What does /v/ think of Heavy Rain?
I feel like out of all David Cage joints this one had the most potential to be something cool, but he blew it.
>>380727215
It was entertaining.
>>380727215
PRESS X TO JASON
It was okay
>>380727709
This. It had a few plot holes, and some parts were just unintentionally goofy, but overall it was a decent physco-thriller.
Fun enough, but holy fucking shit was I mad about the reveal.
Rule 1 of mysteries are that you should not ever try and purposely mislead your reader and give out fake clues.
It takes literally all sense of trying to solve it out.
>>380727215
I enjoyed it. It had some genuinely fun and interesting parts. What lets it down naturally is that it attempts to mislead in stupid ways (The telephone scene, and the main character's blackouts.) The open endedness of character deaths is great. Jesus fuck though they should not have used french voice actors.
The only developer I give a pass on the whole "cinematic experience".
Whether it's intentional, or by accident, they always deliver some type of entertainment.
>>380727215
I fucking loved it at the time, but holy fuck is it flawed: every other chapter introduces a new plot hole, plotline that doesn't get resolved, or a misdirection which never gets explained. Felt very unique for its time though in redefining 'point-&-click' open-ended storytelling (or maybe I just missed out on similar games). Facial graphics were bloody marvellous too
>>>/x/Jason
>>380727943
>holy fucking shit
shut the fuck up
The detective is the killer
Spoilers
https://www.youtube.com/watch?v=vEK5VxDMMjo
I remember I played it the summer after it came out. I had never been so disappointed with a summer time game.
artificial suspense via retarded plotholes: the cinematic experience
the retarded qtes even trigger me when im watching youtube playthrough
Beyond Two Souls is even more cringe I dropped it 1/3 watching