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Starfinder General /sfg/

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Starfinder General /sfg/

What personal touches does your character like to bring to his equipment?

/sfg/ unified link repository: https://pastebin.com/BBVzM7tm
Cheatsheet: http://paizo.com/paizo/blog/v5748dyo5lk2n?Starfinder-Cheat-Sheet
FAQ: http://paizo.com/starfinder/faq

Old Thread: >>55009934
>>
>>55049984
A disposable hexamine stove from an Akitonian war-charity drive.
>>
>>55049984
yay for non shill thread.
i was saving this gif to be the image of the nee thread but someone else made it first. so here it is. its a cute android.

anyway, are there any characters in starfinder that use pistols? pistols seem super weak. seems like almost every character shoudl pick up longarms.
>>
>>55049984
Gotta go with the non-anime thread if only to trigger the hyper autists.
>>
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>>55050060
im pretty sure its one guy with severe mental issues that just shitposts PFG and SFG as his primary hobby

>>55049984
>What personal touches does your character like to bring to his equipment?
i want to make bayonets for my laser rifles. laser bayonets would be really cool IMO
>>
>>55050111
>im pretty sure its one guy with severe mental issues that just shitposts PFG and SFG as his primary hobby
As long as we have somebody who actually updates the pastebin instead of ignoring it in favour of rushing to be FIRST FOR ANIME I'm happy.
>>
How do sex change serums affect drow culture?
>>
>>55050150
males are probably forced to be males for breeding stock

everyone else are females
>>
>>55050044
operatives are OP and they use pistols. a dedicated spellcaster mystic would probably use pistols, no need for longarm prof if you're not a shooter.
>>
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>>55050288
why are operatives OP?
i havent looked at them yet.
im hearing that the claims of OPness are vastly overblown
>>
>>55049984
>What personal touches does your character like to bring to his equipment?
I dunno. I hadn't thought of it. What would some good touches for a He-Man-esque champion of light Solarian possibly adorn himself with?
>>
>>55050277
>males are probably forced to be males for breeding stock
or anyone who sufficiently fucks up probably gets serumed into a male
>>
>>55050436
The shadows of his enemies.
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>>55049984
So much custom neon, anon.
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>>55049984
i made a thing
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>>55050457
It only works on the willing.

Although I suppose the drow coulda made a version that works on unwilling
>>
>>55050662
Where are the hoverdrone curves on the left-side graphs for levels 3 and 6?
>>
>>55050684
overlap with the mechanic, they are the same
>>
>>55050691
I thought that might have been the case, thanks for the answer.
>>
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>>55050662
ill prolly do more classes and builds eventually.
kinda fun to compare. any requests?
>>
>>55050767
I'd love to see just how much the operative falls short of its original hype
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>>55050798
k tell me the OP operative build and ill put it in the graph
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>>55050662
What are the stats for the soldier? Doesn't look like 18 in dex
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>>55050859
soldier is using full attack with the sharpshooter style
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>>55050859
>>
>>55050662
At level 3 do the mechanic and hover drone not have weapon spec? I think it would be better than weapon focus
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>>55050850
Don't really have a specific build in mind, just referencing everybody losing their minds over how the operative was going to outfight ANYTHING AND EVERYTHING.
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>>55050859
asdfasdf
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>>55050901
they all get weapon focus at lvl1
weapon spec at lvl 3
>>
>>55050767
melee soldier, with melee damage trick
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>>55050949
oh, last time you posted this the mechanic got it at 5 at least, at 3 it looks like they're doing 3.5 avg damage at 95% accuracy
>>
>>55050767
energy weapons vs kinetic weapons
with full bab and half bab, heavy and longarm
>>
>>55051011
you are... correct... i fucked up somewhere.... hold on
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Reading through the nightclub sequence in Incident at Absalom Station is completely puzzling. How is it that a sci-fi nightclub has worse security protocols than even real-world, seedy clubs? There are no mentions of security cameras anywhere, let alone anyone keeping track of security feeds or keeping in contact with the bouncers. Furthermore, as per page 16, if one of the bar staff considers the PCs to be a nuisance, they have to manually leave the bar, cross the main nightclub area, cross a storeroom, and only then talk to the boss in a back office; one would think they would just use telecommunications given that hassle.

Why is security so terrible? Did they just want to give 1st-level PCs a chance even under the most boneheaded, "kill the bouncers at the entrance, then move in and kill the guards inside" plan?
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>>55051011
yeah you were right, i forgot to actually add the dmge bonus from weapon spec to the hover drone at lvl 3. the mechanic cant get weapon spec till 5 because he needed a feat for longarm prof. oh wow, weapon spec doesnt require weapon focus... i did not see that. good catch. so this contains the weapon dmge from spec ont he hover drone, and no weapon focus on the mechanic, but yes weapon spec
>>
>>55051162
Probably.
>>
>>55051204
Does this involve Exocortexes at all?
>>
>>55051241
Nope it's all drone mechanics.
>>
>>55051162
Getting the impression that alot of Starfinder is more about the image of what is cool/fun, rather than any logical thought put into it. Games run from that perspective will probably be more successful.
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>>55051241
>Exocortexes
>>
>>55050673
Is loaded gun to the head willing?
>>
>>55051276
how about mind controlled?
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>>55051276
I don't believe so, no.
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>>55051264
Exocortices
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>>55051307
are bad and you should not use them ever
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>>55050662
ok heres the corrected version
thnx for checking my work, anons
>>
>>55049984
anime autist's thread is dead and gone cuz no one posted in it. we have successfully defeated the tyranny of the anime autist tranny.

tranny tyranny is not healthy for anyone
>>
My CRB arrived today and Amazon notified me that Incident at Absalom Station is expected to ship anywhere from September 13th-October 3rd.

Anyone know when any of the release dates are? I ordered CRB, GM screen, basic terrain flip mat, Dead Suns pt1, and part 2 all at the same time because I figured they'd all be released around the same time.
>>
>>55051639
You know, at the expense of being a killjoy, doesn't that mean the autism will immediately travel to this thread? I know well the power of weeaboo, and it's not so easily thwarted.
>>
Anti-anime attitudes on 4chan are retarded desu. What do you think this site was founded for?
>>
The anime simply lurks and watches...
waiting for the optimal time to strike.
The anime will come... oh yes, it will come....
>>
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>>55051007
>>55051325
You got me curious so I found a link to the thing.
Holy fucking wow this book is useless.

Kobolds, apparently native to an entirely different solar system!
Grippli? Not from around here!
Dhampir, Catfolk, Nagaji, Vanara, Tengu, you get the idea? All conveniently native to not-Golarion!

Okay, so,, evne if we ignore the injected fluff, lets look at stats... Aasimar still have energy resistance? Did they not take a hint from Androids that some things needed to change in translation?
Catfolk DON'T have Scent? The literal only non-waifu reason to play one?

Alright, maybe the classes suck less ass.
Cleric forgot to pick a deity
Bard forgot to tone down Inspire Courage
lolmagus
Paladin forgot to pick a god and also forgot the same lesson from Androids, disease matters now and shouldn't cured so easily
Ranger apparently values a pet as highly as... the fuck, they brought dirty trick combat maneuvers in too?
Not even gonna bother looking at Wizard or the rest of this, I need more kerosene for my eyeballs.
>>
>>55052333
Are catfolks still furries in this?
>>
>>55052406
>Are catfolks still furries in this?
Only if you sexualize them. But if you mean "Are they anthropomorphic cat people?" then probably yeah.
>>
>>55052333
Out of unfortunately not innocent curiosity, what DO catfolk have in Starfinder? Are they straight ports from PF?
>>
>>55052521
RACIAL TRAITS
+2 Dex, +2 Cha, –2 Wis
4 Hit Points
Catfolk are humanoids with the catfolk subtype and
are Medium. They have a base speed of 30 feet.
Cat’s Luck (Ex): Catfolk gain a +2 racial bonus on Reflex
saves. In addition, catfolk can choose to roll their saving
throw twice when making a Reflex save and use the better
result. Catfolk can use this ability once per day. They must
decide to use this ability before the saving throw is tried.
Low-Light Vision: Catfolk can see in dim light as if it were
normal light. For more details, see the low-light vision
section in Chapter 8 in the Starfinder Core Rulebook.
Natural Hunter: Catfolk gain a +2 racial bonus on
Perception, Stealth, and Survival checks.
Sprinter: Catfolk gain a 10-foot racial bonus to their
base walking and running speed when using the
charge, run, or withdraw actions.
>>
>>55052521
Keep in mind the vomit is 3rd party, and as such, easiliy ignorable.
>>
>>55052535
>Still no racial variant stats
Why is life designed to be suffering?
>>
>Original Pathfinder
>City of Absalom is ruled by a clear nod to Gary Gygax
>Starfinder
>Absalom Station is ruled by a random progressive Hispanic womyn, because reasons
Yeah, this was worth a download.
>>
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>>55053288
>It's festering pit of inequality and suffering on the underside while the rich and powerful live in comfort up above

Yeah sounds pretty hispanic to me
>>
>>55053487
Ex-fucking-scuse me, that's not accurate at all.
Hispanics don't exist in PF or SF, they're probably Qadiran.
>>
Is there something that makes Sidestep more useful than I think it is, or is it just kinda bleh? Trying to figure out what kind of feats I want for my Operative and not coming up with many good ones.
>>
>>55053664
>Shot on the Run
>Spring Attack
You now have an option when you need to move and shoot/stab on the same turn, but don't want to get murdered for it.

>Nimble Move
You now don't get ass-blasted by terrain when you want to move.

>Improved Initiative
Boring but always effective.

>Weapon Focus
Also boring, also effective.
>>
>>55053753
Yeah, that's pretty much what I was figuring. Shit's surprisingly rough if you're a Human and want to spend all those feats on things that aren't boring.
>>
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daily reminder that otters should be everyone's headcanon replacement for ysoki

>>55054122
what about toughness anon?
toughness is fun!
>>
>>55052175
It skulks around in the shadows watching me.
It's waiting.
It tortures me by waiting.


Now let's talk about cover. I can't seem to find any rules regarding destroying cover by attempting to shoot someone behind it, or I'm retarded. Would a fair houserule involve a miss that would have hit if it weren't for the cover's bonus instead apply damage to said cover?
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>>55055084
thats what i would do
miss by less than the cover bonus and you do dmdge to the cover. but objects in this game have lots and lots of HP and DR
>>
How do vehicles work with saving throws? I mean, yeah, if a rider is targeted, they'll use their saves, but what if it's a vehicle that gives the riders full cover, like a futuristic armored car, and a grenade hits the center of the vehicle?

I assume the vehicle automatically fails the reflex save and the people inside don't have to take one.
>>
>>55055584
From what I remember without cracking the book open, vehicles count as immobile targets if you attack them from the outside with character-grade weaponry. You still have to breach the shield AC, but after that you're just hitting the material that makes up the hull. How that works versus saves, I don't know.
>>
>>55054532
Otters are super cool but I'd rather yaoi not be based on any Earth animal. If they had to at least be something that combines features from many different species
>>
>>55056232
Yeah, Earth animals can be gay enough on their own, and that's not even touching the fandm.
>>
>>55053547
Taldan/Shoanti hybrids could totally exist in the future, and they'd be sexy as fuck
>>
>>55057563
Would the be bald and bearded?
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>>55058839
Bald is a cultural thing that would probably change due to Taldan influence
>>
>>55058981
>Bald is a cultural thing
wut
>>
>>55061961
Shoanti aren't naturally bald, they shave.
>>
>>55058839
Taldan people aren't pro-beard anymore.
>>
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Has anyone already begun using SF for a non-Golarionverse setting? If not actually playing, then planning for one? Tell me about it!
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>a padlock costs more than a spacesuit
Oh, okay
>>
>>55062691
That's why I seal doors shut by tying a spacesuit around the handle.
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>>55062691
Padlocks aren't costed, anon.
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>>55062635
no, the setting in sf is the best part. its actually really well done so far
>>
>>55061961
>>55062003
That's because their homelands are constantly on fire.

When the men are looking for a wife they prove how manly they are by not shaving and growing their hair our, despite it being an actual fire hazard.
>>
>>55063000
Didn't bad-taste anon say they were leaving?
>>
>>55063240

Yeah, made a big bitch fit about it a few threads back too although seeing the image of Tigerr Benson did make me have to look up pornhub afterwards, the bastard.
>>
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What mostly forgotten franchises are you planning to subtly rip off for your homebrew SF setting?
>>
>>55064605

Chronicles of Riddick. The Elementals would make perfect Mystics
>>
>>55064605
Battlestar Galactica. The original.
>>
>>55064605
Definitely some of the intrigue of mid-run DS9. Been re-watching the show and it's good for some space station antics.
>>
>>55064605
Mostly firefly with a smattering of outlaw star.
>>
>>55064605
Maybe somebody should make a list of inspiration franchises/games and add it to the pastebin or w/e? Not me - not enough knowledge.
>>
>>55064605
Trigun. There's gotta be more than one dead-end space-cowboy world out there.
They jump, they lose their drift drive, they do their best with what their shitty planet has to offer.
>>
>>55066297
Everyone's going Trigun, Gurren Lagen or Macross.
>>
>>55066353
What are the rules for mechas so big they can toss galaxies as shuriken?
>>
>>55066396
When you reach that size, you reset everything to Medium and just treat galaxies as tiny objects.
>>
>>55064605
Starship troopers
>>
Is there really only one book currently? There's hardly any feats. Are there any homebrew/3pp ones? Do Pathfinder feats convert over at all?
>>
>>55066652
Pickings are pretty slim right now and Paizo's release schedule is looking pretty slow. We're left waiting until October for a bestiary. Pathfinder feats don't convert over since the systems aren't one-to-one compatible.
>>
>>55066714
Fuck. Alright, then I've got a question.

If you're familiar with Warframe, you'll remember the Daikyu bow. If you aren't familiar with Warframe, it's a fucking massive bow that basically fires steel rods at people. It hits thing so hard that when they die, they go hurtling into walls.

Some kind anon in the other thread already posted up some homebrewed Bow stats: http://i.4cdn.org/tg/1503710332797.pdf

But will this be all that I need to recreate something like that? I'm 100% new to Starfinder, but I've got a good bit of PF and other D&D experience. Any help would be massively appreciated.
>>
>>55066218
The CRB actually has one in the back.

>>55066168
Starfinder is basically Outlaw Star the game. You even got rules for somebody who wants to play a classic samurai in the middle of fucking space.
>>
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>>55056232
>>55056563
True but Paizo is copying D&Dfaggotry so you know gay mice will be a thing in a canon book sooner or later.
http://paizo.com/threads/rzs2ujlp?Lets-Queer-Up-Starfinder
Honestly I felt like the Ysoki was captializing on Rocket Raccoon from Guardians of the Galaxy (especially the bounty hunter pic) so I expected yaoi from Ysoki getting screwed by giant wood to the Shadman art of buttfucking Rocket.They already have a cheap gender bender potion already in the book and they drone on and on about breaking gender roles so you know something fucky is going down.
>>
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>>55066934
Anon please, when you put it that bluntly it makes Paizo sound like a bunch of insane, incompetent money-grubbing shills.
>>
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>mods deleted older thread with more posts and unique posters instead of thread number fucking four in the earlier shitfest pileup
Okay.

Can we just agree to make a new thread at page 8, and use the fucking first one, not the fourth?
>>
>>55066988
Nah, I think we'll just go with the non-anime one since that one won't get deleted.
>>
>>55066934
>Honestly I felt like the Ysoki was captializing on Rocket Raccoon from Guardians of the Galaxy
I think it was more "We need to pander to furries" which led to Rocket being a prime way of doing it rather than the character himself being the main reason.
>>
>>55067006
Or we could just go with whatever thread gets posted rather than trying to thread war?

>>55067107
What gets me is we already had Ratfolk. Why did everything else keep the same name, but Ratfolk needed a name change?
>>
>>55067117
Probably because calling Ysoki "ratfolk" is real heckin' rude, anon!
>>
>>55067117
>Why did everything else keep the same name, but Ratfolk needed a name change?

Because people are more likely to play "Ysoki" (which is an alien-sounding, kind of cute name) than RATS.

Trust me, I despise the little bastards as much as you do. The Ysoki bring absolutely nothing to the setting and are little more than a soulless rush to grab a couple GotG fan-sales. This wouldn't bother me if Ysoki weren't squatting in the Core Race slot that could've been filled by a better species.
>>
>>55067137
Honestly, Ratfolk are one of the less egregious things we got for core races.

Lashunta are a fucking waste of a race slot. Basically just 'humans except antennae and psychic'

Androids at least have an excuse.
>>
Hey guys do we have a repository for all the artwork from the starfinder books?
>>
>>55067162
Hey, Lashunta are still miles better as a core race than the shit PF had, half-human, half-human 2, and short human.
>>
>>55067162
>Lashunta are a fucking waste of a race slot

I'd actually refute that, as the Lashunta fit a core science-fiction convention that is the "hot alien space babe from an enlightened culture." They're the Asari, the Mrrshan and probably a half-dozen other variations of the alien race that's willing to fuck you (and enjoy it.) The Lashunta dimorphism is still an interesting thing to explore in both fluff and mechanics, even if the changes to it were lame.

Ysoki, though? What are they, what role do they fill?
>>
>>55067232
I'm just biased against 'human but'

If you're gonna be a human-but, then have a reason for it. Androids? Sure. I may prefer real robots, but there's a reason for why they look like humans.

Yes lashunta are a common scifi trope but rubber forehead aliens are garbage. Asari are garbage too.
>>
>>55067232
>Ysoki, though? What are they, what role do they fill?
As already said..... Rocket Raccoon!
>>
>>55050314
%99 of the time, cries of "OP" are just that. Crying. Generally done by those DM's that hate the idea of players being able to have any active role in their story.
>>
>>55067232
>Ysoki, though? What are they, what role do they fill?
Pandering to furfags the same way Lashunta pander to normie xenophiles?
>>
>>55066988
That one had some anons brewhomeing too
>>
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>>55049984
the operative does seem kinda good
>>
>>55050314

Operatives are not OP, more overtuned. Or possibly other classes are undertuned.

Most other classes have a very limited out of combat potential (Or none in the case of the Soldier, who is unable to keep up with rising DCs as you level). The Operative instead goes 'I get boosts to literally every skill' on top of being a very potent combat and a lot of unique tricks.

The other classes can (Mostly) hold their own but the Operative has massive width of capabilities while having just as much depth as any other class in their own speciality (An Operative, for example, can be just as good at engineering and computers as a Mechanic)
>>
>>55067702
It's the latter.
The envoy's certainly not lacking out of combat, it's the soldier who's in trouble. I mean you might say an exocortex mechanic is just a slightly inferior soldier, but you could also say that an exocortex mechanic is a soldier who gives up very little to gain a fuckton.
>>
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>>55067776
>>55067776
justify this to me. as far as i can tell, the exocortex is bad. very bad.
soldier get triple attack full bab, doesn have to waste a move action to get full bab, gets feats, more proficiencies
>>
>>55067776
I thought exocortexes were mechanically bad. They don't sufficiently keep you up with DCs with a non-insignificant loss of combat potential.

I would like to be corrected if I am wrong.
>>
so the Aethera Campaign Setting just came out, anyone get it / read the advanced copy
>>
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>>55064605
Quake. The original though, with space marines exploring Lovecraftian castles and Elder Worlds.
>>
>>55067776
>The envoy's certainly not lacking out of combat, it's the soldier who's in trouble.

I'd personally say that the Mechanic and the Solarian both have issues there too (The Solarian's skills bounce on and off depending on the situation so you can't acrobatics worth a damn in combat or if you just finished combat. I don't get WHY they needed that limitation. The Mechanic has not enough class skills, as they'll quickly fill all of them out and have to start taking the extra skills feat.)

It wouldn't be quite so bad if classes didn't desperately need that class bonus in order to even remotely keep up with skill DCs. I don't get why they didn't look at their own creation, the Vigilante, to understand a good game design idea 'Here are non-combat powers' + 'Here are combat powers. You get both and they don't come from the same pool'.
>>
Would it be worth making a bow-using flippy ninja with operative over Soldier, with that bow homebrew thing?
>>
>>55067880

Bows are not a Sidearm or Operative weapon so they wouldn't really be able to use them for full attacks or trick attack.
>>
>>55067887
Bit of a shame honestly, they seem to be pretty much exactly what I'd been looking for.
>>
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>>55067872
>I don't get why they didn't look at their own creation
SJWs cant do math, dont have attention to detail, and cant focus long enough to make sure all the gears in their machine mesh together. so inevitably, the gears are mismatched and the machine breaks. this is true of any machine a SJW will try to make, from TTRPGs to communism
>>
>>55067872
I can't help but feel like I'd be happy if DCs were just reduced by like, 3 across the board or something. It feels so close to right you know?
>>
Has anyone had any experiences with the spaceship combat rules in this system yet, or given them a good long study? I'd be interested in how they fare for a campaign maybe based around them.
>>
>>55067991
bruh, i hear they are queering up ur game!
>>
>>55067825
>>55067817
y'all are not wrong. Anon above would have a point were it not for the move action.

The Exocortex Mechanic does get a lot of skill bonuses and a variable skill focus over the soldier. They get to repair stuff, do ranged hacking without any obvious computers in hand (or needed credit-wise) and gain up to 4 drone mods as well.

However, needing a move action to pick targets means you not only are you doing one less attack per full, but you also can't full attack on the first turn. You might have fired 4 less shots in just 2 rounds.
>>
>>55067776
Exocortex mechanics aren't that good out of combat.
>>
>>55068024
>I can't help but feel like I'd be happy if DCs were just reduced by like, 3 across the board
that would break the early game DCs. the problem is the scaling at high levels
>>
>>55068068

>a variable skill focus over the soldier.

Mind you, the counterpart to that is 'The soldier gets so damn many feats he could pick up multiple skill focus and not even notice it'
>>
>>55067991
SJWs would never accept communism. They hate the 'left', they're just called 'left' because lumping them with their opponents is extremely useful to company owners.

SJW ideology however is highly authoritarian, just that compared to the older variants, SJWs chosen group to stand above all is anything more unique and allegedly oppressed than they.
>>
>>55067917

Yeah, the Operative is weirdly super, super pigeonholed combat-wise. It's bloody good at what it does but you get almost no choice.
>>
>>55068068
An Exocortex Mechanic can pull some shenanigans hacking people's weapons and such too. At later levels, even steal someone's turn, depending on what type they are.
>>
>>55068149
how exactly do you hack not-a-computer
>>
>>55068157
Where did I say anything about hacking not-computers?
>>
>>55068043
There has been some study into them and the general consensus is "DC scaling breaks down at later levels making the actions for most crew members either unreasonably difficult or out right impossible in certain circumstances". The the system works passably well if you just focus on 'move, shoot, repeat' and don't try any of the fancy tricks past level 10.
>>
>>55068177
hacking people's weapons.
>>
Since the Daredevil operative specialization means I can do an acrobatic check as trick attack, does that mean i have to roll two acrobatic checks to dive across a table, pistols blazing or does it count for both?
>>
>>55068194
They can hack any weapon that's not analog and shut it down for a turn man.
>>
>>55068194
I think by hack he meant 'use the Overload class feature'.
>>
>>55068194
It's the future, everything has a computer!* And yes, it does make sense for a lightsaber to have a small computer regulating power consumption so it doesn't blow up.

*Does not apply to weapons labeled as archaic or analog
>>
>>55068278
overload does not let you take root access.
>>
>>55068278
its not necessarily a computer. just electronics, or whatever the SF equivalent is. overload is an EMP attack, not a hack
>>
So is it just me or is Sprayflesh just a garbage item compared to a Mk2 Healing Serum? One lets you spend 11 minutes and a Resolve to heal character level with maybe +int mod. For 15 fewer credits you can spend a standard action to heal 3d8.
>>
>>55068344
Personally I plan on banning magic healing for a more sci-fi feel; sprayflesh is suddenly a lot better with its competitors gone.
>>
>>55068105
>SJWs would never accept communism. They hate the 'left'
most of them are anarcho communists and postmodernists, anon.

>>55068379
healing serum is magic?
>>
>>55068390
Serum of Healing is under the Magic Items list, yes.
>>
>>55068344
I don't think sprayflesh is consumable.
>>
>>55068344
Why not use Mk1 healing serums out of combat?
>>
Anyone have the starfinder society pdfs?
>>
>>55068420
What do you want from them?
>>
>>55068428
I was going to see if I can snipe any content to add to my dead suns campaign. The AP is a little short.
>>
>>55068285
>>55068310
Now we're arguing semantics.

Point I was making is that is futuristic fantasy setting it's not unreasonable that weapons that manipulate energy have some sort of (relative to us) complex electronics that can be remotely fucked with.

Now whether it's actually "hacking" is something I'll let someone else deal with. However, considering how overload targets something in particular and not a general area, I'm lead to believe that what's happening is that the Mechanic is using a simple exploit to force a machine to function incorrectly, not just blasting it with magnets until it breaks.
>>
>>55068379
That's fair and suits your game fine, but I was more concerned about how it seems just bad RAW in the core book.

>>55068408
It's referred to as a 'dose' in it's description which heavily implies it is.

>>55068414
Yes but that just exacerbates the issue. And I was comparing it to the Mk2 to avoid the weight issue even if it's fairly small.
>>
>>55068489
hacking, is exploiting programs.
overload does not exploit programs
it exploits physics
>>
>>55068489
You're right, it's not "hacking".

It's reversing the polarity of the deflector dish to generate an anti-neutrino wave induction field to partially destabilize their anti-matter quark generators.

Or maybe the person complaining should just realize that it doesn't fucking matter and it's a game (a poorly designed one at that).
>>
>>55068512
Okay, shit I'm sorry.

Forgive me assuming that overload was exploiting a flaw in a computer to get it to not properly regulate power and damage the device it was controlling.

Silly me, why did I assume a futuristic fantasy space setting with rat people and a 3 part computer god that rips parts off of Hell to enable FTL travel didn't correctly follow reality 100%.
>>
>>55068502
RAW, Sprayflesh is what you use on someone if you already used up their limit on Treat Deadly Wounds for the day.
There's no point in touching the things if you allow Potions of Cu- ahem, Serums of Healing.

Maybe an edge case for RP issues like, "whole planet is anti-magic" or "everyone ON the planet is superstitious".
>>
>>55068502
Oh, I see. The sprayflesh does have a usage written on it, so it is consumed. Yeah, it seems pretty trash. I can't imagine needing much use for something like this after the point it gets efficient, which is probably at best level 8 with a 6 INT.
>>
>>55068390
postmodernism is to the left what neoconservatism is to the right. To claim that even notions such as *objective reality* and *reason* are nothing but social constructs that should be replaced by <insert cause here> is actually rather contrary to left-wing ideologies (and right-wing for that matter), most especially when 'backed' primarily by self-referentiality.

In other words, while Alex Jones is happy to tell folks those crazies at the gender studies rally on some campus are "the left" so as to have the left and right at each-other's throats, the reality of it is that SJWs represent neither of the following:

>Holding to tradition, existing means, and believing wealth must be in the hands of the nobility as backed by the divine right of the king
>Rejecting unjustified inequalities (this is a critical part of left/right that's been forgotten in the US; left-wing ideology takes issue with UNJUSTIFIED), and believing wealth distribution must be regulated by a secularized state beholden to its constituents to protect a classless society against the depredations of the unethical.

SJWs believe there is a more unique class that not only requires active protection from even dissenting opinions, and not only deserves great influence but must also be kept free of the responsibilities such influence should naturally entail. It just so happens that this protected class of individuals above the law are "the victims" - currently most often people suffering from some sort of dysphoria - and that as such even things like objective reality (such as pointing out that yes you do in fact have an adam's apple) is an attack on a reality more valuable than everyone else's.

You know who else thinks that way?
Psycho Dictators like Kim-Jong-**
>>
I don't like this point buy. Everyone is going to start with an 18, 14 and 11, or they're going to start with 16, 16, and 11. Poopoo.
>>
>>55068599
Joke's on you nerd, my Android is 10/16/10/13/10/14
>>
>>55068599
then.... change it?
seems pretty simple
>>
>>55068489
>>55068533
Hacking is a specific term in the system as well. If you HACK a system, there are specific rolls involved, you have specific sets of options available to you, such as altering or destroying software and/or modules and databases and so on.

On-Touch EMPing something for a round is a completely different thing, and to pretend that not letting them be the same is just semantic autism is highly deceitful.
>>
>>55068633
>is just semantic autism
Is there an ironic lack of self-awareness here?
>>
>>55068651
>black and white aren't the same thing at all
>buhhhh nothing but semantics
>>
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>>55068588
i am aware that postmodernism is a strange beast that combines many of the features of far left and farright. postmodernism was directly derived from literal nazi philosophers, then adapted for use by former communists.

i usually refer to them as postmdoern leftists to distinguish them from traditional leftists

you should read this book, btw. was written 10 years ago and successfully predicted all the stuff we are living through now, from islamophilia, to the resurgence of the national front, to hatred of science and reason, to discourse via coercion.
http://press.princeton.edu/chapters/i7705.html
>>
>>55068633
Also, you're arguing two different things:
>The term hack has a specific definition in the game system and is being used incorrectly to refer to Overload.
Yes, you're right! Fine, the was never my point to begin with.

I've fucking repeatedly said that what I meant by hack was a more general term which is a remote operation of a computer via using exploits.

Seriously, what more do you fucking want from me? Do I have to kill myself for the crime of using the term hack incorrectly? Especially when the post that started this spiral into autism(which I'm equally sharing the blame) was simply a;

>how the fuck do you hack weapon

NOT

>how do you, in the context of this system's game mechanics, do you perform the "hacking" action as described by the rules, on a weapon

Yes, a fucking misunderstanding! We're not even disagreeing on anything. Do I have to get on my knees, disavow my family name, and disembowel myself with a rusty kitchen knife until you're appeased?

tl;dr: It's over, you won.
>>
>Making character sheet
>Considering taking inferior armour for appearances
Stationwear, so stylish, so shit.
>>
>>55068783
put your stationwear over your armor anon
>>
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>>55068762
>>
Anyone fucked with the legacy class rules? How easy is it to change complicated classes with lots of unique class features?
>>
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Wait, when CAN you use this?
>>
>>55069060
If I'm reading it correctly, it's for when your allies start up the combat.
>>
>>55069060
>>55069311
Likely only worth taking in a very RP centric game where "talking to the guy you're about to gank" is a real option.
>>
>>55069328
>>55069060
If you chatted up someone while the party suddenly pulled their guns you'd surprise the enemy anyway. This seems to be so you can retroactively distract one target and make him miss a round.
>>
>>55069338
Oh wait not even retroactively since you need to be chatting before combat begins. This talent seems to be a worse version of an ambush.

Paizo just writes shit without even imagining how it would work in a game don't they?
>>
>>55069393
I think they come up with mechanics for feats or abilities then half-ass justifying how they work and then add restrictions based on the justification, which typically neuters the original mechanical concept.
>>
>>55069060
>>55069311
>>55069328
>>55069338
>>55069393
>>55069528
Have you never seen a movie where one of the good guys convinces the guards that the group of people he's leading is just here for a prison transfer? Where an ordinarily alert and ready to fight group of people who have ZERO real chance of being surprised starts talking and then gets surprised?

Really? Never seen anything like that ever? Not once?

https://www.youtube.com/watch?v=wtoHjGWc2s8

This is the ability that lets you turn a situation where you cannot surprise someone into a situation where you CAN surprise them.
>>
>>55069587
But why is that a feat and not just a bluff check?
>>
>>55069605
Because people are fucking stupid, anon, and D&D and all of it's derivatives are cancer.

This is why systems like Traveller and the like DO have that sort of shit as built-in functions of the default skills, rather than this retarded "Oh you've got a +200 to this skill? Too bad, you don't have XYZ Feat from Splat 0139571345, you can't do that!" bullshit.
>>
>>55069587
The idea is not the problem, it's absolutely everything else.
>>
>>55068344
>not using sprayflesh to seal damaged spacesuits
>not using it as an instant disguise
>not using it as a surprise weapon by spraying it down someone's throat
I dunno, seems pretty useful to me if you're not a rules lawyering autist.
>>
>>55069643
>>not using sprayflesh to seal damaged spacesuits
I wonder how well it would actually adhere to inorganic material. Though I guess if you are using a biotech suit it would be good for patching those. Though frankly I'm going to be carrying some space-ducttape and space-epoxy anyways.
>>not using it as an instant disguise
I wonder how well you can mold it and if it will actually automatically and instantly adjust to match skin tones. Seems like it would be something a little beyond the concern of designing something meant for "oh crap they are bleeding out, seal the wound quick!"
>>not using it as a surprise weapon by spraying it down someone's throat
If you can sit there and spray something down some one's throat there are probably better things to use.... like my aforementioned space-epoxy.
>I dunno, seems pretty useful to me if you're not a rules lawyering autist.
Let's be real here, that's atleast 75% of the player base of most PnP RPGs.
>>
>>55069618
Because if you could do everything with just skills, Operative would have endless new abilities each book
>>
>>55069795
Skill uses are like the least likely thing to be expanded in any given supplement.
>>
>>55069795
No, anon.

A good system doesn't USE classes. That's why you have examples like Traveller.
>>
>>55069809
did you even read what he posted for fucks sake
>>55069817
classless systems are never as fun
>>
>>55069824
What? Explain.
>>
>>55069733
I'd give spray-flesh at least a small bonus on disguise if augmenting an actual kit. Subtle contour/texture changes can throw people and rudimentary facial recognition off.
>>
>>55069837
Not that anon, but my only experience with a classless game was Mutants and Masterminds.
Mutants and Masterminds is only good if you can wrangle the party into not being assholes with their freedom of choice.
Invariably you get someone capable of complete intagibility, instant long-distance teleportation with passengers, or scry-and-fry on a whole new level.
>>
>>55069932
Mutants and Masterminds is a classless version of d20 that still retains Feats and other special abilities, friend, and it tries to give you 100% freedom to do ANY Power. It's just a bad idea all around.
>>
Feats stay because they are very nice way to give limited customization to players
Just because you can imagine everything does not mean your character should be able to do everything you can imagine.
>>
>>55069824
>classless systems are never as fun
For you, maybe.
>>
>>55069605
Because there is a line in PF/SF bluff and diplomacy that says "there are things which no one in their right mind would believe". You can't bluff a guard into lowering his guard if he's there to shoot anyone who is trying to get into the room - he'll just shoot you. This feat at least gives you a chance to fuck his shit up anyways, regardless of his immunity to bluff situations.

In 3.5 bluff was mind control - in PF the diplomancer build is dead.
>>
>>55049984
Hey, so. Before I throw money away, is Starfinder any good? What's good? What's bad? Any tips for GMs looking to use this as their next system?
>>
>>55069932
My group manages M&M happily. The GM for it is a mechanics junky, so he makes all our characters for us. He just needs to know what hero/character to base it off.
>>
>>55069393
Just have a look at how you'd go about using Fusillade.

The answer is yes.
>>
>>55070397
Do you like pathfinder?
If yes then its 5/10 or 8/10 depending
If no its 2/10 and you should only play it if your plays *really* wanted a space game but didn't want to play anything else for some sad reason
>whats good
Setting seems to be ok
>whats bad
Lack of customization for crafting is shit space combat is kinda bad.
everything else I find to be just "there"
>>
Question could I recieve some advice on how to make a lvl 1 Ysoki Solarian? I am thinking Solar armor + max dex + mobility for flanking shenanigans but any build tips would be helpful.
>>
>>55070623
The only reason to go dex based armour Solarion is you want to get stupidly high AC.
Don't use shitty operative melees, just hold a real gun.
>>
>>55070397
I would wait a year or so.

The book seems to be just permeated with this just noticeable layer of incompetence that might get polished off with an errata and a few more books, but right now it seems like it'd be less work to play Pathfinder and just re-fluff things for scifi.
>>
I've gone cha-heavy on my operative to get the most of out bluff and disguise.
Is it worth it to go themeless just for picking up diplomacy as a class skill?

Otherwise I'd just be going outlaw for the ability to fence shit anywhere I feel like it.
>>
>>55070721
Yeah, i wont be surprised if they just end up releasing a starship splatbook with "optional rules" that basically just replace that entire chapter, for one thing.

I mean it is paizo, so theres also a decent chance that a year down the line it's a mediocre core book buried in heaps of shitty supplements.
>>
>>55070907
It sounds like they don't want supplements but instead let the adventure path do the heavy lifting. I assume it's so nothing cuts into production of their main cash cow
>>
>>55070985
I think i remember Sutter mentioning in an interview that we'll probably still get a couple of proper hardback sourcebook releases per year? Might be mis-remembering though
>>
It's incredibly difficult to get a handle on the starship weapon tables. Their values really are all over the place:

>Just because it requires higher BP or PCU does not necessarily mean it becomes more or less efficient/valuable like one expects at first glance
>Combinations of statistics, range and special abilities are just all over the place

Like holy fuck, Where is the logic here. Where. Do I just rewrite the tables from the ground up or is there something that I'm missing here?
>>
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>>55049984
>join game
>make android character
>new guy joins game
>his character hates androids

what should i do anons
>>
>>55071300
Be the dead pan snarker you were always meant to be, but don't be That Guy. Or realize that you're both playing characters and hope that your GM is good enough to give your characters reasons to trust each other through session upon session of bad things.
>>
>>55071300
Be absolutely unconcerned about his hate. your kind have been dealing with slavery and hate forever, it's nothing new. If he tries to kill you, kill him in self defense, and sell his corpse to Eox for recycling.
>>
>>55071300
It depends on your alignments i guess. You can either talk it out, ignore eachoter or shoot eachother and the one that dies makes a new character. Or just ask him to not make a character that hates one of your party members?
>>
>>55071300
Assault him at every turn with utterly deadpan logic puns. Make him increasingly convinced his view on androids is the right one, but begrudgingly forced to admit that holy fuck is that one ever competent.

Also both of you oughta fight crime.
>>
>>55071239
Have you ever taken a look at how fighter jets and planes are designed? They're not even close to being homogeneous, anon.
>>
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>>55071339
>dead pan
>>55071349
>deadpan logic
idk what that means
>>
>>55071355
1.
marked by or accomplished with a careful pretense of seriousness or calm detachment; impassive or expressionless:
deadpan humor.
2.
displaying no emotional or personal involvement:
a deadpan style.
adverb
3.
in a deadpan manner:

ESL is no excuse, google's always a simple step away instead of appearing retarded on the internet.
>>
>>55071300
Talk to your group. You know, because this is an actual game you're actually playing, and not a scenario you're making up for post fodder and fun daydreams.

But seriously, given the right players, an intra-party conflict like that could make for fun roleplaying. Most parties I've been in tend to have a lot of grumpy "why am I even travelling with you" not-actually-witty acidic quips thrown around, so imaginary racism doesn't seem like it'd be impossible to work with.

Personally, I'm a little tired of that sort of dynamic. It seems like it's mostly based on players not being interested in each others' characters. Ever since I read the first Fafhrd and the Gray Mouser book, in which a Rogue and a Barbarian meet in the process of robbing the same tax collector and decide to be bros because that's more fun, I've tried to create a more friendly dynamic around the table. But hey, maybe that's what your android hater has in mind as a personal arc for his character. Maybe he wants a buddy comedy. Or maybe he wants In The Heat Of The Night, where the sheriff never quite learns his lesson, but that's a fun story as well.
>>
>>55071362
ive never heard that phrase in my life, must be mostly british or soemthing
>>
>>55071386
>must be mostly british or soemthing
It's not.
>>
You know what's odd?

Every other number.
>>
>>55071496
That's not even...
>>
>>55068068
>However, needing a move action to pick targets means you not only are you doing one less attack per full, but you also can't full attack on the first turn. You might have fired 4 less shots in just 2 rounds.

Would it be terrible if you just removed that rule?

Or you could give the Exocortex its own actions, like the Drone. They'd be more limited, since the Exocortex doesn't have its own action, but it'd let the thing power its own target redesignating, and it's already got its own actions for Wireless Hack at level 5.

If I were writing it, I'd describe it similarly to Eclipse Phase's rules for essentially the same thing.The Multi-Tasking cyber-aug gives you a second set of actions every round that can only be used for mental actions. (Cue a five paragraph clarification of that which basically says "no spells, don't be a dick".) You wouldn't even need more rules, since the Drone progression already has rules for its AI giving you progressively more actions as you level up; take those rules out of Drone, put them into the base Mechanic class write-up, then clarify that your Artificial Intelligence class feature can either use those actions to steer itself around if you put your AI into a drone or to boost you if you put it into your brain.

Then I'd rewrite the basic level of Combat Tracking to be "your AI can use Aid Another for your combat actions". Technically that's one point more accurate than it is currently, but only if you're only shooting once per turn, which seems fine. Definitely doesn't seem better than bringing an entire extra dude to the fight.
>>
Oh boy, I can't wait for every black woman to have "natural" hair in big afros and every other woman to have an undercut/sidecut to show off how badass and tough they are.
>>
>>55071607
>Exocortex doesn't have its own action
Doesn't have its own body, I mean. It can't use its action to shoot someone, because your brain-mounted computer doesn't have arms.

Not that it wouldn't be sweet as hell to have a "drone" which was basically the AI running your second (third? any Kasatha Mechanics?) set of arms.
>>
>>55071619
are you preemptively triggered?
>>
>>55071628
>Second arm

Try shoulder-mounted plasma thrower.
>>
>>55071633
You bet your talcum-powdered ass I am, sweetheart.
>>
>>55071619
Me neither! Future's looking bright!

>>55071628
Continuing to reply to myself and basically vomit ideas at the thread, what about a fourth Drone chassis or third Mechanic specialisation which is a suit of super-armour? A sort of middle ground between a drone and an exocortex. Seems perfectly in theme to me.

Probably easiest to write-up as another drone chassis. Treat it as an armor mod. (Yes, that means you can build it into yourself if you're an android.) Fortitude for save, since that does occasionally come up for items, Perception for skill. Initial mods probably as the Combat Drone. I'm divided between giving it its own HP score (which would get taken off before the Mechanic takes any damage) or just having it provide some sort of defensive boost like a normal suit of armor. The first option has precedent, since this is a Paizo game and the Summoner class has its Synthesist archetype.

Regardless, it'd essentially be a more generous version of Drone Meld that you can't turn off.

>>55071636
Yes, I believe I will.
>>
>>55071619
theres no black people in my setting. they all got wiped out, bred out, sterilized thousands of years ago
>>
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>>55071619
Who the fuck doesn't want Misty Knight - Space Pirate?
>>
>>55071734
Kind of loses the appeal when every black girl has one, like how finding a sci-fi girl that fights without the sidecut is rare.
>>
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>>55071748
I typed "sci fi warrior girl" and these are all on the first page. Try next time before you start complaining. I know it's 4chan but at some point we've gotta stop being idiots here
>>
Why should I play starfinder over Traveller?
>>
>>55071619
>>55071734
>>55071748
when the fuck did this side cut thing start anyway?
it looks retarded.
i have only ever seen it on edgelord ponrstars
>>
>>55071809
If you like class based RPGs, and the measured progression of being given a specific series of treats at a regular basis, more than a classless RPG, with more freedom but less book-mandated empowerment.

Also, there's a decent chance you'll see people currently wanting to play this game right now because the book just came out, whereas Traveller hasn't been updated in a bit.
>>
>>55071809
That's a bigass why.
>>
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>>55071748
>>
>>55071830
It's fashion. It is exempt from logic. Twenty years from now everyone will think it's stupid. Forty years from now, everyone will think the fashionable people twenty years from now are stupid.

But it's also a fashionable way for women to have at least partially short hair, which is nice. No one likes high-maintenance fashion. Relatedly, as a man with thinning hair, I am happy to live in a time where very short hair on men is fashionable. Going bald in the 60s or 70s must have been awful.
>>
A few more minor tweaks and clarifications here and there. Could really use something way better for the class abilities section especially.

Hopefully this can be of use somewhere eventually.
>>
>>55071858
>>55071808
Hey look, Asian artists.
>>
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Let's say I want to make a melee-focused Drone that is equally adept at forward reconnaissance, scouting ahead of the party and engaging once we catch up with it. Should I go with a Stealth chassis, or a Combat chassis?
>>
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>>55072049
>>
>>55072214
If you start with a combat chassis, you already have Advanced Melee proficiency and two "hands" to use them, and you can pick Stealth as its skill. The only thing you don't get is Reactive Camouflage, which is a +10 to stealth if you aren't moving.

If you want all that on a stealth drone, you can get it, but you need to spend your drone's mod and its feat on doing it. The combat chassis keeps those for something else.

The stats give a +2 to melee for the combat drone or +2 to defense and stealth for the stealth drone. Both good.
>>
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>>55072278
... Huh, this is going to be more difficult than I thought, I guess it'll come down to which role the party needs more, and make melee primary and recon secondary, or vice versa.
>>
>>55049984
Ok /sfg/ give me the skinny. The rest of /tg/ is saying this is just another shitty Paizo game but I'm willing to give you guys a fair shake.

Be as objective as possible and tell me the pros and cons of Starfinder. As someone who thinks the D20 system is subpar, see if you can sell me on this game.

Again, I'm willing to be objective and see past the memes if you're willing to be objective with me.
>>
>>55072537
Eh, it;'s a science-fantasy RPG that has some good stuff and some flaws.
>>
>>55072555
Can you give me some specifics?
>>
>>55072537
>As someone who thinks the D20 system is subpar, see if you can sell me on this game.
It's not completely irredeemable, but if you already don't like d20 systems then it's not going to change your mind at all.
>>
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>>55072537
the setting is 11/10, lots of cool places to go and do and people to see.
the starship DCs are totally fucked at high levels
some classes are super fun, mechanic for example
casters were nerfed into fairness
lots of weapons to pick from
the classes do not have as much... depth... as 5e
skills start to break down at high levels if you are not a skill monky class
some of the rules writing is jacked, there already a big FAQ

i think its a good book, not great, good.
>>
>>55072537
>>55072633
also yes the failures of d20 are put on full display in this game
>>
>>55072570
Not really. A lot of the problem is that anyone in these generals has their own opinion of what's wrogn and what isn't, and they really try very hard to use math to back it up, except they often crash and burn on their own idiocy. Like the idea that gaining a +1 bonus to hit is worth lsing a feat, but a class that grants one as a move action for free as often as they like is a worthless ability.

Unless you read the books and form your own opinion, nothing anyone here will say will change your mind, because we have as many people actively trying to ruin the game for people as people who want to play it and enjoy it.

I mean literally, the thread has actual people trying to actively ruin the game for people. It's sad.
>>
>>55072693
>grants one as a move action for free as often as they like is a worthless ability.
the exocortex is shit. accept it.
>>
>>55072693
>I mean literally, the thread has actual people trying to actively ruin the game for people. It's sad.

You say "actively ruin" I say "queering up." This is our chance to have a setting of our own!
>>
>>55072719
people literally cannot tell if you are trolling or serious. youre a faggotsexual version of poe's law
>>
>>55072717
Except when it isn't.
>>
>>55072779
prove it
>>
>>55072791
Doesn't the Exocortex allow you to become a competent soldier while retaining access to all the gizmos and gadgets of Mechanic? You know, like Motoko Kusanagi.
>>
>>55072806
no, it does not.
>>
>>55072806
The sad part is he only thinks I was referring to the exocortex, which tells you how narrowminded people are about this game.
>>
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>>55072846
I don't know if you're referring to me, because I'm not that smart. I'm aware that the Envoy has a standard action ability which gives their allies a +1 to attack. Is that what you were referring to?

Anyway, the Exocortex has it's place for people who want to play a discount Soldier with the hacking abilities of a Mechanic. That's the purpose of the Exocortex.
>>
>>55072791
>gain proficiency and weapon spec in heavy weapons and full BAB while hacking a computer at the same time
>+33% mod slots
>not having to worry about your drone getting SHOT TO SHIT or EATEN BY SPACE DRAGONS or HACKED AND USED AGAINST YOU BY SOMEONE WITH AN EXOCORTEX
>not having to leave your drone elsewhere when you're not allowed weapons

Drones are just as situational as exocortexes and much more expensive to replace.
>>
>>55072824
Yes, it does.
>>
>>55072918
>gain proficiency and weapon spec in heavy weapons and full BAB while hacking a computer at the same time
ROFL, YOU DIDNT EVEN FUCKING READ THE BOOK.
you cant get full bab while hacking with the exo. one or the other.
exocortex doesnt give heavy weapon prof either
>>
>>55072971
Multitasking, 15th level.

I think you're an illiterate moron.
>>
>>55072537
The game has a lot of good ideas and the classes are pretty well balanced against each other, but the ball is dropped extremely hard on math, making it extremely unfun - the game's balance point is that if you specialise and heavily invest into doing something, you'll typically have a 50% success rate.
>>
As far as I can tell, the black knight from Monty Python was a fairly high-level Starfinder PC.
At high levels, if someone attacks you with a relatively low damage weapon, such as an Ember Flame Doshko, it takes a lot of hits to get through your SP to your HP. The same Ember Flame Doshko also has the Wound critical effect, which makes you dismember the enemy on a critical hit, rolling on a table to see which bodypart the enemy loses.
So, if someone uses an Ember Flame Doshko to attack a high level PC and are fairly lucky with their critical hits, the PC can lose both arms and both legs before losing even a single point of HP, only ever losing SP in the process, with that stamina being recoverable by simply resting for 10 minutes.
It was just a flesh wound!
>>
>>55072971
7th level - mods let you have access to advanced melee or heavy weapons proficiency for free if you want them
15th level - combat tracking allows multiple targets plus wireless hacking
You're wrong.
>>
>>55072983
>15th level

By that point the campaign's over. I personally discount any ability that takes the majority of the campaign to get as a core aspect of a character or even build.
>>
>>55072983
>15th level.
no not in 90% of games
and not in 75% of the time in games that do make it to lvl 20
>>
>>55072987
It doesn't help everyone thinks the 10 PB suggested by the campaign book (a PF equivalent of 15 PB) is the best thing ever.
>>
>>55073023
>change the goalposts quick so no one will notice!!!!!!!!
and your drone doesn't do anywhere near as much damage as another PC past 5th level, according to the math we have seen in this very thread, and that's only if you specialize in it utterly at the cost of other mods to it, while a mechanics with an exocortex gets better and better in every way.
>>
>>55073035
>>55073023
>>55072983
By what level do you guys feel a character's class should be giving them the overall feel and focus of said character's design? Personally, it feels like if it takes more than level 5 for a character to actually come into what you want them to be, it's too long.

>I'm really dumb right now so what I'm trying to say is... Let's say you want to make Isaac Clarke. If it takes you longer than level 5 to get your character to a point where he feels like Isaac Clarke, than you're doing something wrong or the system just can't do it.
>>
>>55073035
And where, exactly, are you pulling these magical numbers out of? Because the book has been out less than a month. Saying what level games of SF make it to is pretty spurious logic, and entirely falsified data.
>>
>>55073084
No one knows because no one has played it long enough to find out.

Currently, people are just making shit up and trying to crunch the numbers, but no one has played so all the data is imaginary.
>>
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>>55049984
exomech vs artysoldier vs combatmech vs hovermech

exomech is using laserrifle with weapon focus and weapon spec. single shot. arty soldier is full attacking. droidmechs are singleshotting.

criticism is welcome
>>
so when are we gonna get the first starfinder meme campaign.
>>
>>55073154
for reference, typical monster EACs at lvl are as follows:
1->12
3->16
6-> 18
9->22
>>
>>55073154
After level seven the exomech can be using heavy weapons.
>>
>>55073189
are you willing to sacrifice weapon focus for longarms in lvls 1-6?
>>
>>55073177
God, I hope it's soon. I've got several concepts I'm dying to play.
>>
>>55073154
My issue is that your comparison is shewed because you have one character doign something different than the others, and you aren't taking account class abilities that could modify these things. The logic is sound, but in actual play, that's really not how it works, because of mods, system adjustments in stats, etc etc. You're just using BAB and a weapon, and then giving artysoldier full attacks instead of single shots like everyone else which reduces his hit chances and increases his DPR.

You're showing a heavy bias here.
>>
>>55073231
exomech cant full attack because he has to use a move action to get full bab.
artysoldier can full attack whenever he fucking wants
droidmechs lose DPR when fullattacking (i think, i havent actually checked)
>>
>>55073214
You don't have to. That's what feats are for, and you can take Weapon Spec heavy weapon as 7th level. By refusing to take that into account you are deliberately misrepresenting the class abillities.
>>
>>55073263
That still skews the numbers, you know.
>>
>>55073266
weapon focus is a feat anon. weapon spec is free for exomech at lvl 3.
so you have a choice if you want to go arty laser exomech. not pick weapon focus for lvls 1-6. OR have a squandered feat at lvl 7+.
its your choice.

im not biased. i want the truth.
>>
>>55073263

You have to use a move action once-I don't believe you need to use another move action to maintain your combat tracking once you've selected your target.
>>
>>55073319
use move action, shoot.
whole team shoots
enemy dies
next enemy
use move action for new target, shoot
>>
What's the point in a Melee droid when they can't move and attack in the same turn?
>>
>>55073300
And the truth is that you don't need weapon focus to take weapon spec, which can be done at 7th level for heavy weapons the exomech has gained proficiency in using the mods granted by his exocortex.

Or are you saying feats aren't a thing? Your math is depending on a lack of variables, but your lack of variables then makes your math invalid because a player isn't going to ignore heavy weapon proficiency and not take the feat to support it when they also gain the ability to grant themselves a +2 to attack and damage with it for one minute at the same time.

Or does your DPR not take the Miracle Worker ability into account as well?

Finally, the person claiming Exocoprtex sucks also forgets that you can buy drones in this game. In fact, several mechanic abilities expect and require you to have an exocortex and a drone.
>>
>>55073388
You can manually control them to do that. You give up your Move, it gets a Move and a Standard in one turn.
>>
When we gonna get mech piloting rules
>>
>>55073399
you would use a mod instead of a feat for heavy prof? seems dumb to me anon. those exocortex mods are precious, i'd rather take jump boots or armor or something.

actually... thats a good reason to be a exomech, a tankmechanic. they could get huge armor bonuses from the mods that soldiers couldnt get. hmmmmmmmmmmm interdasting. i must explore this further
>>
>>55073414
When they write a mech splatbook. Which is more likely to happen if more people buy the book. Have you bought the book?

Makes sense to have mechs as a splat. It's easier to do part balance when everyone is on foot or everyone is on a ship. When you have a mech pilot in the core book, you're probably making a mech pilot class, which requires that mechs be broadly about as effective as being on foot, which I don't want and neither do you.

Of course, they might publish a mech pilot class. But personally, I hope that they provide rules for an all-mech campaign or play session to make sense.
>>
>>55073452
No, I was hoping to find it in a nice softcover but I'm probably going to bite the bullet and buy the PDF
>>
>>55073189
>exomech can be using heavy weapons.
k, so on the lvl 9 graph shift up the exomech line by 2. still sucks cock.
>>
>>55073438
I'm pointing out the flaws in his DPR olympics.

People write off whole sections of the character classes because they don't bother to read like
>>55072971
or make insanely stupid assumptions like
>>55073035
do. People write off an entire suite of abilities because they can't make it shoot on it's own? That's ignorant and stupid. In fact, a mechanic is better off getting an exocortex, because you can always make and acquire drones later for less hassle than getting an exocortex put in. They're not even slightly incompatible, after all, because at higher levels you'll actually be using both together.
>>
>>55073489
Except you can also be using a heavy weapon, which increases the DPR. That's ignoring weapon fusions and the like, as well as augmentations and mods, and feats and other class abilities, etc. etc. etc.

In other words, you're being willfully ignorant. Enjoy being BTFO by people who can actually think in games you participate in.
>>
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>>55073543
>Except you can also be using a heavy weapon
are you fucking dumb? i just told you to shift up the exomech line on the y axis by 2. lvl6 heavy laser does 2 more damage than the lvl6 laserrifle. thats being generous with the math because it has to be reduced by the hitrate, but IT STILL SUCKS COCK WHEN YOU DO THAT.
>>
>>55073607
>not using an advanced X-ray cannon at 9th level
Again, your chart is skewed towards making everything too simplistic for a game where nothing is that simple or linear.

Your charts are useless.
>>
>>55073666
good call, ill give everyone lvl 9 weapons at lvl 9. this is how we improve our knowledge. its not gonna change shit tho. look how far down the exomech is. hes over 5 DPR lower vs typical CR EACs
>>
>>55073717
Give them the best possible of both level 9 and level 11 weapons for level 9.

When life shifts the goalposts, use suppressive-fire.
>>
>>55072719
At last I can play that asexual demigendered non-organickin character I've always wanted to.
>>
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>Race has awesome fluff
>It's crunch is shit
What's her name, /sfg/?
>>
>>55073717
As long as you look at the actual class abilities and tailor them to the weapons and systems available It's true that the exocortex has limited space, but it's also FREE space in addition to armor and weapon mods that the mechanic can wear. That's 4 extra mods he can change to whatever he needs makes him incredibly versatile compared to a soldier or operative.

Now understand that the exocortex mechanic can have a drone as well, and you might be getting the whole picture finally.
>>
>>55073796
>her
Wow, get your gendered speak out of my game.
>>
>>55073796
Does a shirren mechanic's drone count as an "ally" for it's racial trait?
>>
>>55073796
Shirrangela
>>
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>>55073774
And that's the most important thing.
Who needs to save the galaxy when you can be
>Genderfluid: Intergender and Demianurgle
>>
>>55073823
This. Human beings run a wide gamut of gender identities, such as male, female, and mentally ill.
>>
>>55073796
>her

Uhm... Sweetie, could you not do that?
>>
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>>55073852
>>
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>>55073807
still sucks cock, just like i predicted
>>
>>55073876
throw in the operative.
>>
>>55073796
Ed Shirren
>>
>>55073876
>a 3/4 bab class falls behind in the DPR olympics
>amazing
Now add on the mechanics himself who is running those drones, and lose the exocortex bonuses he wouldn't be getting.

Bet he'll suck even worse.
>>
>>55073915
give em a build
>>
>>55073925

Girls with masculine names are my fetish.
>>
>>55049984
new thread
>>55073963
>>55073963
>>55073963
>>55073963
>>55073963
>>
>>55073941
What build is the soldier using? What stats and augments are being taken into account? What class abilities are in use?
>>
>>55071836
>whereas Traveller hasn't been updated in a bit.
Only if you suffer from memory loss. Mongoose 2 is maybe a year old.
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