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Warhammer 40,000 general /40kg/

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This Edition

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Lastest news :
https://www.warhammer-community.com

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>7th Ed 40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
For the greater good of The Emperor
>>
second for plastic sisters
>>
Flamers suck
>>
Will mixing Primaris and regular marines look weird?
>>
First for forge world rules will be best rules

LEAKS OF THEM WHEN??? MY ENTIRE ARMY HAS NO RULES IN THIS EDITION


Also when the fuck will we get chapter master stats? My generic chapter master in artificer armor has no rules this edition
>>
So let's talk Eldar for a minute. I just got into this game earlier this year, when my friend gifted me a big box of Eldar stuff. I like the way they look and play but was dismayed to discover that the playerbase mostly hates playing against Eldar because they are OP, and it seems like no one talks about how to play them well or what will work for them in 8th. Any brave anons around want to come out of the closet and talk about how to make Eldar great again?
>>
>>53800645
>My generic chapter master in artificer armor has no rules this edition

hes a captain now
>>
Orks are in denial about how broken they are.
>>
>>53800673
Ynnari are where it's at right now.
>>
Tau seem really weak.

The army has a global 4+ to hit but in the past this was made up by making markerlights give you BS.

Now you need 5 to even do that.

Just makes them weak.
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Best Forgeworld confirmed.
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>>53800700
They are not in denial, they are smug.
>>
>>53800673
Eldar still work.
I have seen Wave serpent spam and bike spam work on the table, you just dont get as many models.
The heavy vehicles took a big hit. Night spinners are the most point efficient damage source of the three, but if you have the points, falcons put out more damage (poor fire prism)
you may end up seeing more guardians than dire avengers now that they got an inexplicable 5ppm increase.
Scorpions are great, banshees do okay, I imagine spears will be amazing with their far move.

Unfortunately its almost never worth it go go pure craftworlders, and even if you do, you may as well make them ynnari, as they get the least benefit from their faction rules.
>>
>>53800725
>But muh 5" move
>eavy armour guys
>snipers will kill everything

It is denial
>>
>>53800645
Just give a captain +1 attack, +1 wound, +2 power level, and an orbital bombardment.
>>
r8 my 2k orks list

Warboss w/ Big Choppa & Shoota
Warboss w/ Big Choppa & Shoota
Warboss w/ Big Choppa & Shoota
Weirdboy x7

Nob w/ Waaagh! Banner and Kustom Shoota
Nob w/ Waaagh! Banner and Kustom Shoota

1 Nob w/ Big Choppa & 29 Shoota Boyz
1 Nob w/ Big Choppa & 29 Choppa Boyz
1 Nob w/ Big Choppa & 29 Choppa Boyz
1 Nob w/ Big Choppa & 29 Choppa Boyz
1 Nob w/ Big Choppa & 29 Choppa Boyz
1 Nob w/ Big Choppa & 29 Choppa Boyz

1 Trukk w/ Big Shoota

It's two Battalion Detachments & a Supreme Command Detachment so I get 10 Command Points as well.
>>
>>53800673
Ork player here. Now that there's been some nerfing to Eldar's codex (based on what I've heard anyway), people will be more willing to play against you because they believe they have a reasonable chance of winning.
My take? Forget all the strategies you might've learned on how to play Eldar. Everyone's probably going to have to start over from scratch at this point.

Well... except if you play Orks or Tyranids, since those faction's strategies are still effectively:

"GET ME CLOSAH! I WONTZ TA HIT 'IM WID ME CHOPPA!"

and

"ZERG RUSH OM NOM NOM NOM!"
>>
Mirror of Minds states "each player rolls a dice" It doesn't state what kind of dice. As the choosing player, do I get to choose what kind of dice? I choose a d3 for my opponent, and a d20 for me.
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>>53800624
Sisters of silence got new models before sisters of battle. Feels bad man.
>>
>>53800642
As long as you don't have two types in the same squad, you should be OK.
>>
Should I play Word Bearers or a Primaris homebrew chapter?
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>>53800700
>>53800725
>>53800755

They are cautious. The Ork heart knows heartbreak, and rejection, and anguish. This new age promises concepts which are as alien to them as they to us, like victory and joy. They have learned to be cautious of hope, as it inevitably leads to suffering.
>>
>>53800592
Fuck the imperium, I'm joining chaos.
>>
>>53800791
Pretty sure "dice" are defined as d6 somewhere in the rulebook.

Whats more amusing is that mirror of minds doesn't stop after killing one model.
Say goodbye to your entire conscript squad in one go.
>>
>>53800716
Guard and Orks have shit BS too and they are strong this edition.

I think you need to spam Kroot and Firewarriors.
>>
>>53800811
Word Bearers
>>
>>53800626
>charge 8.5" to avoid flamer overwatch
>fail 8" charge because 41% success rate
>cry yourself to sleep saying "F-Flamers S-Suck...."
>>
>>53800811
Primaris Word Bearers Successors
>>
>>53800673
They're far less bullshit than before, so you should be fine. Providing you don't buy multiple wraithknights or go above 1-in-3 special weapons on jetbikes you shouldn't trigger anyone.

I do disagree with other anons, I don't think ynnari will be as powerful as everybody thinks. And if they are, well, the playerbase will probably end up hating ynnari players, which is what you say you want to avoid.
>>
>>53800791
Hey look I found That Guy
>>
>>53800645
probably no leaks as those books aren't handed out to stores
have to say i'm severely disappointed not all rules will be shipped on the 16th however despite their promise to have all models playable on release
really hype to see how models that where bad will turn out this edition
>tfw i bought a valdor and second hand laser destroyer in 7th
>>
Anyone have the rules for shadow war? The general is gone and I haven't seen them on any of the mega links.
>>
>>53800829
Actually, with rerolls and other upgrades, you can get about a 75% charge rate from beyond 8 inches.
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>>53800780
Repetetive
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>>53800780
kys/12
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>>53800839
Flamers are passable at best.
I play SoB, the army that has the best flamers in game right now.

They are not as good as they look in paper. The only exception is the Immolation flamer
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New and improved Coven list, thanks for the feed back, more welcome!
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>>53800725
>they are smug.
You'd be smug too if your faction suddenly became one of the competitive races in the game, after being the 'garbage tier race' on the table top for over a decade and shit on by everyone else for being 'garbage tier' this 'npc race' that.

The other faction that's dominating right now are the crons, but they don't need to be smug because they were already relatively decent by comparison.

Shit, that means we're gonna have to deal with the WAACfags fleeing Tau and Eldar now. FFFFFFFUUUUUUUUUU-
>>
>>53800839
>with any Charge reroll, it's a 66% (3+) to make an 8" charge
>With +1" to charges, it's a 58% chance to make an 8" charge.

But
>1 Flamer kills 1.45 Orks in overwatch.
>1 Flamer kills 1.94 Gaunts in overwatch.
>1 Flamer kills 0.58 MEQs in overwatch.

Just get close and take the casualty.
>>
>>53800889
I'm keen to try out a devastator squad with 4 heavy flamers on my BA.
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post your face when tau WAAC players are dumping there 5 riptide armies
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>>53800791
Just give your opponent a d2 (coin) and yourself a d100.

The skies the limit.
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>>53800919
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>>53800919
>>
>>53800921
All of them?
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>>53800919
It feels good as long as people don't play Guard as WAAC fags and then I'm hated because I play Guard. I can imagine this is how Tau players felt when they had a nice fun list but people hated them anyway.
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>>53800919
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kill maim burn
looks like im running this list for 8th
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>>53800905
Also, basically useless against any MEQ or above.
>>
>>53800919
I'm looking forward to starting a crisiswing, i genuinely like the models. Nothing bigger than a Broadside, just a farsight-led army of suits
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>>53800919
>>
>>53800943
Everyone hate Tau since day one. Riptide spam made it vocally and noticeable
>>
>>53800839
Yeah, how about trying that with adrenal glands tyranids that use a command reroll on the lowest die?
>>
>>53800791
pg. 176 defins dice as six-sided, so no dice on that.
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Can someone help me with this list? I'm adding my 950 points of AoS daemons to some death guard. The hellbrute is there for more anti tank, the chaos spawn is there for +1 command point. Despite what it displays, the list is 2000.
>>
So, starting off Tyranids, and want to do Warrior focus (as I love the models and like sort of elite armies) and will later expand into having hormagaunts and the like, and got this as a basic set up:

Patrol Detachment

Tyranid Prime (1) - 111pts
1 Tyranid Prime: Spinefists,Boneswords,Flesh hooks,Adrenal glands,Toxin sacs

Tyranid Warriors (9) - 255pts
6 Tyranid Warrior: Deathspitter,Scything talons
3 Tyranid Warrior: Venom cannon,Scything talons

Tyranid Warriors (9) - 279pts
9 Tyranid Warrior: Spinefists,Boneswords,Flesh hooks,Adrenal glands,Toxin sacs

Hive Guard (3) - 144pts
3 Hive Guard: Impaler cannon

Maleceptor (1) - 189pts
1 Maleceptor: Adrenal glands,Massive scything talons

Curious about thoughts? It's around 1000 points, which I figure is a good place to aim at the basic level as I build up to the standard 2000.
>>
>>53800980
Sure, but it leaves open the possibility of variants with those 6 sides. For instance, a d3 is still a six sided dice.

So I'm rolling a d66, and i'll let you roll a d2.
>>
>>53800899
It's okay lad, WAACfags will still stand out with their low energy paint jobs and lack of orky kitbash.
>>
>>53800958
>Farsight-led army of sluts
>>
>>53800957
>useless against any MEQ
A guardsman dropping half a Tactical from Overwatch is earning his points back.
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>>53800919
I'm sure my expression will change when I see the hordes of unpainted infantry those sorts of cunts will inevitably gravitate towards.
>>
>>53801005
A d66 is two dice, and good luck finding a six-sided d2. Also, the same page says "if a rule requires you to roll a d3, roll a dice and halve the total", and since mirror doesn't require you do roll a d3, it's a d6.
>>
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reposting from last thread with changes. is this a good starter set? what should I be focusing on for my first 1000 or so points, and where should I expand to? I'm a total noob, never played 40k
>>
>>53800958
The best Tau stuff was their original stuff honestly. Crisis suits, broadsides, fire warriors, hammerheads, etc., they all looked fabulous and are amazing fun. Even their technological innovation back then was 'we made another smart design that makes sense', like the Tiger Shark AX-1-0, rather than 'LOOK HOW BIG THIS NEW SUIT IS!'
I miss old Tau. I hope that the changes might mean that the old Tau is the viable sort again and the experimental, rare stuff like the Riptides are the rarity they are meant to be.
>>
Thinking about changing my looted monolith battlewagon into a morkanaut as those didn't exist when I stopped playing. I'm thinking treads on the bottom. Probably just plasticard unless someone van think of some good tracks to loot
>>
>>53801005
why would you do that though?
>>
>>53801037
Guardsman with flamer is 9 points
Tactical is 13

Is 9 half of 13? hmmmmmmmmmmmmmmmmmmmmm
>>
>>53801074
Whoops, my apologies. Guardsman with flamer is 11.
>>
>>53801040

I'm pretty late to the eigth edition party, who are the strongest armies now and why?

I've heard good shit about nids and orks, and apparently the eldar where nerfed so now my power rangers can see the light of day again. anything else besides that?
>>
>>53801111
Guard got buffed infantry, nerfed armor.
>>
>>53801037
No he isn't. You'll deal on average .58 wounds to a charging tac squad. .58 times the points value of a tac marine is about 8 points. A guardsman with a flamer costs 11 points.
>>
Profiles for the Hexrifle and Stinger Pistol please
>>
Spent the last 2/3 weeks here, watching and waiting for updates on 8th since this places catches wind much faster

Honestly, you lot are the biggest bunch of crywank, waac, dipshit assholes I've ever seen on /tg/

I'm home
>>
>>53801161
The leaks are in the OP
>>
>>53801002
>It's around 1000 points, which I figure is a good place to aim at the basic level as I build up to the standard 2000.
Good idea indeed.
>Curious about thoughts?
I'm not a Tyranid expert but it's quite an odd list: no swarm of gants/gaunts, and no big monster(s) either. At least it's original, but I think you may run low on models very fast with such a list: Warriors aren't that resiliant and will die to massed fire, and your Prime and Maleceptor will be the only available targets for big guns.
I'd remove some Warriors and add meatshields - either a swarm of small meatshields or a distraction Carnifex.
>>
Are Battlewagons shit?
>>
>>53801054
>1002
How about you stop cheating before you start.
>>
>>53801054
There is nothing Raven Guard about this list. Where are your jump packs?
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how are blood angels now are they just standard marines now?
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>>53801184
Kind of... very expensive but still a vehicle
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>>53800819
The other thing to note is that Orks just lost a lot of their fluff-related special rules/stuff (at least until the codex is released anyway), which in some cases is just a continuation of GW fucking da boyz over.

Looted Vehicles/Wagons? Gone because GW doesn't sell a model for them (forgetting the point of Looted Vehicles is Orks are buying other faction's vehicles for this to be a thing).
Red Paint Job? No longer a rule (least as far as I can tell anyway)
'Eavy Armored regular boyz/'Ard Boyz Elites are now gone.
And that's just off the top of my head.

Orks winning without having real fluff-based rules/buffs/units just feels... off, for lack of a better word.

>>53801111
Nice quads
Orks are ded killy now in close combat and with the removal of Initiative and vehicles having wounds instead of armor, can be the proppa close combat army they're supposed to be.

Problem is they only move 5" now (except in certain cases), and in order to really get the best of their buffs you need huge foot-slogging mobs charging across the table, meaning your fate is in the hands of the 2d6 running phase a lot of the time.

The other army I've heard is really good right now is supposed to be Necrons, although the nids have gotten some stupidly good buffs this edition.
>>
>>53801206
Still crying about not getting their primarch figurine yet.
>>
>>53801233
Everyones lost their special stuff-chaos have no Boons and marks mean basically fuck-all, nids have no unique biomorphs, etc
>>
>>53801233

>whining over losing looted vehicles that aren't even yours to begin with

Try losing 5 beloved characters full of fluff from your codex since 7th edition dropped.
>>
>>53801074
>>53801149
Okay, now what's the difference in effectiveness between a regular guardsman and a flamer guardsman?

I really shouldn't have to hold your hands through such trivial work. Maybe you should refrain from posting in the future.
>>
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>new MWG video with Dark Eldar v. Chaos
>it's the Mountain and the Meme
>>
Got my books today! So HYPE!
>>
Any Genestealer cult experts in here?

Getting back in for 8th, going to go back to my roots (Nids) and want to do Genestealer cult. Zero experience with them though.

Mainly looking for a 'must have' purchase list, not a specific point value list.
>>
>>53801182
The Maleceptor is somewhat intended fo be the Distraction Carnifex while also giving the psychic powers. Thinking Onslaught to get across the board fast, though Catalyst night be better for staying power. Might swap a unit of Warriors for a swarm of Hormagaunts but may try the warriors first.
>>
>>53801054
>1002pts
drop an upgrade or a single dude
Also, Raven Guard is supposed to be about stealth and rapid assault. You have 0 jump pack and 0 scout.
Otherwise none of the choices in the list are bad per se, as discussed last thread I probably wouldn't bother with Tac-squads at all and take only Devastators (for the heavy weapons) + Company Veterans (for the specials), but it's an iconic squad so it's not an absurd choice either
>>
>>53801347
Patriarch and Genestealers as a core, as they are ridiculously strong. Buff with From Beyond. Thats a core must have.
>>
>>53801303
>MWG
You deserve every cringe.
>>
>>53800780
10/10 would fall asleep during your movement phase
>>
>>53801348
Warriors with Boneswords and Spitters have been performing amazingly well for me
>>
>>53800592
Planning on some conversions for Magos Biologis rust stalkers; do you think the arms of Rust Stalkers would work well on Scourge bodies?
>>
>>53801377
No idea, why are you asking me?
Not evne /WIP/
>>
>>53801376
Thats my thought. If I drop one, I'll swap my spinefists for that to make them multipurpose.

I got the Start Collecting. My intent is to make a Swarmlord out of the Tyrant and keep the Gargoyles for Shrike wings later, and slowly build up the warriors then nab the rest.
>>
>>53801277
>whining over losing looted vehicles that weren't even yours to begin with
>while GSC and traitor guard are suddenly allowed to use them, and in GSC's case they are (were) even better than when they were regular IG
I'm entitled to gripe over losing Looted Vehicles if GW's just going to hand them over to GSC right after and give GSC unreasonable buffs for them. At least when Orks had Looted Vehicles their rules made sense.

>>53801277
>Try losing 5 beloved characters full of fluff from your codex since 7th edition dropped.
Let me guess: you play Drew Carry or SoB.
>>
>>53801426
We had special characters?!
Jokes aside SoB only lost Vyridian.

>Every model will have rules!
>Except you! Because fuck you!
>>
>>53801426
>SoB
>5 Characters
Hah!
>>
>>53801292
>guardsman makes his points back with a flamer
>no he doesn't, here's math to prove it
>b-b-baka i wasn't talking about making points back, don't make me hold your hands (not that I want to h-hold your hand or anything!)
>>
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>>53800919
>>
>>53801465
The re also used to be a Canoness whoever and a Inquisitor on loan.

But def not 5
>>
>>53801426
I miss the Duke ;_;
>>
>>53801422
Swarmlord is amazing but a huge target make sure you have tyrant guard and even venomthropes to protect him. Also don't take him in under 100power/2k lists he's a lot of points
>>
>>53801500
Venomthropes don't help the swarmlord
>>
>>53801497
I just want Archons on jetbikes and skyboards again.
>>
https://www.youtube.com/watch?v=F-V2EI6InX8

New Duncan.

Thoughts?
>>
>>53801524
I just want Canoness in jump packs.

Not even asking for plastic.
>>
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>>53800919
>>
>>53801500
Yeah its for the 2k list. My thought is to use him to allow a 1st turn charge with, like, melee Shrikes or something.
>>
>>53801233
>The other army I've heard is really good right now is supposed to be Necrons

Specifically warrior blocks:

All gauss weapons are AP-1 or better, Warriors are only 12 ppm, Cryptekhs give them 4+ RP saves and a 5++ inv, Ghost arks let them make 2 RP rolls per movement phase (together recovering 75% of their loses per turn), RP is rolled for every model that died from any point in the game, Ld 10 universal means its rare they lose morale, Deciever/mistshroud and portal shinnanagans mean 20 man blocks can teleport in rapid fire range of anything (without scatter)...

They're good. Only weakness is they have a hard time with heavy armor but stalkers are actually good now and let your whole army reroll 1's so it's not actually that bad.
>>
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>>53801365
No one deserves this but I'm all caught up on Tabletop Tactics and StrikingScorpion hasn't uploaded a battlereport for 8th.
>>
A Patriarch and Primus would give +2 to Genestealers, right?
>>
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>>53796373
Thank you to the anon who posted this!
>>
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what happened to this game
>>
>>53801571
Sec, let me dig out the masterlist.
>>
>>53801567
>Deciever/mistshroud
Legit, this might be the best ability in the game currently.
>>
>>53801593
Take a drink every time he says 'bro".
>>
>>53801593
It got better, while significantly displacing the top tier armies, leading to a lot of butthurt.
>>
>>53801571
>>53801593
I miss when shame was allowed
>>
>>53801571
/tg/ did this one a while ago, YMMW

>Strikingscorpion82
Great if you don't fall asleep with the slides of text.

>WintersSEO
Best of the best. Nice chap that loves his Space Marines.

>Geeks40kchannel
Another brit with great batreps.

>TabletopTactics
Toppest of top. Guest appearances from other brit gamers.

>TheLegionWargaming
Great quality batreps, though no dicerols or players ever seen, makes it seem he’s playing with himself.

>Guerrilla Miniatures
Top tier batreps and not just 40k.

>GrimResolve
New channel, great batreps.

>AceFace
Occassional batreps with good production value.
>MiniWarGaming
Autism made a job. Mediocre-tier but tons of videos. Quantity over quality.

>TheGlacialGeek
Medium-tier batreps. A filler that's better than nothing.

>Peter Crawford
Slow motion autism.
>>
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1k List

Hopefully expandable to 2k when stuff like Reavers and Aggressors come out.

Not feeling the Primaris specific vehicle (Repulsor) so I'll probably ditch that and still waiting for Dread rules.
>>
>>53801598
>>Deciever/mistshroud
What is this mistshroud people are talking about?
>>
>>53801628
>yfw WintersSEO confirmed he's going to do a battle report with TabletopTactics
>>
>>53801620
I miss when musicians had to be able to play a actual instrument and/or be able to sing unaided.
>>
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So I've decided to get back into 40k after not playing for years because I like what I'm seeing about 8th.

Went looking for boxed Catachans online and couldn't find any. Are they out of print? And if they are, is there any other way to get them like 3rd party copies and whatnot?
>>
>>53801665
Scorpion has done a few with TTT as well.
>>
>>53801543
Interesting to see their take on a real beginner scheme. I'm surprised to see them just do a medium/wash mix and call it done rather than an edge highlight vs. drybrush demo like they've done before. Probably smart though, that's the easiest tutorial to reproduce that I think they've ever done.
>>
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>this kills the horde
>>
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>>53801628
Awesome! Much appreciated, bro! Batreps for daaays!
>>
>>53801700
>(to a maximum of 10)
>>
What's up with the terrible loadout on the Dark Imperium plague marines?

7 guys, sergeant with power fist and a single plasma gun.

Muh autism wants optimal loadouts!
>>
>>53801628
>Guerrilla Miniatures
>Top tier batreps and not just 40k.
I rarely turn to GM for 40k games. I like GM, but it's clear 40k isn't a big focus of his, so play quality is lower even if video making quality is high.
GM is great in general. It's an issue of a lot of the others putting so much focus on 40k play, while he's playing a lot of other games.
>>
>>53801685
I though he did highlights in that one though, 1:55 to 3:30
>>
>>53801656
I figured it was an alternate name for the ability that lets you redeploy/deepstrike 1+d3 units.
>>
>>53801700
>6.66 dead conscripts
>chaos is a fuck
>i am a gue'la man
>>
>>53801700
>T'au players resorting to photoshop instead of actually painting their minis
The absolute state of this faction!
>>
>>53801725
>snip fist
>give sword/pistol/giant slimy dildo
>>
>>
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>>53801646
WHO WINS?????
>>
>>53801628
Miniwargaming isn't bad, as long as it doesn't involve ponytailchaosdude, who is basically /tg/ incarnate: a shitty player with lolsorandumb tier humor, and simmering anger directed towards anyone better than him.
>>
>>53800673
I think Eldar are great. But not OP. I've mained Eldar since 4th and I had to quit in 7th because I couldn't NOT stomp.

It was boring.

Right now we feel more in line with others.

Vauls Wrath are useless and Dires got a points hike for no reason.

Being able to put more than one unit in a transport now is awesome.

I have no intention of running Ynnari. Pure craft world.
>>
>>53801729
Barely. Just big wide ones on the cloak. I wouldn't really call that "edge highlighting".
>>
>>53801656
Varguard obyron has the ability to teleport himself and any unit 6" from him during the movement phase and deepstrike anywhere on the map.
He can even pull units out of combat before they activate.

Meaning that large blocks of shooting will jump all over the map every turn and if you don't wipe every single model in the unit they can continue to do this ad nauseum as they regain models every turn and just fly out of any combat you want to pin them in.
>>
>>53801768
>ponytailchaosdude
He's known as "hyped up Chinese guy".
>>
>>53801768
APPLE OF KHORNE!
>>
Does chaos still have a boon table?
>>
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>>53801543
Duncan looks kinda stoned in this video
>>
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I think the Nurgle Sorc looks better not in the clean studio style. Mainly the spell effect and face.
>>
>>53801812
Paint fumes man
>>
>>53801782
yeah but he has to teleport next to zandrekh.
>>
>>53800845
The fact this kind of shit is canon warns my heart
>>
>>53801676
They're not on the GW website, that's for sure. But I'm seeing plenty of bits for them all over the internet, so SOMEONE is selling them.
>>
>>53801364

What about the hybrids? How many of those are in a typical list?
>>
>>53801725
Hah, try Dark Vengeance marines.

Bolt pistol/Powerfist
Bolt Pistol/Power Axe
2xLC
Power maul and bolter
Bolter
Bolter
>>
>>53801766

I want to say that because there's two squads of Hell Blasters that it's far more capable of putting that Blight Drone in the dirt especially if they supercharge with Captain Natty Ice nearby.
>>
>>53801782
or since the restriction is only 1" away from an enemy unit, You can bring really killy melee with warscythe lychgaurd or even flayed ones and gaurentee assault in the same turn.
>>
>>53801799
No
>>
I wanna make Death Guard builds but the terminators aren't there yet!

Sad...
>>
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>>53801779
In the video you replied to?
As said 1.55 to 3:30 is armour highlighting.
>>
>>53801838
nvm,
>>
>>53800849
multiple wraithknights are probably just a bad idea now. Given that they are now costed appropriately. IE about 500pts.
Scatbikes aren't even a good build now. Well they're okay, but not great. And the Twin-catapults is actually decent loadout. They also got an save nerf, price hike, and can't move after shooting.

Some people are whining that Eldar sucks now, those were the WAAC assholes. The nerfing was extremely while directed at the units that needed it. The stuff that was good, but now OP, is still good.
The stuff that wasn't very good actually got better.

It looks pretty damn balanced. Except for Falcons just looking worse than waveserpents in every way, and I'm pretty sure the wraithfighter isn't supposed to autohit.
>>
Don't intend on playing Primaris Marines however I'm a newcomer so maybe practice on them?

And might be nice to have around.

Or sell and get some of the money back?
>>
>>53801233
Don't forget you're moving 5" in movement and 5"+1d6 in Advance. You're covering 11" a turn minimum: early game.

Your squad o boyz can be as fast as 16" a turn.
>>
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Deathskulls or Blood Axes?
>>
>>53800976
Most units dont have adrenal glands or rerolls to charging. You are cherry picking like crazy here.

Even then its still a 42% failure rate

Command rerolls are limited in number for the game and can only be used once per phase, which means using it on a unit of gaunts means your next unit won't have the option to use it. It's not a trivial thing to use command points to avoid flamers.
>>
>>53801925
Deathskulls. Waaagh!
>>
>>53801925
Looted vehicles or fiddly camo?
>>
>>53801676
Not out of print, GW is just horrible about restocking the less popular stuff (And some popular stuff) these days. They only seem to do it every couple of months. You can either wait for a restock or grab some off eBay.
>>
>>53801911
>Your squad o boyz can be as fast as 16" a turn.
wut

You realize advancing is just +d6" to your move, right?
>>
>>53801911
Advancing happens while moving a unit, not after. You either move M" or M"+1d6
>>
>>53801935
It's almost as if when you use it on one unit of gaunts the next one doesn't have to worry about overwatch because you're in melee already.
>>
You can fire out of open topped vehicles right? But not closed ones?
>>
>>53801979
The next one wont have room to be in melee

Go play a real game instead of playing mathhammer on a chinese cracker engraving forum
>>
>>53801935
different guy, but I do think
"nids have a way of getting into melee past your flammers with movement and moderate luck" is a true statement. And not a problem one, because if they can't get into melee they get hit really bad.

A few other units also have this ability. Also not a problem.

But going from that to 'flamers are terrible all the time and will never get off overwatch' isn't true.
>>
>>53802005
depends on the vehicle. Each vehicle datasheet will tell you how to handle passengers firing.
the default is no
>>
>>53802005
Read the rules for the vehicle

Does the vehicle allow you to fire out of it?
>>
>>53801979
>send entire army at one unit
>it either dies or falls back next turn
>their entire army shoots you off the table
>>
>>53801893
Falcons are actually pretty good for their reliable damage output. Pulse papers do flat 3 damage. Fire prisms look kind of shit Imo.

Also vauls wrath got dicked for no reason.

Otherwise spot on.
>>
>>53802018
Agreed

Flamers are good. Just because you can play around them doesn't mean they are bad.

It's like saying AP4 weapons are bad because invuln saves exist.
>>
>>53802009
your charge move has zero restrictions on how you move your unit, as long as the first model ends up within 1" of an enemy you declared a charge on.
>>
>>53801877
Ah no. I actually didn't even watch the video. I just assumed it was the previous gravis video warhammertv posted an hour earlier and that I'd already seen. The most recent video is just following Duncan's standard techniques, which are good but nothing new.
>>
>>53801968
>>53801972
Read it again.

"When advancing roll a D6 and add it to your move characteristics"
>>
>>53801768
Matthew is best mwg man
>>
>>53802033
>Fire prisms look kind of shit Imo.
nightspinners do the same or better damage against all targets against all toughness ranges, for the same price, iirc.
>>
>>53802020
>>53802021
I was watching the mwg chaos vs deldar and how the guys firing out of raiders but my chimeras cant :( so i was just checking
>>
>>53802048
He does double work, How to paint which is his standard work and Ready for Battle which is "TT standard".
>>
>>53801972
Nvm I'm retarded
>>
>>53801925
Blood Axes are great if you want to go with an "Imperial" themed Ork force. Trukks from Rhinos and that sort of thing. Otherwise I'd go for Deathskulls.
>>
>>53802057
Yes. Add a d6, so your movement + d6 is how far you move when advancing.
Now stop shitposting please.
>>
>>53802057
>what is reading comprehension?
yes, and a model moves its move characteristic in the movement phase. you add d6 to that when you advance.

it doesn't say "move the model its move characteristic plus d6"

advancing simply makes your model's move characteristic a bit more for that turn.
>>
>>53802060
The guy is a little bit 'tistic but he's also the only one there who's actually good at the game and knows the rules.
>>
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>>53801303
>>53801365
>>53801628
>>53801712

I dunno guys, seeing someone with genuine excitement and enjoyment for the game is more than what I see in this general most of the time.
>>
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Two Questions:

If a model with a heavy flamer is in an open topped transport and the transport moves, does it still get -1 to hit? Or is it only if the model itself moves?

Secondly
What do people use to make army lists that are posted here?

Thanks
>>
>>53801799
>Boons
>Marks
>most unique equipment
>DAEMON WEAPONS
All gone. I feel bad for undivided bros, since they're on the express train to Squatsville. As a Thousand Sons player, I'll at least get a little bit of my shit back with a codex at some point.
>>
>>53802033
I'd agree if they were the same point cost, 20 point's isn't nothing. The fireprism mid mode is pretty similar to the pulse laser, and they have the d6 hits option if you are against single wounds.

I think vibro cannons are better than people think, but I haven't looked at the points too closely as I don't have any. Stupid hard to order models.

And I Use my kitbashed Dark Reapers anyways, and they're still good. I do want to try out Tempest launchers with them though.
>>
>>53802109
hi, guy from the video
we're not making fun of your joy for the game, that part is fine
we're making fun of your embarrassing "memes irl" clothing and ironically shouting "bro" all the time like a prick
>>
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>>53800919
>>
>>53801782
Isn't this only to his boss though?
>>
>>53802133
Vibros are 291 points for a unit of 3.

I'll pass and buy more reapers. Reaper launchers are amazing.

I'd take a falcon with a bright Lance any day over a prism. Especially since I can stick something inside it.
>>
>>53801845
>>53801960
Ah, thanks!
>>
>>53802025
>send models that have 6 inch pile ins and 6 inch consolidate

>whoops your entire flank is now engaged, and as long as one model in a unit is enveloped and can't fall back the entire unit has to stay put
>>
>>53802116
>Grass on a 40k base
It's almost like there's not only war in the 41st millennium.
>>
>>53802181
Fucking glorious
>>
Got at 1850 8th Ed game coming up this weekend. Here is my Space Marine list. Thoughts?


++ Battalion (Space Marines) [1847 Pts] ++

+ Troops +

Tactical Squad [171 Pts]: 5x Additional Marines, Bolt Pistol, Flamer, Grav-Cannon with Amp, Power Sword

Tactical Squad [169 Pts]: 5x Additional Marines, Plasma Cannon, Plasma Gun, Plasma Pistol, Power Maul

Tactical Squad [177 Pts]: 5x Additional Marines, Combi-Flamer, Flamer, Multi-Melta

+ Elites +

Chapter Champion [86 Pts]: Boltgun, Relic Blade

Honour Guard [84 Pts]: 2x Relic Blade

Venerable Dreadnought [153 Pts]: Assault Cannon, Dreadnought CCW, Stormbolter

+ HQ +

Captain [106 Pts]: Combi-Flamer, Relic Blade

Chaplain [79 Pts]: Plasma Pistol

Librarian [126 Pts]: Combi-Grav, Force Axe

+ Fast Attack +

Assault Squad [186 Pts]: Add Jump Packs, 5x Additional Marines (Jump), Eviscerator, Power Sword

+ Flyer +

Stormtalon Gunship [162 Pts]: Twin Assault Cannon, Twin Heavy Bolter

+ Dedicated Transport +

Razorback [108 Pts]: Hunter-Killer Missile, Stormbolter, Twin Assault Cannon

Rhino [80 Pts]: Hunter-Killer Missile, Stormbolter, Stormbolter

Rhino [80 Pts]: Hunter-Killer Missile, Stormbolter, Stormbolter

Rhino [80 Pts]: Hunter-Killer Missile, Stormbolter, Stormbolter

++ Total: [1847 Pts] ++
>>
>>53802116
Models in a vehicle that moved count as moving. But flamers always automatically hit.
>>
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>>53802181
This is just sad.
>>
>>53801554

This. For fucks sake GW. It was overlooked during the white dwarf fiasco and then everything since has been a copy-paste.
>>
>>53802063
i'm pretty sure it's not going to come out the same against all armor ranges.
And while I did the quick math, that ignore the falcons second gun.
>>
>>53802181
>leaf
I thought Canadians only play nids
>>
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>>53802221
>1850
>>
>>53802200
You realise you have to end up closer to the unit your fighting right?
>>
>>53802048
Here's a secret about our favorite painter; he's got steady hands, a soothing voice, and excellent technique but it's not Golden Demon level. Don't get me wrong, it looks great but it's more about showing how easy it is to make miniatures look good then dazzling people.
>>
>>53802183
>I'd take a falcon with a bright Lance any day over a prism.
I'll probably stick to my double bright lance waveserpent.
I love the Fire prism lore and model.
At least the Avatar and wraithlord got big buffs.
>>
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>>53802181
>>
>>53802267

Yes can this meme die, 1850 is an absolute cancer and just represents everything I hate about this game. ie. trying to make a fucking war-game this serious.
>>
>>53802221
>1850
Stop that. Bad anon. Bad.
>>
>>53802252
Highly doubt it, since Nids generally did really bad against Leafblower Guardsmen armylists :^)
>>
>>53800700
Weve been shit on forever. Im still going to run sily lists
>>
So for kabalite warriors it says you can take a heavy weapon for every 10 warriors. Does that mean you need to have 10 warriors in a unit to even take one?
>>
>>53802294
Way too meta for me.
I don't even get the Canadian and nid thing
>>
>>53802275
Oh I agree. That was more in response.to >>53801543 saying "thoughts?".
>>
>>53801057
My first army was Tau, back towards the beginning of 5th edition. This was also why I loved them - the combination of innovation, fluidity of play, and shootiness made them feel unique among the 40k armies. I was very surprised when I came back and there are giant gundam mechs everywhere. Feels bad, man.
>>
>>53802281
derp meant to reply to
>>53802193
>>
>>53801700

It is actually better for bursting MEQs than hordes
>>
>>53802272
In 8th you have to end up closer to the closest enemy model with pile in and consiledate.

With almost all limitations on the Charge move gone it is very easy to set up a unit that charged in such a way that it can engage everything in range with the pile in, specially with units of 20-30 models.
>>
>>53802334
No it isn't, your opponent isn't going to put everything in a one deep line for you.
>>
>>53802272
Each individual model has to end up closer to the nearest enemy model.

You can end your move 0.0000001 inches closer to the nearest enemy model but move completely past him, when you get a 6 inch pile in you can have a gaunt that is further back 3 inches away move 6 inches to be 2.9999 inches behind the closest enemy.
>>
>>53802292
>>53802267

It's just the point value the other guy set it at since we're both super new to the ruleset so we went with a point limit we were familiar with.
>>
>>53802309

5 warriors can take a blaster so the 5th man take the Blaster
10 men can take a heavy weapon so the 10th man takes the heavy weapon.

The real question is does taking a 10 man, but under strength squad (9 models) mean the 9th man can take the heavy weapon allowing a seat on the raider for an archon
>>
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>>53802239
your right, I was mistaken about that.
It comes out ahead at killing single wound models and multiwound models almost across the board (except against most 2+ saves.)
>>
>>53802384
>Does a 9 man squad count as a 10 lan squad?

I feel like you should know the answer to this
>>
>>53802267
What's wrong with 1850?

Should we play at 1776 instead?
It's he answer to 1984
>>
>>53802334
not that it matters too much because your only tying shit up, but you CANT fight a unit you didn't charge, so if you pile in / consolidate like that, your not fighting the extra units you tagged, but they can fight you back.
>>
>>53802425
Yeah, those gaunts are just there to hold you in place and die so you don't get to shoot the genestealers. Any tactical marines or whatever they eat is just a bonus.
>>
>>53802424
1850 needs to die with its shitty edition.
>>
>>53802421

Yeah disregard that part it doesn't count for 10 man squads as only a 4 man squad is understrength. My point of contention is that you've paid for the models in an understrength squad so does it unlock the weapon. Nevermind.
>>
>>53802384
I'd say no.

For Skitty Rangers it says:
>If the unit numbers 10 models...

It doesn't say
>If you paid for 10 models in this unit...

Your unit only has 9 models. 9 isn't enough for that bonus.
>>
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What do people think of Baneblades now? I was thinking of getting one but I'm not sure what to build it as, I have a soft spot for the original one.
>>
>>53802458
I liked fifth. What's wrong with rogue trader tournaments?

>being this autistically triggered by an arbitrary points value
>>
Summoning is cool as fuck this edition. https://youtu.be/KQPEwaVguLk
>>
>>53802116
Flamers can't miss.
>>
>>53802502
>What do people think of Baneblades now?
Doesn't Ignore Heavy / 10
>>
>>53802181
>he is selling them all piecemeal.
Fuck this guy.
>>
>>53802502
>IS2
>Not KV2 with the "Garden shed" turret.
>>
>>53802396
okay, i'll admit that a large part of my draw to the fire prism is nostalgia and liking the model.
But now I'm having a brainwave.

Now I've got my firedragon dragons for popping tanks and 2+ saves, but they're a more generalist unit now. But still good at that.
And my Dark reapers, but they will still have a fair big a problem against 2+ saves.
Lets take cover into account here, because if someones got a shooty tank they'll try to keep it in cover.

If I think of them as pairs. Reapers+Fireprism handle complimenting things. As do Weaver+Firedragons.

Weaver+dragons works better for a hunting list where I'm manuevering around terrain and the enemy. While the prism+reapers work better as a fire base.
>>
>>53802221
>1850
Tourney fags need to go and stay go.
>>
>>53802502
shadowsword is a titan killer
stormlord munches trough heavy infantry and is a tough troop transport
everything else is kinda meh
>>
>>53802544
yes it does
>>
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Any thoughts on this? Going to take it against some Tyranids.
>>
>>53802508
It strikes as very mehh at first glance.

I give up my Movement Phase to:
>3% to take d3 MW
>42% to take 1 MW
>55% to take 0 MW

If the Character didn't have to lose their Movement or if there was no chance for MWs I feel it would be good.
>>
>>53802602
it does not
>>
So this edition you yourself can decide to which of your models in a unit you allocate wounds to, correct ?

Does this mean that if an Ork unit is half inside, half outside the range of a Kustom Force Field, you can keep allocating wounds to orks with an Invulnerable save untill they're all dead ?
>>
>>53802221
You don't have enough actual anti-tank. You'll murder face against infantry, so the heavy bolters on your stormtalon are useless.
Take off the hunter killers, upgrade your tactical squads to having lascannons, combat squad them, deploy part with cannon as fire support, drive rest forwards.
>>
>>53802602
What rule gives it that? I looked and the Baneblade didn't have it.

>It does have the ability to leave combat and still act.
>>
>>53802644
Yes, but iirc, all the models have the save if one is in range
>>
>>53801840

Cawl wanted to make Primaris marines out of every legion, Guilliman vetoed it, then it's implied Cawl just straightup ignored his veto and went ahead with it anyway.

Fuck yeah Cawl.
>>
>>53801233
I like how Big Meks/Painboyz now have proper grot pets with shooting and melee attacks and stuff though.
>>
>>53802602

The Leman Russ does for it's turret weapon but the BB does not for some reason.
>>
>>53802664

Not with KFF I think, someone was discussing it specifies models not units unlike most buffs now assumably to prevent daisy chains of invulnerability with the KFF way out of range of attack
>>
>>53802691
you can allocate the wound back, but if that model is kill then you're out of models in the bubble.
>>
>>53802644
>Does this mean that if an Ork unit is half inside, half outside the range of a Kustom Force Field, you can keep allocating wounds to orks with an Invulnerable save untill they're all dead ?
>"If a model is equipped with a kustom force field, friendly <Ork> units that are ENTIRELY within 9"..."
>Does this mean that if an Ork unit is half inside, half outside the range of a Kustom Force Field...

They get NOTHING
>>
>>53802717
The rule says units with every model within a certain range. So sadly not.
>>
>>53801768
MWG is nothing without Joe
>>
>>53802671
Right? Shit even the 2 lost legions. Like i figured their geneseed was just plain gone.
>>
>>53802648

Thanks for the actual advice! I thought that I would've lacked in the anti-tank and glad that got cleared up.

And also to everyone else I'm not into tournaments or whatever.

I'm still new to the game, and thought 1850 was like a standard and the other player is the one who suggested it.
>>
>>53802183
Anyone? I'm worried I'm missing a really cool special rule, and I'm on my phone so I can't check.
>>
>>53802762
Standard point value is generally whatever your local community plays. 1850 is tourney points, most people have premade lists and the exact models to go along with them at 1850 points, because they are copies of tourney lists that did well.
>>
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>everyone playing 8th early with store copy books
>dont even wanna play 8th until I get some time to read the rules
>army getting destroyed over and over again while people give me con fusing advice
>tfw just want to play Shadow War: Armageddon but I'm never going to be able to now as everyone has already forgotten it exists
Is there anything to look forward to?
>>
>>53802723
ah, ok. didn't know that models rules.

Still, a model giving a bonus to saves to models not units in the aura would work fine under the rules, as saves are done by specific models.
>>
>>53801233
>Red paint job
I dunno, I've poked my head into the AoS posts and seen mountains of bitching about how dwarf airships have to be painted a very specific way to get any sort of bonus; it seemed autistic enough that I can see them deciding to just dodge away from this from now on.
>>
>>53802794
I'm impressed that everybody's 1850 lists, which they have the exact models for, are still all exactly 1850 points in this new edition where all the points costs have been shaken up.
>>
>>53802720
Hmmm, then I misremembered what a KFF does in 8th.

Guess they are kinda hard to use then.
>>
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what points do people play at? im new and just buying models i like currently but when i decide to make a list what are the points i should be aiming to built towards? 1000? 2000? somewhere between?
>>
>>53802839
You could blob a unit of 30 around 1 KFF. But thats probably about it.
>>
>>53802762
1850 is a standard.

Common game sizes are:
1500
1850
2000
2500

Don't let these spergs who lose games for fun shout you down for playing at an arbitrary points value.
>>
>>53802797
The sweet oblivion of death ?
>>
>>53802794

Ah okay I guess that makes sense then. Thanks for the clarification!
>>
>>53802845
1000 is a good starting point that you can generally get to with a few kits. After that you cant start building towards 2000.
>>
>>53802826
Oh they aren't
That's why the WAAC tourney fags are kinda mad
Then again all they did was buy a new army every 3 months or however long, so they will get over it.
>>
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>>53802797
Download some leaks, make some lists and get good.
>>
>>53802225
>>53802528

Meant heavy weapons, but thanks for answering!
>>
>>53802854
It's a pointless hangover from tournaments who wanted something that sounded better than "1999+1", back when being under 2k restricted people to a single CAD. There's no need to carry it into yet another edition, just leave it in the trash where it belongs and play at intervals of 500.
>>
>>53802614
Prepare to get bent over the wargaming table and fucked in the ass by your opponent
>>
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>>53802845
>7th ED fluff and before
>999 41M
>Tyranids main fleet is going arrive any second now! The galaxy is fucked!
>The Necrons are going to fully awaken very soon. There is no escape!

>8th ED fluff
>102 years have passed since the Fall of Cadia (999 41K)
>The forces of Chaos were driven back but they are not beaten. The Imperials must fight the forces of Chaos at large, secure the galactic territory lost during the birth of the Great Rift, and find away to remove the Great Rift from the fabric of reality before it expands any further
>The storyline is mostly Imperium vs Chaos fighting for the fate of the whole galaxy
>Other than the Eldar appearing to help out the Imperials, xenos activity is either non-existent or inconsequential

Where did all the Necrons and Tyranids go? 102+ years have passed and galaxy is just a tug of war between the Imperium and Chaos.
>>
>>53802845
You can play well enough at 1k points.
750 is low, but if both players aren't being ducks about their lists, not an issue.
500 is demo game tier.
1500 is another classic point value.
1850 sets of the tourney fag alert
2k has been a standard at many FLGS over 6th and 7th editions, even 5th edition at some.

Beyond that the games got too large to play, but sometimes players agree on a 2.5k or 3k game for whatever reason.

8th edition might see the standard point value at some stores increase to 2.5k, but we aren't sure at this time.
>>
>>53802935
Could you elaborate
>>
>>53802941
Silly anon, NPC races don't matter.
>>
How are Paladins and Interceptors this edition? 3 NDH Paladins with an Apothecary and Draigo sounds fun but expensive, while I'm looking at massing up Falchion Interceptors for fast and painful with the Storm Bolter buff and Nemesis weapons being D3 damage.
>>
>>53802845
Start with 1000 and work your way towards 2000.
Anything more than that is just gravy so you can change up your lists.
>>
>>53802845
Ignore or the peaple talking about 1850 or 1500 or whatever.

In 8th Edition, 2000 points is going to be the standard size for pickup games and Tournaments.

1000pts is for a small game, 3000 points for a large game.

I know this, because these are the point brackets presented in the book.
>>
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>>53802945
>>53802872
ok, thanks guys
>>
>>53802941

They're probably doing their own thing. Tyranids would most likely have been thrown into disarray at the sudden warp rift; a huge warp fissure suddenly appearing might have disrupted the Hive Mind.

Necrons have been holding out against it, as the Ymga Monolith was mentioned as being stuck inside one of the rifts and being used as a holdout against Daemons by the Necrons.

Also Ghaz is still krumping warbosses to going his own WAAAGH!, and likely don't care much about the warp rifts.
>>
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>>53802941
I don't fucking know, the Omnicopeia at Hells Teeth has vanished too. Everyone save Eldar and Marines has had their endgame fluff ignored, you know that. Personally I'm pissed we never got to have a badass Skitarii vs. Something campaign to recover as many pieces of the Omnicopeia as possible, maybe go Guard + Admech vs. Necrons or Nids.

Admech vs. Nids has always been my favourite matchup, I've never actually played a game like that despite trying a few times, tables have always been taken.

Death of Gryphonne IV Imp Armour book WHEN?
>>
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How's this look?
>>
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>>53802941
Their new Konor campaign sums it up perfectly

Xenos cant win, they can only influence the battle in favor of either chaos or the imperium

Theyve basically already confirmed in the end either chaos or humanity will win, xenos players need not apply
>>
>>53803006
Primaris marines are pretty shit desu
>>
>>53801057
I dont mind the Stormsurge, but I despise the Riptide

>guys what if
>guys
>what if
>we made the crisis suit
>guys.
>what if we made the crisis suit
>BIGGER

It just looks awful. Giant fucking legs but a teeny tiny head and torso. Its like weeaboo fanfiction come to life
>>
So how fun will the deathwatch be? Slightly cheaper in points to field or still too expensive for what they do?
>>
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>>53802968
not sure but i look forward to bullying the daemon hunters with my daemons again, maybe they'll put up a better fight this time
>>
>>53802930
I always found 1850 more interesting than 2000 but less than 2500. You had to be more exacting in your lists.

It tended to limit spam and make you try to get more out of each unit since you had to do so much with so little.

I played most of my campaigns at 1850.
>>
>>53803038
Really? Damn, that's a shame. Is it because they're too expensive? I thought they looked a bit pricey.
>>
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>>53802210
That isn't grass anon. It is the horrific grass beast which mimics plant matter when in fact it is the result of a massive chain of tunnels grown through a root and fungal system.

That chap is a step away from being sucked into a pitch black stink pipe, prior to quickly being transported to the lower levels of the entity and a central claustrophobic stomach full of slowly digesting corpse hundreds of feet below the surface.
>>
>>53801277
Bitch Old Zogwort and Wazdakka got me into 40k, stop complaining.
>>
>>53803064
why not just play at 1500 then
>>
>>53803013
>Xenos reduced to basically bystanders that can only toss a brink at the real star players in a vain attempt to influence the big game

Top kek
>>
>>53803069
Then benefits they bring arnt worth the cost increase and the inability to bring special or heavy weapons. I mean tacticals still arnt great either, but they are better than primaris. Scouts are great though.
>>
>>53801277
we lost rules for a character you can still fucking buy
>>
>>53802762
>1850 was like a standard
For some reason it was the standard in 7th

In 8th the standard will be 2000
>>
>>53801813
Dat mold line on the strean
>>
Has the /tg/ collective come up with a best to worst army ranking list yet? I play Necrons but always wanted to play Orks, how high do they both rank in competitive games?
>>
>>53803146
Necrons are top tier, orks are good.
>>
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>>53801628
but what about wargaming live?
https://www.youtube.com/watch?v=sjKQVeoz4Lw&t=0s
>>
>>53803146
>Has the /tg/ collective come up with a best to worst army ranking list yet? I play Necrons but always wanted to play Orks, how high do they both rank in competitive games?
Both are high tier. How good are you with painting hordes of dudes?
>>
>>53803146
Orks are probably the best army in the game right now. They have the best psykers, the best psychic power, the best horde unit, the best way to ignore morale (their synapse creatures are effectively other horde units), and some of the best chopping.

Which is why it's bizarre to see so many ork fags whining so much in this thread.
>>
>>53803090
Because 1500 doesn't give you quite enough for a good mix of infantry and mech if you're guard, or enough wave serpents and aspects plus a few vipers if you're elder.

Combined arms at 1500 was a joke.

1850 seemed a sweet spot. At least for 5th and 6th (shirt as that was)

2000 was 7th but I mostly ignored seventh. It was a shitshow
>>
>>53802941
>>Other than the Eldar appearing to help out the Imperials, xenos activity is either non-existent or inconsequential
There are lots of plot hooks to explore with Orks, Tau, Eldar, Necrons, and Nids.

For now the story is focused on Imperium vs Chaos

Sometimes a story arc just doens't involve all the characters

When Goku was fighting on namek were you sitting around wondering what Pilaf was up to?
>>
>>53803191
well now that every vehicle has gone up in points im betting 1850 wont be so sweet anymore
>>
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>That guy who sends you a horribly written 30 page word document explaining the background of his homebrew chapter and why they're the most specialest snowflake space marine chapter of them all, actually expects you to read it before the game, and then brings a terrible list based on his gay fluff and accuses you of being a WAACfag when he is inevitably tabled on turn 3
>>
>>53803128
1750 and 1850 was a standard I remember from 4th and 5th. I barely played during 6th, but I knew most people I was friends with still playted 1850, mostly.
>>
>>53803125
Grukk would be fucking brutal in 8th.
A utter beast.
>>
>>53803081
All the more reason why it hasn't been blasted until only dirt and rubble remain
>>
>>53803228
Yes so stop sperging about it.

I know you're triggered by all the players who are actually good at the game but let the man have his fun.
>>
>>53801347
Acolyte Hybrids are rad, & can rip up armor & high-T models with mining equipment. With a Primus & a Cult Icon, they hit on 2s & re-roll 1s, & can re-roll Cult Ambush.
>>
>>53803166
Never seen a show with a negative production value.
>>
Does 8e still use true line of sight? The old hive tyrant model is substantially smaller, so I'm tempted to convert mine into the swarmlord.
>>
>>53803234

Does this really happen?
>>
8th edition is much improved, but it could still be better. Here's how to make it great:

>units can disembark but not move after a transport moves, or disembark and then move before a transport moves. In both cases, charging is permitted.
>2" range increase to all flamers
>overwatch resolved at 5+, modifiers apply.
>>
>>53803234
Personally I'd have tailored the moment I knew I was fighting a fluffy player.

I'll give him a hard fight, no mistake. Wouldn't be fun otherwise. But I'll give him a FIGHT.
>>
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>>53803258
>competetive 40k
>fun
>>
>>53803146
Well there have been exactly zero competitive games so far because the GAME IS NOT OUT YET
>>
>>53802955
Sure: The Iron Hands chapter are faggots who enjoy getting fist fucked.

Your army composition is fine, though. Good luck! ;-)
>>
Anyone have a PDF copy of the Dark Imperium Novel floating around?
>>
Thoughts on equipping Chaos dreads? Is it worth putting lascannons on them and using them as your anti vehicle units?
>>
>>53803304
>he hasn't played a game using the store copies of the books
Don't make me post a cheetah, anon.
>>
>>53803234
>>
>>53802845
We've just been doing 50 power rating games to get used to things and figure out the ropes.
>>
>>53803243
Wasn't he just a regular warboss with a shred power klaw?
>>
>>53803282
>t. Scrub who can barely optimize

Why can't we have both? That's what everyone at my LGS did.
>>
>>53803146
Some rough rankings based on games witnessed so far:

(Important note that the disparity in top and bottom tiers is much lower than it was in 7th. If the top race in 7th was a 10 and the bottom was a 1, the top race in 8th is an 8 and the bottom is a 5)

>Top Tier (none of these are in order within their specific tier)
Orks
Tyranids
Imperial Guard

>High Tier
Necrons
Dark Eldar
Harlequins

>Mid Tier
Tau
CSM
Daemons
Sisters
AdMech

>Low Tier
Space Marines
Eldar
>>
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>>53803081
>getting upset over 90s grass
>not for the silliness of marines fighting over the 18th hole

why are you trying to take 40k serious in anyway what so ever?
>>
>>53803326
I have played a few 2000 point matches already

I would not count them as competitive games.

How can you draw conclusions about global game balance and meta from a handful of anecdotal experiences?
>>
>>53803282
Look, we don't have any more fun beating on your shitty army than you have being destroyed by players who know what they're doing, okay?
Casuals fuck off and go play with your friends instead of infecting the LGS with your dumb army and your autistic whining.
>>
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I play World Eaters so it won't bother me, but based on the leaks can other Legions not run Berzerkers?
>>
>>53803234

Tell us about his homebrew chapter. I wanna know how retarded it was.
>>
>>53802930
>only play at intervals of 500

Seriously? I'm going to play at 1783 from now on.
>>
>>53803380
-7
>>
>>53803358
I love the way they used to base things. It looks shitty, but somehow extremely charming at the same time
>>
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>>53803358
>fighting over the 18th hole
kek

God damn 90's style needs a comeback.
>>
>>53803279

As someone who plays for fluff (though small games like Kill Team) I'd respect that.

Really, what's at stake when they aren't against the odds? How much more satisfying is victory over those odds? Conflict and eventual resolution, either triumph or defeat over the conflict, make for a much more interesting participatory narrative than some mastrubatory fantasy that can't stand up for itself.
>>
>>53803372
No Legion is allowed to use Berserkers any longer, not even World Eaters.
>>
>>53803355
>CW eldar.
>low tier
give me your reasoning, other than the old OP being fixed.
>>
>>53803358
Old eldar are so goofy looking, Im glad they have given everything new and improved models since then. :'(
>>
>>53803355
I agree that the tiers look more compressed. It's a good thing.

>Eldar
>low

I'm back baby! Time to make people cry about me being OP while being bottom rung again.

>I missed you fifth

Can't wait to try out my SoB too. Seraphim look fun.
>>
>>53803398
i love this image
>>
>>53803372
death guard and Tsons are disallowed but emperor's children can actually take khorne beserkers.
>>
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>>53803355
>Dark Eldar
sooo what does one of these "high tier" dark elder armies typically contain? Please say Scourges.
>>
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>>53803426
The Celestine sculptor will be making plastic banshees any time now...
>>
>>53803355
>Daemons

How'd mono gods stack? Or is this pure undivided?
>>
>>53803423
Main reasoning is that 99% of people playing Eldar last edition were being carried by a ridiculously OP Codex so now that they're balanced they have no idea what to do and get shit on.

They might prove to be stronger than that once players actually figure out how to play them again.
>>
>>53803402
There s no poetry to it for me. I just play for fun.

Easy wins aren't fun. Hopeless defeats aren't fun.

There's gotta be a contest for the game to work.

Some of my friends think that's rude and to bring anything less than your best is insulting to your opponent.

Some of my friends played 7th ed nids.
>>
>>53803443
To be fair berserkers are probably high on drugs and bloodlust, that would be appropriate for slaanesh.
>>
>>53802998
...Why do my lowest effort works pick up while the shit I actually try to make decent fall flat?
>>
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>>53800919
>https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g
>>
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So how many points do you think pic related is gonna cost?

>post yfw it's actually amazingly underpriced and the only way for tau to be competitive anymore is by fielding a model with a pricetag of a small car
>>
>>53803346
And a built in 5+ FNP and a automartic fearless waagh trait.
>>
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>>53803426
to be fair the wave serpent family of vehicles has aged very well, but the aspects along with lords need to be updated. though i've noticed that the paintjobs on the GW website are very dated so the models look alright with a better paint job
>>
>>53803347
Oh we have both.
WAAC tourney faggots ended up not getting games with people who play the game like a normal human being
Other players were able to enjoy playing even during the broken shitfest that was 7th edition.

Why?

Because they brought a list that someone would be okay with play against. Not some copied, hyper optimized list used by some faggot who doesn't even know the basic fluff of their army.

>>53803369
Hard to have fun when no one wants to play you
How's selling those riptides on ebay going faggot?
>>
>>53803461
so, as has been said in this thread and other threads, Eldar are still fine if you weren't a WAAC powerfag before.
>>
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>>53802839
Black Mek
Green Aura
Red Boy
>>
>>53803459
That was undivided.

I would say that my judgements are really rough on everything Chaos-related though as I've seen the least games with them so far.
>>
>>53803493
Is the release date for FW books the same as GWs?
>>
>>53803478
That's just the way life works.
>>
>>53803355
I think Admech is probably a little higher than absolute bottom of mid tier. We have pretty much the best anti-tank in game and are pretty decent against the kind of chaff-monster dichotomy the top three tend to present a lot. Personally I think we've kept our Tier 2 Comfy Spot from last edition, our power level after IA14 is going to be just right.

I admit a lack of experience so far, though, since the local GW didn't let us play with the indices they had laid out despite us having fully prepped Admech and Nid lists ready to go. Would have been fun.
>>
>>53803191
>Combined arms at 1500 was a joke.
It really wasn't, lots of people played at 1500 last edition with interesting, varied armies, that challenged players for the exact reasons you state here >>53803064. 1000-1500 games grew in popularity here in the UK as 7th went on for that reason. It was absolutely possible to have a varied list, with everything in a dedicated transport if you so wished, at those points levels.
>>
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>>53803454
>>
>>53801233
WTF are you talking about weve kept more of our feel than most index armies.
>>
>>53803166
So a meat-cone and a sex-offender mumble and giggle about warhammer?
>>
>>53803539
Have you tried looking at the store page?
>>
>>53803506
Well no one likes WAAC shitters who don't talk fluff and buy a new army every month.

But most tourney players I knew weren't like that at all. There was two of those ass holes in my whole statewide circuit. Everyone else brought the best of their favorite faction
>>
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>>53803503
Deldar models and kit bash.

New jetbikes actually look sweet. People just forgot that because they came out at the same time as scatbike rules, which were justifiably hated.

Dire Avenger models are decent. Scorpions old and new look decent imho.
>>
So I talked to my friend and we agreeded to 2000pts. In part because of what people suggested and also because we can bring more stuff.

So I took more anti-vehicle equipment because of suggestions as well.


++ Battalion (Space Marines) [2000 Pts] ++

+ Troops +

Tactical Squad [153 Pts]: 5x Additional Marines, Bolt Pistol, Flamer, Heavy Bolter, Power Sword

Tactical Squad [173 Pts]: 5x Additional Marines, Lascannon, Plasma Gun, Plasma Pistol, Power Maul

Tactical Squad [173 Pts]: 5x Additional Marines, Combi-Flamer, Lascannon, Plasma Gun

+ Elites +

Chapter Champion [86 Pts]: Boltgun, Relic Blade

Honour Guard [84 Pts]: 2x Relic Blade

Venerable Dreadnought [153 Pts]: Assault Cannon, Dreadnought CCW, Stormbolter

+ HQ +

Captain [106 Pts]: Combi-Flamer, Relic Blade

Chaplain [79 Pts]: Plasma Pistol

Techmarine [90 Pts]: Conversion Beamer, Plasma Pistol, Power Axe

+ Fast Attack +

Assault Squad [191 Pts]: Add Jump Packs, 5x Additional Marines (Jump), Eviscerator, Melta-bombs, Power Sword

Assault Squad [169 Pts]: Add Jump Packs, 5x Additional Marines (Jump), Melta-bombs, Power Sword

+ Flyer +

Stormtalon Gunship [195 Pts]: Twin Assault Cannon, Typhoon Missile Launcher

+ Dedicated Transport +

Razorback [108 Pts]: Hunter-Killer Missile, Stormbolter, Twin Assault Cannon

Rhino [80 Pts]: Hunter-Killer Missile, Stormbolter, Stormbolter

Rhino [80 Pts]: Hunter-Killer Missile, Stormbolter, Stormbolter

Rhino [80 Pts]: Hunter-Killer Missile, Stormbolter, Stormbolter

++ Total: [2000 Pts] ++
>>
>>53803559
>than absolute bottom of mid tier
I said they weren't ranked within the tiers, I don't have enough data to be that precise.
>>
>>53803453

Yep scourges are fantastic value for money on all their weapons and deepstrike is amazing now.

I've had success at 1000 points with a raider full of wyches and succubus, 2 ravagers, 2 squads of scourge and a squad of Hellions. The scourges were mvp, taking out a basilisk, master of ordinance, a manticore, a Devildog, 20 odd conscripts, a commissar and a bunch of wounds on other stuff. Granted they got 2 explode results with D3 wounds all around (I command point rolled one explode result for shits n giggles).

Get scourges for every list senpai
>>
>>53803493
Its a boondoggle no matter what. The Manga is intended in both model size and fluff to transport entire armies. Its a niche unit that exists purely as a mantel piece outside of a few very large Apoc games.

It could be the most broken thing ever and it still wouldn't sell.

GW may have gotten the impression from their Riptide sales that Tau players will buy anything if it plays welds, but that is, as you say, the price of a CAR.
>>
>>53803586
I have and all it says is ORDER YOURS NOW
>>
>>53803347
>war convocation formation almost exactly fitted into 1850
>so did the hunter cadre formation
Such optimise, very skill, wow.
>>
>>53803493
Personally I'm hoping the Stormbird is going to be cool. Half the guns on it were twinlinked last edition, though, so I suspect it's still going to be good. Interesting bit will be how they handle the Void Shields and Orbital Strike.
>>
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>>53803503
Would you believe they are the same age?
>>
>>53803612
>manga
come ON phone
>>
>>53803454
t h i c c a s f u c k
>>
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>>53803618
Try reading
>>
>>53803604
What weapons did you have on the scourges to take out that many conscripts?
>>
>>53803651
no
>>
>>53802181
>1 painted
>3 Grey

I fucking love it.
>>
>>53803621
>formations
Is this a 7th thing? I quit half way into sixth and came back for 8th.
>>
>>53803493

Who knows, the stats I'm excited for.
It had an obscene number of HP last edition. Gonna have a massive wound count.
>>
>>53803672
Yeah, you dodged a massive bullet.
>>
>>53803672
Yea, basically if you bring xy&z you get bonuses. They varied from absolute shit to broken as fuck.
>>
>>53803672
Formation were a huge factor in making 7th Edition garbage to play.
>>
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Am I blind or do Marks of Chaos not actually do anything?
>>
>>53803663

Dark lances and blew up a Devildog passing them and split fired Shardcarbines plus morale. Commissar died in the blast
>>
>>53802559
Isn't that better? Who would want to buy 4 riptides?
>>
>>53803705
They change keywords thats it.
>>
So, how do you play daemons now they gutted psychic powers?
Other than spam daemon princes.
>>
>>53803730
You go into melee.
>>
>>53803711
Okay. Not to take away from the victory, but it seems you got somewhat lucky, killing the commissar with a blast. I'm fairly convinced that D.Eldar need outreach for good snipers right now.
>>
>>53803355
Do Orks only do the green tide strategy well, or can other lists succeed like a Big Mek overseeing a deff dread list with some oddboyz?
>>
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>>53803506
>implying normal human beings get way deep into the G.I. Joe-tier backstory of this game
>implying normal human beings don't try to be good at the things they do
>implying the shitters with their garbage-tier "fluff" armies aren't the ones that people groan about having to waste their time with playing
>implying these same people aren't the embarrassing autistic screechers who are constantly on the verge of tears as they complain about things being "cheesy"
>implying that people who play you aren't just giving you pity games, toning down their lists, and playing like shit on purpose so you can win because they don't want to see a grown man cry in public
pic related, it's you
>>
>>53803705
They change keywords.
>>
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>>53800919
>>
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>>53803493

>FW points come out
>manta is actually around 1000 points
>INCLUDING the entire fucking army inside because fuck it
>Tau WAAC fags are selling their kidneys to get the model so they can continue their reign
>Manta sales skyrocket, GW and FW declare independence from UK becoming the richest country in the world

please make it happen
>>
>>53803479
>Just the leaked images converted into a PDF file
>Unseperated images
>No cropping away of gaming table and fat fingers

Zero effort put in/10
>>
>>53803705
As of right now they are simply a faction keyword. One assumes that a Chaos Space Marine codex will give them an actual effect and expand upon the army's rules.

The indexes are a stop gap measure to get us playing now. Similar to the lists in the back of the rulebook when things changed to 3rd Edition, but far more complex.
>>
>>53803730
5 heralds in a Supreme Command Detachment
3 fast units + 2 heralds in an outrider detachment
The rest of your points into summoning reserves.

Summon daemonettes and fiends of slaanesh in charge range.
>>
>>53801676
If you want it, tick "email me for availability". It lets them know there's demand for the models to come back into stock.
>>
>>53803699
>>53803701
>>53803702
Sounds like bullshit.
Glad I missed it.
>>
So fellow Red Scropions, how do you think our Chapter Tactics will be like in the 8th ?

Every sergeant gets the Apothecary ability for free but keeps his stats the same otherwise ? Or more Elite slots for Apothecaries ?
>>
>>53803628
i'm so sorry

>>53803730
get bloodcrushers, seekers, chariots, and charge the enemy. the time of shooting is over, the time of fighting is now.
>>
Hot take:

Formations are okay

Free formations are not okay
>>
>>53803780
>forgeworld give their pet snowflake chapter rules for chapter tactics before the mainstream GW chapters get theirs
I hate how plausible this is.
>>
>>53803739

Oh yeah no doubt, I even command point rolled for it and that was that. He didn't have enough command points for his lascannons to take out my ravagers, all his conscripts did was wipe out the Hellions after they killed 10 or so. He stole the initiative aswell so the deep strike ability really saved my bacon on them
>>
>>53803805
get out of here old man, we don't have formations any more
>>
>>53803777
My favorite of the bullshit formations was pic related. You could just barely fit it into an 1850 list and it didnt even come in a codex. You had to buy a copy of white dwarf to get the rules. So most WAACfags just had a photocopy of the page they got off the internet.

Also it was a formation of other formations.
>>
>>53803777
It had a lot of potential, as a way to deliver fluffy bonuses to armies, and "patch" underused armies.

But GW is incompetent, so half of the formations were overpowered as shit, and half of them were underpowered and useless. And generally speaking, it was only the already overpowered armies that got overpowered formations.

The same thing is going to happen with command points. Space Marines are going to get a stratagem that busts the game open. Creed will get a stratagem that summons titans from thin air. And the underplayed armies like sisters are going to get stratagems worse than the ones available to everyone. I for one am super excited to get a stratagem that lets me spend two command points to reroll my act of faith roll!
>>
So if i field pink horrors for example with my thousand sons army, is it still gonna be battle forged because they all have Tzeentch keyword? Or do they all need to have the thousand sons keyword as well?
>>
>>53803780
A bonus/reroll to Apothecary abilities or increased range in their aura.
>>
>>53803739

A couple of wrack squads with a haemonculus on a roof, 3 decent snipers and toughness 5 troops is about the best we can do other than bringing in craft world rangers I think.
>>
>>53803756
>6th sphere expansion conquers the warp
>>
I'm a returning plaxer from 5th and have a question.

In essence, I played a full on tank list (Chimeras and Leman Russes).

I know LR battle tanks got worse, but i still wanna play them.

So, with the new detachments, is it possible to just play multiple Leman Russes as Tank Commanders (thus HQs) and buffing each other with the enhanced orders (or can they target themselves?) ?
Three Leman Russes rerolling 1s and hitting on 3s might be actually good

To fill out the desired detachment one can either uss Veterans as Elites or Scions as Troops I guess
>>
>>53803854
They all have to share one faction keyword.

If there was a unit that had every faction keyword in the game, you could field it with every faction.
>>
>>53803824
considering it's likely another year atleast untill they get their own book they'dd fucking better
same goes for fw guard
>>
>>53803854
It is battleforged, the units in a FOC need to share at least one faction keyword. Thousand Sons and Horrors even share two, Chaos and Tzeentch.
>>
>>53803875
Tank Commanders can't order themselves but Pask can Order them and Himself.

And you can take just tanks and make a Spearhead Detachment.
>>
>>53803875
You can't issue orders to <CHARACTERS>.

Tank Commanders are <CHARACTERS>.

Formation wise it would work, because you could pick the supreme command formation, and have 5 hq slots with no other requirements.
>>
>>53803912
>and Himself.
no he can't
it clearly states OTHER leman russ characters
>>
>>53803876
>>53803907

Gotcha, thanks fellas
>>
>>53802502
We're in the infantry-shoveling edition, anon. Go for the Stormlord and bring glorious dakka with transport versatility.
>>
>>53803734
but I die before reaching melee

>>53803770
why five heralds?
>>
Blight Launcher on DG, yay or nay?

24" Assault 2, S6, AP -2, D3 damage.

Feel like Plasma is a safer bet. Its decent enough at killing small vehicles though.
>>
>>53803845
Ew. Free plasma on everything and no gets hot?

>>53803847
Sounds like geee dubbs

Definitely glad I missed this.
Seems I missed a lot of bullshit with seventh. Never got riptide or knight spammed.
>>
>>53803970
I prefer the blight launchers because you always get d3 damage and 2 shots without the risk of killing yourself
>>
>>53803952

For the HQ cap and to summon ya dummy
>>
>>53803952
Only characters can summon. You want fast characters that can cover a lot of ground turn 1. You want a lot of them so you can summon a large army turn 2. And you want them to have less than 10 wounds so they are protected by your screening units.
>>
How's this list look?
Just wanting to try something different.

Pask Punisher Lascannon xx 217pts
LR Battle Tank Lascannon xx 174
LR Battle Tank Lascannon xx 174
LR Demolisher Lascannon xx 192
LR Executioner Lascannon 172
23 Conscripts xx 69

998pts

Just a tank line with the Cons in a big line in front to block chargers. Going to group the BTs and Demos into units so I can always go first.
>>
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>>53803234
really makes u think
>>
>>53804013
You need more conscripts. Try cutting 4 tanks.
>>
>>53803988
Canticles also gave bs10 so they are probably not going to miss either. Then you could take a haemotrope reactor and turn all your plasma shots into small blasts.
>>
>>53803993
Plasma is rapidfire though, can get 2 shots in 12".

Assault doesn't feel that useful since it stops you shooting your bolters even if you do get your blight launcher at -1.

And even non charged plasma seems good, and is cheaper.

S7, AP-3, D1.
>>
>>53803756
>buying the model
>>
>>53803847

Oh yeah, those strategems will come later and are supposed to be unique to armies
Oh boy, I wonder what they'll be like. Any guesses?

SoB: Reroll the dice for units with <GW Plastic> only
Primaris Marines: Ignore morale
Non primaris: Strategems coming soon
>>
>>53803527
Ah okay. Was curious is all.

With the loss of Deep Strike all Daemon models will need to hoof it and with transports being significantly tankier I was curious.
>>
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>>53804044
>A mungest the fighting
I lost it.
>>
>>53804052
It's a close call, I just slightly prefer getting 2 shots at 24", the ability to shoot at least something if I advance, and always getting d3 damage without the risk of frying myself
>>
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>>53801700
>This kills the flyer
>>
>>53804051
Jeeeze
>>
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>>53804044
>Three Forge Worlds
>100 Psykers
>130 Sag Guard
>Personal IG armies
>Horrific Spelling

I hope to god you just made this up right now, OP.
>>
>>53803998
>>53804003
summoning costs points, where do I get the points?
>>
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>>53800919
>>
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>>53804044
>A mungest
>>
>>53804117
You can do the list I mentioned in less than a thousand points, leaving more than a thousand points available for summoning in a standard 2000 point game.
>>
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>>53804044
Why people do dis. My doods are just some Dorn peeps that are blue with a yellow right arm.
>>
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>>53803824
Red Scorps will be featured alongside Tau and AdMech in Imperial Armour: Fires of Cyraxus.
>>
>>53803847
I agree with this anon
Formations were an awesome idea with a way to make fluffy stuff both playable and balanced. Theyre also a good way to introduce new players to the game. Best way I found to get my little bro into the game and help him build his first list, was show him the Space Wolves codex and let him pick.
(Yes yes, I know furries, yadda yadda yadda, he got into 40k from the blackmane books, sue me)
His Iron Wolves are still his pride and joy. That said they weren't well implemented and they tended to screw over everybody because of them. So they got a bad rap, and I don't think theyll shake it enough to be put back in and actually balance for a long time yet.
>>
>>53801712
You too good for Batreps? Or are you some contrarian teenager who just hates things because other people like them?
>>
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>>53804044
jesus christ
40k fluff is just fucking catnip for turbo-autists, isn't it?
>>
>>53804142
>AdMech
Fuck, I'll have to buy the book then.
>>
>>53803988
Free relics, too.
>>
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Rolled 11 (1d20)

>>53804044
>emperors and sanguinus geneseed

Please end this atrocity.
>>
Wait, can I take soulburst actions during my opponent's turn?
>>
>>53804135
Because their fluff has to be awesomer and more outright secretive.
>>
>>53804078

If strategems replace Chapter tactics whole sale I feel like it'll suck if they are similar to the few we have now. As a supplement and addition, sure. But absolutely bollocks if they only example

Also makes Chapter tactics entirely unuseable in narrative and open play, whichever i don't think GW will go heavily down that route.
>>
>>53803847
>>53804078
Remember the same guys who playtested the edition are still continuously playtesting all the new GW releases from here on out for the foreseeable future. While they did let some silly gamey shit get through, like flamers being effective anti-flyer tech, they did do an awesome job on balance. This is the most balanced edition of the game I can remember playing since 4th, although we aren't very far along yet. So have some faith that we at least won't see the level of powercreep we've been dealing with in the Kirby era.
>>
>>53804044
I sincerely hope that this is not the real personal fluff of somebody's marines.
>>
>>53804003
How do you keep the Characters alive T1? Hope your 3 FA units don't get wiped?

So
>T1 you advance up the field
>T2+ all surviving Characters don't move, but summon.

That the gist of it?
>>
>>53804149
I love batreps. I just don't like the memester in that one.
>>
>>53804065
Nice! And it even comes pre-painted!
>>
>>53804166

Of course
>>
>>53804164
Holy shit I didn't even see that. How is it that someone would bother writing fluff for their army without knowing anything about 40k?
>>
>>53804044
These people are the exact reason I love playing an NPC race. Their butthurt when I slap their Mary Sue snowflake shit in with a bunch of shitty nameless expendable bugs that were literally born yesterday is priceless.
>>
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reposting for critique
>>
>>53804182

You hide anon, hide and summon like crazy
>>
>>53804182
With few enough units, you should be able to take the first turn. Which means you only have to survive one turn of shooting.

With nurgle FA you can get a decent FNP, with Slaanesh, you can get faster units.
>>
>>53804102
>>53804181
its real

the guy that makes these shits out new chapters ever few months (theyre all pretty much the same thing tho)
>>
>>53804181
Some kid at my shop tried to tell me about his custom chapter of surviving Luna Wolves who were ok'd and held secret by the Inquisition complete with a complete clone of Horus and Garviel.

I told him strait up that his shit was lame.
>>
>>53804225
Too many tyrant guard and hive guard. Also, conscripts are the superior horde unit for tyranids in 8th edition.

I bet you could fit 200 conscripts+commissars in there if you cut the chaff.
>>
>>53804244
Does he strip his army and repaint it every time?
>>
>>53804149
I love batreps, I just hate that specific living meme person.
>>
>>53804264
Conscripts are getting a day 1 nerf, don't be a faggot.
>>
>>53804271
>implying he plaints his models
>>
>>53800999
Just make sure you only play with points and not power points in 8th edition if you're using daemons.
>>
>>53804271
Instead of wasting the chemicals on that he should just drink them.
>>
>>53804280
has this been confirmed anywhere?
>>
>>53804302
No
>>
>>53804302
No, he's just memeing
>>
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>>53801587
Oh hey someone cared

You're welcome
>>
>>53804315
>>53804314
Then I see no reason why nid players shouldn't go out and invest in 200 points of conscripts+2 or 3 Commissars
>>
>>53804234
>>53804239
Neato. Is it worth the loss of CP?
>>
>AdMech still not on the army builder
>Can't make my list with visual aids
Damn it, back to pen and paper like a SAVAGE.
>>
>>53804129
>53804129
My store is playing 500 point games right now.
>>
>>53804302
>needing confirmation for something that's happening in only 3 days
Just remember, when it happens, I'll be here to say I told you so
>>
Alright, /tg/. Right now I've painted up a Contemptor and a 10-man Tac squad, with one box of Assaults, one Scout Sniper box, and one Sternguard in reserve. Assuming I want a shooty army, what else should I get for a mid-low power level game?
>>
>>53804347
>Can't make my list with visual aids

>Needs a STD injected into his eyeballs in order to write an armylist

What the fuck is wrong with you
>>
So it's safe to add "conscript" to the shitpost filter right?

98% of all posts using it will be of no value and the remaining 2% will just be collateral damage.
>>
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>>53804337
And have both their Nids and Conscripts all part of the <Wu Tang Clan> so it's completely rules legal to do so. :^)
>>
>>53804375
Being a 00'er I suspect
>>
>>53804278
Fair enough.
>>
>>53804344
You don't need CP all that much right now. About the only thing you'll use it for is rerolling charge distances, which is only going to be an issue in the first turn. Maybe morale checks later on. Since Slaanesh armies get to fight first you probably wont' ever have to use the 2CP fight stratagem
>>
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>>53804065
>Settling for a knock-off planefu
>>
>>53804375
We live in an age of "bug chaser" degeneracy
>>
>>53804371
an hq
>>
>>53803347
>Dude, why are you bringing units you actually like? Don't you known these other units are better? Do you even enjoy the game, bro?
>>
>>53804376
Pretty much, yes.

>>53804378
>thinking you need WTC exploit to do this
>what is brood brothers special rule
>>
>>53804378
No wu tang clan necessary anon. You just need a small detachment of genestealers, and then you can include a large astra militarum detachment in your <Tyranids> army
>>
>>53804302
I can absolutely see either a minimum requirement of guardsmen squads per one script blob or 1-2 script blobs per detachment.
>>
>>53804371
Predators
Devastators
Whirlwinds
Centurion Devastators
Land Speerder Typhoons

There's a lot of shooty marine units actually
>>
>>53803128
I didn't play much in 8th, why does everyone hate 1850 so much??
>>
>>53804414
><Tyranids>
People need to stop putting the brackets around non-bracketed keywords. Brackets are only for the ones you fill in. Stuff like FLY should be written in caps, not as <Fly>
>>
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>>53804347
>>
>>53804375
English is second language, forgot your stupid language has to differentiate between aids and aides.
>>
>>53804421
See
>>53802794
>>
>>53804411
>>53804414
Jumping Jesus on a pogo stick!
>>
>>53804421
Tournament lists were built around 1850.

Always seemed like a weird number to me.
>>
>>53804421
It's a stupid points limit that doesn't make sense and was the immediate signifier of "oh it's a netlisting faggot copying something from a tournament".
>>
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>>53804347
>Not using the Abacus
>>
>>53804044
>mfw when this actually turns out to be a leak from the new BA codex
>>
>>53804264
Although I know you're trolling with tryant guard the Swarmlord has a possible 21 wounds total and hive guard are simply amazing now and refuse to give LOS to get shot at while not needing it themselves to fire.
>>
Formations made 7th ed cancer and im actually surprised they decided to can them. Good on you GW
>>
>>53804421
Because it was forced onto the community by tourneyfags

It was not an officially recognized format but everyone insisted on using that size game and ONLY that size game
>>
>>53804439
Oh so people just played 1850 and copied tournament winning lists? I used to play tourneys as elder in 6th (I started them in 4th) and was never that sad. Didn't know net decking had come to 40k :/
>>
>>53804472
>Didn't know net decking had come to 40k :/

People will gravitate towards the most optimal solution in any competitive game.
>>
>>53804448
Because you could take double CAD at 2k which was the most bullshit rule ever thought while riptides were actually good.
>>
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>>53804455
Not like this.
>>
>>53804405
>>53804419
What HQ should I take? Thinking about Librarian but not sure. Also, how are Predators this edition? Good? bad?
>>
>>53804486
Not just competitive games.

I have people joining my TTRPG games that feel like they MUST make the most effective character in the world.
>>
>>53804471
It used to be 1750, then they moved to 1850 sometime 5th or so.

1750 was laways this weird compromise where 1500 seemed small, yet 2000 was a "big commitment" in terms of time. Despite 1750 taking about the same amount of time to play. It's weird like that
>>
Competetive 40k belongs at tournaments,not at lfgs games
>>
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HAHA EVIL WIZARD BRO!
>>
>>53804472
Get into competative golf and someone will bring the same clubs Tiger Woods has.
>>
Is the Yncarne points efficient?
>>
"1 per other" for dedicated transports.

What exactly does this mean? If I have 4 units, does that mean 2 units can take transports?
>>
>>53804467
Sadly they're coming back in the Codexes, in everything but name.
>>
>>53804547
1 for every unit that isn't a dedicated trasnport
>>
>>53804224
This. Except I play Guard, so instead the immortal psychic superhuman get there shit pushed in by a bunch of ordinary guys with guns.

Not even the whole unstoppable alien hive mind fluff to help soothe his ravaged butthole.

Just dudes with guns. Deal with it.
>>
>>53804564
Proof?
>>
Ultimately I have no issue with 'competitive' players as I've always been grouped with them. My LFGS was constantly accused of being some huge tourneyfag store...but only because we didn't babby anyone on rules.

There is a pretty obvious difference between salty WAAC players, and anyone who just wants to play hard. WAAC, almost always, get salty when they lose. I'll play my hardest against you and we'll still shake hands and grab some lunch after.
>>
>>53804500
D&D's fucking offcial CharOP forum...
>>
>>53804492
It was 1850 before double CADs
>>
>>53804576
I see.

So a Patrol with an HQ and 3 troops can take a transport for each troop then?
>>
A dumb question maybe, but can all infantry get a dedicated transport? Or just troops?
>>
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>>53804564
>>
>>53804581
It's right in the rulebook in the Battle-forged army section.

"Sometimes instead of battlefield role slots a detachment will have slots that specify a particular unit instead".

>inb4 3-5 Riptides Command Benefits: +5 Command Points and a 2CP stratagem that lets them shoot twice in one shooting phase
>>
>>53804500
For some, that's part of the fun. If people are upfront about it, I have no problems with it.
>>
>>53804496
Pick the models that you like the look of. Points and balance are going to be a roulette anyway.
>>
>>53804604
a transport for each troop, hq , elite , heavy , fast and flyer option yes
>>
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>>53804625
>>
Tactical Squads - should we be running them as 10man squads still, or now with a combi-weapon on the sergeant, a special weapon, a heavy weapon and then two regular bolter bros?
>>
>>53804658
You'll have to pay for the formations. It won't be that bad.
>>
>>53804539

Depends what you're hunting with it.
>>
>>53804677
Probably commissars
>>
>>53804661
You can't be a tactical squad without 10 marines
>>
>>53804472
I ignored net decks as Eldar from 4th to 6th. Sometimes because of fluff but often because most people are idiots who copy someone else's success, claim its meta, and ignore really good stuff because they can't think for themselves and subvert metas.
>>
>>53804672
Until one is criminally under costed
>>
>My Lascannon + Missile Centurions are 420 points now
Holy shit, lad.
>>
>>53804702
Then it will be put on the nerf roulette chopping block, where it stops, not even GW knows!
>>
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So wait, i'm a bit confused, we're getting basic rules for 8th online for free, but what about the units? Are we gonna get free unit warscrolls online like AOS or is the only option gonna be buying those bare bones indexes that'll become outdated within the year?
>>
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>>53804709
>>
>>53804724
No, nigga, you buy the $25 Index with your army in it until your codex comes out.
>>53804740
That's not why I was saying that, anon. It's just a fuckton of points now.
>>
>>53804661
You can use the "rhino trick" to get two 5 man squads with 2 combi weapons and 2 special weapons in one metal bawks. They all count as one unit for the purposes of determining who goes first, too.
On foot, though, I'd say 10 dudes with a special, heavy, and some toys for the sergeant is probably ideal.
>>
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>>53804750
There is always time for a good weed joke.
>>
>>53804767
How many pixels was that image before you screenshot it?
>>
>>53804759
I didn't even think of that, revamping my droppod list.

Speaking of drop pods, can you actually null-deploy with drop pods? Does the drop pod rule over-ride the reserves rule?
>>
>>53804431
There no easier way to mark that you are referencing a Keyword.
>>
>>53804759
Wait, what?
>>
>>53804431
《Anon》《please》
>>
>>53804807
>Speaking of drop pods, can you actually null-deploy with drop pods? Does the drop pod rule over-ride the reserves rule?
nothing overrides the 50% reserves rule
>>
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going against orks soon
how fucked am I?
>>
>>53804837
That's a shame. I actually found drop pod lists fluffy.
>>
tfw looking forward to 8th but already reminded how bad the local community is.... filled 100% with mouth breathing McDonald's staff and local game club wants to run a 1k tournament with a 10 power cap on units
why must you all be utter fucking losers? just once id like to meet a normy in this hobby or at least someone id be comfortable bringing into my social group
>>
>>53804837
>nothing overrides the 50% reserves rule

I hope they keep it that way. Even with only 50% there are already going to be more than enough reserve shenanigans
>>
>>53804826
I think it goes: take two 10-man squads, both split up into a combat squad of 5 dudes with all the special guns and 5 dudes with bolters. Because you can put multiple units into a transport now, you put the 2x5 dudes with special weapons into a single rhino/droppod, while the 2x5 dudes with bolters walk.
>>
>>53804849
they are, and you can still do it in narrative play, where it belongs.
Matched play cares more about balance than fluff.
>>
>>53804826
take 2 5-man tactical squads, give them your favorite special and combi-weapons, then deploy both of them into the same rhino, since it can hold up to 10 duders
>>
>>53804868
Refluff necrons as space marines, and make a death star list that you reposition with your droppod deceiver shard.
>>
>>53804807
you can play planetstrike as the attacker with just drop pods i guess
>>
>>53803745
Not him but legit kys
>>
>>53804896
Doesn't Planetstrike hand out deepstrike for free anyway?
>>
>>53804672
No you won't, they're Detachments. You just take the things it says to take. You don't pay extra points for a Brigade or a Vanguard Detachment.
>>
I'm looking forward to charging a fortification with a Valkyrie (this is legal thanks to Hover Jet).

It's like 9/11, only instead of ramming the airplane into a tower, you're flying the airplane forward, coming to a halt, and trying to smack it repeatedly with your cargo doors.
>>
>>53804923
Of course, anon, they'll soon give away free transports again too!
>>
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>>53804862
>100%
So, including you then?
>>
>>53804923
>restrictions: this detachment costs 100 points
or
>Command benefits: -100points
(like the auxiliary detachment
>>
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>>53804907
t. fluff screamer
>>
>>53804952
They won't do that.
>>
>>53804918
instead of 50% reserves you get 100% steel rain
>>
>both plasma pistols and power sword are cheaper and actually useful in combat now
Oh shit, is it finally the time I can make a CC Dark Angels army consisting of Veterans ?
>>
>>53804923

You pay for them in AoS
>>
>>53803745
did you sell those riptides yet anon?
>>
>>53804970
No, no, it'll be a Detachment where you take a captain and his preacher and get all of your vehicles for free! Its exactly like a detachment!
>>
>>53804968
I mean it tho. Kys.
>>
>>53804985
AoS doesn't use the same system. Their "Formations" are datasheet equivalents, not Detachments.
>>
>>53804981
I dunno, it sounds kinda gay
>>
>>53804946
I prefer to think of it as trying to nuke things with your prop wash. Those jets ARE pointing straight down.
>>
>>53804991
>gets fucking told
>m-maybe if I just say riptide again they won't know I've been crying for the last hour...
>>
>>53805020
Well you're just hellbent on being angry at formations aren't you?
>>
>>53805021
I'll put my dick up your ass if you want.
>>
>>53802502
The shadow sword is the only thing so far that does double digit wounds to vehicles on average. It might actually be able to blow up a rhino.
>>
>>53804135
My doods are Ultramarines successors that don't know it yet- and coincidentally, hate the Ultramarines for Codex wankery.
>>
Is it me or did Tau and nids just swap roles? Before, tau was just "better monsternids" and now tau are just "worse tyranids"

Thank god I actually have multiple armies, if I only played Tau I'd probably kill myself
>>
>>53805046
>if I don't like someone pointing out facts that other person must be angry
What are you even talking about dude. I'm just stating what's happening. The rulebook literally tells us these things.
>>
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>>53804224
>>53804580

I agree there. Especially in Heresy games, where there's a Primarch, the greatest warriors and war machines of the Legiones Astartes and Custodes arrayed against a bunch of shitty expendable Mechanicum clones and dime-a-dozen expendable artillery pieces. I even gave my Archmagos the fluff of being a useless melee fighter but having his mind stored on his flagship and just making a new clone body when he dies, to maximize the army expendability. There's even suitable rules in one of the books, he denies Slay the Warlord and any other points for killing his army-buffing no Invuln or EW ass on a 3+ and then his body explodes in their creator's pet faces, it's goddamn hilarious.
>>
>>53805071
Tau play literally nothing like Tyranids, are you fucking retarded?
>>
>>53805071
Tau still do decent in 8th, but you need different units besides Riptides now and actually be able to use your brain in order to win with them.
>>
I really want to paint some cool space Egyptian skeleton robots but my hands cause everything I touch to no longer love me and I'm afraid of getting laughed at by plastic miniatures.
>>
>>53804981
gay.

>>53805049
I'd expect nothing less from a dark angel.
>>
>>53805079
Anon, you have to pay for buffs.
>>
>>53805071
It's just you. Tau and Tyranids have never been similar.
>>
>>53804862
That's what you get for looking around your lgs/clubs.
>>
>>53805131
Really? Because there's a Detachment that gives you 3 command points for taking Lords of War. How exactly is that paying for buffs?
>>
>>53805098
>>53805137
Last edition tau ran monsterous creature spam way better than nids did, and their MCs were actually good in combat then too.

>>53805111
There is a happy medium between "wow big tau suits are seriously busted" and "wow big tau suits are literal dogshit"
>>
>>53805156
Lords of War are shit.
>>
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>>53805044
>shitposts
>stutter types

>makes fun of people who like 40k lore
>>
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>>53800919
>>
>>53805030
But anon, we know that jet fuel can't melt ceramite. Cadia was an inside job.
>>
>>53804862
>and local game club wants to run a 1k tournament with a 10 power cap on units
Why is this a bad thing?
>>
>>53805126
I know what you want bitch. Bet your asshole is already spreading in anticipation of my cock. You just licked your lips in anticipation of me smearing them with my precum, didn't you ?
>>
>>53805187
>Celestine let Cadia fall just so she can break Abbadon's spine.
>>
>>53800592
>>53805181
>>53805181
>>53805181
>>
>>53805162
>Last edition tau ran monsterous creature spam way better than nids did
>both armies had a lot of units with the same unit type, so they must be the same!
>Orks and Necrons both run lots of infantry, they're basically the same army!
You're retarded.
>>
>>53805174
>you typed in a way I don't like therefore your points are invalid
whatever you say
shouldn't you be holding back tears while screeching at someone for beating your fluff army?
>>
>>53805220
Would you like to explain how nidzilla was in any way better than tau riptide/keel/surge spam? Your answer cannot include "flying hive tyrants"
>>
>>53804844
You'll do okay. You have a shot at winning.

What's the link to the army builder you made this list on?
>>
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>>53805096
Honestly think I've got you beat with my one-of-a-trillion draftees.

I don't even use the unit number transfers on my guardsmen. They are 100% interchangeable and 100% expendable.
>>
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>>53805259 (you)
>therefore your points are invalid
>my autistic screeching about people who play a board game with plastic toy soldiers is serious business
>>
>all the good simple colour schemes are taken by canon chapters

I just want my own chapter to have a fairly simple colour scheme that doesn't fall into the homebrew trap of overcomplicating.
>>
>>53805362
It's kinda hard to make something recognizably special when there are like 100+ canon schemes for marines. That's why you end up with the trap snowflake mentality.
>>
>>53805325
http://seventh-webroster.rhcloud.com/seventh/web/index.html#!/rosterCreator
>>
>>53805362
Are there any Marines that paint their armour orange?
>>
>>53805378

Yeah, that's the problem I'm facing. I noticed that most canon schemes are 1-2 colours, and wanted to keep it that way for mine. But, of course, there's only so many colours.
>>
>>53805396
Thanks!
>>
>>53805311
No one said anything about better you fucking tard.
>>
>>53805545
>Last edition tau ran monsterous creature spam way better than nids did

That was my entire fucking point lmao. An army of tau MCs was better than an army of tyranid MCs. Now it's the exact opposite.
>>
>>53804392
that's a big model
>>
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>>53805976
>>
>hate the regular plastic cadian guardsmen because of how plain they look
>visit Forgeworld
>find the cadian upgarde kit

Where has this been all my life.
>>
>>53806095
sitting right where you found it for years
>>
>>53806095
I know it's just some alternative heads, backpacks and stuff like ammo and grenades, but it gives them so much more character.

Shame about the price though.
>>
>>53806124
>>53806095

Are you fucking serious the basic infantry kit comes with grenades, musette bags and bayonet sheathes.

I can say with 100% honesty that not one of my hundred plus infantry models looks exactly like another.

Have you been using snapfits?
>>
>>53800642
yes. it looks weird.
>>
>>53806124
>shame about the price

*look it up*

>it's 23 pounds for a set of 10 heads, 10 backpacks and some bits

What the fuck?

I'm pretty sure the normal cadian plastic box is like 18 pounds, and you can sometimes buy an open box on ebay for as low as 10 quid.

It's a nice set, along with the gas mask one, but the price is a fucking joke.
>>
>>53806124
have you ever heard to blue stuff by green stuff world? just curious.
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