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/btg/ BattleTech General

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Catching air, edition

The /btg/ is dead - long live the /btg/!

Old thread: >>55150093
==================================

BattleTech video-game Beta gameplay
https://www.youtube.com/watch?v=rt6FatHHnzI

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2017-09-03 - Still getting worked on & now has 15461 pics! Any help with tagging appreciated!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord servers, etc.) Last updated 2017-08-30!
http://pastebin.com/uFwvhVhE
>>
Apparently people do have the print edition of the BMM, so /btg/ is failing in its solemn duty to pirate from CGL.
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I can't seem to find it but does someone have the Crescent Hawks PDF?
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IMAGINE MY SHOCK

>>55214005
I'll upload it shortly, hold on.
>>
Are there any updated printings of TW floating around? There's been a lot of errata since the fanpro printing
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>>55214792
>muh butthurt
>muh deflection
CGL you silly sods. I mean it's fine; we all know you're incompetent. I personally look forward to the game being 100% by and for the fans.
>>
How is the /btg/ TRO coming along? I haven't seen an update on their blog since late April.
>>
>>55214959
Currently Muninn is MIA, due to a move to France. 3A and I are still doing work on the book, but I've started back working for Obamacare so I'm in a fuck everything kind of mood when I get home from work. I'm hoping Muninn will pop up soon.
>>
>>55214912
I've given CGL the benefit of the doubt for a long time but between this and them saying that settling is a good option for the HG lawsuit and they still haven't sent a lawyer to respond my patience for their shit is officially gone.

>>55214005
https://mega.nz/#!8AUUXahB!eL8WIZKnQZpLFZDG6z5G-P9dddc0WjGAw13ixnRG7ZA
Here's the BMM, download it and have it added to the mediafire dumps as I am deleting it from my drive in a few days.
>>
>>55214978
Sorry to hear that. I saw that you guys were looking for funding and read that you'd progressed quite a bit on the writing. What remains? How many units to go.

Disclaimer: This is Steve Satak, and I am following up on other TROs as well. Glad to see the artists out there are being kept busy!
>>
>>55215155
Something like half a dozen left for writing, with art being the bottleneck before Muninn started his move. Plog had picked up a number of commissions, but I guess once my bills settle down I'll fill in what's missing.
>>
Writing, for us at least, was the bottleneck. Of course, we made all the usual mistakes as we went along. But a couple of skilled editors took the material Geoffrey and I came up with, and hammered it into shape.

Glad to hear you are so close to the end. We chose to do all the designs, then all the writing, then all the art. Looking back, I think we probably should have done it the way you are doing it - one unit completed at a time, then move on to the next one.

So Muninn is in France! Ha! My son John finally graduated from university and is going to the NW of France to teach English in a couple of weeks.
>>
>>
speaking of piracy, does anyone have the new TRO Succession Wars pdf yet
>>
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>>55216014
I really like the look of this 'Mech but in all honestly it looks like it'd be pretty cheesy. A UAC/(5?) and a large brace of 5x MLs? Still, sexy as fuck. Well done Alex. Sumbitch can make the Wyvern look good, so I guess it's no surprise.
>>
would it be too late to submit a thing to the TRO? what things are not allowed?
>>
>>55216014
This is a super cool art work.
>>
>>55216131
I've got it but the only updated art is for the Unseens and the flea
https://mega.nz/#!0YsBVQQa!VodfDXaqBA4ca9oUtjtj903bfUq1_EE6LDXaRFtkyIs
>>
>>55216216
I think it's meant to be a UAC10, at least that's how I remember it from either the thread it first popped up in, or the Deviantart. Easy enough to stick that onto a medium of 50 tons or so.
>>
>>55217982
Make it an LB-10X and you couldn't grab the C-bills from my hand fast enough.
>>
>>55218324
The only thing I'm sure bout is the 10. Might as well be the LB.

Now open your wallet and let my employee Mister Vacuum work his magic.
>>
Speaking of LB-xs, if someone were to do a pic or an animation of something like the Annihilator firing off all four LB-10xs, would it look like a cloud of pellets, or kind of an out of control stream of them to generate the weapon's effects.
>>
>>55220000
The way they've been described in fluff make them sound like modern canister shot, but only with bigger pellets than, say L35A1.

Sort of like this:
https://www.youtube.com/watch?v=Cgn1nhUEgo8
>>
>>55220191
Wow, you're have instant pizza face like you're a teenager in one shot.
>>
Generally speaking, how much damage does a 5-ton bomb dropped from either an ASF or conventional aircraft normally cause in tabletop rules?
>>
>>55220000
>>55220191
Supposedly, they work either like giant shotguns/canister shot, or like airburst/flak rounds.
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>>55220515
They're probably proximity fused at time of firing to the range of the target. If they just fired a giant stream of pellets from the get-go they'd have shit range rather than a bonus to hit.
>>
>>55220883
That's what I think as well, despite the fluff going for the canister shot look. The 3P shots work the way you describe: each fuze is set for target distance as it's fed into the chamber, then it goes off at that distance. Leads to a pretty spectacular show:

https://www.youtube.com/watch?v=rldn9Hvzih4
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>>55220935
Why not both? Proximity fused canister shot. It'd be like a shotgun shell with a timed cup with explosive release. Sort of like a more advanced form of Federal's Flite Control wad.
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>>55220456
1,000 at ground zero, because the only 5 ton bomb in BT AFAIK is the Alamo, which is a 5 kiloton nuke.
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>>55220456
There are no 5-ton bombs unless I missed something. Regular ASF bombs are 1 ton, as are IIRC LGBs, clusters, and infernos.
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I have a proposal.
There is a lot of weird and irritating things in BT over the years. What I want to ask is, at what times did people do something for the franchise that was actually good, or even awesome?

For instance, when the update to tro 3050 came out, I thought the new art for the clan mechs and even a lot of the IS stuff was damn decent to damn good.

Also I love some of the artists we have nowadays like Shimmy, Plog, Spooky777 and such. To me, that level of art is like the game maturing at least in the artistry's sense to the point of starting off clumsy and with some old great animu mechs, and getting to the point of looking a bit like Sean Connery in his old age. Maybe I'm just over-appreciative of the modern art efforts... some of them, but I do think we have some great talent here and there.

Is there anything through the history of BT you think was a good to great decision? Just a question for a low caffeine Monday.
>>
>>55221559
>Is there anything through the history of BT you think was a good to great decision? Just a question for a low caffeine Monday.

Video games.

Mechwarrior is the reason this franchise still exists and it spawned a few other great franchises to boot, like Armored Core (which is just Mechwarrior, but done as a proper video game instead of a bit shoddy tie-in).
>>
>>55221559
Honestly, something that set this game apart from others? Letting the players run things.

Many past events that were sponsored by the owners (usually FASA) and played as a real scenario, with the fans deciding the outcome based upon the outcome of the battles.

A lot of other game companies will ask for fan input, but very few will actually let them decide the fate of the in-game universe.
>>
>>55222654
It's fun when it works but you can just ask L5R, and even a couple of instances of BattleTech, about it not working. That's not to say it shouldn't be done, but it should be done carefully.
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I'm planning a new campaign set in 3059ish Chaos March and was going through the various merc books for background, and this bit in FM:M got me thinking.

The text explicitly mentions "anything that can be considered a viable military objective", and defending forces are one. How common would these raids that specifically target defending units, instead of say Supply Depot 302 in the Way-Back Hills, be? And would a smallish mercenary command be inclined to take a contract that would actively send them to take on the defenders instead of some out of the way depot?
>>
>>55223592
It depends on the target, really. A well armed training cadre would be too big to chew on, and a militia company isn't going to be worth the effort. Additionally, what's the unit's stance on hitting a barracks or whatever rather than actually fighting the enemy? You could have an op similar to the Jade Falcon one in MW4: Mercenaries, where you could fight the trial against Aisa Thastus's binary orrrr hit their barracks the night before and kill damn near everybody.
>>
>>55223640
My plan was to have my players' unit (mercs, two 'Mech lances, two infantry platoons) stationed on either planet of the Styk Commonality, since both of them have defending forces made piecemeal out of several small mercenary commands.

The reason for attacking the defenders is to force the government of Styk to bleed money (and resources) - either they hire more units to replace what they have lost, or they pay BLC to the ones that are wounded, or maybe even go hat in hand to one of the neighbours for support. Since the Commonality's right in the strategic zone near the FWL, the CC and the FS, any one faction could be financing these raids to fuck with the Styk government, and the CM book mentions that any side could also give clandestine support to Styk as well.

As an aside: goddamn do I love the Chaos March. I can't remember many places in the IS where you have four or five different factions, each with their own agendas, secret backers and hired guns glaring at each other across planetary borders.
>>
So /btg/, I had this odd idea float into my head the other day. I'm something of a casual Battletech fan, so I thought I'd ask if you had any ideas for improving or adding to it, as well as suggesting where/when it should be set and fun, flawed mechs you could include in the lineup.

>Some exec asshole decides to make a terrible cash in mech movie, presumably aping the success of a better film. They get some investment, then immediately buy up as many mechs as possible, focusing on ones that are dirt cheap and are as photogenic as possible, as well as getting an interesting array of designs. Only *then* do they hire a poor historical consultant who has to figure out why the hell this bizarre mishmash of machines would ever be on a battlefield together.
>Add to that a retired mech engineer forced to make a dozen walking scrap piles move and fake-fight enough to be worth filming. And then the poor bastard stuntmen running the mechs, learning how to make the various rustbuckets perform decently enough that they won't have to speed up the footage in post, all the while dealing with the crummy border world they were filming on, not receiving the same pampering as the 'talent'
>And then they get word of an incoming pirate raid, far more than the couple of lights and mediums the defenders can muster.
>As the bitchy D-list actors and executives all scramble to leave, abandoning the world... The stuntmen decide to stay behind. They spent time with the people here, they like them... And they're not just going to run. They might have crappy mechs with bad weapons and amateur training, but they aren't cowards.

Not 100% sure what I want to do with it. Maybe an RPG campaign, maybe a short story, maybe a statted up scenario battle. Maybe all three. Figured it'd be fun to play around and get suggestions for things to improve it.
>>
>>55223808
List the 'mechs, pirate forces, and what year it happens in if you want serious feedback.
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>>55223808
There's actually a unit like that - Greenburg's Godzillas. The unit commander and his crew were the stars of a holovid series about the unit itself, and IIRC they actually used their Space Hollywood knowledge to win a battle later.
>>
>>55223870

But those are all things I want suggestions for. Did you read the post?
>>
>>55223951
Yeah, and I stand by my words. You should at least put in a minimum of effort into researching your pitch if you want others to help you any.
>>
>>55224002

But if I had all those things, I wouldn't need any help so there would be no point in me posting.
>>
>>55223808
You're not going to have the skills available to really do it before the 3050s, and then you might as well drop it in the Chaos March or similar. I'm just not really sure why the crew would go native. Peasants are peasants dude.

>>55224002
erppc.hpg.
>>
>>55223871
Their thing was their techs were absolute masters at making mechs look like other mechs to ruse the fuck out of their enemies
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>>55223808
>Some exec asshole decides to make a terrible cash in mech movie, presumably aping the success of a better film. They get some investment, then immediately buy up as many mechs as possible
Could work on Solaris VII between 3053 and 3067. Any other place and any other time your exec asshole will have to settle for piece of shit workmechs, hire an actual military unit whose normal military obligations aren't keeping them 100% occupied, or find a repair facility that's willing to loan him 'Mechs from the repair queue.
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Fatziel is fat. Yeesh.
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>>55225671
It's also Canadian as well.
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Some folks in my group are making "A Song of Ice and Fire" themed lances based on houses, and I got House Stark.

What are some mechs that would work for them? I'm mostly guessing on going off the wolf motif but I was thinking having more than one Dire Wolf would be silly.
>>
>>55225835
Four Wulfen. You know you want to. Alternatively, you could do four Dire Wolves with a single Elemental on each base painted to look like the kids (with one mounted to the back of a Grand Crusader, of course, on its own base, to be Bran and Hodor). Paint them to look like the respective dire wolves.

Alternatively you could field a headless Executioner.
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>>55225926
>Alternatively you could field a headless Executioner.
leave ned alone
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>>55191267
>This is some next-level CGL apologism. You're right that the fans control the game though. Even if the company dies, the game survives. I'm a bit disappointed but if this is what you really believe, then so be it.

What I mean is that even if CGL dies, even if Topps gives away the license for the most ideal setup, when you go to form a company to take up the IP you will unavoidably have to hire a lot of people that were previously working for CGL. Unless you're taking the heavy reboot option where very noticeable style, lore, and gameplay changes are acceptable. At which point you then alienate a lot of the existing fanbase and again you're stuck in small time until you can make the game good out of your own very deep pockets.
>>
>>55225926
How about Wulfen variants for the girls and Rikkon and Warwolfs for the ones becoming King In The North? Then Executioner Ned, Elemental-on-a-Mackie Bran, and a Banshee for Kathryn.
>>
>>55225926
A lance of Cadavers.
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>>55226918
No, wait, I spoke too soon. A Götterdammerunge, a Cadaver, a Banshee and an Assassin.
>>
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>>55229992
Pack Hunter redesign, or Hollander 2?
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>>55230027
I'd say it's a hollander based on the offset head.
>>
So help me understand a few things about the clans...

Why do the clans hate melee so much? Is it because it tends to be more lethal to the pilots involved? I can understand them not considering it useful since clantech has such a range advantage.

Second, about Zellbrigen rules... doesn't this one on one combat method mean that the mech with the heaviest armour always wins? Being forced to always be within the enemy's firing arc and range seems kind of suicidal and combined with the armour thing, it seems like most fights would be over before they even begin. Of course I also understand that you can suspend the rules when appropriate.
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>>55230476
>always be within the enemy's firing arc

This isn't correct.

You are required to stay within line of sight of the enemy Mech; that means you're able to draw a line of sight between them. It does *not* mean you must be able to draw a line of FIRE between them. If they can't bring a weapon to bear on you because you've outmaneuvered them, that is THEIR problem, not yours.

Additionally, you absolutely can break line of sight, as long as you do it temporarily. The point is to ensure that somebody driving a Fire Moth can't challenge a Dire Wolf and then just run 300 miles away and still have the challenge be "valid". If the Fire Moth is fighting the Dire Wolf in a city, say, and it keeps ducking behind buildings and popping out in the DW's rear arc to fire at it, that is perfectly in line with zell.

Finally, it's important to remember that we have a 100% canon depiction of somebody jumping in near their duel target, tapping them with a NARC beacon, jumping to the other side of a huge woods so they can't be shot at, and just bombarding the shit out of them with indirect LRM fire. In a Bloodname tournament, no less. In a JADE FALCON Bloodname tournament, no less. So clearly, zell isn't just a matter of two Mechs facing each other at 20 paces and holding the trigger down until somebody falls over.

The point is to actually fight the other guy. If you do it in a way that outmaneuvers or outthinks them, the Clans are 100% fine with that. If you do it in a way where you're clearly not intending to actually fight them, then you can safely assume it's a zell breach. Zell is about the spirit of the rules, only rarely the actual letter of them.
>>
>>55230774
Ahh, I think I get it now. It's more to prevent cowardly behavior and abuse of the rules, not so much to force participants to fight head on.
>>
>>55230476
From the sarna page on Zellbrigen
>Certain actions taken during a duel are considered dezgra and an opponent who engages in them too often can render the fight void. These include intentionally moving out of the line of sight of an opponent, intentionally moving out of weapons range of an opponent, or failing to fire a weapon at the opponent if capable of doing so, although even these may be acceptable if tactically appropriate.
I think with zell, the important thing to remember is that honor is earned in the perceived challenge. It's a duel that is supposed to put both combatants on roughly even ground so the greatest personal skill wins (and thus propagates the clans' might-makes-right society and breeding). Exploiting firing arcs and range bands for an unfair advantage against an inferior machine would be frowned upon, but would not be if you are in an inferior machine against a better machine or multiple opponents. Disdain for melee is for fluff reasons, but I can't remember why.
>>
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>all this clanner talk

Are there any other good Clan fiction besides the Jade Phoenix trilogy? I've read a few stand-alones, but none of them capture the alien culture of the clans like Jade Phoenix did.
>>
>>55231915
Exodus Road, Freebirth, Test of Vengeance, One of the Refusal War books but I don't remember which (the boss Vlad one), Hunters of the Deep, the Spirit Cat sections of Target of Opportunity and Pandora's Gambit.

But you know, fuck clanners.I always find it funny the clannerest clanners get fucked over by their own society.
>>
>>55232017
>spirit cats

I really did not enjoy those. They were like clanners on super autism or something. Maybe it was the authors.
>>
>>55232017
>the boss Vlad one
Yeah I enjoyed that one
>>
>>55232017
>One of the Refusal War books but I don't remember which (the boss Vlad one)
Malicious Intent. It's odd that Stackpole's BT novels have pretty damn good titles, now that I think about it.
>>
>>55232064
It was pure distilled Nova Cat. That's just how they are. You said you wanted clanner culture. That weird vision autist stuff is theirs.

The fight between Radick's right hand and secret agent Holt was one of the better IS v. clanner combat trials too IMO.
>>
>>55216444
That seems like such a massive waste. If you're gonna put out a new book you might as well replace some of shitty art.
>>
>>55232233
I kinda felt the same way. I don't hate Loose's art (I know I'm in the minority) but a new book, especially since we got new Unseen art, should mean a new offering in terms of unified art style and all that. Seeing a TRO with all this disparate art makes it feel like a fan-made hackjob.
>>
>>55230476
>Why do the clans hate melee so much?
They think it's crude.
>>
>>55232233
>>55232279
Well remember it would have had several more if they hadn't been sued
also that costs money
>>
>>55232279
Well and even if you don't mind Loose's art, it looks dated and by extension ends up making the book already looked dated. I mean, can CGL really not get some of their artists folks to draw up some modern pictures?
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>>55232207
Fair point. Guess Nova Cats just aren't for me. The vision shit was really off putting. I did enjoy Test of Vengence.
>>
>>55232233
>>55232279
I suspect they put their real effort into a different TRO that we won't see until the HG lawsuit shakes out.
>>
>>55225835
>What are some mechs that would work for them?
Three Crusaders and a Dire Wolf, because one protagonist +3 suicide machines = Stark.
>>
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>>55230027
That's a ballistic, not an energy weapon. Hollander.

>>55230476
>Why do the clans hate melee so much?
It's "inelegant" and "barbaric". It was a deliberate decision on the part of Weissman and Nystul to push >away< from the trope of the Noble Warrior Race Guys preferring melee combat. I was basically gonna say the same things as NEA on Zell, but then I'm a dirty Blood Spirit Chalcas PoS.

>>55232233
>If you're gonna put out a new book you might as well replace some of shitty art.
>>55232279
Look, they tried that a couple times already. It.. went poorly (pic related). Plus
>implying CGL have the budget to commission new art and actually PAY the people involved. On time. Ever.
Who do you think they are, >fans< making TROs?

>>55232455
>I suspect they put their real effort into a different TRO that we won't see until the HG lawsuit shakes out.
Probably the Combat Manuals and SW series, if I had my guess. On the other hand they usually do "pay-on-publish" terms in contracts, which means if they're too broke to even defend a critical portion of the IP in a literal open-and-shut case, nor pay their ALD and authors for the main plotbook, they probably don't have it for art in a literal shovelware book.
>>
>>55232583
>Who do you think they are, >fans< making TROs?
I appreciate the sarcasm. Got a chuckle out of me. It just goes to show that fan efforts are having more of an impact than the parent company these days. We have our own TRO which, even in the alpha stage, looks more polished than CGL's latest. We have several contributors to the BM and other recent books, none of which would have been as good as they are without our contributions. And now they are down Xotl.

Gentlemen, we are BattleTech now.
>>
Did the follow-up(s) to Heir Apparent get released yet?
>>
>>55230476

Clanners see shooting at a fast-moving target at long range as a better expression of skill as a pilot than walking up to someone and beating them insensible with your 'Mech's fists and feet.

>>55231915

I don't think the Jade Falcon novels are good because Thurston is as into them as Stackpole is Hanse and the Morgans, but Exodus Road is pretty good since Blaine sold his soul for one good novel and Malicious Intent is pretty good since Stackpole isn't writing the FedCom or Phelan.

Otherwise they tend to be pretty shit, lots of fiat and bad writing.
>>
>>55233899
2nd one did, Apparent Catastrophe, check your backer kit. It's not as good as the first one.
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>>55232583
>It's "inelegant" and "barbaric"

The Clanners shall never feel the visceral satisfaction of using the ancient technique of "beating up a motherfucker with the leg of another motherfucker". Preferably a leg you yourself tore off someone.

Or simply grabbing a convenient tree and banging someone about the head with it.
>>
>>55221461
How much damage do 5 regular ASF bombs cause, then?
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>>55235553
50 points of damage to the target hex
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>>55235470
>Or simply grabbing a convenient tree and banging someone about the head with it.

Battlemechs aren't strong enough to hold a tree.
>>
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>>55235553
HE do 10 damage in 5 point groupings, cluster bombs do 5 in the target hex and all six adjacent hexes. In both cases this is area effect damage, so it hits everything in the targeted hex.
>>
>>55235902
No, trees aren't strong enough to survive hitting a battlemech more than once. Limbs and girders and such are longer lasting.
>>
Where would I be able to buy the rulebooks in physical form over the net? Bookdepository and abebooks only have german copies.
>>
>>55235914
Is it just me or does that design remind anyone of a Pelican from Halo, with enlarged winglets?
>>
>>55237257
It's more based on the Anhur. But both the Pelican and Anhur were based on the Cheyenne from Aliens.

Man, I miss Halo 1 with all those Aliens references.
>>
>>55235470
>The Clanners shall never feel the visceral satisfaction of using the ancient technique of "beating up a motherfucker with the leg of another motherfucker".

Addendum: Unless you're playing against the bot on MegaMek. Then Clanners will beat the shit out of you if you let it.

>which is a rude surprise if you've only just taken an AtB campaign up to the point where you're facing Clanners for the first time.

Addendum the 2nd: Or if you piss them off sufficiently.
>>
>>55237474
I've said it before, but when I took my first Clan contract (a recon raid IIRC), I assumed the bot respected zell.

Big mistake.

The moment I march my veteran Archer on a small hill to provide long range cover for the others advancing, I get tagged by a Jade Falcon 'Mech. Well, no problem, the Archer's going to duel that one - "why did that second Falcon 'Mech just double-tap me with ERPPCs?" Exit Archer in a ball of fire.

You can't believe how much I swore after that.
>>
>>55237532
>I've said it before, but when I took my first Clan contract (a recon raid IIRC), I assumed the bot respected zell.

I feel you. My first time running into that was actually just a few days ago; I started a merc unit ~3025 and only recently got into the Clan Invasion era, and was in the middle of a Planetary Assault in Taurian Space when the Clans hit, so I didn't actually engage them until almost the end of 3051.

I had a 7/11/7 Phoenix Hawk with a 2/1 Melee Master pilot in it that I jumped onto Level 0 terrain surrounded on 4 sides by Level 1 hills. I did it so I could get a guaranteed left leg double hit (in the left side arc, so it can only kick the left leg) on an overheated and shut down Warhawk with no armor on that leg. The Level 1 hills were all populated by Jade Turkey Mechs...and up until that point, pretty much all weapons fire had been 1-on-1 due to using the terrain. They all fired at various Mechs...and then all 4 of them kicked my Pixie, taking its head clean off (crit; boxcars, head blown off).

Expensive lesson.
>>
>>55225835
Dire Wolf
Timber Wolf
Raven
Assassin
>>
>>55239226
>Raven
>With C3i

Because of course.
>>
Gotta wonder how hard it would be to program Zell.
>>
>>55239226
One could conceivably sneak an Executioner in there somewhere.
>>
>>55239444
It would require a *ton* of conditional logic. If statements out the ass. And of course that's not counting all of the little situational gotchas, like using terrain to your advantage when you're not in an inferior spot, for example.
>>
>>55240642
Don't know about the other anon, but I'd settle for some bare-bones version where the Clanners duel their targets unless someone concentrates fire on them first.
>>
>>55237474
You do know there is actual option in AtB to prevent Clanners using melee in combat right.
>>
>>55238627
My campaign went similar way, when 3049 rolled in my mercs where knee deep in Taurian garrison duty, kicking the ever living shit out of Capellans. and when they got job bit closer of northern parts it was in world that wasn't invaded at all as Tukayyid happened soon after. Funnily enough my first Clan gear wasn't from Clans. it was salvage from FedComs. A Marauder C which went boom first time it went against actual Clan mechs.
>>
>>55241203

There is?
>>
I've been playing AtB again after a long while, and the contract generator got me thinking: how common would rebellions be in the Successor States? Based on the frequency you get them from the generator, it seems half the planets in the LC or the FS are having an uprising at any time. I remember the LCAF has a regiment that has a sizeable rep as a crusher of rebellions and from Hot Spots and the old House book, the FS has them, but would they be so common as to require mercenaries?
>>
>>55240620
why?
>>
>>55242497
Seriously, if you really don't know and haven't read ASoIAF or seen GoT and want to do so: Ned Stark has a meeting with the headsman.
>>
>>55242497
Ned was an executioner. Did them all himself.
>>
>>55236653
You've hit an unhappy time. TW and TO are out of print, and there's been no word that they will ever be reprinted. The Battlemech Manual is better for mech-only games, but it hasn't hit general distribution yet, just a Gencon limited release.
>>
>>55242420
The FS especially has a lot of rebellious backwaters. The Outback is notoriously separatist. There's a reason Filtvelt splits off during the Jihad. The FWL also has problems with firebrand factions, namely the Anduriens. They don't like anybody.
>>
>>55242420
Judging from the first RPG's event tables, armed revolts are common enough that any given state assigns about 1/12th of their 'Mech forces to "Pacification" duty.
>>
>>55243856
Not that anon, but I would assume you'd dedicate conventional forces to that, since they're much cheaper and Vees are less likely to be victimized by revolutionary forces, which are also probably Vee-centric. Scorpions and Vedettes; Scorpions and Vedettes everywhere.

It also sounds like a fun campaign, assuming you give your pacification forces at least one or two 'Mechs as command rides. I do agree with that bit.
>>
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>>55239226
Warhawk too. Those PPC's love the cold.
>>
>>55244085
Heh, well, when I say "armed" I mean armed with 'Mechs. Either the usual 'Mech garrison defected or someone managed to steal their 'Mechs. I imagine you're right that conventionally armed rebels would be more common, and that conventional forces would deal with them.
>>
>>55245063
Don't forget the occasional foreign involvement, like that early MW2 Mercs job that has you getting hired by the Lyrans to bolster a rebellion on a Drac world.
>>
Are Star Adders just kind of the "don't do anything and still somehow become absurdly powerful" clan?
>>
>>55246409
A little bit, but they did absorb the Burrocks which gave them a boost, even if it also bit them in the ass a bit in the Reavings. Otherwise at least some of it is just all the bigger Clans had a tendency to beat the snot out of each other, I think of the Adders like the guy in 3rd or 4th place just cruising who ends up winning the race because all the guys jockeying for top spot end up wrecking each other in the process. The other part of it is that none of the Homweworld Clans really did much of anything until the Reavings anyway.
>>
>>55246643
I kinda got that vibe from them. I'm trying to get a bead on more or less all of the clans because good god there are more of them than I realized there where.

Other vibes I'm getting:
I'm feeling like Hell's Horses must actually be a pretty strong clan because they seem to get dealt tons of minor losses but are more or less still doing fine. Is this correct? They actually seem like pretty chill guys overall as far as clanners go.
and
Were Fire Mandrills just always supposed to be a joke faction or something? They seem even dumber than other radically self destructive factions (looking at you smoke jaguars) that they somehow outlived. Like most of the info I can find for them is about how they pride themselves in the fact that they're a bunch of infighting dweebs and how they regularly get their shit pushed in by anybody with a mech. I feel like if they took place in the clan invasion they'd have faced off against the Capellan Confederation and still be handed a string of embarrassing losses.
>>
>>55246894
Hell's Horses aren't bad, they just get a bad rap in the fluff because of their grudge with Ghost Bear.

And as everyone knows, Ghost Bears can do no wrong.
>>
>>55246963
We should probably not discuss Ghost Bears, I accidentally started a minor shitstorm in a previous thread by offhandedly mentioning them while talking about Jade Falcons.

Side note reading about other crusader factions makes Jade Falcons seem more likeable in retrospect. Like yeah they're douchebags but hey at least they're not THESE douchebags (of which there are apparently many) and they're apparently nice to their (non scientist) civilians.
>>
>>55246963
GHOST BEARS REEEEEEEEEEEEEEEEEEE
>>
>>55246894
Not to mention the HH have strong conventional forces and have tank crews halfway worth a shit. As for the Mandrills? Man, sometimes it really DOES feel like they were made to be a joke from the start. Hopelessly aggressive but even the strongest Kindraa was barely a few clusters.
>>
>>55246963

Fuck the Ghost Bears and anyone who's ever had anything to do with them. Those people are objective human trash that nobody would miss if their blight was wiped from the planet.

KILL ALL BEAR FANS
>>
>>55246894
Horses are pretty cool, They have lots of good mech choices and fill in their ranks with BA, Vees, Protomechs, and Quads. They're kind of sandwiched in the back of the Clan Invasion corridor, fighting the big 3 clans and thus never gaining any headway. They're also neutral on the clan political spectrum making them pretty reasonable.

Fire Mandrills are one of the Jobber clans and I love them for it. They'd be a pretty decent threat and have high quality warriors if they stopped trying to murder each other but they fought themselves right up to the end.
>>
>>55247629
>>55247724
The more I read/hear about Horses the more I think I like them. Genuine question, how does their mixed unit structure work with typical clan methods of "lets duel with our mechs"? Like could a HH group show up to a duel over a frozen vial of crusty Kerensky ejaculate with say a single mech, 3 tanks, and a squad of elementals? Would their foe have to match that team or would they just show up with say a trio of mechs instead?

Blood Spirits and Goliath Scorpions both seem like a group of pretty swell guys too before they got destroyed (though I guess Goliath scorpions are actually fine just no longer a clan)
>>
>>55247821
They'd show up with equal forces in most cases. Though you'd almost never see an odd number of tanks. Clan vehicles come in two per Point, ten per Star. Similar to how Elementals come in five per point and 25 per star.
>>
>>55247821
Also long as their forces match the clan structure it's all kosher. A HH star might be two mechs, two squads of BA and a pair of vees versus and opponent's star. An arrogant opponent might even underestimate the horses. Firsthand I can tell you the Epona ain't no joke.

Blood spirits, one of the other great jobber factions, were the innawoods clan.
>>
>>55247821
Trials don't work that way. That's why they go "I am Star Commander Brosef Hazen of of ilClan Cockfalcon and I am here to claim your genetake of the Founder as well as his most holy fursuit. With what forces do you wish to defend?"

The defenders set the defense forces, then the attackers compete against each other to bid down their attack force to the minimum. This is why the defenders can do silly stuff like challenge the attackers to a watermelon seed spitting contest.

Personal trials make this go by chance with hunter/hunted versus attacker/defender.
>>
>tfw trolling loaded an MML 3 with thunder rounds.
>>
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>>55247821
Something not mentioned by the other posters is that clan HH counts vees like mechs for Zell. So vees give batchalls and expect to be answered. Whether or not the opposing force refuses is up to them.
>>
>>55242409
Yes, either in the Campaign settings or the Megamek settings, both are under the first tab in Mekhq.

Btw I was wondering how do I get Clan Tech Knowledge skill for my techs, I am using 43.2 but can't find the skill from the usual places.
>>
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okay which one of you was this
>>
When it comes to clans, I feel like they went completely the wrong direction by giving them longer range and tcomps and pulse lasers.

Should've been short range, harder hitting, no problems with physical attacks, but the same sort of glass cannon/maneuver approach they have now.

Basically, UAC/20's, ATM's, jump4 mounted BA or mounted protomechs, and heavy lasers all on 5/8 or 6/9 mechs with 3/4 pilots. The kind of stuff that makes the IS players want to play the range game.
>>
>>55250120
I think the reason has been given at >>55232583
basically they wanted to avoid the usual tropes and the origin of the Clans also plays a part. i mean they where decendants from finest people of SLDF and their gimmick was excessive firepower.
>>
>>55235902
What are you, braindead? Have you ever read the core book? Bait better next time.
>>
What PDF is for someone whom wants to start? I am making papercraft Mechs to test the game out.
>>
>>55250039
Is that some sort of pron animu image database or something?
>>
>>55251280
Yes

>>55250868
Quickstart rules will walk you through a couple of simple matches. Then Battlemech Manual will give you the full range of mech rules. Total warfare is the next step after that.
>>
>>55251331
Where can I find them in the Mediafire? It is impossible to track them.
>>
>>55242807
Sheeeeeeeeeeeeeeeeit
>>
The Battlemech Manual is a stop gap to cover the "majority" of the game while CGL get their ducks in a row to fund the future box sets.
>>
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>>55251280
>He doesn't know sad panda.

What the fuck are you even doing on 4chan? You're like a blind guy visiting an art gallery.
>>
>>55253592
I don't go hunting for hentai so I wouldn't know.
>>
>>55250039
Wat? no.
Though I have been scanning some of my older very-much-not-/tg/ stuff acquired at comiket and uploading it little by little, sadpanda is by no means the place for TROs.
>>
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>>55253829
>He doesn't have a folder leftover from the days when you needed lewds to start proper threads.
>>
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>>55254028
Lewds?
If it's BT we're talking about, the only way to get shit going in '08 used to be kicking the 40K hornets' nest.
I still feel dirty about that.
>>
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need a APC or light vehicle to use in a campaign, third succession war era, nothing to heavenly armed if you can.
>>
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>>55254411
If you need a 432/M113 style armoured box, there's the generic APCs of various sorts in the TROs; if you need a Humvee, HB House Marik has the Ibex.
>>
>>55254499
>11kgs of fuel
>500km of range
Da hell?
>>
>>55254569
ICE doesn't mean just hydrocarbons anon. Probably hydrogen-powered using atmospheric oxygen. 11kg of hydrogen goes a long ways.
>>
>>55254499
yeah that might be a bit too light, armoured box it is then
>>
>>55225835
Need a wolfhound in there that can only run in straight lines
>>
>>55251684
Quickstart rules can be googled, Battlemech Manual is shared earlier in the thread, Total Warfare should be in the rules section of one of the mediafires.
>>
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How useful, in and out of universe, would a command console be?
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Which TRO has a lot of vehicles used during the third succession wars in, got all the mechs I can shake a stick at, need some other stuff to boot.
>>
>>55257258
TR 3039 has the vast majority of them.
>>
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>>55257308
your a saint annon
>>
>>55257233
Pretty useful up until the Clan invasion.

VITAL afterwards, seeing as they'll just drop Elementals on any command and control center that's 'safe behind the lines'.
>>
>>55257258
TRO 3026 bro, the OG and the best.
>>
>>55257548
not i'm spoiled for choice
>>
Guys, in the spirit of friendship, as a Davion player, I thought it would be good to give the Cappies a mech design suitable for them for the 3050s. Do you think we can make amends in the future?
>>
>>55257714
Giving them two SRM2s instead of an SRM4 seems like you're not serious.
>>
>>55257714
>Do you think we can make amends in the future?
Danai is a lesbian so, nope. Can't Davion dick your way out of this one.

Also
>dat name
Never go full Xin Sheng.
>>
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>>55257771
>>55257820
How about making amends to the Dracs?
I just wanna get along...
>>
>>55257846
4/6/4 medium with no real range. You're just a little backstabbing cunt aren't you?
>>
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>>55257846
2/10 (only for endo-steel and SHS) would not honor the Dragon in.
>>
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>>55257714
>>55257846
Okay, maybe we can be friends in the future. How about this, a scout mech for both houses as a peace offering?
>>
>>55257714
>>55257846
>>55258136

>mfw this makes me imagine Erik Sandoval shitposting from the New Avalon HPG
I bet he'd do it too.
>>
>>55257537
Even without the Clans you'll have other House forces, Mercenaries, or even straight up Pirates do it.

If I can end a fight quickly by eliminating or capturing their command, I'll do so.

I always like the line from Shoot 'em Up: "The commander that leads from the rear, takes it in the rear."
>>
>>55257714
It's not bad, but it doesn't fit into their doctrine change for 3050. They'd be more likely to take a Firebee and turn it into an EWAR Trooper. Not a bad effort though; I actually like the weapon choices, except that twin SRM2s is silly if you aren't going to double-dip on ammo bins for more options. Name is also the least cheeky thing ever since aside from the ammo issue it's actually a very good machine.

>>55257846
Not even gonna bother translating the name. Oh look, a worse Komodo. Good job.

>>55258136
A Locust with a ReML? I'll... actually take it. I'd rather it not have an XXL though; drop the engine to XL and we'll talk.
>>
>>55257714
>>55257846
>>55258136
Okay, I thought about it... and I THOUGHT about it, and maybe Davion can be friends with the old Marik family? I thought long and hard about a present that they would like.
>>
>>55258718
Can this be a peace offering to the old blue fist blonds?
>>
>>55258718

Ronin Incorporated/10
>>
Last one! I'm really trying like a fox here.
For the Taurians, something that would definitely their rootin' tootin' lifestyle.

Would ANY of these work, really?
>>
>>55258939
>putting undeployable literal bombs in the Taurian mechs
AHAHAHAHAHAHAHA! You're great, man.
>>
>>55259008
Hey, I'm only trying to smooth things over with the rest of the Inner Sphere. Can you blame a guy for trying?
>>
>>55258939

Oh, actually, between the factions involved and the statline, that's just about perfect for an upcoming storyline. Thank you for your submission. Apologies, but we'll have to rename it to something more appropriately Taurian.

-The Catalyst Observer
>>
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An ultramarine Atlas. That is all.
>>
>>55259619
Ave Imperialis! Thin your paints!
>>
>>55257653
The two books have by and large the same content.
The older TRO 3026, however, has some really nice color illustrations that smack of 80's industrial design - and that's not a bad thing.

3039, however, is a must-have book for any player, I'd say. All the 3025 mechs and nearly all the vees, plus star-leaguer sw-refits, and entries for the unseen, less illustrations, of course. (Almost) All of these have the BV2 costs included with their information.
>>
>>55259751
Nah. 3039 is just a bad compilation of 2750, 3025 and 3026 with some really shitty retcons. It's like calling the new TRO:Succession Wars essential for any player.
>>
>>55259751
I don't hate 3039 but calling it essential? That's silly. Smells shilly.
>>
>>55259886
BV2 is the deciding factor.

Also I haven't heard anyone grumbling about it until last year or so. Even I haven't gone in-depth to notice any real retcons, and those that were put in there, I think have been in since the late 90s/early naughts 3025 reprints that included low-tech star league stuff to make up for unseen they couldn't use anymore.

It'd been retconned into the story since MW2 Mercenaries, which was my "in", so weirdness aside of how shocking it would be to see starleague mechs that are still in production, it'd still go over better than adding to the 3025 roster with completely new designs and retconning those in.

Not to say that the original was exempt from examples of stupidity either, like the Zeus predating the Mackie.
>>
>>55260197
>the Zeus predating the Mackie
Ha, I forgot that bit of trivia.
>>
>>55260197
>BV2 is the deciding factor.

Literally useless when everyone uses megamek to look up modern BV with all the fixes. BV2 when 3039 came out isn't the same as it is today. 3025R is critically panned and forgotten. Nobody uses it or likes it. Why people hate 3039 books is not only did Catalyst fail to fix the 3025R screwups but then doubled down and also fucked up and incorporated the War of 3039 tech intro date stuff on top of it.

>Also I haven't heard anyone grumbling about it until last year or so.
Then you haven't been paying attention. You should have seen the shitstorm when 3039 was getting ready to come out and they were getting feedback on what to do with the Star League stuff. People screaming FIX IT and people screaming MUH CRAB-20 for like thirty pages.
>>
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>>55258939

In the Spirit of the Star League, blueprints for a early 50s potential FedCom Mauler refit was offered to LAW.

LAW rejected it as it would cost them 124 SHS each for their Panther 10K production line.
>>
>>55260489
>not putting the Gauss in the torsos and the MPLs in the arms
Shit/10 would not honorabru with
>>
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>>55259227
Speaking as a Taurian fan, if you fuckers give us a Mech like that I will fucking hunt you down and murder every last one of you. Writers, mods, admins, mods, art people, mods, fact-checkers, and mods. Fuck you all. Any punishment would be worth it to be able to look down at your gently cooling bodies and piss on your corpse. That's a promise. Don't fuck with Texas the Taurian fans, you sons of bitches.
>>
>>55261057
At least you've added more variety to your routine, though the bait is still weak
>>
>>55261057
Her boobs = saggy... like your faction.
Signed... Hanse Davion
>>
>>55260197
MechWarrior, be advised that TR:3050:Upgrades retconned some of TR:3039's retcons.

>Not to say that the original was exempt from examples of stupidity either, like the Zeus predating the Mackie.
That's small potatoes though. Whoever wrote that just looked at the wrong Battle of Hesperus, and there's nothing in the TRO to even say 2401 isn't correct. The worse issue is that half the entries are stuck in the BattleDroids continuity, with stuff like the Spider, Firestarter and Charger being totally out of production.

>>55260371
>Why people hate 3039 books
And the writing! Don't forget the writing.
>>
>>55261195
Yeah yeah I'll fix the Taurian one eventually. I had trouble finding a good cowboy pinup at the time. Not him, by the way. Just saying.
>>
>>55261195
>>55262186
I find her breasts to be acceptably soft.
>>
>>55262522
I still think I can do better. Working on something else at the moment though.
>>
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So now that the Umayyads and the OA have fallen to the clans, how would the other Periphery nations fair against a single clan invading them?

I think the TC would holdout the best, with their love of scorched earth and nukes. Marians would probably do the worst, with no allies and the massive tech disparity.
>>
>>55264062
The TC are fucked right now; all they are is basically the Pleiades Cluster and not much else. They'd get rolled. The Calderon Protectorate would fare better, but get rolled. So would Filtvelt and the Brotherhood. The Fronc Reaches are in better shape, but would also crumble. The MoC would stand the best chance, with the Marians behind them. If they teamed up, they might actually manage it, if it weren't an Invading Clan.
>>
>>55264062
Depends on what you mean by "fair". The Taurians might last longer against the Clans by using nukes, but the Clans would still win and then they'd genocide the Taurians as revenge. The Marians would lose, but they'd suffer low casualties and keep their quasi-Roman culture.
>>
>>55264582
my bad, that should be "fare."

> The Marians would lose, but they'd suffer low casualties and keep their quasi-Roman culture.
Didn't think of that, but it's true.
>>
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No matter how many times I read this bit, it always brings a smile to my face. The ultra-Japanese Combine and the traditional Irish ninja clan.
>>
>>55266894
>Somebody else rereading Heir to the Dragon
Feels good bro. I'm trudging through Principles of Desolation right now.
>>
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>>55266922
Heir to the Dragon is my all-time favourite BT novel, and Wolves on the Border is not far behind. It seems Charrette (the OG weeaboo) and Victor Milan were the only ones to make the Dracs actually seem like people, instead of moustache-twirling villains and Cobra blueshirts from GI Joe.
>>
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>>55266894
>and the traditional Irish ninja clan.
But that doesn't mention the McNinjas at all!
>>
>>55264062
The answer is 100% depends on the author due to the completely inconsistent way insurgencies work in battletrch
>>
>>55267644
pretty much this

for example, the MoC would only now stand a chance because of Capellan space magic and the fact they were gifted around half a dozen more mech regiments out of thin air for FM:P.
>>
>>55268449
I mean, to be fair, all the big periphery states probably should have been 3-5 regiments stronger from the get-go to fit the fluff better
>>
>>55268761
>all the big periphery states probably should have been 3-5 regiments stronger from the get-go to fit the fluff better
I actually agree with you, but the magic growth was really badly done and I think everyone can agree on that
>>
>>55235470
>Frank armoton

EBIN :-DDDD

were there 15 of them?
>>
>>55268449
>>55269211
Stop shitting on the Magistracy, Taurianfag
>>
>>55269690
Yep, 15, one of whom was Frank Armoton. Also, fucking hell, another Finn? It's like a miniature Rasalhague District!
>>
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>>55269798
Welcome to Tukayyid, hombre. Enjoy your stay. FOREVER.

https://www.youtube.com/watch?v=F5m_8HuEBI4
>>
>>55259619
What are you using for the map?
>>
What's your favorite Lyran battlemech?

Mine is the Highlander.
>>
>>55269695

But the Magistracy like it. In fact, have an entire industry based on people shitting on people.
>>
>>55270312
Blitzkrieg. I don't know what the hell the devs were snorting when they made it, but... haha, actually, scratch that. They were snorting cocaine, for sure, and it shows.
>>
>>55270312
Commando, particularly the original LL packing 1D and the similar later model 2B. Kind of a shame later model Commandos haven't followed up on that role, though understandable after the Wolfhound's introduction.
>>
>>55270732
Do you mean the 1A and 1B? I'm not aware of 1D and 2B variants even existing.
>>
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>>55270312
The Hauptmann.
>>
>>55271035
The 1D is listed on the MUL.
>>
>>55271035
1D is the introtech upgrade of the primitive 1A. I did screw up and meant the 1B though, I keep mix it up as a COM-2* given its intro date and armor.
>>
>>55270312
Berserker
>>
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Holy crap, my beloved Best Bug can finally twist like it's the 1960s. And it's not cramped any more, either!
>>
>>55270312

NEA nailed it on the Blitzkreig. That thing is a missile of pure joy on a table, or a wrench in a timing chain depending on whom'st've is using it.

I also kinda like the Ymir. I don't really know why.
>>
>>55271696
God damn that means if it falls over it can actually get up again instead of flailing around and breaking shit while doing so.
>>
After playing a long urban match last night I have finally developed a love for the Seraph. There are few things in life more enjoyable than baiting your opponent into a position where you can deactivate a couple HS's, then run at him and punch off his head. Then you add insult to injury by deploying your retractable blade and critting his cockpit.
>>
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>>55272023
>NEA nailed it on the Blitzkreig.

Indeed. One of the truest statements ever made about Battletech, right after "the Official Forums are cancer", and, "Capellan fans are all child molesters like Warner Doles."
>>
>>55257258

Man, *never* thought I would see that thing again. I really goofed on that, but thought it might be acceptable in the 'Art' book.

Ouch. It still hurts my eyes.
>>
>>55272669
Shamefur dispray!
>>
>>55272382
>child molesters like Warner Doles."

Whoa wait what?
>>
>>55273103
http://sexoffender.ncsbi.gov/details.aspx?SRN=018005S3
>>
>>55273103

http://sexoffender.ncsbi.gov/details.aspx?SRN=018005S3

CGL not only failed to condemn his actions after he was convicted, but they kept him on their fact-checking team AND kept the character named for him around for another several years.

There's something similar going on with MadCap.
>>
>>55273134
>>55273143

ಠ_ಠ

Holy shit, CGL actually are all criminals. That's it. I'm fucking done.
>>
>>55272382
>"Capellan fans are all child molesters like Warner Doles."
Woah dude, harsh.
>>
>>55273165

He's long gone, convicted only a few months after CGL was founded back in '07.
>>
>>55273134
>>55273143

Sweet Omi Kurita.
>>
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>>55272382
I dislike your attempt of pulling factional butthurt into a clear-cut case of Cataclysm = pedophiles.

REAVE CAPERRA ARONE
>>
>>55273448

Your image does not help your case, shill.

Capellans=pedos. It's that simple.
>>
>>55273143
>>55273134
Well, now we know why the OF is so utterly terrible, it used to be his fansite, and that's some fucking dire voodoo
>>
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>>55273556
fiddlity tit~
diddlity tat~~
federasts cry~
at the drop of a hat~~
>>
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>>55273879
Getting paid with K-bills, I see. Poor display from a Feddie woman.
>>
>>55273448
>I - love - ???

Still, this is a bit much, even for a display of autism.
>>
>>55273556
I would reeee at you but I'm incapable of doing so. Plus the augmented company of Cappie stuff I just finished looks too good for me to care what you think.
>>
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>>55274612
Do some snapshots of your robutts mang. These threads are always, always in dire need of new visual material of actual BT tabletop assets, figs first and foremost.
>>
>>55274754
Sure, why not. My painting is shitty, but I like what I did anyway, so I guess it's fine. It's a really subtle scheme, and it's generic; I didn't paint them as any traditional Cappie force. Gimme a sec to set them up and try to snap a few pics. They don't have decals on them yet but I haven't placed my Fighting Piranha order yet. Deciding if I want to do a FWL company too.
>>
>>55272023
>whom'st've
I will find you and I will kill you and you will have deserved the everliving fuck out of it. Run, motherfucker, I'm coming to get you.
>>
>>55273448
Paint your mechs, you communist swine.
>>
>>55275068

I don't have time. Those lolis aren't going to fuck themselves.
>>
>>55275166
Communist and weebshit, I expected nothing less from a Capellan. Well played, human garbage.
>>
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>>55274754
>>55274870
Here you go. I tried to doctor them up a bit because the lighting is shit. Scheme is dark forest green base, with forest green, gold, and blue accenting. It looks a bit better in person, and actually looks best under the glare of the fluorescent game shop lighting.

Aside from the decals, I might do some metal wear on them with gunmetal paint and a drybrush. Thoughts? I like weathered stuff. I guess I can just let them wear naturally but I wanted to put matte seal on them.
>>
>>55275412
Ooh, muy bien! That colour scheme reminds me of the dork combine Otomo. I think Death Commandos run black camo too, so you could stuff some elite pilots in those suckers.

Beautiful work.
>>
>>55275917
Er... I just looked at the picture and missed the post.

Sorry, I'm seeing just black. Alas, photography.
>>
>>55275917
Thanks anon. They were fun to do. I think I was doing 2-3 of them a night. Should look better with unit numbers and CC decals. I'll consider the Death Commandos. Honestly the unit insignia that I like the best out of the CC is House Imarra. Paint scheme is nothing like theirs though.
>>
>>55276006
No, it's fine. Bad lighting and the base is VERY dark. I prefer dark schemes personally. i used to have a lot of this painted up as 15th Dracon but I didn't care for how washed-out they looked with the grey drybrushing and the pale green. I like the combination of green and gold, so I basically painted then the colors of the Cappie state crest.
>>
Are there any pictures of how a Aerospace table would look with fleets including warships?
>>
>>55276135

This is all I've got, taken several years (~6?) with the store owner's potatophone.

I'm bad about taking pictures of events.
>>
>>55276249
Hey man, thats great. Thanks!
>>
>>55273143

Woah, its one thing to not like mad capellan because you think hes too xing sheng, but to accuse him of being a pedo? Poor form peter, poor form.
>>
>>55276371
Welcome to 4chan, I guess. Or then not. Ten years ago, this was normal on 4chan. Today, it's normal in american presidential campaigns.

Shit like this has gotten a bit too trivial, I figger.
>>
>>55273143

>There's something similar going on with MadCap.

Que?

Is this just a joke about his weird obsession with anime, or what?
>>
>>55276629

Not entirely sure, but he does show literally every warning sign. Doubly so if you meet him in person.
>>
>>55276700
Doesn't that just mean that you don't know, but you don't like him so it feels good to make insinuations?

Not that I have any reasons to defend anyone either, OF people oughta be flushed down the same toilet in one go.
>>
>>55276764
Yeah, that's pretty much how this place operates. I don't think personal attacks can even faze me anymore; I only get truly mad at perceived willful ignorance, and even then it's just that exasperated anger. The one where you're sick of telling people that pretending to be retarded still means you're acting like a retard.

I will admit the OF can DIAF and I wouldn't care. So could CGL. I don't need them to play my robutt game. I haven't need a company to give me rules or resources to play this game since the late 90s. BMR was the best rule book, and we had that already.
>>
>>55273134
>>55273143
what does that offense mean?
>>
>>55276991

Seems like he must have groped a minor. Or at least, they could prove he'd done that and he might have done more, since he was locked up for 20 months.
>>
>>55276991
(a) Indecent liberties with a child is engaging in any of the following acts with a child who is 14 or more years of age but less than 16 years of age:

Any lewd fondling or touching of the person of either the child or the offender, done or submitted to with the intent to arouse or to satisfy the sexual desires of either the child or the offender, or both; or
soliciting the child to engage in any lewd fondling or touching of the person of another with the intent to arouse or satisfy the sexual desires of the child, the offender or another.

If you can't google, you're probably too young to be on 4chan.
>>
>>55277095
chill out, faggot. if responding bothers you then don't do it
>>
>>55277209
Aww, did someone get indecently liberty'd? If you can't handle the responses, lurk more.
>>
>>55277295
Go back to the official forums.
>>
>>55277389
Doles has the right to post here.
>>
>>55277389
Why? Do you want me to meet your boyfriends or uncles and compare notes?
>>
>>55277427
So what was his side of the story?
>>
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>>55273165
>Holy shit, CGL actually are all criminals.

Dead or alive, you are coming with me!

>30th anniversary showing is this weekend at Dallas City Hall (OCP Headquarters) with Peter Weller!
>>
You've recently been won your trial of position for loremaster of your clan. It's watch is incompetent, underfunded, and understaffed.

Wat do?
>>
>>55276991
>>55277085
Here's the appeals of the court case which details the original allegations and the State's findings:
https://www.courtlistener.com/opinion/1156563/state-v-doles/
>>
>>55280365
Just get rid of it entirely. Author Fiat counts more than any tactical or strategic acumen.
>>
In a CBT game, how can you balance a Lance vs a Level II or a Clan Star?

There's always more units for the other player.
>>
>>55280799
There used to be a Force Multiplier rule but it didn't work very well. Just balance by BV. If the heavier, less-units player focuses fire, he wins against Clan stuff anyway, and probably against the Wobbies/ComStar too.
>>
So I'm reading Heir to the Dragon (yet again) and started wondering: has the Bounty Hunter tradition (the giant how-to/diary/greatest hits book) that Vic Travers gets ever been mentioned again anywhere? Not even the Bounty Hunter Dossier had a mention of it.

Also, I can't help but think:
>June 3014, Nova Roma
>Dear diary, today was a good day at work. I shot Natasha Kerensky out of his Marauder and salvaged it!
>>
>>55282341
Umm... a little brainfart, HER Marauder, of course. Hopefully this doesn't get Nasty K on my trail.
>>
>>55270259
Heroscape board
>>
>>55257258
What's going on with those rifles? The magazines are so close to the barrel that they might as well be pistols

>>55272669
I don't mean to be rude comrade, but WHAT'S GOING ON WITH THOSE RIFLES?
>>
>>55282504
H U D A
U
D
A
>>
>>55282365
Yeah. Vic kept it up to date. The man was a 1980's Action Hero by 3050. And he kept it up right until the end and even got his last big score with kidnapping the Solaris Sue himself, Duke Kai Allard-Liao. Then Walt barely got used to the suit before the robes got ahold of him and skinned him before they used his armor and his machines to kill Kurita the Hutt.

Now here's the really weird part. We don't know whatever happened to the robes that replaced him. All we know is that some real old man wearing the armor was who the current edgelord killed and the book was gone by then.
>>
>>55282611
>the book was gone by then

Well bugger. Hopefully someone's keeping it safe somewhere. Having a giant book of lore that keeps getting passed on to the next Dread Pirating BH is just so awesome to me.
>>
>>55282568
Naw I'm pretty sure that's Justin Nelson. Huda only works in 3D.
>>
>>55282504
A common 80s trope. The shadowrun books are rife with guns like that. Like pistols with mags under the damn muzzle break. Some people don't understand muzzle velocity.
>>
>>55282927
The dude basically admitted it's because of shitty drawing, nothing else. Personally I want more guns with the P90 aesthetic.
>>
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>>55282944
Personally, I'd like a kitted P90 like the starter weapon from F.E.A.R. 2.
>>
>>55283287
Sexy.
>>
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>>55282944
>>55283287

Guns with the P90 aesthetic, you say?
>>
>>55283395
Yes. God, it hurts. Might be a good pain. At least if you're not hit by it.
>>
>>55283395
>Gauss PDW with helical 50rnd box mag in bullpup config
My fucking dick.
>>
>>55283479
It's not helical, it's a box magazine. What also confuses me is that the trigger apperars to be on the forward grip, while there is a fully formed grip with index and thumb holes behind.

...ah well. Artists.
>>
>>55283505
Some weirdness aside, A Time of War shows nicely how BT small arms have evolved from Space 80s to Space 2000s. Check out the guns in TRO3026, what with the "M16 with a weird stock", "holdout pistol that looks the size of a High Power" and "generic 80s assault rifle with an AK drum magazine" art. Also one gun is a direct copy of a gun in 2300AD, but I think the artist drew the guns there too so it might be allowed.

For what it's worth, when I read of a generic BT "auto-rifle", I'm seeing the FNC, the K2, the AR70 and other products of the 80s in space, and when I think of the TK that Grayson Carlyle uses in the first GDL books, it's the G11 in space.
>>
>>55283505
It's so it's ambi? I dunno. Yeah the artist didn't draw it helical but it would be.
>>
>>55284137
The P90 is already ambi. There's no reason to put a trigger on the forward grip and several against, period. I put it down to the artist having no clue about bullpup designs, or basing his work on equally flawed material. Desn't matter in the end.

If you want bullpups with helix magazines, I recommend you take a look at the Killzone games. The main antagonist faction, aka the Helghast, use such weapons.
>>
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Has Pencil anon drawn any of the machines from Ideon? They were kind of the main inspiration for the Zentradi designs, s it could be fun pushing them through into BTech.
>>
>>55284329
>helix magazines

Gods, Calicos are so overrated. Great plinkers, and great at getting people to stop by your lane at the range to find out how the fuck you've fired 1 round/sec for the last 50 seconds and are continuing to fire steadily without a break...but for firing at anything past 25 yards it's a crapshoot.

"Let's put the rear sight apeture on the back of a detachable magazine!" Yeah, great idea. If you could get the damn things as automatics, it'd work fine because you've actually got the magazine capacity to hose down an area, but, alas, 1986.
>>
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Is that faction wallpaper anon here?

I'd like to see this one used for a Capellan Confederation pic.
>>
Just begin reading the Dark Age novels. Kind of good, but do they always have that many different POVs in one book? It is confusing.

Also, where did Nicholas Kerensky came up with the idea of the Clans? I mean, he had been living in the Star League for a large chunk of his life, and his father did tried (and failed) to create a Star League-in-Exile.
>>
>>55285640

>Also, where did Nicholas Kerensky came up with the idea of the Clans?

Mongols + Brave New World, anon.
>>
>>55285640
>>55285803
Plus didn't he survive brainworms or something on Strana Mechty
>>
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>>55285583
That's some good... photography. Yeah. Everything else is ordinary, but the arrangement of arcs and the tasteful covering is spot-on. I wish I had a solid sense of how to apply that style of "less is more".
>>
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>>55284669
>Has Pencil anon drawn any of the machines from Ideon?

No, that's not one of the anime that I was ever into. Strange, huh? It has cool-looking robots, but there was only so much room in my brain back then.
>>
>>55285803
I sometimes think what the IS would look like if instead of Nicky K turning the SLDF into the Clans, they would have stayed as the Star League Mk II. Like, General Kerensky, once they set foot on the worlds, had gone "This time we're gonna do it right. And Nicky, no funny ideas."

Imagine the Outbound Light come crashing into an SLDF training exercise and the big bosses of the SL-in-Exile hearing what the fuck has gone on back in the IS.

>"Seriously, everyone nuked themselves back to the dark ages? The Ministry of Communications is now a cult, in control of all HPGs back there? People, we're going to have to break out the arse kicking shoes once again and show them how it's done."
>>
>>55285640
>he had been living in the Star League for a large chunk of his life
Nope - Nicky K. was born on Terra, and he was four(?) when Amaris took over. He grew up watching AEAF brutalise Moscow (his home city) and its people, just mature enough to be afraid for his mother and little brother in case the Rimmers ever realised who his father was. I *think* he might have been part of a guerrillero cell, but that might be a fanfic talking.
I think that was his formative experience - seeing the Rimjobs demonstrate everything soldiers should *not* be - and it drove his concept of how a "real" warrior should conduct themselves. Not that people like the Fog Kitties or Bilious Budgies paid much attention to real honour either, except maybe in the breach.
>>
>>55286564
The great houses would be in rough shape I imagine. Setting aside the lack of bidding and MUH HONOR and shit, SLDF Mk II would have probably utilized and further enhanced tech that the Clans just left sitting on the shelf because it wasn't compatible with their ritualized combat, like Chameleon LPS and Void Sig. Instead of targeting computers alternately ID'ing your mysterious enemy as a Marauder or a Catapult, you probably just wouldn't even know about a mysterious enemy before your mech gets shot up.
>>
>>55286725
>Void Sig
Whoops, I meant Null Sig.
>>
>>55286725
Yep. No batchalls, simply a shitload of dropships burning in to crack resistance and put up the old Cameron Star flag. At most a call from orbit like "are you going to raise your hands, or do I have to drop the 331st Royal on you?"

Even better if they came back the way they went out and some descendant of Gen Forlough happens to get a division going through the OA.
>>
I make no apologies for my silliness.
>>
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The Combine was a mistake
>>
>>55286988
Your conception was a mistake.
>>
New thread....
>>55287361
>>
>>55286988
What the hell Akiyama.
Thread posts: 313
Thread images: 68


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