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Warhammer 40,000 General /40kg/

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Thread replies: 604
Thread images: 96

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Hunger pains edition.

>FAQ
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!ToIUlLiR!o91HYGSY9WBNpei5P_2bTw << 8th Edition Rulebook and GW/FW Indices located here
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>List Builder
http://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator#%2FrosterCreator

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
Freakshow lists are back baby!

For the Dark City and it's many delights!
>>
2nd for the Dark Mechanicum!
>>
Continuation from last thread:

The T-34 was a fantastic tank for what it did. But the parts from a tank made in one factory were rarely compatible with a tank made in another. The quality of Soviet steel also varied. There are so many issues with it. Heck upwards of 80% of them were lost.

This is a fairly good article on the topic. Shows the good, the bad and the ugly.
http://www.operationbarbarossa.net/the-t-34-in-wwii-the-legend-vs-the-performance/
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Power Fists or Power Axes on termis?
Combi-bolters or Combi-meltas?

Also I found this, but I'm too tired to fully process it. Math make brain hurt.
>>
ULTIMAR WILL FALL!!!!
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Alright anons, we had a good tank discussion last thread, here's a question:

What would be the best real life tank to base a redesign of the Leman Russ around?
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Rate my Rhino rush list.
>>
Reposting from last thread.

I've got the starting for a feral ork army, and I'm thinking of dusting them off for 8th, but I need some ideas for standins. Some are easy, cyboar boys for bikers, boar pulled carts for trukks and buggies, small squiggoth for battlewagons, but there's still a few things I want to use that aren't so clear. I was thinking maybe Ironjaw Orruks for meganobs and jet-powered flying cyboars as deffkoptas, but I'm not sure about Flashgits or dreads.
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>>53940488
As in 40kise a Abrams?
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>>53940520
Nah, I don't mean to imply anything with the picture, I'm just wondering what people want a redesigned Leman Russ to be inspired by. Could be a tank from any era.
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>>53940474
The chart lists efficiency and wounds dealt in a single round, against various common toughness/save combos, to help you choose how to kit out your dudes. Both stats are useful. Sometimes you want high efficiency (that is, points paid per wounds dealt). This would be if you plan to use the unit in an attrition style role. You want it to kill as many enemy points as possible before dying itself. But other times, you just want to deal as many wounds as possible in a single turn. This would be if the unit's goal in your army is to take out a specific type of enemy unit that hoses you, and to do it fast.

So first decide the roll for your termis, and then see what weapon provides you the best stat for that roll. Green is good, the darker the shade the better.
>>
>two valks
>one loaded with bullgryns, the other with an inquisitor and acolytes with mauls+ needle pistols
>priest for +1 attack
>bullgryns charge first to take the overwatch
Good idea or back to the drawing board?
>>
Taken from the previous thread.

>Nurgle is the Great Lord of Decay and the Master of Plague and Pestilence. All things, no matter how solid and permanent they seem, are liable to eventual corruption, and Grandfather Nurgle sows the seeds of that entropy with carefully brewed infections and epidemics. Yet despite this grim work he is not a morose or dolorous god. Life begets death, and in turn death gives birth to new life, in the form of pallid, wriggling things that crawl free from mouldering corpses. Thus, the Plague God sees himself as a benevolent fellow, and goes about his business with laughter and honest joy. He sees mortal souls not as things to be dominated and destroyed, but naïve children to be plied with flesh-rotting gifts, and thus enlightened as to the true wonder of disease and decay.

>There was precious little malice in the workings of Nurgle. Cruelty, yes, as life was cruel. Rapaciousness, even. But the horror of Nurgle was one of cosmic consideration. Khorne cared not from whence the blood flowed, but Nurgle cared for every life, no matter how tiny. Nurgle noticed every life. Every soul that crossed the threshold of the Lord of All Things received a splinter of his attention, and suffered for it.

-8th ED Nurgle lore

If Nurgle is truly a good Chaos God, then why isn't he more popular among the fandom?

I mean you guys always bitch that the Chaos Gods are always LUL-EVIL. Nurgle seems to be nuanced and deep.
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Who wins?
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>>53940572
I think I want to have them deepstrike with a Chaos Lord and have them charge at something, probably other terminators since my friend wants to make a deathwing army and I want to do Word Bearers. I wish Dark Apostles could take terminator armor like the book I read, that'd be cool.

Also, is it me or is the Dark Apostle' leadership bonus meh unless he's leading Cultists, since the Chaos Undivided icon is +1Ld, which means every sergeant is as brave as him?
>>
>>53940616
why did you post this again after everyone explained how dumb you were?
>>
>>53940616
Nurgle is a literal autist incapable of noticing that living things don't want their organs to agonizingly rot into black sludge.
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>>53940591
Not a bad idea. Especially considering as long as you move exactly 20" there's no issue in disembarking. Also considering it's a disembark move you can charge etc as you normally would.

>mfw Bullgryn Gravchuting
Pic related.
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>>53940631
Imotekh since no of the other combatants have the means to perma-kill him.
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>>53940631
Sly Marbo stomps.
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>>53940646
Gonna have to model like 4 jump packs onto them.
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>>53940638
But they didn't though? Why do you hate Nurgle being discussed? Not enough Khorne for you?
>>
is forgeworld finally auto accepted?
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>>53940616
>guh-yuck! why don't you like the dang ole chaos god what's 's'post'a been good?
Shut the fuck up, idiot
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>>53940631
Swarmlord comes in ass last
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>>53940616
>Nurgle cared for every life, no matter how tiny. Nurgle noticed every life. Every soul that crossed the threshold of the Lord of All Things received a splinter of his attention, and suffered for it.
Can he see blanks? I wonder how he would interact with the T'au
>>
>>53940631
>inb4 endless TTSD marbo memes
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>>53940513
Deff Dreads could be even bigger mega-orkz. Maybe use an Ogre Kingdoms conversion.

Flashgitz... maybe weaponized weirdboys?
>>
So I bought an entire Grey Knights army today. Feels good.
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>>53940678
>shit phase
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>>53940631
Eversor and Custode are overrated.
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>>53940669
I don't mind discussing nurgle, he's my favorite god after Slaanesh.

My problem is with pretending that he's a good guy.
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>>53940685
I know who you are. Damn I wanted that deal badly. :-( I really wish he would have taken my $380
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>>53940562
I feel like the Aesthetic of the AM is more Interwar period. Would be good to see a Vickers A1E1 Independent in 40k Definitely has enough turrets.
>>
>>53940631
I like how a naked eldar with some knives gets to be on the same list as everyone else here.
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>>53940685
I'm glad you were able to get that off your chest anon. I know what a burden it can be, hiding what you are from friends and family, but now you're finally free to be who you are.
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>>53940685
Nice brother, list and damage?
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>>53940706
Make the central turret a lascannon and those little guys heavy/storm bolters, and you're set.
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>>53940446

Why the FUCK would you CONTINUE a fucking DERAILMENT in the NEW THREAD you STUPID piece of SHIT?
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Anyone got FW astra militarum index?
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>>53940667
Googled Ogryn Grav Chute.
not disappointed.
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>>53940722
A lot more than I expected or wanted to pay, but I'm glad I got an army for 8th figured out.
Pic Related for list.
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>>53940474
do you guys really use these kind of charts to play? you bring flamers because burning guys is awsome, or power fists because having a giant powered gauntlet surrounded in an energy field that can crump tanks is fucking grand? this chart honestly bums me out
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>>53940707
>Anon didn't know it's Lelith Hesperax
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>>53940562
a leman russ should take inspiration from the Sherman since it had lots of variants.
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>>53940504
I like that list anon, but those termies look vulnerable, you sitting them in a ruin or striking them in?

Also R8 my list m8s
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>>53940739
Tanks for the feedback Anon.
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>>53940746
>Not using GOAT Drop Ogryn.
You disappoint me anon.
>>
>>53940704
>My problem is with pretending that he's a good guy.

It straight out says that Nurgle has zero malice and hate for mortal beings and doesn't desire to destroy or dominate them. He merely desires to share his gifts with them and make them happy.

That's as good as a Chaos God can get.
>>
>>53940616
Depends on the writer. For some bits of Canon, Nurgle is a pretty nice guy. I mean, sure, he'll rot your lungs out, but you'll feel pretty good while it's happening thanks to his gentle touch. And I think there's some canon slices where Nurgle is just doing what he actually thinks is good: you gotta kill everything so new wondrous life forms can emerge after they're gone.

But I think that believing the Chaos gods are evil or good is wrong. They're a cross between forces of nature, and mirrors of the sentient beings in the galaxy. If the galaxy could get beyond war for a bit, the chaos gods would begin embracing their nobler aspects: perfection, hope, acceptance, and honor, over their darker aspects.

You wouldn't say a Tsunami is guilty of mass murder if it kills a lot of people. You also wouldn't put a reflection on trial.
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>>53940749
>someone analyzing which weapon is best at what makes me sad
How fucking retarded are you?
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>>53940631
I feel like Sly would dip into the jungle while everybody else fought it out, and then demo-charge whoever was left.
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>>53940772
Ok that is fucking awesome.
I'm sorry to disappoint senpai
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>>53940707

That naked elf is WS10, matrix dodges faster than Genestealers, and doesn't even need power weapons to ignore your armor.
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>>53940774
>diseases
>don't hate their hosts
Yeah no shit. Parasites are evil even if they like being parasites. Why do you think women are the way they are? They evolved to be parasites which makes them unable to feel empathy.
>>
>>53940756
I know who it is. It's just that it's still funny to me.

IIRC she had the highest weapon skill of anyone in 7th edition. Higher than Gully.

Didn't mean she could beat big bads in a fight though, since she was still a naked elf and could only dodge for so long before a powerfist crushed her 3 toughness into pulp.
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>>53940749
I like winning though.
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>>53940793
/r9k/ or /pol, I can't tell.
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>>53940791
>WS10
Lol 7th fag
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>>53940795
>she
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>>53940774
>Zero Malice
>He thinks this means it's okay

Nurgle is a lot like a tard with a hugging problem in a petting zoo. He means well, but that doesn't fix all those snapped necks.
>>
so my GW gave out all those old 7th edition books.i got like, 40-50 of them, mostly still wrapped and completely new. thinking about selling most of them. do you guys think i can get them off ebay for a good price?
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>>53940650
Can't the grey knight do it...
Since his force weapon will rip Imotekh's mind and essence apart?
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>>53940795
If Bloodthirsters count, then they were her equal, as all Thirsters have WS and BS10.
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>>53940681
For some reason, the idea of old big game hunters keep popping in my head for Flashgits. British safari style, pith helmets, bushy mustaches, 3 to 5 elephant guns and blunderbusses strapped together to make one big gun.

I think its because feral orks were more hunter orks, and the big game hunter was the rich show-off of hunters.
>>
>>53940793
>>53940806
some fa/tguy who got spurned by a woman most likely.
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>>53940816
You might be able to dump a few of them to people who are sticking with 7th (won't be many though).

Hang onto them, in a decade or so they'll have nostalgia value.
>>
Let me just get the entire line of posts and responses out of the way so we can skip ahead without ruining the thread

>>>pol
>>>reddit
>you're a safespace
>no you're a safespace
>female spacemarines did nothing wrong
>yeah, well neither did hitler
>repeat until the thread is in auto sage and everyone is sick of your shit.

Okay, let's continue to discuss 40k, and not take obvious b8.
>>
>>53940817
Force Weapons only work against beings with souls. Necrons are soulles abominations, which is why neither Chaos nor the Imperium likes them. Chaos because no souls = no food for teh gods. Imperium because not having a soul is inherently a bad thing.
>>
>>53940818
>Bloodthirster swings giant axe with demonic might and speed
>Naked elf parrys with a knife
>not even a power knife
>just a combat knife
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>>53940817
Imotekh is soulless and his mind is digital.
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>>53940822
Going hunting with a blunderbuss the size of a trashcan. I can dig it.
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>>53940834
>>53940816
$20 on eBay. Go like $10-$15 starting price
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>>53940706
I agree that interwar tanks would be best for the IG/AM to keep in line with the overall 40k aesthetic.

That said, somebody already went and made a Leman Russ alternative that is basically a Tiger with quite a few more rivets and baroque armor design. Similar dimensions, too.
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>>53940746

Fuck. One of these days, I won't be able to hold myself back from ordering an elysian army from glorious china
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>>53940841
Seconded.
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>>53940856
Not bad. No sponsons though?
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>>53940817
That particular Grey Knight would be well suited for destroying Imotekh since it's Crowe and the blade he wields is actually a daemon weapon, not a force sword.
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>>53940818
I always found it amusing that they had 10 BS.

I'm sure at least once someone has taken over a rampart with a bloodthirster and had it fire the emplaced guns more accurately than a vindicare.
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>>53940764
They're a nasty surprise for enemy vehicles/a pincer into the back lines, as needed.

Why no Weirdboy in your list?
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>>53940488
ARL 44 is the ONLY choice
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>>53940856
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>>53940866
Do it.
Literally the best decision I ever made. Drop Troops and Valks.
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>>53940870
No sponsons, unfortunately.

I'm going to buy one anyway and just glue or magnetize a couple of heavy bolters to the side of the tank anyhow.
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>>53940873
You do know that in Crowe'a hands said blade is pretty much just a sharp metal stick?

>>53940875
Reminder that Bloodletters has WS/BS5 too.
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>>53940881
We're redesigning Anon. Not using the same tank ;)
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>>53940795
>could only dodge for so long before a powerfist crushed her 3 toughness into pulp.

>Unbeatable champion in Arena where weapons are lightning fast and coat in poison, got hit by slow as ass power-fist.

Wut?

>>53940818
Her match is the Solitaire, and even Solitare is faster than her.
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>>53940900
Where do you buy them from?
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>>53940782
games supposed to be about fun. thast why its a game, not a math session
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>>53940883
>>
Outrider Detachment

Big Mek (1) - 100pts
1 Big Mek: Shokk attack gun,Choppa,Stikkbombs

Stormboyz (30) - 265pts
1 Boss Nob: Power klaw,Slugga,Stikkbombs
29 Stormboy: Slugga,Choppa,Stikkbombs

Stormboyz (30) - 265pts
1 Boss Nob: Power klaw,Slugga,Stikkbombs
29 Stormboy: Slugga,Choppa,Stikkbombs

Stormboyz (30) - 265pts
1 Boss Nob: Power klaw,Slugga,Stikkbombs
29 Stormboy: Slugga,Choppa,Stikkbombs

Stormboyz (30) - 265pts
1 Boss Nob: Power klaw,Slugga,Stikkbombs
29 Stormboy: Slugga,Choppa,Stikkbombs

Stormboyz (30) - 265pts
1 Boss Nob: Power klaw,Slugga,Stikkbombs
29 Stormboy: Slugga,Choppa,Stikkbombs

Stormboyz (30) - 265pts
1 Boss Nob: Power klaw,Slugga,Stikkbombs
29 Stormboy: Slugga,Choppa,Stikkbombs

Flash Gitz (10) - 155pts
1 Kaptin: Snazzgun,Stikkbombs
4 Flash Git: Snazzgun,Stikkbombs
5 Ammo Runt

How's my list look?
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>>53940905
But I like the original so much more than the shitty imperial guard clone :(
>>
>>53940900
You're going to buy a tank for the aesthetics, then make it look awful by just sticking guns onto it? Wut?
>>
>>53940919
Someone failed Math.
>>
boys i love my grey knight librarian with stormshield and warding stave. 2+ invul in close combat is awesome.

in addition he does not have rites of banishment and can cast smite with d3 and d6 dmg
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>>53940907
>Unbeatable champion in Arena where weapons are lightning fast and coat in poison, got hit by slow as ass power-fist.

Well if they gave her a rerollable 2++ dodge (3% chance of getting hit) they'd have to increase her cost insanely.
>>
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>>53940916
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>>53940921
That is such a vast improvement
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I tried my hand a list, but I really don't know what I'm doing
>>
>>53940891

I would totally run a bunch of Tarous and shit.
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>>53940949
A lord of war lelith would be cool, and probably reflect how rare it is to see her raid: her services are fucking expensive.
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>>53940931
I'd make it look like they belong on there, of course.
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>>53940950
>mfw I literally ordered from them a few weeks ago
>didn't see gideon
> They're out of stock...
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>>53940901
But it's a very sharp metal stick!
>>
>>53940929
gotta go fucking fast /10

do you have the models for that? I have a yuge ork collection and even I only have like 50 stormboyz
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>>53940984
>What's Vassal
>>
>>53940992
Why not TTS?
>>
>>53940921
Damn that looks really good anon. One on the right reminds me of the tank in Valkyria.
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>>53940992
ah yeah, well you'll probably shit on almost anything with that list desu

remember to keep blobs near eachother or bring zag to stop them all running
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>>53940961
If you're gonna do that I'd definitely recommend wheeled Tauroxes too.
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>>53940979
My fear is that those damn things will be flying off their shelves with the introduction of 8th edition and vehicles in general being a whole hell of a lot tougher to kill - so I might never see one anytime soon.

So I clicked the option to email me when they get more stock.
>>
>>53940984
I'm currently converting my regular boyz into stormboyz, using various bits and gubuns. Only ~30 will be GW ones. The rest will be scratch builts and kitbashes, using PVC, pens, pencils, rocket dust off caps, and looted stuff, like jump packs from marines.
Fun fakt: A 1 inch section of PVC pipe, with the cap from toothpaste or other suitable tube will make a neat jetpack, only add a cone from plasticard or somefing
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Anyone who plays CSM + Daemons tell me their playstyle? I cannot seem to get any daemonic infantry into close combat ever.
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>>53941009
... are you being serious?
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>>53941019
You and me both Anon.
I was looking for a dedicated Vanquisher. I've found it.
Cue Tiger scene from Fury
>>
>>53941033
Yes?

I know the tank in it is based on other shit. But it still reminds me of it. Is that a problem?
>>
>>53940891
Any Chinamen you'd recommend? I've heard infantry quality can be a bit iffy.
>>
>>53941016

What rules so Elysians use now anyway? Are they just storm troopers or just alt guard?
>>
>>53940806
>>53940826
And while they were evolving to be parasites, men were evolving to be disposable hosts. Thanks for your help proving my point.
>>
>>53940954
>power
>>
>>53941045
Tbh I don't know the name of my dude. I just give my friend money and minis appear a month or so later. Sorry I can't be of help.

>>53941046
Their rules should be out in the next 24-48 hours. I'm running mine as vets for now.
>>
>>53941016
It's sad when one small fix makes a model that much better.
>>
>>53941070
>Their rules should be out in the next 24-48 hours.

From the new Imperial Armor book coming out?
>>
>>53941042
... the one on the right. With the trapezoid tread? Just want to make sure we're talking about the same thing.
>>
>>53941031
Try summoning them with CSM.
>>
>>53941086
This is the correct answer. Use CSM characters to effectively deepstrike Daemon units on-the-fly.
>>
>>53941072
http://victoriaminiatures.highwire.com/product/apc-wheel-and-suspension-kit

I sorta get the treads on T Primes but the base model should have had wheels

>>53941077
Yeap. This bad boy.
https://www.forgeworld.co.uk/en-FR/Imperial-Armour-Index-Astra-Militarum-2017
>>
Is it a good idea to put one melta and one flamer on Ironclad Dreadnoughts or should I just go fully melta or fully flamer?

Is it worth sticking two Hunter-Killers on an Ironclad Dread or not?
>>
Whats the best anti tank that the AM have access to now? I was looking at the melta hellhounds for fast moving anti tank but I'm not sure.
>>
>>53941130
Depends on if you intend for it to be an all rounder or an AT or AP Specialist.
>>
>>53941130
Do you want to be half damage in two situations, or full damage in one situation?
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>>53941081
Yeah.

If I remember correctly there were tanks with the roughly the same design in VC, though in hindsight I don't think the main tank was one of them. And all the tanks belonging to that nation were mostly blue with white.
>>
>>53941156
Hands down Heavy Weapon Teams with Lascannons. 72 points for best case 18 wounds.

Take 3 for 216 points and kill everything!
>>
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>>53940488
My tastes skew futuristic, so this would have been my dream Leman Russ redesign.

Of course, FW just had to make a Space Marine tank that looks just like it, but the size of a Land Raider so I can't convert it. FML. Maybe I should just give up and start a Space Marine army...
>>
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>>53941167
Yeah I know what you mean. Seems really familiar. Can't place where I've seen one though..
>>
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>>53940403
What the fuck was the point of introducing power levels?
There was nothing wrong with points, and now we have split communities all over the place because they prefer one or the other.
My LGS normiebook group has been eating itself alive debating the relative merits of each system.
Way to fucking go, GW, power level was completely unnecessary, and now it's going to be harder to get a game.
>>
>>53941167
Jesus what is that hideous piece of shit, it looks like a chode on treads
>>
>>53941197
>normiebook group
Ahh I see.

Thought to have two lists? If you're gonna go to the effort of putting together a points list it won't take long to have a PL list too.
>>
>>53941196
Eh it was mostly the paint and I wanted to say something other than "looks sweet".
>>
>>53941197
>do you use points or power
>[what you prefer]
>here's my army
>[what you don't prefer]
>here's my army plus or minus some spare models
i can't imagine the burden that players must face in this new age
>>
>>53941197
I like it. It's great for getting new players into the hobby.
>>
>>53941220
All good Anon. Just a piss take.
>>
>>53941197
Just build your lists using points.

After your done, calculate how many power points they are worth. Be ready to adjust your army up or down as you negotiate games at your gaming store.
>>
>>53941161
Aren't Ironclads already pretty good at AP with their assault nades and CQC skill even without their flamers?

>>53941163
Im not really sure? Which is actuslly better in terms of gameplay? I'm planning on having a squad of TH/SS terminators and a lascannon equipped Venerable Dread in my army as well.
>>
>>53941193
>wanting futuristic looking shit for the Guard
Do you even 40k?
>>
>>53941218
>>53941221
Except it goes way further than that. Which units are useful is extremely different under each system, and power level makes some weapons completely irrelevant, too. There is no reason to ever take a heavy bolter over a grav cannon when you're playing PL.
Pardon me for not wanting to pack two completely different armies every time I want to go to the LGS for a game.
>>
>>53941251
If you're playing power level, I'm sure you can agree on counts as. Stop being autistic.
>>
>>53941200
A modified panzer 2.
>>
>>53941251
>There is no reason to ever take a heavy bolter over a grav cannon when you're playing PL.
In 7th there was no reason to take anything that wasn't on the list of OMGWTFBBQ broken shit, but people managed to play games that weren't optimized to the nines anyway.
>>
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>>53941251
You're Pardoned Anon. I understand your frustrations but it's not too hard to work around. Counts as or just take an extra model that you can swap out in a squad. E.g. Flamer and Meltagunner.
Learn to deal with it and you'll enjoy yourself more.
>>
>>53941249
I like 40k for the flexibility in making my dudes and the enemies my dudes can fight.

I couldn't give less of a shit for Imperium aesthetics.
>>
>>53941193
Sicarian is smaller than the Fellblade.
>>
>>53940919
>games supposed to be about fun. thast why its a game, not a math session
For some people, optimizing lists and making spreadsheets is fun
>>
>>53941290
>some people are autists
And most normal people avoid these weirdos.
>>
>>53941288
Why didn't I think of that.. Best mate ripped me to shreds with one in 30k a few weeks back..
>>
>>53941251
This. Power level fucks with lists way too much. There are some upgrades which I don't want to take in points because they're very situational and will inflate the price of my units, making them no longer able to play certain roles cost-effectively because they only do it well due to being cheap, but with power level the costs of those upgrades are already included in them so I have no choice, I can't run barebones ones anymore. They effectively strip some unit variants out of the game.
>>
>>53940919
for some people, trying your best and pitting yourself against other players is fun
that's why tournaments exist
>>
>>53941288
For scale
>>
Whats the best way to determine heavy/special weapons for my squad?

When would you use a lascannon vs plasma cannon vs multi-melta vs missile launchers? When are plasma guns used vs melta guns? What makes heavy bolters good?
Flamers at least seem pretty clear cut as good close quarters weapons against lightly armored targets, and still able to let you hope you can spam hits through something with higher toughness as well.
>>
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>>53941288
I was talking about the Sicaran. Just barely smaller than a Land Raider, too big to convert into a Leman Russ. :-(
>>
>>53941288
He means the Sicarian, which is Land Raider sized. Fellblade is Baneblade sized.
>>
>>53940616
Yeah, and there's pedophiles who think having sex with children locked in their basement is just a way of showing love and that they have no bad intentions. Just because someone thinks they're a good guy, doesn't mean they are, especially if the people on the receiving end of the gifts are suffering for it.
>>
>>53941309
>the mode that is for people without autism upsets my autism
Yeah, we know. Cry a bunch about it you fucking loser.
>>
>>53941251
Except PL was specifically made for casual games where people just use whatever they have. If you're specifically altering your loadouts because you're playing in PL such that you have the most powerful wargear on each unit, you are misusing PL.
>>
>>53941306.
>trying to avoid autists while playing a fucking wargame where you paint little army men
good luck with that
>>
>>53941323
That has absolutely nothing to do with autism, anon. I don't think you even know what that word means.
>>
>>53941309
See >>53941325
>>
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>>53941318
Pic Related
>>
>>53940403
So I am doing a homebrew army list for both the Empire and Rebels for Stars Wars in 8th edition.

Would main-line blasters be strength 4 or 3?
>>
>>53941337
>your definition of autism upsets my autism
Yeah, we know. Cry a bunch about it you fucking loser.
>>
>>53941325
Some people want their games to be balanced.
>>
ITT: everyone is autistic
>>
So, anti-tank options for my 1000 point SW list. Long Fangs, lascannon predator or stormfang.
>>
>>53940421

How are you stacking enough leadership penalties for freaks how lists to still be viable?

With sweeping advance gone I feel like you'd need to lower enemy leadership by at least 4 points before it's worthwhile.
>>
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>>53941306
>only autists enjoy being good at the things they do
>>
>>53941197

I like PL, but there's obvious fuckery involved with power level. For example!

CSM termies x5 w/Axes and CPlas -255 PL14

DWT x5 with fists, SBolters, and CML -290pts 12PL
>>
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>>53941193
Marines are much more likely to get futuristic looking stuff.
>>
>>53941325
>If you're specifically altering your loadouts because you're playing in PL such that you have the most powerful wargear on each unit, you are misusing PL.
Anon's original issue was that half the people at his local place were showing up for pick-up games with power level lists, which means some of these people might be the ones taking advantage of the system and there's no way to know beforehand.

Points are better for pick-up games. Power level is for narrative campaigns and shit.
>>
>>53941384
I cannot wait for the Repulsor and the inevitable Primaris Buff. Such a sexy model.
>>
>>53941031
You gotta summon em boii. Get a chaos character to midfield and summon them to get them into battle quickly. If you just run them up the board they'll get shot before they do anything.
>>
>>53941354
And if you and your opponent really care that both sides are as close to evenly matched as possible, use points instead.

Power levels are for people new to the hobby who want to take their fancy new models for a joy ride without having to sweat the values of each individual weapon or option they have slapped on. This will inherently be less balanced than points, but easier for new players to get into. Serious players, which likely includes the vast majority of people in this thread, will naturally prefer to use points to have more finely-tuned games.
>>
>>53941167

Looks like a germanized Hotchkiss 39 with a pz iii turret
>>
>>53940963
So exactly how much do her, uh, "services" cost? How does one get to tap dat druhkari ass?
>>
>>53941388

I just hate the fact that people in my shop are just like "and it has an extra stormbolter and HKM because it's free ¯\_(ツ)_/ ¯" and then all my shit dies to a hail of free HKMs that do d6 each
>>
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Anyone have an opinion on the Callidus Assassin? Picked one up because she's my favorite of the four man band, her weapons and the Hit and Run rule seem really strong together.
>>
>>53941388
My response was specifically intended as a reply to his point of possibly building an entirely second army to use with PL. I agree though, that this is an easily abusable facet of PL, and ironically one that only someone who is various familiar with the game will be able to spot in an opponent (and thus call them on their shit). I agree, PL is bad for pick-up games. It could, however, be good for a couple of kids who just got Dark Imperium for christmas and want to play together, or a FLGS manager who's trying to show the ropes to a noobie.
>>
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>>53941315
If anything the Russ is better performer.
>>
>>53941363
Hemlock Wraithfighter gets you 2, with Horrify+Mindshock Pods
Phantasm Grenade Launcher gets you another 1
I think -2 or 3 is enough, but you can also get another -1 in turn 5+ with any Power from Pain unit, and another -1 with the Visarch.

The payoff is reducing the leadership on vehicles for your shadowseers to be able to scare them away with Hallucinogenic Grenade Launchers. But also Death Jesters get to snipe special weapons models.

In Chaos, you can stack -3 IIRC, or even more if you take some FW units. The payoff there would be mind controlling characters with psychic powers.
>>
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So, I just took stock of every Tyranid I own and have more or less painted...
>>
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>>53940403
Alright, you chuckle fucks; lets see where your armie's loyalties lay.

http://www.strawpoll.me/13254152

Bonus points if you give me a plausible reason for why your forces are there, and what their goal is.
>>
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>>53941426

Phone posting and forgot pic
>>
>>53941251

I didn't like points at all... until this post made me realize only the min maxing people care about it, the people who play for the math instead of the fun. So I say fuck it bring on the points and let's just jump into the sick missions quickly at anytime.
>>
>>53941247
Given that they're heavy flamers and the Ironclad crushes armor in melee anyway, I'd say double flamer. Has the side benefit of making his overwatch super scary.
>>
>>53941399
>>53941086

Gotcha, is an apostle + lord in a landraider (with some some berserker buddies) a good way of getting them out?
>>
>>53941443
My Dark Eldar, inspired by their ancestor's theft of suns and hive fleets, are planning on stealing Rowboat Girlyman from the monkeigh.
>>
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>>53941440
... and every Genestealer Cultist I have (minus a few misc guys mainly for Shadow War or switching out special weapons).

But now I'm looking at my Orks, which I've owned since 2nd ed and slowly built up over all the years. It's hard to even sort through all the shit I have and really make sense of the mess. Anyone else just getting back in and rummaging through all their 40K shit after a long period of neglect?
>>
Since Ratlings are just insanely fucking good these days what would be a good xenos race to use as count as for an RT army? Kroot?
>>
>>53941453
Just because you prefer balanced armies and enjoy pitting your best against your opponent's best, doesn't mean you don't like fun. A fair competition is fun for some people.
>>
>>53941443
Imperial Guard.
Departmento Munitorum fuckup meant my guys Liberty is cancelled and they're on duty instead. Oh wait no that was work today...
>>
>>53941318
Children on the receiving end of my backhand are suffering but sure as Santa it's gonna make 'em stop eating all the chocolate and lying about it.
>>
>>53940403
Please god, does anybody have the dataslate for Hecaton Aiakos from the new Imperial Armour index?
>>
>>53941432
If I recall one time she offered booty to anyone who brought her a real challenge.

She lied though 'cos the emprah's champion gave her a C section so she killed the fanboy responsible.
>>
>>53941502
He's in the Adeptus Astartes book. Check Mega
>>
>>53941443
Imerium, because first and foremost my blood ravens, while they may "get gifts" from fellow imperials, doesn't mean we plan on betraying them.
From a bit more fluffy perspective, the events of DoW 2 retribution had a major effect on the chapter's psyche, most noticeably changing their battle cry to "none shall find us wanting." As such, the chapter should seize to the fullest any and all opportunities for redemption through war, proving exactly where our loyalties lie by fighting along side the emperor's own son, and proving our selves to him and thus to the whole of the imperium. To fail or faulter would only result in damnation, something the chapter has come far too close to far too many times.

TL;DR: None shall find us wanting.
>>
>>53941463
Approving_Trazyn.png
>>
>>53941436
>Wot we'z gonna do on da bed boss?
>>
>>53941443
I voted xeno but I'm actually allying myself with the Imperium because chaoscuck tears after all their smugness about xenos being NPCs will be delicious.
>>
>>53941524
>proud necron
>ever approving of fleshbag antics, especially of the hated eldar
1/10 go see the Cryptek for reprogramming.
>>
>>53941519
Got pics of your Ravens? Always like to see them on the tabletop.
>>
https://www.aliexpress.com/store/3053005
>>
>>53941527

> =3 ᵂᴬᴬᴬᴳᴴ
>>
>>53941457
Yeah, but I'm worried about being at a distance since heavy flamers still have such a limited range. What if my Ironclad gets popped before he gets into melee anyway? Heavily armored targets generally have big guns and they'd try to take down the ironclad before it can get in close enough to seismic hammer them.
>Has the side benefit of making his overwatch super scary
How is that?
>>
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>>53941384
I admit, the Primarines are giving me temptations. I know some people don't like them, but the Repulsor and Redemptor are both much better looking SM kits than the many of the ones that have come in the recent past (talking specifically pic-related and Centurions). And the Primarines themselves look so much better than marinelets it's made me feel vindicated in avoiding them so long.

I just hate Space Marine lore so goddamn much. Maybe if I made a my dudes chapter I can make them more palatable.
>>
>>53941534
I hope this is the edition where they get official rules.
>>
>>53941535
>wowitsnothing.png
>>
What armies are you expecting?

Keep in mind that going off of AoS design logic, they will be

>Based off an existing faction, but entirely/mostly new models. Intended to semi-replace a faction

>Larger models and smaller model count


My bet is
>entirely wraith construct army
>bigger and stronger orks
>Guard with mech suits
>>
>>53941570
Space Skaven, though might just be a wishlist so I can transfer from Renegade and Heretics to proper rules.
>>
>>53941570

Based on AoS, I expect Marines to get 4-5 codexes, chaos to get 2 cult books, and everyone else can go fuck themselves. Especially Necrons.
>>
>>53940856
>Someone actually made the tiger rush

Which Crazy Russian bastards did this and where can I buy one.
>>
>>53941570

>Bigger and Stronger Orks

I might be tempted to bet actual money that's going to happen. With Ghazghkull in charge, he's probably learned a few ways to make his boyz bigger and meaner to compete with the bigger beakies. Possibly by having them fight in arenas to weed out the weaklings and make larger Orks, or maybe he's recruited a MadBoy Dok with a few crazy ideas on improving Ork biology.

Which would actually be pretty neat, and give us new and better Ork models to field astride masses of regular boyz.
>>
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>>53941534
Only have these two on hand, and unfortunately it's 1:00 here in Texas and I'd prefer not to wake my roommate up by moving about, I don't need to be bitched at about it in the morining
Wish I could post more, but I'm repainting them right now anyways so they aren't much too look at anyways. Not that my painting skills would make them good once they're done.
>>
>>53941585
I really want Space Skaven to show up.

I'm a marine player with only passing interest in Fantasy, I just want to see Space Skaven.

And/or more Genestealer Cult units.
>>
Why are nobz so good
At 2k points I'm going to run 5 of them in a Gorkanaut with a Nob with Waagh Standard so I can just get off the gorka, charge with it first so I can soak overwatch fire, then charge with 5 nobz with killsaw while being close to the standard.
And you get 15 attacks on 3+ s10 -4ap 2 damage, sounds pretty good to me
>>
>>53941608
If they just updated the Nov kit to deal with size creep I'd be so down for a Beast-era orks army.
>>
>>53941570
Not expecting, but I'm hoping for a return of slann, I want my space lizardmen
>>
>>53941570

Like entirely new armies? Are they actually going to make any?
>>
>>53941626

That'd be great for the HH series, because then they can steal GW kits to use for their own events, which is the opposite of what's happening now.
>>
>>53941608
>>53941570
>Bigger and Stronger Orks
So... like your average boy is a nob and your nobs are super nobs?
>>
>>53941626
nobz will be troops, new orks will be warboss sized, and new warboss will be dreadnaught sized
>>
>>53941608
>implying you need hordes of orks in 8ed
I never play more than 30 models at either 1k, 1.5k or 2k points and I keep winning against everyone. Won against eldar, primaris, death guard, and normal marines so far. Had a loss by one point against tau but still took down all of his good stuff.
Seriously, you can just use flash gitz/meganobz/orkanauts and meks to have a good working list
>>
>>53941617
Still looks good man. Best not wake the roommate. I'm guessing the bitching is bigger in Texas too?
>>
>>53941608
>>53941570
It even seems like the fluff is leaning that way for most armies.

>Orks get bigger and badder because of fighting so long in Octarius, ie Primaris Orks
>Hive Fleet Hydra is currently devouring all the old Tyranid Hive Fleets to collate all the DNA and create hybrid supernids taking the best aspects from all of them, ie Primaris Tyranids
>Chaos Legion books starting with Thousand Sons are basically Primaris Chaos Marines
>>
>>53940631
Here is how I would rank it: Maugan Ra<Swarmlord<Lelith<Power Gap<Crowe=Skulltaker<Immotek<Sicarius<Eversor=Custodes<Huron Blackheart<Farsight<Sly Marbo<Grimskull<Cawl

I will say, Ra has a big advantage in being the only guy to bring a heavy ranged weapon to a sword fight. That is, unless they all spawn close together. Also, I would replace Immotek with Obryon and Cawl with someone else.
>>
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New from the rumor mill. Wat dat?
>>
>>53941646
Guard. 1v1 me bruv.
>>
>>53941570
Well, aside from the obvious Primarines, I think we'll see

>cult armies for each of the 4 Chaos gods (we already have 1ksons and soon DG),

>maybe a new take on the grey knights (more termie/paladin focused)

>each of the major non-codex marine chapters will get Primaris releases

>plastic sisters

>entirely wraith construct army
I wouldn't be surprised

>bigger and stronger orks
I was thinking this, too, we'll probably get a new line of 'ard boy orks, similar to the Ironjawz from AoS
We might also get a "gotta go fast" kult of speed style counterpart

>Guard with mech suits
this one I'm not so sure about, I think we're more likely to see an expansion on the Scions
>>
>>53941436
She's good vs Harlequin. Can kill any Harlequin character in 1v1 in one turn.

Model-wise I wish she (and the Vindicare) have a better pose, like a stabbing or slashing pose would be nice, and a take aim pose with the Vindicare.
>>
>>53941647
>I'm guessing the bitching is bigger in Texas too?
Eh, not really, we tend to be a friendly people, so long as you aren't a commiefornian moving here because you fucked up your own damn state.
>>
>>53941667
>commiefornian
Never heard that one. I like it.
>>
>>53941617
>Texasbro

Texasbros roll call.

Fort Worth reporting!
>>
>>53940631
Depends, Are we allowing Mugan Ra to set up on the furthest point away from everyone else? Because if I remember my lore right, That motherfucker can hit you from 6 goddamn star sectors away with his gun, and its a fucking shuriken launcher.
>>
>>53941548

Dude I am the exact same way. I am now a Primaris Fag. The only SM model I own is Gulliman. Fuck Im a smurf player now...

Still painting them whatever fucking colors I like.
>>
>>53941657
I like our better proportioned future.
>>
>>53941646
So in other words you haven't played against a horde army yet. You'll understand when you do. It sounds like your meta is all small forces equivalent to your own. One guy showing up with the proper Guard or Tyranids list will roll right through you and every other guy there.
>>
>>53941680
I'm a dallasfag myself. How goes it in the FW of DFW?
>>
>>53941657

Now can Imperial Guard get swole as well? Or at least just have better infantry sculpts.
>>
Is it possible for Cadians to repopulate their regiment just though dedicated fraternisation in transit?
>>
>>53941443
The Black Legion will aid the Death Guard in exterminating Ultramar after my warband's previous leader died during the attack on Macragge 100 years ago.
>>
>>53941686
I'm just spewing that I can't put Primaris in like any vehicles.
>>
>>53941443
>only 16% supporting chaos
Chaos is fucked.
Serves them right after EoT. Get fucked faggots, ypu don't have an amazingly OP codex to use against a bunch of pamplets this time.
>>
>>53941686

Its k. We gonna get our own dank vehicles, fliers, psykers, termies, soon.
>>
>>53941707
God damnit I replied to myself. Anyway we get our own shit soon.
>>
>>53941720
If DG Codex is out before the campaign they might do pretty well in the overall meta, but they still have no hopes of winning the campaign.

Turns out maybe it wasn't the best idea for them to shit talk xenos players all these years and then end up fighting a war on two fronts.
>>
>>53941703
>Better infantry sculpts
>Implying Cadians are shit..
>THE PLANET BROKE BEFORE THE GUARD DID
>>
>>53941701
The usual, although I did get to scream at some homeless people in the parking lot at work today(long story short they've been panhandling in the back of Walmart lot behind us and started harassing my manager's husband, cue me to yelling at them.) Didn't get any painting done because I went to the Ranger's game literally after work. Gallo with the inside-the-park home run was pretty neat.
>>
>>53941729
I'm refusing to buy more until I can have more than 5 Intercessors in a squad. Like defuq?
>>
>>53941730
>Turns out maybe it wasn't the best idea for them to shit talk xenos players all these years and then end up fighting a war on two fronts.
Reap what you sow and such.
Though they did spam GW with fake batreps for EoT so who knows what Chaoskiddies are capable of now. Lord knows they more than anyone can't stand anything bad happening to them, as shown by them fucking up HH, shitting on anyone who didn't agree they're the BBEG, shitting up threads and so on.
>>
Since MT scions can deep strike without penalty taking a transport for each troop squad seems retarded, but taking 1 or 2 to ferry around squads as necessary seems like a good idea, right?
>>
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Anyone else here have an army that they love the aesthetic and fluff of but just can't play at the moment for one reason or another?

I've always loved Craftworld Eldar and have been tempted to start an army almost three times, but every time I look at the resin aspect models I cry a bit inside. At this point I've reluctantly conceded that it'll probably never happen.
>>
>>53941768
Deathwatch.
I'm too shit a painter to do them justice and too poor from FW models to get someone else to do it.
>>
>>53941707
I mean, I like the Repulsor, but I also like the Spartan. Really just doesn't make sense that Primarines can't use them.
>>53941723
>>53941729
I am looking forward to seeing the new Overlord flier. Although it's definitely going to be expensive as fuck.
>>
>>53941768
If there was ever a time for GW to update the aspect warriors, it's during the 8th edition Asuryani Codex.
>>
>>53941443

The Commorite noblewoman my Archon wants to bang will not let him court her until he has collected the scrotums of at least 100 Astartes.
>>
How do you beat orks this edition? They're basically immune to morale.
>>
>>53941786
>at least 100 Astartes.
Which type?
>>
>>53941443
Hive Fleet Daikaiju, a splinter from Hive Fleet Behemoth, has been rebuilding its numbers after being devastated from an experimental Imperium bomb. With the help of the void-ship based Genestealer Cult, the Heralds of the Tyrant, they will take advantage of the war to get some easy meals from the sector.
>>
>>53941790
Bring Orks
Or lots of Dakka
>>
>>53941785
Oh god I'm praying to Khaine that they give them a proper update. I'd throw so much money at GW if they'd just give Banshees a modern sculpt.
>>
>>53941800
>using a weeb name for a Hive Fleet
So how much did the Riptides sell for on eBay the other week?
>>
>>53941758
Then you're probably not buying more anytime soon. They are literally meant to be babies first army. And that's not mean theyre bad, theyre just simple. You'll have to take regular TSM if you're trying to meet some demanding Detachment requirements, or just say fuck it like I did and realize you don't need 6 command points.

Also I plan on running Gulliman so boom, 3 points right there.
>>
>>53941790
depends on the army you're playing
if you're shooty, go with refused flank and whittle down the mobs two at a time, starting from one side to prevent the mob rules bonus
If you're choppy, then just make sure you get the charge before they do, and try to snipe some of their buff characters while you're at it
>>
>>53941790
Levithan dreadnought
If you're a poorfag or not a marine, good luck is all I can say
>>
>>53941811

What Riptides?
I'm a lifelong Tyranid fan. Just haven't painted my Hornagaunts yet cause colours are hard. So maybe I'll paint them later next year
>>
>>53941817
I'm working on Tau while GW work to sort their life out. Not a huge issue for me
>>
>>53941658

Yea, but how much plot bullshittery will Cawl be able to pull out of his ass?

>the island was a secret laboratory of Cawl
>4 legions of Primaris Marines awaken
>all equipped with Cawl pattern Volkite megaturbo assault lancers
>>
Is he worth putting in your army?
>>
>>53941838
Yeah its NBD, I have other armies to play while they slowly release their shit.

I wanna see the giant ass flier.
>>
>>53941853
Is he Sneaky?
>>
>>53941853
Bro for the fuckin Randy Savage shades and the gives no fucks bayonet. You bet your ass he is.
>>
>>53940631
Grimskull cuz he aint dat ez ta kill.
>>
>>53941856
Giant Ass Flier?
Catch me up?
Pic related.
>>
>>53941511

She offered "a gift" in the most vague sense possible to any Archon that could provide a challenge for her in the arena.

Numerous Archons brought her stuff to fight, including (according to the text) "hive tyrants and warbosses", but she slew them all effortlessly.

Eventually she is brought a nameless Marine captain who was also a feast of blades winner. The two of them duel, and the captain stalemates her for hours on end before she manages to kill him.

She asks that the Archon who provided the captain be brought to her in the arena, and upon meeting him gives him his "gift", which is the "privelage" of dueling her. She kills him in like ten seconds and the story ends.
>>
>>53941768

Tzeentch Daemons. I bought into pink horrors during the age of, 5th, then they became overpowered bullshit, and now they're worthless trash.
>>
>>53941817
They're simple right now because they're a brand new army that has yet to even see its first legitimate release. Playing with the Primaris rules for the starter set stuff out of the index right now is basically like when GSC players were playing with the DW:OK stuff using the White Dwarf rules for Ghosar Quintus Brood. It's not the real Primaris Marines at all.

Expect many, many things to change when the Codex and all the REAL Primaris kits drop.
>>
>>53941659
"Arm" of a new possessed?
Armored Tyranid?
Head of a Hrud?
Something for AoS I don't care about?
>>
>>53941764
Plasma Scions get deepstriked, Melta Scions use Valkyries. PScions can deepstrike within rapid fire range, Meltas can disembark from the Valkyrie with half-range (as long as you haven't moved 20").

I may be wrong with some of that,
I haven't read the rules fully.
>>
>>53941764
Seeing how you can't just DS everything turn 1 due to at least 50% of your army having to be on the board beforehand, they still fill the role of fire support and transport. It got even MORE expensive but the base Taurox Battle Cannon actually got better against vehicles and MC but worse at dealing with infantry and the Gatling Cannon became like a budget Punisher but with better bs. The missile launcher is a missile launcher, it shoots 2 style of explosion and most things are hurt by explosions.

It serves it's role oddly better than before now that it has a save, but it's still fragile as fuck for vehicles.

Think of it like the bastard love-child of a Leman Russ and a Chimera and you're on the right track for how to treat it in 8th.
>>
>>53941797

Loyalists of course. There's no achievement in taking the scrotums of second-rate Astartes like the Chaos ones.
>>
>>53941818
I think mob rules is basically impossible to work around.

Say the ork player has 3 mobs of 30 boyz.

Each is positioned 6 inches away from another, in a straight line. If the first and the second each lose 25 boyz somehow, they'll still both have 30 leadership, because the third gives 30 leadership to the second, and the second gives that 30 leadership to the first.
>>
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>>53940631
Eversor would win by the law of inverse ninjutsu, but the people writing 40k stuff can't let the face characters really lose.
>>
>>53941764
Valkyries are one of the best units in the game. Take them if you have something that can fit in them.
>>
>>53941617
Where are those neat golden track guards from?
>>
I just realized that the Avenger Strike Fighter is going to be BS4+ that gets -1 to hit because it is loaded with heavy weapons.

Good night sweet BRRT
>>
>>53941910
Frag assault launchers since it's a LRC
>>
>>53941872
You know, this sounds edgy and grimderp, but the archon probably was revived within a week. It might be a legitimate honor and privilege in Commoragh to say Lelith dueled you.
>>
>>53941853
Depends if the Disintegration Rifle costs more now.

Was never a bad idea previously
>>
>>53941910

Those are Frag launchers that are part of the LRC kit
>>
>>53940631
If we're going by tabletop rules, Swarmlord walks right through all of them.
>>
>>53941853
60 points, no real reason not to. Gotta lay down the law on those sons of bitches.
>>
>>53941918
Please no. I can use other aircraft for SoB but I don't wanna.

Maybe it'll have a +1 vs ground targets to balance it out?
>>
>>53941872
The gift was clearly a fuck, and captain gave her a delish belly-scar which is why she flipped it.
>>
>>53941926
He takes up an elite slot and is 60 pts including wargear.
>>
>>53941874
Well ofc, I guess I take it for granted that when the codex drops is when shit gets real. But they are simple right now because they are in the gawd-damn starter and by golly they are meant to be used as such.

I don't give GW a lot of credit, but easing the community and new players into a new edition with new rules and NEW ARMIES is pretty savvy.
>>
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Do we have any clue when these sexy boys come out and what their price might be?

I REALLY want to get two of them, maybe three for a dual cannon variant.
>>
>>53941943

Razorshark Fighter has a plus 1 to hit against non-FLY. To offset the heavy weapon penalty
Just seems like a weird system altogether
>>
>>53941970
They will be fuck expensive. Like Stormsurge cost probably.
>>
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>>53941811
I got into playing Tyranids because I like giant monster movies, especially the Godzilla series. Hell, I originally went with the name Hive Fleet Gojira, but that seemed a bit too on the nose.

I have literally never played Tau, and have no desire to.
>>
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Can Pask order his own tank?
>>
>>53941970
Probably around 80 USD.
>>
>>53941196
this pic sums up 8th edition pretty well
>>
>>53941990
No dipshit
>>
>>53942007
>Not firing out of it's left tread
>Not spinning its way across the battlefield
Buddy.
>>
>>53941970
Looks about the size of a Ghostkeel, so between $65-75?
>>
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What would the best primary be for this detachment?
>>
>>53940616
Nurglefag here.

Most people can't get beyond either "zombies in space" or "lol GROSS ewwwww" as their reaction to Nurgle, even people that play Nurgle armies.

I agree with you that Nurgle is the most interesting/nuanced faction leader in either Warhammer universe, but Imperialfags wanna play faux fascist in space all day.
>>
Space Marine Veterans of all flavors have taken over my army now
>>
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So do Orks still suck in this game?
>>
>>53942084
Orks are by far the best army in the game right now.
>>
So, can a lorefag fill me in here? When magnus came back and shit, I thought the Tsons totally fucked up fenris. But in the brief fluff there was in the new index, it seems like fenris is still fine, the SW are fine and all the named wolf lords are alive and well. WTF happened?
>>
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>>53942084
Nope! 8th Edition made swarm armies kings. IG, Tyranids and Orks are having their day in the sun.
>>
>>53941407
I mean, I think "serious" players is a pretty broad fucking spectrum, personally.

I spend hours painting my minis, I write battle reports and short fiction after my matches and share it with the people I play with, I'm invested in every die roll...

I play seriously, I just don't give a fuck about balance. Power level is fine for me, if someone is going to bring a broken WAAC list, it's gonna happen regardless of if they're using points or power level and it will be exactly as unfun.

I can message a couple of the guys and say, "This Saturday, 50 power level list, we're gonna run a 4 scenario campaign all day" and we can have lists submitted and looked at in the span of an hour or two.

I've gotten more pickup games since last Saturday than I have in the past few years.
>>
>>53941440
This list is gonna play like shit. You also don't have an HQ.

Get a Start Collecting box and the Tervigon Brood Progenitor box (if it's still a thing). Ditch the Fleshborer termagants, add more Warriors, Hormagaunts, and Gargoyles. Add Tervigon and a Flyrant (or a Swarm Lord, up to you). Then you'll have something that will be fun to play rather than painful.

As it stands right now, you have a bunch of small dudes who are less efficient at doing what they do than equivalent units in other armies.
>>
>>53941990
Yes.
>>
>>53942114
How does it take you so long to make a list with points that "an hour or two" is faster? It doesn't even remotely take that long to put together a list using points.
>>
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>>53942018
>>53942136

Show your work.
>>
Have you boys been chatting with Nick anymore?
He'll chat about Ultramarines wholeheartedly
>>
>>53942125
I know, they're an army a friend started, but then they didn't want to play 40K. So I paint them up and might use them to supplement my Genestealer Cults.

I MIGHT expand on it and make it a fighting force someday, but there is no way I'm spending that much money on my 3rd (4th if plastic Sisters ever happen) choice army. At most I'd get the start collecting box down the line.

Unless some real badass stuff comes down the line in 8th ed.
>>
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How am I doing?

Strat involves placing the teks in the ark and disembarking as soon as grand Illusion goes off for full effect.
20-40 warriors with full support where ever I want them.
>>
>>53942140
It doesn't take me an hour or two to make a list with points. But getting a handful of people with disparate schedules to make a points-based list, go over everything and make sure people didn't fuck up somehow, and then get them to show up all at the same time is kinda fucking difficult, so having it all organized and set in less than 2 hours is pretty nice, don't see how that's arguable.

Power level is easier and I care a lot less about balance than just rolling dice and getting MY DUDES on a table/in a narrative, WAAChammer is no fun either way.
>>
>>53941712

Yea, that's my general policy for recast anyway. Basically, anything I can't order through my LGS or finecast is free game in my eyes. I recently discovered that I can't order SoB through my LGS because they go through a distributer, so I'm debating getting recast for my newest shit, which breaks my autistic "it must be metal!" thing I have with my sisters.

It's mostly because I need to start putting combi-weapons on my superiors, and I'm not paying $12 for the 5-8 superiors that I need. Why do I need to model it? I was playing against the ork player in my group and after I told him what was in my squad he said "Oh, ok. I don't see a combi-flamer on there, just a bolter." Bitch, I'm sorry all my shit is one solid metal chunk literally build into the torso of my models.
>>
>>53942174
>WAAChammer is no fun either way.

There is a difference between WAAChammer and appropriately balanced hammer. Points suck and as time goes on more people will see that granularity matters much more.
>>
>>53942218

Points are currently pretty balanced I think. However, I think PL has potential. Groups that don't go "Oh, I can take everything for free? I'll just do that" will have a much more fun time with PL I think
>>
>>
>>53942174
If it takes you that long to do any of that just because you're doing points it sounds like it's more on you than it is points.
>>
>>53942230
>Groups that don't go "Oh, I can take everything for free? I'll just do that"
I don't understand why I wouldn't take all the free upgrades with no downside and no alternative options I could with PL though.
>>
>>53942241
Because that's entirely counter to the intent of power level? PL is made for YOUR DUDES games, and is balanced around the average between minimum and maximum loadout values for each unit. If you're taking maximum loadouts to get an edge over other players, you're not playing PL as intended.
>>
>>53942235
>2x y'vahra

?????????????????????
>>
I've heard of new Death Guard terminators coming out, anything on rumours of a unique daemon/beast and unique vindicator?
>>
>>53942230
i'dd say it's exactly the opposite , points are based on the average cost of an upgraded unit , taking everything will lead to a horrible imbalance between highly customisable and uncustomisable factions
power level heavily relies on both players not going all out and i highly doubt tht will happen unles it's between two relatively close friends doing a scenario battle.
>>
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>>53940488
Not to futuristic but way more different than most tanks and not as ztupid looking as interear tanks
>>
>>53942238
I don't know why this has to be a "lol ur 2 dumb 4 points" thing, I've been playing with points for a long-ass time now.

Power Level is inarguably simpler and isn't inferior in any way aside from "muh balance" which isn't an issue because we share lists and agree on what we're taking beforehand because it's about having fun in the first place.
>>
>>53942235
J U S T I C E
U
S
T
I
C
E
>>
>>53942235

I saw that too lol, he posted it in like 4 different groups

>>53942258

What?
>>
>>53942265
New beasts of Nurgle are all but confirmed seeing as they appear in the new artwork that has Morty and Bobby fighting in the background.
>>
>>53942230
>>53942250
This anon gets it.
>>
>>53942275
Are they simply a new beast of Nurgle model or a new unit?
>>
>>53942269
There's a lot of ways it's inferior aside from balance, but
>we share lists and agree on what we're taking beforehand because it's about having fun in the first place
no offense, but wouldn't it be easier to just use points so you don't have to vet each others' lists?
>>
>>53942235
tau players being assmad on kikebook never gets old.

The shitstorm after the stormsurge ruling was hilarious.
>>
>>53942266

You should read what I wrote, duderino. I said people who DON'T go all out cheese will have much better time with points. Personally, I think PL should be 100% WSYSIWYG because there are no points costs. If you place a rhino down with just a storm bolter in a PL game, you'd better not tell me that it has two SB and a HKM on it, too.
>>
>>53942269
Never even suggested it was a "lol ur 2 dumb 4 points" thing. Most of the time consumption you mentioned sounds most like it has to do with just dealing with people having lives than it is points taking time to put together.

List builders exist, it doesn't take any more time to put together or proofread a points based list as it does a PL list.
>>
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>>53942235
>>
Is the 2 extra CP worth it for taking a battalion detachment over a vanguard detachment?

I like troops, but I am also now having to choose between a contemptor and my sternguard vets
>>
>>53942318
I'd build the list you want over worrying about two extra re-rolls.
>>
>>53942318
Buy more HQs and take both
>>
>>53942250
MY DUDES would always take the full biomorphs, that's how fluffy Tyranids would play. Fully poisonous and crawling with symbiotes and bristling with extra weaponry like flesh hooks. Literally the only reason I don't always take that shit is because it's not point efficient because we get overcharged on our shitty upgrades.

If I'm playing power level where there's no cost at all of course I'm going to take them all. I don't see how that's counter to any intent.
>>
>>53942269
>and isn't inferior in any way aside from the sole fucking purpose of a point related system
>>
>>53942275
I hope they are adorable.
>>
>>53942327
That's a good idea

I really like tactical marines, but I also want to run my centurions, dread, and sternguard
>>
>>53942351
The developers have stated that the power level values are based off of the average of minimum and maximum loadout point values for each unit. By definition, if you're taking every upgrade, you are not playing according to the basic assumption of the format that you take roughly half your upgrades, and thus are playing counter to the intent of the system.
>>
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Are you sick of seeing Nid lists?
>>
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>>53942269
>balance isn't an issue because we sit down and balance our lists
Why not just use the system built around balance instead of taking the extra time to balance your lists against each other?
>>
>>53942383
>liking tac Marines

Bullshit. All Marine players hate tac Marines because T4 3+ isn't good enough for them.
>>
>>53942298
people who don't go all out cheese will still be better of with points as it's still a more detailed system
how is not having to do 2 minutes of math vastly going to improve someone's game experience ?
>>
>>53942384
Except that's wrong because I just did the math and shit like genestealers are getting charged the amount in power level equal to their maximum upgrades. Melee Carnifexes are getting overcharged because they have a bunch of expensive guns which are worse options than melee for them, etc. This system is total shit.
>>
>>53942418
I have to wonder if people will still be trying to use the "it's faster" excuse once GW releases their own list building app.

"I don't like having to think about what upgrades I'm taking. It's much easier to just use whatever is in the box".
>>
>>53942408
I am that IF player who is really in love with loads of tactical marines. That and fortifications. And ICs.
>>
>>53942384
You can't tell someone he gets a free all you can eat buffet and then get mad when a motherfucker loads his plate down
>>
>>53942426
My bad, direct quote from the developer commentary:
>They are actually based on a calculation of the unit’s average value, after considering all possible combinations of weapons and wargear the unit can have

So not quite average of minimum/maximum, but same basic idea. Overall, taking maxed lists is not the intent of the system.
>>
>>53942384
If the intent of the system is for players not to take all their upgrades then it shouldn't allow them to take all their upgrades. That's just a bad design.
>>
>>53942446
It works better for some than others.

Most 10 rubric loadout is around 240-260 points, max however is something like 340, so you have 10. A basic 243 rubric squad have a higher PL than a 266 pts 5 man Scarab Occult squad
>>
I have a squad of 10 vets, and they have two heavy flamers. If I have an enemy transport in melta range can I pop it and then shoot the inhabitants with the new rules?

Or do I need to combat squad like in 7th?
>>
>>53942455
>>53942458
I believe PL is intended for either new players, or for players like >>53942174 who play in a casual group more interested in collaborative storytelling than super competitive play. If you want to optimize a list, you should be using points.
>>
>>53942408
No, it's because they were shit before this, arguably one of the worst points to power ratio for troops in the entire game. They weren't cheap like gaurd, boyz or gaunts, not were they powerful, you'd have to be an utter idiot to not take scouts instead. They may not have been the worst troops choice overall, but they certainly weren't worth the cost.
Now that tacs are at least decent nobody's really complaining.
>>
>>53942466
You have to declare all targets of shooting from one unit before resolving any of them, so no.

You need a different unit to pop the transport.
>>
>>53942399
I'm sick of seeing these unimaginative nid lists that all look the same, yeah.

>Swarmlord
>Tyrant Guard
>Trygon Prime
>Exocrine
>Multiple units of Hormagaunts and Genestealers to taste
>One unit of Warriors to babysit the Exocrine
>plus the math-approved options: some combination of Hive Guard or Biovores to sit with the Warriors and Exocrine, some combination of Venomthropes or Malanthrope, some combination of Winged Tyrants or Broodlords, sometimes a Tervigon with 20 devilgaunts and 10 termagants
>repeat ad infinitum

Good job you checked almost every box faggot.
>>
>>53942468
>super competitive play
It's not even a matter of being super competitive, some people just have fun building a list and then playing against a list of equal equal power.
>>
I suppose I may as well ask, what's the best way to do a loadout for 10 sternguard vets?

I'd like to have heavy flamers if they are any good these days.
>>
>>53942455
People got mad when people loaded their plate down with five riptides or scatter/spider/knights in seventh and they'll get mad when somebody says "Oh, we're doing power? Hold on, let me swap out all this wargear" in eighth.
>>
>>53942511
Except that's not even remotely the same thing, and you always have to assume your opponent is maxing his upgrades too since this is universal and not a matter of specific units being OP.
>>
>>53942408
While some armies cant even get T4 3+ on infantry
>>
>>53942507
There is certainly value in wanting to create a precise list based off of a nuanced and granular system of assigning worth, both for the fun of simply creating the list, as well as seeing how that specially tailored list works against lists made in a similar manner. I by no means intend to say that points are bad, or don't have a place, or even that they shouldn't be what the vast majority of people use, simply that PL does have a niche that it is potentially useful for.

I, for one, thoroughly enjoy point-based list-building, because I'm a nut for crunch and numbers. I recognize, however, that my tendency to strive for optimization would not be well-suited to a PL game.
>>
>>53942535
>you always have to assume your opponent is maxing his upgrades too
Why is min-maxing your wargear not being a shitter, but min-maxing your units and formations is?
>>
Is there a reason why its always 10 Devilgaunts and the rest normal gaunts? I want to know before i glue down a billion guns
>>
>>53942384

It's the systems fault for allowing you to go against its intent. If they didn't want you to take every upgrade then they shouldn't have fucking given you that option.

OH but wait there is a system that restricts what you can and cannot get. It's called points and it's been used to create fluffy and competitive lists for literally decades.

Power level is functionally just unbound in denial.
>>
>>53942549
>Power level is functionally just unbound in denial.
Power level in 8th is more balanced than the entirety of 7th.
>>
>>53942384
I would hate to play with system that limits me in my upgrades. I prefer "toys over boys", and in fact fluff of my army is that they are kitted with best they can get.
>>
>>53942547
Devils are expensive and die at the same rate.
>>
>>53941443
My Mechanicus Genetors both want to defend the Forge World and attempt to come up with mitigating factors for some of the Nurgle bullshit. They're not thrilled about helping the Ultras, but duty demands slight sacrifice.
>>
>>53942501

>I'm sick of seeing all these lists that have actual thought put into them regarding how to be effective e and functional
>why can't everyone take 70 termagaunts with OOE and a smodgepodge of other bullshit like me
>>
>>53942549
Remember that PL is geared towards either new players or players who don't care too much about balance/optimization. Adding restrictions on wargear would be counter-productive to catering towards these populations.

>>53942556
With that as your flavor, I agree that points definitely are the way to go for you.
>>
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Hey guys, I working on an interactive math hammer calculator and I need more sets of eyes to check if the math is correct + other stuff. Go ahead, play around with it and help me improve this thing.

>https://docs.google.com/spreadsheets/d/1S41L7pUc-C9YVmvDUk0rkfOuaS-l3YpPPtiChnHqFaQ/edit?usp=sharing
>>
>>53942555

What a delicious non-sequitur
>>
Within 24 hours we'll probably have FW indices leaks
Not much longer now
>>
>>53942549
>>53942575
Most of the power level scenarios in the book don't even demand that both armies on the table have the same power level. It's for "beer and pretzels" play and the people moaning and bitching about how it's not good for WAACfag shittery are the same people who brought retarded shit to 7th.
>>
>>53941493
>someone who beats children thinks it's OK for an other-dimensional demon to give you EbolaCancer-AIDS

Truly I am shocked.
>>
>>53942501
I was probably the first person to post that nid list here, it's changed alot from when I first started but it's gotten alot better
I'm not going to say I'm the first person to put devilgants with a trygon but it's a great choice
>>
>>53942575

>Remember that PL is geared towards either new players or players who don't care too much about balance/optimization

And that's fine, but you can do the same thing just as easily with points and also unbound. Power level wants to be a happy medium between the two but that's an impossibility.

I'm not against power level or it's inclusion in the game, but I do maintain that it doesn't fill any niche that wasn't already filled.
>>
>>53942596

Competitive play has nothing to do with what I'm saying.
>>
>>53942574
Your list shows you haven't even put in that thought though, you retard. The most cutting-edge competitive nid lists run an additional psyker and at least one threat with Fly. You're a netlisting faggot who's not even good enough to claim to be the kind of clever WAAC guys who made the template you copy like a miming little retard.
>>
>>53940562
T-62 with the barrels in the back. Always loved that design.
>>
>>53942609
Power levels are a way to estimate the power of an army at a glance.

>>53942618
If you're not being a competitive WAACfag shitter, why do you insist that everybody absolutely must take the absolutely most optimal wargear options as soon as they hear the word "power level"?
>>
>>53942582
A fellow math-hammer-er!

Going through your formulas, most things are looking good, and identical to the formulas I use (or mathematically identical). The one issue I see is how you handle damage. Namely, the case of firing something like a d3 or d6 damage weapon against a W2 model. D3 damage to W2 does not do an average of 2 damage, as that model is incapable of sustaining 3 damage at once. Instead against W2 it averages (1+2+2)/3=5/3. This is why I have a funky formula that accommodates the W of the target against the D of the incoming attack. Feel free to rip my formula, if you'd like.
>>
>>53942620
Shame flying MC's are dogshit because degrading movement
>>
Plain and Simple, are Imperial Guard viable now?
>>
>>53942582
Also, are you doing anything to protect against 4chan being assholes and just deleting stuff? I know it's possible to protect specific ranges, or I think do the reverse where you whitelist what cells can be modified by general populace. You may want to look into doing so, if you haven't already.
>>
>>53942629
>Power levels are a way to estimate the power of an army at a glance
>how strong is your army ?
>1500 points
>i'm sorry can you put that in power level so i can estimate the strength of your army ?
>>
>>53942636
Plain and Simple. Yes
>>
>>53942636
they the lowest teir now and are completely unplayable anon. Best go to a low model elite army this edition.
>>
>>53942647
~75 PL
Rule of thumb is Points/20= PL
>>
>>53942647
>My army's 1850 points, I guess we can't play our game!
>>
>>53942636
yes
russes are worse but they're excellent distraction carnifexes now,valks are one of the best transports in the game , our melee options are viable at long last, we get weapons cheaper than most imperial counterparts and well there's always conscipts
>>
>>53942636
If by viable you mean top-tier then yes.
>>
>>53942620
The only thing I copied was devilgants with the prime and that came through advice here, it's not like I'm trolling warseer for tips n' tricks I make something up and get criticism
>>
So in this edition "big gun" tanks like BC Leman, Fireprism or Doomsday arc are shit?
>>
>>53942633

>(D3 against a W2 model is not an average of 2)
Oh really? I didnt build mine to factor how many wounds the defender has, didnt know if it would matter or not. Mine is just how much damage output the attacker will give out.

>>53942644

The copy I put here is a public copy, incase people mess it up too much. I have a core copy kept offline.
>>
>>53942501
>>53942620
>Guy posts list asking for feedback
>Gets called a retard and netlister
You clearly had advice to give, such as your opinion that an additional psyker and a flying threat would further strengthen the army, but instead you just started ranting at him. Are you okay, anon?
>>
>>53940438
Decimators are fucking insane now. 2 ranged weapons + chassis is only 150pts and for that price they are very cost efficient. You can pretty much kit them out to every role, even to spam ~5 mortal wounds per turn.
>>
>>53942689
Neg. BC Leman is pretty good.
90s Russ is viable again
>>
>>53940631
The ork, he brings his waagh with him.
>>
>>53942691
Yeah, the damage thing was a pain in the butt to deal with. As long as the target has a number of wounds equal to or greater than the maximum damage result, you can use simple averages like you're using. Against lower-wound targets, however, you need to adjust. Firing a D:d6 against a W1 target is not going to do 3.5 damage, it'll only do one damage, as damage does not spill over.

You may want to look into the protections, just as a way to make sure you don't need to periodically reset the public version if assholes decide to mess with it. Good that you have a backup.
>>
>>53942691
Btw, your formatting is very nice. I still need to pretty mine up a bit more.
>>
>>53942049
anyone?
>>
>>53942174
>It doesn't take me an hour or two to make a list with power level. But getting a handful of people with disparate schedules to make a power level-based list, go over everything and make sure people didn't fuck up somehow, and then get them to show up all at the same time is kinda fucking difficult, so having it all organized and set in less than 2 hours is pretty nice, don't see how that's arguable.

It's you.
>>
>>53942635
Are you an idiot? Who cares about degrading movement when they can still secure a turn 1 charge automatically and even in their most crippled state are twice as fast as the ground bugs.
>>
>>53942721
>1024
Yea, nice bait.
>>
>>53942468
Exactly.

It's for casuals.
>>
>>53942049
What the fuck even is that point limit
>>
>>53942545
Because with power level, you don't min-max anything. You MAX everything. And since the other guy can as well, there's not problem.
>>
>>53942174
wait, you don't build a few lists before hand at common point levels or specific lists you want to run? weird

>>53942689
one shot can miss, i'm gonna run my 'prism as a night spinner from now on
>>
>>53942547
If there's a Tervigon, it can only respawn Fleshborer gants.

I've seen 15/15, 10/20, 12/18, 16/14.
>>
>>53942767
>>53942743
my dudes its a detachment to be applied to a main army, which I'm having trouble deciding given individual strengths and weaknesses
>>
>>53942786
Go build a main army first you stupid faggot. We aren't here to fucking spoonfeed you.
>>
>>53942770
>You MAX everything. And since the other guy can as well, there's not problem.
And in 7th you MAX the power of your army, except for some reason that's totally not the same, this makes you a big faggot.
>>
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>>53941988

>Minor Fleet Gojira

Do it faggot.
>>
>>53942661
>our melee options are viable at long last
>viable

I've read reports where Bullgryns just straight-out MURDER things.

I love the fact that Initiative doesn't exist anymore.
>>
>>53942770
See >>53942456
Even if both you and your opponent are maxing everything, you can end up with a wildly imbalanced game if one player is taking units where their maximum value is significantly higher than their average value.
>>
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>Alpharious now has Dreadclaws
>They're dog shit in 8th
>>
>>53942770
Some units get way more benefit out of that than others
>>
>>53942547
Usually it's 10 termagants and the rest devilgaunts, not the other way around.
>>
>>53942795
why would I do that when I care most about fielding an egregious amount of penitent engines
>>
>>53942775
Well, i think second mode (d3 shots of d3 damage) is now ani-vehicle/mc mode, instead of anti-TEQ. And the 1-shot is against something really heavy armored.
Tho i will miss my prismies turn 1 blamming enemy vehicles across the map.
>>
>>53942797
>7th
Who's talking about a dead system? Are you still stuck in last week?

Clearly, power levels were made for you.
>>
>>53942824
>Who's talking about a dead system? Are you still stuck in last week?
I'm pointing out that the people moaning and bitching about wargear ruins power levels are the WAACfag shitters from 7th in denial.
>>
>>53942820
Then do that and get tabled. Not my or anyone else's problem.
>>
>>53942809
Which is why points are decidedly more balanced.

There's a reason why guardsmen pay less for plasma guns than marines.

so what's the craziest power level-points ratio right now? I'm thinking an expensive squad where everyone can get some kind of upgrade. Chaos Chosen? Ork Nobz?
>>
>>53942720
>>53942715

>D3 vs W2: (1+2+2)/3=5/3
>D6 vs W2: (1+2+2+2+2+2)/6=11/6

Ah I get it now. Thanks for the notice. So the above formulas should be how it would work against smaller W targets yes? I'll just j-j-jam it in later tonight.


I was afraid my formatting was a little hard to understand, but thank you kindly for the compliment.

I might shift all the orange 'ability' modifiers all the way to the bottom into its own section though, because people might not get it if its in parsed sections like that
>>
>>53942837
fifty conscripts for nine points
>>
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>>53941720
>>53941730
>>53941759

Chaosfag here, I weep for our poor reputation. Anyone who unironically spews 'Xenos are NPCs' bullshit belongs on a cross.

I will defend the blight that was us for most of 7th ed. The flight of the Hellturkey was brief and outside of forgeworld shenanigans we didn't have a lot of neat tricks til' Traitor Legions which was a beautiful book I miss very much.

tl;dr, /tg/ chaosfags make me embarrassed to play the army sometimes and my condolences for your bad experiences with them.

That being said, still repping the boys for the new campaign, life by the spike,
die by the spike
>>
Can someone point out to me where the rule is that stops me from taking a detachment of Dark Angels and a detachment of Necrons?
I know I can't but I can't track down where it says it in print.
>>
>>53942837
>so what's the craziest power level-points ratio right now?
Someone posted a 100 power (supposedly equal to 2000 points) Deathwatch list recently that came out to 2600 points. I don't even think they were intentionally trying to break the system either.
>>
>>53942844
You've got it! The full formula I use is:
if(die=0, if(W>D,W,D),if(W+1>D,D/2+.5,((D(D+1))/2-((D-W)(D-W+1))/2)/D))
Where I have a cell which is either 0 or 1, depending on if the damage is fixed (D:2) or a die (D:d3), as we see a fair amount of each. You can hard-code a couple of the most common cases, as the ones you've pointed out, or you can try to use a more general formula like mine.

I agree that tidying up the abilities into one section would likely make the system more straightforward.
>>
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>>53942837
>>
>>53942837
if you give nobz the most expensive upgrades possible (killsaw, kombi-rokkit, and ammo runt for each guy), you get a 670 point squad with 20 bodies for 21 power, or about 32 points per power
>>
>>53942857
In matched play all units must share a keyword.
>>
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>>53942866
21 power level
>>
>>53942853
It's appreciated, bro. Don't worry I know that the vocal minority of assholes in any particular Faction don't represent all of you. I wish you many flavorful buffs with the 8th ed Legion rules.
>>
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>>53942875
oh look....also 21 power.
>>
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>>53942857
>>
>>53942873
>>53942884
Thanks.
>>
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>>53942883
...is now 700ish points.

A jump from 170 to 700 ish.

That's ridiculous.

And fluffy too...why *wouldn't* a Nob have a power klaw?
>>
>>53942849
50 conscripts are only 6 points, that's 25 power per points with no upgrades

the upgrades don't really matter since let's face it: all the fancy wargear you're buying and feeling like hot shit about aren't actually going to do shit in the face of 750 conscripts
>>
>>53941108
I hope I ever get to play against someone who plays with any of these rules sets.

I would love competitive or fluffy story games all.
>>
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>>53942876
Real shit my man, same to you, whatever faction you play.
>>
>>53942893
still loses to 150 conscripts and a commissar for only 20 points
>>
>>53942230
I'd say PL is great if your group plays WYSIWYG. You can just focus on making a good looking model rather than taking only cost effective options.
>>
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>>53942897
where you at anon, I'll fight you with my elysians list, though in 7th it was a WAAC list I used to dismantle the local cheldar player on multiple occasions, to the delight of the other people in store
>>
What wargear do I give my aspiring champion from A CSM squad? I'm having him lead a group of 10 with a heavy bolter, plasma gum, and an icon of vengeance. I plan on using them to camp objs
>>
>>53942706
>BC Leman is pretty good

Everyone I've heard that has run them says they struggle to do much damage.
>>
>>53942935
Gotta shoot them at the proper targets. Basically delete the image of an AP 3 pie plate deleting MEQ squads from your mind, think of the batcannon as an extra-large krak missile and point it at the same targets you would shoot those at.
>>
>>53942933
combi-plas?
>>
>>53941388
This this this.

Look if you're using power levels for pick up games even the brb days you're doing it wrong. PL is for narrative games where being precise is less valuable than being expedient. Or where you want to have a fluffy fight that doesn't require optimization.

Of course only plebs would use PL. Points work better for fluff fights too.
>>
>>53942853

Hey man. I feel you. I play Night Lords, and we have a pretty shitty reputation thanks to like 3 fucking dedicated shit posters.
>>
>>53942953
LOL I am so sorry.

On the bright side all 3 of those retards seem to be long gone these days as far as I've seen. I think the threads have mostly forgotten about them.
>>
>>53942963
The namefag is still around in other threads, but I agree. It's been quiet.
>>
>>53942944
Even at that they seem really mediocre.
>>
Buying my first non LR artillery unit for IG, should I get a Basklisk or a Wyvern?
I really like the look of big dick Baskli but the 4d6 seems really nutty.
>>
>>53941659
Rak-ghol
>>
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>the most OP unit in 40k is just a bunch of untrained dudes with flashlights and flakk armor being told to run into the scary enemy that will murder/rape/eat/etc them

who says GW doesn't have a sense of humor?
>>
>>53942986
Wyvern is non-optimal. It's like...75 ish points for 4 mortar shots.

A squad with 3 mortars is 27 points.

Best effective arty right now is Manticore, but the Basilisk (like the LR MBT) is a solid pick.

Plus yes. It can overwatch with its Earthshaker cannon.
>>
Are DCA even worth it anymore
>>
>>53943029
What funny is that they're actually fine if you remove the <Regiment> tag
>>
>>53943030
To be fair the Wyvern gets to re-roll to wound rolls, though it's sad that it went from really good to kind of meh. It really should get some bonus to hit against large units, or at least get it's ignores cover back.
>>
If you are trying to go with dev centurions, what's a good loadout?

LC/ML?
>>
>>53943045
I don't know if I would call them fine after that. They'd still be overpowered for the points, just not as badly.
>>
>>53943029
It's not that they're OP. It's that they're cheap. i.e. you can take tons of them. If you think abotu it, we're matching 151 men with a squad of 10 supersoldiers.
>>
>>53942501
>I hate unimaginative netlisters who only spam a few things
>on a list that spans half a codex
>>
>>53943063

You could begin hitting them hard with moral at that point at least.
>>
>>53943045
Removing <Regiment> would probably be the simplest method of dethroning them from meme-status. That said, even without it, they're still emblematic of 8e's horde issue, which you can see to a lesser degree in things like massed brimstone horrors, boyz mobs, gaunt swarms, etc. With super cheap infantry, it can be difficult to bring enough dakka to kill them fast enough. Even if conscripts had no weapons at all, they'd still pose a threat in objective games due to the struggle to kill them fast enough to keep them off the objectives.
>>
>>53942984
Take 3. They'll more than make up their points value. Think of them as a Sherman. Good in groups. Focus on one threat then move on to the next. It's good at AT but not brilliant. Use it to kill bigger things that give your Infantry grief. Use Infantry to kill things that will give it grief (CC units especially). HWT are best for AT.
>>
>>53943102
No, Commissars are still a thing. They don't reference <Regiment> Keywords, just Astra Militarum. Removing <Regiment> just stops Conscripts from getting the benefits of Orders. They're still ridiculously efficient meatshields with 5+ armour saves at 3ppm and Morale immunity in the Commissar aura.
>>
>>53943061
dont
>>
>>53943123
Needing to spend nearly 500 points, not including sponsons, just to make them capable of being a threat to one unit a turn is not a "good" unit. I still plan on using them but the BC Russ is not a good unit by any means.
>>
>>53943157
What do you take instead?
>>
>>53943061
LC for AT
ML for all round
>>
>>53943215
Well I am trying to make a shooty army, using pedro kantor to buff my dudes for rerolls.

I am thinking the devcents for my really strong fire, maybe a devastator squad or contemptor with a AC for volume of shots.

If I go with ML/HB on the devcents, what would make a decent AT that isn't a heavy support unit? Would a MM contemptor work well?
>>
>>53943140

Well. Fuck. I figured commissars were regiment based. That's shitty. Removing orders would help at least.

Once again:
>Moral is too ignored in 7th, let's make it matter!
>Moral matters in 8th except for all these armies that ignore it!
>>
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defend this
>>
>>53943252
As has been pointed out by others, none of the ways to ignore morale are constants. You can snipe commissars, focus synapse creatures, and whittle down central boyz mobs. These features specifically are open to counterplay.
>>
>>53942689
Night spinners and falcons are superior.
>>
>>53943252
The armies that ignore it should ignore it, though.

I think the problem with Commissars is they're just too cheap. Tyranids pay out the ass for untargetable character synapse, so they're not point-inefficient to deal with using snipers.
>>
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>>53943252
>don't gotta stop all the moral-blocking shenanigans, just the ones that count
>>
>>53943294
Ratlings or Vindicare, which is the superior sniper?
>>
>>53943204
I still take the BC Russ' because I like them, I just don't like how the perform on the table.
>>
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What projects are you working on /40kg/?
>>
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So, what's the point of Drop Pods nowadays? Anything, aside from parking them on an objective?
>>
>>53943226
I personally have dreads with twin LC and an ML. But I like stand off AT. MM might work if you want to get up in their face.
>>
Do you measure from the base or from any point on the model when seeing what can attack in combat
>>
>>53942591
>within 24 hours, the thread will be full of twats spamming "FW leaks?"
>this will continue even after they're actually leaked, because these people are too stupid to find things themselves
Whoopdeefuckingdoo. I can barely wait.
>>
>>53943317
>I personally have dreads with twin LC and an ML

Do you mean devcents? Or the FW dread?

I don't see an option for LC on a dread
>>
>>53943309
Crimson Fists, gotta make ARE PEDRO proud
>>
>>53943305
Check the damage/cost calculations in OP, there's a sniper page. Ratlings are the more efficient solution, but have fewer bells and whistles.

>>53943258
I'm not sure what this is trying to convey.
>>
>>53943337
You and me too friendo, however my pedro is yellow from his days as IF in 7th edition and I don't feel like repainting my army.

Crimson (yellow) fists for me
>>
>>53943307
Yeah that's fair. I run mine with BC,LC and HB sponsons. Like the look but I've found them quite good so far.
I find 35 man platoon with a Commissar and LC HWT accompanied by the LR goes well. 535 pts but will definitely hold the line
>>
>>53943341
a knight cannot change levels on a ruin so it cannot attack a unit in a building in combat
>>
>>53943319
Read the rules.
>>
>>53943312
Flapping doors violently
>>
>>53943349
I got sick of painting yellow but wanted to keep things Rogal so I went with CF for my half of the dark imperium box.
>>
>>53943355
it just says models within 1"

what im asking, is a gorkanaut with it's klaw arm raised in the air attack a unit up in some ruins if it's outstretched arm is within 1"?
>>
>>53943305
Ratlings, Vindicare is a bit pricy. For 17 points over the Vindicare you can get two Arquebi, which don't ignore invulns but are better at nomming vehicles and popping minor characters without invulnerable saves. Or 12 Ratlings, who will put one wound on pretty much anything and are way more reliable than either of the heavy snipers.

Personally I'm running 2x2 Arquebi, which is overkill but I love the model. Also probably going to be a hell of a lot of Dark Imperium set armies with loads of characters or BAngles melee buffballs, so may be worth sometimes. Hell, I'm tempted to make a special Ranger Primus Vindicare counts-as, which would be over 300pts of snipers. Probably a bad plan.
>>
>>53943336
It's on the base Dreadnought. Replaces the Assault Cannon.
ML replaces the Dread CCW
>>
>>53943362
Measured from the base unless it doesn't have one and then its measured from the hull.
>>
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>>53943258
>charging someone with the high ground
>>
>>53941276

There is "I'm willing to take a slightly less optimal load-out" level and then there is "mortar HTW in PL games" level
>>
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>>53943354
I feel like this picture might be relevant.
>>
>>53943377
ok

so my gorkanaut literally cannot touch models that are on the second level of ruins in combat, even if the model is physically within 1"
>>
Gotcha, I only have contemptors sadly.

Still trying to figure out what to do with my devcents. I am thinking ML/HB
>>
>>53943394
Well ML are definitely a good all round weapon. Jack of All trades master of none
>>
>>53941483

Squats
>>
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>Rainy day
>Want to pop to GW and get something new for my Ministorum army
>Everything is webstore exclusive
>>
>>53943294
>take vindicare with Sisters
>first shot
>roll 1
>command point
>hit
>no damage

T-thanks!
>>
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>>53943312

More like what's the point of Dreadclaws?

>200pts
>>
>>53943403
Doesnt really help me I'm trying to find models to use instead of the metal ratling ones for variation.
>>
>>53943258
The models are placed on top of the bastion to represent their squad beeing in the bastion.

Also the knight rips through the bastion in a turn or two.
>>
>>53943402
Yeah, I kind of wish the centurion ML could choose between krak or frag
>>
>>53943417
Well that looks terrible. Good thing I don't have one. Although the model itself looks nice.
>>
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A mate messaged this to me; is this correct?

i.e.
>3+ to hit
>enemy in cover or something for a -1
>now need 4+
>get rerolls of misses
>roll a 3
>rerolls are done before modifiers
>3+ counts as a hit
>isn't

Wat do?
>>
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>>53941197
PLs are for people who gave up on balance so hard that they actually associate the point system and balance with waac

sad!
>>
>>53943439
>>53943417
since the models disembark they can still move after right ?
you just can't set them up within 9 inches
>>
>>53943459
>Wat do?

Follow the rules. In this case you don't get to re-roll the 3.
>>
>>53943459
You do not get a reroll, but it is a miss.
>>
>>53943417

>Drop pod that fires D6 5+ S6 Ap-1 shots on each unit around AND has a move of 15, can charge for 4 4+ S7 Ap-2 D2 attacks

A bit overpriced, but not that awful.
>>
>>53943437
Oh shit sorry anon I didn't realise they couldn't. I run Normal Devs and ML with my AM. Double checking the Index ML/HB probably does look good in that context.
>>
>>53943309
I've got a couple of the old DE Reavers lying around. They're cool and all but as models they really show their age and I can't think of how I want to paint them.
>>
>>53943459
He's correct, yes. You miss and don't get a re-roll because of order of operations. It's intentional.
>>
>>53943491
What's the benefit/reasoning there?
>>
>>53943309
35 ratlings, 65 scions.

I'm meta now.
>>
>>53943459
well cover doesn't give a -1 to hit but as of the faq yes that assumption is correct
whether this is RAI or not is up for debate
>>
>>53943461
Reread when the Drop pod comes in from reserves.
>>
>>53943461
No, the drop pod assault takes place atthe end of your movement phase
>>
>>53943488
Yeah, If they were I would happily go LC/ML.


What is AM? Sry I am still kind of a noob.

I am thinking of 3 ML/HB devcents, an apothecary, a contemptor w/ assault cannon, and pedro kantor for rerolls.

I feel like I need some long range AT here, might go with some ML devastators? I really want to use LC but they seem like it's total overkil if there's no tanks on the field.
>>
>>53943495
If they do it in the opposite order it still causes weird shit with certain re-roll mechanics. They just picked one of the two and stuck with it for consistency.
>>
>>53943499
It's not up for debate, the FAQ covered it. Designers intend it this way
>>
>>53940631

Maugan Ra is a whole other league.
>>
>>53943377
where is this stated
>>
>>53943548
Tools of war.
>>
>>53943548
On the very first page of the core rules. Maybe you should try reading those.
>>
>>53943532
>whether something that wasn't explicitly mentioned to be the case in what was a rapid response to the "does -1 to hit" make rerolling 1's useless ?" questions isn't in the least bit up for debate
don't get me wrong anon i'm gonna be using the rule as it stands now , but i won't be surprised if it's get faq-ed again later down the line
>>
>>53943532
>https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

FAQ lists an exmplae of "you cant reroll 1 if your dice is modified to 1", nothign says they intended it to "you cant reroll a miss if it would hit without modifiers, because ability wording says reroll misses"
>>
>>53942931
The forgotten wastes of Texas.

I played Eldar but never cheldar. I did have a fun IG friend I liked to bash around (and vise versa)
>>
>>53940672
NO. And never it will be.
>>
>>53943589
The core rules quite literally state re-rolls are applied before modifiers.
>>
>>53943518
Astra Militarum (Imperial Guard)

That could work. You'll probably need some scouts or Tac Marines as a buffer though.

If you're just starting out the Dev Squad pack comes with 2LC and 2 ML among others. Because you can split your fire in 8th it's a semi efficient way to address both for minimal real world $
>>
>>53940672
If anything it lost some ground since the end of 7th. People seem to be backing away from accepting it a little more since the 8th update is such a fucking rushjob. The balance is all over the place and typos and poorly written rules abound.
>>
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DEFEND THIS
>>
>>53943623
I would sincerely like you to post these on GW's facebook page and see them try to defend it.
>>
>>53940672
Only in civilised places, some barbarians from backwater hole will still fear it as a witch.
>>
>>53943623
i would assume any reasonable person would house rule that, and if they wont, maybe you shouldnt play with that person
>>
>>53943605
yep but whether they took into account the way this interacts with rerolling misses or not is not a certainty
>>
>>53943589
How did you post the fucking FAQ and miss the part where it addresses this? Read question 4
>>
>>53943639
>having to make up rules and explain your made up rules every time you play a game with someone
>>
>>53943639
What about in a tournament?
>>
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>>53943623
>>
>>53943612
I went ham in 7th and bought 2 boxes of centurions and 2 boxes of devastators. I have all the pieces, just not assembled and painted.

I added a dev squad with 3 ML and one LC for the signum in case there's one target I really want to hit hard.

The only problem left with my list is that I need some buffer units like you said. I figure I need some scouts w/ snipers to take out comissars because I play against a few IG guys.

Other than that I guess either a scout squad or tac squad just for meat? Sterguard vets seem too expensive to use for that, but they do get 30'' range...
>>
>>53943623
The wobbly model syndrome covers this
>>
>>53943645
Read it yourself, the example does not adress the fact that "miss" is not a "would be a hit before modifiers", so invalidate "reroll misses" ability
>>
>>53943652
See
>>53943660
>>
>>53943660
no it doesnt

ONLY INFANTRY can move above ground level in terrain

Since you always measure base to base for combat, if infantry is more than 1" up in ruins, then wraithknights/knights/gorkanauts/warlord titans can NEVER be in close combat with them
>>
>>53943643
They apparently stated it was intentional during a live faq with frontline gaming. It seems highly unlikely that they didn't take into account how it would interact with re-rolls

>>53943668
How do the rules explicitly stating that re-rolls are always applied before modifiers not address this.
>>
>>53943486
>Drop pod that fires D6 5+ S6 Ap-1 shots on each unit around
With a 6" range on a unit that has to enter 9" away from enemy models with no defense against shooting. Oh, it ALSO HITS FRIENDLY MODELS, which I think is the only thing in the game with friendly fire at the moment besides random explosions.

>AND has a move of 15
This is great, actually, though slower than turbo boosting last edition

>can charge for 4 4+ S7 Ap-2 D2 attacks
It still needs a 9" charge and drops down to 3 S5 attacks after TWO DAMAGE. I think this is the only 10W model that gets fucked so quickly.

>A bit overpriced, but not that awful
A bit? It's TWO HUNDRED POINTS!

I love my claw, but I am finding it extremely difficult to justify spending 200pts (10PL) on one.
>>
>>53943668
It's not a miss until the modifiers are applied. The modifiers aren't applied until after re-rolls.

If that's not enough for you, the FLG playtesters have gone over this in great detail because Reese was also questioning this rules interaction due to it being weird and went directly to GW and asked them to explain it to him. The most recent signals from the frontline vid on youtube from 5 days ago covers it.
>>
>>53943660
This. Hypothetically, in the 3" hill case, you move the knight so it's tilted on the hill. Due to wobbly model syndrome, you can physically leave the knight flat, but one side of its base is effectively at the top of the hill, within melee range.

This doesn't work with the fortification, but as mentioned, units on the fort are essentially in a structure, and it makes sense the Knight couldn't effectively assail them in melee before destroying the structure.
>>
>>53943677
>>53943685
Whatever, i will just benefit from this, and will be called rule-bending faggot, until they release new FAQ where they errata "reroll misses" to "reroll any number of dice"
>>
>>53943680
It also rapidly regains Wounds when it eats things, counts as one deployment drop for two or more units, and grants Deep Strike to units that normally can't.

Tyranids pay around 175 for a Tyrannocyte with barbed stranglers and those are good enough to see play with much, much worse close combat stats.
>>
>>53943710
They're not going to errata it, GW already said it's intentional and it's staying this way. It's not rulebending at all.
>>
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>>53943688
I am talking about ruins, the most common type of terrain

ive made it as clear as possible as to what i am trying to convey
>>
>>53940678
No kejoz-god can see blanks and Tau arent blanks read your fukin fluff. They would go like everything else, you cannot stop space magic aids.
>>53940945
Sincewhen inv saves stack?
>>53941325
This so much. PL are beer and pretzel games with bunch of hose rules like giving TS champion chance to roll on Dark Hereticus spell list instead of havin weak ass smite
>>
>>53943656
I have a Dev Squad of both ML and LC. Mix and match if needed. Worth having Bolter marines with them too.

Scouts with Snipers will be good. Shoot Commissars then shoot their squad with the HBs and Bolters.
2 Tac squads make a good buffer. The range doesn't matter too much. They're just there to extend that 9" for Deep Striking units. Anything wanting to get to your firebase will have to go through them first.
>>
>>53943668
>>53943710
The example gives a Space Marine with a Heavy Bolter so we'll stick with that.

The Space Marine profile is clear in how the marine hits on a 3+, so any dice roll of a 3+ is considered a success.

So, lets say, a Marine moves, and then opts to shoot his Heavy Bolter. You roll for him and the result of the dice is a 3, 3, and a 4. Seems like a pretty decent roll since everything is a 3+ and a success. Also, at this point none of the dice can be rerolled because they are considered a Success.

Then this is where the modifiers come in from Moving and shooting a Heavy Weapon, we get a -1, which is changes the result of the dice to a 2, 2 and 3, leaving only 1 success.
>>
>>53943732
>>53943732


Migrate
>>
>>53943719
e-mail Gdubs or post it on the facebook and report back.
We should really get a pastebin set up with rule clarifications and citations
>>
>>53943623
Did you never watch episode 3 of star wars?
>>
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Hi guys, thinking about picking up W40k with my gf (been playing Fantasy mostly, little bit of Sigmar). Can't decide on an army (gf had less of a problem, she just went with Nids). I'm fine with few of them, but since there are arguments against each of them, I need some advice. I intend to start with Start Collecting set and 2 or 3 other boxes as a start (want to keep a pace viable for my gf):

> Blood Angels/Dark Angels/Space Wolves - I like those, especially Blood Angels, but I'm afraid that with buying infantry (especially ones from Start Collecting) I'd end up having useless models in a long run due to Primaris, as I read somewhere that we should expect slow change (like few years) from old SM to Primaris only. Am I right on this one? Depending on yes/no answer, what would be advisable buying order?

> Deathwatch/Grey Knights - kinda cool (disregard the fact that Grey Knights have no Start Collecting set), but again not really sure about the future of those armies - Deathwatch being relatively new won't probably have any update any soon, but what about Grey Knights? Will they stay as they are, get Primarised or phased out? (The last one probably being out of question due to past popularity among powergamers). What would be the starting point for those factions?

> Necrons/Tau - the only filthy xenos on my list, how good they seem to be in new edition? Also, how pricey are they in terms of building full-fledged army? From what I know SM armies are generally budget-friendly (if anything is in the hobby). Do their armies contain a lot of models or their numbers are noob-friendly (that is, not overwhelming).

Help me out guys, can't stop thinking about it for past 3 days. Tomorrow we start our painting session, so need to buy something today.

Pic related.
>>
>>53943730
Says you, FAQ says about rerolling natural 1s. But sure, i will play this way now.
>>
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>>53943711
>both are drop pods
>both have to stay outside 9"
>both guns have S5 -1 guns
>one is 175 for 5d6 36" range shots that gets +1 to hit big units that also drops 20 models
>one is 200pts for 6" d6 shots all around including friendlies that drops 10

HHHRRRMMMMMM
>>
>>53941373
On one of the first miniwargaming bat reps Chaos player was around 300pt behind Tyranid one.
But in your eg you can give CSMs more bling to even the ods out, Tyranids on the other hand can take shitloads of upgrades even on basic gaunts, not mentioning warriors and HQs.
Most Marines can take 2 special/heavy weapons and some on champion...that isnt gamebraking.
>>
>>53943767
First off, pick whichever you think looks best, and whatever fluff you like the most.

BA, SW and DA have Primaris, but old manlet marines are perfectly viable too, and are currently better than primaris. And they will still be playable, even in a couple of years from now.

Deathwatch won't be getting anything new soon is a correct assumption, but like I said, if you like them, buy them.

Grey Knights won't be getting Primarised, they are a bit too niche for that. Also, who told you that GK are popular amongst power gamers? GK haven't been a strong army since 5th edition.

Necrons are pretty good this edition, specifically their warrior blocks, so if you don't mind painting lots of warriors...

Tau's basic Troops kit is VERY expensive, and not worth alot of points, but the Start Collecting box which they come in is an AMAZING deal, so whenever you buy more fire warriors, get a start collecting instead.
>>
>>53941193
Just make it look super generic, this will work!
>>53940488
Writers don't know shit about war, news at 6
>>
>>53943853
>Tau's basic Troops kit is VERY expensive, and not worth alot of points

Best bet for Tau troops is eBay. Makes them viable from a wallet perspective.
>>
>>53941606
see
>>53940950
>>
>>53942275
>>53942364
Shame that spawns are wayy better.
>>53942351
>>53942535
>>53942549
You are part of the problem, pls stay in 7ed since you are dick with no common sense.
>>
11 hours 34 minutes until I get to see if the T'aunar has playable stats like a Knight or Baneblade, or not.
>>
>have a 30 point gap in my IG list
>plug it with a heavy weapon mortar team
Fuck these things are insanely inexpensive.
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