ANNIE TO THE RESCUE
Official Website (contains links to Facebook, Twitter, and Tumblr accounts:) http://indivisiblegame.com/index.php?page=0
The Indivisible IndieGoGo Campaign is LIVE!: https://www.indiegogo.com/projects/indivisible-an-rpg-by-lab-zero-and-505-games
Mike Z on New Gamer Nation: https://www.youtube.com/watch?v=1s7dcL78yEk&feature=youtu.be&a&ab_channel=newgamernation [Embed]
BEFORE YOU COMPLAIN ABOUT INFINITE COMBOS, WATCH THIS: https://www.youtube.com/watch?v=iKsyy_RhN_4 [Embed]
> NEW PLAYERS:
Combos to get you started: http://skullgirls.com/forums/index.php?threads/general-bnb-compendium.4072/
New to Fighting Games: http://pastebin.com/hnvQMbXz
Skullgirls Info: http://wiki.shoryuken.com/Skullgirls
Steam Guides: http://steamcommunity.com/app/245170/guides/
Steam Chart: http://steamcharts.com/app/245170
/sgg/ album: http://www.mediafire.com/download/9b02vpj9vvot9x2/sgg+album.zip
Official Skullgirls Forum: http://www.skullheart.com
For Australians: http://steamcommunity.com/groups/SGAUTZ
Skullheart IRC: https://client01.chat.mibbit.com/?channel=%23skullgirls&server=irc.mizuumi.net%20%27
> GAME UPDATES: (Game is done being updated but we can keep this I guess)
Live Patch Notes: http://steamcommunity.com/games/245170/announcements/
Beta Patch Notes: http://steamcommunity.com/games/208610/announcements/
> OFFICIAL MERCH:
> OFFICIAL STREAMS:
Lab Zero (Random), Salty! or Rebel Up (Fridays), Saturday Night Salt
Skullgirls 2nd Encore physical surfaced on Amazon Japan.
Not sure if pic related is placeholder or not.
What is it that just made everything conspire against LabZero at every turn? First Konami screws them out of any profits for SG, then they get paid almost nothing for working on it but accept it because it's their first game and they have to establish a name, but then no one responds to the call for them to fund this game, and well, I guess that's where we're at now? What other horrific things have happened to LZ?
Street name captcha was literally the reason I switched to legacy captcha. After I'd been posting too much in a day, street name signs would literally stop me. I still get the picture captcha for reports but since I'm not filling in a few dozen a day it leaves me with the easy one.
Except they didn't AT ALL.
Lab Zero has NEVER owned Skullgirls. Sure, Konami screwed them out of a few months salary for a year or so, but they never disrupted LZ profiting from the game.
Paypal taking away their account and money TWICE, honestly their transparency is probably what's killing it that and not using kickstarter.
also those articles about the lead desiginer expressing his frustrations about the flak they're getting for being transparent and asking for so much money made the average reader think they're a bunch of cry babies and they feel entitled to this money
Konami sued the publisher to shit, meaning LZ got laid off with like 6 months salary unpaid.
That's salary, not profits like the retards who need to insult people in place of offering facts claim.
Epic, shitposter-chan, I'll remember not to do that since posting facts about LZ is now a crime.
>Sure, Konami screwed them out of a few months salary
And that ISN'T a big deal? What THE FUCK? What would happen if your boss didn't pay you for a few months? You'd go fucking mad.
>And that ISN'T a big deal?
Never said or implied it wasn't. What the fuck are you talking about?
>What THE FUCK?
>What would happen if your boss didn't pay you for a few months?
It would be a problem, I don't see why you think it wouldn't be.
>You'd go fucking mad
But I still wouldn't randomly attack people on the internet for things they didn't do.
>Konami sued the publisher
Wait, why didn't Konami just publish it themselves?
is there nobody who can make a decent OP left in this thread
But I literally said it was salary, not profits.
LZ got fucked by that, and then they worked for less than minimum wage and did shit for free on top of that over the past several years, they are amazing people who put up with some insane bullshit in bizarrely high quantities.
Doesn't change the fact that their unpaid salary was NOT profits from Skullgirls but money they were OWED from WORKING, they have NEVER owned Skullgirls though (which is literally what I said) and only started receiving royalties in the past 6 months or so and a very tiny amount at that.
But that makes no sense, I said they got screwed out of a few months salary, because they did (though I don't know the exact number, thought it was 4-6, could be completely wrong) and said they didn't get said salary for a year or so.
Where is he pulling this random "a year is a few months" garbage from? There is nothing saying or implying a year is magically a few months, so I guess the appropriate responsse would be
Nigga you can't into English or math.
Or are you just being "le epic randumb XD" or something?
>completely random statements
>claiming the exact opposite of reality which is proven directly above him in multiple posts
I can't believe you think not getting paid for your work is insignificant, fuck you.
Isn't it kind of sad that LZ has pigeonholed themselves like this despite the fact that they could do so much more? Why does one game a studio puts out suddenly define them forever?
>I can't believe you think not getting paid for your work is insignificant, fuck you.
I was saying that opposite because:
Thinks that not paying salaries for 6m- 1 year was insignificant.
>retard gets destroyed
>cries in passive aggressive shitposts
>hides when confronted
>can't read or write
>randomly attacks people for things they didn't say
>calls everyone kid
I know activity means shitposting, but the fact someone thinks this is suitable behavior ironically or otherwise is disgusting, really hoping these people will fuck off once the campaign is over.
As for actual discussion was there any update on the reveal for Shovel Knight? Peter said it would probably be up today and as far as I can tell no one has said anything since.
>Thinks that not paying salaries for 6m- 1 year was insignificant.
Except I literally never said that, in fact I said the exact opposite multiple times now. Try reading posts before throwing a fit about your to understand English.
You being a retard does not change what these posts
You arguing with me because of these posts means you're taking an opposing position, I said Lab Zero are amazing people who have put up with far to many terrible things and deserve better, you are opposing those statements, therefore you are arguing they shouldn't get paid for their work and deserve the horrible things that happen to them.
So again, fuck you, Lab Zero deserves far better.
>Yes you did,
Show me, now. Come on shitposter, let's see you do it.
Because I can easily show you exactly every time I said the opposite of that, in fact I just linked them.
So, show me.
>Read your posts
>Lab Zero has NEVER owned Skullgirls
Hey look, a fact, about how they never owned Skullgirls, that sure means they didn't deserve to be paid!
>Konami screwed them out of a few months salary
Hey look, another fact, and I find it very hard to see how saying Konami screwed them is saying they deserved not to get paid.
>they never disrupted LZ profiting from the game.
And yet ANOTHER fact, since LZ didn't profit because they didn't own the IP.
>Konami sued the publisher to shit, meaning LZ got laid off with like 6 months salary unpaid.
Where the fuck does this sound like I'm saying it's a good thing?
>That's salary, not profits
Complete fact, no implications here.
>Never said or implied it wasn't [a big deal]. What the fuck are you talking about?
Hey look, the literal opposite of what you said.
>LZ got fucked by that, and then they worked for less than minimum wage and did shit for free on top of that over the past several years, they are amazing people who put up with some insane bullshit in bizarrely high quantities.
Fuck you, you worthless piece of shit, I can't wait for you to try to spin this.
>Doesn't change the fact that their unpaid salary was NOT profits from Skullgirls but money they were OWED from WORKING, they have NEVER owned Skullgirls though (which is literally what I said) and only started receiving royalties in the past 6 months or so and a very tiny amount at that.
More facts and nothing implying they shouldn't get paid, hmmm.
Come on you cowardly shitposter, show me. You've got fucking nothing because you're an illiterate retard who needs to feel superior to others regardless of how bullshit your random attacks are.
>Konami screwed them out of a few months salary for a year or so, but they never disrupted LZ profiting from the game.
Then another anon:
>And that ISN'T a big deal?
>Never said or implied it wasn't.
But that's obvious.
Good night anon.
>Konami screwed them out of a few months salary for a year or so, but they never disrupted LZ profiting from the game.
Which is 100% fact and in no way implies that they didn't deserve to be paid for their work, so you failed there.
>But that's obvious.
Yes, me saying they didn't deserve this trash is obvious, you randomly claiming I said the opposite is the confusing part.
>Also: link that doesn't contradict a single thing I said
Uh, okay, so you're admitting you were wrong? Cool. You do realize that article proves exactly what I'm saying, right?
You're surely not stupid enough to post evidence agreeing with everything I've said in an attempt to disprove me right?
>Good night anon.
Yeah, you take your superiority complex and last word bullshit and fuck right off. Glad to see you realized how stupid you are and now run to save face.
So, now that the shitposter has been utterly destroyed by his own retarded hands, is there no answer to my Shovel Knight question?
>As for actual discussion was there any update on the reveal for Shovel Knight? Peter said it would probably be up today and as far as I can tell no one has said anything since.
Part of that is due to it being a new gen so console makers are paying out some extra money to get exclusives and such. But you won't see that many AAA new IPs by the middle of this gen. Also I have questions as to whether Deep Down, SSO, and Evil Within are AAA, and I know Splatoon isnt
Tango Gameworks, dev of TEW has ~65 employees
Insomniac has 198 which is getting there but they're also working concurrently on multiple projects so all of those people couldn't have been on SSO.
Basically: budget not high enough
AAA title games mean just any game with a huge marketing budget behind it. Not the size of the company who makes it. If a crappy pixel graphics indie game had the kind of marketing budget Call of Duty has, I'd consider it a AAA title game.
It's why Nintendo despite being a huge company, barely advertises their games at all, doesn't make any AAA title games.
But that's just my perspective.
Anon, read the last sentence, I am also talking budget, not just the size of the devs. But you need to consider that the budget for the game itself is still partially determined by the amount of people you're paying to work on it. Marketing budget plays a large role in the overall budget too, but I'm estimating budget based on team size and what I saw as far as marketing for those titles since the budget for both games are not public.
If the budget is unknown, then I guess it's matter of if the publisher treats it like a AAA title game. In that they treat the game as this amazing thing that will change the way you view video games, all the game journalists join the praise, and you buy the game only to realize it's merely average.
If that's the case, then I would say that Sunset Overdrive is a AAA title game.
Generally I think MS was basically forced to treat SSO more high profile than it really was because they needed to hype up exclusives for the Bone. I'm not entirely sure how the publisher treats a title can fully give you an idea of how much they spent to publish it.
in all seriousness I hope White Ajna/Angie is a color palette.
Come to think of it, where is the custom color tier? That was a hot seller during the Skullgirls campaign and the fact it's missing in action is puzzling.
If said Shantae boost comes along and another $100,000 comes in within a day or two, then very likely. But from the Shantae developers?
Eeeeehhh i'm not sure they can garner enough support since they still haven't even released their promised kickstarter game.
Tell your friends.
Getting to 60% would actually provide a good motivational boost aside from unlocking the extension. It'd be so close to $1M, that people would really want to finish the climb, and once we broke the $1M mark, that'd be a major turning point.
With the amount of supporters we'd have by then, pledge upgrades alone could fill most of the remaining $500k. Less than half of the current $30 Backers could knock out $100k by themselves if they went up a tier, but we'd have to beat that million dollar mountain to turn them into believers.
The 60% has gotta happen at the 3-day mark though, so there's still a lot of pressure to keep this momentum going.
Not that anon, but are there people here willing to buy the physical soundtrack for $50 with shipping since I'm another booster? I'm getting the JPN LE either way so I'm just gonna end up with an extra one.
Unlikely no. The gap is way too large with the time remaining at our average pace even with last push. 900k is much more doable and likely to happen under these conditions so they can do extension, but they need to pass that before 3 days. Pretty much need to raise around 244k within roughly the next 7 days to even have extension as a possible option
It has several thousand more contributors than Muv Luv, but has thus far made less than half the money. By that logic there's no way the Final Days Rush won't reach 60% at the very least.
I know different people have different amounts of money to spare, especially during the Holiday Season, but something tells me there's a lot of Upgraders and Holdouts.
>Final Days rush
They need 60% WITHOUT that. Like literally before 3 days left since extensions can't be a last minute thing to be approved. I mean I'm sure the rate will go up in the last week, but it's hardly the biggest rate gainer compared to the last couple days or final hours.
It kinda feels good to currently have more than Friday the 13th, but at the same time it's goal is 800k lower.
Like the man says, it needs to take off big time right quick.
Really good news everyone! Yesterday durnig the AMA on Reddit that Lab Zero did, they talked about extending the campain if it reaches 60% in 7 days thats 900 k, they will extend the campain over one more month to get the remaining 40%. At the moment we are sitting at 645 k with 10k backers!
Since random non-lore-friendly Indie game characters are now making an appearance in the game as playable incarnations, will it possibly to create a non-lore-friendly boss as one of the higher-tier backer rewards? I heard the devs weren't allowing furries into the game, but maybe it's okay now? Can we put a furry-type character in but still make him lore friendly by giving him appropriate armor/clothing that fits the theme and atmosphere of the game? I don't think it would hurt. Skullgirls had furry types as NPCs and now there are Skullgirls characters in Indivisible.
You could probably have an animal character as a boss. There are already ogres and stuff. Just know that Lab Zero might want to make deliberate changes to it.
Srsly, even if the visual was only 50% of my original idea, I think just being able to have input on a real boss' design and behavior is cool as it is,. Wish I had that kinda money.
>SPREAD THE BLOOD OF THE INNOCENT!
You mean shed? What?
You were just talking about Lucifer randomly, but now it is Satan, what the fuck?
Sometimes /v/ is kinda sorta alright. Kinda.
666 has nothing to do with Lucifer or Satan though.
666 is the beast, which has no other name unless you are stupid enough to believe Crowley is the beast, in which case he is called Therion.
>Are you like a legit Satanist or something?
No, I'm someone who actually reads religious texts before making comment on them, just like I play games before judging them, etc.
>I was just making a joke about 666k.
But the joke makes no sense, 666 has literally nothing to do with either Lucifer or Satan.
ikr? They have always been completely different people.
Well, we all know who to blame.
This happened at $666,650
>You must be fun at parties.
Oh man, you're such a Filia!
See, get it? It was a joke, it makes perfect sense in every way.
Seriously though, what an amazingly pathetic response, I didn't realize you would actually be bitter someone didn't understand your epic so random humor.
>666 is the beast
If your incessant on being this technical, the number is 616. But why does it matter if it's a joke in the first place
>But why does it matter if it's a joke in the first place
It doesn't, my problem wasn't him being inaccurate it's that I didn't get the joke because the joke didn't make sense.
Is there some key to running away from fights in the prototype I'm not getting, or is it just hold the shoulder buttons and hope nothing kills you while you wait? Because this zen bullshit is pissing me off.
hold them buttons
don't let go
also i think there's something about how getting into a fight while airborn saves you some time because enemy's don't start filling their bars until you hit the ground or something?
i want this crowdfunding campaign to fail now after the back pedaling by lz.
If I was going to be sarcastic I would have used green text. There was no sarcasm in my post.
There is no sarcasm in this post either, just in case. I'm also tired of hearing people use Lucifer/Satan interchangeably. It was just a perfect excuse to post Luffy and Hercule.
Apparently not getting this game funded.
Damn. I'm getting this awesome scene stuck in my head where Ajna and her Incarnations are at the last battle with the Big Bad God, but she's kicking their ass...
Then just when they realize they're in over their heads, all these guest NPCs from various Indie games show up and are all like, "You're not alone Ajna!"
Then they throw down too and defeat the Big Bad after this epic fight scene...
But then the Big Bad reveals her true form and she's a thousand times more powerful than before, and starts kicking everyone's ass.
And then she laughs off Ajna's final desperate attack. Ajna is down on one knee gasping for breath because she put all of her power into that last punch and didn't do any damage. Everyone around her is struggling to stand up but they're out of power and can barely move. "Is this it?" She wonders, looking up at the monster that is about to consume the universe. "Is this all we can do?"
"Don't give up, Ajna!" A voice behind her exclaims. She has no strength to turn her head, but she knows that voice. "Don't you give up! Today, you will pierce the heavens!"
And now she suddenly is at full power, and turns around to see Gurren Laggan towering above her, manned by its crew. But that's not all, standing behind Gurren Laggan she sees...heroes, ready for battle.
The Z Fighters, the Justice League, the Avengers, Streetfighters, Masterchief and an entire brigade of Spartan 4s, Alex Mason and David Mason and Frank Woods backed up by SEALS and SAS and Black Egrets, Sirens and the Vault Hunters, Overwatch, Battleborns, The Smash Bros., the Straw Hats, Mega Man and a barely functional Mighty No. 9, Ryoko Matoi and friends, Team RWBY, Airbenders, Darkwing Duck, Umaru, Haruhi Suzumiya, NERV, Big O, Gundams, lots of Monster Musumes, and many, many other heroes of Earth and beyond, all ready to fight under the banner of the Spiral Life Form and save the universe.
Sorry mate. Not as funny as the first time.
anyone got squigly pics?
I need squigly pics.
>Baozhai of the Black Jade
>A true demon of the sea, Baozhai of the Black Jade and her armada are feared and despised by the naval fleets of both the Iron Kingdom and the Jade Dynasty. Though said to be a crude, ruthless pirate, she calls herself an entrepreneur. For years her crews have routinely attacked illicit Soma shipping routes and blockaded ports involved with the Soma drug trade. Many believe she simply steals for her own gain, yet rumors of a more humanitarian motive persist.
>Neither empire have yet been able to hinder her, but the sea can be a cruel mistress indeed. A recent encounter with a massive sea monster decimated her forces and destroyed many of their vessels. Land-locked but not deterred, Baozhai is determined to rebuild a new crew and head back out to sea.
okay not porn but I had to do this.
Baozhai literally means something like 'treasure stockage' and the thing on her shoulder. (Can't remember exactly) is basically a rain/storm deity.
Pray to Baozhai that we are granted mad cash.
Need a version of pic related but with that incarnation.
I don't like her she looks like my aunt my aunt is a crazy milf who does bellydancing and has tattoos on her eyelids in order to not put on make-up anymore
>tattoos on her eyelids
I don't mind the character designs though I agree they do seem a little conservative for the most part. I don't think that equals boring though as most of them are just normal people after all, but this lady looks like she's straight out of Skullgirls which is a great thing.
I wonder what they'll do when they run out of people on the list. There's more incarnations in the pitch video and more on the IGG page that aren't in the video. What do they do when they run out of all of them?
I'm more optimistic about us reaching funded than I have been since the start. If I had any more money to spare, I'd throw it at them (already spent $250).
I want LZ to last long enough for Adam to be made.
You mean all playable and nonplayable incarnations? The last days (if it is funded in 40 days) will have so much money flowing in that they won't be able to update quickly enough with new incarnations anyway. If the campaign is extended for another twenty days I can see a guest character banner, Incarnation attack concepts and such being decent update material.
>Kardashian FTP mobile game can make over 200 million from micro-transactions easy
>This is struggling to raise 1.5 million
Is game industry dead? Which is really more important to the consumer: brand or the actual game?
I like to think that at its core the game industry is the same it has always been, but that part isn't what makes you money nowadays when the industry is so huge, it's now driven by big names and big hype for people who don't even care about games in the first place.
>mfw I realize the mayan dude's ass is tight enough to bounce balls off.
>Compare a more human-based setting with proper world-build to a fantastical, super-powered bullshit series.
Go play Disgaea then.
Then play Indivisible then, fuck I dunno man. Make up your mind.
Just checked the IGG and we're over 30k since yesterday at 9AM. The money is really pouring in now. I think we've got a real chance at hitting a million if we get multiple 100k days.
I wonder when the real end of campaign rush will start or if we're in it right now or perhaps it's just pick up in pace over the next week.
It's also good to see the number of Facebook shares be consistently growing. People still might need to bump up their donation a tier though which would also help a lot.
I swear, if the campaign succeeds, /v/ will go absolutely nuclear and never hear the end of it. If it fails, then I will admit that I was wrong.
There will never be a time I will not kek at reading Lt. Yan
There's a lot of room between "wholesome christian entertainment" and Skullgirls
extension would pretty much guarantee it, especially if they also announce Shantae aswell as that other character they're working to get as a guest
the issue lies with getting that extension in the first place
I don't see how they can keep up a good pace through the extension. It would eventually thin out to a very low amount per day as everyone who has heard of the project and wants to pledge has pledged. They would need more than just two more guest characters--they'd need extra announcements that bring in new people interested in the game.
I honestly have no idea because we don't really have good examples of extensions.
We have a ton of examples of regular campaigns where donations increase dramatically towards the end, but in an extension we don't know if people's desperation will continue, increase, or stop completely.
Or actual citation http://www.csad.ox.ac.uk/POxy/beast616.htm
guest characters are an announcement, and the 7 they did announce didn't even have that much of a following except for shovel knight
the guest characters also caused a biggest spike yet, aside from the first 2 days
and don't forget the final push
From what I understand about the extension, it's supposed to reach 60% before the last 3 days. Is it realistically possible to make almost $213,000 in 6 days?
We're back on the Trending list on the front page of IndieGoGo, I believe.
I feel like the Trending section doesn't even give very good exposure.
Hey, has anyone else noticed that if you go to Explore > Gaming, the page banner is Skullgirls' Rooftop stage? That's kinda neat.
they're trying to make something that they want to make
not necessarily something that sells
when you make something that sells you get call of duty clones til the end of time
that's part of the point of an indie studio. if they wanted to make the same shit over and over again they could join a triple-A company and do that.
I feel like IGG will be bros and offer them an Extension regardless.
No other Gaming campaign on IGG has asked for, much less made even nearly this much money before, the only ones that have made more than it has thus far are Lab Zero's own Skullgirls DLC campaign, and The Crystal Maze.
Also, the 60% clause isn't on their FAQ page about Campaign Alterations such as Extensions and whatnot.
If it can't hit 60% by that point then it doesn't have a chance.
I believe in the campaign now but if the donation stream dried up to the degree that we did not make it to 900k with 3 days left I would give up.
Like they were bros about the marketing angle that Ravidrath mentioned? Indiegogo doesn't seem to care much about getting a million dollar gaming project going by how this one has been handled so far. Maybe they just want to do the least amount of work possible while getting the best return.
Getting the extension is the hard part. It requires 50k day without the last 3 days' push.
Once they get the extension, they only need 26k a day, not factoring the final days push.
>The best part about this failed campaign is Anniefags get crushed again
Leave it to the Minettes to spew vile toxicity when we should all be working together to support Lab Zero and all waifus made by them, not just Annie.
Annie is not the enemy. Minette is the [/spoiler] other half of the Sea of Stars Alliance! [/spoiler]
I was more pointing out that the highest fundraiser isn't 1.5mil.
From Mike's Twitter.
>8 days left for the Indivisible crowdfunding campaign! http://www.support-indivisible.com (Why point out 8 instead of 5? Why not, I like the number 8!)
He's lost faith, I don't think he ever had any past day 1.
Not really unless there was some real incentive to donate at least that amount like what the vote privileges did to get a bunch of fresh $1 and above tiers. We need more of the existing backers to get out of the $30 tier. Muv Love had way less backers, but difference is they had like a $150~ per backer average and their highest tier was only 5k while ours is 20k. Their mid level tiers was what got them that much money.
Mike's a pessimist. He didn't even think the Squigly campaign would succeed.
Mike was always pessimistic as fuck. He didn't even think they were gonna get Squigly in SG IGG lol.
That said as of now it's obvious he knows this won't realistically get 1.5 million with the 8~ days left even with the "final burst" which is why he bothered to bring up the 5 days [extension request deadline] since that is the deadline that actually matters on whether this gets funded or not
I don't think we can expect to get average per backer very high. I honestly think the best choice is to try and get more backers from communities farther away from where we are. Most of the big advertising pushes probably were seen by circles that almost completely overlapped each other (GG, TBF, repeated Polygon and siliconera articles) when they need to find some circles of JRPG fanatics and show this to them.
Like, people are fighting for Markiplier to shill this game? there might be 4 people on the planet that watch Markiplier but haven't yet heard of the game through GG or TBF by this point.
Someone get Kim Kardashian or Shaquille O Neil to play the prototype on live TV/stream. That'll get us more backers. We need to go mainstream, not just all these tiny little gaming circles. We need to reach normies, husbands, housewives, teens, little kids, babies, pets, neighbors, jocks, basket cases, cheerleaders, professional wrestlers, International soccer players, grandmas and grandpas, foreigners, soldiers, mercenaries, and even terrorists. We need to put this game on National Television, and get it covered by CBS, Fox News, NBC, PBS, and The Young Turks.
The whole nine yards, so to speak.
Forgot to add the KPOP fanbase. Get a couple of those idol groups to play the game and tell their fanbase to buy it. Theirs fans will buy 10 copies of the game each and will kidnap and torture anyone who talks shit about the game. Get the Lady Gaga fanbase on board too.
man, this stuff will be SO fucking close
Well if we can get the extension by passing 900k before the request deadline then the hard part relatively is over. As long as Black Friday/Early Christmas present purchases doesn't largely fuck us that it tanks the daily average we should be much closer once we hit final burst threshold post extension where it becomes much more likely to pass now
>if we can get the extension by passing 900k before the request deadline
you don't understand
read his post again, indiegogo takes days to grant an extension, days they won't have
I'm hoping for a miracle though, and I'm also hoping that they're not stupid enough to not take the extension for some reason
Need to add Indivisible pillows, physical art books, and figmas for their mid level tiers if they really want to aggressively push tier upgrades from the collector enthusiasts. A bonus lame t-shirt that they wear on stream is not much persuasion.
He also just said 5 days [request deadline] on his twitter. He means 900k has to be reached before 72 hours appears if they want extension because of rules + delay. What he meant was 900k reached within the last days/hours won't work because it won't be approved that fast or even allowed
Also pretty sure IGG will give them priority status to approve them as long as it happened before 3 days left. IGG even went out of their way and asked if they wanted an extension for their SG campaign so they can have a million dollar campaign game. I doubt IGG would decline the chance to get their cut from a 1.5 mil campaign. Ironically if this was KS we would likely have no hope since they are much more strict compared to IGG
to be honest, I don't think kickstarter would have turned out much differrent than IGG did, despite being more popular
who knows, maybe they were right in choosing IGG again, might just be the correct choice for indivisible
Kickstarter is drowning in top tier projects, Indivisible would just get buried under all of them. Indiegogo was the right choice, and if it succeeds, they'll get way more money than they would have from Kickstarter.
If this was on Kickstarter, people would be cancelling their donations left and right, which could completely screw the campaign over.
tfw you'll never be good enough at drawing to contribute to the flockmod
maybe, but you have to remember Lab Zero has a good relationship with IGG and they cut them a better fee deal than Kickstarter would have.
also the failure rate of transactions on Kickstarter when a campaign ends are a troublesome problem not often talked about. IGG makes sure you have the money right when you pledge.
Thought just occurred. We might not even need 900k for extension. They round their percentages so IGG would say it's 60% even if it's not quite 900k yet. The difference saved wouldn't be that much, but maybe L0 can request it once 60% is reached according to IGG percentage rather then 900k
Why don't Yanderedev and MikeZ make up and do a crossover with their games. Make Yanderechan an Incarnation and Razmi a playable yandere who can set fire to other students or glare at them to weaken their courage stat so they can't snitch on her.
>Implying Yanderedev is even close to worthy for SG crossover.
Fuck no. Lab 0 would literally benefit next to nothing from an industry nobody while Yanderedev would just ride their coattails with the free advertisement/exposure. Even if it did happen Mike would literally make the guy cry again on IRC again so the collaboration would get cancelled before it even began
>I'm hoping for a miracle though, and I'm also hoping that they're not stupid enough to not take the extension for some reason
I'm glad that I'm not the only guy in here who thinks we're better off without an extension. Another twenty days (including black Friday week) will be absolutely brutal and there is no way the funding won't be impacted by the busiest shopping week of the year. This really needs to be done by day 40.
Maybe it is too much money but I can't help but remember TFH and how they were stuck at about 80% until three days before the campaign was supposed to end, but that shot up to 134% by the time the campaign ended. They made about half their goal in just three days.
TFH asked for less money, but we should not underestimate the end of campaign rush.
When it comes to TFH we are already talking about a surprisingly large rush and even in terms of a percentage increase, (which i think is the most relevant number) Indivisible needs a MUCH higher rush.
Indivisible has had an unusual curve already with a pretty steady stream of donations as opposed to BIG RUSH, STOP, BIG RUSH at end compared to most other campaigns, but I think we need to focus on hitting 900k in the next 5 days first, and then worry about if we can make up the other 600k before or during overtime.
Everyone just likes to lick the corn off of Kickstarter's butt. If KS is so special, why is Friday the 13th still waiting to be funded? They're in last week rush, and started with $200k more than Indiv, but Indiv still beat them to their goal.
Truth is, if Lab Zero gets funded, they'll be much happier they did it on IGG. Let's focus on helping them first, and we can moan about the choice of platform later.