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What is the worst Zelda game and why? Pic very related.

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What is the worst Zelda game and why?

Pic very related.
>>
>>386417818
all of them
>>
>>386417818
Your favorite one
>>
>>386417818
You posted it
>>
>>386417818
That one. Wind Waker was absolute shit and I don't get why people praise it so much.
>>
>>386417818
The Wind Waker
>>
Twilight Princess

Anything that isn't a dungeon is complete shit and even then they're not all so great.
>>
>>386417818
You posted it.

Because Aonuma is the ultimate casual who thinks Octoroks are too hard, has never beaten Zelda 1, and when he got his first solo directing job made a Zelda game that the right level of difficulty for him.
>>
>>386417818
At least wind waker had dungeons.
>>
>>386418098
>Aounuma never beat Zelda 1
Please tell me this is fake
>>
>>386417818
zelda's adventure
>>
>>386417818
The one you like the most is definitely utter shit.
>>
>>386417818

>ITT: People who have not played all the Zelda games
>>
>>386417818
Yeah, got it in 1. Wind Waker is trash.

Honestly there is no good Toon Link game. Only FSA is passable and that's only because of the "It's fun with friends" factor.
>>
>>386418216
I've played all of them save Link's Awakening for some reason
>>
>>386418182
He didn't get the sword and then died then didn't play it again
>>
>>386418423
And Shigeru "down syndrome" Miyamoto thought it was a good idea to let him make Zelda games?
>>
>>386417818
Yeah Wind Waker sadly. Too rushed.
>>
>>386418505
He designed dungeons for some of the games IIRC

Koizumi was the real backbone behind Ninty's franchises anyway
>>
>>386418570
You misspelled Tezuka.
>>
>>386418275
>implying minish cap is bad
>>
>>386419091
>implying it's good
>>
>>386419091
Minish Cap is the rice cracker of Zelda.
>>
>>386419318
>>386419382

kill yourselves
>>
>>386419462
It was mediocre at best and extremely boring.
>>
>>386417985
There's a lot of kids that were raised on the Gamecube that are praising Gamecube games like Wind Waker, Metroid Prime and Mario Sunshine to high hell because it was their first experience in those franchises. Can't really blame them as I used to shitpost about the N64/PS gen being the greatest.
>>
>>386417818
CD ones
>>
>>386420431
Those don't count
>>
>>386420674
why?
>>
Spirit Tracks. Complete and utter garbage

It's a derivative of a derivative, do I need to explain why it's shit?
>>
>>386420674
They do count
Kill yourself
>>
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Shit Tracks
>>
>>386420810
yeah.
>>
>>386420359
You sound like a kid raised on ps3/360.
>>
>>386417818
>that webm
holy fuck why is wind waker so shit
>>
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decent puzzle because I didn't count the candles on the first viewing. I look at shapes and patterns before numbers. Guess I'm retarded.
>>
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>>386417818
>>386417974
>>386417985
>>386418058
>>386418071
>>386418098
>>386418126
>>386418519
>>386420810
>>386421782
There are people on this board right now who think that WW and other Zelda games are worse than pic related. Fittingly enough pic related is mfw.
>>
>>386422264
That's because not even Nintendo recognizes those games as legitimate Zelda installments. Not even a single sentence in the Hyrule Historia.
>>
>>386417818

Majora's Mask and Zelda 1 are pretty mediocre. Both are too short, have lame bosses, and Zelda 1 especially has repetitive as fuck combat and level design.


Zelda II is where the series got amazing and Link to the Past is what cemented it as the GOAT
>>
>>386422481
>That's because not even Nintendo recognizes those games as legitimate Zelda installments.
Who cares what Nintendo thinks? The Hyrule Historia also has Nabooru as the Fire Sage which is empirically wrong, you would know if you've ever played Ocarina of Time for more than five hours.
>>
>>386422481
Just like how they forget the virtual boy and poor wiiu
That game is a legitimate, people are just fags
>>
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>>386422481
>Anons on this board like the Tingle games over the normal Zelda games.
>>
>>386417818
the worst part of wind waker is not the sailing and not the triforce quest, it's actually the babby tier puzzles in the babby tier dungeons
sailing/exploration is the highlight imo, I look forward to it every replay
>>
botw is the worst 3d zelda
>>
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>>386422629
Still a step up from OoT's.
>>
>>386422761
The first three dungeons in OoT are boring slogs but I still like the other five. Dodongo's is the worst.
>>
people generally say
>cdi games are all trash
>1 is dated and doesnt hold up
>2 is awful
>minish cap is bland
>spirit tracks and phantom hourglass suck
>triforce heroes is below average
>oracles are bad
>four swords is average
>la is overrated
gee its almost like the 2d games arent that good except lttp and lbw
>>
>>386422607
What I was trying to say is that everybody knows they're complete garbage so it's already assumed that we aren't going to mention them otherwise this thread would have been pointless.
>>386422615
The Hyrule Historia came out when Skyward Sword was launched, I don't even think the WiiU had been announced.
>>
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>>386422761
>you can two shot King Dodongo with the deku sticks
>>
Has anyone here actually played the CD-i games?
>>
>>386418182
Confirmed way back in 2004:
http://www.ign.com/articles/2004/03/26/gdc-2004-the-history-of-zelda?page=2

>My first encounter with Zelda occurred in 1988 shortly after I joined Nintendo. After studying design in college, I began work designing pixel characters. At the time, I didn't have much experience playing games, and I was particularly bad at playing games that required quick reflexes. So, immediately after I started playing the original Zelda, I failed to read the movements of the Octorock in the field and my game suddenly game to an end. Even after getting used to the controls, each time the screen rolled to a new area new Octorock appeared and I thought 'am I going to have to fight these things forever?' Eventually, I gave up getting any further in the game.

6 years later:
http://www.gameinformer.com/b/news/archive/2011/09/07/zelda-boss-eiji-aonuma-has-never-completed-the-original-legend-of-zelda.aspx

>"I’ve never actually finished it," Aonuma told me. He elaborated:
>"I almost feel like there’s still no game more difficult than it. Every time I try to play it I end up getting 'Game Over' a few too many times and giving up partway through. Certainly after playing the original Zelda for the first time, I didn’t ever think that I wanted to make a game like that."

Just this last February:
https://youtu.be/qApEgUxp58k?t=3m4s
>GI: Do you like playing the first Zelda now?
>Aonuma: I can't do it.

Added bonus: Aonuma compares Guardians to Octoroks:
https://youtu.be/-qH7DvSBlwk?t=7m53s

>When I first played it, I couldn't defeat Octorok so I got frustrated-- they seemed huge and they were so fast.
>>
>>386422935
>>oracles are bad
news to me
>>
Twilight Princess, Breath of the Wild and the Zelda games for the DS
>>
>>386423030
I watched the Game Grumps play them
>>
>>386417818
majoras mask
>>
>>386423087
>>>/out/
>>
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>>386423067
>Breath of the Wild
>Bad
It was funny at first but this really has to stop before people think you're serious.
>>
>>386423135
its not bad just not good
>>
>>386422761
>second dungeon out of nine
>as hard all five of WW's

Really makes you think
>>
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>>386423170
I thought it was pretty good, only thing I wish they added was putting items like the Hookshot in the overworld.
>>
>>386423194
Wind Temple is much harder honestly
>>
>>386422753
nice meme, kid
>>
>>386423030
I watched my cousin play it, it was horrible
Didn't even ask him to pass the control
>>
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>>386423327
Correct, only the Water and Forest from OoT have more complex structures.
>>
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>>386423067
I think you just have a terminal case of shit taste.
>>
>>386423438
Where'd you get these? They look pretty cool.
Also I still think the Wind Temple is harder but I also really just hate the design of it.
>>
>>386423331
>likes empty open world
>calls others 'kid'
lel
>>
>>386417818
Zelda 1, Skyward Sword, Seasons, and The Wind Waker are among the weaker Zelda games
>>
Majora's Mask, Skyward Sword, Phantom Hourglass, Spirit Tracks, and Tri-Force Heroes are all tied for worst.
>>
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>>386423438
Complex =/= Good.

Anyways, Forest, Spirit, and Shadow temple are all better than the Wind Temple, and the Fire Temple is arguably as well.

It's not like it really matters much, since we ALL know the real best Dungeon in all of Zelda.
>>
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>>386423528
Yeah the Wind Temple can be a bit confusing since it mostly takes place in that main cylinder, it's kind of like a more streamlined Water Temple actually. Also the Command Melody is kind of tedious to keep using, the graphs are from Mark Brown's dungeon analysis series from YouTube.
>>
>>386423550
That "empty open world" is still better than every other Zelda overworld. Believe it's time for you to hump off the /v/ contrarian train.
>>
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>>386423650
Ehh, the Shadow Temple isn't better than anything to be quite honest.
>>
>>386418505
Aonuma made wooden dolls, that reminded Miyamoto of himself.

Then he put a man that hates Zelda in charge of making Zelda games.
>>
>>386421782
No, Spirit Tracks has many great qualities to it and is actually enjoyable to play
Now Phantom Hourglass on the other hand
>>
>>386423704
except of course ALttP, but I figured that went without saying
>>
>>386423652
>Mark Brown's dungeon analysis
Cool thanks. My biggest gripe is the giant wind cyclone in the main room and how damn near impossible it is to control Makar through it. But maybe I'm just missing some obvious mechanic idk
>>
>>386422264
Everybody but you has the sense to not include these when talking about the Zelda series in good faith.
>>
>>386419091
reminder minish/4swords link are not toon link
blue eyes and etc small differences
>>
>>386423837
One should never forget the mistakes of the past
>>
>>386423170
It's really good but incredibly flawed
I hope they fix the formula with later installments
>>
>>386423901
>mistake
Fuck outta here, the CD-i games OST is 10x better than BotW's.
https://www.youtube.com/watch?v=CPOAMW3v6io
>>
>>386417818
this and majoras mask are by far the worse 3d zeldas.. 4 swords for top down... zelda 2 overall.. cdi dont count
>>
>>386423913
All they need is to add giant dungeon structures to the open world and maybe fix some weapon durability issues and the game is golden to me
>>
>>386423765
>Spirit Tracks has many great qualities to it and is actually enjoyable to play
No it isn't. Spirit Tracks somehow found away to be worse than Phantom Hourglass despite fixing some of the problems from Phantom Hourglass.
>>
>>386424027
What about adding in various items in the overworld like in ALttP? I both liked and disliked that you got all your items on the Great Plateau, I think I would dislike it less if there were still optional items you could stumble upon in the overworld.
>>
>>386424024
>Zelda 2
>bad
>>
>>386423650
my nigga. eagle tower was the only dungeon i had to look up a guide for. whoever thought up the idea that you had to destroy pillars to bring the top level down to you is a fucking GENIUS!
>>
>>386424183
>use screen skip glitch to cheese through dungeons
>feel like a fucking genius
>Eagle's Tower whips out its dick

I was schooled.
>>
It's just pathetic that there are still people that insist that Majora's Mask isn't a great game.
>>
>>386424168
zelda 2 is the second worse... i forgot about spirit tracks
>>
>>386424027
That and have actual incentives to doing shit around the world other than Heart Containers and Stamina. I would love if they let you unlock abilities/items to traverse or interact with the world like an arrow with rope attached to it, Hookshot, or something.
Also they shouldn't restrict themselves to having every major dungeon be accessible in any order. There should have been a difficulty curve, instead of all being piss easy and repetitive as fuck.
Also that final boss was insulting

We can only go up from here really so long as they improve upon themselves
>>
>>386424296
>Zelda 2
>bad
>>
>>386424113
I mean BotW kinda did that, they were just breakable weapons. If you're talking about runes I see what you mean but that might cause problems with the non-linearity aspect. On second thought you DID have to find the Ice Rod before Turtle Rock so it's not like it's a bold concept.
>>
>>386424328
>Zelda 2
>Good
Reminder you had to cheese Dark Link.
>>
Twilight Princess and Skyward Sword were the same, ever since like Oracle the series was designed for the mentally challenged until BotW.
>>
>>386424414
>they were just breakable weapons.
Yeah I'm talking more like permanent items that enhance Link's moveset in some way. Like for example if you came across a cave in Faron, went through it and then found a chest with the Hook Shot in it. I'm not entirely sure how the Hook Shot would work in BotW but I'm still disappointed there weren't any cave systems.
>>
>>386424067
How so?
And before you mention the flute being a nuisance, it varies amongst many people. From what I've seen there's a good mix of people here who found it awful or easy to use
And if referring to the train tracks constricting exploration, it isn't very good but it's not that bad either. You can unlock portals to get from place to place easier, do sidequests, etc in order to keep yourself busy whilst on the train
>>
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>>386424430
>Zelda 2
>bad
You don't need to cheese Shadow Link at all.
>>
>>386424323
Did you even play the game? BotW is the only 3D Zelda with any sort of difficulty at all. You eventually do get a shitton of defense and health, as well as knowledge of the game mechanics, but that's all very gradual.
>>
majoras mask. it was a rushed side quest passed off as a full length zelda title.
>>
>>386424618
>Flurry rush
>Difficulty
I love the game but come on.
>>
>>386424618
Yes, I was referring to major dungeons/shrines in general. Overworld enemies provide a nice challenge up to a certain point like you said, but they're also easy to cheese
>>
>>386424675
Expedited is not the same as rushed. Majora's Mask doesn't necesarily suffer from the short turnaround.
>>
I don't know about the worst Zelda, but to me Wind Waker isn't the worst. I don't love the entire series, but I think some of the games are standouts. Of the 3d ones, I haven't played TP or Skyward Sword. I honestly enjoy BotW the most. I think Ocarina of Time is the most important in gaming but probably the one I feel is the worst of the four 3d ones I'm considering, but that in no way makes it a bad game. I have Wind Waker as third, and I feel it has a lot in common with BotW. The game is smaller than the other 3d Zelda's, but I love the ability to sail wherever, I really loved the art style and characters, and for my money the charm and freedom of Wind Waker make up for it's shortcomings. Majora's Mask is a brilliant game, my previous favorite, and just the fact it throws out much of the formula was really daring. Between the time mechanic, the setting, the masks, I could gush about how amazing I feel like MM was. I'm really hoping BotW receives a similar follow up that maybe sacrifices some of the grand scope for a more focused gameplay experience.
>>
>>386417818
WAIT A MINUTE THAT CANDLE
>>
>>386424694
that skill at least requires a speck of awareness. You can beat most if not all zelda games by just wildly swinging your sword, barring the first 2 games
>>
>>386424835
This desu.
Also TP is really good once you get past the intro, I have no idea who thought that was a good idea.
>>
>>386424694
I wasn't comfortably parry-rushing with consistency until like 20 hours in at least
>>
>>386424507
>And before you mention the flute being a nuisance, it varies amongst many people.
The fact that it varies at all means that it was poorly-implemented. You shoudn't design one of the core mechanics of your game around a tiny microphone that is of very low quality.

>And if referring to the train tracks constricting exploration, it isn't very good but it's not that bad either.
The fact that it constricts exploration at all is BAD. This is Zelda, Zelda is supposed to be about fucking exploration and survival. It's a Nintendo saying "we were too lazy to make an actual overworld, so here's a shitty game we slapped the Zelda brand onto, because why bother trying when the brand is already a joke due to our own incompetence."

The touch screen controls were somewhat improved but they were still touch controls being implemented on a low-quality resistive touch screen. The fact that you didn't have to go through the same parts of the central tower over and over again was an improvement over Phantom Hourglass, but it was still Nintendo being lazy and saying "oh, we didn't want to make more dungeons, so we'll make you go back to this one multiple times." Having to fuck about with ghost Zelda in the dungeon was honestly far more annoying than all of the garbage parts of the Temple of the Ocean King in Phantom Hourglass.
>>
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>>386417818
Honestly WW probably is the worst 3D Zelda, but it's not simply because of that meme webm.

>easiest game in the series (which is saying a lot)
>neglects dungeon/story content or meaningful sidequests in favor of the "exploration" meme
>said "exploration" is just the same copypasted shit over and over
>everything is designed to waste your time and there's no meaningful reward for any of it, it's quantity over quality
>shitty QTEs that ruined the Ganondorf fight
>Tetra was wasted potential
>Triforce hunt
>Ghost Ship was a disappointment
>two of the dungeons have an annoying companion gimmick
>almost all of the items are rehashed from previous Zeldas (directly or indirecly)
>ironically the best aspect of the game is the thing that people most complain about, the artstyle

BotW suffered from the same "quantity over quality" approach but at least it wasn't as laughably easy and had slightly more novelty.
>>
>>386425242

I think you have some decent points, but I find it a little silly to complain about rehashed items in a 3d Zelda.
>>
>>386425496
It's not silly, there is a huge amount of potential for new items in 3D Zeldas. WW just chose to play it safe for the most part. There was the Deku Leaf but even that was heavily based on the Deku Mask. TP and SS both took more risks with their items. BotW's rune system also has a lot of potential that is in desperate need of expansion in the inevitable sequel.
>>
>>386422935
>true
>believable
>fucking wrong
>i can understand why you would think that
>agreed
>unsure
>in what fucking world
>sure
>probably true, but barely
>>
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>>386425496
That's kind of the point though. Look at the items you get in Wind Waker that you use as tools during gameplay

>Literally half the items in the inventory are pulled from OoT/MM:
>Bow, Boomerang, Bomb, Hammer, Hookshot, Pictograph Box, Iron Boots, Bottles
>Wind Waker is Ocarina in function

>Magic Armor is just LttP's Cane of Byrna/Magic Cape in function

Of the remaining 8 items:
>Telescope is just first person view, but with a zoom
>Sail serves no function outside of being a sail for talkboat
>Tingle Tuner requires an extra $110+ in hardware to even use, and it's effects are all things already in the game for the most part
>THREE different bags that exist solely to keep track of extra inventory items that have no function beyond sitting in a bag

So the remaining items Wind Waker can claim as "unique" are
>Grappling Hook - a water down hookshot
>Deku Leaf - an actual original item
>>
>>386426561
i'll argue that since WW was the first 3D zelda after the N64 games, that it was making those items a staple.

WW had the grapple, leaf, and the boomerang re-design as it's functionally new/unique items.

TP had the ball and chain, dominion rod, and fidget spinner.

SS had the beetle, gust bellows, and the digging mits.

that's generally 3 new items a game plus the staples, which isn't that bad.
>>
>>386420359
Wind Waker wasn't really universally praised until the remake. Ironically, most of the mid-to-late twenties people praising it these days probably never even played it on the GameCube (and thus never got to experience all of its many flaws), because back then the GameCube was a kiddy system for kids and Wind Waker was for babies.
>>
>>386417818
Worst ZELDA game?
botw
>>
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>>386427517
>Wind Waker wasn't really universally praised until the remake.
Autistic man children on /v/ don't make up even 1% of the Zelda community.
>>
>>386420359
playstation/n64 being your first consoles still makes you a kid.
>>
>>386427969
What if my first console was an Xbox 360?
>>
>>386427517
>wasn't really universally praised until the remake
Literally stopped reading when it became obvious you were an underage revisionist shitstain.
>>
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>>386417818
its going to be weird hating on botw in the future once it stops being new.
like everyone always hated on majora's mask for only 4 dungeons, meanwhile botw has the worst dungeons in the series.
>>
>>386417818
The first one
>>
>>386418303
Nigga what are you doing? Go play DX right now, it's one of the best zelda games.
>>
>>386428142
I'm 26, Wind Waker released when I was in elementary school, and I was a Nintendo dweeb. I'm telling you, it was not a popular game at the time. In fact, I'd say it's one of the main reasons the GameCube was such a failure of a console. If you were a kid when the GameCube was current, then you'd know that the GameCube was a console for babies, and that Wind Waker played a pivotal role in establishing that image. Having good reviews doesn't count for much when most of your audience already jumped ship to PS2 or Xbox to fit in with their peers.
>>
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>>386417818

>posts that one simple puzzle which is at the end of WW as ""proof"" that the rest of the game is ""bad""

Bad logic.
>>
>>386429387
>I'd say it's one of the main reasons the GameCube was such a failure of a console
Please tell me this is bait.
>>
Skyward Sword. The only part I liked was the spirit realm
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