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Warhammer 40k general /40kg/

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Thread replies: 387
Thread images: 69

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squishy bits edition

>/tg/hammer 40k discord server
discord.gg/VcZNNd4

>FAQ (New FAQ), questionable rules lore wise:

https://www.warhammer-community.com/2017/07/02/warhammer-40000-faq-now-available-july2gw-homepage-post-1/

>Designer's Commentary (FAQ 0.1)
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

>Old crap
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>List Builder
Squatted harder than Slaanesh

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
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>I-I just like T'au lore
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How do I make these more Iron Warriors, beyond paint scheme?
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>>54156302
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Wow, janitors actually working to remove shitposting. That's nice to see.

Would someone mind explaining why Forgeworld felt the need to have their knights point value separate from their weapons, even though each knight doesn't have any options for its' weapons?
>>
>>54156302
>I want tanks and terminators to rape me

>>54156328
https://www.forgeworld.co.uk/en-US/mobile/search/searchResults.jsp?Ntt=iron+warriors
>>
>>54156288
NUTHIN CAN TOP GORKDON RAMZAY'S LEGENDARY COOKIN'!
>>
>>54156375
Because you touch yourself at night
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>>54156328
Like this.
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>>54156378
>playing Tanks in Age Of Flyers
>>
Can someone tell me how tall a necron warrior model is, not including the base?
>>
>>54156328
Add horns to their helmets, and bionics
>>
>>54156408

I get it.
>>
>>54156328
Use very small beads or silica to add rivets in the armor you can paint over.

also, https://www.forgeworld.co.uk/en-DE/Iron-Warriors-Upgrade-Set
>>
How does /tg/ feel about 40k playing like a Battlefield game where tanks can angle their cannons and reliably smack a plane out of the air
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>>54156375
For the same reason they aren't in alphabetical order in the sm and chaos indexes.
>>
So I've got 8 Squats, Schaeffer's Last Chancers, 6 Gaunt's Ghosts, a random IG officer, a Praetorian bugler, and an Inquisitor.

Can I make a suitably dumb suicide squad out of that lot? I'm thinking the Squats as inquisitorial acolytes and the Last Chancers as Scions or something.
>>
>>54156421
SM tanks will still be hitting on 4+, and will be tougher than the fliers.
>>
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>>54156378
>G-Good thing my fluffy army is actually magnetized
>>
>>54156408
DECIMATED
>>
>>54156466
I love it! Smacking a Storm-something or other out of the air with a Demo Cannon is a fun way to wipe the smile off a WAAC's face!

That said I would really prefer we get our gun-sepecific-LOS rules back.
>>
>>54156470

It's just super inefficient, really dumb way to do things.
In fact, not only was there no reason not to just combine the point values in the first place, there's literally no reason they couldn't have just saved themselves a few pages of book and just put the damn point values on the knights stat page.
>>
Is there anything worth buying double of out of dark imperium for the Primeris side?
>>
Rolled 2 (1d10)

>>54156408
10s are FAILURES
>>
East Coast Diversity Anon from last thread, if you're ever in MA I'll take a game. Im usually stuck with the same 2-3 guys running the same lists and the stagnation is killing me, even with 8th.
>>
>>54156544
lieutenants, hellblasters, arguably inceptors
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>>54156288

Opinions on using Primaris models for not-Primaris units. Specifically, elite units that I don't want to manlet.

Primaris with Jump Pack as my Vanguard.
Primaris with wings as Sanguinary Guard.
How autistic are people likely to get?

Second question, has anyone seen any conversions of a Primaris in a Jump Pack? I am concerned that it will look tiny on them.
>>
>>54156565
I'm more southern sadly. I know what you mean though. I tried to get some games with some other people, but they just brush me off.
>>
>>54156506
>Brings an entire army of Hydras
Who knew BS3 was so much fun!
>>
>>54156536
They want to be able to adjust individual weapon point values later, same reason a necron immortal has two gun options that both cost 9.
>>
>>54156466
So I play artillery guard. This is already my life. Many a Helldrake has fallen to indirect fire landing directly on top of it mid flight.
>>
>>54156506
Target lock on coldstar triggers my autism.
Also fire warriors are better at killing base line infantry, it's kind of a waste to put flamers on the suits when with stealth teams they can deepstrike no scatter within half range of fusion blasters.
>>
>>54156597
*Mantastrike behind u*

nothin personel, Gue'la
>>
>>54156575
How good is Sanguinor/Dante with the Golden Boys? I love their models and fluff, are they worth picking up?
>>
>>54156618
its statistically way better than multitracker.
>>
>>54156587
That sounds very rude. Are they not there to play? Well sadly Im almost as north as you get in this state. Well IF you ever get even to CT look up the guy with the poorly painted red guard.
>>
>>54156602
the immortals one makes sense.
Tomb blades can take either of those options (in a pair) or a particle beamer.
So those options needed to be compared to particle beamer in point cost and it is much cheaper than 2 of either.
>>
>>54156605
Okay, that is actually hilarious

>Artillery is called in to suppress a trench charge
>Minutes go by, nothing happens
>suddenly Heldrakes drop from the sky trailing smoke and their backs blown open
>>
>>54156637
But better than advanced targeting.
>>
>>54156618
>needs homing beacon

Threadly reminder that only you, burger, play on empty boards
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>>54156375
For the same reason that one superheavy tank of theirs can retroactively shoot twice in the last shootingphase in the past if it remained stationary in the current movement phase.
>>
>>54156618
fusion blasters are 18". so you have to be just out of melta range, as you have to be MORE than 9" away.
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>>54156625
Why would I care if you were behind me? Or in front?

Idiot. We don't have armor facings anymore! You can drop anywhere you like! In range is in range! Besides, you can only do that with half your army now. Not that scary considering the cheap-as-chips nature of the hydra quad batteries.
>>
>>54156658
More like watching a tank shoot down a plane in Battlefield.
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>>54156692
You can deploy up to 6" away from the beacon.
>>
>>54156664
Well I just nutted. How much are those boards, and how did they make the green river?
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>>54156698
*sips tea*
You dont know anything about warfare Gue'la

*smokebomb and dissapear*
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>>54156714
oh, right.
thought you meant deep striking the stealth suits. Which I also just remembered is no longer a thing they do.
>>
>>54156618
Meh, you don't need alphastrike.
>>
I asked this in the your dudes thread, but it seems mostly dead.

I'm a big fan of Death Guard and while I wait for more releases, I was considering making a custom loyalist chapter made up of Death Guard that were still loyal to the Empire during the Horus Heresy. I know a lot of them were still slaughtered for being associated with chaos, but would this work in the lore? I'm not anywhere near an expert on the setting, so I'm not sure if the Imperium would just disband them after that, or kill them like before. And would it be too snowflakey?
>>
I remember that in the first Tau codex back in the day there was mention of a hive fleet invading the tau empire. It doesn't say anything about it in the 8th edition rulebook. What happened?

(no, I haven't played 40k since 3rd edition)
>>
>>54156803
The second founding has a lot of chapters whose records were lost, you can make a chapter that used to be Death Guard BUT you should never explicitly acknowledge that they are former Death Guard, simply hint it or make a chapter thats influenced by Death Guard.
>>
>>54156745
When are tau going to make ninja androids?
>>
>>54156821
got beaten back. There was a temporary cease fire, almost alliance with the imperium for a bit to stop it.
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>>54156821
Tau plot-armored it to death.
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The Typhus boy sure is in a pickle now
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>>54156618
Fire warriors can't 60 auto hits in overwatch, or retreat and fire.
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>>54156821
No, it doesn't. The 3th ED Tau codex only mentions splinters being fight off by the Tau. Nothing about a full fledged hive fleet. STOP LYING.
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*teleports directly in front of you*
[autistic screeching in broken Japanese]
*delets you*
>>
So 8Th edition is like a few hundred years after Gathering Storm.

Did Ynnead actually fucking fully come out?
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>>54156905
I am delet in the knowledge that ten thousand more will step over my corpse to remove spehs weeb in my place.
>>
>>54156905
Why is it too much to ask to get crisis suits with plasma katanas, wtf gw?
>>
>>54156575
>>
>>54156572
Unless someone is fielding the entire battle company, it seems super nonsensical to field both company lieutenants at once, especially if you also field a captain. Like in dark imperium - who's leading the rest of the company right now?
>>
>>54156883
No but they can pump out 36 shots at longer range and strength of 5 if a fireblade is nearby.
A fire warrior is also 8 points to a triple flamer crisis bodyguard's 72.
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>>54156882
Sucks he can't just explode anymore. Just uses the destroyer plague like a pistol.
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Is this part of a series? The description implies it is, what books come before it, just the Legends of the Dark Millenium novella?

Does anyone who's read it know if you need to read the prior books?
>>
>>54156962
Fabulous.
>>
>>54156803
The only chapter that we know for sure that uses traitor geneseed are the Minotaurs with the Iron Warriors geneseed. Their's a UM sucessor who's believed to use IW geneseed, but iirc it's been proven that they were just made in honor of a famous IW loyalist rather than actually using their geneseed because everyone from the loyalist guy's men died before the HH ended.
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>>54156905
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>>54156575
I don't get why people are so autistic about conversions or changing things up. It has to be done perfectly or not at all apparently.
>>
>>54156938
The worst part about Tau isn't anything of the fluff itself. Heck, when you read more about them they're almost just as grimdark as any other faction, they just hide it better and fool themselves more effectively. Their lore isn't even that much weeb, specially in the beginning.
The wort about Tau is the weebs it attracts because of the looks, shallow people who don't read anything about what the background actually is, but immediately start projecting their weeabo nature onto it, thinking they already know what everything is about.

Which leads to stupid, unfitting requests like yours. Tau hate melee combat, they see it as a barbaric practice that only less civilized races lower themselves too. And here you are, crying about how Tau don't have katanas, something that used to be kinda cool that has been perverted into one of the worst edgy weeb obsession objects of all.

You, sir, are not a real Tau fan.
>>
>>54157102
People take their modeling seriously on a hobby where modeling is a big part of it.
>>
>>54157120
>just as grimdark as any other faction

No.
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>>54157131
I'm talking about the people that only build the kits GW gives and hate on people for changing it up. They aren't doing shit, they are just shitting on people for trying things.
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>>54157120
>Tau hate melee combat
>>
>>54157120
>Tau
>Melee
>Katanas

What is... Commander Shonenprotag Farsight
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>>54157120
>tau are grimdark
Lel.
>>
>>54156575
As long as you don't mix units converted from Primarines with units that actually are Primarines there's little to object too. Personally I can understand people who only want to use the Primarine models for existing units better than those who also embraced their terrible, terrible fluff and want mixed or Primarine only armies.
>>
>>54157120
what if I liked the looks of the non-suits and feel that outside of new stealth suits the suits look lame. Though I will admit I kinda like the crisis suits being lame looking, in the 'their blocky and terrible but we need them' sort of way.

When tau started I was kinda interested in them, and the shift to more and more suits drove me further and further away.
>>
>>54157151
Envy or autism I guess.
>>
>>54157120
>not a real Tau fan.
implying npc races have fans.
>>
>>54157004
Is thier an epub copy floating around?
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>>54157178
I hope he eventually gets a plastic model so we can confirm if it's an Eldar or Necron blade.
>>
>>54157236
People love the guard though.
>>
>>54157120

Bitch, Tau used to be the combined arms faction, until weebs screamed and we got the riptide. Now, what do you think will happen if enough weebs scream for katanas?
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>>54157266
And their love has paid off this edition. We are curb stomping people.
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>>54157238
Not that I've been able to find, I'll share it here if I do.
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>>54157271
>Katana Stormsurge
Might be cool

Also, has a rule that it awards no VP as it kills itself in shame if ever reduced to 1 wound to deny the enemy the knowledge of folding a blade 10,000 times
>>
>>54157004
Yes, here is how the series goes.

1- LoDM : Farsight
2-Blades of Damocles
3-Farsight : Crisis of Faith

Then proceed to "Fire and Ice"

After you are done, read Mont'ka.
>>
>>54157271
GW isn't stuggling financially as much now, so they might not compromise wh40k's integrity again so readily.
>>
>>54157293
Be happy with your fusion blades and suicide gauntlet.
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>>54157271
Good things.
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>>54157282
Yah its a shame that the site where 40k epubs were posted only a few hours after release is gone
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>>54157271
They'll introduce something about copying Farsight's teachings and create a battlesuit melee unit.
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>>54157311
>Just introduced 'Space marine space marines'
>Doubt.jpeg
>>
>>54157309
Thanks.
>>
>>54157326
I usually get mine from vk.com but it usually takes a while before someone shares new books.
>>
>>54157271
Eh, it's good they became the weeb faction since combined arms is more the IG thing.
They can still do it, but not as good.
>>
>>54157334
Primaris aren't even close to profits are down 10% this quarter, roll out the femarines, katana suits, and plastic sisters.
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>>54157369
>femarines
Just make eldar be able to join with imperium already and give them plastic aspects.
>>
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>tfw Tau mecha distracts weebs from my favourite army that would otherwise be their prime target

I hope they keep releasing bigger and bigger mecha and all Tau start carrying katanas. Taking one for the team.
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>>54157367
tau were more elite and mobile combined arms, where guard were static, massed and heavy combined arms.

Better 'suits suits suit'.
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>>54157367
>They can still do it, but not as good.

They do it in a different way.
>>
>>54157407
>Mongolians
>Weeb

You're fucking racist, anon
>>
I just realized humans might just be the key for the tau to grow in proper galactic fashion.
Warp engines need a pysker right?
So one of them per ship guiding it through the warp towards set artifical markers while the tau use their low impact on the warp to not attract daemons.
>>
>>54157429
>Implying weebs can tell the difference
>>
>>54157438
Tau already have like 3 psyker races in their empire. One of the ships is just a boat powered by sleeping psychic bears.
>>
>>54157438
Warp navigation needs a navigator, not just an ordinary psyker.

Plus rogue psykers are dangerous as shit. Tau might be psychically blunt but that won't save them after they make a full warp translation with a psyker onboard that isn't soul-bonded, and promptly throws out the welcome mat to a couple of hundred thousand daemons to enter the ship and use the crew like onaholes.
>>
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>>54157454
Now that's funny.

>>54157481
As long as they're daemonettes it's okay.
>>
>>54157481
Don't forget you need a geller field.
>>
>>54156575
Ive always admired truscale but never really had the ability to do it properly. Dying for the standard kits to be released so I can have a horde of the biggest black templar boys crossing the table. I don't give a fuck what it costs. Every model will be primaris, counts as manletmarine
>>
>>54157522
Truescale is a historicals meme, real men use heroic.
>>
>>54157516
I think they already have that. Last time I checked they loved by 'skipping' off the warp in short jumps. This still needs a Gellar fields.

If you take the FFG rpgs as cannon, many imperial trading ships worked the same way. It was much slower than with navagators, and had to stick to established routes, but you didn't need to keep one of the rare navigators on board.
>>
>>54157516
I assumed they've got something similar already since they make short warp-hops? My understanding was making even a brief transition into the warp without one was basically instant Event Horizon.
>>
Do negative effects on leadership stack?
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>>54157496
Nicassar are the only reason I would ever play Tau, and only if it was a full Nicassar army, with no Tau models
>>
Do abilities that affect movement affect advancing too? Does Ghostwalk matrix let you fire heavy weapons after advancing?
>>
>>54157575
>>54157560
The Tau do not enter the Warp or touch it. They hop in the void between real space and the Warp.

That's why their method of travel is not affected by the conditions of the Warp.
>>
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>>54156575

honestly all your units should use primaris models, imo. Marines look better in true scale, and squeezing in a somewhat awkward lore reason to have bigger marines in the game was one of the smarter things GW did for 8th.
>>
>>54156375
because if by any chance a single weapon or unit over or underperforms they can just balance those with point adjustments.
>>
>>54157625
>They hop in the void between real space and the Warp.
what?
when did this become a thing that exists?
>>
>>54156853
As soon as they work out a way to fit a pilot into something the size of an Eldar ghost warrior, while still having room for a power plant, weapons, motive systems, etc.
>>
>>54157589
An all auxiliary army would be awesome.
>>
>>54157645
A decade ago. The fluff in BFG.
>>
>>54157645
>>54157625
from before 6th edition from the battle fleet gothic armada days. tau only skimmed the warp, it wasn't true warp travel, but entering a plane between real space and warp space allowed them to sort of glide along warp space without fully being as immersed into it, however while being safer it was far slower than warp travel. with the idea that it was a tech the tau were developing and slowly getting faster and faster speeds.

In 6th edition they were given sub light rockets and cryogenics instead. which was used to explain their smaller size.

I don't know about the most current stuff since i took 7th edition off.
>>
>>54157703
>In 6th edition they were given sub light rockets and cryogenics instead. which was used to explain their smaller size.
wow, sci-fi having no sense of damn scale there.
Because only going a low multiple of C does plenty to explain their small size.

Being stuck at sublight they couldn't respond to any military situation in time ever. Close stars are still over 4 light years apart. That means that any world has to survive 4 years to get any reinforcements, assuming they at least have instant communication, which i don't recall them having.
8 years if they really on courier ships.

I know 40k scale gets fucked up, but even with that, this is stupid.
>>
>>54157703
Again, they do not skim the Warp. They do not touch the Warp. Calling it skimming the Warp is dumb.

The Imperium Warp travel is Warp skimming since they only travel through the upper reaches of the upper layer of the Warp.
>>
Have melta bombs been removed? Cant seem to find them in either imperial index
>>
Sell me on the Ironclad Dread in 8th, /tg/? I finally have the cash for one of them, and they fit perfectly into my Imperial Fists subchapter, but I could also pick up a second Land Raider for equal fluff and I feel like it'd be a better purchase now that drop pods suck.
>>
>>54157804
Gernade 1, 4" Range, S 8, AP -4, D6 Wounds, reroll wound rolls against vehicles..
>>
>>54157589
Scribor makes bears

They look more like capibara to me, but they are available
>>
>>54157811
They're really sturdy still. I kinda wanna try slapping the hurricane bolters on mine for a change.
>>
>>54157798
they do though since its strongly implied that the engines that they used to design their warp drives came from the lost imperial colonization fleet sent to take tau.

but without navigators and geller fields the tau had to trial and error a way to work it.

so its based on alien warp drives.

so yes it does involve the warp.
>>
>>54157771
>wow, sci-fi having no sense of damn scale there.

GW writers in general seem detached from reality.

The start of the Scars novel from HH series has a ten year old (nearly) fighting off about six grown men, sending them reeling with punches before getting saved and selected for astartes training. A fucking ten year old.
>>
>>54157771
yeah which is why it was stupid.
>>
>>54157811
Honestly, land raiders are ace this time around it your list has the points. And the cost of the dread+pod is nearly equivalent without the ability to transport or tank as long
>>
>be Eldar ranger
>end up doing the nasty with a mon'keigh
>suddenly a seer council and group of heavily armored mutants surrounds us
>they throw confetti and put up banners that say "took you long enough"
>one of them thanks me for doing my part for keeping the Eldar race safe
>they leave
>soul is not consumed by futa demons
I don't get it.
>>
Looking ahead to medium to long term, what's a good army to branch out into after Death Guard?

Some other Godly legion? Generic CSM? Daemons? Something else completely?
>>
>>54157826
Cheers, so it doesnt work in the old way of attaching during combat, rather you have to throw it now? Same for krak and frag grenades?
>>
>>54157876
Necrons.
>>
>>54157867
I'd be going for a Godhammer, at that, to use as effectively a very expensive/strong predator. I've already got a Crusader, and deep striking in terminators seems better. I just can't countenance the 160 or whatever the fuck it is for a lucius pattern drop pod to get the same effect on a dreadnought that's got TARPIT ME written all over it in giant glowing letters.

note to self, if I get an ironclad, magnetize a back-banner that reads TARPIT ME in giant glowing letters
>>
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My current Death Guard list is attached. Thoughts? What am I missing, what do I need to change? I intend to conquer Macragge with these men, so I need them to be the best I can make them.
>>
>>54157862
And that's not even close to the most retarded thing that happens in the HH, not even close.
>>
Any idea when the new Codex books will be coming out?
>>
>>54157862

I enjoyed how in Dark Imperium there is a scene where an entire force of marines wades through a river of mud and slime to complete submersion, then comes out the other side firing their bolt guns.

Bolt guns require a ton of precise maintenance. Not exactly AKs.

>no jammed workings
>no exploding barrels as bolts impact mud in them

>later
>imperial guard drive amphibious Chimeras over the river no problems
>space marines have floating tanks or any other number of options for insertion.

Worst push I have ever heard about.
>>
>>54157876
You could do guard so you can run Renegades and slowly build up the squishy human part of chaos
>>
>>54157905
Why is Horus Heresy so popular?
>no army diversity
>broken FWshit
>you already know how it ends
>no your dudes allowed
>no creativity allowed
It's just a historical.
>>
>>54156288
From a fluff point of view, which loyal Primarch would you like to see next popping up after Robby?

Myself, The Lion:

>Would be sick the current state of the imperium
>Would butt heads with Guilliman over the lord regeant
>Would be pissed off with how the current Dark Angels are acting
>Would support Fenris from Magnus since he had a friendly rivalry with Russ
>Could team up with Guilliman against a daemon Primarch like old times when he did against Cruze
>Would sort the armies of the Imperium far better than most other people in the Imperium.
>>
>>54157921
Not experienced at all doing conversion and such so seems a bit out of my league.

>>54157899
Fuck that noise, really hate their aesthetic
>>
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Can you r8 my list ?
>>
>>54157955
Fine, do eldar.
>>
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>>54157945
Ferrus' Ghost

>>54157955
>Not experienced at all doing conversion
All our first conversions are shit
>>
>>54157869
Sure a busty, thick thighed eldar didn't show up with her giant blue boyfriend?
>>
>>54157945
Dorn. We need a primarch actually loyal to the Emperor to counterbalance Guilliman's seperatist tendencies.
>>
>>54157867
>>54157901
Killing landraiders can be a really son of a bitch this edition.

People complaining about tanks and vehicles sucking this edition really do not understand how tough they can be. It's no longer "I've got one meltagun in a few squads of fine."
>>
>>54157977
No idea what those are but they look great!
>>
MORTY WHEN.
>>
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>>54157429
>>
>>54157986
No.
>>
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>>54157102
I think a lot of people have strong feelings towards wasteful, expensive, and poorly executed converted models in the same way they feel about embarrassing things they did when they were teenagers. Everyone's been there, wasted money and effort going too ambitious before having the requisite skill set, and doesn't want to see new hobbyists make the same mistake.
>>
>>54157932
I'd guess because it allows people to play muhreens/spiky muhreens, and have proper diversity outside the major handful of chapters.

Even with Traitor Legions most CSM Legions and anything in Codex:SM were pretty similar, just with one or two rules different, maybe a unique model or formation.
>>
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>>54157945
The Khan busting out of Commorragh.
>>
>>54157904
There's no reason to take the LoC over Typhus. Even if you don't have any poxwalkers for Typhus to buff, he's still way better with his hive weapon and psyker powers.
>>
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>>54157999
Guilliman IS the Imperium now.
>>
Does Z or any other reaster have the old Anphelon project terrain forgeworld used to make? I always wanted to buy them, but now that I look them up it looks like they're all gone?
>>
>>54158012
Thank you, they are among my first ideas and rough but I enjoyed them.

If it's the modeling you don't enjoy then I understand renegades, but give it some thought.
>>
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>>54157962
Wait, here's an updated version.
>>
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Army Painters Alien Purple (base) and Oozing purple (highlight) should suffice for the armour of Pre-Heresy Emperor's Children, yes? I've heard Bone White is best for edge highlighting on purple, but I don't have experience with that.
Tips anons?
Here's a smiling Toobie to make you feel nice.
>>
>>54158093
>Anphelon project terrain
Have pics?

I googled and it just looks like MDF stuff
>>
>>54157332
Yes please
>>
>>54157945
What happened to Corvax. Did he just walk into the warp like Russ?
>>
>>54156821
Tau mobilized enmasse and beat it back.

Basically they quickly realized that the hive fleet was adapting to their pulse weapons, but it made the tyranids slower and less agile. So then they immediately switched to projectile weapons which ravaged the now slow and lumbering tyranids.
>>
>>54157917
bumpy
>>
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Let me ask a stupid fuckin question. LGS is kill and they are selling their last boxes for 50%. They still have Hive Tyrants, Carnifex, Gargoyle Brood and Hormagaunt Brood boxes. Is there any way to build something playable with these boxes and buy one or two other boxes in another LGS? I want to milk their discounts as much as possible
>>
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Pic related worth buying for $90?
>>
>>54158134
Get the Carnis at the very least
>>
>>54158140
Yes imo
>>
>>54158134
Yes? Tyranids are a perfectly viable faction now, with the vast majority of their units in the realm of decent, and the few meh ones being possible targets of the yearly points-tweakings. Take what you like the look of.
>>
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>>54158077
>I AM THE IMPERIUM
>>
>>54158140
If you paint a lot with variety, 100%

If you don't or only paint a single Marine chapter, probably wont get your moneys worth
>>
>>54158131
Expect either Marines or Death Guard to go up for pre-order within the next 2 weeks, then the other the week after that then sporadic releases for the next 2-4 years.
>>
>>54158077
God I flip flop on those bird faced fuckers

1 day they;re stupid beyond all reason
the next they;re the greatest thing ever and I want 10
>>
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>>54158077
>it is now illegal to shoot eldar
>even dark eldar
>>
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So if Gollygeeman has the Emperor's own sword, why doesn't it provide a massive morale buff to imperial forces nearby?

If a simple regimental standard can inspire people, shouldn't the emperor's personal sword drive them to absolute zealotry?
>>
>>54158108
>>
>>54158100
Seems pretty deadly with those lightnings and vultures, shame you don't have another tempestor so each plasma scion squad can re roll ones.
So the bullgryns go in the valks right?
>>
>>54158176
Neat. I'm a bit salty that they are going back to using codices.
>>
>>54158148
Alright, but what next? I want to build a 1k pts legal army. Never touched a nid before so I have no idea what to do but their models look neat as fuck so I want to give them a chance.
>>
>>54158116
Yeah, he basically had proto-super space marine technology that fucked up his legion and mutated them. He went into the warp out of shame like a pussy.
>>
>>54158190
It's covered in flames so you can't see the sword. All it looks like is a long fire.
>>
>>54158192
Just checked his terrain/bits catalog

Doesn't ;list it
>>
>>54158190
That's a good fucking point.

Everyone should be frothing at the mouth at the mother fucking sword of the Emperor. Terminator Honors are so valuable because it has pieces of his armor in it, so the sword should make people go super saiyan levels of heroic.
>>
is draigo vs mortarion the most retarded piece of fluff ever written?
>>
>>54156853
The time they make at least 2 cool designs and squat Riptides, Taunar and Stormsurge.
>>
I'm starting to magnetize the lightning claw, thunder hammer, storm shield arms for a squad of terminators.

But I just realized I don't have extra shoulder pads.

What do? Anyone know any place to get some cheap terminator size/style shoulder pads?
>>
>>54158248
Did your favorite speshul snowflake get beaten up ?

>Ambiguous
>>
>>54158248
Coming from a Daemonhunter player Draigo is the most retarded piece of fluff ever conceived. Turned me off Grey Knights until 6 months ago its retardation shone so brightly
>>
>>54158266
Ebay
>>
>>54158268
ward detected
there are a few reasons why it makes 0 sense
>>
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>>54158205
Then you're dumb. Indexes were always a temporary measure equivalent to the rulebook army lists in 3rd edition. You can however take heart, because the likelihood of armies actually changing significantly in their codexes is low, the description of what codex content is going to be like makes them out to be equivalent to AoS battletomes and those contain virtually zero new content or updated rules.
>>
>>54158248
I know someone with over 4000pts of GK, loves them and all SM to death as the coolest thing ever We did an apocalypse game and he brought 3400pts of terminators from like 5 different chapters

And HE agrees that Draigo is absurd
>>
>>54157857
No, they do not. Don't talk about something you don't know.
>>
>>54158284
>there are a few reasons why it makes 0 sense
Are you talking about draigo wandering the warp?

or draigo banishing mortarion?

Wandering the warp, yeah zero sense. But the story behind him banishing mortarion is fine.
>>
>>54157120
>Think i a weeb would like a shitty npc race instead of the actual /m/ race, the Mechanicum.
>>
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I just got my hands on some primaris marines and I was wondering whether it would be appropriate to paint them up as Carcharodons?
>>
Given what we know about primaris and gravis.

Any guesses on what Primaris Terminators are going to have for rules?
>>
>>54158319
3-4 wounds

...Assault 3 bolt-stormer?
>>
>>54157325
>Using that as actual shitty Riptide.
Poor gunplas, they don't deserve that.
>>
>>54158178

i thought it was a meme until that art
>>
>>54158289
I'm pretty sure we are going to get keyword referencing stratagems, and possibly detachments.

New stratagems would be cool, I can just off the top of my head figure out ways to make most of the chapters, craftworlds, legions, etc feel like their fluff with 1 or 2 stratagems.
>>
>>54158283
I was hoping more for something like shapeways but all I can seem to find are power armor shoulders
>>
>>54158306
>But the story behind him banishing mortarion is fine.
supposedly Draigo uses Mortarions "true name" to weaken him, like a daemon. But Mortarion was not born, he was grown, and so the only name he ever had was Mortarion.
Secondly, how on earth did he discover this "true name"? and why didn't they use it against him before?
Thirdly, draigo supposedly carves a name into morty's heart after banishing him. When exactly does he do this? How long does banishment take? What on earth would he use? Doesn't Mortarion have 2 hearts anyway?
>>
>>54158309
One of the writers said yeah, so go ahead.
>>
>>54158341
?
>>
>>54158343
It's literally going to be the 40k equivalent of AoS battletomes.

You'll get a list of relics, 3 new psychic powers, 3 new warlord traits, some some quantity of strategems and some detachments with unique command bonuses.
>>
>>54158205
>I'm a bit salty that they are going back to using codices.
Dude, the codices are where we get to find out wtf's been going on outside the 'The Adventures of Guilliman & Friends!' show.
They'll probably go into more detail over the clusterfuck that happened when most of the Khornate big shots (sans Angron) picked a fight with the meatgrinder known as the Octarius War.
>>
>>54158362
not that guy, and not even defending the writing,
but he was created by the Emperor, who could have given his Primarchs secret names during there creation.
Those names could be recorded in a secret tome that the Grey Knights protect, and only the Chapter master has read.
Thus Draigo knows the name given to Mortarion by his creator, his true name.

How does being grown rather than born make you less likely to have a true name?
>>
>>54158362
>But Mortarion was not born, he was grown, and so the only name he ever had was Mortarion.
Wrong, he also ascended to daemonhood as a daemonprince. That was also a birth and would have given him some of the same daemon weaknesses as all the others had.

>Secondly, how on earth did he discover this "true name"?

Geronitan(sp?) knew it, and entrusted it to another. They discovered it from some ancient text on terra. Apparently "Mortarion" was just what people knew him as, not his real actual name.

>why didn't they use it against him before?
They've been trying. But Mortarion doesn't show up all that often, and the GK being able to get sufficient forces to oppose him hasn't happened until that time.

>Thirdly, draigo supposedly carves a name into morty's heart after banishing him. When exactly does he do this? How long does banishment take? What on earth would he use? Doesn't Mortarion have 2 hearts anyway?
His banishment is described as Mortarion being flayed away. His armor peels off, his skin, his muscle, eventually his bones begin to turn to dust etc as he returns to the warp. So I imagine during this disintegration process Big D does it to one of Mortarions hearts which yeah as a primarch he probably has at least one.
>>
What's the best heavy weapon to bring for Grey knights? Flamers seem pretty strong now but heavy 12 gatling psylasers seem dope too.
>>
where does /40kg/ go to get its bitz?

I need some devastator bits but fuck me if they're in stock anywhere I look and I'm not going to ebay.
>>
>>54156745
Those fucking sneakers to a black leather trenchcoat!

I mean even ignoring the other blaring fashion faux de passes, he could as well have been wearing fucking clown shoes and it would not have looked as bad!
>>
>>54158393
Damn that look really cool, thanks anon.
>>
>>54158398
that actually sound pretty sweet.
Overcost for the content almost certainly, but that's the amount of new stuff I want added to factions.

Strategems and the existance of variable subfaction keywords add more options than the battletomes had. Instead of having to have a fairly big and possibly restrictive detachment to make subfactions feel like their fluff, they can just add 1-3 stratagems per subfaction and do a lot to give them their flavor back.
>>
How fun are thousand sons lists to play? They look like theyre a cool combination of sorcerers and shit along with tanky as fuck marines.

My only qualm is tjat I'm just getting into the hobby and ill likely be too retarded to paint models well and chaos stuff is super intricate
>>
>>54158219
Only because the Alpha Legion fucked with it. Before that it was producing S5 I5 space marines in months rather than years.
>>
>>54158423
I want to know too.
Crisis suits parts are expensive.
>>
>>54158232
Damn. I've got a hard on for terrain lately to the point of actually considering getting official GW stuff like the Sector Imperials board.
>>
>>54158423
>I'm not going to ebay.
Why not? The prices are good.
>>
>>54156745
Uh, no. I'm amazed he made it through high school without shooting up a classroom.
>>
>>54158195
>So the bullgryns go in the valks right?
yep, that's right. They serve as forward objectives campers and close combat tying unit
>>
Just got Dark Imperium. The Gravis Chad has a power first sort of thing and a power sword, but only four attacks. Do I need to split the attacks amongst those weapons? Or do I get four each?
>>
>>54156879
Technically GW used plot guard. To the Tau the Imperium showed up, kicked ass, went "Look, Bugs!" and fucked off back home. I'm convinced the Tau live life like a Saturday morning cartoon.
>>
Is there always a distinction between Move and Advance? Sometimes it seems like any movement is movement.
>>
>>54158456
Imho stratagems are boring as fuck and wont fill the void that not having special characters or special buffs across your army did.

Warlord traits are always mediocre for eldar because their hqs aren't beatsticks and none of the traits ever help psykers.

I dunno about new psychic powers, eldar never got more than 2 trees and we already have the best of those. They could give us access to ynnari powers when playing ynnari though.

I don't see how unique detachments help at all. Like I already don't give a fuck about them because all they do is give command points which are boring in the first place. Woohoo another reroll once per phase. Fucking amazing, fluffiest thing i ever saw. Really excited to- oh another 1. Maybe next phase's reroll will be better.
>>
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>>54158478
These came as part of packaging, between them, a paint job, and the stuff I find clearancing out at my job I've got the base for making some terrain.
Now I just need time
>>
>>54156288
I had a dream where I challenged a Tau player with 6 broadsides with my guard/GK force. How fucked would I have been?
>>
>>54158456

Faction stuff too probably hence the placeholders

>>54157332

Got multiple melee relics
>>
>>54157904
terminators are not death guard.....which means that your list is not a death guard list...your list is a chaos list...and that means that plague marines are elite choices and not troop choices. if you want the plague marines to be troop choices then EVERY model in the army must be death guard...as in a Death Guard army. Terminators are NOT approved for the Death Guard army list
>>
>>54158564
Rocketfist broadsides?
They die to conscripts regardless.
>>
>>54157271
Kharn dies from laughter?
>>
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Lets end this meme

halberds or swords for grey knights?
>>
>>54158611
Falchions all day.
>>
>>54158319

all we know about the gravis devastators is that they have cyclone missile launchers and flamer hands.

So 3+ save, T5, 2W, 2 S8 AP-2 D6 shots each with 6" auto hitting flamers.
>>
>>54158611
Halberds.

Swords are best against marine equivalents, halberds are best against everything else.

Most armies, even space marine armies are not entirely marines.
>>
>>54158190
For the same reason the crux terminatus gets em all wet. No reason.
>>
>>54158540
current startagems are, but they are the base ones, of course their boring.
They've talked about stratagems being things you can do before the game, or before turns, or other design spaces they haven't used yet.

Special Characters are still a thing. And statagems take up a lot less space, so they can do them for a lot more factions then they ever had designed special characters for.

You mentioned eldar, when did Bel tan ever have a unique character? Sain Heim?

>Like I already don't give a fuck about them because all they do is give command points which are boring in the first place
the index ones were, because they were generic.
Faction unique ones, if a thing, will have special restriction and other bonuses.

Why are you assuming that the faction focuses codex would be as generic as the intentionally basic and universal examples given in the base rule book?
>>
>>54158602
>charge first
>2+ ws wounds on 3+
>ap -4, dmg d3 with 4 attacks
>>
>>54158626

I was thinking that they deciding factor is that halberds will wound MEQs on 2+ with hammerhand and wound all non-titans on a 4+.

>>54158623

Superb in some cases but for all rounder halberds are great.
>>
>>54158611
>He thinks he'll get into melee

> He thinks he'll punch his way through cheap moral immune bodybags

God I love when grey Knights have to fall back after pointlessly hitting my dudes and getting nowhere.

Then they stand back and use their storm bolters for two turns.. woops turn 5 is here I win.

Kys
>>
>>54158533
I NEED TO KNOW DAMMIT

>>54158539
As far as I can tell, movement is your general movement in inches as per your models stats. Advancing is when you roll a d6 and add that to your distance. It stops you from firing non-assault weapons and charging if I'm reading it right.
>>
>>54158580
>Faction stuff too probably hence the placeholders
that's what I meant by subfaction.
I consider factions to be 'imperium', 'chaos', 'ork' etc.
'chapter', 'legion', and 'craftworld' are subfactions, because they are factions inside of the bigger factions.

We'll probably get some full faction special rules as well, but what makes stratagems cool for me is they can give the smaller examples something that makes them feel at least a little unique for very little space.
>>
>>54158651
>>
>>54158540
>Implying eldar "psykery warlord traits" would make 8th less of a smitespam game
>>
>>54158456
The thing that is going to make people butthurt about these codexes is that there's some units that are really quite awful in the indexes and they hope they will get fixed in codexes.

They won't. 99% of the unit warscrolls from AoS were copypasted from the original compendium lists to the battletomes verbatim, that's almost certainly going to be what happens in 8th edition. Unless a unit gets errata, it is going to be identical to how it is in the index. Zoanthropes are a retarded, barely functional unit? They're going to be exactly the same in the tyranid codex.

Which is going to piss people off because they're expecting more out of GW than they should.
>>
>>54158670
Let me reverse blog post in peace
>>
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So I have a couple questions

First off, lets say I'm new to Imperial guard but I have 700 to start an army.

I know Heavy weapons squads are boss in all flavors right now due to being dirt fucking cheap, and sticking 18 of them with yarrick into a stormlord is hotness.
But past this where do I go with that army? I'm gonna need some infantry, I assume Standard troopers fit the bill for that but I'm not sure how they should be kitted out.
And how many command points should I be shooting for? It seems to me IG can get more Command points than any other army but I'm not sure how worth it they are.
>>
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>>54158651

>God I love when grey Knights have to fall back after pointlessly hitting my dudes and getting nowhere.

>Then they stand back and use their storm bolters for two turns.. woops turn 5 is here I win.

>Kys

I think the memes went to your head
>>
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>>54158611
Halberds objectively most aesthetic.
>>
Can a Sisters of Silence army work in 8th edition or are they relegated to a one off choice as anti-psyker security?
>>
>>54158684
What's the point of buying them then?
Do you "have to" to have the most up to date rules? Will indexes become invalid?
>>
>>54158651

quote from guy who hasn't played 40k in 2 editions.
>>
So did GW or FW ever errata the Missiles on Thunderbolts and their ilk being one-shot, or are we still looking at some serious Dakka in the Imperial Navy.
>>
>>54158644
>halberds will wound MEQs on 2+ with hammerhand

That too, but mathematically, swords beat halberds when it comes to T4 Sv 3+ thanks to the -3 AP.

But yeah the sheer versatility of halberds can't be ignored. You're no gimping yourself taking swords by any means, it's just that halberds are better.
>>
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>>54158684
this anon knows speaketh the truth

tis unfortunate
>>
>>54158611
I have an old metal GK terminator with a halberd hilt, but it has a sword (including crossguard) attached where the halberd blade should be. Do I run it as a sword or halberd?
>>
>>54158684
well yes, but it's not my job to stop people from being idiots.

Instead I'm managing my own expectations to stuff we'll actually get.

I don't expect my swooping hawks to be good again this edition, but I can hope that there are stratagems that represent webway assaults, or flanking attacks with fast vehicles, or wraithblades surging into battle.
>>
Reminder that The Burning Blade used to be a SM relic that was a super relic blade with Gets Hot.

Reminder that GW said "yeah nah he has a bunch of swords and that GMan's is the one he used against horus" even though the description of the Burning Blade relic heavily implied it was the one He fought Horus with.
>>
>>54158492
:^)
>>
>>54158684
Dummy.

Do you listen to podcasts and watch 40k twitch streams?

No?

Then you know nothing. You're hardly even alive.

Reeeeece has all but confirmed (NDA) several times that codexes will fix, update and adjust unused or bad units, wargear and costs in the codex and chapter approved content.

He and his ragtag crew all but designed the index era on a budget. He's still in bidaily talks with gw. Still on the payroll.
Still making conscious thoughts affecting the futures of 8th on a daily basis.

If you're not interacting with him or frontline gaming you're not even existing.

>Implying this is a bad thing.
>>
>>54158743
Bloodthirster fighting a carnifex.

Wait. What if a khornate dark adept is responsible for the creation of the tyranid race? Thinking that this would be the perfect race to fight gloriously against. That between chaos and tyranids the universe would be purged and only the two of them would remain.

But khorne wasn't having any of it because originally tyranids were mindless and therefore an unworthy foe.

So he turned that adept into the original norn queen and it has since functioned as the hivemind, thus completing what the adept had hoped to achieve.
>>
>>54156466

It's amazing how little I care.
>>
Lets assume I want to play Guard Artillery but dont want to bother with dozens of Guardsmen. Whats a good "Hold the line" unit of the Imperium I can shove in front of them?
>>
>>54158728
>What's the point of buying them then?
Faction specific lore, pretty pictures. Also relic wargear, army specific detachments and all that jazz is likely to be fairly powerful
>Will indexes become invalid
Presumably not. Battletomes don't actually invalidate compendium lists, in fact you can choose which warscroll to use for the same unit in the rare occasion that a unit is actually different in its battletome.

You're going to buy a codex for your army, it's the sensible thing to do.

Of course this is all just speculation based on things GW has said and trends in AoS, which was essentially an alpha test for 8th.
>>
>>54158791
Conscripts with a commissar and someone telling them to fix bayonets
>>
>>54158668
So is Advance a separate action from move? Because some rules refer to both, others don't. Stupid GW.
>>
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>>54158639
>2+ ws wounds on 3+
>Kustom klaw s 2x AP -4 dmg d3 with 5 attacks
>Charging first gets 6 attacks
Face it blueberry. You're still squigshit at melee.
>>
>>54158767
oh you're underage so you don't have a CC.

You could ask your mom to order from TheWarStore for you, you can phone in orders there.
>>
>>54156821

Gorgon got it's ass beat by the Tau and ran away in terror.

People say the Tau won due to plot-armor, but the only reason Tyranid ever win battles is due to plot-armor.
>>
>>54158533
>>54158668
>Do I need to split the attacks amongst those weapons

This. Read the rules pamphlet dumdum. You have 4 attacks split them as you like between enemy models and using whichever weapon you like.
>>
>>54158533
You get 4 attacks, in full. They can be allocated between your melee weapons in any proportion you'd like.
>>
>>54158791
Sentinels are cheap and add more firepower.

Ogryns are less versatile but a bit tougher and killier than Sentinels.
>>
>>54158757
Well, can you still give your captain the burning blade?
No?
That's because Guilliman has it.
>>
>>54158811
What part of "He doesnt want to bother with dozens of Guardsmen" didnt you get?
>>
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>>54158775
you really put effort into this one, didnt you?
>>
>>54158816
>-1 to hit
Oh my.
>>
Why the fuck are Carnifex 5 power but a Russ 11.
Something is fishy here
>>
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>>54158812
As far as I can tell, yes.
Roboute for example can move 8 inches. If he chooses to advance, he rolls a d6 and add's the result to his total movement distance.
His special ability lets him add 1 to the result of nearby Imperial units as well, so they have a better chance of keeping up with him or successfully charging the enemy.
>>
>>54158867
The part where he wants to play guard but doesn't want to bother with dudes.
If he wants a real answer just run a bunch of fucking tanks or ogryn.
>>
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A single mono-pose model with no wargear options is $74

Maximum overjew GW. But I have no doubt retards will line up to buy this turds.
>>
>>54158871
It's true though. People keeps blabbering about the same shit because they're out of the loop.

There's like 2 people on every thread that is "in", and up to date via streams or podcasts. It takes 0 effort to find all the answers, it's the fucking hobby.

The rest of you guys are in the stoneage rumour mill.
>>
>>54158890
It's a single inch.

Who gives a shit?

Maybe if it was 2 or 3 inches then sure. At least with 2 inches the usual M6 infantry units would be able to keep up with him. But 1 inch is meaningless.
>>
>>54157920

>bolters are stated to be high-maintainence
>this automatically means grimy water and dirt must make them non-functional
>Even though Marines and their equipment have literally been designed from the ground-up to be flexible and able to function in any environment at a moment's notice

This is why GW doesn't listen to you autists.
>>
>>54158909
>being australian
>>
>>54158909
JEsus this bait is getting SO OLD

Do people still bite at this rotten fucking Kiwi?
>>
>>54158909
...but we can see the wargear options in the picture
>>
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>>54158925
>It's a single inch.
>Who gives a shit?
>But 1 inch is meaningless.
Welp, I'm out.
>>
>>54157932

Because a historical and because initially it was more balanced then 40k.

All the "narrative gamer" faggots who couldn't cope with getting shit on by their local Tau player migrated over to HH and formed a secret club

HH is to 40k what 4chan is to real life
>>
>>54158894
Apparently youre just illiterate since he asked about any IMPERIUM units not just Guard. He just wants the big badda booms
>>
>>54158935
>>54158928
$23 burgers is also not good.
>>
>>54158909
What meme currency is this in? There's no way that could cost $74 in burger tokens
>>
>>54158816

>Orks
>Farsight buffs himself and every unit type within 6'' with reroll 1s every non movement phase against orks

>>54158830

>Tyranids
>plot armour
what
>>
>>54158965
Well I guess I'm illiterate then.
>>
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>>54158872
Checkmate
>>
>>54158976
Plot armor is a poor choice but I think he means the only time Nids win is because
"there were so many the defenders didn't have enough bullets and lost"

Which are the only nid victories i can think of
>>
>>54158819
>implying it's not just that the shipping is prohibitive if you don't live in the US
I don't need to pay $17 for a single lascannon
>>
>>54158970
Shitty Australian meme tokens
>>
>>54158987
Now that's a proppa boss.
>>
>>54159006
No one's fault but your own for not living in the US or UK where the bits dealers are located

Admittedly immigrating for cheaper bitz shipping is a horrible idea
>>
>>54158713

Not enough unit selection to be viable on their own. But go nuts they're your models.
>>
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>>54158925
>tfw someone proves they've never played the game before.
>>
>>54158781

Sounds retarded
>>
>>54159006
>he doesn't live in the US or UK
Shouldn't you be spending your money on bread or police so you don't starve or get arrested?
>>
What are some good ways to defend against 1st round Nid charge as Chaos
>>
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>>54159029
>meme'ing so hard he forget that this is backed by facts.

How many people used the red ones go faster rule from the old ork codex? Checkmate memer
>>
>>54158819
Dude if you're not american ebay is expensive as fuck. Like 60$ shipping on a box of space marines and I'm in canada 20mins from the border, not somewhere in the ass end of nowhere.
>>
>>54158976

I'm saying nids are shit and the only time they win battles is because the plot demands it
>>
>>54159047
cultists

Bring only things with bigger fists than guns
>>
>>54158890
Does this mean Ghostwalk Matrix only works if the vehicle doesn't advance, even if it literally just moved? Is falling back a separate action? Can Warp Spiders warp jump out of close combat?
>>
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>Decide to finally look at GK Index
>Oh my
>OH MY

Also
>Psychic Locus
>>
>>54159006
Sucks not everyone can be as good as Warlord about this.
>>
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>>54159052
I used that upgrade on literally everything that could take it and im still mad its gone
>>
>>54159018
>Admittedly immigrating for cheaper bitz shipping is what a dedicated hobbyist would do
fixed
>>
>>54158699
Remember yarricks aura doesn't work in a transport but yeh stormlord is a great way to protect HWTs. Maybe add an enginseer for the super heavy.
>>
>>54159064
advance is a thing you can do in addition to moving.

Things that say 'move' effect all move in movement phase.
Then check for modifiers to that move, Advance and Fall back, then check relevant rules.

Not well communicated I'll admit, but it's pretty easy to understand.
>>
>>54159102

is that new this edition, or are you incorrectly remembering 7th edition?
>>
>>54159043
Not need the money for bullets.

The bears outside my igloo aren't gonna turn themselves into food.
>>
>>54159055
I hope nids win the global campaign only for gw to write guiliman to come in and bitchslap them so the Primaris Marinesâ„¢ will be the true winners of the campaign
>>
>>54159065
GK player here, blinded by how things used to be. What's got your dander up?
>>
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>>54158739

Lets assume hammerhand on both fighting MEQs

11 sword attacks, 7.33 hit, 4.89 wound, 4.07 unsaved wounds.

11 halberd attacks, 7.33 hit, 6.11 wound, 4.07 unsaved wounds

Without hammerhand

11 sword attacks, 7.33 hit, 3.665 wound, 3.05 unsaved wounds

11 halberd attacks, 7.33 hit, 4.89 wound, 3.259 unsaved wounds


so actually hammerhand puts swords up to par with halberds, without hammerhand halberds will actually out-parce swords against MEQs slightly. Swords have the advantage against 2+ saves, clearly.
>>
>>54159116
>I hope nids win the global campaign
How? The only votes they're accepting are Imperium or Chaos. Xenos votes just count against one of the above, not for any third party.
>>
>>54158748

Does it look like a polearm? Halberd.
>>
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>>54156288
>>54159112
>>
>>54159123
Not him, but I like the idea of dropping ten stormbolters in rapid fire range with teleporter shunt. That's 40 shots. Then if you roll well, you can charge the same unit.
>>
>>54159134
I made effort to make it look like a shitpost, anon
>>
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>>54159167
It speaks volumes about the state of the board that I couldn't tell.
>>
>>54158781
chaos and tyranids gain literally nothing from fighting each other, no souls or biomatter to harvest
>>
>>54158624
?
>>
>>54158976
Hopefully theyll give farsight some unique options because as it stands the primary benefit to taking farsight enclave armies is literally the abilities of farsight only. Then designating all units as farsight sept. Also getting reroll 1s for FE units in fight phase is dumb as fuck withoit anythibg that actually has designated assault roles so maybe theyll add units that actually synergise with his montka advance and shoot bonus.

Also side question how many places are arranging games based on pr instead of points? It sounds like a much more straigh forward way to arrange games
>>
>>54158583
>if you want the plague marines to be troop choices then EVERY model in the army must be death guard

I'm not seeing that rule anywhere, can you let me know where you found it? I might just be blind.
>>
>>54159214
Personally, I'm hoping Farsight gets fucking shafted compared to normal Tau. I'm tured of everyone running him because he's all the Tau with none of the grimdark.
>>
>>54159156

Don't forget you can always use a command point to reroll that charge too.

Actually its a shame that dreadknights and purgation squads are whatever this edition, otherwise it would be fairly simple to make a 2000 point Brigade detachment with GKs considering how they benefit from MSU.
>>
>>54159107
It was in the FAQ
>>
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>>54158909
45 canuck bucks, so like 30USD. Not that bad actually.
>>
>>54159214
>It sounds like a much more straigh forward way to arrange games
It's a way to make an already unbalanced game even more wildly unbalanced.

According to powerlevels, 10 space marines with combi-plasma powerfist sarge, a lascannon, and a plasmarifle is the same thing as 6 space marines with nothing but bolters.
>>
>>54159258

$35 here

Currently he's cool because he's nearly the same as the gravis captain without all the fucking bloated wargear while the MC power sword is still decent against characters for its cheap cost.
>>
>>54159237
reroll a single die

small difference, but it can't fix a catastrophic failure
>>
>>54159204
Actually, Khornates harvest Tyranid skulls and blood, and their deaths please Khorne.
>>
>>54159338
The fluff flops back and forth on whether 'nids please Khorne
>>
>>54159106
So a vehicle with Ghostwalk Matrix can move and advance and still shoot with a heavy weapon, right? Because advancing is still moving?
>>
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>>54159338
interesting
>>
>>54159260
Yes but it gives the ability to both units to take every upgrade available. If there are imbalances between what upgrades each player has that should be decided on before hand to even up some things unless people are happy to use proxies to represent weapons and equipment they may not have models for
>>
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Alright /tg/ what's the best heavy weapon option for strike/purgation squads?
>>
>>54158699
You will want at least eight infantry squads for a light infantry list or twenty for an infantry heavy list. Infantry light list will have six infantry squads to fulfill the brigade troop requirement, and you will need the extra two in order to run conscipts, special weapon teams, and veterans. For infantry heavy you will need twelve squads to fulfill two brigade troop requirements, with two of those squads being conscript blobs of 50 men each. You will also need three command squads for your infantry light list, or six for infantry heavy. This will give you more special weapons, along with the company commanders you need to fulfill the brigade requirements.

For your infantry squads, grenade launchers and flamers are both good. For plasma you will want veterans, scions, or command squads. Melta is just kind of me right now. For heavy weapon squads get mortars, lascannons, missile launchers, heavy bolters, whatever the hell you want.

Honestly, just build a brigade and supreme command detachment and see where that gets you. As Imperial guard, you WILL bring a brigade. Rerolls are a lot less valuable then for other armies, but you will basically never need to worry about not having CP, and it is trivial to get more.

If you can, pick up extra bases for your heavy weapons. You can make three lascannons/autocannons, three heavy bolters, three missile launchers, and three mortars per box. Spread out your men across them, and use your command squad boxes to get more people kneeling.
>>
>>54159253

for...7th, or 8th?
>>
Has anyone done anything to the flying stands for the Inceptors to make them less shit?
>>
>>54159356
no, because you needed to check the rules for advancing.
Advancing says you can't fire weapons that do not are not assault.
Does Ghostwalk matrix mention advancing and countering it's rule?
>>
>>54159214

It appears to be a special faction variant since it is mentioned by name rather than as a <Sept> replacement
Meaning if anything was going to get details it is the Enclaves

>>54159230

Sucks for you cause it seems like Farsight is the beloved Blueberry of GW and BL
>>
>>54159359
>to even up
How do you even things up?
>>
>>54159361

Psycannons are literally reaper autocannons with half the range, which matters a lot fucking less than you'd think because you're going to be wanting to get to 12" range anyway.

So yeah they're pretty good.

Psilencers are oddly enough decent against T7 and below vehicles plus they're unbelievably points efficient. Never a bad idea.

Incinerators are good if you're either in a rhino/razorback or on an interceptor squad.
>>
Do double 1's auto fail charges?
>>
>>54159408
No, it just says you can fire normally after moving. Isn't move all-encompassing to all movement, like FNP for wounds encompass mortal wounds?
>>
>>54159221
page 57 in the chaos index under forces of the Death Guard, it says that Heretic Astartes must be in the box to the right (it has a list of things that can be included in the Death Guard army list). If a unit is not listed in the box then it cannot have the Death Guard keyword.

in order for an army to be considered a certain type of army then all the models included mus share that keyword.

if you list the keywords that all of your units have in common every unit has the death guard keyword...EXEPT the Terminators...they are missing the Death Guard keyword. So you have to go off of the keywords that every model has in common...so you could say that your army was a Chaos army...or a Heretic Astartes army...but not a Death Guard army. It would be no different then if your list had Kharn the Betrayer in it.....it could not be a Death Guard army, because Kharn does not have the Death Guard keyword. Your list would still be a legal army list because Kharn still has the Chaos and Heretic Astartes keywords....it just couldnt be a Death Guard army.

then on the same page a couple of paragraphs down it says that Plague Marines are troop choices in a Death Guard army...but since your army is a Chaos army and not a Death Guard army they would in fact be elite choices...thus you would not be fulfilling the terms of your battalion detachments 3-6 troop slot requirements.

HOWEVER all is not lost because even if you included the Terminators in your list and forced the Plague Marines to be elite choices you would still fulfill the terms of a Vanguard detachment...3-6 elites!!!

you would just lose 2 command points since a Vanguard is only worth +1 command points vs the battalions +3
>>
reminder new thread is here for any new topics
>>54159112
>>54159112
>>54159112
>>54159112
>>
>>54159430

Since you cannot come within 1" of an enemy unit in the movement phase the minimum charge distance must be 2".

So no, if you're within 2" you basically auto pass your charge unless there are modifiers involved.
>>
>>54158914
>There's like 2 people on every thread that is "in", and up to date via streams or podcasts.

Ive noticed this a lot lately.
>>
>>54159376
8th, the one that came out recently, HWTs in the stormlord is still great since they are so cheap and with a tech priest , it should be a tough nut to crack
>>
>>54159444

we're barely on page 5, hold your fucking horses.
>>
>>54159437
terminators have a <Legion> tag
they can be death guard
>>
>>54159430
no, you can end outside of 1" of an enemy, and only need to get within 1" to successfully charge.

The "1s out fail" is only for when result is just a check against a value for success/failure, if the roll represent an actual value you use the value rolled.
>>
>>54159444

>p-p-pls go to my t-thread, im lonely
>>
>>54159461
>>54159475
I didnt make it you dribbling spastics, it's just people are in there who could answer questions posited in here
>>
>>54159467
Death Guard has a specific army list.....terminators are not on it. other things that have the <Legion> tag are on it......Death Guard specifically DOES NOT ALLOW Terminators!


THIS IS BECAUSE THEY ARE GETTING UNIQUE TERMINATORS IN LIKE A MONTH!!! it is not an oversight...they are in fact dissallowed!
>>
>>54159458

now you are talking about something entirely different. I was referring to the auras not working while embarked, which was a common misconception in 7th but was perfectly legal.
>>
>>54159437
>then on the same page a couple of paragraphs down it says that Plague Marines are troop choices in a Death Guard army...

I checked, it says "The Battlefield Role of Death Guard Plauge Marines is Troops instead of Elites." Nothing about the Army, just the legion keyword. So you can have alliede non-DG units and still keep the DG Marines as Troops.

I see what you're saying, and I suppose it isn't really a DG army with Terminators, but I disagree with your interpretation of the wording on Page 57's "Lords of the Plauge Host" rule.
>>
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>>54159052
Before it was so restricted in its use?

When it was just 1 more inch straight up

Everyone. Literally. On everything.

>>54158914
People have a hard time getting how this has changed things, or even happened To be fair imo its cus /tg/ is the center for so much of the culture in 40k.

But its not like gw ever listened to us for balance issues though, or necessarily should have.
>>
>>54158967
$23 burger bucks is amazing considering the actual price for America is like 40% more expensive than that.
>>
>>54159516
I'm not sure about 7th , I thought what you originally meant was that yarrick in a stormlord with HWTs would allow them those rerolls of 1 so I pointed out the recent FAQ (for 8th) stated that units don't benefit or produce auras while embarked.
>>
>>54156466

https://www.youtube.com/watch?v=7dxO5XL1GY0
>>
>>54156978
>2+ ballistic
>destroyer hive always hits on 5+
>no other ranged weapons
Gee, thanks, GW.
>>
>>54159543
So...You can take different legions in the same detachment? Or do you mean different detachments?
>>
>>54160035

It looks like you can take different legions in the same detachment, as long as they still share a keyword ("Chaos" in this instance, since termies can't be "DG"). I don't see anything that says you can't.
>>
>>54160070
Huh. It's still retarded.
>>
>>54159976
>whatismarkerlight.png.gif
>>
>>54159594
Aw man that's fucking gay.
>>
>>54160070
Don't chaos units have a tag that says <LEGION>? So your terminators can be <DEATH GUARD>
>>
>>54161993
Only certain units can have their legion be DEATH GUARD.
Thread posts: 387
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