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Warhammer 40,000 General /40kg/

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Thread replies: 561
Thread images: 85

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Sad Tau Edition

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Latest news :
https://www.warhammer-community.com

>8th Edition FAQ:
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!ToIUlLiR!o91HYGSY9WBNpei5P_2bTw
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>7th Ed 40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

>Roster Builder
https://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator
>>
>>53857568

Should have been Make Auxillia Great Again edition
>>
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Thoughts on pic related for a 500pt Wych Cult starter?
>>
Does anyone know if the citadel skirmish case can hold a land raider and if so how much space does it take?
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>>53857568
Posting Xenos instead of the superior human form.
>>
Cute wargamers and cute smiles!
>>
Is (≧∇≦)/(≧∇≦)/
>>
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>>53857608
Why not both?
>>
>>53857618
Is that a man?
>>
Still waiting for imperium index, Anon claimed he was uploading it half an hour ago

Has GW squatted anon?
>>
Thoughts on a list of Termies and Hellbrutes? I want to use the dreads as lascannon platforms and the termies as my main force. What units (other than a sorcerer) would be worth including here?

I was thinking of doing a CSM prince and including some slaanesh demons to summon in when the termies drop. Basically get to deploy half my army on their side of the board so if they rush to hit my dreads firing line they end up in a pincer.
>>
Should you ever take 2 units of 10 poxwalkers instead of 1 unit of 20
>>
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>>53857638
No.
>>
>>53857646
Ignore /pol/ posts please
>>
>>53857568
Fuck off with these meme OPs.

Make a new thread.
>>
>>53857650
Sounds good.

Was thinking of using hellbrutes in my Death Guard force for long range lascannon shots and to make it entirely footslogging. Using the upcoming DG terminators as well.
>>
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>>53857568
Obligatory
>>
>>53857646
why do you say that?
>>
Bumping for loyalist lapdog FW index
>>
>>53857680
Did you saw her apple? Or her hands? It is enough to at least question it.
>>
>>53857660

Less punishing compared to units with actual shooting, that lose out a lot of overwatch in small sizes.
>>
>>53857660
Only if you really need it to complete a particular detachment.

They are fearless so you don't suffer from having big hordes and they gain +1 WS when having more than 10, so small groups is less effective in that way.
>>
So genestealers ruin my Ork boyz' day, good to know.

Played my friend for my first game of 8th. It was pretty even but he pulled ahead because he shredded through two whole units with his one unit of genestealers.
>>
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>>53857568
>>
>>53857706
anything that has to do with transgender, politics or skype you can ignore.
>>
Maybe stupid question: how do Codex compliant chapters mark their Sargents if their chapter colour is red? Say the Blood Ravens?
>>
>>53857720
I'd like to see what destroys stealers in combat

Daemonettes?
>>
>>53857605
it does but it will ruin some of the foam and dont you dare have any delicate bits attached to it that go beyond its hull height.
>>
>>53857735

Obviously red chapters are not codex compliant.

Only blue is allowed.
>>
Anyone got Ta'unar stats?
>>
>>53857750

Conscripts with priest/commissar/straken
>>
I wanna give my Third Company Imperial Fists red bolters

Is that too much red?
>>
>>53857647
I am beginning to think the same thing. Anon was a good anon, filled with good intentions. He was squatted long before his time, his last duty left unfulfilled.

Who will raise his torch and press on, delivering fresh pdf or epub of the FW Imperium Index? We still need sweet FW goodness
>>
>>53857596
I think it looks fine

Some anon might tell you to drop the scourges and just go for more wyches, but I think it gives the army some variety
>>
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Guys, I want to paint some Primaris™ Space Marines™ as Iron Warriors, with this sort of dull-brass colour rather than the usualy iron/gunmetal.

Any idea what paint would be closest to it?
>>
>>53857807
Meh, it's not too much red, but red bolter on red hands is not gonna look great.
>>
>>53857807
Meaning red pauldron rims and a red bolter casing? Why would that be too much? Hell, even with a kneepad and a helmet stripe it should be fine.
>>
>>53857807
Yes. Not even 2nd. Ed. Fists were that red and that was the era of primary color marines. That said, dont let it stop you if that's what you really want.
>>
Alright, I know you're reading this. Whoever it is that keeps using the phrase "drowning in saves" on 1d4chan needs to stop. You're retarded.

You 're not "drowning a Bike Squad or TEQs in saves" with a Razorwing's Assault D6, S6, 0 AP , 2 Damage missile. The Razorwing costs 175 points.

Drowning something in saves refers to something like the theoretical conscript blob: 150 points plus buffing units to shoot something 200 times in a turn. That's drowning them in saves. Shooting something 6 times a turn is not drowning anything.

Whoever is doing this, please go remove any edits or contributions you made to 1d4chan.
>>
>>53857735
Blue helmets.
>>
>>53857835
GW or vallejo?
>>
>>53857735
Pick an alternative color.
>>
>>53857665
would bang
adeptas soritas/10
>>
>>53857835
Probably warplock bronze.
>>
>>53857608
That hair is not combat appropriate.
>>
>>53857752
I'm okay with foam warp as I will be making the raider a permanent addition to my list, how many infantry do you think will fit in the case with it? Any chance of some pictures?
>>
>>53857828
>pdf
Can't wait for a kind Anon to upload the Indices. The leaks were nice but are blurry AF.
>>
>>53857835

Look at paint guides for minotaurs

IE: http://www.tartanpaint.info/2012/07/20/minotaurs-space-marine-painting-guide/
>>
If my Rhino is locked in combat can I disembark with the units inside?


Can I charge directly from inside?
>>
>>53857863
GW probably.

>>53857907
Thanks, I'll give that a look.
>>
>>53857960
agreed...however i wont be picky. i will gladly take an epub over not having one at all....but pdf is indeed superior
>>
>>53857735
>Codex compliant

Gods, it feels good to not be a loyalist.
>>
>>53857618
what a qt
>>
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Does anyone else just kinda feel.... just sort of blandly disinterested after playing 8E?

Like, it's weird because SO many of the changes are changes I like, but at the same time I feel like all my armies have been made less interesting. And I don't mean 'less competitive', I mean less interesting (especially anything that was evasive or psychic).

That combined with all the weird gimmicky shit you can do (like using rhinos to tarpit units in melee) is just kinda not making it feel like 40k. I mean, an improved system is great, but like what's the point of playing 40k over an actually balanced wargame if the units don't feel like they should in the fluff?

I don't really know how to accurately describe how I feel about 8E currently, but after playing a few games I feel even less motivated to finish painting my CSM and honestly kinda regret even preordering their index. I definitely wouldn't have bought Magnus if I had known how bland he'd become.
>>
>>53857995
You can do things as described in the book. It's 8 pages, you really have no excuse for not knowing.
>>
>>53857618
what episode was this from?
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>>53858019
i think the bland feeling is just from the simplified index rules, hopefully the codex's are as fun as before, this is coming from a very very new ad mech player
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>>53858007
>it feels good to not be a loyalist.
>>
What epub reader to use? Sumatra doesn't work.
>>
So I really hope they dont have Mortarion holing his scythe backwards like some of the non-gw versions. the blade on a scythe should point forward...not backwards
>>
>>53858019
The game is complete shit that is 2 pages away from being great (proper LOS andterrain rules mostly)
>>
>>53858067
https://chrome.google.com/webstore/detail/readium/fepbnnnkkadjhjahcafoaglimekefifl?hl=it
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>>53858019
Take a break and wait for your army to get a proper codex. The indexes are all on the bland side, but the rules are much improved.
>>
>>53858069
A scythe is a dumb weapon either way.
>>
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>>53857618
>>
>>53858067
I use calibre, dunno weather it's the best one or not, but it works.
>>
>>53858071

I wonder why then did not keep cover giving -hit like in SWAG
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>>53858019
Just wait for your codex then.
>>
>>53857688
How considerate of her.
>>
>>53858092
regardless, it is the weapon that Mortarion uses. The least they can do is have a fucking daemon prince primarch hold the damn thing correctly
>>
>>53858019

The changes to Orks leave me kind of discouraged and wondering if I should pick a different army or wait till 9th rolls around.

Ork shooting is worse than before now and they took away some of the more interesting aspects of their units like the Meka Dread and removes some units outright like the Looted Wagon and Mek Boy Junka in the case of Forgeworld.

Things seem kind of lack luster in my opinion.

Still, they are releasing codices to maybe those will bring the flavor back.
>>
>>53858069

Who cares, I'm converting it to a warscythe regardless.
>>
>>53858019
I actually feel like the model are more fluffy than 6th/7th.
Necron fuckin ressurects again, nids are again close combat gods, Tau are playable and not simply a fucking cheese factory, almost every model is viable and lists are a lot more flexible.
>>
So, is there any chance of this bad boy getting rules for 40k at some point?
>>
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Reminder to join the totalitarian state that actually cares about whether you live or die.
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>>53858019
8th ed is the dawn of war 3 of 40k

its no longer a game simulating combat in the 41st millenium, the game is completely separate from the fluff now
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>>53858138
yeah that would look pretty badass
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>>53858019
On the bright side everyone is feeling like SoB now.
>>
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>>53858129
This was the teaser, infer from it what you will.

But all models in these set ups face towards either the foreground left corner or right corner.
>>
>>53858159
But I can't fap to that.
>>
>>53858140

Meh, some stuff is, some is not

Tank guards is shit atm, with hellhounds and artillery being the exception.

The russes are just tanky distraction that don't to any serious damage.
>>
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>>53857618
>>
>>53858159
That's a shit paintjob on the face. Those lips are hideous.
>>
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What are you starting for 8th?
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>>53858159
AAHHHH WHAT THE FUCK
>>
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>>53858189
Fine, here.
>>
TAISETSU NA MONO
PROTECT MY BAWLS
BOKU GA WARUI
SO LET'S FIGHTING

LET'S FIGHTING LOOOOOVE
>>
>>53858214

Not sure yet.

Probably warmahordes.
>>
>>53858159
Whether you live or die is irrelevant as long as the Greater Good is served.
>>
>>53858140
>Necrons ressurect again

I know, right? Bout damn time.
>>
>>53858214
Digimon figures of the womons.
>>
>>53858092
F that noise. one of my favorite HH scenes is when Mortarion launches his scythe into a fucking jump jet and starts pulling it in by the chain
>>
>>53857720
He rolled really well or you didn't have the right buffs in place, then. Under ideal conditions (which aren't that difficult to pull off) Boyz should beat out Genestealers for cost. Maybe you spent too many points on flashy stuff and not enough on Boyz?
>>
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>>53858159
>>
>>53858248

And the resurrection conga line is back!

resurrect warriors toward the ark for another go even if the unit was not within 3"

Although, i miss the oldschool monoliths teleporting my stuff around the battlefield.
>>
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>>53858235
>how T'au are you
ウイアブー!集めて!
>>
>>53858236
>pdf
Enjoy warmahordes Mk 3 which is shit.
>>
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What is the point of terrain now?
Feels like I'm playing warmachine with those cardboard cut terrains.
>>
>>53858134
Orks are significantly better than they have been in ages you retard.

Also 9th is never happening, this is the last edition of 40k.
>>
>>53858152
Probably not since it's Perty's bodyguard. Just use it as a count-as dreadnought.
>>
>>53858159
KYS
>>
>>53858276
I'd tap that over a Tau any day.
>>
>>53858159
>"hey imperial! I suck yo dick five dolla"
>>
>>53858296
>Also 9th is never happening, this is the last edition of 40k

Someone said that of every single edition.
>>
>>53858296
Didn't they say the same thing with 3rd.
>>
>>53858291
>What is the point of terrain now?
bonuses to saving throws, limiting the mobility of vehicles/bikes

basically the same it's always been
>>
>>53858159
Tfw this is golden demon winner stuff
>>
>>53858291
>1945Germany.jpg
>>
>>53858264
The Boyz have to charge, if 20 genestealers get off the charge twice and survive overwatch there's no way in hell the boyz survive, they counter each other perfectly.
>>
>>53858296

Their shooting is worse than before, some of their units are worse than before and they got rid of a lot of their more interesting units abilities on the Forgeworld end of things.

They may be better, but not in any way that boosts my interest in the faction like it did in previous editions.
>>
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>>53858285
>tfw can read that
shit...........
>>
>>53858193
Im waiting for actual codices, but so far is a lot better than the terrible wreck of a game that was 6th/7th.

At least 8th is fucking playable, and allows for a lot more players to actually have fun.

In 6th/7th you couldn't even have fun unless you spent hours hoping both armies were perfectly equal. balance was so bad "for fun" games were terrible eexperience resulting in steamrolling without any chance to reply.

>>53858291
this fucking pic
saved
+10 internets for you
>>
>>53858331
yes lol

they also said AoS was the end of releases for fantasy
>>
>>53858333
No verticality thou.

Also why the hell does a fence that covers 50% of my tank gives me a +1 to cover while another tank that blocks 90% of my model doesn't give shit.
>>
>>53858134
Other than the looted wagon, you're so wrong that it physically hurts.
>>
>>53858291
What do you mean what is the point of it? It's more important than ever. Even space marines benefit from cover now, it actually blocks the movement of non-infantry so you can't drive vehicles through walls, guys in rooftops and upper levels can't be assaulted by non-flying bikes or MCs, razorwire slows charges, battlescapes have minefields again, leadership buffs from imperial statuary are more important. Terrain is great this edition.
>>
What is the most fun army, and why is it ynnari?
>>
>>53858388
Take your dubs and gtfo, aeldari scum.
don't have the eldar index. how are they in this ed.?
>>
>>53858246
Wasting lives needlessly only sets back the greater good.
>>
>>53858309
I guess it is the same size as the Contemptor and it would give me more options for weapons. Thanks.
>>
>>53858344
>some of their units are worse than before
This is true of literally every army. It's a new game and you have to relearn how everything works. Some units you think are bad actually aren't, you're just using them for the wrong role.
>>
Anyone else feeling that stormshields for SM are a little... too fucking cheap?
I mean seriously, 3+ inv for five (5) fucking points?
Could have go 15 at least instead of droping the price 5 times
>>
Which designer looked at a model that does exactly nothing but grant a dreadnought deep strike and said "Yes, this is a 120 point unit."?
>>
>>53858359

I've seen the forgeworld index xeno's contents page. It does not include the Mekboy Junka.

The Index entry for the Meka Dread also got rid of it's ability to repair units and it's save in melee is now worse given it degrades.

And with the removal of Blasts, tell me how Ork shooting is any better given their Ballistic Skill is functionally the same for a lot of units?
>>
>>53858406
They've got the most broken mechanic, with the ability to take half turns during your opponent's turn basically. The overpowered stuff about eldar was nerfed, but they got plenty of stuff to compensate for it.
>>
>>53858415
AP system is so much different than last edition it's no longer a big deal.
>>
>>53858415

That's the problem with wargear having an unified cost.

3++ for 5pt on a 20pt model is fine
3++ for 5pt on a 50 point model is way to cheap
>>
>>53858367
Explain this >>53858357
It looks silly.
>>
>>53858411

>Some units you think are bad actually aren't, you're just using them for the wrong role.

I suppose that is a valid point.
>>
>>53856659
I ordered when the preoders went up, when the fuck do I get any more info?
>>
>>53858344
Because everything got homogenized for balance purposes. Part of the reason 7th was so fucked was because of all kinds of bizarre rules interactions combined with bandaids and quick fixes that weren't well thought out or applied equally across all armies. Plus you had really swingy bullshit that relied too heavily on 6's.

8th, everything is much closer to the same baseline, which makes actually balancing the game possible.

I expect new and unique rules to get put into the game in the future, which hopefully won't fuck balance, since it should be easier to play test things going forward.
>>
>>53858422
I don't know, which designer looked at a model that has no other job but to give Tyranids Deep Strike and said "yes this needs a mandatory 40 points of guns with its Ballistic Skill of 5 so they have to pay 140 minimum"
>>
>>53858457
Remember though, this is "the most playtested edition", and conscripts made it through in their current state.
>>
>>53858441
Wargear doesn't have unified costs.
>>
>>53858457
Well 8th feels more bland than 3rd edition with just the rulebook.

Hope codex remove the lame feeling it has right now.
>>
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https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf


so first FAQ really. mostly common sense stuff like no "wu tang clan" shenanigans.


reseves having to be "deployed" is interesting, guess it stops reserve heavy armies always going first.
>>
>>53858472

Well, it is really a surprise that playtesters could not be arsed to move around 400 models in a game.
>>
>>53858437
Dumbest post in this thread. 3++ is a bigger deal now than ever.
>>
>>53858484

Yes, but I think what we have so far with the rules and Indexes are just the quick start, ease into the game play while the codices will be where the game shines.

I hope.
>>
>>53858357
the fence doesn't give you +1, unless your tank is also in terrain that gives +1 cover. Vehicles and monsters need 50% obscurred AND be in area terrain to get the bonus
>>
>>53858484
3rd edition rulebook was fucking great.

>shitting on the battle bible
>>
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Any news on FW index leaks?
I'm eager to put my traitor guardsmen on the table and I don't want to have to resort to loyalist rules if the FW are gonna be different.
>>
>>53858472
The truth is that this really is the most playtested edition ever, though. The fact that broken shit still made it through in some cases just goes to show how badly the old editions were playtested.

Overall, relative to every other 40k release, they did a great job here. It's day 1 of 8th I wouldn't expect everything to be perfect. We're getting a Chapter Approved update at Christmas time and it will be a yearly thing after that, and continue to improve the game. If there's silly shit that you think can be fixed with simple and easy rules changes (not adding in whole new complex systems that double the length of the core rules), suggest that stuff on the community site when the feedback comments and live FAQ is implemented later this summer, get people to vote on it, and the game will be improved.
>>
>>53858499
The entire index feels like they only tested Marines, Eldar and Tau.

Nothing there feels really broken or easy to abuse.
Fucking SoB can do abusive shit everyone can but those three.
>>
>>53858526
What broken things can the Sisters do (besides field multiple Celestines)
>>
>>53858526

The most hilarious thing is they forgot the unique line for celestine.

You can technically field an army composed only of self-resurrecting celestines.
>>
>>53858324
And that's not true
>>
>>53858515
FW will not leak indexes, they do not have any stores apart from warhammer world.

So theres no shop workers to betray them.
>>
>>53858484
>Well 8th feels more bland than 3rd edition with just the rulebook.
Disagree, there are a lot more unique special rules in the 8th indexes than there were in the 3rd BBB.

>>53858496
>reseves having to be "deployed" is interesting
This isn't new info, everyone paying attention already knew this.
>>
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>>53858508
Same with 3rd it was a stop gap, but it is way better than the one we have in 8th.

I have to go out of my way to break the 3rd rulebook, here people broke it within seconds.

>>53858513
Never did, 3rd is best edition. Which is kind of sad considering it rather bad.
>>
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>>53858228
She's a cute!
>>
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>>53858545
But there's a relatively good chance some anon out there will?
>>
>>53858512
So if I put my tank within a terrain that has enough stuff to obscure 50% of my tank I get a cover
But if 99% of my tank is out of sight due to models being in their way they get nothing?

>>53858536
Beside the Celestine, you can do some nasty things with AoF that include Seraphims and Dominions.
>>
>>53858551
>8th is more bland than 3rd
>8th has a lot more unique interactions than 3rd so is easier to break
Pick only one.
>>
>>53858291
Fully LOS blocking terrain is really important. You still use true LOS for targeting purposes.
>>
>>53858545
>betray
I feel this is an unfair characterisation.
"Promote to a wider audience ahead of time" would be more fair
>>
>>53858545
Are you dumb? FW Chaos is already on Mega.
>>
>>53858484
You realize aaa game companies spend tens of millions of dollars developing and playtesting games which still launch with bugs in them? And they have access to terabytes worth of data, black box testing and debug programs.

If conscripts are the worst thing to make it past playtesting, GW did a fine job.
>>
Do character auras ever apply to themselves? Or is it a case of if it doesn't say explicitly that it does then the aura does not effect theselve anemic just other units.
>>
>>53858612
It's the opposite: Character auras always apply to themselves if they fit the requirements, unless the aura says otherwise.
>>
>>53858612
It's right in the core rules.
>>
>>53858608
Meant for
>>53858472
>>
>>53858608
Orks 5++ and 6+ FnP like rule is there too.

Along with never ending tzeench crap.
>>
>>53858457
>relied too heavily on 6's.
Thing is, there's still a fuckton of things that proc on 6s. Taser, Rad-Poisoning, Electroleech, the various forms of Hammer of Wrath and Explode, and I haven't even left the Admech book yet.

>>53858546

It's just the only abilities going seem to be Reroll 1 To Hit/Wound, reroll all To Hit/Wound or get a +/-1 to Hit/Wound or a stat. Admech especially suffered there, they had loads of cool stuff like cutting cover, gaining power as combat wore on, staged Canticles and turn-by-turn melee-range choices that have all been slashed or removed completely.
Sure there are more rules for shit, but most of them are exactly the same. Take Deep Strike, for instance, that's now a catch-all for alternative deployment aside from the occasional take on Scout. There's no longer any risks to it, counterdeployment is a matter of arranging in a neatish grid and that's it, you'll never again land that sweet drop into the bare minimum of space to unload Melta and force the enemy to scatter onto his own tanks trying to dig you out. It all seems you could write an algorithm to play the game for you, really, just point homogenous guns at (optimal target stat or closest to it) and move away or towards units based on melee capability.
>>
>>53858536
Act multiple times mainly. Only Khorne berserkers, Ynnari, and Flesh Tearers can also do that.
>>
Does anyone have the FW indexes ? I want to know what they did with the sicaran.
>>
>>53858620
Can't expect people to read all 8 pages.
>>
>>53858603

That is not leaked, chaos and astartes are already out
>>
RAW Valkyrie can take any amount of HK Missiles it wants.
>>
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>>53858542
>retards will buy multiple Celestines because "unique" keyword is missing
>retards will be whining about how they paid GW but their army is now invalid, once this gets FAQ'd
The first rule of WH should be "Common Fucking Sense"
>>
>>53857908
>says the heretic about 1 second before a plasma blast takes his head off
>>
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For the release of 8th today my flgs had a cosplayer space marine come in, which was pretty cool. There was a big mega battle too which ended after about an hour and a half but was fun.
Watch Kharn rip through five custodes in one assault phase, my coldstar shot a chaplain to pieces and everyone had a good time.
>>
>>53858648

What if they make Living Saints a regular unit?
>>
>>53858648
Maybe if GW actually did their job like professionals we wouldnt have this problems.

They fail at copy pasting for fuck sake.
>>
>>53858647

>Play 2k points
>Take 1 valk and only HKMs
>Fire everything turn 1
>???
>Profit!
>>
>>53858056
someone photoshop a hose into that brother marines hand
>>
>>53858629
But none of those things simply remove models like destroyer or stomp, or have some retarded powerful effect. The most you get is a mortal wound or extra regular wounds, which, in an addition where most big things have 5-12 wounds isn't a big deal.
>>
>>53858631
Don't forget IG! Orders enable multiple acts.
>>
8th edition is shit. Tau still wipe entire armies in one turn because the sheer number of dice they throw.
>>
>>53858581
>T16 W70

holy shit, i guess i should have expect something nuts for warlords.
>>
Anyone have the data sheets for the storm eagle?
>>
>>53858647
What? HK missilies arent even listed on the Valkyrie's datasheet.
>>
>>53858629
>It's just the only abilities going seem to be Reroll 1 To Hit/Wound, reroll all To Hit/Wound or get a +/-1 to Hit/Wound or a stat
How is that different than before? Furious Charge was +1 Strength on the charge, Rage was +1 extra attack on the charge, Preferred Enemy was re-roll hit and wounds of 1 - almost every buff fit into that category.

We still have flavorful shit all over the place, you're just trying to intentionally ignore those rules and focus on the generic ones.

Also Deep Strike is a thousand times more fun and tactical and deep now, before it was literally garbage RNG that was almost never worth using unless you had special rules like Drop Pods that overrode the normal DS rules.
>>
>>53858671
Fair point, D weapons and Stomp were bullshit. I remember proposing that Stomp 6 be replaced with a hit at AP2 and S=Starting number of wounds/hp for the model. over 10 became D. It wound up instagibbing a lot less Primarchs.
>>
>>53858631
Ooh, and GSC ambushes let you shoot twice, or deploy and then move.
>>
>>53858603
You realise forgeworld list the release date for indexes right?

Chaos and Imperium were released today.

There won't be astra militarum or xenos archives until the 23rd.
>>
>>53858633
The first mega link under "rules and such" in OP's post has the Chaos FW book.
>>
>>53858664
It's not GWs problem that you're either retarded or knowingly abusing a minor misprint fully aware that it will soon be corrected in the first errata.
>>
>>53858676
Get good faggot.

>t. melee race player
>>
>>53858422
what are you talking about? Drop pods don't carry dreads anymore.
>>
Are Sisters of Battle part of a larger faction or are they not in 8E?
>>
>>53858685
Hellstrike missiles.

If we compared it to the wording of every other vehicle it. It can lend it self for multiple missiles if you have the points.

>most playtested edition
If this is playtested I want the old untested edition.
>>
>>53858676
Wtf are you talking about? They throw the exact same number of dice, except they don't wound on 2s and you get your armor save.
>>
>>53858731
He's talking about the Forge World Lucius dread pod, get with the program.
>>
>>53858733
>retardation the post.

>>53858711
Is not the only strange wording, just look at the Valks it is different. Either they fail at basic copy paste or it is intentional.
>>
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Couple of pic related + Abaddon + hundreds of cultists = hilariously broken

Can you even imagine hundreds of immune to morale 5++ cultists rerolling misses? And you thought conscripts were too much.
>>
>>53858676
Good thing we got lots of boyz!
>>
>>53858733
They're under the same thing they were under in 7th, stop being retarded.
>>
>>53858733
Subdivision of Adeptus Ministorum.
>>
>>53858603
Are you dumb? In general?
>>
>>53858676
shocking
>>
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>>53858751
Wrong pic. Here it is.
>>
>>53858690
Yeah, some stuff is great, I'm almost exactly neutral on the Ed change aside from being happy it got rid of some of the worst cheese. I like what it did to my Admech aside from a couple retarded stat decisions like Galvanics getting shitty rending instead of their rightful -1AP.

I'm not sure how Deep Strike became more tactical, it's just the same thing with the risk/reward entirely removed.

Sure, there was a lot of the same in the previous editions, I may be over-exaggerating there because I get irritated when somebody names one of their unique rules and then explains that it is identical to a previous USR. Domini do the same thing as Captains which do the same thing as half the other generic HQ choices, stuff like that, and they missed out the one system that was pretty much unarguably a good example of simplifying things. What's a good thing about removing USRs?
>>
>>53858324
It took until 8th to kill Fantasy with its horde focus.
Maybe 40k 8th will also die to its horde focus.
>>
>>53858781
>oreo dreadnought

Whats with the names? Are they intentionally making silly names?
>>
>>53858764
I still spend money on a game that has been utter shit for almost 10 years. What was your question?
>>
Which Chaos God would you worship?
>>
>>53858802
Tzeentch
>>
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>>53858790
Well movement tray will return.
>>
>>53858019
The "flattening" of 8th kind of makes a lot of units all feel the same. 4 S3 shots is mathematically superior to a S11 shot in every and all circumstances. Guardsmen actually getting their T-shirt saves is nice for Guard, but really makes them feel that much closer to marines: it's 2 guardsmen to a marine rather than 3.

The flashy abilities of 7th meant that everything was an unbalanced clusterfuck but the toned-down abilities of 8th are, well, toned down.
>>
>>53858751
Where are they getting 5++?

Also Cultists are 5ppm and don't get orders. This in combination with the weaker save makes them way worse than conscripts.
>>
>>53858489
So you can give it two soul burners and cause around 6 mortal wounds on average to any squad within 24"?
But that does mean giving up the melee.
The flamer is so nice, and so is the butcher cannon so maybe take a claw and the cannon...

>only 8 power
what the fuck.
>>
>>53858781
Am I missing something?
Its not equipped with a hellfire veil by default and the wargear section doesn't mention it.
>>
>>53858792

It's from the days of Rogue Trader I believe.
>>
>>53858808
What's the upside? Won't you become a worthless Chaos Spawn?
>>
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>>53858790
And now the wall is down, the Marxists frown
There’s foreign shops all over town
When in Red Square, well don’t despair
There’s Levi’s and McDonald’s there
The US gave us crystal meth
And Yeltsin drank himself to death
But now that Putin’s put the boot in,
Who’ll get in our way?

So we reject free enterprise
And once again the left will rise.
Prepare the flags to be unfurled
For we’re seceding from the world:
We shall regain the Georgian soil
We shall obtain the Arctic oil
We shall arrange the blocks and toil
Forever and a day.
>>
>>53858828
Game over.
>>
>>53858802
Slaanesh
>>
>>53858836
What's the upside? You'll just get tortured to death by some chad or Daemon.
>>
>>53858285
i still don't get the meme of Gundam weeb=Tau
>>
>>53858816
See >>53858781 Cultists will have much easier time hitting anything.

>>53858819
It is just a special rule on it, not a wargear.
>>
>>53857750

Any volume of attacks unit that strikes first will at least cripple a genestealer unit.

But no, in general they're pretty much the ultimate CC unit in the game.
>>
>>53858802
Nurgle
>>
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>>53858835
Hip hip hurrah for the USSR!
>>
>>53858852
Are you fucking serious?
>>
>>53858859
What's the upside? Won't you just become a diseased, bloated Zombie piece of shit?
>>
>>53858855
Ah yeah I see it now.

That might be kind of disgusting, actually.
>>
>>53858815
Some like it, some don't.

I personally like knowing my opponent doesn't have access to some game breaking horseshit rule that should have never existed and was written by the codexes fanboy.
>>
>>53858802
The Emperor of Mankind.
>>
>>53858879
>implying
>>
>>53858849
I die
>>
>>53858824
I'm already a champion
>>
>>53858890
No you're not.
>>
>>53858658
NEWYORK
E
W
Y
O
R
K
>>
>>53858734
Nah, the weapon entry on the datasheet is already plural. Is like "adamantium tracks" on the Baneblade or frag grenades or krak grenades.
>>
Anyone else think grot tanks with grotzookas are going to be amazing?
>>
>>53858449
i ordered when preorders went up, and i just got the email telling me he shipped it on friday. so if you havent gotten a email aside from your order confirmation, yours might not be sent yet. just email the dude, hes pretty chill and always has responded to me pretty quick
>>
>>53858917
Wonder if you can actually buy multiple of those too.

I just find odd everything is clear cut while other things are not.
>>
>>53858932
GW can't into basic industry standards regarding shipping.
I'm not surprise if they fuck up.
>>
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>>53858560
>>
>>53858861
No, because Tau aside being the "mecha race" are the less Gundam-like shit in the entire world
.
>>
My poor LGS manager got shorted by GW shipments today. He says he spoke to the rep in the morning and the first words were "now don't panic, but..." and he was like oh good, what a shitshow today will be.

Now out of the people who pre-ordered their starter sets and indexes, more than half of them have to wait til next friday.

The fuck is the business side of GW even doing?
>>
>>53857618
>mitch isnt gay
Dear God
>he has a girlfriend
No...
>>
Anyone know a way to convert the epub rulebook to PDF? epub is slow and doesn't let me zoom in.

I also want to make a version without all the useless fluff
>>
>>53858977
>being this much in denial
>>
>>53858751

>Hellforged Leviathan may replace ONE Siege Claw and Meltagun with ONE of the following
>ONE Siege claw with ONE of the following

Welp, I guess my Double Grav 'nought won't be see service in the 41st millennia after all
>>
>>53858925
For once, the answer to "DAE [whatever stupid shit]" may actually be "no".
>>
>>53858679
>>53858547


I'm sure people are wondering..

its 1890 conscripts.

about 6800 points needed.
>>
>>53858802
there are no such thing as chaos 'gods', they are merely demons trying to corrupt you. the only god you will worship is his holiness, the emperor of mankind. thank him, because of him you shall recieve a swift death.
>>
>>53858985
>girlfriend
I got bad news for you. Or maybe good new?
>>
>>53858985
A girl(male)friend. That still makes him pretty gay.
>>
Shoutouts to the douchebags who didnt invite anyone other than their gay little clique to the midnight release party at our LGS
Fuck you faggots
>>
>>53859000

Oh boo fucking hoo you get a version with more attacks and it can heal itself by killing and you're upset you can't run mortis?
>>
>>53859006
What is "DAE" ?
>>
>>53859024
Did/Does anyone else.
>>
>>53859014
>>53859012

Only one way to find out ;^}
>>
>>53859024
Direccion de Asuntos Estudiantiles
>>
>>53859024
Urban dictionary is your friend
>>
>>53858983
i think they actually were overwhelmed with orders. my local non-gw said he ordered more 8th stuff then he sold 40k all last year. that or people are just super fucking hyped for 8th
>>
>>53858985
https://youtu.be/QPeNOEdVmbc?t=31
>>
>>53859034
Meh, if it is cute and has at least one usable hole is good enough.
>>
>>53858983
Seems like GW underestimated demand.

They weren't the only ones. I thought barely anybody would get the new starter set at the FLGS, just like with the Dark Vengeance one.
But then I saw the Dark Imperium box set get sold out within minute's after the midnight release.

So it could very well be GW just can't keep up with the sales with how their regular logistic system.
>>
>>53858997
i use calibre for all my converting ebook needs. i just looked and it can change to pdf
>>
did someone post the adeptus astartes forgeworld book from forgeworld allready? hope i didnt miss that, saw the kind anon who got us the chaos space one.
>>
>>53859024
Did anybody ejaculate

commonly heard after penis inspection day
>>
>>53859055
When I open it in Calibre all the text/font sizes are fucked.
>>
>>53859039
I get that the hype was huge, but they were taking orders 2 weeks in advance, you'd think they would have managed to meet all the pre-order demand or at least most of it.

It's not like they completely ran out of stock and have to make another production run because it's only taking them another week to ship the rest.

It's not a big deal to me, I'm a patient man, but I feel bad for my LGS manager who's a chill guy but has to deal with some autists not getting their midnight release boxes.
>>
>>53858019
I feel the same way. Hopefully codices will fix it, but fuck knows when we'll get those. We'll probably be waiting a while, unless you're playing Sigmarines or Death Guard.
>>
>>53858998
>memes
>>
>>53859054
Well if they did basic marketing research they would know that.

Here have more marines.
>>
>>53859024
Dab All Evening.
>>
>>53859068
Thanks man, at least one guy in this thread could give me a straight answer amongst all the stupid troll replies.
>>
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>>53859101
>>
>>53859071
i dont use calibre to read, i convert it with calibre, then use adobe reader for reading pdf's. i just converted the big rulebook that some anon posted earlier from epub to pdf using calibre and it looks fine in adobe
>>
>>53859100
You should know by now that The Most Important Rule for GW is the following :

Thou shall NOT do 'market research'
>>
>>53859051
This guy knows the truth
>>
>>53859095
>asian-inspired race with jetpack mecha technology literally known for being infested by weebs who proxy their gunpla models as riptides
>i-it's just a meme!
>>
>>53859126
They do now, though.

The guy who said "we don't do market research" got fired or quit after Rountree took over.

New GW™ is an actual thing despite also being a meme.
>>
>>53859132
have you seen an aged tranny? you dont because they either off themselves when they fall apart or go back to being full on men. is that something you want to get emotionally attached to?
i dont have anything against them, i dont give a shit either way, but facts are facts, so buyer beware
>>
>>53859132
Well I'm just a lonely man that pays college girls for a portion of their dignity.

I get something and they get part of their education paid. Everyone wins
>>
>>53859133
oh so it is fault of theshitty westerns like always
>>
What is the most fun faction, and why is it Sisters of Battle?
>>
>>53859148
>hire market researcher
>find out marines are like 50% of their 40k revenue
>make new space marine marines
i agree with you anon, they obviously are doing something right, as in making what most people who play want. while i still sit here, waiting for plastic steel legion or gw death korp models
>>
>>53859148
GW is like war. It never changes.
>>
>>53858235
Kek'd, capped and saved
>>
>>53859159
Yup. White people ruin everything they touch.
>>
>>53859170
Everything is better when there are boobs involved.
>>
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>>53859170
Heavy bolter Retributors
>>
>>53859153
A lot of the trans women I know in their 40s look good for their age, it's a combination of keeping in shape and estrogen levels not falling I think

I mean face it broseph no one looks like they're 20 forever (unless you're Asian maybe)
>>
>>53859159
Well, yes. But that still makes it a true stereotype.

>>53859185
Don't trigger the resident /pol/fags or we might as well make the new thread and move right now.
>>
>>53859148
>never update an army for over 20 years
>release a model for that army with a style of the old good days
>surprise about the demand

To quote them:
>Beyond our wildest expectations.

I really doubt they have done any research. They never sit down and question why something is selling.
>>
>>53857780
Not till the 23rd.
>>
>>53858489
What the fuck a daemon engine that hits on 3's??

HOW MANY PTS IS THIS

I need to field him again
>>
>>53858855
>if equipped with a Hellfire Veil
It's wargear and he doesn't have it by RAW. It's obviously intended to be an alternative to the missile launcher, same as the 30k version can take either Aiolos Launcher or Atomantic Pavise, but as is it's not strictly speaking a thing.
>>
>>53859170
>>53859190
If only they still sold those delicious $14 a pop Heavy Bolter girls.
>>
>>53858067
Readium and Azardi for PC, Kobo for Android
>>
>>53857568
>8th Edition FAQ:
>Wu Tang Klan dead
>"Hurr Durr unit abilities don't take modifiers into account" retards BTFO
>no you can't re-roll opponent's dice
>no you can't target characters if they aren't the closest unit
>
Damn, it's almost as if reading comprehension and common sense were useful traits to have in wargaming.

Now if they could just nuke this re-roll-before-modifiers crap and possibly the transport speeding up your deployment, that would be nice.
>>
>>53859217
You realize that it takes a long time from the point where GW starts working on something to the point where we see the finished product, right? Like a year or more?

The Veridyan model would have been started before New GW management even took over. It's only right around now we're going to start to see the results of things started by new GW, rather than finished and pushed out the pipeline by them after being started by the old management.
>>
>>53859236
They sell single heavy bolter sisters here still, unlucks senpai
>>
>>53858547
Late to the party
What is this "Macro" weapon type?
>>
>>53859159
Yup. Even the japanese hate weaboos with a burning fiery passion.
>>
>>53859236
Plastic sisters hype?
>>
>>53859195
Jesus fuck which hole did you crawl out of where you can say "a lot of the trans woman I know in their 40s"
>>
>>53859249
>1997
Is enough time to come with something by now.
>>
>>53859248
>Now if they could just nuke this re-roll-before-modifiers crap
If they do it in the opposite order it also causes weird problems. They went with the lesser evil solution I think.
>>
>>53859023

A little, I like shooting things
>>
>>53859248
>not understanding most of the people were merely commenting on RAW, and wanted things FAQ'd

Shit comprehension you have there. Also, transports speeding up deployment is great. Go fuck yourself.
>>
>>53859266
>SoBfag misunderstanding the point because they're determined to stay buttdamaged about their unsupported fringe snowflake army
Holy shit just off yourself.
>>
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Can anyone suggest some good hfy stuff in the warhammer universe?

I'd like to read about an eldar being impressed with the resilience of a guardsmen or the strength of a space marine.

Yes I know most eldar have their heads too far up their asses to admit we can be cool some times.
>>
>>53859277
Then play loyalists, Chaos are more melee oriented.
>>
>>53859007

Which is another way to say he dies to equal points of conscripts in 2 turns.
>>
>>53859285
GW shill.
With how successful third parties have been with the SoB market, only retards would not try to make some bucks with it by now.

Now I'll continue painting my forever updated Ultramarines
>>
What the fuck. Why do space furries get more unit options than most Factions?
>>
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>>53858802
>worshipping dem puny Chaos Gods instead of Gork n' Mork
>>
>>53859233
>>53858855

I looked it up and hellfire veil is indeed a wargear that costs 35 points.
>>
>Battle Cannon is the best long-range gun now
>sponson bolters are notbad.jpg
>lascannons are still the go-to long range AT

Is it me or was the Leman Russ redone specifically to make the classic fluff configuration commonly used again? Because if I run a Battle Tank and not a Demolisher that's what I'm going with now.

Sure it's not GREAT at deleting things, but it can hurt anything now and it's quite hard to get off the board. Not bad for fire support.
>>
>>53859303
Is it even possible to get that many conscripts in lasgun range from deployment?
>>
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>>53859293
Read this shit and weep

>tfw there will never be any Lamentor Primaris
>>
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>>53859170
>What is the most fun faction
>Not saying it's Orks
>>
>>53859345
Well most deployments are 24" apart so if you move them a bit further you could get a lot of shots turn 1.
>>
>>53859322
Because it's in their nature to have their own weird devient wolfy shit. They're the least codex of the major mraine chapters.
>>
>>53859339
Arm it with whatever cannon and 3 heavy flamers. Fuck that fluffy shooting stuff. Just rush in and set things on fire.
>>
>>53859322

Cause instead of giving HQ units options, they had to list a separate entry for each

>Battle leader
>Battle leader on bike
>Battle leader with termi
>Battle leader on wolf

Also they have a fuckton of unique characters.
>>
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>>53859293
Captain Titus kinda, One man ork genocide, hangs out with his guard buddies while they're on their recaf breaks, punches sorcerer lords in the face. Just an all round good dude, it's a bit shit that with Sicarius moving on from the 2nd company they didn't make Titus the captain for real.
>>
>>53859339
That's how I've been running it. Yeah, you can specialise with a different cannon or sponsons, but cheap and versatile is how I like them.

Although is anyone else annoyed that they made the Nova cannon d6 shots and d3 damage instead of 2d6 shots and 1 damage?
>>
>>53859369

At that point you might run hellhounds.
>>
>>53859293
Read tau stuff. They bring out the best even from humanity.
>>
>>53859280
There was nothing RAW about +1 to wound not buffing snipers, mortars sniping characters or re-rolling dice you didn't roll in the first place. Also, WU Tang Klan was full-on rule lawyering, nothing about "wanting things to be FAQ'd".

And I dislike transport deployment rules because it's inconsistent. Other deployment options (combat squad, reserves) get a special mention that forbids them from getting you first turn, but transport don't. You basically get the choice of first turn for free by playing mechanised infantry, even if you have a bajillion actual units.
>>
>>53859236
I need to track down one more. I only have eleven.
>>
>>53859363
>yfw SoB out Ork the Orks
Are other factions even trying?!
>>
>>53859369
For close quarters, sure. I'd do that with a Punisher. Fuck yo blobs.

But for LONG range, where the Battle Cannon is in its element...why not?
>>
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Post the most 40k model your faction has!
>>
>>53859023
The loyalist one is straight up better. It can have all ranged weapons AND it has a better invuln save at all times. Being able to heal a wound is nothing when you'll be taking more wounds from shooting.

The Chaos one is straight up worse.

>hurr chaos is more for melee

Except no, not every chaos legion is.
>>
>>53859384
>an army of infantry in fast moving transports will frequently get the drop on their footslogging opponents due to being able to pick and choose when and where they engage.

I am shocked. Shocked I tell you.
>>
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>>53859293
>humans are this desperate for validation
>>
>>53859351
w-what happens to the lamentors after? Why can't they get chad marines?
>>
>>53859416
More like said army of infantry in fast moving transport get the drop on task force that can litterally teleport in their face.
>>
>>53859384
Wu Tang Clan?
>>
>>53859423
knowing the lamenters their hellblasters would overcharge and detonate their armoury.
>>
Finally tallied up all my SM models and figured out how to "fit" them into a battle-forged army for 8th edition

how do y'all think apocalypse games are gonna be in 8th?

also what do you guys think of my fluffy army?
>>
>>53859400
Best chaplain model there ever was and ever will be.

Best of all I managed to get hold of one that is just how I like my music : heavy, and metal.
>>
>>53859381
Hellhounds aren't as tough and don't put out anywhere NEAR as much firepower.

>inferno cannon/chem cannon + flamer: 2d6 shots
>T7 11W
115 points

>Punisher + 3 flamers: 20+3d6 shots
>T8 12W
197 points. Pricier but you get more than double the power for your points, if not more than double the toughness.
>>
>>53859383
Hey, it's been 100 years right? There HAVE to be some human psykers on those Tau worlds at this point.

Is there a Tau Inquisition kidnapping human children who show strange gifts and trying to figure out what the fuck is going on?
>>
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Draw pardner!
>>
>>53858162

When did the tabletop ever simulate combat in the 41st millennium
>>
>>53859429
Really? They can shoot at them even when they're in reserves? Because unless they can do that, then you still get the drop and first shots off by teleporting. It's just the boots on the ground who don't.

Oh wait, you're one of those null deployment faggots, aren't you?
>>
>>53859451
They pretty sure have somewhat psychic auxilaries to screen those out. No one knows what happens to them in those education camps but I've heard from my water caste friend that they are moved to some special position off-world.
>>
>>53859472
Till 4th. Then we stray way to much into abstraction.
>>
>>53859075
it may be an issue of having enough currently at the distribution centres rather than not enough manufactured.
>>
I pre-ordered on june 3rd and my order still hasn't been shipped. The fuck is going on?
>>
>>53859451
Last I read is that Tau have no fucking idea how Psykers do what they do. Usually Tau think it has to be some unknown technology.
>>
>>53859490
I'm still waiting for the stuff I bought in December.

GW is incompetent.
>>
>>53857835
Patrician taste, plz post them when you do.

I want to paint them up as IW as well
>>
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so I like the raven guard their armor is sleek and pretty and I love the laurels and raven icons. i've got two questions. 1 Do they like being pretty? 2 would they field a lot of dreads?
>>
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>>53859387
>SoB out Orking the Orks
Unless the SoB recruitment drives have skyrocketed in the last century... yeah this ain't happening.
>>
>>53859481
Wow, what an honor to serve the Ethereals at such a young age
>>
>>53859484
>Implying 3rd edition didn't start out super abstract and basic
>>
I am still fucking furious that Space Wolves can't take Leman Russ Tanks anymore.
>>
Is it fair to say that the chaos contemptor is pretty bad ass?
>>
>>53859497
Right, but there are human colonies on Tau worlds now. They KNOW it's not a weird technology at this point. They have to, right?
>>
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>>53859512
They loot vehicles (Repressor) and the Exorcist fires mostly out of faith because they don't mantaince to it.
>>
Did regular Chaos Marines get any better or should they still be avoided like the plague?
>>
>>53859400
>>
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>>53859514
>Wow, what an honor to serve the Ethereals at such a young age
>such a young age
>young age
PIC RELATED YA BLUE-SKINNED GITZ!
>>
>>53859524
Fuck you furry. You have more unit options as a subfaction than most real factions. Take one of the infinite mary sues available to you and be happy.
>>
>>53859477
They still get to choose first turn or not. And yes, they going to spread in a way that limit the effectiveness of the incoming alpha strike. Of course they are. What else do you want to them to do, wait and take it up the ass? Put the characters in front of the army with a "Shoot me" sign?

You can't really null deploy anymore though. Not enough mobility and the opponent can't start in full reserve anyway.
>>
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>>53859543
>>
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>>53859400
>>
>>53859524
>Shares faction with AM
>can take like 5p hq and all the lemons you want with HS detachment
>can just take -1CP and roll in the lemons
Fuck you imperial players are the most pampered little girls in the store yet you still throw tantrums all the time.
>>
>>53859572
God why are those little tusks so cute, everytime I see this pic I'm reminded how it single handedly gave me a fetish for orklolis
>>
>>53859550
Yes, by choosing to take transports you get a massive deployment benefit. By deepstriking, you exhange an alpha strike that cannot be avoided or warded off with the fact that the opponent is waiting for you. They both have pros and cons.
>>
I've decided the only way to beat conscript spam is to join the conscript spam. Any good source of cheap models I can counts as?
>>
>>53858248
This alone made me pumped for 8th
>>
>>53859614
Just get those green plastic army men that come a million to a barrel.
>>
>>53859532
Well considering most regular humans have zero to barely any actual knowledge about psykers and the warp, Tau are most likely still no closer to understanding.

I think there was a small bit of fluff (in the last daemons codex maybe ?) about a planet controlled by Tau where there were increasing amounts of psykers due to a nearby warp storm or something. The Tau decided to put all 'weird humans' together in camps ... and then things got really out of hand.
>>
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>>53859400
Eat your heart out, it's not getting more 40k than this.
>>
Has anyone even seen Tyranids lose a single game since 8th leaks started? Every battle report I watch they're fucking destroying Space Marines, Tau, Eldar, everything.
>>
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Rate my shitty 1000 point wolves
>>
>>53859641
they aren't impossible to beat as long as you keep them out of melee.
>>
>>53859626
Exactly, and now there's a galaxy-wide warpstorm next door and it's been a hundred years. There must be a LOT of culling going on over there.
>>
When are sisters repressors going to be up for sale?
>>
>>53859628
As a long time genestealer lover since the days of Space Hulk, I have to say, as 40k as that is, it's not quite on the same god-tier as the Exorcist. Pic related is the amongst the most 40k distilled into a singe image anyone has ever done.
>>
>>53859653
Just keep them out of melee!
>moves 200''+72d6'' towards you in single turn
>nothing personnell, lunch
>>
>>53859641
They've got a lot of games to win to catch up from 6th and 7th. Fucking Cruddace.
>>
If someone has managed to convert the epub of the rulebook to PDF can someone upload the PDF? Calibre is shitting itself for me.
>>
>>53859293
>>53859351
>>53859377

That's some good shit. I need more.
>>
>>53859653
They're in melee with like 4 different units on turn 1 every game and then after you fall back and half your army doesn't get to shoot the rest of them "just walk right up and knock".
>>
>>53859447
>are you not entertained?
>>
>>53859641
I've seen them get real close to losing. Practically a draw.

Killing that synapse web is fucking paramount though.
>>
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>>53859661
>YFW you finally found your fetish, but you're already dead
>>
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so...plasma cannons are way deadlier than the smaller guns. who would've thought?

on the other hand, now we're 100% certain that re-rolls will save your ass.
>>
=VIABLE 8th EDITION LEMAN RUSS LOADOUTS=

Main Battle Tank
>Battle Cannon
>Heavy Bolter Sponsons
>Hull Lascannon
188 pts

"The Blender"
>Punisher Gatling Cannon
>triple heavy flamers
197 pts

"The Facemelter"
>Demolisher Cannon
>Multi-Melta Sponsons
>Hull Lascannon
222 pts

I suspect anyone fighting AS or AGAINST guard will see a lot of these as 8th goes forward.
>>
>>53859641
The people who stuck with Tyranids through the last 3 straight editions of bottom-tier shit were forced to adapt and outsmart their opponents in order to compete, natural selection weeded out all the bad players.

Now that nids got buffed to play on equal or better footing than other races those guys are face-fucking the competition because they spent the last decade getting better at the game.
>>
>>53859415

>Heretic has a worse invulnerable

Oh thank god, I thought the loyalist one was objectively worse.

I mean yes, the Graviton is a staggeringly powerful gun, but ultimately the leviathan is almost as much a melee chassis as the Deredeo is a shooting chassis. It's basically built around smashing things up and removing it's close combat power is just wrong on an instinctive level.
>>
>>53859715
With orders, an all Plasma Russ is pretty good too. But not as good for the price as those 3.
>>
>>53859715
of course everyone of these should be a tank commander because BS 4+ sucks shit
>>
>>53859749
Kinda a moot point with the flamer one.
>>
>>53859731
By that logic orks will be untouchable
>>
>>53859771
If there were any left, sure.
>>
>>53859771
... have you been paying attention?
>>
>>53857618
That's one ugly dude.
>>
>>53859659
never. get chinaman to make you some. I got 9 a few years back off Z
>>
>>53859771
From my observations so far, Orks are absolutely kicking ass too, yes. However I think Tyranids are proving harder to deal with at least for now because they play weirder than Orks do, the opponent has to learn how to counter them in a different way from almost any other army.
>>
>>53859800
What do you have to do to counter them?
>>
>>53859712
Actually re-rolls of 1 won't save your ass if you have negative modifiers.
>>
>>53859731
Wow...this is on the same level with riptidespammers delusions of being just a superior general.
>>
Would it be a smart idea to pick up 2 of the death guard sides of the new starter if I'm starting DG or should I just pick certain units?
>>
>>53859809
Against nids? Kill their synapse web. They rely on leader buffs. Prioritise synapse even over their monstrous creatures.

Dunno about orks, I don't play them.
>>
>>53859825
Yes it will. FAQ says less than 1 count as 1
>>
>>53859809
Screen everything to prevent turn 1 charges locking your shooting units, focus fire the synapse without mercy, use terrain and positioning to deny deep strikes. The main thing Orks don't have that Tyranids do is a lot of ways to come out of Reserves and immediately charge. They have Da Jump psychic power and that's about it, nids have Tyrannocytes, Trygons, Swarmlord double-move, allied Genestealer Cult Ambush, Lictors, Flying Monstrous Creatures that can charge after moving 30", Raveners, and tunneling Rippers. If they commit the points to it they can and will guarantee turn 1 charges every single game. You have to be aware of this during deployment and have units ready to take casualties to hold the line so your big guns don't get locked out.
>>
So does anyone know if the MEGAs have an epub of the Dark Imperium novel or not?
>>
>>53859872
Modifers happen after re-rolls. That means if you move and shoot with Plasma Cannons and roll a bunch of 2's, you don't get to re-roll the 2's, and then they become 1's and kill you.
>>
>>53859923
True but they still protect from natural 1's.
>>
>>53859858
No it's not. Riptides were unequivocally broken because they're good at everything. Tyranids all have weaknesses, they have no units that just do everything good (Flyrants were last edition but not anymore).
>>
>>53859858
If that were true tyranid lists would all just be spamming tons of the same OP unit, but none of them do this.
>>
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>>53859384
Look, if the morons who like pointing out stupid mistakes want to try and pretend that they were just super-duper helpful proofreaders, that's fine, they can have a goddamn cookie.
A side effect of their (stupid) concerns being addressed is that we've now seen GW give a shit, which is something that people pretend they don't do anymore.
So I'll take that as a good thing, and move on.
>>
>>53859933
Weak to psychic powers and grav. Having a bad codex in 5th ed just fine tuned tau players to such high levels that tides just seemed to be op.
>>
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>>53859679
>hey're in melee with like 4 different units on turn 1

Suits me!
>>
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>>53859931
>protect from natural 1s
>>
>>53859965
Lol yeah no. Grav and psychic shit was also broken.
>>
>>53859931
That is true.
>>
>>53859966
No it doesn't. Getting the charge is huge.
>>
>>53859731
>were forced to adapt and outsmart their opponents in order to compete,

No, they just bought a pile of Flyrants and Mucoloid Mines. Or they just played in casual environments and took their wins and losses the same way Orks did.

The notion that hardship makes you better at something is dependent upon hard work enabling you to change your situation. But that's a false analogy for a tabletop wargame because no matter how good you are at list-building and decision making, you cannot change the rules of the game itself, and if your army is less powerful than another army, you start with an inherent disadvantage that cannot be over-come. No amount of smart decision making or tactical skill is going to make poor units useable in a competitive environment.
>>
Rubric Termies or CSM termies?
>>
>>53860026
The only army that has turn good due to age have been SoB. That is the reason players get so assblasted when someone mention them. They are all salty about losing to the meme army constantly
>>
someone got his hands on Imperial Armour - Index: Forces of the Adeptus Astartes allready?
>>
>>53859989

>stuff strikes before me

My Orks have been playing with that since the end of 4th ed. I don't care if some of my Boyz mobs get whittled down a bit, and even if they wipe out out, I've got more stuff coming.

>>53860061

I'd attribute that more to people just having no experience fighting them, so they don't know what they're capable of. I commonly faced that with Orks throughout 6th and 7th; countless guys I faced had quite simply never fought Orks before so didn't know anything about them other than "They want to be in close combat right?" Typically no, but they didn't know that
>>
>>53859965
>He doesn't know about fish of fury
Tau have always been good to broken tier.
Think it was 4th they where at worst mediocre
>>
>>53860076
Anyone that thinks that about Ork is incompetent at best.
Just grab the PDF rules and read. Not hard to figure out
>>
>>53858019

You have an autistic dislike for change. Due to how this is pretty much the most huge change in mechanics since 2nd going into 3rd edition, you're therefore super ass ravaged.

After 20 years of massive bloat, rules redundancy and overloaded unit abilities it will take time to adjust to a cleaner rules-set.
>>
>>53859858
I could write a multi-page thesis paper explaining why this analogy doesn't work by comparing the respective designs of the two races and how they interact differently with the game rules, if you really want to go that route. TL;DR to spare you all the autism, it doesn't work because 7th ed Tau design was mostly non-interactive and played itself and Tyranid design is full of counterplay opportunities for the opponent and requires a lot more risk and decision.

I do think it's possible that Tyranids in 8th are a little overpowered though. We'll need to see how things shake out in the coming months.

>>53860026
The hard work didn't enable them to change their situation until a change to the core rules of the game enabled them to actually take advantage of it. I think it's likely that low tier races did benefit from their struggles more than they would have had they not been forced to try different approaches, it's just a matter of how much of that resulted in the win disparity we see now and how much of it was the games rules changing, and I think any reasonable person would agree the latter was the much larger factor.
>>
Can someone who has converted the rule book to PDF upload it? It keeps getting mangled when I do it.
>>
>>53860079
Tau are shit tier in 8th so whatever. Actual factual battle reports back this up with a stunning 88% loss rate and rising.

If you lose to Tau in 8th you are the WORST player in 40k history.
>>
>>53859909
>focus fire the synapse without mercy
And this is why the Tyranid Prime costs 100 points.

Then again, it's just 87 points away from a Maleceptor.

Decisions, decisions, decisions.
>>
What % of your lfgs is overweight?
>>
I don't think you can focus fire synapse and expect to succeed. Instinctive Behavior is super easy to play around.
>>
>>53860076
>I don't care if some of my Boyz mobs get whittled down a bit

I'm guessing this is why a cheapass mob of Grots is useful to have. Use as a screen when facing a faster melee army.
>>
What would win in a fight?
6 Killa Kans, 1 Deff Dread and a Mek gun vs
1 Baneblade?
>>
>>53860156
80%
>>
>>53860161
Who the fuck cares about Instinctive Behaviour? The reason you gun down synapses is to remove Fearless.
>>
>>53860161
Instinctive Behaviour is only a minor drawback, but losing their immunity to morale and having to deal with their low leadership on top of the IB is what makes it the winning strategy.
>>
>>53860156
around 30-50% I'd say. There are a lot of lanky skinny NERDLINGER type dudes.

And for some reason, we have a huge overlap with the airsoft/milsim community.
>>
>>53860117
If all they are taking to battle is riptides and drones, yes no one should lose vs them.
instead, I'm taking kroot, vespid, kroot hounds and a unit of krootox, plus firewarriors, pathfinders, a battlesuit commander and broadsides with railguns plus a hammerhead with railguns and destroying people.
At 1500 points. Winning every game by a wide margin.
Stay salty ex tau WAAC tourney faggots. GTFO my army.
>>
>>53860188
>>53860185
Who the fuck cares about fearless? Just use command points to pass the check if they focus fired a unit, or accept a small amount of losses if they spread things out. Morale is the most irrelevant phase in the game for horde armies.
>>
>>53860201
I didn't realize how happy I would feel for the "real" tau players when the ripfags got BTFO until now.

Good on you m8.
>>
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Do we have the Necrons rules from the IA index ? It's not out yet but I've seen some people talk about it like they saw the rules.
>>
>>53860156
I'd say around 10% are overweight, with 1% being WTF how do you function, also stop sitting in furniture and breaking them by doing so.
>>
>>53860217
battleshock damage vs Ld4/5 troops is the most efficient way to deal with hordes.

Oh look, you rolled a 1? Well I killed 5 guys so you still lose by 1.
>>
>>53860218
>>53860201
I'm hoping the IG meme is just that because I do not want more people crowding my faction (like they did back in 4th/5th).

I'm pretty happy AdMech siphoned off a few of them.
>>
>>53860218
I can't tell you how many riptides I've seen for sale. It's like a fucking arms show.

Highlight of my last game btw: Kroot hounds charge into 5 marines, murder 4 of them. Finish the last one off later. Then charge into the guys captain. Finish off his remaining 4 wounds with chicken dogs. Goddamn.
>>
>>53860238
Oh, congrats, you killed just 10 gants total with that.

I'll just go ahead and get those 10 back ;*)

If you would kill more, I'll just spend 2CP to auto pass it.
>>
>>53860217
Nids tend to eat up command points re-rolling charges and psychic tests since they lost fleet and have to commit to advancing before casting onslaught. Morale is not irrelevant when your guys are easier to gun down than conscripts and don't have their commissar equivalents.

On top of that, synapse creatures tend to be expensive and have multiple other important roles to play in the army, like casting psychic buffs or being a melee anti-tank unit or shooting support unit or giving up Slay The Warlord, so shooting them is almost always worth it even on its own merits unlike the whole "snipers cost more than the commissars they have to kill" conundrum.
>>
What do you guys think of the new conversion beamer?
>>
>>53860217
Melee armies kinda need their command points for re-rolls.
>>
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Too much anti tank for 1000 points? Should I drop some of the fire dragons for something that's more efficient for killing MEQs?
>>
>>53859248

>nuke re-rolls before modifiers

Why do you want negative modifiers, which are supposed to hurt your unit,to actually be buffs?

Do you realize that if you're in a situation where say, a model hits on a 3+, is using a weapon with a -1 hit modifier and he gets to re-roll 1s to hit, the -1 penalty actually INCREASES his chance to hit, due to the -1 penalty doubling his re-roll range (a roll of 2 would be lowered to 1, thus triggering the re-roll)?

That's what would happen if you factored in modifiers before re-rolls.
>>
>>53860079
Fish of Fury was broken, but it wasn't that good. It was called "of Fury," because it was a very annoying way to drag games out, and the logic of it was infuriating. It broke up charges and melee, and other than making Tau more survivable, didn't do much else. Firewarriors were still shit at being killy, whether there was a devilfish between you and a successful charge or not.
>>
>>53860273
Tyranids don't. Get the first charge off with your hormagaunts, and enjoy 6 inch consolidation moves to always stay in combat, and lock down units from falling back.
>>
>>53860260
>I'll just go ahead and get those 10 back ;*)
Which is exactly why you focus down the Tervigon which also just happens to be the fucking synapse, thank you for proving our point.
>>
>>53860201
Been watching those played here too and they are getting destroyed with no chance of survival. Only thing that works in my hyper competitive environment is dorne spam, commander spam, and vespid spam. Everything else is shit in our codex now.
>>
>>53860260
>get those 10 back

250+ point Tervigons than can only reinforce are not worth the points.
>>
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>>53859962
what unit in 40k channels the most ORAORAORAORAORAORAORA OORAAAA
>>
>>53860260

>Spending CP on fucking gants

Wanna know how I can tell you're a garbage Tyranid player?
>>
Shokk attack gun is garbage this edition
>>
>>53860293
Those first turn charges from >9" away are really reliant on command re-rolls for consistency.
>>
>>53860260
Keep spending those CP for morale checks so you can't spend them on re-rolling charge distance please.
>>
>>53860310
Space Marines are the most weeb faction, so probably them.
>>
>>53860103

He'll almost certainly be an HQ, though there are already 1 generic, 1 faction specific and 4 named HQ dreads.

Chaplain, Librarian, Bjorn, a named chaplain from some nobody chapter, Brayarth Ashmantle of the Salamanders and a Minotaurs contemptor called Brayarth Ashmantle.
>>
>>53860317
You can reroll charge distances in the same turn you auto pass morale checks. Read the rules.

At most you'll only need to reroll the first turn charge, and you'll still have buckets of CP left for autopassing morale.
>>
>>53860301
One of them is unless you're already saturated on psykers and D6 damage melee bugs. I probably wouldn't ever take two or more Tervigons in the same competitive list though.
>>
>>53860103
Whatshisname in the leviathan will probably be an HQ. The dreads themselves probably not.
>>
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>>53860328
>>53860310
I've got it
Marneus Calgar
There isn't another way to get double PFs right?
>>
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>>53860313
I know this feel, it is a sad feel
>>
>>53860275
wow aspects look expensive
>>
>>53860337
You have to take Morale tests twice per round instead of only once. You will quickly run out of command points if you're spending 2 every time you want to pass it on each individual unit that got hit hard, and Tyranids get hit really hard with T3 6+ armour. They are the most fragile of all the horde races.
>>
>>53860220
I got the rule book and the index senpai
Im lost, also if you want picks i could take some in abit
>>
>>53860373
You will rarely have to spend it in your own phase unless you're a moron. The only damage your opponent is doing is fighting, and you have complete control then over which enemies get to fight your dudes, and which of your dudes they get to fight. You have to actually throw units away to lose a morale check in your own turn.
>>
>>53860299
>hyper competitive environment
Well there's your problem
>>
>>53860380
I think you are mistaken, I'm talking about the Forgeworld index.
>>
>>53860337
I'm talking about your limited CP pool. You're not getting Brigade-levels of CP without a heavy HQ tax.
>>
>>53860418
Oh, my b bro
>>
>>53860394
Your tarpit units generally aren't that good in close combat and you will often need to put them in fighting range with things that will do more damage than you just to lock them from shooting next turn. You're also not accounting for overwatch, and no you do not have complete control over which of their guys get to fight you because multi-turn combats and pile-ins are a thing. It's not that cut and dry.
>>
>>53860419
>heavy HQ tax
>can get 12 command points with just 3HQ
>You usually want 3 HQ anyways for the unique buffs they provide.
>>
>>53860167
Exactly this. Who gets the charge is often the deciding factor in Genestealers vs Slugga boyz.
>>
>>53860156
what do u consider overweight, the guy on the left or/and the guy on the right
>>
>>53860445
Pile in rules are optional, but your opponent only gets to pile in if you mistakenly engage an enemy you don't want to be able to shoot you.

If an opponent is fighting you in the fight phase, it is entirely because you moved a unit yourself in range to trigger your opponent's unit, either through a heroic intervention, or just engaging something.
>>
>>53860472
*shoot should be fight.
>>
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Wu-Tang-Clan faggots btfo.
>>
>>53860329
Thanks, didn't know about the other FW dread HQs. Chaplain will definitely be a good option for me, although I'll probably still wait until Culln is released.
>Minotaurs Contemptor
You mean Hecaton Aiakos?
>>
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Here is index (I didn't make it thank some other glorious anon) for chaos.

http://s000.tinyupload.com/?file_id=42492327752258854809

Is the loyalist one anywhere?
>>
>>53860489
What is Wu Tang Clan?
>>
>>53860489
If someone tried to pull that shit on me before this I would refuse the game. Only bad things from that point.
>>
>>53860498
Eh it's a PDF.
>>
>>53860446
if one of those is a tervigon, your 3 HQ costs at least 450 points.
>>
>>53860517
A miserable pile of fags.
>>
>>53860529
All I got man, there's an ePub floating around somewhere though.

Is there a loyalist one out though? Hell, some pics would be nice, or just a link to the thread they were posted in. I can't find it in the archive
>>
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>a Warboss may take an Attack Squig for 0 points
>a Deffkopta may take a Bigbomm for 0 points

I understand basic wargear like Boltguns and Chainswords being free but what is the logic of free additional wargear? What reason is there not to take it?
>>
>>53860531
Leave him be, he's living in fantasyland where he does everything just right while his opponent simply can't outwit his superior anticipation skills.
>>
>>53860531
All of the HQs are worth considering. Broodlord, Swarmlord, and Hive Tyrant is also a viable combination. Primes are cheap, and also pretty durable for synapse, if that's truly something that worries you.
>>
So, IG Tank Comander can't buff himself by giving an order to himself, but Pask can by RAW?
>>
>>53860517
Faggots who thought the answer to those questions was, "yes."
>>
>>53860558
Not wanting to or not being able to model them WYSIWYG
>>
>>53860446
How are you getting 12 command points with just 3 HQs? If you're talking about a Brigade you need a lot more than 3 HQs to fill that out.
>>
>>53859437
an idea that with the <chapter> and what not custom faction keywords you could make say a marine unit chapter <wu tang clan> and a tau unit sept <wu tang clan>, and because they both have the faction keyword in common you can run them in the same detatchment.
was called wu tang clan because the guy who spotted use it as an example.

the FAQ/designer commentary that just came out shut it down though.
>>
>>53860572
brigade needs 3 hq minimum

9 cp plus the 3 cp base = 12
>>
>>53860591
>>53860572
I think he's saying the other units required in a brigade are a tax, which is laughable, considering how efficient nids are this edition.
>>
>>53860559
Yeah, you're right.
>>
>>53860472
>>53860483
Sure, but my point is that sometimes you do want to lock these things in combat and you are going to take heavy losses from it. And that's fine if you're in synapse, but that's also a good reason why your opponent wants to kill synapse. Killing the synapse is not useless because "lol 2 CP". Sometimes games come down to the wire and you don't have the luxury of not engaging, you need to assault his unit to get them off an objective on turn 4 or 5, and if you have synapse support you'll lose guys but still have enough to hold the objective, but if you don't you'll die to morale and he takes it.

There are also other situations such as killing the backfield synapse babysitting an exocrine, forcing it to fire only at the closest unit, and it doesn't want to move to try and get closer to a more desirable target because it loses over 60% of its firepower when it moves.
>>
>>53859715
the vanquisher doesn't seem to bad. its basically a melta lascannon in stats.
>>
>>53860598
Are you using 3 units of spore mines to fill in your required Fast Attack?

What's eating up the 3 Elites and 3 HS slots? One biovore each and one Lictor each?
>>
>>53860517
Nothing to fuck with.
And in 40k, nothing to bother with.
>>
>>53859715
I suspect some people will also want to run Punishers with triple Heavy Bolters
>>
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>>53860591
>>53860572
>>53860419
It's not a great list but it can be fielded
>>
>GW releases FAQ day 1
>'you can't use chapter names to take bonuses from other faction keywords'
my god, it's like it was obvious or something
>>
>>53860598
Nids are efficient but mainly in Troops and HQ. Brigades are actually pretty difficult to fill out.
>>
>>53859862
probably a good idea yeah.
you're likely to want to run more thab 1 unit pf plague marines and more pox walkers. the extra characters can be ebayed off or conversion fodder for extra fancy sergeants or other characters.
>>
>>53860675
Ehh, sure, it can be. It kind of misses out on most of what makes Tyranids great.
>>
>>53860060

Ruberic Termies can't all load out with combi-weapons and are stuck with only power swords, while regular termies can take basically any CCW
>>
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>>53860675
>smug anime posters are idiots
Color me surprised.
>>
>>53858214
TSons, ft Magnus. I don't care how bad or good they are.
>>
>>53860697
What make tyranids great are at minimum 200 points each. You just can't swing that in a brigade unless you intend to fill up on ripper swarms
>>
>>53860632
>Sure, but my point is that sometimes you do want to lock these things in combat and you are going to take heavy losses from it. And that's fine if you're in synapse, but that's also a good reason why your opponent wants to kill synapse. Killing the synapse is not useless because "lol 2 CP". Sometimes games come down to the wire and you don't have the luxury of not engaging, you need to assault his unit to get them off an objective on turn 4 or 5, and if you have synapse support you'll lose guys but still have enough to hold the objective, but if you don't you'll die to morale and he takes it.

And my contention is that a well built army should have enough command points for these emergency situations.


>There are also other situations such as killing the backfield synapse babysitting an exocrine, forcing it to fire only at the closest unit, and it doesn't want to move to try and get closer to a more desirable target because it loses over 60% of its firepower when it moves.

This is a legitimate reason to take down synapse.

>>53860655
You can take big squads of troops and fill slots with ripper swarms for screening purposes, Lictors, hive guard are great, Tyrannofexxes can even be fit into a list.
>>
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>>53860675

For informative purposes the absolute minimum brigade that nids can do. I honestly struggle to think how you could get a brigade with things worth bringing within 2000.
>>
>>53859862
Probably not. Unlike the primaris every sculpt on the DG side is really specific, so it would look weird if you had multiples. Also, the characters seem pretty feeble, and there is almost certainly a multi-part box of plague marines with lots of cool options coming in august or september.
>>
can anyone drop the epub for Imperium 1 ? <3 ;-;
>>
>>53858214

Honestly, maybe Tau, they seem like they have a lot of customization options and neat builds
>>
>>53860735
>customization
Only suits really and theyre shitwater this edition
>>
>>53860716
I don't think you generally can.

However it's very possible to make a highly competitive Battalion + Spearhead Detachment list with 7 CP.
>>
>>53860681
most of it was. but there's always those few idiots/rules lawyers that need things explictly spelled out for them.
>>
>>53860712

Show us your 2k Brigade fampai.

http://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator

I'll wait.
>>
>>53860767
>>
>>53860759
I could see the need for some of the FAQs, but that was just people trying to exploit a loophole that was pretty obviously not there....like retard animu posters.
>>53860705
>>
>>53860751
They're not shit, people need to calm down. T5 W3 3+ armour, Fly, 8" move, great support systems, spammable guns instead of twin-linking, pinpoint Deep Strike, gun drones to soak wounds, they're still very good.
>>
>>53860760
I personally don't run a brigade, though I think it's viable. I run Nids/GSC/IG
>>
>>53858162
Good, the new fluff sucks.
>>
So just to make sure I understand how this crazy new points system works, if I take a unit of 6 Eldar Jetbikes, 4 with scats and 2 with cannons, that would be:
6*20 points base
+ 4*10 points for the twin scats
+ 2*12 points for the scannons
=184 points
>>
>>53860712
>And my contention is that a well built army should have enough command points for these emergency situations.
Yeah, okay, I'll give you that one. But saving up CP for that is a risk if you never need to spend them, and if your opponent snipes out your synapse and forces you to spend them for morale that's 2 less CP you get for re-rolls.
>>
GET OUT WHILE YOU CAN
>>53860793
>>53860793
>>53860793
and have a nice ride

>>53860793
NEW BREAD
>>
>>53859369
Anon, thats what baal predators are for.
>>
>>53860804
Check before making threads.

>>53860771
>>
>>53860796
Yes exactly.
>>
>>53859511
yes and no

also primaris are 8-9ft tall and make ravens warfare style more ridiculous for giants
>>
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>>53860716
I think I have enough models for this.
>>
>>53860817
For 2 points more, why the heck would I ever not take a shuriken cannon :/
>>
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>>53860709
>>
>>53859511
No
>>
>>53860784
Suits isnt just crisis, riptides are terrible but everything else (stealth, ghostkeel, stormsurge) are fine
Hopefully hazard suits arent trash
>>
>>53859711
Someone needs to tint that crop red and add "God, I wish that were me" to it.
>>
>>53860681
bullshit, link proof or fuck off.
>>
>>53862093
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf
Last two questions
Wu tang memers permanently BTFO
>>
>>53862093
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Q: If I can choose a keyword for a unit, such as <Regiment> for Astra Militarum, could I choose that keyword to be, for example ‘Blood Angels’ or ‘Death Guard’?
>A: No.

>Q: If I create an Astra Militarum Regiment of my own and name them, for example, the ‘Emperor’s Finest’, and I then also create an Adeptus Astartes Chapter of my own choosing, and also call them the ‘Emperor’s Finest’, do the abilities that work on the <Regiment> and/or <Chapter> keywords now work on both the Astra Militarum and Adeptus Astartes units?
>A: No.
>>
>>53862128
>>53862140
Well fuck now what am I going to do with my all conscript Ultramarines army? Fuck GW, fucking scammers.
>>
>>53862160
maybe run an all conscript IG army?
>>
>>53862140
WAACfags BTFO again. Truly the best edition.
>>
>>53859909
also anything with fly+big guns
>>
>>53859248
>Now if they could just nuke this re-roll-before-modifiers crap and possibly the transport speeding up your deployment, that would be nice.

You complained about Wu Tangs yet you fail to see the stupidity of making a transport deploy on its own and of allowing negative modifiers to accidentally buff?

A -1 to hit more or less changes your BS3+ to BS4+, and thus a 1 can be re-rolled (assuming that ability bubble is in place) and 2-3 fail. This is the most logical way to implement these mechanics.

As for transports, think of the system you are suggesting, I would put down an empty rhino and not the unit inside (the unit which HAS to deploy inside said rhino) and then at a later point deploy that unit inside the rhino where which my opponent already knows because I can't put it anywhere else. It's a waste of time and a easy to exploit.
>>
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>>53858019
yeah i feel the same way thats why im not going to play 8th until I see more releases
>>
Any torrents of the digital books, anons?
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