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/emugen/ - Emulation General

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Thread replies: 767
Thread images: 88

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http://emulation.gametechwiki.com/

Read the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.
>>
>>143999684
first for mame input mapping is still broken on retroarch
>>
inb4 shitposting and drama
>>
>>143999775
>/r/Emulation mod here. This is a misrepresentation of our stance on the matter.
>You weren't banned for "defending open source devs"- we received a complaint in modmail about you doxxing somebody in the thread, and acted upon it in accordance with reddit's site-wide rules. It wasn't an especially severe case, and I understand if you take issue with our calling it that- but you still revealed personal information about another user that they clearly weren't comfortable having out there in public view on reddit.
>If we didn't step in, the site admins would have done so when the user in question let them know. It's one of the few things they don't fool around with.
>We don't exercise editorial control over what gets posted on the subreddit beyond removing rulebreaking posts, removing personal abuse, and redirecting tech support posts to the Weekly Question Thread- which is why that particular post got allowed.
>The implication that we somehow receive revenue from /r/emulation is risible. We're *subreddit moderators*- at best, we're glorified janitors. It's something we do in our spare time to keep a community centred on a subject we're interested in usable. We certainly don't enjoy generating this kind of drama- it's more work for us, after all.
>For what it's worth, I'm sorry it ended up coming to this- your posts were always fascinating to read. Obviously, you're always welcome back, should you wish- so long as you apologise to the user in question.
>>
>>143999847
It's not. You just have to disable RA's keyboard mapping to avoid interference with MAME's.
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Can't we all just get along?
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>>143999958
>Obviously, you're always welcome back, should you wish- so long as you apologise to the user in question.
>>
>>143999958

What's his name posted those personal details himself on Reddit. Go through his post count. You should be mod so you should know who the person is I'm talking about.

If he isn't comfortable with that info being out there why does he post and talk about it on Reddit to begin with? Sounds pretty stupid to me.

And why should I apologize because some person is stupid enough to divulge personal information about themselves they don't want others to talk about? It's social media, everything you say and do is out there and can be viewed for the whole world to see. They invented 'privacy' for a reason.
>>
>>143999958
>so long as you apologise to the user in question

Kek. You don't know SP very well, do you?
>>
>>144000234
Stick with your guns, SP. Reddit's a blackhole of shit anyways, and /r/Emulation users legitimately see no problem with paying money for emulators that use stolen code.
>>
>>144000435
And for the record, I agree with SP. If you post your embarrassing shit online for all to see, don't be surprised if it gets used against you later. It's all fair game from there.
>>
What was the dox?
>>
>>144000234
>If he isn't comfortable with that info being out there why does he post and talk about it on Reddit to begin with? Sounds pretty stupid to me.
I already find the argument for posting easily googleable info doxxing but if the damn fucker posted it himself on the same fucking site then how in the fuck is pointing or reusing that info doxxing.
>>
>>144000859

Know what this 'doxxing' shit amounted to BTW?

He is 20 years old, male, and he is from Texas, and he plans to retire before he is 40.

Goddayummmmm, that's some incriminating shit right there. BTW, this 'planning to retire before he is 40' guy is the same guy who wants to go all shark tank about 'gotta make that bread', and I guess there are few surprises why he would have such a cutthroat 'screw the other guy, let's just make a profit off his shit so I can retire early' mentality about himself.
>>
>>144000585
This killed the Roger, though.
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>>143999958
>plebbit
>in our /emugen/
No.
>>
>>144001040
wat game is that?
>>
>>143999652
Is OGL still bugged to the point of being useless on AMD cards?
>>
>>144001032
I frankly doubt it, might have been a secondary factor and even then nobody kills himself over random people on the internet.

>>144001448
Vagrant Story, if you like that game consider playing Parasite Eve 1.
>>
>>144000968
>He is 20 years old, male, and he is from Texas, and he plans to retire before he is 40.

The fuck part of Texas does he live in. I'd be lucky to be retired after 60.
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>>144001536
Probably, the newer beta drivers show signs of progress from what I've heard
>>
>>144001560
>Vagrant Story, if you like that game consider playing Parasite Eve 1.
That's interesting because I thought that game might be Parasite Eve. I really need to start playing PS1 again.
>>
>>144000234
It is pretty dumb to post shit like that online if you don't want someone to find it then have a panic attack because someone noticed.

If someone tried to search for info on me I know exactly what they will find. Not fucking much. Not that anyone should give a shit to look.
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>>144001662

His definition of retirement differs from yours
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>>144000479
You will find the same shit here. The difference is a name is attached to the stupidity over there and persists while things flow too quickly here and everyone has the same name.
>>
>>144001950
Reddit is much more cringe inducing.

>"The emulation scene was shit for years until the Dolphin devs came on the scene"
is just one example from that desmune thread.
>>
>>144002993
I saw one pretty nice one from someplace else

>"the reason pcsx2 has progressed at all in the past two years is because some of the dolphin programmers had nothing to do because their code base is so tidy and there's so few things even left to improve, and decided to come over and fix its problems in their free time and brought the spaghetti bs it used to be up to an actually workable standard"
>>
Someday DRM and security will get good enough to be uncrackable in practice, which means no emulators for latest consoles, (because of no possibilities for reverse engineering and game dumps) preservation is going to be dead basically. This is also going to fuel the paid emulators thing because everyone and their mother will want to make money off software now that it's impossible to pirate, open source software is going to become scarce and devs are going to be ridiculed for not just selling their work on some app store (Microsoft's UWP platform seems to be built with DRM in mind).

Seeing how new ARM and x86 CPUs ship with hardware DRM-enabling "security" features already and how Microsoft and Apple plan on making use of those, I say it's a matter of few years.
>>
>pcsx virtual memory card is full
>can't delete my progression but can't save anymore

are they fucking serious ? make the memory cards 1mb large ? hello
>>
>>144004851
Configuration > Memory Cards...
>>
>>144004851
Use MemcardRex to edit it, 1MB memcard worked by externally switching which group of 128k you were using on it unlike 16/32/64MB cards on PS2
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I am trying to play Days of Ruin on Desmume 9.11 and I ran into a problem. FPS drops down by 20 or so every time I select unit on missions with fog of war. What should I do? I think it has something to do with transparency
>>
>>144003397
Dear god...
>>
>>144005182
Enable dynarec in CPU settings.
>>
>>144005550
Already enabled
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>>144005182
>>144005963
post your specs (speccy screenshot)
>>
>>144000968

Still meets the site's criteria, unfortunately- the fact that he wasn't comfortable with that information being used in a personal attack against him is all that matters.

Besides- respecting people's privacy online is a matter of common courtesy. If they're idiotic enough to let some things slip, that doesn't give you carte blanche to use it in a personal attack. Consent matters.

That you *can* do something doesn't mean that you *should* do it.
>>
anyone got the new romancing saga game to work on emulator?
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>>144006052
>>
>>144004851

Load the bios, and edit the memory card like you would on the real console.
>>
>>144006580
Your laptop CPU is looking a bit weak for DS emulation, comrade.
>>
>>144006580
AH NUU

By the way, can you delid laptop CPUs, or they use solder instead of shitty thermal paste?
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<romjacket> what does it matter. he's got at least 3 other accounts that are obviously him, as if they're needed at at all anyway.
<romjacket> maybe danny feels that because he no longer has any anonymity, no one else should?

Romjacket confirmed doxxer ban him pls
>>
>>144006063
>>143999958

The Emu Mod is "Reverend Sins". Reddit faggot who posts here and on /r/Emulation.
>>
>>144007358
Well, he'll only be posting on /r/Emulation soon enough because clearly he had no friends over here to start with, and he certainly isn't going to get any now that everyone here seems to be on SP's side.
>>
>>144007303
those are two different posts which could be taken completely out of context.
PLEASE DON'T TAKE AWAY MY INTERNET POINTS!!!!!
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>>144006781
Oh, come on, I was running DS emulation on fucking Pentium IV before

>>144007094
Honestly, I am not man enough to dig too deep into my laptop.
>>
>>144007303
>he's got at least 3 other accounts that are obviously him

Which ones?
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>>144007538
you mean...you're not my friend anon?
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>>144007538
4chan is anonymous dude. No one cares.
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>>144005182
>What should I do?
Maybe try no$gba.
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>>144007358

>implying Sins is the only mod who reads this place
>>
>>144007647
>Oh, come on, I was running DS emulation on fucking Pentium IV before
Try running an older version of Desmume then. If that doesn't help, try no$gba. You don't really have a lot of options left outside of buying a new laptop.
>>
:stopdrama:
>>
>>144007905

He's the only /r/emulation mod here.

There's also that faggot Minty too, but he's irrelevant. In fact Reverent perma banned him recently.
>>
>>144008138
>In fact Reverent perma banned him recently.

What did he do?
>>
This ride never ends
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>>144008383

being a fucking faggot 4chan shit poster like usual. this place doesn't bring out the best people.
>>
>>144008383
He posted le happy merchant
>>
>>144007967
>buying a new laptop.
Or buying a desktop like every sane tech savvy person that wants to actually play games.
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>>144008729
>>
>>144008138
Depressingly, he wasn't permabanned. His ban's up in a day, actually.
>>
Mednafen/Beetle PSX HW – Alpha test version

http://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/

Sorry Plebbit, no plugs today :)
>>
>>144004851
>he doesn't use beetle-psx
>makes a memcard for each game
>>
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>>144009458
>NOTE: THIS IS AN ALPHA VERSION AND IT IS NOT REPRESENTATIVE OF THE UPCOMING BETA VERSION.
>>
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yo /emugen/ Question
What can this spec run comfortably, or at least at all? Ideally i want to use this for ps1 an ps2 games
>>
>>144011480
It'll work fine for PS1/N64 and anything older. Might be able to handle Dreamcast, as well.

Don't go expecting much success with PS2, though.
>>
The 4chan was not invented for cat videos, childish memes and porn and a bunch of other low-grade degenerate stuff you know, at first it was intended for people to become more enlightened about the world around themselves and to up their level of knowledge so they can move up social stratas.
>>
>>144011913
Is that a fancy way of saying "intended for discussing anime"?
>>
>>144011913
Pretty sure 4chan was invented because 2ch started banning everyone without a Japanese IP from posting, and SA banned loli content around the same time, so moot said fuck it and made 4chan.
>>
I barely knew what a pussy was back in 2010, and I started lifting talking to people and stepping up my game. I was not an expert in girls but I learned as I went along.
>>
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>>144011913
you sound like a faggot. you didn't even post any anime
>>
>>144012110
>>144012136
>>144012178


What you are doing is extremely disrespectful and it will make good-willing memers leave in disgust. What you are doing is actually detrimental to the development of memes in general. I think reasonable sane janitors in here should honestly impose some basic decorum here, this is getting out of hand.
>>
>>144012403
Is this some kind of meta trolling?
>>
>>144011797
oh thank you!
That is better results than i expected. but can you tell me why i cant run ps2? massive lag issues, and if possible could i run just the weaker games?
>>
>>144012569
The 2300 GMT+1 shitposting seems to be a thing in more and more generals.
>>
RetroArchism has gone through the roof, people think they are entitled to act extremely disrespectful towards standalone emu users and get away with it because 'muh dynamic ratre control'.


>>144012569
I'm just misquoting shit from the reddit thread.
>>
>>144012682
You have what looks like either a very old or integrated Ati GPU, you're not running any PS2 games with that GPU and your CPU is probably too weak to do SW rendering on anything but the least demanding PS2 games.
>>
>>144009458
Nice job, simias and zeromus!
>>
>>144013187
>zeromus

Isn't he some Desmume faggot who hates Pokemon?
>>
WE DID IT REDDIT!

https://www.reddit.com/r/SubredditDrama/comments/4lxezd/butter_flows_freely_through_remulation_when_the/
>>
>>144013553
Yes, that Zeromus, and it's not so much that he hates Pokemon, and more that he hates children who can't understand why they couldn't have day zero piracy for the DS Pokemon games like they could back in the GBC and GBA days.
>>
>>144013674

It's 2016 now. Why not have better Pokemon support?
>>
>>144013991
Pretty sure Pokemon has worked fine for years in Desmume.
>>
>paying to pirate

Why
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>>144014162
Some people are stupid
>>
>>144013654

>Emulate the Nintendo DS on Android smartphones/tablets with decent accuracy and playable speeds. It's available on the Play Store.

>It's a pretty great bit of work, actually- I recommend it, if emulation's your thing.

These guys are all middle class normies with 700 dollar phones. They see nothing wrong with paying 4 or 6 dollars for a program. Too much money, too little sense.
>>
>>144014162

-1

I only emulate games I legally own, please do not presume. You are putting legitimate emulator users in a bad spotlight.
>>
Squarepusher has quit 4chan like 10 times. He's quit reddit at least 3 times. He's said he's quit all social media multiple times too. He keeps coming back.
>>
Red bricks > purple bricks
>>
>>144014162
>>144014421
i feel sorry for you folks with no disposable income.
the american dream is real.
you can buy a hamburger and a bottle of jaydee from your car window here. it's pretty sweet.
>>
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>>144014421
I like the post that really condescendingly says "wait until these guys need to pay for food and rent".
>>
>>144014162
Why not? Cheaper than buying the hardware + games, but a better experience than your average pirate.
>>
>>144014564
you mean danny boy, or twinaphex?
>>
>>144012929
thanks for the help, bro
>>
>>144001536
it's the driver that's bugged
>>
>>144013654
>reddit

See, LocutusofBorges pretends he has no issues with Libretro and/or SP, yet he thinks nobody will notice these little subreddit drama threads where he talks 'shop' like this.

A backtalking bitch that can only gossip behind people's back.
>>
>>144014564
I also remember when he said he would not be anymore involved in drama on social media.

He just cannot resist fighting with people that do not share his point of view and will always end up shitting on people that are either considered more popular, more successful or more talented than him.
>>
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>>
With the new HW render, how do I get the games to show anything? Everything I throw at it shows nothing but a blackscreen
>>
>>144016145
I don't think some nobody Reddit mod over a dead sub full of people who unironically think it's okay to spend money on emulators is more talented or successful than SP
>>
>>144016675
turn off your shader or get a better videocard
>>
>>144016765
I dot have a shader on and I have a 2gb card, it should be enough

also the game I'm playing is MGS which is a game they shown working
>>
>>144017158
There's a file called retroarch-core-options.cfg in your RA folder, erase it, then launch your game, switch the renderer to opengl, close the content and relaunch it.
>>
>>144016738
And I think Exophase is more talented and successful than SP. So what?

The irony is that he is complaining in the reddit thread that people are shitting on Zeromus and as a counter argument he is himself shitting on ePsxe devs and Exophase, while absolutely NONE of the concerned devs said anything in the discussion (and Zeromus is likely big enough to defend himself if he feels the need to).

Like it or not, SP is a drama queen and it always ends up like this with anything he is involved.
>>
>>144017158
>I have a 2gb card
What an entirely meaningless thing to say.
>>
>>144006063

who gives a fuck honestly. he should grow a spine and keep his shits private and to himself if he doesnt want people to talk.

fuck these kids that put all their private infos out there that nobody wants to know or read about then start crying when it gets used against them.
>>
>>144017551
It's still pathetic. What reason is there to ever go digging around for someone's personal information?
>>
>>144017442
didnt work

>>144017490
GTX 950
>>
>>144017904
>GTX 950
I'm so sorry to hear that
>>
>>144017942
the point of me saying what card I had shows that it's not a gpu problem
>>
>>144015078
Happy to "gossip" to people's face here if it bothers you.

The only reason I commented in that SRD thread was to respond to the allegations in that @libretro tweet somewhere other than here. The guy was literally accusing us of being corporate shills.
>>
>>144018942

it seems you cannot distinguish between reddit as a company and the small band of subreddit mods. you are just useful pawns to the company too.
>>
Any progress on the Blue-MSX RA core?

Also, is the anon with the Vulkan build still here?
>>
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Vulkan for Dolphin where? Windowsguys must be having fun with their DX12 backend.
>tfw building Dolphin everyday in hopes of Vulkan magically appearing
>>
>>144019468
>with their DX12 backend.
Isn't the DX12 backend still buggy as hell?
>>
>>144008138
Actually I'm not the only mod here. I didn't ban Minty or SP either.
>>
>>144019119

You implied that we banned you for to stir up controversy for the sake of getting hits.

See: http://www.twitlonger.com/show/n_1soo7ue

>To any opensource dev: these guys will just allow their users to slander opensource devs with fake 'accusations' of sabotage, and if you as a fellow opensource dev try to defend them, **they ban you in return since obviously, fake controversy generates revenue for them.**

...Which is such ridiculous bollocks that it warranted a response.

Reddit provides a hosting service for web communities. We're just people that happen to use the service - the company's staff have no role in the day-to-day running of /r/emulation (or just about any subreddit outside the defaults), and we really couldn't care less about our impact on the site's ad revenue.

By your logic, everyone posting here's a "useful pawn" for 4chan's current owner.

I appreciate that you dislike the fact that I hold different views to you on the topic of closed-source emulators- but that really had nothing to do with your ban. I wasn't even the one that banned you. Hell, I didn't even interact with that thread at all, beyond removing an earlier version of it.
>>
>>144020926
>By your logic, everyone posting here's a "useful pawn" for 4chan's current owner.
>implying that isn't the truth
>>
He's such an insufferable asshat.
You can't reason with his ego. There's no sense in trying. He can't admit when he's wrong even when he can see his error on the same page.
You're really dealing with a sperg who doesn't socially function properly. Understand that and put on the kid-gloves so you can have fun.
>>
>>144020926
Why are Reddit mods posting here.
>>
>>144021247
does that mean chinkmoot is an indirect school-shooting-lgbt-racist-mlp-loving-pedo?
>>
>>144020926

dude, nobody gives a shit about this subject.

beetle psx gl renderer is frontpage news right now on major sites. nobody cares.

btw this is 4ch, not reddit. you hold no power here. go away.
>>
>>144020926
>By your logic, everyone posting here's a "useful pawn" for 4chan's current owner.
It's been like that from the moment that ads became a thing, and if anything Hiroshima made things worse.
>>
>>144021558
>>144021586
>implying FBI employees aren't mods on both 4chan and reddit
>>
>>144007538
I locked the thread that everyone is upset about yet I'm the bad guy. Not sure how I'm against SP.

>because clearly he had no friends over here to start with

4chan you a fickle bitch, never change.
>>
Ok, round 2 of my attempt to share a working RetroArch build with Vulkan support:

http://www.mediafire.com/download/dll1je3ttpb8361/RetroArch_Vulkan.rar

Tested against another computer, so I know it works.
>>
>>144021586
This is the place for drama not actually discussing emulation.
>>
>>144017942
Good goyim.
>>
>>144023018
>downloading files from 4chan
>>
Guys, guys

https://www.reddit.com/r/picross
>>
You can't pay rent in git commits. There is a difference between paying for time spent and fulltime. Demanding that all work be done for free also leads to stagnation as developer have to stop development to actually get payed. Giving them a steady revenue stream frees them up to work harder on the emulator making it a better product.
>>
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>all these reddit faggots posting here from the fallout of that thread

I'm almost tempted to start posting futa porn or scat just to drive you out.
>>
>>144023018
AMD friend from the first time you posted this

I loaded it, downloaded some bsnes core, changed the driver to Vulkan, rebooted, opened the bsnes core, and opened a game called Yam Yam (Japan), and it's all working just fine this time
>>
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Changing the internal color depth makes the textures blue for some reason.
>>
>>144023709
No Vsync issues or stutter or anything? If so, that's great to hear. Trust me when I say it makes a big difference for bsnes in particular, since you no longer need GPU hard sync to mitigate the massive input lag inherent to it.
>>
>>144023898
No vsync issues, no stutter, everything is gucci mane here
>>
>>144023718
You gotta restart for the change to take effect without causing that. The toggle is currently borked.
>>
>>144023594
Do it faggot. I would help, but I actually want some emugen, not bans.
>>
>>144023594
Apparently you haven't been to reddit before if you think that would bother folks from reddit.
>>
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>>144023718

You can create or load a savestate to fix it. It forces a texture reload.
>>
>>144024123
Forgive me if my impression of redditors was anything more than sissy normalfag attentionwhores.

Now I know they're sissy normalfag attentionwhores with disgusting fetishes. Nice.
>>
>>144024251
>they're sissy normalfag attentionwhores with disgusting fetishes.

That applies to both sites.
>>
>>144023552

Can you pay rent by being a subreddit moderator? No?

OMG, what are you doing???? Working for free!!!!!

See how that argument goes both ways faggot plebbitor? Keep moderating FOR FREE!
>>
>>144024519

Reddit and 4chan basically have the same userbase at this point. Reddit might be a little more normie but that's it. The main difference in tone is because on 4chan you're anonymous and you're not trying to game the karma machine.

4chan is a cesspool but at least people are generally earnest. I can't stand the obvious "fakeness" behind many of a lot of reddit posts, where you can read people saying stuff meant only to gather the approbation of their peers instead of actually saying what they want to say.

Upvote if you agree with me.
>>
>>144023552

>work harder on the emulator making it a better product.

And gives them an incentive to not share with the community at large and even take other people's contributions without giving anything back.

Got it.
>>
>>144024942
I use 4chan almost exclusively to troll and vent frustration by calling people like you faggots, while on reddit I'm super friendly. I'm anonymous on both, but like you said, there are votes to consider.
>>
>>144023552
>Demanding that all work be done for free also leads to stagnation as developer have to stop development to actually get payed.
Then get an actual job first before dipping into the grey area that is video game emulation. Don't kid yourself: emulation of video games for a large portion of users is playing pirated software. Do you really think it's a sustainable line of work without some other career to fallback on? Take byuu who worked a proper job while developing bsnes (his method of how he did it is irrelevant here).

http://board.byuu.org/phpbb3/viewtopic.php?f=4&t=1108&sid=1d83a1df0ab187bd61afb075a22107a3&start=0#p25828
>The thing is, I don't even really want money. I never asked for nor accepted a single contribution prior to the SNES preservation and chip decapping stuff.
>When I'm not buying literally thousands of complete-in-box games, I make enough at my job that I don't need any additional funding.
>>
>>144025148

The Mednafen / Beetle PSX GL renderer right now shows just how 'far' closed-source PSX GL faggotry got us for all these years.

It took until fucking 2016 before a decent relatively modern open source GL renderer became available, and if it had been up to the 'PSX scene' that might have been postponed until 2020.

At least SP got that ball rolling. Might not be a master dev but neither was byuu, they just get shit rolling in the right direction and that is necessary.
>>
>>144024942
>at least people are generally earnest.

Not as often as one would like. People here like to say stupid nasty shit just to say stupid nasty shit. Kiddies on 4chan too often remind me of Call of Duty bad asses fucking everyones mom.

The dev ball licking and karma whoring on reddit does get old as hell.
>>
>>144025646
How can you be sure those people aren't just rude and awful all of the time?
>>
>>144025590
>and if it had been up to the 'PSX scene' that might have been postponed until 2020.

Or ever. They have Pete's OpenGL 1 and 2 plugins. Instead of ditching 2, they made work around programs to improve OpenGL2. No one is working on any new kind of renderer, or to make 1 as good as 2. Even ICapThunder is working on tweaks to these two plugins, rather than anything new.

so when would the PSX scene have done it? My preidction is NEVER.
>>
>>144023718

I've just commited a fix for that. There's still the problem of the black screen when you change the internal upscaling though.

>>144025646

Yeah but you learn to mentally filter those people after a while I think. It depends on the boards you're browsing obviously, when the shitposting reaches critical mass it's basically impossible to have any constructive discussion. Take /v/ for instance, it's basically a lost cause at that point.

/emugen/ is confidential enough that it's still manageable.
>>
Hey retard here.I need help with the MGBA emulator. i used to use Vba waaaay back when, and decided to come back to emulation. When i try running Mario and luigi superstar saga, the video and sound lags like FUCK. Any solutions or recommendations on the settings?
(I'm the anon who was asking about ps1 and ps2 games on the shit laptop)
>>
>>144023018
>RA crashes every time I try to run a game with Vulkan
Goddamnit
>>
>>144026416
The AMD K10 guy?
>>
>>144027375
Ye. I think what i'm having an accuracy issue. I'm baby new to this
>>
>>144025590
tell me when Mednafen / Beetle PSX GL renderer works perfectly fine on a toaster. Until then, I'll gladly use a closed source ps1 emulator.
>>
>>144028175

LOL, is that you calb?

Sad that shit is getting serious now eh? Pretty soon the supply of crack whores to run over with a freight run will run out
>>
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>>144023018
>>144027318
Okay, so now I've manually changed the video driver to Vulkan in the config and now RA boots up and the games actually play. However, i'm getting horrendous tearing and stutter. I'm using the Higan balanced core. I'm running this on a G-Sync monitor and adjusted the frequency based on the "Stuttering due to inaccurate refresh rate estimation" section of "Using RetroArch" in the Wiki
>>
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>>144014783
>but a better experience than your average pirate.
>>
>>144028175

Software Mednafen works pretty good on a mid-range laptop from 2008. GL renderer should work pretty well on an even worse laptop. Not sure what qualifies as "toasters", but it'll probably be close.
>>
>>144030394

Hopefully eventually, but it's really not there yet.
>>
>>144017480
>>And I think Exophase is more talented and successful than SP. So what?

lol.

All that guy does is make speedhacked emulators for weak ARM systems, and rants about how he had a "bad experience" with open source while working on gpsp so therefore all open source is bad. He released Drastic for free (but no source) on Pandora, while he charges money for it on Android thanks to Google making it easy, and builds in anti-piracy measures (the irony), and refuses to make versions for iOS or Raspberry Pi because they don't have easy ways to charge money for emulators. The dude is very self-centered and is only relevant because he allows kiddies to play Pokemon fullspeed on their phones.
>>
>>144030687
>refuses to make versions for ios or rpi
so what? God damn, you devs bitch about end users and then do this.
>very self-centered
compared to who? SP? Pfft.
>charging money
yeah, he can do that because his app isn't shit and it's easy to use.
>bad experience with open source
there's a lot of assholes working on opensource, so no wonder sp.
>>
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>>144031223
Keep defending the greediest emudev. SP may be a cockbag but at least he doesn't sell his users out and deny ports based on whether or not he can make money.

>yeah, he can do that because his app isn't shit and it's easy to use.

If it's going to cost money, it had better be so easy that I can mind control it.

>there's a lot of assholes working on opensource, so no wonder sp.

"muh feels" is not a valid reason to turn your back on open source.
>>
>>144030394
I just tried latest epsxe and couldn't even use the hw renderer and the sw renderer was too slow for Tekken 3. PCSX-R's gl plugin did work but it was also too slow. I'm not even going to even bother trying mednafen.

I'll either use older epsxe or no$psx.
>>
>>144031223
His "bad experience" has to do with a Japanese PSP homebrew developer named Takka, who forked gpsp into gpsp-kai.

http://www.qj.net/psp/homebrew-development/clearing-up-the-exophase-takka-gpsp-issue.html
>>
>>144033165
reminds me of libretro forks
>>
>>144033165

So he didn't understand how opensource worked and got all pissy when people forked his code?

Why are people so territorial with their code anyway. If the fork is good merge it back in, if it's crap then who cares?
>>
>>144033165

He probably made it better too.

Japanese always add ingenius features or stuff that is rarely equalled.

Desmume X432R, TGB Dual, SSF, etc.
>>
>>144031223
Is a man not entitled to the sweat of his brow? "No," says the man in Washington, "it belongs to the poor." "No," says the man in the Vatican, "it belongs to God." "No," says the man in Moscow, "it belongs to everyone."
>>
>>144033252
>guy forks emulator and adds functionality that was not in the original code
>oh no guise this hurts original dev's feelings

Every time
>>
>https://boards.fireden.net/vg/thread/143675203/#q143955902

AMD video cards are locked out of using derivatives on Cg runtime. Thats why you can't do it if you use Cg on AMD and cannot see the ribbon.
>>
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>>144034602
>AMD video cards are locked out of using derivatives on Cg runtime
>>
>>144034602
Can't you just quote the archive or whatever. >>143955902
>>
>>144034602
Have you looked at Maister's Vulkan shader format?

https://github.com/Themaister/slang-shaders
>>
>>144034602

>AMD video cards are locked out of using derivatives on Cg runtime.

That is absolutely outrageous. Almost as outrageous as the time you and Rachel talked about the most effective ways to kill yourself, and how you did nothing to dissuade Rachel from suicide.
>>
>>144035072
Does that ever work? I mean that's a pretty big decision, and if you're already planning to kill yourself, are some kind words from an Internet stranger really going to change your mind?
>>
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>>144029720
They're really retarded.
>>
>>144035072
This bullshit is getting old. There's nothing anyone on the Internet could have done to stop her for doing it. Only people who knew her in real life could have done so.
>>
>>144027765
I've got an FX-8350 and Final Fantasy VI Advance is unplayable for me on mGBA, but it's perfectly fine on literally every other GBA emulator. Just use mGBA, and for situations like Mario & Luigi, use VBA-M
>>
>>144033543
Takka's fork was better and it was the only version that worked on PSP's higher than 1.50 firmware. I can only assume Exo got mad because he lost "control" over it.
>>
>>144035410
>>144035708

Might work or might not work. But who you talk to can have a big impact on your decision to kill yourself. You can be talked out of it. Rachel had serious medical problems. Finding a solution to that may very well have prevented her suicide.
>>
>>144014682
we are literally causing emudevs to starve guys

we are the true monsters
>>
>>144029693
>G-Sync

Does that even work with Vulkan?
>>
>>144038662
No idea honestly. May work for regular games, but i'm not sure how it fares with emulation beyond RA
>>
>>143999887
Some guy wants waifu really much.
https://github.com/libretro/common-shaders/issues/75

https://github.com/PCSX2/pcsx2/issues/1376
>>
>>144025590
Well that OpenGL renderer is basically one man project anyway despite being open source. Simias could have made rustation closed source and make money on this since he is clearly more talented than ePSXe hacks and Edgbla.
>>
>>144041856
>since he is clearly more talented than ePSXe hacks and Edgbla.
proof?
>>
>>144041589
>Look its not that I don't believe you but I can't let go of the Waifu look. Someone said pherhaps, maybe, with alot of optimisation, changes beeing done and a strong gpu, it could (maybe) run. If you are up for it, even tho you bassicly said that it cant be done, I'am opening a Kickstarter with a reward for whoever does this.
>>
>>144006063

How does it feel to be on the new Facebook? Are you pleased with yourself, being a hotpocket for a place more stuffed full of bullshit than even 4Chan?

>>144007358
>>144007538
>>144007831

Old 4Chan would've bombarded him with enough cockshots to turn his simpering ass queer. What a pity that >>144007905 basically has the right of it; I'm prolly one of the only fuckheads here without a social media account of any kind.
>>
>>144014682


i know they have realized that there are enough suckers out there willing to buy their emulators and even people willing to defend their jew tactics.

but is the market of retards willing to pay for an emulator big enough to pay for the dick mutilation you so crave?

i don't think drastic makes enough money to pay for rent and food, or am i wrong
>>
how well do the ratchet and clank games emulate?
i wanna play up your arsenal mainly since esr doesnt work with it
>>
>>144044828
Very poorly.
>>
>>144045132
d*ng
>>
Is intel + nvidia really the way to go for PS2/GCN emulation? I was thinking about upgrading to the R480 when that launches, but if there's a reason I should stay away from AMD, please let me know.
>>
>>144047478
Intel is definitely the option, since FX chips are disgusting trash. Zen might change that, but it's too far away for us to know. Knock yourself out with any GPU, they're both fine on M$., the 480 looks like a fantastic price/perf option.
>>
>page 10

Aw jeez. And I thought Halo General was dead!
>>
Can someone explain the "Don't overwrite SaveRAM on loading savestate" option in RA, and whether I would want it on or off?
>>
>>144047478
yeah intel + nvidia
>>
>>144051953
I came here to post an explanation, but looking at the thread I don't think this cesspit deserves that, so maybe try a less shit community next time.
>>
>>144053727
lol
>>
>>144051953
Exactly what it says on the tin. Prevents SRAM from being overritten when you load a savestate. It defaults to off because it breaks a few games that utilize SRAM as extra RAM.
>>
>SP posts libretro updates on HN
lel
why spam HackerNews of all places?
>>
>>144053727

For the love of Christ, man: pleasepleaseplease suggest an alternative!
>>
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This would have been so much cooler if i had played it on a regular DS (game is 999 btw)
>>
>>144058818
why is it upside down.
>>
>>144059013
Australian localization.
>>
>>144059013
you are supposed to flip your DS to do the puzzle, explaining the reason as to why you have to do that means basically explaining the whole story though.
>>
>>144060449
what a strange game. I'll have to check it out. I love sudokus.
>>
The existence of closed source emulators doesn't preclude the existence of open source projects. If open source really did lead to rapid progress all the time, there would fucking be an open source n64 emulator out there that kills pj64. If all the available talent working on an emulator wants to be paid you're not entitled to the fruits of their hard work for free.
>>
>>144060928

call me again when PJ64 has a 64bit dynarec. Until then, not good enough, and mupen64plus is better.
>>
What are the notable differences between the libretro cores of bsnes-mercury-balanced and snes9x-next?
>>
>>144061765
>call me again when PJ64 has a 64bit dynarec. Until then, not good enough, and mupen64plus is better.
that means nothing when PJ64's dynarec is faster than m64p's 32 bit dynarec which is faster than its 64 bit dynarec.

>>144060928
well said.
>>
>>144062169

it means a native 64bit binary will only have an interpreter right now. terrible.
>>
>>144060745
yeah it's really good. the thrid one (and the kast one) comes out this month and it has a steam version. the sequel to 999 (virtues last reward) only came out on 3ds and vita so you'd have to actually own one or the other to play it.

though i heard there were rumors of porting 999 and vLR if the demands there
>>
>>144062257
why do you care about 64bit binary if it's slower?
>>
>>144060928
>If open source really did lead to rapid progress all the time

That's a gross oversimplification and you know it.
>>
You guys haven't demonstrated anything. You even undermine your point in your previous comment. The texture perspective correction enabled graphics plugin eventually came out as an open source project regardless of previous closed source efforts. If preservation of old games is your concern, you have nothing to worry about. (though this specific example has nothing to do with preservation since it's explicitly about an enhancement instead of faithful emulation) You seem to assume a closed source developer asking for money would instead offer their work to the community for free instead of perhaps not bothering at all.

I'm not trying to shit on open source work done for free as a hobby, but I'm trying to say that nobody is entitled to the work done by others. This is as true for emulators as it is for any other kind of software.
>>
>>144061970
Pretty much doesn't matter for the average person.
>>
>>144062783

Look guy, the concept is a simple one: until copyright is reformed to be sane and reasonable, Imma fucking rob your ass blind. It's open season on any self-righteous asshole who thinks his ability to flip bits on my computer somehow entitles his product to the same protections as physical property.

Don't like it? Don't make the goddamned software. No one will actually miss it. The world keeps twirling on.
>>
>>144062783
>I'm trying to say that nobody is entitled to the work done by others.
Aside from closed source emulator devs though, right? I guess they're free to take and not give back?
Unless you think that they actually clean room reverse absolutely everything about a system solely by themselves.
>>
>>144063683
You don't know either way.
>>
>>144063620
(You)
>>
>>144063758
(You)
>>
>>14406377
>>144063820
Great contribution, guys.
>>
>>144063758
So you think that they actually clean room reverse absolutely everything about a system solely by themselves. Not surprising that someone who thinks closed source and payed for emulators are good, is a complete idiot.
>>
>>144064164
It doesn't matter what I think. If you're just going to start assuming anything at all, why bother having this conversation?

Anonymous isn't a username, by the way.
>>
>>144064378
It's not an assumption, no one makes an emulator completely by themselves.
>>
If preservation is your primary concern, a 3 year delay is meaningless. The ROMs and ISOs aren't going away. In the mean time, if someone with the talent and skill to develop this stuff says "I'll put my time and effort into making an emulator, and I'll ask for $6. That's a fair price for a quality product!" then who are you or anyone else to say that work should be shared for free? They may not even share your concerns about "preservation." Are software developers required to share your ideals? "I have spent a large part of my life honing this craft and I need to eat and pay rent, but for the noble cause of preservation I'll toil for free! Preservation of old games above all else!" That's just so naive.

If, instead, you want the best quality emulator to play games with at all times and you hate the idea of paying for the privilege, then your position makes perfect sense.
>>
>>144063683
>Unless you think that they actually clean room reverse absolutely everything about a system solely by themselves.
If they happen to use publicly available docs, what's wrong with that?
>>
>>144065139

The docs are copyrighted material and under NDA. At best emulators derived from them are grey area. If ever legally challenged they might lose. And if they did, most emulators could be deemed copyright violation. Emulation is a house of cards and could never withstand true scrutiny.
>>
>>144064735
I don't think you know what an assumption is, because you literally just posted another one.
>>
>>144065031
>a 3 year delay is meaningless.
Not today, digital only titles are getting pulled from online stores all the time. Online gaming networks are getting are going down.
>"I'll put my time and effort into making an emulator, and I'll ask for $6. That's a fair price for a quality product!" then who are you or anyone else to say that work should be shared for free?
It wasn't just their time, it was other's as well.
>>144065139
>publicly available docs
Like what? Most documentation - and this goes for all consoles, even poorly documented ones - is written up by homebrew devs, hackers, and emulator devs. For free, and for the betterment of the community. Taking that hard work, closing it up, and putting it behind a paywall is shitty.
>>
>>144065352
And I know you don't know a thing about emulators. ← Another assumption, but it's also right, huh?
>>
>>144065031
>That's just so naive.
What's naive is thinking anyone uses emulators for anything but piracy. Or that emulators are made only using knowledge legally obtained. Or that any closed source emulator in existence wasn't created off the back of an open community.
>>
>>144065782

Okay, so you've admitted that "preservation" is just a politically correct motivation for most emulation. It's about playing old, beloved games when there is no other way to do it for most people. And you've also admitted that you don't value the hard work of others. That's exactly the stench your original comments had. Thank you for your honesty.

I'm not really sure what your point about reverse engineering is. You think most authors of emulation code are stealing code or something?
>>
>>144065386
>Like what?
Like general instruction set documention.

>Most documentation - and this goes for all consoles, even poorly documented ones - is written up by homebrew devs, hackers, and emulator devs.
I wish this was true for n64.. Had to rely on buggy code until I obtained oman's archive...
>>
>>144065782
>Or that any closed source emulator in existence wasn't created off the back of an open community.
Please explain how SSF was created off the back of an open community.
>>
>>144066236

Not all, but likely many are. They either steal code, or more likely, re-impliment features other have done the hard work of doing.

Notice how epsxe always plays catch up with pcsxr?
>>
I've been on 1080p for several years now and am thinking of going to 1440p with the release of Greenland or the 1080Ti. How taxing is 1440p compared to regular 1080p?
>>
>>144065835
>guy says closed source devs are bad cause they don't value the hard work of others by not giving back
>that means you've admitted that you don't value the hard work of others
wut
>>144065975
>I wish this was true for n64.. Had to rely on buggy code until I obtained oman's archive...
yeah probably not true for n64 or gba at first (gba had some 0day stuff cause of leaked sdks) but nowadays open source emulators have probably surpassed whats availible in oman.
>>
>>144066290
Fair enough. I do think that many who close source their work are doing shady business. However, I like to give people the benefit of the doubt, until I find out something questionable. I don't really keep up with epsxe, but ya stuff like that is shady, if that's actually happening.

There are some devs who close source their work that I respect, like that no$ guy.
>>
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>>144066602
Try it out with your current setup if you're able, with downsampling or whatever. Cuts the framerate in half most of the time.
>>
I have an old media center PC that I hardly use now and Im thinking of turning into an emulation machine instead. Whats a good emulator frontend? (i think thats what they are called)
Kinda want to have a nice looking interface when browsing through games since its hooked up to my TV. looking to put old arcade games to possibly playstation games on it.
>>
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>>144067290
Retroarch.
>>
>>144067241
>Cuts the framerate in half most of the time.
Fuck. I'll try running something easy like Air Ride with bloated resolution and report back.
>>
>>144066602
Tried with Super Mario Galaxy 1, opening area, w/ OGL backend on a 750ti: 3x = 120fps, 4x = 80fps
So framerate loss of 1/3rd.
>>
>>144067508
Whoops, I've never actually tried 1440p. I got that confused with 4K for some reason. It should be somewhere in the middle then.

>>144067669
That's just the internal resolution. Actually outputting above 1080p tends to drop the framerate even more.
>>
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>>144067669
>>144067914
Welp. That's fine, I guess. I don't see myself replacing the TV anytime soon and it's 1080p. Maybe I'll get one with an actual 120Hz refresh rate, not the effective bullshit. Ah, I short Stadium run on Air Ride and it never dipped below 60fps to report back.

>Actually outputting above 1080p tends to drop the framerate even more.
Well shit.
>>
>>144017776
>What reason is there
Shit stirring cunts on the internet. Hownu.ru.
>>144059039
Noice.
>>144061970
Fuck all.
>>
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http://www.gamasutra.com/blogs/FelipePepe/20150423/241730/No_MSDOS_games_werent_widescreen_Tips_on_correcting_aspect_ratio.php
>>
>>144068037
What animu is that?
>>
>>144067914
>Actually outputting above 1080p tends to drop the framerate even more.
Oh yeah, you're right
Fullscreen at 1080p:
>3x - 115fps
>4x - 75fps
Fullscreen at 1440p:
>3x - 100fps
>4x - 70fps
>>
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>>144068180
>>
>>144068037
>120hz

Would that even make a different for Dolphin games? I'm sure most are locked at 30 or 60.
>>
>>144068454
It won't, it's just for other gaymes. Unless an emulator has hacks for that high of a refresh rate since I've been out of the loop.
>>
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>>144068435
Thanks m8
>>
>>144068435
Aria is a grand old world building. In their world we're all past forgotten rotting corpses, and that's why they're happy.
>>
>>144068572
How about you fuck off and stay there?
>>
>>144068037
Comfy room, friend. Except the tiled floor.
What country?
>>
>>144068572
Nah, fuck off
>>
>>144068572
>r/SubredditDrama/
Jesus, Reddit really is a shithole besides some few subs.
>>
>>144068748
>Except the tiled floor.
Can't be helped. I'd like a better floor since I don't plan to move anytime soon, but I do not have any money for that.
>implying country when it is Puerto Rico
>>
Pretty new to using Retroarch. How would I go on about adding cheats to use with the Mupen64Plus core?
>>
>>144047478
AMD is utterly useless for OGL mode.

t. AMD user.
>>
>>144070614
damn
>>
>>144070614

What does this "t." meme mean? I keep seeing it but I don't understand what it stands for.
>>
>>144075204
https://en.wiktionary.org/wiki/terveisin
>>
>>144076005

Oh. I wouldn't have guessed then.
>>
Any psp games I should emulate?
>>
>>144079824
The portable ports of Armored Core are pretty good if you can enjoy that style of games

Ace Combat X/X2 is good

The remake of Ape Escape 1 is decent

The PSP R&C aren't as great as the PS2 ones but decent enough

Onechanbara is ok if you like anime tiddies and musou

Warship Gunner portable is good if you like boats and explosions and don't mind japanese text way better than the PS2 version because it has no slowdowns if you crank the emulated PSP to 1Ghz and way more shit to blow up other shit with

The two Burnouts on it are good

Disgaea are ok if you like grind heavy SRPG the platformers spinoffs are pretty good

All the Final Fantasy remakes are good if you like jRPG
>>
>>144080329
>Ace Combat X2 is good
Lolno.
>>
>>144081159
Compelling argument.
>>
>>144081469
It controls like shit, mission design is hands down the worst in the series, plane customization is worse than X in every imaginable aspect, the music is 80% recycled from old games and it doesn't fit, not even /aceg/ likes it.
>>
>>144081556
Ok
>>
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Reminder that Vivi was the bad guy in FFIX.
>>
>>144068572

>le downboat
>>
Any success on 3ds emulation of pokemon?
>>
>>144087069
Citra devs have decided to follow the example of Desmume and chosen not to support pokemon because pokefags are scum.
>>
>>144079824
PSP is the srpg system for me

War of the Lions
Tactics Ogre
Jeanne d'Arc
several Nippon Ichi games are best played on PPSSPP (not Disgaea 1, it has a PC port now)

also, Patchwork Heroes is cool
>>
>>144042486
Check their respective accomplishements, ePSXE is relying on ancient Pete plugins and still didn't release shit and he only made a software plugin.
>>
>>144060928
Hello, copypasted post from Reddit.
>>
>>144087349
Excellent. Pokefag tears give me an erection.
>>
>>144088068
Have fun
http://archive.is/7HwAw
>>
>>144087351
>not Disgaea 1, it has a PC port now
Which runs way worse than the PSP version.
>>
>>144089715
Ugh THAT guy. I had to ban that fucker on a couple of his accounts not to mention all the spamming he did. Pokemon kids are the worst.
>>
>>144089715

Reminder that Zeromus did nothing wrong.
>>
>>144062169
>that means nothing when PJ64's dynarec is faster than m64p's 32 bit dynarec which is faster than its 64 bit dynarec.
Too bad PJ64's CPU emulation is significantly worse than M64P's, with the exception of things that commercial titles don't use (interrupts needed for 64DD emulation to function)
>>
>>144091192
Bizhawk
>>
>>144001662
I'm thinking of moving to Texas to get out of this shithole of a state they call California.

Anything I should keep in mind?
>>
>>144091953

You already said that like one year ago and it wasn't any more emulation related back then.
>>
>>144091953
South/West Texas - Mexico with better roads and sanitation

East/North Texas - Redneck ruralville

Austin - Hippies and shit

Dallas/Houston - Niggers

Pick your poison.
>>
>>144087639
>Check their respective accomplishements
No offence, but I've only seen pictures that indicate there's a lot of problems with beetle's OpenGL renderer.

>ePSXE is relying on ancient Pete plugins
Well, I appreciate the fact that it works great on my toaster.
>>
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https://www.reddit.com/r/emulation/comments/4m16b1/opensource_wiiu_emulator_decafemu_now_renders/

CEMU BTFO
>>
>>144091198
>Too bad PJ64's CPU emulation is significantly worse than M64P's, with the exception of things that commercial titles don't use (interrupts needed for 64DD emulation to function)
Uh, no it's not. Tell me why PJ64 has better game compatibility.
>>
>>144024247
Betsy Ross in flowing gown carries American flag as space shuttle glides triumphantly overhead
>>
>>144058818
>Last puzzle will forever be a sudoku
>>
Do you play NES games in 4:3 or 8:7
>>
>>144095237
8:7 with a forced 16:9 viewport.
>>
>>144095237
4:3
>>
>>144095237
Yes
>>
>>144094232
You tell me why it doesn't.
>>
>>144091953

Texas is a terrible state and you're a moron?
>>
>>144100284
PJ64 has better cpu emulation. It's more accurate, compatible, and efficient.
>>
>>144101224
Okay, mind proving that?
>>
>>144101480
I know he's trolling. I know that you're also trolling.
>>
>>144101664
>retroarch
found your problem

captcha: AVENUE de 1964
>>
>>144101729
>captcha: AVENUE de 1964

>2016
>using ninty sixty four emulators other than 1964
I seriously hope you guys don't do this.
>>
>>144101304
>Okay, mind proving that?
Anyone can test and confirm that PJ64 has better compatibility and efficiency. Even their HLE RSP is more accurate than standalone m64p's.

https://github.com/project64/project64/blob/6256e44ce4b72e454631c4b4c891b6b4817f14f9/Source/Project64-core/N64System/N64Class.cpp#L1851
this function is more accurate than m64p's
>>
>>144102392
>Anyone can test and confirm that PJ64 has better compatibility and efficiency.
Okay, can you?
>Even their HLE RSP is more accurate than standalone m64p's.
You need to run an HLE RSP in 2016? Are you running a toaster?
>>
>>144095237
8:7 stretched to 4:3 obviously, who the fuck would play at a different aspect?
>>
>>144102392
>standalone m64p's.
m64p does not have an RSP when it stands alone. RSP is plugin-ed, and you can use cxd4's RSP, which means that any argument over RSP is over.

In the first place, RSP is not CPU, so you're in the wrong even bringing it up here.
>>
>>144102485
>Okay, can you?
Try running Pokemon Puzzle League.

>You need to run an HLE RSP in 2016? Are you running a toaster?
Is there something wrong with preferring to use less cpu? If anything, I'd use HLE audio just so I can reserve more cpu for using an accurate graphic plugin.

>>144102618
>m64p does not have an RSP when it stands alone.
I said standalone, because libretro backports commits from Project64 to improve their fork of M64p.

>RSP is plugin-ed, and you can use cxd4's RSP, which means that any argument over RSP is over.
The RSP is a plugin, but Project64 has better plugins.

>you're in the wrong even bringing it up here.
I just wanted to highlight another advantage over using Project64.
>>
>>144095237
You mean 16:15
>>
>>144101545
>I know he's trolling. I know that you're also trolling.
Why don't you prove how PJ64 allegedly has worse CPU emulation?
>>
>>144102392
>Even their HLE RSP is more accurate than standalone m64p's

No one cares about standalone. I thought it was agreed that we exclusively talk about the libretro fork when speaking of Mupen64Plus.
>>
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>>144103356
>Prove our closed-source emulator has worse CPU emulation
>>
>>144103193
>Try running Pokemon Puzzle League.
Works here.
>Is there something wrong with preferring to use less cpu? If anything, I'd use HLE audio just so I can reserve more cpu for using an accurate graphic plugin.
Unfortunately none of your plugins have sliders for "use less CPU without sacrificing compatibility pls".
>The RSP is a plugin, but Project64 has better plugins.
PJ64 does not provide a more accurate RSP than cxd4's.
>I just wanted to highlight another advantage over using Project64.
I'm not arguing about which emulator is better, I'm arguing about their CPU cores.

>>144103356
See:
>long list of game-specific hacks

>>144103563
>I thought it was agreed that we exclusively talk about the libretro fork when speaking of Mupen64Plus.
You should probably consider killing yourself.
>>
>>144103594
Anon...

https://github.com/project64/project64
>>
>>144103594
>Prove our closed-source emulator has worse CPU emulation
You can't possibly be this retarded :) .

>>144103616
>PJ64 does not provide a more accurate RSP than cxd4's.
Do you have proof? Have you checked every opcode?

>Works here.
Since when?

>See: long list of game-specific hacks
So you think Mupen has better cpu emulation because it has less game specific optimizations? At least Project64 lets you turn off certain hacks, while Mupen's forces it on for every game.
>>
>>144104158
>Do you have proof? Have you checked every opcode?
I did not say "PJ64's RSP is less accurate than cxd4's", I said PJ64's RSP is not more accurate than cxd4's. The commonly accepted knowledge is that cxd4's RSP is extremely accurate. If you are going to insist that PJ64's RSP is more accurate than cxd4's, the burden is on you, not me.
>Since when?
Since at least late 2015 and possibly earlier.
>So you think Mupen has better cpu emulation because it has less game specific optimizations?
"Hacks" are not "optimizations". "Hacks" are "hacks".
>At least Project64 lets you turn off certain hacks, while Mupen's forces it on for every game.
If they're on for every game that means that they don't break other games than the ones they fix. That means that they improve the general accuracy of the CPU, rather than PJ64 which intentionally emulates games instead of emulating an "approximately accurate N64 CPU".
>>
>>144104158
>Do you have proof? Have you checked every opcode?
funny you say that, this just happened in n64dev

[11:07] @Seru-kun | Running Sim City 64 disk is a mess
[11:07] @Seru-kun | I couldn't get it to run without either having an emulation error or simply hanging
[11:07] @Seru-kun | Solution: Use cxd4's RSP interpreter
[11:07] @Seru-kun | it just works
>>
>>144104637
>Since at least late 2015 and possibly earlier.

Bull-fucking-shit. Post proof or gtfo.
>>
>>144105004
Did you try checking the M64P bug tracker? You know, you don't live in a bubble devoid of information you haven't yet read.
>>
>>144105004
>>144105062
Sorry, I meant the legacy bug tracker.

https://github.com/mupen64plus/mupen64plus-user-issues/issues/567

>Papermanzero commented on Oct 6, 2015
>Try glide64mk2. :-)
>The issue seems to be related to rice

This user clearly got it working.
>>
>>144104637
>Since at least late 2015 and possibly earlier.
I tried frankenmupen a few weeks ago and could not get Pokemon Puzzle league to work.

>>144104637
>I did not say "PJ64's RSP is less accurate than cxd4's", I said PJ64's RSP is not more accurate than cxd4's.
Fair enough. I brought it up, because some people automatically assume cxd4's is more accurate. If you compare both to oman's, neither match 100%.

>"Hacks" are not "optimizations". "Hacks" are "hacks".
Some of these really are game specific optimizations. The only reason why they are options is that it's easier to manually check a few games and optimize the core for those, than to write some fancy program to analyze each game. I'm talking about things like 32bit engine, TLB, etc.

>If they're on for every game that means that they don't break other games than the ones they fix. That means that they improve the general accuracy of the CPU, rather than PJ64 which intentionally emulates games instead of emulating an "approximately accurate N64 CPU".
Yet World Driver Championship, Stunt Racer 64, and a few other games do not even work in M64p. RARE games were broken in LLE due to these hacks in m64p, until an outsider pitched in and fixed it. Standalone still hasn't fixed Kirby64.

>>144104845
cxd4's RSP doesn't check the addresses in the DMA read/write functions, so no errors will show.
>>
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>>144105595
Pretty sure he was referring to that error message the other dude mentioned.

In any case, fuck you for making me try it again.
>>
>>144106435
>>144104845
Actually nvm, I forgot cxd4 changed his dma code a while ago.
>>
>>144106435
>Some of these really are game specific optimizations.
I know there are many, but that doesn't mean the remaining behavior hacks aren't a factor. When the emulators contain hacks you cannot compare compatibility with popular games as the metric for accuracy.

>I'm talking about things like 32bit engine, TLB, etc.
>TLB
Jesus christ.

>Yet World Driver Championship, Stunt Racer 64, and a few other games do not even work in M64p. RARE games were broken in LLE due to these hacks in
m64p, until an outsider pitched in and fixed it.
That means they're currently fixed. Fantastic.

>Standalone still hasn't fixed Kirby64.
And PJ64's "fix" isn't a fix, it's a hack.
>>
>>144106548
Yeah, no idea why it works for me then. Maybe M64P is truly broken here and I have dying RAM that's flipping the right bits to make it work :^)
>>
>>144106814
>That means they're currently fixed. Fantastic.
By using code from PJ64.

>When the emulators contain hacks you cannot compare compatibility with popular games as the metric for accuracy.
Since both emulators use hacks, I think it's fair to judge by compatibility. Some hacks are better than other hacks, like project64's rsp task handling, in comparison to m64p's. I think it makes a lot more sense to make hacks configurable.
>>
>>144107639
>By using code from PJ64.
The magic of open source.
>Since both emulators use hacks, I think it's fair to judge by compatibility.
No, because they have different combinations of hacks active at different times. PJ64's compatibility will literally be better than M64P's even if their CPU cores are equal specifically because of hacks being configurable.
>I think it makes a lot more sense to make hacks configurable.
I didn't say otherwise. I said something about hacks vs accuracy that only makes sense in the context of the current conversation.
>>
>>144107595
Take a screenshot or out yourself as a troll.
>>
>>144107932
If I posted a screenshot you'd say it's photoshopped (I'd have to block out personally identifiable info so you wouldn't be wrong), so I'll just not bother. Continue thinking that it doesn't run, that's probably the case for most people anyways seeing as someone else here doesn't have it working.
>>
>>144108153
At least state your build, plugins, and configuration, then.
>>
>>144108292
Build: Latest from git (core and plugins)
Plugins: GLideN64, sdl audio, sdl input, cxd4 RSP
Config: default everything
>>
>>144108629
Windows or Loonix?
>>
>>144108687
Loonix.
>>
>>144102392
More accurate, I don't know. More compatibility, I can say that with certainty.

>>144104845
Happy to be quoted. :D
>>
>>144107868
>I didn't say otherwise. I said something about hacks vs accuracy that only makes sense in the context of the current conversation.
Ok, well PJ64 and M64p share quite a few hacks. Counter Factor, Delay DP Interrupt, Delay SI Interrupt, RSP Audio Signal (i assume), etc. I heard Franken mupen also has a VI Refresh rate, just like Project64. So what hacks are you talking about, besides the obvious good ones that improve PJ64's compatibility over M64p's? I just tried Frankenmupen and I can see that AI Shougi 3 doesn't work properly.

I'm honestly not aware of a single thing that M64p does better than PJ64 (in regards to CPU emulation)

>>144108804
64bit or 32?

>>144109130
>More accurate, I don't know. More compatibility, I can say that with certainty.
Didn't you say M64p's code is terrible? I think there's a reason 64-dd doesn't work.
>>
>>144109279
>64bit or 32?
64
>Didn't you say M64p's code is terrible?
No he complained about the interrupt problem affecting 64DD emulation.
>>
>>144109279
I did say it's terrible. It is kinda messy to work with.

I have later learned that mupen64plus has a huge problem with interrupts not fired fast enough. Which no matter what, it is a huge issue.
But since I'm not a N64 expert: I cannot fix that.
>>
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This fucking aspie bird right here has gotten three Game Overs from me already, I'm so angry
>>
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fuck yall niggas move over for a REAL emulator
>>
>>144110056
You mean a dead emulator?
Nemu64 has a legit debugger though. I still remember promised 64DD emulation for it though.
>>
>>144109279
>I'm honestly not aware of a single thing that M64p does better than PJ64 (in regards to CPU emulation)
well for one it doesn't crash when you perform a ritual in the lost woods in oot :^)
>>
>>144110056
You mean the one that doesn't even have a proper frame limiter and doesn't let you switch RSP, audio, or input plugins? Top kek.

>>144109854
Incidentally, M64p has the same issue for audio, because that's the reason for voices not showing up. Tweaking the numbers can get voices, but it's not a good fix. I think the algorithm(s) need to be adjusted. Better off just using other emulators as a base, imo. Combining the good parts of each one.
>>
>>144110337
Someone will take care of that though, heard it needs a full rewrite.
>>
>>144110293
>dead
you mean REAL
>>144110337
>You mean the one that doesn't even have a proper frame limiter
audio sync is the one and only frame limiter
>doesn't let you switch RSP, audio, or input plugins
lol why would you need to change those :D
>>
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>>144110043
Make that five. Jesus christ how am I supposed to end the terror of this autistic shit bird, I just wanted to chill with Mickey not get ravaged
>>
>>144110423
>Someone will take care of that though
Really? Who? Sounds like good news to me.

>heard it needs a full rewrite.
sounds about right.

>>144110430
>audio sync is the one and only frame limiter
Too bad Nemu's audio timing is flawed.

>lol why would you need to change those :D
Because their RSP doesn't support LLE graphics, the audio has inaccurate timing + inaccurate HLE, and the input plugin doesn't even support certain buttons.
>>
>>144110703
>Disney will never publish again
>doubtful Capcom will work on a Disney game again
CAN'T WAKE UP
>>
>>144110929
>Too bad Nemu's audio timing is flawed.
sample rate is right
that's all that matters for framelimiting
>Because their RSP doesn't support LLE graphics
this nigga thinks you can get lle without being cycle accurate
>the audio has inaccurate timing + inaccurate HLE
it's p much as good as hle gets
>and the input plugin doesn't even support certain buttons.
works here, consider getting a good keyboard where you can rebind buttons :)
>>
>Finally, this project would have never been possible without the contribuitions of the following individuals and organizations:

>- Oman: For being at the right place at the right time and being brave enough to pay a personal price so we could understand in a much deeper way how this magical console really works. We owe you so much.
>>
>>144111337
oman_ oman_ is offline
Junior Member

Join Date: Jun 2013
Posts: 1
Default Wow
Holy crap! Some things never die huh...
Thanks for the kind words. "Right place at the right time" is right.
>>
>>144111052
>sample rate is right
>that's all that matters for framelimiting
The framerate is terrible and Nemu64 always uses an entire cpu core, unless you use a video plugin with vsync.

>it's p much as good as hle gets
riiight :) .
>>
>>144111975
>The framerate is terrible
i get 1000% realtime speed
>Nemu64 always uses an entire cpu core
uses less for me
>unless you use a video plugin with vsync.
why would you use vsync, do you like input lag?

>riiight :)
you' know i'mg right :D
>>
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It only took me an hour to realize you can snag this asshole's eggs before he even gets a chance to attack........
>>
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I need to figure out a better way to handle transparent pixels when filtering the textures. Those sharp edges are jarring.
>>
So for CRT monitors:

240p@120Hz with black frames vs 480p@60Hz with interlacing shader

Which is better?
>>
>>144115686
You do correlated interpolation. You don't have to do any depth sorting so is there any problem?
>>
>>144115743
3840x480
>>
>>144116171

Correlated with what?
>>
>>144117358
You set all fully transparent pixels to black color and do straight linear interpolation on them. Then when you mix the object against its background you skip the foreground c.rgb *= c.a step, because the "interpolation on a black, transparent pixel against a colored, opaque" pixel gives a "pre-multiplied" result.

In normal graphics system, the semitransparency presents a depth sorting problem, but that shouldn't exist for PSX graphics, should it?
>>
>>144117703

Ah, that's a good idea but unfortunately that won't play nicely with my handling of semi-transparent primitives. I already mess with the GL blending equation to implement that so I can't use the fragment alpha value that way.

That is, unless I jump the shark and decide to move all blending to the fragment shader.
>>
>>144118153
Maybe you could pre-multiply the output of semi-transparent primitives. I don't know what your code is structured like so I can't give any particularly good advice though.
>>
>>144118153
Use two shader programs and VAOs?
>>
>>144118345
>>144118653

The problem is that for semi-transparent primitives I don't use the fragment alpha at all in the equations: https://github.com/libretro/beetle-psx-libretro/blob/master/rustation-libretro/src/renderer/GlRenderer.cpp#L277-L302

Semi-transparency is tricky on PSX.
>>
>>144118909
Looks like the shark is preparing to get jumped then.
>>
>>144118994

But then people are going to complain that it doesn't work on their PC from 2004.
>>
>>144119198
Then they can use plugins from 2004 or software rendering.
>>
Is Xbox One Elite controller worth?
>>
>>144119352
no buy a steam controller
>>
>>144119352

Way overpriced, if you're not Scrooge McDuck get the regular one.
>>
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>>144095237
>Do you play NES games in 4:3 or 8:7
>4:3 or 8:7

Stay pleb fagget
>>
>>144120365
whew
>>
>>144120365

Is that a real "widescreen hack" or just a montage?
>>
>>144120693
https://www.youtube.com/watch?v=P0-Jfr_hhLE
>>
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Pete's a big guy
>>
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>>144120904
...but Mickey's got bigger balls, which is what matters the most after all.
>>
>>144120842

So it's just video editing? I don't really see how you could predict what's coming ahead but it should be relatively easy to keep all the earlier geometry in the level and display it at once. I'll try to do it on my GB emu.
>>
>>144102538
Idiots. And the staff at hg101
>>144115743
15khz 240p
>>144119352
God no.
>>
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>>
dx12: worth it?
>>
>>144126718
vulkan or gtfo
>>
>>144128035
Sure, but how?
>>
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Any minute now.
>>
>>144129082
Vulcan works on linux.
>>
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>>
>>144129082
we had it day 1 buddy
>>
>>144115686
You might take a look at how GZDoom(and maybe ZDoom) do it. They do something to smooth out the edges without semi-transparency.

Though you probably should just jump the shark, because I never really liked how that looked anyway.
>>
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Sup /emugen/
I'm having a bit of a problem with emulating Capcom vs SNK 2 with Demul (both Naomi and Dreamcast versions), in that While FPS is stable at 60 all the time, both the sound and video is slightly choppy, making it seem like the emulator is dropping frames regularly. I'm using the latest v0.7 alpha version, default dx11 video plugin.
Speccy screenshot attached. I haven't tested it with other games yet, only got the thing working today.
>>
Why are three unrelated threads showing up on the catalog under an "emugen" search?

>>>/vg/emugen
>>
>>144135656

Look at the file name in the OP
>>
>>144135656
Filenames of the images. Why? IDK.
>>
>>144131975
This is kinda pointless. If i was going to use a emulator coded in rust, it would be because it's coded in rust and gives some assurances that some classes of bugs are insured not to exist by compile time detection.

I get that some coders think rust is too restraining but the rust creators themselves are working on solutions for that.

Oh well, maybe some upstreaming will happen before it gets abandoned or too different to be worth it.
>>
>>144135804

The filename has the names of every general in it, it's some shitheads doing it on purpose to have their thread show up when searching for any general.
>>
>>144135936
What are you even going on about? That's Beetle PSX using its new GL renderer in VRAM view.
>>
>>144135936

I don't understand what prompts this reaction. What is pointless exactly?
>>
>>144136279
>>144136312
They are using code from rustation for their hardware renderer.

Why not just port the emulator itself instead?
>>
>>144136813

Port what to what? Rustation is far from ready to replace mednafen PSX.
>>
>>144136813
>Why not just port the emulator itself instead?
Why do that when they already have mednafen?
>>
>>144129225
>>144133404
I know we have support, but on emulators? Anons don't fuck with me.
>>
>>144137673

That's got nothing to do with the OS though.
>>
>>144137673
RetroArch will have Vulkan renderers for N64 and PS1 in the future.
>>
>>144137784
I'm saying it since Dolphin has a DX12 backend which is Windows 10 only.

>>144138057
That'd be neat, problem is that I don't use retroarch, since I like having the emulators separated. I'll pick it up whenever I need to use one of its cores however.
>>
>>144136813

Wut? Rustation has already been ported to libretro.

People who know nothing about the code or the projects shouldn't really comment.
>>
>>144138057
>PS1 in the future
really? I thought it was just N64.
>>
>>144140269
That's the plan, anyway. Once the GL renderer is fleshed out and optimized, they want to port it to Vulkan.
>>
>>144140194
maybe libretro blog posts should stop
>>
>>144140194
>People who know nothing about the code or the projects shouldn't really comment.

Where do you think you are?
>>
>>144140194

Yeah Rustation is 100% libretro now, it was never meant to be standalone anyway, I hate writing frontends.
>>
>>144101216
Just about any state is better than California excluding Delaware and New York.
>>
>>144140914
why?
>>
>>144140914
what
>>
>>144092235
I don't know who you think I am but I didn't even know about emugen a year ago.
>>
>>144141157

Yeah we got a huge popularity boost a while ago, like a reversed nosedive.
>>
>>144141395
It was because of the media circus revolving around the circumstances of RachelB's suicide.
>>
>>144141157

Ah. Just a coincidence then. I remember a while ago some guy saying he wanted to leave "liberal california" to go to Texas where the real conservative men are. Or something like that.

It's still absolutely not emulation related though.
>>
>>144110302
>well for one it doesn't crash when you perform a ritual in the lost woods in oot :^)
Never heard of this issue before. Feel free to report the issue on Github, so that it can quickly be fixed.
>>
>>144141678
you seriously don't know that one? it's been around for like ten years
use google
>>
>>144141562
literal nosedive
>>
>>144141671
>some guy saying he wanted to leave "liberal california" to go to Texas where the real conservative men are.

There are threads about this on /pol/ all the time
>>
>>144137673
RPCS3, Xenia, PPSSPP. Citra and N64 emus in the future, and I'm sure after Dolphin 5.0 releases someone will start on a Vulkan backend.
>>
>>144141762
Only thing I could find, was people who complained about a crash while using the wrong settings. The default settings have improved, along with the emulator code itself. I doubt it is still an issue.
>>
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>>144142053
>leaving the sunshine state to go somewhere for men
>>
>>144085880
Reminder that you didn't have to take it
>>
>>144144483

I couldn't know what it was before I clicked the button man. They made me do it.

I wish you could at least go back later in the game and give her money back with interests. How can Vivi live with the guilt?

Around black mages never relax.
>>
>>144142636
>I'm sure after Dolphin 5.0 releases someone will start on a Vulkan backend.
They'll hopefully release 5.0 this month according to their last report.
>>
How expensive of a processor do I need to run pcsx2 at full speed?

Not 4K ultra HD visuals, just something playable.
>>
>>144138057
>RetroArch will have Vulkan renderers for N64
WHEN? what's the hold up! I saw videos from april... Open sourcing is bound to greatly speed up the progress
>>
>>144145970
Did you bother to check their website?
>>
>>144142894
>using the wrong settings
using normal settings
>The default settings have improved, along with the emulator code itself. I doubt it is still an issue.
you can literally test this in a timespan of like 3 minutes are you retarded
>>
>>144146670
Of course I did, but it gives shit that's barely in stores anymore because it's so old as the "recommended" requirements & even says that those recommended requirements might not actually do any good
>>
>>144147647
>using normal settings
It's still the wrong settings. Not my problem if people aren't intelligent enough to try different settings.

>you can literally test this in a timespan of like 3 minutes are you retarded
Idk what "ritual" you're referring to. I haven't played the game seriously in a while.
>>
>>144033674
leileilol (who's not even the original dev of PCem) got MEGA BUTTHURT over OBattler forking it into PCem-X and later PCem-Experimental, because "muh contribution", "muh forks" even tho he does contribute back. PCem-mooch doesn't tho, since the dev of PCem is a bit of a dick.
>>
>>144143328
*yro'ue
>>
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>>144149185
>>144149314
>>
What is the actual latest obtainable build of 64-bit windows Desmume? The buildbot the wiki links to gave me nothing usable so I think it's broken.
>>
>>144149526
http://www.mediafire.com/download/b6a7yvkxdd6gl3c/desmume-5397-windows-amd64.7z
>>
>>144140991
>>144141052
The taxes, laws, and management of this state are so absolute shit tier, it borders on criminal.

Having studied law and lived here most of my life while also traveling a lot, it becomes apparent very quickly how shit this state is.

For instance, this shithole state decided it wanted to raise taxes yet again but they know that would never fly because of how batshit insane they already are. So instead they market the tax increase as a minimum wage increase. Now McDonald monkeys jump for joy that they get higher wages for preschool tier jobs instead realizing that all they did was increase the taxable income and that the price of everything would rise with the wage increase putting them back where they were but slightly worse. Not to mention it will kill several thousand businesses and make several thousand more people unemployed due to not being able to afford a retard doing shit tier work at a higher cost.

Anyways, we're really off topic now so let me end by saying I love retroarch higan and how well it emulates SNES. If I had to pick a console to live forever, SNES would have probably been my pick.
>>
>>144150327
i'm with you. we should really just start killing off poor people and replacing them with a superior robotic labor force.
>>
>>144143328

Why would anyone voluntarily live in Texas unless they were already rich? I still can't figure that out. The entire state is filled with nothing but fuckheads.
>>
>>144152529

Anyone else straight up not having to do the captcha?
>>
>>144152529
Well, in my Texas town, there's a bunch of hippies, but that's only because there's 3 huge colleges here.
>>
>>144152785

Exactly. The natives are all fuckheads.
>>
>>144149185

Ironically, I find myself agreeing with a delusional tranny: the dev of PCem _does_ indeed come across as a bit of an asshole. I got that from 5 minutes of reading his posts.
>>
>>144033674

You generally find this among morons who attempt to substitute software development for meaningful human interaction and having a social life. They are to be despised for doing their projects such a disservice, because in the end that's all that should ever matter; the health and well-being of the project. Not your capricious hurt fee-fees.
>>
Does anyone have that one infographic that explains how the Playstation has a fucked-up way of rendering polygons to the screen? I wanna show it to a friend
>>
>>144160129
separating ideas from feelings is difficult for most people, not just morons.
Even sp has a hard time with it.
>>
>>144161050
>Even sp has a hard time with it.
Why do you think that? I feel that he's capable of putting feelings aside for the greater good, more than most people.

>separating ideas from feelings is difficult for most people, not just morons.
I agree with this though.
>>
>>144161818
tell us about his feelings, anon.
>>
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I'm so mad. I wanted to play Untamed game again, and I noticed it came out for the PS2 as well as the 360/PS3.

It's not even the same game. Like at all. All the maps are different. There's no loading area where you can test out tricks.

Fuckers.
>>
What is the best emu for playing arcade cabinets? Rail shooter support?
>>
http://forums.ppsspp.org/showthread.php?tid=18963

Someone should touch up all those PS2 ports on the PSP.
>>
>>144162971
>Last-gen system with a butchered multiplat
Color me not surprised.
>>
>>144164157
Which ones?

And why PS2 ports specifically.
>>
>>144152529
i lived there for a little while and lemme tell ya
the veil is thin in texas
reality is just altered in the lone star state. we in our mundane lives see texas as a state of crazies, and it is, but when you live there, the crazies start to make sense

also it's beautiful country and the food is top notch
>>
>>144160802

Unfortunately not only has that infographic never made sense to me, I've repeatedly heard it's wrong.

Not a programmer, though. So maybe that's the problem. :/
>>
>>144160802
Can you be more specific?
>>
>>144164937
Way of the Samurai 1 & 2
MonHun
Silent Hill: SM
Wipeout Pulse

Those are just the first games that come to mind.

>And why PS2 ports specifically.
You're right. Someone should also touch up every PSP multiplat that had a PS3/360 version.
>>
>>144167756
Wipeout is probably not worth the effort, given how fast things whizz by in that game.

With Monster Hunter and Shatmems, wouldn't it better to touch up the Dolphin versions?

>Someone should also touch up every PSP multiplat that had a PS3/360 version.

Well all of that kind of makes up most of the library, doesn't it. But I guess what I was asking is, why ports in general? Are the exclusives not good?
>>
>>144168853
>Well all of that kind of makes up most of the library, doesn't it.
It doesn't.

>But I guess what I was asking is, why ports in general?
Because PSP emulation is fantastic, whereas PS2, PS3 and 360 emulation aren't.

>Are the exclusives not good?
No, they are. But it's easier to rip pre-existing textures than to create new ones from scratch.
>>
>>144111050
Give up and accept that the 90s were the golden age of gaming and it's over now.
>>
>>144171856
90's were just the golden age. I know this because that's when i grew up.
also, rock and roll.
>>
>>144173005
>90's were just the golden age.
No. Anime in the 90s was mostly meh with a few stand outs. No golden age until early 00s.

Film already had its golden age long before we existed.

Literature even earlier.
>>
>>143999958
If you are a mod, why the fuck am I not banned yet. Show some fucking consistency and ban when needed.
>>
>>144149185
lei is a better coder than I or you will ever be you fuck. Heck, even byuu gets it right 99.9% of the time.
>>
>>144173223
oh just stop, there is no such thing.
>>
https://www.reddit.com/r/emulation/comments/4m4y7q/one_of_the_major_benefits_of_emulation_over_real/

MAME wins again. Only emulator that can overclock th snes and megadrive. And in face ALL consoles. Retroarch, bsnes, higan, nestopia, genplus, etc are obsolete.
>>
>>144173667
Not that mod but another mod. Why should I ban you? Other than that waste of space you just posted.
>>
>>144174117
MAME wins. :3
>>
>>144174117

epic lulz, you are talking shit.

mame is epic garbage for consoles, snes emulation on it is worse than snes9x accuracy wise.

never post again, you are ignored. mame is only good for old arcade hardware, anything else on it is a hot steaming pile of shit.

btw you are the same mame shilling faggot that posted that on plebbit no doubt. go away.
>>
>>144174389
because I will spam the fuck outta your shitted with rom links and stuff. Mainly because I am a waste of semen and pussy juice you bitch.
>>
>>144174117

overclocking is not something REAL emulator authors (like ekeeke) even want, because they know its inherently inaccurate and will introduce bugs.

sad that all the talk about 'accuracy above all else' when it comes to mame turns out to be an epic lie and that a guy maintaining an emulator targeted at a gamecube does a better job at it. messdev surely does not deserve all these accolades to their name, they are rather bad copy pasters with no real skillsets.
>>
>>144174491
Mud take a break. Get some sleep. Like I just told you if you wanna talk about how shitty paid close sourced emulators are make a post I can actually approve. I would actually like to see some more posts on that side of the argument.

-Rev
>>
>>144174490

Snes has a weak cpu and many games suffer from slowdowns. Thus many games are unplayable without overclockjng the cpu. MAME is the only emulator that can do this for the snes or mega drive. Thus it is superior to the rest which cannot compare feature wise. MAME to s for the big dawg power users and professional, unlike some of these amateur hour competitors.
>>
>>144174785

lolz kid, stop posting now.

i will tell you again ina calm voice . snes emulation with mame is objectively worse accuracy and compatibility wise than snes9x. it will take ages before you can claim to be at bsnes/higans level.

go away now sad troll.
>>
>>144174785

and how does this 'obsolete' retroarch when retroarch can simply run mame inside a core?

you still really dont understand how this whole stupid haze-esque competition thing makes no sense right? keep being don quixote trying to see enemies on clouds when there are none.
>>
>>144174737
Ekeeke just said it would be hard to impliment without breaking everything so he hasn't bothered.

The ideal emulator aims for accuracy but then adds optional enhancements on top of it. Overclocking and he resolutions are the best enhancements.
>>
>>144175081

mame will never have higher resolutions than native, its own authors said so. i assume since you are so stupid to believe stuff that isnt even a goal you must be astupid dumb trollish kid.

kid, fuck off now. you are out of your league. disappear now. the time for mame to set itself up as some defacto one stop shop emulator project is long since gone and its been over ever since libretro came on the scene, you guys are a day late, and a dollar short. sucks but that is life for you. only thing you can do now is swallow your pride and try to work together.
>>
>>144175038
>>144174919

MAME's compatibility will improve over time. But I can make a firm prediction: no snes, genesis emu will include overclocking. MAME has had this feature for years. The devs have found an elegant solution for overclocking that can be applied to every single console. Other devs have to reinvent the wheel each time they want to overclock. This shows the harmonious development style of MAME is the superior approach. One feature ends up benefitting every console.
>>
>>144175648

lol things must be becoming desperate for mame as a project when desperate plebbit mamedev lackeys are flooding emugen trying to promote this irrelevant garbage that has been gathering cobwebs for years. it is called MESS for a reason, you know.
>>
>>144145970
An i7 preferably haswell or skylake, and even that isn't guaranteed fullspeed everywhere because snowblind engine, R&C and Jak exist

>>144175648
>But I can make a firm prediction: no snes, genesis emu will include overclocking
But there are already several genesis emu with overclocking, granted one is just the Genesis portion of MAME in a standalone emu but still.
>>
>>144175648

i will make another prediction.

as long as you need a core i7 to run commodore 64 at fullspeed and a core i3 to run donkey kong, overclocking cpus in mame isnt worth shit.
>>
>>144175991
t. poorfags
>>
>>144175762

Pop in any major snes or gens game and it plays glitch free. And on top of that the overclocking enhances games in ways no other emu can.

Take Gradius III, often considered the best version of the game. But it is unplayable with the amount of slowdown it has. Thus MAME allows us to play the games accurately to how the devs wanted us to play but could not due to the snes' slow ass cpu. Slowdown is not something devs wished for. Just the opposite! Until another emu can do that, then it isn't even the same league.
>>
>>144176234

lulz, gradius 3 snes is a crippled version of the arcade original. graphically its worse, sound wise is worse, no amount of dodgy overclocking is going to fix that.

sorry but your appeal to snob appeal is not really working here, come back when mess snes is not objectively the worst snes emulator ever right now. it will take you messdevs centuries before you arrive at byuus level.
>>
>>144176373

The snes version has superior level design. And in MAME it can acieve full 60fps. But that is just one example. The snes was a poor choice for shmups. Super r typr is another. In fact countless other examples can be found.
>>
>>144176724

you will run into numerous graphics errors with snes overclocking.

see the emugen wikia. you are simply ognorant of this or you have not tested enough games.

there is a reason why cycle accuracy was a big deal for snes games.
>>
>>144176724

ppu has to be in sync with the cpu. anything else and graphics break apart in dozens of little ways.

you must be a noob, go google snes overclocking, it is inherently inaccurate and it WIlL break games, that is a fact. even on a real snes.
>>
>>144142636
PPSSPP has Vulkan support? Is it mature enough to use it instead of OpenGL (pleb Windows user here)?
>>
>>144177307
>>144177050

Show me one bit of evidence for this. I have tested many games at 200% with zero problems. Try it yourself.

And in any case the genesis has no drawbacks to oc-ing.
>>
>>144177853

i already told your ignorant ass to check the emugen wikia.

you are talking out of your ass, either that ir you cannot test for shit.
>>
>>144177050

>cycle accuracy

Has there eve been a bigger snake oil than that in emulation? I think it was Squarepusher himself who called it a placebo. All it dos is make your fans whirl so idiots think the cycle accuracy must be working.

These same fools think that punes' small percentage advantage on tests means anything. Another placebo.
>>
>>144178191

Please. References are to some ancient forum? Truth is snes overclocking is something few have even tried. The sample size is too small to make any conclusions about. MAME's oc should not be lumped in with amateur work.
>>
>>144178461
https://m.youtube.com/watch?v=nzJHcYFEWbQ

Show me a SINGLE graphical glitch. All of this fear mongering fud needs to end.
>>
>>144179516
>1 out of a thousand game
lrn2representative sample size.
aka come back when you have about 150 fully completed games working flawlessly with OC
>>
>>144180456

>snes oc should not exist even for the games it works flawlessly for because sole games have glitches.

Emugen logic everybody.
>>
>start a clean new game in Warship Gunner 2 for the hell of it
>the fastests ship you can design can't sail at more than 40 knots
>that super shit armament
>getting bullied by enemy battleships when playing on normal/hard, while on my 100+ hours save I can shit on everything when playing on ultra hard
Fucking kill me. This is so horrible.
>>
>>144180919
Something that works in a handful of games is pretty much useless, something that works in a good chunk of the library is useful, simple as that.
>>
>>144181237

You have no evidence for how many games it works or does not work for. Why don't you get off your lazy ass and try yourself? :p
>>
What's a good benchmark game for dolphin
>>
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Artsy games can make nice wallpapers

>>144181580
Super Mario Galaxy
>>
>>144181424
I'm not the one who wants that function anon, if anything you should be the one getting off your lazy ass and proving that it doesn't break shit.
>>
>>144182601

Anonymous i already have that function. Since finding mame i have yet to go back to another emu. Oc is just hat impressive.
>>
>>144183052
Shame MAME is a bag of dicks for anything that isn't that.
>>
>>144148614
>Not my problem
Shitty-dev-itis

>Idk what "ritual" you're referring to.
The one we're talking about?
>>
At7.16 mhz, that Ranma game should be experiencing palette errors and freezing. But it wasn't. Don't know if the game is an outlier or what. I'm on mobile since my laptop's HDD died. Anyone willing to test other games with oc?
>>
>>144182119
More like pretentious.

Even without the character I wouldn't use that.
>>
Oh Shadow Warrior, why do you hate me so? What fault is it of mine that every 10 deaths or so (for verily art I scrub-tier at old-skool FPS') your EXE doth try to divide by zero and so crasheth that bane of DOS mortals everywhere- the memory extender?

Oh Shadow Warrior, my Shadow Warrior....
>>
>want toreplay some Gran Turismo
>easiest way to get analog button is DS3 with SCP
>spend an hour installing, uninstalling and reinstalling SCP toolkit
>fucking service doesn't start no matter what I do
>older version has random CPU usage spikes
>decide to say fuck it and just use the older driver package
>1 click and it fucking werks
Ponyfags in charge of functional software
>>
>>144188449
Pirate the rerelease
>>
>>144070614
That's a shame. The 480 seems to be a nice upgrade from my 750.
>>
>>144188527

The re-release?
>>
>>144188916
Shadow Warrior Classic Redux, it's a sourceport not the original game but I doubt the difference are that noticeable.
>>
>>144189034

That's just the ill-maintained SWP port (or was it JonoF? I suppose it hardly matters since support for it was dropped almost immediately) wrapped in a fancy package. Not only is it _less_ stable overall, but I can spot the difference between BUILD soft renderer and OpenGL a mile away half-blind.

We're not talking about EDUKE32 here (even though that's a mediocre port in its own way)- support for Shadow Warrior has never been that great. Even 3D Realms never gave that game the love it deserved.
>>
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>>
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I'm looking for some kind of program that can basically unfuck my whole collection of roms. I have lots of No-Intro packs and stuff, but there are way too many duplicate games that no one would ever need.

Something that could scan a directory, identify games that are duplicates by region (i.e Super Mario Bros US and JP versions) and delete duplicate games, keeping only US releases and games exclusive to other regions. I've tried different programs that can kind of do this by file name but most of them are shit.

I would think this could by done by a simple Python script but I'm too retarded to figure it out myself. Something that could look at the actual ROM headers instead of the filename to see the region would be great.
>>
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>>
>>144192973
How are they named? If anything with different regions has (JP) appended then it'd be easy to remove them by just running a search for that and then deleting them in bulk, unless of course you have JP only games in that list that you want to keep there I suppose.
>>
>>144175991
>laptop users
get a desktop, you fucking plebs.
>>
>Certain (keyword) Citra devs not so happy about constant requests about Pokemon
>Said devs threatening to abandon the project and come back when the children have moved on

Desmumeme 2.0.

What do these people fucking expect?
Especially when Citra's PR is consecutively pumping out "status reports" and videos showing how it's so close yet so far.

I personally don't give a shit.
I get a nightly once a month and see if something doesn't break finally, but did the devs honestly not see this coming?
>>
>>144175648
Why can't they find an elegant solution for the rest of their troubles? It's really elegant to include a bunch of crash register shit in with the games ain't it?
>>
>>144197990
Maybe this is why Desmume told Pokemon users to fuck off. Constant badgering, like console users bothering Fallout 4 modders to put their mods on console. Seriously, why do people want to play the 16th rehash of Pokemon so fervantly?
>>
>>144198602
Why do they (emu devs) feel the need to hype their shit up then fail to deliver?

Desmume for instance still has problems with Pokemon games but the devs are to busy anal fisting themselves to think there's a problem.
>>
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>>144196234
Please stop.
>>
>>144199114
Can't tell by gif, but a respectable volume and fitting sound would have gotten a reaction.
>>
>>144198963
They didn't fix the issues out of spite for all the Pokemon users asking them to fix the problems
>>
>>144199343
Then it's not a Nintendo DS emulator.

It's software that "emulates some things related to the DS well" and "emulates all the other things not very well".

Why solo out Pokemon?
>>
>>144199540
>Then it's not a Nintendo DS emulator.
Seems like most people still call it a Nintendo DS emulator
>>
>>144199823
They also complain about Pokemon.
>>
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>>144197990
What kind of attention were they expecting exactly with all those announcement videos? I mean really.
>>
>>144200372
Pime Taradox
>>
>>144200784
https://www.youtube.com/watch?v=L39CVLF2J9A I
https://www.youtube.com/watch?v=BxQsn1wzNvE don't
https://www.youtube.com/watch?v=30NwGUYmIpU know

>WHY DOESN'T POKEMON WORK?
>>
>>144178461

amateur work? lulz, messdevs are the biggest amateurs on the planet. just look at the numerous bad hacks they introduced in their n64 emulator.
>>
It's not just Pokemon this time around though, Fire Emblem fags are fighting hard in hopes of becoming equally bad and have been louder than Pokekids so far in my experience
>>
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>>144204157
I got into Fire Emblem with the fourth game, and this was before Melee came out. I remember Roy's game existing, but what few english speaking Fire Emblem fans there were told me that it was bad and that Genealogy was way better. I have no idea how I even stumbled across it, but I fell in love instantly. I was happy Melee exposed NA and Europe to my newfound favourite series. I was happy Brawl continued the trend and put Ike in even though PoR and RD sold like ass. I wasn't even upset that Roy got the boot.

Now, I honestly wish Nintendo canned the series after the remake of Mystery of the Emblem. I would have been fine if Awakening and Fates were never released. It honestly feels like the current state of the series was caused by someone using a monkey's paw to wish that it was as popular as Animal Crossing and other tier 2 Nintendo franchises.

I'll never understand why everyone is so up in arms that Nintendo removed a couple of swim suit costumes and a head patting mini-game IN A FUCKING STRATEGY GAME
>>
>>144207224
It's not the removal that's the problem but who and why it was removed.
>>
>>144197990
> >Said devs threatening to abandon the project and come back when the children have moved on
And who would you be talking about, by any chance?

>>144201137
Yeah, the PR production is really quite annoying.
>>
>>144207368
>It's not the removal that's the problem but who and why it was removed.
Fucked that up.
*who removed it and why.
>>
>>144207487
>who remove it
The Nintendo localization team
>why
Because someone thought it didn't make sense and didn't fit with the game.

I swear you people all sound like a bunch of flat-earthers sometimes.
>>
>>144207487
Nintendo removed it because a bunch of SJW's infected Treehouse, and are looking to turn minor Nintendo franchises like Fire Emblem, Xenoblade, and Fatal Frame into family friendly games that children can be exposed to so that they can increase sales, and further push core gamers out of the market.

Is that what you wanted to hear?
>>
>>144207669
>The Nintendo localization team
The shittiest and scummiest localization team around.

>Because someone thought it didn't make sense and didn't fit with the game.
Nope, localization teams are paid compared to how much shit they do, so removing half the game and rewriting half the script brings in more cash to you, simple as that, thinking the primary motivation has anything to do with "think of the children" or libtard idealism is naïve at best.
>>
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>>144207669
>The Nintendo localization team
>>
>>144207817

So core gamers are those who cares for head patting and barbie dressing minigames? Noted.
>>
>>144202926
>lulz, messdevs are the biggest amateurs on the planet. just look at the numerous bad hacks they introduced in their n64 emulator.
So true.

https://github.com/mamedev/mame/blob/3afd990226a2c647290579bebb5537bd0fd3faac/src/mame/video/rdpblend.cpp#L59
top kek
>>
>>144183776
>Shitty-dev-itis
Are you really going to expect devs to thoroughly test and configure each game? I stand by what I said.

>The one we're talking about?
I really don't know what you are talking about, so i can't even test it :) . I'm confident it's a non-issue though, because Project64 is the greatest.
>>
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supposedly this general prides itself on being knowledgeable on emulation. then riddle me this: does a widescreen hack of super mario bros 3 exist that extends the screen view? any jump with p-speed becomes a blind jump which is a pain in the ass

>any version counts. NES, SNES, GBA

similar to this video edited TAS https://www.youtube.com/watch?v=viozNEfDEWk
>>
>>144209048
It's a game specific hack, might wanna ask the author directly for that.
>>
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>>144209891
>video edited TAS

AKA they just edited the rest of the screen in from maps, its not actually playable like that
>>
>>144209048
No, to do that you'd either have to have an emulator with really advanced tile replacing and scripting features, or remake the game.
>>
>>144209048
>TASvideos

sexist scum
>>
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>>144207224
>I'll never understand why everyone is so up in arms that Nintendo removed

And I'll never understand why people are okay with censorship. It doesn't even matter what content gets cut, the pure act should disgust any human being able to think. They treat you like a little bitch who can't handle some polarizing content. It's insulting.
>>
>>144210069
The author himself says you could get a similar result in playable form in the comments,.
>>
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>>144209048

I've had moderate success with a Game Boy widescreen hack, I assume something similar could work on NES as well since the GPU is pretty similar as far as I know.

I've also considered an other type of hack where I'd store the background tiles in a big texture when they move off-screen in the hope of mapping entire levels like what's shown in this video. However you won't be able to see places you've not yet discovered that way.
>>
>>144212262
Damn the game almost looks fun when you can actually see shit
>>
>>144208050
>Nope, localization teams are paid compared to how much shit they do
Cool facts bro

>>144210536
It's not censorship if you're changing your own product. I swear you entitled shits must be the kinds of people that send death threats to devs when a game gets delayed.
>>
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http://www.twitlonger.com/show/n_1soo7ue
>>
>>144212935
>It's not censorship if you're changing your own product.

Yes, it is, you troglodyte. Censorship has clear definition, read it up if you are actually capable of doing that. Being legal doesn't make it magically not censorship.
>>
>>144212935
>Cool facts bro
Cool arguments bro.

>It's not censorship if you're changing your own product.
>self-censorship isn't censorship because I said so.

>I swear you entitled
>misusing the term entitled

>that send death threats to devs when a game gets delayed.
>you're like those other objectively wrong people because you don't share my opinion

Anon plz
>>
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>>144213193
but uhhh subreddit mods are just literal whos that volunteer...a bit like an open source dev

i knew retroarch was made by an idiot but this is something else
>>
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>>144212935
>It's not censorship if you're changing your own product
>>
>>144212935
>Fire Emblem is the product of some American SJW chucklefucks

what
>>
>>144213193

SP really shouldn't use the libretro "official" accounts to wage his own wars. I don't necessarily disagree with his motivation but he shouldn't speak in the name of all libretro's contributors when it's really just him.

Having a libretro twitter/reddit/whatever for announcements, support and things like that, sure. But then individual devs should post using their own accounts.
>>
>>144213193

Come for emulation, stay for the cringe
>>
>>144213685

i dont think you are reading correctly what he said.

in no way did he imply that welfare bums like locotus of borges or whatever his name is would be getting paid. these are stupid useful idiots that just make the reddit company headed by people like ellen pao money, big money at that.

mods who arent getting paid for sny of their services should not be throwing stones at opensource devs and making snarky little comments like 'just wait until they have to pay for food and rent. as if your trifling ass is getting paid for your stupid modding work. sit your punk ass down.
>>
>>144208736
>Are you really going to expect devs to thoroughly test and configure each game?
Wew. We're talking OoT, not Tim's Fun House Adventure.

>I stand by what I said.
What you said was invalid, standing by it or not.

>I really don't know what you are talking about, so i can't even test it :)
Try reading the conversation. I even literally used the word "ritual". You have literally no excuse.
>>
>>144213193
Funny how he complains about slander yet he talks shit about other devs in this very thread
>>
>>144213669
Shut up. Text book definitions were written by old white man to perpetuate their privileged status.
>>
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>this is the current state of original xbox emulation

https://www.youtube.com/watch?v=ZfuE-QHY-5k
>>
>>144214768

closed source devs arent devs, they are parasites.
>>
>>144214916
They're paradevs
They only create an illusion of progress
>>
>>144214898

I'm surprised this video still hasn't been taken down.
>>
>>144215112
Inaccurate emulation is not porn
>>
>>144215112
>I'm surprised this video still hasn't been taken down.

There's way worse on Youtube.
>>
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>>144215112
/r/youtubetitties
>>
>>144214381
>Wew. We're talking OoT, not Tim's Fun House Adventure.
There's a reason it's not a well known bug.

> I even literally used the word "ritual". You have literally no excuse.
couldn't find anything on google. I'm loving your logic. I have no excuse for not being able to find this "bug", but end users have an excuse not to even bother changing settings?

>What you said was invalid
The burden is on the user, to at least try different options...
>>
>>144214916
He shits on byuu and MAME as well
>>
>>144215356
>There's a reason it's not a well known bug.
It's actually wellknown enough to be in old versions of PJ64's FAQ database. The more you know! When did you arrive to N64 emulation, 2014? :D

>couldn't find anything on google.
That's because you're literally retarded.

>I have no excuse for not being able to find this "bug", but end users have an excuse not to even bother changing settings?
Okay, great! You did find the bug on google!

>The burden is on the user, to at least try different options...
I thought the rom database was supposed to automagically fix games? It's part of how accurate the CPU emulation is, isn't it? If the database doesn't set the right hacks, then the emulator is shit, man. Keep with the times.
>>
>>144215576
>That's because you're literally retarded.
Riight. Nothing matched your description.

>I thought the rom database was supposed to automagically fix games?
The intention is to start with fast and possibly unstable default settings and have the user adjust settings for the games where it's not stable. You cannot say an emulator is inaccurate if it has options that work.

>Keep with the times
Says the guy mentioning an old bug that's most likely already fixed.

>It's part of how accurate the CPU emulation is, isn't it?
Ai Shougi 3 doesn't even work properly in Mupen.
>>
>>144216378
>Riight. Nothing matched your description.
You apparently know exactly what I'm talking about, and yes, it is definitely right there. PJ64 will crash if you perform a specific ritual in the lost woods. If you google that, you cannot not find this bug. If you can't find it, you're intentionally not finding it.

>The intention is to start with fast and possibly unstable default settings and have the user adjust settings for the games where it's not stable.
If your emulator defaults to unstable settings for each game then it's broken. No buts. You don't need three hundred frames per second in an N64 game. PJ64 is not so performance intensive that protecting memory will put people below 60 VI/s. If it does, they should disable it, because *they* are the minority.

>You cannot say an emulator is inaccurate if it has options that work.
You cannot say an emulator is accurate if it crashes unless you perform magical configuration tweaks that the original system does not have.

>Says the guy mentioning an old bug that's most likely already fixed.
Prove that it's fixed.

>Ai Shougi 3 doesn't even work properly in Mupen.
OoT doesn't work properly in PJ64.
>>
>>144216678
>You cannot say an emulator is accurate if it crashes unless you perform magical configuration tweaks that the original system does not have.
You seem to have an obsession with options. I think having the ability to play games is much more valuable than not having to occasionally tweak settings. It doesn't take more than a few minutes to figure out what option breaks a game (in the rare event that it happens).

>You apparently know exactly what I'm talking about, and yes, it is definitely right there.
No because anything related on google, leaded to issues that already had a solution. None of the complaints I saw were even for any recent version of Project64.

>PJ64 is not so performance intensive that protecting memory will put people below 60 VI/s.
With that mentality, you might as well put the cpu interpreter on by default for every game and call it a day..

>If your emulator defaults to unstable settings for each game then it's broken.
Ok, well that's no longer the case anyway.

>Prove that it's fixed.
Prove that it's not fixed. Protect Memory is enabled by default for OOT...
>>
>>144218161
>I think having the ability to play games is much more valuable than not having to occasionally tweak settings. It doesn't take more than a few minutes to figure out what option breaks a game (in the rare event that it happens).
Being able to play games is not what this conversation is about. This conversation is about the accuracy of the emulators' CPU cores.

>No because anything related on google, leaded to issues that already had a solution.
"Has a solution" does not mean "is not a problem".

>None of the complaints I saw were even for any recent version of Project64.
You can find out whether they apply to recent versions of PJ64 and end this argument in one fell swoop by simply attempting to reproduce the crash that you have instructions for in a modern default-configured version of PJ64. Time does not invalidate old problems, only evidence that they're no longer problems does.

>With that mentality, you might as well put the cpu interpreter on by default for every game and call it a day.
What do you think I do?

>Ok, well that's no longer the case anyway.
Did you test it?

>Prove that it's not fixed. Protect Memory is enabled by default for OOT...
I don't have to prove that it's fixed. I have to prove that it used to be a problem, and I don't have to prove that it has continued to be a problem. You have to prove that it has not continued to be a problem. Any other configuration of burdens is unfair for any and all arguments that take time.
>>
>>144213193
I remember byuu announcing stuff like this too, like how he would no longer be posting on forum.bannister.org because a mod was deleting his posts and made to feel censored.
>>
Best sound plug in for PSX?

I'm playing legend of dragoon and I get issues with the audio only like when music plays it slow downs slightly at certain points, or is that something that can't be fixed?
>>
>>144218464
>Did you test it?
I've tested many games and most of them ran great, without needing to tweak settings.

>Being able to play games is not what this conversation is about. This conversation is about the accuracy of the emulators' CPU cores.
You're judging accuracy based on default settings.. Even with default settings, PJ64 is more stable than M64p.

>I don't have to prove that it's fixed. I have to prove that it used to be a problem, and I don't have to prove that it has continued to be a problem.
If you don't even know if it's still a problem, you should have said so in the beginning. You basically just made an irrelevant claim about how PJ64 has unstable default settings, when the settings have already changed.
>>
>>144220065
>If you don't even know if it's still a problem, you should have said so in the beginning.
I never gave any illusion to the contrary, anon.

>Even with default settings, PJ64 is more stable than M64p.
Until you give every single game the exact same settings, this is not a valid argument for comparing compatibility between emulators for the sake of judging their CPU cores. I've already said this. Own up.

>You basically just made an irrelevant claim about how PJ64 has unstable default settings, when the settings have already changed.
No, I said that it had a problem. The settings weren't part of the conversation until you brought up that the settings could be changed to alleviate the problem. An equally valid inverse argument can be made: "PJ64 uses a game-specific hack to keep OoT from crashing the emulator."
>>
>>144220065
>I've tested many games and most of them ran great, without needing to tweak settings.
zsnes syndrome
>>
>>144215475

He has no issues with MAME anymore.
>>
>>144220296
>An equally valid inverse argument can be made: "PJ64 uses a game-specific hack to keep OoT from crashing the emulator."
It's not a hack. Nice try...

>Until you give every single game the exact same settings, this is not a valid argument for comparing compatibility between emulators for the sake of judging their CPU cores. I've already said this. Own up.
You could use the same stable settings for every single game and it would still have better compatibility than M64p. Settings are primarily for performance.

>>144220435
>zsnes syndrome
Name another N64 emulator than can play both WDC and PPL.
>>
>>144214916
How so? Just pretend they don't exist and you aren't affected. That's not a parasite, that's someone doing their own thing because it's what they want to do.
>>
>>144221941
>It's not a hack. Nice try...
Is it a game specific setting? Yes? It's a hack.

>You could use the same stable settings for every single game and it would still have better compatibility than M64p.
If you can prove that, be my guest. If you can't, don't use it as an argument.
>>
>>144222060
>Just pretend they don't exist and you aren't affected.
They actively cause other people to not develop open source. This is empirical. You cannot handwave this fact away.
>That's not a parasite, that's someone doing their own thing because it's what they want to do.
If they're doing their own thing because they want to, they would best actively avoid harming their environment. If they don't avoid harming their environment, it's no longer their own thing.
>>
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https://www.reddit.com/r/emulation/comments/4m8omp/what_are_your_favorite_emulators_to_use/

>PCSX2 because it's almost exactly how I remember playing PS2 with the default scaling and upscaling it improves the quality!
>>
>>144222683
>HW mode
>>
Why is everyone up in arms around here over dev guys? wtf happened?
>>
>>144223042
SP pitched a slightly bigger fit than normal recently
>>
>>144222683
I like how you post the -only- game on the system that emulates like garbage.
>>
>>144223354
it's not even that horribly broken in SW mode

and it's still better than low tier emulators from older systems like zsnes and nesticle
>>
>>144222683

Technical question: Why are only certain eyes fucked?
>>
>>144223354
To be fair there are a few, most of those being either caused by the broken texture cache or simply being too demanding to emulate on current systems.
>>
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>>144222683
>NES.emu, MD.emu, PCE.emu, ePSXe, GBA.emu, DraStic
>>
>>144225108
tomkatt is the resident android fanboy so that isn't unexpected.
>>
>>144225108
>

He shills anything that is an el-crappo payware Android emu,.

He is a gigantic pile of steaming shit.

I also think he moonlights on byuu board as tomman. He is a Venezualan poorfag.
>>
>>144222060

Except they are taking open source code and using it for their own self gain while giving nothing back.

That is a parasite. Every day is an 'eve' for these guys.

Parasite Eve must be their favorite game.
>>
>>144226252
>>I also think he moonlights on byuu board as tomman. He is a Venezualan poorfag.
What, because they both have tom in their handles? Are you schizophrenic?
>>
>>144207817
>>144208050
>>144208157

That chick was just some spokesperson who got blamed for the localiztion changes because she is so visible. She is some sexual weido prostitute as well so I doubt she has some problem with sexuality in games.

Ninty of america has been doing this since the nes era. You guys would have blown a gasket over the inane censorship they did.
>>
>>144207669
>Someone doesn't agree with something they had nothing to do with
>So they removed it k wats da big deel guise xd
>>
>>144225623
>google "tomkatt"
>top results are gay porn

I lmao'd my ass off
>>
>>144226860
>Ninty of america has been doing this since the nes era. You guys would have blown a gasket over the inane censorship they did.
>they did it before so it's okay if they still do it now

Anyway, it's barely even comparable, I don't recall them filling the script with cringeworthy pop culture reference that are pretty much outdated the moment they put it in the game back then.
>>
Mame oc works after the game loads. This is apparantly why it causes fewer issues in the snes. This could be implimented in other emulators.
>>
>>144223123
sp is mentally ill. it's unlikely that he will somehow get better as time goes on.
>>
>>144228351
So, should we kill him? That would make everything better for everyone for sure.
>>
>>144228001
>I don't recall them filling the script with cringeworthy pop culture reference that are pretty much outdated the moment they put it in the game back then.
That's because you were too young to understand what was a cringeworthy pop culture reference back then.
>>
>>144228751
we just need a safe-word or something. He's too useful to kill.
>>
>>144227081

Of course.

The next the_randomizer.

All these people are mentally ill and deranged, and they can't help but put their foot print all over the Internets.
>>
>>144229065
So show us some examples now that we can understand them.
>>
>>144228751
Just like we killed Rachel
>>
>>144229339
You just proved that you're too young to have a place in talking about nintendo's former localization practices.
>>
>>144228351

You would know everything about that wouldn't you plebbian?
>>
>>144229497
>plebbian?
what.
>you would know everything
well, yeah - I guess I would. So fucking what.
>>
>>144226784

reddit /r/emulation and byuu boards' audience mostly has a 95 to 99% overlap. It's mainly the same bunch of faggots, edgelords, furry freaks and other degenerates all posting the same shit and giving each other the same nerd handshakes.
>>
>>144229796
Yep, schizophrenic.
>>
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>>144212262
you must go wider
>>
What is the best emumeme?
>>
>>144229965

Pardon me if I don't put much stock in the words of an armchair psychologist who has a 99% success rate he is a furry degenerate, and either posts on byuu boards, reddit, or both.
>>
>>144230371
what's the point of verifying your dumps if you can't even emulate the latest cycle accurate shaders for n64?
>>
>>144230443
I am every single member of reddit and byuu's board.
>>
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>>144230371
>>
>>144230371
"Wii VC is the best N64 emulator"
>>
>>144229432
Right. You're just talking shit. Surprising. Here's your last (You) from me.
>>
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>>144230371
People pretending MAME is usable.
>>
>>144230703
Hey man I'm not the one spewing delusional beliefs. I literally AM all those people I just said I am.
>>
>>144230371
ZSNES is the king of emulators
>>
>>144229065
The only older localisation I can think of that is even comparable in shittiness to recent localization is that one lunar game port that was littered with shitty reference, nothing from nintendo was ever that bad until now.

Doesn't really matter anyway because this shit wasn't ok then and it still isn't now.
>>
>>144221243
Even with MooglyGuy?
>>
Yo, what are the emulators to say are the best this week?
>>
>>144232485
I think this week we were talking about Play!'s super promising future based off of a lot of imagination, so that.
>>
>>144232810
Theoretically what would play need to compete with PCSX2?
>>
>>144232810
hps2x64 is more promising since it made more progress than Play since its inception in the relative amount of time
>>
>>144232890
Compete in terms of userbase? Basically just a couple mainstream games playable with few obvious glitches at fullspeed. But aiming for that specifically would be pretty dumb because that sort of immediate grabbing to get high-profile games working ASAP led to the other hackfest we have to settle for right now.
>>
>>144232890

A libretro port
>>
Don't want anything but SNES, should I bother with Higan?
>>
>>144233280
>Compete in terms of userbase?
I was more thinking in terms of usability, features or compatibility.

>>144233229
If barely booting a couple of games in 6 years instead of 10 is some measure of the speed it progress we might have a decent emulator by 2035 instead of 2050
>>
>>144233658
Yes.
>>
>>144233658
No. RA outclasses it heavily.
>>
>>144233658
use retroarch

https://github.com/libretro/bsnes-mercury/blob/master/README
>>
>>144233715
4 years, and it boots/gets further in some games than play.
>>
>>144233229
>hps2x64
Oh boy look at what we have here
https://github.com/MoochMcGee/super-hpsx64
>>
>>144234202
Is there some videos or something?
>>
>>144224523
>broken

The texture cache does its intended job fine. Without it you can't emulate the ps2 at anywhere near playable speeds. It just doesn't handle every edge case because the design of the graphics synthesizer makes that extremely difficult.
>>
>>144229320

I have like 12 use names. Hell, I even periodically change my email. I want to be as anonymous as possible.

>>144229065

The old localizations were made up scripts, massive translation and grammar errors. Stop acting like sensorship and ba dlocaliztions are new. America is more sexually puritant due to evangelicals. It is just a cultural difference.
>>
>>144230371

mudlord https://www.reddit.com/r/emulation/comments/4m622z/you_are_hypocritical_shits/
>>
>>144232890

A fast dynarec. Fewer glitches.
>>
http://forums.pcsx2.net/Thread-Pcsx2-libretro
>>
>>144213193
is there anywhere sp doesn't think is out to get him?
>>
>>144235451
>I'm currently spending 500% of my free time to ensure PCSX2 only works on NVIDIA.

>So far my priory are
>1/ NVIDIA
>2/ killing backwards compatibility
>3/ slowness
>999/ others
>infinite/ portability :)
>>
>>144234809

What did he post?
>>
>>144234809
paying the fuck for emulators, enabling people to profit from emulators. Enabling people to profit from minor hacks to GPL or other open source emulators when the original author doesn't see a cent. (just like that supergnes emulator which is a payware version of snes9x)

you people fucking sicken me, burn the fuck in hell you braindead fucks.

go to emuparadise.me to download roms you shits.
>>
>>144234415
This is just some useless fork by CuckMcGee
The real project is located on sourceforge and is maintaned by thegangster256
>>
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>>144223354
>I like how you post the -only- game on the system that emulates like garbage.
Yeah sure
>>
>>144236227
where u get ur roms lad
>>
>>144232150
Did he really...?
>>
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>>144235927
>>
>>144236227
>Enabling people to profit from minor hacks to GPL or other open source emulators when the original author doesn't see a cent

But that's the entire point of GPL
>>
Come back to us, SP. We love you more than leddit jerks
>>
>>144230021
What shader?
>>
I'd rather pay money for a well made emulator, instead of having to buy a new machine just to use a free and open source emulator that's lower quality.
>>
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>>
>>144238153
>Those shit textures on the right

What the fuck?
>>
>>144238008
>average reddit user
>>
>>144238008
If you PC game (and you should) you should already have a high end rig.
>>
It's easy to see why the open source people get frustrated.

Imagine you and another person are working independently on the same, hugely complex assignment. You have your books open all the time, free for anyone to look at. The other guy, of course doesn't hesitate to take a look at your progress and may learn from your methods. He himself, however, keeps all his progress and methods hidden. On top of that, he is selling the final product (and your hard work helped him!). You wouldn't exactly call that fair would you?
>>
>>144236172

>144236227
>>
>>144238153
GTA3 has a PC port

>>144238236
Probably because of the WS hack
>>
>>144236172

>>144236227
>>
>>144238649
>You wouldn't exactly call that fair would you?

Now seeing how the reddit folk and other see it: its 100% fair. Its called "capitalism". You do whatever the fuck it takes to get ahead, no matter the ethical cost, as long as its legal.
>>
>>144239028
I thought leddit was for communism since they were feelin' the bern?
>>
>>144238416
If only i had money ;/ . Anyway, I just find it silly that people like mudlord advocate buying new machines to deal with poorly written software not running full speed, yet have a problem with people paying for emulators. Paying 10 bucks is much more reasonable than paying hundreds.
>>
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>>144141881
>>
>>144239273
reddit and 4chan are just 4 or so people who always agree on stuff.
>>
>>144239273
https://www.reddit.com/r/conservative
>>
>>144239304
> Anyway, I just find it silly that people like mudlord advocate buying new machines to deal with poorly written software not running full speed.

I had a problem in the past, then I saved up money for a *few months* to something that will hopefully last me a few years. Was a worthwhile investment not just for emulation: the SSDs themselves paid off for fast compiling of my own code, plus the new VC allowed for better shaders.

So, more like paid thousands instead of hundreds over the course of 6 months or more.
>>
>>144239673

you just wanted to run bsnes admit it
>>
>>144239793
Hahahaha, yeah, I admit my mood changed drastically of bsnes when I could actually get it to run. Sure, byuu is as much as an ass as I am, but at least the emulator is decent.
>>
>>144240053
The thing is, I don't get why people with lower end hardware would be that pissed at byuu for making bsnes because if they can't run it, snes9x works well. Yet this is not the case for PCSX2 or Dolphin or other emus that just skyrocket their requirements with no concern for speed and they're the only game on the block
>>
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>>
>>144214898
That's one sexy Rayman
>>
>>144241347

Damn, Beetle really stepped up the HD game
>>
>>144239273

The people who matter at reddit are neoliberals. What you do is take your classic liberal, remove all the wide-eyed idealism, drugs, and belief in the collective good, and stuff in willful ignorance, delusion, and an absolute faith in HAIL CORPORATE! instead. At that point, you have a neoliberal, distinguishable from a classic conservative only in what color they favor come election time.

Alexis Ohanian et al are card-carrying neolibrals. Almost invariably they are upperclass, because this country only truly rewards hypocrisy and avarice.
>>
>>144242358
Truly this man knows is shit
>>
>>144243004
His
>>
>>144239273
https://www.reddit.com/r/The_Donald
>>
>>144243550
https://www.reddit.com/r/Mr_Trump/
>>
https://github.com/libretro/RetroArch/commit/4c53bdf4f998facf6aed4e2ed59c1fc1dda81f13

RetroArch has drag-and-drop support now.

It's nice for the two people that requested it. jk love you muddie.
>>
How much do you faggots need to talk about Reddit before you're satisfied? Shut up or fuck off already that shit's outstayed its welcome long ago
>>
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>>144244032
>SP ignores
>Murdlord listens

Praise Mudlord
>>
>>144243550
>https://www.reddit.com/r/The_Donald

"LIVE: PAUL JOSEPH WATSON AMA"

AKA the Alex Jones kook reporter from London now becoming The Donald's biggest buttbuddy.
>>
https://www.youtube.com/watch?v=tyVFxcvtPwE
>>
>>144245782
>exclusively on itch.io
Oh boy
>>
>>144241347
That has to be the PC version.
>>
>>144245782
Filters are getting crazy.
>>
>>144246829
It's not.

It's not Beetle either, whoever said that.
>>
>>144247071
Is it the wii version?
>>
>>144247071
PS2?
>>
>>144242084
kek
>>
>>144247621
Yeah.

>>144247587
I'm curious to try that one but I can't find it. Controls look a little finicky though.
>>
>>144248121
>Yeah.
Really, looks very crisp for a PS2 game, are you using progressive mode somehow?
>>
>>144248282
Doesn't that only make a difference in software? I'm just using 6x internal I think.
>>
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>>
>>144248508
Makes more of a difference the lower the res but there are still slight benefits at very high res.
>>
>>144244398
Mudlord please go
>>
When are nes, snes, genesis emus going to up their game and add overclocking?
>>
>>144254793
I wouldn't mind overclocking so long as it can be a per game setting. Not all games behave well with it.
>>
>>143999684
So I took a peek at r/emulation. Why is there a link to the wiki from there?
>>
>>144254793
>>144256342

>Gradius III
>Super Ghouls n' Ghosts
>zero problems OC

https://www.youtube.com/watch?v=pfh8sMJ_Eqk
https://www.youtube.com/watch?v=OJzK9nq3O34

Emugen Snes OC FUD sayers: BLOWN THE FUCK OUT
>>
>>143999684
Are there any legitimate 3ds roms?
>>
>>144254793

SP here.

Asked Alcaro about it if it could be added to bsnes mercury, he is unconvinced that it is something you can trivially add, and Super Mario World is especially sensitive to any tinkering going on.

Hunterk also linked to these resources:

https://www.youtube.com/watch?v=prs66pabTTg

http://assemblergames.com/l/threads/snes-overclocking-good-speed-increase.27799/

In short, there's a bunch of problems, and the SNES specifically changes its clock rate all the time. It could break games in all sorts of subtle little ways.

I wouldn't say no to an 'overclocking' core option but it would have to be completely optional and I don't think somebody like byuu would ever approve this because it would reflect badly on the emulator, it's probably the same reason why ekeeke does not want to add it.

so it has nothing really to do with 'upping their game' but more to do with a difference of priority.
>>
>>144254793
FCEUX/FCEUmm has overclocking already
>>
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So when is Scott Pilgrim vs The World going to be playable?
>>
>>144256950

It definitely should be optional.

Also, it seems that turning the overclocking after booting up the game results in fewer problems.

>>144256561

>Gradius III still has slowdown

lol

nothing can save that game it seems.
>>
>>144258406
It's playable on my 360 right now, senpai
>>
>>144207224
>Nintendo removed a couple of swim suit costumes

>I'll never understand

That's because you're literally mentally retarded.

Like neogaf drooling need someone to help me shit and wipe my asshole retarded.

Man you're retarded, i'm kind of amazed by it, is like looking at some kind of physical personification of retardation.

https://youtu.be/YpSgtoSSIgM

We got trouble, indeed.
>>
>>144260447
He looks at it as a product that has some things in it he doesn't care about or want. You look at it as an inviolate whole, an encapsulation of the inspiration of Japanese men.
>>
So I started tinkering with retroarch again and noticed the directory scanning feature for roms. Pretty cool.

But it won't load my romhacked roms in the directories. That blows. I gave it some research and found that Retroarch supports soft patching... so I'm trying to wrap my head around this.

If I want to play Castlevania - Bloodlines with this cool color hack I found, I have to have Castlevania - Bloodlines.bin and the color hack ips file in the same folder with the same name? Then loading the .bin file will auto patch the ips hack with it?

What if I have multiple ips hacks for one rom? Do I have to manually rename them each time? What's the best solution to this? Seeing the way Sega Mega Drive & Genesis Classics dealt with "mods" made me desire something similar for Retroarch. Something like that sound be ideal.
>>
>>144268165

You use a program like lunarips to apply the patch to the rom. Then load that patched rom. Try to change the file name of the rom so you can keep track of what is changed.
>>
/ovg/ (pretendracecars.net reader) here, is there any salt blog dedicated to emu-dev dramas instead of checking the text walls of here everytime?
>>
>>144268165
>Castlevania - Bloodlines.bin
Genesis games are bins?
>>
>>144269631
Some of mine are? Some are .SMD too.
>>
>>144269749
Weird, I never paid much attention. Seems like there'd be a standard
>>
>>144244032
this is vastly inferior to retroinvader drag'n drop atm, however
I look forward to being completely irrelevant.
>>
How do emulators output 240p/480i games at resolutions far beyond HD?

How is this even possible?

Why do old games like these require remastering projects from studios to output at just 720p or 900p but emulators can output them at ridiculous resolutions like 4K and even higher with just a little fiddling with the settings?
>>
How can I rip or take out audio from a game boy cartridge?
>>
>>144268824
Right, this is the method I'm already using and it works fine but I was hoping there could be something tidier.

Like when you load up a rom in your retroarch directory it brings you to a submenu for that specific rom where you can run the game or check out the info for the rom. There in that sub menu would be a perfect place to have individual hacks for that rom.
>>
>>144276247
Zophar's domain has info on gameboy sound format music and the like and lots of it already preripped. Other sites have that too but that's the one that always stuck out to me. Now if you want sound effects or something more niche then I don't know.
>>
>>144277345
Thank you, I'll check it out. I just have this old cartridge of this game called solar boy django and wanna rip out the soundtrack to listen to, but I just don't know how is my PC even supposed to read this.
>>
>>144278207
You'd need special hardware to rip from the cart itself but if it's Boktai 2: solar boy django then it's already on Zophar's Domain in gsf format, you'd just need a music player plugin to listen to it.
>>
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>>144241347
TR:A seems to be a beautiful game regardless of which platform you play it on.
>>
>>144275271
Do you have any idea how much work went into the emulators so you could fiddle with those settings?
>>
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>>
>>144283097
Not a bad LCD filter. Hope they benefit from high resolutions much like CRT filters do.

Also,
>The fucking GBA port
>Not just emulating the superior MegaDrive ver.
>>
I completed ECCO the Dolphin in MESS overclocked. No noticeable problems, all slowdown removed (not that it had a lot of slowdown despite being written in C).
>>
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>>144212935
>It's not censorship if you're changing your own product.
>>
>"overclocking is bad" - Emugen, 2016

https://www.youtube.com/watch?v=dfNBQU2xjAI
>>
>>144284598
Overclock options: Off (Default), On: Global, On: Per Game.

Simple. Everyone is happy.
>>
>>144283659
>Not just emulating the superior MegaDrive ver.
Different games entirely. And the Capcom one is infinitely superior in all areas apart from main sprite animation which is completely trivial anyway.
>>
>>144284598
Sometimes I long to feel that beautiful slowdown and sprite flicker of Metroid 1
>>
>>144284598

No, overclocking is not authentic to the hardware. In _most_ cases, this is bad. In a very few (Star Fox SFC comes to mind immediately), it is actually good to have if it is selective enough not to break everything to high holy hell.

As for sprite flickering, even I can't defend that shit- every NES/ Famicom emulator should have the option to flip that bastard right the fuck off.

>>144284845

This would be the sane way to deal with the situation.
>>
>>144284598
Ugh, what a gross soundfont.
>>
>>144285993

>muh authenticity
>>
>>144256950
>he is unconvinced that it is something you can trivially add
As in it's hard to do at all or it might break everything but it's somewhat to do?
>>
>>144286887

>muh HD, muh per-game hacks
>>
>>144287520
OC has nothing to do with either of those though.
>>
>>144284991
>infinitely superior in all areas
No. Just... no. The Genesis version is the superior version of the game; it's pretty much common knowledge.
>>
>>144288885
it's common knowledge that it looks better
>>
>>144290736
Even one of the devs that worked on hte SNES version says the genesis one was better anon.
>>
>>144290736
It's common knowledge that the SNES version is a piss-easy platformer with its only true strengths being the somewhat tighter controls and marginally better final boss.
>>
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>>
>>144292024
>>144292024
>>144292024
Thread posts: 767
Thread images: 88


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