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Warhammer 40k general /40kg/

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Week of the admech edition

>Graia is put into the spotlight, but Mars is a hard act to follow.
https://www.warhammer-community.com/2017/09/12/forge-world-focus-graia-sep-12gw-homepage-post-4/


>After weeks of a rigged campaign, Imperials win it.
https://www.warhammer-community.com/2017/09/11/the-fate-of-konor-imperial-victory/

>top 5 squigs
https://www.warhammer-community.com/2017/09/05/celebrate-30-years-of-warhammer-40000-top-5-squigsgw-homepage-post-3/

>GW FAQs (1.1):
https://www.games-workshop.com/en-US/Rules-Errata
>FW FAQ (1.1):
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in properly converted pdf & epub, fully bookmarked and linked with in-line errata annotations
https://mega.nz/#F!bF0ExS4D!_XaMECn0K9HiJKUFSopJLA

>Other Megas
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>WIP Math-hammer doc (Thanks Chart-Anon!)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
huh the graia focus seems pretty good, i guess gw isnt just jerking off mars as much as i thought
>>
I guess /tg/ is going through a slow period.

Bump
>>
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FUCK the imperium
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how does the stormhawk perform in a ground attack role? Does the extra dakka make up for the 4+ shooting?
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Daemon codex when?
>>
>>55353052
Or all the factionwank is the threads complaining about Konor, where I hope it stays.

Also, how the fuck do you transport a horde army like, say, nids? My nearest place with game tables is located in a mall, and my bugs are in a bunch of plastic boxes from Walmart. Hell, I don't even have a box for my flyrant yet.
>>
>>55352763
On the contrary, I think they made Mars one of the weaker traits because they have access to cawl.
>>
Wait a sec, will Admech Knights get traits too?
>>
>>55353106
The extra survivability and more firepower ar equal or lower cost is worth it. This is a good comparison: http://www.3plusplus.net/2017/08/stormhawk-interceptor-vs-stormtalon-gunship/
>>
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>>55352612
Of the two newest full armies in 40k, Adeptus Mechanicus and Genestealer Cults, which do you prefer? Who do you think has the better model range? Who has the better rules?

I'm curious how the newest armies are faring amongst the fandom.
>>
>>55353106
Better than Talons honestly. It's close to it in most targets and has the added bonus of fucking the shit out of things with fly.
>>
>>55352763

Graia seems kinda shit, whilst Mars seems specifically catered to buffing Cawl but not great if you don't take him.
>>
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Reminder that Slaanesh is now incarnated inside a mortal psyker and enjoying the vices of the flesh!


>After a long and bitter struggle, a squad of Grey Knights managed to reach the Damnation Cache and close the Warp portal. Starved of their daemonic allies, the Traitor Legions were forced onto the defensive and finally into retreat. Abaddon's forces left Pythos, escaping the vengeance of the Imperium, but the world had been irrevocably tainted by the touch of the Warp, its once proud cities and vast wilds twisted into a nightmarish landscape. Before the portal was closed, however, Abaddon took with him a psyker, rumoured to be of prodigious strength and the bearer of a unique gift that would aid the Warmaster in his forthcoming Black Crusade.

>From Fulgrim, Primarch of the Emperor's Children, the Despoiler was gifted with the favour of Slaanesh in exchange for the Pythosian psyker, offered as an unblemished vessel to contain the avatar of Fulgrim's god. Ancient hatreds were set aside as the Emperor's Children aligned themselves with the Black Legion.

Avatar of Slaanesh vs Yncarne when?
>>
>>55353149
Depends on exactly which tags they give the AdMech Knights.
>>
Xth for Harkon
>>
>>55353176
>Graia seems kinda shit,

How? How in any way is it shit?

Mars is fine with or without Cawl. It's great with him, but fine without.
>>
>>55353163
cults are a couple of unique models with just guard entires, and they're a smorgasbord of design since they're mutating. The trucks are good.
The admech are just boring though so I don't care about either of them
>>
>>55353182
Anon, an Avatar of Slaanesh, is not Slaanesh, but an .....guess what....Avatar.
>>
Rank and discuss the Legions


Iron Warriors seem decent and i might be biased. The Stratagem is garbage tier as a 6+ fnp isn't worth shit, but the relic on a DP is insanely strong, as is the warlord trait when surrounded by cultists and marines. Ignoring cover is a nice little thing to have, better than some passive rules.

World eaters get a lot of mileage out of their relics and things like possessed or spawn become much stronger on the charge, and the snowball warlord trait is potentially very strong.
>>
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>>55353163
Admech is the best by far, not only in models but lore hands down. Aside from cawl, and even then they still got it, Admech is the one and only faction that sticks with the funny dark over-the-topmess of 40k.

Daemons are like a parody of themselves, marines are too noblebright (generally), guard is muh humanity. Only Admech does the right thing and forgers humanity and rights in an archaic pursuit of false hopes. Fuck yeah 40k
>>
>>55353163
Cults. Hands down. They got me back into 40k after eight or so years away from it. To me, they fit the setting better than any other alien faction bar none.
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>>55353108
Next year
>>
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Let's discuss rumors.
Fucking Confirmed Tier:
Fulgrim, Lion El'Jonson, Plastic SoB
Could be, pilgrim Tier:
Chaos Primaris, Fabius Bile, Noise Marines, Lucius the Eternal
Heresy Tier:
New boxed game with SoBs and AdMech
Marneus Calgar / Tigurius double-kit
Huron Blackheart / Valthex double-kit
Dumb Shit Tier:
Doomrider
>>
>>55352612
holy shit, it's the first faction ability with a downside. So they ARE using that design space. Noice.
>>
>>55353220
I can imagine it being situationally amazing against some folks. Like, Eldar running lots of warlocks, maybe IG with lots of support folks that are easy to blast. It's getting there that's an issue.
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>>55353241
o-okay
>>
So uh... new plastic IG regiments when?
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>£85
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>>55353249
Plastic SoB are a thing they want to do, but not on the horizon.
>>
>>55353192

Iron hands if iron hands did very little for Dreadnoughts.

Their stratagem is the generic far too expensive to actually use attack twice one too.

Warlord trait seems sort of handy but does require T3 infantry to last long enough in combat to make the most of it.
>>
>>55353163
I don't play either but if I were to choose I'd absolutely say AdMech. They got me into 40k all those years ago when I was a kid. Those disturbing cyborgs with engines strapped to their backs, the trails of tubing, circuitry and cog-axes, the giant fucking mechs. It's all beautiful.
>>
>>55353283
Sure. Which regiment do you want them to ruin?

>>55353287
Don't buy it then :^)
>>
>>55353249
>noone cares: the post
>>
>>55353301
>Iron hands if iron hands did very little for Dreadnoughts.

Except they don't HAVE dreadnoughts. It's as good as IH for single wounds units, and those without morale rerolls. Which is precisely why the Warlord trait is good, because it gives those T3 infantry, particularly ones those invuln saves.

It gives an option, for sure.
>>
>>55353326

Well if they do say steel legion like their new sculpts I'll be happy.
>>
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>>55353301
That's not "their stratagem". That's just a standard AdMech one.
>>
>>55353163
AdMech, easy. Great aesthetic and flavor. GSC is pretty one note.
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>>55353249
You summoned the Ddddoomrider?

I do Cocain
>>
>>55353163
AdMech is beautiful and is the reason I'm playing 40k.
>>
>>55353289
yeah, no. if they really wanted to do plastic SoB they'd do it. look at all the random releases we got for the factions that weren't part of their codex or campaign update
>>
>>55353182
Is this seriously another "NYAAHHAHAHA, you may have beaten me THIS TIME mortals, but I was only here to retrieve this incredibly powerful [Insert thing] that will aid the great crusade"

Abaddon has literally one plot line that just gets repeated time and time again.
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>>55353163
Funny you should mention that. I was so happy to see both of those new factions that I bought the collector's edition codexes out of love even though I don't collect either. So with that said, I pick Genestealer Cults. Ad Mech got a bigger release than GSC, and that's fine, I can understand why, but I think that all things considered GSC wins out because of that amazing organic/industrial aesthetic that they have, the potential that they have to ally with both nids and guard, the amazing infiltration abilities... and the miniature ranges are neck and neck for me. The Goliath is my favorite vehicle in 40k while the Tech Priest Dominus is my favorite overall miniature in 40k. So Ad Mech wins out by hair on that one.

So to summarize:

Aesthetics? Genestealer Cult

Rules? Genestealer Cult

Miniatures? Ad Mech

Genestealers win 2-1 but this wasn't easy for me.
>>
Im having a girl over tonight

Should I take down the 7' space marine cutout above my bed?
>>
>>55353163
I am playing GSC, a friend has AdMech.
Both have very nice models but I would say the AdMech range is better. More unique, interesting models. Rules wise both are pretty bad atm. There is good stuff within but playing pure Index GSC or AdMech is pretty bad.
>>
>>55353443
No, test her loyalty
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>the dess lord

https://www.youtube.com/watch?v=xuC5U7JU3qw
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>>55353182
So another thing for Guillman/Draigo/Calgar to slap like a bitch.
>>
Yes. Make sure to replace it with a 'nid cutout though. Bitches love 'nids.
>>
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It seems this Ork is a part of the stick figure chapter, what's the deal with this pad?
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>>55353443
Put a picture of her face over it's helmet

It'll make you charming
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>>55353499
>Slaanesh's symbol is a stick figure
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>>55353396
No, I mean they literally said in a Q and A that they wanted to do it but it wasn't on the horizon.
>>
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>>55353451
>pretty bad
GSC seem like they're in an okay position. They are a pseudo horde army, and the Genestealer is the best assault unit in the game.

>>55353499
That's the Mark of Slaanesh.
>>
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Do these blood effects look alright? I think I went overboard on it and I don't think I'll use blood paint again to be honest.
>>
>>55353533
well, crazier shit has happened (my city keeps breaking heat and flood records) but i'll believe it when it happens.
>>
>>55353552
I like this art a lot.

The Wrack is doing some retarded stance while the aberrant is just 'I'm gonna smack you with this hammer'
>>
>>55353552
>Genestealer is the best assault unit in the game.

They're good, but no, Khorne Berzerkers take that title.

Even after GSC get the inevitable fight twice strategem, KB will be able to do it three times.
>>
>>55353352

Oh cool, then they might still have a good unique stratagem and relics.

>>55353346

>They don't have Dreadnoughts

Punchcard beep-boops.
>>
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Thoughts?

Bear in mind that Enginseers can only repair vehicles, have no buff aura or utility options and aren't great combatants.
>>
>>55353554
You really painted it on, it works better in streaks and droplets.
>>
>>55353220
Alpha Legion Obliterators drop seems too good. Send down 9 of them with a lord or fly a dp over to them, one group gets prescience and uses cacophony, that's about 42 turn one hits. Then you use Demonforge on a shooty defiler and pop fire frenzy on a butcher cannon Deredeo. You can still make the warlord DP with s8 and 9 attacks too.

A WE khorne berzerker champion with lightning claws alone has 10 attacks when charging for 98 points. The same as an entire unit of warp talons which is pretty funny.
>>
>>55353241
when

>>55353249
GW Officially Stated SoB relaunch is on their maybe-wishlist just like introducing a new Faction. That means there isnt even anything planned for them in the feature yet
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>>55353581
I always heard that Genestealers vs. Khorne Berzerkers came down entirely to who charged whom, and Genestealers are considered slightly better due to being cheaper so you can have more of them.
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>>55353587
Yeah, but it's not for the big guys, it's for the little guys. It works on bigger guys but is better on the little ones.
>>
>>55353554
They're hard to see. You have blood on red paint. Does it show up better in real life?
>>
>>55353607
In the Index.

We don't know if they got changed in this.

Ironically, this helps out Armored IG too though, for filling up spearheads or the like.
>>
>>55353554
That looks more like they've painted their weapons a gloss red than random splatters of blood thrown around by chainsaw and circle saw.
>>
>>55353554

For Blood just do it on wher it would hit someone. So just the edge of the blade and toward the bottom
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>>55353607
Not Playing Mars is already shit-tier because Cawl is pretty much required
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>>55353624

Doesn't really work for all the little guys either: Sicarians have two wounds and could really use a buff to get back to where they were.
>>
>>55353607
>Bear in mind that Enginseers can only repair vehicles, have no buff aura or utility options and aren't great combatants.

They could've changed that in the codex for AdMech and that is just for you to have more than one HQ choice to spam so you can use other detachments, its basically your Magos and his 3 apprentices in the form of Engineseers. Its not bad, perhaps underwhelming but not bad.
>>
>>55353618
January at the earliest, December at the latest.
>>
>>55353607

Nice point discount on the HQ for Skitarii armoured detachment: 1 enginseer, 6 Dunecrawlers, maybe stick one or two Dragoons in if you have spare points.
>>
>>55353149
my guess is that admech knights will be able to take forgeworld keywords so they can benefit from buffs like rerolls and be able to be repaired. hopefully they also get a few new weapons or something.

regular imperial knights will likely have warlord traits, relics and the ability to have characters.
>>
>>55353552
They would be in an okay position if the cult ambush would be a more viable option. The way it is now your units will most likely be wiped out before they do significant damage.
They lack the layered buffs of a horde army and don't have any elite units to soak up damage or deal enough to be worth it.
They are glass cannons without the mobility. Like playing harlequins without transporters.

They where ok when everybody had just Index rules and people still didn't figured out how good screening is.
>>
>>55353182
>Avatar of Slaanesh vs Yncarne

An avatar can't fight itself, man
>>
How does this look for a TAC list?
++ Battalion Detachment +3CP (Imperium - Space Marines) [107 PL, 1993pts] ++

+ HQ +

Chaplain in Terminator Armor [7 PL, 117pts]: Storm bolter

Chaplain in Terminator Armor [7 PL, 117pts]: Storm bolter

Primaris Librarian [7 PL, 105pts]: 1) Veil of Time, 6) Null Zone, Force sword, Mantle of the Stormseer

+ Troops +

Intercessor Squad [10 PL, 211pts]: Auto Bolt Rifle, Auxiliary Grenade Launcher, 9x Intercessor, Intercessor Sergeant

Intercessor Squad [10 PL, 211pts]: Auto Bolt Rifle, Auxiliary Grenade Launcher, 9x Intercessor, Intercessor Sergeant

Scout Squad [6 PL, 90pts]:5x Camo cloak
. Scout Sergeant: Bolt pistol, Sniper rifle
. 4x Scout w/Sniper Rifle: 4x Sniper rifle

+ Elites +

Terminator Assault Squad [12 PL, 224pts]
. Terminator Sergeant
. . Thunder Hammer & Storm Shield: Storm shield, Thunder hammer
. 4x Terminator w/x2LC: 4x Lightning Claw (Pair)

Terminator Assault Squad [12 PL, 224pts]
. Terminator Sergeant
. . Thunder Hammer & Storm Shield: Storm shield, Thunder hammer
. 4x Terminator w/x2LC: 4x Lightning Claw (Pair)

+ Heavy Support +

Land Raider Redeemer [18 PL, 347pts]:2x Flamestorm cannon, Hunter-killer missile, Storm bolter, Twin assault cannon

Land Raider Redeemer [18 PL, 347pts]] 2x Flamestorm cannon, Hunter-killer missile, Storm bolter, Twin assault cannon

++ Total: [107 PL, 1993pts] ++
>>
>>55353698

Slaanesh is a big girl, I'm sure she can project more than one avatar.
>>
>>55353607
I'd still prefer a proper Skitarii Primus, but they'll do just fine as repair boys, and with 9" Cawl bubble and double Canticles that was all I was really getting out of Dominus #2 anyway. Hey, I want to eventually take a Marauder, he can toss spanners at that as it flies past. Saves 100 or 200 points in large games, which is very handy.

If I can find a good way to get a lot of Enginseers I was going to make an entourage of Lesser Magi and Alphas/Princeps Primus. In rules terms one or two Enginseers and one of each Imperial Assassin. They're quite expensive, though, so probably won't happen.
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>>55353587
Everyone is going to have a unique stratagem and relic, GW just didn't preview Graia's for some reason. They didn't even show Mar's relic even though they confirmed in an earlier post each forge world is getting one.
>>
>>55353716
but at that point its not really a fight, it's just violent masturbation.
>>
>>55353622
The costs aren't as different as you'd think. Genestealers are 300 pts for GSC, 240 for Nids, 320 with Toxin Sacs vs 349 for 20 Zerkers with chainswords and chainaxes. Adding it battlefield support, a Dark Apostle would be 76 points, an Exalted Champion would be 70 (bare bones) so 146 total, a patriarch is 150, a Broodlord is 162.

You're gonna do a lot of damage on a charge with GS but you're probably not going to wipe the whole squad, though you MAY. If you don't, those Zerkers can and will fuck your face even harder.

And if Zerkers charge you, you're fucked.
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>>55353645
It still works on the medium guys like that.
>>
>>55353752
And Xhe isn't into that?
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>>55353163
Admech a shit. Cults is ok.
>>
>>55353752
So, very Slaanesh then?
>>
>>55353742
I don't really know why GW is not giving AdMech an Alpha Primus unit. They could just do like they did with GK and not even give it a model but nooo, our new unit is apparently just tweaked knights.
>>
>>55353796
We don't know they're not technically.
>>
>>55352612
So, what's the consensus on 8th edition? Though it borrows heavily from Age of Sigmar in terms of rules I've heard that it has fixed (or at least reined in) the game balance.
>>
>>55353249
>plastic sisters
>confirmed
*inhales
HAHAHAHHAHAHAHAHhAHAHAHAHAHAH
>>
>>55353802
Better than 7th, bit simplified in some ways that maybe didn't need to be but flows pretty well. Good middle between AoS and 40k normal, I think. Getting better as Codexes get added.
>>
>>55353799
GW has apparently confirmed no new units and there are people claiming to have seen the codex and it not have anything new in it. It could all just be bullshit and we actually do get one but I'm not hopeful at this point. GW doesn't seem to care about giving new models to anyone that isn't SM or DG right now.
>>
>>55352612
Sanguinus us back? WTF?!
>>
>>55353607
Wait, I play IG. Do I *have* to get HQ Enginseers or can I still get the Elite ones from the index?
>>
>>55353249
>>
>>55353802
balance was decent at launch, though the codexes have some people worried.

casual games are far more balanced, but waacfaggotry still exists.
>>
>>55353827
I wouldn't be surprised if the Enginseer has his own entry in the IG codex.
>>
>>55353827
Ur fucked, tech priests no longer belong to you filthy fleshy, all are admech now, you only get if you submit to omnissiah!!
>>
>>55353802
Pretty good because GW's being pro-active in balancing the game with errata. Take that, Stormravens.
>>
>>55353796
I'll take tweaked knights thank you.
>>
>>55353182
Source?
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Plastic redeemed doomrider will happen before plastic sob.
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>>55353857
admech numba one
admech numba one
>>
>>55353182

When you want to fuck your goddess that badly you get your buddy to invade a planet to grab somebody who'd serve as a vessel for her.
>>
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>>55353702
>plays Hammernators
>plays Land Raider Redeemers
>"Mantle of the Stormseer"
>with White Scars
>not Salamanders

I mean, solid choice in unit taste.
But dammit, man. What the hell?

The List is fine, though. Just be wary of tarpits, if your Land Raiders get stuck its bad, even worse if they get surrounded since the Terminators cant get out. Also, you might find yourself to be vulnerable to armies with alot of Antitank, because once the Raiders are gone, the Terminators aren't too hard to deal with.
Still nice tho, just why the fuck you would play white scars with a list like this baffles me.
>>
>>55353554
Blood doesn't work as well if you already got lot's of red armour and if you do put it on metal, make sure it doesn't cover the whole thing because then you can't tell as easily what's beneath.
>>
>>55353822
It seems to me like they're trying to give everyone a LITTLE something new.
Gk got voldus reboxed alone and gm babycarriers, admech get individual cawl, CSM got... I guess exalted champions and you could consider rubric and plague marines new.
>>
I can't believe there's someone on Dakka sincerely bitching at length about how he hates Admech being one codex.

Oh no, your Skitarii can take some support more easily but don't need to how awful for you.
>>
>>55353922
Yeah I kinda just ended up hitting buttons. This is intended for an chapter of unknown successor. They'll likely go Salamanders more often than not.
>>
Are the dark vengeance cultists the cheapest way to get a lot of chaos cultists?
>>
>>55353970
Depends on how much you pay for therm.
>>
>>55353942
this is the 40k audience. everyone wants something different and will autistically shit their pants with rage if they don't get it.
>>
Anyone have a rough idea how big Gutrot Spume is next to a Plague Marine? Might make him a sorceror
>>
>>55353970

I think there's also a box that comes with a Dark Apostle as well, although frankly I just want the cultists. Would be much better if they made two split boxes for melee/pistol and autogunners.
>>
>>55353163
Prefer - gsc
better models - gsc
better rules - Ad Mech, especially so when they get their codex. Gsc will probably be last to get one if they get one at all.
>>
Alright 40kg!
I'm starting a new army! These are the paints I bought for it today:
Guess what Army I'm collecting...
>>
>>55353977
On ebay it looks like $25 for 10 is the average price.
>>
>>55354041
Orks.
>>
>>55354041
Mantis Warriors.
>>
>>55354041
Raptors
>>
Tons of conflicts left unresolved right now in the setting yet GW is making more conflicts like Konor (which no mistake was fun and all but I much would of preferred them to wrap up loose ends).
What I can think of, off the top of my head of unfinished events are:
Octarian War
Third War for Armageddon
and more

but who am I kidding, geedubz will never get to these because theyre focusing too much on space marine space marines, space marines, and evil space marines.
>>
>>55354041
Elysians
>>
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>>55353942
Really? Mind linking, that's pants on head retarded. Admech should have a solid Codex if the following happens, though they'll be ok is a few things don't

>Skitarii drop to 9ppm
>rangers get proppa AP-1
>vanguard do two wounds, not dumb 2D stuff
>Kataphrons get a point drop
>kastellan fists get a touch cheaper
>Infiltrators get 3A again
>Infiltrators get a good aura again (-1 to hit or something, I don't care how much they cost)
>Ruststalkers either get start dealing all mortal wounds round two or get some AP in their
>Sicarians (this is a pipe dream) add back the 1" and charge thing, T4 be nice too
>more attacks on the dragoon
>FIX OUR FUCKING HAYWIRE YOU CUNTS WERE THE OG MACHINEMEN
And that's really all. The traits and starts look good, I've given up hope on a transport but that's ok. I just can't wait for FoC, Thallax will be awesome
>>
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>>55353994
Rough comparison
>>
>>55354041
Death Guard
or some Guard regiment.
>>
>>55354041
Imperial Fists
>>
>>55354053
You can get 5 for $10 straight from GW. So 5 for $8-8.50 from third party retailers.

https://www.games-workshop.com/en-US/Chaos-Space-Marines-Cultists
>>
>>55354071
He's a big guy.
>>
>>55354041
Orks
>>
>>55353287
That kind of detail in a model is no small feat (I do small manufacturing and the cost of a mold for a 1.052 by 1.190 piece is $17,000 in Taiwan) and only about 13% of the player base plays Death Guard and can only use one per army and only about 60%(going by the high side)....

They are probably not going to break even on Mortys investment for at least a few years.
>>
>>55354041

Cadians.
>>
>>55354071
Thanks anon

He's on the large side but at least he won't be a carbon copy of the other cunt
>>
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>>55354054
>>55354060
>>55354064
>>55354080
>>55354114
>>55354128
All good guesses, but alas, they are wrong.
>>55354058
Motherfucker. How did you know?
>>
>>55354130
Indeed, I'll prolly be bashing DG termies with Blightlords and whatnots for variety.
>>
>>55353163
Everyone forgets about the Talons of the Emperor.


Anyways, I prefer Adeptus Mechanicus because Genestealer Cults don't have the Ork version.

Better model range is for Admech. Rules is a toss up as they both suffer from being hard standalone armies.
>>
>>55354155
>Motherfucker. How did you know?
No other army has green and yellow without a third to contrast.
>>
3 Deathshroud Terminators are confirmed to be £35 and will probably be sold at something like $49.99 in American markets. Pretty ridiculous price, if you dont' believe me heres some other stuff by GW and FW to put into perspective:
Chaos Terminators are $50 for 5 with tons of options, from what I've seen the Deathshroud Terminators will have few if not any options and will likely be monopose.
The FORGE WORLD Deathshroud Terminators is £49 for 5, which if there was 3, it would be about £29.4. FW is officially cheaper than bloody GW. FORGE WORLD! Pretty peeved if I'm honest with you.
>>
>>55353942
OK, that's actually pointless. There was literally no reason for that and now it's better. Did he ever give a reason why?

>>55354070

Yeah, that's about my list. I'd also throw in "Make Cognis actually do a thing" but that's just because it irks me to be paying more points for a Stubber that scores one hit after Advancing that can only be put on a platform that will pretty much never Advance. Make it able to target Characters at -1 To Hit, would make Ironstriders match their fluff as leader killers and make the stubbers decent at harassing fire.
>>
>>55354155
>Motherfucker. How did you know?
I bought the same paints while planning some Mantis Warriors.
>>
>>55353457
is this a joke
>>
>>55354176
It's the same as the TSon release

Go back in time a year and get pissed then
>>
>>55354087
What type of fists are you painting with JUST yriel?
>>
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Rate my T'au Empire, Sa'cea Sept. Battalion, 1998

HQ

Commander, Missile Pod, Airbursting Fragmentation Projector, Advanced Targeting System

Fireblade

Elite

2x2 Stealth Suits, 1 Shas'vre, Fusion Blaster, Counterfire Defense System

Ghostkeel, Counterfire Defense System, 2 Fusion Blasters, Fusion Collider

Troops

3x 9 Breacher Teams, Shas'ui

2x 20 Kroot

Fast Attack

2x 4 Pathfinders, Shas'ui

1x 9 Vespids, Strain Leader

Heavy Support

2 Hammerhead Gunships, Rail Gun, Gun Drones

Dedicated Transport

3 Devilfish
>>
>>55354194
Some of their voicover lately have been sub-par, Necromunda was especially bad.
Some dumb bint reading a script written in gutter accent but pronounced like a fucking fisherwoman.
>>
>>55353163
I like GSC more because they kinda fill the civilian/insurgent side of 40k that is seldom seen.
I like the whole trade union rioter kinda thing they have going on too.
>>
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>>55354176
AOS Stigmarines were already way more expensive on a per model basis than anything comparable FW sells. Now all we gotta do is wait for the value of the pound to crash and it's gonna be cheaper to buy from FW worldwide, and not just in upside down country.
>>
>>55354160
Talons aren't an army really. Can't even take them as their own thing.
>>
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>>55354160
Standalone? GSC can take Nids and IG stuff
>>
>>55354211
TSons are still cheaper than the new DG released as as an example, the SO Terminators have multiple option and cost $60 for 5 which is about 12 each while $50 for 3 DS Terminators with no options is about $16.66 each.
>>
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>>55353163

GSC all the way. Melee army with decent psychic support that has its own game mechanic
>>
>>55354234
>Necromunda voiceover
I honestly had to mute it
>>
>>55354253
Yeah, they can take other stuff, but then they're not a standalone Cult army anymore, are they?
>>
>>55354242
Value of the pound already crashed mate, it's set to go up or stabilize very soon, in 5 years I expect it to be worth 1.57 USD again.
>>
>>55354176
>Chaos Terminators are $50 for 5 with tons of options
I don't know about that. You get 1 combiflamer, 1 combimelta, and 0 combiplasmas. Then for melee weapons you get 2 powerfists, 1 chainfist, 1 power axe, 1 power maul, and 1 tentacle. The fact it's often bundled with the lord/sorcerer in terminator armour helps as that brings a few duplicates, but it's a pretty restrictive kit by itself.
>>
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>>55354183
>>55354173
>No other army has green and yellow without a third to contrast.
Damn, anon, thats pretty friggin cool that you knew that. Not bad, not bad at all
>I bought the same paints while planning some Mantis Warriors.
I hope that means I have good taste in paints...
Do you happen to have any pictures of your Mantis Warriors?
>>
Compared to when I first played, it seems like people who play space marines play a lot more canon chapters than make up their own. Any other old players notice the same thing?
>>
>>55354232
Wtf is that commander supposed to do
>>
>>55354176
M8, build a good unit out of the stuff in the base chaos termintor kit. protip, you cant
>>
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>>55354256
>Decent psychic support

Hah ! GSC peasants thinking their psychic support is 'decent' :^)
>>
>>55354276
I more so meant tons of options compared to recent releases. Theres also some optional decoration bits as well if I recall correctly that I doubt the DS Termis will get
>>
>>55354294
It is. They have cheap psykers and some good buffs.
>>
>>55354234
As a non-brit I liked the Necromunda trailer VO. The best in my opinion is still the GSC cinematic trailer though. It's pitch perfect.
>>
>>55354281
>Damn, anon, thats pretty friggin cool that you knew that. Not bad, not bad at all
Applied colour theory is my jazz.
And technically Bad moons are yellow green, but it's bright green/yellow
>>
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>>55354300
>>
>>55354275

Brexit's still ongoing, we'll get at least one more crash.
>>
>>55354323
Look at you acting like you're the one who guessed correctly.
>>
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>>55353554
I've found a good thing is to break up the patches of blood by using a toothpick to scratch away bits of red before it dries completely.
>>
>>55354281
>Do you happen to have any pictures of your Mantis Warriors?
Afraid not. I ended up going Storm Lords instead at the last minute.
>>
>>55354331
I never made a guess, no point, someone had already mentioned Mantis Warriors.
>>
>>55354288
I dunno, I like those weapons. Shoot shit, I guess.
>>
>>55354345
Did that marine just shoulder-bash a space yiff into a wall ? There's still some hair stuck to his left shoulderpad.
>>
>>55354232
Thats a lot of CDF support systems. They really aren't that good. Perhaps consider multitrackers
Also, putting a single weapon on crisis suits is also kind of a waste. I don't know your local meta so I can't advise you on what to take there.
Fireblades assist Pulse Rifles and Carbines, and so he's useless in helping your Breacher teams. If those are just what you have, well that's unfortunate; but if you have Pulse Rifle Fire Warriors, take those instead. I see you have 2 squads of 5 firewarriors, and those do have pulse rifles, but you an't fire those and their markerlights, and you probably should be firing markerlights more.
Your Ghostkeel can take 2 support slots, I strongly recommend one of them be target lock.
>>
>>55354345
Look like the Guardman he killed left the imprint of the last desperate Punch to the WEs Groin, flippíng the Bird
>>
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>>55354350
>Afraid not. I ended up going Storm Lords instead at the last minute.
Too bad. There are so few pics of Mantis Warriors on the Internetz...
But oh well.
Fucking Kudos too you for doing Storm Lords though, thats a great scheme but a nightmare to paint.
>>
Holy shit I just found out Primaris Psykers have nothing to do with Primaris Space Marines. Whose idea was this?
>>
>>55354364
Oh fuck me, I meant Pathfinders that do have Pulse Carbines. I just got up.
>>
>>55354070
that sounds reasonable. Sure you play 40k?
>>
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>>55354379
Hasn't been too bad. Just slow due to the white.
>>
>>55354394
Most proofread edition.
>>
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>>55354394
Gotta love the way NewGW(tm)'s names things.
>>
>>55354394
Primaris Psykers have been around since 5th ed.
>>
>>55353436
Not this time. In a titanic battle against his own nature, Abbadon was dragged kicking and screaming into his greatest victory to date. Now he's flailing about because he has no idea what to do with an actual victory.
>>
>>55354394
And then you realize that Primaris marines can't ride in a Rhino Primaris.
>>
>>55354255

You do know that Deathshroud are the special elite Terminators for the Death Guard right? The point is that they have one loadout.

The Blightlord Terminators are going to be the bog standard combined arms, multiple options style terminator unit for the DG.
>>
Bland.
>>
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>>55354452
>>
Flesh hooks should pull models to them.
>>
asking again now that I'm off work:
>>55348688

local meta is shifting to heavy stuff, including at least 2 guys with levi dreads. fire dragons keep getting chewed up before being able to get on target.
>>
>>55354499
LOOK WHO'S COMIN' FOR DINNER
>>
>>55354311
Personally I really liked Cawl's appearance. Singlehandedly propelled him to "Best Gathering Storm character" in my opinion, actual character development and emotion rather than comic book lore.
Of course, GSIII and Dark Imperium took a couple little bites out of that, but he's still coolish.

>I... have failed.

*Proceeds to Get Shit Done on a major level*
>>
>>55354512
Wyches. Tie them up, and half the time they can't leave.
>>
>>55354499
>You shoot with Flesh Hooks
>I apply save to model in back of unit daisy chaining 20" away
Model either zips it's way over to you, which is hilarious, or if it's worded that the model is dragged 6 inches, what happens when I can't place it? Does it shift a few inches to the left because another model is in the way?
>>
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>>55354420
The highlights on the black seem a bit thicc, but I know how hard it is to draw thin, straight highlight lines when you dont have a nice clean edge to draw along. Otherwise topnotch, anon. Would love to play against.
>>
>>55354515
>>55354515
CHIN CHOPPA CHIN CHOPPAA
>>
>>55354521
>Dark Imperium took a couple little bites out of that
nigger what? If anything Dark Imperium did the exact opposite
>>
>>55353249
>plastic sisters
Never gonna happen lad, just cut your losses and buy off GW competition. Even if you only screw them out of a few shekels it's shekels they don't deserve.

Raging heroes is releasing a decent line of Sci fi catholicesque warrior nuns
>>
>>55353249
outside of the lion, none of this is even close to coming true. Fulgrim will happen at some point, but not within the year
>>
>>55354499
They actually did in 2nd Ed.
>>
>>55354544
I don't know, he came off as a little whiny to me re. FabGen job, but I suppose it was a "may as well ask the guy again" moment. Cawl Inferior is pretty cool, though, just hoping Cawl is not shoehorned in everywhere rather than developing new Admech characters.
>>
>>55354470
I still haven't found out how FW gives their Smurfs this almost sepia-nuance
>>
>>55352612
When will there be a new Shoggy AGP?
>>
I want to resell some resin on ebay i bought long time ago, is this legal? Can gw ban me for this?
>>
>>55354595
Looks like weathering powders.
>>
>>55354610
what's that and where can I get it?
>>
>>55354531
Here's how I would word the rule.

If a model suffers an unsaved wound from this weapon and survives, place it in base to base contact with the model that fired the weapon. If it can't be placed in base to base contact, it isn't moved at all.

Maybe put a toughness or wounds limit on the weapon so you don't have a daisy chain of lictors dragging an Imperial knight 48 inches.
>>
>>55354607
Nah dog, you gotta go one the darknet. Id get off the web tho, the GW anti consumer spec ops are already comin
>>
>>55354607
That's some hotass merchandise. I'll trade you my 3 tons of cocaine for it if you give me 10k to cover the risk of assassination.
>>
>>55354634
https://www.forgeworld.co.uk/en-US/Weathering-Powders

Companies that specialize in historical minis like Tamiya also make them. Check YouTube for tutorial on how to use them.
>>
>>55354512
Wraithguard should trade with leviathans pretty well. The only other decent CW options are war walkers and crimson hunters.
>>
>>55354512
Basically anything with decent chance to wound and high damage value. W6 is unreliable but that's what Firedragons are for.

In my experience it's not that important to be able to kill a landraider in one turn. Playing the mission is more important.
That said if your local meta is just about killing stuff (which is very onesided and boring) you still want to focus on the things you can kill and outmaneuver your opponent. Eldar shouldn't be about raw power but clever movement and using their tricks.
>>
>>55354636
That rule would actually be worded fine as far daisy chaining goes (though base-to-base should probably be within 1" for consistency's sake) since models within 1" of a friendly model can't be targeted with ranged weapons
>>
>>55353182
Is the psyker a he or a she?
>>
>>55354636
Still needs something to limit how many times a model can be pulled. Toughness or wounds would be more important for the fact that your model shouldn't be able to pull something twice the size for no reason.
>>
>>55353163

Genestealer cults, easy. It's nice to have a cult/insurgency faction that isn't associated with Chaos for once. And it opens up interesting possibilities like GSC defending Imperial worlds (via infiltrating their PDF and militias) against crap like Chaos, if only so they can nom it later.

The models have great detail but I haven't played with them yet as I haven't put together Deathwatch Overkill yet.

Mechanicus are alright I guess but they feel a little too much like 40k attending a steampunk convention. Those kataphract crawler servitors are pretty sweet looking though.
>>
>>55353554

I see you have also found that BIG CHOPPAS outperform claws in this edition. Man they are beasts.
>>
>>55354722
You can fire flesh hooks and ignore those restrictions.
>>
>>55353190
If the Guard ever get any kind of Jump or Biker unit, that will be so rad. Roughriders are just so fragile.
>>
>>55354420
How do you get that nice shade of white? I'm trying to paint my skitarii and holy fuck I can't get it right.
>>
>>55354645
>>55354675
No, srsly. I don't want my ebay account banned by snitches.
>>
>>55354533
CAN'T SILENCE MA BELLY
>>
>>55354760
There's something to speak for reliability.
Anything that'd require a klaw is better dealt with by a saw.

Sad really, used to be the Big choppa that was the useless middle-child.
>>
>>55354742
Limit it to units with the INFANTRY keyword maybe?
>>
>>55354607
>>55354798
It's fine, anon, second- and third-hand miniature selling is really common - just type some typical search terms into ebay and see how much stuff comes up. What GW care about is if you're recasting (basically making a mold of a model and then making copies of it) and selling those copies. Doing that may get the GW lawyers on your tail although the triads will probably get you first.
>>
>>55354796
Lots of thin coats. Even then, that was my first model and it's a bit too thick. I do Rakarth flesh, Pallid Wych Flesh, recess shade with 50/50 Agrax Earthshade and Medium, clean up with Pallid Wych Flesh, and then Highlight with White Scar.
>>
>>55354881
> that was my first model
First model of that scheme rather
>>
>>55354881
Primer color?
>>
>>55354394
Primaris Psykers predate Primaris marines.
Primaris is also the name of several minor fluff characters.
>>
>>55354711
I'd agree except for the raw damage output of the leviathans making certain classes of objective exceptionally difficult. I might give wraithblades a try with axes and see how they hold up with that 4+ and drain.
>>
>>55354934
Doesn't matter. I've done it over dark red, grey and white. It should work fine on black too. Doing white primer let's you skip the Rakarth Flesh step though.
>>
>>55354835
That is a possibitlity. You'll still have extreme examples like Centurios or whatnot that much heavier then a lictor or warrior, but at least you are not pulling a knight.

Imho it's not worth all the specifications for the rule to have it. GW banned all abilities that let you move enemy models for a reason.
>>
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finished some Termies and a character today.

the termies are very average tabletop standard, the character I put some effort into.
>>
>>55354964
How is your terrain? LoS-blockers should give you a good chance to avoid beeing blasted to bits. Serpents are pretty durable too.
If you can keep them from killing you you could pick them one by one and not have to focus too much on anti-vehicle stuff. Even if you could get the edge in that it would change the meta into some other expoid make everyone buy new stuff to keep up with the spam of the month..
>>
>>55355002
Nice. I like his 'stache.
>>
>>55355002
>i want picture of Spider-Man right now !
>>
>>55354723
___yes
>>
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>>55355002
Mah nigga
>>
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>>55355002
>>
>>55355034
LoS blockers are decent, our common game choice is maelstrom, and objectives are often placed in spaces where there is minimal ability to hide.

the other problem I'm trying to deal with is my force is mostly jetbikes, so if I want to take an objective away from enemy troops I don't have much option but to wipe them out, or slow them down so they can't get there, which is the main reason for wanting to crack the raiders and levi and keep them from moving up the board.

hopefully that will be less of an issue if saim-hann craftworld makes bikes troops again.
>>
>>55354575
>2nd edition lictors
I have a 3rd edition and two 5th edition lictors. I almost want one but that model looks fucked up. No thank you
>>
>>55355002
>DG in the back
>Hey guys, what's going on?
>>
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How are Knights in 8th? I have a couple of kits a friend gave me.
>>
>>55355086
This is the face of a man who's seen some heresy.
>>
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>>55355086
>>
>>55355137
They cant be tarpitted anymore. Just dont lose friends.
>>
Hey /tg/ could you help settle an argument? New Daemon sculpts, yay or nay?
>>
>>55355137
They're ok, if your opponent has enough AT you can get fucked over, if they don't have enough AT you can do some decent fucking over.
>>
>>55354394
Holy shit I just found out Striking Scorpions have nothing to do with Brass Scorpions. Whose idea was this?

It's almost like one faction doesn't have a monopoly on generic words.
>>
>>55353995
Exalted champ, not apostle. A plastic apostle would be baller though.
>>
>>55355164
Conversions from Silver Tower, you stupid fuck
>>
Has the Death Guard codex been posted yet?
>>
>>55355164
Nay. Conversion of AOS gaunt summoner & familiars from the silver tower boxed game.
>>
>>55355164
The current lesser daemon plastics are shit if that's what you're saying.
>>
>>55355105
2nd ed Lictor is not only the best Lictor but one of the best Tyranid miniatures ever. I still own 3 of them.
>>
>>55355164
>>55355182
>>55355190
should have been clearer, my fault. I know the pic is a conversion. I'm asking if you would be for or against new sculpts.
>>
>>55354116
Too much detail.
>>
>>55355086
are you a psyker
>>
>>55355164
Conversions of the sculpts from silver tower.
>>
>>55354974
Is that reason "we hate fun"
>>
>>55355215
>this thing is expensive to make, because reasons
>but I don't want those!

Ok, don't buy it.
>>
>>55355214
>be for or against new sculpts.
New sculpts in general or new ones like those?

New sculpts? DESU Tzeentch is good for his existing sculpts. Slaany could use Fiends, Khorne, his dogs; and Nurgle his Beasts.

But what they could use is more options.
>>
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>>55355151
Fuckin' nice
>>
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Anyone got a good Space Marine Dreadnought list using 1500 points?
>>
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>>55355164
FineCrap is still being phased out. It looks we have plastic Beasts of Nurgle to look forward to.
>>
>>55355087
As you should place halve the objectives yourself maybe you should place them somewhere you could hide. It's obvious that the dreads want them in the open, they don't want to lose any shooting and be able to blast you if you try to get any..

Jetbikes got overnerfed imho. Shaterlasers beeing heavy was enough to balance them out. Making them fast attack is a little annoying because you can't play something like Saim-Hann properly.

Landraiders aren't supposed to die easy in one turn. It would be easier to get some proper anti-infantery going to whipe the troopes once they leave the vehicle then trying to kill all the tough vehicles. At least for eldar it's really hard to do.

I agree that the Codex might help you out without making it necessary to change your whole settup. I would still suggest you think about using 1-2 Serpents to get troops with good anti-infantery shooting on the objectives. Jetbikes beeing troops don't help you if there are already troops on the objective and they outnumber yours.
>>
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>>55354416
Yeah, proabably a little more than I should. I love Admech, just can't wait to see how good our codex is
>>
>>55355285
I don't know the exact, but you'll want

>Salamanders dreadnought
>maybe a chaplain dread
>Contemptor-Mortis for shooty fire
>leviathan
>the relic Contemptor is amazing
>regular venerable is solid
>space wolves have great dreads too
>>
>>55353607
I'm fairly sure AdMech is going to get some kind of commissar esqe HQ. A skitarii Primus could fill this slot if memory serves.

Other than that I hope the dominus gets a flat point reduction. They're good at what they do, but aren't great only because of the cost.
>>
>>55355347
Any idea if the Deredo pattern naught is a good choice?
>>
>>55355390
decent but slightly overpriced
>>
Best weapon for loyal leviathan dred?
>>
>>55355408
Grav flux Bombard. Either two of them or one and a CC weapon.
>>
>>55350742

I like GW´s business idea.
If you buy your stuff, your a customer, if you don't, you ain't. ... Yea, its not longer than that.

See, many people on /tg/ in general needs to understand supply and demand. A company that creates product X, can charge what ever they want for it. If they make a profit, which in this case they do, its all to the joy of the company. If it doesn't sell, and they need to lower the price, the profit lowers and it falls in the risk of not being worth the trouble of selling.

See, the only thing you need to consider yourself with is that a hobby is a luxury. Some people can afford it, some can't. Its the way of life, and no matter how you twist and turn it, some people (like it or not) will make more money than you, and some less.
This left-side propaganda (and I live in fucking Sweden...) makes me want to puke my guts out. Everyone wants rights, and thinks its "fair" when I over pay half my salary in taxes, so that some unemployed shithead can "afford" a hobby. I say fucked that shit!
>>
>>55355472
Not to mention it's not that expensive if you don't spend retardedly.
>>
>>55355298
>Jetbikes got overnerfed imho. Shaterlasers beeing heavy was enough to balance them out. Making them fast attack is a little annoying because you can't play something like Saim-Hann properly.

They should be fast attack. Troops should be left for normal infantry, otherwise you create a massive imbalance.

If you absolutely want to play a jetbike army, there is a detachment
>>
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>>55353163
>Adeptus Mechanicus and Genestealer Cults, which do you prefer?
Genestealers.

>Who do you think has the better model range?
Genestealers. Ad-Mech all look to fragile and spindly for my taste.

>Who has the better rules?
Ad-Mech.

>>55353182
Uncarne vs. Yncarne

>>55353249
I'm still waiting for the Ad-Mech vs. Sisters of Battle intro set one anon was promising.
Toasters vs. Tiddies

>>55354116
I don't think anyone is questioning the technical prowess, just its aesthetics. It's too greebled.

>>55353554
Overboard, but don't worry too much about it.

>>55354345
That yours? If so, good job.
>>
>>55354599

Making decent progress, but I'm not sure I'll finish before the end of the month. I can guarantee before halloween at least.

Sorry, am slows and keep getting bogged down in overly wordy descriptions of simple fucking scenes.
>>
>>55355509
The ammount of people buying full 2000pt armies in one go is astounding, they always end up selling half-built stuff because they just became overwhelmed by the work required or didnt like it.
>>
>>55355525
the problem is obsec at that point. if said detachment gave you obsec but less CPs it would be fine. Hell, I'd settle for saim-hann giving jetbikes an obsec-alike but leaving them FA.

that's the real problem, not that they're not troops, but that without it they cannot take objective from any other army except by shooting them off the field (which as another poster described isn't how eldar work)
>>
>>55355549
last turn super fast objective stealin jetbikes are not fun.
never where
unless you are an eldar player
>>
Can someone who has mortarions stats tell me if he would kill the yncarne in one turn of combat? Im facing a DG player with my ynarri and im hoping to have a DBZ style battle between them, sacrificing harlequins and kabalites to heal him while stabbing mortarion dead.
>>
>>55355472
That's a pretty simplistic view on politics and economy but ok.
>>
>>55355543
That's why I buy one chunk of an army at a time. I'll buy my troops to nail down colors and technique, then HQs, then elites, then the other sections.
>>
>>55355390
Yeah, S'alright. If you can out a captain or lieutenant next to it, the plasma especially is great for roasting most anything.

The arachnus is a fuckin meme, no reason to take it over a Contemptor with 4 lascannons. I've had bad luck with the autocannon but mathwise it could be great at mulching light AV and any 2 wound stuff short of a terminator. Like it fucks primaris hardcore

>>55355408
Depends what you want. Double storm cannon is nutso (like 15 wounds off an imperial Knight in one firing, or 7 terminators, etc.), but double flux is baller too if you face guard. Unfortunately gun+weapon isn't super viable, but it's not bad or anything. The role just changes to more of a fire sponge that can kick its way through a castle without a though
>>
>>55355509
This

Given that you already have all equipment and decent Burshcare, you can easily afford buying 2-3 30€ Sets (or one Big one) every Month or two, each of which will probably take you more than a week to finish building/converting and Painting. And thats if you actually bring yourself to doing 1-2 Hours of Hobby a day

I have a Massive Backlog because I spend too much in the beginning.so I need to force myself not too buy stuff until I finished a Unit.
>>
>>55354812
Is there Any validity to the new power stabbaz? Is going cheap effective?
>>
>>55355639
I run power-stabbas with kombi-skorchas to keep costs reasonable, them ammo runts if they're riding in a trukk
>>
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Plague surgeon is my new waifu
>>
I really hope the horde armies don't get ObSec in their Codices but get some other buff instead.

ObSec kills any kind of fast objective taking when given to horde armies. Hordes can spam minimum size troops and just park them on an objective, completely invalidating fast counter attacks by non-troops. At the same time it makes ObSec on Elite armies useless because the aggressive horde-troops will always outnumber Elite-army troops. Additionally, most Elite-Army troops suck anyway because they have relatively less firepower for their points so Elite-armies tend to rely on their non-troops a lot more anyway, a worthy ObSec keeps troops important for them and elevates units like the humble tactical squad to viability.

tl;dr: ObSec for every battleforged detachment's troops is literally just a buff for hordes, it should be reserved to elite armies and hordes should get something else.
>>
>>55354370
Kek, what are the odds?
>>
>>55355682
True, I agree 100%. Playing smart and organizing my troops doesn't mean shit when a pile of retarded orks or conshits just plop down and call the objective home

I get elite armies should have a bit of a struggle in objective holding, but come the fuck on. I literally can't win objectives as grey Knights unless my opponent forgets to take troops
>>
>>55355682
>I really hope the horde armies don't get ObSec in their Codices but get some other buff instead.
Too late, Chapter Approved is already confirmed to give ObSec to all Battle-Forged Troops in every army.
>>
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>>55355678
I really like that face. I plan to remove the maggots because they're detracting from it.
>>
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>>55355678
I still prefer the Putrifier.
Just love how he echoses the plague and blight drones
>>
>>55355682
>>55355726
Even as a horde player it doesn't make any sense that we care about objectives, so that should be reflected in the rules. Plus it's fluffy that 5 man squad fighting off countless numbers to hold an objective. Maybe they should of just given it to HQ/elites units for hordes instead.
>>
>>55352612
So what are the faction power rankings as of now?
>>
>>55355682
Agreed, horde armies can already secure objectives just fine by surrounding it with so many troops there just isn't any room for enemies to get close to it. Sure, it might not be that hard to clear enough of that one of unit of 15 'gaunts, but meanwhile those 5 carnifexes aren't just gonna stand idle and leave your own units alone.
>>
>>55355782
IG>Codex>No Codex
>>
>>55355748
Who you say that is a forty mm base?
I have the cataphractii primius medic model from FW, and if I can just convert that might as well
>>
>>55355799
Yes, that's a 40mm.
>>
>>55355799
It is
>>
>>55355791
IG is WEAK
>>
>>55355777
Nurgle says so too, might as well
>>
>>55355580
Then don't play eternal war missions. They where shit in 5th edition and they are still shit. The relic is the most retarded mission ever and all the others is basically kill each other until the last round when beeing second is suddenly becomes way better then any alpha strike that doesn't wipe out the opponent.

Standard Jetbikes aren't as bad as people made them. Space Marine bikes where just as bad and nobody bitched about that.
People forget how much worse Serpents where because of tankshock. Most people that whine about ObSec jet-bikes never learned how to possition their models right to block the enemy of.

The only instance when ObSec Jetbikes where too strong was in combination with the silly firepower of unlimited Scatterlaser shooting.

And no, I am not an Eldar player. I played against Eldar most of the time back then and I lost almost every game against them I didn't play White Scars.
>>
>>55355589
Can it survive 18 S8 attacks? Refilling failed wounds? AP 1 or 2?
>>
>>55354544
Nah, Cawl just went from bad to worse with Dark Imperium. Gathering Storm's new characters are all pretty terrible, with maybe just Voldus being passable.
>>
Do we have morty's melee weapon profile?
>>
>>55355822
>spamming more bodies than you have shots
The problem with IG isn't that they are impossible to beat (I figured out how to do it with my armies and it's gone quite well), the problem is you HAVE to tailor your list. killing them is so different than anything else that building against that screw you against most other armies. Hence why IG keep winning, people either build against them and get smashed by everything else or build a well-rounded list and get swarmed in shits
>>
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>>55355748
>What do you mean my medical equipment is "not properly disinfected" ???
>>
https://www.youtube.com/watch?v=wkNLbLWsjAs&feature=push-u&attr_tag=sWPhPakwVk0lNrFZ-6

FINGER TAPPING MAN HERE WITH THE NURGLE LEAKS
>>
are those recent short stories BL has been putting out on monday available anywhere for download (obviously I mean for free)? some sound interesting but they aren't in any of the megas in the OP
>>
>>55355885
Fuck, he talks about how GW have cucked him, telling him to show less models.

Guess we'll have to wait till launch day.
>>
>>55355865
How's mechguard doing?
>>
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>>55355885
I love Winters.
>>
>>55355835

9 wounds
T6, 3+ 4++ 6+++
Regenerates wounds on a 4+ for any aeldari model that dies, can attack twice with soulburst/nope the fuck out.
>>
>>55355885
Based winters
>>
>>55355682
I would say that ObSec overall is a bad rule but necessary to make troops viable if you aren't forced to take them because of your detachment.

Imho instead of just ignoring every other unit regarding to objectives they should get a bonus like every standard unit counts as 2 non-standard units. Horde standards just don't get the rule.
That would make 10man tactical units viable again instead of standards only beeing played as MSU or hordes.

30 boys against 10 tacitcals would still be viable because of how much tougher marines are and they can use transports, shielding them from harm while the boys will have losses on the way.
Much more balanced system.
>>
>>55355885
Proper light, legible english, no retard repeating the rules back to hims wrong as he read them, such a quality shift.
>>
>>55353163
>>55354160
Sadly GSC will probably never get rules for xenos cults, despite them being mentioned in the fluff.

It all comes down to preference.
Gsc or admech
> Melee or shooty?
> Makeshift or high tech?
> Mutations or augmentations?
> Underdog or powerful as fuck?
> Xenos or imperium?
If you prefer the first option of 3+ of the above, Go GSC. If you prefer the second, go admech.
>>
>>55355835

15 hits, 9 wounds, 4 saved, maybe ignore one on fnp...

What damage is his weapon?
>>
>>55355589
>>55355925

Unlikely, because if he fields Mortarion without Deathshroud protecting him hes both unfluffy and retarded. Even without I dont think the Yncarne can handle him, The Yncarne isnt much more than a Fancy Daemon Prince really its massive rend is pointless against 4+ invuln and Morty wounds on 3 while Yncarne on 5.

Yncarne will do 3 Wounds even with 2 attack phases after Mortarions FnP
>>
>>55355791
>IG>Codex>No Codex
Lol, this Codex>No Codex meme has really taken hold of the baddies hasn't it?
>>
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Since people are jazzed up about AdMech today, has anyone read any of their books?
I read Mechanicum which was good for BL standards. Are there any others I should look into?
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>>55355589
Yncarne is shit against him, even fighting twice he does a measly 4 wounds.

On the flip end, morty does deal about 10 wounds with heavy scythe mode, so he'll kill him in one turn. Poor luck, as far as I see the best route is to spray him to death with Fire Dragons.

30 Fire Dragons will do the trick (or 20 and one Squad soulbursts), hell 10 with an autarch+warlock can pop him off if they soulburst with doom. Not bad at all
>>
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>>55355885
Let's get going then. Skipped though until he got to this as it's what I was really interested in.
>>
>>55355972
he can actually pronounce foetid correctly unlike 99% of the mongs on youtube
>>
>>55355999

Nice trips, not to change the goalposts but ill be running the +1 attack warlord trait. Also does your math account for the average of the D6 damage per wound?
>>
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>>55356037
Here's the ground one with the animu face.
>>
>>55356029

I've similarly started Priests of Mars. Am I in for a treat, /tg/?
>>
>>55356037
Wow, that's pretty solid. I like both alternative options a lot, 10/10 GW

They've taken an army I hate lorewise and presented it in a fashion I'd like. I could totally buy a terminator+poxwalker+drone army.
>>
>>55356037
>Fleshmowers are +2S AP-2 D2 +6 Attacks, Plague. Giving a full health 9 S8 attacks rerolling failed wounds.

Damn Fleshmowers look good.
>>
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>>55356037
>Plague probe
>>
>>55356070
Eh, that's pretty shit. It's tanky though, guess that's nice
>>
>>55356037
Hehe, knew it, HBL is just a +12" 3x Blight launcher.
Glad it's not random shots.

>>55356061
To bad he thinks the PuTrifier is a PuRifier
>>
>>55356032

Same as to the other dude, does this account for the D6 damage? What about if rather than fighting i did gaze of ynnead followed by word to get a second psychic phase to gaze and smite?
>>
>>55356024
are you implying a Codex full of stratagems relics Chapter tactics and possibly new and/or cheaper Units isn't an Improvement?

I mean I get your point, look no further than guard. But a Army with Codex is going to be better and more versatile by default. And some Armies just need a tiny push to go from meh to really powerful
>>
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>>55355885
And one more. Someone else can screencap the rest (if he does show any new stuff).

>>55356106
Depending on points cost, the HBL seems a really solid option.
>>
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Have any of you done any group fluff projects with your friends? Creating a sector together, or making multiple companies of a homebrew/minor canon Space Marine chapter (or equivalent)?
>>
>>55356024
Best way to compare is look at tournament results of Codex armies while they were using their Index to now when they're using their Codex.
>>
>>55356129
Bah just a d6, not even a fuckin scaling for larger groups.

Starting to feel like DG will struggle with hordes.
>>
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>>55356086
>>
>>55355998
Mort re-rolls 1s to hit, re-rolls all wounds, 2D on the weapon. He also will cause D3 mortal wounds on 4+ with his stank, subtracts 1 from the toughness of nearby enemies. Also has a S8 -3 3 pistol and d6 S2 plague weapon(so re-roll wounds) attacks from attendants.
>>
>>55356111
>are you implying a Codex full of stratagems relics Chapter tactics and possibly new and/or cheaper Units isn't an Improvement?
They're obviously improvements, but anyone actually playing attention to tournament play can see that they aren't more powerful than index armies automatically, and I don't just mean guard either.

SM with a Codex is better than SM without a Codex, not better than all armies without a Codex. Tyranids still shit on them for example. Daemons are still one of the top tourney armies.
>>
>>55356176

Yikes alright
>>
>>55356166
But anon, Mortation has a special ability that totally guts hordes ! Within 7'', every unit suffers D3 mortal wounds after a roll of 4+ !

:^)
>>
>>55356166
Yeah, I kind of feel if you take that tank, it's not for the big gun on the back.
>>
>>55356166
Lawn mowers are cheap and very mobile methods are dealing with hordes I think.
>>
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>>55356070
>Fleshmower gives 6 additional attacks.
>>
>>55356212
Hopefully. The bloat drones were stupid overpriced in the index. Clearly a harassment, suicide unit but cost like a contemptor dreadnought.
>>
>>55356227
>9, 4+ attacks.

meh
>>
>>55356212
A blight drone with two plaguespitters is already rather effective at dealing with hordes. 2D6 autohits, and has fly so can just move out of close combat and flame on. It's gonna depend on the exact point values.
>>
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>>55356171
>>
>>55356186
are "Daemon" Armies still just MagnusXChangeling + Horrors + Malefics
>>
>>55356166
They have Poxwalkers. I don't think hordes will be a big issue.
>>
>>55356029
The short stories are fun. Vanguard gives some insight into the minds of individual Skitarii.
>>
>>55356108
I stand corrected, I didn't notice some of his rules. It should actually be

>deals 3.2 wounds onto mort per psychic phase
>averages around 3~ mortal wounds per psychic phase with smite+gaze
>either one can be doubled, so average 9 wounds (half) his health per phase
>mort actually deals 8 (!) wounds per fight phase
>but also likely some mortal wounds from aura and smite, so likely can kill him in one turn
I wouldn't advise it, but if you can guarantee fighting twice before he can hit you twice, go for it.
>>
>>55356247
That's too variable though. A solid 18 guaranteed attacks vs average 12 would be my preference. I'd feel pretty confident that lawnmowers will be cheaper than index spitters.
>>
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>>55354194
>>55353457

https://www.youtube.com/watch?v=jjZLVBtkpzQ
>>
>>55356285

Cool, i just did a test roll of it and landed 4 wounds, failed all mortys saves and did 23 damage with a single round. Totally jinxed myself for tomorrow now
>>
>>55356259
Yes. Still doesn't change the fact.
>>
>>55356145
The dude in the middle with like a shotgun with a small rifle barrel connected to a power feed where you'd usually put a magazine, what kind of gun is that?
>>
>>55356358
Maybe a hotshot volley gun?
>>
>>55356212
>>55356247
Neither of those are good at dealing with hordes.

Why is everyone on this board so bad at 40k.

To kill hordes you need cheap weight of fire with multipliers.
>>
>>55356285

Im also relying on the fact i can try and retreat back, drop some scourges or some dudes around him to protect him and hopefully regain some wounds but yeah, i wont be going it alone against him with the yncarne.

Maybe i should get a warlock for drain to lower his hit chance a bit, but id have to drop a CP for it
>>
>>55356358
Hellgun/Hotshot
>>
>>55356358
what I'm more worried about is the fact that the artist thinks Lasguns shoot bullets
>>
>>55356353
>monobuild counts as a strong faction
K. but it's worth qualifying the statement.
>>
>>55356456
Counts as a strong faction? Yes, absolutely.
Counts as a faction with a balanced roster and multiple ways to build? No.
>>
>>55356377
So a horde is the best way to deal with a horde. Okay I will just not try anything.
>>
>>55356353
>Daemon" Armies still just MagnusXChangeling + Horrors + Malefics
>Yes. Still doesn't change the fact.
>2/4 listed don't have the Daemon Faction
>but Daemons are strong.

I believe you want to say Chaos Soup is strong. Just like Imperium Soup is strong
>>
>>55356377
Because the pox-Typhus blob was the obvious answer.
>>
>>55354232
Why are your commanders always retarded?
>>
>>55356377
I just use tesla.
>>
>>55356480
A single build for this faction is strong. Reads different than: The faction is strong.

It's understandable that not everyone is going to share your definition on that.
>>
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Does anyone have a size comparison of the Forgeworld Primarchs and the GW ones? I hate the look of 40k Guilli-suit but love the FW one.
>>
>>55356575
Because they're Eldaraboos and wish they were Fire Dragons
>>
>>55356595
They're pretty close, not at home but 40k is just slightly taller. If you put him on the same base it's totally good
>>
>>55356456


>>55356456
Most Tournament lists are Monobuilds.

I kinda hope the Daemon Codex actually gives them viable units besides Horrors.

and we Seriously need Primarch Rules that either makes you spend CP to gain access to them instead the other way around, or have them require a Points Limit, or have them to bring atleast a Token-force Honour Guard.
Could all be done by changing them from LoW to something new and have their Detachment be harder to pull of instead of being an auto-include if you own the model.

The dumbest Thing I've seen the other day was a Guy running a bunch of Culexus(?) Assassins and making them charge forward, having Celestine Gulliman and Draigo Behind them.

They completely abused how you cant shoot Characters even if there is only Characters In Front of them, you still have to shoot at the Assassin which makes you hit on 6+ and has 4++. They also fuck up the Psykers who actually can target the Deathstar.
>>
>>55356547
This. DG also have this strat:
>The Dead Walk Again 1CP: Use at the beginning of your Movement Phase. Select a unit of Poxwalkers and replace Curse of the Walking Pox with each time an Infantry (Non-Poxwalker units) model friend or foe is slain within 7″ of this unit add one model to the unit.

Which is rather stilly versus big squishy hordes and a bunch of other buffing characters like the Surgeon and the Tallyman.
>>
Just getting back into the game, are doomsday arks useless now?
> D3 shots = average 2 hits
> S10 = 1.3 wounds against tough targets, 1.6 against weaker targets
> D6 damage = 5.6 wounds against tough targets, 4.55 wounds against weaker targets (and wounds dont carry over so max 3 dead unless uning it to shoot hormagaunts or something, in which case its still only average 3 dead)
>>
>>55356668
>(and wounds dont carry over so max 3 dead unless uning it to shoot hormagaunts or something, in which case its still only average 3 dead)
what
>>
>>55355977
Rules for xeno hybrids mean that they need to make models for them. And GW will not made models for that rare GSC. GSC aren't marines.
>>
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>>55356595
>>
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So I've got a game lined up for my Nids vs some DG in a couple of weeks because I made a bet I could beat DG without needing a Codex army, how do I kill Mortation effectively? Or am I just doomed?
>>
>>55356709
DG are looking pretty strong, when making that bet you probably should have factored in that there are power differences between the Codex armies themselves.
>>
>>55356709
Lascann- oh wait
have fun
>>
>>55356709
>kill Mortation effectively
Pile on loadsa wounds, you'll need to work through several layers.

Generally you'll be better off holding him down with chaff than investing the majority of your armys offense for several rounds.
>>
>>55356687
Damage does not carry over between models, a D6 weapon fired at a squad of guardsmen, will kill 1 model per wound, the other 5 damage go into the ether.
>>
>>55356668
Necrons don't have as much anti-tank as they used to (more specifically, they can't just rely on gauss to do the job now tanks have an armour save and more than 3 HP/wounds) so they need to bring specialised units to do the job. Doomsday ark is one of the units that can be used for that. But yeah, its main gun isn't really a horde killer anymore, though being able to fire the gauss arrays forwards helps.
>>
>>55356756
Yeah, no shit, but what the fuck does that have to do with hormagaunts? Your post was an incomprehensible mess.
>>
>>55356687
It becomes heavy d6 instead of heavy d3 when shooting units with more than 10 models, meanig ot goes from killing an average of 1.6 (max 3) small models a turn to killing an average of 3.2 (max 6) gaunts/guard/boyz a turn.

Which seems kind of shit to me.
>>
>>55353249
Post yfw GW releases a Noise Marines vs Sororitas box set.
>>
>>55356696
Thanks! The FW one looks infinitely better.
>>
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I wonder if this is said with a hint of irony on his lips?

Winters saying that if you want a better DG review, check out Miniwargaming and become a vault member.
>>
>>55356709
Broodlord and lots of Genestealers would be my guess. Thing is he flys which makes him pretty good at dictating engagements and he can slaughter pretty much anything.
>>
rate/critique my list before my first game tonight pls

Pedro Kantor [9 PL, 170pts]

Primaris Lieutenants [10 PL, 150pts]
. 2x Primaris Lieutenant: Master-crafted stalker bolt rifle

+ Troops +

Scout Squad [6 PL, 90pts]: 5x Camo cloak
. Scout Sergeant: Bolt pistol, Sniper rifle
. 4x Scout w/Sniper Rifle: 4x Sniper rifle

Scout Squad [6 PL, 57pts]
. Scout Sergeant: Chainsword, Storm bolter
. 4x Scout w/Boltgun

Tactical Squad [9 PL, 93pts]
. 4x Space Marine
. Space Marine Sergeant: Chainsword, Storm bolter
. Space Marine w/Special Weapon: Plasma gun

+ Elites +

Apothecary [3 PL, 55pts]

Company Veterans [8 PL, 105pts]
. 2x Space Marine Veteran: Plasma gun, Storm shield
. Veteran Sergeant: Storm shield, Thunder hammer

Primaris Ancient [4 PL, 69pts]: Standard of the Emperor Ascendant

Sternguard Veteran Squad [14 PL, 144pts]
. 7x Space Marine Veteran: Special issue boltgun
. Veteran Sergeant: Bolt pistol, Special issue boltgun

+ Heavy Support +

Centurion Devastator Squad [19 PL, 465pts]
. 2x Centurion: Centurion missile launcher, Two Lascannons
. Centurion Sergeant: Centurion missile launcher, Two Lascannons

+ Dedicated Transport +

Razorback [5 PL, 102pts]: Storm bolter, Twin assault cannon
>>
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>>55356790
>>
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>>55356790
>>
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>>55356790
How about a Steel Legion vs Orks set, both with updated models?
>>
>>55356790
>>
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>>55356790
>>
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>>55356790
>Slaanesh Incarnate vs Celestine's breeding hips
>>
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>>55356790
>>
>>55353616
Why obliterators and not terminators though? I'm totally taking the idea of supporting the drop with a DP though. I've been toying with a terminator Lord and jump sorc and it's just not right.
>>
>>55356775
That was a different anon. See >>55356787

Hormagaunts have the same toughness as guardsmen. It's called an example, I'm sorry that one typo made it so difficult for you to understand.
>>
>>55355865
this actually sounds kinda fun. like build an army around countering whatever the top tournament meta is, get some friends to do the same and go to a tournament and just enjoy ruining top players day because you don't care about winning, just making sure they don't.
>>
New thread here
>>55356893
>>55356893
>>55356893
>>
Do we have a death guard compilation yet?
>>
>>55356648
Yep.

Except for the surgeon, rerolling 1s on a 5+... idk an extra 18th of a wound per pox doesn't entice.
>>
Dang, Plagueburst tank isn't as good as first thought, but still very good. Bs4 is a weakness that is quite harsh.

110 base, 6/12 for little stubber weapon. Then 34/40 for your side sponsons. That's 150 for your barebones, flamer one. Literally cheaper than a bloat drone, but it can't fly which is important since if it gets tied up, it gets fucked.

For 156/162 you can get the ranged one which I think its very strong.

Still unsure of which sponson though:

Slugger: 36", Heavy 4, S5, -1ap, d1.

Volley: 24", Heavy 3, S6, -2ap, d1.

Feels like slugger is better. Longer range, more shots, 6 points cheaper.
>>
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>>55356736
>>55356748
>>55356750
>>55356799
So, Trousertakers and borrowing some tanks from the resident IG player. Got it. Thanks for the advice. And please wish me luck.
>>
>>55354805
HAHAHAHAHA FRESH MEAT
>>
>>55356129
>BS4+
Is shit
>>
>>55356696
I would be completely ok if an opponent used the 30k one in 40k.
This is iconic about the difference between GW and FW.
>>
>>55355543
im starting a new army and im scared about buying 500 points worth in one go
>>
>>55357770
That's literally just a starter box worth of points.
>>
>>55356668
Necrons must look in Forge World for cost effective anti tank.
Maybe in a year they will get a codex to fix that but for now it is the way it is.
>>
>>55356762
Still overcosted for a unit that needs to never move to do what you pay for it to do.
>>
>>55356961
I think the nice thing of the tank is the cover.
All small protective effects in the army add up which is very nice.
I don't know if the DG is strong but I don't care. Is full of infinite nice combos and looks like lots of fun.
At eats this is what I want to think since I am building some.
>>
>>55356961
How big is the base? Sentinel or Dunecrawler?
>>
>>55359092
>>55359132
This is the mortar not the fast attack
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