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FFXII TZA thread

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Thread replies: 519
Thread images: 54

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>tfw done farming high-end gear in Cerobi Steppe
All I need now is 2x Genji Gloves, a Ribbon and Gendarme, then I am pretty much set to breeze through the game and Trial mode
>>
>>384563285
Finally got to use some ninja swords. I have Iga and Koga right now. At level 35, these things are absolute beasts. Vaan, who is a Shikari/Monk, is comboing things into oblivion. This is op as fuck.
>>
>>384564097

When do you first get ninja swords?

I'm at Paramina Rift, about to fight Judge Bergan
>>
>>384564140
I got both in Lhusu mines. I was around level 30 and I took the Antlion hunt. That unlocks some later areas in the mine where the enemies are above level 40. Might be a little tough, but it was worth it for the swords. I didn't even know they were there. I was just fucking around since I'm also at Paramina Rift about to fight Judge Bergan. I played the original so I remember some boss fight here, and I think Larsa leaves soon so I want to squeeze as much out of him as I can. I'm on my way to average party level to be 40 before I even see him. Eventually I'll explore the Necrohol before I fight him.
>>
>>384564362

Nice. I played the living hell out of Vanilla and I'm really enjoying most of the differences. My favorite FF game for sure and it's nice to experience in a new way.

I usually start doing all of the really interesting side quest stuff after Draklor Laboratory - I think that's when most everything is available to you.
>>
>>384564362
You were level 30 at the mines? I think im there now and only level 10 or 11.
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>>384563285
Need to find black robes (already got yagyu), is it bazaar only or does it drop somewhere ?
>>
>>384564724
You can come back to the mines later for some unlocked areas where the ennemies are far stronger.
>>
>>384564724
Not when I first got there. You can go back at anytime and when there's a hunt you can do that unlocks a part of the mine with late game enemies.
>>
>>384564820
>>384564834
Oh ok. Gotcha. My first time playing XII.
>>
>>384564097
If you think this is op, wait till you meet the orochi, or the yagyu darkblade vs yiazmat
>>
does TZA come with a strat guide? i havent played this since 07
>>
>>384566439
There is one actually, but you obviously have to buy it https://www.primagames.com/games/final-fantasy-xii-zodiac-age/products/final-fantasy-xii-zodiac-age-collectors-edition-strategy-guide
>>
>>384566782
The TZA strategy guide is actually pretty decent. The Job section has a chart showing what each Job gets for each Esper/Quickening, making planning combos and Esper allocation really convenient
>>
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>>384563285
Here's my cerobi steppe to do list. Fucking kill me.
>>
>>384568229
Yeah those chest spawn rates are really frustrating
>>
>>384568284
The only thing that's gonna get me through this is remembering how much of a nightmare it was in the original without a fast forward button.
>>
So what's the order for end game stuff?

is it Nalbina -> Lhusu -> Henne -> Great Crystal?

I've already done nalbina, but i waited a trillion years to do any hunts so i haven't unlocked deep Lhusu mines, and the back entrance to Henne is way too strong for me.
>>
>>384568403
It's insane how much top tier equipement are hidden behind such bs like this or great crystal, imagine for a newcomer who has absolutely no idea of that.
>>
>>384568452
Don't forget the subterra of the pharos, nabudis and nabreus
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>>384568595
Oh yeah I forgot nabudis has a esper in it. Also had no idea subterra of the pharos existed. what level is that? If I can't handle henne mines am i fucked?

Also is it better to grind out better gear at cerobi or to grind levels?

I'm currently level 50, at the very last dungeon.
>>
>>384564742
>Black Robes
Treasure: Cerobi Steppe (North Liavell Hills) / Necrohol of Nabudis (Cloister of the Highborn)
Poach: Mistmare (5%)
Bazaar: Black Vestments (Blood Wool x9, Prime Tanned Hide x7 and Dark Crystal x8)

I recommend you to use the FFwiki for further details and such
>>
>>384568807
Go back to the pahros entrance you'll see the elevator, take it and you'll go the the depth of the pharos, it's a pretty strong area so be careful
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>>384564097
>tfw they re-arranged the ninja sword licenses so you only have to give up the Iga/Koga blade, which are statistically the same but different elements

you have both though so I don't know what you're doing. Orochi was moved to Ninja Swords 1 and Iga/Koga blade were split up from Ninja swords 2, and the other was put in Ninja Swords 3.

If you're using both Iga and Koga, that means you either gave up Ninja Swords 1 or Yagyu Darkblade+Mesa, which is a stupid thing to do either way
>>
>>384564742
In addition to the other reply you got you can steal it from the boss on the ahriman stage of trial mode. I forget what floor number exactly but I got two of them last night. Now I need a yagu to go with it.
>>
>>384563285
That is the point of grinding your balls off only to breeze through the entire game effortlessly?
>>
>>384568821
>>384569047
Thanks a lot, I'm getting that anti yiazmat team ready
>>
>>384568990
Why not give up ninja swords 1? Aren't they just inferior to the others?

Also it doesn't matter since mesa is so fucking easy to get.
>>
>>384569167

The game is pretty easy anyway. I don't grind, but I do try to do every sidequest as soon as it's available and go for all the rare enemies too. My characters end up stronger than they're supposed to be because of it. Once I've gotten a playthrough like that under my belt I think I'll do one where I only use one license board per character.
>>
>>384569304
Because Orochi was moved to Ninja Swords 1, and half of the licenses for ninja swords come from that alone.

Iga and Koga blade are statistically the same minus element so there's no reason to take both.
>>
>>384569304
Because Ninja Swords 1 is pretty much all of the swords including Orochi which is stronger than both Koga/Iga. Ignoring it would be giving up every ninja sword that isn't unique.
>>
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>>384569167
>grinding your balls off
>implying I dont cure manipulate
Naïve tripfag
>>
>he doesn't have a Seintengrat

I gave it to my Archer (Ashe) and she's just melting everything
>>
>>384569514
>>384569448
Alright, but it really doesn't matter anyways. Once you get a mesa, which is piss easy to get, there's no point. Mid-game you can just use daggers too.
>>
>>384563285

How come FFXV had much worse hunts than XII again?
>>
What's the difference between Monk, Bushi and Uhlan?
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>>384564140
i got azshura from stillshrine of mariam in a chest
>>
>>384570507
Primarily their weapons

Monk: Poles scale to strength but deal damage calculated off the target's magick defense, so I guess you can say it does physical magick damage. No other weapon scales this way. Poles can also hit flying enemies without telekinesis. Monk also gets some high level white magick if you care

Bushi: Katanas scale to strength+magick and deal physical damage

Uhlan: Spears simply scale to strength strongest(ish) weapon is a spear and they're pretty fast. Can also hit flying enemies without telekinesis.
>>
>>384569385
>The game is pretty easy anyway. I don't grind, but I do try to do every sidequest as soon as it's available and go for all the rare enemies too

Agreed, to keep the game 'challenging' means willfully skipping a lot of content, which I think is worse than trivialising it.
>>
The changes in TZA are great and everything but I seriously can't believe they didn't fix the chest loot (aside from the Zodiac Spear)

Captchas are getting so insufferable now I almost didn't post this.
>>
>>384564140
Earliest one you can get is Ashura from the Stillshrine of Miriam
>>
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>Kumbha is considered a Samurai sword
>Sick synergy with Genji gloves
>You can one-hand it
>You can have Kumbha AND Gendarme on the same character
Holy fucking shit
>>
>that nerdy feeling you get from seeing your AI party gambits work flawlessly

I know it gets a lot of shit, but gambits really did solve team IA and there's no excuse for every team based RPG for not having them.
>>
Mimics are actually insects that feed on brains, preferably intelligent ones, so they disguise themselves as chests because only the smartest animals open chests.

The bestiary in this game is great, all games should have one. XV didn't even bother anymore, it's just sad.
>>
What's the point of farming Cerobi Steppe if you can find all the stuff there elsewhere?
>>
>>384571054
>XV didn't even bother anymore, it's just sad.

And yet people will still defend the only unfinished game in the mainline series that had the longest development time of them all.
>>
>>384571210
1. Its all in one place
2. Its earlier than elsewhere
3. Its easier if you cure manipulate
>>
How do I manage Aggro, it seems they always go for the Party Leader no matter what, it's really dumb that the enemies will attack my Penelo when all she's doing is casting haste or whatever.
>>
>>384571409
There's a spell called Decoy that makes enemies target whoever the spell is cast on. It's obtainable pretty early and the license is Green Magic 1, I think. I haven't used it yet because my party is 1 melee 2 ranged.
>>
>"Could it be that a similar fate awaits us?"

If only you knew.
>>
>>384571409
Just imagine enemies have their own gambits, usually something like "Attack nearest foe" or "Attack party leader". You can use Decoy to redirect their attention where you want, it's an early reward from can Centurio I think, you can buy it in the Muthru bazaar if your rank is high enough (you only need one of the first ranks).
>>
>>384571949

Does MNK/Foes make a great tank?
>>
>>384570387
Only being able to take one each time then complete it go back to restaurant then you can chose another one, most of them were boring and moving from one point to another was really tedious, plus the combat sucks.
>>
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>>384569167
Grinding is fun
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>>384570820
Well, while i agree with you on trhe chest bullshit, there are no "missables" anymore and that was really infuriating not knowing why you can't have the best weapon, now you can explore learn about shit adn just say, "oh it's there i'm gonna grab it" and not "oh it was there i'm fucked"
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>>384572105
Shouldn't be bad, you can equip shields through foebreaker and some staffs have ok evansion, you can also have the tank heal himself though monk white magics. End game you can also have your tank breaking the enemy statuses.
>>
>>384571054
>>384571260
I am still mad about XV.

More so after Tabata went full 'it's a feature lmao XD'. I lost all hope that they will fix anything. They've been only adding completely useless, irrelevant shit so far and there's absolutely zero indication this will ever change. Fuck this crap game and anyone involved.
>>
Has anyone gotten all the hunt trophies? Who's the best dude to give all the trophies to this time around?
>>
>>384573902
there are 30 trophies, give 5 to atak 5 to block and 15 to stock to get a second pair of genji gloves the rest is up to you but go on the wiki to find the other rewards
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>>384572250

That and they are literally just random battles, I am on Gil Snapper right now and he's a step above the Turtle Enemies at the time, and I actually can't beat him with item spam attrition alone.
>>
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Never really played this far before on vanilla but I just finished Pharos and beat Ultima. Is there any point of no return or something like that? I really would like to plat this one and it would tilt me off the face of the planet if I got stuck because of something like this.

Also is there any use for the genji equipment beside the gauntlet? The gauntlet is absolutely crazy with masamune but the rest of the set doesn't really seem that good?
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please give me a tip how to cheese the round 100 challenge judges. I have only gabranth and Zargabaath left standing and no way to give them the Disease ailment. I'm out of those stones that infict it and I don't have the accessory that reverses item effects.
I can wail on them and they just heal each other with Elixirs
Send help
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Why do I love this fucking game so much but couldn't even finish XV out of boredoom?
>>
>>384576745
Just before getting on the bahamuy but they warn you that it is the point of return, but you don't miss anything it's just to see the end of the game, you can save reload just before getting on board and do everything you want to quets/hunts/espers etc so you're fine no missables
>>
>>384577063

Because XII has content and XV has 'content'. XII's re-release really hurt XV in my opinion, because people will realize just how much less of a game XV really is, like, you can beat Judge Ghis on the Leviathan and then just...carry on the story because you're not near the end, whereas in XV if I didn't pad out the game with the Worst Sidequests in an JRPG then it's a very short game.

Or they'll do Hunts that actually feel like hunts, or have team AI that aren't dumb (unless you are really inept with Gambits) that you can actually customise as and switch freely between.

Or they'll have a story where important stuff actually happens on screen.

Fuck, I hate XV so much.
>>
>>384577061
Get Guriguribanban (100% to inflict both Disease and Sap on hit)
You can find it in Cerobi Steppe (Feddik River)
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I really like this game, but navigating the great Crystal was one of the worst dungeons I've ever witnessed. Holy shit, couldn't they at least show you the room you're in on the map? I spend like 2h there until I got sick and used a map on gamefaqs. Also getting Hastega inflicted physical pain on me.
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>>384578118
it's just not possible to win without disease status then, right? I'd rather not re-do the whole 99 levels of trial mode, but if the judges just have an infinite amount of elixirs what choice do I got?

Fugg
>>
>>384577894
>Or they'll have a story where important stuff actually happens on screen.

Sometimes the story is flled with som uch overt and subtle information it's overwhelming and can be confusing...but I'll take that any day over the mess that was XV's storytelling, at least our story is all in XII and not spread to several mediums.

>>384578315

That gif is the best.
>>
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tfw sold Mythril Sword thinking I could pick it up again later for cheap, only to figure out that it is LITERALLY unobtainable in any way apart from an excruciatingly low drop rate from Omega Mark XII.
>>
>>384578324
Learn to cure manipulate then. You'll get Guriguribanban on your first try.
>>
>>384578315
They really wanted you to do like you had to do for some old games and draw your own map, once you sketch where paths take you it's pretty easy to navigate. I liked it personally but yes, if you just randomly choose whichever path it will take you forever.
>>
>>384578743
It's a useless item anyway.
>>
>>384579404
How do you do that ?
>>
>>384570653
>poles and spears hit flyers
WHAT
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>>384580308
Yup they do
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>>384577061
Do you have Meteorites? The Meteorite B causes disease.
>>
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>>384580147
1. Download something called "FF12RNGHelper"
2. Clear the area of mobs where the treasure spawns (so they dont get in the way)
3. Zone in and out until desired treasure spawns
4. When you have located targeted treasure, change your party to one character (who knows Cure)
5. Unequip your weapon and anything that gives you a status effect. Equip Diamond Armlet
6. Plug in your Level number, Magick Power , Console and check/uncheck the box "Serenity" if you have it or not on the character you're using (its an attribute on the license board) in the program
7. Cast cure on yourself, note the number and plug it in on the program, then Start search
8. Cast cure on yourself 3 more times, and plug in the numbers into the program
9. You're now on a secure value and you know your current position (Look at % number, the rest you dont need to bother with except if you want to spawn treasures, mobs, drops etc)
10. The Guriguribanban has a 80% chance to be Gil, so you have to look for a number between 80-99 followed by 95-99 (this factor decides if you get a Knot of Rust or the Rare item)
11. Place yourself ONE ABOVE these numbers, then you can obtain the desired item you want

You move your value by one (1) point using Cure, and ten (10) by hitting yourself (X->Attack->R1->Select character)
For example if you start at lets say value 33617, and the desired value you want is 33658 (ONE ABOVE the desired % values you want), then you need to hit yourself 4 times and cure one time to move 41 values down. Once you get the hang of it, this will be piss easy to do and you can attain ANY item, ANY drop and ANY mob on first try.
>>
>>384581590
Oh I forgot to say on 8. that you have to click "Continue" as you plug in the numbers or else you restart by clicking "Begin Search"
>>
>>384581590
>>384581684
Holy shit this looks complicated haha but i'm gonna give it a try thanks
>>
>>384581987
No problem, I'll try to make it easier for you by posting an example soon (just have to get it done in Paint first lol)
>>
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Gurdy is..

C U T E
U
T
E
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>>384580667
I only have two of those and one was missing when I used it. I'll try to restart the fight later before I give up and try again from round 1. Thank god for auto saves so I can restart at stage 100, I'm just gimped in terms of items unfortanately
>>
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>mfw realizing what holding L1 and pressing right and left on the dpad does
>>
>>384582836
Fuck me, I had to go to menu every fucking time to change the speed.
>>
>>384568229
all of which you can get at least once from a 100% chest in zodiac version
so why farm them in cerobi?
>>
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>>384581987
>>384582367
In step 1 I have casted Cure on myself 4 times (the green rectangle) to determine my exact position in the value which is 8003 right now (red rectangle)
Step 2; I've found a good value pair (yellow rectangle) so now I have to move down to 8359 (red rectangle)

From 8003 to 8359, I have to hit myself 35 times (10 points per attack) and cure 6 times (how much you have to move will very A LOT, this example is kinda bad because how much you need to hit yourself)
When I'm at the desired value (8359) I can just obtain the treasure with the rare item inside it 100% of the time.
>>
>>384581590
i bet you went to college faggot
>>
>>384583085
Okay you've healed yourself at first noted the number then it generated the rest, so all you had to do was moving your position till you are 1 before the position that has 95/99 is that right ?
>>
>>384583352
kek
a simple "Thank you" would suffice
>>
>>384583085
>>384581590
I guess I'll just finish the game and walk away. No way shit that's making people doing THIS is bearable.
>>
>>384583462
Yes. The number doesn't HAVE to be 95/99.
A treasure that contains for example Ribbon, that has 80% chance to be gil (00-79 in value) can have value between 80 - 99 and still spawn it. The last number (99 in this case) however is the value used by the Diamond Armlet which MUST be between 95-99, or else you will simply get a Knot of Rust !

So, ([80~99]+[95~99])
>>
>>384583583
It's really easy, TRUST me. You only need to understand what you're looking at (compare your heal numbers you get in-game with the numbers in the program, maybe it will be easier then)
>>
>>384583828
Okay so in your example without using the diamond armlet i could go for the 95 but if i had the diamond armlet i should go for 99 ?
>>
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>>384582987
It's weird that they don't tell you how to change the speeds on the fly, or if they did I completely missed it.
>>
is there a guide on how to get all the late game weapons/armors/accessories for the zodiac age?
>>
>>384584007
No no no, you absolutely NEED to have Diamond Armlet equipped to get the rare items!
95 96 97 98 99 is all the same, and WILL yield you the rare item you seek
>>
>>384584141
Okay okay my mistake, so diamond armlet but depending on the rarity is [(100- number of chances to not have the item i want);(99)]
>>
>>384581590
Stupid question time: The numbers I'm plugging in: That's the heal amount (say 120 for sake of example) or the new HP (from 1250 -> 1370)?
>>
>>384584495
What i mean is for the case of the ribbon it's basically from 80 to 99 because i only have 20% chance to have it starting down from 100 to 99
>>
>>384584495
>>384584595
Lets say it goes upwards. The reason it is 80~99 is because of from 00~79 is the Gil value
The treasure that contains Ribbon has 80% chance to be Gil (00~79) and 20% to be an item (80~99)
Sorry if this is confusing, English is my 3rd language so perhaps my explanation is a bit redundant

>>384584509
Not a stupid question at all! Actually, it was a very good question because I forgot to mention something when finding your current position using cure; YOU NEED TO BE FULL HP, THEN USE CURE (to find your position)
Sorry for the inconvenience
>>
>>384583583
You dont NEED rare items to beat the game or any challenges. It just provides the simplest and most well-known method.

Trial 100 can be beaten by charging a Dark Matter and using the one Dark Energy you get from the Bazaar (110,000 damage) on the judge that throws elixirs, then finishing him off with a quickening or two (only has 125K hp)

from there, you can use Reverse, since the other judges only counter it with hi-potions, and their attacks with out-heal the damage of those.
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>>384584141
Are there times when you're gonna need to do the cure exploit without diamond armlet?

Frankly I'm still new to the game because I only played vanilla years ago and didn't get past Bomb King, I have mixed feelings about how now I'm cucked to one class and triggers me when I open the techniks window and everything but 1 thing of all the listed are grayed out
>>
Is TZA better than IZJS? Trying to decide which to get.
>>
>>384584990
Nah mate thanks again i got it and your explanation was fine
>>
>>384585215
Some items only drop with the diamond armlet
>>
>>384584990
>Lets say it goes upwards. The reason it is 80~99 is because of from 00~79 is the Gil value
>The treasure that contains Ribbon has 80% chance to be Gil (00~79) and 20% to be an item (80~99)
>Sorry if this is confusing, English is my 3rd language so perhaps my explanation is a bit redundant

Let me simplify this for you in english:
The value of the chest's contents are set by the RNG. This value is the number he specified 00-99.

Rare items appear at higher number values. In this specific case, the item (ribbon) only appear if the chest has a value of 80-99.

By casting cure/attacking yourself, you are changing the RNG number manually.

This works because computers cannot actually generate random numbers, they use a mathematical formula with a "semi-random" seed number to make something that is "statistically" random.

If you know what the formula is, and where the seed number comes from, you can manipulate the RNG to do what you want.
>>
>>384585479
>drop
>referring to an accessory that affects chests
Way to confuse him
>>
>>384585384
TZA is superior, which has been explained many times now throughout threads here and there
Just do a quick Google search and see for yourself
>>
I just finished Raithwall's Tomb and I feel... really weak.

The Elementals are fucking me up, I don't have enough gambit slots to have my mages behave intelligently, and my attackers don't feel particularly strong

Should I be grinding for LP/money now?
>>
>>384585659
Do Trial Mode nigga, easy LP
>>
>>384585815
How does Trial mode work? Is it based on my current save? Can I just switch between the two?
>>
>>384585384
TZA is better for 2 reasons:

1) 4x fast forward mode is available from the start (it's a NG+ reward in IZJS)
2) PS2's limited hardware caused higher level spells to "queue" up when cast at the same time, but physical attacks would continue to play out without queuing. This means you would need to cast weaker spells to avoid this.
This made mages shitty.

In TZA, this limit is removed. All spells execute as soon as the ATB bar fills.
>>
>>384585640
It's true though some items will only appear with the diamond armlet equipped
>>
>>384585659
Elementals are supposed to fuck you up.

They are enemies you avoid, like the t rex in the estersands, until you are strong enough to find them.

Do not even try to fight any elementals that are huge 20 foot orbs, just fucking run. Those assholes have like 40k health.
>>
>>384585659
It's normal that the elementals are fucking you up. It won't take much longer for the normal shop gear to let you fight them though.
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>>384585636
Yes, exactly.
>>
>>384585659
You're still early enough in the game that you can fix whatever you fucked up with relative ease. At this stage you should be focusing on levelling up and having and having 2-3 general gambit set ups.
>>
>>384585648
>>384585958

Thanks TZA it is
>>
>>384586031
>>384586047

I figured. They don't look too many levels higher than me but then they fuck me up.

Also not enough status-effect curing magic yet.

>>384586053
I'm not so worried about long-term. But it does sound like soon the shops will give me better stuff.

Also is there anything I can do with MP on someone like a Shikari/Breaker?
>>
>>384584990
I see. Thanks!
>>
>>384585882

You can load your characters (including guests) into trial mode. All LP and items gained in trial mode can be loaded back into the real game. Each stage autosaves. But if you load the autosave, it clears trial mode progress and loads you back into the real game. Trial mode items are OP if you know what to steal.
>>
Is it fighting Yiazmat actually fun?

>>384586106

Is there more dps potential for casters than RDM/BLM?
>>
>>384586382
Okay, so trial mode is like a side-battle mode that resets whenever I go back to the main game. Trial mode progress is lost but never the main game progress. Is that right?

I get items but what makes it better for LP?

Also I hear it snaps the game in half
>>
>>384586401

None of the fights are truly "fun" in an active participation role since enemies are just too fucking fast with their actions for you to keep up with. The fun is in the preparation and strategy, adapting your gambits on the fly to match their changing abilities. You can play a supervisor role of sorts but you will never EVER be able to keep up with super bosses in terms of what they are tossing at you and manually inputting commands to counter them.

>>384586485

You can easily do stage 1-10 with your group now, except maybe stage 10 might give you some problems. They give a lot of LP since they throw boss/sub boss and rare spawns at you in there that give like 5-20 LP each. 4x on stage 1-10 early game gives you like 150 LP. Never have to even move more than few meters since they load you into a stage with the enemies in front of you.
>>
>>384586289
>Also is there anything I can do with MP on someone like a Shikari/Breaker?

Eh, you don't have much wiggle room but for a Shikari/Breaker your ultimate objective is to get them genji gloves.
>>
>>384586289
If they aren't cast spells, they end up becoming good targets for your mages to use syphon on, as a lot of end game enemies/bosses are immune to it.
>>
>>384586750
Can confirm vaan shikari/breaker + orochi n and genji is ..... well nasty
>>
>>384586993
Sweet idea. I don't supposed there's a gambit setup that does that automatically thoguh
>>
>>384586289
>Also is there anything I can do with MP on someone like a Shikari/Breaker?
Breaker, yes: Infuse.
>>
This is coming to PC right?
>>
>>384586746
Cool, I'll try that. Gotta unlock my 2nd board licenses.

So I can just grind 1-10 over and over?
>>
>>384587060
Off the top of my head, I dont believe there is, but it's not that hard to do manually, just prevents you from auto leveling
>>
>>384587141

Yep and you won't have to worry about overleveling since it gives 0 exp.
>>
>>384587232
Sweet
>>
glad you negroes are enjoying it.

i played the ps2 version, and had a fun 80 hours out of it.

anyone here played the ps2 version and now playing through this ? i know i don't want to spend time playing through a game i played a decade ago. haaa
>>
>>384585659
You should never have to go out of your way to grind in this game
>>
>>384572309
Uli did a ridiculous early grind faq on gamefaqs, it was a nice surprise to see his work like that.
>>
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The 2X/4X speed feature is one of the best additions to any game ever. This game is great but I don't think I'd be able to get through it if it wasn't for that.
>>
>>384587436
It's always had that.
>>
I think I made a horrible mistake with my character classes. I thought this penelo chick would stay in your party so I made her a white mage but then she fucked off and now I'm having a relatively hard time.
>>
>>384587586
She comes back , just use items.
>>
>>384587649
Speaking of healing with items
>that pheasant netsuke chest in Jahara that everyone misses the first time playing
>>
>>384587536
Nope. It wasn't in vanilla.
>>
Isn't there too much overlap with the various offensive mages in this version?
>>
>>384587649
Even then it looks like my characters are constantly clumping together. I made the faggot MC a katanaguy, fran a spear guy, the sky pirate a shotgun guy and the blonde faggot a knight. Fran and the sky pirate have like 200 hp while the other bozos have a thousand by now.
>>
>>384587842
>I made the faggot MC a katanaguy
Good

>fran a spear guy
Umm ok.

> the sky pirate a shotgun guy
Oh god

>the blonde faggot a knight
Ruh-ro
>>
>>384587586
You'll get two more party members soon, one of them comes with cure by default. That will be more than enough until you get Penelo back.
>>
>>384588095
Balthier with a gun is not so bad if you have a good second job + guns don't scale with stats. Basch a knight is fine too
>>
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Why is XII the comfiest Final Fantasy?
>>
Is there some obscure stuff I should know about the game beforehand, like the "don't touch any chests until a certain point" in vanilla?
>>
>>384588308
>Balthier with a gun is not so bad if you have a good second job
He's literally the worst character to use a gun (due to his slow attack animation)
Not that it matters too much though
>>
>>384588423
Comfiest goes to XI and maybe XIV behind it.
>>
>>384588518
>Not that it matters too much though
Pretty much what i meant, he's not gonna be your main attacker on a post game fight for example but during the main story he's usefull enough
>>
>>384587123

It's downright guaranteed that it'll get released on PC, but not for another year, at least.
>>
>>384588703
What if it doesn't ?
>>
>>384587123
if you want to play it, buy it
>>
>>384587586

nigger, use items. Last night I beat Belial and unlocked the second license board with everyone jobless. If I can make a perfect save with minimal effort, then you can survive without a white mage. Keep in mind, no jobs means no one has any skills and they can't equip armor/weapons that are better than what they started with.
>>
PC port when?
>>
>>384585387
>>384586315
How did it go? Did you guys figure it out?
>>
>>384588648

Saw some video of Yiazmat fight in IZJS where a machinist was doing 40k shots.
>>
>>384588870

Every other final fantasy game with the exception of XII and XV are on Steam. XV is still less than a year old and I don't think all the DLC has been released yet so I expect a port once all the DLC is released. XII probably won't have an anouncement for a few more months, but it'll probably have a PC port early 2018 or this time next year at the latest.
>>
>>384589652
>>384588518

https://www.youtube.com/watch?v=ysV35NXsn7s

Weak mode, check out that fucking damage.
>>
>>384587436
This is why emulation is superior to console gaming.
>>
>>384589652
They have elemental ammo which is nice
>>
>>384581590
I'm not a very smart guy so I've been fiddling with his since you posted.. and just made it work. Balthier fucking combo'd himself once and that was fucking up my calculations I think. This is a godsend for some chests, I would suck your dick. Thank you anon.

For anyone else who might be having trouble with it, trust me it's actually kinda simple once you understand what is going on. Just read the instructions very carefully and fiddle with the program a bit until you understand it.
>>
>>384589951
What is he using to make it deal that much damage? No way dark shot, black robes, bravery and berserk and the full hp buff add to that much
>>
>>384591772

He lists the stuff in the description. I've not tried it myself since I am not that far yet and always underestimated guns late game. Will have to reconsider now.
>>
>>384571409
Pretty sure its damage based.

Normally enemies were targeting party leader, but once my white mage had access to gravity and was dealing 700~ damage to groups of enemies at a time, he started taking aggro.
>>
>>384591772
Read the descriptiion of the video and don't forget that guns don't stack with stats
>>
>>384591935
>>384592163
Oh ok, thanks. I saw some portuguese stuff at the top and dismissed it.
>>
>>384569194
Just farm for Tournesol. Genji Gloves and the augment that enhances strength on low health, attack and defense breaks on Yiazmat, haste, berserk, bravery and you'll be taking out half a health bar on every hit-combo.
>>
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>>384590779
You're welcome, anon
I'll provide you with some useful links as well
http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_XII_weapons
http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_XII_ammunition
http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_XII_armor
http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_XII_accessories
Everything you need (you can see where you can get certain item, who/what drops it, what it does etc)
Remember to look at the "Zodiac" lists and not the original "FFXII" lists

and this https://drive.google.com/drive/folders/0B5W4h-Psks2ANkt4SC1Na0UyNzQ
Maps containing EVERY treasure in FFXII TZA (including spawn %, gil % etc)
>>
PC WHEN
>>
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>>384593074
Just emulate it
>>
>>384589951
>only way to get the Mithuna is through the bazaar, requires 2 emperor scales
>you can steal them from deathgaze and the golmore wyrm
>I didn't
>only other way to get them is a 14% monograph drop from the fucking Archaeoaevis in zertinan caves

aaaaaaaaaaaaaaaaaaaa fuck

Those guys fucked my shit up hard when I messed with them once
>>
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>>384592925
Incredibly useful maps. Thanks again anon.
>>
>>384568063
How SHOULD I allocate my espers anyways? They've been sitting there, locked, my whole time. Along with all my quickening shit. I really hate all of these permanent choices you have to make before you can find out if they are optimal or not.
>>
>>384570980
This so much. Gambits are the best system ever devised and they are PAINFULLY under utilized.
>>
>>384587436
Says a lot about the game if you need fast forward buttons to make it enjoyable.
>>
>>384593975

>Says a lot about the game if you need fast forward buttons to make it enjoyable.

It says that the walking speed is slow, nothing else. Being able to grind 4x faster is just a nice bonus.
>>
>>384593975
The walking speed is slow and the areas are huge. That's literally the only point I was making.
>>
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Foebreaker/Machinist
Foebreaker/White Mage
RBM/Archer
White Mage/Machinist
Or
Monk/Foebreaker
>>
>>384593524

Simply look at what nodes they unlock. Sometimes you can reach those nodes via the other job you picked, most the time you can't. Then just simply give the espers to the people who benefit the most from the nodes.
>>
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HOLY SHIT PENELO IS DELICIOUS AT THE END
WHAT THE HELL
>>
>>384563285
Are there any missables in this game? I fucking hate missables in games or retarded things you need to do in a certain order or you fail.
>>
Can casters now keep up with combo heavy spear users and shit now they removed the cap and queue actions?
>>
>>384595654
Early game? Yes.
Post Genji Gloves? No.
>>
>>384595746

They should have implemented some sort of double/triple cast proc or something.
>>
>>384595746
>>384595654

Early game? No
Ra - Ga stage? Yes
Ardor, scathe stage? Yes and then some
Genji glove combo weps? No, but still respectable
>>
>>384592925
This is why i love this game so much, just the amount of shit to discover and the amount of work the fans put to go through the bullshit rate, this games really fucking screams let's go on an adventure explore the goddamn world, I love you all
>>
>>384596067
It's almost like it was designed to be an offline version of their insanely popular MMO that inspired the same feelings in its community.
>>
>>384593975
The others might be blindly defending this, but I whole heartedly agree with you. The large open areas and the slowness of combat do not work in the favor of this game and is one of the larger reasons I had this in the pile of Worst FF ever made when it first came out.
>>
>>384596067

I am glad TZA is a thing, now it's a good opportunity for people who hated XII to give it a second chance. Hopefully people can follow the story better this time, and realise stuff like Vaan not actually being completely extraneous to the story, or realise that now we've had a 100 team based real time RPG's since then that maybe giving us control of our retarded party AI is actually the best idea ever.

>>384596216

Release an actual offline version of that MMO and I'd play the fucking shit out of it.
>>
>>384595635
Nothing important. There are a few areas you can't come back to, but chests in those places are only filled with trash items.
The remake also gives another way to get Genji Gloves, which were missable in the original version.
It also removed the forbidden chest bullshit for the Zodiac Spear.
>>
>>384569514
Well fuck me wish I could respec.
>>
Are the sidequests worth doing or are they just time wasters like in most JRPGs?
>>
>>384596475
>Release an actual offline version of that MMO and I'd play the fucking shit out of it.
Or just download the free trial version of it's successor which is much better in almost every regard.
>>
Balthier is too fucking good for this shitty cast, someone save him,
>>
>>384572365
For shikari you have to give up a set of ninja blades, non negotiable. Thanks, squeenix.
>>
>>384597140
The choice is not really hard ninja sword 1 + orochi yagyu are the only 2 needed licenses
>>
>>384570820
The first time you open certain chests you're guaranteed to get specific items so it's somewhat better.
>>
>>384597030

I'm playing said game right now (just downed O2S) but I always hated myself for missing XII (Not like I could have subbed to an MMO at that point anyway).
>>
>>384596730
That's good, I like games I can 100% in my own time without needing to do extra steps or certain order.
>>
>ever obtaining ninja swords 1
Ninja swords 4 makes Orochi obsolete, and the other three are weaker than iga/koga and have no element bonus.
>>
>>384563285
Gameplay wise FF XII is good however its still a bad FF.
The story does not involve you as much as previous FF and visuals are textures full of details repeated over and over again to the point it doesnt feel natural.
Alexandria is basically a corridor with last stretch being empty sky bus stop.

That said its still the best modern FF since ff XIII and everything after was shit.
>>
>>384569448
Which element blade is more useful? It seems better to me to have 2 better situtional weapons than a handful of inferior weapons.

But if one in Ninja Swords one is better, I guess Ill give up whichever element is the least useful
>>
No but seriously, ninja swords 4 makes every weapon in ninja swords 1 obsolete, unless you really think 10% chance of inflicting disable justifies dropping either iga or koga.
>>
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>>384599593
>>
>>384570820
>Captchas are getting so insufferable now I almost didn't post this
Fucking this. It doesnt matter how many times I reset it, its ALWAYS a "disapearing / reappearing" captcha, or 8+ captchas before a "verify"

Do yourself a favor, and turn on Legacy Captchas in the settings. Normal captchas are broken as fuck right now
>>
>10 def points = 20 levels
>grand armor is roughly 10 points ahead dragon
>have to choose between grinding rare as fuck treasure chests or grinding levels
>>
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>mfw that Trail stage where a bunch of Seeq Fishers are out to get your shit
Jesus christ my sides
>>
>>384599864
Go back to FF X and look how emotional story was, FF XII story is pretty remote and dry view on politics with no wacky shit happening in between.

I am not saying FFXII is a bad game, gameplay wise I always liked the fact they got rid of random encounters, gambits which I utilised to its fullest and real time combat.
Visual style is great althought some places let it down by being empty and hollow hallways in its essence.

Its just there is no mind blowing sequences as Deling carnival in FF 8, no emotional moments as story FF X, nothing giving you the feeling of living world as arriving at comfy Luca having this whole circle to explore, chat with people and play Blitzball.

Its good gameplay wise and it got the feeling of Ivalice well enough, just a bit bland, even espers were boring cunts that would follow you and more often than not dealt less damage than you could on your own.

Still, since all the following FF went downhill people now got back to praising FF XII because its the next best thing they've got.
Same shit was with GTA IV, the moment GTA V was released people realised that IV wasnt that bad.
>>
>>384600007
This, bottom right of page > settings > Quotes replies and then legacy captcha
>>
>>384600841
Personal opinion.
>>
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>>384600841
Why is there always someone that comes in and ruins the fun by wanting his opinion to be that absolute truth ?
>>
Do enemies later give more LP or is it always 1 LP per enemy?
>>
>>384601353
I know... shocking, on a website just for people to post personal opinions.

>>384601546
Explain why I think what I think
>Noooo, dont spoil the fuuuuun, your opinion is not absolute truth, the game is gud and its my opinion and coincidentally absolute truth.
>>
>>384601592
Later on ennemies give more and hunts can give you a lot, if you have the golden amulet you double the lp earned so it shouldn't be an issue
>>
>>384601734
I'm relatively early into the game I think, like 7 or 8 hours in. I just don't know what to learn with my characters since I'm at armor level 6 or something while the NPCs still sell starting gear.
>>
>>384601682
Dude just go away, you see people here enjoying the shit, why you come in and try to ruin it with your "facts" that nobody cares about ?
>>
>>384595507
Penelo was always delicious you fool.Imagine sliding your hands up her jumpsuit at the thigh.
>>
>>384601592
Trial enemies give a shit ton.
1-10 can be run very early in the game when you get Lamont is the earliest you can do it easily, and gives 150 LP/run, only takes a few minutes with 4x speed on.
>>
>>384601859
Don't worry you'll never really be "short" on lp if you take your time and explore shit at your own rythm.
>>
>>384601932
Is trials the stuff you select from the main menu?
>>
>>384602007
I got my shit pushed in while I fought skeletons in the mines but the soldiers on the airship were a fucking joke. I don't quite understand the balancing.
>>
>>384601932
Not that anon, but could you theoretically fill out your license boards with trial mode alone? How long would that take?
>>
>>384600841
>I am not saying FFXII is a bad game, gameplay wise
I'll say it then, because you're glossing over a lot of really bad gameplay elements involved with the game. Don't get me wrong, I love gambits, but FFXII has a lot of other things going wrong with it at any given time.

Example: License Board as a concept is heavily flawed. I have to get LP to unlock shit on the board, but then I still have to go out and physically obtain the item I now have the license to use? Why is there a double-limiting system in place? If you don't want me to have Holy early on, then don't put in shops (which they already do). If you think it's okay for me to have Holy early on by placing it within my path on a secret, why bother limiting me with the LP so I have to grind to be able to get to use it?

There's also the fact that the game uses other MMOisms from the early days in a single-player format without thinking about what it means, like the original game's method of obtaining a Zodiac Spear without the chest (you had to grind one specific monster and the drop rate was 0.001%. Even in an optimized spear run, it would take an average of 18 hours to obtain one spear).

The IZJS and Zodiac Age editions are even worse, because on top of the inherent flaw of the LP board, you add in classes which are divorced from character growth. Meaning the game at several points in time asks you to make permanent decisions without any way inside of the game to realize if those decisions are optimal or not. Defenders try to dismiss this point as "the game is easy enough that it doesn't matter", but it's still not good game design. You should have permanent choices be completely reliant on luck, especially if the fruits of those choices don't become readily apparent until after at least 60 hours into the game.

FFXII is honestly a huge mess that should have taken a page out of Xenoblade Chronicles book.
>>
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>>384601904
>tfw Penelo isn't your gf
>>
Is there any way to know if you get all the bazaar goods?

It really bugs the completionest in me not knowing if Ill be missing a potion pack or some shit without knowning
>>
>>384600841

It's a more mature story, that's why there's no ham fisted romance or anything, and despite what you may think of the faux-Shakespearean shit, surely we can all agree the script and dialogue is worlds ahead of FFX and XIII at least?
>>
>>384602181
You could. I have almost both boards filled and I only just got to Jahara. I can get to trial 17ish, with Golden Amulets I get around 600 LP (so 300 normally) and one run takes under 10 minutes, it's easily doable and doesn't take too much time.
Just make sure you pick up the Diamond Amulet on trial 1 each time if you want some extra gil.
>>
>>384602149
That's the first time i heard that, you probably entered the mine underpowered and found the airship soldiers less challenging because you got better stuff and levels maybe ?
>>
>>384602516
I don't know, it probably had something to do with getting a few HP notes on my main healer guy. He died in 2 seconds to the skeletons.
>>
>>384602770
Yeah survivability can play a huge role, don't underestimate gear either
>>
What's the strategy for Weak mode? Everyone Machinist with different sub jobs?
>>
Which is better? Red Mage/Time Mage or Red Mage/Black Mage?
>>
>>384603318
Neither. BLM/MNK is better. RDM/BLM is a meme that is only taken purely to abuse Oil Ador Flame Staff shenanigans.
>>
>>384603478
>RDM/BLM is a meme
nah it's still pretty usefull outside of that
>>
>>384585171
yeah but this isn't true, at least in Zodiac Age. I noticed numerous judges who used elixirs
>>
>>384563285
I farmed a set of Ice Shields from the bats in the Henne mines last night. You get also get Blood swords from them as well. Its nothing too big but it was nice getting everyone that uses a shield something new for free.
>>
>>384597030

Uh, it's literally worse in every regard. No community. It's a single-player game where you occasionally connect to a lobby for dungeons. Absolutely nothing like XI
>>
>>384604185
>It's a single-player game where you occasionally connect to a lobby for dungeons.
That's the best part. It's a good game with a chat engine instead of a bad game with a chat engine.
>>
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>Gabranth used Elixir
>Judge Zargabaath used Elixir
>Judge Bergan used Elixir
>>
I'm omw to mt bur omisace. How far thru the story am i?
>>
>>384604312
Except it's not a good game at all.
It's the epitome of what makes MMOs shit nowadays. You spend (on your first character to level cap at least) 90% of your time running around doing shitty fetch quests (and for your other jobs you grind FATE/dungeons non-stop).
Then, when you are level cap, you do your weekly tome grind, do your weekly endgame raid, do your daily gathering shit, do your daily quests, do your daily/weekly other shit.
It's a fucking Skinner Box MMO.
>>
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>>384600841
>FF10 now how more likable characters just because you think its quirky that their voice actors are so laughably bad
>FF12's characters must be absolute garbage because their voice actors are good and take the role seriously.
>>
>>384604624
>Talks about skinner box MMO
>Didn't live through the hell of a Korean MMO

Come back and have this discussion when you hit level 300 in Maplestory.
>>
>>384604185

Speak for yourself, I'm a part of a community in XIV that's full of players at every skill level. And I like XIV over XI because I have to be actually good at the game to be worth something.
>>
Alright, I'm about to play FFX-2. I heard great things about its job system. First off, is this a good game or is it trash? Second, any early game job that's worth investing? I reckon I'll soon get more jobs than my 3 gals can handle
>>
>>384602185

Holy is not an early spell. It is gotten towards the end of the game. I do not recall when it is obtained in the original since, yes, I believe that version of the game was flawed but this is the IZJS/TZA revision that addresses progression based stuff like that. Only the bazaar can be abused for rare equipment early on but that is autism levels of poaching/stealing. Holy, Scathe, Ardor, hastega, etc are all at least mid to late game obtainable.
>>
It's pretty comfy game but feels so eerie just 4x speeding through with the ai autoattacking everything the death. Essentially you're just walking around with the left stick and occasionally changing gambits and upgrading gear
>>
>>384563285
Are they over than 25 in the pic on the right?
>>
>>384604797
>First off, is this a good game or is it trash?
The general consensus is that the story is pretty bad, however, the combat system is fantastic.
>Second, any early game job that's worth investing?
Warrior is pretty good until you get Dark Knight, Then Dark Knight is pretty much the best job until Mascot which is near end game. Use the other jobs as you see fit. Gunner is good on high evasion enemies, WHM and BLM self explanatory. Other jobs are pretty fun and unique, none of them are REALLY bad except Songstress.
>>
>>384587768
>various offensive mages
So.... two?
>>
>>384604804
>Holy is not an early spell.
I was using it as an example I randomly pulled out of my ass. The point I was making was that the reason for having a limiting system like the License Board is to restrict access of a new player to certain spells and equipment that can break the game at early levels. Similar to level restriction on equipment in a MMO where you have to have some way of preventing a high level character from giving a level 1 character the Sword of 1,000 Truths right off the bat and to make the Lv1 character work his ass off through the game like intended.

Single player games also go through this limit, except they do it by restricting access to the area where the spell/equipment is until you're ready for it. They can do this because they're not worried about your Lv90 friend coming in and giving you shit for free.

There is no point in doing both, or as I put it, "if you don't want me to have holy early on, just don't give it to me."
>>
>>384604565
Maybe halfway-ish?
>>
>>384588556
>MMO
>Comfy
Explain
>>
>>384604797
Story is literally fanfiction.
>>
>>384605278
Thanks anon!
>>
>>384604938

Only Basch and Fran
>Balthier is 22

fucking japs.
>>
>>384605053
>however, the combat system is fantastic.

I USED to think this, but it's really not as fun as I thought it was. I replayed it with the HD version and their various interpretations of the classic FF jobs are pretty shitty in my opinion.

>>384605376

Also this, the existence of the Vegnagun is an affront to whole plight of the Summoners in X.
>>
>>384597017
Several side quests are required to get various Espers/summons. You'll need to get items to help a woman in the river village care for a sick patient, then do another quest to reunite a cactuar with her son that you murdered earlier (don't ask, plants), then get more items for that sick patient. If you did another hunt earlier you'll get a huge snakeskin that you can use at this point to speed-up their recovery. Exit and re-enter the village, speak with the recovered patient, and you get a key to regain access to new areas of an earlier mine. Within is not only awesome treasure, but an Esper waiting to kick your scrawny ass.

Other side quests are just monster hunts for pretty decent weapons/items or cash.
>>
>>384605309
Because you can literally play XI at any pace you want. You never feel like you're pressured to do things. XIV is a bit different, since it focuses on getting the newest items, clearing newest dungeons, etc. before the new patch hits, so you can feel a bit rushed at times. XIV is still a semi-comfy game, but XI takes the cake. Easily.
>>
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>Holy in FFX: Amazing spell that hits like a truck
>Holy in FFXII: Might as well just toss Knot of Rust instead
What happened?
>>
>>384605902

Still more fun 'go to this blue circle on the map and pick up glowing dots off the floor'
>>
>>384605901
>>I USED to think this, but it's really not as fun as I thought it was. I replayed it with the HD version and their various interpretations of the classic FF jobs are pretty shitty in my opinion.
I think the worst problem with the job system is how poorly balanced they are. Dark Knight is pretty much all you need from Chapter 2 onwards.
>>
>>384606047

I was running Songstress and 2 Berserkers for a while but it became unviable without a ludicrous amount of setup at one point.

FFXIII has the best combat in the series, excluding XIV of course.
>>
>>384600841
Final Fantasy XII wasn't designed and writ to tug at your heartstrings. It was designed as a political drama. People who enjoyed Final Fantasy Tactics and Vagrant Story's story will feel right at home with FFXII.

And yes, though no-one in this thread has mentioned it, they ARE pronouncing "marquis" correctly. You only pronounce it as "mar-kee" if you're French or the marquis is French.
>>
>>384569167
Grinding in the PS4 version isn't needed. There's so many ways even without using that RNG-fucker-upper posted above to get the most out of this game it isn't even funny.
>>
>>384604497
Just disease them ;)
>>
>>384605986
You gave it to your white mage and didn't use it on dark enemies.
>>
So let me get this straight. I just got Balth and Fran and I bought her first quickening. So now getting quickening and espers actually lock you out of getting more licences? I thought maybe those were how you reached those licences not attached to the board, or is there some other way?
>>
>>384606850
You can only buy 3 Quickenings per character, there are 4 on the board. You must sacrifice one depending on what you want for your characters.
Additionally, each Esper can only be bought by ONE character. So you have to plan out which character which buy which esper to get the most out of their boards.
>>
>>384606858

Sorry one of your childhood heroes died but why did you choose this thread of all threads to mention it?
>>
I just got the first esper and I'm at level 20. Is this an acceptable level?
>>
>>384607071
If it's Belias, then sure.
>>
>>384607071

Probably a little over leveled? Either way after Raithwall, a lot of harder optional shit opens up. Pretty much after any major story event, some good hunts or side areas open up with bosses that can push your shit in. Trying to tackle Adrammalech that early is pretty damn tough since you don't have a lot of the gear or spells to counter his abilities.
>>
>>384606858
If you didn't get Raise yet, use a Phoenix Down.
>>
>>384606850
Nope. You fucked yourself through unforeseeable bullshit. Your only ingame response is to realize that there is an inherent limit (which is never explained) and then wait for 12 hours before picking out your quickenings after studying the board for optimal choices.

AKA it's shit.
>>
>>384606858
In the end it doesn't even matter...because this is a Final Fantasy thread retard
>>
>>384605986
It's pretty strong if you boost it and target weakness.
>>
>>384607812
>>384606858
This. Despite your feelings this is not the right board for this.
>>>/mu/
It seems /mu/ is pretty upset over it tho
>>
Been playing for about 15 hours and havkng a lot of fun so far but...when do I get to the fireworks factory?
>>
>>384606649
reeeeeeeeeeeeeeee, is there any Esper that inflicts this status?
>>
>>384607980
>It seems /mu/ is pretty upset over it tho

I won't pretend to be, but I am legit shocked. And male suicide is pretty depressing to hear about too.
>>
>>384602185
>Why is there a double-limiting system in place?

That's the same as FFV though
>>
I am at the part where I have to go to Giruvegan.
Am I almost done?
Is there any part in the game where there is a "no turning back" thing, where once I do it, it us a straight line to the finish, and I can never go back?
>>
>>384606993
Okay so the best option is to not buy any quickenings until you max out your boards and then try to figure out which ones are best to get more stuff? Are they what bridge to the new abilities? I mean, I only bought one and it's on Fran who is the worst character anyways so I'm not super devastated.
>>
>>384606858
Oh fuck off with that shit.
>>
>>384608079
I don't think so. All I remember is the Nippaahoe that reverses the effects of items with remedy lore 3, the Bonebreaker mace and one of the Meteorite items. Sorry anon, it's the top challenge in the game, you have to be ready.
>>
>>384605869
Do they own a computer too?
>>
>>384604645
To be fair, everyone in X's cast actually is better than anyone in XII's cast, minus the leading man. Even if XII has an overall better plor
>>
>>384607063
>>384607415
>>384607812
What did he say?
>>
>>384608559
*plot
>>
>>384608603
He asked how old Fran is
>>
>>384608380
There is a "point of no return," but it'll be very obvious.
>>
>>384608380
If I'm remembering right you have Giruvegan which is pretty long and then another big area. Then the final dungeon, the game warns you it's a no turning back point and it's pretty obvious anyway it's a beloved Final Fantasy staple, you'll know it when you hear it.
>>
>>384608731
kek. Vaan literally did nothing wrong.
>>
>>384608676
I dunno, I thought X's plot was better. It delivered better on its emotional beats
>>
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>>384608390
Take a look at the License board Images on this link
https://www.gamefaqs.com/ps4/191202-final-fantasy-xii-the-zodiac-age/faqs
On pic related I've circled "locked" licenses that required Quickenings in Red, and ones that require Espers in Green. Some of them are wastes to buy on that character since they don't unlock anything new. Quickenings will be on the board from the start, Espers won't be on the board until you beat them.
Keep in mind that since there are two jobs, they may require different quickenings/espers to unlock their valuable licenses, so it's best to pull up both images the two boards your character has and plan accordingly.
>>
>>384608390
I think here's only one board where it matters, the shikari one. The game isn't really hard or anything anyway anon, even if you make sub-optimal choices it's perfectly fine and you'll be fine. Just check everyone's boards before you assign an esper to see what it might unlock everywhere.
>>
>>384608390
Dude, you can see what they lead to, it's just one license.
>>
>Balthier and Fran "die" in an explosion mid-game
>Ashe and Basch decide to proceed, no need to involve civvies Vaan and Penelo
>Vaan and Penelo decide that they've already come this far and must continue
>They recover the remains of Balthier's ship and restore it with the help of the Rabanastre orphans
>Arrive in the nick of time to help Ashe and Basch
>Balthier and Fran survived! You didn't think the leading man was going to die, did you?

Not even that much a change to the story, and would've made the game a lot better.

FFXII set a good backdrop and foundation for characters, but never complete their character arcs (except arguably Ashe and Basch, if even). FFVI had an even more messy crew of literally-whos and most of them are well loved because they have a complete arc/background, even if small.
>>
>>384597275
Didn't know ninja 1 was any good so I gave that one up. This isn't something you should defend.
>>
>>384609278

Losing a third of your party midgame is pretty dick move. Then you'd end up with a 4 man roster where 1 person is always on the bench rather than 2 teams of 3 you can swap at will.
>>
>>384608365
So? What makes you think I would enjoy there either?
>>
>>384606285
Its the modern FFII in terms of plot. People often forget to compare games to the actual classics most people havent played when using the (its not really Final Fantasy) argument. Its like they forget the series is bigger than just the games that theyve played
>>
>>384609565
I'm not defending it but it's not really a huge penalty or anything you only have to give up 1 of the 4 ninja sword licenses, it's the only thing like that in the game though. For the rest if you gave up that one you still have acess to iga, koga, yagyu and orochi n (engame you'll only use orochi n and yagyu so not that big of a deal)
>>
>>384609819
For most "fans" series begins with 7 and ends with 10 while shitting on everything that happened after 10 trying to look OG
>>
>>384609598
Games often mess with the party around 2/3rd the way in, usually during a more story line heavy segment. Hell FFVI throws our whole whole party half way. FFV regularly kicks Galuf off. FFIV Kain was basically a part-timer. It's not a bad way to get the player closer to lesser used character (god knows Penelo needs more exposure/reason to be there), and as long as it's not done in an annoying manner (long and difficult segments) it can be a fun change of pace.

FFXII is also pretty nice about letting back-benchers gain LP. Also I'm not sure if 3-for-3 swaps make more sense than strategic swapping in. At that point you basically have two disjoint parties.
>>
>>384564140
I got the first Ninja Sword in the Stilshrine of Miriam. I believe it was Ashura
>>
>>384609819
>Its the modern FFII in terms of plot.

Is it really? Other than the setting of "rebel orphans fight empire"
>>
>>384609989

I suppose it'd work if they don't take too long to reintroduce the characters. In FFVII, all the major characters are gotten back fairly early in the ruined world through the story, it is only the side characters that you have to go out of your way for. I think Balthier played enough of a role to be memorable. It is really only Vaan, Penelo, and Fran that need more development.
>>
I just rushed through the game to beat it and start Strong Mode with an optimal setup.

Now in strong mode, switched to reorchestrated ost, taking my time and watching all the cutscenes.
>>
>>384610323
Aren't Locke and Terra way out?
>>
>>384610339
what an absolutely objectively pleb way of playing the game
>>
>>384600841
I feel like no one ever hated GTA4, they just hated Nico
>>
>>384607725
>which is never explained
Actually read the pop ups dumbass. I can 100% confirm it tells you this as I just bought my first quickening today

>wait for 12 hours before picking out your quickenings after studying the board for optimal choices.
>12 hours to press the triangle button
How retarded can someone be?

Espers are are a pain to plan, yes. Quickenings? You can pick them all out in 5 minutes. Unless you have an unlucky combo, the only actual choice you have to make is for shikari
>>
>>384610428

I've beaten the IZJS version like 8 times, I could play through it in my sleep. But being on strong mode means I don't have to worry about levels.
>>
>>384610339
I don't understand achievements/trophies. I mean games have things that genuinely prove you've mastered the game like strong mode and there's no achievement for it, yet there are achievements for shit like walking 600 steps and attacking 100 times. What is the fucking point?
>>
>>384610424
No, Terra's easy, just go to here before the airship and then get the airship and go back to her and boom.
>>
>>384610697

I just want to avoid level grinding for fighting Yiazmat, and it's faster to just rush through and beat the game once then restart at 90 than it is to actually grind to 90
>>
>>384610424

Pretty sure you get Terra after Celes meets Sabin again. I think Locke is kind of further in though.
>>
>>384607725
>never explained
Are you blind?
>>
>>384610697
No Weak Mode shows you've mastered the game, and there is a trophy for unlocking it.
>>
>>384610603
>Actually read the pop ups dumbass. I can 100% confirm it tells you this as I just bought my first quickening today
Pop ups don't happen until after you buy, dingus.

>>12 hours to press the triangle button
>How retarded can someone be?
If you're anything to go by, pretty retarded. You can crawl your way to the first quickening in under an hour, and it takes roughly 12+ hours of gameplay to unlock the first Esper and Second Class licenses.
>>
>this game has been out for 11 years
>I've still never gotten Black Hole to trigger
>>
>>384610697
>>384610916
I meant weak mode, erroneously wrote strong because I was reading that anon's post. But no, I don't think there is a trophy for weak mode, is there?

>>384610780
Grinding is a breeze with the x4.
>>
FFXII is special for me because it was the first game I played at release. I was primarily a PC player before the PS2.

>>384611032
Still faster to just beat the game since the main game is so short.
>>
>>384611103
first FF game*
>>
I wish this game would tell you what the stats do and how they scale with weapons. Other than
>high magic/mp = mage
I have no idea which classes to choose for party members. Just simply putting a description for each stat would have been helpful. Like how am I supposed to know what the difference between attack power and strength is?
>>
>>384610780
>playing through the game again after you've already just done it to unlock hard mode

what the...
>>
>>384611146

Personally I'm going with this build
Vaan: Bushi/Knight
Fran: BLM/Monk
Ashe: WHM/Machinist
Balthier: Uhlan/Time mage
Penelo: Shikari/Breaker
Basch: Red Mage/Archer

This spread gives optimal stats for the party as a whole
>inb4 giving magic to Basch
the Magick Lores in Red Mage and leveling will max his naturally abysmal magic stat.
>>
>>384611281

Strong Mode is easy mode anon. Weak Mode is where you can't level, Strong Mode is where you start the game at level 90.
>>
This and tactics are the only final fantasy games I have enjoyed.
>>
>>384611350
yes, I don't understand why anyone would slog through the game in normal mode (where you actually have to level and shit) JUST so they can casually walk through it again at level 90. Even if you know what you're doing the initial playthrough will take a while, even with 2x or 4x speed.
>>
>>384611508

Because it's the fastest way to being strong enough for Yiazmat, and because I can beat this game with my eyes closed.
>>
>>384611564

Wait, Yiazmat actually requires thought, strategy and some thinking to deal with RNG and isn't just a battle of attrition?
>>
>>384611301
I tried to make reasonable decisions with my party but reading this thread makes me think I fucked up. Some decisions I made purely on the character because I just had no idea which stats scale well with which classes.
Basch isn't meant to be a knight? And I assumed Baltiher would fit a gunner archetype being a sky pirate and all?
>>
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0-3: Play FF7
4-7: Play FFX2
8-9: Grind for Seitengrat and Disease inducing shit and restart Trial mode
>>
>>384609014
Interesting. It looks like since I made Fran a Machinist, I'm not too fucked since there is only one on her board anyways. I see now. Maybe fucked her out of one for her second job. I get it now.
>>
>>384611735
Having high stats certainly helps speed up that slog.
>>
>>384611146
The clan primer has information on weapon types iirc. For the rest.. are you serious anon? Attack power is literally the attack of your power, strength is a stat directly correlated to weaponry, that's pretty obvious stuff. If anything complain about how some spells depend on vitality for hit% or how some weapons boost hidden elements (thought it's pretty obvious for the most part, for example flame staff boosts fire).
>>
>>384611743
>And I assumed Baltiher would fit a gunner archetype being a sky pirate and all?
His custom animation makes guns take very slightly longer to shoot.
>>
>>384611743

You didn't fuck up, it is really hard to fuck up unless you just make everyone a knight/machinist or something and have no access to healing/support. There is optimal stat and animation decisions but ultimately it doesn't matter. Do what you want and play thematically. For instance animation for guns on Balthier is 1.6s while for the fastest characters it is 1.4s, is that something you care about?
>>
>>384611743
Doesn't matter at all anon. Enjoy your party as it currently is. This job distribution business triggers the most of /v/, everyone has a point where they doubt their decisions. But you cannot go wrong, if you assigned every single job, your party will basically always be able to beat the game just fine
>>
>>384611875
I knew attack power scales directly into how much damage your attack does, but I didn't know strength scales on weapon power. How would you even know which classes give weapons with the best damage?
>>
>>384610170
In the terms that theyre both more cut and dry political lots than wacky fantasy magic, until the late games.

Im just saying this type of story has been done before, not the exact script.
>>
>>384612074
>but I didn't know strength scales on weapon power
That's why even at level 90 you will do 0 damage to the saurian at the start if al you have is a basic dagger
>>
>>384611743
It's ok anon, it's literally fucking nothing. Balthier's attack animation with a gun takes 1.6 seconds instead of 1.4 for example. Continuously attacking he'll miss 1 attack in every 16 compared to others or something like that. Just chalk it up to him being so proud of never ever missing his mark he takes a little while longer to aim just to be sure.

This isn't a difficult game and there is absolutely no need to minmax unless you are doing a lvl1 weak mode run. Just pick whatever you think is cool and play the game. Steal from Gilgamesh that's all.
>>
>>384612190

Not him but every Matsuno game is the same. It's political intrigue until SURPRISE, IT WAS DEMONS THE WHOLE TIME
>>
>>384612074

You mean class combinations? The only one that really matters is katana since it uses a mixture of both str and magic but moreso str. Each individual class excels at the weapon they specialize in and their armor unlocks cater to them, IE knights/uhlan heavy armor give STR bonuses for their weapons.
>>
>>384612262

It wasn't demons the whole time in Vagrant Story.
>>
>>384611823
Anon use the rng manipulating some anon taught about in this thread earlier. I learned how to do it from him and now getting all that shit is trivial.

>>384581590
Here, read his posts. It's easier than it looks at first.
>>
>>384612372
The demon that lays in the hearts of men
>>
>>384612420
>>384581590
thanks bros
>>
>>384612262
>It's political intrigue until SURPRISE, IT WAS DEMONS THE WHOLE TIME

I still think Vayne, Cid and Venat make for a great set of villains.
>>
>>384612453
We both know that the demons being metaphorical. is not the same thing.
>>
>>384612262
>his next game is all about demons
>PLOT TWIST it was actually politician intrigue
>>
>>384612845

Politics in a demonic realm like hell would be a fantastic game.
>>
>>384612845
Have their been any games where DEMONS turns out to be NOT-DEMONS after all?

>No science-DEMONs allowed
>No Layton-tier illusion bullshit
>>
>>384607725
Try actually reading you god damn retard.
>>
>>384613289
Umineko no naku koro ni but it's not really a videogame per se. Silent Hill games kinda, it's only hinted at. Can't think of anything else.
>>
>>384613289
Well, there's been a few Scooby-Doo games...
>>
>>384610917
>Pop ups don't happen until after you buy, dingus
So at most you can only fuck up a single quickening. And if you have some incredible bad luck, you can always reload

>You can crawl your way to the first quickening in under an hour, and it takes roughly 12+ hours of gameplay to unlock the first Esper and Second Class licenses.
Why would you prioritize quickenings over lores? Just using the LP from hunts and map exploring for basic stats, and bosses die in seconds at 4x speed without even grinding. Quickenings are a waste of LP pre-espers, and even sometime after not counting harder hunts.

If you stop grinding LP to fill out unneccesary amounts of the board early, it wont take anywhere near 12 hours to get the second board.
>>
>>384610917
>12 hours to second board
Holy shit you are retarded! It only took me 5 and I grinded a bit too.
>>
>>384563285
>nu /v/ likes FF12 now
>>
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>>384614030
mfw
>>
First time playing and almost at cerobi steppe, should I equip someone with a diamond armlet before looting all the chests or are the rewards better without the armlet?
>>
>>384612845
>New demon in the Demon Congress.
>Open Bribery everywhere
>Murder on the floor
>Selling and buying of slaves (attendants)
>Open drug/alcohol usage/trading/etc.
>Just another day in the Demon Realm
>As game progresses events get darker, more sinister
>Slave trade goes behind doors, where screaming is oft heard
>Murders occur in demons homes rather than on the Congress floor like a civilized demon kills another
>Demons behave as though bribed, but no-one knows by who or for how much like they all used to.
>Insults start up on the floor as those who've set-up secret spy networks gain blackmail materials
>Assassinations of demon citizens on the rise
>As the newby on the floor, you're tasked to learn by the Demon Overlord why the Demon Congress has become so corrupted
>Turns out it was the evil influence of Humanity's super-corrupted Leadership that tainted the Demon World.
>>
So how are black mages now, without the magic queue thing?
>>
>>384573805

For me, XV just proved that Squeenix has become horribly inefficient in regards to their quality control, available amount of content, and the directors themselves put in place to manage these games. Nomura and Tabata have to be the most thinly-spread and inefficient motherfuckers in that company.

Also doesn't help that Squeenix has become so careful with the FF franchise that their overly careful and analytical approach to new releases is effectively squandering the quality of the product.
>>
>>384614142
>Replying to yourself while using a name so everybody can see your samefag.
>>
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>>384614030
I always did. But then, nu /v/ has experienced Final Fantasy XIII 1-3 & XV. XII is a breath of fresh air compared to those games.

But I wonder who here has played Final Fantasy XII-2?
>>
How fucked am I?
Vaan Monk Knight
Penelo White Shikari
Ashe Bushi Black
Balth Mach Time
Fran Red Breaker
Basch Uhlan Archer
>>
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How far am I from the end if I just got to girumvegan?

Trying to beat this by nextTuesday
>>
>>384613707
>So at most you can only fuck up a single quickening. And if you have some incredible bad luck, you can always reload
Why is that even acceptable to begin with? This isn't even mentioning the fact that most new players who don't haunt forums aren't even going to know about the second job function until the 12 hour mark, in which case they are fucked and will have to live with having a character be barred from content forever? What planet is this okay on again?

>Why would you prioritize quickenings over lores?
"Oh hey, this mysterious Red Spiral thing on my license board that costs 50 LP and is 5 squares away from my start position. What the fuck is that? I want it. Oh cool a quickening"
>Some time later
"Oh, neat, a second job board. Wait, I can only have 3 quickenings max, right? Well, fuck me, that means I can't get at these squares any longer. Fuck."
>B-b-b-buh you have to be RETARDED to go after the big flashy cool attacks in a Final Fantasy
Nigga please.

>If you stop grinding LP to fill out unneccesary amounts of the board early, it wont take anywhere near 12 hours to get the second board.
I actually complete sidequests and talk to people and explore the areas casually. If you want to call "playing the game in a way that it was meant to be played in" grinding, then you do you. Even if you want to say "that doesn't count" for some asinine reason, it's still unacceptable gameplay design to ask the player to make a permanent decision that they won't realize they fucked up on until 6 hours later, or 3 hours later, or even 1 hour later, or any amount of time where a player could reasonably reach a save point.
>>
>>384614617
Well, the game is still beatable, but you're an idiot.
>>
Who /midgame class choice regrets/ here?

White/time mage sucks dick, and mechanist sucks on a main character cause guns dont scale effeciently.

Core team is
Balthier: Ulhan/Machinist
Ashe: White/time mage
Basch: Bushi/Knight

Just got past the Stillshrine, about to fight the Judge.
>>
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>>384614254
The rewards you get from Cerobi using Diamond Armlet is some of the best in the game
>Grand Helm
>Grand Armor
>Circlet
>Black Robes
>Masamune
>Volcano
>Yagyu Darkblade
and muuuuuch more
However, trying to get this through pure luck is very exhausting and time consuming so I suggest you start learning cure manipulation. I've posted a lot of advice and how to do it in this thread if you just scroll up a bit (>>384581590)
>>
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>>384614518
literally forgot to add my image
>>
>>384614291
plot twist it was actually ultima, fucking angels
>>
384614030
384614142
384614863
fuck off you retarded namefag, you're lowering the quality of the thread
>>
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>>384614580
Revenant Wings should have been released on consoles.

But if you wanna talk about forgotten SE franchises we can talk about Tactics Ogre
>>
>>384614478
Nah, SquEEEEEnix doesn't seem to know how to make an expensive game. Smaller titles are usually pretty damned good, but once you go in over $40 million to make they just kinda spaz out. That, and they listen to their Japanese fans a bit too much. Fans that are known for being the most fickle idiots on the planet.
>>
>>384589731
>exception of XII and XV

You're talking about the main series games, so it'd be nitpicky to mention others (Tactics, etc.), but you're also forgetting the original Final Fantasy and FFII.
>>
What is a good place to level after level 50?

Everywhere I go takes forever.
>>
>>384614683
Wait, what? I got all my Quickenings before I even started the Tomb. Are you telling me I fucked myself over?
>>
>>384615036

I think you mean investors, not fans.
>>
>>384615204
There's a good chance. On some of the License Boards, especially Shikari's, some of the licenses are blocked off by Quickenings, meaning that if you already picked up three of them, you can NEVER get to those licenses period.
>>
>>384614759

What's wrong with Time/White?
>>
Fuck man, I wanna play this so god damn bad. I cannot buy a PS4 for one game though, hopefully a PC release comes soon. I know X took about a year, but I've got my fingers crossed for it to come a bit sooner.

Easily my favorite FF despite the slow story. The world, lore, cast, and the polar opposite story in comparison to previous games just makes it stand out so much. It's pretty refreshing.
>>
>>384614991
namefag is clearly underage, just report his posts
>>
>>384615143
Henne Mines after you've gotten 10 espers and unlocked the new area
If its too tough I recommend Giruvegan and the Necrohol of Nabudis.
>>
>>384614683
>Why is that even acceptable to begin with?
Why wouldnt it be? How badly can you fuck up with a single quickening purchase? And again, at least it does explain it to you. The original claim was that it doesnt explain it at all

>"Oh, neat, a second job board. Wait, I can only have 3 quickenings max, right?
Literally would never happen to someone literate, see above.

>I actually complete sidequests and talk to people and explore the areas casually
I do as well, which is why I said the LP you get from hunts (the only real low level side content) is plenty enough to raise states, while not giving enough to need to dump points into quickenings

>it's still unacceptable gameplay design to ask the player to make a permanent decision that they won't realize they fucked up on until 6 hours later
Again, this wont happen to someone literate that reads what the game tells them.
>>
>>384615295
If a character has died, chances are the white mage will raise him and then potentially buff him with protect and if they're also a white mage they'll also need to buff with haste.
In fact even outside of battle it's best to split them up to buff faster.
>>
Shikari/WHM
Bushi/Monk
Bushi/Knight
Can anything stop this team late game?
>>
>>384615295
Not the same person but I'd say it's because Time and White are supports. Having one character apply two forms of support just doesn't work well, you're best applying one to each character so you can cast White and Time magic at the same time rather than waiting in a cue
>>
>>384615343

I've thought about booting up my save on my PS2 and dicking around with that, but I don't want to burn myself out getting into a new save.
>>
regarding cure manipulation and seitengrat

I can confirm this works
https://youtu.be/zAHrtUb_wY0
just got three seitengrats, will get another 3 because why the fuck not
revenge will be mine you dreaded judge magisters
>>
>>384615295
too busy, no health, and weak damage throughput.

in the future, I wouldn't run whitemage as a core at all, just Redmage and Knight for healing.

Party comp would look more like:
Knight/Bushi
Ulhan/Time mage
Redmage/???
>>
>>384615986

How about Redmage/Monk?
>>
>>384615295
Thing is white time is thebest support but there still needs to be a team synergy going on like using lure on heavy tanky units while you buff them, still leaving you time to heal or gooing for lure reverse on yourself being able to do everything and not fearing death
>>
>>384615780
wanted to post this one, it's more in-depth
https://www.youtube.com/watch?v=1VpFs1O8s9I
>>
>>384615986
Go redmage hunter
>>
>>384615516
>Why wouldnt it be? How badly can you fuck up with a single quickening purchase?
Lock yourself out of licenses before you're aware that you can potentially do so, including locking yourself out of some of the best weapons in the game. Again, this shit shouldn't be accepted. No other fanbase in the world would put up with this.
>The original claim was that it doesnt explain it at all
The argument has gotten away from this a bit, but I think this argument line is much better. So yeah, you can have the "it explains it a little bit" part. I'll grant you that.

>Literally would never happen to someone literate, see above.
See above, huh? >>384615204
Spoiler: Unless you read a guide, you don't know about the second job system. It's never hinted in game until you actually get it.

>while not giving enough to need to dump points into quickenings
You ignored the common place scenario I provided to you just to make this weak ass argument?

>Again, this wont happen to someone literate that reads what the game tells them.
You mean like, say, someone making bad job decisions because they don't know that character growth is static and divorced from class? Or that quickenings will lock out content on a second board that is yet to come 12 hours later with no hint of such? Or that even if you buy into quickenings at an early point to access equipment that you're not 100% sure will be good or not?

No, what you're saying is that I should ignore shit on the board meant to increase my fun until I either read a guide or until enough time has passed to fully analyze data and therefore slightly gimping my characters by denying them access to a large component of the battle system?

Get the fuck out of here with that shit.
>>
>>384615343
>>384615768
Just emulate it, the remaster isn't even that good. The PC version will probably be definitive though if you can handle waiting, but there's really no point since you can just emulate it right now.
>>
>>384615516
>>384614683

If we want to talk about "not explaining" and "quickenings", can we talk about how the original FFXII never tells you that getting quickenings can TRIPLE your MP bar.

Fuck OG FFXII.
>>
>>384615019
Tactics Ogre is just a dress rehearsal for FFT
>>
>>384616625
Add THAT onto the list of horrible gameplay design of FFXII.
>>
>>384616485
Oh fuck off pc fag
>>
Fuck this shit... another game to the trash, i never learn
>>
>>384615143
Necrohol of Nabudis. You access it by killing King Bomb in the Salikawood.
>>
>>384616768
Calm down fag.
>>
Steam release when? Why is this still an Exclusive?
>>
I seem to be wrecking everything with my current set up.

>monk/white
Tanks most damage while staying alive long enough to heal/cure other party members. Dishes out tons of damage when not healing.

>uhlan/black
Heavy physical damage mixed with heavy magical damage for those enemies that like to be overly resistant to either damage type. Good HP coverage from Uhlan for the Black Mage. Probably never going to get the Zodiac spear.

>knight/time
Pay out a lot of damage while taking a lot too. Time helps speed up the slow Knight with a good supply of support magics such as hastega and bubble to keep the party going. Also nice for Reflectga so my Uhlan/Black Mage can bounce back some extra magic damage.
>>
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Can you fuck up the license board and lock yourself out of certain tiles with Quickenings like you can with Espers? Or does it not matter which tiles you choose to activate them on?
>>
>>384616485
No, i have a ps4. Keep playing in your shitty emulator
>>
>>384617143
Yes, you absolutely can.
>>
>>384617156
>I cannot buy a PS4 for one game though
Yeah okay shitposter.
>>
>>384616963
Steam release? You mean PC release? That was over 10 years ago mate
>>
>>384617143
Yes, each board has 4 Quickening slots and you can only pick 3. The 4 slots cost 50, 75, 100, and 125 LP to unlock and the other board will also unlock the spot with the corresponding value (if you grab the 50 LP one, the other board will also unlock the 50 LP Quickening)
>>
>>384617143
Yes. I've held off on activating any quickenings because of it.
>>
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>this is Vaan's default image

Is he posing for a Tom of Finland sketch or something?

>>384614631

There's only 2 dungeons left after Giruvegan
>>
>>384616942
No i'm tired of that shit, everytime people want to discuss a game you infest threads with your " play it on emulator duh huh" " I'll wait for the definitive version duh huh" fuck off seriously go wait somewhere else
>>
>>384617652
Calm down autist.
>>
once you have decided on both boards for a member you can choose your quickenings. depending on your combo choices there will be quickenings that are useless as they are at the edge on both boards, but sometimes you have those quickenings that are just so juicy as they unlock sweet stuff on both boards for the price of one quickening. the most of the pre-job autism comes from optimizing these combinations so that you can get the most out of your quickening unlocks (and later esper, as some classes really benefit from certain esper-blocked licenses) so esper wise I'd hold off with choosing a summoner for each esper until you have a greater grasp of what you want out of your party, but for quickenings once you "see" every one on both your characters boards it should be easy to decide which ones to activate and which ones to ignore
>>
>>384617652
Because you're contributing much better discussion, right fag? Fuck off yourself.
>>
>>384617570
Oh fuck yeah even less than I thought

Is there somewhere I can grind around the end to get suped up pretty fast for the last boss? I heard the end is tricky
>>
>>384617848
>>384618028
He's right tho, PCfags are the fucking worst
>PC release when?
>PC port when?
>Just emulate it!
>30 FPS lololol
Just fuck off with this garbage spewing
>>
>>384618195
I have to agree with this anon.

>>384618028
>>384617848
Fuck off back to /r/MasterRace, you faglords.
>>
First time playing this game. Seeing a bunch of posts about high end gear in certain areas. Are these items you have to steal and grind for? So far this game seems very different from other FF titles ive played.
>>
>>384618308
This game is an old school MMO, including the bad bits. This means you HAVE to play with a guide open and your "builds" already picked out from level one. If you don't, you can still complete the game, but it will be slightly harder for you, and some of the endgame content and side quests will be either figuratively, or in some cases literally, impossible for you to complete or get.
>>
>>384618195
>>384618265
Calm down fag.
>>
>>384616365
>Lock yourself out of licenses before you're aware that you can potentially do so, including locking yourself out of some of the best weapons in the game.
Is there a single "best weapon" that is locked behind the first quickening you reach? Assuming it doesnt block anything at all.

>Unless you read a guide, you don't know about the second job system.
Is this not the main selling point of the game? I would be shocked if this isnt on the box or in the digital description. If its not, Ill admit you have a point, but i cant really imagine someone that cares enough about the game that min/maxing bothers them (as well as getting enough LP to unlock a significant amount of quickenings that early as theyre pretty spread out) not hearing 2 jobs from anywhere.

>No, what you're saying is that I should ignore shit on the board meant to increase my fun until I either read a guide or until enough time has passed to fully analyze data and therefore slightly gimping my characters by denying them access to a large component of the battle system?
>Get the fuck out of here with that shit.
No, im saying the 12 hour claim is bullshit unless youre just bad at the game, so its both easy and simple to determine what quickenings you want by just pressing triangle fairly early on.

I only get 3, maybe 4 hours a day to play and in 2 days I already have my first esper when I fully fill in every map, talk to every npc, and do every hunt I can including the clan ones.

So in short, the game sufficiently explains quickenings on the license board, and its incredibly easy to plan them out early in the game
>>
>>384601872
Not him but go fuck yourself you fucking shill. All his criticism is legitimate, it was back then and it still is today.
>>
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Pros
>character shadows
>remastered OST
>alleged CD quality original OST
>no spell queue

Cons:
>no Sky Pirate's Den
>No esper summoning screen
>no save screen
>inferior graphics(bloom and blur and more blur)
>dramatically easier gameplay(4x speed and dual jobs)
>no new content
>cutscene letterbox
>cropped FMVs
>ugly font
>voices haven't been improved

Stick to emulation or wait for the PC version. The PS4 port is trash.
>>
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Holy shit I love the specialized job boards so much, I can never go back to vanilla FF12. Playing the Zodiac version just made it painfully clear how shitty the one-size-fits-all license board of the original truly was
>>
>>384618548
Yeah ffx is so much better fucking twilight anime version best game ever right
>>
>>384618472
>Is there a single "best weapon" that is locked behind the first quickening you reach?
Most people who find the quickenings would be incentivized to find the rest of the quickenings and beeline for them, including on boards that don't contain a lot of content, like Ulhan, Foebreaker, and Knight, which are almost all weapon and equipment. This blocks out potential things like increasing your battle strength, magic strength, high-end spells like White Magic 9, and of course the 4 groups of Ninja Weapons on Shikari.

>Is this not the main selling point of the game?
No, frankly, it's not, and it should never be the main selling point of any game. Any good game should never hide content behind a strategy guide or an FAQ. Literally no other fanbase would put up with this, I don't understand why Final Fantasy's does.

>No, im saying the 12 hour claim is bullshit unless youre just bad at the game
I'm not, but I even provided additional clarification that this isn't okay in any game be it 12 hours or 1 hour. I didn't even bother reading the rest of your post because apparently you don't feel it necessary to read mine.
>>
>>384618923
>twilight anime game lol xD
Okay.
>>
Is there a guide on what quickenings to choose to each job?
>>
>>384619178
It's mostly prefernce. Shikari is the most important, since ALL of their Ninja Blade Licenses are behind Quickenings, so you have to give up one. It's accepted that it's best to give up Q1 so you can get the best end game Licenses.
>>
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Alright guys, so what is the consensus now?

Is XII the best final fantasy of all time or is it the best post ps1 final fantasy?
>>
>>384618961
>I'm not, but I even provided additional clarification that this isn't okay in any game be it 12 hours or 1 hour. I didn't even bother reading the rest of your post because apparently you don't feel it necessary to read mine.
I did, just youre whole argument falls apart when its fairly early in the game you get your second job, and yet youve been pushing the 12 hours exageration since the first post

>Most people who find the quickenings would be incentivized to find the rest of the quickenings and beeline for them, including on boards that don't contain a lot of content, like Ulhan, Foebreaker, and Knight, which are almost all weapon and equipment.
And you still wouldnt reach them before Belias without grinding without having the second job board for shortcuts without grinding, as ive already said

>No, frankly, it's not, and it should never be the main selling point of any game. Any good game should never hide content behind a strategy guide or an FAQ. Literally no other fanbase would put up with this, I don't understand why Final Fantasy's does.
And I didnt say strategy guide or FAQ, or even instruction manual (do they still do those digitally?)

I said right on the case, or in the description which most people will see, unless they arent going to give a shit anyways. Can anyone confirm or deny this? Besides graphics, its by far the biggest reason to buy the game if you have the previous version
>>
>>384620079
>and yet youve been pushing the 12 hours exageration since the first post
Sigh. Post hidden. Discussion is over.
>>
>>384620246
>Admitting youre wrong
Good debate
>>
>>384620438
>Good debate
If you're talking over my points just so try to work in a subtle ad hominum about my gaming skill, no I must disagree. This was a poor debate on your end.

Have a nice day. This will be my last pity (you) for you.
>>
>>384617302
Steam release of Zodiac age of course.
>>
>>384589992
but console gaming has 2x and 4x speed
>>
>>384620559
Nah man, youre completely ignoring what im saying the 12 hours thing is a hit argument. Youre just latching onto the fact that Im also pointing out that you have to really be dragging your feet to get 12 hours before the world even really opens up.

You get your second board early enough, when not exagerating, that you arent going to have enough LP to have all of your quickenings, without grinding
>>
>>384621058
*shit argument
>>
>>384604185
But thats not true at all.
>>
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>>384599593
>>384600841

>The story does not involve you as much

That's more due to your perference of story genres, rather than how XII was portrayed. It is one of the best FF games in terms of lore and world-building.

>visuals are textures full of details repeated over and over again

That isn't true either. FFXII isn't TES:Daggerfall.

>Its just there is no mind blowing sequences
>What is the Tower of Pharos? Draklor Laboratories? Tomb of Raithwall? Shrine of Miriam? Mt. Bur-Omisace and Giruvegan?

It's like you've never played the game before.

>even espers were boring cunts that would follow you and more often than not dealt less damage than you could on your own.

Wrong. See the related image.

>no emotional moments as story FFX
>What is Eruyt Villiage? Jahara Village? The Leviathan? Phon Coast and Bahamut?
>>
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Just to shut the defending anon the fuck up, I went onto youtube and found someone's let's play/walkthrough to look at their time stamp.

>14 hours in

Unless you're skipping cutscenes, I honestly doubt it would take you less then 8 hours to reach Raithwalls tomb, and that's not even including the time to get to and fight belial.
>>
>>384621050
Only for one game, and PC goes faster than 4x speed.
>>
>>384589992
>emulation is superior
>PCSX2
No.
>>
>>384621982
Did they grind or stop to talk about unrelated shit like a lot of streamers do?
>>
Anyone tried the weak mode or the Last stage of the trial mode?
>>
>>384621837
>ultimate summon
>it's a fucking fish
>a small fish at that
I adored this game as a kid but I'll always remember how let down I felt when I got Zodiark
>>
>>384622189

Considering the party levels, I highly doubt that, and the series is just called "Walkthrough" and there is very little commentary. large lapses of silence.

https://www.youtube.com/watch?v=5t6ttSqBY1Q

It doesn't really matter. Between anon saying 12 hours and this video evidence, I have little reason to believe someone is reaching the tomb and the second license grid within 5 hours unless they played through the game skipping content and cutscenes.
>>
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>>384622275

I prefer to use Ultima as my main Esper.
>>
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>>384622275
In the bestiary it sais about Zodiark that the gods kept him a child because of his power. You can see his adult form when he launch its "Final eclipse" in which he goes from pic related to the its final form.
>>
>>384622197
I want to do a weak mode playthrough but fuck them for locking it behind Trials.
>>
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>>384622275
same. I always thought it was just a bait or lure, similiar to an angler fish with the real esper appearing any second now
>mfw I realized this is it. THIS is zodiark
>>
>>384622387
Is it 14 hours of video or just "playtime"?

If the former, Ill have to skim it when I get home to see how I missed hours of content.

If theres not that much video, he probably left the game up when editing between sections or something.
>>
is the break of the 9999 damage limit exclusive to the Zodiac Age or was it already in IZJS?
>>
>>384622653
Never judge something from its form https://www.youtube.com/watch?v=7kH61aqsPSE
>>
>>384622798
>already in IZJS?
yes, all the differences are here: http://finalfantasy.wikia.com/wiki/Final_Fantasy_XII/Version_differences
>>
>>384622798
It was in IZJS too because it fucked mages over in end game.
>>
>>384622798
Already in izjs
>>
>>384622387
I did not even start using fast forward until jahara. I just did not suck dick or edit out my gaps. But whatever helps you sleep at night.
>>
>>384622653
>THIS is zodiark
He's the most annoying one to get because of MUH darkja
>>
>>384622779
I took a screenshot of the in-game timer. It's in the lower right. If you're questioning if someone in this day and age left their PS4 online when it has a rest feature, then I can assure you that this is part 25, and they tend to average about 30 minutes per video. Sometimes he goes longer, sometimes he goes less, but you're still looking at, bare minimum, 12 hours of gameplay. You're coming off as desperate at this point.

>>384623012
The youtuber seems to be using x4 speed, and I also calculated out that it is indeed at least 12 hours of content.

Final Fantasy fans are pretty pathetic if someone pointing out a flaw lead to this drawn out argument over some pretty reasonable points. Thank god Dragon Quest doesn't deal with this level of caustic autism.
>>
>>384622779
>Opening shit
>Killing rats
>City errands
>East desert
>More city shit and the palace / escape
>West desert
>Giza plains
>Nalbina fortress
>Bhujerba / mines
>Caverns
>Sandsea
>Tomb
>Board and clan hunts

>Start of desert paitent
>Small package
>Diary sidequest

Off the top of my head. If Im missing literal hours in there somehow, id love to know how
>>
>>384623398
Well damn, Ill have to watch it

Being unironic
>>
>>384623012
>>384622387
>>384622189
>>384621982
It's called "Speedrun" You can do the original in 8 hours.
>>
>>384623687
Honestly, you're probably either grossly underestimating how much time you spend in places talking to NPCs, or you're skipping cutscenes and not talking to anyone you don't have to. You'd be surprised that an hour can slip by just because you're taking the time to walk around in a city and talk to every NPC and seeing what they have to say, but that's natural for someone playing a game, especially an RPG.

>>384623794
Wasn't the original discussion above about game design? I don't think autism done quick factors into whether a game is designed well or not.
>>
>>384623943
>Wasn't the original discussion above about game design?
No idea, i just got here.
>>
>>384621837
>>384622518
>>384622540

I used to hate Espers, they were shit to use and they just weren't Ifrit and co, who were instead turned into airships.

Now, I appreciate the cool as FUCK lore behind them, their awesome designs, summon animations and I realised that summons have never been worth a damn in FF besides FFX anyway so who gives a fuck about their combat effectiveness?
>>
>>384618079

Pharos.
>>
>>384623943
I havent skipped any scenes, but I definitely could be missing more dialogue than I thought. I talk to every npc I run past, but i wont repeatedly go out of my way to retalk to npcs after my first visit.

I need to pay more attention to how I play, maybe im rushing without realizing it.
>>
>>384577061
https://www.youtube.com/watch?v=-MwS1LccFqE
:^)
>>
>>384619908

It's far from the best, but it's certainly a good game.

Following the release of XV and the newer shit for XIV, it really puts in perspective how much worse the newer games have become.

XII was a good deviation from the classic gameplay while still feeling similar enough. Everything after is just.... not very good. I like how XII plays. I wish new games would go back and incorporate that way of gameplay, maybe without gambits. Gambits are a neat one-off gimmick, but they really trivialize a lot of challenge.
>>
>>384618584

>More options for gameplay
"wa-waa the game is too ez now"

I will never understand the appeal of these faggots, look I get it you want a hardcore game probably a Dark Soulsfag but you should just gimp yourself if you want a challenge rather than fucking Nerf anything in SINGLE FUCKING PLAYER GAME

I fucking hate NERFfags you're the reason why I can't fucking use all magics on all characters now
>>
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>>384581590
I love you so much right now anon, this explanation together with your image has been perfect.
>>
>>384622116
>PCSX2
>emulates the game perfectly
>somehow a bad thing
>>
>>384615295
Nothing. White/time is the best support. People tend to set heal gambits with thresholds too high. That's why they think it's too busy. Minor healing should be left to Regen from other members, usually the knight, and the white/time should only be on big heals. It's like you guys have never played an MMO.
>>
I love to spam Gill toss at the end of each boss.
>>
>>384625271
>perfectly
>Shadow Glitches during Cutscenes and some others graphics problem
>>
>>384622518
>when she lifts up her skirt and hers is bigger
>>
>>384625341
first complainer about whm/time here. I've played just about every mmo underthe sun, and I'm an on and off parsefag in WoW and others. Had a rank 2 in bracket on Chronomatic Anomaly earlier this year.

WHM and TIM don't synergize because support has never been a healer's job. You spread your utility out between all roles. To put one single charscter in charge of buffing, debuffing, healing, b-ressing, and cleansing is pure idiocy.

You need to spread your utility load across the board, so you can do multiple vital mechanics at once.

If a character dies, your WHM would be obligated to raise them, heal them, and then buff them, which takes about 5 actions, and during that, the healer cannot deal with incoming healing demands,
>>
>>384625649
>>Shadow Glitches during Cutscenes and some others graphics problem
Things that never happened.
>>
>>384625341
I think its less about the heals and more about having one character keep decoy, protect, shell, haste, and bravery up
>>
>>384626315
It happened to me and a lot of other people many times.
>>
>>384626148
LOL just use double white/timemage.
>>
>>384626462
>Doubledown on retardism instead of making a more sensible move.
>>
Thanks Ondore

I can't fucking do it.
>>
>>384626539
No I mean make someone else a white mage too.
>>
>>384626539
Fuck, is that not whats required on /v/?
>>
>>384626446
Then fix it, I've never heard of that issue so it's on you for producing it.
>>
>>384593825
I'VE BEEN SAYING THIS SHIT FOR 11 YEARS. Fucking finally people are starting to realize the Gambit system was amazing and FFXII is a good game. goddamn....
>>
>>384626462
yeah, just use 2x idiocy.

Time should be paired with a slow by default melee like breaker, or ulhan. A Redmage and Knight/Bushi can split healing duties just fine. Buffing is split between the ulhan(or monk)/time and the rdm/???.

WHM is genuinely useless.
>>
>>384626607
Then don't bother trying, it's pointless. Most of the high end items in this game are pointlessly bullshit hard to get. I can't believe they didn't fix any of them.
>>
I just found Koga, Iga, and Orochi. Which one is better to unlock?
>>
>>384626825
I can 2nd this.

First Im hearing about it and Ive been spending 8 hours a day (work) on FFXII threads / boards
>>
>>384626954
It's not even a high end weapon, it's a dev weapon you're not supposed to get. But I'm a completionist and I feel compelled to have 1 of everything. Supposedly there's a method to screw the rng and 100% get it and a lo of people are swearing by it but I can't make it work.
>>
>>384627128
Cure manipulation is even more annoying than just running back and forth. It might take less time but it's more of a headache and not guaranteed.
>>
>>384626921
>>384626539
You guys are just bad and lack skill. Git gud.
>>
>>384618584

>Ugly font

Compared to pixelated 240p disgusting stretched out hideous eyesore shit UI that you would have to deal with as PC Mustardrace?
>>
>>384626954
This, they didnt even bother adding models to this shit. Theyre obviously dev items left in out of laziness or for giggles.

The game is better without them
>>
>>384627201
Cure manipulation is 100% guaranteed though, it has never failed me. You can't do it for the Seitengrat since you can't use commands where it spawns, if you could it'd be real easy to get it.
>>
>>384621587

Yes it is. XIV is garbage
>>
>>384626825
I can't fix it, it happens randomly, it's up to PCSX2 devs accourdint to /emugen/ last time i asked them.
>>
>>384627431

Just did some raiding today with a group I've known for three years, and again, it actually requires (or required, fuck the SB job changes) skill to play whilst being in a team.
>>
>>384627616
Oh fuck, we were talking about emulation?

I withdraw my "2nd"
>>
>>384627046
And I've looked at FF12 threads for years and lurk and /emugen/.

>>384627616
Then use another version or something. Perhaps it's a new bug from newer builds.
Thread posts: 519
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