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/aosg/ Age of Sigmar General

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Thread images: 67

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Old man yells at warbands Edition

Resources
>Pastebin.com/jFHuzjmq

General's Handbook 2017 (pdf)
>https://mega.nz/#!C5BSgTDK!Sx74f87D86frlU0NZ1XKyGP0WEgar52X1Hatj1OA5y0

Skirmish
>https://mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw

Core rules
>https://www.games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules

Army and Skirmish warband Builder
>https://www.warhammer-community.com/warscroll-builder/

Now with GA books
Grand Alliance Order
>https://mega.nz/#!R3B0gDKK!BIBhguOGm-m9jH1q21mVLZk2nAprjj5WB8ijf2Hd2zQ

Grand Alliance Death
>https://mega.nz/#!tuZgzAxA!ojKhBr9LXuyrENb3a2WdLRZbUrudSUSu7yE1aWla530

Grand Alliance Chaos
>https://mega.nz/#!0jo3QKpS!BW0rOwEW-BcBp3pUmM9zIRZxWxf3rMxXza1k9ZH9rfU

Grand Alliance Destruction
>https://mega.nz/#!l2gXDCBR!zRhlaZgiSxjf4MtcgktFUxI8DUTEnSIsjrE3suMCusM

Previously on /aosg/: >>55342540
>>
>>55366185
I see, thanks for sharing.

Will probably just run them as 2 units of 10 unless I really want that bonus, but wouldn't be hard to just give the extra command team some spears.
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>>55366197
Well, I took a look at it myself (I still have 2 high elf Spire of Dawn/Island of Blood boxes) and converting the command groups looks kinda hard desu. Lot of sculted details molded into the arms.

Then again, I think me or my brother bought fuckloads of other Spireguard so I think I can make 1. 30 man unit.
>>
>>55365113
You should probably read up on some lore my dude, so you understand who the factions are and what they fight for. Seraphon alongside Chaos makes zero sense.
>>
How varied are the mechanics of Age of Sigmar/40k, across armies? I really expected something like Nurgle to be paired with an infection mechanic; build up plague tokens for a unit, rolls to determine results, etc;
>Opponent kills his own men to avoid the result
>Sends infected in reckless attacks to do some good and be rid of them at the same time

All of that seems absent, though. Something as obvious as Khorne summoning additional troops based on enemies killed or damage done. Orks starting amid enemy armies, thrown by meks or catapults; comical straying arcs, etc.
>>
>>55365113
You can not pick units from different grand alliances
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Still haven't decided which god to dedicate my Slaves to Darkness to.
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>>55366300
Don't do it. Paint them generic or white and just pick whatever is better against your current opponent
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>>55366306
That's retarded, the answer is obviously tzlaanurglechorne
>>
Reminder that 1 isn't Kharadron related and 4 isn't Blood Bowl Skaven
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>>55366323
I know is pretty obvious, but I'll say 8 is clearly Stormcast

The "II" on it it's suspicious, maybe some new chamber?
>>
So, about Nagash....

He created his Mortrarchs from his memories. Arkhan, Neferata and Mannfred are just a projection of what he remembered of them. He can recreate them all the time, right? Is it possible that he created more than one of each? Maybe different versions from different times?

Also we know that Ushoran is around. Was he also created by Nagash? What about ones such as Vlad or Abhorash? Are they around?
>>
>>55366357
>He created his Mortrarchs from his memories.

Did he though?
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>>55366292
All effects like this are included in battleplans rather than main army lists.
>>
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Is there any way to make a Herald of Slaanesh on foot with a Start Collecting box and still have an Exalted Seeker Chariot? I want to buy this box just for skirmish so I really need a Herald on foot
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>>55366384
>Implying anyone actually uses Battleplans that aren't the 6 Pitched Battle options in the GHB.
>>
>>55366292

Nurgle gives access to Blightkings, which gives an AoE damage effect that heals Nurgle models within the same range.
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>>55366339
I see it less as a II and more as an anvil with a single drop of blood? in the middle.
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>>55366292

>Something as obvious as Khorne summoning additional troops based on enemies killed or damage done

>What is Blood Tithe?
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>>55366292
40K is better then AoS in this regard IMHO.

Gift of Chaos: Deal damage to an model. If it was a hero and it dies, it turns into a chaos spawn under your control.

Orks have several weapons that may explode and kill the user. Their medics (Painboyz) can operate on wounded units which will either heal them, or kill them.

(technically 30K, but whatever) Angron (Khorniest Primarch) gets +1A for each unit he kills.

>comical straying arcs
Pic related used to be a thing.

>>55366306
>white
Good taste.
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>>55366408
Yeah looking it closer looks like that
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>>55366378
I don't know. I've read it somewhere.
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What armies are okay for 2x start collecting box build? My friends want to start playing AoS and we decided that we will start with a limited budget to prevent the arms race and because one of our friends just can not spend more on a hobby for now.
For now I noticed that Seraphon SC is good because it grants you a free unit of knights if you buy two SC boxes.
Nurgle SC has exactly 500pts and its units have some pretty nice synergy so the army is great for casual games.
Ironjawz also seem to be fine a fine option - at least you can build the ironfist with two boxes

Anything else?
>>
>>55366614
Get the spire of dawn, plus 10 spireguard and a slave assassin. Boom $112 for 2 full 1000 point lists. Same with the big box of stormcasts and chaos.
>>
>>55366614
demons of nurgle are good because everything in the box is something you're going to want more of in a larger army. however in my personal experience, i have great difficulty winning any games with them.
>>
Man, the only thing really keeping me from going on an all-mounted Saurus army is how bad the scupts are. Like, the Dark Elf ones are great, but the Seraphon ones are dated as hell and look terrible all around.
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>>55366680
Same here. I really like seraphon lore and aesthetic but mein Gott - I'm so fuckin tired with old sculpts
>>
Reposting because ive only gotten memes


++ Pitched Battle (2,000) (Alliance: Sylvaneth) [2000pts] ++

+ Leader/Behemoth +

Drycha Hamadreth [280pts]

Deepwood Spell: The reaping

Spirit of Durthu [400pts]

Warlord trait: realm walker

Treelord Ancient [300pts]
Deepwood spell: renewal
Artifact: moonstone
+ Battleline +

2x10 Dryads [200pts]

5 Tree-Revenants [80pts]

5 Tree-Revenants [80pts]

+ Other +

3 Kurnoth Hunters: bows [220pts]

3 Kurnoth Hunters: bows [220pts]

3 Kurnoth Hunters: scythes [220pts]

++ Total: [2000pts] ++
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My first Acolyte is 'finished' just need to finish up the base and do some cleanup where necessary. Bit shitty pic, but any thoughts?
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>>55366720
What the fuck.
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>>55366765
Looks like shit and you should kill yourself.
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>>55366787
I really tried to like them but it's probably not my cup of tea
>>55366765
Oh my, great job Anon. How many of these dudes you want to make?
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>>55366765
Looks pretty cool, I like it
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>>55366765

>square bases

REEEEEEEEEEE
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>>55366809
SQUUUUUAAAAARRREEEE?????


AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
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>>55366720
I know you CAN do some kitbashing but I just wish they'd actually give Seraphon some love.
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>>55366798
>plague monk looks like shit
Thanks
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>>55366765
he has dirty wittle paws owo
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>>55366852
Don't ever reply to me again.
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>>55366803
Got 5 built and would like to make a 10 man / 2 5 man units at least. Will playtest them and see if they perform, might need to cook up an easier conversion to make 30 or start recasting the heads which are super rare.

>>55366809
>>55366816
My whole Skaven army is on squares since I started it in 8th. Might rebase my Skryre army if I feel like it but I'm not gonna rebase my slottabase clanrats...

>>55366885
Well, he is a Skaven after all...
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>>55366765

>just need to finish up the base

You're right, it needs to be way rounder
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>>55366924
Fuck you, you're not my dad
>>
>>55366388
>Is there any way to make a Herald of Slaanesh on foot with a Start Collecting box and still have an Exalted Seeker Chariot?
Yes. It's literally in the manual of the chariot.
If you don't put an herald on the chariot, you can make 2 Heralds on foot.
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>>55366394
I mean, that's your problem? They are quite fun if you're not stuck in "balance=2 hills and 2 woods exactly symmetrically on the map" autistic mode.
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>>55366720
I was looking at the SC Seraph box, and they didn't even bother retooling the saurus sprues to remove the tabs off their feet.
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>>55366159
>Saw a demo of Shadespire
>Looks like a cool little fun game
>Not a single faction I like
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>>55367063
What factions do you like?
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>>55367059
I'm sort of dismayed at the lack of any 3rd party options too.
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>>55367078
Slaves to Darkness
Brayherd
Host of Slaanesh
Free People
Dispossessed
Kharadron
Almost all Aelves

I don't feel like I have very close taste.
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>>55366996
Well, fuck me running but I'm actually lost in a jungle of slaanesh chariots. There are 4 different units using same kit tho - feels like BCR or Carnosaur all over again
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>>55367114
>Slaves to Darkness
>Host of Slaanesh
>Kharadron
I'm sure we will see these expansions soon so don't worry
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>>55367116
Ok, let me make a table.

An exalted chariot can be assembled as:

>Herald on Exalted Chariot + 1 Herald on foot + 1 Daemonette
>Exalted Chariot + 2 Heralds on foot
>Herald on Seeker Chariot + 1 Herald on Steed + 1 Seeker + 2 Daemonettes
>Seeker Chariot + 2 Heralds on Steed + 2 Daemonettes
>2 Heralds on Seeker Chariot
>2 Seeker Chariot + 2 Heralds on foot
>2 Hellflayers + 2 Heralds on foot
>1 Hellflayer + 2 Heralds on Steed + 3 Daemonettes

I hope I got everything
>>
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Alright, this is what I was toying with. Not sure if there are any ways to really tweak it.
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>>55366765
what kits did you use to build it?
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>>55367114
Quite bad luck then lol

But as >>55367127 said, some of those might see expansions because they are popular factions
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>>55367186
I like this list
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>>55367160
Saved, thank you Anon
Why would I put 2 heralds on a single chariot? Or is it actually possible to make 2 chariots out of one kit?
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>>55367194
>Doomwheel Driver head
>Stormvermin body
>Stormvermin arms
>Flaggelant hands
>Cannonballs/Greenstuff balls
>Maxmini Backpacks.

While Plagueclaw heads are easier to acquire, clanrats have molded-on shield arms. And plagueclaw heads and stormvermin are in a drastically different scale in my opinion. Good thing about doomwheel heads is that they fit super flush into a stormvermin body. Same socket and connecter. Also, I started building these in WHFB times, when Poison Wind Globadiers still had armor.
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>>55367234
seems like a pain in the arse to get all those bits but i know that the skryre acolytes are like £7 for one. keep up the good work
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>>55367063
You saying you don't like Stormcast? Oh too bad then, it seems that it's all we are getting
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>>55367220
2 different Chariots.

The Exalted Seeker Chariot is literally 2 Seeker Chariot kits in a box.

You'll need extra bases for a lot of that stuff though, they don't put them in the boxes.

If you want to buy some Exalted Chariot in the future, just take 2 Seeker Chariots instead. They cost the same and you'll get an extra base, so there is no reason not to.
Unless you are buying the SC again, of course. Then take that one.

Really, the Chariots of Slaanesh are a great kit. Too bad not many people knows its potential.
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>Was thinking of selling my Spire of Dawn Skaven.
>No longer available in the UK.

Guess I better hang on for now....
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>>55367273
All except the heads are super easy to get in general. You for most of it you could just buy a box of Stormvermin.

The heads are impossible to acquire however. Took me years to get this many, no joke. But initially I just wanted something flavorful for my Skryre Themed WHFB army. Now they are a battleline unit for Skryre, but getting 30 of these puppies is not possible...
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>>55367278
not a lot of slaanesh players across the games. also from experience it's a pain to assemble and paint , looks good when finished though
>>
Hey guys, friend of mine has been painting up his boardgame miniatures a bunch and saw the Nighthaunt Tormented Spirits box and wants to get into AoS with it, I also kinda want to start a Brayherd army so was thinking of picking up a shaman and a box of gors or bestigors and getting him into AoS with skirmish, just wondering if you guys have any advice or can offer an alternative path besides me just grabbing some rape-goats and going to hang out with him as we both build a skirmish warband

Also, on the note of getting Brayherd stuff, should I put things that came with 25mm square bases on 25mm round bases, or should I put them on 32mm rounds in case they'll be hanging off the edge (and 20mm square onto 25mm round)
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What Command Traits are people liking on Freeguild now? Inspiring is hilarious, but the army has enough in-built ability to nullify battleshock tests already between the Battalion, the General's war banner, other banners, etc. Shrewd Commander could be interesting, and if you end up with Inspired that could really turn the tide on that one magnificent attack. But damn if I don't think I'm learning towards Indomitable just to pump out the durability of Guard and gunlines alike.

As far as Artifacts go, I usually always went with the Phoenix Stone just to make the General more survivable, but the Writ of Dominion and Flag of the Conquerors both look like they could be a lot of fun.

Quick rules question as well. Running a battalion gives you a second artifact. Does this second artifact have to be on different hero than the first? Because if so, you're sort of boned by the Freeguild Regiment since you only are going to end up with the solitary Hero.
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>>55367342
yeah was considering getting a unit of 30 acolytes but now might just get another unit of stormfieds
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>>55367342
Or you could just used reusable bluestuff and make as many copies you wanted with milliput/or whatever you like to use.
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>>55366292
>Something as obvious as Khorne summoning additional troops based on enemies killed

If you actually read the rules, Bloodletters can summon in more dudes on the Morale check and Blood Tithe points are accrued through destroyed units and can be spent on bonuses, one said bonus being the ability to put a daemon unit down.

You really should read more into Allegiance abilities, and even individual unit abilities, because there are a ton of neat mechanics.
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>>55367564
Gotta pay for those additional dudes from the moment you make your list, though. Which makes those dudes feel a lot less like a bonus.
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>>55367581
And suddenly were back to the point of "summoning is fucking retarded"
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>>55367581
You don't have to if you don't play matched. Summoning is a terrible mechanic in any sort of competitive game, because you don't balance the army for what the player will have, but for the potential upper limit that the ymight never reach in-game.
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>>55367605
>playing anything but matched
lel
>>
>>55366227
I just picked up the old ise of blood on the cheap and I found the same thing. Trying to convert the elves to Dark elves to start a darkling coven. I threw on some spikes to them and might grab an executioner set and change the swords.

Making dreadspears was easy though. Just throw a skaven spear top onto the sea guard and bam done
>>
>>55367581
Not the Bloodletters, but the Blood Tithe summon unfortunately yes. Which to be fair, probably better to have your Bloodthirster just on the table to begin with.
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>>55367278
Fuck, that's plenty of stuff. I'm surprised GW is not giving Slaanesh more love - with a single new mortal followers kit and a battletome/warscroll cards they could make a nice small release and grab a lot of money just by selling mostly old kits. I'm not gonna run a full slaanesh army - just want to try something new in skirmish - but I see a lot of potential here
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>>55367487
Also, at least it isn't quite as dark as I thought. Had assumed the loss of Volkmar meant we didn't have any Devoted of Sigmar left that were capable of interacting with non-Devoted of Sigmar, but the Excelsior Warpriest can. Still find it mindnumbingly stupid that all of the Devoted of Sigmar stuff is basically useless since you are locked into running a faction whose only non-leader unit is Flagellants.

Honestly, they really just need to un-split a lot of these factions that were cut apart. Devoted of Sigmar, Collegiate Arcane, Ironweld, and Free Peoples belong together. Though then I guess you run into issues since they've deleted all of the artillery pieces from Freeguild and Dispossessed, so Ironweld would have to be in both.
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>>55367543
Seriously considering that. Did some research in my holiday. Any personal experience? At that point I can build them with a box of Stormvermin. Just need to cast heads, and some open hands (will use Blood Bowl Skaven for that).

Those also look like a decent starting point, Bloodbowl Skaven.
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>>55366300
If dubs then you go Nurgle
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>>55366159
Still waiting
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>>55366300
The great horned rat.

Have an army of insane mortals dedicated to someone else's god. Could even go with his great corruptor aspect and to the nurgle traits
>>
>>55366300
slanny
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>>55366323
New rats soon maybe? Also, where'd the pic of the GUO come from?
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>>55367219
Thanks. Seems like it would be amusing. Was tempted to try to fit in like a priest or something. Wish they could get Horned Ones.
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>>55368244
Actually coulsnt you squeeze in a bastilidon? It would ruin the theme but you still have room for ine if you cut some stuff.
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>>55368360
Hmm, possibly, though I have to have, at minimum, five heros, which is where a lot of the cost is.
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>>55368385
>>55368360
To that end, do you have any suggestions? I need 6 units of Knights, and 5 heroes, so it'll be cutting one unit of knights and downgrading a hero I think. Not sure that's worth it.
>>
>>55367186
>$500 of dino cavalry
I like the look, I like the feel, I hate the price.
>>
Tell me guys, is there any daemon faction that actually benefits from mixing with Slaves to Darkness?
I want to buy a StD start collecting and any Daemons start collecting (really like them all) that would work fine with the slaves but I'm worried about the lack of synergy.
Now all chaos daemons and StD have their own allegiance abilities so it seems like there is no point in playing mixed chaos. I know that's great for mono-armies but it feels like GW gave the final stroke to the daemons-mortals mixed armies.
>>
>>55368489
Thankfully, I make good enough money that it'll be ok, and I'd likely actually go over that on bits to make them ride Dark Elf Cold Ones.

I like the idea of integrating a Bastilidon, but just not sure where. I want the multiple Carnosaurs, but I can't fit them all.
>>
>>55368562
I'm pretty sure that most Khorne demon items stipulate Khorne as the keyword. Have a look at Slaanesh in the GHB2017, might activate those almonds.
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>>55368562
Iirc, the Slaanesh generals have good Mortal Slaanesh buffing powers, and any StD with the mark would benefit. Plus you can run the allegiance that lets you have 3 generals. Lotsa buffs
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>>55368743
If you pull off having the saurus ride the Dark Elf cold ones, post it anon. I was looking at doing that myself and the cost isn't a problem, I just don't want to spend the money and fuck it all up with my zero experience at kitbashing.
Still trying to find a paint scheme that I like for these dudes.
>>
>building up Blood Warriors
>have the snapfit dudes from the starter sitting here as well
>regular kit dudes tend to be shorter
>smaller helmets
>less detail in the armour
>poses just aren't as animated

GW need to stop this shit.

>the snapfit champion looks better than my kit champion with a mutated stomach and teeth axe
>but I can't use the snapfit one as champ since I have two of him
>meanwhile the Bloodreaver champ has extra bitz that allow you to make a regular dude so multiples of his body don't go to waste
>>
>>55367186
Can't merge any of those units? Minimum size units tend to be a bad idea and any Khorne army will love that list.
>>
>>55369211
With all the buffs that army is getting, those Knights are basically heat-seeking dino-missiles. He probably isn't expecting many of them to live for long, but they should be able to punch through damn near anything with one or two salvos. With all of the buffs that they're receiving, those Knights are gonna easily be Demigryph-tier if not just under Skullcrusher-tier.
>>
>>55366765
Paint on the metal is a tad thick

Needs some more highlights, especially on his helmet

Excellent job on that orb!
>>
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What non-model release you wish to see in the near future?

I would be pleased with old battletomes like Seraphon and Ironjawz updated with their GHB17 allegiance abilities and errata.
Also warscroll cards for each faction that has allegiance abilities would be great.
>>
>>55369310
>Hero Phase
>right, you've killed a hero and a blob of my Reavers
>I've killed two units of your Knights and a Carnosaur so...
>see these Bloodcrushers? yeah those will pile in and immediately attack now, 5 Blood Tithe
>oh look there's the other Carnosaur gone...
>>
>>55369403

The fact that Seraphon didn't get a set of Warscroll Cards despite havng one of the largest ranges in AoS suggests to me that their Battletome might be getting updated.

Realistically? I don't expect anything other than Shadespire until next year.
>>
>>55369310

Except that Knights are utter shit, they have all the combat prowess of Liberators.

Those Carnosaurs won't last long either.
>>
>>55369446
Saurus Knights are quite crap, but you really think Blood crushers are that good? did you mean skullcrusher? it's the mortals who fuck shit up in Khorne, not the daemons
>>
>>55366378
Not him but from what i've read yes.

Arkhan does not remember the old world and seems to be an amalgam of all his defining/stood out traits, loyalty, competence, unimaginative etc.

Nefereta also is a memory, while she remembers Lahmia it is based off her obsession with recreating it which was a defining character trait.

Mannfredd is the same, almost a parody of his defining traits.
>>
>>55369478
Did GW released any new model for Seraphon since the day 1 of the AoS that wasn't just a post-fantasy rebox?
>>
>>55369211
>>55369310
Basically, in many ways the Knights are just the tax to take that many heroes, who will be nasty, though they will do some nasty things too.

Sadly, no, I can't merge, because both Battalions need 3 each. Incidentally, that's why the first thing I'd do to boost it to 2.5k would be to up the numbers on each unit.
>>
>>55366323
8 is probably the stormcast special character for 2018 campaign
>>
>>55366467
turning dudes into spawns or daemon princes is a mechanic in AOS

skaven in AOS have a lot of rules that can backfire

lots of units get permanent and/or temporary bonuses after killing models
>>
>>55369525
It's meant to be a fun list, not a great list.
>>
>>55367059
Do you understand how the production works? They have molds for these models, they aren't going to spend time/money making brand new molds just so people don't have to clip some extra shit off the feet

Making a new mold to change a bit doesn't make sense. If they're going to make new molds they would probably update the models since they're from 15 years ago.
>>
>>55369642

No, which makes it all the more strange that they didn't get Warscroll Cards.

The Battletome and unit scrolls are really showing their age though in terms of rules and wording.
Honeslty, I'd expect them to remove a lot of the bonuses they get to Chaos Daemons on all of their stuff and perhaps change some numbers around to compensate.
>>
>>55367186
why run MSU? your scar veteran on carnosaur command ability works best on a single large block of dudes

the big downside of knights is that they only have a 1" attack reach. trying to get more than 10 is really difficult, more than 10 is impossible (unless you're playing with no scenery)

Also

>pure melee army
>max rend-1
>no mortal wounds
>no support wizards or priests
why even bother
>>
I want an elite army for 1000pts games that can be build on budget - are BCR a good pick?
If yes, what is the better way to build a BCR army - icewind assault box or maybe two start collecting boxes and something else for the rest of my money?
>>
>>55369749
Why cant it be both?

Is winning not fun?
>>
>>55369830
>why even bother
Cus it's fun?

>why run MSU?
Because I have to to use the Battalions.
>>
>>55369830
trying to get 10 into melee*
>>
>>55369863
It depends entirely upon what you're playing against.

I could, theoretically, drop a fair chunk of the Knights and get some infantry, I suppose, but where is the fun in that?
>>
>>55369873
>Because I have to to use the Battalions.
Bloodclaw requires 3-7 units. You could merge some of your knights into bigger units and get more benefit from your command abilities
>>
Feedback very much appreciated

Allegiance: Tzeentch

Leaders
Lord Of Change (300)
- General
- Trait: Magical Supremacy
- Artefact: Wellspring of Arcane Might
- Lore of Change: Tzeentch's Firestorm
The Changeling (140)
- Lore of Change: Bolt of Tzeentch
Tzaangor Shaman (160)
- Artefact: Aura of Mutability
- Lore of Fate: Treacherous Bond

Battleline
10 x Pink Horrors Of Tzeentch (120)
- Lore of Change: Unchecked Mutation
10 x Pink Horrors Of Tzeentch (120)
- Lore of Change: Fold Reality
10 x Pink Horrors Of Tzeentch (120)
- Lore of Change: Bolt of Tzeentch

Units
10 x Brimstone Horrors Of Tzeentch (40)
10 x Brimstone Horrors Of Tzeentch (40)
10 x Brimstone Horrors Of Tzeentch (40)
10 x Brimstone Horrors Of Tzeentch (40)
3 x Tzaangor Skyfires (200)
3 x Tzaangor Skyfires (200)
3 x Tzaangor Enlightened on Disc (160)

Battalions
Changehost (160)
Skyshoal Coven (130)

Total: 1970/2000
>>
>>55366159
>>55365990
GW's "customer service" who runs the facebook (hint you mouth breathing retard, social media =/= customer service) is Nick (as in the same nick who you see his ultramarines on warhammer tv and the community page all the time) they're in the same building you twat
>>
>>55369902
Bloodclaw requires 3-7, Firelance requires 3.

The real question is 'is Firelance worth it,' I guess, as I could drop that and rejig around it.
>>
>>55369856
No. BCR just got hit with a massive nerf in the form of the new GHB. If you want elite on a budget, I'd probably recommend Smegmarines or Ironjawz.
>>
>>55369403
more FUCKING lore
>>
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Alright, a slightly reworked version of the list.
>>
>>55369886
>there's no good armour piercing stuff in there
>well I could get some basic infantry

Are you okay in the head? He's talking about a Bastiladon, Kroxigors or something that will hit hard, and I'm pretty sure those would be "fun".
>>
>>55369903
>list building has turned into spamming one or two units

Why?
>>
>>55370006
Not sure what you're actually talking about?

There's Brimstones (chaf), Pink Horrors (objective holders/chaf/damage), Skyfires (damage), Enlightened (hammer), LoC, Shammy, Changeling (damage, utility, support)

120 Bloodletters. Now THAT'S spamming.
>>
>>55369919
They are really this shit now? Well, fuck - I really hoped they would be a fancy army for small casual games
>>
>>55370085
You've spammed Horrors, that's what I'm talking about. Tzaangors could fill a similar role but no you've just spammed Horrors. No Screamers, Flamers, Chariots either, no allies...

It looks like the type of boring list one might try at a tournament.
>>
>>55370140
They aren't shit.
Play a game before you listen to some fagget on /tg/
>>
>>55370218
Horrors are cheaper to buy and EZ to paint.
What army do you play? Whats in your list?
>>
>>55370272
>i-it's efficient!

Exactly why I said it looks like a tourney list. Have some damn fun with unit variety for fuck's sake.
>>
>>55370249
Well, it might be hard to play them if I don't have models or even proper bases to proxy them tho - skavenfag here, all my shit is on 25mm. Also there is no BCR player in my area
>>
>>55369403
Plastic Great Unclean One when?
>>
>>55370218
Tzeentch list poster here

In order to get the two battalions I didn't have much wiggle room in using a bunch of different units.

I figured taking TWO battalions when they've both increased ~100 points would add some fun to the list and I've paid through the nose to do it. Also, this list is 3 drop which will in SOME cases allow me to pick who goes first.

One more thing. I haven't played in any AoS major tournaments but I am competitive. If I'm going to pay top dollar for a hobby and put 100's of hours into assembly/painting/list building I want it to be at least REASONABLE to bring to a tournament in case I decide I want to do that. That's WHY I asked for feedback, to see if the list was viable.
>>
>>55370343
>I want an elite army
>skavenfag
...nigga... 3 units of 3 stormfeinds and a warlock.
10 models, 1k points. everything is warpfired to death
>>
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>>55369903

Watch this:
https://youtu.be/NLRrYd4Kv58 , skip to 41:15

Tzeentch Warriors with a warshrine
5+ mortal wound ward. another 6+ with command ability.
4+ save (or 3+ with mystic shield) with rerolling saves for the shrine. Reroll saves of 1 if you have more than 20... then another 6+ ward save.

Then with the battalion you also get -1 rend.
>>
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Sucks that you end up wasting an artifact freebie.

The guard exist solely to die screening charges, while the gunline lays down fire. Even in a bad situation, I should manage three turns of shooting before the handgunners are engaged. Provided they aren't on the march, the handgunners will be hitting on 2+, with the Writ ready to get popped when the time is right. I hate pistoliers and love outriders for harrying the enemy with their hilarious maneuverability, but the regiment calls for both. Honestly considered dropped down the 30 handgunners down to 20 to squeeze in some more, but 10 outriders on the table can get pretty ungainly to avoid enemies with. In my experience in AoS, they work a lot better as 5-man squads.

I have hit-and-miss luck with the demigryphs, and might consider dropping them down to just a precarious 3 just to free up some more points. Could do that along with the 30 handgunners down to 20 to be able to buff up the greatswords to 20 and one of the guard units to allow for a Great Company.

Honestly, I feel like I might just eventually drop off the battalion since it's pretty much impossible to squeeze cannons or steam tanks in there with it, but the loss of the State Troop Detachment to fill in when you aren't running the full Freeguild Regiment hurts my soul. Stand Together, Fight Together and Regimental Discipline is an amazing combination and while the Allegiance battle trait of Defiant Avengers helps a lot, the loss of that +1 to hit really stings.

Thoughts?
>>
>>55370586
So you're saying I shouldn't even bother with my list at all and Fatesworn is the way to go?
>>
>>55366726
Pls help
>>
>>55370671
Do what you like to paint and what is most fun.
Things change m8. If you don't play what you like, all it takes is some model to get released that buffs all deamons and your list is shit.
I run warriors because I like them and I prefer mortals to Daemons. I like the Lord of Change though, so I include him because the model is awesome.
Its also fun when people play it, because they expect skyfire spam, but they see a 30 block of warriors they've played 10 times and get shocked.
"oh its just warriors"
Then 3 turns later ive only lost 1 dude.
>>
The popularity of Chaos armies goes:

Khorne>Undivided>Tzeentch>Nurgle>Slaanesh

Right?
>>
>>55370957
I'd imagine tzeentch is more popular than khorne, but i'm probably biased because tzaangors are dank
>>
>>55370957
Depends entirely on your local scene. The only Chaos players in my area are 3 Nurgle players, though one of the Nurgle player also has Slaanesh.
>>
>>55370957
Khorne>tzeentch>nurgle>undivided>horned rat
>>
>>55370736
Would you run that 30 block as a 27 block?
>>
>>55370957
From most popular to least popular:

Tier 1
Khorne

Tier 2
Tzeentch

Tier 3
Skaven
Nurgle
Slaneesh

Tier 4
Undivided

You must be retarded to think Undivided is popular in any way. Even when people play STD they always take a mark.

Nurgle might jump into Tier 2 after the battletome release.
>>
>>55370736
Also, shoot me your exact list if you don't mind, I would like to go over it. I've thought of the exact same thing with LoC so it'd be nice to see what you've done
>>
>>55368029
Soon brother
>>
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>>55371056
Hashut representative here
>>
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>>55371086
>>
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>>55371110
>he says as he trades over a thousand slaves for just one axe that we crafted
>>
>>55370488
Yeah, but this seems to be boring as fuck. That's why I want to drop rats - mixed horde is not a thing anymore and I don't want to buy into pestilens. I would rather buy a new army than play stomfiends spam
>>
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>This will never happen in AoS
why :(
>>
>>55370957
Depends on the countries.

Slaanesh is the second most popular God in a lot of east european countries, for example.
South Europe seems to prefer Tzeentch for what i've seen.

Too bad only GW has the precise data
>>
>>55371197
What won't?
>>
>>55371197
Because GW probably only wants to support one human army. They also seem to dislike the idea of knights not riding weird looking shit.
>>
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>>55371197
I though I had seen all the Keeper of Secrets artworks.
I guess I was wrong.

Nice
>>
>>55371213
>Slaanesh is the second most popular God in a lot of east european countries, for example
Source? I'm living in Poland and I have seen only one Slaanesh player since 2015
>>
>>55371411
My personal experience.

Also the incredible amount of Slaaneshi artworks the russian make. That shit is good
>>
Can you select from the General Chaos artifacts even if you have, say, StD or Tzeentch allegiance?
>>
>>55371442
>Russians and Slaanesh
Well, there is a fine russian cosplay posted in this thread so you might be right
>>55366388
>>55367685
>>
I thought of a fun thing to do, one comes up with a name for an item or location that could fit into AoS, for example a sword, a book, a city, etc, and one other Anon writes a description of it based of the name.

I can go first
>The hammer of Gezz
>>
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Did you try the skirmish already? I'm actually surprised how entertaining it is. Fuck GW for so few cheap heroes for the campaign but matched games are fun as hell too.
the best part of skirmish - players in my area are finally painting their shit

Allegiance: Chaos
Packmaster (16)
- General
- Shock-Prod
- Trait: Spiteful Destroyer
- Artefact: Helm of Authority (Skirmish Artefact)
2 x Rat Ogors (24)
10 x Giant Rats (10)

Total: 50/50
>>
>>55371532

>The prized bashing instrument of a particularly foul-tempered orruk warboss, Gezz Facebreaka. Both the head and handle of the hammer have been replaced over time, however, implying the hammer therefore isn't the original has always been met with a swift demonstration of it's power.

>The Transmogrifying Staff of Zz'erkan
>>
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B O N E Z O N E
>>
>>55371659
Cool. Where do you get your transfer sheets?
>>
>>55371654
This chaotic staff belongs to a Herald of Tzeench called J'zek'aaz, who rules a small region in Ghyran. The name of the staff comes from the sound it makes whenever it transforms a mortal into something else it's mostly a spawn.

>The Retanga cavern
>>
>>55371652
My little warband

1 Lord of Plagues
2 Blightkings
1 Ungor with spear
1 Ungor Raider
2 warhounds
>>
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>>55371724
they're the LBMS transfers for Kingmaker Miniatures Hussite Pavises. They're so much better than waterslide transfers it's unbelievable
>>
If a Chaos hero with a runeshield has trait giving him another 5++ save, would I test the wound against both saves or are they redundant?
>>
>>55371213
South Europe is not a country

Reject the EU
>>
>>55371768
You get every ability. If you have two abilities that can ignore wounds on a 5+ you would check one after the other.

It's also not a "save". Save has a very specific meaning.
>>
>>55371652
I did and I love it
>>
>>55371652
I remember reading somewhere, that a person had figured out the formula for Skirmish points. For units it's the points divided by the number of models then divided by five, while heros were just divided by five.
For instance a Blood Knight would then be 10 points, while a Witch Hunter would be 12 points.
>>
>>55371056
>Nurgle might jump into Tier 2 after the battletome release.

Source?
>>
>>55372129
Yeah, but you have to adjust the renown value to each hero. I.e. with this formula the orruk great shaman costs 28 renown - that would be stupid as fuck desu
>>
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>tfw no Tomb Kings
>>
>>55372184
>allegiance abilities in blightwar
>new special character in blightwar
>new nurgle models coming out for 40k
Literally everything points to an AOS nurgle release
>>
>>55366357

>Recreating the guy who stabbed you in the back

Why the everliving fuck would Nagash want to recreate Mannfred for any purpose other than imprisoning him and dreaming up new ways to torture him?
>>
>>55371794
chaos shields only work for mortal wounds tho, not normal wounds.
>>
Are we slated for any sort of actual (fuck shadespire) release before year's end?
>>
>>55373373

Probably Nurgle, everything else will be next year
>>
>>55373373
>Are we slated for any sort of actual (fuck shadespire) release before year's end?

I would also like to know this

And if yes, please let it not be another SC release.
>>
Allegiance: Skaven Skryre
Arch Warlock (140)
- General
- Trait: Masterful Scavenger
- Artefact: Esoteric Warp Resonator
Warlock Engineer (100)
Packmaster (80)
- Shock-Prod
5 x Skryre Acolytes (60)
3 x Stormfiends (300)
2 x Rat Ogors (120)
Warp Lightning Cannon (180)

Total: 980/1000

Current Skryre, this is all(most) painted. Anyone have an amazing idea to get it to a round 1000?
>>
>>55369357
Thanks! The metals always look worse when I make a pic, and some of the highlights I'll evaluate once I have some actual daylight instead of my shitty lamp to work under.
>>
>>55372302
in one new book, Nagash is shown to admire Manfreds ambition, he is the counterpoint to arkhan who is not ambitious at all and acts as a foil/goad to Nefereta.

The book explicitly points out that all three while smart and capable of independent thought are diminished by being undead and capable of turning on him.

Nagash finds the stormcast interesting as death has not diminished them, they still think and yet are fearless and loyal, able to subsume personal feelings when needed.
>>
>>55373700

>Rat Ogors
>Packmaster
>Skryre
>>
>>55373763
Which book is this?
>>
>>55371273
A glorious knight on foot charging a Slaanesh greater daemon, twice his size, with only the blessing of the lady (maybe), with no fear or hesitation in his tiny mortal regular human body
>>
>>55371659
those bases look bigger than normal
>>
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What are some obscure armies worth getting for smaller games like skirmish or 500-1000 pts?
I was thinking about Devoted of Sigmar because they are posterboys of special snowflake syndrom but GW skipped all DoS units in skirmish. I understand that they dropped the non-plastic models but why the fuck there are no Flagellants in skirmish?
Anyway, is it possible to build an army around pic related or should I do it another way? Or maybe should I drop the DoS for good and try something else?


Allegiance: Order

Leaders
War Altar Of Sigmar (250)
- General
Witch Hunter (60)
- Pistols & Blessed Rapier
Warrior Priest (80)
- Sigmarite Warhammers
Warrior Priest (80)
- Sigmarite Warhammer & Shield

Battleline
20 x Flagellants (160)
- Devoted of Sigmar Battleline
20 x Flagellants (160)
- Devoted of Sigmar Battleline

Battalions
Pilgrimage of Wrath (160)

Total: 950/1000
>>
>>55373763
Sounds like Nagash became a lot more stupid after the End Times.
>>
>>55373763
>Nagash finds the stormcast interesting as death has not diminished them, they still think and yet are fearless and loyal, able to subsume personal feelings when needed.

correct me if i'm wrong but Nagash started his death experiments partly to gain loyal skeletons that wouldn't dare dream of betraying him
>>
>>55373967
Because they are posterboys of game named as their creator, Sigmar?
>>
>>55373775
>Allies
>Stormfiends have the moulder keyword
>>
>>55373993
true, but as he notes himself, lack of independent thought does leave him doing all the leg work and leaves his forces vulnerable
>>
>>55373962
Manfredd is Nagash's wild card for Sigmar

Sigmar still stupidly believes Nagash can be an ally and friend, but knows Mannfred can't be trusted. Nagash knows this, so he keeps Mannfred around because anytime Mannfred fucks up Sigmars shit, Sigmar believes it's because of Mannfred betraying Nagash or going against his wishes, instead of Nagash explicitly telling Mannfred to do it.
>>
>>55374073
Oh gee - any sugestions for fluff as to why SCE are fighting other SCE in matched games? Because it's a fuckin toy soldiers game cheetahfag - where do you think you are?
>>
>>55374047
i wonder how much he regrets damning existence, tomb kings, and undead in general now
>>
>>55374116
not a jot, he got what he wanted mostly, he's now the supreme god of death and unlike before worship now means he is a multifaceted being. not just a suped up liche.
>>
>>55373967

Actually, according to their facebook page the huntners and bloodwarriors may actually be a single model "booster" for the core set's warbands.
>>
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>it's been at least a week since the last Stormcast release

Guys, I'm scared. Is GW just ignoring us or something?!
>>
>>55374143
Ok cool. Hopefully it doesn't bloat the game with too many models after

>>55374134
Excellent justification for why stormcast would fight stormcast. You have a great imagination and are an asset to his board.
>>
Which chaos god needs the least synergy? I wanted to run Khorne before I found out they need layered buffs to actually be any good?
>>
>>55374192
Nurgle is pretty tough
Lots of blight kings kick ass regardless of buffs
>>
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Never see any pestilens stuff on here. Just skryre circle jerking and verminus whining. Been playing my pestes since when their battletome dropped (they were my first army). List performs pretty nicely. Managed to BTFO my local stormfiend spammer with it.
>>
>>55374319
>No verminlord
I understand he may not be the best, but hes cool as fuck.

How'd your stormfeind game go? Just won via more bodies?
>>
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>>55374319
>moving 90 monks every turn
Dropping verminus was the best decision ever
>>
>>55374368
>Burning 200 calories every game that you play
>>
>>55374336
I charged him. Used a great plague to kick him in the nads too. With the new artifacts and allegiance abilities, a plague furnace is the best general for 1k
>>
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>>55369856
Bump after nearly 5 hours so pls don't bully
>>
>>55374368
I just use 3 6x5 trays. Works fine
>>
>>55374404
Cool. Do you play 2k as well? Are plague claws worth it?
>>
>>55374404
Furnace also has rerolled failed prayers
>>
>>55374418
Yes beastclaw are good, or rotbringers with all blight king battle line.
>>
>>55369856
just do what you think is cool; nothing other than maybe like greenskinz? is disgustingly awful (which doesn't fit your definition anyways)
>>
If I take 3 boobsnakes in a slaanesh army, and use the 3 generals allegiance trait, can I make 1 mortal slaanesh unit attack 4 times?
>>
>>55374472
Same command ability can't be used more than once. One of the rules of one iirc.
>>
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>>55374061
Sounds like Warhammer became a soap opera.
>>
>>55374531
No such rule of one exists.
>>
>>55370635
Those Guard units are so fucking tiny. I know you say that it works for you, but I definitely at least drop the 30 Handgunners down to 20 and buff up a Guard unit for use in a Great Company. The ability to get that extra shot out when your enemies charge your Guard lets you turn those three rounds of shooting into four.

The thing I hate the most about the Freeguild Regiment is the fact that it asks you to end up cutting corners everywhere. You can't have a massive deathstar of Demigryphs, you can't really even have a solid bunker of Greatswords, and whatever ranged units and your Guard are forced to be pretty slim. And then you're taxed with the Pistoliers which I agree are basically useless.
>>
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>>55374418
resident beastclaw player here. I'm not sure what all your reasons are for playing, but I'll give it to ya straight:
Hobby Side:
Our monster lore is awesome.
Everwinter is awesome.
Our models are awesome, plastic, fun to assemble, fun to paint, lots of metal, skin, fur, weapons, skulls, the whole nine.

Table Side, we just took a massive 7-pronged nerf:
No more destruction bonus movement.
Artifacts are now unique.
Battle Brew nerfed, mounts don't get attack bonuses from artefacts (huge nerf to hero stonehorn damage).
Meta used to stretch elite armies thin, now there are like 50% of scenarios that you basically are 80/20 to lose.
Our main weakness, hordes, got stronger.
Thundertusks cost 40 more points each (fair nerf, though).
Stonehorn's stone skeleton nerfed to do just about fuckall now, and he dies to your enemy's throwaway battleline puds unit real quick.
Battalions all went up, but this one doesn't count because a) everyone's went up, and b) all of our battalions force you to buy bad choices and stuff that sucks, so you skip them anyway. Yes, even Skal.
We got two buffs: mournfang are now well-costed, and allies help.

If you're a hobbyist who likes to have Your Dudes be really sweet looking and fun to make, then join the alfrostun, Frostlord, and weather this shitstorm for a season.

PS: 2x start collecting is by far the better choice. The icewind assault Yhetees, Hunters, and Cats you get are all Finecast Shit that are lukewarm at best on the table and look like piss.
>>
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Soon
>>
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>tfw no Aelfs
>>
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>>55375183
>mfw hysh and ulgu factions aren't elf related
>>
>>55374444
Quads confirm. I think that BCR might be a more budget-friendly option

>>55374452
Well, it would be cool to paint something bigger than my fingernail - I'm tired with clanrats and I don't really want to touch stormfiends.
I'm just not sure if BCR are a good choice for such small games - 1000pts is the mainly played format in my LGS. Also if I'm buying something I want to use it and it seems that there is only one list that will make me use most of the icewind assault models

Allegiance: Beastclaw Raiders

Leaders
Icebrow Hunter (140)
- General
Huskard on Stonehorn (380)
- Chaintrap

Battleline
4 x Mournfang Pack (320)
- Gargant Hackers
- Beastclaw Raiders Battleline
2 x Frost Sabres (40)
- Beastclaw Raiders Battleline (Icetooth Hunter General)
3 x Icefall Yhetees (120)
- Beastclaw Raiders Battleline (Frostlord on Thundertusk General)

Total: 1000/1000
>>
>>55375183
Will they ever adapt Lost Children?
>>
Someone explain how hoards got stronger?
>>
>>55374985
>I'm not sure what all your reasons are for playing
GW nerfed my stuff too - I was playing mixed skaven like a lot of anons here because they were cheap as chips and fun to build. I wasn't really into skaven lore and fluff but hey - after selling the aelves part and spare bases the final cost of a SoD box was lower than the cost of clanrats box. Now I have to buy stormfiends or 90 monks to play rats and I don't like it.
>inb4 buy stormfiends - they are also an elite army
I don't want to spend money on stormfiends because I find them boring as fuck and I see no fun in running a 1000pts army with 900pts of battleline.
Yeah mate, I know that BCR are also 90% of battleline but at least I like their aesthetic and GW didn't use them to kill my fuckin army.
>But you will spend more on the new army than you would spend on two boxes of stormfiends
Yeah, but I'm ready to spend a little more on an army of my dudes. With stormfiends I would feel like I'm running them just because I want to use at least few of my old models. I decided to fuck this and keep my rats just for skirmish and find a new army that I will actually like - lore and aesthetic-wise. That's the story /blog
>>
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>>55375183
>tfw first Aelf release is Nagash-worshiping Death Aelfs
>>
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>>55375183
>>55375219
>>55375293
>>55375489
>>
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>>55374985
>PS: 2x start collecting is by far the better choice. The icewind assault Yhetees, Hunters, and Cats you get are all Finecast Shit that are lukewarm at best on the table and look like piss.
Oh, then I'm fucked hard. As I said here >>55375280 I would be happy to use as many models from boxes I bought as possible. With 2x SC box I will use just something like 60% of them
>>
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>>55375573
Font could use some work but fixed
>>
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>>55374815
Sounds jolly good. I can definitely at least squeeze in that one Great Company, and sixty Handgunners should still be sufficient.

I'm definitely also going to try a few games without using the battalion. I waste the extra artifact, and while the loss of STFT hurts, I will still be hitting on 2+ if stationary, no-one in their faces, and at full strength. Between standard bearers, the stately war banner, and Defiant Avengers... battleshock already is pretty well-managed.
>>
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>>55374815
>>55375684
Mah negros
>>
>>55375310
They got cheaper
>>
Which is the most straightforward faction to play? I want to be tough and move straight forward to punch stuff to death. How do I go about that?
>>
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>>55375980
> Curse of Years has a casting value of 6. If successfully cast, pick a visible unit within 18" and roll ten dice. For each roll of 6, that unit suffers a mortal wound and you can roll an extra dice. For each roll of 5 or more on these extra dice, the target suffers another mortal wound and you can roll another dice. Now, for each roll of 4 or more, the target suffers another mortal wound and you can roll another dice. Keep rolling dice in this way, inflicting mortal wounds and reducing the roll needed to cause them by 1 each time, until either no wounds are inflicted or the target unit has been reduced to a pile of corpse-dust!

LEAVE HOARDS TO ME!
>>
>>55375988
Ironjawz.
>>
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>>55375942
Certainly not secretly serving the forces of Chaos. Don't judge us just because we're red!
>>
>>55375988
Warherds.
>>
>>55371162
is this from one of the novels?
>>
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>>55375219
>mfw hysh and ulgu factions aren't elf related

unlikely

inb4 thunder thighs
>>
>>55375988
Ironjawz. You could do warherds like >>55376114
said but they literally have less than 5 units and the models for the core of your army look kinda poo
>>
>>55366159
When I first saw that image, I though Nagash was just a generic skeleton in a pharoah's hood.
>>
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>>55376371
You cant tell one skele hat from another?
>>
>>55376482
Santa?!?!
>>
What is everyones thoughts on the new buffs given to Fyreslayers? I think that they're quite good.
>>
>>55376536
>thoughts on Fyreslayers?

gay midget porn?


>buffs given to Fyreslayers?

the points decreases were necessary to help shift product collecting dust off inventories in every retail store everywhere.
>>
>>55367114
I have extreme doubt that Chaos will stop at Khorne in Shadespire.
>>
>>55367114
You have shit taste mate
>>
>>55376536
Tier 1 Army now, in fact.
>>
>>55372249

I hear ya
>>
For a Tzeentchian army, is a Chaos Sorceror Lord or a Magister the better choice in sake of pairing with Kairic Acolytes? I know the usage of Magisters give me better access to the Arcanite Cabal, but I like the idea of buffing my acolytes with the Sorcerer Lord.
>>
>>55377184
take both
>>
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>>55376536
>tfw Slayers still suck on TW WH
Fucking finally Slayers are good.
>>
>>55376536
They're still a bunch of shitty sculpts of gay midget gimps.
>>
>>55376536
They still look shit
>>
>>55376616
>>55377520
>>55377567
Best way to determine if someone's a WAAC fag.
>mention fyreslayers and ask how cool the person thinks they are
>mention greenskinz and ask how cool the person thinks they are
>>
>>55370635
>Thoughts?
Go play 40k
>>
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>>55377600
>everyone who doesn't like fyreslayers because they have unattractive aesthetics is a waac fag

you're funny
>>
>>55373967
strike chamber and vanguard chamber
>>
>>55377745
What other reason would someone have to like an army of half-assed ideas, god awful sculpts (some of which are also half-assed), and takes a direct steaming shit on a beloved section of Dwarf fluff from the Old World? All that's left is them being a tier 1 army.
>>
>>55366159
I love the story behind Shadespire.

Whilst the Dwarfs were making civilisation in the sky, Nagash was being so fucking inept even the dumbass mortals in his realm made better shit than him, so he got REALLY salty and destroyed it.
>>
>>55377934
They actually got destroyed cus they started cheating death which is a big no no when you are living in the realm of death
>>
>>55377950
The ONE thing he had domain over, and people still figured out how to stop it.
>>
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r8 this rule m8s
>>
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>>55377721
Actually stopped playing 40k a while back, mostly scattered games of Infinity and weekly Warpath now. Plus, it's even more joyous to gun down those who don't even have firearms.
>>
>>55378202
gr8 p8nt rule m8
i r8 8/8
>>
>>55369856
Battlebrew not working on stonehorns really ruined BCR
>>
>>55378297
Yeah, that's a stinging nerf. It's pretty shitty especially when it comes in tandem with others. BCR is definitely not where it was, but Spiderfang just got completely dumpstered by the GHB.
>>
>>55377883
>a beloved section of Dwarf fluff from the Old World
I admit that the best I thought of Slayers were from Gotrek & Felix. Otherwise, they're guys I virtually never field. Ever.
>>
>>55378345
Certainly. The slayers were kinda shoddy on the table, but the fluff on them was pretty fucking dope. Basically little dwarven Doom Guys that have to find something suitably badass to kill them.
>>
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>>55378245
>Playing free peoples
>Thinking they will ever get a new release
You poor, poor child
>>
>>55378370
The fluff they were alright but it's like how I can't take much of the Beastmen seriously before TW WH due to how shit they were.

One thing I will admit about these new Slayers is that it would be hard making a feasible civilization where everyone there is a death-seeking halfnaked dwarf. I wouldn't want to be the one making Slayers into their own separate army & faction.
>>
>>55378429
When did I ever imply I thought they would? I mourn the loss of the State Troop Detachment, but otherwise I carry on without much a care. They're still more supported than half of the old lines, which means it will at least be longer before they're phased out than Privateers, Spiderfangs, Devoted of Sigmar, whatever shitty name they gave zombies, or Greenskinz.
>>
>>55378202
This would be better named "Disdain of St. Duncan
>>55378429
They will, but they're low on the priority list
Very low
>>
If I run a Chaos Lord on a Manticore in a Tzeentch army, can it get artifacts from general Chaos list or must they only be chosen from the Tzeentch Mortals list?
>>
>>55378545
Whatever your grand alliance is.
If its chaos, you take chaos
If its StoD, you take StoD
If its Tzeentch you take Tzeentch mortals
>>
>>55378528
Don't forget, they'll probably turn the aesthetic into samurai armor, giant dogs for mounts, and replace the blackpowder of into crystal-spitting magic guns.

Not an issue when you're already using entirely third-party shit, but I wouldn't be surprised given what they did to Slayers and Dwarves.
>>
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>>55378591
When will the HElves go full weaboo & become lightwielding Samurai? You could almost give them lightsabers & have them be fantasy Jedi.
>>
Wanderers or Tzeentch, anons? Returning fantasy player here and I'm sitting on ~1500pts of both with the Tzeentch being pure daemons (only pink horrors no blue/brim) and the wanderers are not counting any trees. People are coming out of the woodwork here, so I figured I could dust them off.
>>
So is free peoples the conversion make it your own faction?
>>
>>55378631
Tzeentch are stronger, but wanderers are really cool and have good allegiance traits now.
They aren't the strongest, but they are really cool. You can also ally in some Sylvaneth (treemen) for extra killing.
>>
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>>55378639
I don't know what you are trying to say, but they are easy to convert if that's what you are asking.
>>
>>55378630
elvesarenevercoming.meme

>>55378639
Not if you play in a GW. But we play at an FLGS instead, so I don't have to deal with that shit. If you aren't playing a GW, it's a lot like Kingdoms of Men in Kings of War. You want to make a bunch of Arthurian knights? Do it. You wanna play Holy Roman Empire-esque ddues with puffy sleeves and big feathers? Do it. You wanna play samurai? Do it.
>>
>>55378683
See >>55375640
>>
>>55378670

See cool shit like this is why I want to do these guys.
>>
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>>55378735
Do it
>>
>>55378746
>>55378670

Any good conversion guides guys?
>>
>>55371000
>>55370957
Skaven are more popular than undivided

It's definitely

Khorne > Tzeentch/Skaven > Nurgle > Slaanesh

but with new nurgle soon I expect nurgle to surpass tzeentch again
>>
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Hot damn, wish these bastards were a little smaller. Was looking for some mechanically-augmented doggos for use as Gryph Hounds, but these are supposed to fit on 60mm rounds rather than 40. Guess it's Space Wolf cyberwolves.
>>
>>55371532
cuckcast eternal virgins
>>
>>55371652
just divide the points yourself and use any model you want

GW cucked themselves by making skirmish absolute shit RAW,

typical house rules involve using the point algorithm to take whatever models you want, start the campaign with 50 renown and play until 200
>>
>>55373700
you need more battleline
>>
>>55374073
The SCE in shadespire are fragmented adventuring warbands, and it's already revealed the SCE need shadeglass to prevent themselves from numbing over time to reincarnation
>>
>>55378925
Why are you replying to him? You're giving him the attention he wants. Report and move on.
>>
>>55378658

Wanderers with the new traits do look pretty cool, especially the Waywatcher machine gun, which is exactly how I expect wood elf heroes to be. However, they're not as expansive as Tzeentch. Like, I could add warriors and stuff and still use all the tzeentch rules, right?
>>
>>55378631
Wanderers all the way.
>>
So, sort of want to run a Tzeentch Chaos Lord on Daemonic Mount, give them Soulburn and Warpfire Blade. Seems like it might be a fun thing, given easy access to buffs that could mean that on every 5 or 6 he's adding two mortal wounds on top of his damage.
>>
>>55378202
GW has been doing "painted models have preferred enemy unpainted models" since the late nineties bub
>>
>>55378991

Wanderers it is, then.

So, what should I get? Here's 1620 points, which feels a little silly with all the heroes. I'm thinking sisters of the thorn maybe?

Spellweaver
Nomad Prince
Wayfinder
Waywatcher
Waywatcher
Waywatcher

Sister of the Watch
Gladeguard x30
Gladeguard x20
Gladeguard x10
Gladeguard x10
>>
>>55379273
My tip would be look into their battallion, and go almost entirely ranged units, plus yes, some Sisters of the Thorn. Basically, the tactic then is to try to engineer your Nomad Prince into range of enemies and then just alpha strike stuff with all the ranged attacks.
>>
>>55378429
>not knowing
https://www.youtube.com/watch?v=u53zARc7-Ls
>>
what do the unit champions wield for the clanrats in island of blood?
>>
>>55378324
I guess BCR can take their yeti-pelt cloak and just cheese it up with regening wounds

but the stoneskin rule was absolutely gutted with the 2017 update so it doesn't even matter
>>
>>55379273
ETERNAL GUARD
5+ save.
Their ability does +1 save
Mystic shield = +1 save
Cover = +1 save
Glade shields = reroll 1s and 2s

= 2+ save... REROLLING 1s and 2s. Drop them on an objective and you will never lose it.

They are also low points

https://youtu.be/hEdzO3OtZVA
>>
>>55379455
GW finally listens to their customers?
A little vague on actual release but encouraging at least
>>
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>>55379455
>>
>>55379545

Eternal Guard are the single most out of place unit in the game I think. Nothing about them ever fit Wood Elves, and they certainly don't fit into a band of roaming warriors that Wanderers are supposed to be. Plus, the shield and double spear stick thing looks retarded on the new models. Rangers, on the other hand, fit their aesthetics so much better, which is a shame because they're significantly more expensive. If I used EG, I think I would have to basically use rangers with the retarded double spear.
>>
>>55379661
All the elves swords weapon look like inflatable weapons. Their axes weapon look okay.

Especially the fucking double gladius curve edge design they all have. Look great in a real life gladius, look shit here. Why? Because nobody give enough shit to adjust the curve for them to not look like children toys.
>>
>>55376536

I straight up can't stand the look of the army. Which is odd because I love Fantasy Slayers, there's just something about the Fyreslayers that I loathe.
>>
has anybody made a PDF of every unit in matched play with the point cost algorithm for skirmish or should I get on that?
>>
>>55379929
You mean al high elf weapons? Every elf faction from the Old world had their own weapon design.
>>
>>55379524
Swords. The one without the helmet crest could double as a (big) normal clanrat
>>
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>>55380439
Almost forgot, the Tree revenant kit also have some of the other Elf sword design, the high elf one still look like shit.
>>
>>55380570
Not a big fan either, but Dark Elves and Wood Elves had some good weapon designs.

The old metal Eternal Guard had a more fitting design imo. They were less spearmen and more warrior monks.
>>
so what do you anons do with your left-over sprues?

I initially wanted to chuck all of my sprues onto ebay for a few bucks, but now I'm thinking I could be more creative and make some cheapo terrain with them.

I saw a neat tutorial for making town-houses using sprue as the frame for the house and then using cereal-box cardboard as the walls and roofing and whatnot. Has anyone had experience doing something like that?
>>
>>55381226
I chuck mine, I used to save it but then I realized that you can get foamcore, plasticard and insulation foam for really cheap so you don't need to make ghetto ass sprue terrain ever really

there's some pictures floating around of people using sprues to make "bricks" and building shit like that

There's also a weathered shed made of spure, basically you use your hobby knife to cut wood texture into the sprue
>>
>>55381226
I literally save almost everything in its original box. Which is ludicrous since I now have stack and stacks of empty boxes with just the leftover bits and sprues in them...
>>
>>55381317
get a tackle box for your bits man, or a million tupperware containers and sharpy label them, like "space marine special weapons" or "ungor arms" or "heads"
>>
>>55377977
Well, that's what happens when you hire a necromancer to do a god's job. Fucking wage-undercutting enthusiast.
>>
>>55381317
> stack and stacks of empty boxes

You might need to spray insect repellent and keep the place clean because insect and especially cockroach like to lay eggs inside empty box
>>
>>55380219
Their bodies are really soft. They don't have the rough musculature of the old slayers, they look like baby bodies with beards. The diapers they wear don't help.
>>
>>55381635
Well, they contain sprues and bits. But technically I could clip off the remaining bits and throw away all the boxes. But good point, I'll take a look at it since some of them haven't been opened since I moved there...
>>
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New thread lads

>>55381798
>>55381798
>>55381798
>>
>>55374061
Pretty sure Sigmar knows Nagash is an asshole, but the possibility of using skele-hordes against Chaos is too tempting to ignore.
Thread posts: 328
Thread images: 67


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