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/srg/ - Shadowrun General

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...Identity Spoofed
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Connected to SeattleNet...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>54236692
>Flying_Cars_And_Jetpacks__Where_Are_They?.trid
>ARES_Unveils_New_Exoskeleton_Line.news
>Essence_Cost_Free_Augmentation.thread
>Space_Habitat:_Creation_Placement_Upkeep.knwsft

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>Shoot straight
>Conserve ammo
>Do not buy CGL books
>And never, ever cut a deal with a dragon

Lost technology edition
What technology do you wish SR had, that it does not currently?
>>
>>54271486
>What technology do you wish SR had, that it does not currently?
>ARES_Unveils_New_Exoskeleton_Line.news

Nah I'm good mate, seem it's already on the way.
>>
>>54271486
Powered exoskeletons/power armor.

I mean, I can always rig some up with a rigger cocoon and an anthroform drone.

But I wish it was supported straight up.
>>
>>54271609
Let's summon up the mages.
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>>54271609
Kinda, yeah... Are there any sonic weapons aside from the noiz-drones? Those would be kind of neat. Like sustained sound attack that inflicts a steady amount of nonlethal and some penalties each turn.
>>
>>54271486
Extra Arms
IF Rigger Interface can make my brain understand how it feels to be a car it can make my brain understand how to handle extra arms
Other thing is if gene mods cost essence now would curing a genetic disease also cost essence ?
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>>54271486
A fucking ATPIAL. Seriously, these have been around for decades now.
>>
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>>54271609
The problem is always: how do we use this to level the playing field for mundanes and make sure awakened can't abuse it.

I'd say it needs to require at least a DNI, maybe a control rig. Furthermore it should probably be loosely tied to base stats in a way. That way a 1 str wizard can't spend his extra million nuyen on a super exoskeleton that lets him fight just as well as any Sammy.
>>
>>54271784
>ATPIAL

But IR Laser Designators already exist, baka
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>>54271725
Why don't we use rigger interface to control extra arms?
>>
>>54271902
Needs VR
>>
>>54271609
But anything you could do by putting a rigger cocoon on a drone could be done by just rigging into the drone from the safety of an armored van a block away with added benefit of not getting shot at.
>>
>>54271725
>would curing a genetic disease also cost essence ?
Yes.
>>
>>54271784
That's just part of a smartgun system.
>>
>>54272046
Pretty much. Powered armor is one of those things that you just do because it's cool, not because it's more optimal than using a drone the traditional way.
>>
>>54271870
>>54272086
Last time I checked however, the Smartgun doesn't have a flashlight on it. ATPIALs are both a laser pointer and a flashlight on the same module.
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>>54271725
>>54271902
Plus it's not like there are rules for using multiple arms outside the Shiva arm mutation
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>>54272111
The other argument I've seen is that most shadowrunners never run into a situation that involves something that loud. They're not really suited to stealth and high mobility.
>>
>>54272150
Smartgun system, low-light camera upgrade, low-light flashlight upgrade. It's a modular system instead.
>>
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>>54272165
>most shadowrunners never run into a situation that involves something that loud
Agree to disagree.
>>
>>54272165
My players assaulted an entire gang neighborhood, fighting block by block until they routed or exterminated the enemy. They used Heavy Milspec and still got their asses kicked, and they would've if they all didn't have pain-editors and if the mage didn't have some fantastic rolls.

Next session they plan on raiding a cartel stronghold in South America. Some Shadowrunners are nuts like that.
>>
>>54271711
Sonic Screech rifle, it's in the core book.
>>
>>54272389
Thanks. It will do with some houseruling.
>>
>>54272074

Okay i got a theoritical question.
Assuming i would cure a genetical disease on one person, he loses essence.
Now if the cured person engages in some coitus and creates an offspring. Would said offspring also have a essence loss ?
>>
>>54272985
Nope. In 4e, there was a quality for being a second-generation recipient of geneware - have you a certain amount that didn't count against your Essence. In 5e, that would be represented by the Prototype Transhuman quality.
>>
>the crystalline shards cost 1P of unresisted Drain every time you use them
Holy shit, the Blood Crystal stuff is such hot garbage.

It would be decent if they dropped the 1P/1S you lose for every limb you get. It'd be usable if throwing crystal shards didn't deal you automatic damage every time you made an attack.

Expensive, but decent and usable.

But as it stands, it asks you to pay dozens of karma for the privilege of making your character worse. That's just sad.
>>
>>54274058
Seriously dude, when the heck was the last time you heard "shit" being used for something that was good?
>>
>>54274218
Not that long ago, in the context of substance (ab)use.
>>
What's a good way to learn the 4e rules for decking?
>>
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>>54274892
You have 3 options
1. Learning PDF related until you can recite it by heart
2. Convincing your GM not to use them
3. Convincing your GM to use an alternative matrix system, like EotM (though not necessarily it)
>>
>>54274946
Thanks man, time to not fuck up.
>>
>>54275001
chummer, you are using the matrix rules
you ALREADY fucked up
>>
>>54274892
>What's a good way to learn the 4e rules for decking?
By just not.

Hacking has been pretty shit in every edition, but 4e in particular is the edition where you could just run a bot on your smartphone to hack things for you. No personal skill or engagement involved.

100% script kiddie.

Seriously, don't bother with it. Not only is it so poorly-written that it's not fun in and of itself, it takes time away from the parts of the game that actually are fun for everyone at the table.
>>
>>54271557
>Nah I'm good mate, seem it's already on the way.
sorry omae, but it's not what you think
they just hung up a line of classroom skeletons outside one of their facility
>>
>>54275158
>4e in particular is the edition where you could just run a bot on your smartphone to hack things for you. No personal skill or engagement involved.

Everyone gives this reason but it's so easy to just avoid it.
Don't use Agents, make them program specific, or just don't allow them for hacking actions at all. Geez.
>>
>>54266004
>Can you turn your blood crystal sword arm into a weapon focus?
Literally no rules against it.
>>
So, I'm pretty thickheaded and still new to chummer when it comes to making characters. How do I increase my limits so they're not so low?
>>
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>>54275861
Anti-spirit warfare, I see. Spoops damage cuts right through their hardened armour.
>>
>>54276216
Telesma have to be inanimate objects.
>>54276484
Per Shadowrun rules, or do you want a houserule?
>>
>>54276521
Both would definitely be appreciated!
Also anything that would allow me to actually increase it within chummer, just for simplicities sake.
>>
>>54272150
Duct tape and a flashlight
>>
>>54276521
>Telesma have to be inanimate objects.
There are rules for both tattoos and scarification on living tissue being used as foci.
>>
>>54276678
Which are specific exclusions to the rule that a telesma has to be an inanimate object, and only apply to qi foci.
>>54276634
Ordinarily you'd just switch to the Limits tab and add custom modifiers, but I just found a bug while trying to do that, so I'll have to fix it. Once you're in career mode you can use the Improvements tab to create your own Limit-modifying improvements.
>>
Any news on the technobook or should I drop by next year for that? Or at least anything new since the "Totally not the Deck-Of-Many-Things"?
>>
>>54276820
Nope. Trog book is the next scheduled book, Ten AIs and Echoes & Mirages are still stuck in editing hell.
>>
>>54276820
Forbidden Arcana
>>
>>54276799
>and only apply to qi foci
Also wrong. The qi focus tattoos in the core rulebook are only qi foci, but the rules get expanded upon later to include any type of focus. For example, look up the rules for tattoos in Street Grimoire - page 131, I believe.

Check your shit before you start spreading false information. You're respected, so people look to you as a reliable source.
>>
>>54276868
>Using the Artificing skill, the magician can create qi and other foci as tattoo

??? So...qi and other foci? It doesn't seem to specify what sort of foci or how to make them. seems more like a CGL fuckup.
>>
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>>54276921
>It doesn't seem to specify what sort of foci
>qi and other foci
>or how to make them
>Using the Artificing skill
>>
>>54276921
Nah, 'and other foci' means literally any type of focus can be made as a tattoo by that method.

Mind you, a tattoo that's a weapon focus would be of limited use unless it's right across your knuckles, I'd imagine.

You're kind of stupid.
>>
I want to turn my blood crystal arm into a weapon focus to fist Eiger as she receives leonization treatments that cost essence, so that her youthful vigor lets her more effortlessly eat out a pixie technomancer who is controlling an AI drone streetsam with no code of honor and forcing it to fuck Hestaby while they all wear Sleeping Tiger!
>>
>>54276921
The only reason qi foci are even mentioned in that passage is because they're the Core example of tattoo foci. 'And other' is every other type of focus.
>>
>>54276974
You've really got to hold off this shitposting until 200 replies or so, at which point you can adequately build the narrative with maximum autism.
>>
>>54276983
>>54276965
>>54276960

Well pardon me for having doubts about CGL's rock solid editing and uncontradicting rules.
>>
>>54276988
If I don't start out early I get beaten to the punch and then how will I produce content to feed my family
>>
>>54277015
Twitter.
>>
>>54276974
Thank you for including the sleeping tiger bit. Next time consider adding a bit about trash and/or whores to drive the meme home.
>>
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>>54276921
>>54277004
CGL fucks shit up all the time, but jumping straight to 'CGL did this by mistake' when you read something you didn't originally expect is pretty dumb when it's written clear and plain as day.

I'm just going to assume that you've been drinking - to have been that poor at reading comprehension - and that you're normally clearer-headed.
>>
>>54277004
I'll let you off this time, but don't do it again you scamp.
>>
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>>54276974
>>
>>54277045
Elaborate, my meme formulae needs refining
>>
>>54277149
Sleeping Tiger, made of trash and makes you look like a Thai(?) whore.
>>
>>54277149
The sleeping tiger meme became a bit about the last confirmed detailed appearance of sleeping tiger (being partially made out of PVC) and how that couldn't ACTUALLY look good. Someone then posted a picture of a lady wearing a PVC jacket as a counterpoint and the first guy started talking about how he had extensive experience with whores and she looked like one of them.
/srg/!
>>
>>54277149
>>
>>54277236
What a whore
>>
>>54276868
Fgsfds. Sorry, I always forget about that entry, it's awful enough that I always blank it out. Passed some questions on to the errata folks to look at in about three years while I was thinking of it though:

>Are there any limitations on the kinds of foci that can be created through Tattoo Magic?
>If you can create weapon foci, does it count for all unarmed attacks that you make?
>>If yes, does this flow on to unarmed attacks from bio/cyberware?
>>How do adept powers like Killing Hands interact with this?
>If you are somehow incapacitated and someone uses Disenchanting to destroy your tattoo'd focus, does this cause any damage to you?
>>What form would the reagents from this take?
>Does an active tattoo focus cause your body to also become dual-natured or otherwise sufficient to be targeted by a mana spell from the astral?
>>
Quick question. Cyber singularity seeker. Does it boost your WIL past the racial limit and does it count as a bonus for the purpose of max +4 to one Attribute?
>>
>>54278433
Its an Augmentation, it can push you past your Racial Natural Maximum and counts towards the +4 Maximum
>>
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Hello fellow runners, Play-by-post Discord anon here. Our first run is well on it's way, and you can watch us play on our Discord. We also have a channel now where you can hang out with fellow SR players and find groups to play via Discord, Teamspeak or whatever your flavour of chat program is.

You can find us at https://discord.gg/Fjmeu5
>>
>>54271486


>What technology do you wish SR had, that it does not currently?

Supercavitating submarines. I want underwater dogfights.
>>
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>>54279362
>Supercavitating submarines.

That feels super situational.

I want it.
>>
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First technomancer, pls r8. Also how do I matrix?
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Hi /srg/, I'm a new GM trying to run some 5e core+. I plan on basing my first game in Boston, as I'm most familiar with its layout.
The runners will likely start their climb in the Rox or Southie. A go-gang definitely isn't out of the question.

I've read Lockdown, among other books, and I'd rather start the game pre-dragon nanorain.
AI cyberzombies sound fun, but are also a good twist and an excuse to maybe move away from The Hub.

Is there any basic advice or ideas you guys can offer a new GM?
Specifically regarding Boston corps/lore/structure?
I'm currently scrounging about for homebrew Matrix rules to try and simplify things.
>>
>>54279896
>Also how do I matrix?
You're not ready to play a technomancer. Play a decker.
>>
>>54279904

Was kind of afraid I'd hear that. Some of this technomancer stuff seems like more familiar turf than deckers, though, in that I've played magicians pretty extensively. I'm not quite as new as I sound, I've just never run a technomancer on the PC end of things. I'm used to being the GM and trusting the guy playing the hacker to know what the hell he's talking about.
>>
>>54279899

NeoNET is a hot mess internally. Corporate Guide from 4e has a lot you could probably work with. Also, Shadows of North America from 3e touches on Boston IIRC. I don't think it's a bad idea to simply make it your own canvas, though.
>>
>>54279927
Technomancers are a lot more high risk high reward when it comes to Matrix combat. Really, you will want to play a decker first to get familiarity with the Matrix system and rules. Then go technomancer.
>>
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>>54279940
Thanks for the heads-up, I only downloaded the 5e books.
I've been building my current D&D5e campaign from scratch week to week, so being able to play in a real city is already a big load off my shoulders.
>>
I live in the rural south and my group wants me to GM a game set in that region. Any books on the state of the south? Thinking about setting it in Memphis or the like. Would I be better off just making it my own?
>>
Are there any decently affordable aerospace options? I'd like to get something flying for a wheelman character but the prices seem beyond what a game would ever reach, let alone what a character could start with.
>>
>>54280353
Aerospace? No
Something flying? There are medevac and extraction drones that can fit a person and cost 12k. Will need some tinkering
>>
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How do I get myself an absolutely pink mohawk GM?
I have so many things I want to try, not the least of which is the scooby doo approach to a theft.
>>
>>54280327

10 pages in 3rd edition Shadows of Europe, 2 pages in 4th edition Sixth World Almanac. That's all I know off.
>>
>>54280409

I was looking for something more in the Helo or VTOL front than drones.
>>
>>54279896
>First technomancer
http://shadowrun.com/forums/discussion/comment/181431/#Comment_181431
Every day, until you like it
>>
>>54280521
Other than the Wasp?
Nope. Surprisingly helicopters and planes are not cheap
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>>54280481
Additionally, it would be nice if I could do more dumbass moneymaking schemes.
>>
>>54280558

I guess I'll scrap this character then. Most of them are outside of what I could see the group ever making money-wise. Not much use being a good pilot if I'll never get to use it.
>>
>>54280577
The Wasp is 80k and the books are not infront of me but I think you can put incresed seating. So thats 2 people it can carry, 3 if you squeze and the speed would be lowered by 1.
If this is not enough for you, yes scrap that character.
>>
>>54280577
Well, you could still steal one
>>
>>54280485
>Shadows of Europe
Why would Memphis be in Shadows of Europe?
>>
>>54280665

Yeah, I was looking at a smuggler character for a Caribbean game and that's a bit short on carrying capacity for smuggling.
>>
>>54280780
Caribbean smuggling is more of a boat thing anyway.
>>
>>54278124
Don't forget 'what happens when a focus becomes grafted to your aura.'

Let's say you have a weapon focus blade get implanted as a spur, or a plastic hip that was enchanted as a power focus before implantation, or an unbonded blood crystal enchanted as a qi focus before getting bound.

What happens then?
>>
>>54281256
By the rules, absolutely nothing.

It falls into the same category as "used" (second hand / defective / poor quality) cultured bioware. Something that some people feel strongly about, but don't have actual rules support for.
>>
>>54281572
>defective/poor quality
isn't that omega ware?
>>
>>54272165
Why wouldn't an exoskeleton be suited to high mobility? Hell, it should make you even more mobile than without it.
>>
>>54280730

Awww shit I meant Shadows of NA
>>
>>54281594
A) The mechanics only exist for cyberware
B) Settingwise, they're the same thing
>>
>>54274946
>EotM

Is there anything like that but for 5e?
>>
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>>54281751
>omegaware only exists for cyberware
[Citation Needed]
>>
>>54281764
No, but it can be proted pretty easily if you like brainhacking. Trollman basically wrote a new set of Matrix rules based on what he thinks would be the logical outcome of Internet of Things and datajacks. CGL came up with a different set in 5e, which relies more on the metareason of Corporate Court domination of the Matrix.
>>
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>>54281713
I meant that in terms of mechs rather than an exoskeleton. A mech has a use case most similar to that of a tank. Maybe your Rigger has one in his garage, but they sure as hell don't use it as much as their rotodrone. It has drawbacks; you can't bring it inside, and you'll likely get cramped in the sprawl. That being said, we already have tanks available, so eh.
>>
>>54282597
>Not bringing a walker drone dressed like a troll streetsam on every run and demanding it gets a cut of the nuyen too
>>
>>54282506
>As an optional rule, a gamemaster may allow a player to take some kind of drawback from their used cyberware instead of 1.2 times the normal Essence cost. While there are no hard and fast rules for this, the greater the savings in Essence, the worse the flaw should be.

CF 71

Only strictly says "Cyberware" but that could be writer error. Anyway, the end of the block gives us the most important part:

>As always, the gamemaster has final say.
>>
>>54282610
>Not making an entire team of fake runners out of anthroform drones for your crazy rigger solo game.
>>
>>54282788
>Drone rigger rigger drone drives other drones around.

>Paint like Crash Test Dummy
>>
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Looking at 5e, does active sensor targeting provide a penalty on Defense tests generated by ALL attackers, or just the device with both the sensors and weapons?

I'm thinking of building a sniper/rigger, and am wondering if an AR connection to a sensor-covered flyspy would help with the long-range shooting.
>>
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>>54281764
It's not very hard to port over, especially given how little love technomancers got this edition. I have a writeup of it stashed in one of my folders somewhere.
>>54282820
RAW no, it's not possible to share sensor locks with other parties.
>>
>>54282788
>Implying that isn't just playing a fixer with a team of runners
>>
So after playing DnD 5e for a while, my friends and I have decided we wanna try some Shadowrun. Unfortunately, at the moment, we are a group of three due to one of our members not being interested in Shadowrun. I think he thinks it's just generic scifi and doesn't know about the fantasy stuff, so I'm gonna try to convince him.

If that doesn't work, how well do you think a party of two would go? I think I'll make a GMPC to help them, I already have some ideas. He'll basically be a combat / support kinda guy. I want him to be a Decker, because I'm the one with the most free time, so learning the rules is something I'll be able to do far faster than my friends. But a GMPC as the only Decker seems like an awful idea. I'm sure one of my friends will want to be a Decker, but I'm afraid he won't learn the rules fully and will just jump right in. Though I could probably make some form of tutorial or a cheat sheet or something.

I'm already nervous that they'll be overwhelmed with the rules. How can I quickly and easily teach them (and myself right now) the basics? I am reading through the 5th Edition rulebook at the moment.

Any general tips for a relatively new player coming from DnD 5e? How have GMPCs worked for you? Is a two man party too small?
I'm currently downloading the New GM Advice PDF from the pastebin but any advice not covered still would be great. I'm playing through Dragonfall to learn some lore and such right now too.
>>
>>54283215
Check out the OP pastebin for new GM advice or whatever.


Decker as DMPC works out just fine, You can keep matrix from slogging down the entire run by rolling it all off screen, or just handwave it and throw in some complications from time to time.


Honestly for only a party of two I would look here or something for some fillers to get you up to a proper four to five. But if you're doing meatspace...You could have them play two characters each or something? If not just suggest they cover multiple roles and then if needed give them some help to ensure they can do so. Combat Decker + Face Mage or some such.
>>
>>54283299
I was considering multiple characters for them, or two DMPCs as skill monkeys, just doing whatever the players need them to. They'd probably like having two characters each though, I think I'll do that. Thanks.
>>
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>>54283215
If a player wants to be a decker, let him be a decker. Get the Hayek sheets from the pastebin, make him read them and read them yourself.

As a rule, a runner team needs to be able to cover three areas: Physical, Astral, and Matrix. Usually characters specialize in one area, but dabble in others - so the decker is also a reasonable gunslinger, or the hermetic mage also has a cheapo deck, or whatever. So find out what the players want to have their characters focus on and shine in, and offer NPCs to fill gaps.

>>54283349
I strongly recommend against having players use two characters, at least simultaneously, especially if everyone is new to Shadowrun. The rules are dense, and there's a lot of subsystems. Walk before you try to run on a greased floor while strobe lights flash in your face.

You might build a stable of characters and have the players choose whoever they want for a given run, and you grab one or two more to fill out the group, so they are not locked into certain characters but also don't have tons of shit to learn and manage.
>>
>>54282506
>[Citation Needed]
[RTFB needed]
>>
>>54283349
Keep in mind matrix can slog the session down and with only one player participating it can cause complaints. In a group its annoying but you can talk shit and have fun, when its such a small group it could become tedious.
Its not strictly needed, Especially with proper preparation and a good understanding of the rules...But you don't and won't probably have that until you've run it a few times.

>>54283403
Ooh yeah, NPC runners like the vidyagames have. That's an idea too.
>>
>>54283403
There's also the social, but generally that's a secondary area for something like a CHA based mage.
>>
>>54283403
Oh yeah I'd definitely let my players do what they want. I want them to have fun and be free with what they can do. NPCs is basically what the DMPCs would end up being. Thanks for the input, lots of helpful ideas. I appreciate it.
>>
>>54282864
>I have a writeup of it stashed in one of my folders somewhere.
please post
>>
Can you SURGE a shapeshifter? I want to play as a Hellhound Shifter, but I'm not sure if SURGE is metahuman-only or not.
>>
>>54283722
Since its introduction in 3e, you can SURGE just about anything.
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>>54283215
Don't insert a GMPC into the game. I have never seen one done well - as a player in any game... and Shadowrun in particular because you are encouraged to fill a niche with your skills it just feels really bad to have the DM handhold you with his fiat-character.
The DMPC is a surefire way to identify That DM.

If they don't have a decker, either give them a job that doesn't require a decker, or the opportunity - the option - to hire a one-time merc that does their bidding and takes a share of their reward.
>>
>>54283722
>Changeling is the common use term for metahumans afflicted by SURGE (Sudden Recessive Genetic Expression). Per definitionem, changelings are metahumans that have inherited one or more aberrant metagenetic traits from their genetic lineage. No matter how strange and different their appearance might be at first glance, genetically they are very close to normal metahumans.
-Runner's Companion

So no, animals don't SURGE. On a side note, there's no such thing as Awakened critters like Hellhounds being shifters, afaik.
>>
>>54283897
Shit, now I want to make a dragonlady centaur changeling.
>>
>>54283905
I think you're making assumptions based on your own experiences. My friends and I have been using DMPCs for a long time now. They're never the spotlight and they never displace the roles of the party. They're basically extended stay NPCs.
>>
>omegaware isn't the ultimate grade of ware
I never understood this.
>>
>>54283215
Decker NPCs and banning the Matrix are a time-honored tradition of Shadowrun.
>>
>>54283215
Shadowrun doesn't actually necessitate roles. The Johnson can choose a party as appropriate. Do they just want to play as psychos? Then they can get missions where they cause a lot of chaos so that the real team can sneak in. Are they the talky types? Make missions where it's a glorified debate club. So on and so forth.
>>
>>54284023
You are, of course, free to discard any advice I give. Though I have played and DMed Shadowrun for a while.
>>54284100
This, pretty much
>>
>>54283916
Go read Year Of The Comet.
>>
>>54283897
>>54283916
So which is it?
>>
>>54284100
So much this. You're not screwed if you don't have Astral overwatch, or a decker, or whatever. Your Fixer just doesn't pass along jobs which require those skills.

The idea that Shadowrun demands some kind of 'complete' party is one I always hate seeing when it crops up.
>>
>>54284311
Meh... People aren't going to go full retard and stop hiring mages/deckers/... to protect their shit just to accomodate the party. The PC's don't need to cover all the bases by themselves, sure, but that's what NPC's are for.
>>
Has anyone ever successfully dealt with a dragon?
>>
>>54284424

Other dragons, and not even all of those.
>>
>>54284355
It's not that they're going full retard, it's that there's just missions where those archetypes aren't required. You don't need some expert stealth decker to run a 'shoot up a gang's base' op, you don't need a chromed-out troll hitter for a covert social espionage job, and you don't need a mage for jobs in areas with double-digit background counts.

There are jobs which simply don't demand a complete roster, and if your crew doesn't have a complete roster they'll get jobs appropriate to their collective skills forwarded to them by their Fixer, rather than jobs they don't have the resources and skills to adequately compete.

Yout flatly do not need to cover all bases in your crew if you don't want to.
>>
>>54284272
In order of increasing chance to SURGE; awakened, metahuman, metavariant, albino, technomancer/otaku, infected, shapeshifter.
That's 3e.

>The first step when creating a changeling character is to choose a normal metatype (human, elf, dwarf, ork, or troll), metavariant (p. 46), or, contingent on gamemaster approval, a Non-Metahuman sapient.
That's 4e.

>SURGE can happen to anyone and anything.
That's 5e.

TL;DR - anyone trying to limit SURGE doesn't know what the fuck they're talking about.
>>
>>54271486
I have someone with 17 dice pool with stealth and sniper rifle. Is this typical for street level? Maybe I'm thinking too much like a d&d mindset.
>>
>>54284649
That's really good for street-level. The more worrying thing is what you had to give up for it.
>>
>>54284649
What's your Initiative look like?
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>>54284679
He said he was a spy working for EVO that specialized in breaking and entering. I kind of had the other two inexperienced players be something not quite as 'experienced' as something like that. For some reason, I figured street-level to be less like they came straight out of doing Shadowrunner work.

I haven't even gotten through the core rulebook completely yet, so I could be dead wrong.

His initiative says: 10 +3d6
>>
>>54284824
>What's your Initiative look like?
Meant this to you.
His initiative says: 10 +3d6
>>
>>54272150
Well a IR laser, and IR flashlight in the case of a PEQ-2 or PEQ-15. One beam is the target laser, another beam is the scattered illumination laser.

Works single or dual mode.
>>
>>54284870
If you're not comfortable with the concept, you should tell the player. If you think you can work with it (and the numbers don't seem that extraordinary - though I dunno what kind of build he is actually running - magic, edge, attributes, drugs, qualities, ware), it's all good.
>>
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>>54284870
>>54284876
So he's well set-up to be a street samurai. Just make sure he's not an autist who wants to be Deadshot and will bitch and moan when he can't get perfect vantage points all the time. Does he have a shotgun?
>>
>>54284953
This. Any 'sniper' character will be using a shotgun 75% of the time.
>>
>>54284953
>>54284947
Sure he won't mind me sharing his character sheet. https://ufile.io
/xydzz
>>
>not playing a dwarf rigger with a huge gorilla-drone that you strap yourself to the back of and play Master Blaster with
>>
>>54285027
I kinda can't wait for my newb runner team with their carefully constructed sniper to figure this out. Yeah you can get access and get places with some decker help, but the only purpose you'll get to serve is during the casing of a place.

When it comes to the actual job, you're going to have to go in with the rest.
>>
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>>54285050
>5 points in flight
>>
>>54285094
skill group dummy
>>
>>54285050
Am I retarded or did he not buy a sniper rifle?
>>
So.
What's stronger, one of those skynet AIs or a dragon?
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>>54285083
>>54285027
>>54284953
I told him to only stick to core book, so a small amount will change. But I don't understand how he's b&e specialist, but also sniper. Am I missing something? Those seem pretty contradictory. Maybe since he's a 'spy', his idea is that he's casing the place, set up on an adjacent building and sniping?
>>
>>54285177
The corp took it away.

Surely runners don't have weapons at street level yet.
>>
>>54285184
Both combined. THANKS CERBERUS/DEUS/ELIOHANN
>>
>>54285206
Yes, they do.

Fucking -gangers- have weapons, why wouldn't runners?
>>
>>54285232
>>54285206
I'd restrict street level weapons to 8F availability or less since 12F is for normal runners and 16F is for primes.
>>
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>>54285177
He didn't. Justified in the (incredibly poorly spelled) backstory by being taken away by the corp. GM, tell him to take the dicks out of his eyes, run a spellcheck, and restructure so he's not coming from literally the top tier of megacorporations down to street level. Anyone using the Big 10 in a street level backstory is a fucking moron.

>>54285193
The sniper part doesn't make much sense. He's set up not terribly otherwise (even has some skill with pistols), but it seems like his whole goal is going to be 'get a sniper rifle as soon as possible'.

>>54285206
Literally everyone on the street has a weapon. Where the fuck have you been, chummer? There's guns for cheap fucks in the barrens, guns for soccer moms going to the store, guns for high-society types at white-tie events. It's a dangerous world out there.
>>
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>>54285110
Flight is not part of a skillgroup. The Athletics Group is Gymnastics, Running, Swimming. Flight is a skill that's literally only useful to things with natural wings.
>>
>>54285322
Flight was added to Athletics in errata, once cgl realised that shapechange was a thing.
>>
>>54285370
>>54285322
Yeah, but he still shouldn't have Flight unless he has wings or is a shapechanger. I don't see no MAG score.
>>
>>54285424
It's cheaper to buy the group rather than the individual skills, thus the character has the Flight skill. The character can't USE it, but that's skill group mechanics for you.
>>
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>>54285370
>Master Index Edition
>Doesn't even reference the Flight skill
Fucking CGL

Which Errata document? My copies must be out of date.

>>54285424
He has MAG 6, as an adept. It's a superfluous skill, though.
>>
I want a SURGing shapeshifter with points in the flight skill group to use his blood-crystal arm to fist Eiger as she undergoes Leonization treatments (which cost essence of course) with her tongue buried in a Sleeping Tiger-clad pixie technomancer's trash-whore asshole, who happens to be shoved halfway into Hestaby's cunt (they cut a deal after all), all of which is being filmed by an AI drone streetsam with no code of honor using 4e matrix rules.
>>
>>54285524
How high are you?
>>
>>54285524
The problem is that a shapeshifter is pretty much the only thing that could use the Flight skill. Maybe specify leonine?
>>
>>54285261
Agreed on the sketchy backstory, but it's ultimately up to DM. If he's into corporate espionage, he might have SOME computerskills but hey, maybe miniwelders really do solve all problem if applied to door/lock or the face of a researcher.
>>
>>54285524
>>
>>54285259
The SVD in Assassin's Primer is 6R. Two in core are 4R.

Get that fucker a sniper rifle.
>>
How fun is playing as a Pixie?
>>
>>54285618
The SVD is practically the worst though, he should stick with the two in Core unless he's just flatass broke.

>>54285665
How much do you enjoy annoying other players and your GM?
>>
>>54285259
Street level availability is 10 maximum
>>
>>54282820
>>54282864
My players came across a PI-TAC so I let them share sensor targetting across it. YMMV
>>
>>54276974
I want to turn my blood crystal arm into a weapon focus to fist Eiger as she receives leonization treatments from a 1 log ghoul doctor that cost essence, so that her youthful vigor lets her more effortlessly eat out a pixie technomancer who is controlling an AI drone streetsam with no code of honor and forcing it to fuck Hestaby while they all wear Sleeping Tiger!
>>
>>54285677
>The SVD is practically the worst though
It's a sniper rifle that functions in SA fire and (c) reload, and it's fucken -cheap-. If it's really street, that'll be good enough to knock something over. Ruger 100 is technically better, but doesn't have that Russian charm.
>>
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>>54285756
If you're so street you need to use an SVD, you're street enough to have a Defiance to knock over whatever needs knocking.

If you're going for a cheap rifle, might as well get a Springfield 2003 in play. Dude has the Agility to make reloading easy, and to take advantage of that rock-hard Accuracy.
>>
>>54285050
>no negative qualities
>abysmal social pools
>only 5 perception dice
>doesn't own sniper rifle
Nothing really egregious but some of those are going to make life pretty hard for this guy.
>>
>>54285184
Stronger at what? A dragon is better at magic, an AI is better at hacking.
>>
>>54286234
who would win in a horrific end-war?
>>
>>54286314
Depends.

Can the AI hack THOR shots and be certain of the dragon's location?
>>
>>54286356
Probably and I dunno.
I mean, magic.
>>
>>54286356

Dragons have a ton of edge.

You have to throw a million things at them. I think someone theorized that you just do missiles/drones by the hundreds to kill a dragon
>>
>>54286441
>>54286356
Don't forget, the dragon also may also have servants, just as the AI will have hacked machine hordes.
>>
>>54271486

I'm making a custom magic tradition for summoning for Detection should I choose Air or Water which one is better?
>>
>>54286953
There aren't any good spirits for Detection. Just pick whatever works with the fluff.
>>
>>54286441
I still maintain that stealing a wing squadron of GMC Banshees and then ramming a GD at full speed with them is the best, if not very economically efficient, method of dealing with them.
>>
>>54287220
thats it if you manage to get close enough before they destroy you with force 100 Destroy Vehicle spell
>>
>>54287220
>I still maintain that stealing a wing squadron of GMC Banshees and then ramming a GD at full speed with them is the best, if not very economically efficient, method of dealing with them.

>economically efficient
>Stealing
>Just ramming instead of using ammunition

found the corporate exec
>>
>>54287447
>ramming instead of using ammunition
200P AP-6 vs 24P AP-5 omae.
>>
>>54287328
If the dragon doesn't know you're coming (and that's a big if) an accel-boosted GMC Banshee is fast enough to close the gap between spotter and close distances in a single initiative pass.
I'm not sure if most dragons have a 0.5km detect vehicles spell sustained constantly, but I wouldn't put it past the greats.
>>
>>54287547
In the open in perfect conditions sure
In their lair? No way. I'm sure there would be 2 tons of security including some force 20 spirit who's only job is to watch for incoming threats
On a side note: How fast is a great dragon?
>>
>>54287961
Oh, sure, in most situations it most likely wouldn't work, but we've had at least a handful of examples of times where GDs just get pissed and go in to kick shit in personally.
If you're ever actually trying to kill a dragon you need an approach varied and adaptable for that specific dragon.

>How fast is a great dragon?
A feathered serpent in core has the highest agility of all three major dracoforms (western, eastern, feathered) with an agility of 9. They've got a flying speed of x4/x8 so 72m/3s or 24m/s which is about 86km/h
A great feathered serpent would be measurably better than a normal one though, so their agility is most likely 15-18 or so, which on the highest assumption would let them move at about 170km/h flying, which is fast, but nowhere near fast enough to outrun a fighter jet or missile.
>>
>>54285050
Biggest problem I can see is at street level your positive quality max should be 13, and exceptional attribute costs 14 karma, so he shouldn't be able to have that. That's assuming you're using the street level rules from the core book. which you shouldn't, because they're garbage.
>>
Me (Decker) and my buddy (the street sam) managed to almost kill an adult dragon in our last session. We died like man, but died anyway.

So for our new characters we made an actual matrix pirate (him) as a technomancer who is actually a god damn pirate and his magical parrot (me) as alchemist mage who is completly dascinated by the idea of art and is a painter himself.

On a scale from 1 to 10, how shadowrun are we for you ?
>>
>>54288739
>>54288739

"Exceptional Attribute" is a shitty trap-option anyways.
Don't bother taking it, way to high opportunity cost.

>>54288810
6.5/10, you need two additional goys for a proper team
>>
>>54288939
>6.5/10, you need two additional goys for a proper team

What if i told that we also have an ork as drone rigger andour mage (honestly, not more or less, just the most plain mage you can think of)
>>
>>54283949
Bear in mind that under 5e rules, you'll have to take random negative qualities unless you're making them a prime runner, So you won't be able to guarantee getting scales as a negative quality and will have to take dermal alteration (dragonhide) instead.
>>
>>54271557
>Exoskeletons

Commercial (Legal) form:
Full body system with no variability that offers an increase to Lift and Carry weight. Some variants also offers increases in swim speed or movement speed. Runner use revoles mostly around disguising oneself or use in very specific missions.

Infantry (R) form:
Capacity 5 limbs that require a control unit to cover the torso (each sold separately). Can install stuff like Universal recoil dampers, autoloaders, tools and medkits.
Runner use is mostly for mages and mundane characters like medics, safecrackers and explosive specialists.

Heavy infantry (F) form:
As infantry form, but sold preassembled and hardly repurposeable. Offer specialised makeups that increase physical limits by some points as well as offer some form of protection. Come pre-installed with PI-Tac systems. Used by expert runners in highly experienced teams that operate like strike teams in areas like the SOX, the South East Asian War Zone or Amazonia.
>>
>>54288128
>western, eastern, feathered
Wait, those are the only three great dragons? Which type is the Sea Dragon?

My group stays far far away from Dragons at all times to the point where I never read up about them.
>>
>>54289518
Sea Dragon is unique.
>>
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>>54289518
She is classified as a Leviathan, but is the only one of her breed, Great or Lesser. Honestly I think it's a situation where in-universe they invented a new category to her because the pencil-pushers don't like exceptions to the rules. Either that or someone clued them in that Leviathans were all over the place in the 4th World, and presumably are just taking longer to wake up.
>>
>>54289550
>>54289616
Ah, thanks.

Our GM is planning to do sth with Proteus in the near future, so this knowledge may come in handy in the seconds before he Krakens us.
>>
One player this session tried to distract the Neo-Tokyo equivalent of Jackpoint with a clever ruse:
> "I hope you guys realize that street samuraiS shouldn't have code of honor lol"
>>
>>54290486
Did it work?
>>
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>>54290486
On that note.

Anyone else find that /dev/grrl, while originally intended to be the most obnoxious metaplot character possible, is the least obnoxious of the current jackpoint users? All the others do at this point is bicker, boast and shitpost.

>I`m tuff as fuck
>Slamm-O

>lolihacku
>Netcat

>My drones totally fucked up S-K beyond recognition u gais
>Clockwork

>I had fun today
>/dev/grrl
>>
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>>54289434
A common misconception, but that's not how SURGE works.

Class I SURGE rolls randomly for both positive and negative qualities; Class II SURGE chooses positive qualities, and rolls for negatives; Class III SURGE chooses both positive and negative qualities.

Each different kind of class comes with a Karma number (10, 15, and 30 respectively). This number pulls double duty both as the amount of karma you need to pay up front for access to that Class of SURGE, and is also the limit of how much points' worth of SURGE qualities you can have. A Class III is not required to get 30 points of SURGE, they simply pay the opportunity cost to choose what they want, up to 30 Karma.

A Drakaina could be made at Class II or III. Dermal Alteration: Dragonskin (3 Karma) and a Functional Tail (either Balance at 6 Karma or a Thagomizer at 5), Razor Claws at 5, and then a handful of negatives (Cold Blooded and Critter Spook are obvious choices, and possibly Nocturnal or Berserker).

Really, the big problem with this is having the karma to afford being both a Centaur and a SURGE.
>>
>>54290629
Nah, that'd be M-O-M-N or Plan 9, the frustrating and wacky ones, who are at this point the least retarded.
>>
>>54290593
Yes, though the mods shut the thread down quickly, because the way I described it, the kind of cancer that pervades this shadowhost is excessive black-trenchcoating where everyone tries to act like a superspy all the time.
>>
>>54290746
Yes and cost to be a centaur is 25 karma, you start with 25 and can gain another 25 from negative qualities which after subtracting the cost to be a centaur leaves you 25 free karma, that is, less than 30 meaning you can't afford to be class three and have to slum it at two, so my point is valid. Unless you're doing karma build method, but unless the post says otherwise I will always assume priority because like it or not, it is the default.
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>>54288739
>>54288739
>street level rules from the core book. which you shouldn't, because they're garbage.

How do I fix it or is there something I'm missing? I don't want to do the prime thing where they are seasoned runners or whatever.
>>
>>54291679
Use Street Scum instead, it's a little further in the book, and it limits MAG/RES scores.

Street Level rules just turn into Magicrun since it doesn't do anything to limit mages or adepts.
>>
>>54291679
Like >>54291766
or If you've got run Faster use the Karma build (Point Buy) method only with less starting Karma (600 instead of 800) and limit starting magic to 4 and limit them to spending a max of 100 karma on starting money. That way mages a limited as well as tech characters, but techies aren't so gimped that the can't function like in the standard street level rules. All the sourcebooks are linked in the OP if you don't have Run Faster currently.
>>
>>54291154
The post was literally 'I want to make a thing.'

You told him how he couldn't do it, if he was trying to be dumb about it (I don't care if priority is the default, it's clearly the wrong choice for this build) and use a negative quality to get scales, spinning the obvious positive quality of dragonskin as something he was getting forced to do, instead of being core to getting where he wants to be.

You performed the impressive feat of being technically right while taking three left turns to get there.
>>
>>54289455
The commercial/legal one sounds great if you assume it's basically a wearable forklift. That opens up a lot of options in a run.
>>
>>54292004
Probably exist on a spectrum from industrial lifters to therapeutic supportive skeletons that are lightweight and can be worn under clothes.
>>
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>>54285524
You okay, man?
>>
>>54292023
I imagine that an industrial lifter would fold/collapse to be minimum profile when not in use - for storage in the cargo compartment of industrial shipping vehicles. Maybe even taking up as little volume as a good-sized dolly. You might be able to keep it in a corner in the rigger van when not in use.
>>
>>54285524
Truly this is a meme to surpass all others.
>>
>>54292157
And then a hacker uses spoof command to force it to close while you're in it...
>>
>>54292190
Sounds like a fun and creative use of spoof command. Better than ejecting clips at least...
>>
>>54292157
>>54292023
>>54292004
You'd better believe those industrial lifts are going to be given the Barrens Special with inch-thick steel plates welded on for makeshift power armor.
>>
>>54292190
It probably wouldn't be a powered collapse - it'd be manual, with physical pneumatic releases.

The hacker would be the guy who turns off the power assist, turning you into an immobile statute until you can climb out of whatever awkward position you ended up stuck in.
>>
>>54292257
>implying there's anything in 2077 that doesn't have wireless control

Even as a practical matter for a company, having a worker able to step out of the lifter and clock out, while the machine trots back to a storage area and folds up, is a useful system.
>>
>>54292286
>Even as a practical matter for a company, having a worker able to step out of the lifter and clock out, while the machine trots back to a storage area and folds up, is a useful system.
Based on my experience working at companies with shitty labor fuckery, they're not going to have an absurdly-dangerous remote-collapse function built into the powered armature.

They're going to force their workers to put away all of their equipment off-the-clock.

After all, it's not like the megas are going to allow labor unions to prevent that kind of fuckery, and screwing your workers by having them do free labor is a lot cheaper for the company than screwing your workers with unsafe wiz gadgetry functions.
>>
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>>54292190
>>54292221
>>54292257
>>54292286
>>54292330
Being the guy whose limbs got ripped off by an unsafe power loader is a pretty cool backstory for a cyberlimb samurai, though. Gives you a lot of justification for hating the fucking corps, too. Probably a unionista/labor activist, if you're the type of runner to have an actual social cause above and beyond making money.

I'd play that character.
>>
>>54292343
The only problem I have with that sort of character, which I run into all the time while theorycrafting, is where they got the money for cyberlimbs and all their other 'ware. Health insurance won't pay out well for some corporate drone.

It's one reason why making Awakened characters is so easy. All you need is a crooked talismonger to sell you illegal spells and you can come from anywhere.
>>
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>>54292343
I can dig it
>>
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>>54292391
"I had to drain my entire retirement fund just to get up and walking again, you corporate FUCKS. Worked for months to get them upgraded. I'm finally putting some money away again, but you bastards are still screwing over the workers at every goddamn turn, like I didn't even matter."

"Never again."

It's a character where I could justify having two cyberlegs and a single cyberarm too, where the character only lost three of the limbs.
>>
>>54289645
If you can get your hands on Running Wild.
They have a great section on dragons. Including some great dragons that are only legends. Like on Madagascar there is supposedly a Great Hydra.
>>
>>54292391
Hmm. Character is wounded in the accident, insurance doesn't pay out, but somehow a rival corporation gets wind of it and uses him as political chaff. 'Employees at $CORP are regularly exposed to dangerous working environments, as $PC can attest after losing all his limbs in a freak accident. Here at DeWalt we won't have for true American patriots unable to raise a hand to help build our great nation, so our Giving Hands Initiative has helped him to rebuild his life by giving him all new limbs!' A few months later the media circus dies down, $PC's SIN gets burned for reasons and he's forced to turn to the shadows to survive.
>>
>>54292502
>limbs are DeWalt branded and optimized for Automotive or Industrial Mechanic
>Tool Kits out of the ass
>>
>>54292391
How does any character with a million Nuyen in cyberware justify that they are running?
>>
>>54292525
to pay for their addiction to personal power?
>>
>>54292551
The only logical explanation is that it's upgrades, slowly and painfully accumulated over some years of likely extralegal activities.
Start with a wimpy cyberarm from a doc who tells you "I can make you one that costs half as much but will look like shit and a used cyberleg and a third arm that is just a regular prosthetic to actual cyberlimbs.
>>
>>54292525
Just because you have a load of cyberware doesn't mean you ever had actual purchasing power.

My last street samurai got his 'ware by knocking over an armored vehicle in transit to a clinic with his old gang. As far as actual sellables, it was a pretty modest job, but the real point was that the crew was able to walk away kitted out with stolen Omega, Used, Standard, and Alphaware.

They could have sold it all, but that would have only bought a few years of a decent lifestyle. Not enough to actually retire off of. So, instead, they took the windfall and used it to make themselves better able to perform jobs in the future.

For the 'industrial accident' types, sure, they got given some nice new chrome as limbs. But you can't eat cyberware. You have to do some kind - any kind - of work to get by.
>>
>>54292521
>limbs are DeWalt branded and optimized for Automotive or Industrial Mechanic
>cheap yellow plastic limbs everywhere
>dear god
>so much plastic
>so much yellow
>>
>>54292718
High-visibility highlighter-shade yellow and orange, with prominently-located reflective strips and blinking lights.

When using a Strength of 6 or above, it sounds a series of warning beeps as well.
>>
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>>54292827
That's a bundle I would buy.
>>
>>54292875
>>54292827
>>54292718
>>54292343
>>54292004

I'm the guy who wrote >>54289455 and I just love your stuff. Gotta go to bed now, but I'ma write up some statlines for this stuff tomorrow and post it here.

Since I'm german there needs to be a Hornbach variant though
https://youtu.be/WRSvNjDQSaM
>>
>>54292937
> Postet nicht die beste Werbung

https://www.youtube.com/watch?v=Cmg8ghXhAt8
>>
>>54292987
>Best

Hard to choose with that company, really. They have advertising down to a T
Just take their ASMR-line
>Wood
https://youtu.be/8wfLTCLX3pY
>Stone slab
https://youtu.be/cBEM7Tk81WU
>>
>>54293037
Now I wanna lay on my floor and experience one-ness with the stone.
>>
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>>54291863
>>54291766
Thanks, guys.

I just wanted to make a fun Cyberpunky story where they come from nothing and go on an amazing journey. Don't want someone coming in and min/maxing, then ruining the party (because the one guy who isn't brand new is doing more than everyone else).
>>
>>54293186
Definitely use Street Scum, then. It's just strictly less garbage than Street Level.
>>
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>>54293186
>I just wanted to make a fun Cyberpunky story where they come from nothing and go on an amazing journey.

Spoiler: That's not going to happen. Shadowrun is a game where character advancement that isn't gear-related is very slow, and gear stuff can only go so far at advancing you outside your specialty. Increasing skills and attributes becomes exponentially more expensive as you go for higher ratings, to the point of it being entirely infeasible.

There's a reason character's are built narrow and specialized, and dabble in other things with their advancement.
>>
>>54293270
Character development and character advancement aren't necessarily the same thing.
>>
>>54293284
Not that guy, but the point's more that characters end up not too far from where they begin. They collect stories of adventures, but they don't end up particularly hardened or skilled compared to their starting point.

And, honestly, with how low pay tends to be, they don't even tend to have much in the way of gear-related advancement.

Shadowrun is an extremely stagnant game. If you aren't able to do something out of chargen, there's a very strong chance that you won't have it by the time the game ends either.
>>
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>>54292521
>>54292718
Why stop at cyberlimbs?
>>
>>54293284
Given he explicitly outlined the old cliche of
>come from nothing and go on an amazing journey
I'm pretty sure he intended for character advancement to be significant. Unfortunately for him, SR is built a little differently than that, bar going double Monty Haul on players. You should think of characters as people who've already reached their peak, or close to it, in their field of expertise.
>>
>>54293186
You better be prepared to double or triple the recommended run rewards in the book, it's way more common for runners to die unmourned than to live long enough to get any meaningful advancement in 5E.
>>
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Where is the monofilament whip art? I personally like to picture them as octahedrons (weight) with a with a pin like a grenade and an internal spool.
>>
>>54293270
Canonically, one guy got enough powerups to go from being a bum in a morgue to clocking out a Great Dragon and have him vow revenge in a sequel that never materialized.

It's not IMPOSSIBLE for Shadowrun as a setting to support ridiculous growth.
>>
>>54293348
It depends on whether you picture a monowhip's filament as being illuminated or not.

If it's illuminated, it's like a twisty lightsaber, cutting shit to ribbons.

If it isn't illuminated, it's like a tube of lipstick with a tiny weight flying through the air, and everything between the tube and the weight being cut in half by an invisible wire.
>>
>>54293390
The game isn't structured to allow that kind of advancement, full stop, regardless of how canon it is.
>>
>>54293398
I never said a single thing about the game itself in that post.
>>
>>54279150
Invite Expired anon
>>
>>54293407
But you did waste perfectly good bandwidth with a worthless post. Nobody gives a shit about what A Main Character did in a story, that's not at all what's being discussed. People are talking about the tabletop game, and the way the rules of it work.
>>
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What would be some good first runs for some high school/college aged street scum?
>>
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>>54293321
>>54293284
>>54293270
>>54293337
Then what's the point of playing or doing a story at all? Is it just 'Go on corp mission. Get gear.' until everyone is bored and go back to playing d&d?
>>
>>54293638
Are they a student, a gangbanger, or what? First runs usually build off of who your Contacts and/or Fixer are, getting you established with the resources already available.
>>
>>54293638

Aside from 'do my homework for me' or 'hack the school to change my grades'?

>>54293676
You do know you can tell a story without the characters ending up on top of the world? It's Cyberpunk. This is a dystopia. Most of the story is about the struggle against adversity and -just surviving- . It may not be the game for you if you expect fantastic heroics and dragonslaying.
>>
>>54293676
A common problem with shadowrun is it's much more profitable to do low risk carjackings than shadowrun.
>>
>>54293676
>Then what's the point of playing or doing a story at all?
For the journey itself. The journeys can be vast and wild, but the end point is usually very close to the starting point.

In fact, the 'get gear' step is usually mostly missing. After paying your rent and restocking your ammo and medical supplies, most runners are lucky to even break even.
>>
>>54293698
>>54293676
That's why people usually increase run rewards, or offer equipment and 'ware as compensation instead of nuyen.
>>
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>>54293755
>>54293699
>>54293688
Triple dubs. Must be something here.
I seriously feel like I'm gonna end up monty halling them. Since I have never run SR5 before.

Kind of regretting buying the books now. Maybe I should have just ran Cyberpunk 2020 or something.
>>
>>54293896
If that's the kind of game you want to run, just bump the up the rewards and go for it.
>>
>>54293638
something simple that lets their rebellious youth spirit show, like breaking into an Aztechnology lab to steal some files, only to immediately be exposed to the horrors of the real world and show how in over their head they are, maybe by dealing with human sacrifices or slaves or something. Focus on themes of idealism and helplessness.
>>
>>54293896
There's nothing wrong with houseruling Shadowrun. CGL fucked 5E in so many little ways aside from the editing that it has to be done.

And there's nothing wrong with monty hauling them. Have a lot of cash? Want an Ares Alpha? Hope you're ready to go on a run to help out your arms dealer contact get ahold of one, or as a favor. You need to get time in a clinic for beta and delta-grade cyber/bioware.

Availability keeps it from being too easy, and offers plenty of opportunity for story.
>>
Why not do a deal with a dragon?
>>
>>54293982
They see most of humanity as something like ants, they're incredibly powerful, and there's a pretty good chance that if a dragon's hiring you to do something it's going to be to fuck up another dragons day.
>>
>>54291929
Because as I see, the dragonskin is a drag factor because in 5e picking negative SURGE qualities is a pain in the arse and to miss an opportunity to have an obvious 5pts to not have to worry about and have another three points on a not terribly useful quality you have to compensate for is a hurdle. Also the random table for negative qualities is just badly designed especially compared to the random positives, and shows just another sign of how unfinished and unpolished Run Faster was.
>>
>>54293982
Because you never get out of it. Once you deal with a dragon, you're theirs until you're no longer of use. At that point you're a loose end to be tied up.

You don't get to retire.


Assuming you live that long, since most dragons will use runners to fuck up other dragon's plans. Which makes you a target of every other dragon.
>>
>>54292402
She must have some heavy duty spinal reinforcements.
>>
>>54294049
If you actually look at the picture, you can see where the arms connect to her back and legs, yes.
>>
>>54283403
Having a reserve stable of runners is a fantastic idea. My group have been doing that - we have like fifteen total runners who share jobs for their respective skills - so we can always have the option to make the lineup more interesting, tenporarily bench characters and still have someone to play, etc.

But never, ever let anyone play two PCs at once.
>>
>>54279150
>>54293540
Here's the new link:

https://discord.gg/nkR7D8
>>
>>54293686
I'm planning on doing a session 0 where some shit would happen and they'd have to run away/go into the shadows.

>kid comes home to find his parents eaten by an insect spirit
>awakens and kills it
>grabs their credsticks, car and gets the fuck out of dodge and tries to find a gang to roll with
>>
>>54285665
Easy and sometimes boring to rollplay because you're essentially guaranteed every dodge. They can be a blast to roleplay, since they're weird uneducated forest-folk who only have a culture in the middle of a forest in France. I played one, and there was an incident where she was revealed to be genuinely terrified of domestic dogs and cats. It's fun to play on a tiny social outsider who's genuinely threatened by even small animals.

Also, work with your DM to nerf them, give them Neoteny, change how their flight works, and change their invisibility to the camoflauge critter power that things like chameleons and cephalopods get, since old canon stated that they actually change color with the seasons.

Also find a way to keep them from wearing Full-Body Armor without crippling themselves, and tweak their pool limits so the kinetic force from armor stopping a bullet will still annihilate their skeleton.
>>
>>54294266
>killing an insect spirit within minutes of Awakening
That's like a kid fighting off a hit squad within minutes of picking up a gun for the first time. Not at all impossible, but either a sign of tremendous natural talent or considerable dumb luck.

I'd encourage lots of Edge.
>>
>>54294266
>>54294349
I think he means more in terms of killing the physical body and not the actual spirit
I might be wrong though
>>
>>54294349
>not burning all 7 edge points in the first encounter of session 0 so you look like a badass
>>
>>54294336
>change their invisibility to the camoflauge critter power that things like chameleons and cephalopods get, since old canon stated that they actually change color with the seasons.
Que? Pixies don't have Vanish, they have Vanishing. Their bodies disappear when they die, they're not invisible.
>>
>>54294349
It's just an example, I guess something more mundane is some elf banging an ork and his parents kick him out for that.
>>
>>54294372
>Tfw pixie dies and vanishes with 550k worth of gear
>>
>going to start game with a couple new people in our group
>group includes a street sam
>two (2) mages
>a rigger
>none of them taking any charisma skills

What do? Should I fill the hacker/face roles myself? Is that even possible? I've also never dealt with matrix shit.
>>
>>54294372
>>54294430
They can use their Magic rating to supplement their Stealth, actually. And vanishing thankfully just makes their body disappear when they're dead, and doesn't (or shouldn't) eat all their gear, unless you and/or your GM like the idea.
>>
>>54294462
Don't bother with matrix shit if you don't have to. Bring it up with your players that they don't seem to have someone to interact with the Johnson and negotiate. They may be expecting their fixer to handle that.
>>
>>54294462
If youre the DM, bust out a weasely hacker npc to cover things they absolutely need matrix for.
If you aren't the DM, Face+Decker is entirely possible to pull off, Just tell us what edition and we can help.
>>
>>54294495
>>54294514
I'm a player, and it's 5e
I was thinking a technomancer might suit the CHA requirement but as I said, I'm inexperienced with matrix stuff.
>>
>>54294655
Don't play a technomancer without a good understanding of matrix.
Whats your chargen type? Priority? Sum to 10 which is superior in every way to priority?
Are you opposed to playing an elf?
Is there anything you really want to have for your character potentially at the cost of viability elsewhere?
>>
>>54294655
Do not do technomancer as a new player. If you need to face, go mage or adept.
>>
>>54294687
Since they already have two mages, unless they are very specialised, anon might be better going adept and going full pornomancer.
>>
>>54294682
Standard chargen, I'm used to priority but I wouldn't mind using sum to 10. Not particularly opposed to elves either.
My last character was a street sam/face, and we had a decker on our team who just seemed like a useless shit for everything except placing marks and opening shit. I'd really like to not be a useless shit outside of matrix dealings.

>>54294687
I originally wanted to mage, but we already have two and we have nothing to deal with the matrix.
>>
How fucking stupid is it to be a decker who is also a mage?
>>
>>54294839
You might be able to get away with it if you dump metatype priority, but you wouldn't want above Priority D Magic without fucking up your decking
>>
>>54294839
Not as stupid as you might think, both hinge on mental stats, though you'll be hard pressed to get a decent deck and be across all the skills you need and have remotely decent stats - especially on priority build. Probably works best in a point buy game.
>>
>>54294839
Be a Chaos mage, that's basically their whole shtick, seeing the universal "code" of everything
>>
>>54294839
If you cheese your choice of hacking device, it's viable.
>>
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Is there a better aesthetic than operating suits?
>>
>>54294999
That doesn't even look remotely efficient to operate in.
>>
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>>54294904
You can dump resources if you abuse born rich and/or commlink modules to get your deck.
Here's a rough skeleton I worked out, This is far from complete but it seems like it might be doable if you're willing to beat it into shape hard enough.
>>
>>54294999
>lace cutout on the side
LEWD
>>
>>54295075
If you look at that skirt, that suits for a different kind of operator.
>>
>>54294807
https://www.dropbox.com/s/a8epiwaphp8rrmf/cuck.chum5?dl=0
Something like that is what you'll be doing if you wanna do both face and decking while not being completely useless in combat for the one IP you'll get without drugs. Move points around, buy stuff, whatever. I tried not to do /too/ much.
>>
>>54294999
I feel like black robes over armor is king, but really easy to go full edgelord with.
>>
>>54295215
I really appreciate the help, thank you anon, but what exactly is the point of having born rich and day job? I wouldn't guess that technomancer would require much funds.
>>
>>54295405
Decker not technomancer is why. You need 200k at the least for your deck.
Technomancer, as we mentioned, Is not for people new to matrix. If you're deadset on it, you can probably do it but decking is a lot easier to figure out.
>>
>>54295405
Also Fame National + Dayjob 40 is enough to live comfortably even when you don't get work. Running as a hobby is the best reason to run.
>>
>>54295442
Ah I see. My fault for not checking the gear tab.
>>54295453
That actually sounds like a fun character idea when you put it that way.

Thanks again for the help anon, I'll probably just work off this.
>>
>>54295442
>You need 200k at the least for your deck.
Depends on how low you can take your Attack & Sleaze for a given game. There definitely are cheaper ways to acquire matrix attributes than the more expensive decks.
>>
>>54295716
You can always just get a sleaze dongle but i mean, Hes new to matrix so he may as well use a deck
>>
>>54295741
Yeah, you could "just" get one dongle for a standard commlink.

Or a Himitsu, an attack dongle, some noise reduction antennae, hardwired VM to run programs ...

Or a stealth RFID tag with persona firmware.

Or a cheaper starter deck and high edge.

Or some combination thereof.
>>
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>>54290798
Which is kind of telling. Plan 9 was initially a shadowrunner parody, used as a barely-concealed contrivance to introduce wacky plots for gamemasters. However at this stage in 5e's life Plan 9 actually fits the background lore seamlessly and is more subtle than almost every other Jackpointer.

I started playing Shadowrun back in 2nd edition. 5e makes me feel old and miserable.
>>
>>54281785
;_;7
>>
>>54281785
Why would you do that?
>>
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>>54289455
Updates?
>>
>>54297311
Just woke up. Working on it now.
>>
NEW THREAD
>>54297679
>>54297679
Thread posts: 320
Thread images: 64


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