest.
If you turn on all the automation features you'll still get a game more involved and engaging than Stellaris.
>>
>>146470828
Assmad kraut detected.

Enjoy your refugees, mohammad.
>>
>>146473924
Enjoy your no gibraltar, no scotland, no north ireland, no wales and no las malvinas.
Instead, you'll get to compete with the United Republics of Scotland, Wales, Ireland and Gibraltar, UR-SWIG. Las malvinas son argentinas ofcourse.
>>
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>>146472567
distant worlds isn't beginner friendly and lacks alot of streamline features but its a vastly superior game.

also, never seen this before
>>
>>146474627
How does "Tomb World Preference" icon look like?
>>
>>146472928
>>146473068
>>146474627
I heard a lot of hate for it in /gsg/ and elsewhere, I suppose it was true. I don't reallt trust paradox anymore but I wanted an opinion from people who have actually played it.

I love autism, so I think I'll have fun with it. I enjoy learning the most, when you've finally mastered most mechanics of a game I tend to move onto something else.
>>
What's up with this shit? Robots don't work and fire pre-civilization species events. I disassembled but all newly created robots work the same way.

Is this particular playthrough fucked or is this a known 1.2 bug?
>>
>>146475171
It seems to be a 1.2 bug
>>
>>146474627
>distant worlds isn't beginner friendly
Lies and slander. It's au contraire very noob friendly, since you can practically automate everything and let the game play for you.
>>
>everyone forms alliances
>can't get warscore high enough to take just one system because the collective size of the alliance despite their fleets all being worthless
Has this been changed or are you still completely out of luck once you reach the mid-late game?
>>
>>146475232
Meh, I wanted to give 1.2 a try but I've lost my appetite. Maybe 1.3 will be decent?
>>
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>>146475267
who the fuck does that though? I've never used it before and I've got 900 hours in the game.

>>146474967
like this

>>146475016
it's a great game, i particularly enjoy the end game crisis; it makes the crisis in stellaris look like an absolute joke.
>>
>>146475561
I did, at first. Until I figured how to turn it off.
I did and then had a blast playing it.

My dick is still hard for the pirate mode. I love creating a game with no empires, just independent planets, and making myself a pirate empire.
>>
>>146475514
Well, 1.2 is still a beta anon :'^)
>>
>>146475702
I personally don't play with pirates or tech trading; it slows the game down alot and allows me to really enjoy it. The shakturi are what I love about the game desu, as long as you don't cheese them they put up some of the most fierce fighting an AI can put out.
>>
>>146476418
>only game allowing you to play as real space pirates instead of just naming your empire "pirates"
>not using the opportunity
You are no brother of mine.
>>
>>146475561
Seems like Cockroaches from Sol III always have Adaptive which is a same.

Less points to work with.

Luckily I found Roachoids with tomb world preference on another Tomb World so I could give them intelligent+natural physicists.
>>
Did they fucking fix presentients changing portrait on uplift?
>>
>>146468618
>t.
hi gsg

>>146466464
I'd go with nqmod like the other anon says.
I don't think cbp really solves anything. It makes it easier for people who are bad to play in certain ways that good players already can.

Nqmod at least attempts to make the game more interesting as a competitive game.
>>
>>146460650
Master of Magic I'd say.

It has better city management and placement than civ2 imo.

And it has a tactical combat screen.
9 units per stack.
Each unit can have different amounts of figures.

So for example Swordsmen have 6 figures.
When they take damage they start losing figures depending on their hp. The attack is multiplied by their # of figures.
Gives another element to differentiate units which I like.
so Halfling Swordsmen, they only have 1 hp iirc, but they have 8 figures so they're still quite good.

Some spells just affect the unit, while others affect every figure.
So be prepared to cry if you face Oberon or one of the other chaos wizards because they fucking always gets Flamestrike which affects every figure in every unit.

I really regretted genociding the dwarves in my dark elf game since I could've used the single figure beefy Golems vs the flamestrikes which just wiped out my legions of dark elves.
>>
Planar Conquest any good?
>>
>>146459184
Actually I was ahead of everyone before they forced me to conquer any of their cities.

Maybe it's the Aurora pantheon on huge maps that is OP.
>>
>>146472567
Stellaris is inferior in every way except for mods
>>
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>>146478357
>they forced me to conquer any of their cities.
>>
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Best ethics for a full-synths empire in the Asimov patch?
Collectivist wouldn't be a good choice if they still can't use the "Share the Burden" edict, but Xenophobe would give the robot pops a -20% happiness malus for the "Alien Overlords".

At the same time i need the purge mechanic (xenos only is fine too) to make a robot empire a reality... Is the new "abandon planet" war-goal aviable to non-purgers too?
>>
So there were a few patches now. Did they fix the bug with engineered species not counting as the same species, and the bug where if all of your starting species was gone it would still count as your main species even though it doesn't exist anymore?
>>
>>146474627
>Distant worlds isn't beginner friendly
bullshit, DW has great system of automatization, you can nearly let AI to play whole game for you.
>>
>>146478727
Collectivist can still be good so you get the unique empire wide building with -15% ethics divergence.
>>
Can I kill stationed armies through bombardment?
>>
QUICK
RECOMMEND ME SOME GOOD CIV5 MODS
>>
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>>146479480
Thread posts: 368
Thread images: 57


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