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/btg/ - BattleTech General

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---------------------------------
¡Viva Trinity! Edition

The /btg/ is dead - long live the /btg/!

Old thread: >>55120363
==================================

BattleTech video-game Beta gameplay
https://www.youtube.com/watch?v=rt6FatHHnzI [Embed]

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (31AUG17 - Still getting worked on & now has 15,461 pics! Any help with tagging appreciated!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-07-30!
http://pastebin.com/uFwvhVhE
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>>55150093
HAHA XIN SHENG
no but seriously fuck that shit
>>
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Repostan to new thread in case the newfag missed the end of the old one

>>55150915
>And how does that Calbeck guy figure in?
>>no shit I'm a newfag
Roy Calbeck is the fursona of a particular ELH fan. Once upon a time, this fan pitched FASA on an ELH sourcebook, got a positive response, and sent off a draft. (It included his aforenamed donut steel SI character as a member of the ELH, complete with anthro-unicorn nose-art on his Pegasus hovertank.) He never heard back about the project again, but it certainly never got printed. Later on, he sent the same draft to Warner Doles' forums, where it was posted as background for the ELH, completely non-canon but fun to read.

Then Warner Doles' website became the official FanPro forums for BattleTech, complete with an "online canon" section. And someone derped by leaving the ELH writeup on-line as part of that section.

A couple of years later, a fan asked some questions about that "on-line canon" write-up on the forums "Ask the Writers" section, specifically its mention of outright magic. FanPro realized they'd derped, said "oh shit", yanked the write-up, and declared it thoroughly non-canon. Calbeck got butthurt about the whole thing, claimed FanPro had knowingly and maliciously stolen his write-up to add it to their IP without paying him for it, and used that "theft" as grounds to sue FanPro for control of the entire BT IP.

The judge laughed him out of court (it might've helped him if he'd actually hired a lawyer instead of representing himself, but I doubt anyone who actually passed the bar would've taken the case anyway), but it was yet another case of bullshit litigation costing BattleTech and its owners time, money, and effort they really could have better used elsewhere.
>>
>>55151117
>and used that "theft" as grounds to sue FanPro for control of the entire BT IP.
>as grounds to sue FanPro for control of the entire BT IP.
>for control of the entire BT IP.
>the entire BT IP.

Crazy MFer...
>>
>>55151117
>>55151715
IKR? I just found a copy of the question that kicked it all off:

1/2 -
roosterboy (16-04-2005, 05:40:50):
Can anyone tell me where the text of [url=http://www.classicbattletech.com/cbt_is_edl.html]this write up on the ELH[/url] comes from? Specifically, this part:

"The Eridani, like all Regimental Combat Teams, retained their own small WarShip complement and put it to good use, launching dozens of sorties against Amaris supply convoys and SDS drones. The Aegis Heavy Cruiser SLS Pendleton and her escort destroyer, the Lola III-class SLS Archimedes, used imaginative tactics to surprise and overwhelm their targets with regularity. At one point a Republican task force nearly turned the tables by hiding in an asteroid belt and using a convoy as bait for the ELH ships, a ploy which would have worked but for a technician's mistake in breaking radio silence to report on a routine outer hull check. The Eridani vessels were able to disengage and jump outsystem even as masses of Republican fighters converged on them from hiding."
>>
>>55152168
2/2

I don't recognize it from anywhere and I know it's not from the ELH history given in the original Mercenary's Handbook. I also took a cursory glance through the BattleSpace book and FM:ComStar last night and didn't see it (though I could have missed it; I wasn't being terribly thorough).

There's a lot of other stuff on the same page that has me scratching my head. This, for instance:

"There is also a rumor that shortly after the Battle of Orkney, the sole survivor of the 71st Light Horse Regiment --- a member of the 11th Recon Company --- mysteriously disappeared into thin air while attempting to drink himself to death. Further amusing stories suggest that this lone trooper has returned to serve as a high-ranking Eridani officer, having physically transformed into an anthropomorphic unicorn similar to that which appears on the 11th Recon patch. Intelligence operatives are reminded that fanciful tales, while entertaining, have no place in a military datapak."

And I don't recognize the name [REDACTED] (to whom the page is credited), either.

Help?

===================

Name of the fellow in question redacted by me. Speak not the looney's name, lest he appear....
>>
Well gave new devs a chance but they obviously decided to go against rdj advice and never go full retard. Ilclan was too dry my ass.
Glad im starting to get stuck in a clan version of a grognard and sticking to golden era games.
>>
final BMM upload plz kthx
>>
Are there any reliable dedicated megamek game rooms 'round? The kind that can be freely used for pickup games?

I've been tryin' to find one for months now. I've been forced to resign to the fact that I'll never be able to host without hamachi, and the other players plainly shoot down the idea of using it due to the app causing additional problems.
>>
The more i heard about this whole IlClan mess, the less i like the idea...
>>
>>55153980
So what is it, for someone who hasn't heard anything about the ilClan?
>>
>>55154063
http://www.sarna.net/wiki/IlClan

I too would like a rundown on the "mess" part of it, though.
>>
>>55154136
Hmm... that article immediately summons to mind a giant furball (lol) of all the different yiffie importantsia "authors" and "developers" at eachother's throats trying to keep the others from being awarded with the Space Mongol Giant Robot HitlerBowl.
>>
>>55153431

Check the megamek section of the OF
>>
>>55154378
I love this IP.
>>
Just been reading Second Succession War. Loremaster Roshak pops up at the start of the book again, reporting to the ilKhan that the book was recovered by a 'Gunslinger Eli Sender' among 'other information made available by the Exarch.'

It's also implied that they know what the truth is behind the Minnesota Tribe
>>
So, what's the actual canon in Battletech right now? Interested in getting in the lore but I see lots of clans have been destroyed like the Smoke Jaguars since the last time I read it.
What are good books to read? Specially dealing with mercenaries units (hopefully not mary sues ones).
>>
>>55155146
IF you're looking for something with clans and mercenaries, the dark age novel Wolf Hunters is not bad. It underps the clanners-turned-mercs faction and has some good combat scenes.

The early stackpole books aren't bad but suffer from stackpole's MC syndrome.
>>
>>55155332
>stackpole's MC syndrome.
I'm not aware of this meme,and google only spews medical stuff, but probably it's related with a very samy kind of mc with related traits no? If the rest is good I can handwave that.
Also I stoped getting in Battletech when the clans were still kind of new at around the Battle of Tukayyid and I see lots of crazy stuff happened, so I'm wanting something solid to get my feet again, dunno if the Dark Age it's considered solid for the old BT fans or what, what the hell was the deal with the Blake Jihad or if the second Star League even matter because for what I'm reading it's in a spiral of decadency already.
>>
>>55155562
I think he's referring to Stackpole's way of handling his main characters. Some bullet points:

>the good guys are more white-hat than Gandalf the White, always right, can do no wrong, etc.
>corollary: the bad guys are stupid, moustache twirling villains who can't get a plan off the ground if they attached it to a crane

Other things to expect when reading Stackpole: giant, GIANT dumps of exposition delivered in unbroken lectures; cringy love scenes; man-made lightning and green darts; and of course, fusion reactors exploding.
>>
>>55155562
Stackpole is a good writer who knows that he's writing simple hero stories. Simple hero stories have clear cute villains and heroes.

This gets a lot of peoples; panties twisted because they only play serious mature games for serious mature gamers such as themselves, playing with Kinder egg toys on painted cardboard.
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>>55155709
Sounds horrible. Those poor mechs exploding.
>>
>>55155771
Especially horrible because fusion reactors can't explode. Something's bending the laws of the universe when a 'Mech stackpoles.
>>
>>55155862
Battletech isn't a setting created by NASA scientists, you know.

Just about every sentence in any of the books goes in dry and bloody on even high school understanding of the world.

Heat is a pretty nice example of stuff being bonkers when you pay any sort of attention to it.
Nobody cares, because making sense was never the goal at all. It makes for a more fun game than one without the heat. Likewise, the books with explosions make for a more fun read than those without them. Because they're giant explosions and they are cool.
>>
So when will we get the inevitable hover Quadvee? and how horrifying will it be?
>>
>>55156659
Will it have a partial wing? I need that to have a partial wing on my desk by morning, k thx.
>>
>>55156659
Because LAMs aren't good enough, the mech.
>>
Probably a long shot, but I remember around fifteen years ago there was a b-tech archive that was like a technical readout for everything, but it had additional little background stories for mechs and vehicles and so forth, and more notable, had nice cartoony line art pictures of most of the stuff. It had white text on black background iirc.

It was around at the same time as chaosmarch, but it wasn't chaosmarch.

Ring any bells for anyone? I'd love to find those old cartoony linearts, I particularly remember the Vindicator being qt.
>>
>>55155753
ghost war was pretty cool
>>
>>55156086
>Battletech isn't a setting created by NASA scientists, you know.

Not being created as scientifically accurate sci-fi is just one more reason why Battletech is terrible.
>>
>>55155753
>Stackpole is a good writer who knows that he's writing simple hero stories.

I doubt there's a good reason for that other than they're the easiest/fastest to write, though.

>clear cute villains and heroes
swoon~
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Quick! Post your favorite 'Mech archetype (trooper/missile boat/scout/brawler/etc) and why. Bonus points: Make an improved version that stays true to the original and is meant for your favorite era of play.

For me, it's troopers.
>>
>>55159141

You basically posted what I would have done.

I like troopers since they're unglamorous, usually cheap, and they don't do anything particularly well, but you can plug them in just about anywhere.

I especially like slow mediums because the only reason why'd you do something like it is because it's cheap to make.

Alternatively for the sake of the discussion, I'd pick the -2H Shadow Hawk and drop the unnecessary heat sinks for full jump jets and an additional ton of armor.
>>
>>55159141
I actually don't have one. I like doing all sorts of stuff, from imperfect designs to troopers to min/maxing nightmares. It's literally just whatever comes to mind.

Example, I just wanted to make a Warhammer that actually acts like the old Macross Tomahawk art with the torso missiles because one pic showed up in an old FASA product. I loved the result.
>>
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>>55151117
Between him and bronies, there's good reason why I won't touch the ELH with a ten foot pole.

Also CHH
>>
>>55159141
Brawlers. They're meant to close the distance quick and deliver hurt, or to wade in and deliver the hurt and stay there.

I could always post the customized Orion that the leader of my merc unit pilots as an example of how it works.
>>
Is the masterunitlist think more of a reference site for making fluffy units or is more of a hard rule type thing

I am discovering that all these random minis I have painted in the same colors don't actually fit into the same list.
>>
>>55160222
Kinda both? It's canon, and it's as broad as possible, so if you don't see a unit there for your time and faction, then it's definitely not available as a general rule. At the same time, BT isn't really nazi-ish about force selection, and especially doesn't take into account salvage, so it's always possible to throw in a one-off or two, as long as the chronology fits. But if a quarter of your unit is off, well, I'd rethink at that point.
>>
>>55160222
It's a fluff thing, and mediocre at that.
Literally the only hard rule is era-based, and even that's pretty vague
>>
>>55160435
>>55160551

I have a mostly Capellan force, but I have a Black Knight which doesn't appear in any of the lists for cappies despite the TRO saying "During the Succession Wars many Black Knights fell into the hands of the Great Houses"

Alternatively if I got full merc in 3025-3050 era
they don't get the Vindicator or Cataphract.

Aside from that everything fits
>>
>>55160711
Black Knights did, but then they were mostly destroyed. Remember that the Succession Wars go on for some 250 years. But the most survived in Marik space, so a Capellan force with a salvaged one works. Mercs with Capellan machines is similar: the Cappies aren't selling, but plenty of mercs fight them, and so again salvage can explain that away (especially the Vindicator). Overall I'd say you're fine.
>>
>>55161167

Thanks anon

I thought it made sense back in the day when I bought these guys, since the cappies raided the last factory that made them I figured they'd get at least a couple mechs.
>>
>>55159432
>I like troopers since they're unglamorous, usually cheap, and they don't do anything particularly well, but you can plug them in just about anywhere.
Got it in one. Also the 2H mod sounds good; the Shad not having 5 Jump is pretty bad with how the new rules work, and how TMMs work. It's a middling design but it's never not useful. Perfect definition of a trooper.

>>55160013
RLs would have been an interesting idea too, I think.

>>55160180
Toss it up man.

>>55160711
For Mercs, the Cataphract is the only thing that sticks out really. They were kinda rare till the 3040s.
>>
>>55154136
Lore wise: More Clan wankerism. I am tired of those furry bastards.
Reality wise: Its a fuckball, with an almost done book, wich the authors never finished because they werent payed, beign redone to do another fucking time jump instead of trying to develope the timeline.
>>
>>55160222

It's supposed to be canon and does take into account salvage, or at least known or probable salvage- it's why the CapCon has the Devastator listed, frex.

I'm not a huge fan of it since it fucks over the usual factions and autists will abuse the living fuck out of it, but that's what TPTB want it to be.
>>
>>55161878
To follow up your example, the thing that really fucks it is no commonality rating. Like the Caps have the Devastator in their list because Barton took a single one as salvage in 3044. That's it. One machine gets you on the list.

Pretty scary when you think about it. That's not counting the genuine fuckups either.
>>
>>55157409
http://mgonetwork.com/~btarchive/ "Longwalker's BattleTech Technical Archive". The Wayback Machine can't find anything after 2001.
>>
>>55162689

If they wanted it to reflect how common things are it would fuck shit up even worse than it already does.


I've had people REEEEE to the high heavens about fielding an ENF-5D among my Dracs because it was totally and utterly impossible any could have been captured or upgraded from 3025 tech ever, while he spammed Pillagers because the Feddies got a few small production runs one time.

It's already bad enough when you play non-FedCom powers prior to Xin Sheng for Caps or the Jihad for Dracs and FWL, giving retards extra ammunition to bitch about your force not being a fluff-compliant 40% Grand Dragon, 35% Panther is not going to help.
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Fuck CGL
>>
>>55162930
The only thing the MUL is honestly good for is finding out modern production or refits that they were too lazy to properly put in a sourcebook somewhere. A particularly good example is Star League royals put back into production after the Dallas Core in 3074. Like Oriente with the Royal Stinger, though I remember that was listed somewhere. Or Taurians with the Royal Marauder and Royal Warhammer. Canopians with the Royal Shad. I think it was Canopians, might have been Anduriens.
>>
>>55163074

I hope you're capping, because you just *know* the mods are gonna vanish this shit and then probably ban Ben Rome.
>>
>>55163074

What am I missing? Why'd GB leave?

Does GB post here?
>>
>>55163252
Not that I know of, but he may start.

Given the number of people from/in this community that have either gotten into CGL, or are working with them at the moment, I feel as though we have far more throw weight than they would like to admit, and anyone who likes BattleTech and hates censorship or circlejerks is going to end up here, or at least find us.
>>
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>>55163234
http://bg.battletech.com/forums/index.php?topic=58534.120

There's also Colt Ward being a retard and ColBosh crying for not being a writer anymore
>>
>>55163252

Lack of payment was always suspected and his blog basically said Randall sat around all day jacking off instead of paying attention to BT. Seems he got sick and tired of both.

I will say that his ideas for advancing the plot were frankly pants on head retarded and can definitely live without Jihad 2.0: Jihad Harder While Worshiping Ben's Donut Steel Self-Insert Character though.
>>
>>55163369

>There's also Colt Ward being a retard and ColBosh crying for not being a writer anymore

Both normal, never seen Colt not being a cunt and Bosch has some serious Stockholm Syndrome shit going on.
>>
>>55163074
>>55163369

Oh, good. It's public finally.
>>
>>55163369
>anon was permabanned by JadeHellbringer for 'pissing him off'
>now this
AHAHAHAHHA pottery. Maybe that was Benny himself.
>>
>>55163369
Jesus, that Jadecockfalcon faggot even has a deviant-art signature banner.
>>
>>55150093
So a couple threads ago, I posted an idea for a MegaMek campaign I wanted to try. Basically combining the noble and pirate alternate AtB rules. Were you would play as a noble fighting on their home planet trying to grab more territory, and raiding other planets when you can for resources.

Is there a time when this would work? A place? Do people have ideas for other mechanics? I am new to battle tech, and have only played a AtB merc campaign in 3044 for a bit. I am getting a bit tired of the lack of long term goals. Slowly expanding a planetary land holding and developing the defensive units in each region while also building a unit of raiders to go pillage other planets sounds really interesting.
>>
>>55163450
It could work anywhere near the borders between states or on the periphery at any period.

It would also do well in the time between the Fedcom breakup and FCCW when the Chaos March was a thing.
>>
>>55163450

>Is there a time when this would work? A place?

It could work in any time setting. As for places, this is what a lot of independent Periphery worlds did, what happened in the Chaos March, and probably wouldn't be out of place in the Malagrotta whatsitsname of the Jihad where theyliterally hired bandits and gave them letters of marque and reprisal.
>>
>>55163416
It'll be squelched. And we'll be the only ones who keep the story alive; it'll just be another bannable offense on the OF. If they expected any sort of professionalism out of Mr. Rome, they should have treated him with some to begin with. Two-way street and all that.
>>
>>55163373

>Ben's Donut Steel Self-Insert Character

pls elaborate
>>
>>55163493
>>55163534
Any good sources to look up fluff for these eras?
I read the fluff in the main book some, and have picked up some more for lurking in these threads.

How should raiders work? People have before mentioned such worlds often just use their merchant fleets, repainted as pirates. The noble variant in AtB does not give any mechanics for a merchant fleet. It seems like jump and drop ships are ludicrously expensive for just raiding in...
>>
>>55163369
I see JHB hasn't grown up any in the five years I've been off the OF. Still a little prick, but with an admin tag, which tells me there's literally no one else left in *that* barrel.
>>
>>55163725
Initiation to War in the Mechwarrior novels was my only real insight into the Chaos March as far as what you wanna do. Should be somewhere in the mediafire.
>>
>>55163725
>It seems like jump and drop ships are ludicrously expensive for just raiding in...
Remember that early on in the setting they cost literally 1/4-1/20th of the current price, plus that's always been a known FASAnomics issue that everyone just ignores
>>
>>55161633
>Reality wise: Its a fuckball, with an almost done book, wich the authors never finished because they werent payed, beign redone to do another fucking time jump instead of trying to develope the timeline.

Wait, this shit again? How many times something like this have to happen before they learn... wait, never mind. Answered my own question.
>>
>>55163707

The WoB were going to come back worshiping Benjamin Emory (ie, Benjamin Rome)'s triple-core processor as a holy artifact.
>>
>>55163753
He's having to rein in former colleagues who are engaged in public shouting matches about internal problems like petulant children, AFTER a Mod told them to cool it. A little exasperation is to be expected.
>>
>>55164247
[Citation needed]
>>
>>55164688

I'm not sure if you're this retarded or just pretending, but how about you use Google ince I already said where it was?
>>
>>55164726
Skimmed thread, missed reference to blog. No need to be an asshole about it
>>
Anybody know of some quality objective-based scenarios? I'm trying find something that won't devolve into "just kill the other side" or "make it to the opposite end".
>>
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>>55164799
CA made these, I think. They're still kill targets, but with variety.
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>>55164799
My favorite scenario book. Crack the defenses and storm the castle.
>>
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>>55164797
>No need to be an asshole about it
>>
>>55164797
to be fair, in his defense, you posted [Citation needed] like a tool
>>
>>55164839
How does one balance Animal Control. I was under the impression you should use BV to match forces, but there are none listed for the megafauna. Does that mean it should just be 1:1 models?
>>
>>55165172
For Total Chaos units have a point value separate from BV, though in this case, yeah it's a 1:1 unit balance.
>>
>>55164860
This in the OP somewhere? Don't see a scenario pack section.
>>
>>55164799

NEA threw a really nice one up a couple threads ago. Fourth succession war battle about forcing a river crossing, Lyrans vs Dracs.

Anyone have it?
>>
>>55165337
>>
What warships are good on the smaller end?

What pocket warships are good?
>>
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>>55163252
>What am I missing? Why'd GB leave?
Routine non-payment and getting jacked over as assistant LD by a disinterested but control-hungry company owner. Hit up his blog for more.


>Does GB post here?
Ben Rome? He's been here a couple times but never admitted it was him on-site - only elsewhere. He.. has a dim opinion of us.

>>55163599
>If they expected any sort of professionalism out of Mr. Rome, they should have treated him with some to begin with.
Dude's been professional as Hell for years. Not paying a man and telling him to lie for you is a HELL of a way to break that though.

>>55164799
>Anybody know of some quality objective-based scenarios? I'm trying find something that won't devolve into "just kill the other side" or "make it to the opposite end".
Not sure how "quality" it is, but I wrote this a few years ago as a demo scenario. It's rather a lot of fun, and rarely turns into a slugging match.Although the tank player usually figures out he needs to play ram-and-rape about the middle of Turn 3.
>>
>>55166708
>Dude's been professional as Hell for years. Not paying a man and telling him to lie for you is a HELL of a way to break that though.
I meant in terms of the screencapped forum convo. I realize he was better than they deserved in terms of other stuff, even if he's no prince overall.
>He.. has a dim opinion of us.
That's amusing. He probably hates the piracy for the most part. I don't see him as the 'hugboxy' type.
>>
>>55163369
>ColBosh
Bwahahaha, what a grade A retard.
>>
>>55165796

>What warships are good on the smaller end?
>What pocket warships are good?

I hate to be That Guy I lie, I don't really but good for what?

Generally speaking, the first lot of PWSes that were just standard DS hulls retrofitted with capital missile launchers are pretty shit and rely on nukes plus the tendency for canon designs to have fuck all for AMS defence to get anywhere.

Intermediate designs like the Interdictor, Taihou and so on start to push the the envelope for what is possible and in large enough groups can pose a threat to proper WarShips. Mostly they're good for blowing up transport and assault DropShips.

Late PWSes like the Castrum can legitimately threaten light WarShips and not just because they sling Peacemakers. One-on-one proper WarShips will fuck them up so you still need swarms, but the swarms are noticeably smaller than the first and second-gen ships.

Light WarShips usually aren't much chop because the K-F drive and other mandatory stuff weighs so much. They tend to be faster than heavier designs and are mostly dropper poppers or good for harrying damaged WarShips. None can really stand up to a mid-range WarShip in a fight.

>>55167134

Oh, he was plenty hugboxy before this and was incredibly brittle about having his work criticised. And I don't mean "criticised" in terms of "hurr it's shit durr" but pointing out logical inconsistencies or how everything but Wars of Reaving is copy-paste of old stuff with a minor editing pass.

He might be where you say now but for the longest time he was one of the in-crowd with all that entails.
>>
>>55155709
>and of course, fusion reactors exploding.

Who doesn't love a mech melting down on 11+ after two engine crits in one firing phase?

The only thing better is when you Robot Jox it; trash your 'mechs so hard the pilots crawl out and start beating each other with bits of scrap metal.

>If you don't think that's the tightest shit.jpeg
>>
>>55167876
You haven't read what Stackpole thinks fusion reactors do, have you? If he had his way, you'd never have anything to salvage because engine damage always completely destroys a mech when he's writing.
>>
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>>55167876
I love the 'Mechs overheating part, but Stackpole's nuke-like reactor explosions are somewhat out there, considering a fusion reactor would just shart out the plasma and shut down on a breach. It doesn't help that one of his most iconic scenes is caused by a fusion reactor going off like a nuke.

I mean, I love 'Mechs exploding. Seeing how many rounds a Crusader can go before it turns into a mushroom cloud is fantastic. But Stackpole, there are 'Mechs and vees with loads of explosive ammo to make big fucking fireballs, you don't need stackpoling!
>>
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Has it ever been mentioned when Hopper Morrison found his Star League 'Mechs and went rogue from Circinus? I thought FM:P had it, but no joy.
>>
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>>55167876
>The only thing better is when you Robot Jox it

New weapons check: the wrist saw has been replaced by a fusion arc torch.

>Check.

Green lasers installed in the shoulder turrets. Fire with the pickle on the right palm.

>Check. Can I go out now, Dad?

Go!

https://www.youtube.com/watch?v=vUxDmKFCD2o
>>
>>55167653
>but good for what?
It's more that I'm trying to wrap my head around how aerotech works. It seems cool, if wonky.
>>
>>55169008
Contextually, I'd say early 50s
>>
>>55169678

Im a big fan of Lola III's
>>
So I'm kind of new to the lore and I'm moving my way through it all and I have a quick question.

Is there any reason the jade falcons seem to be immune to or dodge any kind of comeuppance whatsoever for their actions? Like every other faction seems to get kicked in the knees from time to time and the ones who are dicks to everyone constantly seem to usually meet a pretty awful fate, same with clans that try too many political maneuvers. Meanwhile I'm reading falcon lore and I keep seeing iterations of "the jade falcons were top level dicks at this point and everything turned out great for them" and no real big setbacks for them while all of their rivals just kind of keep getting weaker.
I get that I'm probably missing a bunch I'm mostly just reading through synopses on sarna. I also get that the answer is likely "because they're popular" but I'm curious if there's more of an in universe one (also it seems with maybe the exception of ghost bear even popular factions get kneecapped from time to time)
>>
>>55170097
Also now I feel like a tool becuase just after posting this I immediately read that they nearly wiped themselves out against the wolves at one point but bounced back. So i guess I found my own example of them getting pushed back.
>>
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>>55170097
They're doomed to play second fiddle to the Wolves for eternity and got styled on by them pretty hard in the refusal war.

IMO, the falcons are your clanner's clanner. Honorable to a fault, ruthless and skilled enough to stay top dog in the might-makes-right society of the clans. (prior to DA, where they keep the threat aspect but full retard socially)
>>
>>55170129
A lot of people specifically cite the speed they bounced back as part of the issue though.

But like >>55170138 says, the the Falcons are pretty much always stuck at second best, first to the Wolves, later to the Bears.
>>
>>55170097
The short, simple but unsatisfactory answer is that one of the writers likes the falcons, so nothing really bad happens to them, no matter what, and when a 'bad' thing happens, it's quickly recovered without causing any actual trouble
It's battletech, it's the nature of the beast
>>
>>55170097

Just got to look harder, both falcons and bears have more horrible shit happen than ppl accept because they Don't lose large swaths of land.
Falcons lost most of their scientists and the bears had most of the Tseng bloodline (anyone who carries thr genetic markers with em)
Please tell me how those kneecaps dont at least count as a major cupcheck?
I cant complain about how quickly the falcons rebuild cause the wolfs can pull resources out of a hat.
>>
>>55170487
Really, it's more frustrating that the factions run entirely on authorial Fiat and ignore consequences and logical outcomes of situations on all sides. It's all arbitrary Fiat, no logical inertia.
>>
>>55170515

Yeah but the same happens with other factions. *cough3039cough* you just need to delve further than sarna to see the ugly.
Which is why i like a lot of factions, everyone eats a shit sandwich now and then, just some factions dont get as bad food poisoning.
>>
>>55170487
>Please tell me how those kneecaps dont at least count as a major cupcheck?

Because the Falcons didn't have it affect their science at all, and the Bears got a slap on the wrist for hammering the Blakists basically by themselves from Luthien to Terra.

It's like saying "Leviathan II's can't be that powerful. The bears lost two of three of them in the Jihad."
>>
>>55170272
I feel like the harvest trials happened because the devs realized that the two most popular and relevant clans had reduced themselves to nothing for the next in game decade, and so they attempted to do a numbers game with the minor clans (poorly I might add) and restore their ranks to be relevant to the FCCW.

>>55170487
>Please tell me how those kneecaps dont at least count as a major cupcheck?
well for starters, they don't have much ill effect on the factions. Falcons lost all their scientists, but produce a plethora of BA, Mechs, and Vees by the DA. Bears took a ultimately recoverable hit to a fluff group in exchange for some of the best mechs, BA and naval assets.
>>
>>55170487
Guy who asked origional question here.

I'm aware of bloodnames but I cant place how important they are to clans or how useful they are as a resource. I get that they matter and that clans care about them. Hell half of the JF stuff I'm reading is them being up their own butthole angry about not having the kerensky bloodname.

Does it give you political sway? Are these bloodnames actually better? Or is it all just honaru and having the biggest dick/trophy case?
>>
>>55170585

A moment of silence for all the games you lost to leviathans....oh wait willing to bet we cant. Complaining about levs which are just plot devices is kek. Reee they have big warships in a game about stompy robots because the devs needed something to logically cut down the number of warships.
>>
>>55170610
When it takes the biggest assembled fleet in the Inner Sphere to kill one of the things at 90% losses, it's fucking up the metaplot hard. Jesus Christ, they had to retcon that battle with more ships. There were twice as many warships against the one at Dieron than Operation Serpent put together.

Actually, the worst thing that happened in the Jihad was what was left of the FRR just tossing C* and welcoming the Bears in. Boy that was retarded.
>>
>>55170648
I'll grant for sure it was fucking dumb.
...but when clix was what laid the foundations and Wizkids decided that Clix shouldn't be treated as an AU, Catalyst got some mighty fucked up bullshit they had to tackle.

Clix team: Rasalhague, Ghost bears, They're both space swedes. Lets' just make team space-swedes

Catalyst: Fuck my life
>>
>>55170755
I wouldn't bitch if the Bears had straight up conquered them after Comstar got gutted by Case White or something. It was the people just straight up inviting the monster into the house that got under my skin. Goes completely against how the people of Rasalhague act at their core.
>>
>>55170755
Yeah I do give some props to CGL for making the most of a shit sandwich. And DA did some pants on head shit with with their minor factions.

>OA likes aerospace
>Snow Ravens like Aerospace
>Raven Alliance!
>>
>>55170869
I don't fully know who was behind the ideas behind dark age, but from what I gather, a lot of it was Weisman...

But from said game on, I increasingly saw him as being less a founder of the franchise, and more a George Lucas type "I've gone senile and want to fuck up everything I touch" figure...
>>
>>55170572
Well Ghost Bears lost a Bloodname and what, couple of Plotships and that was it, which is basically just a slap to wrist as they where able to fight of both Kurita, Nova Cats and Hells Horses soon after and roll over them.

Anyone with a brain would say that Bears should get shit kicked in somewhere in the line but they haven't, that's why I dislike the Ghost Bears Jihad forward so much as they are at this stage bigger fucking Mary Sues than Wolves.
>>
>>55170781
I think the issue was that (as far as I know) Rasalhague wasn't in a constant state of rebellion against the clans, but more cooperative than they were under the Combine.

If the bears were suffering weekly insurrections, it'd be believable.
>>
>>55171073
Yeah Weisman was the guy behind both Jihad and Dark Ages,as I understand both of those where kinda trying to undo the tech creep that happened in Civil War, except they failed hard and left pretty shitty mess to CGL to sort out.
>>
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>>55171073
>I don't fully know who was behind the ideas behind dark age, but from what I gather, a lot of it was Weisman...

The idea behind Dark Ages is not at all had to grasp.

They developed the game for ages and people complained all the time about how it's not 3025.
So they gave in, flipped the table and made a new 3025 for them.
>>
>>55171511

All this salt.

Look, if Catalyst isn't going bother to pay me, then I'm going to take my pound of flesh another way. Least I can do towards that end is to make sure my favorite Clan faction gets its due rewards.

Got a problem with that? Do something about Catalyst not paying people.
>>
>>55171607
Nice try but Rome actually likes Kuritans, that's why he shat on them in their own book so hard that even Takashi was rolling in his grave to try to dodge feces raining.
>>
>>55170869
Honestly, the OA rolling over for the clanners is as retarded if not more so than the wrasslehogs, considering that last time the SLDF showed up, when the OA was actually *worse off* in military terms, it took like fifteen years, millions of infantry with hundreds of thousands of casualties, hundreds of WarShips and general doublehitler and his space einsatzgruppen to beat them into a state of continual low-level insurgency, let alone submission, and they then spent literally every second of the 200 fucking years of occupation after that plotting revenge
>>
>>55171684

I see the reading comprehension here is at about the same level as the Fan Grand Council boards.

I said, "make sure my favorite Clan faction". I did not say, "make sure my favorite faction." I will always be a Draconis Combine supporter, first and foremost, but when I'm writing the Clans I find I enjoy and identify most with the Ghost Bears. Literate persons would understand the difference, so I don't mind explaining it to you.
>>
>>55171751
Periphery people in general don't like when someone tries to force them into something. Just look at Taurians. To them any shitty thing that happens is Davion plot, their leader stubs his toe to doorstep, the dirty davion spies secretly made it higher and then Taurian invade Davion space and FedSuns are like "lol what?"
>>
>>55171845
Which is bizarre, because five years before they went full retard like that, the exact same people tossed their leader out on his ear for the first time in their nation's history literally because he was too obsessed with being afraid of the suns and they thought that was retarded and being afraid of the CapCon was the smart move
>>
>>55171073
>>55171605
I mostly get salty because the DA has a lot of good material under it's ugly art direction and bad storyline. Then they wrecked half of those ideas.

>Comstar and Terran hegemony get rolled together and actually do something for once, combined with a hearty dose of well intentioned extremists.
>Biker gang factions to have conflict at all times and tension between the houses without all parties being in a full scale war 24/7
>Combined arms and militiamechs give variety to the battlefield.
>Clanners get spread out so it's more than just dracs and lyrans who deal with them.
>>
>>55170097
No, there's no explanation for how quick they bounce back, or how they recover from purging their scientist caste after The Society shenanigans.
>>
>>55171751
>>55171845
>>55171902
Periphery writing has always been retarded because no two sourcebooks involving the place have shared even a single author since fucking 1994
>>
>>55170596
You're right it's all about having the biggest, Kerenskyest, dick
>>
>>55171511

Haaa. They lost half their touman being tptb shock troops, got bioweapons deployed on em, lost almost 2 galaxys to a neutron bomb. Lost most of a clan founders bloodline (but thats nothing right?) had factorys damaged by the kuritans during the 2nd combine war, seriously read the tro entry for that area for some mechs and you see the bears lose more than win.
Like i aaid they Don't lose swaths of planets so obviously nothing bad happens to them.
Contrary to popular belief they do deal with insurrections, just twords the end they fucked up and bombed a popular rasalhagian and that made everyone else REEEE against them instead of the bears.
Theyve lost generations of warriors before the golden age due to a former wolverine scientist, but thats a slap on the hand right?
I get you feel theyre sue, but compaired to the other suuueeeeee going on with other factions, you really have to be a nova cat fan to feel like they go around with a beat stick.
>>
>>55172200

Or a Drac fan, or a Wolf fan, or a Rasalhague fan.

The Bears regularly fuck up their neighbours without raising a sweat, and even when they do take losses they come out of things way better than whoever they pimp-slapped.

Citing the Jihad is BS, they came out of it better than anyone except the CapCon, and we all know why the Cappies came out ahead of anyone else.

This is the basic problem with the Bears; they sit around doing fucking nothing, they sperg out and slap their neighbor's shit in, and then they go back to sitting around. Their supposed flaw of being slow off the mark never hurts them because they magically avoid doing anything that would hurt them and somehow their inertia never translates into anyone being able to get the upper hand against them.
>>
>>55172200
And yet they come out Jihad smelling like roses and stronger than ever and beat the shit out Kuritans and Nova Cats not once but twice. Second time there is even with Hells Horses invading aswell, but Bears don't care and slap their shit in aswell.
>>
>>55172516

Don't go bringing facts and logic into this, a Care Bear has had his fee-fees hurt.
>>
>>55172461
Or a Blake fan.

>Commit most and best forces to Drac Theater including the bulk of the Shadows
>Bears clean up the entire theater on their own while sticking the actual Dracs on the bench

Good reason for the Dracs to be upset too. It's like every other state has been fighting any of their successful wars since 3034. Even in the DA, the Goons and the Fury have done more legwork than the Mustard.
>>
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>Alex makes another redesign of a MW4 classic.
>It's once again very on-edge and some would say even worse than David White's.

Why don't they let him draw robots that could actually benefit from his artwork instead of stuff tailor-fit to a low-poly game form the year 2000?
>>
>>55172971
I was really hoping for something like a Vulcan for some more 40 ton love. Never been a fan of Hellspawn.
>>
>>55172971

But anon, that's just what the Hellspawn looks like. I think he did well with it, all things considered.

Still, it would be nice to see some mechs that aren't pure MW4 nostalgia. Maybe some MC2 nostalgia, even.
>>
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>>55172971
It looks like the Hellspawn was trying to stuff it's bra or something.
>>
>>55173133
>pure MW4 nostalgia

My MW4 nostalgia is telling me that thing looked better before and was still a mook mech present in the game solely to be gunned down in droves without feeling guilt over killing something nice-looking.

Like, who are they even aiming this at? No one ever liked that thing in the game. It never made a dent in the TT side of things and is going to be a prime example of a crap-mech in MW:O.

Like, why?

Also, that missile door is coming off, just like Vindicator's.
>>
>>55173218

That's a good question. It does seem like a bit of a shitmech, and I'm not sure why they would pursue this rather than some of the much more attractive (from a gameplay standpoint and aesthetics standpoint) options that exist.

Argus and Sha Yu both come to mind.
>>
>>55173289
Argus is a heavy and they are already choking on those. Sha Yu simply wasn't in MW4.

But I can't question their methods. I may disagree with them but they are clearly fully capable of dragging the corpse of a game along without ending up on the street so they must be doing something correctly for the playerbase with their mech packs.
>>
>>55173361

I want this game to live.

PGI has a lot of faults as a developer, and they've failed in a lot of ways. I still enjoy MWO though, and a larger playerbase would help a lot.

I've got my fingers crossed that the release of MW5 will go well, bring new blood in, and pave the way for an Unreal Engine update of MWO that revitalizes the community.
>>
>>55173361

If we're limited ourselves to mediums that were in MW4, there aren't many options left.

Chimera? Would be nice to see another IS 40 tonner.

Osiris would be a nice light to see in the game.

My favorite mechs were always heavies, though, so I'm a little biased. While we're already drowning in heavies and assaults, I'd still like to see the Argus and Sunder.
>>
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>>55173457
Osiris is coming.
>>
>>55173457
I feel like a big problem is that a ton of the more iconic mechs are heavies. Yeah there's a lot of iconic assaults, lights, and mediums but a huge haul of the most memorable shit is heavies.

I would also like to see a sunder or argus though.
Better yet something weird and out of left field. Some mech we've not seen in a game yet
>>
>>55173483

Not sure how I missed that.

Well, we're damn near out of MW4 mechs then.

>>55173521

You're definitely right. The most recognizable mechs are largely heavies. PGI would be doing everyone a favor if they pulled in and did a great job with a mech that's never been featured in vidya.

Make it look great, and make it really good in game. Meta good. Let people fall in love with it and give BT a new iconic mech instead of riding the wave.
>>
>>55173395
>pave the way for an Unreal Engine update of MWO

That's not how game development works. I have my doubts about them ever delivering a thing on MW5 but one can always redeem himself as long as he puts the time and effort into it.
However, a game being lifted up and crammed into another engine is never going to happen. I would go as far as to say they would be the first people in the history of video game industry as a whole to ever do such a thing.
No one has ever done that. And for a very good reason. Even the remasters and remakes you see today 9 times out of 10 chose to work on the decades old codebase and improve what is there instead of moving the codebase over. The remaining tenth throws away the code and remakes the game from the ground up to be different (Crash Remaster).


I don't want to ruin your hopes, but developers switching engines is universally seen as a bad thing. Unless it is a move to a new version, the transition always produces much worse games than they would have produced on the old stuff as the staff is unfamiliar with the tools and does all the newbie mistakes in the book.
>>
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>>55173548
>>55173521
>>
>>55173521
>>55173548
Actually that's a good topic
What's your favorite mech that's. Ever been in a video game?
>>
>>55173550
>I would go as far as to say they would be the first people in the history of video game industry as a whole to ever do such a thing.
Didn't this happen with one of those vaporware space games?
>>
>>55173601
>Didn't this happen with one of those vaporware space games?

No. Star Citizen was shitting up CryEngine just like PGI did. Possessing the money PGI does not, they simply re-bought the support and started using proper CryEngine again.
It's the "move to a new version" I've mentioned in my post.

They were using CryEngine but instead of following it, they started making their own stuff inside of it. Jenga code syndrome happened and so they threw it all out in favor of the newest build of CryEngine itself, now more advanced in its own way by some 3 or so years of development by people who actually know what the hell they are doing.
>>
>>55173550

I wasn't implying you could just drop the existing game into a new engine. I'm not a software developer, but I know enough to know that isn't how it works. I meant more of an "MWO 2". Lots of things would still carry over, like art assets, balance, etc etc.

If they do deliver on MW5, it's either going to be shit and finally break them, or it'll actually be good and surprise everyone. If it's good, and it manages to sell well (another crapshoot), it could bring in a lot of fresh blood to MWO if MWO is branded as the "multiplayer component", including the new Solaris modes. Maybe even giving PIG the finances and incentive to re-build MWO in a better engine.
>>
>>55173880
Eh, okay, I can kind of see that.

>re-build MWO in a better engine.

Not happening.
They'll never remake MW:O in Unity3D.
>>
>>55173560
Woooo, quads!
Scorpion's the best though.
>>
>>55173560

Literally impossible without inverse kinematics.
>>
>>55174072
Truth!
>>
What the fuck manner of ancient curse is seething over the BT franchise? FASA, CGL, PGI, why do we keep getting hit with incompetent asswipes for whom "minimally viable product" is a mantra, and for whom actually making an effort is anathema?

What. The. Fuck. Universe? Why?!
>>
>>55174502
People support them over any semblance of common sense in hopes of one day getting rewarded for it.

Just look at the craploads of fans who took up the mantle and decided to work for close to nothing (and sometimes literally nothing) to get some content out and keep the games going.
It's definitely detriminal to Mechwarrior, which was still perfectly capable of getting another studio to ride its dick after PGI. Whether or not we would be better off if people just let CGL die the death they deserve so much is up to anyone's guess.

We've also had good companies take up stuff from time to time. Activision never really fucked up anything, has it? MicroProse was based in a multitude of ways, MW included.
The franchise still survives more so because of the effort of these few competent companies rather then the dedication of the fanbase at large, in my honest opinion.
>>
>>55171761
>>55171607
Not enough copy/pasting from other people's work, and too much >accurate< netslang to actually be Ben.
>>
>>55174109
Holy shit Plog, stick to drawing robutts. Yeesh.
>>
>>55175077
I said the same thing the first time I saw it
>>
>>55174109
Is she one of them human/gray hybrids I've heard about?
>>
>>55175099

No just Asian, but drawn without unrealistic huge anime eyes.
>>
>>55175094
Everyone did.
>>
>>55173218
>>55173289
It has a high-mounted missile rack. It also has a center-line energy hardpoint. It's not irredeemable. It might even be good depending on the quirks it gets (assuming they are Missile quirks and not MRM quirks). Could be the next Splat Medium, especially if it has armor or structure quirks and a good engine cap.
>>
>>55175171

I can see it being ok as a skirmisher with MRM's and some medium lasers, or as a facefucker like the assassin.
>>
>>55175583
Do people actually like MRMs in MWO? I hate how they shoot. I realize it's a balancing issue because lol twitch combat but it's really annoying. I was looking forward to doing a 40 MRM Raven and it was such crap I had to roll it back to dual SRM6s. Do you get used to the way they fire? It seems like as a skirmisher you wouldn't want that level of exposure while you wait on them all to stream out.
>>
>>55175673

They have their ups and downs.

The damage output is great, and you get a ton of ammo. The damage spread is a problem unless you're at SRM ranges anyway, but it's nice to have the ability to shower some damage from farther out. I do think the launch times are too long, but they work alright. It's just a different weapon and takes some getting used to. That said, I can see how they would be a bitch to use on fast lights.

So far I've mostly used them as a fire support weapon on mediums and heavies.
>>
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>>55175139
Plog's faces are pretty hit-or-miss, but occasionally pretty decent
>>
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I don't know a thing about Battletech the tabletop game, but I really want to get some mini's to paint if not to play with. I feel like it could fill the void Warhammer left.

What are the quality of the models like in the introductory box set? link: https://www.amazon.co.uk/BattleTech-25th-Anniversary-Intro-Box/dp/193687685X/ref=sr_1_1?ie=UTF8&qid=1504301613&sr=8-1&keywords=battletech+box+set

Also is there a cheaper way to get the minis?

Finally how would you separate the 24 mechs into two companies? I am not a fan of Kurita so I was thinking of doing a merc unit instead. (Cant think of any other factions that used Dragon / Jenner.)

Included mechs:

Commando (COM-2D) (25)
Spider (SDR-5V) (30)
Jenner (JR7-D) (35)
Panther (PNT-9R) (35)
Assassin (ASN-21) (40)
Cicada (CDA-2A) (40) (QSR Sheet - Cicada (CDA-3MA) (40))
Clint (CLNT-2-3T) (40)
Hermes II (HER-2S) (40) (QSR Sheet - Hermes II (HER-5SA) (40))
Whitworth (WTH-1) (40)
Vindicator (VND-1R) (45)
Enforcer (ENF-4R) (50) (QSR Sheet - Same)
Hunchback (HBK-4G) (50) (QSR Sheet - Same)
Trebuchet (TBT-5N) (50)
Dervish (DV-6M) (55)
Dragon (DRG-1N) (60)
Quickdraw (QKD-4G) (60)
Catapult (CPLT-C1) (65)
Jagermech (JM6-S) (65)
Grasshopper (GHR-5H) (70)
Awesome (AWS-8Q) (80)
Zeus (ZEU-6S) (80)
Cyclops (CP-10-Z) (90)
Banshee (BNC-3E) (95)
Atlas (AS7-D) (100)

Thanks! (Pic unrelated)
>>
>>55175946
If you can find the box in a local store, it should be like half that price. You can buy the plastic lance packs for pretty cheap. You can buy used minis.
>>
>>55175946
A merc unit and what? You did mention two companies. If you plan to play with another person, you can do one Drac company for guests (you don't like them so why not beat them up?) and your mercs for you.

What 'Mechs do you like so far? You sound like you did a bit of research.
>>
>>55175946

Depends, are the two companies gonna be working together? In that case I'd have a light company and heavy company like so:
Fast Company
Spider (SDR-5V) (30)
Jenner (JR7-D) (35)
Assassin (ASN-21) (40)Cicada (CDA-2A) (40)
Cicada (CDA-2A) (40) (QSR Sheet - Cicada (CDA-3MA) (40))

Commando (COM-2D) (25)
Trebuchet (TBT-5N) (50)
Clint (CLNT-2-3T) (40)
Hermes II (HER-2S) (40) (QSR Sheet - Hermes II (HER-5SA) (40)

Grasshopper (GHR-5H) (70)
Vindicator (VND-1R) (45)
Enforcer (ENF-4R) (50) (QSR Sheet - Same)
Hunchback (HBK-4G) (50) (QSR Sheet - Same

Heavy Company

Whitworth (WTH-1) (40)
Panther (PNT-9R) (35)
Dervish (DV-6M) (55)
Dragon (DRG-1N) (60)

Quickdraw (QKD-4G) (60)
Catapult (CPLT-C1) (65)
Jagermech (JM6-S) (65)
Awesome (AWS-8Q) (80)

Zeus (ZEU-6S) (80)
Cyclops (CP-10-Z) (90)
Banshee (BNC-3E) (95)
Atlas (AS7-D) (100)

Otherwise, I'd break them up into lances first, then organize the lances into companies.
>>
>>55176206

Ah sorry I meant two merc units. However I don't know much about which units used what mechs.

I am mostly interested in painting and displaying them, however if I could rope some friends into playing it would be nice to have 'legal' companies.

My knowledge of BT is purely from the games and books, I have not even read the rulebooks for BT yet.

This is what I had in mind:

Eridani Light Horse:

Scout Lance:
Commando
Jenner
Cicida
Panther

Support Lance:
Catapult
Trebuchet
Hunchback
Awesome

Assault Lance:
Atlas
Zeus
Dragon
Quickdraw


Gray Death Legion :

Scout Lance:
Spider
Assasin
Clint
Hermes II

Support Lance:
Jagermech
Whitworth
Dervish
Vindicator

Assault Lance:
Cyclops
Banshee
Grashopper
Enforcer


There is probably a point system I don't know about so instead I tried to balance them by tonnage.
>>
>>55176389
Panther's too slow for a scout lance. Dragon would be better as a scout lance leader at 5/8, and put the Panther in Support lance, and the Hunchie or Awesome in Assault lance for the ELH.

I wouldn't put an Enforcer in an assault lance either, but you machines into the ELH for some reason. They're Light, it's not just a name.

Generally speaking, you want to group your 'mechs by speed, or deliberately pair slower machines with faster ones to support each other.
>>
>>55175946

I strongly suggest getting the plastic Alpha Lance lance sets instead as they are way cheaper than the overpriced box set online.

I think you can find them for $8 bux for 4 'Mechs.
>>
>>55176558

Honestly finding anywhere that sells Battletech at all in the UK is hard.

I have seen those alpha lance packs around but from what I understand it is a totally different game from the normal game. Are the models the same scale?
>>
Just finished moving in with the girl and shes interested in playing bt (ill take a "wild" guess and say its cause she likes me not cause shes super into giant roboners"

Anyone got some suggestions for simple clan scenario's? Im thinking of doing a basic sibko style introduction so she can get used to it..but she plays mac and i play pc..are we doomed from the start like romeo and Juliet?

But lil seriously, can pc and mac users play in MM together?
>>
>>55176639
The models are exactly the same; the boxes just come with stat cards for Alpha Strike. I've bought 4 of each: no cheaper way to bulk up your BT minis collection with a lot of the basics.
>>
>>55176639
You could also hold off and see how the new box set they are launching shapes up. The chances of you getting a fairly-priced Intro Box at the moment are slim. The Alpha Strike Lance Boxes are a good deal though if you can get them online for $9 a pop. Snag a few of those and then mix and match the contents and you can have a few lances to paint up and play with. The minis are better quality than the Intro Box ones too, even if they are the same sculpts. They did a bit of quality improvement between the second box set and the release of the Lance boxes.
>>
>>55175946

Speaking as a btech and warhammer player, if you're coming from warhammer, you're going to be terribly disappointed in the model quality.

On the flipside they're easy as fuck to paint.
>>
>>55175673

MRMs are great fun but it's not something I'd roll on a skirmisher. I use them on mediums and heavier. Just use them like a lighter autocannon, or as replacement for LRMs if you actually want to play the game and not rely on people spotting for you.

Also super satisfying to see streams of missiles
>>
>>55173585

Champion, Sentinel, Tempest

I like big eggs and I cannot lie
>>
>>55177423
I have a Catapult I could try them on. I actually kind of equated them to "laser missiles" since the stream-fire really kinda feels like laser burn time, and you have to aim accordingly. But yeah, bad on skirmishers and fast Lights, which is what I pretty much always play.
>>
>>55173585

I was pretty queer for the Blood Asp in MC2. Thing was an unstoppable engine of destruction.

Going back a little farther the Avatar and Cauldron Born both give me nostalgia.
>>
Hey /btg/, I was just working on some 28mm Winged Hussars and I ended up with a spare wing. It's just about the right size to stick on the back of a battlemech, so I'm wondering what mech would be the most appropriate/aesthetic to have a giant Hussar wing stuck on the back.

Any thoughts?
>>
>>55179421
The actual Hussar 'Mech is probably not a good option. I'd honestly say something that's fast, heavy, and bipedal. Berserker could be interesting. As could the Zeus-X or any of the 5/8 Chargers post-Clan Invasion. The Ti Ts'ang is also an option.

Could also stick it to a Koschei since that's sufficiently Slav.
>>
>>55179421

Hatchetman/Axeman/Nightsky
>>
>>55179578
>tfw i own all three of these
>painted in Team Banzai colors
>>55179463
Berserker might be a good idea - paint it up in Team Banzai colors too since they became the New Avalon Hussars, have a melee lance.
>>
>>55179421
Some kind of nasty cavalry heavy or 4/6 assault, for sure
Berserker seems like a very solid option, or maybe that 100% crazy 6/9 thud
>>
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>>55175171
I used the Hellspawn a lot during the days I used to play MW4, and it's actually in my books one of the better designs they churned out.

It's like a better version of the Whitworth.

I'd probably have one in my roster if it weren't fedcom exclusive. The only MW4/MC2 design the DC gets is the Chimera. There's not a whole lot of positivity to be had about the Chimera.
>>
>>55180499
I didn't entirely hate the Chimera. MRMs are underwhelming in the TT game but aside from the MG (swap it for an SPL) it's not the worst thing. the 2K is kinda hilarious.
>>
>>55179656
The New Avalon *Cavaliers*. Dr Banzai would probably have thrown a fit if the AFFS had tried to foist a Hussars title on them.
>>
>>55169899
I went through every book I could think of and the closest I got to a date was Hot Spots (set in 3056, IIRC) and a mention of "several years ago". I'm just gonna go with "late 3040s".
>>
>>55150093
real mexican mech coming thru fake shits
>>
I'm thinking of a fourth 'Mech to round out a pirate HQ/biggest and bruiserest lance. The main points: it should have hands to help carry the heavy stuff and be as ammo-independent as possible.

So far, I've put in an Awesome-8Q (the ride of the pirate boss), a Banshee-3E and a Warhammer-6R, and I was thinking of a customised Archer with the LRM20s ripped out and fitted with something more pirate-y. Does anyone have ideas, or do I go the standard route and add medium lasers?
>>
>>55173218
it's just the canuck cucks at pgi trying desperately to milk more money while they try and sate their cocaine addictions.

>>55173395
>PGI has a lot of faults as a developer, and they've failed in a lot of ways. I still enjoy MWO though, and a larger playerbase would help a lot.

But it's not going to last simply because PGI is too incompetent to manage positive development and they're too determined to ruin the game so that more people buy the next shovelware experience, MW:5.
>>
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>>55184896
>more people buy the next shovelware experience, MW:5.

Unless they somehow get a hold of a world class publisher, there is no way they could fool a large enough amount of people into buying that after MW:O.
They already alienated the mainstream so they are as good as dead in this regard.

>Meanwhile >pic related is what happens when you give the reigns to a non-shit artist.

See that gif? See that improved model? Watch and weep because this is what you could have gotten if you hadn't fed the pig.
The sole reason you support the company is Alex and Alex could work just about everywhere at this point.
>>
>>55185010

>See that gif? See that improved model? Watch and weep because this is what you could have gotten if you hadn't fed the pig.

That animation needs a lot of work too. The upper body lacks animation, and the hips need some tilting movement to confer better shifting of weight and gravity.

For the legs, it's a smoother walk than the pig version, but it's not nearly good enough yet.
>>
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>>55185212
I'm not saying it's the best thing ever since sliced bread, but it's done on a short notice, during free time and alongside a remodel of the thing.
The main issue is he's still trying to make it fit the overall MW:O mold of being as statue-like as humanly possible while still conveying motion.

It's worlds apart from the PGI's which cost people 20 or even 40 dollars a piece.
>>
>>55184517
Maybe a Catapult K2 with the PPCs swapped for LLs or you could use a K5

>the LRM20s ripped out and fitted with something more pirate-y.
Put a few flamers in there, makes the pillaging more authentic
>>
>>55184517

If the pirate unit operates near Lyran space, I suggest swapping out the Archer with the Thunderbolt 5SS.

Only 2 types of ammo to keep in stock, 7 PPC for the lightning gods and 3 Mechs with hands for looting.
>>
>>55184517
A grasshopper would be the ideal mech, but since these are pirates, something bubbafucked like a Challenger Charger with a second hand taped on or perhaps an Ostsol with a riflemen engine and more MLs would probably be better
>>
>>55186406
>an Ostsol

Son of a bitch, I knew I'd overlooked something. It really is an ideal pirate 'Mech. So Awesome, Banshee, Warhammer and Ostsol it is.
>>
Has the Inner Sphere surpassed the Star League technologically?
>>
>>55183583
'Mechxican
>>
>>55187141
The Blakists did kinda. They solved some problems the Star League couldn't but the thing the original Star League still trounces everyone including the clans with was their mega scale projects. Insane levels of terraforming, artificial suns. Hollowed out moons. Asteroid factories.

Nobody has the resources or knowledge to do anything like that anymore. Best the Blakists could do was repair some terraforming and build new Castles Brian.
>>
>>55186784
The Ostsol is probably the most overlooked and underrated mech in battletech as a whole, so that's not a surprise
>>
>>55187141

In a lot of regards yes. They have better armour types than the SL, the Stealth tech they have is at least easier to use and manufacture than CLPS/NS, C3 and C3i are things, iNARC exists, there's Semi-Guided LRM ammo and BA tech has far eclipsed the SLDF.

On the other hand, nobody's building LAMs (thank fuck) and WarShips are off the table. So it depends on where you look.
>>
>>55187763
You have no idea how hard it's been to hunt down a mini of the old boy. I've only ever seen about six for sale over the years and always in larger lots. It's not like it's super expensive because like you said, nobody knows or cares but it's super rare if you ever want to get one. There must be a thousand times more original marauder minis or even LAM's.
>>
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>>55184517
>So far, I've put in an Awesome-8Q (the ride of the pirate boss), a Banshee-3E and a Warhammer-6R, and I was thinking of a customised Archer with the LRM20s ripped out and fitted with something more pirate-y. Does anyone have ideas, or do I go the standard route and add medium lasers?
Swap one for a big-bore ballistic (probably a ten), and pop in flamers in the arms. If you're feeling mean swap in an LL into the other torso and a shitload of RL-PPs. If you're less mean or not playing with "advanced" tech, put twinned MGs into the arms (and maybe a Medium) then do a laser/flamer cluster in the torso for that delicious Torso Bomb Padding experience. Added bonus: you can use Crusader wrists on your Archer for the latter idea. Given how common Cruds are, and how often the lower arms are all that's left after you field one, I imagine the pirates would have some lying around.
>>
>>55188172
If you're in the Pacific NW there are a couple up for sale right now in the Facebook group, our Ozzie comrade dug up a few. I bought one off him a while ago and pulled a few copies for personal use - because, as you say, the goddamned things are hen's teeth. Fucking love them though, especially with hatchets.

>>55187763
>>55186784
>It really is an ideal pirate 'Mech.
Well, almost. You have to baby it if you want to keep using those arms to fight evil today. Anything bigger than an LL hit and you're internal. Great when you're bullying Lights and cheap vees, but as soon as anything nastier than a Bulldog/Goblin shows up you're in trouble.

On the other hand, you can run down a Trinity Medium and fuck it to death, so there's that.
>>
>>55188698
I mean removing the ass lasers for additional armor is the first step for like 90% of ost pilots for a reason
>>
Rolled 1, 6 + 6 = 13 (2d6 + 6)

These die rolls, to be recorded for all eternity*, may be very important in the near future.
>>
Rolled 5, 2 + 5 = 12 (2d6 + 5)

>>55190137
>>
Rolled 3, 2 + 4 = 9 (2d6 + 4)

>>55190154
>>
>>55174502
You over estimate the interest in the franchise. We're all here playing the games. No matter how well the games are done it's extremely unlikely battletech will ever become mainstream.

So no, you're not gonna get some magically competent savior company to pick it up and do it right just because you get your wish and all the current companies die.
If BT is dropped now, it's dead forever.
BT is developed by it's fans, always has been. Every company that comes and goes is the same people, over and over, one training the leaders of the next.

You get what we have now and pitch in to slowly improve it, or you get nothing at all.
>>
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>>55190100
In Solaris I've slapped a couple of Light Shields on them for the lulz. Handheld if you can get the TSM variants, but otherwise it's >totally< worth dumping the Pulses on a -5M or something to get some jett-capable SShields. I know it's not quite the same thing as 4t of armor but it's still fun to model. Or use to Shield Bash some asshole with yet another 24-LMG ABLATOR-'Mech who thinks he's being clever.

..Plus Osts are so adorably derpy.
>>
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>>55190948
>Osts are so adorably derpy

O hai.
>>
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>>55191106
THEME SONG
https://www.youtube.com/watch?v=cOF5fM6puKw
(Warning: >hella< gay but holy shit Latrice Royale)
>>
>>55190137
>>55190154
>>55190177
I wonder what manner of nonsense this will lead to, and the level of lacktical derp that will ensue.
>>
>>55190864
>You get what we have now and pitch in to slowly improve it, or you get nothing at all.

Then we should take nothing at all.

>CaptainKirkLetThemDie.png
>>
>>55191191
Dem T H I C C hips on the Ostscout
>>
>>55190864
This is some next-level CGL apologism. You're right that the fans control the game though. Even if the company dies, the game survives. I'm a bit disappointed but if this is what you really believe, then so be it.
>>
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>>
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>>55193116

Gotta catch'em all!
>>
>>55193116
>>55194934
noice!
>>
>>55195764
>>
Seeing as it's Sunday, time to own up to and repent for your battletech sins


Me, I converted battletech mech stats for palladium robotech back in the late 90s
>>
>>55197692
I had gay convention sex with a ghost burr fanboy and even cuddled him afterwards, once

There's really nothing I can do to say sorry for something so terrible, so I guess playing dracs forever will have to maybe do
>>
>>55197692
Bless me father for I have sinned. I yet have a box two by three feet square of not but unopened blisters, some so old as to be blue. Yet I hath nary painted a singular miniature in two years. I merely battle dear and old friends in megamek on my most personal server.

I hath not yet purchased Campaign Operations, Interstellar Operations, or the First Succession War, though I find them worthy tomes.

I pretend in these very threads to not love the great sword of Davion, though I love all of Davion but the Crucians and the corpulent corruption of the vile Golden Five. My heart lies with the Haseks and the Sandovals and the brave souls of the Outback.

I had forgotten in the mists of time that holy First Circuit Precentors wore robes of red and gold and thus was why Apollyon dressed as he did. And so have I falsley accused him of being a special snowflake edgelord.
>>
I want an Assault LAM
>>
>>55198193
meant for >>55197692
>>
>>55197692
I haven't played tabletop battletech more than once in 18 years.
>>
>>55198894
I'm very sorry for you
>>
>>55194934
Dat Union.
>>
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Speaking of dropships, has the Hrothgar from MW4 Mercenaries ever been statted?
>>
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>>55197692
I managed to get myself to learn how to run the RPG by RP'ing myself through it with a bunch of titty monster fetish-bait waifu characters.

I ended up doing the same shit using AtB recently because I noticed I couldn't give a shit about the warriors or techs I hired on, otherwise.
>>
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>>55194934
I played against him a few times.

Also, he sold all his Battletech shit and jumped ship to Heavy Gear around 2010.

He was a good player, but I couldn't establish a community in time before losing him.
>>
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>>55197692
I play in canopian catgirl RPG adventures.
>>
>>55201280
I don't think it ever followed any actual construction rules.

I always figured it was the handwavium edition of the Union.
>>
You know what I want?
A game about the crooked military contractors who make and sell mechs.
That shit would be solid gold.
>>
>>55201732
Quickscell - The Game.
>>
>>55187763
Ostsol is great, but the Ostroc is where my heart is.
Especially after it got it's Phoenix facelift. There aren't many mechs I can say that about, but the Osts weren't winning any beauty contests before. It's not surprising that they're hard to come across in the second hand market when most folks bought mechs based on whether or not they thought they looked cool - not the stats.
>>
>>55201744
>Oh no! Another production delay!
>Quick! We have to cut costs!
>What if we switch back to single heat sinks?
>Brilliant!
>>
>>55197692
I never played tabletop in my life
>>
>>55197692
I uh... stat-ed a crap load of old Transformers back in the day. I also made battle armor by reverse engineering tech before there was the proper formula to do it, and named the new types of armor after chicks I knew. I also stat-ed Star Wars crap as a joke.
>>
>>55197692

Bless me father, for there are two battletech groups nearby and I don't play with them. One plays Mechwarrior Clix that's ran by a pair of powergaming spergs, the other is an odd family with government ties.
>>
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>>
>>55202645
Fenrir: Oh yeah baby, touch the inside of my boobs, i'm about to... (HEAVY GAUSS!!)
>>
>>55202645
Is #99 a Bandersnatch?
>>
>>55202760
I'd like to band her snatch.
I don't know what that means..
>>
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Look what I found in town.

I crushed a foolish couple with there small child and my girlfriend. There was much overheating.
>>
>>55202882
Where's that at? The nearest one to me is MechCorps in Houston, though I'm up in DFW.
>>
>>55202882
cool
>>
>>55202962
Michigan
>>
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>>55201280
The Union and Talon remain Unstatted

The Talon also makes appearances in the Mechassault Video Game series, it might be a variation of Aurora dropship,
>>
>>55201280
I always thought the Hrothgar was a named Union. They also had no-name Overlords in there too.

>>55203326
Wasn't the Talon just a Leopard with some extra bits on it?
>>
>>55203426
That was my thought a named union upgrade.
>>
>>55203426
>>55203497

I could have sworn the Hrothgar was a lance carrier. God damnit, I may have to reinstall MW4 Mercs to make sure.
>>
>>55204884
Hrothgars look to be 2 lance carriers with cargo.
>>
>>55204884
2 or 3 lance carriers, like a Union. Then again, most of the video games don't really do scaling right. The Overlords were too damn small for how much they actually carry.
>>
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While there was the Chaos March book, it never got into what was going on in that orange-circled area from Aldebaran to Remshield. Was it ever mentioned what was going on there when half the Chaos March worlds were balkanised or forming up in petty states?
>>
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>>55202962
>The nearest one to me is MechCorps in Houston, though I'm up in DFW.

There are some ladz in the DFW area with pods, too. They used to come every year to AnimeFest in Dallas (pic related from last year).

We were a bit disappointed that they didn't install the pods at Brickhouse Games in Garland like they said they were going to; I guess the deal fell through somehow.

We were even more disappointed that they didn't come to AnimeFest this year. At first, they were citing technical difficulties, but the con operations folks said that after a while, the pod ladz just stopped corresponding with them entirely.

I was prepared to take their word at face value, until I saw photographs on Facebook posted by a buddy of mine that showed these same pods up and running that weekend at GenCon, which happened to coincide with AnimeFest (both August 17th-20th) this year. Sure, it's *possible* that someone up there could have pods with the exact same "nose art" on them, but I wonder if somebody didn't pull a switcheroo and abandon one con for another where they thought they could make more money ...
>>
>>55206225
I think this bit-
>On many planets that Sun-Tzu's troops had failed to take by force, Liaoist rebels aided by Capellan agents overthrew Federated Commonwealth governments and installed pro-Capellan regimes.
-from Chaos March's page 8 overview is meant to cover it. The Capellan Field Manual has a page or two about using Canopian "peacekeeping" troops to consolidate Confederation control there.
>>
>>55206251
Neat. So it sounds like they have the pods, but don't make them available to the public, only for conventions?
>>
>>55203047
What? We have pods in Michigan? Fucking where?
>>
>>55206251
I got to try the Mechcorps pods once a few years back. A ton of fun and the immersion is great. The controls feel so much more natural, like the torso twisting pedals. Are they still running Firestorm or are they using some kind of MWO hack these days?
>>
>>55201348
>Also, he sold all his Battletech shit and jumped ship to Heavy Gear around 2010.
He's still up to his shenannigans over there, isn't he? There's a dude in the Heavy Gear Facebook community who's >literally< running Southern VOTOMs (so is that awesome old Brit gal who wrote some of the IIC 'Mechs for 3055, Paintitpink).

>>55197692
I am an active, closeted recaster too obsessive to put out a bad product. I am, among other things, putting together a full playset for Kalnock and Stanrey. If you faggots would stop buying all the goddamned Ironfoot and Mavellic gashapon off of eBay I could even finish it...

>>55202760
Yeah, although I don't really like Shimmy's take on it.
>>
Noob here, just started using BA. Working my way through the ones in tro 3058. I know IS standard is a pretty solid choice, but I'm having trouble judging the rest. My problem is that they all underperform when I use them. Anyone have any advicr/opinions on various suits I can test?
>>
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>>55201863
>Draconis Combine Militiary Industrial Complex: THE GAME
>>
>>55208767
>Not Luthien Armor Works:The Game
>Not naming it "I AM THE LAW"
>>
>>55207557
I hate that I will never get to play in one of the pods using the old proprietary software that made it popular in the first place.

I don't know... Mechwarrior 4 never inspired me, and having it in those pods feels way more like a slipshod cut-and-paste job.
>>
>>55208541
>ay through the ones in tro 3058. I know IS standard is a pretty solid choice, but I'm having trouble judging the rest. My problem is that they all underperform when I use them. Anyone have any advicr/opinions on various suits I can test?

Generic IS suits always underperform.
Most effective suits tend to be ones that can fire assloads of SRMs. Those tend to be exclusive to the Fedsuns, of course.

I've also had good luck with using them less for firepower, and more for leg attacks. Something speedy and able to kneecap an enemy mech can be valuable.

Also, try swarming tanks rather than mechs. Much easier to do and there's not much a tank can do to shake you off...
>>
So speaking of Dracs and fuckups, I had forgotten at the end of Heir to the Dragon that Teddy completely fucked up the future of the Combine all on his own. He had everyone behind him at the end of 3039. The traditionalists were in his camp, so were the gangs and the ninjas. They didn't particularly like each other but everyone was all like "This is our Coordinator now, and we are once again destined for great things."

And they loved him being all honorable and stuff to the point they were going to do the dirty deed without his order. All he had to do was let it happen. And what does he do instead? Saves his dad who hates him even worse for sidelining him in 3039 and reducing him to a figurehead. Causes a lot of people who threw in with him to have to commit sepuku and the organizations that loved him to feel betrayed and start working against him. Teddy himself caused the Black Dragons to be born from the Sons of the Dragon that day.

I hadn't read that book in like twenty years but shit, that was VSD level anti-statecraft.
>>
>>55208979
>Takashi was right all along

Theodore just wasn't strong enough to be the Coordinator the Combine needed.
>>
>>55208832
The proprietary software was basically just Mechwarrior 2, except it was ported the other way around. Pods first.

Also Firestorm had all the old mechtek packs and upgrades so it was a lot better than the vanilla MW4 experience to me. They definitely put some effort into it.
>>
>>55208904
>try swarming tanks
Didn't know you could do that, thanks for the suggestion, but my problem is that I can never get into position to swarm in the first place. Is that just a practice thing? Also when you talk about fast kneecappers what sort of movement profile/load out are you looking at?
>>
>>55209077
It's a practice thing, jumping through forests. There's a reason BA are only really scary in close terrain, cities, or when air dropped.
>>
>>55209077
Jump 3-4. 5 if you can get it.
On the opposite end of the scale is the Kanazuchi, which is a slightly mobile turret.

If you're having problems getting BA to places, try omnimechs and/or troop transports. They're vulnerable for the one turn they dismount, but being able to scoot across the board can be a big help.
>>
>>55209112
>>55209188
Thanks guys, 2 more questions. What weapons (other than SRMs) are good for mech/tank hunting, and could I use BA for infantry hunting?
>>
>>55209233

SRMs are really the best you can get for range/firepower compromise. BA with flamers, infernos in their srm launchers, and mguns are very effective against infantry.
>>
>>55208979
How did he save Takashi?
>>
>>55208979
This makes me wonder, how many times in BT history has a major figure just screwed up like that? I count the old Steiner shrew ruining the Federated Commonwealth because "It's my turn!" politics.
>>
>>55209462
He showed up when the nekogame assassin was about to strike, made them suicide instead of offing Takashi.

Because he couldn't live without someday getting his father's approval.
>>
>>55209462
Shot his own superninja in the arm when she was creeping in the rafters of the imperial palace, then told her to fucking kill herself when she told him the contract to kill the old coordinator was bound to her life..
>>
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>>55209524
>>55209534
I'm assuming this was before the Clan Invasion?

>no Takashi to muddle with the DCMS
>probably a score of DCSM regiments that could have survived
>Luthien could have been held without mercs, and honor saved
>no BDS fucking everything up later

Why, Teddy C3, why?!

Was he the Yellow Bird?
>>
>>55209600
Yeah, Heir To the Dragon covers Teddy's life from graduating his academy to 3039. It reads more like a short story collection, honestly.
>>
>>55209523
Kerensky not throwing his weight behind one of the Successor Lords.
Mad Max taking on Justin.
Ian Davion dying with his men.
Caleb Davion cheating on the yandere Khan of the biggest space fleet in the sphere
Victor abandoning his throne to become Precentor of Comstar
Stone putting himself on ice
Lester not nuking the Space Jews or deploying his warships even when his own people were starving

And a whole lot more
>>
>>55209600
>I'm assuming this was before the Clan Invasion?

December 3039, right after the war ended.
>>
>>55209523
>how many times in BT history has a major figure just screwed up like that?

What >>55209758 said. Other fuckups from major Battletech figures which result in major long-term problems include:

>Ulric trusting the Jade Falcons to fight honorably
>Victor leaving Yvonne in charge of the FedSuns
>The Outbound Light entering a certain set of coordinates which turned out to be the Homeworlds
>Pretty much everybody underestimating how much the Blakists wanted to be part of the 2nd Star League
>Weisman stealing Japanese Mecha designs from Robotech
>>
>>55209895
>Victor leaving Yvonne in charge of the FedSuns

Twice. He did it TWICE. I mean Jesus Christ, even Sandoval couldn't dick the stupid out of her.
>>
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>>55209895
>Weisman stealing Japanese Mecha designs from Robotech

Grog, grog, grog, grog, etc...!
>>
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Playing a 5500ish BV lance vs lance game tomorrow against a friend of a friend.

He's already told me he's rolling with a lance of four Wraiths, two TR1's and two TR2's.

Recommendations what I should pull out? What would work well against that force?
It's early Jihad era (up to 3072) and my friend has a bunch of different minis he'll let me choose from.
>>
>>55210668
>jumpy pulse zombies
Good fucking luck. I'd suggest C3 but it's overcosted. You could counter with the same shit, or
>3072 cutoff
Well nevermind I was going to suggest the Uziel 8S but that's out.
>>
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>>55210668

Since you've specified "lance v lance", I won't bother with the usual stuff about a ton of assorted Artillery and/or Gauss Rifle Field Gun Infantry Platoons. Likewise, we won't bother with aircraft and thermobaric bomb bullshittery.

At 5500 BV, he's playing with 4/5 pilots, so first off, he won't be hitting you as much as he thinks he will if he wants to keep jumping. For maximum hilarity, I'd consider going with two ANH-2AX Annihilators (x2 IHGRs, 19 tons Reflective Armor, lots of Armored Components, maybe give them 3/5 pilots) and see how he likes chewing through that while only deal half-damage all day. Tactically, find some open space 1-hex away from the board edge, and have the Annie's basically go face-to-face a couple hexes apart parallel to the board edge, so if he wants to get in the back arc of one of them, he's at 4 hexes distance from the other one; 22-point IHGR hits add up quickly...and if he jumps between them both Mechs can torso twist and combine fire.

Another way to mess with him would be to take a full lance of something that jumps just as much as he does; like 4 Preta A's (5208 BV2 total). After an hour of play where every to-hit number has been a 14 or more, ask if he enjoys jump-spamming or would like to play like somebody who isn't a beardy cunt.

Finally, go take a look at Mechs artillery cannons. Fuck his TMMs, hit the hex with an area-effect weapon and laugh in his face.
>>
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>>55210926
Not that anon, but is there a cg model of the Annihilator or mini painted with a troll face, because I love it.
>>
>>55211159

...there probably should be.

Now I feel bad for not actually doing that, because dropping 4 Annie's on that poor unsupecting Canadian during the Cincy/Toronto tourney was the perfect place to do that.
>>
>>55211179
I remember watching those games. Those were some fun games during that tourney, especially your match where the minimum hex move rule came up.
>>
>>55209265
Thanks. One last question, for BA hunting is a small laser/David Light gauss worth it or should I leave that to mechs?
>>
>>55211732
Usually takes 5-10 points to down a BA, or more if they're Gnomes or Kazanuchi. I'd leave it to 'mechs if possible, but the range of the David makes it easier to use for other BA hunting than a small laser in my opinion.

I forget if thunder lrms work on battle armor or not.
>>
>>55211732
Under normal rules the best bet for BA hunting other BA is probably loading SRMs with infernos.

With TacOps rules, King Davids, MP plasma rifles, and Bearhunters all can do extra damage when used against other BA,
>>
>>55212160
It's illegal to load BA with Infernos even though megamek lets you do it. Regular footsloggers can carry shoulder infernos though.
>>
>>55212181
Where the hell did you get that idea? TW page 229.
>>
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>>55212181
>It's illegal to load BA with Infernos

>>55212243 is right. It's risky if you don't have fire-resistant armor, but it's definitely legal.
>>
>>55212731
What will an inferno explosion or round do to battle armor?
>>
>>55212789
Well, y'see the problem is that though BA is sealed...it don't have heatsinks. Fire-resistant armor does a lot of its job through insulation as well as not taking damage from heat.
>>
>>55212812
Holy hell, do they cook alive in them things?
>>
>>55212827
Well, that's what infernos do to most tank crews and unfortunate 'mech pilots too.
>>
>>55212885
No wonder Lori Kalmar was scared enough to surrender to her future husband with an inferno loaded SRM.
>>
>>55211935
Mines work on BA. You'll need Active mines if you're using VTOL or jump BA, though.
>>
>>55212994
Think of napalm that burns at the temperature of thermite. It's also wet, drippy, and potentially leaks through seals it burns holes in. And in Kalmar's case, add in pyrophobia.

>>55212789
Three infernos striking a BA squad kills one trooper. Doesn't matter which one they hit. Conversely, one inferno kills three regular infantry not counting other modifiers.
>>
New thread.
>>55213907
>>
>>55211935
>>55212160
So basically guns on a BA are worthless except for anti infantry and jump jets and SRMs are required?
>>
>>55214018
Not worthless, srms are just better for most situations due to having better range than most BA-mountable weapons.
>>
>>55214018
SRMs just have the most versatility, being able to be used against other BA, infantry, and heavy vehicles. It's why most line BA carry a detachable SRM pack, if they don't carry them as a main weapon.
>>
>>55172971
What exactly do you mean by on-edge?
I think it looks pretty good.
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