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/WMG/ Warmachine and Hordes General

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Thread replies: 323
Thread images: 39

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Ongoing CID Edition

Previous Thread:>>54340812

New theme stuff:
https://www.youtube.com/watch?v=9mZLbyizm40 [Embed] [Embed]

Mk3 list building:http://conflictchamber.com

Warmahords chat:https://discord.gg/KmXzbwD

Warmachine/Hordes Books, No Quarter, & IKRPG
http://textuploader <dot> com / d0thm

PP Youtube
https://www.youtube.com/user/PrivateerPressPrime

Latest Errata: January 2017
http://files.privateerpress.com/op/errata/WMH-Errata-January-2017-2.pdf

Theme Forces:
http://files.privateerpress.com/op/errata/Theme%20Forces.pdf

Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments

Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues

Lexicanum Iron Kingdoms Fluff wiki:
http://warmachine.lexicanum.com/wiki/Main_Page

MK3 RULES:
http://files.privateerpress.com/allnewwar/Prime.pdf
http://files.privateerpress.com/allnewwar/Primal.pdf
https://drive.google.com/folderview?id=0B5OHGgAx7q66NUdvUFp3LWVQRlE&usp=drive_web

Warmachine/Hordes Army Creator (WHAC) .apk
http://charbon-et-charentaise.org/blog/content/app-release.apk


>Mk3 Trollbloods Command
http://www20.zippyshare.com/v/1tLOuOW7/file.html

>Mk3 Protectorate Command
http://www20.zippyshare.com/v/LToez2J8/file.html

>Mk3 Circle Orboros Command
http://www20.zippyshare.com/v/dAMPtJKy/file.html

>Mk3 Cygnar Command
http://www104.zippyshare.com/v/aG3otFxu/file.html

>Mk3 Legion of Everblight Command
http://www93.zippyshare.com/v/cJMBctzR/file.html

>Mk3 Khador Command
http://www92.zippyshare.com/v/JI62A5Ll/file.html

>Mk3 Cryx Command
http://www42.zippyshare.com/v/kAGpNygA/file.html

>MK3 Retribution of Scyrah Command
http://www108.zippyshare.com/v/9gF1X7iU/file.html


>Abridged Mk2 Lore

Gargantuans:
https://pastebin.com/XPKMKYUc

Exigence:
https://pastebin.com/6D1fwSgv

Devestaton:
http://pastebin.com/KxkzfnXj
>>
>>54400273
First for imperial guard in warmahordes
>>
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>>54400273
Having a yes a few games against them over the weekend I am pleasantly surprised at how the Grymkin perform. They're an interesting army to play against and they present some unique challenges. I think if some high caliber players pick them up we'll definitely see them in the competitive meta.

Have any of you guys played against them yet?
>>
A decorated war hero of the Exemplar errants, Warder Elias Gade leads his team of pious knights on crucial missions into enemy territory. Operating far from the Protectorate of Menoth, Gade relies on a lifetime of battlefield experience and his unshakable faith to secure victory. The whistling of his blessed crossbow bolts have presaged the deaths of countless unbelievers, and by his hand many more will fall.
>>
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>>54399484
Oh, heard someone say it was a upkeep
Still, 2 focus for a unboostable Pow 12 damage roll?
>>
>>54400628
Is this guy a merc or what? Where my merc at?

Show mercs a speck of love pls ;_;
>>
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How the FUCK did warmahordes go from good rules vs GW shitty rules, to shitty rules vs GW good rules? 9 out of the 10 opponents I play regularly have switched back to 40k since early rules leaks.
>>
>>54401034
Hahaha. No.
>>
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>>54401034
>40k
>good rules
People bitching about WMH theme spam should take a look at 8th edition tournament lists. Stormravens as far as the eye can see
>>
>>54400746
2 Focus for a POW12 damage roll that circumvents EVERY DEFENSIVE MECHANISM IN THE GAME EXCEPT FOR ARM AND BOXES is pretty damn good.
>>
>>54400957

You're getting Gastone2 you ignorant swine.
>>
The link to HORDES: Exigence is broken in the http://textuploader <dot> com / d0thm link. Anyone got another one?
>>
>>54400957
Legion is getting like 5 new models. Pretty sure this means all the factions are getting more than the one or two previewed models.
>>
anyone got a pdf link to the latest nq and/or Grymkin?
>>
>>54400460
They look stupid as fuck so nobody my way will buy them.
>>
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I had a great game with her yesterday. She's great in SR 2017.
>>
>>54400957
Gaston cross is a full warcaster now.
>>
>>54402095
All the cards for every faction are on the card database, just go to PPs site.
>>
>>54403078
She was great before, just difficult to learn vs Khador's other casters who are point and click as fuck.
>>
>>54402133
I would rather just concede than have to look at them on the table.
>>
>>54403267
No, she was pretty awful because there wasn't any infantry.
>>
>>54401034
>GW good rules?

You're fucking insane if you think that botch-job of a new edition is any good. I quit 40k for Warmachine because of 8th; it might be going down well with the simpletons AoS dragged into the hobby but it's by no means a good ruleset.
>>
>>54403866
So what faction did you pick?
>>
>>54403866

Christ almighty, the neckbearded arrogance of grown men who play with toy soldiers never ceases to amaze me.
>>
>>54404227
Cryx. I played Dark Eldar in 40k, so the fast-and-fragile glass hammer approach appealed, and they've got the coolest model range IMO. Lots of variety - most factions Warjacks all look pretty similar, but with Cryx you've got everything from the standard humanoid Slayers to the little chicken-jacks, and the big crabs.
>>
>>54401963
https://pastebin.com/6D1fwSgv
>>
>>54404585
Nice, Cryx definitely has a cool look and feel. Not sure if you saw but they're getting a pirate theme force later this year so if you like the satxyis, ogrun, and bloodgorgers it should be a good time.
>>
>>54402133
>>54403275
ya, they look pretty lame.

I would have felt better about them if they were a minion "sub faction"
>>
>>54403275
Sweet! Free wins!
>>
>>54402133
It's about a 50/50 split for me. I love a lot of the range, but really can't stand the rest. The Neigh-Slayers and Piggybacks in particular are big misses for me. But there two people at my club who are looking into starting them, so they certainly have their audience.
>>
>>54405872

some are pretty sweet. i like dreadrots and the battle engine but i hate the king of nothing so much
>>
>>54405872
>Neigh-Slayers
Tell me, what's it like to go through life with no soul or sense of humor? Do you take everything so seriously or just toy solders?
>>
>>54405973
Personally I really like the Neigh Slayer. Real good visual look. Like an actual dream nightmare.
>>
>>54405973
They stretch things too far. Grim, gothic fairy-tale monsters? Sure, brilliant, I'm totally on board with that. Imps riding hobbyhorses? That's the sort of thing I'd expect from one of PP's silly event-only models, not a whole unit.
>>
>>54400460
I played one game with them and my opponent was permanently butthurt at their abilities.
Also everyone hates their models for some reason.
>>
>>54401034
(you)
>>
>>54401987
They're also getting a Theme for them, so I don't think that counts.
>>
>>54406193
Because they are incoherent as an army.

You have to paint or convert them extensively with sole intention of not making them look like shit.
>>
>>54401034
Both rules are shitty atm. 8th ed sucks though I can't believe people are calling it an improvement.
>>
>>54406405
>I can't believe people are calling it an improvement
Probably because it's equally shitty as the thing that came before, but takes less pages to get there.
>>
>>54406436
fewer, my skorne brother
>>
>>54406405
It really is. It plays faster, the new wounding mechanic means nothing is ever completely hopeless and command points were a really good addition to give some semblance of control for your army. 8th isn't a deep game but not every game needs to be deep to be good
>>
>>54406456
>fewer
You are of course right.
>my skorne brother
How did you know?
>>
>>54405872
Same, I'm planning to use them for Company of Iron only for that reason.
>>
>>54406473
>How did you know?
I knew because we are all brothers in Skorne.
>>
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>tfw Will Pastrami won't release the Trollkin CID update already
>>
>>54406631
It's not even 10 AM over there, give em a break
>>
>>54406604
Well I guess it's a safe bet on wmhg.
>>
>>54406631
Its from 10AM to 4 PM. Relax.
>>
>>54401917
Pls no bully I forgot gastonne

Gastonne hype
>>
>>54406971
A Pretty neat mechanic:

Make a Guy a shield guard. Then when that guy died you get his soul.

So nearly guaranteed soul tokens every day. Also free infinite re-usable and pickable shield guard every day.
>>
Am I the only person who thinks we need more Gargossalbominations?

These would be:
>Volcano King for the Trollbloods
>Farrow Garg that is a scaled up War Hog.
>Grymkin Garg that is a walking mockery of Menoth himself.
>Skorne Garg that is a stitched together mass of Tortured Baby Mammoths.
>Second Menoth Colossal.
>Cephalyx Colossal (probably referred to as an Abomination as as part of their Warjack Theme)
>>
>>54406971
No one is forgotten like Gastone.
>>
I know this is a terrible list, I'm looking to make it better.

------

Protectorate of Menoth - FlameGuard Feora1 75

Theme: Guardians of the Temple
3 / 3 Free Cards 75 / 75 Army


Feora, Priestess of the Flame - WJ: +31
- Reckoner - PC: 16 (Battlegroup Points Used: 16)
- Reckoner - PC: 16 (Battlegroup Points Used: 15)
- Purifier - PC: 8

Pyrrhus, Flameguard Hero - PC: 0

Choir of Menoth - Leader & 5 Grunts: 6
Temple Flameguard - Leader & 9 Grunts: 11
- Temple Flameguard Officer & Standard - Officer & Standard: 0
Flameguard Cleansers - Leader & 9 Grunts: 15
- Flameguard Cleanser Officer - PC: 0
Flameguard Cleansers - Leader & 9 Grunts: 15
- Flameguard Cleanser Officer - PC: 4
Temple Flameguard - Leader & 9 Grunts: 11
- Temple Flameguard Officer & Standard - Officer & Standard: 4


THEME: Guardians of the Temple
------
>>
>>54407383
I like gargossals, but allot of people find them too much.

At the moment, I like the new structures popping up.
>>
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>>54408487
>allot
>>
>>54401034
It depends on what you want out of your game anon.

Warhammer is a great casual game but it's impossible to play competitively with out extensive house rules and arguing.

Warmahordes is a great competitive game that does casual ok of you have the right kind of play group.

Both have their own strengths and weaknesses and are pretty great for what they are. There's no reason you can't enjoy both and there's nothing wrong with not caring for one or the other. They're just games
>>
>>54406704

With that in mind, tell me wmhg- is Zaal2 All The Immortals dull to play?
>>
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>>54409078
Oooh. Nice.
>>
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>>54409159
Didn't know they had a Nemo bust - I would like to paint angry grandpa in larger format.
>>
>>54409078
"Odor-blockin' POWAAAAAAAAAAAAAH!"
>>
>>54408840
I don't know if it's dull to play but it's a bitch to play against.
>All this ARM
>All this boosting and rerolls
>All these troops
>>
>>54406004
I think you're talking about the Frightmare. The neighslayers are little goblins playing horsie with decapitated horse heads.

>>54405973
Not all senses of humour are equal. If yours is tickled by the grymkin, that's great (though my imaginary respect for you dropped about 2.7 kilospects)
>>
>>54408796
> if you have the right group

Which no-one does
>>
>>54408840

I've played Zaal2 30 Immortals since Mk2. Calling it 'dull' is deceptive, but not exactly wrong.

If you're the kind of player who has to have an active caster with an exciting spell list, then yes it's dull. Zaal2 is just a buff bot, camping fury for his army to use and collecting souls for it to all work. You do get the rare game where your opponent feeds you 20+ souls and Zaal obliterates the enemy warcaster with his Sunder Spirit gatling gun... but usually he's standing in the back just trying to not die while his army does the heavy lifting.

What IS fun about Zaal2 30 Immortals are the Immortals themselves. Most of them get into combat alive with the feat, and people have a lot of trouble remembering the novels length of special rules and interaction they have, so you'll often catch people off guard with something. Charging through models with on demand Incorporeal is awesome. It's REALLY hard to keep up with the Immortals once they get their Vengeance and boosted Transference attacks going. I'm a firm believer that there is very little in this game that can't be solved with 30+ POW 13s.

It's also really fun to punk warbeasts with the eye lasers from the Advocate CAs and their gun that ranges from POW 17-21 depending on the matchup.

So if you like playing attrition with a dark horse assassination trump card, then it's pretty fun to play. If you have to have a caster who is consistently the star of the show every game, then hard pass on this list.
>>
>>54409775
>Which no-one does
that's a problem with your community then and not necessarily the game. Warhammer for temple to be the worst possible game ever if your community sucks it's not fun when you're trying to play with a bunch of try hards. But that's the case for literally any game not just Warhammer Warmachine
>>
Anyone have the grymkin pdf?
>>
>>54409900
cards.privateerpress.com
Motherfucker they're handing this shit out now.
>>
>>54410021
Not the cards the new book
>>
>>54410021
gotta get the lore for the spooky pumpkin men
>>
>>54409900
Go get it from your LGS. It's worth your precious shekels
>>
>>54410036
>>54410052

>reading the Grymkin book

I hope you like rhyming couplets, changing the page orientation, and zooming in to read the awful fucked up type format they designed for this book. It's nothing at all like your regular force of book. I feel bad for anyone who wanted Grymkin lore, because most of the "lore" in the book is pseudo cryptic ambiguous bullshit to try and milk that 'spooky fairy tale mystery' shtick.

Seriously, the Wanderer's fluff poem thing is all done in a spiral, so you have to crane your neck and/or turn the book to even try and read it all properly.
>>
>>54407972
halp
>>
>>54410266
It's enough to make you want to venerate the immortal Emperor
>>
>>54410266
>Reading is hard
>>
>>54407972
>>54410306

>Feora1

It's shit. Either play a good list or be a special snowflake, you can't have both.
>>
>>54410336

Even Dr. Seuss books didn't require me to turn the book around and around in order to read Jason Soles' high school poetry.

I mean, don't take my word for it, the scan will be out soon enough.
>>
>>54410371
I know, I have the book. Turning it around to read isn't that hard for someone who isn't retarded
>>
>>54410420

Did I say it was hard? I just said it's fucking stupid that it has to be done that way to begin with. Or do you think having the book around in your hand to read something properly is actually cool?
>>
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>Steelsoul protectors got weapon master
>TEP Dildo got +1 POW
>Angry Fridge got +1 POW on drillfist
>Reciprocators got CMA
>Meatnode no longer has to hug Warjacks to channel
>Foundry can place rebuilt models 3" instead of 1"

I am pleased with all of this.
>>
>>54410465
?
>>
>>54410510
From Mk2 to 3, I should have clarified, if the decks are anything to go by.
>>
>>54403267

>the anti infantry caster was great in the jack spam meta

I know you think your hot shit, but you're actually really bad at this game.
>>
So can I get a rundown on just how bad Skorne were at Mk. 3 launch?
I believe it, I just don't have the specifics.
>>
>>54410635
Try getting one of the card PDFs from back then. It's frankly hilarious. Imagine Mk2 Skorne, but everything got nerfed, especially the stuff nobody played anyways.
>>
>>54410635
HELLO. I am a WHALE newcomer.

SkorneFlakes

Hey, hey! I've been playing WarmaHordes for <1 year. LOVE the Skorne. Love Corn Flakes. Love Privateer Press's new Skorne Flakes pin. BUYING IT SOMEDAY.....

just saying HELLO to everyone....anyone out there want to meet a whale? I am calling out to everyone asking this:

"does anyone want to show off their skorne models? this is the place to do it! Show me some models that will make my brain pop!"

I like looking at others models, listening to their techniques and using the techniques for myself and seeing if I like it! post soon!
:)
>>
>>54410669
I mean, I played a little skorne in Mk 2.
>but everything got nerfed
>especially the stuff nobody played anyways.

How in God's name did the Rhinos get worse?
>>
>>54409568
they have 3 busts now, Skarre, Nemo, and Borka.
>>
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>>54410811
Neat. Wouldn't mind painting Skarre as well, but a rack that large is intimidating.
>>
>>54410975
I would love the Skarre bust, but I don't think they sell them outside of conventions and their US-based store, and shipping over to 'ole Blighty isn't cheap.
>>
>>54410975

I want a lylyth bust but we'll probably get thagrosh :(
>>
inb4 Butcher's bust will just be his head
>>
>>54411168

Yeah I doubt Lylyth would get a bust just because the face is usually the focal point.
>>
>>54411252

that's kinda the point. her facemask is intricate and beautiful. and she'd have her lower face along with her light armor. i think it'd be pretty good.
>>
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New CID stuff
>Trollkin Champions: With a slight increase in damage and the addition on the Sanguine Bond rule we hope that Champions gain a little more survivability and utility. Please test this extensively, it is quite a large change.
>Champions gain Sanguine Bond and STR 8 but go back up to cost 10/16.
>>
>>54411789

>Glacier King buffed

they actually did it the absolute madmen
>>
>>54407972
Just replace the caster with Feora3. Probably also replace the second unit of TFG and that purifier with anything else. A simple Crusader is a good initial target for redline. The second unit of TFG is too in the way. Nicia is a good solo for SR2017.
>>
No but seriously Skorne should get a Rasheth bust.
>>
>>54411879
Yeah I always wondered why (what I assumed is) frosty breath didn't freeze people
>>
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>>54411789
>runebearer buffs
>18" star-crossed bubble with Calandra
Oh yes
>>
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>>54411168
>tfwn murderwaifu bust
It's like they don't want to capitalize on the weeaboo bait faction
>>
>>54412066

My thoughts exactly.
>>
>>54410455
It's amusing and kind of neat. At the very least it's different and some of the entire are actually pretty cool. It's ok if you don't like it anon, but you don't need to act like an edgy try hard
>>
>>54412507

Not him, but if anyone is being an edgy tryhard here, it's you faggot. It's great that you like your nursery rhymes. It still sounds like stupid fucking formatting.
>>
>>54412219

she's not even my waifu. i just wanna paint her mask lol. my waifu is abby
>>
>>54412555
I'm not sure how liking the format of a new book makes someone a try hard but you do you anon. After all toy solders must be srs business 24/7
>>
>>54412606
>After all toy solders must be srs business 24/7

This is rich considering Grymkin somehow beat out Cepahlyx and Cryx for 'most edgy tryhard' faction.
>>
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>>54412555
>>54410455
>>54410371
>>54410266
>>54412655
>>
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>>54412677
>>
>>54412655
I don't think you understand what 'tryhard' means
>>
>>54411789
> Madrak-1 totally unchanged.
I just don't know what to say anymore. He has been trash since he was released and they just leave him in the dumpster.
>>
>>54412677

What if I like to enjoy not letting people enjoy things? HUH? WHAT NOW FAGGOT?
>>
>>54413100
>What if you taking offense in turn offends me?
>>
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>>54412991
Some plastic miniatures are simply meant to remain on the shelf.
>>
>>54413100
Congratulations you're a massive cunt.
>>
>>54413296
>Some plastic miniatures are simply meant to remain on the shelf.
>>
>>54413296
Actually strahkov 1 is quite good.

Im just waiting for aks to actually be good with him.
>>
>>54414715
>tfw Assault-Kommando-chan keeps eyeliner in one of her belt pouches and snacks in the other
>>
>>54414870
>ywn have a tacticool operator waifu partner to go murder swans and llaelese with
>>
>>54400957
You have Kingmaker and one of the best Battle Engines. Fuck off you have enough. The only reason there isn't more people playing you fucks is because no one wants to spend the money to buy in
>>
>>54405973
The shittiest pun of all PP models and a Unit that looks more at home on a Korn album cover?

Sorry man, I guess I just like quality in my humor.
>>
>>54415043
You must be fun at parties
>>
>>54415043
I think they and the pig people are the only real duds.

Still savable in my opinion.
>>
>>54412991
Gonna get a dev talk.
>>
>>54414870
>>54414901
You do know she has a name right? Strakhov calls her Shepta which means Whisper in Khadoran.

So its more like Shepta-chan.
>>
>>54415452
>Shepta-chan will never softly whisper Khadoran propaganda in your ear while you commit war crimes together

Why even live?
>>
>>54412991
He's getting a Kraye style rework
>>
Which book has the latest Strakhov action?
>>
>>54415557
>Shepta-chan will never enthusiastically praise your idea of using Llaelese children as human shields in the windows of the building you are in

Why even live is right
>>
>>54416306
Acts of War II: Aftershock
>>
Conflictanon, I'm trying to make a The Exalted list and get 15 free points with 60 points exactly- 2 max Immortal w/ UA, max Immortal, Haakar- 19+19+15+7 = 60. It keeps making Haakar a free model and keeping me at 12 free points.
>>
Anyone buy any Grymkin yet?
Hows the quality for the plastics?
>>
Is the convergence worth buying into? I like a few of their models and some of the casters.
>>
>>54416493
If you're fine with not getting shit for a good few years and have like 3 builds worth playing then it's fine.
>>
>>54416619
Well they are getting cid with their new caster.

So a stable thats small, but very efficient.
>>
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thoughts? I figure, swamp horror to enable the reach everyone complains we don't have and Mountain King to supply the Rage. Then the Blitzers pushing everyone away with the help of Janissa to control zones.

The Bearka list I felt like would PROBABLY work, but not for much of a reason other than "there's lots of bodies and Bearka runs lots of bodies very well." The points are down on it because Conflict Chamber hasn't been updated yet.

>>54416493
Convergence is my primary faction and they're pretty fun, I've got an infantry list to try out that I haven't gotten around to. Also new stuff in CID, so that's pretty dope.
>>
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i tried drawing my waifu. how much do I suck?
>>
>>54416764

you have to have a minion caster to control a minion beast outside of skorne theme anon
>>
A decorated war hero of the Exemplar errants, Warder Elias Gade leads his team of pious knights on crucial missions into enemy territory. Operating far from the Protectorate of Menoth, Gade relies on a lifetime of battlefield experience and his unshakable faith to secure victory. The whistling of his blessed crossbow bolts have presaged the deaths of countless unbelievers, and by his hand many more will fall.

>Exemplar Errant Character Solo
>Has 2 crossbows
>Has Both barrels
>Has Leadership [Exemplar Errants]
>>
>>54417072
A little.

Which you should take as a compliment.
>>
>>54417161
i love 4chan
>>
>>54417072
Better than what I could do, and as a fellow Abby lover, you are doing His work anon.

In other news, does anyone else feel liek it's a hollow victory when you knwo you only won because they other guy missed his feat?
>>
>>54416764
What would be some decent lists? I currently like the Cipher, Diffuser, Galvanizer, and the Eradicators. Mother and Forge Master seem good too.
>>
>>54417195

its even worse when they go in without knowing an obscure defensive ability one of your models has. still their fault but i always feel bad
>>
>>54417238
yeah, same game, guy had counter blast confused with countercharge, so in an attempt to stop my stinger counter-fucking him, he lost a bane knight nedlessly.
>>
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>>54417221
Whatever list you make, put an Inverter in it. You cannot go wrong with this thing.

Also, CoC is a faction where order of activation is absolutely critical to the success of your force - being able to transfer focus used from one Vector to another is amazing, and if you don't think several steps ahead, it's easy to waste.

I'm terrible at making lists, though, at least competitive ones, so good luck on that front.
>>
>>54417272
No worries. I'll give it a go on chamber and see what looks good before I drop some money.
>>
>>54417315
I recommend taking a look around Bartertown, if you want some CoC cheaper. Folks are freaking out because of Mk3 and selling like mad, so it's the perfect time to get a new army.
>>
A twisted entity of blighted flesh, the misshapen creature called Craelix, Fang of Everblight is a poisoned arrow in the heart of the dragon’s enemies. Born from proven bloodlines of succubi, Craelix manifests the best qualities of his kind. His fangs weep venom that he uses to coat the barbed arrows he looses upon the enemy. This blight-infused poison spreads through his victims at blinding speed, rotting both flesh and spirit.

So legion, how do you feel about getting your own Eiryss?
>>
>>54417528
very excite. and it looks coll too
>>
>>54417407
Thanks for the tip. I'll check it out.
>>
>>54408796
>>54406468
Warmachine is not a deep or great competitive game though, it's a game of hard counters, which is not what a deep or competitive game should be.

Of course there is some skill involved, but even games like Monopoly have some skill involved (doesn't make it deep game though). You could play Chess and have a cheap good competitive game with depth and strategy (which miniature games do have, but it's on gindergarden level when compared)

In the end it's miniatures (and maybe lore) which draw people to this hobby, not depth.
>>
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No Quarter 73

http://www65.zippyshare.com/v/SlIVvTPc/file.html
>>
>>54417528
I mean, can they still call him a succubus?
>>
>>54409815
First off did you see the Exalted theme list that was being tested at LnL? Also my dark skinned bretheren what kind of list do you use for Mk 3 zaal 2? In Mk 2 i played double Immortals double Sentinals cause those guns were pimpin im having difficulties settling on a Mk 3 list to play.

Also as a fellow Skorne player your thoughts on Pimplord Morghoul 3?
>>
>>54417831
God's work. Doing it. You.
>>
>>54417802
>Warmachine is not a deep or great competitive game though
Only people who get stomped in warmachine say this though
>>
>>54419391
Except people who never get stomped don't actually exist, so did you have a point?
>>
>>54419391
If you say so, I personally have more victories than losses though. There's nothing deeply strategic in WM/H.

I really don't get it when people say that you´ll lose a lot when you start this game, this is not a hard or deep game unless you're a simpleton. Like I said it's all about hard counters and you know it
>>
>>54419533
>I am very smart
>>
Question what is the best way to build a Thyron list?
>>
>>54420586
Spend 30 points on Building Fort Tyrone and walk up the board stacking every defensive buff you have at your disposal and just bully your way into zones.
That or you play a Spell Piercer Gunline and clear Heavies with Tyrone
>>
>>54420751
>When Orion is going to make Thyron's gunline look so shitty
>>
>>54420751
What is Fort Tyrone? And what models make up such a glorious formation?
>>
>>54419533
Then I suggest you play a few games against some top players (let's say international top 50) iin a favorable matchup and you'll see how very wrong you are.
>>
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>>54401210
>stormravens
https://www.bestcoastpairings.com/r/30xgpw4c
>the first ten are different armies
>
>>
>Skorne players claim that they're playing down points compared to everyone else because of theme lists
>They get told that that's wrong and they should play a good list like Zaal2 Immortal spam
>Zaal2 Immortal spam then gets a theme list that gives it a shit ton of free points
>Turns out Skorne players actually WERE playing down points all this time
>>
Why do people just sperg out about how Grymkin are OP and they have have no answer to them when the Faction hasn't even been released for more than a fortnight and then beg people to give them a list in that faction to play against it?
>>
>>54420980
Tyrone, Thane Guardian, Lys Healer, Artificer, Double Void Tracers and Double Banshee or Heavies of choice. He is not Def 17 Against Melee with Parry and Riposte, DEF19 against Shooting and can't be Knocked Down. People take 2D3 damage anytime they want to cast at him or someone in this fort. Jam with Halbs or Swordsmen and move up the table. Double Rifle Teams and Double Ghost Snipers.
>>
>>54420772
>Implying Tyrone Gunline is a very high bar to surpass
He's a melee caster forced to play a gunline. The fuck do you think the quality of said gun line would be?
>>
I am really curious about Company of Iron.

I don't expect a deep game, but it open chance to play things that have no use in normal WarmaHorde games.

Naturally I won't buy anything just to play it.

I just hope in good rules.
>>
>>54422011
>PP fucks up the rules of their main tabletop wargame
>This poor Anon here is holding out hope that a side project of theirs will have good rules
Sweetie you need to stop this.
>>
>>54422480
It's not something deep as Malifaux or other skirmish so I expect the core rules to be nice.
>>
>>54421674
But those free points don't matter! You weren't going to play Squire, Junior or Arlan anyways.
>>
>>54422011
>>54422525

I know the rules more in detail. What do you want to know?
>>
>mercs in theme forces
But why?
>>
>>54422933

what is with the cards? are they all stupid ? any examples?
>>
>>54413451
Play them with Lucant, theme provides easy access to shield guarding warrior models to trigger HoV, and with Positive Charge they go up to MAT10 POW19.
>>
>>54422961
Cards because Casters aren't present.

It's one thing to have a Widowmaker unit murder everything because it can, it's another for a unit of Steelhead Halberdiers.

So what happens is that you have a hand of cards. Each card can be used for two effects: Either a LARGE boost (Duelist, Toughness, Pathfinder) that can be used only once per round, or a small boost (Boost rolls, recover, reroll, extra dice) that can be used as much as you like. The deck is shared between players, but maybe future functionality would allow for customized decks. But that's probably a bad idea (Goes back to Warmachines ultra competitivness).

Well wait you say "Well why wouldn't I just take a unit of widow makers and boost damage everything you have?" well because certain units ENLARGE your hand size, or shrink it down.

So widow makers or Kayazy Eliminators would reduce your hand from 5 to 3 (Or like to 1 with both of them there), whilst other ones would make it bigger.

On top of that, there are customization cards for the "Commander". Pick whatever you want for a commander, including units or solos. Each one grants 5 extra HP, a bonus (Unyielding, Jack Marshal, Camouflage) to the commander itself, as well as some way it interacts with its unit.

A Frontline commander (Who gains unyielding), allows you to discard ANY card for a boost for damage or attack. A Guerrilla fighter (Who gains camouflage) can one per game get an extra card, and allows you to ambush more stuff.

Scenarios are more "Story" based, often not the exact same thing. Like one side sets up bombs, the other tries to disable them.

Everything gets a form of "Tough", and "Tough" stuff gets super tough. So individual models are more survivable.
>>
>>54417831

Thank you for your generosity, anon!
>>
>>54423224

I see.it actually seems pretty decent. if you've playtested any, what is your favorite build so far?
>>
>>54423572
It's not really "Buildy" It's more about...fun I guess. The Wound checks make it slightly more swingy, as well as the different mission parameters make really "Teching" to win kinda flawed. You want a bit of everything to do well in the variety of scenarios.

I'm interested in "Khadoran Adventuring Party"

An Iron Fang Kovnik
A Widowmaker Marksman
A Koldun Lord
Man o war Kovnik (Frontline Commander)

The game is played on a rumble board, and with around 10 pieces of terrain. Most of them being obstructions.
Ranged attacks get -2 to attack rolls against attacks farther away then 8 inches.

Also if you have less points their your opponent, you get some bonus in card selection. So "Teching to fill out points" isn't always the best thing.

Game size is 20-25 Points.
>>
>>54416386
Working on it.

If I may geek out on computer science theory a bit, it ends up being a difficult problem -- choosing the ideal selection of free models in a list is, in complexity theory terms, a NP-hard problem; generating an exact solution for reasonably large data sets takes a lot of time, so CC has -- so far -- used an approximation of the exact solution, which holds for some assumptions which Hakkar in The Exalted breaks, so the approximation isn't quite right.

Working on fixing it, this is one of the few things that comes up in list building that's an actual interesting theoretical problem in CS (not that there's nothing interesting in CC, it's just mostly UI work).
>>
>>54416764
Conflict Chamber is up to date with the recent CID changes (and Grymkin release status, too) as of now, btw.
>>
Reminder that the Skorne theme has been pulled from CID, meaning that once again Skorne has no themes on the horizon.
>>
>>54424683

It's in the week 2 document that I just downloaded a half hour ago, anon.
>>
>>54423919
>I'm interested in "Khadoran Adventuring Party"

This is the sort of thing they're aiming for, I think. It's like Necromunda or Mordheim, back in GW's heyday - more about creating a fluffy, themed little warband of characters than trying to build some super-competitive death machine. Once the new Cryx stuff drops, I'm thinking about putting together a little warband of Sharde pirates and their Satyxis captain.
>>
>>54424768
Now if only PP sold individual models from their unit boxes...

Definitely interested in CoI, but not too keen on buying a whole box of, say Kriel Warriors, just because I want to model one guy for a warband.
>>
>>54425108
>Definitely interested in CoI, but not too keen on buying a whole

I think that all this release, like Grind MK2 for example are just for giving players something extra to do with their minis.

The casual players like that things a lot and variant like this have been asked by a lto of players in the years of MKII.

I don't think someone would be an entire unit just for playing Company of Iron, but some solos, light or Char unit aren't really so costly.
>>
>>54425108

>I can't tell if you're being authentically, comically, mistakenly, maliciously, or ironically salty anymore, /WMG/
>>
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>>54425204
>>
>>54408796
Yeah, but it's time to leave that "warmachine is competitive" meme to rest now.
Warmachine is a botched job since mk3.
It's such a pity because it could have been awesome.
>>
>>54425609
Its truly a dead game.
>>
>>54425609
It really is a hyper competitive game. I think it is awesome, with a much healthier and better design philosophy.

Not saying the release wasn't botched, but its a great game overall.
>>
>>54425609
I hear that a lot from players who played their last game in 2016 and are just too bitter to move on.
>>
>>54426020
>its a great game overall
So long as you're playing one of 4-5 factions and the 2-3 competitive lists they have.
>>
>>54424448

Thankyou conflictanon!
>>
>>54426112
Suuuuure thing mate. You should actually play sometime. It's not the game, it's you.
>>
>>54426112
Just like MKII. Whats different is that they are actually moving up. Things are slowly getting better. Things are being tested and improving.

I think that an attitude of improvement is ultimately better for the game.
>>
>>54426121
I've played a lot of Mk3 and frankly just got sick of it.
>>
>>54426152
Well that sucks. I assume you already quit already, and none of my arguments would ultimately make you reconsider correct?
>>
>>54426173
Just let the people who want to quit go. That way they might stop shitposting on every damn forum.
>>
>>54426198
No they won't is what I noticed. Ex players treat PP like they killed their cat.
>>
>>54426226
Because people keep engaging with them. Ignoring trolls is Internet 101.
>>
>>54426112
Which is somehow worse than only having a single competitive faction playing one type of unit?
>>
>>54417528
Pic?
>>
Quick question because I'm trying to remember this. Who killed Sevvy?
>>
>>54426668
The hardest motherfucker on Immoren, Hexeris.
>>
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>>54426604
here ye be.
>>
>>54426371
If I've learned anything about how the hyper- competitive players think about things, actual balance in the game is something they actually don't want.

In Mk2, you had a small list of broken shit you had to plan for. In Mk3, much more is competitive, and this pisses off the must-win-to-validate-my-existence crowd because actual balance means it's a lot harder to go into an event with a world-beater and win.

You and I, gentle anon, may not need to win to get our dicks hard, but for there are some who do and they whine incessantly.
>>
>>54427029
Did PP literally make a Succubus (male)?
>>
>>54427060
You're confusing hyper-competitive players with tryhards that want to be hyper-competitive players.
>>
>>54427062
KappaPride
>>
>>54426703
Yep completely thought it was one of the twins or something.

Still makes more sense then legion or eyriss.

Thank you
>>
>>54427029
Not half bad
>>
>>54427087
I think you're drawing a distinction that doesn't really exist.

Maybe "hyper-competitive" is the wrong term. There are top players who are win-at-all-costs, and top players who aren't there for the ego trip. The WAAC crowd seems to hate Mk3 regardless of how good they actually are.
>>
>>54427188
That's a lot more accurate. I just don't like the top player bashing that happens in here sometimes. I had a lot of great games against some of them (and my winrate is >0%, yay) and pretty much everyone I met was totally chill.
>>
>>54426226
Soles probably killed someone's cat.
>>
So who got that grymkin book pdf?
>>
>>54427608
You know...That's actually a good zinger.
>>
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>>54427060
Point taken.

While I do whip out my Vlad1 Rocketeer-cock or the 10 heavies every now and then, I'm basically just trying to fuck around with my boi Strakhov and our glorious mistress in mk3.
>>
I miss being able to throw my Freebooters at people I didn't like. I get with the premeasuring now that it would make it a bit easy to fling a jack at a caster, but damnit, that was so much fun.
>>
>>54428366
I think the thing was it was too easy to fling casters at other casters
>>
>>54428414
Or to fling a snake across the entire board.
>>
>>54427260
Fair enough.

I know several top players, and the ones who aren't the win-at-all-costs type tend to be a lot happier with Mk3 than the ones who are.
>>
>>54418010
>First off did you see the Exalted theme list that was being tested at LnL?

Yes, I've been playing it recently and it's very, very good. You essentially have the option to take a real battlegroup instead of just taking budget lights. Being able to get concealment on all of your Immortals for the first turn is also very powerful.

>Also my dark skinned bretheren what kind of list do you use for Mk 3 zaal 2?

I pretty much max out on every construct I can take. 30 Immortals with their attachment, 3 AGs, Hakaar, Extoller. Battlegroup is Cannoneer, Shaman, Krea. Max PGBH, mostly because I have the spare points. The Cannoneer is an excellent heavy for Zaal2 because of Mage Sight and the Soulward. A boosted POW 15 on a heavy does a lot to make sure the Immortals finish it off. The combo of the Shaman/Cannoneer also means that you threaten pretty much every solo on the board, which the Immortals can struggle to deal with by themselves.

Double Sentinels is not a bad idea, though I haven't tried it to say much more. I personally think the Shaman is very close to required with Zaal, however.

>Also as a fellow Skorne player your thoughts on Pimplord Morghoul 3?

He's pretty cool, currently I would not take him over Morghoul2 or Zaadesh2. I think he will be a lot stronger soon because of how units and battle engines are making a big come back. He hates having to face armies with cheap, spammable heavies, which is still the prominent meta list type. I think he will get a lot of interesting tech when Disciples of Agony is finalized. Reach animus from the Swamp Horror and the arc node Gator heavy are particularly tasty for him.
>>
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>>54428414
True.
But I still miss the silliness of it. I made a joke list with CoC once, with Directrix and shitloads of Conservators and Servitors of all types. Never won a game with it, of course, but god it was fun.

>If you can dodge a Reflex Servitor, you can dodge a ball
>>
>>54427608
Killed it, decapitated it, bronzed the skull and put it up on deviantart.
>>
>>54428614
>Cannoneer, Shaman, Krea

While I can't say that's the only battlegroup that I've been seeing with Zaal2, that is the only battlegroup that I've been seeing with Zaal2 that has a heavy warbeast.

>Except double Sentinels
>>
>>54421805
Thank you, I really want to play well with him but all my lists get shredded.
>>
I think you can buy individual models from PP's store, but you have to buy them in parts. If you wanted to buy a single IFP for instance, you'd have to buy the arm, body, and shield parts. The price varies depending on the parts but something like that might cost you 7-10$ + shipping.
>>
>>54417100
I thought the CID thing allowed you to take (essentially) one of each outside of your faction in theme?

If not then I need to rethink my purchase strategy.
>>
>>54430999
Merc jacks/minion beasts still need a merc/minion controller, unless you're in Skorne's new theme
>>
>>54421805
Why the Rifle Teams and Snipers in particular?
>>
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Jumping back into Mk3.

What's changed for the Trollbloods?

What's good and what's bad?
>>
>>54431093
well that blows, I was so excited to buy a Swamp Horror.
>>
>>54431781
Basically everything has changed a bit. Trolls are currently in the CID.
>>
>>54427029
>>54427062
Which you'd think they would call an "incubus," but whoever named the other unit screwed the pooch on future proofing the name.
>>
>>54431781
>>54432391
Generally the desire is that people actually play trolls.

Like thier caster attachment got arcane repeater, and the stone fuels itself.
>>
>>54431781
Champions and warders got kicked in the dick
Champions are getting looked at however
>>
Maybe the real mk3 were the CID we made along the way.
>>
>>54432544
Incubus is a totally different thing in the faction.
>>
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>>54432778
>Generally the desire is that people actually play trolls.
...
What?
>>
>>54433108
That's what he meant with
> but whoever named the other unit screwed the pooch on future proofing the name.
>>
>>54433135
There were a lot of people complaining that Trollbloods were just pretty weak on the whole when MK3 came out. Not Skorne-tier levels of garbage, but very boring and ineffectual, partly due to the Tough nerf. No-one in my area plays Hordes so I can't offer any personal insight, but that was the impression I had from people discussing the release online.
>>
Grymkin: The Wicked Harvest
http://www3.zippyshare.com/v/tBkUxma2/file.html
>>
>>54433139
Reading is hard when commas are involved.
>>
>>54432544
eh, It's PP. They're renowned for not planning ahead.
>>
>>54433212

You're hero of all poor thirdworlders, anon!
Thank you very much!
>>
>>54431569
Spell Piercer on Heavy Rifle Team and Snipers are just nice for Guranteed Damage where you need it
>>
>>54433189
> No-one in my area plays Hordes
I am convinced this is the difference between "The game is perfectly fine and better balanced than ever" and "Mk3 is shite, dead game"
>>
>>54433684
But aren't Circle and Legion top tier armies?
>>
>>54433684
No, in this case it's because there's only five of us, plus card players and a few people still grimly clinging on to 40k. We're just a small town club.
>>
>>54416308
Lol did this actually happen?
>>
>>54433709
If themes were abolished, yes.
>>
>>54433990
even with themes, you see Circle and Legion all the time at top tables.
>>
>>54433990

Legion has one of the most powerful themes in the game currently, and the other one got a huge buff that is probably going to see some play with wicked pThags beast bricks, what are you on about?
>>
>>54434215
>>54434262
I never said they were bad, anons. A lack of a good theme really hurts Circle in particular.
>>
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>>54433212

>SINce

This is some cringey shit.
>>
>>54433212
Nice work, but fuck me that's an awful book. My condolences to anyone who paid for that.
>>
Does anyone want to play warma/hordes on tabletop sim?

There is literally no one who plays near me so this is a good as it gets for me.
>>
>>54434424
Vassal is a better choice than TTS, but the playerbase has decreased substantially.
>>
>>54434466

huh, thank you I had never heard of it before. Looking into it now
>>
>>54434407
They kinda wen't too far in some placed (Cue George Lucas), bit I actually like allot of the idea therein.
>>
>>54433684
Yup, I got out of trolls for that reason. Beasts cost more, animus is gutted, less capable in combat.

6 more years...
>>
>>54433853
Nope.

>Shepta-chan will never giggle at silly jokes made while you corral Llaelese children into the gymnasium of their school while you surround it with mines and bombs

Why even live?
>>
>>54434638
Well hopefully only about 3 months or so after cid. Even Madrak 1s getting a dev talk.
>>
>>54434372
It is, I'll fully agree. At least y'all didn't have to buy it to find out :D
>>54434407
I did, it's how you have it. I'm sure I've spent more money on lower-quality things in my life at some point. Can't think of one off the top of my head though.

Noteworthy thing about it is, if it's accurate, The Gift of Magic had nothing to do with the Iosian Soulless or The Rivening, and therefore the Retribution of Scyrah is entirely off-base with its goals.
>>
>>54434638
Some of the stuff in CID looks surprisingly good (Borka2, and the theme force as a whole, Kolgrima if she keeps that new feat, Champs with casters such as Calandra, Horgle2, etc). The Stone being able to power itself somewhat is a huge quality of life improvement, and while I don't think it will stay Arcane Repeater on Troll Moses is a real damn thing (18" Star-Crossed bubble, for example).
>>
>>54435025
>and while I don't think it will stay Arcane Repeater on Troll Moses is a real damn thing (18" Star-Crossed bubble, for example).

Trolls should keep something nice. If Cygnar got to have Arcane Repeater with Haley2 for so long then no one can really bitch about Calandra getting better if the whole faction benefits.
>>
>>54434865
>>54435025
No, at this point all the "fixes" are bandaids and more they attempt to fix, more it becomes apparent where the holes are.

Rok dropping in points now creates problem of Mulg being even more of a comparative garbage. Ice troll highlights the overcosted issue of the impaler further. Dire troll brawler highlights the niche missing from blitzer.

The foundation is busted. This is why I'm hoping for a new edition over any CID fix.

Also CID is ridiculous as a concept given how they removed forum mods, infernals, pressgangs because they were working for free, but now they got their entire playerbase doing their testing job.
>>
So /wmg/ who are the most "operator" of warcasters/warlocks in this setting?

Obviously Strakhov is up there, but who else could really be described as this?
>>
>>54435468
Caine, Thyra, McBain, Magnus
>>
>>54435505
>>54435468
Magnus is the perfect blend of "Just as Planned" and Operator.
>>
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>>54435191
>Trolls should keep something nice.
We haven't been allowed to keep anything nice for over 10 years. Why start now?

We will forever be most aggressively average faction in the game.

Always the bridesmaid, never the bride.

Game over, man. Game over.
>>
>>54435505
>>54435600

Why McBain? I don't know his fluff.

This upcoming Primus Jalaam guy will probably fit.

What about any of the following:

Aiakos, Skarre, Kraye, Caine, Garryth, Kaelyssa, Damiano, Grayle, Lylyth, Saeryn, Rhyas, Fyanna, Morghoul, Jarl Skuld, Gunnbjorn, Grim Angus, Rask?

Any of those you'd knock off the list?
>>
>>54435706
I don't mind being average, I mind when it's actively shit.

Just fucking look at the night troll, what the shit is this?
>>
>>54435369
So then fix the holes. Now that those issues are highlighted, they can be fixed. Seriously.
I will agree that this game will take like 3 more years before all the holes will be patched, but I'd rather they just be patched as opposed to the roulette wheel of an edition change.
In my mind the FOUNDATION is the strongest it could possibly be, it's the structures that have flaws. I have ALWAYS felt PP's balancing skills to be utter shit, so to me giving the players, a say is a good move.
>>
>>54435706
Didn't we have weapon master Warders, one of the best heavy infantry in the game, for the majority of Mk.2
>>
>>54435763
McBain is generic merc.
Get paid, get shit done. He's operator because of that attitude of "whatever, get it done"
Garryth ,Kaelyssa, Caine is operator, everyone is not.
>>
>>54435784
and Runes and EE and MMM. Trolls in mk2 were disgusting.
>>
>>54427260
>>54428493

I'm not a win at all costs type player, but I am a competitive player (qualified for day two at LnL). I prefer MKIII rule set more than MKII, especially cleaning up some of the jank with animus' and toning down problem models. By no means is the game perfect, but I think MKIII was a good step to redirect the game. PP knows that MKIII wasn't going to be perfect, which is why they incorporated CiD and more consistent errata's to fix glaring issues that would plague the transition. The MKIII meme here is getting boring to be honest.
>>
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>>54435784
Read what I said carefully...

We haven't been allowed to KEEP anything nice for over 10 years.
>>
>>54435773
It's been a whole fucking year, those holes should be filled by now The very moment anything became equal in points in the same faction, some basic level of playtesting should've been done. Madrak 1 skornegy should've been a 1st week fix. It's been a whole fucking year and we have uneven theme releases for factions (I fucking hate majority of them), still imbalanced shit in all the faction (many of them caused by changing things that didn't need changing), The core rules needed two major interaction rewrites, that shit ain't good foundation.

Warroom is still a garbage app using Unity for no reason, card printing service still isn't up, not to mention they failed to deliver on deck prints for errata'd cards.

This isn't a ship, it's a fucking swiss cheese, and it's just better off sinking so a new ship can be made.
>>
>>54435925
>card printing service still isn't up
...Yes it is? It's been up for like 2 weeks now.
http://cards.privateerpress.com/
>>
>>54435925
Wow, a whole year they should get on that. A year is not that long considering how big the transition is. I'm sure you feel like you have all the fixes and what would make the game better, but it comes across as autistic screeching.
>>
>>54435982
They aren't printing cards.

They give you pdfs
>>
>>54435982
I think he's referring to the service that you pay and they ship you an physical card with the updated card. Though you provided a reasonable solution I am sure he just wants to moan like a fag about the game.
>>
>>54436023
>flank and knockdown/stationary was working as intended
>Skorne player doesn't like options.
>A feat and caster ability actively don't work next to each other.

WHOA THIS LOOK SO HARD TO FIX.
They revamped an entire fucking faction after the abysmal result in WTC in matter of weeks.

>It takes an entire year to change "first" to "next"

a year is fucking long enough
>>
>>54433709
No, but believe it or not, Skorne is. Yes, you read that right.
>>
>>54434638
Plus a non-character reach heavy that costs 16 points isn't anything I'd turn my nose up at either.
>>
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>>54436154
?
Explain further. The way people around here bitch, Skorne is shit tier.
>>
>>54408796
>Warmahordes is a great competitive game
No, just no.
>>
>>54436237
>>54436154
Skorne doesn't have a theme that support what they actually want to run and they are so enslaved to key pieces that their list can't diversify either.

I'm not a Skorne player, but I feel for them.
>>
>>54436237
He's lying to you.
>>
>>54436237
Some of it is. But we have some silly strong lists, examples including Makeda2 with the Cats and Winds of Death, which got even better with the new borderline-OP Derpturtle. I assume things will get a lot crazier when our other lists get the free point treatment.

>>54436295
>Skorne doesn't have a theme that support what they actually want to run
Uh yes we do. We have only one but that is really good.
>they are so enslaved to key pieces that their list can't diversify either
Our only key piece is the Krea.
>>
>>54436360
>Skorne
>I yes, I always wanted to play the shooty list, because an army of horned beasts, weeaboo warriors speak to my blowdart fetishes.

Morghoul wants you to pay him a visit
>>
>>54436460
You don't have to like its style for it to be a strong list.
>>
>>54436500
that was never the topic of discussion.
>>
>>54436512
The topic was Skorne having good lists. You moved to goal post to "good lists that I personally approve of".
>>
>>54436539
>Skorne doesn't have a theme that support what they actually want to run and they are so enslaved to key pieces that their list can't diversify either.
Quote me on this Skorne having good lists issue.
>>
>>54436564
Nigger. Read the fucking quote chain. I don't give a fuck about your demands. Someone asked me what's good about Skorne. He has his answer. Kindly fuck off.
>>
>>54436596
Then don't question my own words and start inventing.
>>
Jeezus I just wish somebody compiled this shit so we wouldn't have to do it repeatedly every fucking week.

Skornes Bitter, Trolls are Average, attempts to make it better don't count, or are pathetic or slow, Legions something, Grymkin are edge-lords, cygnars something, Hordes is something, Circles is something.
>>
>>54436654
include
>ded game
>no it's not
>mkiii is shit
>no it's not
>Soles is shit
>Yes he is
>>
>>54436713
>>54436654
Thread's over.

/WMG/ Mk3's a solved format now. Good show everyone!
>>
>>54436916
Too bad the same can't be said for the game.
>>
>>54436654
>Grymkin are edge-lords
Are you trying to say they aren't?
Half the players at my LGS are giddy about the prospect of spookytown models,
so this is the only place I can openly bitch about their jarring aesthetics.
>>
>>54435773
> Roulette wheel edition change
> trust the players, not PP
That's the core of the problem. An edition change didn't have to be a giant roulette wheel of mystery. They were desperate to make it new and exciting, and put the entire game into a blender and called it "design".
The core rules came out mostly better than before, and that's largely because they barely changed. Everything else was a horror show.

As for trusting the players to balance it... no. I might, if PP didn't routinely ignore, shut down or belittle anything they don't agree with, and if they didn't bypass CID entirely for the final step. But they still do.
>>
>>54403866
Same here, selling my Tyranids and buying Cryx and Khador.
>>
>>54437601
>Tyranid player coming from 7th
>doesn't like 8th

am I living in bizarro world? You do realize that your stuff is good now right?
>>
>>54437619
yeah, but the game's still bad.
>>
>>54438142
It's good for what it needs to be. It delivers on what it promises and actually fulfills a niche.
>>
>>54437271
Do you play with a bunch of high school kids?
>>
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>>54438186
*"healthy metagame" intensifies*
>>
>>54438310
yup
>>
>>54401034
DC, the architect behind MKII, works for Guild Ball now
>>
>>54438904
>>54438904
NEW THREAD
C'MON STEP IT UP
Thread posts: 323
Thread images: 39


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