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/twg/ - Total War General

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Thread replies: 793
Thread images: 163

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Skarsnik when? edition


>FAQs & General Info
http://pastebin.com/gZ1T9VCN


>Steam Groups
http://steamcommunity.com/groups/totalwargeneral
http://steamcommunity.com/groups/twgmp


>Total War Warhammer
Mods -- http://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

>OVERCASTING SPELLS
Double click a spell (it needs to be a boostable spell and you need to have enough magic in the magic pool) to overcast the spell
There's a 50% chance that the caster damages itself though!

>QUEST BATTLE TELEPORT
Select your lord (make sure he isn't garrisoned or in a stance)
Select the quest battle (on the map or through quest log)
There's a button in the bottom right of the quest battle window that you can use to teleport for 5k gold (when the battle's finished you're automatically teleported back to your original position)

>GROUP ATTACK
Group units with ctrl + g
Select your group and right click the enemy
All your units move and automatically direct themselves to and engage enemies they get close to while maintaining formation


Old >>144999093
>>
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Ahhh /twg/… the eternal general
>>
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>>145069807
Rollan!
>>
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Last, which one?
>>
>>145069902

Ironbreakers all the way, not even a contest, the two other options are jokes in comparison, especially slayers.
>>
pls join steam group chat if you want to play some MP

I need to hone my battle skills.
>>
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>>145069807

Attila the Everchosen mod when?
>>
>>145069902
Easy, Ironbreaker
>>
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>Morathi will never sit on your face
>>
>>145069992
>that Firebelly
Mountains of Mourn WHEN
>>
>>145069902
Slayers. They're versatile and fast. Don't worry about 0 armour it's not a problem
>>
>>145069902

Ironbreakers. They're just so fucking good. On your main army, you shouldn't have any other melee infantry besides Ironbreakers.

Slayers are completely useless and Hammerers can dish out some damage but they take it equal amounts. As a dorf, you'll be doing most of the killing with your ranged units anyways so Ironbreakers being the toughest cunts around+the moral damage caused by their satchel charges makes them the ace choice.
>>
>>145070062
>Fast
>for a Dwarf
>>
>>145069902

Armored Slayers
>>
>>145070062

Top quality bait
>>
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>>145069807
Rape and pillage elven maids when ?
>>
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This mother fucker, just how much fucking WAAGGGH does he have going through his veins?
>>
>>145070045

>Implying they won't just be Irondrakes 2.0
>>
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>>145070164
Wreck half-human scum for the Lady when?
>>
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> Tomb Kings still not announced
>>
>>145070209
All of it
>>
>>145070209

>Grimgor attacks settlement with basically nothing but goblin and night goblin archers
>The AI goes full fucking retard because it has missile superiority
>Grimgor just fucking stands in place as he takes hundreds of quarrels to the face
>Dies after a minute of sustained fire
>The garrison easily mops up the remaining goblins
>>
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>when being chivalrous stops being fun

Also the Mousillon model overhaul is awesome, same with Molays magic mod, suddenly vampire lore isnt shit
>>
>go to /tg/
>they tell me Kislev is bear cavalry and hussar county
>they tell me Wissenburg is musket and artillery central
>in the game they are just regular Empire factions who hate the Empire
>>
lords/heroes having more leadership and vigour when - yours get tired after three swings and enemy ones never fight to the death

also endgame monster units much stronker when - it's bullshit that tier one basic ass infantry can overwhelm them, they should be absolute terror on the battlefield
>>
>>145070128
they are actually fast for anybody, 40 speed on infantry is quite a lot
>>
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Which mods do I need to start a Mousillon campaign with those custom unit skins?
>>
>>145069992
>valkia will never sit on your face
>>
>>145070618
Factions Unlocker and Mousillon City of the Damned
>>
>>145069902
why would slayer upkeep ever be high? They ask nothing and fight for nothing but a good death. They should be a special 0 upkeep unit.
>>
>>145070545
>"Filthy peasants dare rebel against me!"

>>145070583
Well you can build the gunnery school in Nuln, which gives a factionwide bonus to your artillery iirc. Kislev is sorely undeveloped now though.

Would've been neat if CA made AI for specific factions give priority to certain units.
>>
>>145070618
I use http://steamcommunity.com/sharedfiles/filedetails/?id=692490077

For whatever reason some mods make factions not show up on the campaign menu, if that happens disable all but this, start a campaign, save, then enable all your stuff

Dunno if the specific Mousillon mod is compatible since that chances models that our modder anon does
>>
Is there a mod to remove fog of war from the campaign map?

I just want to see all the factions, not play while using it.
>>
>>145070727

Slayer overhaul mod that adds Fightiness meter to any stack with slayers when?
>>
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>>145070651
>>
>>145070751
They told me that Wissenburg is basically an all handgunners/artillery/WW1 army and Kislev is a faction of its own and not just an Empire cosmetic change.
>>
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>check out steam forums because I'm bored, wonder what normies think of the game
>first page has a fucking 1000 post feminist thread whining about not enough women

Is no game safe from these people?
>>
>>145070915
it is called endtimes for a reason :^)
>>
>go to metacritic because I expect the game to have fairly good ratings
>bunch of retards complaining about shit that doesn't even have anything to do with the game
>>
>>145070823
BLESS THE LADY FOR THOSE TITS AND ASS
>>
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>tfw invocation of Nehek works like it should
>>
>>145070915

Someone should make some mod to rape women when you destroy a settlement that would give +10 leadership or something and a huge malus to diplomacy

Just to spite those normies
>>
>>145071018
Welcome to metacritic user reviews.
>>
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>>145071152
Breeding season WHEN =?
>>
What's the best monster unit?
>>
>>145071056
Aren't skelly spearman inferiour to regular ones in everything except fighting against big targets?
>>
>>145071342
Arachnarok
>>
>>145071152
I want to make a Rance LL for the Empire but I can't figure out how to give him an option to raep the women of settlements every time he conquers one.
>>
>>145071375
They got better melee defense, I use them as my early game anvil and swords as my early hammer

Plus I'm fighting in Bretonnia so I expect plenty of horses
>>
>>145071152
>Conquer orc settlement
Oh zog!
>>
>>145070545
The magic mod is pretty great except
>20m range on spirit leech
Yeah nah, I changed that to 50 and 80 for the upgraded version, now it's literally perfect.
>>
>>145071636
They nerfed it because spirit leech is already OP
>>
does anyone have any experiences with russian keys?
found warhammer at 20 euros
>>
>>145071625
A hole is a hole.
>>
>>145071674
Yeah but the damage is also nerfed and now it's pretty useless on ultra unit size, so I changed so at least my caster doesn't have to get into melee range for a mediocre spell.
>>
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What settings do you guys use for nice and steady fps?
>>
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>>145071152
thats not exactly a 'reasonable' addition to mod in the game.
>>
>>145070915
Who is this semen demon
>>
>>145071829
Everything on ultra apart from shadows, AA and trees
>>
>>145071329
After/along Wood Elves hopefully
>>
>>145071674
It's not. It's how powerful every spell should be. Make it any weaker and it becomes worthless against monster units. Lords should have some innate magic resistance or something, rather than shitting on the single useful spell.
>>
>>145071502

>Implying the Bret factions actually bother to make cav for the most part

It's just men at arms as far as the eye can see
>>
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Discuss.
>>
>>145071829
While still looking good of course
>>
>>145072035

It is OP though.

It's basically the entire reason that the tourneyfag "meta" resolves mostly around Vamps despite Empire generally having better units.
>>
>>145070915
Feminist retards are a dying breed. They had legitimate issues to complain about more than 30 years ago. These days the only inequality you'll find between the sexes is in the middle-east. Where these feminists don't want to go because they'd get killed.

Much easier to just sit back in their nice and comfy western world and make up "issues" where there are none. Again though, they're a dying breed and have to resort to outrageous complaints to generate enough attention these days. Give it a year tops and they'll be ridiculed by everyone, everywhere.
>>
I'm digging through PFM, where can I find the parameter to edit Global Recruitment times?

I just want to churn out units fast, I can do so with normal buildings but not Global recruitment
>>
>>145072225

Steam forums are pure cancer and you're a dumdum for going there in the first place
>>
>>145072293
>a year tops
Not while they have a stranglehold over institutes of higher learning, and not while those institutes are still viewed as necessary for "skills-based economies".
>>
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>>145072225
there are people in this world who find discussing this a proper use of their time
>>
DINOSAURS WHEN
>>
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>>145072225
Remilia VS Mannfred


>Karl Franz vs Arthas

Wut.
>>
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God damned catapults mang
>>
>>145072372
That's the beauty of it though, they have the support of the media, most politicians and the institutions. Yet they're still facing a huge backlash from how fucking retarded they're acting. Long story short they fucked up and started pissing off normal people, normal people finally got sick of their bullshit. If it comes crashing down for them now, while they're at their strongest - then they'll never come back.
>>
>>145072492
That bretonnian technology.
>>
>>145072492
That's what you take bats for, and though you had no bats that's what you use your hounds for
>>
>>145071636
How'd you do that?
>>
>>145072293

>Feminist retards are a dying breed.

Not really.

The general public largely considers them a joke and their grievances are generally stupid and/or imagined.

But that doesn't mean they're dying, they have a larger reach than ever before, and it doesn't really matter how stupid an idea is, if any idea gets the amount of mainstream trumpeting that "Intersectional Feminism" currently get then it is going to catch on with some people.

Dismissing them out of hand as irrelevant or impotent just because their ideas are retarded is super fucking dangerous.

They have a complete fucking monopoly on the Humanities in basically every university in America, and while most of the kids they indoctrinate will eventually enter the real world and stop being stupid not all of them will.
>>
>>145072327
I think global recruitment might just be a fixed 2x multiplier. Just edit the normal recruitment times, they're in land_units_tables or main_units_tables, don't remember. Alternatively you could find out how raise dead works and give that to the faction/units you want.
>>
>>145072275
It's not though and I even explained why.
>>
>>145072583
>>145070321
tomorrow
>>
>>145072586
Didnt have bats, they died saving my ass in >>145071829 that battle, and I havent had the chance to build woods yet

Plus it was a siege, they'd get smacked the second they got in there
>>
>>145072658

It's the basic Death spell, it shouldn't be any stronger than say, Fireball.
>>
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>>145072583
>Saturday
>>
>>145072610
I'm not dismissing them. All I'm saying is that they fucked up by overreaching so far in to other people's privacy. I've lost count on the amount of times I've seen them label people playing certain video games as sexists/racists etc etc in recent times. People are sick of it, why do you think Trump is so popular? He's not exactly the ideal presidential cendidate but his main purpose is to upset the political balance since right now its all libtard idiocy.
>>
>>145072723
Nah, it's more like fireball should be as strong as spirit leech. There's barely any point in even casting shit.
>>
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>>145072492
thats a trebuchet you dumb dumb
>>
>that history channel miniseries that used rome: total war
>>
>>145072225
Easy
>Arthas
>DIO
>Cullens

WH universe a shit
>>
>>145072839

>Cullens

Not that I genuinely want to get into this retarded debate, but the Carsteins are fucking wizards.
>>
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>>145070915
There's literally only one thread about one guy asking for a female Leader on the third page of the Steam forum you fucking drama queen
>>
>>145072839
>Arthas(The Lich King)

It was a stupid comparison anyway.
>>
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>>145072492
>messing with the Lady's chosen
You deserve nothing less, undead abomination!
>>
>>145072492
Will Bretonnia ever get more units?

They're trash
>>
Any advice for someone who never played a Total War and just bought the Warhammer one?
>>
>>145072932
>but it's now on the third page unlike half an hour ago, how dare you!!!!!

okay tumblr, just take your pills
>>
>>145073106
no, they're at a finished state
>>
>>145073156
Keep restarting til you get good.
>>
>>145072475
Funningly enough, I named two vampire gurls Remilia and Flandre in my VC campaign and had them hang with Mannfred.
The fuck every night after a battle
>>
>>145072932

Blind?
>>
>>145073156
WAAAAAAAAAAAGH
>>
>>145070781
Anyone got any answers for me?
>>
>>145073156
I watched some let's play, first two episodes sporadically, I think it was THFE orcs campaign or something.

Then I played 1 vamp, and 1 empire before starting my third, vamps again, and I'm still going strong in that campaign. Turn ~140 and has won with the minor objectives. Now I'm painting the map, slowly but surely
>>
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>>145073220
>Spoiler
>with Mannfred, that bald fuck.

What the fuck, man.
>>
>Co-op campaign on hard
>Every single time the AI gets 2-3 stacks out of nowhere 40 turns in
>>
>>145073106
Of course they'll get more units and no they're not trash, they have the best archers and spearmen. They're extremely cost effective.
>>
>http://steamcommunity.com/app/364360/discussions/0/485623406941686221/
>all these posts agreeing
lmao
>>
>>145073427
And the grail knights are superb. Just keep a lord among the infantry and they will hold good
>>
>>145072492

Where's Mallobaude
>>
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Objectively best army setup coming through
>>
>>145073375
Don't you know? Anime girls are weak against bald/fat/faceless men.
Can't beat the dick, man.
Also, maid LL when?
>>
>>145073540

>Not 4 witch hunters, 6 greatswords and 8 demigryphs

shit
>>
>>145073460
I wouldn't mind a female LL though 2bh.
>>
>>145073158
>Misquote + !!!!! for extra drama

wew
>>
>>145072839
Nagash is technically a stronger Lich King nd he was soundly beaten by SDigmar so KF has a good chance of beating Arthas. Seeing as we don't know if magic stops or continues working like the ripple its hard to say but DIO probably wins. The Von Carsteins would tear the cullen family apart.
>>
>>145073639
I know sure, and we'll get them pretty soon, its just funny how people are freaking out over this
>>
>>145070545

>with Molays magic mod, suddenly vampire lore isnt shit

>it's balanced after Ultra
>I play on Medium

I don't dare to use this mod.

But at the same time even on Medium some spells are fucking terrible. Like every Metal spell.
>>
>>145073540
Rocket launchers are shit
>>
>>145073460
Honestly I doubt most people would mind female Legendary Lords. What people mind is the entitled attitude these people have, and how quick they are to yell "sexist" when their own weird standards aren't met.

Like CA said themselves though, they're aiming to include the most recognizable characters from the lore. And female LL are definitely on the table for the future.
>>
>>145073695

The thread has been there since septemeber last year.

Whoever made it managed to troll the entire Steam community.
>>
>>145073652
>thinking that's a misquote
>you're not allowed to use exclamation marks to show how retarded I am because it triggers me
>le wew epin kekkers memespeak

did you not take those pills, tumblr? or do they just not help anymore?
>>
>>145073801

People are seriously overreacting
>>
>>145073801
More like the steam community moderators are fucking awful. The OP has so much outdated info in it but they leave it up because removing it would trigger these idiots.
>>
>>145073540
Is your OCD somehow triggered if you don't have every units in even numbers? I would replace one of the rocket launcher with steam tanks, or replace one of the spearmen or gunners with halberds. Could use some cav too.
>>
Should I?

Also Archaon gives me less upkeep on warriors and chosen and+5 army movement but sigvald gives more corruption for everyone

Which one should I choose for my legendary campaign?
>>
>>145073710
Plague of rust is awesome, transmutation of lead is also pretty good and boosted final transmutation kills generals really quickly but unfortunately cost way too much mana.

Overall it's a pretty good lore that can deal with any kind of army.
>>
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>>145073106
Afaik there are only Questing Knights and Grail Pilgrims missing but maybe they get Men-at-Arms with Sword and Shield or dismounted (Grail?) Knights.
As a proper faction they have their technology tree (well, only in the campaign) that should make some units really good, like Blessing of the Lady that gives Grail Knights a ward save
>>
>>145073986
No, but this works best for me, halberds aren't good enough to warrant giving up the shielded bonus spearmen have. Rocket launchers disrupt the enemy infantry a lot better than steam tanks. I also have no interest in being a min-max autist.
>>
Do you think we'll get all elves?
>>
>>145074075
I took Sigvald on my legendary campaign. It was mostly for the hellcannon since saving siege-turns early game makes a huge difference.

Sigvald also gives +1 growth from turn 1, which ends up adding up, although it's quite minor.
>>
>>145074075
+1 corruption is literally worthless. Archaon is the best choice.
>>
>>145073659
I was just joking but I don't think normal KF could beat Lich King Arthas.
Nagash would solo half the warcraft universe, he's pretty much a god of undeath.
Nothing beats DIO!!!
And you're right, the Cullens would be fucked against Vlad, Konrad and Mannfred
>>
>>145074075
Archaon becomes an absolute beast around turn 40 and the hellcannon is a really shit unit. Corruption doesn't matter when you are razing in any case.
>>
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>>145073823
You're embarrassing yourself Anon.
>>
>>145074075
archaon > kholek > sigvald

sigvald is weak and his bonus is irrelevant, that chaos corruption doesnt do all that much on legendary, the AI takes 80% less attrition, so its worthless
>>
>>145074308
that's a lot of irony in one post, tumblr
>>
>>145074227
They want add all 16 races with armybooks, yes.
>>
>>145074116
Having one halberd will help when you're going against large creatures better than spearmen, and considering the arty usually stopped working as soon as they got swarmed, having more steam tank is not a bad idea since they are good being ganked and can take away attention from your arty.

Having 4 gunners is just a bit wasteful since your tank can, well, tank most infantry and your greatswords can join in afterwards for flank attacks and mop ups.

More cavs just to protect your flank quickly and chase routing units.
>>
>>145073540

Rocket launchers instead of just more Steam Tanks

Shit.

>Only 2 Demigryphs

Eeeeehhh
>>
>>145074416
Handgunners are great for everything, be it sniping lords and heroes or rolling up the enemy flank. As well as protecting your arty from flanking cav and flying units. I don't find crossbows to be as reliable considering their slow missile speed.
>>
What are the differences between the Reiksgurd and the Demigryphs?
>>
>>145074075
Kholek.

Scaly dragon-balls deep.
>>
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DAILY REMINDER THAT SKAVEN ARE LITERAL MEME RACE AND SHIT
>>
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>>145074075
regardless what these memers say, Sigvald is objectively the best choice for a legendary campaign
>>
>>145073460

Literally the only suggestion she offers that makes any sense is Valkia the Bloody who I could genuinely have seen fitting in in place of Siggy Boy

Everyone else is either a non-combatant, not affiliated with any faction or from a faction that isn't in the fucking game yet.
>>
>>145074616
Well, its your prerogative, and I agree about handgunners, but you could do better with one less handgunner and more steam tanks or cav (reiksguard, demigryphs, whatever). Plus, one less launcher and moar tanks.

If you want to be a bit edgy, replace one launcher with luminark
>>
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>not playing on Ultra unit-size
>>
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>>145074654
DAILY REMINDER THAT SKAVEN ARE BY FAR THE STRONGEST RACE IN THE WHFB WORLD
>>
>>145074306

>he hellcannon is a really shit unit

The fuck it is.

Having a hellcannon makes autoresolves SO much more favorable it's not even funny.
>>
>>145074785
Chitoge LL when?
I WANT TO FUCK HER IN THE PUSSY
>>
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>>145073106
>>145074080

You can also add two Legendary lords: The Green Knight and The Fay Enchantress (literally the most important character in all of Bretonnia)
>>
What if CA had plans to expand upon mousillon and sell it as DLC? What happens to our boys mod in that case ?

Same with any mod that's good. Can they decide to throw it in the game regularly? Can they sell it?

Or have they restricted modding enough so that it won't step on their profits?
>>
>>145074712
that tiny growth bonus does close to nothing
>>
>>145074867
lolno
>>
>>145074907
I'm kinda surprised they aren' frothing about the Bretonnia unlock mod desu. I know it's not even half of what will be accessible in legit FLC but still.
>>
>>145074867
that isnt lizard gods
>>
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>>145074901
As soon as you have the right locket, otherwise you can gtfo
>>
>>145074904

I don't think the Green Knight would make all that much sense, given that he's not really a leader, just a guy that pops out of the bushes every once in a while when Bretonnia is in trouble.

The Fay Enchantress definitely needs to be in there once they get released though, no question about that.

Hopefully they've put in the Lore of Life and the Lore of Beasts by then too.
>>
>>145074904
green knight would make my dick go doki doki, but he wouldn't really makse sense for a LL
>>
>>145075056
I'll put it in spoiler for safety anyways

The green knight is literally Gilles le Breton.
>>
>>145075197

I know.

But he's a spooky Grail Ghost, not a military leader.

Also the End Times are dumb.
>>
>>145075251
Well you're right on both fronts can't argue with that.
>>
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You people said being a peasant in Sylvania was comfy, this isn't comfy
>>
>>145073460
>it's UNEXPLAINABLE that there were no women generals in CA's historical wargames
>Cleopatra was present in ONE (1) land battle so she totally should be leading armies, she was a real warlor-- I mean warlady
>brings up a bunch of women that are either dead at the time this game takes place, are poor choices over the ones that got picked, or don't even have their faction included yet

the whole thing feels like satire
>>
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>>145074904
I really hope they rework the look of the Damsel, the Lord and the Paladin, they look kinda bland (especially the Damsel)
>>
>>145075325
This lineup would trigger the fuck out of me because I would find myself in a situation where I want to use the Witch Hunter as an offensive agents.

And then I would miss one unit in battle which absolutely cannot be.
>>
You guys using any camera mod? It seems all the camera mod I tried go all the way into the ground (and more) and kind of finnicky to use.
>>
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>>145075002
>>145075050
>Butthurt man-things
>>
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>>145075325

The "Sylvania is comfy for peasants" thing is a COMPLETE meme and goes directly against canon.
>>
>>145075409

And yet you're commenting on a post that's well over half a year old and was made before the game was relased.

Like fucking seriously, anon.

I would fucking love more female LLs though. Morgana and Valka would be awesome.
>>
>>145073540
>spearmen
>no halberds
>no crossbows
>no warrior priest
>no mage

Wanna look up what "best" actually means?
>>
>>145075554
More like delusional vermine
>>
>>145075567

>account from someone outside of sylvania

bias
>>
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>>145075554
Back in the tunnel ratscum.
>>
>>145074276
Nigga Vlad is literally a master of magic and immortal. DIO a shit.
>>
>>145074116

>says something is objectively the best
>says he isnt a mixmax autist

Shut the fuck up retard
>>
>>145075567
Listening to literal propoganda written by some quill-scraping scholar in Altdorf.
>>
>>145075596

Spearmen are for using as an anvil which they are much better at than Halberds

There's no reason at all to bring halberds when you have demigryph halberds, handgunners and Greatswords.

Empire Crossbows are shit and Handgunners.

Mages are poo-poo unless you use the magic mod and I can take or leave Warrior Priests, they're definitely less useful than Witch Hunters, Accusation is mad OP.
>>
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>>145075567
>tfw we used to have warm blooded spearmen, crossbowmen etc in the VC army if you picked the Von Carstein bloodline

Vampire Counts were so much cooler before the 7th edition...
>>
>>145075574
What does that have to do with anything? All the factions and the time it takes place in has been revealed by that point and what was said doesn't start being less stupid with time.

Are you actually that autist from the thread or are you just a bit soft in the head?
>>
>>145075754
>>145075660

I'll patiently await all those accounts from Sylvanian peasants about how good they have it and how low their taxes are.
>>
>>145075746
>getting this triggered by a meme
>>
>>145075660
>>145075754
Vlad is the only von Carstein who even pretended to give a shit about the peasantry. Mannfred doesn't care about anything other than MORE NECROMANCY, and living under Konrad was just as bad as the von Draks, if not worse.
>>
>>145075868
I think the meme stems from when Vlad von Carstein was in power as opposed to edgy-child-mannfred. Vlad was hesitant to make other nobles vampires, so the "blood tax" thing wasn't really in force. That, and the legions of undead he summoned would passively chill on the outskirts of towns and attack bandits and others who would refuse Vlad as their ruler, exclusively. The peasants were actually so content, especially since the previous ruler of Sylvania, Von Draken, was a big asshole, they moved for Vlad to become the Emperor. That's why there are fictional "accounts" of living militia willingly joining Vlad in his conquest.
>>
>>145075610
>>145075684
Who crashed the fucking moon into the world?
It's canon that Skaven are the most powerful faction once they stop their backstabbing which the Horned Rat can easily achieve, see End Times
>>
>>145076615
how much did the horned rat pay you?
>>
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>>145076615
>end times

Irrelevant to total Warhammer.
>>
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>>145074893
>autoresolving

look at this baby
>>
>>145076615
>DID I EVER MENTION
>>
>>145076615
>it's canon that [random army] is the most powerful if [random condition]
>>
>>145076615
>tfw you're the horned rat when you play them
>>
>>145069894
Empire VH done, time to try something else
>>
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>>145076524
>That's why there are fictional "accounts" of living militia willingly joining Vlad in his conquest.
Not just Clad, the whole point of the von Carsteins is that they are legitimate rulers, the peasantry joins them on the battle field out of loyalty.

Back when picking your blood-line was a thing von Carsteins could field human soldiers as their core troops alongside undead.
>>
>>145076940
ARE YOU A GOD?

so what god are you when you play race X?
>>
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>>145070915
You have no idea.
>>
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>>145077118
Is that shit for real?
>>
>>145077072
I loved those themed armies. Why the fuck did they get rid of bloodlines?
>>
>>145077093
>empire
Sigmar
>dorfs
Valayya
>counts
[Spoiler]Nagash [/spoiler]
>orcs
Gork/Mork
>Chaos
[Spoiler]Malal [/spoiler]
>>
>>145077118
What a Dicksuckka.
>>
>>145077118
>>145077282

It's obviously a faggot from /pol/ baiting for some drama
>>
>>145077118
>>145077282
Almost certainly sarcastic
>>
>>145077290
it starts with an L and ends with an S. I let you figure out the reason
>>
>>145077421
nah, won't bother
>>
>>145076615
And Orks could take over the entire universe, the Imperium could take over the entire universe, Space Marines are literal gods and so on. Every race in both 40k and WHFB are bosses in their own army books, and citing End Times for anything will get you laughed out of any serious discussion. The writing for WHFB was always borderline, but End Times is literal fan fiction levels of shit.
>>
>>145075567
>sigmarite propaganda

I bet you think that caesar actually killed 2 million gauls, or that carthaginians sacrificed babbies
>>
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>>145077587
ironic
>>
Has there been any information on them releasing the next playable faction? Is Chaos worth buying?
>>
>>145077647
>literal canon
>fan fiction-tier

we've had this discussion anon
>>
>>145075768
>Spearmen are for using as an anvil which they are much better at than Halberds
just use greatswords as anvil, they have a lot more armour then the spearmen and will last a lot longer
>>
>>145077310
I was baiting a Mork OR Gork response so I could roleplay as a greenskin.
>>
>>145077861
Not that guy, but Mork is easily the better god.
>>
If Karl Franz were my leader, I'd follow that fucker into the Chaos Wastes
>>
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>>145077861
roleplaying as kikeskins is literally the worst meme. They are the most 2dimensional faction with the most boring lore and characters.
>>
>>145078021
I AM MONARCH AND COMMANDER, THEY WILL FOLLOW
>>
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>>145078021
>>
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>Sylvania is a great place to live guys. Come and bring the whole family.
>>
>>145078286
Countess Gabriella can take my blood tax any day.
>>
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>>145078286
so Sylvanians are like Muslims? Think everywhere else people live shit lives but in reality they are the ones living the shit life?
>>
>>145078286
Sounds better than most other places in the old world desu
>>
>>145078286
I very much appreciate you posting screencaps from the WHFRP books anon. More people need to know about that fantastic game.
>>
>>145078484
thirsty motherfuckers like you are the reason humanity is going to die some day.
>>
Strigoi/Strigany horde faction when?

Well, I say horde, they're allowed to settle in Mourkain.
Where WAS Mourkain anyway?
>>
>>145077421
errrrr, Load S'money?
>>
>>145078619
south of where the current border princes are isn't it?
>>
>>145078624
L-A-Z-I-N-E-S-S

There is a reason why I told the guy who replied to me that his statement about how he "wouldn't bother" is ironic.
>>
>>145078489
Well to be fair there is probably a lot less beastman raping and pillaging in Sylvania.

>>145078553
They're pretty good reads, the armybooks are alright for military stuff but you never see the common man view like you do in these.
>>
>>145078489
Not really, that isn't too good a comparison.

More like North Koreans.
>>
>>145078605
>wanting to fug someone
>this leads to humanity dying
Pretty sure its the other way around
>>
>>145078757
North Korea is actually a pretty cool country. Great food, fun people. Great times.
>>
>>145078789
Wanting humanity to die leads to having sex with women?
>>
>>145078863
Of course.
>>
>>145078870
Wanting to die leads to humanity having sex with women
>>
>>145078738
Was that supposed to be obvious?
>>
>>145078619
Mourkain is that swamp in the badlands
>>
>>145078038
so this is where that almalexia pic is from

>>145078286
fucking imperial propaganda, reeeeeeeeeee, sylvania is nice and comfy come here and try the life before bashing it
>>
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>>145078789
>>being so neckbeard you get all defensive and whipped about a fictional character
>>being so neckbeard you want to fuck a generic vampire with no name
>>being so neckbeard you can't differentiate fantasy and reality
>>being so neckbeard you use 'fug' instead of 'fuck'
>>being the reason humanity is going to die some day

And nothing of value was lost.
>>
>>145079162
>getting this triggered over literally nothing
If anything is going to kill humanity its people like you.
>>
https://hobbylark.com/tabletop-gaming/which-is-the-best-warhammer-fantasy-army-in-8th-edition-
>>
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After 400 turns, I've wiped all non-empire off the map. Norse are dead, greenskins gone, dorfs dead, bretonnians are gone, kislev/border princes/misc. are dead, vampire counts were killed off around turn 40.

I confederated the rest of my empire buddies and am the only faction standing, Karl Franz has genocided the entire continent, the absolute madman.

I really like this game.
>>
>>145079373

>400 turns

Jesus fuck get gud
>>
>can't make any money as the VC
>grab the four Border Princes settlements for their ports
>suddenly Orcs everywhere because AI Dwarfs are imbeciles

this fucking campaign is infuriating.
>>
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ah more skaeling shit huh?

bunch of losers can't even fight without each other

i bet they don't even know how to talk to girls haha
>>
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>>145074867
you've got to be kidding...!
>>
>>145079509

I spent roughly 150 of those just hitting end turn to see what the other factions would do without my interference, I ended up getting the long campaign victory at ~100.
>>
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>>145079313
>Skaven
>Top Tier
This man-thing knows-knows what it's talking about!
>>
>>145079545

How did you manage to piss them off like that? They just pillaged nordland/middenland in my campaign.
>>
>>145079785
i did
N O T H I N G
O
T
H
I
N
G

other than selecting "legendary"
>>
>>145073752

Nah they're pretty good at scaring off armies.

Have 4 of them in every setup and just wait for the vampires and orks to walk towards the wall of greatswords while cavalry harass em.
>>
>>145079039
If you're autistic enough
>>
>>145079982
Tactics don't matter. Only raw stats and the kill counter at the end of battle matters.
>>
>>145079982

That's fucking ridiculous anon.
>>
In Shogun 2, if I capture a territory, and then lose it, will the loss remove its influence from my clan renown?

Playing Ikko-Ikki, and as much as I love sowing revolts, I'm not keen on it forcing an early realm divide (owing to how Ikko revolts that succeed in capturing territory, add them to your domain). Mostly just wanting to use revolts in the Mori back-lines to keep their doomstacks off my skeleton crew manning the western frontier / choke point. There's no way I can defend the revolt towns, and kind of just want them as distraction. I'm at that turtle phase, and just want to keep them off my back so I can focus my strong stacks on the Takeda / non-chokepointed heartland around the Shogunate.

Also, how should one go about killing / capturing the black ship? Mori captured it. I want to set up trade, but it keeps fucking my token bow-kobaya fleets up.
>>
Demi gryphs are OP. they scare off everything in one or two charges aside from the really heavy elite units.

Murder on horses they are.
>>
>>145078252
action requesting consent
>>
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>>145080450
>>
>>145080543

Don't make me flank you bro
>>
>>145078286

Sylvania sounds so awesome and comfy if you're a vampire count.

Manfredd even has to play nice with the counts otherwise they withdraw support.

Just living in luxury and decadence in your own patch of dirt surrounded by spineless and fearfully loyal minions.
>>
>>145070321
They are never going to be in the gsme might as well shut your cunt mouth.
>>
>>145080756
Flank me daddy, I've been a bad boy.
>>
>>145080932
And big titled vampire bitches
>>
>>145080965

What's your problem m8?
>>
>>145081118
you're spooking him stop
>>
>>145080361
I don't think clan renown ever goes down once it rises. You might have to switch you attention to smashing Mori's armies and getting a peace treaty.

As for the black ship, Sengoku bunes have the speed and troops to get in close and board it. You'll need a lot of them though.
>>
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>>145079373
cute
>>
hey guys heir of carthage here let me talk for 20 minutes about my personal life in this 21 minute video about rome total war skins
>>
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>>145081012
Nice desu
>>
>>145081292
>what the CRAP is going on
>>
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>>145081290
Also apparently if you make a quest impossible the game auto-succeeds it for you. I didn't know that.
>>
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>>145078021
>>145078021
>>
>>145080361
>>145081175
Clan renown does go down a little bit if you lose territory, be it to rebels or other clans.

What I like to do is incite non-faction rebellions by use of agents or high taxes, and then using the rebels to create a no-man's land while avoiding realm divide. Works well for Shimazu if you want to deal with Chosokabe and advance on land alone without triggering RD too early.
>>
>>145070069
>I thought I was just using slayers wrong.

They are quite shit for an elite unit.
>>
>>145078619
>>145079071
>A migrant vampire faction that has to make it to the badlands to settle before they can start conquering back North

I like it. Shame it or something similar won't happen without mods
>>
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i got a steam achievement for this shit. pour one out for the reiklanders
>>
I kinda prefer Attila's map game to Crusader Kings 2

Although there's less family/dynasty depth you're actually almost always doing something, whereas paradox history games have big lulls
>>
>>145079162

Just leave man.
>>
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Nurgle faction when?
>>
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>tfw the warrior priest is a pushover in this game
is there any reason to take him apart from just the no-power cost sky barrage thing, because if not he seems to be just a weaker version of the runepriest
>>
And no patch today.
>>
>>145082828
He buffs your troops, his healing is breddy gud, and he kills shit pretty well. No why you'd think he's a pushover. Do you send him against monsters on his own?
>>
>>145082985
>He buffs your troops
i might be wrong but doesn't he have just about one buff that affects allied troops? the rest of his shit seemed to be self-buffs
>his healing is breddy gud
i guess
>he kills shit pretty well
my biggest complaint was his damage output, though i guess that can be attributed to me only having been fighting dwarves with him
>>
>>145081616
>reiklanders
literally the chads and stacies of the empire
worst province
>>
>>145083286
t. Boris Cuckbringer
>>
In multiplayer do buffs work cross faction with allies?
Would my dwarf engi reload buff work with human arty?
>>
>>145083286

Poor little Stirlander
>>
>>145083338
>implying i associate with those yiffing wolf worshipers
try again
>>
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>can't paint your own units in TWW
>>
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The AI takes agents a little too far on the higher difficulties...
>>
>>145083719
>settle anywhere
>>
>>145083163
Isnt it an aoe ward save? That's a very good buff, strong against any enemy regardless of ap damage
>>
Does melee defense even work against monstrous enemies and lords/heroes?
>>
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Varg and Skaeling are better at Archaon's job than he is
>>
>>145084038
yes
>>
>>145083425
Show some respect. Stirland is one of the most loyal provinces.
>>
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Just had Mousillion take over all of Bretionnia in my chaos campaign. When will Radious get around to making black grail knights?
>>
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>>145083425
h-how did you know ?
>>
Can you change Unit sizes on the fly in a campaign? It doesn't seem to change even when I quit the game. Went from small to ultra due to using a mod which supposedly fixes spells on ultra sizes.
>>
>>145084216
>Half of it is ruled by Vampires, the other half is infiltrated by them

Pretty sure Nordland is m8
>>
>>145084309
No you have to start a new campaign
>>
>>145072492
Fucking vampire lord damn stronk though. I won most of my starting battles and sieges just due to the ungodly sustain this nigga puts to the table.
>>
>>145084341
>didn't even join the empire voluntarily
>was the norscan rape dungeon for a century or two
>doesn't even occupy half the titles it's count claims
nordland scum please
>>
>>145075702
if it's all caps DIO Vlad is fucked. lil' Dio vs Vlad would be a more comparable fight.
>>
>>145084341
Stirland is a loyal supporter of the Reikland Emperors and has had its own elected as emperors. Talabecland is the most disloyal of them all.
>>
>>145074867
Daily reminder that Skaven are the comedic relief of Warhammer, doing their dumb shit and being failures

Literally the Jar Jar Binks of Warhammer
>>
>>145076615
>>145075554
>>145074867

the skaven fan-wank is real in this thread

also both chaos and the greenskins have a substancially greater power potential.
>>
>>145083719
>empire in the eastern mountains
>dwarfs in sylvania

what the fuck did you do to your game?
>>
>>145084397
I read something about EditSF being able to change stuff but I don't know how to operate anything in there and guess I'll just restart the campaign then, not that far into it.
>>
>>145083356
Test it with a friend, as long as they get that wispy cloud thing above them, it should work.
>>
>>145084719
They're failures alright but they're not really funny. Orcs would be the comedic relief.
>>
>>145078038
>Greenskins
>the most boring lore and characters.

sigh...
>>
>>145084689
>muh i can stop time

So what, he got weaker every time he used that shit, and Vlad is still immortal.
>>
>>145069807
Boys I seem to be doing something wrong.

>play normal as vampire
>capture all other vampire territory
>suddenly I am at war with fucking everyone
>can't trade, because nobody likes me
>can't upgrade my units/buildings because I got no money
>enemies are constantly attacking me and as soon as I defend one settlement, they attack another one one the other side

Maybe having 3 generals at turn 40 was a bit to much? Should I just abandon my new cities and concentrate on upgrading my old stuff?

How do you guys use the "heroes"? They always got a super low % success no matter what I want to attack or destroy?
>>
>>145084910
I enjoy playing the game with the settle anywhere mod.
The issue I was having in earlier playthroughs on VH and L was that when Chaos showed up as a main power it would crash through the map and cripple the Empire, Brets and Dwarfs in the area. When I used the mod it allowed whatever the dominant factions that existed to expand their influence to actually fight chaos.

The game is much more interesting because of it. The VC started attacking and controlling the mountains to the north so it was fun clearing them out settlement by settlement. The Empire was able to hold Chaos to the north and start consolidating its power south to help with the VC threat.
>>
>>145085210
>normal as vampire
>having a hard time

dude what are you doing
>>
>>145085210
Banshe for killing shit and tearing down walls, necros for money, wight kings for army, vamps for army and corruption.
>>
>>145085392
My first TW game.

>>145085421
thanks
>>
>>145085015
Orcs are serious business, they nearly destroyed the Empire multiple times and their leaders actually impose respect, also, they do not go around assasinating anything bigger than a rat because they are too scared

Skaven have only managed to invade a pointless jungle while it's inhabitants were busy fighting Chaos, and only by spreading plagues until they got kicked by some puny skink
>>
>>145085210
for my legendary run, i pretty much sat my heros on their asses, supporting my economy. my beggining necromancer was at 40% building cost reduction because of the traits.

a lot of people seem to like to play really passively, and if you're not going to blitzkreig people i suggest you only have 1-2 armies of relatively cheap troops. winning battles as vampire counts relies heavily on your lords, either healing up crucial units, or fighting along-side their skeletons and zombies. mannfred being the strongest lord when fighting ai, likely in the entire game. getting the hunger skill and monitoring his health and casting invocation of nehek as necessary can turn him into an insane killing-machine.

other people seem to make-due by paying people off, though if you have mannfred and kemmler(with some hexwraiths) guarding your flanks on the campaign map, you can easily afford to be at war with fucking everyone, and still take out the empire.
>>
SAY MY NAME
>>
Taking heroes in a dwarf army? Yes or no. I was thinking of putting an engineer in the stacks for the bonuses, my stacks would be the lord, 5 iron breakers, 4 hammerers, 3 quarrellers, 2 organ guns, 4 grudge throwers, and an engineer. I found organ guns to be surprisingly useful against the undead and for stunlocking enemy lords and some monsters. Had them wrack up 200 kills each once by parking them on a slightly elevated position.
>>
>>145085683
that line is so incredibly out of place for grimgor
>>
>>145085686
YES! engineers have a skill that raises movement range and make artillery even better (and also, by fighting, you can be sure that when the lvl.15 engineer grudge pops up you don't have to deal with that shit)

Runesmiths also get some god-tier buffs (44% ward save? yes please)

And Thanes can deliver the pain, you may want something else tho
>>
>>145085686
dwarf heros are pretty monsterous in combat. the runesmiths 44% damage reduction is ridiculous, and i'm not experienced with dwarfs but people were talking about the master engineer being quite good a few threads back.

>>145085683
DARKNESS COMES
>>
>>145075660
>>145075754
>>145077698
I want Sylvanian Defence Force to leave
>>
>>145085792
You are goddamn right
>>
>>145085923
Yeah, thanes look a little bit lame as far as combat abilities go, and runesmiths look neat but I really hate giving up unit slots to a hero unit. I wish what they had done was every army had a hero slot where they could put one hero in and it isn't at the cost of any units.

>>145086013
Might give runesmiths a go later on.
>>
>>145086242
embedding heroes and maybe lords into a unit would be awesome
>>
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What are the superior Tau of Fantasy Warhammer?
>>
>>145086452
Lizardmen maybe?
>>
>>145086025
If we had Vlad von Carstein then we wouldn't need to defend Sylvania. We could all be happy under Emperor von Carstein.
>>
>>145086452
Tau are pretty much the Anti-Lizardmen.
>>
>>145070915
>that one comment about lack of women in historical titles
>>
>>145086397
If officers would actually function you could set a hero as a unit officer pretty easily. Abilities might be a bit tricky if you don't want them to affect the whole unit.

Man this sounds awesome. I think I'm gonna go look around in the files a bit.
>>
>>145086452
Probably Nipponor Cathay if they had ever been fleshed out
>>
>>145085137
Dio got stronger every time he used time stop, what are you on about.
Fuck off Vlad, you can't trick me with your Sylvanian propaganda.
>>
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>>145070915
Reminds me of that time Marie de Champagne bitched that the Arthurian Legends didn't have enough Frenchmen & had Chretien make an OC.
>>
>>145086242
>>145086397
What if there was a type of follower for Lords and Heroes that appeared in battle as part of the character's unit? Maybe a "Band of Mercenaries" or Bodyguards follower that added a few units for each one the Lord has equipped.
>>
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>>145085210
hello relative

I had the same problem with my first go at Vampires on Hard. The world hated me and it really fucked me up. I'm on my 2nd campaign (Very Hard) now and basically everyone is sucking my dick. See: pic.

I found it real nice to focus on the botton-right tech tree first before going for the army upgrades. Getting corruption going around you is also useful. My tip is getting allies. If it's hard making friends find the ones that dislike you the least and send the gifts. Remember to buy the gold mine building in your capital too. I had 2 armies until turn 60 or so.

Don't give up, skeleton!
>>
>>145085210
VC campaign is the least fun of all. No real diplomatic options: everybody hates you, can't make any long term alliance, can't confederate anything, the shitty corruption system prevents you from having any kind of momentum and force you to sit idle

It just sucks
>>
>>145085661
>Orcs are serious business
>>
>>145078021
Because in a world of orks that show up out of nowhere to raze your home, dwarfs who will declare a Grudge because you bumped into them by accident and spoiled their nice suit (though at least in that case you can just compensate for cleaning the suit/wasted food), a Monty Python esque society built around chivalric virtues like 'Noble Disdain' that'd rather outfit another Knight for a futile quest for some grail held by a watery tart throwing swords everywhere in the name of honor and said Lady rather than help their peasantry stop living in mud huts and eating dirt, undead who will corrupt the rulership of the realm and turn your own buddies against you as well as fling things like uber vampire wolves and ethereal knights that can't be killed by normal weapons, and you have to leave said undead corpses ripe to plunder because you had to inter the dead properly lest their souls end up food for Chaos, which comes from frozen wastes and you can only contain them... the best hope for an Empire disunited by petty differences, dealing with heresy and Chaos/Undead corruption, and being at ground zero for all the above... is a normal man of the Reikland, armed with a hammer and actually giving a shit about his men unlike so many of his peers. That man is Karl Franz, and when he's done dragging your Empire Province to glory whether you like it or not he's going to make sure it then prospers.
>>
Chaos on VH done, least fun faction out of the way (I hope, this was dreadful).

So, which one should I go for next?
>>
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GOTREK & FELIX DLC WHEN
>>
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Finished my first hard empire campaign

Here's the screenshot of the final battel, where Franz and his starting unit of Reiksguard - where it all began, finish Kholeks turd army with the help of Kislev Liberation Front
>>
>>145087156
Do the Vampire Counts, get the increased corruption mod. In my experience their battles are some of the most fun and cinematic, whether you're using big monsters or hordes of zombies and skeletons.
>>
>>145086876
You're going to get assfucked really hard my friend.
Here's what's going to happen: Zhufbar and Karak Kadrin are going to get absorbed by the Dwarfs eventually and you'll end up having to fight a gigantic empire controling a shitton of uncorrupted provinces in freaking impraticable mountains.

You can't make friends as VC before you have to destroy everyone except orcs and orcs just hate you anyway
>>
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>>145086959
>force you to sit idle
>>
>>145087375
>ipad graphics

upgrade anon!
>>
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>>145087375
My first real defeat in this game was during this campaign, sieging Drakenhof and having to deal with it's garrison + a stack of 5 grave guard and 15 zombie/skeletons augmented.

Managed to collapse on one flank, kill everything picture on the screen, but lose to the creeping tide of death that kemmler was marshalling

What really made me angry was the fact that with some itnense micro, I killed ALL the enemy necromancers but their skellies and GG were still happily murderizing my guys after that.

Gelt a shit, with fronz I might have won
>>
>>145086812
I like this. Makes a lot more sense for mages as it'd be less effective to attach them to most units but the bodyguards could help them a bit defensively.

>>145086812
I remember tabletop having officers, hadn't played in ages. Can't remember how customizable they were
>>
>>145087432
>rushing a tiny ass Empire
wew

Now let's see you keep that momentum up to Bretonnia and in the dwarven mountains. See how the lack of corruption is going to give you so much order penalty and attrition
>>
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manlets BTFO
>>
>>145069807
>OVERCASTING SPELLS
>GROUP ATTACK
I did not know, thanks fampai
>>
>>145087426
I beg to differ. I'm already allied to the dwarfs and chaos is getting fucked right as it comes out the door in the north. The only mistake i've made is to let Empire go on after fucking them down to 1 settlement. Now they've absorbed 2 minor factions and are on the rise. The original Dwarfs are busy getting fucked by Greenskins and are nothing but a trade partner and a Greenskin buffer to me really.

Not sure if i bother going for the Long Campaign Victory thing anyway.
>>
>>145085210
In my legendary campaign I went for the eastern province.
Then Averland, wissenland and finally Nuln and Reikland while Empire was getting fucked by Chaos.
Yeah make sure you build the growth thingy level 1 in all unupgraded provinces.
Get necromancers for income in a high yield province.
Make sure corruption is spreading everywhere (a corruption building in each province capital except Drakenhof).
Later on get the vampire and necro buildings in fully upgraded cities for income.
Use vamp heroes for growth when you have enough of them.
Wight King and banshee are great combat heroes.
For army comp, make sure you have at least 6 graveguard in your army late game.
Stay away from crypt ghouls, the poison's not worth it and zombies are pretty much useless.
Play defensively and attack when your neighbours are weak. Make sure to check alliances.
And always try to outnumber your opponent. With Vamp armies it's really tough to have the quality upper hand.
Keep an income of at least 5k/turn to upgrade everything, upgrading for vampires is expensive, the necro campaign ability helps if you want to use that.
>>
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>>145087721
>muh corruption
i've already completed the campaign. i didn't bother expanding past marienburg. Nordland gave me trouble, but Mannfred is good
>>
Campaign victory cutscenes added when?
>>
>>145083338
>Boris """Cuck"""bringer
>literally spawned dozens of bastards
>fucks everything from Reikland to Kislev
>>
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>>145087494
I can't afford a PC upgrade right now sadly.

It's a shame cause zooming in makes me feel like I'm playing original Med.1

Attached was another of my favorite battles - seriously, for dealing with Varg/Skaeling, CROSSBOWMEN WRECK face. Used my cav to straight out charge their doggies, but my crossbowmen really did the heavy lifting - Shattered marauder cav, then wheeled behind the main line and obliterated the enemy chaos axemen.

The Empire Knights punched way above their weight, routing multiple GW Chaos infantry

I got really lucky with a map with a lotta varied terrain elevation, there needs to be more maps like that

The Chaos arrival in the campaign was.. underwhelming. I faced more serious battles from Skaeling/Varg than from Chaos, I'd seriously love to see more Chosen in action, it sucks that the most common chaos units you see are doggies and marauders. Downright depressing
>>
>>145087827
>banshee are great combat heroes.
really? how do they not suck dick?
>>
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Hey /vg/,

what would be a good empire army composition to mostly autoresolve-stomp enemies in co-op?

Dwarves have it kinda easy in that regard (at least that was my impression when I played them), but what would be a cookie cutter empire composition?

Would appreciate some help.
>>
>>145088098
I've never had a banshee die in combat, that's how.
They can solo 2 steam tanks like it's nothing.
>>
>>145088056
The 3 crossbowmen in pic attached got a combined 300 kills or so, obliterated their heavy inf and won the game.

This iteration of total war has taught me how to play smart with ranged units, before I'd just leave them behind the infantry mainline not doing much, but now, I'm wheeling them behind my cav push, with one spearmen unit in tow for dogs, and proceeding to FLANK FLANK FLANK like no tomorrow

With ranged.
>>
>>145088098

Because they take no fucking damage and deal plenty of it out.
>>
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>can't wake up
>>
>>145088323
Mod doesnt look bad at all
How is it motion?
>>
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>>145087907
i did short victory because it would literally just be a drag-out to purge the mountain-midgets. my point is that vampire counts really don't need to sit there at any point of the game. it's just tempting
>>
>>145088520

https://www.youtube.com/watch?v=Tv2UMwZUPfc
>>
>>145088618
difficulty?
>>
>>145088876
legendary
>>
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This was probably one of the most fun battles I've had. I love using these formations for empire with guns and pikes.

Anyone else use interesting formations?
>>
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Age of Sigmar expansion when?
>>
Do mods work in multiplayer campaign?
>>
>>145089000
I do the same with organ guns and dwarves

those things make a fucking massacre on flat terrain
>>
>>145089120
So long as you both have the same ones they should.
>>
>>145088618
>short victory

Opinion discarded
>>
>>145089216

Is loading new mods in the middle of a play-through affected differently in multiplayer? If the mod is save game compatible should the same be true for saves of multiplayer campaigns?
>>
>>145089329
but i don't want to spend days chasing down midgets at half movement range where i can't even take over any settlements. it's just a waste of time
>>
>>145089382
Yeah it should work.
>>
>>145089025
Maybe GW should stop focusing on the Sigmarines & Khorne. They make Warcraft's Thrall look like he's forgotten.
>>
>>145089497
That's my fucking point you moron, it's not a problem with any other faction in the game except for VCs.
>>
Post your favorite warhammer fanfiction

https://www.fanfiction.net/s/10909184/1/An-ISOT-in-Grimdark

This is mine

It's an island in a sea of time - basically means that modern day germany got transported to the Empire, so you see cool ass shit like leopard2 MBTs going up against chaos marauders and daemons, beastmen eating hippies and green groups, and AH-64 gunships wrecking face in the warhammer fantasy world

I'ts pretty much perfect, and now that you have played the game, you'll know the lore mor.
>>
>>145089815
>fanfiction

No
>>
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Mousillonbro I just noticed a problem with your damsel dress on the vampire. Tits are too big and they clip through
>>
>>145089724
that wasn't your point at all though. your point that i was arguing was that VCs have to "sit idle". i wouldn't have sat a single idle turn even if I went for the long victory. I understand that you might be angry because you were wrong, but you're starting to miss what I was trying to tell you completely.
>>
>>145090004
also as an extention, "that's not a problem for other factions"

look at what you're saying my man. every long campaign is a drag
>>
>>145084271
That's too close to lore for anything radious
>>
Do the different characters you pick when picking your faction have different campaigns?
>>
>>145090467
nope, and you can unlock both of them in the same campaign eventually anyway, if you want to
>>
>>145090467
yep, franz has a goal of uniting the empire, gelt is about amassing gold to build a very secret contraption

franz plays aggro, gelt, is turtling up to build your ahem, i wont spoil it
>>
>>145089815
What the fuck.
>>
If I get this game on g2a does it come with the chaos warriors dlc? I was going to wait for more dlc to come out and go on sale before I buy it but my impulsiveness is getting the better of me and I really want to just play it now
>>
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>>145089982
Lewd.
>>
>>145088135

Please ;_;
>>
>>145089815
holy shit this is actually great
>this world will be the haven of Islam
my fucking sides
>>
>>145090729
Every elite gaymer here is sworn to Khorne, to fight every battle manually.
>>
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Chaos... reigns.
>>
>>145090650
Chaos Warriors were in as pre-order and then free for one week after release, you're too late
>>
>>145090004
Lack of corruption gives a huge order penalty you retard so you can't just conquer 3 uncorrupted provinces and just keep going on, especially since you'll also suffer attrition all the time unless you go with the magic stance but you still won't be able to replenish midway contrary to every other factions. So one way or another you're forced to stop and wait for corruption. It's especially painful in the mountains.

>>145090137
I finished my dwarf campaign by turn 80 something and I wasn't even rushing. Dwarfs, Empire and Orcs can confederate and waaagh to snowball hard and keep momentum without being stopped by any mechanic, they can replenish in the middle of nowhere and even go through terrain and suffer 0 attrition.

VC got the short end of the stick and if you can't see that you're a complete retard.
>>
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>>145090995

Sanity is for the weak!
>>
>>145089982
>implying it's a bad thing
>>
>>145090995
>>145081290
Chaos autists unite!
>>
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Very hard is such a pain in the ass. I like how all the factions pretty much hold hands and attack you while ignoring each other. The northern tribes just run away from your single stack and will only attack you with two stacks. Then the way to win is to attack the reinforcements and then flip around to fight the other stack. Also have your hounds group up and attack 1 or 2 horseman or hound units at a time. Great genius strategy game.
>>
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Having trouble using dwarfs in multi.
They have big damage potential but it feels like they're just too damn slow and expensive to be useful.
If their artillery had a longer range it'd be able to do work but with so much flanking they're constantly having to adjust and they're so slow.

Last battle was a genuinely good one. First one of mine that's gone the distance to a draw without some phagget steam tanking around.
>map with marshes in my favour so its harder for them to approach.
>They have great cannon that damages one of my artillery early.
>their bright wizard manages to throw some shots at my lord before wizard is routed
>Ungrim rear charged by demis and killed but takes out a few on his way
>longbeards smash their infantry but are assualted by crossbowman
>thunderers out of position and caught in charge from demis
>organ gun manages to rout demi with help of engi
>as timer ticks down I've got wavering longbeards fighting off the last of their infantry as one unit of crossbowman is firing in on them with another longbeard unit charging them in the rear.
>engi rallying some fleeing longbeards while being charged by wavering infantry

Think i would of won but satisfying end.
>>
>>145091051
>Lack of corruption gives a huge order penalty you retard so you can't just conquer 3 uncorrupted provinces and just keep going on
but i did, and i showed you proof? What are they going to do rebel? VCs economy on multiple cities lets them have several armies early game, easily.

I haven't played dwarfs yet, so I can't say how easy it is for them, but my greenskin campaign went on longer 150~ something mostly because of chasing down stragglers like everyone has to do

VC was by far the easiest I've played so far, and if you actually think that they got the short end of the stick you're a complete retard.

It's pretty funny that you think "muh attrition" is actually valid to the faction that can conjure a full stack every turn. Also, just fucking raid and you don't get attrition.
>>
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>>145091671
>150 turns as greenskin
>conjure a full stack of zombies and skeletons

You're killing me
>>
>>145089149
>flat terrain

What is that?
>>
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WHY CAN'T I FIGHT HERE CA???
>>
>>145092323
CA wanted to avoid the bottleneck combats and fucked up AI
>>
>>145090995
>razing norscans

You know that without followers your gods have no power in this world, right?
>>
>>145092193
Hey I bet you didn't have to chase Karl Franz down into the chaos wastes. Hate on the skeletons all you want, but they worked.
>>
>>145092323
Cool map but it looks like cancer incarnate to actually fight on.
>>
>>145081302
I want give Vampire-chan head!
>>
>>145092323
Because it's just a fancy looking corridor that would make for the most boring fight ever. Settlement battles in Attila all over again.
>>
>>145092323
Why they carved so many skulls out of rocks.
>>
>>145092890
Why haven't you?
>>
>>145092524
In a way that was Archaon's goal, so it fits.
>>
>>145092890
They're ancient giants killed in the giant wars. Quite obviously
>>
>>145093027

Those are some big giants
>>
>>145092890
Because Morr is one of the more popular gods in the Empire and is revered by all since he protects the dead.
>>
>>145093182
Old giants were the dinosaurs of the world, they ruled and were titans compared to the little runts wandering aimlessly these days.
>>
>>145080450
This is completely blown out of proportion.
>>
>>145080450
But they're not on horses,they're on demigryphs
>>
>>145093009
What happened in the lore anyway? When Archaon won, did he destroy literally everything, or did warham world become a realm of Chaos?
>>
>>145093603
I think basically Archaon destroyed everything and everyone save for a few people that Sigmar took and put on the new world.
>>
>>145093603
He summoned Attila who razed everything
>>
>>145093603
>Caring about fanfiction
>>
>>145091537
>Having trouble using dwarfs in multi.
thats because dwarves are very weak in multi, not really your fault, I feel for you since I like to play chaos in multi
>>
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>tfw pretending you're riding on a giant's back into battle
>>
hummmdadidadihummmdadiduyeee
>>
>>145094227
im blue
>>
>>145094210
I saw that
>>
>>145089982

The real problem is the head, it is grossly disproportionate.
>>
>>145094148
>very weak
not really
handgunners alone put them in the top half in my opinion , their biggest weakness is a shit lord
>>
>>145092814
There were many paths in attila's settlements though
>>
>>145095030
VC, Empire, Orcs are all better, only chaos is definitely weaker
>>
>>145094207
What's the auto battle resolve like?
>>
>>145093254
>badlands
>skulls carved in rocks
>giant fucking mount skullmore everywhere there is a pile of rocks taller than 10 meters
people seriously have issues i was wondering aswell why they had skulls fucking everywere , i mean i get it in the cities and all but all those skulls in the mountains
>>
>>145095040
Functionally irrelevant when the garrison has enough units to plug them all up.
>>
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>>145093603

Archy-boy discovered the secret plot convenience McGuffin that would destroy the world by basically creating a world sized gate to the Realm of Chaos, swallowing the entire world.

The magic Power Rangers COULD have stopped it and recreated the Vortex to suck all the Chaos shit back out of the world, but that cuck Mannfred stabbed them in the back and ruined everything for everyone.
>>
>>145093603
>>145093728
the souls of the dead found their way to the new realm of sigmar and reformed there
for example most people asume the celestant prime , primarch of the sigmarines is Karl Franz
>>
>>145095219
Wrong
>>
>>145095030
They have no cav. Case closed.
>>
>>145095030
Thorgrims pretty shit. Ungrim does work and never breaks.
Their lack of magic means they're more reliant on artillery but the artillery just isn't mobile enough to be effective. Gyrocopters should counteract that but they're vulnerable to enemy flying/ranged and rather expensive.

Couple of small price tweaks and dwarfs will be more competetive i think
>>
>>145091537

>Bringing 3 mages in Multiplayer

I have a hard time imagining that that could truly be worth it.
>>
>>145095381
If you say so
>>
>>145095120
>VC
i disagree on that one
>>
>>145092890

Everyone in Warhammer has a skull fetish
>>
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Orcish Armored Sigmarite Giants (Light Infantry) when?
>>
Lads that own the entire Wasteland, how bullshit are the Norscan raiding parties? Having such a massive amount of territory but nowhere near a settlement seems like it'd be very annoying to defend from raiders raiding the northern shore nowhere near the settlements.
>>
>>145095424
The magic reserves are a shared resource between them all arent they? So yeah, fairly wasteful. He really wanted to snipe my lord.
>>
>>145095714
>lord sniping
>against dorfs

kek
>>
>>145078038
there needs to be a vampire edit of this pic
>>
>>145095694
use ambushes. the only time i had raiders were the bjornlings in the south
>>
>>145095714

>Trying to lord snipe a Dwarf player
>Without even having Death magic

Idiotic.

He should really just have stuck with Gelt and used the rest for a second unit of Demigryphs
>>
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>>145074867
The mighty fleet of longships made landfall upon the straits of Kislev, unopposed, but not unobserved. A thousand-thousand beady red eyes that watched from the shadows widened in fear as tribe after tribe of savage Norscans waded ashore. Soon, the old Nordland coast was thick for miles with black-armoured, horn-helmed Northlanders. Yet still, the warriors of the North flooded the shore. The veil between worlds was rent by the sickly luminescence of the black halo that was the remains of the Witch-Moon Morrsleib, causing hordes of daemons to caper into blasphemous existence on the edges of the great freigattur.

So vast and anarchic an army should have taken weeks to order, if they could be ordered at all. Yet all warriors of the horde felt the oppressive weight of their King as keenly as any steel blade, and bent to it without question. The Council of Thirteen and their Skaven hordes, disarmed by the notion of the full might of the Savage North being marshaled at the time of their triumph, made the decision to ingratiate themselves with the Chaos Host lest they engender their complete annihilation by standing in the path of the barbarians. The great Northern King accepted the Under-Empire's fealty. The Skaven would be allowed to serve. They were, after all, true children of Chaos just as the Beastmen were, and their particular talents would prove invaluable in the coming days.
>>
>>145095410
they have great infantry and ranged troops, case re opened
>>145095418
i agree with you 100% mate , though i still feel i'm not at a huge disadvantage when playing them compared to when i'm playing chaos
but maybe that's because i really like my gunners and i feel like i can rely on those to do the lions share of the work i donno
>>
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How do I build empire army?

With dwarves I was able to build Tier 1 deathballs of Dwarf Warriors and Quarrelers who killed even the most advanced enemy troops and won almost every battle, easy as shit.

Now I started playing empire and have no idea what to build.

So far, I've heard Greatswords are good, but what do I get for range?

Crossbowmen? Pistol infrantry? Outriders?

I'm a bit clueless here...
>>
>>145093603
There were survivors. Sigmar ended up causing Age of Sigmar, Gotrek is still active, no word on Settra who was last seen fighting Daemons, etc.
>>
>>145095496
the last tourny was won by the VC apparently
>>
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Just used Balthasar Gelts searing doom 3 times on a stack of zombies and grave guards and didnt even get a single kill. Wtf is this shit!?
>>
>>145091537
>3 mages
>all those spearmen with shields
>outriders that only got 1 kill
>balthasar gelt
jeeez
>>
>>145095864
>they have great infantry and ranged troops, case re opened

Completely irrelevant, 9 out of 10 times they'll get flanked and cycle charged to death. Low mobility kills you in multiplayer.
>>
>>145095970
thats xcom baby
>>
>>145095883

A lot of the old characters became gods

Most of them also got new, utterly retarded Donutsteel names because GW is butthurt that they can't copyright "Malekith"
>>
>>145095868
Crossbowmen are good all around.
Riflemen are decent against armored troops but that's it.
Outriders are shit.
>>
>>145095970
Hit detection is complete whack on those spells.
>>
>>145095970

For GOD'S sake install Molay's magic mod.

Almost all damage spells are complete pants in the vanilla game, Searing Doom is probably the single worst spell in the game, I'm not even convinced it works.

Most of the barrage spells in general have wonky as shit hit detection on top of the crappy damage.
>>
>>145095293
>Mannfred is the faggot responsible for Age of Sigmar
I hate this guy so fucking much

Age of Sigmar Retconned into its own thing and revival of fantasy when?
>>
>>145096021
That's GW. They're really stingy about their copyrights. I found their Space Marine one somewhat excusable given some retarded copyright laws in the world but some of their other shit?
>>
>>145096156
>install a mod
you underestimate my autism
>>
>>145096056
Outriders are better Handgunners. More damage, better mobility, can fire over your troops better than handgunners.
>>
>>145095985

Gelt actually makes some sense against Dwarfs

But bringing the other two mages is just stupid.
>>
>>145096156
I've tried some area damage spells a bunch of times and they seem to do absolutely nothing except for in TWO instances. Once where a breath took of like 70% of two units health, and once where foot of mork took out pretty much 90% of one units health. They seemed way overpowered then, but most of the time nothing happens.

Will the mod solve this?
>>
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>>145095182
Pretty great. Seems fairly proportionate to how good they are.
>>
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>play that King Arthur TW clone game
>magic is powerful as fuck in it, can easily turn the tide of battle
>think to myself this would be so cool in Total War
>finally a TW game with heroes and magic
>magic is worthless
>>
>>145096156
That's the thing though. I had molays spells and artifact mod activated and this still happened.
>>
Tell me about Gelt. Why does he wear the mask?
>>
How do I group my units into hotkeys without locking their formation into wherever they were standing when I grouped them?
>>
>>145096634

>to this day I've yet to figure out how necromancy works in that King Arthur game
>>
>>145096665
It's the hit detection for those falling missile spells, it's like they have to score a direct model hit to hurt a unit and it it just doesn't happen often unless it's a complete and utter moshpit.
>>
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>>
>>145094210
>Skaven dropped a moon on the planet in the end times
Skaven when?
I want to be a zeon ratman.
>>
>>145075197
>End Times
>Canon
>>
>>145096634
some spells are good, death magic is very good, fire magic is ok (the buffs are cheap and very effective, but the damage spells are shit), light magic has that cheap and effective missile spell, and lore of vamps has gaze of nagash which hits single targets like a train
>>
>>145097135
Meme races need not apply.
>>
>>145096924
You're a big un

FOR MORK[/spoiler}
>>
>>145097351
but orcs are already in
>>
>>145094207
>>145096608

Why not 19 'piders instead?
>>
>>145097474
Skaven are WHFB resident meme race, as you well know. So stop pretending.
>>
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>>145097351
>>145097351
DIE DIE MANTHING!

GLORY TO THE HORNED RAT!
>>
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>>145097708
>skaven
not a threat when you have faith
>>
>>145096936
anyone please im not good at pressing buttons
>>
>>145097708
Not helping your case.
>>
>>145097505
big smelly gits > crawlies purely for aesthetics
>>
>>145092323
>Place two units of ironbreakers on bridge
>Go AFK
>Win
>>
>>145097814
>killing a bunch of slaves and clanrats

I bet you feel real proud.

In any case, any Skaven would gladly trade 10 of his kind to kill a single enemy as long as he isn't of the 10.
>>
>Nr. One Faction you want to see added to the game.
>Their 2-3 Legendary Lords
>Their Unique faction mechanic
>Their Short Victory goals
>Their Long Victory goals
>>
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So I just finished a long campaign of Medieval 2 as Milan on hard/hard.

Do you guys think I should be able to just dive straight into Legendary in TW:W?

Also what race do you think would be the most similar to Milan in total warhammer? The part I most liked in med2 was their 100% cities + army of militia insane economy combination. From what I hear maybe the Orcs because of their free waaagh armies and generally low upkeep?
>>
>>145077698
Carthaginians did sacrifice babbies, though. We've found the babby skeletons.
>>
>>145098108
>Christfags
>The Father, the Son, and the Holy Ghost
>Crusades
>Pls donate to the church
>Subjugation or extermination of the Dwarves

*tips*
>>
>>145098312
>Milan
kill yourself you perfidious fucking shit
>>
Scale in this game seems to have been toned down a lot - smaller maps, simpler siege battles, unit sizes not so big, battles are faster.

Maybe they've done this to make large multiplayer 2v2 and up battles more viable hardware wise. With 16 unique armies the choice available with different lineup combinations is immense. Perhaps they want to have the option to shift a bit of focus on in the last expansion once all races are in?

Salivate at the thought of multi-stage mini campaign type battles or 1v1v1 free for alls.

As it is 2v2s run pretty shit on my rig so I'm probably dreaming, would be nice though.
>>
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>>145098312
>Milan

special snowflake coming through. Out of the way.
>>
>Everchosen approaching with an only Chosen stack
>>
>>145098046
truly the noblest of races
>>
>>145098538
That's a cute boy.
>>
>>145098538
>spam militia
>special snowflake

HRE meme knights need not apply
>>
Handgunners or crossbows?
>>
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>>145098560
I named the bonus chosen unit you get for Archaon "The Everchosen's Chosen" after they distinguished themselves in this battle
>>
>>145098779
it depends. Handgunners can focus fire any target to bits but if you rely on a tight frontline crossbows are better since they can still do some damage without needing gaps. I personally think that you should have 2 units of gunners, not more. The rest of your ranged infantry should be crossbows.
>>
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>>145098108

>One Faction you want to see added to the game
Dogs of War

>Their 2-3 Legendary Lords
Voland, Maximilian Damark, Long Drong

>Unique faction mechanic
Horde Faction, can only join ongoing wars,
when the war is over they go back to being neutral

>Short Victory goals
Sack a small amount of cities, get certain amount of gold, beat Chaos

>Long Victory goals
Sack a lot of cities, get a lot of gold, beat Chaos
>>
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>>145098560

>Everchosen becomes mysteriously embedded into another Lord's shitty half-stack, dies in battle and never respawns

CA???????
>>
>>145095854
Nice penis sword
>>
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>>145099059
>>
>>145098779
Crossbows all the way
>>
>>145098779
Crossbows and Outriders.
>>
Does Chaos get ranged units besides artillery? What kind? I don't remember seeing any crossbows or guns or anything like that
>>
>>145100196
Too high technology, throw them your axe
>>
>>145096056

>outsiders are shit

Skreb detected
>>
>>145078553
>>145078740
/tg/ here, ya'll want all the PDFs for the books from the Roleplaying game? They're dripping with lore and great ideas, and are a great read

http://khorne.ru/2nd/

If there's something warhammer out there, our friends the slavs have most likely pirated it.
>>
What was anon's prize?
>>
>>145099016
Unique faction mechanic sounds pretty cool. Hopefully Dogs of war get implemented one way or another.
>>
>>145100798
high king edition but he already had it so he refused, they said they'll think of something else
>>
SUMMON
>>
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Is anyone else having an issue where the enemy will siege a castle, but wont commit to a storm, and then simply lift the siege after 4-5 turns?

Because it keeps fucking happening. Iv not fought 1 siege defense in 80 turns as Empire, and iv let them siege me. They just never commit and fuck off after 4-5 turns. Its getting pretty frustrating.

Also god damn, Dorfs been wrecking shit down south.
>>
>>145101103
There's a reason the siege defence achievement is at 0.2%
>>
>>145100910
THE
>>
>>145101693
LITTLE
>>
>>145101693
VAMPIRE
>>
>>145101782
LOLIS
>>
>>145069894
roll
>>
>>145069807
Does anyone find the combat in Warhammer to be really brainless and unsatisfying?

Gee I really love routing the entire enemy army and then having to spend ten minutes and a hundred soldiers waiting for their fucking general to route too.

Also the unit formations space out way too much.
>>
>>145101908
1 v 1 me you fucking faggot and see if the game is brainless you lil' shit
>>
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>>145100910
>>145101693
>>145101774
>>145101782
>>145101812
>>
>>145100795
I actually was wanting to GM a RPG and was deciding WHFB and Vampire the masquerade. This should come in handy.
>>
3rd legendary lords for
Greenskins: Wurrzag - confirmed
Vamps: Konrad - very likely
Empire: ???
Dwarfs: ???

Post your guesses.
>>
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Skeletons > Ghouls > Zombies
>>
>>145102096

Empire - Volkmar, the only other likely choice would be, like, Valten or some shit

And Valten is lame.

Dwarfs - assuming that they don't get a free lord I think the first one will be Belegar Ironhammer in a Belagar vs Skarsnik, Battle for the Eight Peaks lord pack.

If they get a free one. Pfft.Thorek Ironbrow probably, getting the Anvil of Doom would be pretty cool.
>>
>>145075868
"They are stronger than us, smarter than us, live longer than us, and are far better looking than us. They are our superiors in every respect, and the taxes are lower when they rule. When they come back I will be the first to welcome them."
—Hanskarl Denk, Sylvanian
>>
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>>145089025

Shitposting aside, the AoS models do look pretty fucking good.
>>
>>145074645
>Monster that can get like 75% ward save
PLS GO
>>
>>145102876
>those feet
>that tail
>>
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>>145102072
>>
>>145102876
Any GW model looks good when painted well.

tfw wish I could paint models that well
>>
>>145102876

Shitposting aside, they really fucking don't

"Detailed" is not the same as "Well designed"
>>
>>145100795
Wouldn't it be better to link the MEGA folder?
>>
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This is what you see when you play 2nd edition of the RPG

RIP Black Industries, you are missed.
>>
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2280 zombies against Archaon.

Let's see who wins.
>>
>>145101103
Why the fuck are the dwarves pissed at you?
>>
>>145102096
>tfw leitendorf never
>>
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>>145103271
don't have time to read all this shit
>>
>>145102072
We did it Reddit!
>>
>>145101103
>All those battle sites
sweatingvampirecount.jpg
>>
>>145103306
>see you tomorrow
>>
>>145101812
kaka
>>
>>145101103
I saw a mod that tried to fix it by lowering siege equipment costs. Dunno if that was the problem but it makes sense.
>>
>>145095418
I'm confused on why they didn't have a lord runesmith as their 'mage'. Fucking get the Anvil out and strike some master runes
>>
>>145103485
It's actually going to take some time yes.
>>
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>>145103028
I wonder if Evangeline plays Total War.
>>
>>145103306
Is he fireballing?
>>
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>>145103064

Screams Warhammer, so I'd say they're designed just fine.

What I really don't understand is how GW fucked up the presentation so much. The more I read about the setting the more confused I get. My overall understanding is that there are four alliances with a crapton of sub-factions in them.
>>
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>>145103271
PRAISE SIGMAR
>>
>>145103827

>Screams Warhammer

Maybe if you conceptualize Warhammer through the lens of 40k

Everything is too big and chunky to even pass muster as 40k Chaos Warriors, let alone anything from any other faction.
>>
>>145103028
monogatari is really meh, the only good arcs are the very first 2, and the ending of the second season

everything else is fapbait trash
>>
>>145103827
It's goofy high fantasy shit, just think up any detail you can with no concern for presentation, tone, or precedent.
>>
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>>145103742
It's a fire sword.

But he did initially cast a fire tornado spell.
>>
>>145103827
To my understanding, Sigmar was rebuilding his realms, recruited some guys like Nagash & Gorkamorka (Gork & Mork fused). As time passed, Nagash wanted his own shit & started his own alliance with 7+ Realms worth of undead. Gorkamorka got bored & wanted to fight shit so he made his own too. Chaos is Chaos.
>>
>>145104107
>That clipping
This triggers me to no end.
>>
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>>145104089
How is goofy high fantasy abnormal?
>>
>>145104353
WHFB is gothic low fantasy, pleb
>>
>>145098046
i want rat fucks to leave

i can't wait to eat all of them with my dinosaurs
>>
>>145103271
thats pretty well written.
>>
>>145104425
>WHFB
>low fantasy
where do you get your definition of low fantasy from family
>>
>>145104107
The clipping through the gorget is ridiculous, hell his model hardly even had a gorget. Don't know why CA made it so big.
>>
>>145104425
the setting is high fantasy.
the tone is grim and dark, somewhat.
then you have based fucking halflings who are adorable.
>>145104529
from WoW and its' transdimensional time travelling mess of a story.
>>
>>145104425
The world is based on Earth but it's not meant to be Earth. It's high fantasy in every sense.
>>
>>145104648
Its actually has sci-fi, low and high fantasy elements and was billed as such when Warhammer Fantasy Roleplay released.
>>
>>145095418
At first i was trying to use a lot of elite units. Now I'm experimenting more with blasting miner placement. 2 or 3 of them slows and disrupts any flanks or marches.

Using longbeards instead of ironbreakers on the front lines. They're good enough for most infantry and not ridiculously expensive. Because my flanks are better protected i can employ a ton of artillery. Still tweaking a bit.
>>
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>>145104425
WHFB is varying degrees of fantasy depending on which organization. The Dwarfs are more technological than magic & the Empire has tons of tech too but Vampire Counts, Tomb Kings & especially Chaos Daemons are definitely high fantasy.
>>
>>145104353

Nigger you're just pretending to be retarded at this point.

Warhammer Fantasy is about as grounded as fantasy gets.

Literally ANYONE in the Western world can instantly recognize and understand anything in WHFB short of possibly the skaven and Lizardmen. Almost everything is recognizably named and themed and then given small twists for flavor-

Fuck, you could layer the map of the WHFB world over a map of the real world and most people would get a generally correct idea about what's what and who's who.

It's all grounded in folk-lore, history and established fantasy tropes that every English speak person and most non-english speakers absorb through cultural osmosis without ever needing to take an interest.

Meanwhile, Age of Sigmar is utterly fucking alien and unrelatable, it's all based in bizarre, meta-physical space realms where immortal gods do infinite battle over abstract concepts with nothing even REMOTELY human to latch onto, it's so fucking stupid and out-there that not even most nerds with a solid grounding in fantasy and sci-fi can get a hold of what the fuck is supposed to be going on.

Pretending that WHFB and AoS are even remotely in the same league is retarded at best and deliberately disingenuous at worst-
>>
Is there any motivation for the average peasant to even continue living in this shitty universe?

Set aside all the sigmar horseshit for a second.
>>
>>145105080
>Dwarfs are more technoological than magic
>its rune I ain't gotta explain this shit.

While yeah they are big into guns and tech...they are hugely into runes of power and imbuing properties into materials. Runes are basically magic that doesnt use winds of chaos
>>
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This is how Mannfred greets Chaos visitors to his humble abode
>>
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>>145104165

Pretty much, yeah. Why they'd have to complicate the navigation and names so much pisses me off though. For example, Destruction Alliance, stupid name by the way, is just greenskins tucked alongside ogres, and now they've split them into 12 goddamn groups? What the fuck? Why not just keep ogres and O&G instead of this convoluted shit?

>Gorkamorka (Gork & Mork fused)

Worst change ever. Gork and Mork were brilliant, one was kunningly brutal, and the other was brutally kunning. Fit just in with the orcs and their mentality.

>>145104425

It has elements from both.

>>145104895

>you will never see beastmen with looted bolters ever again

Feels terrible.
>>
>>145105203

>"Muh post-modern values!"
>"If I can't express my INDIVIDUALITY then I might as well be DEAD!"

Fucking kill yourself my man
>>
>>145105214
True enough but my point was that various races had various degrees of magic & such. To me, calling Warhammer low fantasy is disregarding guys like Chaos.
>>
>>145105203

Nah, not really. The setting is goofy and grimdark as hell. Being at the bottom tier of any faction is so bad you're better off committing sudoku.
>>
>>145105352
Its not low fantasy at all. It may be grim dark, but its just a darker high fantasy
>>
>>145105203
Is there any motivation for the average peasant to even continue living in Medieval world?
>>
>>145105414
Common High elves, Dwarfs and Ogres have it alright so long as you live in the right places and don't step on any toes.
>>
>>145105119
If it's low fantasy you want, try something else. ASOIAF is a very low fantasy one despite getting more higher fantasy as the series progresses.

Given how much GW has been "inspired" by other shit, that's natural.

And LotR eventually became our world.

So? High fantasy can be inspired by history & such. That's not low fantasy exclusive.
>>
>>145105606
Not counting our Lord and Savior Jesus Christ btw
>>
>>145070069
Quarrellers or Thunderers tho
>>
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Now that I remembered it, I can't wait to see this possessed defiler in total war.
>>
>>145105547
I say WHFB is less grimderp than 40k. Despite 40k's sci-fi aspects, it has tons of fantasy with their Psykers, Chaos & shit.
>>
>>145105769
it's warhammer 40k tho
>>
>>145105769
I wonder if anyone will mod a Cyberdemon into the game.
>>
>>145105606
not sure if you are being rhetorical but medeival peasants in small communities had it alright with their own plots, just a tithe to worry about and quite a bit of down time for sewing, basket weaving etc. You also pretty much were guaranteed a virgin wife if you were a man. Always pisses me off when they portray marriages in medieval/past times that were arranged as horribly forced on women when having grown up with it as the norm they'd be perfectly happy with it.
>>
>>145105890
Nope it's in fantasy too
>>
>>145105352

Warhammer isn't low fantasy

Lord of the Fucking Rings is more low fantasy than Warhammer.

Magic is commonly applied by ALL the races (Runes are fucking magic), super-human beings are numerous and don't generally hide themselves from view, monsters and demons are common threats.

It's gritty and grim, but it's still basically the definition of High Fantasy.

I think a lot of people get this idea through playing WHFRP, since that game pretty much is genuinely low fantasy because it's designed about playing dirt-farmers and petty thieves just barely managing to survive in this big scary world. Even if you play a Wizard you're still so ineffectual and frail that you never feel like some invincible gandalf fucker.

>>145105654

I wasn't the guy you were replying to, and I don't want low fantasy, what I took issue with was that I thought you were trying to conflate the kind of High Fantasy that WHFB is with the kind of High Fantasy that AoS is, when they're not even remotely the same thing.

If WHFB is fantasy at 10.000 feet, then AoS is fantasy on the fucking Moon.
>>
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>>145105943
fuck you're right

I guess we will suffer even more with the addition of the chaos daemons
>>
>>145069992
>Morathi's breasts are covered
NOT CANON
>>
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>>145075596
>>145075768
What makes spearmen a better anvil than halberdiers?
I've just started playing battles on Hard, and I've noticed that my halberds are getting more chewed up in melee than my spearmen in more or less identical circumstances, which didn't seem to happen on normal. Is there a stat responsible for this?
Is it AP coming at the cost of attack-speed?
>>
>>145105932
This turned into maybe the creepiest answer that could have been given.
>>
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>>145105257
Looks like Mannfred in his rebellious years.
>>
>>145105932
Man just imagine all the crops they could tend to
For all 40 years of their life unless war happened and they got disemboweled
>>
>>145105632

Yeah, "common", I wrote being at the bottom.

>>145105890

It's in Fantasy, same thing with Juggernaughts.

>>145105119

>it's so fucking stupid and out-there that not even most nerds with a solid grounding in fantasy and sci-fi can get a hold of what the fuck is supposed to be going on.

AoS is.... a bit too over the top. While I fucking love dimensional fiction and shit like that, you're completely correct, AoS handles it poorly, especially presenting itself to the reader and viewer.
>>
>>145106174

>What makes spearmen a better anvil than halberdiers?

Nigger look at the fucking stats.

Spearmen have higher melee defense and fucking SHIELDS.
>>
>>145102096
Isn't konrad dead?
>>
>>145106049
Anon, >>145104089 claimed "it's goofy high fantasy shit". >>145104353 asked "How is goofy high fantasy abnormal?" Then the reply was >>145104425's "WHFB is gothic low fantasy, pleb"

Warhammer Fantasy Battle has plenty of high fantasy & even goofy aspects within said high fantasy.
>>
>>145106174

Battle difficulty gives the AI stat bonuses. Go to Campaign Options and put it back to normal.
>>
>>145105783
Of course it does, but both are grimdark in their own way.

Fantasy is filled with horrible, horrible shit, and most of its stories focus on it. The light hearted stuff is there, but thats the same with 40k.

Liber Chaotica is one of my favorite fantasy things BL ever put out. Chaos, from the perspective of a wizard at the colleges studying it. But he sees visions of things from 40k, the fall of the eldar gods, etc
Of course mostly its dimissed as visions of another universe, but its still quite insightful.
Like a woman mourning her husbands death, nurgle whispers in her ear that he can save her and bring him back. She says yes and becomes a mutated mount for her zombified husband.
>>
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>>145106049
>conflate the kind of High Fantasy that WHFB is with the kind of High Fantasy that AoS
If everyone in WHFB was anywhere near the Daemons in High Fantasy, AoS might seem far less by comparison.
>>
>>145106309
Not according to the loading screen in the game.
>>
>>145105743

It's not an either or. Ideally, you should have both. I usually have 3-4 Quarrellers and 2 Thunderers. Once you get to Trollhammers, they're (in combination with a couple Organ Guns) much better as an armour-piercing option for your main army.

>>145105329

Didn't imply that, scum.

>>145105606

While shit, you still didn't have daemons, monsters, orcs and undead roaming the countryside casting a shadow over your mind at all times.
>>
>>145106318

>Warhammer Fantasy Battle has plenty of high fantasy

I'm pretty sure that I know that, given that I spent the first two thirds of the post you just replied to explaining in detail WHY WHFB is High Fantasy.

I also started writing this post: >>145105119 before he made the comment about WHFB being low fantasy, which is obviously wrong.

And again, like I already explained, it's a matter of degrees.

Both Warhammer Fantasy and Age of Sigmar are goofy high fantasy.

But that doesn't mean they're the same thing at all.

That's like comparing a puddle that gets your shoes wet to a massive tsunami that rises up to drown you and everyone nearby.
>>
>GW has finally lifted the lid on him, in the Nagash supplement for The End Times. He's Gilles le Breton; Bretonnia's equivalent to Sigmar and totally-not-King Arthur-we-swear-guys, resurrected by the Lady of the Lake. He becomes Bretonnia's new king after Louen's death and sets out to purge Bretonnia of the taint of Chaos.

https://1d4chan.org/wiki/The_Green_Knight

will it happen?
>>
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LET'S SETTLE SOME GRUDGES
>>
>>145106895
Never, as CA showed a different End Times in the game
>>
>>145106895

No

The End Times ashit and CA isn't touching it with a fucking barge pole.
>>
>>145106986
I wish we could get ride of lord's halo, magic visor and such in the screenshot window
>>
>>145106895
I'm sure he'll make it in game eventually, but don't expect him to be called anything but the green knight.
>>
>>145106398
Playing through legend with its stat bonuses is doable. It's mainly leadership bonuses. If you are the better general it really doesn't matter.
>>
>>145106563
A quote doesn't make him alive

Also holy shit I miss Sylvanias 3 region provinces, been playing Mousillon and you lose out on so much building synergy with Bretonnia being only 2 region provinces
>>
>>145106895

If theres one thing I want for Bretonnia it's to get my ass kicked but have the green knight appear out of nowhere in a losing battle and start manhandling people, while all my soldiers cheer him on
>>
>>145107168
Yeah, it seems they're going for 3 LL's per race and the green knight is about the only candidate for 3rd bret lord.
>>
>>145107261
That's some nice grasping at straws.
>>
>>145106835
And plenty are bullshit. "Literally anyone can recognize" is something I wouldn't guarantee. "it's grounded in folk-lore, history, etc" could be argued for AoS given how it's pretty much Norse Mythology + WHFB. Even the latter rant makes me wonder if you've ever been to /tg/ & seen shit like the games they discuss. Heck, "immortal gods do infinite battle over abstract concepts" describes the Great Game which Chaos has pretty well. AoS has shit tons of legit flaws but these complaints aren't so legit.
>>
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>>145106075
Not really sure if I even want them to be added.
>>
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>>145106895

>the Green Knight will never be an LL

Kill me.
>>
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Doing Siggy only Very Hard campaign. What buildings (or techs) should I rush after level 5 horde?
>>
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>>145106398
Should've mentioned: I'm talking early-game using unshielded spears, where, stats-wise halberds are actually marginally superior.
Situations I'm seeing the discrepacy are when my line is facing enemy empire spears or allrounder inf (swordsmen, ork boyz etc.) where all things are equal (no debuffs or morale shocks). My halberdiers are getting chewed up worse than spears under the same conditions
I'm just wondering what (hidden?) stat is responsible.

>>145106398
I'm definitely planning on it. Just been wondering why I'm seeing such a difference.
>>
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>>145107896
Autistic rant was meant for >>145106293

I am not a clever man.
>>
>>145105203
that's why they all happily go to war
best case: you get some phat loot
worst case: you die (still better than that shitty life)
>>
>>145102096
Empire is definately getting someone faith related, since they are also missing all of the Sigmarite church units, so it's either Volkmar or Luthor Huss (won' be Valten as Ghal Maraz is already held by Karl)
Dawi will probably get Josef Bugman and rangers unit
>>
Does anyone know if you have to keep the battle difficulty on very hard to get the achievements for very hard playthrough? I can live with the campaign difficulty but I'm finding myself pretty much always auto-resolving because in nine times out of ten the end result becomes slightly better than if I actually fought the battle, because autoresolve is the exact same on every difficulty.
>>
>>145107517

>"Literally anyone can recognize" is something I wouldn't guarantee

Well that's nice, but I would.

Dwarves, skeleton Egyptians, Germans, Vikings, Elves, French people in Arthurian Britain, Vampires, Orcs. Demons. It's ALL basic shit that any fucking normie knows about.

Even the two factions that are kinda out-there, can be accurately and succinctly summarized in a single sentence each.

>"it's grounded in folk-lore, history, etc" could be argued for AoS given how it's pretty much Norse Mythology + WHFB

Utter horse shit.

NO ONE would connect AoS to Norse mythology unless the parallels were pointed out to them.

>Even the latter rant makes me wonder if you've ever been to /tg/ & seen shit like the games they discuss

Who the fuck gives a shit about what a few nerds on /tg/ like?

The entire point of my rant is that WHFB is a setting that it is easy for ANYONE to understand and relate to.

>"immortal gods do infinite battle over abstract concepts" describes the Great Game which Chaos has pretty well

Yes, and in Warhammer that is one BACKGROUND aspect of what ONE faction is about.

In Age of Sigmar it is ALL THERE IS, in Age of Sigmar we are expected to care about it as the CENTRAL CONFLICT.

>AoS has shit tons of legit flaws but these complaints aren't so legit.

Or could it be that you just don't have a fucking clue what makes a fictional setting generally compelling and recognizable.
>>
>>145105632
>Be common dwarf in holding
>Just chilling by my house
>Sneeze
>Another dwarf was passing through
>Swears an oath of emnity towards me and my family for generations to come

Dawin ain't easy
>>
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Well guess my legendary run is over.
I've killed about three dozen of them over the past 20 turns, lost Altdorf and 2 other settlements and I'm now in the red.
>>
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>1 x general
>5 x artillery
>6 x melee infantry
>8 x hand gunners

I'm really feeling the pike and shot experience.
>>
>>145106281

>Yeah, "common", I wrote being at the bottom.

As far as I am aware there is no such thing as "The bottom" in High Elf society.
>>
>>145108768
>tfw no nuln pikemen
>>
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poor lil Karl
>>
>>145109141
>tfw no pikemen at all
>tfw no spear wall
>>
>>145105932
Contrary to popular belief, being a peasant in Empire is not that bad (unless you live somewhere near forests, then you'll be shitting your pants every night because Beastman rape train). It's not like WAAAAGH and Chaos invasions happen every day.
>>
>>145109353
>tfw when light cav charges your ironbreakers and knocks them over
>>
chaos corruption is suffering
>>
>>145106895
If they'll make the mini-campaign DLCs like in Rome 2 or Attila and he might very well appear
>>
>>145109395

>It's not like WAAAAGH and Chaos invasions happen every day.

I'd say that kind of thing happening even once in a man's lifetime would be enough to downgrade the general grading of that man's life from "Decent" to "Pretty shit"
>>
>>145109685
Eh, I'd say Reikland seems pretty safe from most threats, unless you live directly next to a big ass forest.
>>
>>145107896
I increased the unit size for the pikemen to be 160, and increased their melee defense a smidge. they are supposed to be big blocks of infantry fighting in formation.
>>
>>145109685
>the no warhammer version of that brits letter saying how much he loved ww2
>>
>>145108768
tell me about it bro. I use 5 spearmen w/o shields, 5 handgunners, 3 cannons and cavalry. Its the best pike and shot simulator ever.
>>
I never realized how based a pike and shot TW would be in this engine.
>>
>>145110152
>>145110845
It gets even more silly if you replace those artillery with steam tanks, allowing you to reliably shoot over your own units and provide close range support with the steam gun.

Speaking of the steam gun, I think it feels a bit lackluster, anyone else feeling that too?
>>
>>145111097
Steamgun is pretty awful yeah, rest of the tank makes up for it significantly tho
>>
I pity the fool that doesnt use Molays magic mod
>>
>tfw you shoot yourself in the foot in exchange for turning more of the map yellow
WHY DID I CONFEDERATE AAAAAAAAAA
>>
>>145089982

>Be advised
>>
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okay so what's your leveling advice for Mannfred?

This is a very hard vampire count campaign, I've already played through emp on legend but have never tried the VCs.
>>
>send a peacekeeping force to bretonnia to keep the unwashed peasants and knights down.
>sieging parravon
>the bretonnians sally out
>fight a desperate battle that ends with both sides running out of ammo.
>come down to empire steel against peasant pig iron
>peasants break and run every time because their knights are dead.

fucking based. for the first time in forever, I actually had to use the terrain to shield my units from trebuchet fire.

>>145111179
>>145111097
the steam gun eats morale up though. Its great for shooing away trolls.
>>145111316
link?
>>
>>145111419
COMBATTTTTTTTTTTTTTTTTTT
>>
>>145111419
restless dead, undying horde at least twice, invo, hunger, curse of undeath.
>>
>>145111419

Get Lightning Strike first like you would on literally anyone else, it's the best skill in the game by an order of magnitude.
>>
>>145111454
http://steamcommunity.com/sharedfiles/filedetails/?id=695024040

Literally the only good fix for magic out there
>>
>>145111419
get fate of bjuna so you need to put some levels into death magic, gaze of nagash is the only worthwhile spell out of the vamp magic tree, so leveling it just for that 1 spell isnt worth, so you can ignore it
>>
>>145108648
>Holy Roman Empire
>Daemons who're very different than many others
>guns in Fantasy altogether
You oversimplify the others too. In fact, many of these were imported into AoS.
>NO ONE would connect AoS to Norse mythology unless the parallels were pointed out to them
You're the first I've seen who hasn't flat out called AoS Sigmar not-Thor among other things. It's plain as the day.
>Who the fuck gives a shit about what a few nerds on /tg/ like?
We're discussing fantasy & shit. The fa/tg/uys specialize in shit like this. It's like asking "Who cares about sports" when discussing sporting events.
>setting that it is easy for ANYONE to understand and relate to
>Holy Roman Empire
>assholes like Nagash & Malekith running around
The Empire, maybe Brettonia & some others perhaps but anyone? The Orge Kingdoms for obese people maybe.
>one BACKGROUND aspect of what ONE faction is about
Tell that to Chaosfags, especially given how important Chaos is to the setting.
>ALL THERE IS, in Age of Sigmar we are expected to care about it as the CENTRAL CONFLICT
Someone needs to see a fa/tg/uy.
>Or could it be that you just don't have a fucking clue what makes a fictional setting generally compelling and recognizable
What's with you & fucking? Are you Slaanesh? I didn't even say AoS is compelling. I'm saying that as bad as AoS can be, these complains are shit.
>>
>>145111419
Get Fate of Bjuna and Raise dead first, forget about magic from then on.
Get Lightning Strike and then spec fully into the combat line.
>>
>>145111861
does it conflict with any mod that increases points gained per level?
>>
>>145112292
Nope

dont worry, I'm a scrub who uses that too
>>
>>145108648
>Dwarves, skeleton Egyptians, Germans, Vikings, Elves, French people in Arthurian Britain, Vampires, Orcs. Demons. It's ALL basic shit that any fucking normie knows about

Under that reasoning, the Necrons are just robots, the Tyranids are just bugs, Orks are just mushrooms, etc. The Warhammer factions are way more expended & grimdark than you describe them.
>>
>>145112525

>the Necrons are just robots, the Tyranids are just bugs, Orks are just mushrooms, etc

Thats pretty much spot on for anyone whos not a lore autist
>>
>>145112453
eh, it makes sense for generals who are good and inspire their men to victory after victory be actually good commanders who know how to perform lighting strikes(tm).
>>
>>145111346
>when you confederate the only faction separating you from Chaos
I regret everything
>>
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>>145111419
Here's my retarded-Mannfred build from my legendary campaign.

Kemmler was my initial lord so Mannfred only ended up level 15 by the end. Honestly all you need to do is get the crucial death spells and spam Invocation of Nehek when your priority targets are down. Mannfred took out 500 empire troops by himself with 75 dollar zombies taking all the damage for him.

I really deserve shit for this, but it worked
>>
>>145111794
How to spot the retard

>>145111419
Life leech, fate of bjuna then undying horde and lightning strike
>>
>>145112965
Combat on your Legendary Lord is literally the only good option.
If you cant snipe enemy lords, you lose
>>
>>145092323
Makes me wish multiple-stage sieges were a thing. M2 could have had them but in practice it almost never came down to that.
>>
>>145092323
dont worry, in the "Urban Combat" expansion for $30 we will be able to play entire city battles and maybe even village battles
>>
>>145097950
>>145096936

group them and click the padlock
hotkey is displayed on the group tab
>>
>>145111997

>You oversimplify the others too

You are just determined not to get the point aren't you?

The fact that they're so easy to simplify is the entire point

You don't need to know "How the demons work" to understand their purpose and what they are

The best thing about WHFB is that the SURFACE LEVEL STUFF is so easy to grasp onto, you can explain the general point of almost all the factions to someone with a single word and an image of an army line-up

What's beneath the surface is still important, but it's ultimately secondary, someone can have an surface based understanding of the setting and still not become confused when they read something about it and something is referenced

>You're the first I've seen who hasn't flat out called AoS Sigmar not-Thor among other things

Never mind that Marvel's Thor mythos is a complete bastardization of Norse mythology, most people do NOT have a solid grasp on the particulars of Norse mythology, let alone the Marvel version

>We're discussing fantasy & shit

No, we're discussing what makes a setting grounded, fun and easy to understand

Using your sports analogy, basically I'm trying to explain to you why most people don't give a shit about Curling and your retort is "But this sports forum over here has an entire SECTION about Curling!"

No shit a sports enthusiast forum has a section for every shitty, obscure sport, that doesn't mean that the average person is any more likely to give a shit about them

>>assholes like Nagash & Malekith

You're shifting what I'm talking about

Once you start discussing specific character you're getting into the particulars of shit, Nagash isn't even really affiliated with any of the factions and you don't need to understand Malekith to understand "Evil Elves"

>but anyone?

Yes. ANYONE

With the exception of Skaven and Lizardmen and probably the Ogres as well, to be honest I forget they existed, which is also a good indicator for their general relevance to the setting

Cont...
>>
>>145113671

The last three are easy

>Skaven
Rat people with crazy technology

>Lizardmen
Aztec Lizard People

>Ogres
Big fat guys that like to eat a lot
>>
>>145113943
>>Skaven
>Rat people with crazy technology
When will this shitty meme end?
>>
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does the NPC take no friendly fire damage at all? what the fuck is this shit
>>
>>145112525
Every faction but the Tau and Tyranids in 40k are expys from fantasy, and the Necrons are the Tomb kang expy. They even use similar Egyptoshtick.
All of 40k stems from people doing scifi conversions of fantasy figs for golden demon and the company noting how well those conversions went over and saying "cor we could nick a few quids on this lads".
>>
>>145113995
How is that wrong?
>>
>its a agents do more kill more boys than any army has episode
>>
Now that there is am od to make magic plausible on ultra unit size, is there one that makes the explosives scale with unit size too?
>>
>>145111997
>>145113671

...Cont.

>Tell that to Chaosfags, especially given how important Chaos is to the setting.

"How important Chaos is to the setting" is, AGAIN, getting into the particulars of shit.

Someone new to the universe doesn't need to give any kind of a shit about the ultimate significance of Chaos to appreciate the setting or grasp the emotional core of what is going on in it.

>Someone needs to see a fa/tg/uy.

What, are you gonna tell me that we're totally supposed to consider that obscure, basically irrelevant "Free Peoples" faction to be what is central to Age of Sigmar and not the Immortal Angelic demi-gods in magic armor that are plastered on fucking everything?

>What's with you & fucking? Are you Slaanesh?

Maybe.

>>145112525

>Under that reasoning, the Necrons are just robots, the Tyranids are just bugs

Uh.

Yes?

Necrons are evil robots and nids are space bugs.

Those terms are more than sufficient to summarize their purpose and theme within the universe.

Orks are mushrooms, that's deeper than surface level. Orkz are "Orcs, but with guns" That's all you need to understand them and their purpose on the surface level.

40k is SLIGHTLY more convoluted than WHFB, but it is still pretty fucking simple to understand.

>>145113943

Yeah, but there's still a difference between needing a sentence and needing one or two words to explain the core of something.
>>
>>145114076
Tau are dwarfs
>>
>>145114076
More or less though Space Marines were an original idea (know the guy) for Rogue trader and some earlier 40k miniatures.
>>
>>145114758

Not really.

Dwarfs weren't considered cool enough to get a 40k version, so they got to be an irrelevant Imperium sub-faction.

Tau are easy to call out as OCs because they were added so late in the game.

They're their own thing, Utopian blue space Communists.

They don't share all that much in common with the dwarfs at all.
>>
>>145105890
>>145106075
Chaos daemons are almost identical unit wise between fantasy and 40k

It was great being a cd owner because you could use swappable bases and play them in both games
>>
>>145115017
Actually there was a straight up expy of dwarves in 40k too, they had land trains.
they were called the squ
>>
>>145114758
Tau are Tau, dwarfs were called squats. Tau are basically the 40k personification of apache tribes with a japanese mecha element.
>>
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>ywn cuddle with Khalida in her sarcophagus
>>
nippon when?
>>
>>145115029
>>145106075
Don't even need to swap bases now that fantasy players are desperate to keep their dead game 'alive'.

It's a shame that the soul grinder is the only high-tech thing daemons have, it's funny to see the empire bragging about the invention of steam tanks when daemons are mass producing combustion engines.
>>
>>145113136
>sniping with combat
>on a lord with death magic

Extremely retarded.
>>
>>145115423

You get the best Death spell without investing a single point.
>>
>>145115423
>magic
>useful
>>
what's the /twg/ approved Med 2 mod that overhauls/improves the main game (not things like Third Age, Thera, etc.)
>>
>>145115610
Stainless Steel
>>
So at the end of TWWH's life, when all the DLCs are released, how hard do you think the Empire campaign will be?

You already have to deal with greenskins and VC, plus Chaos and other human factions. Can you imagine the ass-raping that will happen once beastmen, skaven, AND chaos daemons get added to all the other factions you're already fighting
>>
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so for VCs, what is more useful? Necros or Lords?
>>
>>145115924
Lords, easily
>>
>>145115526

Death magic is literally the exception that proves the rule

In a game with magic that is almost entirely shit it manages to be TOO good, to the point of warping the entire tourneyfag "meta" around itself.
>>
>>145115920
Still piss easy because their unit composition and campaign gimmick are inherently strong

The offices are a pure positive gimmick

Meanwhile the whole world will be at war with vamps whilst they're still trying to corrupt that once province they've conquered
>>
>>145115924

Vampire Lords, not even a contest.

The Lore of Vampires is a bunch of shit unless you use the mod that fixes magic, meanwhile Vampires are extremely powerful melee combatants.
>>
>>145115825
Been playing that for a while but aren't spears broken in that they don't do any extra damage to cavalry?
>>
>>145115924
Necros are legitimately useless

To the point where a normal vamp lord is better than Kemmler, the legendary lord necro
>>
>>145115924
Necros with the cash bonuses that they give you in the blue tree.
>>
>>145116291
>needing a cash bonus when you can deploy heroes
>>
>>145116146
Cav is broken in Medieval 2 anyways
>>
>>145115134
Another victim is taken.
>>
>>145116439
true enough
what about Bellum Crucis, is there an english translation somewhere?
>>
>>145116581
>english translation somewhere?
not for the latest version
>>
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Fucking Estalian shits
>>
>>145117072
Huns made it to Warhammer
>>
>>145098312
Medieval 2 and Warhammer are too different to say if you can do legendary or not and no real reason to start at it.

Most similar would be the empire with a focus on "state troop" armies. (or Tilea if they are included in a future DLC)
>>
>>145117169
>tfw can't clear out horsefuckers with an Empire gun line
>>
>>145116182
Kemmler is the superior choice for the beginning of a VC campaign. You can literally unlock Manny within the first 20 turns, whereas if you start as Manny, it takes forever to unlock kimmler
>>
>>145117169
(un)fortunately skirmish cavalry is really weak in warhammer because everyone's armoured
>>
>>145117072
*teleports behind you*
*fire pistol*
hehe easy kid..

*bullet bounces off harmlessly*
>>
>>145117330
But you have no reason to ever want kemmler

Manny's superior because you can immediately kill Templehof with him

Plus Kemmler's bonus is less useful
>>
>>145114024
The AI does take friendly fire damage in all total war games. (Heroe/Lord melee does not deal friendly fire damage)
>>
>>145117465
Necromancers are better than Kemmler desu, just because they get a flying mount
>>
>>145117465
I just autoresolve Templehof desu, is that the trick to it?
>>
>>145117072
>gets routed by 3 musketeers
>>
>>145113671
>SURFACE LEVEL STUFF is so easy to grasp onto, you can explain the general point of almost all the factions to someone with a single word and an image of an army line-up
Under that logic, the sigmarines are just "big armor people".
>Marvel's Thor mythos
Anyone familar with Thor altogether would think of a thunderous guy with a hammer.
>what makes a setting grounded, fun and easy to understand
This is /twg/ your autistic ass is on. It took a while for people even here to understand Warhammer
>>
>>145117465
>15% off raise dead
>less useful than moving an extra step
In all seriousness, it's very possible to take out Templehof with Invocation Hexwraith spam at the same pace. I found my midgames as Kemmler to go infinitely smoother because like anon said you can unlock Mannfred in roughly 4 turns.

Necromancer heros have no redemption compared to regular vamp lords though.

>>145117623
Go into the battle and heal Mannfred and his pet Varghulf and those two will infinitely kill skeletons and zombies without trouble. Kemmler is a bit tougher to do it with since hexwraiths aren't killing machines like the Varghulf, and Kemmler is garbage in combat especially compared to Mannfred
>>
>>145117623
Mannfred has a slightly weaker autoresolve army so you can bait them out, or just use soul leech to rout them in a disadvantaged battle

Kemmler can't do fuck all against them because your best lord kill is just calvalry charges. If he could at least melee lords it'd be okay
>>
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>>145114758
What?
>>
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>>145117917
Didn't squats actually get de-squatted?
>>
>>145117835
Necromancer lords* compared to vamp lords. Sorry. Necromancer heros at least have use outside of battles with building discounts.
>>
>>145118072
tl'dr

use banshee in the front to block/assassinate/sabotage

use vamps to snipe with snipe magic
use wraiths in army to whatever

deploy necros in province for money
>>
>>145114604
>Immortal Angelic demi-gods in magic armor
You mean big guys in armor? They're not that hard to explain. If the Sigmarines are going to have such a convoluted explanation, then the Space Marines are genetically-enhanced brainwashed monk-like supersoldiers, the Craftsworld Eldar are a bunch of psychic, spiritual alien made by an ancient high-tech race and the Orks are bunch of mutant, psychic fungi created to be ultimate killing machines by the same people who created the Eldar. Not an Age of Sigmar fanboy but the Sigmarines are pretty easy to describe, especially if you're allowed to mention 40k.
>>
40k discussion pls go and stay go
>>
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>>145118036
They're far from getting their own Codex but GW has stopped denying their existence.
>>
So I've been seeing talk of there being some kind of leak with regards to Total War Warhammer. What was that all about?

I've been without a computer for two weeks so I've not been able to keep up.
>>
I just started, what skill tree would you guys recommend to go down first as Karl Franz?
>>
Whats the best way to deal with Vamps as Empire?
>>
>>145118691
The whole map was found, showing ulthuan and every other place you'd expect to see. Some unit cards for naval units were also found.
>>
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>>145118620
We need more Dorfs in here. Why so many Space Elves anyway? Why are there more treehuggers in space than industrialized people?
>>
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okay so I'm currently turn 6 on my very hard VC campgain and this is my territory so far. Is this okay? In which direction should I expand?
>>
How the fuck do you play as greenskins, all my units are fucking cowards they always feel 1/3 of the way into a fight.
>>
>>145118949
You kill them.
>>
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>>145118827
Grab the +10% movmement point and then just go full down the melee tree

Raping fools on deathclaw is too much fun
>>
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sleep tight lil' louie
>>145118827
combat skills, the +10% movement range one and the skills that enhance state troops are all good.
>>
>>145119025
murder the fuck out of schwarzhafen
>>
>>145119025
Why do you not own Schawtzhafen
>>
>>145119158
>state troops
What do you mean by state troop?
>>
>>145119276
i think he means "honest steel"
>>
>>145119092
Have my hero stand near them and then flank to kill the enemy
>>
>>145119276
Government Conscripts
>>
>>145119025
Take Schwarzhafen and unite all the spooky skellies under one banner. Will also be helpful since you can then issue a commandment for Western Sylvania.
>>
>>145119092
>How the fuck do you play as greenskins

Have grimgor and your black orks kill the general

use da boyz to tie up everything else

5 archers focus fire on each ranged unit until they break

then focus on unshield infantry or calvary
>>
>>145118972
Oh sweet!

Thank you for answering.
>>
dumb question since this is my first tw, when a unit breaks, should I have the unit hold or chase/
>>
>>145119883
Whatever you want
>>
Thinking of sticking some gyrocopters in my Dwarf army in order to deal with artillery since that's the only thing that can really cause me problems at the moment. Any ideas if this is worth it, and if so which copter is best for taking out artillery?
>>
>>145119092
>How the fuck do you play as greenskins,
Kill the dwarf faction within 20 turns
Have grimgor 1v1 lords and heroes
Use your wolf riders to pull archers away (they're mega fast)
Use heavy cavalry to flank

They're my favourite faction to play because they have all the battle mechanics in the game but balanced in a way where you have to use them all together

If you go Azag have him duel the lords but don't expect him to actually kill them alone. Unfortunately his crown is the most ridiculous rank 8 quest in the game so you want unlock his magic until lategame
>>
>>145119623
What should my main army look like?
>>
>>145120123
orkz
>>
>>145119883
If the unit is still healthy you should try to chase it with something like light cavalry until it gets to 20% or less hp, so that it doesn't come back to the fight after running away for a bit.
Unless it's dwarfs, in which case they will keep coming back until 95% of the unit is gone.
If it's trolls, you can throw a unit like dire wolves on them and they'll keep on running away forever despite being able to beat dire wolves without trouble usually
>>
>>145119883
Read the situation, if you can surround and break another unit before they return do it but if no don't let them rout and return for free
>>
>>145119883
It depends on how the rest of the battle is going. Sometimes your men would be better used reinforcing a weak part of your line, but at the same time chasing an enemy down can stop them from coming back at an inopportune moment. You'll just have to use your judgement on the battlefield.
>>
>>145120072
What should my main army look like?
>>
>>145120289
in a perfect world, a couple doom divers, a couple cav units, a couple archers, a couple monster and a fuck ton of black orcs. and grimgor
>>
>>145120416
Alright thanks for the help bud!
>>
>>145120289
Nothing but gobz
>>
>>145120123
day boyz
arrows
grimgor
black orc
doom glider
>>
>>145120123
>>145120289
1x Legendary Lord
9x Black orc
4x Arachnarok Spider
2x Doom Diver Catapult
2x Goblin Wolf/Spider Riders
3x Night Goblin Archers

It'll be a long time before you get an army like this, so you're gonna be filling in the gaps with whatever works.
>>
>>145120289
Depends on unlocks

Basics is ork frontliners, ork arrers, ork boars, goblin wolves and some artillery

Basically just balance out frontline, ranged, long ranged, fast units and strong flankers (so boars or monsters)

Some stuff like doom divers is too good to not have the moment you unlock it
>>
I'm playing Empire, is it possible to use diplomacy to eventually absorb other nations? It says Stirland is friendly with me so I want to lube it up with them but I don't know if there is any point making allies with these minor factions if I'm supposed to conquer all the Empire lands anyways?
>>
>>145120289
1 Legendary Lord
19 Arachnarok Spiders
>>
>>145120703
Yes, called confederation

On normal you can confederate almost every human faction with time
>>
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>>145120703
You can confederate them all, except for Marienburg.
>>
>>145120792
>>145120843
I cant get the bastards to confederate, I'm at like 100 positive with them but them wont do shit with me.
>>
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Possibly the best pop up of the game
>>
>>145120983
if they wont answer to diplomacy, theres always the sword
>>
>>145120983
Confederation is literally them stepping down from basically absolute power over their province and giving it to you, they will only do it if they have a good reason.

If you have strong armies and they happen to be getting beaten up badly by an inhuman enemy, they will warm up to the idea. As emperor you're supposed to stay informed on what's going on in your empire and offer confederation when it's opportune.
>>
>>145121130
NORN DELENDA EST
>>
>>145069894
Rolans
>>
>Play as Dorfs
>Get rolled by Greemskims

>Play as Greemskims
>Roll the Dorfs

>Play as any other faction
>Dorfs roll the Greemskims

Things that make you go "hmmm"
>>
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"Bupkis!"

What did he mean by this?
>>
>>145121467
Dorfs/Greenskins is heavily in favour of the dwarfs

Specially with all the underground battles where the greenskins intercept you, putting you at an advantage by fighting in a narrow area
>>
>turn 122
>Empire still hasnt finished off the Orc hordes

I think its time for The Black Knight of Mousillon to save the day
>>
>>145121828
SYLVANIA RULES THE NIGHT
>>
>>145122286
>>145122286
>>145122286
>>
wow limited winds of magic is shit

>spend all my magic on comets to breach the walls
>cant use anymore after that
>>
>>144948454
no
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