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Which one is better?

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Which one is better?
>>
they're both good games
>>
bloodborne is amazing
das3 is shit

I wonder which one is better
>>
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>>388998547
>The best game versus the worst game in the franchise
>>
>>388998547
bloodborne
>>
>>388998759
Bloodborne isn't that bad anon
>>
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>>388998759
>the worst game in the franchise
Wrong game lad
>>
>>388998547
Bloodborne but just barely they are both good games.
>>
Dark Souls III because I can't play Bloodborne so it can't be that good
>>
>>388998547
How is this even a question?

What was it? The blood, the hunt, or the horrible dream?
>>
>>388998547
Still haven't played BB because it's not on PC
>>
>>388998642
>>388998759
these
>>
>>388998759
Come on now, don't go too hard on Bloodborne
>>
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>>388998547
DS1>BB>DS3>DS2
>>
DS1>DS3>BB=DeS>DS2
>>
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>>388998975
You know DS2 has it's problems, but at least I'm not bored to tears playing it. I've tried three separate times to replay DS3 and end up quitting every time because every environment is stone grey and bland.
>>
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>>388999482
I LOVE YOU EBOLA CHAN
>>
>>388999482
"I LOVE YOU EBOLA-CHAN"
>>
>>388999482
I LOVE YOU EBOLA-CHAN
>>
>>388999547
>He doesn't know
>>
>>388998975
No, DS3 is the right game. DS2 actually has its own identity, and no amount of ancient_dragon.webm shitposting or earthen_peak_iron_keep.jpeg will make DS3 anything more than soulless fanservice.
>>
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*blocks your path*
>>
>>388999909
the first half of this game is such a fucking bore
>>
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>>388999482
I LOVE YOU EBOLA-CHAN!
>>
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>>389000061
>At least it's got good level desig-
>>
Both of them make you fucking teleport to level up
Why
>>
>>388999316
BB>DS1>>des>ds2>ds3
>>
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>>389000695
This.
>>
>>389000121
doesn't really detract from the actual level design
lothric castle and archives were actually pretty fun
>>
>>388999709
>Irithyll is just a desaturated muddy city with too much bloom and no color pallet.
>It only looks incredible because everything else in DaS3 uses the same color pallet as Gears of War.
>>
>Cemetary of Ash
8/10 for a tutorial
>Firelink Shrine
4/10, wish they had done more with the surrounding area
>High Wall of Lothric
9 or 10/10, stupendous in nearly every way
>Undead Settlement
8/10
>Road of Sacrifices
6/10
>Farron's Keep
>4/10 I've still never actually explored it, I'm so deterred by it
>Cathedral of the Deep
10/10, one of the definitive Dark Souls levels
>Catacombs of Carthus
2/10, not a lick of fun from start to finish other than Wolnir, one of my least favorite levels in the series
>Smouldering Lake
6/10
>Irithyll of the Boreal Valley
7/10
>Irithyll Dungeon
9/10
>Profaned Capital
10/10 visuals but it's barely a fucking level, also the boss is pretty lame
>Anor Londo
9/10
>Lothric Castle
9/10
>Consumed King's Garden
8/10
>Grand Archives
10/10, baby
>Untended Graves
8/10
>Archdragon Peak
8/10
Kiln of the First Flame
10/10 for what it is
>>
>>389000852
>DaS1
>Find a bonfire in an area.
>Move on to another area.
>The level is a sprawl that turns back in on itself, full of secrets, items, and even leads to a bonfire in another area, opening a new path.

>DaS2
>Find a bonfire in an area.
>The level radiates outwards from that bonfire, leading to various points of interest, hidden items, optional bosses, and other areas.
>Game plays off of the ability to move between bonfires by using this design.

>DaS3
>Find a bonfire in an area.
>See a bonfire in the distance.
>Trip over three more bonfires on the way to it.
>Find a shortcut back to the first bonfire, which is now irrelevant.
>Get to the bonfire you initially saw in the distance.
>Kill the boss.
>Get another bonfire.
>>
>>389000103
Can someone explain to me the Mickey Mouse universe? Why are there animal people coexisting with actual animals.
>>
>>389001572
i'm talking about that small section specifically. you can already see a bonfire past the boss room so all tension is lost, adding another in front of you doesn't really take away much does it?
>>
>>389001840
And I'm talking about how most of the areas in DaS3 are so bloated with unneeded bonfires that it does, indeed, affect level design.

Archives was also mediocre as hell, despite having good level design, because like Cathedral it's full of re-used enemies.
>>
Dark Souls 3 because of 60fps alone.
>>
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>>389001161
>Grand Archives
>10/10, baby
my nigga
>>
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>>389002145
>the first time you used the wax
>>
>>389001834
Why are humans coexisting with monkeys?
>>
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>>389002094
That doesn't account for lower build variety than its predecessors and suffocatingly linear progression.
>>
>>389002035
eh, i thought it did interesting things with established enemy types. the waxheads and cursebooks were also unique enough to spice up the encounters imo.
>>
>>389002516
Yeah but those are issues bloodborne has, not DaS3.
>>
Bloodborne
>>
bloodborne. bye
>>
>>389001161
>>Consumed King's Garden
>8/10
Come on anon....
>>
>>388998547
BB is basically the DaS 3 beta. They're both good, but the final product is clearly better.
>>
Feels like Bloodborne and Demon's Souls are the noteworthy games in the series. Why is Soulsborne so overrated.
>>
>>389002516
armor is better than trenchcoats and fedoras
>>
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>>389002341
>when 3 gargoyles aggro you at once on the roof tops
>>
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>>389002564
Hmm...
>>
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DS1>DS3=BB=DeS>>>DS2
>>
>>389002516
When you're comparing it to Bloodborne it sure does
>>389002624
I don't think I remember that one as well as I thought it was. I just remember enjoying the two knights guarding the entrance to Oceiros
Disregard that rating
>>
>>389002534
Waxheads are just Deacons of the Deep that cast Soul Missile.

>cursebooks
Do those actually curse you? I've never known what the hell they actually do since I'm waxed all the time and that apparently makes you immune to them. Either way they're a non-issue that added very little to the level.
>>
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>>389002516
4 (you)
>>
DS3 was unbalanced trash. Hybrid builds are dead. STR+DEX or go home. Trash game that the team shit out to print money. It unironically had no soul.
>>
>>389002462

We don't, those little hairy thumb footed fucks have eaten my bananas for the last time
>>
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>>389002945
>Counting each weapon as it's own 'weapon type'
>>
>>389002908
They also bukkake you which slows you and disables rolling
>>
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>>389003287
>500 of the same straight sword is better than 1 unique weapon
>>
>>388998975

>d-do i fit in yet

>>>/b/
>>
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Bloodborne and dark souls are the only true greats of the series that stand out even to non fans. Both have issues, dark souls the entire second half and bloodborne some design flaws (annoying warping to the hunters dream when warping could have been made more like dark souls 1 with clear shortcuts that were cut from the game like the cleric beast to cathedral ward one, shitty pvp) but are for the most part highly original and cleverly designed. I'd say 3 stands in a league with demons, demons souls because it was the clunky starting point that's hard to play after doing the others, and dark souls 3 because it's mostly just derivative but they both have some great levels and bosses. I should note that I found 3 to be a lacklustre conclusion to the story however. At the bottom has to be 2, I have fond memories of it and enjoyed it, but it's poorly designed compared to the others, the polish isn't there and it feels like a chinese ripoff of dark souls. All are great games through, solid series and a great track record from from, but it's getting stale now.
>>
I played DaS3 before BB and I can say that BB sucks ass in comparison. It feels like playing a shitty version of the same game.
>>
>>389001161

Awful, disgusting, terrible taste
>>
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>>389001572
>DaS2
>Find a bonfire in an area.
>Kill the boss.
>Light the primal bonfire.
>Return to majula

The world is shit
>>
>>389003478
Sorry I like my games to feel like I'm not underwater constantly.
>>
>>389003445
Is every weapon that has a different moveset be it's own weapon type?
>>
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>>389003689
Sorry you have shit taste.
>>
>>389003689

What?
>>
>>389003689
Then get out of shrine of amana, dingus
>>
>>389002842

>frogposter is dumb

as expected
>>
DaS > DeS > BB >>> DaS2 >>>>> DaS3
>>
>>389003704
If every weapon plays differently from one another each with their own style, then it is a different weapon type. Daggers and ultra great swords are their own weapon "type" for the same reason as the wheel and Hunter ax are their own "type".
>>
>>388998547
It may be the best Dark Souls, but it can't beat Bloodborne.
>>
Bloodborne, because it's the only one I've really played, kek.

The bloodstarved beast is really fucking me in the ass right now.
>>
>>389003843
The games movement is stiff as fuck compare to other entries. The weapons and enemy attack feel as though they have no weight to them. And this is a problem with all the games but the fucking input buffer/lag the worse in it.
>>
Shrine of Amana is one of my favorite areas in the Souls series

https://www.youtube.com/watch?v=UFRY6fzEQqw
>>
>>389004169
Just walk left senpai
>>
>>389004169
It's an optional fight.
https://www.youtube.com/watch?v=LLCjrpghCYc
>>
>>389004181

I actually think its the best feeling Souls game with the most realistic animations
>>
>>389004169
use pungent blood cocktail
>>
>>389001161
>Cemetary of Ash
Run through it to Gundyr/10
>Firelink Shrine
2/10, Worst hub by far. Music sucks, everything looks grey and uncomfortable.
>High Wall of Lothric
7/10 - Not bad, not great.
>Undead Settlement
6/10 - Too many bonfires, shitty boss
>Road of Sacrifices
3/10 - Pointless ugly swamp area
>Farron's Keep
0/10 - Uglier poison swamp area
>Cathedral of the Deep
Reused enemies/10 - Forcing you to take a million elevators to loop back on the bonfire was a bad attempt as good design. Shit boss.
>Catacombs of Carthus
Benny Hill Theme/10 - It's basically a joke level with flying skeletons, naruto enemies, and rolling skeleton boulders. Shit boss.
>Smouldering Lake
3/10 - Ugly.
>Irithyll of the Boreal Valley
Hallway/10 - Leads to dead
>Irithyll Dungeon
8/10 - Pretty solid.
>Profaned Capital
0/10 - Blatantly unfinished. Shit boss.
>Anor Londo
0/10 - Shit version of the original. Shit boss.
>Lothric Castle
9/10 - Best level in the base game.
>Consumed King's Garden
3rd Poison Swamp/10 - Reused enemies everywhere
>Grand Archives
Reused enemies/10 - Decent level design killed by nothing new to fight.
>Untended Graves
5/10 - Good boss fight, but the area itself isn't much to talk about.
>Archdragon Peak
8/10 - Ancient Wyvern is shit, but the rest is great.
>Kiln of the First Flame
0/10 - FF8-tier final boss that dies too quickly.
>Painted World
4/10 - Too short. Friede is a good boss though.
>Ringed City
10/10 - Beautiful and varied areas that are throwbacks without being blatant fanservice. Even the poison swamp area isn't that bad. best boss fights in the game.
>>
>>388998547
both are very good games. . . However, Dark Souls 3 is my preferred game.
>>
>>389004181
>The weapons and enemy attack feel as though they have no weight to them.

Dark Souls 2 has no screen shake for any attacks and for the most part that's the only difference. It was never added.
>>
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>>389004068
Then there are a ton more weapon in DS1 than in your shitty jpeg you fucking faggot
>>
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>>388998547
DS3 is a really, really good game.

But Bloodborne is a fucking masterpiece. Much higher quality than any of the souls games, In my opinion.
>>
>>389004068
But not all weapons of the same type use the same moveset, so your point is completely invalid. For instance, the Hollowslayer Greatsword has a unique moveset when compared to other Greatswords.
>>
>>388999232
90% of the people saying DaS3 is better haven't.
>>
>>389004581
We're not talking about Ds1 you retard
>>
>>389005016
This.
>>
>>389004993
99% of each weapon functions exactly the same as every other weapon in that category except for a couple of weapons with a different special attack, and that's it. So no it's not invalid.
>>
>>389004831

Because you are a nigger withou standards
Your entire post screams Reddit and you should go back
>>
>>389005395
>Newfag thinks he can sniff out other Newfags to fit in
cute
>>
>>389003530
Objectively correct analysis.
>>
>>388998975
This.

>>388998547
I view it like Bloodborne > Dark Souls 3 > Dark Souls > > Dark Souls 2

I haven't played a hell of a lot of demon's souls but I'd place it around dark souls 2 level.
>>
>>389005523
>>389004831

>these are the shit taste subhumans you have to share /v/ with

People werent kidding when they said this was /b/l lite
>>
>>389005251
>99% of each weapon functions exactly the same as every other weapon in that category
But that's factually wrong you idiot. Most weapons have at least one difference from one another.
>>
>>388998975
best game for PvP
>>
>>389005747
Except they don't though
>>
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>>388999482
I love you Ebola Chan
>>
>>389004360
Holy shit
>>
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>>388999482
OH OH! IT'S EBOLA CHAN I LOVE EBOLA CHAN
>>
>>389005974
>Except they don't though
Most do, you saying otherwise doesn't change this.

Executioner's Greatsword doesn't have the same damage type or moveset of the Hallowslayer Greatsword. Neither sword shares the Bastard Sword moveset, which is only shared by the Firelink and Holy Sword weapons, which themselves have completely unique weapon arts and damage types and scaling of their own. Black Knight's Greatsword is different than all the previously mentioned ones and deals bonus damage to demons, while Gael's and Wolf Knight's have completely different attacks.

Fuck off with your blatant stupidity.
>>
>>389004181
DaS2 has the most realistic attack animations that require commitment when you attack, which is why people don't like them.

The entry with the least weight to attacks has to be DaS3. Everything feels fake and robotic, like a poorly animated action game. The character model constantly flings its upper body around at almost 120 degree spins when swinging vertically, and consistently dislocates their own shoulder when doing it.
>>
If I've only played Bloodborne, would I enjoy the Souls games? Also, is there any way to play DaS1 on a PS4? I hear the PC port is garbage, so I don't really wanna go that route. I can plug in my 360 if need be.
>>
>>389007012
Changing one move doesn't make it unique, or different from all the rest. They are the same except for one minute difference. That's not special at all. It's like saying two T-shirts are completely different because one has stripe in it.

Adding a spooky frost affect doesn't make the move set any different, or how you use it.

Adding a random different stat doesn't make the move set any different, or how you use it.

Even when you include the ones with ONE move change that's still like 15% of the weapon roster that is "unique"

Fuck off with your blatant stupidity.
>>
>>389007225
Dark 3 is a proper "snappy" action game, but part of the appeal of Dark 1 was its awkward sense of realism and weight. It's why the bosses are the highlight of 3 and level exploration the highlight of 1.
>>
>>389007519
Did you enjoy Bloodborne? Then yeah
DS1 port is good if you install DSfix but the 60fps fucks with some jumps and ladders
>>
>>389007520
>>99% of each weapon functions exactly the same as every other weapon in that category
>Most weapons have at least one difference from one another.
>>Except they don't though
>Most do, you saying otherwise doesn't change this.

>They are the same except for one minute difference.
All the weapons I listed have different movesets from one another save three of them, all having the Bastard Sword moveset, but with different scaling.

>Adding a random different stat doesn't make the move set any different, or how you use it.
That's actually exactly what that does you blathering idiot. A strength character isn't going to use a dex weapon. If a boss is resistant to fire you're not going to use a fire weapon.

This common sense seems to fly right over your head though.

>Even when you include the ones with ONE move change that's still like 15% of the weapon roster that is "unique"
Virtually all the different greatswords are unique in someway, with most having their own movesets. By your own definition that counts as different weapons. So just continue backpedaling.

>Fuck off with your blatant stupidity.
Emulation is a high form of flattery, but it also makes the emulator look like a buffoon when they fuck up so badly.
>>
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>>388998547
hmm kind of hard. Though in the end i'd say bloodborne though i have not played any of the ds3 dlc .


The main problem i have with ds3 is the fact that they take too much from bloodborne, it felt the lease original of all the souls games
>>
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>>389008053
>all having the Bastard Sword moveset, but with different scaling.
Scaling doesn't make a weapon different from one another. The same attacks, the same speed, just a different damage outcome. It's the same exact weapon with a change in an invisible change you don't visually notice

>A strength character isn't going to use a dex weapon. If a boss is resistant to fire you're not going to use a fire weapon.
Oh wow this strength weapon slightly scales more with Dex. It's basically a new weapon. Oh wow this fire sword does 50 less damage to a fire boss. It's basically a new weapon. Never mind the same move set.

>So just continue backpedaling.
I'm not backpedaling at all, your just saying that one visual difference, slight stat change, or a different special move fundamentally changes the way each weapon is used. Despite the other 9 moves that are exactly the same.

Yes your examples are "different" in terms of the fact that they are the same thing with slight changes. Like I said before you are looking at the same shirt with different color pallets/sizes and saying they are each as different as comparing a shirt, to a bath robe.
>>
>>389008932
>Different traits, movesets, types of damage, stat scaling, and abilities don't make things different.
Whatever helps you sleep at night.
>>
>>389009084
An ax and a bow are completely different weapons. They are a different "type" of weapon. Two of the same swords with slight changes are not different "types" of weapons.
I'm sorry this is such a hard concept for you.
>>
>>389009247
>A greatsword with a completely unique moveset that deals bonus damage to hollows and has a thrusting stance is the same as a greatsword with a completely different moveset that deals bonus damage to demons and has an ability that gives infinite poise for four seconds.
This is your argument.
>>
>>389009465
No it's not. I'm saying that 90% of dark souls 3 weapons are the same move set, and game play style. Feel free to keep using those two examples over and over again though.
>>
>>389009658
*for each class of course, I'm not saying an ax and dagger are the same thing.*
>>
>>389000121
Ithryl Dungeon and the area after that fucking suck. I get lost badly.
>>
>>389008648
Nioh may be mediocre but it deserves tremendous credit for perfecting the 'action Souls' gameplay from Bloodborne and Dark Souls 3 and ironing out all the bullshit.
>>
>>389009658
>>389009736
I already gave you more than two, but here you go, all of these weapons have almost entirely unique movesets or movesets that are unique aside from 2-3 attacks:
>Hollowslayer
>Executioner's
>Black Knight
>Wolf Knight's
>Moonlight
>Gael's
>Ringed Knight Paired
>Splitleaf

So exactly half. That's far below "99% of each weapon functioning "exactly" the same as every other weapon in that category." Admit that you've said is completely wrong, or don't, it doesn't matter because you're wrong either way.
>>
>>388998642
2Nd post best post
>>
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>>389002632
No, bloodborne is the main attraction and ds3 is the few leftover assets with intern busy work to finish the bill
>>
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>>388999482
I LOVE YOU EBOLA-CHAN![\spoiler]
>>
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>>389010907
There's so much "quality" in DaS3 that /v/ just sweeps under the rug.
>>
>>389003530
This man speaks the truth.
DS1 and BB are the best
>>
>>389011768
What am I supposed to be seeing here?
>>
>>389012164
Not him, but look on the right side in the bottom image.
The ramparts? Battlements? Walls? further down are disconnected and floating in the top pic.
>>
>>389011768
I dislike how plastic everything looks in DaS3 because they couldn't be arsed to turn the shadows on.

There are self shadows but not dynamic lightning per point. The Ashen One is just there, lying like when you don't bake the Unreal map properly. Not even a TMNT Turtles in Time black spit under the feet.
>>
>>388999482
"I LOVE YOU EBOLA-CHAN!"
>>
>>389012164
Top
>N64 textures on rocks.
>The ramparts aren't even placed together properly.
>The muddy grey "forest" in the distance below.

Bot
>Only part of the archives is rendered.
>Half of it is fogged and low-poly because when you leave it you're not supposed to see that half.

This shit is everywhere in DaS3. All you have to do is take a second and look for it. The game is cluttered with half-rendered objects, floating buildings and shitty textures.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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