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/evn/ - English Visual Novels

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 770
Thread images: 78

Dischan Is Back Again...Maybe Edition

Discussion about the making or playing of English Language Visual Novels.

Do you have a question about a Japanese visual novel or a translation of it?
/vn/ is ready to answer it.
Want to talk about Katawa Shoujo or similar evns? /ksg/ is the place for you.

>Getting Started:
http://pastebin.com/7LsCvtq3

>Recommended Reading:
https://vndb.org/v/all?q=;fil=olang-en.tagspoil-0;o=d;s=rating

For Developers. Huge collection of guides on everything:
http://meganelover.com/post/122965940223/visual-novel-creation-masterlist

Ren'Py Download:
http://www.renpy.org/

Previous Thread >>137186509
>>
>>137617809
I like that artwork.
>>
>The purpose of applications right now is largely to build a catalog of skilled people who are interested in helping/looking for work that can then be contracted as needed.

dude, people being available and interested today does not mean they will be available and interested forever

there's no point in contacting people if you're not planning to use them immediately because they WILL have different plans in three months
>>
>>137618469
Yeah, people are finicky by nature. There's a chance they won't even be interested in a week, or a couple of days.
>>
Any news about Starlight Vega? I know the backerkit locked down a week after the original planned release date, but I haven't heard about anything else. Also, I checked the Steam Card Exchange, and it's not showing any Starlight Vega cards yet, so I guess they haven't been approved. Unreleased games with approved cards should still show up, like Danganronpa 2 does.
>>
>>137618469
Yeah, that rubbed me the wrong way. I know he doesn't mean it like that but it sounds entitled to other people's time without even telling them the position won't be for anything soon.
>>
>>137619361
>Unreleased games with approved cards should still show up
Not necessarily, my game has its card set approved but doesn't appear in the steam card exchange

The only thing I've heard about Starlight Vega was them updating the page to suggest they intended to release in April sometime
>>
>>137619487

I'm kinda hoping that people apply and when he contacts them, they all go "nah, man. Not interested anymore."
>>
>>137619562
speaking of cards this game looks much more enticing in its card set than it does in the actual game screenshots
>>
>>137619748
Sprites are cute. The bg and GUI look really boring, though.
>>
>>137619562
>suggest they intended to release in April sometime
So it gets to go head to head with Highway Blossoms, which is also supposed to be released this month. Raithfyre's former project vs. his current one.
>>
>>137620624
Better boring than ugly as fug.
>>
>>137621092
That background IS uaf to me, though the gui is just boring and badly designed (doesn't mesh well with the small text imo)

I think it's actually a japanese creation, though, not an EVN.
>>
>>137620921
blog post:

>Obviously, that makes our mid-April estimated release date impossible, but hey, that’s why we never formally announced it. We’re still not gonna commit to one, but it shouldn’t be much longer; certainly before summer.

That implies they're expecting May more than April for Highway Blossoms.

A Little Lily Princess was also vaguely aiming for April, I think, though there hasn't been any update on that in a while.
>>
>>137621830
Background is ugly, but the GUI feels like it's too big and blocking too much of the graphics.
>>
>>137619748
>curved text box
>uncruved text
Shouldn't it have been obvious that this wouldn't work?
>>
How fast do you expect artists to finish commissions generally?
>>
>>137626216
What was the commission of?
>>
>>137626216
Depends on what it is, really.
Also, if you are going to be wondering this while they work, it's best if you give them a deadline.
>>
>>137626216
Depends on how heavy their workload is and if they state their time limits or not. If they give an estimate then you go by that. If they surpass it and don't notify you why, they are scummy. If they don't list a time estimate, and you're curious, you should ask them. It really depends on how much art they normally put out, how much of a backlog they have, how popular they are, the quality of their art, and various other factors. I would say each different instance will have a different estimate. I don't like putting arbitrary numbers on things like that.
>>
>>137626596
>If they surpass it and don't notify you why, they are scummy.
almost every artist ever, you mean?
>>
>>137626348
>>137626363
I've been wondering since my bg artist is faster than my sprite artist, which kind of surprised me. Maybe they're just busier.
>>
>>137626747
Oh anon, you need to meet some new artists.
...Or just learn to pick the ones who keep in touch.
>>
>>137626747
No, just the scummy ones or the super busy and forgetful ones.
>>
>>137626797
People tend to be harder to draw, because there's a lot less leeway and things need to be just right. Backgrounds tend to either be landscapes – done well when rough and painterly – or architectural, and made of straight lines. A skilled artist can churn out backgrounds quite quickly, but sprites that are churned out will be generic and boring. Well, backgrounds may be too I guess, but that's expected from a background.
>>
>>137626747
These artists are the ones you randomly find at deviantart who aren't even sure what professionalism is.
You should find some who actually have a portifolio of other works and who are not still having their bills paid by their parents. These people will value the work you give them.
>>
>>137626747
A year ago I would have agreed, but I think overall things are getting more professional.
>>
>>137627182
It also really depends on their drawing style and technique.
I guess it pretty much varies a lot.
>>
>>137627283
>Don't you mean 'find someone who isn't a 13 year old drawing cute anime shit on dA'?
>>
>>137627283
I just don't know where to find decent reliable anime-style artists who speak english, I guess. Most art portfolios I run into are painters, western comics, or 3d.

Most companies contacting me offering art services are 3d only.
>>
From the creators of Huniepop, comes Huniecam Studio.

http://store.steampowered.com/app/426000/

>Courtesy Warning: The sexual themes in this game are mostly for fun/humor and don't make for particularly great fapping material.

>In HunieCam Studio players take control of a sleazy cam girl operation. Rake in stacks of filthy internet money and attract as many disgusting fans as you can in this fast paced, click happy and thoroughly perverted take on the business tycoon / management sim genre!
>>
>>137628440
I can't really attest to the reliability of this site or anything, but I've seen it posted around and it might be worth a look
http://www.skillots.com/design?locale=en
>>
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>>137628481
It's an amazing web cam girl simulator.
>>
>>137628918
>Furry
They actually did it. The madmen. Now they just need a loli option and they'd be well on the way to insanity.
>>
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>>137629180
You get the Golden Dildo award.
>>
>>137628918
>amazing
>1 cg per girl (which were already shown as promo material)
>super short; people have already finished playthroughs and it hasn't even been out a full afternoon
>not actually lewd
Nah.
>>
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>>137628918
>no porn because the devs stuck with the art style no one wanted according to their very own poll
>just a cookie clicker game and not a management sim
>less than four hours of "gameplay"
>>
>>137628918
I don't want to call the game lazy but it's not exactly good at anything and that guy doing it has proven he's not incompetent. Anybody got an idea how to describe this accurately?
>>
>>137630224
A cash grab?
>>
>>137630224
Mediocre?
>>
>>137630224
>Anybody got an idea how to describe this accurately?
a businessman?
>>
How hard is quality VN writing as a skillset to learn for someone with no writing experience? I feel like my writing is going to flop.
>>
>>137631071
>No content
>No depth
>Way too expensive for what it is
The word you're looking for is EA.
>>
>>137631124
take a screenwriting course
>>
>>137631124
>How hard is quality VN writing as a skillset to learn
Pretty tough considering that it's an underdeveloped field and there aren't good touchstones for what quality VN writing in English even *is*.

If you have no writing experience at all, you are almost certainly going to flop / be mediocre. You won't be alone, there are sadly a lot of mediocre EVN devs out there, shitting out games without worrying about it.

If you just want to make a game and get someone to play it, put tits in it, AJtilley games get played despite being godawful.

If you really want to improve your writing skills, >>137631685's suggestion is a decent one. Try also writing some very short games and begging for /evn/ to rip you a new one a few times (warning - some feedback will be wrong, but it's better than nothing). You may also wish to try finding an editor to work with, although that's easier said than done.
>>
>>137633678
Awesome, it sounds like quite a challenge. My game is going to have plenty of tits in it, but that doesn't mean I'm going to be a lazy and not put some effort into the writing. I'm putting tits into my game because I love tits, not because I want to sell more copies or get more people playing it. One of my goals is going to be showing people that western lewd games can also be decently written. The unfortunate downside to that is many people probably won't even read the text, they'll just skip to the sexy parts. Hopefully someone will appreciate the effort.
>>
>>137633678
>If you just want to make a game and get someone to play it, put tits in i

I feel so lonely with my love for small breasts
>>
>>137635205
I'm a bigger fan of small breasts than I am a fan of big breasts, so there will be plenty of those too.
>>
>>137635205
Fear not! Small tits are tits too. If you focus lovingly on them, people will appreciate.
>>
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>>137637945
I've reconsidered and I'll play this if there's a route where I can purposefully let Chloe die and bask in how good it feels to be free.
>>
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>>
You can almost feel sorry for firecat.
>>
>>137646526
What's he done now?
>>
>>137646526
i really can't. i do note that papillons IQ level seems to go lower and lower each time she tries to correct him.
>>
>>137637945
Is this worth playing if I've never played the original game and am only interested in it because it's a yuri EVN?

I'll probably try it either way and hope it isn't disappointing.
>>
>>137637945
what is this
>>
>>137648481
I've been told it jettisons most of the game's plot and is just high school pacific northwest stuff, so you don't need to have played the original game.
>>
>>137628918

>the art
>the sameface
>>
>>137651351
you expect more from a little casual sim?
>>
http://store.steampowered.com/app/396860/

Over the Hills and Far Away is on a pretty steep discount this week, if you were interested but not willing to pay more than a couple of bucks.
>>
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>>
>>137617809
I'm being a lazy cunt with my VN and I need good character generators. What do?
I already manage music, writing and puzzles so it gets annoying to do too much stuff.
>>
>>137657181
what's the point of a VN whose characters have so little thought put into them that they come from a generator?

or are you trying to intentionally diversify because you keep makign the same character over and over?
>>
>>137659254
From a generator as in a dressup game that doesn't look too terrible.
>>
>>137652395
it's bizarre how every time this vn gets put on sale, someone just happens to announce it in this thread and then talk about how 'great the writing is'

really, it's uncanny. clockwork-like almost
>>
>>137660506
Well this person didn't mention the writing at all, soooo....
>>
>>137660506
Looks pretty good either way honestly.
>>
>>137660895
>Well this person didn't mention the writing at all,
Only +50 Rubles in that case.
>>
>>137661240
>implying this anyone pays other people to shill here

honestly this is a dev thread, and a small one. i dont know why people shill here
>>
> https://www.kickstarter.com/projects/igrasilstudio/bloody-chronicles-visual-novel

think it will make it?
>>
>>137660895
'Cause I haven't played it. Probably not going to buy it even at that price, but I hope someone will. Solidarity.
>>
>>137661704
Maybe but I doubt it unless the devs throw in the last 3k or so.
>>
>>137661983
>tfw people won't even buy your game for less than 3 dollars.
>>
>>137662415
I'm just not that interested in the story and I have too many other games to play. I feel bad about not buying it, that's why I'm trying to get other people to go for it.
>>
Is cringing while writing sex scenes inevitable?
>>
>>137663630
No, going by the deteriorating writing as the scene goes on I see way too often, some authors appear to be masturbating while typing.
>>
>>137662894
sure thing bud
>>
>>137664226
>the deteriorating writing as the scene goes on I see way too often
I think it's more that there's only so much you can say before it gets redundant, especially if there are a lot of sex scenes, so they try and pad it out with oohs and ahs.
>>
>>137665583
!!!!

uhhhhhh

OOOO

...
>>
>>137665732
10/10
i came
>>
>>137665732
*splurt*
>>
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Esports Dream VN @esportsdreamvn

New character reveal! SynthA, an international FPS pro, as skilled as she is merciless. http://www.esportsdreamvn.com

best has arrived
>>
>>137666374
>watch esports
>0 girls, ever
Are you even trying to be realistic?
>>
>>137666527
Do you like your yaoi with or without rape, fujoshi-san?
>>
>>137666374
>SynthA
>not SynthiA

damn who left these goons in charge?
>>
>>137666374
I can't say the pink hair stripe is at all appealing to me.
>>
>>137667309
wtf Goon doesn't get revealed until the KS launches, stop exposing our internal secrets
>>
>>137666374
Get rid of that ulnar styloid for the love of god it's all I see now, aaaaaaa
>>
>>137667759
Damn, that really bothers you, doesn't it?
>>
>>137667759
can this be a meme

sc2vn dev make jett make fun of her ulnar styloid please
>>
>>137668119
k
>>
>>137666374
People actually read something like that?
>>
>>137668596
A surprising amount of people think esports are actual sports and worth reading about.
>>
>>137668596
Why wouldn't they?
>>
>>137668904
Real sports aren't worth reading about either.
>>
It looks like someone actually went with DEVGRU-P (Guys behind that tank girl tyranobuilder VN) as their publisher.
>>
>>137666374
>foreigner in korea
>insulting RTS players
the fuck, what other esports are there in korea, league?
>>
>>137675207
twitter says she's a quake pro or something
>>
>>137670776
says you nerd
>>
>>137676439
Say that to my face not online and see what happens
>>
so about Nitro+Chiral BL games...

Why is there weird shit in every fucking game? Being eaten alive, shitting meat babies, etc.

Do fujoshis have crazy weird fetishes like that? If not, why does N+C keep putting that shit in their games?
>>
>>137670776
If we can have anime about playing Go...
>>
>>137677021
Once you get a reputation for doing the weird shit you may as well keep going with it. Some people like crazy fetishes, some are just curious what you'll do next....
>>
>>137677021

I think it's more "N+C's people like weird shit and since they have one of the biggest production values, fujos buy it".
>>
>>137666374
>ojou-sama laugh
SythnA >>>>>>>>>>>>>Jett = Reva
>>
>>137677021
Nitro+ makes games with weird shit so why not do it in their BL games too?
>>
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Well, I was making this BG for an application and my mouse wheel broke about 10 minutes in which made Blender impossible to use D: So I guess I'll never finish it~

---

In totally unrelated news, my sort-of NaNoRenO project was this: http://www.storydevs.com/

It's a website for VN devs to make easy-to-search, nice looking profiles. You can't actually register yet, and there's a fair bit of stuff stripped out, so here's a screen of an older version of the site that gives an idea of stuff I'll be restoring after I unbreak/redesign stuff: https://pbs.twimg.com/media/CfP0tBOUMAEgAw-.jpg:orig
>>
>>137677482
>game about koreans
>white girl is best

someone call kotaku
>>
>>137677021
It's not that they're into those things specifically so much as liking weird in general.
>>
So /evn/ is dead again...
>>
>>137683257
post your game so we can shitpost about it
>>
>>137683639
n...no.
>>
do the sc2vn devs not do h-scenes because they're all sexually repressed or something?
>>
>>137683639
I'm about to play Katawa Archeology. I'll shitpost about it if I feel like it.
>>
>>137683935
Maybe they just don't want to put them in? I don't have any h-scenes either.
>>
>>137562851
>>
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I think I've just about got the visual style elements of my VN hashed out. Abstract stain glass backgrounds, with flat silhouette characters with a drop shadow to make them pop. The story is a young girl trying to avoid bad ends in a fairy tale world.
>>
>>137684859
my eyes!
>>
>>137684859
I could do the stained glass background, but I don't think the character works well with it. The black of the figure blends with the black of the glass edging, and the bright sat red induces cringing.
>>
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>>137685329
Does something like this read better for you?
>>
>>137686226
Also colored hair or no colored hair?
>>
>>137686841
I like the coloured hair better.
>>
>>137686841
>ginge
but why?
>>
>>137689602
>not liking red heads
My what shit taste you have grandma.
>>
>>137689780
>liking something without a soul
>>
>>137686226
that green is way too saturated, it seriously is that kind of headache inducing combination of color and pattern. Not good when you're going to put words in front of it.
>>
>>137690119
Wow, you watch south park. Good for you. We are all so impressed by how controversial and edgy your opinions are. Truly you are better than the rest of us for your bold choice to repeat lines from a cartoon that everyone has already seen.
>>
>>137690381
sounds like you have Gingervitis
>>
>>137684859
I think that the black of stained glass is too dark. The contrast is too strong i think but i could be wrong.
>>
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My furry VN is still going strong. Do you consider this furry?
>>
>>137691027
That is not remotely furry.
>>
>>137691027
That's not furry, that's not even full demon, more like half-troll
>>
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>>137691123
Trust me, it's furry. See.
>>
>>137691298
now we're talking
>>
>>137691298

Give him the barbed D
>>
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>>137691629
Well, he does give you the barbed D... but I felt the barbs was a little bit too much... Should I make them barbed?
>>
>>137667759
Now I can't forget it either, thanks.

Please, dev, get rid of the ulnar styloid!
>>
>>137694173
I didn't even know what it was and now it's bothering me too.
>>
>>137691758
N-no thank you.
>>
>>137696962
>>137691758

Yes, I want to see this guy scrub some fuccboi's tonsils with his dick.
>>
>>137697217
Vile.
>>
>>137691758
how big are kaiju penises anyway
>>
>>137691758
What is Junpei doing there
>>
>>137691298
the old art was better imo.
>>
>>137699957
They both look super funky to me, but I'm no furry so eh.
>>
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Good morning /evn/
>>
>>137701835
He's cute.
Where can I sex him ?
>>
>>137701835
[x] grab bag and run
>>
>>137702485
THIEF!
>>
>>137702593
woah woah I'm just disarming a Chinese spy, I mean look at him, it's clearly a pretty girl face mask on his head, but he forgot about his yellow arms and neck
>>
>>137702847
>yellow arms
Can't unsee now
>>
>>137683935
.........I'm actually impressed anon. This is a level of dumbass you don't see everyday. Even in \evn\.
>>
>>137706904
>\evn\
>backslash evn backslash
Look who's talking.
>>
>>137683935
Many evns don't do ero, they don't see how it fits in their stories. Also, many evn artists are from cultures where drawing such things is taboo. There are also many artists who believe that drawing porn would give them a bad professional reputation, so they refuse to do so.
>>
>>137710765
You wouldn't believe the amount of backlash some artists get for drawing porn.
>>
>>137710952
Have some stories to tell? Please do.
>>
>>137711145
I do. But telling them could compromise identity of people who don't want it.
A lot of artists have second aliases to protect themselves from sjw attacks if someone finds out they worked on an eroge. Many don't do any lewd stuff, because they already have been doxxed, or had shit smeared over them.
USA is the worst. Another country with artists who have recently been stopping any porn making is Korea. But in Korea porn has been always illegal. However, many artists assumed drawing nude girls is ok. Apparently it isn't and a few people have already removed their pixiv accounts and started over.
Shit's grim.
>>
>>137676081
That's even more unrealistic.
>>
>>137677021
>Being eaten alive
Need more info. That's my fetish.
>>
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>>137712000
Recommended Lewd English VNs? (Other than KS)
>>
>>137690582
Red hair is sexy. Blonde is dumb unless it's on a loli. Black is too common, all asians, all blacks, indians, etc, but still good. Just the common kind of good. Like those plain white socks. They're common, but people still like them. Brown hair is just... Brown. The dirty commoner hair color. Grey and silver, old and wise, or mysterious. Colored hair, either too animu or edgy hipster feminist. There's really no winning with hair color, but red is probably the coolest color by far.
>>
>>137711473
This. People are nuts. They'll do anything to fuck you over if you don't adhere to their beliefs. Even threaten your family and other vile shit like that. Luckily for me, I'm immune to that shit, so I'll do porn just to spite them.
>>
preventive bump
>>
>>137712138
I'm the worst person to ask since I haven't played many. So seconding this question.
>>
>>137712824
Is lewd martyrdom a thing now?
>>
>>137712000
I believe that's sweet pool.
>>
Any notable nano releases? I've skimmed through the "completed games" section and didn't fin anything interesting.
>>
>>137715373
That VN looks goretastic.
>>
>>137715314
It has always been, ever since ye olden times when whores would be stoned to death.
>>
>>137715314
Yes, you must die for your sins. No one objectifies humans. Humans are not sexual objects. They are pure and must only copulate under a specific set of circumstances that involve lights being off, missionary positioning, and only for the purpose of procreation. Also, it must be off screen and on a weekend. Tits are vile, dicks are vile, butts are vile. We must pretend that we were never born with any of these things. They are all un-pure. You must remove all desire for the opposite sex.
>>
>>137715909
>opposite sex
so it's fine to lust after members of your own sex, gotcha
>>
>>137703912
Thank you. I shall recite this 3 times a day.
>>
>>137716062
Yes, as long as they are your brothers or sisters and it is in a purely non-sexual way.
>>
>>137715390
A bunch of entries are still in development...
>>
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>>137716101
>>
>>137716119
Skinship is just to purely deepen a friendship. It doesn't count as sex if you do it in a shower or in a bathtub, especially if you're helping the other person scrub themself.
>>
>>137717794
That's only in Japan. We don't stand for things like that in the West. Down with all sinners! (Also Japan is a little weird.)
>>
>>137717946
Then it's a good thing that so many evns are set in Japan! Let's set all evns in Japan!
>>
>>137718440
What's wrong with the west? Don't you like your intense violence, sports, beer, guns and overblown drama? Sex is immoral and wrong. Sexualizing things is immoral and wrong. The only things you need to make a good EVN are guns and hotdogs, and CHRIST our lord and savior.
>>
>>137718710
Hi Tao
>>
>>137719303
Isn't Tao sexualizing lolis? He's basically a crazy Japanese at that rate.
>>
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>>137719380
His lolis fall into the, but not too young looking category, so it's OK. And most of his lolis are futas, except for maybe the demon loli from Toko.
>>
>>137719912
Where did this dark eyeball = demon thing come from? I remember seeing it a few years ago from a Japanese artist, and then it became pretty prevalent. Kinda weird that it's so mainstream now.
>>
>>137720165
When in doubt, just assume that Bleach did it first. Any there can be many different colored eyeballs, such as red, purple, or yellow.
>>
>>137720165
I don't really see it that often, but western artists who are not into animmays at all use it too.
>>
>>137720391
Motha fukkin evil ichigo.
>>
>>137720165
>>137720391

Been a thing for literally decades oni-chans.

http://gelbooru.com/index.php?page=post&s=list&tags=black_sclera
>>
>>137723806
Thanks, you answered my question. Looks like it originated from the character Astaroth.
>>
page 10
>>
Last VA showcase for Toko. The angel sounds even more annoyingly peppy that I ever imagined.

https://www.youtube.com/watch?v=2aBeAaB4BWI
>>
>>137728993
Who wanted voice acting for Toko again? Was it that big of a demand from Tao's fans?
>>
>>137728993
It's a good thing that it has VA. The first female character has that sound though... The sound from early anime dubs where they try to use a high pitch anime voice, like they're trying just a bit too hard to sound like anime. Baba Yaga sounds cool. The guy and the second girl sound just alright. The first female voice makes me cringe a bit. That voice is the reason I never watched dubs of anime and always just watched the originals with subs. Now that I rewatched it, the guy's voice doesn't seem to fit the character's looks at all. Second female has a little of that "too nasally animu tryhard" sound, but not nearly as bad as the first female. Baba Yaga is a pearl though, would hire.
>>
>>137729725
On Steam you hear people constantly wanting voice acting, however they can't agree on English or Japanese voices, and the people who wanted it will be very quick to point out if they don't like it. Not worth the cost or effort IMO.
>>
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>>137728993
all shit except for the last one. You'd think knowing how to breathe through your nose would be a requirement for "voice actors".
>>
>>137728993
more like Toko: the reject VAs lol
>>
>>137730040
I think the guy sounds too young for the character he's voicing.

As for angel idol, Tao said she's supposed to sound like that (a bad English dub).
>>
>>137728993
https://www.youtube.com/watch?v=Wt9TNfKKtL0
>>
>>137731567
You can't typically get good VAs for evn money.
>>
>>137733436
then why add them at all?
>>
>>137733504
Public request or you wanting your characters voiced.
>>
>>137733587
And you hire subpar quality workers, waste money and disappoint everyone. Okay.
>>
>>137728993
Klay, Nemmy, and Aces High should probably be tweaked a bit. Aces High sounded too nasally, while the above posts already said what's off about the other 2.
>>
>>137734398
It worked for Sunrider!
>>
>>137733180
>sucking is a stylistic choice! you should appreciate how much it sucks!
>>
It's on the edge of the abyss!
>>
>>137738879
/vg/ is fast today, eh
>>
> give an interview
> literally all the comments are about how it wasn't "fun enough" on my end.

Sorry for being a dev and not a clown, internet people.
>>
>artist emails me asking for work
>provides samples only of 3d rendering of cars

I know you're just spamming every "game developer" you could find, but...
>>
>>137739354

lmao, reminds me back when I was looking for artists.

> mention in ad that artist will be drawing mainly guys
> people send portfolios full of sexy girls
> ???
>>
>>137738946
I guess. It was the very last post when I bumped it. Normally someone else has already bumped it.
>>
>dev contacts me asking for art
>I ask about the payment
>never get a reply

............this shit is getting old.
>>
>>137739778
Could be worse. At least you're not getting the negging type.
>>
>>137739778
>Contact my brain about getting artwork for my game
>Maybe later...
This is getting old...
>>
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>>137740153
Or the ones who beg you to work for free because they're poor Canadians and can't afford to pay you (and the funniest part is that you're a thirdworlder whose day job pays as much monthly as they spend on a single dinner).
Someone, make a VN about a rich western dev adopting a harem of starving third world artists/musicians/programmers, it would be perfect wish fulfillment for many people.
>>
>>137741402
I'm a first world who lives like a third worlder, can I be an honorary third world citizen?
>>
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Opinion time everyone. Which nose type is the most appealing, best fit, cutest, topbest? Triangle/wedge/dot/minimalist nose (right side), or semi-minimalist slightly there, yet still small, but kinda visible nose (left side)?

Personally, I like the left nose better because I actually like to draw the nose rather than just putting a dot or a wedge where the nose is supposed to be. I have a feeling more people would prefer the popular anime style wedge/dot nose though. So I thought I would get some opinions from the 3 people who post here.
>>
>>137742027
The small dot with a tiny bit of shading, even less than your examples but just enough to avoid no nose.
>>
>>137742245
Also your examples look about the same to me, just a different angle.
>>
>>137742027
the boring answer is: whatever fits best for your artstyle. Also I find it hilarious when girl noses are like dots and guy noses are proper full-on noses like they're from two different species or something.
>>
>>137742729
you wouldn't want a girl to look MANNISH, would you?
>>
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>>137742729
you mean like lucid9?

I don't know much about the game itself but I remember always thinking how weird it was that the girls look 12 while the guys look older. Are they supposed to be the same age?

The guys should look just as cuddly and cute dammit ;_;
>>
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>>137742416
Yeah, it was a bad example. I'll find a better one.

>>137742729
My style looks decent with both I think. Dot/wedge nose pushing it more into anime territory and more detailed style nose pushing it into a more western looking style.

Persona uses the more detailed look that I'm talking about. Just a less detailed variant. Where instead of a dot/line/wedge type of nose, you get to see the nostrils and underside of the nose.

Ones on left are slightly more realistic while being simple. The two on the right are the dot style, which is a more cutesy simplistic look.
>>
>>137743891
By the way it's very hard to find examples of the non-simplistic style of nose since the vast majority of people use it.
>>
>>137744356
they're more prevalent in manga and illustration for obvious reasons
>>
Well now that you've made me pay extra attention to noses everything looks weird, thanks assholes.
>>
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>>137745119
>>137742416

Here's an example. Basically just a more detailed nose.
>>
>>137745483
I hate noses drawn like that. They look piggish.
>>
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>>137746135
How about this one?
>>
>>137747092
ESPECIALLY not that one.
>>
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>>137748036
Interesting.
>>
>>137734962
Not even Tao is that autistic.
>>
>>137740153
Still better than the possing type, if you're not a bugchaser.
>>
>>137743697
Do the noses really look that different? That's close to what I do not like I can draw guys.
>>
>>137752326
I think it looks fine. Guys have stronger facial features than girls, in real life and in animu. Girls are supposed to be cute with huge cute eyes and a tiny little nose. It's pretty much standard to make the noses a bit different. Also the eyes are normally much smaller on guys in most animu. Unless you're watching some kind of sameface animu, but no one watches those.
>>
>>137752579
Yeah it's not terrible by any means, it was just a little jarring when I first saw it. Clearly a stylistic thing.

I'm just upset that if they're gonna have loli looking characters, there's no shotas too okay
>>
>>137753590
EVN isn't ready for shotas.
>>
>>137753713
I demand equality
>>
>>137753797
Create equality, make the shota evn of your dreams.
>>
>>137753590
So you want cute shotas, normal boyish shotas, or cute girly trap-like shotas?
>>
>>137753934
How do cute shotas look if they're not boyish or cute girly?
>>
>>137754060
Ambiguous gendered shotas. Could go either way, but not firmly in either gender.
>>
I'm sorry /evn/, I didn't mean it. Please don't be mad. Onii-chan.
>>
>>137756291
Show your onii-chan just how sorry you are.
>>
>>137756454
*Unzips skin*
Here I come, onii-chan.
>>
This thread has become /evn/ Reacts to Tao
>>
>>137756849
I dunno, I was just talking about shotas, man.
>>
Is it typical to have a voiced narrator?
>>
>>137756849
If more people posted progress or actual discussion topics, then I doubt he'd come up nearly as often, unless he just released a game or something.
>>
>>137757156
Yeah, where's all the progress? For all the not-posting people are doing in these threads, you would think they'd have some progress by now. Well, I guess that's a bad point since most of the progress comes down to writing anyway.
>>
>>137758070
1. Not everyone who comes here is a dev
2. Some people think they're devs when they're really just ideaguys who post hypothetical questions about that project they may start one day, so there is no progress
3. People making actual progress are too scared of big bad 4chan

And then we have the six or seven regulars who are actually making things and posting progress, but this isn't twitter and no one wants to hear random "did x thing" posts, so they only share significant things.
>>
>>137758680
>no one wants to hear random "did x thing" posts, so they only share significant things.

I do. I love to see how people are doing what they do. It's either that or nothing but bump posts and drama or silly arguments, so I say post away.
>>
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>>137758070
H-here I go
>>
>>137759464

It's as generic anime style as they come, but it's pretty cute. 10/10 would hold hands with.
>>
>>137759464
Cute and solid art. It is generic, but generic sells. Looks nice.
>>
>>137759464
Awful. Can't even see her tits.
>>
>>137759832
>>137760301
Generic is the best I can do now. And it's a safe move, people like what they already know.
>>137760683
>her
Anon, I...
>>
>>137761132

> it's a trap

too much Boku no Pico.
>>
>>137761132
Suddenly I am far more aroused.
>>
>>137761224
>>137761254
You guys need to lay off traps for a bit.

Funnily, someone posted the same character I've drawn back in 2013.
>>137640409
There's been a slight improvement.
>>
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>>137761550
More like EVNs need to lay on the traps.
>>
How are programmers doing in the EVN industry now?
>>
>>137762332

Are you trying to bait Tao into promoting your game.
>>
>>137768232
Have programmers ever really been needed in the EVN industry? I mean, Ren'Py makes things simple, and then there's TyranoBuilder now which is super simple if you want a simple VN. Unless you want some complex interactivity in your VN you don't really need a programmer, right?
>>
>>137716119
>Yes, as long as they are your brothers or sisters
Swee-
>and it is in a purely non-sexual way
You lost me
>>
>>137770804
Incest is for rednecks and Japanese people.
>>
>>137742027
Dot noses are boring and just make a face that much more generic.
>>
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>>137771959
What if I'm both?
>>
>>137747092
I hate so many things about this, but not the nose.
>>
>>137776453
What do you hate anon? Tell us. Let the hate revive this dead ass thread.
>>
>>137776253

He prefers Jim Beam in his teriyaki sauce.
>>
>>137776453
Do go on. Tell us everything you hate about it.
>>
Is it worth it trying to learn Unity if I want to make a VN? I've never coded in my life, but it seems more versatile than Renpy.
>>
>>137630224
I wouldn't mind the art style if the management sim part was more complex and fun.
>>
>>137780034
I doubt you're going to be doing anything that Renpy can't handle.
>>
>>137780034
>I've never coded in my life
>Learning an engine that requires a significant amount of programming experience

I can guarantee you that you'll give up the first week.
>>
>>137780231
Unity is easy as fuck. You have no clue what you're talking about.

That said, start with Ren'py. It's even easier.
>>
>>137780703
So what games have you made with Unity?
>>
>>137780821
https://www.youtube.com/watch?v=OOh89yVk4hA

btfo
>>
>>137780906
But that's not a VN?
>>
>>137780906
>>137780821
S A V A G E
>>
>>137741402
Not everyone in North America is rich.
>>
>>137780964
Just so we're on the same page, are you saying that it's harder to make text and pictures appear than it is to code a physics-based puzzle game?
>>
>>137780964
You're right, it's significantly more technical and complex than a VN made in Unity could ever be.
>>
>>137769818
>you don't really need a programmer, right?
Well, you don't, but a lot of people read programming and think "oh gross, I'll never understand that".

That said the consumer won't know or care about the quality of your code as long as it runs so you're nowhere near as necessary as say, an artist.
>>
>>137657181
Pls resbond
>>
>>137780703
I know what I'm talking about though, and no Unity is not worth it for starting out. You can't do shit without knowing C#. It's a complete lesson in frustration for someone who has never programmed before, and completely not worth it. Ren'Py does almost everything, and if you really want to get into coding you can use python with it. That said, Unity does have easy Live2D integration and other nice features like the GUI editor. Totally not worth for VNs in my opinion though, especially for a beginner programmer. Even with something like Fungus, which is a free asset for making point and click adventures or VN type games.

The real question is, what do you want to do that you think Ren'Py can't handle?
>>
>>137762332
Will you do her since she's cute with a penis?
>>
>>137780231
>>Learning an engine that requires a significant amount of programming experience
If it's anything like C++ or C#, you can easily make a VN provided you have a well documented library and functions.
>>
>>137781138
I don't disagree with most of what you said. Ren'py is definitely much better for VNs and is what I use. I just don't think Unity is hard, and I don't think you have to be a master at C# to do anything. You can borrow code from a lot of places on the internet to get your character walking and interacting with things.
>>
>>137769568
The text is about a trap, not a futa.
>>
>>137781102
>than it is to code a physics-based puzzle game?
Not him, but I've made platformers and physics based games in Unity by following tutorials. They sucked ass and were lame. Looked about like the game you linked. Overall, I would say those types of games are easier than writing a VN engine inside of Unity.
>>
>>137781373
Sure you have, anon.
>>
>>137781138
>The real question is, what do you want to do that you think Ren'Py can't handle?
I'm the guy who asked the original question. Can it do screen shakes, screen rotations, basic animation showing sword strikes, play sound effects to accompany them, etc. like in F/SN?
https://youtu.be/uWL5QxNoYYc?list=PLeD-vMLfcZUp58yZ60-9W9BpjMEMiJKXP&t=18446

Can it also do adventure gameplay where you can interact with and sift through backgrounds and choices seamlessly? Perhaps with basic animation as well?
https://youtu.be/ap9viVLDKac?t=424
>>
>>137781309
>You can borrow code from a lot of places on the internet to get your character walking and interacting with things.

If you use other people's code or use assets that's not really making a game and won't actually teach you anything unless you're spending the time and effort to pick apart the code and try things on your own. I can link you 20+ good platformer assets and tutorials, yet I can't give you a single good VN asset or tutorial made for Unity. Displaying dialogue might not be hard, but that's not all a VN is. Aside from that, the poster was suggesting that they were going to do more than Ren'Py can handle, which I assure you is no easy chore. You won't be borrowing code for something like that and magically sticking it into a game to make some kind of Frankenstein of code that works. It doesn't work like that.
>>
>>137781753
Yes (it's super fuckin' easy) and sorta yes. You can't have 3D in Ren'py, but you can easily do 2D hidden object gameplay.
>>
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>>137781373
>Overall, I would say those types of games are easier than writing a VN engine inside of Unity.
>>
>>137780703
Code a ren'py clone in Unity then. You can't, because you had tutorials to make those puzzle/platformers.

When you make a VN in Unity, you either buy the buggy Visual Novel toolkit, which isn't even up to par to Ren'py. Only thing left to do is code your own, but if you have no experience with programming whatsoever, guess what you're stuck at staring at Unity.

If it was so easy as you claim it to be, why aren't there more people using Unity then? Please pull your head outta your ass.
>>
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>>137617809
>really liked this game
>really liked dysfunctional systems, if only because the music was chill ( https://www.youtube.com/watch?v=wZhjDsqjQmI )and the girls were cute
>continuation never

Shit sucks.
>>
>>137781594
I have. I was in /agdg/ for around a year. A complete lesson in utter frustration. I'm more of an artist than a programmer, and that will never change. Though Python was pretty easy to pick up after all I learned about C#.

I've also used other engines... GMS, Godot, Unity3D, UE5, Construct, Fusion, Love2D, and probably more that I'm forgetting. I've made my fair share of games. I don't have an exact count, but I think it's around 30-40.
>>
>>137781787
you actually can take someone else's programming work and sell a game with it
http://www.inklestudios.com/ink
it's open source
>>
>>137781939
Oh come on now. The physics system is built into the engine. There's no built in system for VNs. It's hilariously easy to set up collisions, rigidbodies, physics, movement, etc. Those games are what you start out with. That's why there's a million tutorials for them on Youtub. I'll discuss this with you all night broski.
>>
>>137782069
That's cool, but I'm not sure what that has to do with Unity or VNs since I don't know anything about it.
>>
>>137781962
If I wanted to make a visual novel with 3D gameplay elements, I would.

I suspect that most people making visual novels make them because it's possible to finish one without bringing a programmer on. You need that programmer NOT for the visual novel part of the game, but for the aspects of your game that Ren'py would allow you to do (most likely the gameplay).

And, by the way, people do make VNs on Unity.

https://www.kickstarter.com/projects/yangyangmobile/the-letter-2/description
>>
>>137782438
>And, by the way, people do make VNs on Unity.

You can make any kind of game in Unity if you know how to code.
>>
>>137782840
okay so are we done arguing
>>
>>137782903
btfo
>>
>>137782903
I'm just trying to keep the thread alive yo.
>>
>>137781915
Can you show me some eVNs that reaches F/SN's level of action then (like Kojiro vs Saber)?
>>
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>>137783665

I don't know of any off the top of my head, but I know the scene you're talking about I can explain how I'd do it.

Take a image of a slash or whatever (like what i've attached) and wipe across it really fast with a timed sound effect, you'd also probably want to add shake to the background when the wipe concludes. to do those repeated slashes like in the scene you're talking about, you'd probably want at least 3-4 variants of the attached image, probably with the black part replaced by transparency.

Honestly if you record gameplay footage of any JP VN with fight scenes and take it into video editing software and go frame by frame, it's really easy to see how they make very simple assets look decent. It's all doable in ren'py.
>>
>>137784270
>to do those repeated slashes like in the scene you're talking about, you'd probably want at least 3-4 variants of the attached image, probably with the black part replaced by transparency.
Yeah, that's more of the stuff I wasn't sure if Renpy could handle - slashes and blows in quick succession. I don't know if it can do some of the fancier stuff like in RN where the screen zooms in/out or pans across with fade in/fade out effects either.

Is there a guide how to do this shit on Renpy? Or has no one tried?
>>
>>137784613
The work is definitely out there, I just don't know of any examples I can point to.

Almost anything you can do in a video editor to an image--zoom, pan, wipe, fade, dissolve, rotate--you can do to an image in Ren'py. If you can recreate a fight scene in Adobe Premiere, I can pretty much assure you that it's possible for your VN.

Start here: https://www.renpy.org/doc/html/

And if there's something you want to do that's not here, try the lemmasoft forums.
>>
>>137784613
>Is there a guide how to do this shit on Renpy? Or has no one tried?

Read the stuff at the top, search the Ren'Py cookbook on the Lemmasoft forums, download some source code if you need for some interesting looking games. Google is your friend. There's about a decades worth of tutorials, guides, tips and tricks for nearly everything you'd need, and tons of helpful people here and elsewhere. You could read Ren'Py documentation and guides from now until the day you turn 100 and you'd never run out of material.

That said, Ren'Py still can't do Live2D. Yes I'm going to post about this constantly.
>>
>>137784613
Ask yourself if you need to add those.

Icebound VN has some effects, no the ones you're looking for. Skip around and you can see what it's capable of.

https://www.youtube.com/watch?v=athgN9gV0eA
>>
Saving the thread so I have company throughout this long lonely night of writing
>>
>>137791001
What motivates you to keep writing anon, how can you keep going when whoever reads it might not even care?
>>
>>137792582
Do it for your characters. They are alive, they have stories, tell them, don't abandon your children.
>>
>>137792582
The other anon summed it up well. I don't write for anyone but myself. I'm actually using it as an escapism from my life which is currently falling into disarray.
>>
>>137780034
No. The only limit on Ren'Py is your coding ability. Unity also has this limit, the only difference there is that in Ren'Py, the limit doesn't really apply to basic VN-making skills. But HuniePop and Sunrider are in Ren'Py, and an engine which (not being designed for it) can support a tactical game and bejeweled is clearly versatile enough for normal purposes.
>>
>>137796565
>HuniePop made with Renpy
No it's made in Unity
>>
>>137781915
>You can't have 3D in Ren'py
999 doesn't either, it's pre-baked. Which you can totally do in Ren'Py.
>>
>>137796565
>But HuniePop and Sunrider are in Ren'Py
Pretty sure both Hunie games are made in Unity.

Unity basically has a higher skill ceiling at the expense of a higher learning curve. If you want to make anything great of note, then Unity is your best bet. If you want to stick to run of the mill EVNs, stay with Renpy.
>>
who's dead?
>>
>>137802834
David Bowie.
>>
>>137792582
I am, but I've written 26k in the last week, so I think being dead and lazy at 2AM is acceptable.
>>
>>137802834
Guess who's ded
ded again
shady's ded
tell a friend
>>
>>137804969
me
>>
>>137804969
I'm beginning to feel like a ded thread (ded thread)
All my devs from the front to the back nod (back nod)
Now who thinks their artist are good enough to draw cocks? (draw cocks)
They say they don't draw men, anime tiddy rocks
>>
>>137780996
not rich by North American standarts maybe or if they're homeless and living on the streets or something
>>
>>137780996
This is going to sound class warfare as fuck, but anyone who cannot afford basic necessities should have bigger concerns in their lives than getting high quality tits and ass on their game. It's very simple: this is mostly a hobby even for people making money off it, so save up if your personal budget doesn't allow for getting all assets at once or whatever. It's not like the world is dying for your flavor of highschool drama or crowdfunding doesn't exist, too.
>>
>>137741402
Or the ones who think that asking you to work for free on several assets for a Kickstarter campaign isn't speculative work and you should totally consider it because the KS is totally going to go through.

It pisses me off when people message me for this kind of stuff and then reply passively aggressively when politely turned down because I don't want to give them free work for their own project they don't even care enough about to get a part time job to fund.
>>
>>137815706
Preach!

I always wonder what people who do things like that think of golf courses in country clubs. If you can afford a membership and are accepted, you get in. If not, you play minigolf or something else. You certainly don't blame the club over not being able to afford it
>>
>>137792582
I only write because it's fun and doing it makes me happy, I don't really care what other people might think of it.
>>
Who the hell decided boob lens flare was a good idea for a trend? Does it really turn people on?
>>
>>137819449
the what now
>>
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>>137820103
Her boobs are trying to escape, someone hold them down
>>
>>137820103
meant for >>137819715
>>
>>137798458
>If you want to make anything great of note, then Unity is your best bet.

I wouldn't go that far. Ren'Py is capable of amazing things if you know python, and you get a super tried and tested VN system with minimal to no bugs and years of support backing you up. Unity hasn't been completely free for that long, and doesn't have the community around it. Barely anyone makes visual novels in Unity. If you're going to learn enough C# to make an awesome game in Unity, you're capable of learning enough python to supplement your VN into an awesome game in Ren'Py. I've seen tactical combat games, space shooters, dungeon crawlers, and more done in Ren'Py. It's just that not many people spend time learning it because they just want to tell a story and make a VN.
>>
>>137820103
it looks like she has 3rd degree burns
>>
>>137820371
None of this refutes the point that Unity offers more potential at the end of the day.
>>
>>137820103
T H I C K
N
I
P
P
L
E
S
>>
Tell me not to convince my teammates to switch to Ren'Py because of movie sprites.
>>
>>137820371
>dungeon crawlers
I've noticed there's a framework for that on lemma, has anyone tried it out?
>>
>>137821215
Not for VNs. That's my point. The point is a stupid one. Basically, writing your own engine from scratch offers you many more possibilities than Unity, so why don't you go do that? It's an idiotic argument, so stop making it.
>>
>>137821624
If only movie sprites were live2D support instead.
>>
>>137821848
Not him, but you're acting retarded. While VN-specific stuff might not be as prevalent yet among Unity devs, there's a lot of tutorials, premade content and cookbooks for it already.
>>
>>137822034
Link me. I'd love to see all the new stuff that's out. I use Unity3D also.

By the way, if you think any of those tutorials that supposedly exist will result in as solid of a game as you can make in Ren'Py with a few easy lines, I have news for you.
>>
Let's end this once and for all, shall we?

Ren'Py has the biggest userbase in the West, and that's it. Nothing more. It's not the fastest, more stable or even easiest engine for this there is. It was just there when the scene needed it and now that we're a little bigger, some people are moving on to other stuff to suit their needs. Not everyone has the same needs, and it might still be worth it for people who just want to get their story out because even if they don't want to learn how do anything, there's a lot of people ready to just translate their ideas to code.
>>
>>137822523
TL;DR: Ren'Py is shit
>>
>>137822679
I wouldn't say it's shit, but it is by no means good. It is just the most popular one around.
>>
>>137822523
>Nothing more. It's not the fastest, more stable or even easiest engine for this there is. It was just there when the scene needed it and now that we're a little bigger, some people are moving on to other stuff to suit their needs.

No, let's not just "end this," with your inflammatory post about Ren'Py. It doesn't work like that, sorry. I'd love to hear about those more stable, easier, and faster VN engines. I'm dying to hear about them. But one thing... If you say Unity is stable I'm going to laugh in your face repeatedly until the end of the week.
>>
>>137822887
>inflammatory post
I've seen people call others "Ren'Py defense force" here before as a joke, but you're actually serious, aren't you?
>>
>>137822821
>I wouldn't say it's shit, but it is by no means good.

Stop, just stop. My sides.
>>
>>137822984
I just want you to answer the questions instead of dodging out of them. I don't give two fucks about Unity, I'll use any decent tool at my disposal. You have to do more than shitpost though, or I won't actually learn anything useful. Surely you understand that much through your buttmad.

>Ren'Py is not fast
Yeah sure. No one with any experience would honestly believe that.
>Ren'Py is not stable
Um, blatantly false.
>Ren'Py is not easy
Then don't expect to use anything else other than TyranoBuilder...

If that's not inflammatory or at the least ignorant, I don't know what is.
>>
>>137821952
Been studying it since last Saturday, and I'm already compiling a "how-to" for L2D x Movie Sprites.

I don't know mang, is Tyranno hard to use? Because if I can find a way (or a format) wherein the movie sprites don't look noisy as fuck in Ren'Py, I'd use it.
>>
Are there any japanese releases that use ren'py?
>>
>>137823543
TyranoBuilder is simple to use. The whole engine is based around simplicity. It also seems to receive pretty regular updates. The downside is that games made in it are riddled with bugs, and it's a bit complicated to do anything outside of the super simple drag and drop system the engine uses. Panzermadels was made in TyranoBuilder, and it sold on steam just for the record. It was also a very simplistic VN. TB has built in Live2D support, which is why I almost used it over Ren'Py. Unfortunately, Ren'Py's support, documentation, stability, etc are much superior, and I find the simple code quicker to use than drag and drop stuff. Ren'Py is rumored to be including Live2D support sometime in the future, but at this point it's still just a rumor AFAIK.
>>
Lol I fucked up with the paste...
http://i.imgur.com/5qX4eWe.jpg?1
>>
>>137824140
>[/img][/url]
Am I being rused?
>>
>>137824140
>[url=http://imgur.com/5qX4eWe][img]http://i.imgur.com/5qX4eWe.jpg?1[/img][/url]
yeah, nah
>>
>>137824064
It's not a rumor. PyTom has said he's working on it. We just don't know exactly when it will happen.
>>
>>137824247
Top looks crisp to a fault with artifacts, bottom looks slightly blurry with AA.
>>
>>137824247
>http://i.imgur.com/5qX4eWe.jpg?1
>?1
I think even tyrano will be hard for you.
>>
>>137824623
Ouch. Yeah, it'd be hard.
>>
>>137823647
alice in dissonance games?
>>
>>137823201
Not that other person, but Ren'Py becomes really slow when you try to add animations to your games or several buttons if you want to use them for your game.
>>
>>137825430
That's why we need Live2D support. Loading non-movie format animations takes a considerable toll. Gifs in particular are terribly outdated, and normally have HUGE file sizes. This isn't just a problem with Ren'Py, it would be a problem for any engine you ever use.
>>
>>137819449
It's the most amazing trend of all time.
>>
>>137828917
I still don't get it.
>>
can I export VN's to nintendo ds with tyrano builder, it says it can run on platforms like psp and ds in the website but I couldn't find any forums for that
>>
>>137829496
Now you're starting to see one of the downsides of using something like tyranobuilder. Support and guides are limited to say the least.
>>
>>137829606
I don't use tyranobuilder, I might buy it depending on nintendo ds thing, otherwise renpy is more than enough I think
>>
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>>137826023
but renpy doesn't even support animated gifs, the only way you can get a slow-loading/jerk-y animation is when you either forgot about subpixel parameter or just trying to load a huge-ass png
>>
So novelty vs renpy vs tyrano? Which one do you guys prefer and why?
>>
>>137830571
Ren'Py.
>>
>>137830571
I'm already pretty advanced with Ren'py, so...
>>
>>137830571
Does anyone use novelty? I've never heard of anyone ever using it. Any examples of good games made in it?

>>137829827
Oh, oops. Well, the point was that if it's slow loading it's very likely to be user error. Which is not unique to Ren'Py. As long as there are humans involved, human error will be a limiting factor.
>>
>>137830571
GameMaker
even fucking RPGMaker is better
>>
>>137824064
If Ren'Py could export to a playable web format it would be perfect. That is the major draw of tyranobuilder for me.
>>
>>137830571
None. I use C, the true language of a game developer.
>>
>>137830949
You cunt be serious.
>>
>>137831206
Most new engines export directly to the web.
http://cloudnovel.net/

Ren'Py is behind, but still the best for nearly everything. Competition is around with more updated things, but the overall quality is no where near Ren'Py.
>>
>>137831617
>Ren'Py is behind, but still the best for nearly everything.
That Ren'Py is the best option for creating and one of the worst options for exporting/publishing is such a damn shame.
>>
>>137815995
I'm guessing these people see art or music or programming as a separate thing. Realistically, if you call a plumber to repair something, you don't expect them to do the work on the basis that you have a Kickstarter going and you'll be able to pay them once it's funded (for sure!). You wait until you save enough money for the repair.

Art in particular is one of those things that people think you have to be magic to do and therefore it possibly takes you five minutes to shit out a sprite in the morning, after you had your special artist-grade muesli. Stuff like Kickstarter has given that kind of person another source of delusion.
>>
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>>137820103
I see dead people reincarnated in those boobs.
>>
>>137832468
That's just how it goes. I know it doesn't bother most people, but the two things that bother me most about Ren'Py are as follows,

Live2D, Spine, any support for anything, please god.

People can literally just extract all the files in your assets folders and view them. It used to be pretty hush hush, but these days plenty of people know about it. They can pretty much just 'unzip' your archive of CG/Sprites/Sounds, etc and view the full files. It doesn't matter for all games, but for a game where you have secret or hidden scenes, special unlock-able scenes and such it matters. At least to me. To think that someone is just going to take all the CG within seconds of downloading it and upload it all to sadpanda or wherever is a bit disheartening. Many people would still play through it, but many others will simply go the easy route and just check the archive in your game folder or DL from sadpanda.

Then again, no engine is perfect. In Unity, you can view any game's source code, but not the assets. In Ren'Py you can view all the assets, but not always the source code. There's a downside to pretty much everything, even if you don't know about it yet.
>>
>>137832914
Those highlights have been a staple of animu art since the dawn of time. You dare mock tradition?
>>
>>137833013
In renpy you can get the source code easily too.
>>
>>137833261
I don't mock it. I am cursed.
>>
>>137833324
Not saying I don't believe you, but please explain how or link me to a guide on how to achieve this, because believe me I've tried.
>>
>>137833515
Unrpyc. Did you even try?
>>
>>137833625
Hm, that's nice. Thanks.
>>
How do you nerds feel about technobabble in your VNs? Should it be realistic? Does it need to be coherent? Does it just need to sound good? Or should it not be there at all?
>>
>>137833261
>Those highlights have been a staple of animu art since the dawn of time.
Found the guy under 20.
>>
>>137836504
It would be pretty weird if it was just some cute SoL story (unless one of the characters is meant to be a sci fi nerd), but if it's in a sci fi story then sure? Most sci fi TV shows and books are filled with technobabble that isn't based on real science, and you can probably assume most of your readership won't know enough about the subject matter to call you out if it isn't 100% accurate. Which it shouldn't need to be, since it's fictional.
>>
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>>137837304
Check yourself before you wreck yourself.
Better to be young than have the brain of an idiot.
>>
>>137838991
>all shading is the same as boob highlights
>including fanart
Seriously, McFucking kill yourself.
>>
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>>137838991
I like how you posted fanart of Lum but not actual art from the show.
>>
>>137831280
>not assembler
ishigydiggy
>>
>>137839663
>>137839695
>I like to take things much too literally and nitpick everything into the dirt
Just shut it would you. People like you never get anywhere in life.
>>
>>137839695
I didn't say art from shows. I said animu art. Which includes, oh my god here it comes... Fan art. Wow, way to be a tool.
>>
Are we seriously bickering over little white circles on boobs?
>>
>>137841448
Yes, take your seat.
>>
>>137841448
Get out of here if you can't take the heat.
>>
>>137841448
I thought we were bickering about pimple shading
>>
>>137841448
Bickering over which VN engine to use got a bit stale.
>>
>>137841393
You implied it's always been a staple. That's clearly not the case, because the show predates all of the art in that pic.
>>
>>137841448
Not only is someone wrong on the internet, they're wrong about anime titties.
>>
>>137842017
You're taking what I said way too literal. You're like one of those guys at the party that has to explain the joke to everyone. Those highlights have been utilized since the beginning days of anime art by various artists. That's a fact. For you personally, I recommend not taking things so literally.
>>
>>137842017
Literally you
https://www.youtube.com/watch?v=jI4Ojgz5Qo4
>>
>>137842854
Except it's not. None of your examples are from the beginning days of anime.
>>
>>137842017
https://www.youtube.com/watch?v=jezrPsNX1vQ
>>
>>137843000
>>137843149
>say something blatantly wrong
>get proven wrong
>"Y-You're just taking it too literally!"
>>
>>137843040
https://www.youtube.com/watch?v=u-jrVirqXvE
>>
>>137843295
I like how I'm the one taking this too seriously when you took the time to put together a collage to illustrate your point.
>>
>>137843203
No, it's literally a case of you being too literal. Literally. Honestly though. Don't take everything at face value. Dawn of time doesn't specifically mean the very first anime ever.

Also, I proved myself right so not sure where you think I'm wrong? You're trying to go full on textbook definition nerd on me and I just made a broad statement. If anything that just means you're a literal retard.
>>
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>>137838991
>half of these aren't tit highlights which is what the conversation was about
>the few tit highlights are recent pieces of fan art
>>
>>137843559
Just wanted to prove you wrong, and I did. Meanwhile you're just being an edgy proper definition white knight of literal justice.
>>
>>137843590
>the few tit highlights are recent pieces of fan art
>late 90s = recent
Alright?
Oh, I get it. Since it wasn't the dawn of time, like I said... Which would be the very first anime art ever created, right? It doesn't count. That makes so much sense, why didn't I think of that.
>>
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>>137843713
You didn't, though.
>>
>>137843912
Yeah, I kinda did.
>guy under 20
>talking about cutie honey would make me in my 40s
>retard scale = max

https://www.youtube.com/watch?v=I0rLpJSlmPE
>>
>>137843912
>talking about cutie honey would make me in my 40s
What?
>>
EVN DA BEST
>>
>>137844114
>>137843149
>>137843000
stop posting videos not related to /evn/ faggot.
>>
>>137844263
This stemmed from some guy saying I'm under 20 for suggesting circle highlights have been around for a long ass time and used by many people. It's common knowledge unless you're s stupid slut or something. Anyway, assuming he actually thinks I'm under 20, then expecting me to know about an anime that aired in the mother fucking 70s is beyond retarded. Not as retarded as being too literal and annoying, but still retarded.
>>137844515
Stuff gets posted off topic here all the time, get the fuck over it.
>>
>>137844819
I'm not him, but I'm 23.
>>
>>137844819
It is insanely retarded to talk about anime staples when you're too young and/or uninformed to talk about early anime.

Use the "literal" excuse all you want, none of the examples you've shown apply to what you were trying to say and people are just responding accordingly.
>>
How are people able to argue so vehemently about stupid things that don't even matter...
>>
>>137845640
autism
>>
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>>137845640
Gotta get that sweet sweet last word.
>>
>>137845935
Well, I guess these threads would probably die without these pointless arguments.
>>
>>137845330
Except I wasn't talking about anime staples, I was talking about anime ART staples, which includes fan art. Also the literal bit wasn't an excuse. Those videos are literally you in this thread. There is no argument, you just pulled it out of your ass by making assumptions and nitpicking my statement when it didn't need to be.
>>
>>137758680
I-I'm number 3
>>
>>137847140
Oh my sweet Jesus, how is something that has only been a significant part of the whole thing in the last 10 years a staple since the dawn of time?

You're a complete idiot.
>>
Guys, you don't understand! Cripple girls are a staple of the visual novel genre since the beginning of time because of Katawa Shoujo!
>>
>>137849086
Those highlights have been around since the first days of the internet becoming popular in the 90s. I have no conclusive evidence, but I would imagine they have been around since, you know, people could draw highlights. The complete idiot is you. Also a too literal idiot.
>>
>>137849367
>I have no conclusive evidence
Of fucking course you don't, because that didn't happen.
>>
>>137849295
It's idiotic to compare a shading choice to a niche category of VNs that had basically no one wanting it until /a/ made it a big deal. Just so you're aware.
>>
>>137849461
And you can't prove otherwise. Since you're not an artist, just a literal wanker I would imagine you have no clue. Wow, surprise.
>>
>>137849636
Post some art from the 60's and 70's. Specifically anime art and anime fanart.
>>
>>137833261
https://www.youtube.com/watch?v=gRdfX7ut8gw
>>
>>137849636
There is no need for me to prove something that is common knowledge since most people here were alive and browsing the internet back then. You're the one making the bold claim that this shading has been around since that long when all evidence points to contrary.
>>
>>137849828
>all evidence points to contrary.
Citation fucking needed.

>>137849726
Yeah, I'll get right on that. I'm sure everyone was scanning in their artwork back in the days of the hippies, idiot.

Also, hi again Mr. Literal.
>>
>>137850286
You're a shitter. If you can't back your argument, just don't argue. Find like two or three examples and we'll get off your case. Until then, you're just the most stupid poster around.
>>
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>>137850286
>Also, hi again Mr. Literal.
>my argument is only wrong if you assume I meant what I said!
>>
>>137850286
too much autism for me
>>
>>137850417
>stupid poster
No, that's you I'm afraid.

You started this by over-analyzing my statement, and now you're trying to stick the discussion to an arbitrary date that you came up with (early 70s anime?). This all stemmed from you being a shit dick and taking things too literal.

>dawn of time said losely
>Oh, he must mean the very first days of anime!

>staple
>By golly, he means it was used by almost everyone during the 70s when anime started airing!

No, you're wrong faggot. I was just making a general statement. You planted the seeds of chaos by being an idiot. If this is what you wanted all along then congrats. I'll be happy to oblige you for the next few hours. Let's continue arguing about your nitpicking of statements, which at this point I'm not even interested in because it was never a thing to begin with. I'm more just picking on you because you're stupid.
>>
>>137850845
Anime didn't start airing in the 70s.
>>
>>137850417
>>137850710
>>137850748
Too much overly literal samefag for me.
Just kidding, there will never be enough.
>>
>>137850925
Shit, you got me. Mr literal strikes again.
The funny thing is, you probably don't even realize what's wrong with you.
>>
>>137850845
>trend that wasn't even a thing before the last ten years
>dawn of time
You're just wrong and everyone called you out on it. The fact you're young just becomes more apparent due to your inability to accept that you don't in fact know anything about this. Move on.
>>
>>137851098
Keep calling me names and cursing and I'll realize you were right all along.
>>
>>137851098
You're calling at least two different posters Mr. Literal, going by the time between posts.
>>
>>137851131
>your inability to accept that you don't in fact know anything about this.
So you must be what? 10?
I've been downloading and fapping to art since before you were born, and it has been around for as long as I can remember. Your ignorance is coming out of your ears.
>>
You guys know what's really great? Small boobed waifus.
Now that's true quality right there, anons.
>>
>>137851358
If that's true, then you must be old enough to have Alzheimer's because you remember everything wrong.
>>
>>137851314
More than one idiot in a 4chan thread? Inconceivable.
>>
>>137849010
Don't be, Anon. Just post stuff. People here are fairly evenhanded when it comes to constructive feedback, coming from a first-time dev with a mediocre product who posts progress every thread or so. Some of the replies I've gotten have helped a lot; the same goes to reading feedback given to other devs.

And besides, you're making a game. Presumably, you WANT people to notice it and read it. Getting used to criticism is important.
>>
>>137758680
I'm gonna post a build when I've got it ready, but it won't be before next week or possibly the week after because I want to have all the art in, even though the quality will be low.
>>
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>>137851465
Except not. Go ahead and believe what you want. You're basing your entire argument on the fact that you took everything I said way too literally. What my statement actually meant if you're not from the land of literal is true. As long as the Internet has been around to have artwork posted to it, boob highlights have been a thing. You can nitpick what I said all day, but you're wrong.
>>
>>137851527
>Getting used to criticism is important.

This. If you are not used to it, you will go down the route of the bear simulator guy and have a breakdown at the first bad thing people say.
>>
>>137851789
> boob highlights is the same as a highlights meant to show wetness

anon...
>>
>>137851813
It seems like such a basic thing, but I feel like a lot of people kind of take it for granted and end up having their egos popped when someone badmouths their product.
>>
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>>137851465
By the way, bit of a history lesson for you kiddo. Those highlights have been widely used in western comic art as well since the 80s and beyond. I didn't say dawn of time so that I wouldn't trigger your autism. Consider that a courtesy.
>>
>>137851975
>meant to show wetness
You don't know shit about Masamune Shiro, do you? I wouldn't expect a kid like you to know, though. That's a stylistic choice actually.
>>
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>>137851975
>wetness
Yeah, totally wet. I love schooling millennials.
>>
Boob shine wasn't a staple, then it became one. That's all this comes down to.
>>
visual novels
>>
>>137852552
What does that have to do with anything? GTFO.
>>
>>137852509
>Boob shine wasn't a staple
It has been widely used since way before you were a sprem in your daddy's literal ballsack though.
>>
>>137852648
Like I asked before, please post lots of examples of it in anime art from the 60's and 70's.
>>
>>137852039

It also gives you the ability to tell good feedback from bullshit. When people say things like "your game copies too many elements from others" and they can't even name said "others", it's time for the trash.
>>
>>137852810
Nah, you can google it faglord. I'm done posting examples for your ass. You just want to win the argument. You'll twist logic and pick words apart to make sure you do. There's no further point in catering to you.

Plus, I already proved I was right you stupid cunt.
>>
>>137852648
There's literally no evidence provided so far of it.
>>
>People trying to sound smart when talking about a white dot in a boob.
*sigh*
>>
>>137853171
The level of butthurt here is off the charts.
>>
>>137853454
*splurt*
>>
>>137853454
You just don't understand!
>>
>>137853454
I've been arguing with this guy for the last long time. I wasn't even the original poster. I just thought it was funny that someone took someone's statement so literally, and I needed something to kill the time. I thought he was joking at first, but now I think he really has a problem.
>>
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Like I give a shit. No Doomish is basically no Dischan. At least they refunded kickstarter money instead of hoarding it like jews.
>>
>>137854426
They kind of lost the right to say that it was being taken too literally when they made a collage to support their argument.
>>
Is DracuRiot worth playing? Im looking for a new VN to read before sleeping. I finished princess evangeline recently, which was meh but good enough so you can see that my standards arent high.
>>
>>137855242
It's not even an argument. It's a fucking boob shine. Literally a white glare on a spherical object. You could probably find caveman art with boob shine for christ's sake.
>>
>>137854690
I'm kind of interested in what kind of art direction he'll try to go for next.
>>
>>137855376
Something something wrong thread go to /vn/.

That said, I really liked it. It's got a kind of pseudo-animation on the sprites where they change expressions and move during sentences that's pretty neat.
https://youtu.be/g8cMzGoLI8I&t=84

Be aware that aside from the common plus Elina's route, there's no editing and Miu's route is only halfway done. The guys who did Noble Works are planning on working on it to completion.
>>
>>137856373
Whoops, fucked up the link.
https://www.youtube.com/watch?v=g8cMzGoLI8I&t=75
>>
>>137856373
Thanks bro, gotta ask /vn/ then. I knew something whats up when people started freaking out about highlights on 2D tits.
>>
>>137857221
>whats up when people started freaking out about highlights on 2D tits.

What did you just say about me?
>>
>>137857474
Nani the fuck did you just fucking iimasu about watashi, you chiisai bitch desuka? Watashi’ll have anata know that watashi graduated top of my class in Nihongo 3, and watashi’ve been involved in iroirona Nihongo tutoring sessions, and watashi have over sanbyaku perfect test scores. Watashi am trained in kanji, and watashi is the top letter writer in all of southern California. Anata are nothing to watashi but just another weaboo. Watashi will korosu anata the fuck out with vocabulary the likes of which has never been mimasu’d before on this continent, mark watashino fucking words. Anata thinks anata can get away with hanashimasing that kuso to watashi over the intaaneto? Omou again, fucker. As we hanashimasu, watashi am contacting watashino secret netto of otakus across the USA, and anatano IP is being traced right now so you better junbishimasu for the ame, ujimushi. The ame that korosu’s the pathetic chiisai thing anata calls anatano life. You’re fucking shinimashita’d, akachan.
>>
>>137858675
I feel like my power level increased just by gazing upon that paragraph.
>>
So... Anybody played any good EVNs lately?
>>
I tend to find Yaegashi Nan does it a lot better than Winged Cloud's artist.
>>
>>137861081
Senran Kagura is what fanservice games should strive to be. Great art, good music, fun characters, and a surprisingly heartwarming story. Not to mention a producer that really cares about what he does.
>>
>>137861081
>boob highlites
>triggered
>>
>>137822523
I agree with you. Tyrannobuilder is currently the best EVN engine on the market. Nothing comes even close.
>>
>>137864072
Tyranobuilder isn't that great. It can do the most basic simplistic stuff with its drag and drop, but if you want to go even a little beyond the most basic kind of game it falls apart unless you do it all in scripting and coding, at which point its biggest selling point is gone. There is a lot of stuff it just plain doesn't do, which is why the list on the suggestions thread on steam is so long. Maybe in a few years of constant updates it will be something worthwhile, but right now it is barely functional.
>>
>>137851813
>you will go down the route of the bear simulator guy
there's a game where I can date a bear simulator?
>>
>>137870502
He was just using Bear Simulator as an example of a game with a creator that clearly could not deal with criticism.

A good visual novel-related example would be the Winter Wolves guy, who threw a tantrum when a lot of people didn't like the art style he picked for a recent game.
>>
>>137871415
>A good visual novel-related example would be the Winter Wolves guy, who threw a tantrum when a lot of people didn't like the art style he picked for a recent game.

Generally a 'good' example should be something that actually happened.

/evn/ has a terrible tendency to interpret a single bad-joke tweet as a dev throwing his toys out of the pram (thinking about some complete non-controversies people tried to drum up about raithfyre, frex)
>>
>>137874242
> a single tweet
> ignoring all the other tweets and the poll with stupid options
>>
>>137875408
That's why I specified that my sentence about a single tweet was about raithfyre rather than about winter wolves, sorry if that was unclear.

WW certainly posted more than a single tweet about it, but I wouldn't characterise his reaction as either a tantrum or being unable to take criticism, more as childish whining about being entitled to success.

A tantrum, to me, would imply that he had posted a bunch of stuff raging about how great the art was and how we were all stupid for not appreciating it, which isn't what happened.
>>
>>137701835
Who is he? Reverse search shows me creepy dolls.
>>
>>137875998
>A tantrum, to me, would imply that he had posted a bunch of stuff raging about how great the art was and how we were all stupid for not appreciating it
I'm really not apt to relaunch a witch-hunt or something, but have you simply forgotten the options on his forum poll? That was a a grown man's temper tantrum, plain and simple. You should never direct your frustrations about a product doing poorly against your own following. That's why I used it as an example -- totally unprofessional and something that could have been avoided if he had approached the situation more maturely.
>>
>>137877794
Not him, but I am curious. What were those options?
>>
>>137878331
sob sob I don't like the art because it's not manga

I don't think it was that bad, but it did show he didn't take the criticism he got well.
>>
>>137877794
No, I just interpreted the poll option as an ESL's bad attempt at humor rather than a rage.

It was unprofessional, yes, he shouldn't have done it, but I really don't think it was intended as angry or taking it out on the fans. I think he just generally doesn't think things through before he says them.

I guess maybe it looks different if you don't read as many of his rambling posts and short-lived 'brilliant ideas'?

Anyway, sorry, I don't mean to derail us into psychoanalysing the guy.

Personal twitter is really a minefield for devs because jokes, or even clearly-labeled temporary venting, can be brought up again and treated with deadly seriousness by people who don't understand your context.

If I posted about a particular game's disappointing sales and ended with "Welp, guess no one likes lolis, J-CUPS ALL THE WAY FROM NOW ON" some people would understand it as a joke and some people would probably get offended by the implications
>>
>>137684859
everything about that BG is oversaturated. Less is more with color vibrance.
>>
>>137877794
>unprofessional
It's best never to expect professionalism from indie devs.
>>
>>137878331
This is the poll in question: http://www.winterwolves.net/viewtopic.php?f=38&t=3814

>>137878874
You have a fair point, honestly. I hadn't looked at it from that angle; he may simply have acted without thinking to vent in what he perceived to be a joking fashion and rubbed people the wrong way. It's definitely not the choice I would have made in his decision, but still.
>>
>>137878874
>Personal twitter is really a minefield for devs because jokes, or even clearly-labeled temporary venting, can be brought up again and treated with deadly seriousness by people who don't understand your context.

>Guy01: Those poor bastards are really getting fucked in the ass
>Guy01 said he really likes to fuck poor people in the ass
>He likes fucking poor people in the ass? What the fuck. Riot.
>Guy01 forever labeled as poor people ass fucker
>>
>>137880076
*in his position, sorry.
>>
Is it false advertising to claim your VN is GxB and then make the romance entirely one-sided with a really really depressing downer ending...
>>
Thoughts on VN MCs with a bit of personality?
I'm considering adapting a play I wrote ages ago into a VN script -- the Main's pretty cookie-cutter hormonal high schooler save an obsession with Sandro Botticelli paintings.

I've never played a choice-driven VN without a complete self-insert outside of Kamidori.
>>
>>137880518
Don't worry, that doesn't count as a personality.
>>
>>137880076
Honestly, I don't think it has anything to do with the fact that it isn't animu/manga. Maybe a little, but I think it's clouding the real issue... Which is that the art mostly looks pretty bad. Those lips and faces in particular are not very appealing. Even to someone like me who likes western or realistic style art.

The coloring is pretty good. The outfits are alright. A couple of the characters look OK. The majority of them absolutely do not. If they made the art a little more appealing I think the sell from anime to western style would go over better, but that style is simply not appealing.
>>
>>137880673
stare at the Primavera long enough and it changes you senpai
>>
>>137880468
No.
It might be a bad idea marketing wise though
>>
>>137880518
I've never played a VN that pulled off a self-insert.
Perhaps because I am simply not the Generic Invisible Protagonist that they are writing for. The protagonist is so very obviously not me that claiming it's a self-insert confuses me. I don't think like him, I don't live like him, I wouldn't make the choices he's making.
>>
>>137881105
I was also thinking this.
The 'romance' is a pretty important aspect of the story, but it's also really miserable at the same time, and I'm pretty sure it's going to upset people. But it's meant to be upsetting...
>>
>>137880468
Not really. Just be clear about your genre in promotional material? It sounds to me that you're going in the utsuge direction. You at least owe it to the readers to let them know to brace themselves for a bad time, but beyond that, go crazy.

>>137880518
I'm not sure what you mean by "a bit of personality" since I don't know the whole background of this character you're describing. The best bit of advice I could give you is to make sure that, if you're writing a galge out of this play, not to let him overshadow the heroines. They are the reason people will download your game.
>>
>>137880468
Yes, because there's no xB. That's just unrequited love, not a romance. It's like calling a game an eroge because you can see a puffy vulva but no actual nudity.
>>
>tfw want to do everything myself
>no skills
>>
>tfw doesn't want to do anything myself
>skilled at everything
>>
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>>137879602
Yeah, I'm working on toning it down, but at the same time I still want it to evoke stained glass, which if you have ever been to a cathedral and seen the sun shining through is the most vibrant thing you will ever see.
>>
>tfw do everything myself
>skilled at everything
>>
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>>137887775
Possible ideas.
>>
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This was pretty cute, the art was nicely done and really fit the fairy tale like story. The characters are simple but work pretty well together.
However thorough the game the MC compares the two other girls to children or puppies every two sentences, which made me enjoy the romance less.
I didn't really like what happened in the ending, but it made sense in the story.
I also noticed how static this game felt while playing, kinda weird complaint for a vn but I usually don't really notice it. Maybe that's just the small faces making expression changes hard to see?
I talked more about the negatives, but I enjoyed it.
>>
>>137889230
Can you link to DL? That's one of the games I was interested in.
>>
>>137889443
https://cosmic-latte.itch.io/starlit-flowers
>>
>>137889692
Thanks!

The art is cartoonish and simple, yet done in a way that is appealing. I think this is what a lot of EVNs need. Some diversity. Not sure if there's an audience for it unfortunately.
>>
>>137890040
Yeah, it's very pleasing to look at. The audience for that sort of style might not be the biggest, but I do think it exists.
Any other nanoreno games you were interested in? I think most that looked nice didn't get finished yet.
>>
>>137889230
No feminine bulge no buy
>>
>>137894126
but... it's not for...
>>
>>137894126
It's free
>>
>>137890824
That was the only one that really stood out to me. I didn't look through all of them. If anyone has any recommendations for good ones, I'm all ears.
>>
>>
>>
>Missing features / larger issues
>Steam overlay doesn't work. Will attempt to fix, but this one is proving tough.
>Inability to alter volume
>Lack of 'auto' text advance button + other Tyranobuilder 1.5+ features missing due to incompatability with Steam API at the moment.
>Scroll back through previously read text - Engine issue, unlikely to implement.
>>
>>137899503
>Up
>>
>>137895425
>>137898856
These any good? Or do they belong on the long list of evn shame?
>>
>>137899503
Does this marvel of the universe have a name?
>>
>>137902549
Neither. One's not an EVN, and they're both just released on steam so I doubt anyone know's if they suck
>>
>>137902734
It's from the release notes on Impulse, quoted to demonstrate the problems with sinking a lot of time and money and energy into trying to create a great Tyranobuilder game

http://steamcommunity.com/app/436300/discussions/0/365163686052669183/
>>
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>>
is it even worth to save /evn/?
>>
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>>137910751
Nope. It's even right after NaNoReNo and there's stuff to talk about.
>>
>>137910751
I don't need a reason to save someone!
>>
>>137917248
What if she won't put out?
>>
>>137918653
I'd be satisfied just holding her hand!
>>
You know what I don't understand?
When people draw dicks really red or with bulging veins. That doesn't get me off, it just makes me scared of your LI's dick. It looks like it's angry.
Anyone making an "eroge", please make your dicks less threatening also maybe a little background animation in the CG like having it kind of slightly bob back and forth would be really nice.
>>
>>137912593
How many people actually read NaNo releases, though - or were they all waiting on stuff that isn't out yet?
>>
>>137925482
Is there anything interesting that isn't out yet?
>>
I haven't even read a VN in the past like 2 years now. I always feel guilty when I'm doing something I enjoy
>>
>>137926558
I'm pretty interested in Infurubia. Clua's art and character designs are so pretty.
I'm also interested in Caramel Mokacchino, but I wonder if it really counts as a NaNo VN since it's just the demo for something longer.
>>
>>137927191
Why don't you read VNs that you'll hate instead, then? Problem solved.
>>
>>137927331
Link me to your itch.io page then, anon.
>>
>>137927543
Wow, rude.
>>
>>137927543
fucking savage
>>
>>137927543
rekt
>>
wake up pupper
>>
>I will start after I finish my coffee
>I will start after this short nap
>I will start after running this errand
>I will start after I do the dishes
>>
>>137932496
zzz
>>
>>137934196
and when you finally start
https://www.youtube.com/watch?v=sd2Q6Fagemg
>>
>>137934196
>I will start after some fapping
TOO FUCKING TIRED TO EVEN MOVE
>>
>>137934196
Start now dawg.
>>
>>137934537
I found it helps to not go for a really good one, just a quick enough to get that guilty feeling. Empty balls/get rid of vagina juices, move on to work with libido out of the way and a need to get your mind somewhere else.
>>
>>137935010
Quick ones just leave me feeling like it was a waste. I must edge for at least a few hours.
>>
>>137935957
Well, it's supposed to be a waste in this case. You just need to get it out and start working. It's mechanical, not for pleasure.
>>
It's already Thursday! What have you got done! What are you planning to get done soon!
>>
>>137919895
reminded me of this joke
https://www.youtube.com/watch?v=mY711HJK7pg
>>
>>137939974
Almost nothing! Nothing!
>>
>>137940297
Oh no!
>>
>>137919895
Really red is unusual, but bulging veins really depend on the dick.
>>
>>137910803
Worst writing ever, or worst writing ever?
>>
>>137934537
>TOO FUCKING TIRED TO EVEN MOVE
Holy hell, what kind of fapping are you doing anon?
>>
>>137939974
I came up with a story and background for my game that I'm proud of. I'll probably work on some art today, maybe write some dialogue.
>>
>>137942886
Post when you're done!
>>
>>137944945
Okay, see you in 10 years!
>>
>>137945062
Waiting with bated breath, Anon!
>>
>>137944945

>>137945062
Isn't me. I'll post something eventually, but I'm not sure when that will be. Because I am a fail.
>>
>>137945525
In that case, best of luck, champ.
>>
>>>137942785

CrossFapping

It's some serious shit.
>>
> If I was a client, paying something like 5 or 10 bucks for a kinetic visual novel of a nobody would be crazy, even if it happens to be the best visual novel ever made.

I expect this kind of thinking from gamers, not from devs themselves.

> hur durr the dev is a first timer so obviously their work must be free
>>
>>137947280
I'd rather fap my way to health if that was an option.
>>
come on, shitpost, complain, do anything to liven the thread up so I don't have to alt-tab and do work
>>
>>137947490
who are you quoting

is this more twitter drama or did I miss a post in this thread?
>>
>>137950828

No, it's from Reddit, from one of the devs of One Thousand Lies.
>>
>>137949542
pretty pathetic anon.
>>
>>137949542
If you want shitposting go to another thread. These threads don't have enough people to effectively shitpost.
>>
>>137951442
Just mention anime tits
>>
>>137951648
>>
>>137951648
Please, I beg you. No more of that shit.
>>
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Floppy anime tits have been a staple of anime art since the dawn of time.
>>
>>137954242
I'd go one step further and say modern anime tiddy shading traveled back in time and started anime itself. This full circle genesis is known as the Ouroboobs, the bosoms that breastfeed themselves.

I also don't need to provide any evidence whatsoever, you're all dumb fucks for not believing me. Now, if you excuse me, I'm late for school.
>>
>>137951096
Not surprising, they were already obviously full of themselves and kind of dicks. I expect them to start posting about how much more ~professional~ they are than everyone else any day now.
>>
Should I link up with DEVGRU-P just for Steam assistance?
>>
>>137957864
Are you stupid, insane, or drunk?
>>
>>137957864
Assistance with what? Have you seen the trash that gets on steam?
>>
Latest minor drama - be careful you're not just paying a "background artist" to steal artwork and run a filter over it: http://lemmasoft.renai.us/forums/viewtopic.php?f=62&t=37455
>>
>>137958430
I love the watermarks he added, that's pretty damn bad.
>>
>>137957864
>DEVGRU-P
>1 successful project
>Actually not so successful, just retarded.
Why would you ever consider talking about them ?
>>
>>137957864
You should stab yourself in the leg with a kitchen knife. It's a smarter idea than that.
>>
>>137958430
That guy is doing god's work. The worst part is, how many people are doing this and not getting caught? A lot. That's why process images, a gallery of previous work and experience, etc are very important. If they can show the process, and it's clear that they have the skills to make what they claim, all bases are covered.
>>
>>137960753
>That guy is doing god's work.
and by that I mean the guy who pointed it out.
>>
>>137960753
Stock mashing is a legit technique as long as the artist isn't lying about it and is using stock that they're actually allowed to use.

However, you're supposed to mash the stuff, not use a single picture straight with a filter overtop.
>>
>>137958430
>Secondly, there is more than a few value tweaks to each image. I spend at least an hour on each one. The first one and second ones were made when I was still figuring out my style, I made no financial gain of off either. I work hard on each and every image, especially when a client gives me clear picture of what they want.

This is why I still visit LSF
>>
>>137961162
Wow, an entire hour.
>>
>>137961101
>I usually charge around $45 (depending on complexity)
That's the thing that annoys me.

Yeah, photobashing (industry name) is a common technique, and it gets just as much flack among real artists as it does elsewhere. A lot of effort and work can be put into them, and the can look amazing. It's very easy to make them. I used to do it myself when I was frustrated from spending 10x as long on actual backgrounds created from minor reference or nothing at all. Taking actual images, their values, shapes, and meshing them into a background is still scummy to me. Many people don't mind, and I don't plan on getting into an argument over it... I've had plenty of those on /ic/, enough to last me an eternity. Then again, it depends on how much actual effort you put into the photobash. Also, most people don't care where it comes from as long as it looks good. I've also realized I'm not in the majority with my opinion, but I'm sticking to it. Feels cheap.
>>
>>137961730
>Also, most people don't care where it comes from as long as it looks good.
If you're trying to put the product into a commercial game, you'd better care a little where it comes from...

But yeah, $45 for an hour of filtering a background is ridiculous.
>>
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>>137958430
what happens when someone hires him to do like a station in outer space and he can't fin a photo to toss a filter over?
>45 usd
kek
>>
>>137958887
Did you see her dA profile?

>Hey my name is Hamm! I currently make backgrounds for visual novels for a living. I love making art and still find it weird I can call myself a professional.
>>
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>>137964350
>blue hair
>>
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>>137964350
>blue haired tumblrina
>so fat her name is literally Ham
>>
>>137964953
This is what happens when you live a make believe life in a hugbox. I hate using that word, but jesus is reality painful when you have to deal with real people.

>Aw, it's so cute!
>Wow, amazing bgs!
>Awesssome!
>(Hm.. I think I recognize that photo.. Oh well, don't want to be a douche) Nice bg!
>>
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>>137964953
jesus
>>
Where do I ask to get started on art? I'm still a newbie and want to improve my drawing skills till I git gud
>>
>>137966037
Practice.
Watching as other artists draw.
Practice.
Drawing using references from real life.
Practice.
Don't use anime as a reference for anatomy.
Practice.

You expected gitting gud without practice? Well, fuck you. See you in 3 years of painful drawing all day erryday.
>>
>>137958430

>downloads Photoshop
>clicks things for an hour
>I am a professional!!
>>
>>137966535
Practice is a given but I want good practice, not drawing for 3 years and still producing shit
>>
>>137966037
>can't be arsed to go to /ic/ and check the sticky
not gonna make it
>>
>>137966037
Pick up pencil.
Place pencil into anus.
Professional.
>>
>>137967730
this
>>
>>137966594
Sadly a lot of 'professionals' in the real world have no fucking clue about how to do half their jobs and still get paid for them.

For a while. Then they get fired.
>>
>>137969357
Or they make big and become rich.
>>
http://store.steampowered.com/app/449250/

No price or date on it yet
The yuri battle intensifies
>>
10
10 again
>>
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>>137971383
>fucking tippity-top tier art
>that amateur clunky GUI
>>
>>137971383
I'm just not feeling the SD art at all.
>>
Is that Inma's art?
>>
>>137971817
Is that really tippity-top tier art? Is that really all it takes to please people?
>>
>>137972458
Why haven't you wowed us with your game yet?
>>
>>137973058
Because I just started. I'm just curious if that's really considered top tier. I'm mainly talking about the sprites and characters. The backgrounds look amazing, but I don't know if those are stock or made in house. The characters are cute, and I'm not saying they aren't. Top tier though?
>>
Should I accept femalewriter in team ? Can't trust a woman.
>>
>>137975363
Can't trust anyone, anon. May as well get practice in dealing with it.
>>
>>137973918
Funny, I was talking about the characters mostly because those BGs look lacklustre to me.
>Top tier though?
yes, as far as animu art in EVNs goes. She knows her shit, figures are lively and have no glaring construction/anatomy flaws (like HRPs art which has some frankly embarrassing issues), line quality is good (imo better than Wanacas uniform "all lines are the same width" style) and she can draw a cute face and design characters that look like they belong together yet are different enough to not appear the same mannequin in different wigs (which is much the case with "love, money, rock" vn that's shilled here every now and again. That artist too knows her fundies and her coloring appeals to plebs more I guess because it looks more complicated, but no variety in designs makes everything pretty boring). Haven't seen many CGs from her but those that I have all had decen comp and enough care put into them.
That's all will be irrelevant if you don't like moe grills though I guess, but as far as sheer quality goes, yes, it's top tier.
>>
>>137975363
Just make sure it isn't some kind of feminist, equal rights, gotta have gays, lesbians, etc. People are on edge right now. Everyone is tired of having this shit forced down their throats, or even hearing about it. Man or woman, it won't slide. Don't hire a feminist, or probably anyone with colored hair as a precaution.
>>
>>137976525
>forced down their throats
latent gay detected

Honestly, if you can't tell whether your writer is randomly pulling things in from an unrelated agenda to shove into the plot, regardless of what that agenda is, what the hell are you doing hiring writers? Are you not reading their work? Are you not capable of putting a foot down when they want their characters to suddenly talk about how Trump is the man America needs, or spend thirty minutes lecturing you about how it's not a minority's job to teach you anything even if you seek them out and pay them for precisely that purpose?

Some crazy people do good work if you can keep their rambling insanity under control, but you've got to be in charge.
>>
>>137976362
I guess we just have different standards. The eyes make all the characters look samey to me. So much symbols everywhere, but that's anime art in general I guess. Shading is basically flat colors with a little bit of single colored shadow here and there. It's appealing, I'll give it that. To say it's top tier though must mean moe art is really easy to get into.
>>
>latent gay
Got me. I'm slightly more than latent though.

>>137976998
Yeah, that. I'm only saying this because Baldur's gate hired a writer like that for their expansion, and let's just say my childhood now has one more black mark on it.
>>
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>>137977010
>To say it's top tier though must mean moe art is really easy to get into.
why don't you show us your work then senpai
>>
>>137977326

Well, then you are lucky that you VN is not relevant enough to cause that reaction, anon.
>>
>>137977326
Yeah, I heard the expansion was kind of a disaster, even looking past that stupid forced look-how-modern-we-are thing.

I'm largely musing about the 'keep them under control' thing because while not naming names, I know of a writer whose actual game work is very good and won a lot of awards, but when she gives talks on the subject she is so astoundingly annoying about beating her SJW agenda that hardcore feminists will bail out clutching their ears in pain. I suspect a sainted editor somewhere riding herd on her.
>>
>>137973918
Really? I thought the sprites and CGs were very cute, but the backgrounds weren't very appealing and clashed a bit with the sprites.
>>
>>
>>137977696
I guess we have something in common, anon.
>>
>>137979284

I'm not the one worried that my inability to judge whether a writer is crazy will get weird shit into my game.
>>
>>137979945
I'm not either, I was just making a statement. What are you, the king of assumptions?
>>
>>137977572
Alright, I will. After you though.
>>
>>137980323
Baby, I'm the Queen.
>>
>>137976525
You know, just because you might see some discussion of politics in a story, it doesn't necessarily mean the author themselves actually thinks that. Sometimes, it really is just the author using the story/their characters as vehicles to tout their own opinions, but sometimes, it's the authors trying to give characters distinctly different personalities/agencies by giving them sets of beliefs that they might not believe in themselves.
>>
>>137980571
Yeah, but the thing that sets a good writer apart from a bad writer is that the characters aren't forced upon you. Thrust into you, if you will. You learn about them. The teach you. Let you figure it out. They don't shovel their thick backstory down your throat.
>>
>>137981029
I'm not talking about characters sitting around debating who they're going to vote for in the national elections, or reciting lines of The Communist Manifesto to each other - 'political' doesn't need to be so blatant.

Take, for example, if you have a character who uses the word 'retard'. You could say this is a 'political' statement, because people are sensitive about using insults like this, and some people label it as being ableist. The writer themselves might be the kind of person who also considers using words like 'retard' ableist, and would not use it themselves in their day to day life, but that doesn't mean the character would.

Lots of casual interactions and personal beliefs are based on 'politics' - it defines people, even in minor ways, and it should be the same with characters, too.
>>
>>137981650
While all you said is true, I think what the other poster meant to express is that the vast majority of writers cannot separate their views from their story and as such it's good practice to just avoid topics that can lead to grandstanding on soapboxes.
>>
>>137980502
I'm not the one claiming it's easy to draw appealing moe art.
>>
>>137986091
Ah, that does make sense.
I don't know, sometimes I think it can be interesting when writers put some views into their work, but if it's done subtly, and doesn't try to beat you over the head with 'this is my opinion and if you don't agree with me you are a bad person.'
>>
>>137987969
You lack reading comprehension. I clearly said, as follows,
>To say it's TOP TIER (as in best of the best artwork, must mean moe art is really easy to GET INTO.
Parse that sentence again. Earlier I said this,
>The eyes make all the characters look samey to me. So much symbols everywhere, but that's anime art in general I guess. Shading is basically flat colors with a little bit of single colored shadow here and there.
All of which is true. The eyes, the nose, pretty much everything is symbol drawing. The shading is as simple as you're ever going to get. Base color, cel shaded single color shadow.

Regardless of whether or not I make art myself, all of my statements still hold weight. So since you suggested something as stupid as me posting artwork for making a valid point, I sent you an equally useless reply stating that I will after you do.
>>
>>137988674
>moe art is really easy to get into.
oh no, who said that? It wasn't you? Then I guess we have a spooky ghost on the premises.
I wanted to see your art because you sound like a beginner who doesn't realise that decent stylization is quite hard to do.
>>
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>>137988674
>The eyes, the nose, pretty much everything is symbol drawing.
but the rest of the figure isn't. And very stylized faces are a staple of animu art.
>symbol drawing
nigga please, this term is used to describe a situation when the artist can't represent the actual form and instead draws it how he thinks it should look, there's a difference between a stylized depiction of an eye and a symbol drawn eye.
Actually I still want to see your art so I dug out this old nugget. Your turn familia.
>>
>>137989357
No, I didn't say that. Because you just took what I said out of context.

>IF that is considered top tier

You can't just cut that out and use the words for your own agenda. It might work like that for online articles, but in discussions it does not fly.

Whether I'm a beginner artist has nothing to do with anything, really. I'm not, just for the record.
>>
>>137989929
>but the rest of the figure isn't.
That doesn't make my statement any less relevant. Not sure why you're getting so angry.

>there's a difference between a stylized depiction of an eye and a symbol drawn eye.
Those eyes are complete symbols. Cut and paste. Like those stickers you get to put on pumpkins. Yes, it's common in anime. That doesn't make it good art.

Also, nice picture. I'm still not posting anything because it's completely irrelevant.

>This chicken noodle soup is a top tier soupist soup.

>So that basic chicken noodle soup is a top tier soup? Then it must be easy to get into soupist soups, because chicken soup is basically water, chicken broth, and some noodles. One of the most basic forms of soup.

>CHICKEN NOODLE SOUP IS EASY TO MAKE!?
>Nigga can you even cook? Let me see your soups.
>>
>>137990016
then can you please rephrase your point, because I literally can't understand what else you could have meant by "moe art is easy to get into" if not "it's easy to draw like (on the same level as) Inma"?
>>
>>137990587
but what if you have no sense of smell and can't detect some qualities of the soup and since you don't notice them, most soups seem alright to you? That's why I'm pestering you, I want to know if we are appreciating them on the same level.
>>
>>137991458
are you on my level, senpai?
>>
>>137971383
Does the evil headmistress have a route?
>>
>>137991897
I'm beginning to suspect we might be existing in actual parallel universes or something
>>
>>137991458
Even if you can't smell. Even if you have no eyes. You know instinctively that a soup made with water, chicken broth, and noodles is a basic soup. Even a beginner artist can tell that moe art is one of the easiest types of art to draw. If you're an artist, I'm a bit surprised you would say otherwise. Literally no one on /ic/ would ever make a claim like that. Can you draw circles and curves? Can you align a couple of circular eyeballs? You can draw the eyes. Can you draw a dot/slash? You have the nose. Can you make a simple symbol mouth? Meaning, a shape such as D or O or I, maybe add a curve for some teeth and a tongue? You have a mouth. How is that anything but simple when compared to art that requires observation of form? Explain that to me. Also, I'm not saying it's easy per say. I'm saying it's one of the simplest styles to mimic for beginner artists. It's also one of the absolute worst styles to start out with because of the simplicity and overall reliance on symbols.
>>
>>137992027
I can't even fanfic that, it's too messed-up for me. I'm sure someone will though.
>>
>>137992220
>Even if you can't smell. Even if you have no eyes. You know instinctively that a soup made with water, chicken broth, and noodles is a basic soup.

If you know nothing at all about the process of making soup, this may sound wise.

Even the plainest, simplest chicken soup recipes I pull up contain more than 'water, chicken broth, noodles'. (Not a whole lot more, in some cases, but still.) If you're actually skilled at cooking, though... you can put a lot of effort into making a truly great chicken soup that some idiot will still brush off as nothing.
>>
Sekaiju Yggrasil is going to be fully voiced. I have rock bottom expectations on the quality.
>>
>>137992919
That's nice. Try reading the rest of my post and stop getting stuck on the silly examples I use.
>>
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>>137993103
>http://yggdrasil.vnovel.com/sekaiju-yggdrasil-beta-1-4/
>Please feel free to provide any feedback you may have!
>What im looking for so far is feedback critic preferably honest cruel and honest opinions with arguments why you think that.
>>
>>137993103
They also had the artwork redone. The story is what I'm really worried about, since it was just conceived as jokes about various Anime series.
>>
>>137993460
>>137993518

Please tell me they kept this CG.
>>
>>137993518
If it's anything like the previous demo, the story jumps around all over the place, has plot elements that come out of nowhere and just generally doesn't know what it wants to be. That's not even touching on the dialogue or characters.

But if he's had a year or two to refine it, maybe it's better now, who knows?
>>
>>137993643
It's still posted in that blog post so apparently...
>>
>>137993460
What is with those BGs...
>>
>>137993762
I saw new sprite work, but if they really kept the old CG, then wow.
>>
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What the fuck is this
>>
>>137994494
A render?
>>
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>>137994878
You're telling me someone who has art in their game like the art at link related is capable of making a 3D render rivaling even the most talented 3D modelers in both modeling and composition?

>folds in carpet

Something is off here. I don't think that's a render. At least not one they made on the off chance it is a render.
>>
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>off limits to lesbians, sorry.
>>
>>137995436
>capable of making a 3D render rivaling even the most talented 3D modelers in both modeling and composition?
Wat.
>>
>>137995436
http://www.aswaforce.com

these guys are credited for the backgrounds. I wonder if he really splashed out so much to afford a pro studio
>>
>>137995436
The person in charge clearly has no sense of taste, that doesn't mean they couldn't accidentally hire someone with 3d skills.

Whether the picture is actually a render or not is irrelevant, your logic stil doesn't make sense, it's not like the project head would have rendered it themselves
>>
>>137996212
>>137996445

Why would anyone ever use a render that is so lifelike for a game with 2D cell shaded art. I've found simple 3D backgrounds look pretty good for some games (UAB for instance). This is just far too jarring though. I would rather see real life photos with filters at this rate.
>>
>>137996807
>Why would anyone ever use a render that is so lifelike for a game with 2D cell shaded art.
see again: no sense of taste
>>
>>137995668
But it's got to be for actual lesbians, none of that "just friends" shit!

I mean, they've got to be at least ten, surely.
>>
another one?
there's a steam tag for RPG maker ... maybe we should start trying to get one for tyranobuilder
>>
>>137998671
The end is upon us.

The genre was killed while it was still an infant in the crib.
>>
>>137998671

tyranobuilder is literally "just because you can, doesn't meant you should" for vns.
>>
>>137998671
the little cog in the corner is always a dead giveaway along with the lackluster UI. Is customising that basic stuff in tyranobuilder really that difficult? (Genuine question, I've never touched that program)
>>
>>137999031
It's definitely possible to do more with the UI, but people who've shelled out for a Make VNs Easy are generally not the type to bother
>>
>>137999031
Let me put it this way. I bought TyranoBilder. I fiddled around with it for about 10 minutes. In that 10 minutes I changed the cog, because it was the thing that annoyed me the most. So no, it isn't hard. In fact, it's simple. If anything, that cog should be a 'no thank you' indicator. If the dev doesn't even take the effort to change the default settings button for their game, it probably isn't worth playing. Unless it's a demo or something, then it might be forgivable.
>>
>>
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>>138004238
Uguu~
>>
>>138004238

The writing of this game is so bad, 2/3 of the LIs are fucking unlikeable and the MC is a doormat.
>>
>>137966037
Trace and replicate everything you really like. I'm dead serious. People like to look down on it, but as long as you don't start passing it off as your own work it's a fantastic way to pick up on a number of crucial skills innately without even thinking about them. It's not the very first thing you should start off with, and you should have some knowledge of anatomy, proportion, perspective, etc, but it's an incredibly useful exercise that's all too often snubbed by people who think it's nothing more than a dirty practice.
>>
>>137975363
You're joking, right? Everyone knows that male EVN writers are a fiction.
>>
>>138005040
Yup, it's like practicing scales when you pick up an instrument for the first time. The goal when you're starting out isn't to come up with creative or original ideas, but rather to build up some pattern recognition and muscle memory for the actions that you're going to have to perform repeatedly throughout your career at every level of performance.
>>
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/evn/ DEMOGRAPHIC POLL TIME

http://strawpoll.me/7309938
>>
>>138006759
No. We did this a month or so ago and didn't have the silly third gender bullshit. The result is that it's pretty much neutral, a nearly even number of boys and girls.
>>
>>138006759
This is like the fifth time we've had this poll. Can't you ask us something interesting like what's the size of the largest item we've into our anuses?
>>
>>137989929
I like your art so much more than the art you're defending.
>>
>>138006896
>voting none just because i'm sick of polls and hope to annoy the people involved
>>
>>137992220
I agree with you that that is not top tier art. However, I think you're grossly underestimating just how difficult it is to make something look genuinely appealing, even when it's highly stylized, which in some ways can make things even more difficult. If it were simple for people to mimic then EVNs wouldn't be so far behind JVNs in that regard.
>>
>>137993887
The bg should be the least of their concerns.
>>
>>138008309
They have no need for concern, they're Famous!

Didn't Mangagamer agree to publish them years ago or something?
>>
>>138004238
The artist is clearly quite skilled, so why can't they see that their characters look so weird? Especially the fujo and doctor obama.
>>
>>138008075
I wasn't trying to downplay how hard it is to make art. I was saying moe art is pretty much the easiest to get into. That's literally all I said, and I'll stand by that statement until all the virgins on 4chan have had sex.

How am I grossly underestimating anything? Please show me where I said making moe art is the easiest shit ever, and even a monkey could pull it off.
>>
>>138006980
You're the only one who would vote
>>
>>138008992

Most of the characters wouldn't look bad as single standalone works of art with style-matched, properly lit backgrounds.

All piled together like that, though, they look awful, and that's not 100% on the character artist (though the lighting weirdness should be apparent to the character artist, I'd think)
>>
>>138008992
Because 2D art is not a single skill. It's a collection of many skills. Composition, value, style, drawing organic, non-organic forms, line weight and which lines to leave out, perspective, 1 million other things. That artist is good a few of those things. A master of none. They clearly worked a lot on making faces. Maybe designing outfits, and coloring as well. It looks like they spent some time learning to make hair. There's a million things they're missing though. That's what makes a master artist, or even just a pro tier artist. The ability to finish all things, and bring them together to make a coherent picture that flows well. You can learn a few things in a year. Learning everything will take a lifetime. Use your training time wisely.
>>
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>>138009358
>slowly raises hand
I've also had all kinds of things in my behind.
>>
>>138006980
http://strawpoll.me/7310148
>>
>>138009732
This is what kills me about art. Every time I learn something new I realize there's like three other things I don't know, and I never quite master the things I do know.
>>
>>138010391
Does a big shit count as a horse penis?
>>
>>138010391
Hemorrhoids
>>
>More guys in this thread than girls
Be honest here. What are you trying to do? What are you doing with your life, guys? You could be doing anything, and yet here you are. Talking about Visual Novels. VISUAL NOVELS. Say that out loud. Are you homosexual? Are you very effeminate? Possibly feminist? What are you doing spending your time making little girly characters and writing cute little stories? Didn't your mother teach you to be a proud man who bends steel beams and crushes skulls? You could be shooting guns. Lifting weights. Chasing actual girls. Yet here you are... Spending your time talking about games for little girls and Asians, which let's be honest here, most Asian guys are pretty much girls. What went wrong, Mr. anon? Where was it in your life that you walked down the wrong path?
>>
So, /evn/.
What's your favourite evn?
Katawa Shitjo doesn't count.
>>
>>137992220

The hilarity of this is whenever /ic/ ever tries to draw anime to prove how easy it is, they always end up failing at it.

To draw it effectively you need to practice life drawing, and practice stylization whether it's western or eastern cartoons. If you can't properly draw from life your art will suck.

>>138004238

Look at this, the only good looking characters are the glasses guy, the older woman and the blonde. The rest of the characters just look like a mess. You can tell especially with the older woman it was based on a photo because the level of detail is a lot higher in her face than any other character. This suggests the artist is trying to draw realistically but doesn't practice life drawing/facial studies enough.
>>
>>138010391
I've had something in my anus so big that it tore the muscle around my asshole. Right after I pulled it out of my ass, I felt this horrible pain and blood started running out all over the floor. I was so scared I almost fainted from not breathing. I immediately ran and got in the tub while blood ran from my asshole. When it slowed, I stuck some tissue up my asshole and crawled downstairs and onto the sofa where I fell asleep from exhaustion. The entire time before I fell asleep I was worried I would die from blood loss. It was a horrible experience. That's also a true story.

Let that be a lesson to you all. The asshole stretching limit is not unlimited.
>>
>>138011439
It's unlimited if you don't go too fast. You can't increase your size much in a day, or a week. This applies to depth as well.
>>
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>>138010897
What's even more hilarious is that you think art at the level of the game in question requires life drawing of any kind. You have to follow the convo from the beginning if you want to just jump in man.

>>137995668
That body is not drawn using forms, perspective, gesture, anything. It's obvious a line drawing. Drawn from outlines. How do I know that? Because it's obvious.
>>
>>138009186
You're grossly underestimating precisely because you're claiming it's the easiest to get into compared to realism or other styles. Any artist worth their salt will have a very solid understanding of the fundamentals and will learn how to draw realistically well before they move on to stylizing their work. You not only need to be able to understand anatomy, form and function, proportions, perspective, color theory, so on and so forth, but to understand it well enough to bend it without breaking it. That's the difference between making moe art and making uguu~. No beginner mimics moe, they just try to.
>>
>>138011707
The real problem was that I was scared and tightened my asshole right before they pulled it out of my ass forcefully.
>>
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>>138011784

All art requires life drawing, dumbass. That's what art is, drawing from life. Your style is just a spin on what life is or could be, that's what art is.
>>
>>138010803
It's like you're blissfully unaware of just how many VNs are made purely for wanking.
>>
(so, when we hit post limit, will the next topic be ARTIST TECHNIQUE FIGHT?)
>>
>>138011765
Cute-
>>
>>138011932
You're too stupid to debate with. I'm sorry, try again later.

You're deviantart tier stupid. You can't even understand basic sentences before making replies.
>>
>>138012653

I have no argument: The Post
>>
>>138011932
>All art requires life drawing, dumbass. That's what art is, drawing from life.

The argument was that the picture in question didn't utilize the basics. I'm not sure how you got what you stated from what I wrote, but you clearly missed a bunch of my points. Are you ESL by any chance?
>>
>>138011932
Life drawing... You mean figure studies? Drawing from life? That's actually something people do to get better at art in general. I don't know if you know this, but you can actually pick up a pencil, stick it on some paper and draw on it. That isn't life drawing.
>>
>>138011707
>>138011439
Why are people afraid of posting progress here again? Are the opinions of these types of people really that scary? Any time your work gets shit on, just remember that the ones doing so are probably just upset that they can't insert your VN into their ass.
>>
>>138012829

And the argument against what you said was that artist doesn't have a proper foundation, IE life drawing to be able to properly stylize, so his only good sprite is quite clearly heavily photo referenced. You'd understand this if you read my post and you were in any way literate.
>>
>>138013172
Is that a challenge?
>>
>>138013014
>but you can actually pick up a pencil, stick it on some paper and draw on it
Only if you actually qualify that as art.
You know what they meant, but I suspect this is just going to continue to be the next shitposting topic.
>>
>>138012593
what about that GUI though?
>>
>>138013338
You can't insert something that doesn't exist
>>
>>138013338
Well, if you download it onto a flashdrive it's pretty easy. Anyone can take a flashdrive up the ass.
>>
>>138013329
>You'd understand this if you read my post and you were in any way literate.

Ohh got me. Good one.

Are you people really this bored? To make stupid arguments out of nothing all day?

Yeah, I sad the artist doesn't have a firm grasp on the basics, or at least implied it. You seem to be under the mistaken assumption that to draw something in a certain style requires you to have a firm grasp on the basic fundamentals. That's inaccurate. The proper statement would be that in order to properly stylize, you would need to have a firm grasp on the basics first. Plenty of people draw stylized art before they ever even know what the basics are. Besides that point, yes, I said the artist in question doesn't have a firm grasp on the basic fundamentals. Unfortunately that's an opinion, and one you will be very hard pressed to change.
>>
>>138013392
>Only if you actually qualify that as art.
You know, wacoms and tablets haven't been around since man started drawing.

>You know what they meant
Come on, people pick on me all the time here for little trivial things.
>>
>>138013589
No one stated that there were any rules.

>>138013545
Daaaaaammmmmnnnn.
>>
>>138013787
>You seem to be under the mistaken assumption that to draw something in a certain style requires you to have a firm grasp on the basic fundamentals.

Except that is actually true, if you want to be able to competently bend the rules you need to know what the rules are. You can mimic, trace, copy your way to the top and become a xerox machine, or you can study the fundamentals and that will allow you to fully understand the subject you're drawing in any angle, in any position, and picking up a new style is as easy as doing style studies.

That is how all education works, you need to know fundamentals. This artist doesn't know fundamentals and so their quality is wildly inconsistent character to character.
>>
new thread, evn assplay edition?
>>
>>138014238
>Except that is actually true, if you want to be able to competently bend the rules you need to know what the rules are.

I'll prove you wrong in 2 steps.
>Step 01: Anime is an art style
>Step 02: Go to deviantart

I get what you're saying. I just clarified it in a way that makes sense, because you're slightly mistaken. It's not a rule that you must know the fundamentals before you break the rules. If you don't study the fundamentals, you're already breaking the rules by default.

Learning to draw anime eyes, nose, mouth in the way of treating it like a symbol does not require those precious fundamentals that we all know and love.

Is a firm grasp on the fundamentals required to draw stylized artwork?
No, you'd have to be dense to think otherwise.

Does a firm grasp on the fundamentals augment and improve your ability to 'bend the rules' and draw in your own style to a proficient level?
Absolutely. No question.

Also, I think we might be talking about a different game's art. I never said anything about them having a single good sprite, which someone mentioned earlier. You possibly? Now you're saying the quality is wildly inconsistent, so I'm going to assume you're talking about another game, since the game I've been discussing for the last 200 posts is actually quite static in terms of consistency between characters.
>>
>>138014679
All you.
>>
>>138015031

>Is a firm grasp on the fundamentals required to draw stylized artwork?
>No, you'd have to be dense to think otherwise.

Except the argument was never 'learn fundamentals or your hand will never be able to make those motions' but if you want to be a animu artist like your favorite mangaka then yes, you do NEED fundamentals or your work will not be consistent and in business the first thing they look for is consistency.
>>
>>138015031

Not that guy, but your entire post leads me to believe that you think any old shit that resembles anime qualifies and is therefore the easiest to get into because everyone seems to be doing it.

>Is a firm grasp on the fundamentals required to draw stylized artwork?
It absolutely is if you want to be able to draw well. What's the point of arguing about what qualifies as moe or whether or not anime is the easiest to get into when you're factoring in deviantart tier shit?
>>
>>138015557
You're saying the exact same thing that I'm saying, but you're making it sound like you're making a counter point.

Also, the argument was actually about having a FIRM grasp on the fundamentals. Go back and check if you don't believe me. I said you don't need a FIRM, meaning a good grasp of the fundamentals to draw stylized art. You said I was wrong. I wasn't. It's not a debate. It's not an opinion. It's a fact. Kids with no knowledge of the fundamentals whatsoever, unless you count innate, inborn skills as a knowledge of the fundamentals (if so, fuck right off with that shit), to draw in a style. Anime, cartoon, whateverthefuck style. If it DID require a FIRM (caps for emphasis, read this shit cap'n), there would be a whole lot of amazing art out there. I remember drawing anime style as a kid in my little notebook. I didn't know what the word fundamental even meant, and yet, I was drawing sailor moon and her blatantly obvious panties.

Yes, you need to have a firm grasp on the fundamentals if you want to draw amazing art in any style. No one is arguing against that. No one would. Actually, this is 4chan, someone probably would.
>>
>>138015772
>It absolutely is if you want to be able to draw well.
>well
Yeah, duh. No one said otherwise. What is this, 5th grade debate class? Do I need to start acting like I'm talking to children?

Read >>138016335
>>
Can someone please make a new thread! Onegai!!!
>>
By the way everyone, this is why I posted this statement earlier. You are arguing about NOTHING. Putting words into my mouth and pretending I said things I didn't, arguing about entirely different games, breaking the argument into weird offshoots into whatever direction you feel like. I feel like I'm arguing with a bunch of lost autists.

>>138013787
>Are you people really this bored? To make stupid arguments out of nothing all day?
>>
DIEEEEEEEEEEEEEEEEEEEEEEE
>>
>>138016335
> I remember drawing anime style as a kid in my little notebook. I didn't know what the word fundamental even meant, and yet, I was drawing sailor moon and her blatantly obvious panties.
And now I know exactly why this argument has gone on for so long. It's utterly pointless.
>>
>>138016335

I didn't even argue against you in my very first post to you, you're the one who jumped straight to 'u retardlololo' arguments when I actually agreed with you. Then you started arguing against me for the sake of having something to disagree with.
>>
lmao spergs
>>
>>138017267
butts
>>
>>138017280
that's why we date anime girls
>>
>>138017338
>that previous thread
>>
>>138017208
You'll have to quote it for me. That was too long ago to look up for me.
>>
>>138017208
>>138017528
Don't do it anon. This entire squabble is retarded.
>>
>>138017489
let it signify out autism
>>
>>138017489
what happened in this thread stays in this thread
Thread posts: 770
Thread images: 78


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