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/swg/ - 150 Hyperjumps Maintenance Edition

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Previous Thread: >>54666944

Post about FFG, d6, Saga/d20, X-wing, Lego, Best place to get your YT-1300 modified and anything else Star Wars Related

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>http://www.mediafire.com/file/y9w713etmckbs98/Shipfag.JPG
Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN
Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png
Writefaggotry
>http://pastebin.com/cJY5FK9T
Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

Heroes of the Aturi Cluster, co-op X-Wing campaign
>http://dockingbay416.com/campaign
>>
Just came back from a my first store tournament. Managed to nab 4th place, won a Alt.Art Ello Asty, got a Alt.Art Tactician and generally had a blast.
IonRexler is a beast even though i was missing Expertise.
>>
>>54711899
Great job! What did you fly?
>>
>>54711899
Ion defenders make me happy
>>
>>54711996
It was a Hangar Bay style tournament

Squadron 1 - IonRexler CrackRoyal Cheapdraft . 96 points
Rexler Brath — TIE Defender
TIE/D
Ion Cannon

Royal Guard Pilot — TIE Interceptor
Crack Shot
Targeting Computer

"Backdraft" — TIE/sf Fighter
Collision Detector
Lightweight Frame
Special Ops Training

Squadron 2 - SupportStridan AP2 StandardEcho - 98 points
Major Stridan — Upsilon-class Shuttle
Systems Officer
Kylo Ren's Shuttle

Academy Pilot — TIE Fighter

Academy Pilot — TIE Fighter

"Echo" — TIE Phantom
Veteran Instincts
Fire-Control System
Tactician
Advanced Cloaking Device

Squadron 1 was supposed to have Expertise on Rexler and a TLTggressor instead of the Royal but it was up to Wave 10 and the person i was going to borrow Expertise from got ill and had to cancel on me
>>
>>54712117
Squad 2 was 99 not 98 points. Editing error on my part
>>
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Played a tiny 40th Anniversary tournament and got a World's Rey alt-art out of nowhere as a prize. T-thank.
>>
>>54712215
I really hope the continue with those two in one upgrade cards going forwards
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>>54712233
I've seen a ton of fan made one's popping up since then. HLC/Outrider title, TLT/Unhinged Astro, Royal Guard TIE/Autos and so on.

Also had this happen on turn 1 of the first game. Gotta say I haven't had a 2 slight bump an enemy at the start of a match before.
>>
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>>54712047
Anyone who's played TIE Fighter knows that IonFenders are Best Defenders
>>
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Last night I played the dumbest and maybe most entertaining game of Imperial Assault skirmish. I knew it was going to be a mess early on, when both of us brought Heroic Effort lists. (Heroic Effort is a 0-cost Rebel upgrade that you can only run if your list is entirely named characters.)

I was running Jedi Luke, Obi-Wan, Davith Elso, Hera, Chopper, Gideon Argus, R2, and 3PO. My opponent was running Han, Leia, Lando, Jyn Odan, Hera, Gideon, and 3PO.

Things were going fine -- I took out Leia and Lando fairly early on -- until my opponent hunkered down with Han, Jyn, and 3PO. I'd already gotten 4 damage on Jyn, so I wanted to finish her off before turning to the rest of his army. Big mistake. Between the free evades Han and 3PO gave her, her Cunning ability, and a string of good defense rolls, she survived something like 5 or 6 attacks from Luke, only taking a single damage.

I finally took Jyn down, but not with Luke. Gideon finished her off with a focused shot. Once I finished off Jyn, the rest of the game went a lot more smoothly for me, and I won with Luke at near-full health and R2 at full health. At some point after killing Jyn, I realized I could have killed her a lot earlier using Jedi Luke's Deflect ability, but I'd forgotten he had it. (It was my 1st game using Jedi Luke.)
>>
>>54712859
That sounds like a crazy game. Rebel heroes is a neat archetype but I haven't had much success with it. I like my imperial troopers too much.
>>
>>54714232
What are you running for Imperial troopers? Does it stand up to scum hunters?

I recently had my X-wing stuff get thrown out by accident when moving, and my IA stuff remained, so I'm debating getting more into IA rather than re-buy my X-wing collection.
>>
>>54714468
I'm playing 2x eJets, Terro, Blaise, BT, 000, Zillo and Rule By Fear

My dudes tend to have enough hp/defensive tech to not immediately drop to hunters, and I can hit pretty hard. I barely missed day 2 at worlds and I'm taking this to gencon so we'll see how they do.
>>
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>>54711842
Does anyone else get inspiration for games or campaign ideas from music?

This track for example really makes me want to run a Band of Brothers or The Pacific-style campaign with stomtroopers or army guys.

https://www.youtube.com/watch?v=0uKU_Z05vPQ
>>
>>54714881
I tend to plan out my Star Wars games to the soundtracks from
>Ace Combat series
>KOTOR I & II
>Republic Commando
>Battlestar Galactica
>>
>>54714567
So are normal Elite Stormtroopers pushed out of the meta by scum hunters?

I really want to run some normal elite grunts with guns- Etroopers, eISB, etc.

Do you think the Elite Sentry droids will be good?
>>
>>54715839
eStorms got dropped with the Reinforcements nerf. I think they're still good, but I don't know if they can hang with eQuays. eISBs are scary but very fragile and reliant on positioning.

I'm hoping eSentries are solid, they should be with 4ish cost per model Droid Guardian Troopers.
>>
>>54714881
What armor is the guy in black wearing?
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starwars is a space opera. some cinematic trope laden epic poem, and i love it because of that.

but when is it too much? ive written a campaign for my local group, and got it going. i wrote in about 100 pages of relativley loose story, providing several paths to the same destination.

now when i watch my players stumble through it, my story is changing, into something gross. full of murderhobo subplot and imperial killcount.

i feel like they are being stupid and intentionally ignoring the story. i then talked to one of my players and he admitted that they didnt see any plot hooks. they couldnt see the path of the story, so left with their own devices, murderhobo is the soup de'zure.

what should i do tg? just let them do whatever, and take my 100 pages to /lit/ and write my own book?
>>
>>54716257
>starwars is a space opera. some cinematic trope laden epic poem, and i love it because of that.

There's your first problem/misconception.
>>
>>54716257
Some people need more guidance than others. You can't run a sandbox campaign for every person or every campaign. The best part is honestly sitting down with your dudes and talking what you and them can do to reduce the murderhoboness. Maybe they basicly need a Commanding Officer doling out missions, or they need a general mission of "this is your ship, this is Sector Brak, defeat the imperial forces by any means necessary"
>>
>>54716310
>not knowing a space opera when its right in front of you

theres your problem
>>
>>54716488
ANH and Disney Star Wars, but Star Wars itself isn't a space opera in my opinion, and it shouldn't be.
>>
>>54716334
see they have all that, but they dont use it. they are in deep cover so they can call ou,t but incomming is all radio silence.

they also have a clear goto objective but keep getting caught by imperials. they are basically the worst rebels ever.
>>
>>54716558
okay, im actually intrested in that answer. what about the OT doesnt appeal to you as the over-plot of both man vs self, man vs man, and man vs nature/group?

the classic heroe's journey is exploited as lukes character arc through out. in fact that journey is all we see luke do in the movies, assuming that as main protagonist, he is also main character.
>>
>>54716257
You overplanned. Anything more than a skeleton plot WILL get trashed, 100 pages is so far beyond overkill. Next time think of some fun multiple use hooks and characters to throw at them if they start to stagnate, but anything more than that is unneeded.
>>
>>54717204
i understand what you are saying but, the players got tired of the 5 week rotation witb 1 week ti choose and learn then 4 week (thus 4 sessions) of story, and decided they wanted a long running plot. this will carry us through to about christmas or the new year.
>>
>>54717469
There's nothing wrong with long term goals or plans, but leave as many routes there as open as possible.
>>
>>54716257
Sandbox campaigns are extraordinarily overrated.
>>
>>54716621
Hell, in my high school my English teacher showed my class the OT to teach us all about the heroes journey.

He was easily my favorite teacher in HIgh school and normally I hate English.
>>
>>54718066
>tfw my senior year english teacher would always play ANH in class for Heroes Journey but mine was the first year they didn't let her
>>
>>54718380
That's shit man I'm sorry.
>>
>>54716621
>>54718066
That doesn't mean Star Wars is a space opera.

Don't know what your "man vs." tangent is.
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>>54711842

Anybody got any good art for cyborgs/cybernetic implants?
>>
Avengers quip humor ruined TFA.
>>
>>54722601

What is this, 2015?
>>
What's the lowest reasonable rank for an imperial officer assigned to command a capital ship, even a very small one?
>>
>>54722642
Probably 1st lieutenant
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>>54712302
What sort of mat is that?
>>
>>54722642
It depends on how much of high command is out of commission
>>
ok newbie player here.

someone recommend me to play Soonthir Fel with stealth device.

while I'm thinking I could use some extra damage with targeting computer Instead.

other upgrades are Lightning reflexes, royal guard and autothrusters.

suggestions?

still trying to figure out the other builds for now.
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>>54715839
>>54716086
There are a number of factors that pushed elite Stormtroopers (and other low-cost troopers) out of the meta.

The change in the scoring system meant you couldn't run the third figure away to deny them points and hurt Reinforcements which was the best command card for those lists.

Jabba's ability to score an extra point every time an enemy figure is killed further hurts lists with lots of cheap figures.

And elite Weequay Pirates basically do everything better than elite Stormtroopers, even before accounting for the amazing command cards Hunters have received lately.
>>
Star Wars Armada post:

So FINALLY was able to get a pack of Imperial Fighter Squads... My full squadron in pic.
Going to prime them tomorrow, and try my hand at painting them during the week...
>>
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>>54722642
The imperial navy tends to have some fairly aberrant promotion scales based around nothing rational/merit and their training seems to be somewhere between sub-par to fucking terrible along the way.

If they where barely competent you could use-
The shallow end you have Midshipmen and Acting Sub LT's which are essentially learning the ropes so you can have them run sections of the ship, command a couple of dozen people and do stuff with smaller ships on their own. They should have some basic knowledge of some parts of the ships operations, with a little bit of navigation and leadership skills. But you wouldn't want them running anything very big.

SBLT, LEUT and LCDR are much higher ranks you can easily use on smaller capital ships with say 150-600 crew, unlike the trainee officers these guys actually know some shit, have been in command a while and have a pretty good grasp of most if not all of the ships they run and more times than not, actually know where the fuck they are and what they're doing. They might be lieutenants, but in terms of rank scale they're fairly high and should have been properly experienced at their job.

Much bigger ships you can run with a CMDR or Captain. At a technical and tactical level they can also run a single large ship competently as well as a squadron or two of escorts, when to deploy fighters, how many and should be quite fearsome opponents for the average pirate or smuggler.
>>
>>54723733
Stealth device definitely. When flying Interceptors you must remember that if the enemy hits you, they will kill you. But first, they have to hit you. The harder you are to hit, the better.
Sadly, from what I've heard Fel and Interceptors in general don't do too well in the current meta, with there being way too much unavoidable range 1 damage. Shame, because I loved flying them. The interceptor only has two speeds: fast or dead. Either you dance around the enemy arcs of fire like some kind of ballet dancer made of lasers and murder, or you become a rapidly expanding ball of burning debris.
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>>54723733
"Kill them dead" Soontir with a TC instead of a stealth device is a legit build. The ability to do a BR or boost to dodge arcs and then grab a TL + Focus is a powerful combination that ups the amount of damage he does compared to the SD version considerably. The fact it's a point cheaper can also help.

Also, when flying Interceptors, do not be afraid to disengage if you think there's a good chance you'll bump or get bombs dropped on you. It's how most Soontirs I see end up dying, assuming they don't run into ABTs or bombs, is getting too aggressive. Also if you use PtL every round you end up getting fairly predictable in what you can do.
>>
>>54724450
I don't know where you're getting the idea that the Imperial navy is the most incompetent thing in the world.

Maybe in Disney and a few shitty EU stories, but it's pretty damn good otherwise.
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Any suggestions on a good template for this concept?

A Kaminoan !Mengele has created a Force-infused chimera made out of dead jedi and a "volunteer" to catalyze it. I feel like in its current stage, it would be about the size of a Wampa.
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>>54711842
Out of curiosity how much practical effects did TFA use? There's so much CGI.
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>>54725037
Did you even watch the Empire Strikes back where they manage to fuck up the assault on Hoth, then spend a goodly amount of time running into each other, running into rocks and generally being fucking idiots.
There's a reason Darth chokes them, they're terrible and if he can choke enough of them, then maybe he'll end up with some that are not cretins. But in the meantime I'm sure it makes him feel better.
>>
>>54725072
Dark Hunter (Nexus of Power)
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Is there a good way to run a roleplaying game for a squadron? Maybe like a modified X-Wing?
The fighter stuff was always one of my favorite aspects of SW. https://youtu.be/aHQrcyerVQQ?t=17s still gives me goosebumbs
>>
>>54725466
If you want modified XWM, Heroes of the Aturi Cluster is right up your alley. If you want FFG's RPGs, you'll need to hunt down some of /swg/'s starfighter house rules unless you like X-COM-grade turnover rates.
>>
>>54725466
This has a lot in it to make them run better, think it was compiled by Danon back in the day, got some rules from Shipfag, shield rules by me, some other people on /tg/ and other sources to make it just a little more survivable
(It is insanely lethal just by the book rules!)

Been thinking about doing it as well when I get the time (hah!) to run another campaign and I'd run it a little like a mix of The Expanse and Space Above & Beyond where the players are doing a 50-50 mix of being pilots and the other half the time they're fixing shit, scavenging bits, doing commando things etc
They'd literally start out with a busted arse space truck, a supersekretspess base, some contacts for resources and a cranky old engineer NPC who used to run a race team before the Empire clamped down on 'fun'. First mission is stealing some old Mk1 Headhunters from a boneyard, getting them back to the base to convert into Z95-heavy's with a hyperdrive and other mechanical fuckery.
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>>54725323
That's the result of bad screenwriting more than anything else.
>>
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>>54722747
That's some fancy wall insulation offcuts I got hold of and turned into mats for my local games store, since they're using MDF boards for lack of funds.
>>
RPG question.

Initiative. Cool and Vigilance for initiative. I can't figure it out, and the results on google were all inconclusive discussions from over a year ago.

So by the RAW, a character rolls Cool if they've planned for and initiated a fight (a la an ambush), and Vigilance if they're surprised or otherwise haven't had an opportunity to prepare. On the surface, that seems straightforward.

A character with high Cool would naturally want to ambush or prepare whenever possible. A character with high Vigilance is ready for action at a moment's notice.

But what if their roles are switched? Low cool, high vigilance is worse at attacking someone unprepared than he is attacking someone spontaneously, which seems odd, but okay maybe some people are bad at throwing the first punch maybe? It's still a little rocky...

But then, say BOTH characters are low Cool, high Vigilance. In this case, one would WANT the other to ambush him to make use of his higher stat. The other would want the same thing. Whoever ambushes the other is essentially penalized for taking their opponent by surprise. They'd basically want to wear blindfolds and run at each other so that they're both surprised, and they both can roll their higher initiative stat.

Is there something I'm missing?
>>
>>54726871
Han Solo would be Low Cool, High Vigilance

Voort "Piggy" saBinring would be High Cool, Low Vigilance
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>>54726354
>That's the result of bad screenwriting more than anything else.

So you've crawled past the week old tuna frames, some old prawn heads left out in the sun and come up with a big ol pair of blue gungan balls as bait.
I mean seriously if you hate the EU as well as the new Disney films and think the OT is written badly as well... we ain't got much here for you son.

Oh wait, we do.
PQ films for the win!
>>
>>54726901
I get that, thematically. The problem is mechanical. A character is incentivized to dump Cool and raise Vigilance, because they can *always* initiate combat unprepared thus forcing a Vigilance roll (which is their higher stat.) A character who dumps Vigilance and raises Cool is at a disadvantage.

There's basically no reason, mechanically, to ever start an ambush.
>>
>>54727269
I don't understand what you are trying to say.
How do you start combat unprepared? A fight between two people requires at least one of them to be aware of the other. If you know where the other guy is and he doesn't, I'd hardly say that you are unprepared. And that's where Cool comes in.
>>
>>54725021

Im thinking of putting Soonthir with that upgrade to do more of the engagement while i put in another 3 more TIE, 2 blacksquadron and howlrunner. Which upgrade is best for the other 3 you reckon?
>>
>>54723733
Autothrusters is the only mandatory upgrade to keep you alive against turrets. Push the Limit is pretty much stapled to soontir as well since interceptors need actions and it keys off his ability.

From there, stealth/hull/shield/targeting are all valid options.
>>
>>54727269
>they can *always* initiate combat unprepared
No? Unless they also plan to dump Cunning so they can lose every perception check, and now you've got two shit non-combat skills so you're going to get shafted any time you're not willfully walking into an ambush, but not too willfully because then you're not unprepared.
>>
>>54727554
Black Squadrons with crackshot etp are pretty good damage for their cost, but Howlrunner's only really worth it if you have a large squadron of TIEs (since her whole point is making other ships better). Soontir will probably not be in range of her most of the time, so buffing just the two BS pilots probably isn't worth the cost. Mitchell or one of the other TIE aces with damage- or survivability-boosting abilities might work better.
>>
Speaking of X-Wing squadron building, I haven't played actively since around the time Imperial Veterans came out. What would a decent Imperial list look now?
Although from what I've been able to gather, that might be a pointless question as it seems Empire is completely dead in competive level, and the meta revolves around Jumpmasters and unkillable Rebel ubersquadrons.
>>
>>54728679
Both of these are really fun.

IonRexpert & Friends
https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!71:220,22,-1:34:17:;209:-1,36,-1,-1:42:31:;10::-1:-1:;10::-1:-1:&sn=IonRexpert%20%26%20Friends&obs=

SS-Upsilon, PureStrike & TCrackBlacks
https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!227:186,183,46,-1,-1:45:-1:;239:27:48:31:;12:140:-1:5:;12:140:-1:5:&sn=SS-Upsilon%20PureStrike%20TCrackBlacks&obs=
>>
Anyone got some good empire focused fan fiction to recommend? Preferably focusing on a Captain and his star destroyer?
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>>54729321
>fan fiction
Why, though?
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>>54729423
>tfw /swg/ will never again get together to have pain train nights
I miss those goofier, more innocent days.
>>
>>54729423
because i'm not seeing any good official material about it? The closest you really get is Pellaeon playing Watson to Thrawns Holmes in the thrawn trilogy. Doesn't quite scratch the same itch.
>>54729558
Oh boy. I wonder if the authors look back ten years later wondering what the hell they were thinking.
>>
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So Plinkett says that Valorum didn't need to send a commision to see if Amadila's claim was true, but wasn't the whole point that Valorum sent the Jedi behind the senates back?

Qui-Gon says thaf the negotiations will be short because people like the Trade Fed are cowards, so presumably Valorum had the same idea.
But the Jedi failed because of the Sith.

Valorum could have had the Jedi testify etc if they were successful, but they weren't, and he's already on shaky political ground. That would do him in.
And unlike many others we see in the senate, he's clearly a friend to the Jedi, going behind bureaucracy to use them.
>>
>>54729321
I honestly can't think of any off the top of my head; the overlap between people who would be interested in writing that and people who actually write fanfiction is very small, and mostly exists over on Spacebattles.net, but I'll give it a look
>>54729423
I mean, why not?
>>54729558
Two movies in two years really did us in, eh?
>>
Can a K wing, an arc-170, and an Auzituck Gunship work together? I just love their models and the idea of such powerful ships packing as much heavy fire power as they can.
>>
>>54729707
Now Plinkett is saying that Qui-Gon should just steal the part from Watto, but that would mean Watto calling the hutts, which they can't have happen.

I feel like Mike has never actually seen the movie.
>>
>>54729948
Probably. To quote our resident champion "Fly what you like".

Make a list that's fun to fly and you'll find ways to make it work when you know your list and how it handles
>>
>>54730041
>just walk off with a part that big
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>>54729948
Arc and Auzituck definitely can, as Arc, Auzituck and Biggs is probably the most broken thing in the game right now. You could probably squeeze a K-wing there instead of Biggs.
K-wing plus Captain Nym is also apparently very strong (two durable bombers with turrets and some extra tricks; not particularly suprising they do well together).
>>
>>54716128
Death trooper armor, from Rogue One
>>
>>54728679
Empire being dead is a meme. PS11 cruise missile aces is brutal, cruise missiles in general do a lot for palp aces by giving them a heavy hitting option. Quickdraw, Backdraft, Defenders are your heavy fighters. Omega Leader and Pure are solid budget options. Chiraneau is still crazy good with Kylo. The Upsilon is a very underrated support ship.

>>54729948
Lowhrick, stress Braylen, and Miranda would be fine as a chunky little group.
>>
>>54730041
Now Plinkett is saying that Windu should have sent more Jedi back to Naboo, even though the whole point is to draw Maul out, which he won't do if there are a whole gaggle of knights and masters there.
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Why would Obi Wan ignite his lightsaber in a crowded spaceport bar?
>>
>>54730917

Because he's old and crazy.
>>
>>54730917
why would a man cast his daughtere as a chubby twi'lek? The mind of georgey is not ours to understand
>>
>>54730950
But he's not crazy. And 60 isn't old.
>>
>>54731018
>60 isn't old.
Whatever you say, grandpa.

>>54730993
Well, he couldn't cast her as a fit twi'lek.
>>
>>54731037
For a human, 60 is not the age where you lose your mind.
>>
Are X-Wing AI's worth using? If so, what's the best one?
>>
>>54727086
I never said the OT was badly written, I said that particular sequence is badly written. A lot of people here even love RotJ but think the Ewok sequence is dumb. Many many many fans hate the Ewoks, but love RotJ.

Though yes, I hate the Disney films and there are certainly parts of the EU I hate, but not all of it, and not all of it portrays the Imperial Navy as a bunch of dicks-up-their-own-asses shitlords.
>>
>>54731866
The OT is absolutely perfect, fuck off.
The writing is one hundred percent air right in every frame.
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>>54732065
Agreed. Every frame is so dense.
>>
>>54732065

I dunno, I found Leia to be a little flat in ROTJ. She seemed to be too passive, compared to how she was in ANH and ESB (with the sole exception of her killling Jabba).
>>
>>54732410
I'm 99.8% sure he was being sarcastic, anon.

The OT films are flawed masterpieces. The best Star Wars films, among the best scifi films, masterpieces, but they have faults.
>>
>>54732432
>The OT films are flawed masterpieces.
This describes all six.
ANH has just as many giant contrivances as any PT film.
>>
>>54732432
Hell I'd even say ANH is a ropey as shit film saved by an inspiring vision and a perfect last half-hour.
>>
>>54732480
ESB is more ropey desu.
It has the biggest hole of the series- why Yoda (who is shown to be much stronger in the force than Luke) is just sitting on his ass in a swamp.
>>
>>54732655
When I say ropey I mean in the sense of how awkward things things are in terms of scenes being shot and lines being delivered.
>>
>>54732762
Ag yes, ANH wins there.
I will add that the PT fares no worse than ANH in that department.
The "faster, more intense" legend started with ANH after all.
>>
>>54732407
I don't get this meme. Every movie ramped up the sfx. Empire was more dense than ANH, Jedi was more dense than Empire.

The narrative seems to have changed in order to justify PT hate, but I know that a big part of ANH's appeal was its mindblowing SFX.
>>
>>54732655
Because he wasn't as strong as Palpatine.
>>
>>54733361
Not revelant. Neither is Luke.
>>
>>54733375
It's completely relevant. What's Yoda supposed to do?

The galaxy is governed by a man who also happens to be a sworn enemy of Yoda's religion and vice versa, both on separate sides that can never be at peace with one another. Fighting will inevitably happen.

This man also happens to be stronger in the Force than Yoda, and even when he was at his strongest Yoda couldn't beat him.

I'm not knocking Yoda here, but there was really nothing else he could do but sit around a swamp and hide, meditating and just living a secluded life. He couldn't just run around the galaxy fighting Palpatine, and he couldn't just go seeking out other Jedi to join him, because he'd be found out.

I've just never understood why some people say that Yoda being on Dagobah was something contrived or nonsensical. It makes perfect sense, and it's convenient to the plot but doesn't feel contrived. Where else is better to hide than a planet most people don't even know about?
>>
>>54733462
My dude, Yoda and Ben have Luke train to fight VADER.
Yoda could easily stop Vader. He doesn't even try.

Hell, Yoda should be helping the rebellion by fighting and/or subterfuge.
>>
>>54731852
They are kind of shit- I'm debating making a learning AI that plays x-wing, but I'm not sure how to deal with some of the problems before I begin development.

Mostly, the issue is that it would only be able to learn how to fly a single type of ship with anything resembling punctuality- That means I need a list comprised of all cloned generics that will last throughout future waves.

Short of just giving it quad tlt, I'm not sure what to do.
>>
>>54733496
Note how I didn't mention Vader once in my entire post.
>>
>>54733811
>notice how you ignored the issue
Okay?
>>
I'm trying to create Merc guild for my PCs to join, but I have no idea what positions are necessary for it,

Other than a guild leader, what other positions are included?
>>
>>54734633
Somebody needs to handle recruitment. Somebody needs to handle acquisition of equipment. Somebody needs to handle the money to pay for all of that. If its the kind of guild that actually gets something done, instead of the kind that is just a social club for mercenaries, somebody needs to handle the logistics of getting people and weapons to the right place at the right time. If you are particularly big somebody needs to talk to important people. You probably want somebody in charge of handling internal disputes.
>>
>>54733807
Why doesn't the AI build it's own list? That's have the fun of this game, you shouldn't force anyone to play a list that they don't want to! Man or machine makes no difference! Everyone should just fly what they like!
>>
>>54734633
Quartermaster, Paymaster. An in-house doctor probably would be useful. Depending on size lieutenants, recruiters and instructors could all be necessary.
>>
>>54736781
The issue is that the AI will be dogshit at the game to start- if it makes it's own list, it will go from taking 100's of matches to get good to trillions.

I have to give it a list comprised of only duplicate generics or a single ship (eg, I could give it just Corran Horn with APT and a 46 point bid.) If we want the AI to be useful this decade.
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>>54729673
>wondering what the hell they were thinking.
Think there's a certain degree of shamelessness already there :)

>>54729850
>Two movies in two years really did us in, eh?
People got spoilt, making our own fun I guess is a bit harder than bitching about shit like the movies we have no control over
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I'm looking for the class table for Ascetic, I wanted to roll one up, but I can't find DoHa in the trove.
>>
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I'm not sure if this is relevant but can anyone explain why pic related has so much CGI? There's nothing inherently wrong with special effects but I found it almost intoxicating how many special effects there were. They didn't even have a lot of practical effects other than some costumes
>>
>>54734633
CFO, COO, secretaries, marketing guys, logistics guys, accountants, medical guys, an HR department, maybe vice president-equivalents for specific geographical regions, instructors, a legal department. Probably even someone handling real estate seeing as the guild likely needs lots of space for offices, barracks, training facilities, storage, hangars, motor pools, and medical facilities.
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I made a mistake, /swg/. I bought Sabine's Tie as a desk ornament a while back. Now I have the urge to actually play XWM. What's the minimum amount of dosh I can spend to build a list around it?
>>
>>54742412
If you don't care about buying specific ships just to get upgrade cards (which can get bloody expensive since you might end up buying multiple copies of ships you have no intention of ever using just to get the upgrades they come with), X-Wing's not all that expensive since aside from TIE fighter swarm you rarely see lists that have more than 3 or 4 ships. You need the starter box for the rules, damage cards, and templates and probably one or two other ships to make some kind of 100 points list with the TIE and the X-Wing from the starter set.
>>
>>54742412
What have the rebel scum done to that poor TIE?
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>>54743269
>What have the rebel scum done
Created a shitty successor to Wraith Squadron's custom-painted TIE Interceptors, that's what. Hawkbat Squints when, FFG?
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>>54743269
>>54743652
Could be worse.
>>
How bad is this?
Emon Azzameen
Bomblet Generator
Cad Bane
Scavenger Crane
Andrasta
Engine Upgrade
Cluster Mines
Proximity Mines
Thermal Detonators
>>
>>54744701

Well, for a start you've got one too many bombs there. Bomblet Generator takes up two slots remember.

I think Engine Upgrade is too many points on this thing as well.
>>
>>54730041
>>54730548
Have you just now realized that Reddit Letter Media is shit?
>>
>>54741710
There is a lot to hate about TFA but overuse of cgi isn't really one of them. Well other than those fucking Rathars
>>
Does anyone think FFG will release a new model for the Resistance A-Wing?

If so, will it be treated as the same kind of ship as pre-existing Alliance A-Wings or will it be its own ship all together?
>>
>>54745062
Of course why would you think otherwise?
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>>54745105
Mostly because the one they're using for the movie has the exact same paint job (McQuarrie inspired) as the Rebel Aces A-Wing:
>>
>>54744863
Huh. XWing-Builder's been bugging out on me with changing equipment slots, I guess it didn't take up two for BG.
EU is on there to let him boost away from his own bombs if needed.
>>
>>54745402

Why would he need to boost away from his bombs? He doesn't have Genius.
>>
In FFG RPG, what useful things can characters do in combat with just one advantage? All I know is recovering one strain, but is there anything else?
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>>54745803
1 Adv isn't much, but generally if there's something creative I'll let them roll with it. Otherwise its stuff like noticing things, maybe a weaker section of building, armour, a good place to hide/be attacked from or something they can improvise with.
>>
>>54730917
He didn't want Luke to get fucking capped by two random jabronis in some dingy bar
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>>54746605
Plus, it's Mos Eisley. If Obi-Wan had decided to go full Revengeance in that cantina, he probably would have arrived at a net gain in good boy Bioware morality points. It's a cantina full of rustlers, cut throats, murderers, bounty hunters, desperados, mugs, pugs, thugs, nitwits, halfwits, dimwits, vipers, snipers, con men, Hutt agents, Outer Rim bandits, muggers, buggerers, bushwhackers, hornswogglers, horse thieves, bull dykes, train robbers, bank robbers, ass-kickers, shit-kickers, and Methodists.
>>
>>54742412
Core Set and Heroes of the Resistance is a good place to start. Gives you 2 T-70s and the Falcon to go along with the tie and a bunch of good pilots/upgrades. If you want to go the Rebels route, the Ghost is a solid buy as well.
>>
>>54746605
>>54746859
But why the lightsaber?
That blows his cover and makes him a hot target.
It's pretty clear that Lucas just needed a reason for the troopers to follow them and he didn't know what to write.
>>
>>54747310
Well what else was he going to use? Space kung-fu?
>>
>>54747370
Force push. Mind trick. Grabbing a blaster. Getting between him and Luke.

Bashing him with the hilt of the saber.
>>
>>54747419
>Force push

Hadn't been shown as a thing at that point. In fact, the first real use of telekinesis didn't happen until ESB.

>Mind trick

He tried to calm him down. There's no reason why a mind trick should work in the situation.

>Grabbing a blaster

An old man grabbing another hostile man's weapon? Plus, there's two of them. While he's struggling with the blaster, the other is free and open to attack Luke.

>Getting between him and Luke

He did.

>Bashing him with the hilt of the saber

That's not going to do a whole lot when the dude is angry as he is. And again, there's two of them. When he's busy attacking one with a club, the other is free to draw and attack Luke.
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>>54747478
Only one of them was becoming murderous, fæm.
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>>54747503
Both of them were. There's a reason why he killed both.
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>>54747478
And even besides all that, Like getting ruffed up while Obi grabs someone's blaster is far better than the empire asking after a lightsaber.

Stop acting like a contrivance isn't a contrivance.
>>
>>54747530
Both of them were not. Obi was just senile, that explains blowing his cover too.
>>
*Luke
>>
>>54745803
Pass it along, my dude.
>>
>>54747566
https://youtu.be/g6PDcBhODqo?t=92

Ponda Boba starts it, then Evazan tosses Luke aside. The arm that Obi-Wan cuts off is clearly Ponda Boba's.

Both were hostile.

>>54747542
Again, both were hostile, and Obi-Wan is an older man. This is also before we're shown that blasters can be blocked by lightsabers. In the time that Obi-Wan (again, older man, probably not as strong as someone in their prime) struggles with one blaster, the other is free to attack him or Luke. His only hope would be that Chewbacca decides to step in and help, as he's chatting with Chewie right before this.
>>
>>54747691
I'm not talking about thier blasters.
Get a blaster from any patron and kill them. Tell Luke to run, let him get punchrd a few times, whatever while he shoots them.

I don't think you get the whole 'lightsaber is wht the troopers come in there' thing.
Obi Wan would know this.
>looks like they're taking an interest in your handiwork

There's no reason to fight reality like this mt friend.
>>
>>54747691
>Obi-Wan is an older man
When have force users ever given a shit about this?
>>
>>54747843
And again, in the time that he gets a blaster from another patron (from who? literally the only ones around them that we know are armed are the two hostiles, Han, and Greedo), he's opened himself and Luke up to attack.

Yes, using the lightsaber wasn't the smartest move, but it was the best move to make at the time. It quickly dispatches two armed hostiles and they are leaving pretty much right after anyway.

>>54747871
Think about it in context of just ANH. There's nothing indicating that he's still a physically formidable person. This is before the idea that the Force amplifies your physical abilities.
>>
>>54747915
>Think about it in context of just ANH.
So you would agree that if the movie was remade with all the ideas that have been established since the 70s he would've done something different?
>>
>>54747915
>Yes, using the lightsaber wasn't the smartest move
Yup.
>but it was the best move to make at the time.
Hell no. It's the entire reason they get in the Empire's sights.
>its markings match one that blastes its wart out of Mos Eisely.

Also, nothing says that that guy wasn't weak minded.
That assumes that Lucas is an airtight scripter, when we know he isn't.
>>
>>54747980
I didn't say that. I don't necessarily agree with it, either. Just pointing out that this was before a lot of the things that we take for granted about Force users was established.

Maybe he would have done something else. Maybe not. Once Luke is ready, and the droids show up with a message from a former comrade's daughter, then he knows it's time to go. Yes, the lightsaber drew the authorities to them - but by the time the authorities found them, they were already at the docking bay and getting ready to launch.

>>54748009
Never said that he was weak-minded. De-escalating conflict via mind tricks isn't something we see Obi-Wan do a lot of in any other media. There's nothing indicating that he would definitely succeed - especially when he has to influence two people at once, because AGAIN both Evazan and Ponda Baba were looking for a fight - and if one notices the other stops wanting to fight, they'll know something is up.
>>
>>54748072
1. Obi didn't even try a mindtrick
2. again, the empire has a lead on the ship only because of the Mos Eisley incident
>>
>>54748117
1. He tried to de-escalate WITHOUT a mind trick. Why jump to the mind trick immediately if he can attempt to talk him down without it?

And again, he's in a crowded setting, and there's multiple hostiles here. This is vastly different from the bored stormtrooper as they entered the city.

2. I already agreed with this. No, it was not the smartest thing to do, to draw attention to himself and their little party by using his lightsaber. But again, it was the best option. A mind trick isn't a guarantee. No one except the two hostiles are carrying blasters within arms reach, and he's not about to go grab one from someone and this is before telekinesis was a known thing, so he's not going to pull one from somebody's holster across the room.

He had one chance to stop a conflict that escalated from 0-100 in a second, and he took it, by pulling his lightsaber and killing both.
>>
>>54748196
>But again, it was the best option.
Nope.
>A mind trick isn't a guarantee.
He didn't even try.

Next you'll tell me why the tie fighters shooting at the Falcon made sense, even though
1. It could have incpacitated the Falcon
2. Tarkin should have known that Leia would know that they let them go
>>
>>54748265
>Nope

Then what was? Again, look at it just from the perspective of ANH, not from the abilities of Force users as shown in the other five movies.

We just saw the conflict escalate from a threat to an open attack in literally two seconds. He tried to talk them down, and as soon as he did Evazan tossed Luke aside and both Evazan and Ponda Baba drew their weapons. Obi-Wan didn't have TIME to do anything else.

Again, watch the video. They wanted a fight. Luke says he'll be careful, Evazan says he'll be dead.

Obi-Wan wanted to settle it peacefully, and as soon as Obi-Wan offers to buy Evazan a drink, Evazan tosses Luke aside and they draw their weapons.

At what point did Obi-Wan have the chance to try a mind trick? There's literally seconds between Evazan threatening Luke to tossing him aside and grabbing his gun.

>He didn't even try.

Because a mind trick IS NOT a guaranteed thing. And, I already explained what could happen if it fails. And we don't ever see Jedi mind trick multiple people at once. There's no indication that it's even possible, and especially not if you look just at ANH.

And you really should stop putting words in my mouth, or claiming I'm going to make arguments that I wasn't ever going to make.

But just to advocate - Imperials had already entered the Falcon. They knew that it had been heavily modified, and in fact had placed a tracer so they could locate it. Presumably they had spotted that it's shields were strong enough that just two TIEs weren't going to be much, if any, of a threat against it.

The TIEs were a token effort. That's explicit. Leia figures it out immediately, but they have zero choice here. She has to get those plans out and to the Rebels, and whatever base she goes to (and Yavin is the default now, since Alderaan is gone) is going to be under the threat of the Death Star.
>>
>>54748474
You keep dancing around the fact that he didn't try the mind trick at all.
And you didn't tell me why the TIEs hit them instead of firing close misses.

Have some more.
-why did Leia lead the empire right to Yavin 4 instead of setting down somewher to get rid of the tracker or to steal a new ship? Or to just transmit the plans to Yavin?
-the DS has hyperdrive and sublights in ANH, yet it parks behind a gas giant and slowly moved out from behind it.
-why did the DS have to wait to fire? It can't shoot through gas?
-why would the empire let pods escape at all? Plans aren't life forms, and droids can and will get away before you can reach them.
>>
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>>54745043
There's greenscreen & shit everywhere man. Did they have a single miniature? Normally I'd let it slide but after all the "Hey guys, there's so much practical! Unlike the prequels dood!" from Disney, I'm only left disgusted.
>>
>>54748634
Again, what time did he have? He literally had seconds. Evazan said Luke would be dead, Obi-Wan said Luke isn't worth it, let me buy you something, and Evazan immediately tossed Luke aside. It took more time for me to write that last sentence than it actually took for the event to happen - literally five seconds in the film.

So, what time did he have? He didn't expect Evazan to immediately go for the draw.

>-why did Leia lead the empire right to Yavin 4 instead of setting down somewher to get rid of the tracker or to steal a new ship? Or to just transmit the plans to Yavin?

- Because Leia needed to get the plans to the Empire as soon as possible
- Because Han is not about to leave his ship behind, not when he's got money on the line
- Because it's a fuckhuge file, full blueprints of a 120km diameter battlestation. That's not going to be easily broadcast, and even if it was, that broadcast can be intercepted by Imperial forces and then they know where it's being broadcast from.

>-the DS has hyperdrive and sublights in ANH, yet it parks behind a gas giant and slowly moved out from behind it.

The DS came into the system from one direction, which was the opposite side of the gas giant from the moon the Rebel base was on. We know via the rules that Han gave Luke earlier that precise calculations have to be made, else they could end up inside a star or worse.
>>
>>54748634
>-why did the DS have to wait to fire? It can't shoot through gas?

A shot through the gas giant could diffuse the shot enough so that it wouldn't harm the base. With a known lengthy charge time, it's better to be safe and fire one shot that's guaranteed to destroy a planet than risk the shot by attempting to fire through a gas giant.

Also if they hit the core of the Yavin gas giant then they'd pretty much just waste the shot thanks to needing to overcome gravitational binding.

And then you've just given the Rebels time to escape.

>-why would the empire let pods escape at all? Plans aren't life forms, and droids can and will get away before you can reach them.

They didn't think about droids. Ultimately that was a fuck up on the commander that chose not to have the gunner open fire.
>>
>>54748634
>Hold your fire, there's no life forms on board
>>
>>54748840
>after top secret plans
>escape pod jettisons from a ship full of traitors who stole said plans
>it has no life forms so you just let it pass

They knew there were no life forms, so we know this wasn't a case of them not wanting to kill surrendering or fleeing enemies.

They mention firing, so we know this wasn't a case of no one thinking about it all.

It's a case of contrivance and a plot hole in the script.
>>
>>54748779
They had some minis, and they made a big deal out of having made the first real full size Falcon out of an amalgamation of the different Falcon models from the previous films.

But yeah. The "real sets, practical effects" line was some serious bullshit and I can't believe that Mark fell for that. There's a great parody video using footage from the prequels behind the scenes showing all the miniature and practicals and Mark's dialogue from that BTS reel.
>>
>>54748634
>-why would the empire let pods escape at all? Plans aren't life forms, and droids can and will get away before you can reach them.
>>54748840
>>54748880
Plans aren't lifeforms but they also can't walk off on their own.

The idea of Droids overriding the "Organics first" rule for escape pods just didn't occur to the imperials.

Better to let the pod land then make sure the plans are in there rather than having Schrodinger's plans hanging over your head because you're not sure if they were in the pod at all.
>>
>>54748840

>Ultimately that was a fuck up on the commander that chose not to have the gunner open fire.

If you want to get deep, this is the first time in the film the Empire seems to fuck up. They very decisively win the naval battle and boarding action on the Tantive IV. Vader waltzes in moments later and crushes a guy's throat with his bare hands. How do you overcome this monolithic enemy?

But, as always, the Empire is weakest in the details. In the small things. An escape pod with no life signs is of no concern, they have more pressing matters. If it's an issue, they file a report and it'll go up the chain of command, and someone will get it later. It establishes the theme of how the empire can be defeated throughout the film.
>>
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>>54748816
>>54748840
>all this shit not established in ANH plus mistaking bad writing for stupid characters.

Does ANH have an airtight script to you? Absolutely no contrivances at all? No moments that seem less than perfect, logic wise?
>>
>>54748918
So it's not a moment of dubious logic because Lucas is human and needed a way for the pod to make it down?

Is the fact that R2 says "several" creatures instead of giving a number NOT an obvious attempt at suspense by a middling scriptwriter, but indicative of some deeper ?truth
>>
>>54748925
I'm not sure what the guy in the picture is talking about.

Vader DID know where they were taking the plans, and he DID know where Leia's foster dad and most of the Rebel nobility was, which is why just days later he and Tarkin cruised over and blew up the Rebellion's only planet-base, which then forced them to relocate everything to Yavin, where Tarkin planned to end the Rebellion permanently.

It was all a plan, and it was a pretty good plan. The Empire's far more competent than people realize, and it's pretty clear they wanted to keep Leia in as a big part of it so that they could not only blast their bases on Alderaan but then take no chances and blast their bases on Yavin.

Less of a plot hole, more of a likely accidental brilliant plot device and example of Imperial competence.
>>
>>54748925
Anon, the only thing that I mentioned there that's not established in ANH is the gravitational binding thing. Everything else is either explicit in the script, or implicit in the details.

Even then, gravitational binding is a thing and people have done the math for it, showing how much power the Death Star's main gun had to have to destroy Alderaan the way it did (presuming Alderaan was roughly the same size and mass as Earth, which non-film sources did establish that that's the case). In order for the Death Star to destroy a gas giant the size of Jupiter like it did Alderaan, and not just ignite its atmosphere, it'd need at least an order of magnitude more power than they worked out it had. Gravitational binding goes up as a square of the mass's increase.
>>
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>>54748998
Answer my question.
>>54748925
>Does ANH have an airtight script to you? Absolutely no contrivances at all? No moments that seem less than perfect, logic wise?
>>
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>>54719239
the purpose of the historical opus or later, opera if musically tempered, was to provide viewers with the tradgedy and sucess of a single person. a protagonist you could botth relate, and gratefully distance yourself. he is the paragon and protagonist, and the story revolved around his conflicts of living and how he is defeated or overcomes them.

this means that lukes conflicts with regards to the format of him vs the emporer, his fater, the empire, himself all apply. this is because his story is the story. it is what defines the epic poem or opus of the story itself. without conflict, the story, any story, is boring and probably pretty useless.
>>
>>54748880

You do know that human error happens in real life as well, right? And specifically in the military. A character making a big mistake is possibly contrived in a story but this is actually how many important events in history happened.
>>
>>54749025
Of course not. The OT is the best of Star Wars and it blows anything afterward out of the water. But in and of itself it has plenty of flaws.
>>
>>54749011
>have done the math for it
Can't have it both ways fæm.
If we're using science, then Han and Leia not needing anything but a little mouth mask in space is a plothole.
Also gravity.
>>
>>54749059
>The OT is the best of Star Wars and it blows anything afterward out of the water.
Objective source?
>>
>>54749083
97% of the fanbase.
>>
>>54749062
Also engines pointing only one way on space ships. Where does their insane delta V come from? How do they slow down?
>>
>>54748981
R2's scanners may have limited use in telling entities apart when clustered close together.


>>54748925
As to that Image I'm assuming that he realized they must have been Winging It(tm) after they found Alderaan destroyed. And thus he guessed their Plan B(Plan C technically) mostly correctly.

>>54749062
>If we're using science, then Han and Leia not needing anything but a little mouth mask in space is a plothole.
>Also gravity.
Extended from the ship, they actually established that really early on in the comics that came out before ESB even made it to the screen. Actually it's sorta continued from the magnetic containment fields holding the air in for the Death Star hangar, which was on screen.
>>
>>54749095
Appeal to the majority is a logical fallacy and therefore neither objective nor relevant.
>>
>>54749116
Assuming you're a different guy, answer my question.
>>54749025
>Does ANH have an airtight script to you? Absolutely no contrivances at all? No moments that seem less than perfect, logic wise?
>>
>>54749095
But I thought critics and audiences loved The Force Awakens and that it was better than Return of The Jedi?
>>
>>54749116
Hit me with your explanation for sound in space, since SW is scientifically sound.
>>
>>54749163
It depends. On some review websites, there's a wide load of negative reviews. http://www.imdb.com/title/tt2488496/reviews?ref_=tt_ql_3

I don't even know if there is a consensus. Even the Prequels were initially well received & financially successful.
>>
>>54749163
Critics can be and often are wrong.
>>
>>54749268
>Even the Prequels
The PT is great though.
In fact, I was watching the Plinkett TPM review for the first time in years yesterday, and there were literally 2 nitpicks that weren't straight up incorrect.
>>
>>54749268
>What I take as the mentality for this film: MAKE A BIGGER DEATHSTAR, OH BIGGER EMPEROR TOO (srsly what was up with that), GIRL JEDI MAIN CHARACTER, BLACK GUY WHO MIGHT BE A JEDI TOO MAIN CHARACTER (I am African American so don't take this as racism) people are going TO EAT THIS UP.
>I have a black friend, so I'm not racist

At the end of the day, the prequels may be skub, but TFA is just objectively a soulless cash grab.
>>
>>54749342
TFA and RO are shit though, far more shit than the worst moments of the Prequels with the exception of Sandakin.
>>
>>54749374
It's okay. Sand is an in-universe meme now.
https://track5.mixtape.moe/qpdjjn.webm
>>
>>54749371
I'll never understand how someone could like RotJ but not RotS.
>>
>>54749374
>>54749394
Never got the sand meme.
She was already talking about sand, he was trying to make small talk, and it's true that he would hate sand.

Just don't get it.
>>
>>54749342
I found Plinkett to be pretty poorly done critique-wise. Comedy is one thing but unlike guys like Nostalgia Critic or Spoony who admit to nitpicking for the sake of humor, RLM actually appear to think their criticisms are somewhat serious. It's weird how so many take them seriously.

After that laughable "Star Wars Awakens" video which wasted a chunk of its time continuing to bash prequels & Ring Theory, because a review of the Star Wars franchise & TFA totally needs that, & just about 0 subsistence, I was under the impression that Mike was forced at gunpoint by a Disney exec. After that came a R1 review with a curious number of complaints which not only apply to TFA but apply to TFA more than R1. By the end, I'm thinking that RLM are chugging down the Member Berries like it's going out of style.
>>
>>54749439
>By the end, I'm thinking that RLM are chugging down the Member Berries like it's going out of style.
You are correct. Allow me to regale you with a post I wrote a while back-

So in the Nemesis review Mike says something to the effect of the filmakers not caring about Trek/having contempt for the audience by trying to pass of that picture of a young bald Picard even though Picard had hair as a youth as oer the show. (can't remember if he also whined about the picture being bad because the filmmakers think the audience won't get the Clone angle without it, but if he did that's projection and not worth talking about).

But why then does Mike suck off Wrath of Khan when it does the exact same thing?
Chekov of all people is the one to react to the Botany Bay, when he wasn't even on the show in season 1 when Space Seed happened?
And don't say that he could have been on the ship. If the filmmakers cared the way Mike says the Nemesis guys should have, they wouldn't have picked the ONE cast member who wasn't in the Kahn episode for that sequence.

My conclusion is that Mike is a nostalgia babby pure and simple.
This is further supported by his TFA reaction.

Oh, and if Nemesis is really so terrible, he shouldn't have to resort to flaws it shares with a movie he contrasts it with, quality wise.
>>
>>54749223
I never said it was scientifically sound.

Just that they have handwavium for SOME of the things that happen.

>>54749425
It was the really awful pickup line he followed it up with that made it bad.
>>
>>54749603
>It was the really awful pickup line he followed it up with that made it bad.
Then why is "I don't like sand" the meme?
That sounds like damage control.
>>
>>54749639
Why is anything a meme?
>>
>>54749520
Given the character of Mr. Plinkett, I'm unsure if it's meant to be an ironic joke that their TFA review was just as vapid, unfocused & style over sustenance as TFA. The prequel bashing was almost like TFA's constant shout outs to the OT. The character of Plinkett would be the kind of person to do that so I don't know if they actually had a gun to their heads & this was some stealthy way of giving a finger.

There's a real lack of focus on TFA in that review alone. I'm left confused & wondering "Okay mate, you said that but you only said that. If I was an English teacher, here'd be where I'd demand an explanation". Is this a sign of anything? Was there nothing to say or did they not want to talk about TFA?
>>
>>54749675
Because people are uncomfortable without a blanket of irony?
>>
>>54749683
Mike isn't that smart, so I doubt that it was a meta joke.
More like he just can't bear that some people get more out of the PT than he does or didn't see because he thinks he proved how bad they are.
>>
>I will take what Jedi we have left and go to Geonosis... t. Windu
>what Jedi we have left
What did he mean by this? Where did the other Jedi go? What great conflict happened just before AotC that reduced their number?
>>
>>54749939
Jedi are busy people. I doubt many are at the big temple at all times.
>>
>>54749951
>Jedi are busy people.
Are they? They're mostly meditating when they're not being diplomats or ambassadors pre-clone wars.
>>
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>>54749939
Did you not read the opening crawl of the movie?
>>
>>54749972
And there's a lot of diplomacy and sleuthing to be done in the pre-TCW era.

Given that the galaxy was falling apart.
>>
>>54749990
>>54749985
Okay, but what's limiting their number? The galaxy may be in turmoil, but that doesn't explain "what jedi we have left." Left after what?
>>
>>54750019
Left available, dumbass.
Jesus.
>>
>>54750019
Left in the temple, left with free time on their hands.
>>
>>54750072
>>54750046
>implying they shouldn't be able to temporarily suspend some or most of their diplomatic missions to stop by Geonosis
>>
>>54750090
????
The galaxy is falling apart. Star systems are secceding everywhere.

You underestimate how hard it would be extricate Jedi from on going on the ground diplomacy.

Also, priorities. It IS incredibly important to keep systems in the Republic.
>>
>>54750019
They've only ever had limited numbers.
>>
>>54750671
I thought there was infinity Jedi
>>
>>54747542
in the anh book it says that he ,like the empire, senses changes in the force caused by luke. so just like on the Deathstar, instead of letting vader find out what is really causing force disturbances, he just gives them the explination they expect, but not what is correct.

more obiwan certain point of view bullshit. vader and the emporer expect jedi. instead of luke, strong but untrained, they get obiwan: a strong (only one with a positive win streak against vader) but known quantity. it fills the gaps well enough that vader takes the obvious bait as cannon.
>>
>>54751036
Damn, all the novel authors are smarter than Lucas.
>>
>>54750755
There was less than 20000 at the height of their power. In a galaxy of quadrillions
>>
>>54751104
dont forget rule of cooooooool
>>
>>54751173
Rule of cool is a shit rule not to be used by anyone with a level of education of high school graduate or higher.
>>
>>54751192
im not listening because thats not cooooooooool
>>
>>54751192
>*Tip's fedora
>>
>>54751225
>>54751277
Honestly, there's nothing inherently wrong with the concept, it's just screamed about on /tg/ too much as an excuse for extraordinarily inane shit.
>>
>>54751111
The only actual source for their numbers in Legends material was the TPM Visual Guide, it said that the Temple on Coruscant was headquarters of 10,000 Jedi Knights. There's enough leeway in how they say it that it's not really a firm answer on if that includes all the Padawans and younglings, there might be more, or that might be included in the overall 10,000 number.

In canon, we have Kanan say explicitly that there were ten thousand Jedi before the Clone Wars.

In Legends, Coruscant's "official" population, the ones who actually are documented as living there on census forms and the like, is 1 trillion - but due to undocumented people, transients, or those staying for only a short while, the unofficial population is closer to 4 trillion during the Clone Wars.

Either way, on Coruscant alone the Jedi were 0.00000001% of the population. If we adjust for the ~100 quadrillion that was supposedly the size of the entire galactic population, that number shrinks to ~0.00000000000001%.

In Legends, the galaxy was divided into 1024 sectors. That means there's less than ten Jedi per sector of the galaxy - and each sector contains thousands of systems.

So yeah. The possibility of seeing a Jedi if they weren't on a mission directly relating to something you're doing, or if you're not working for them, was pretty much nil.

Which is part of why Palpatine was able to sell the Jedi as fraudulent. Pretty much nobody had seen the Jedi in action, and even if they had, a lot of their abilities could be duplicated by technology - and in fact, had been shown to be duplicated several times in Legends material. Hell, any videos taken of them could be fakes, too - if we can fake powers and whatnot with our current level of special effects software and technology, the GFFA should be able to manage it even easier.
>>
>>54751346
>Pretty much nobody had seen the Jedi in action
This is why the Jedi should've had some camera drones follow them around and put up videos if them BTFOing people on the holonet.
>>
okay /tg/ im going to confess i rewatched rogue one and other than being visually stunning, the movie struck me in an interesting way. the rather forced story seems to over compress a rather tragic story into a stupid meta-homilee of moral duality.

do you ever bring this up in any starwars games you run? that even rebel players who fight against the empire must commit grevious acts of violence? that the new republic they found will be based in treason and savage guerrilla warfare? do they realise the evil they commit to stop greater evil? do you even bring it up? how moral do you get in your stories? how moral can your players get?
>>
>>54751415
>the rather forced story
?
>>
>>54751396
And I refer to you the rest of that paragraph anon. Several times in Legends we've seen technology mimic Force abilities - miniaturized repulsors were used from as early as the old Marvel comics to 2008's Force Unleashed to show telekinesis. Repulsor boots could also be used to mimic their ability to jump long distances.

Speed can be explained away by camera tricks and sneaky editing.

Really, the only ability that would be difficult to explain on its own would be blocking blaster bolts. The way that the Jedi so easily destroy so many robots on the other hand can be explained by a combination of cheaply made robots and Jedi conspiracists working on both sides of the war to prolong it - in fact, the Jedi prolonging the war is something that's brought up in an episode of TCW with protesters outside the Temple.

On the other hand, it's weird because we know that certain Jedi were known public figures and "heroes of the Republic" so there had to be some kind of public knowledge about Jedi heroics and actions.
>>
>>54751550
Whether it's force push or a repulsor fist is entirely irrelevant. You show jedi taking on a bad dude, then you show the bad dude getting sent to jail. Even if it's not an entirely accurate account it still builds the legend, and there's no such thing as bad publicity.
>>
>>54751550
Is there a list of plot quibbles/holes from the movies that TCW addressed? Even little stuff?
>>
>>54751548
they overly compress a lot of backfill and explinations. they expect us to just accept holes and fill with our own knowledge.

they never explain saul's performance and why his organization is NOT the rebellion.
they do not explain the kyber cult or their usage other than maguffen batteries. or the cult and how important they are as one of the last force cults other than the jedi wiped out by the empire.
they dont explain how the rebellion's reactions to how the empire's initial attrocities created the rebellion itself, and subsequently why the rebellion is still quite fractious.
they dont explain the shortages and problems the rebellion faced with supply even with official backers like the orgeana family.

they just throw forrest whittaker at us as some crazy old man
they just show crystals and two drunken master archetypes sworn to worship them and the force.
they just show us people like "i hate the word empire" so now they decided to fight.
the rebellion seemingly has ships and people for days. the fleet they send to scarrif is only a portion? and they still take down two stardestroyers? guess the imperial navy isnt a problem...
>>
>>54751796
Probably not. Are you just trying to get out of watching the show?
>>
>>54751819
None of that is needed for the movie.
Also
>saul
>>
>>54751831
No, I'm about to start watching the whole thing actually.
I just wanted to know if there was a list. I miss stuff sometimes.
>>
>>54751862
Make sure you use the viewing guide. Some of the arcs plain not good. If you reach the end and want more then go back.
>>
>>54751796
Honestly, there probably is, but I've never seen one that didn't just do one or two items and leave it at that.

>>54751819
> why his organization is NOT the rebellion.

Except they did? He was a radical and closer to a terrorist group than the mainstream Rebellion would allow. His group were closer to Space ISIS (except without the religious aspect) than they were to the Rebellion.

>they do not explain the kyber cult or their usage other than maguffen batteries. or the cult and how important they are as one of the last force cults other than the jedi wiped out by the empire.

The Guardians were explained just fine, they were a tradition was based around that temple. They didn't go into the specifics of the Guardians because they didn't need to, and like the Jedi, they were nearly gone.

>they dont explain how the rebellion's reactions to how the empire's initial attrocities created the rebellion itself, and subsequently why the rebellion is still quite fractious.

That was never going to be a thing in the film.

>they dont explain the shortages and problems the rebellion faced with supply even with official backers like the orgeana family.

Neither was this. This isn't a problem portrayed in canon anyway, except in little things here or there. It didn't really need to be brought up, it would have detracted from the focus of the film.
>>
>>54751885
>Some of the arcs plain not good.
Such as?
>>
>>54751922
>it would have detracted from the focus of the film.
What, making a lazy prologue without adding any new characters for people to ask why they weren't in the earlier films? Something that they didn't exactly succeed at by adding ships that weren't in the earlier films?
>>
>>54751978
Check the viewing guide. It's in the OP.
>>
>>54751978
Honestly about half the arcs where R2 and 3PO are front and center are pretty bad and pretty much avoidable and aren't referenced anywhere else anyway.
>>
>>54752037
No.
Spoonfeed me.
>>
>>54752111
Save up your good boy points for when Fully Operational comes out. There's no need to waste them asking for something that's already at your fingertips.
>>
>>54752660
But I'm a bad boy. Spank me, mommy!
>>
>>54748117
troopers found the ranch, and were looking or the droids. the net was closing already.

anyone wanna talk the future of X-wing? most good peeps i know are getting out
>>
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Whennnnnnnnnnn?!
>>
What music do you use when running your games? I do not want to "wear the band's t-shirt" and throw the star wars track over my star wars game.

>>54752721
>anyone wanna talk the future of X-wing? most good peeps i know are getting out
Some of the locals are taking off after the mad rush of events over the past two months (a full tournament nearly every saturday and sunday), but I'm not ready to cry that the sky is falling yet
>>
>>54751415
>the rather forced story seems to over compress a rather tragic story into a stupid meta-homilee of moral duality

I thought people here wanted to see different shades of the rebellion. Wasn't Garm bel Iblis well liked in swg? I'm not understanding what everyone's deal is with Rogue One. These complains aren't making any sense

>>54752007
>Something that they didn't exactly succeed at by adding ships that weren't in the earlier films?
The tie striker is designed for combat in atmosphere. The u-wing is partly for infantry transport into combat. Both of these situations basically never came up in the OT.
>>
>>54752924
>implying hoth wasn't the perfect place for both of those
>inb4 too cold
>>
>>54752959
If the rebels had and U-wings at hoth, they would have just bailed as hard as possible with random members of high command
>>
>>54752959
The empire was attacking with forces deployed from star destroyers. So they would have normal TIEs, not strikers. And the rebels were trying to hold the empire back, not trying to drop people into combat.
>>
>>54752986
How? They hadn't disabled the blockade yet.
>>
>>54748895
poor Mark!
do you have a link to that video?
much thanks if so.
>>
>>54753012
U-wings are also reasonably good gunships, according to R1. Why not use them to harass the imperial troopers or walkers?
>>
>>54753063
The rebels were super short on spaceworthy craft, anything that could be used against the ground that wasn't a snowspeeder was escorting the bigger transports

>>54753019
The same way the X-wings and Gr-75s got through?
>>
>>54752959

Well, they would have had to do a cold temperature conversion like with the airspeeders - but no, Hoth was a large scale base they seemed to be using mostly to hold all their materiel, not necessarily engage in combat ops from. When they evacuated, they did so in bulk, not just throwing a few guys out at a time.

And on Endor they explicitly needed to use an enemy ship as cover to bring in the amount of troops they'd need, a single U-Wing only holds like 8 seats, maybe twice that if you go standing room only and you'd have to sneak them in with the most intensely guarded installation of the Empire barring Imperial Center.

Strikers were an experimental creation which may never have left Scariff in the testing phase, given how Tarkin probably exploded a great many of them. I'm hopeful disney doesn't just discard their design, but it's entirely possible the Empire never got around to making that many of them because they didn't have any serious improvement in performance over just building squints and dupes. This would be on point given many comparisons to the aesthetics of SW and the second World War.
>>
>>54753125
>Strikers were an experimental creation which may never have left Scariff in the testing phase, given how Tarkin probably exploded a great many of them. I'm hopeful disney doesn't just discard their design, but it's entirely possible the Empire never got around to making that many of them because they didn't have any serious improvement in performance over just building squints and dupes. This would be on point given many comparisons to the aesthetics of SW and the second World War.

Good news for you

Strikers did participate at the battle of Jakku, it's a passing mention but still.
>>
>>54753021

https://www.youtube.com/watch?v=C7HgqBbCTjU&t=4s

This is it.
>>
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I just bought two pic related boxes. What should be my next purchase for resistance and first order? I thought about Heroes of the Resistance and Upsilon-class Shuttle + TIE/sf
>>
>>54753449
If you go empire, the basic FO expansion is worth getting, the pilot/upgrade combo included is arguably the best way to fly the ship
>>
>>54753478
Imperium is for me and my gf goes resistance. I'm not sure about buying an additional TIE/fo at this point (I will have 4 with two core sets) but maybe I will just hunt down the cards somewhere
>>
>>54752855

>not wanting to throw a Star Wars track over my Star Wars game

There are plenty of SW vidya OSTs and the like. Star Wars has a distinct "sound" that it hard to reproduce. Just look up KotOR OSTs.
>>
>>54751819
>the fleet they send to scarrif is only a portion? and they still take down two stardestroyers? guess the imperial navy isnt a problem...

In fairness, that was true in the EU as well. The Battle for Turkana had the Rebellion standing up to a fleet of 10 Star Destroyers, which is a sizable fleet by anyones standards with a mixed fleet of MonCals, Nebs and Corvettes as well as using the X-Wing for the first time in a fleet battle.

Plus, even in canon you have the conversation between Tagge and Motti in ANH about how the Rebellion are a danger to the Fleet but not to the Death Star.
>>
>>54753621
>conversation between Tagge and Motti in ANH
Yeah. Arguably, the events of R1 are probably the bare minimum that had to happen for that dialogue to make sense. And the movie had emphasized the point that this is the very first time such a victory had been won for the rebellion.
>>
Is Raider Spam Viable?
>>
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>>54753527
I play imperials and I absolutely love the TIE aggressor. A pretty good multi-role fighter and some good upgrades. TIE defender is also great, as is the TIE Advanced Prototype with the Inquisitor as your pilot. Might consider the original TIE fighter (not FO or Special Forces) to get Howlrunner. Mostly, do some research on the wiki to see what's in the packs you're looking at and pick what looks fun.
>>
>>54755137
I'm an autist so I wanted to brew up a pure-FO list for fluff and flavor. With the 8th episode later this year we can be sure about new first order ships
>>
>>54755202

You can totally do that with the three FO ships we have now, they're all actually decent. The SF really wants "Lightweight Frame" from the Striker or Aggressor pack, though.
>>
>>54755137
damn, Howlrunner's a qt
>>
Can anyone tell me which pilots are on which base inserts for the Upsilon Shuttle? Like, who's on opposite sides to who.
>>
>>54755397
And a damn good pilot. Don't run TIE swarm without her.
>>
>>54755498
Kylo is with Lieutenant Dormitz

Hux is with the generic pilot
>>
>>54755397

Good taste, anon.

Is it weird if I ship her and the TIE Bomber girl from that one fan short?
>>
>>54755700
Perfect, thanks anon.
>>
How well would a Lorgar Aurelius type figure fare in the Empire if he decided to form a brutal religion around Palps.

More importantly how can the rebels beat a man like him?
>>
>>54756968
I think it would depend on where he operates, and how much does he know about papa palps?

Because he might have the empire on his ass if he starts telling the truth of palps being a sith lord
>>
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>>54756968
SHEEV LIVES IN DEATH
>>
>>54756968
...

this is you, isn't it

https://www.reddit.com/r/AskScienceFiction/comments/6sapwa/star_warshow_well_does_the_empire_take_dogmatic/
>>
>>54716257

Star Wars may take place in space but you still need to railroad once in awhile
>>
>>54717797

This
>>
>>54753269
funny they call it a TFA trailer for comic-con.
did they prank the con with that?
>>
>>54757634
It's using much of the same audio as the TFA Comic-Con BTS reel. That's why they gave the video I linked that name.

This video was the original.

https://www.youtube.com/watch?v=CTNJ51ghzdY

The one I linked earlier is a parody of this one.
>>
>>54757245

He is a classic fanatic who thinks a religion revovlved around the Emp will be perfect for controlling the population. Especially if the followers are suicidal zealots who overruns positions with suicide attacks
>>
>>54747980

Yea he would of done something like we see in the prequels, which would be some long drawn out, unnecessary action scene. Obi wan ended it the quickest and most effective way possible.
>>
>>54758160
But Obi was just as succinct in the club in AotC though.
>>
>>54758806
>You don't want to sell me death sticks
>You want to go home & rethink your life.
>>
>>54758910
No, with Zam.
>>
>>54753621
At Turkana the Rebellion had the Imperial fleet outnumbered and took heavier losses than they did. The Rebel navy tactic was generally "Distract with Mon Cal shielding, swarm individual targets with human/ship waves".

Any time the Empire is on equal footing the Rebellion loses. Even at Endor in both the movie and the novelization/EU it's said that if Piett had been authorized to fire on the Rebel fleet they would've destroyed them wholly and rapidly, within minutes even.
>>
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>>54730917
Sometimes the only thing certain types of people understand is a punch in the head.
Plus its Mos Eisley- snitches get stitches and I don't think anyone in that bar wants much to do with the Empire if they can at all avoid it

>>54730993
>why would a man cast his daughtere as a chubby twi'lek?
Literally works for cake?
>>
>>54758942

Is that Big Zam?
>>
>>54711842
What happened to Ghosts of Dathomir?
>>
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She's a big girl!
>>
>>54759285
>At Turkana the Rebellion had the Imperial fleet outnumbered

Uh not really? They had 7 MonCals to the Imperials 10 ISD's, yeah they had some Nebs, Vettes and Transports, but those don't really hold up against ISDs, not in the numbers they were fielding anyway.
This isn't Stellaris where mass naked Vette spam trumps everything.
>>
>>54759934
>Ghosts of Dathomir
>https://www.fantasyflightgames.com/en/products/star-wars-force-and-destiny/products/ghosts-dathomir/
>not released yet
It's in limbo with the engineer splat.
>>
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>>54764326
Say what you will about TFU (and yes, they're both bad games), but the Rodians carrying fuckhuge guns were pretty awesome.
>>
>>54764488
>and yes, they're both bad games
Source?
>>
What's the best of the EotE campaigns? (Or of the other campaigns if they're easily thematically convertible to EotE)

It'll be for a group of rookies (both to SWRPG and somewhat to RPGs in general) after the beginner box and the free adventure that comes after it.
>>
Hey /swg/, I'm planning on building a Chiss Medic for an Age of Rebellion game, and I'm looking for some general mechanical advice. Good things to focus on for character creation, like characteristics to invest in, skills I should put a point or two into, and whether or not I should bother with my specialization tree since they're so comparatively cheap as opposed to everything else.

Good gear would be lovely too, like the best starter rifle for someone to start off with, stuff like that basically.
>>
This might not be the most level headed objective place to ask, but I've been on the fence about something.

Is it reasonable that the Jedi would consider Jango working for both the Kaminoans and for Dooku a coincidence?

Before you answer, consider that Dooku has a droid army ready to raise the galaxy ALREADY, making him being behind an army to FIGHT said droid army seemingly illogical.
>>
>>54764926
I've only played the beginner game for AoR when i comes to FFG but most of the old WEG d6 campaigns are easily converted to the FFG system.

Both the DarkStryder/Kathol Rift campaign and the Lords of the Expanse campaign are fun as hell
>>
>>54766027
Jango said he was hired by a man called Tyranus.

They don't know exactly what he's doing with Dooku - they do know that he's essentially a mercenary and can be hired by anyone.

They do put 2 and 2 together later in The Clone Wars series, when it's revealed that Dooku was Tyranus. That's when they find out that the whole war was a sham in the first place, but at that point they can't really pull out of it and have to see it through to its conclusion.
>>
>>54766112
Another question I had was why Yoda dismisses Obi's talk of Dooku's conversation about Sidious.

It seems to me like Dooku was trying to recruit Obi by telling him the truth and when he failed, sentenced him to death.

Although him not killing Obi right away with his saber seems like evidence that he was up to something, and then the clone army comes...

I feel like there was a theme of Yoda being arrogant in the PT, but I don't know if that covers this hole.
>>
>>54762249
They still had a 2-1 ish advantage and took more damage than the Imperial fleet did.
>>
>>54765999
All in on characteristics at creation because you can't increase them with exp at the start. Make sure you have 4 in at least one.
A lot of talents are really nice, but don't feel obligated to get all of them in your tree before doing something else.
Anything else is really to taste.

Warning, meme build ahead. Do NOT feel obligated to do this. This is for giggles more than anything else: Assuming 500 credit start, I'd grab Military Pack (Dangerous Covenants), Emergency Med Pack (AoR Core), Banal Apparel (Desperate Allies), and Weik Greatsword (Nexus of Power), make sure you take the Duty penalty to get a 4 in Brawn as well as Int.
>>
>>54767104
>at the start
Fug. After the start I meant.
>>
>>54767104
Know of any good Heavy weapons for starting characters to invest in?
>>
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"His fate is uncertain, he's not dangerous."

Was Qui-Gon right?
Think about nature. Qui-Gon follows the will of the force over the Jedi code.
Nature can be cruel. Nature can bring things back to equilibrium with cleansing disasters.

What if the Chosen One was destined to cleanse the force of not only the Sith, but of an order that had lost its way?

Further evidence of this being GL's intent comes from his student film "6-18-67".
>>
>>54767803
Your best bet for starting out is probably the FYR Assault Carbine (Dangerous Covenants), but you'll want to toss that once you can get something better like a heavy blaster carbine.
>>
>>54767818
The fate of the Jedi and the galaxy, without Anakin's existence, proceeds exactly the same as it did with - except for the birth and deeds of Luke and the death of Sheev; so compared to an Anakinless timeline, Anakin brought only good.

So he was right as measured by the outcome. Whether he would have been able to (or did) *predict* that outcome, or whether other outcomes were equally or more likely, I dunno
>>
>>54767818
Uh... 6-18-67 has nothing to do with Star Wars or anything like it beyond that it's a student film of George's. It's a documentary on Mackenna's Gold, not some sort of secret unveiling of Lucas' plans.
>>
>>54768042
But it does.
6-18-67 is about the power of nature over man, with emphasis on the beauty of nature.
>>
Y'all got any good art for dark jedi serving the empire? In or out of uniform
>>
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>>54768238
I'll see what i can dig up from my folders.
>>
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>>54768382
>>
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>>54768401
>>
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>>54768421
>>
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>>54768440
>>
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>>54768449
Same but with red sabers
>>
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>>54768476
>"Who, me? How could cute little me do something so horrible as that? I would never do something like cutting that poor guys head off"
>>
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>>54768504
>"Life is a sickness. The only cure is death"
>>
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>>54768668
And my last one
>>
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My group is trying to jump from Xwing to Armada, mostly because they want to play with Star Destroyers.

Any recommendations for how to get started on a Rebel collection?
>>
>>54768382
thanks anon. Odd how female dark jedi/sith tend to look the edgiest.
>>
>>54768916
MC30 is nice and simple and will give you a ton of really wanted rebel upgrades (APTs are great on most black dice ships, TRCs are huge, Reikaan while less good now will still give new rebel players a chance to react to demolisher after it eats a ship) an LMC80 gives you possibly my favorite rebel commander in Madine and a decent large ship, HMC80 gives a reliably good rebel commander in Ackbar and a great anchor for a list, and nebulons are one of the most reliably appearing ships in competitive lists for rebels (only pick this up if you already have at least rebel fighters I)

Speaking of rebel fighters I, its a damn good pick up. A-wings are amazing, Y-wings are great, X-wings are eh and B-wings are the kind of ship you fanatically work on until one day demo jumps in and you box him with a Yavaris activated double B-wing bombing run and you get to feel that truly wonderful feeling of killing a demolisher only rebels get to properly feel.
>>
>>54768916
Buy the core set

Buy at least one box of Squadrons 1 (second box and/or Squadrons 2 also nice but unnecessary)

Buy Rogues and Villains if you want to run bombers

Buy whatever ships you think are cool

Buy a flotilla or two
>>
>>54769785
>>54768916
Addendum:

Further advice can be provided if you give a clearer idea of what you want to run, in terms of list type or ships you'd like to build around
>>
>>54768916
If you haven't already, play around with the Armada Fleet Builder.

http://armadawarlords.hivelabs.solutions/
>>
>>54769785
>>54769140
Appreciate the advice, have some more Best-wing.

>>54769851
At this point I'm still parsing the rules. I know the guy who's roping me into a whole other star wars mini game will probably try to play big SDs the same way he played Decimators in Xwing. Something that will combat that without buying the whole product line right away is what I'm looking for right now.

I'm not a huge fan of all the MonCal's 31 flavors of lumpy potato boat, so fighter squadrons would be cool, though probably counter to my goal of keeping initial investment down.
>>
>>54766735
Even then, I find the idea of the Rebels winning against 10 Star Destroyers at any point before episode 6 to be quite frankly ridiculous. This is one instance where nucanon actually has the right idea in terms of the scale of power.
>>
So I figured this would be the place to ask, I've been doing weekly x wing matches that have led to several rules questions. First of all, we have a member who throws a temper tantrum every time someone rolls more than 5 attack dice. Claiming that "tournament rules" limit it at 5, there any truth to this claim? Or are they just being cocks? Also, can someone break down the process for the TLT for me? Would the attacker roll 3 dice for one attack, then def. rolls defence, then proceed to next attack? Or does the defender simply get the one defense roll?
>>
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>>54770637
Early engagements, before attrition of supplies and tactical adjustments by the Empire, the Rebels probably fared better than their ANH-ESB showings. Doesn't seem that farfetched anyway.
>>
>>54770699
there's no such thing as tournament rules limiting number of dice as far as I'm aware.

As for TLT, they're two separate attacks. Each one will require a defence dice roll, using the targets agility values. Each one is limited to one damage.
>>
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>>54770699
1. No "ceiling" on attack rolls that I'm aware of, roll however many dice your attack calls for and tell the sperg to calm down.

2. TLT is two separate attacks, roll 3 reds against the defenders greens and resolve 1 damage if any hits connect, then repeat. Not unlike ion cannon/turret.
>>
>>54770873
It's not necessarily farfetched logically, but it reduces the impact of the GCW narratively. In the opening title crawl of ep 4, it is said that the rebels had just won their first major victory against the empire. That ep 4 is the start of the true rise of the rebellion is what makes "A New Hope" really mean something.
>>
>>54770933
>>54770916
Thanks folks. I kinda figured I was just gettin the ol' "Im losing what can I say to turn the tide" treatment. Though Im kinda pissed at being told that I could only roll 3 defense dice total for my Interceptors against TLT. I'm glad that individual lost that match.
>>
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>>54771018
Even if they manage to knockout some ISDs in a pitched battle, that's not a "major victory" when the Imperial machine is going to replace them far faster than MonCals can be produced. The strategic victory of uncovering the Empire's shift from occupational force to deploying a terror WMD is far more important to sustaining the Rebellion than a minor tactical victory over a handful of Star Destroyers.
>>
I'm starting to struggle to make Scum lists for X-Wing. I'm entirely uninspired by most of the ships I own, and I just don't know what works well these days. Does anyone have any ideas that could help?
>>
>>54771572
I had fun with The PS 9 Talonbane and protectorate starfighter. Using that double range 1 pilot ability in conjunction with opportunist or expose for those six sweet target locked attacks.
>>
>>54771526
That's exactly it though. Winning against 10 Star Destroyers is now being described as a "minor tactical victory". That not what it's supposed to represent at all. It's the difference between that opening scene with the Star Destroyer in episode 4 being a representation of the incredible power of the empire, and it being just a ship, that probably would get destroyed by the rebel fleet without that much issue but we can replace it really fast it so it's fine.
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