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Paizo Games General /pgg/ (also /pfg/)

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Thread replies: 362
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Paizo Games General /pgg/ (also /pfg/)

Why haven't you jumped ship to Starfinder yet? Heck, why not refluff it all into Pathfinder?

/pfg/ Link Repository (Pathfinder): https://pastebin.com/JLu5xXML
/sfg/ Link Repository (Starfinder): https://pastebin.com/3GfJKi0y
Current Playtests: https://pastebin.com/quSzkadj

Old Thread: >>54738416
>>
>>54742920
Reminder that you don't have to throw away all your fantasy archetypes and images for Starfinder.
They are still playable considering the myriad cultures in space.
A hulking barbarian in spandex with a large ass greatsword is still playable.
Not everyone need to look like corporate drones or garbage dump fashionistas.
>>
>>54742992
I'd rather have a Flash Gordon campaign in Starfinder than anything else.

We don't need another Mass Effect. We need the pulpy space adventures that Distant Worlds never delivered on.
>>
Could someone please repost the Starfinder character sheet?
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>>54743234
>>
Could someone please repost the Starfinder character sheet?

>>54743249
Thanks mate
>>
Say you have an Operative (Ghost), 10 skills/level. What do you skill, given that Acrobatics and Stealth are free?
>>
2hu is unable to detach himself from Pathfinder math when he tries to analyze Starfinder
>>
Are there established rules for lassoing in Pathfinder? I can only find a 3.5 supplement.
>>
Fucking 13 int requirement on human feats is literally suffering. I keep wanting to play versatile front line classes like classes that use charisma for class features and I have no idea what to dump stat. If I was playing a Paladin dumping dex is an obvious choice but as a Swashbuckler I don't feel right dumping str, dex, wisdom, or con but I want the 13 int.

15, 14, 14, 14, 12, 7 is the pool I want to use, those are just the numbers not ordered by stat.
>>
>>54743296
Survival, Sleight of Hand, Computers, Disguise, Bluff, Athletics, perception, piloting, sense motive, intimidate
>>
>>54743473
Don't Swashbucklers qualify for INT feats with CHA?
>>
>>54743505
Int based (COMBAT) feats. It doesn't apply to human racial feats.

>Prerequisites: Int 13, human. | Benefit: When you gain a level in a favored class, you gain both +1 hit point and +1 skill rank instead of choosing either one or the other benefit or you can choose an alternate class reward.

>Prerequisites: Int 13, Fast Learner, human. | Benefit: You gain a +2 bonus on all skill checks for skills you have no ranks in. Furthermore, you can use all skills designated “trained only” untrained.

>Prerequisites: Int 13, Fast Learner, Improvisation, human. | Benefit: Your nonproficiency penalty with weapons, armor, and shields is halved. In addition, the bonus on all skill checks for skills you have no ranks in increases to +4 instead of +2.

I realize I'm a literal whore for bad feats. I also want defiant luck and its associated feats. I'm not sure what feats I HAVE to get for particular classes though as I haven't actually played very much. Is there a resource that lists "You're literally a retard if you don't get these feats" feats?
>>
>AM I GOING TO GET WET?
>I’m not going to lie to you. Your characters are going to get wet during the course of this Adventure Path
Lewds of Azlant when
>>
>>54743540
It really depends on your build, but you're already playing a swashbuckler, so I suppose setting your feats on fire and doing a little jig around them is par for the course.

Realistically, though, I don't think you should take these. Instead, if you want advice on what you should or what you need to take, i refer you to the guide to the guides.
http://zenithgames.blogspot.ca/2012/11/the-comprehensive-pathfinder-guides.html
It should have a guide to everything you need to know about your chosen classes, and the vast majority of the guides include feat and skill recommendations.
>>
Whats the deal with casting spells in light or heavy armor now? Are there still penalties?
>>
>>54743555
happen to have a pdf for us?
>>
>>54743648
It's literally free for download on the Paizo website.
I'm not posting the PDF with my personal data in it.
>>
>>54743425
Where is this?
>>
2hu is unable to detach himself from Pathfinder math when he tries to analyze Starfinder

>>54743720
Forums
>>
>>54743734
Oh. Now that he's out of the Discord, I don't get to see his autism when he links it.
>>
So having gotten a look at the spells in the last thread just now, Implant Meme is going to be fun to use for a technomancer hacker character.
>>
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>>54743752
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>>54743249
Ooh, does anyone have a Starfinder character sheet PDF?
>>
>>54742920
Why even keep this thread if no attempt is made whatsoever to separate its contents from that of the starfinder general?
>>
>>54743734
>2hu is unable to detach himself from Pathfinder math when he tries to analyze Starfinder
How?
>>
FUCK. If it's already written, let me buy the damn thing. Fucking dead medium slowing everything down.
>>
>>54743879
Because there was a whole meme about it, and people are assholes who don't want to let go.
>>
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Friendly reminder that we now have a Starfinder Discord here:

https://discord.gg/YAk263j
>>
Dumb question, but I haven't been able to find a definitive answer: Silence blocks spells and effects that involve sound and with the Sonic descriptor, but it does NOT prevent Sonic damage, right?
>>
>>54744192
If I am the DM, I will ruled it prevent Sonic damage if the source is in the zone of silence.
If only the target is inside the zone, then it won't prevent any any sonic spells nor spoken words from affecting him.
>>
>>54744162
2hucord and ran by Arkwright. No.
>>
>>54744395
>Arkwright

Literally who?
>>
>>54744448
2hu's butt buddy
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>>54744461
Shoo shoo witch hunter.
>>
>>54744223
Do you know of any official wording on it? I'm the DM, too, and one of my players heavily relies on sonic damage, so I wanted to be sure of how it worked.
>>
>>54743555
Duo-app as a married couple settling on Azlant to start a new life together WHEN?
>>
What would YOU want to see out of a /pgg/ Starfinder campaign!?
>>
>>54744582
B/u/ccaneers in space.
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With everyone saying the envoy is shit tier

I kinda want my first char to be an envoy that actually brings something to the table that another class can't as a sub par min-maxing project

what's the best way to go?
>>
>>54744752

As far as I can tell, the "one true optimal build" of the envoy is a halfling with maximized Dexterity and Charisma; Longarm Proficiency and Weapon Specialization (longarms) for feats; and Clever Feint and Get 'Em in either order at 1st and 2nd, Clever Attack at 4th, and Improved Get 'Em at 6th.

Such an envoy spams reasonably high-damage attacks while buffing the party. Despite this, it is still the worst of the classes by far. "Attack bonuses are important" logic does not quite hold up when those attack bonuses are meager, and having another dedicated full attacker or trick attacker on the playing field is just as good, if not better, a means of killing the enemy side.
>>
>>54744656
>>54744582
Serpent's Skull (/ss/) would actually be pretty good in Starfinder!
>>
>>54744582
The most memed game ever everybody wants to be part and for it to be a bamboozle so that I can nourish myself with the tears of anguish from the poor bastards who thought that it wasn't a boozle.
>>
Is there a Barbarian Archetype that is thematically similar to Unbreakable for Fighter?
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>>54744888
Look at Invulnerable Rager.
>>
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Updated with some alternate racial traits. Attempting to find them a bit more of a role in a sci-fi setting rather than just being a 1:1 translation of the pathfinder version.
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>the thread is now literally talking about two separate RPGs

Why didn't you stop it? Why did we have to remerge back into /pgg/?
>>
>>54744582
PLD in space
>>
>>54744929
Be the change you want to see in the world. Break us free again brother.
>>
>>54744971
But I'm not Vult! And I don't know how to make it lewd anyway!
>>
>>54744811
Thanks for the help. You're right, a different class would probably be a better addition in combat especially in the later levels.

We're starting at level 2, and I'm hoping I can do something in the skill-monkey end to stick out and be useful.

If not, I'll just convince the DM to let me class change to Operative.
>>
Is 6'6" unreasonable height for a human with 14 str and 19 con? I'm not sure what type of statline I should have for that. I'm thinking I should have higher strength. What size is closer to 14 str and 19 con?
>>
>>54745061
>class change
>implying you already started play with an envoy

You poor fucking dupe.
>>
>>54745004
PM him! He will teach you his ways

And then he will app to your game with an above average but un-meme-worthy app
>>
>>54745069
6'6 is absurdly tall, and height is not really keyed to Str or Con. 14 Str 19 Con can be anything from 5'6 to 6'6.
>>
>>54745094
It actually favors 5'6, there's only a few people like Shaq

But Pcs are rulebreakers
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>>54745084

Starting Session 0 on Tuesday so not yet. I have an entire day to come up with a build.

Don't underestimate tiny blaster fire.
>>
>>54745138
It's okay friend. We'll just suffer through Envoy together. We're gonna make it.
>>
>>54745094
I'm making a character for the Hell's Rebels adventure path and it sounds like the adventure path is essentially an espionage, game of thrones, political city-adventure. A couple campaign traits caught my eye's and I've decided on playing a son of a noble family that basically got ousted from being the firstborn family heir because he's a gigantic, ugly, man. I'm taking the noble scion feat and having a scion of war family which makes me use charisma instead of dexterity on initiative checks. Then I'm taking the Child of Kintargo players guide trait. "The Noble Scion feat (see the sidebar on page 11) does not have a Charisma prerequisite for you. In addition, you start play with a noble’s outfit, a signet ring, and a single additional nonmagical item worth no more than 200 gp." Overall this is mainly me wasting a feat, and grabbing a flavor trait just to get a more interesting character because my charisma is a simple 10, and my dex is an 8. I'm going to try and play him in a complex way instead of simply fitting into the dumb brute role though. He's smart as well and I'm going to try and make up some of the lack of natural face abilities with specific skill in those areas.
>>
Operatives aren't damage dealers. They're support.

Not a whole lot of other characters who can spend 2 resolve to heal a party member for 80hp plus charisma modifier and grant all allies a +2 bonus to smack everyone on the battlefield. Or drop that much healing and give enemies a -4 penalty to hit any ally in the same turn for only 1 resolve.
>>
>>54745237

Errr... Envoys.

I was trying to say two different things and forgot to erase the first word. >.>
>>
>>54745224
In that case, pack on the inches!
>>
>>54745237
HP damage is a last resort and Resolve Points are a rare currency. You can't just spend them like candy.

And the attack penalty improvisation is really niche and shit.
>>
>>54742992
You don't know much about cultures if you think someone illiterate is getting into space.
>>
>>54744929
Because when there were two threads, people talked about starfinder anyways? And the starfinder thread was super slow because of that?
>>
>>54745284
Sorry. Not HP. SP. 80+ SP. Though that's at max level. Still getting used to the split!

But yeah. It starts out at twice level, then goes to 3 times at 15. And you can drop a Resolve to increase the value by another multiple. And while resolve is a resource, you'd still drop 60+cha without spending it.

As to the attack penalty being niche: I disagree. Any time you've got more than 3 attackers that's a massive decrease in incoming damage.

Unless your DM puts you up against solo-monster encounters a lot, the -4 to each target is pretty great. Especially since you can be behind cover when you use it.

Though you could heal someone for 40+cha as a move action and still shoot your gun, as well, if you grab quick inspire. 60+cha with a Resolve dropped.
>>
>>54745237
So you spend two talents on Not in the Face and Draw Fire, you use your move action AND your standard action AND 1 Resolve Point for it, and the enemies can run up to you and smack you.
>>
>>54745299
Slaves are still valid cargo and they are put on regular ships all the time. What makes you think certain people wouldn't want live ones shipped to them via space boat?
>>
>>54744929
we're family and we want to stay together anon

why're you trying to tear us apart?
>>
>>54745326
Inspiring Boost is kinda sad. It's basically just a combat heal from Pathfinder, which wasn't that good either.
>>
>>54745330
I want to own a PC slave!
>>
>>54745284
Also: At level 20, an Envoy CAN spend Resolve like Candy. Any time they'd spend 1 Resolve on an Inspiration they spend 0 Resolve and get the full benefit.

If it requires 2 or more Resolve, -then- they have to pay. So a level 20 Envoy is just throwing out 60+SP heals and Attack Buffs or Penalties without a care in the world 'cause it costs them nothing.
>>
>>54745328
What kind of shit GM would do that
>"oh the player debuffed their shooting, better disrespect that and make the shooting squad charge in to teach him better"
>>
>>54745335
Because one part of the family is a newborn with Downs
>>
>>54745330
So every barbarian PC has to be someone's slave?
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>>54745356
>level 20
Fucking please.
>>
Can elves have herpes?
>>
>>54745366
You know what would be cool? A system where in you play your debuffs like face down trap cards and don't reveal them till they're relevant
>>
>>54745356
>At level 20

Son...
>>
>>54745405
Yes, why do you ask?
>>
>>54745386
Aside from the raging thing, human bararians with or without racials like heart of the fields make good slaves. Big HD makes them healthy, good fort save makes them hearty, low will save keeps them pliable, garbage skill list means they can't learn skills conducive to their escape very well.
>>
>>54745386
They could... Uhh... Be a slave to their passions?
>>
>>54745356
>Any time they'd spend 1 Resolve on an Inspiration they spend 0 Resolve and get the full benefit.
Only on one Improvisation of their choice. Pathetic.
>>
>>54745366
Because they know their shooting is debuffed.

Never mind that Draw Fir e costs ANOTHER Resolve Point.

You can't just burn through Resolve like candy for fuck's sake.
>>
>>54745405

>Herpes for thousands of years.
>>
>>54745409
Your post is unbelievable
It would take too long to elaborate on phone
>>
>>54745422
Look at the point you missed.
>>
Aaaaaa I want to be another PC's slave!
>>
>>54745430
Nobody does narrative like this
>>
>>54745459
Apply as halfling slip based on Samuel L. Jackson's character in Django Unchained for Fiendish Intrigue
>>
>>54745472
But didn't someone else already do a similar character there? How can I get in if there is too similar competition?
>>
>>54745446
The names of the unskilled workers may change, but the need of moving unskilled slubs from one place to another doesn't. Automation of certain roles such as strip mining an asteroid exist but why put up with the start up costs involved when you can just make the equivalent of a space mining town out of a cheap vessel and make profits hand over fist?

Just because you are in space doesn't mean you know the first thing about the tech that got you there. Just like how being on a boat doesn't mean you know about sailing.
>>
I'm confused as to WHY you can't burn through resolve points like Candy...

A halfway decent Envoy is going to start out the game with at least 4 of them. By level 20 they'll have around 16. 16 freaking resolve per day!

And that's not even including any they recover based on their or whatever other recovery mechanics might be available in the game (We haven't seen the Game Mastering section of the book and I kind of expect resolve to be a minor mid-story reward when certain important things happen).

I honestly don't know why you guys think you need to defend your resolve like precious gems. They're designed to be spent, and apparently fairly quickly, judging by the number of mechanics that allow, or require, their use.
>>
>>54745496
>level 20

Not this shit again.
>>
>>54745487
Nah that character is trash and uses a literal 2hu pic.
Also is an aasimar for no reason.
>>
>>54745522
Hmm, I'll consider the Django thing.
>>
>>54745511
Mofo I said -by- level 20.

By level 5 you should have 7-8. By 10 you should have 10 or 11. By 20 you'll have 16 (And rarely use them).

Yeah, most games don't hit 20. Woopdie damned doo.

You're still going to have lots of resolve by mid-game. And unless you're taking 9 freaking 10 minute rests to recover Stamina Points or dropping to the ground like an anemic marathon runner every other fight you'll have plenty of Resolve to spend on important shit.

Plus any recovery mechanics.
>>
>>54745459
Depends on the slave you plan to make, anon!
>>
It occurs to me only now that a major limitation against using a hover drone for fighting is that Tiny weapons cost twice as much. That could very well mean that, as implied,the combat drone is the best choice for a drone mean to kill people. It is admittedly quite inconvenient for such a drone to be attacking with ranged weapons with a mere Dexterity 12, however.
>>
>>54745557
Not him but I want to be a fiery bombshell who is kept on a kill collar like suicide squad. Hyper competent gun girl

Except only insane in the sack
>>
>>54745557
A fucktoy slave.
>>
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>>54745580
>>54745597
How do I make sure you won't kill me while we're doing it?
>>
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>>54745610
What makes you think Paizo playtested at all?
>>
It has come to my attention that the Dead Suns adventure path for Starfinder is a short one; its adventures are 64 pages long rather than 96 pages, and it ends at 12th level.

Am I too cynical for assuming that the reason why is that Paizo has left 13th level and above completely unplaytested for Starfinder?

It does not help that each book in the adventure path is to be released two months apart, and as such, GMs will have more difficulty planning ahead for the future.
>>
>>54745628
What is this, an Utsuho for ants?
>>
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>>54745597
>>54745580
You two joke, but "porn star" is actually a viable profession in Starfinder.
>>
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>>54744656
>B/u/ccaneers in space
>>
>>54745641
The nazis were right to gas retards.
Jesus, "Oh no I was not precise enough in my statement, my autism hurts so much, I must delete my post and make the exact same one again but this time I add one more line."

I would ask you how it feels that you are nothing but a burden to your parents and that they regret having you, but that would imply you have emotions you fucking machine.
>>
>>54745601
Deadman switch to my kill collar obviously
>>
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>>54745685
Why are you angry about 2hu desu
Just fuck off already DSP, he leaked your shit and there's nothing you can do.
>>
What do you think of halberds?
>>
>>54745677
No its not, you'd be replaced by custom simulations. You could be a VR prostitute for those people who want to know there's a person on the other end of those 1s and 0s though
>>
>>54745709
I genuinely enjoy them, they're typically solid two-handed weapons with neat fluff implications if you write them right.

>>54745716
You're underestimating the "human" element to porn, anon. VR models could be built off scans of her, but there will still be a substantial market (if not the clear majority) for live-action smuttery.
>>
>>54745716
>>54745747
I agree with the human element. But more than that: Headjackingoff.

Grab yourself a brainjack, link to a Porn Star doing a Live Show and experience the fuckin' for yourself!
>>
>>54745700
Pirating DSP books is one way to out yourself as a huge dick.

It's okay to leak Paizo, but piracy HURTS DSP.
>>
>>54745767
Eh they are pretty okay with it. 2hu just leaked waaaaaay to early.
>>
>>54745755
>>54745747
When can I app as a gun girl forced into being a live streamed porn star slave?
>>
>>54745780
2hu is running a lewd Starfinder game about mind control I think.
>>
>>54745780
Well, nobody's running a Starfinder campaign yet, so... You'll just have to hold onto that concept until /pfg/ runs a campaign!

What build are you thinking for this saucy lass, anyway? Human Solider (Blitz) with the Icon Theme?
>>
Give me a nickname for a mercenary company in the style of "The Havercakes" but for the Grand Duchy of No!Moscow.
>>
>>54745793
He's also an autist so expect piss forests and sanic.
>>
>>54745799
The Kasha, named for their hearty breakfasts.
>>
>>54745799
The Nightwitches
>>
Can my drone see/attack invisible creatures if I can see them with the Invisibility Bypass trick? If my drone doesn't have a camera, can't it still tell me what it's seeing? And how does a drone see anything without a camera?
>>
All that remains to be leaked:
288-327 (Starship Combat, will probably be posted today) and 392-497 (Setting, might not get posted given its size)

After that we have the full book.
>>
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Are there any spells or magical items that allow were-beast transformations to be permanent?

Trying to make a Ghoran Weremantis and want a more solid bases then DM say so or homebrew.
>>
>>54745796
Not entirely sure to be honest, would want a build with at most light armor
>>
Anyone know when leakanon generally leaks? 2 hours from now? 6? 8?
>>
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>>54745918
Good thing light armor is completely viable in Starfinder! You'll be looking good while killing good!
>>
>>54745889
And as soon as I've compiled the full book (I've been organizing every image dump into chapters) I'll combine them into a single PDF for distribution.
>>
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This is pretty much the perfect snapshot into the crazy mindset 2hu has on the ruleset.
Game design has nothing to do with DPR Olympics.
Game design is not about the idea that the goal is to find the way to get biggest numbers possible.
>>
>>54746061
I'm not 2hu, m80m8.
>>
>>54745384
So did starfinder turn out to be worse sci-fi Pathfinder?
>>
>>54746061
How is that crazy? Fireball?Blasting(a spell and tactic that was never good) is much, much worse in Starfinder than before. What the fuck is crazy optimization by pointing that all.

Game Design has plenty to do with DPR Olympics and more, trying to say it doesn't is just sticking your head in fucking sand.
>>
>>54746061
You realize that a level 1 heavy artillery laser does only 1d10 damage flat, right?

If damage is up, then that level 1 damage is dogshit for a HEAVY WEAPON.
>>
>>54746061
Game design has PLENTY to do with keeping damage sensible, not overpowered, not underpowered.

Unfortunately they dropped the fucking ball when making the solarian.
>>
>>54746061
>Game design is not about the idea that the goal is to find the way to get biggest numbers possible.
That's not 2hu, but Mark is obviously full of shit anyway. Mark also doesn't get that the reason people used Fireball as their blast spell was because all the others kind of fucking sucked. No scaling is cancer.
>>
>>54746130
>>54746158
Because none of you fucks will never know what the bestiary looks like till october
>>
>>54746158
No they didn't. They came up short making the solarian. Its a plenty viable class, even if it doesn't excel in its field.

Where they dropped the fucking ball is with the envoy.
>>
>>54746193
First Contact, AND the devs already said that monster design is basically the same in Starfinder.
>>
>>54746193
There are weapons with base damage does like 10dX worth of dice. We don't need to see the bestiary to know that Fireball in SF is ass. It's ass in Patfinder without metamagic out the asshole.
>>
>>54746205
>Its a plenty viable class, even if it doesn't excel in its field.

I'm sorry, what was that about Solar Armor and Solar Weapon both being useless?

Well maybe Solar Weapon has some levels where it's useful, but come on, it's dead the rest of the time.

And look at that, a totally fucking dead level 5 for the solarian.
>>
>>54746193
We know its pretty much exactly the same as pathfinder with the only differences being that monsters have higher attack bonuses and lower ac than in normal pathfinder.
>>
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Do we have rules for fully robotic PCs?
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>>54745356
>level 20
>Attempting to have a reasonable discussion
>>
>>54746254
Android.
>>
>>54745811

>hearty breakfasts

Which are used by recruiters to atract low-lifes and young meats.
>>
>>54746267
As befitting one who would be willing to join a mercenary group!

>>54746263
Androids have souls n' stuff, I'm talking nerves of steel and a heart of molybdenum.
>>
>>54746263
Androids aren't robotic. At all. Fuck off with this meme.

They're basically just test tube babies with tattoos.
>>
>>54746288
>Androids aren't robotic.
It's true. They're more accurately defined as Bioroids.
>>
>>54746288
>>54746323
Their entry suggested Androids can come in all sorts of shapes and sizes, but they tend to stick with Human as a baseline. What are some of the unusual additions an Android could be found with?

Wait wait, I started this question as a thinly-veiled "hurr sex" joke, but now I'm suddenly getting stricken with a genuine urge to figure out if Androids are the Aasimar/Tiefling of the setting, what with "Alternative Physical Features" being a thing.
>>
Are any monsters/npcs listed in the starfinder core rule book? I know there's first contact and a bestinary on the way but wanted to get a better idea of what sort of challenges the PCs should be up against. I might try and nab some things from the first AP though
>>
So, /pgg/ campaign!

>All of you five are all part of a space pirate crew on the hunt for cash, riches, whatever you want
>Your captain's a pretty cool guy, he's got the death penalty in all of the Veskarium among other places, but otherwise he's nice
>You travel around various systems, going where your engines take you
>ADVENTURE
>EXCITEMENT
>ETC.

That's the gist of what I'm thinking of, I don't want to spoil too much, but would people play a game like this?
>>
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Tell me about your last session, /pgg/.
Twist: Rate someone else's

>Party has been on a mission to resurrect a party member's dead master
>Dm handwaves the journey out to the place the body was left
>Have to protect the NPC healer from hostile wildlife as she does some resurrection ritual
>It was literally two bears
>One of the players missed half of the session and came in late to a 4-hour session
>>
>>54746287
>Androids have souls n' stuff

GOD DAMN IT WHY
>>
>>54746576
Is the captain named Harlock?
>>
>>54746576
Yes! I like it!
>>
So how long do y'all think that we will get a TiTs conversion?
>>
>>54746576
Will you house rule envoys and solarians to NOT suck?
>>
>>54746601
Because they are Sufficiently Advanced Technology. They are literally the same as humans, except with nanobots instead of cells.
Thats why they also have a CON score, and can be healed by potions and magic.
>>
>>54746621
Depends, anon! What do you suggest?
>>
>>54746617
Hopefully never, because the setting is bad. Not to mention stuff like that planet with all of the worst texas stereotypes mixed together with a healthy dose of "What the fuck" because of the Treatment stuff.
>>
>>54746617
TiTs is bad even as a porn game, it's one of the major examples of why you should never become a wage-slave to the Furry Mafia.
>>
>>54746576

YE!
>>
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Tell me about the vehicles, are gunships in the game?
>>
>>54744162
Stop posting this
>>
General consensus on Starfinder? Paizo shit as usual seems like to me...

> Classes aren't balanced
> Martials suck dick again - soldier is useless

What else?
>>
>>54744927
Good
>>
>>54746837
>soldier is useless
I'll fite you m8.
Solarian and Envoy are the useless ones.

>Martials suck dick again
Operative doesn't tho.
>>
>>54746837
No, Solarion and Envoy are useless, and for the Soldier they have only 1 useless trait, but are otherwise solid. Operator is aces, and the system so far is more balanced than Core PF
>>
>>54746837

/pgg/ over-reacting?

In other news, has anyone played Stars Without Number, and how does that compare to Starfinder from what you've seen so far?
>>
>Blood Moon pirates are all werewolves
>Werewolf pirates

What else could make for an interesting crew?
>>
Boy I sure can't wait to backport Starfinder stuff to Pathfinder! What's your favorite thing you intend to backport, my fellow /pgg/a's?
>>
>>54746887
Blood Moon pirates have the swiftest ships in the Shackles, do you think your ship has what it takes to beat their knots?
>>
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>>54746837
No, you've got it wrong.

OFFICIAL STARFINDER TIER LIST:

Mid/High Tier 3: Operative
Mid Tier 3: Mystic, Technomancer
Low Tier 3/High Tier 4: Mechanic (drone), Soldier
Low Tier 4/High Tier 5: Mechanic (exocortex), Solarian
Low Tier 5: Envoy

I got it right this time, right?
>>
>>54746888
Operative and Soldier seem to be the main ones being brought over
>>
>>54746919
Soldier is mid tier 3.
>>
>>54746934
>soldier
>mid tier 3

>can only really fight

Yeah, no.
>>
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Guys, What if we replaced the SF alien races with the different Xeno races from Xenoblade Chronicles X?

Also, giant Skell mecha would be cool to have too.
>>
>>54746916
Nevermind, the idea is ruined
>>
>>54746983

I haven't played Xenoblade Chronicles X, so I have no idea what they would be.
>>
>>54746621
Maybe.
>>54746616
>>54746607
>>54746688
Just out of curiosity, what WOULD you make for this game?
>>
>>54746617
Vult has already opted out so someone would have to step up, but TiTs sucked
>>
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So... do spells in Starfinder no longer have verbal/somatic components, ever?
>>
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>>54747052
Longarm-wielding Human Soldier (Sharpshooter) with the Ace Pilot theme, total stick jockey and utterly convinced of his own superiority.
>>
>>54747128
Yes.
>>
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What makes operative mid/high tier 3 while mystic and technomancer are only mid tier 3?
>>
Honestly, if they're going to just erase Golarion and most of it's history and change the fundamental nature of magic in the setting, why make Starfinder the campaign settings future instead of just making a new fucking setting and IP?
>>
>>54747128
I am looking forward to publication of "The One Sheet" mentioned by the Paizo devs, that covers the main differences between PF and SF.
>>
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anyone else feel like starfinder is just not as good as pathfinder?
>>
>>54747337
>http://paizo.com/paizo/blog/v5748dyo5ljv8?Five-Differences-Between-Starfinder-Rules-and
That being said there are some blatent fucking lies here. Like "no Full Attacks", classes just so happen to get a seperate feature from BaB that lets them attack multiple times as a full round that just so happens to sync up to where PF classes would get iteratives.
>>
>>54747335
Nobody has ever claimed that Paizo has a towering intellect when it comes to campaign settings.
>>
>>54747357
It has lots of good ideas and excellent changes, but they're right next to the retarded, mind numbingly bad ideas and awful changes. It seems like it's a mess of shit that never got playtested outside of the core Dev team so nothing really got caught, so even if it's better than the Pathfinder CRB it's worse thanPF is right now because it's waaaaay undercooked.
>>
>>54747052
>Just out of curiosity, what WOULD you make for this game?

Fierce little firecracker of a woman whose lurid escapades beyond the battlefield and between the bedsheets is recorded in 4k for her webcam show to enjoy!
>>
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>>54747399
Were the envoy and solarian victims of this?
>>
>>54747013
Wll, each race (save for the Wrothians and the Qlurians) are usually incredibly inhuman in nature both in appearance and mentality (would still fuck a female Prone though). In fact the only reason why you can generally communicate with them is becasue the planet your colony ship crashed on somehow has a huge language normalization field around it.

Its hard to describe each of them in only posts, and sadl the wiki is barebones at best. I mean, I could just post small summaries of them here, but it wouldn't e too great and its been a long while since I played XbCX. I mean, I would tell you to play the game yourself, but sadly the story kinda sucks and listening to Elma chew up the screen while your create-a-character remains mostly useless and irrelevant for most of the story does get pretty grating. So if that's a turn off for you, I probably wouldn't recommend the game to you. I know that while I enjoyed the game immensly, as someone who was coming into it from the perspective of someone who played the original Xenoblade, I was pretty disappointing in those aspects, especially since the side-missions felt a whole lot more interesting and rewarding than the main story did.

plenty of waifus and husbandos though, for both human lovers and xenophiles
>>
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>>54747400

this.

>not putting a camera mod on your hover drone so you can stream your spess catgirl's sexual adventures online

>not getting free credits from loyal viewers jacking off to your ladyparts 24/7
>>
>>54746982
Make it Soldier with archetypes. They don't lose class abilities.
>>
>>54747399

Can you please name a few of what you consider bad ideas and awful changes?
>>
>>54747489
Uh, soldiers still lose class abilities for doing that...
>>
>>54747052
Sundowner.
FUCKIN' INVINCIBLE
>>
>>54747480
>catgirl

Please no, catgirls aren't actually that sexy.
>>
>>54747418
The Envoy should have been folded into the operative, as both are just rogue offshoots anyway. The Solarian has a retarded charge bar mechanic that assumes combat should drag out for a dozen turns to be useful... Assuming you can reattune after blowing your "cool powered up ability". It also has limits that prevent you from using shit out of/before combat, just as an added "go fuck yourself".
>>
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>>54747524

What about girlcats?
>>
>>54747052
I'd want to play a pretty chill guy who worships Besmara and fills the role of a crew doctor.

Probably a mystic, that seems like the cleric replacement.
>>
>>54747544
Now we're talking!
>>
>>54747161
>>54747400
>>54747517
>>54747569

>Hotshot ranged pilot
>Fiery Mechanic with high libido
>Fuckin' Invincible Armor Storm Soldier
>Calm Pirate Doctor Mystic

This is actually a deceptively balanced team
>>
I am bummed out about not having to roll HP dice every time that your character levels up.
>>
>>54747701
Me too buddy, me too.
>>
I just realized that if you jump further than 40ft in a long jump you fall prone.
>>
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Fuck it. I built up too much hype to get discouraged now and not start a game.

Time to homebrew all the things until erratas and more books make things better.
>>
>>54747758
what?
>>
>>54747758

Why is that?
>>
>>54747357
But Pathfinder was never good
>>
Did you PM your crush today?
>>
>>54747890
>Crush
>Implying they're not my booty call
>>
>>54747849
Your height in jumps is 1/4th your long jump distance, so if you jump more than 40ft you're reaching more than 10ft high, so you take damage and fall prone, you ignore the first 10ft with acrobatics, but not beyond that. So you want to pass that 42ft chasm? you fall prone at the end and take damage even if you pass the acrobatics roll.
>>
>>54747905
Ok. Did you PM your booty call?
>>
>>54747817
Good luck! I know I'll be looking into the campaign when it's posted.
>>
>>54747916

That is goofy as hell.
>>
>>54747944
Yes!
>>
Has anyone PM'd DHB? How did it go?
>>
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I get that Envoys aren't as good in combat, but don't they make up for it with skills out of combat?

I sometimes feel like pathfinder players can be divided into pathfinder Society players and non Society.

Society players just just min-max the shit out of their characters and only care about dungeon crawling -> 0 roleplay
They are the kind of player that instead of asking an npc for something, they just say "I roll diplomacy, what info does he give me?"

I have this theory that that fanbase is flooding Starfinder and since some classes are not as good in combat, they are not good for them since they discard the roleplay or using skills outside of combat.
>>
>>54747161
>>54747400
>>54747517
>>54747569
Alright. I'll see what I can do, but my schedule might not permit it. You might see it soon after launch... oooor you might see it in a years' time!
>>
>>54747956
Back in 3.5 you could ignore any distance of falls if you passed the DC (15 for 10ft, 30 for 20ft, 45 for 3ft) you could also stand from prone as a move action without provoking if you passed certain DC, eventually as a free action, in PF you can only ignore 10ft, that's it.
>>
>>54747916
any low gravity rules in the book? I just imagine jumping 30ft chasms in a moon terrain battle.
>>
>>54748021
>I get that Envoys aren't as good in combat, but don't they make up for it with skills out of combat?

Operatives have them beat there, while not losing out on combat stuff.
>>
>>54748021
I don't minmax. I all max. It's easy to make a character with zero weak points.
>>
>>54748021

That's the kind of vibe i've been getting. The determination that the class sucks is solely by it's combat utility as if it's expected to solo high level encounters or entire blobs by themselves. I'm hoping there are people who arn't too hung up about that sort of thing because regardless I still plan on getting the books and I still plan on making an envoy
>>
>>54747916
Man, this system hates monks so much is ingrained in the rules to fuck them up as bad as possible.
>>
Here we go, my conceptual level 5 gestalt build "Know it All":

Class: Disciple of the Pike & Order of the Hero Cavalier 5 || Mindchemist Alchemist 2 & Inquisitor 3 VMC Bard
Race: Elven Pitborn Tiefling

>Knowledge skills (when not identifying monsters)
5 (ranks) + 3 (class skill) + 4 (int) + 4 (minds chemist) + 4 (deific obedience irori) + 2 (bardic knowledge) + 2 (breadth of experience) = +24

>Knowledge skills (when identifying monsters)
5 (ranks) + 3 (class skill) + 4 (int) + 3 (mind chemist) + 4 (deific obedience irori) + 2 (bardic knowledge) + 2 (breadth of experience) + 4 (monster lore) + 2 (inquisitor FCB) + 2 (order of the hero) + 2 (disciple of the pike) = +34

>situational bonuses
Know the Enemy (spell, adds +10 to identifying monsters)
Illumination Inquisition (power, adds +1 to knowledge)
Cognatogen (power, adds +4 to knowledge because mindchemist)
Tears to Wine (spell, adds +2 to all int skills)

>Total possible bonus at level 5 w/ resources spent
+51 to identifying monsters
+31 to other knowledge checks

No longer will there ever be the issue of "does anyone have knowledge history" or "we don't know what kind of creature that is" truly the future is bright.

Now my question is, am I missing anything? Is there any other pierces of the puzzle I need t up this a little bit more?
>>
>>54748054

Mind you, people are bitching about the Soldier's lack of non-combat too.
>>
>>54748051
>My characters are always virgins because they never lose!
>>
>>54748021
The Operative is strictly better at skills.
>>
>>54748067
But why?
>>
>>54748076
I didn't lose my virginity, I stole the virginity of others. Now I'm a pentavirgin.
>>
Is there a pdf out there yet?
>>
>>54748067
there are way easier ways to do this
>>
>>54748113
Because I'm tired of the GM wanting knowledge checks and no one having that knowledge, and of having monsters we can't identify.
>>
>>54748142
Like what? This was the highest I could get with a gestalt level 5 build. In other situations just elven mindchemist VMC bard becomes better though if you're not in a gestalt situation.
>>
>>54748149
What difference does it make if you identify them or not? Just inspect it after it's dead.
Does he make you all do checks to know what things like goblins are?
>>
>>54748191
No, but knowing enemy's weaknesses are often very important. Especially for something like rare varieties of troll.
>>
>>54748047
Operatives have a specialization, they literally only get bonus to that area. They also don't get diplomacy as a class skill. Not sure if you can get it with a trait or something.

Envoys get a "skill focus" at level 3 and then every 4 levels, so they have more skill points.
>>
>>54748214
Operatives get a bonus to skill checks, period, ya dingus.
>>
>>54748100
Straight up bullshit.
Compare the operative's "specialization" to the Envoy's "Expertise Talent"
>>
>>54748214

>Operatives have a specialization, they literally only get bonus to that area.

Operative's Edge. A scaling bonus to every single skill and init. That is in addition to the free skill focus in two skills of choice.
>>
>>54742920
The pastebin is down
>>
>>54748244
>>54748100
>>54748021
The Operative is good at 2 skills given by his specialization and then he also gets +1 to initiative and +1 to other skills every 4 levels.
The Envoy lets you roll an extra d6 and add it to the result.
>>
>>54748317
Which one are you having trouble with, I can reach all three without problem.
>>
>>54748254
How is that better than adding a d6 to a result?
>>
>>54748388
The /pfg/ link, the site says it was removed
>>
>>54748129
no pdf yet, but Leakanon's posted a good amount of the CRB.

So far I've made PDFs of the: Character Sheet,Overview, Races, Classes, Feats, Skills, Chargen, Spells, Equipment, Tactics, and some Game Mastery so far.
>>
In terms of flavor, how is the arcanist different from a wizard or sorcerer? I can't wrap my head around what it's supposed to be beyond it having different mechanics.
>>
>>54748428
Can you make the character sheet editable?
>>
>>54748484
The arcanist is what happens when the Wizard cheats his way through school
>>
>>54748428
Got a megalink for all those? ;)
>>
>>54748415
I'm able to bring it up on both my computer and my phone. Anybody else having trouble getting to the /pfg/ link repository?
>>
>>54748498
>Sorcerer
Natural Talent
>Wizard
Learned Talent
>Arcanist
Faked Talent
>>
>>54748484
The Arcanist is a Sorcerer that took Wizarding lessons.
>>
>>54748428
Hey buddy, can you share those pdfs pretty please?
>>
>>54747057
What's with the ridiculous amount of shilling lately? Even Vult isn't stupid enough to be this much of a faggot.
>>
>>54748484
arcanist is kinda inbetween, it has the spellbook and spell selection of the wizard, but has slower spell progression and higher spell slots per day of the sorcerer.
>>
>>54748519
Arcanist is natural talent but refined through focus and training as opposed to just chimping out repeatedly and mutating.
>>
>>54748484
Wizard: Nerd
Sorcerer: Bro
Arcanist: Ferris Bueller
>>
>>54748589
>higher spell slots per day of the sorcerer.
Haha but that's wrong, it ends up with fewer spell uses than a wizard
>>
>>54748589
So if asked for an example of a typical arcanist from any fantasy work outside of PF, who would it be?
>>
>>54748572
It's probably just one anon trying to goad the thread into filling the gap.

Probably the guy who was asking Vult to run the other day
>>
>>54748664
>>54748664
>>54748664
Harry Potter.

And any wizard from a setting where magic requires inherent potential, but still needs to be actually trained.
>>
>>54748000
i am PMing DHB right now and it's going just swell
>>
>>54747817
>erratas
>make things better
You're new to Paizo games, aren't you?
>>
>>54748669
The weird thing is that Vult doesn't actually seem as bad as, say, 2hu. He's not even as bad as Disk. He just keeps having these weird outbursts whenever someone denies him something he wants.
>>
looking forward to starfinder, hoping to find play either:
A. A Slightly Unhinged space pirate who's specialized in heavy weapons and takes immense pleasure in causing destruction in all it's myriad forms, and who's taking a break from piracy to track down his kidnapped fiancé.

B. An exhausted yet always cheery !Russian engineer with the obligatory drinking problem, and who has a habit of talking to/swearing at the ship like it's a person while making repairs.
>>
>>54748932
I don't care if he's bad or not. The shilling is pathetic. Not just the fact that it's shilling but the way it's being done. I'm ready to believe it's a falseflag to make Vult look like some fragile attention whore.
>>
>>54748982
The second one is kind of cute!
>>
Anyone got a link to the mega trove?
I'm trying to find the legendary rogue pdf
>>
>>54748932
>>54748986
What are you people even talking about? How is this shilling?
>>
>>54748932
What's wrong with the guys you mention?
>>
How many lashes can somenoen with a 14 Con resist before he/she dies or is permanently crippled?
>>
I want to build Raiden aka Jack the Ripper from MGS and MGR games, any recommendation? I was thinking Barbarian Invulnerable Rager
>>
Besides fire elemental, magmins, and salamanders, what other creatures might be used as minions by an street? My group is going to fight several efreet in a huge floating tower from the elemental plane of fire that has broken into the elemental plane of air and is serving as a base for marauding fire creatures. The characters are fighting them in return for wishes from a djinn to resurrect a characters dead family. I own all the bestoaries and also pfsrd so that's not an issue.
>>
>>54749128
2hu is too autistic to leave well enough alone and literally cannot understand what his problem is, why he shouldn't turn public fora into his own personal blog, and why he shouldn't pirate early-access releases from small 3rd-party studios.

Disk has no such excuse. He's just a shit-disturber who likes to bait people and can't leave well enough alone, even if he has more tact and social grace than a literal autist.
>>
>>54748932
2hu is super-autistic but I don't see what's so bad about him, he contributes to the community with his crunch and people make fun of his builds but they end up adjusted and adopted in practical play. I disagree with his like of fox traps but I don't see the problem with him.

Disk is a shameless shitposter but at least he keeps it at that, he has some weird quasi-rivalry with Broodie but both of them act civil about it. Vult spills private conversation details into the thread over other games he's apped to then acts like a victim later. The only person he hurts is himself so he might still be better than Disk, but he's one of the few anons around here I'd describe as actual scum.
>>
>>54748000
aaaaaa DHB~
>>
>>54749161
Depends on their level, and the stats of the person doing the lashing. Whips are nonlethal 1d4 weapons right? A fighter with 14 Con would have 12 hp, so at minimum that would be 6 lashes before he hits 0 hp due to no lethal overflow, then he could take another before he's at -16 and dies. That assumes max rolls on someone with 10 Str.
>>
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>>54749222
>not liking fox traps

What are you, gay?
>>
>>54749084
your post made me realize who I may actually use as inspiration.
http://stalker.wikia.com/wiki/Vano
He's to precious for this wicked zone.
>>
>>54749222
You clearly haven't seen the shitstorm over 2hu leaking DSP's early backer content. It was a sight to behold as 2hu defended himself in turbo autism mode against the devs in discord.
>>
>>54749279
Shit like this makes me wish the Bouda Kitsune and the Muscle Memery Homebrew were around back when I was trying to make characters. It would have been fucking great to give you fags the finger with something truly manly.
>>
>>54748762
"You're a wizard, Harry."

Kidding aside, that's a pretty slim difference. Wizards need inherent potential as well, but in the form of higher intelligence. Spellcasters that don't rely on some innate ability as usually divine or warlocks. Everyone else has to be born a bit special. Natural talent honed with training is pretty much the norm, even in the real world.
>>
>>54749126
Every thread lately has had some off-kilter posts telling people to PM Vult and get his "expertise" at world-building a lewd game, completely lacking in awareness that even if the PLD setting actually was good, that'd only be known by a limited pool of people and random anons asking have no reason to believe it's decent at all, and that even if Vult were good at world building anybody who wants to run a fetish game would want to build something catering to their own fetishes.
>>
The traditions of the Royal Navy are rum, sodomy and the lash.
>>
>>54748021
On the contrary, for the past 2 seasons Society has been almost entirely focused on skills and a majority of its memorable and most played adventures have had their success conditions dependant on out of combat encounters.


In my personal experience, homebrew and third party games tend to ignore skills more often than Society, and when I do see "min-max" players in a Society game, the rest of the table tends to power-shame them...
>>
>>54748623
>fewer spell uses than a wizard
You must be new. This is wrong. Arcanist has the same slots per day as a sorcerer, and can get school slots to match the wizard.
>>
>>54745138
>>54745061
>>54744811
>EVERYTHING REVOLVES AROUND COMBAT AND IF IT IS NOT GOOD AT COMBAT IT SUCKS!
Unimaginative and mindless people really shouldn't play anything outside 4e.
>>
>>54748889
you haven't seen Starfinder yet have you?
>>
>>54749453

4e had a pretty big focus on making everyone equally good at combat/non-combat. I mean, that's why spells that just flat replace skills went away. So everyone could be good at non-combat/not have their speciality replaced.
>>
>>54749332
>Wizards need inherent potential as well, but in the form of higher intelligence
Not necessarily. You can still learn cantrips and probably level 2 spells(12 int) without being too special. And by inherent potential, I refer strictly to inherent magical ability. Not just having the stats for it.
>>
>>54749453
>those posts are about still playing a low tier class despite being weak in combat

You need to think about what you say before screeching artistically.
>>
>>54745774
No, one member of DSP, a year and a half ago, was okay with pirating their shit. It was never a collective company-wide policy.
>>
>>54749450
>slots/day is the same as spells/day
>take an archetype to get wizard features so you have more spells/day

What. Also I guess wizards have pearls of power while an Arcanist has to use a runestone, which means a wizard can buy twice as many slots as the Arcanist, but that's not really relevant.
>>
>>54749383
This started with people asking him to run PLD in space and even several people saying they wouldn't know how to run it themselves
>>
>>54748021
2hu barely understands how to play a game, much less a game where numbers are not the sole focus of the game. If you listen to them spout off on Starfinder and listen to their fanboys dis on classes they barely understand because they're not centered on combat and heug numbers, then you're never going to have fun with any game that isn't 4e, which is NUMBERS, THE GAME.

2hu is completely ignorant of any aspect of any game that isn't about numbers.
>>
>>54748067
Why specifically Mindchemist? Does it do something unique about knowledge checks? Also, how are you getting an Inquisition?
>>
>>54749541
Considerign the operative skill math has been overblown and INCORRECT in comparison to the envoy's skill math as presented by 2hu and his pals, you can pretty much suck up the fact that THEY'RE WRONG about a lot of things they claim to be right about.
>>
>>54749569
>wizards have pearls of power dur hur etc
Yeah, it's not really relevant.
>>
>>54744752
>drawing is oriented to the viewer
>book is oriented away from the viewer
GODDAMNIT.
>>
>>54749709
I mean, that's kinda like saying that people don't carry around Wands of CLW or Pages Of Spell Knowledge for whatever dumb bullshit they need; it's something that's kind of assumed for any semi-competent caster, is to have backups and extra instances of their limited resources.
>>
>>54749631
>Why specifically Mindchemist? Does it do something unique about knowledge checks?
Mindchemists at level 2 add double int to knowledge checks.

>Also, how are you getting an Inquisition?
Because on one side of his gestalt he is Mindchemist 2/Inquisitor 3.
>>
>>54749684
no idea who 2hu and his pals are.

If this is about some vendetta you have, you need to calm down. It's still pretty clear the envoy needs work as a class.
>>
>>54749383
>expertise
Hey man, that was me and I was just trying to poke fun at the idea that people are even asking Vult about it.

I suppose I shouldn't be surprised that they are, but still
>>
>>54749684
What was wrong with the math and how do the real numbers stack up? I don't care about 2hu one way or the other but I want the right information ot reference.
>>
>>54749756
Ohhh, shit I didn't see the Inquisitor levels. My bad, carry on.
>>
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Hey Envoy-chan Not to bug you but I would also be interested in those PDF's you have if your willing to share
>>
>>54749453
It's because a lot of people are retarded and everything is combat focused in a TRPG didn't you know. Unlike video games which are all story and let you do anything you want TRPG's are completely combat focused funhouse dungeons.
>>
>>54749799
They applied the Operative specialization to all their skills and downplayed the inspiration type effect that the envoy has because it's not a static bonus and therefore is 'irrelevant'.
>>
File: SF Char Gen pg14-37.pdf (7MB, 1x1px) Image search: [Google]
SF Char Gen pg14-37.pdf
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>>54749819
Hi Anon. Which one are you interested in? Can't mega at work but I can upload them on here.

Here's the Char Gen, sorry about compressed quality.

I'm still working on a fillable version of the character sheet.
>>
>>54749709
The fuck else is a wizard gonna blow money on when "more spell slots" is right there?
>>
>>54750052
hats
>>
>>54750065
This, definitely.
>>
>>54750036
Thanks for taking the time Envoy-Chan if you can find the time to post them all I would love that I will download them all and put them in a MEGA
>>
>>54750065
Fair enough, what hat would your wizard blow their fortune on? I like my hat brims extra wide.
>>
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>>54750052
Hats
>>
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>>54750100

Sorry, 4chan compression rendered the pdfs unreadable. Had to upload somewhere else.

Equipment - http://docdro.id/6YJjWZC

Races and Themes - http://docdro.id/Xey5HVj
>>
>>54747608
How Fuckin' Invincible are we talking?
>>
>>54750105
How wide we talking?
>>
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>>54749316
Yet we're sucking dick over Leakanon leaking Starfinder early?
>>
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>>54749610
You know that operative is god-tier for having combat/noncombat and everyone is shitting on the soldier for having no noncombat, right?
>>
>>54750386

Starfinder's actually out already, shipped and everything. 2hu leaked before the pdf was released to non-patreons. As well, paizo is a much bigger company than dsp. Piracy hurts them a lot less.

Also, paizo's full of cunts. DSP is too, but at least they're mostly our cunts,.
>>
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>>54749684
>>54749799
>>54749943
Nobody ever said the Skill Focus applied to all skills. Seriously, when did anyone say that?

What DOES apply to all skills is Operative's Edge, numbnuts.
>>
>>54750311
That is not a problem at all Envoy-chan
>>
>>54750414
Gee, it's like soldier and envoy are two sides of a coin that operative is the middle of, so that a party can consist of different classes and cover everything in different ways..

If 2hu and his cronies had their way, every class would be exactly the same, or so similar it doesn't matter.
>>
>>54750501
I don't think that's how you use that expression.
>>
>>54750501
The operative totally blows away the envoy at the skill monkey business.
>>
Should the Solarian have 4/9 casting? It feels like it's missing a good chunk of abilities for some reason
>>
>>54750386
Starfinder actually had a physical release; the books are already out there. The Highlord wasn't out for anyone but Patreon backers, so it was robbing them of the perk that they were paying for; that's not cool.
>>
>>54748617
WELL, SHAKE IT UP, BABY, NOW
>>
>>54750559

I'm fully convinced the Operative should of been 6+int skill points per level, to avoid stepping on the Envoy's toes.
>>
>>54749202
I want to snuggle 2hu, desu
>>
>>54749383
As one of the first to post it, I was just jerking him around
>>
>>54750649
I'm fully convinced the envoy should have just been part of the operative class so as to not waste effort on having two rogue classes
>>
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>>54748762
And yet even with all of that training they still couldn't stop themselves from becoming one of the dullest franchises in the history of movie franchises. Seriously each episode following the boy wizard and his pals from Hogwarts Academy as they fight assorted villains has been indistinguishable from the others. Aside from the gloomy imagery, the series’ only consistency has been its lack of excitement and ineffective use of special effects, all to make magic unmagical, to make action seem inert.

Perhaps the die was cast when Rowling vetoed the idea of Spielberg directing the series; she made sure the series would never be mistaken for a work of art that meant anything to anybody, just ridiculously profitable cross-promotion for her books. The Harry Potter series might be anti-Christian (or not), but it’s certainly the anti-James Bond series in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.

>a-at least the books were good though
"No!"
The writing is dreadful; the book was terrible. As I read, I noticed that every time a character went for a walk, the author wrote instead that the character "stretched his legs."

I began marking on the back of an envelope every time that phrase was repeated. I stopped only after I had marked the envelope several dozen times. I was incredulous. Rowling's mind is so governed by cliches and dead metaphors that she has no other style of writing. Later I read a lavish, loving review of Harry Potter by the same Stephen King. He wrote something to the effect of, "If these kids are reading Harry Potter at 11 or 12, then when they get older they will go on to read Stephen King." And he was quite right. He was not being ironic. When you read "Harry Potter" you are, in fact, trained to read Stephen King.
>>
Honestly I think it's fine that envoy is weak. Future talents might be able to patch it up a little, and it does offer some unique flavor and utility. Things like the party wide initiative bonus and extra move actions are nice to have. I don't think the class is good but I think it'll be fine for practical play.

Solarion on the other hand bothers me a lot more. It just doesn't really feel like the class brings anything to the table aside from flavor, and it's such a specific flavor compared to literally every other class that I don't know how often it'll be worth rolling for.
>>
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>>54750311

Skills and Feats: http://docdro.id/1yxDPhr

Tactics and Magic: http://docdro.id/EUnA9Yi

Classes and Archetypes: http://docdro.id/CTLFLmT

that should be it, will post editable character sheet when I get home
>>
>>54750788
I predict we'll see "alternative attunements" from third-party publishers. I for one really wished Solarian had 4/9 casting from the outset.
>>
>>54750747
I don't think that Stephen King comparison is a good one. King's put a lot of writing effort into genuinely bizarre stuff (Lawnmower Man, The Sun Dog, The Library Policeman, etc).
>>
>>54750747
>>54750833
It's a copypasta m8, same as the bait image.
>>
What were the three usual game breaking banned feats/spells? Sacred Geometry, Fey Obedience and Blood Money?
>>
>>54750788
>>54750832
>4/9 casting

Actually, what I'd really like to see is a PoW progression with lots of Elemental Flux maneuvers.

SPACE ANIMUS
>>
>>54750825
Thanks Envoy-Chan I will post the MEGA as soon as I can and hopefully OP will put it in the pastebin thanks for all your hard work
>>
Am I reading wrong of Amulet of Hidden Strength is pretty fcuking powerful and pretty cheap?
>>
>>54750704
Why be cruel anon?
>>
>>54750994
I lust for the pain of others to distract from the miseries of my life.
>>
>>54749170
Brutal Stalker Bushi if PoW is allowed, Operative if Starfinder, if 1pp Pathfinder, then Slayer with a Barbarian VMC
>>
>>54750917
>Amulet of Hidden Strength
>powerful

Not really.

>9,000 gp
>1/day
>swift action
>single attack
>takes up the amulet slot

Most of the actually strong classes will have other, more important things to spend swift actions on, and in the other 30 rounds of combat each day having an amulet of natural armor or the like will be much more useful to you.

Now, if you have some way to quick-swap equipped items (there are a few ways to do this), having a bunch of them might be useful for a build gimmick.
>>
>>54746576
>Your captain's a pretty cool guy, he's got the death penalty in all of the Veskarium among other places, but otherwise he's nice
Assuming the captain dies in the first few sessions, leaving us with a mystery, a power struggle between PC's, and a lot of enemies, I'd be interested. But I'm not all that keen on playing space pirates on someone else's ship.
>>
>>54742920
This is the MEGA of all of Envoy-Chan's collected works please put it in the /sfg/ Link Repository OP

https://mega.nz/fm/1PZwwBQD
>>
>>54751115
link doesn't work for me
>>
New thread:
>>54751379
>>54751379
>>54751379
>>54751379
>>
>>54751386
Page 10 you cocksucker.
>>
>>54751409
Shush, you! If Leakanon wants their own thread, they get their own thread.

For now SPAAAAAAAAAAAAAAAAAAAAAAAACESHIIIIIIIIIIIIIIIIIIIIIIIIIPS!
>>
>>54748051
Isn't the point of playing in a group to give each player their moment of fame each session and to see how they interact rather than a single player dominating
>>
>>54751756
Am I missing something? Was there another thread running simultaneously? Because I sure as hell didn't see one linked in here.
Thread posts: 362
Thread images: 50


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