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Warhammer 40,000 General /40kg/

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Thread replies: 651
Thread images: 128

Waiting for Slaanesh Edition

OId >>53738083

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Lastest news :
https://www.warhammer-community.com/2017/06/09/warhammer-40000-faction-focus-ynnari/
https://www.warhammer-community.com/2017/06/10/the-fate-of-konor-more-on-the-global-campaign-june10/
https://www.warhammer-community.com/2017/06/10/white-dwarf-preview/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>7th Ed 40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
First for Dangels are gay!
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2nd for SISTERS A QT
>>
First for Cawl for Fabricator General.
>>
>>53742018
THIS
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>>53742023
Don't you mean Eldar?
>>
Trying to get exactly 500pts

Thoughts?

Troops
Cons 30 90pts
Cons 30 90pts
10 Scions 90pts HSLas5 4 Plasma Guns 7pts 1 Plas Pistol 5pts Power Sword 4pts
HQ
Lord Commissar 50+1+10 Bolt pistol/Power Fist
Commpany Commander 30+4 ShotGun/Power Sword
Elite
Vinidcare Assassin 90
497
6 Cpts
>>
>>53742009
Should have been Fuck Off /pol/ Edition
>>
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>>53742031
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>>53742026
No way José
>>
>>53742042
Well fuck, I thought you were the same guy who spams "ELDAR A QT" every few threads with those shitty pictures with those creepy soulless eyes from the same artist as the one in your image.
>>
>>53742009
Alright lets talk Orks
Nob mobs with 10x great choppas is fucking amazing and when thrown in with other boy mobs, the enemy tends to have a panic and cant shoot enough of your units.
Also anyone tryed warbuggies/skorchas/wartrakks?
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>>53742037
Hate to ask but what does that say?
Glasses are being fixed
>>
>>53742067
>Fuck reddit
>Hitler did nothing wrong
>holocaust is a tzeentch lie
>>
>>53742067
> tfw your old and dementia ridden, muttering 'conscript mathhammer' under your breath while the nice, attractive nurse you can't see wipes your ass
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>>53742042
>>53742023
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>>53742028
Well, you can always add one more conscript for the last 3 points.

Seems a bit light on anti-tank and not sure the scions are going to achieve much with no orders. Maybe drop them to five guys, put 20 conscripts from one squad into the other to make a full 50, drop the other conscripts and add a regular infantry squad with a lascannon or missile launcher and maybe a melta, GL or sniper rifle?

Vindicare is a questionable choice, especially at this level. Consider a command squad with sniper rifles or ratlings (if you have the minis) instead.
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>Read "Dark Imperium"
>The Emperor doesn't love the Primarchs. He never viewed them as anything more than tools and weapons for his goals
>The Emperor doesn't love men. He spends their lives with as much disrgard that a space marine gives to the bolter shells in his bolter clip
>However, the Emperor loves mankind

What did they mean by this?
>>
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Im starting Iron Warriors for 8th, how does this look?
>>
>>53742119
GW trying to rip off Gilgameme.
>>
>>53742119
He spends lives, but he does not waste them
>>
>>53742125
It's an ok list but by no means is it "iron warriors"
>>
>>53742037
snipers can still clear conscripts off of objectives. the goal of the game isn't trading points afterall.
>>
>>53742119

They probably don't know what they meant just thought it sounded cool
>>
>>53742092
>tfw you will never be able to give those looks to a flustered sister agnoris

why live
>>
>>53742152
But ... but you can't mathhammer objectives ! This is so confusing ....
>>
>>53742018

FUCKING PIGDOG AMERICANS DON'T YOU KNOW GLORIOUS DARK ANGELS ARE THE STRAIGHTEST LEGION OF THEM ALL
>>
>>53742152
>snipers can still clear conscripts off of objectives
No, they cannot.
>>
>>53742119
He doesn't give a fuck about individual people or even whole groups of them, but the entirety of mankind is important and must be perserved.
Gotta spend money to make money, basically. Except with humans. And it's a stupid retcon.
And I dread the moment some BL hack gets to write the fareful duel on the Vengeful Spirit.
>>
The Dark Imperium novel reveals a bit of info about the two unknown primarchs.

Girlyman says that those two "failed". What does it mean that they failed? What kind of failure that made the Emperor attempt to totally erase the two primarchs and their legions in suck a fashion that it scared the other primarchs.
>>
>>53742146
I bought a big lot of csm, but it didnt have any warpsmiths. Otherwise I would bring those.

I have several forgefiends and a maulerfiend, but I didnt want to fill all my hs spots with them cause I thought it would feel spammy.

I also have Obliterators and Mutilators, but they seem really dumb this edition.
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America here just waking up, did I miss anything good?
Also be on the look out for my conscript battle report, I'll be bringing two max meme blobs with all the support along with some artillery and a flavor of baneblade, will be done in about 8 hours
>>
>>53742037
>all this text when you could have just written "conscripts stayed at 3ppm while everything else increased nearly 2x to 5x their old costs, and now the game is about aura stacking without requiring every model to be within the aura"
>>
>>53742170

Since Angron and a couple others also "failed" in terms of conquering their homeworld single handedly/being decent superhuman generals, I'm guessing the Primarchs failed in absolutely abysmal ways, such as being pacifists, physically weak, incapable of leading armies, not exhibiting any superhuman traits, prone to Warp corruption, no latent psychic ability, etc.

Like, they were so unfit that the Emperor would rather expunge their existence and genetic lineage rather than try to salvage them like he did Angron.
>>
>>53742170
They probably rebelled and tried to splinter off to form their own empires, this threatens the 'imperial canon' that the emperor cannot be defied, especially by his own children, so he gets Russ to exterminate them, and wiped them from the records as both an example and to keep a consistent theme of 'I'm the best, my armies are the most loyal'

Remember that the Primarchs care dearly for their own legions, and the threat of complete annihilation of both themselves and their own children is pretty scary
>>
How do I paint black robes? I want to do a Stygies VIII AdMech force for 8th, but I dunno how to paint them.
>>
>>53742119
>>The Emperor doesn't love men. He spends their lives with as much disrgard that a space marine gives to the bolter shells in his bolter clip

Which is dumb because Primaris have an "auto-reliquary" to "automatically bless and sanctify bolt rounds on the battlefield" because they will "never fire an unsanctified bolt round except in the most dire of circumstances", proving that even space marines care about their bolter shells, just like the Emperor cares about men.

Ultramarines are regularly chastised and punished for missing shots and wasting ammunition. They probably have above 75% hit rate with their bolters, across all soldiers.
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If I deep strike crisis suits/commanders from a manta and that suit/unit has bought drones, do the drones deep strike as well?
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>>53742119
>god is a detached, inhuman, uncaring being that treats humans as little more than tools and doesn't give a shit about individuals
There's some philosophers saying "I told you so" in their grave
>>
>>53742197
>They probably rebelled and tried to splinter off to form their own empires, this threatens the 'imperial canon' that the emperor cannot be defied, especially by his own children

How does rebelling and forming your own empire have to do with worshipping the Emperor?

>Remember that the Primarchs care dearly for their own legions

laughingAngron.jpg
>>
>>53742201
>Ultramarines are regularly chastised and punished for missing shots and wasting ammunition
That's because shit's expensive yo. They're literally rapid fire minirockets.
>>
>>53742169
>And I dread the moment some BL hack gets to write the fareful duel on the Vengeful Spirit.

It's already planned, and the used-to-be lore overviewer and general editor for the HH novel series was gloating about how many retconns he made sure are going to be in there. The Emperor not being able to outright kill Horus because he still loved him as a son was one of those things that made the final duel of the HH such a cool, tragic story. But that'll be gone soon, to be replaced by anime trope fights between autists.

I don't understand why GW and BL think removing emotions from characters makes them look cool lately. It just makes them unrelatable and kinda makes their motivations unbelievable. Turning everybody into autistic fucks isn't good writing, or interesting character development.
>>
>>53742205
im pretty sure yes

isent the drones like "equippment" that just happens to be an induvidual unit with some special rules regarding wound allocation
>>
>>53742217
Dark Imperium reveals that the Emperor killed Horus with his sword, not through a psychic attack.
>>
>>53742212
Nothing about worship, but the Emperor still has to appear to be the best option for humanity, lest it give other groups (mechanicum) funny ideas about independence

Also Angron had nails in his brain, he's exempt from most of these notions
>>
>>53742224
it is but there was a rule in 6th/7th where any tau infantry/MC with a jetpack had deep strike.
With deep strike being restricted to xv8s I haven't seen anything stating if drones also deep strike.
>>
>>53742227

That just makes Chaos even more pathetic.
>>
So what kind of load out is good for carnifexes this based on what we've seen so far?

Looking to get started with a swarm(-ish?) list using the tyranid swarm box as a base.
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Shout out to British people for basically electing an antisemite communist because you guys love foxes too much, I'll be there in a few weeks to take advantage of your tattered economy and get all my indexes and rulebooks on the cheap
On a separate note how's the 40k scene In Manchester?
>>
>>53742217
Well, it didn't make sense (no matter how powerful) for a mere human being to stand before the combined power of the Chaos Gods and win.

Glad they are rewiring it to a version that gives the Chaos Gods their deserved respect.
>>
>>53742238
>killed by a literal god
>pathetic
>>
>>53742217
The entirety of the Horus Heresy should never have been put into writing at fucking all. The entire point of it was that it was this mythic time utterly lost to history and no one knew the truth of all the events anymore, the figures of it were living legends that no writer could have ever done justice to and we were only supposed to know of them through the few shattered fragments of surviving stories that survived 10,000 years to present. The ambiguity and unreliable narrator aspects allowed everyone to view the Heresy in their own way and left things to the imagination that are cheapened by being shoved into the limelight and drolly written out in pulp sci fi action prose.
>>
>>53742238
The sword is extremely anti-Chaos and has a shard of the Emperor's power in it. It was so potent that it wounded an unkillable Nurglite Dragon from the End of Time something that should have been impossible.
>>
>>53742249

Being erased from existence by the focused psychic might of the strongest psyker in existence is a far better death than being cut down by some faggot who was choked out by an ork.
>>
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>>53742217
>making everyone inhuman
That's why I love the guard, all their characters are humans right down to the marrow of their bone
>>
>>53742241
Stick adrenal glands on the base load-out, bio-plasma too if you're feeling spicy. That's it.
>>
>>53742250
There is no money in that, dawg. The HH series is a best seller.
>>
>>53742211
>Implying the Emperor is God.
>>
>>53742227

Burning Blade relic/Guilliman's sword should instantly remove from the table any Chaos unit it wounds.
>>
>>53742242
/pol/tards can't even put the effort into their derailments now
>>
>>53742257
I'm still waiting for the art of macho man ork with the Emperor in a choke hold
>>
>>53742262
That image is far less badass when you realize that if it were to take place in 40k with a guardsman, Guts would die like a bitch, instantly. He can only say that and get away with it because he's literally on-par or better with the "faggot-ass monsters" like space marines.

If he were a regular guardsmen, he'd barely be able to make it past "fuck you". Hell, he'd be dead before he even hit the ground.
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>>53742211
>>
>>53742269
To humanity he is by all intents and purposes, Robby G admitted to it himself
>>
>>53742280
Actually, he is conflict about it but resolved that someone as heartless and cold as the Emperor doesn't deserve to be worshipped as a god.
>>
>>53742242
>antisemite communist
No matter how many times you repeat this it still sounds like an oxymoron.
>>
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>>53742277
Plenty of badasses that are only human with metal arms are able to stand up to inhuman monsters in 40k
>>
>>53742247
>Glad they are rewiring it to a version that gives the Chaos Gods their deserved respect.

If you think that's gonna happen you're in for a disappointment. In MoM it's already made clear that the Chaos Gods didn't actually give a fuck about Horus and his little rebellion, that was all just a prank. It's already being hinted that the reason Horus will lose the duel is because the Chaos Gods set him up to fail for shits and giggles.
The only thing that got the Chaos Gods a little worried was the Emperor's webway project, but once that was taken care of it's straight back to trolling the material realm if they feel like it.
>>
>>53742268
Yeah, so was Twilight and 50 Shades of Grey. the world still would have been better without that garbage being printed.

Not to mention all the money that went to those books could have still gone into GW's pockets via model purchases instead. I doubt there are many people who read the HH novels but don't play the game. Plus from what I can tell these days most people just pirate Black Library schlock anyways.
>>
>>53742178
>everything else increased nearly 2x to 5x their old costs
Infantry mostly stayed the same, with small changes. Things which jumped in cost by huge amounts generally changed a lot (like vehicles) or are only actually a small part of the total cost of bringing that item to the board (like heavy weapons).

Really, the things that make conscripts even better this edition are that there is no requirement to take anything other than conscripts and conscript-enhancers and the reduced effectiveness of most (what used to be) blast and torrent weapons, plus the removal of daemons who can spawn more numbers than a conscript horde.
>>
>>53742288

Yarrick lost to Ghazghkull and was captured.
>>
>>53742271
>/pol/
>complaining about antisemitism
>literally choose one you retarded plebbitor
>>
>>53742305
Did /leftypol/ ever happen or is that just a pipe dream
>god I can't imagine which would be more cancerous
>>
>>53742199
Very dark blue-grey base, dark blue-grey highlights, black shade, basically.
>>
>>53742056
>Nob mobs with 10x great choppas is fucking amazing
Why? They're still slow as shit and get killed off easily
>>
>>53742304
Yeah but he stood up to him despite being totally outclassed in size and strength, plus the story after he's captured shows him being so badass he actually gains the respect of the beast
>>
>>53742313
/leftypol/ is fucking cripplechan you retarded dipshit. Even if they do come here it's to brigade /pol/. They have literally 0 interest in /tg/.

You plebbit fucks really are stupid.
>>
>>53742313
It exists on (eight)chan

I haven't bothered to look into it
>>
>>53742237
i cant really find anything saying a firm yes but there is nothing to say it shoudnt either.

maybe the Tau codex will make it clearer
>>
>>53742323
>footslogging
>>
Which list builder do you guys use?
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>>53742119
>like noone said this million times before
OH WHAT A SHOCKING TRUTH
>>
>>53742342
>posting worst bearers
Fuck off with the cuck legion
>>
>>53742339

Pen and paper & my mind. None of the others have all units on yet/battlescribe will be released soon
>>
>>53742284
Which is ironically exactly what the Emperor wanted.
>>
For UK people:

What's the cheapest you've found the Dark Imperium box set?

£76 is cheapest I've found
>>
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>>53742339
This one.
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>>53742349
But really, you must be autist to dont understand this things. Emperor is tyrant and his fachistic empire is about collectivism, not individualism
>>
>>53742125
>no warpsmith
>>
>>53742333
in the tau thread I saw this answer>>53742273 which seems legit so I'll use this for now
>>
>>53742324

Yarrick lost because he was an idiot and put an oversized melee weapon on his missing limb and held a gun in his hand. What he SHOULD have done was put the gun on his missing limb and hold an oversized weapon in his hand.
>>
>>53742368
still no IG and Orks...
>>
>>53742385
bruh half the factions aren't done there, calm down
>>
>>53742368
>all those tabs
This is elaborate bait right? To trigger the /mu/fags?
>>
>>53742370
And the word bearers are fundamental religious faggots and their opinions are null and void.
>>
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>>53742409
I am Alpharius
>>
>>53742382
But the whole point is he's so orky that he has a klaw, the Orks wouldn't fear and respect him if he just had a choppa, any git can loot one of those, let's not forget he one hands a storm bolter, something not even the sisters of battle who are a quarter his age can do
>>
>>53742406
exactly what I was thinking, either that or >>53742368 is a cuck
>>
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>>53742368
Tab baiting is my favorite form of baiting
>>
>>53742419
But what if his choppa was like...really really big. Too big to be called a choppa. Too big, too thick, too heavy, and too rough?
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Will Mephiston be good this edition?
>>
>>53742419
>something not even the sisters of battle who are a quarter his age can do
That's because they're -4 strength anon
>>
>>53742461
>S3
>-4S
>S-1
>instantly dead
>>
>>53742443
He's pretty sweet for what you pay.
>>
>>53742479
Instantly incapacitated.

Removed from the battlefield in 40k crunch doesn't actually always mean "killed" in fluff terms, it means no longer meaningfully able to fight.
>>
>>53742503
>it means no longer meaningfully able to fight.

Just like real life!
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Whats the best Imperial Guard regiment for trudging through ruined and embattled industrial cities with my Iron Hands and Ad-Mech looking for top secret tech to extract?
>>
Why CSM have so little number of characters? I mean unique with rules and artifacts
>>
>>53742524
The Iron Feet.
>>
>>53742524
Savlar Chem-dogs maybe? I don't know a lot about their fluff but it might be a good starting point for you to look into, their aesthetic seems like it might fit.
>>
>>53742373
>>53742146
How is this?
>>
>>53742524
steel legion
>>
>>53742429
But what kind of grasses does Yarrik wear?
>>
>>53742009
One day, OP, one day...

*Stares off into the distance*

I've got an Emperor's Children warband that I have started painting in anticipation for new Noise Marine plastics, so I'm going to be hella put out if I have to wait very long...
>>
>>53742443
They didn't exactly buff him but he is only like 120 points so...
>>
>>53742524
Death Korp
>>
>>53742559
He's 145, but that's only 40 points over a standard lib and you get a lot for that price.
>>
>>53742280
The Big E isn't the big G. Little g maybe.
>>
>>53742524
I had an idea for something like that, but it'd require substantial conversion: model them with orange prisoner jumpsuits and put some metal headband or whatever on each of them to represent admech instant-servitor mind control gear. The idea is that your admech dudes have "requisitioned" these guys from a local planetary penitentiary as a slave militia.
>>
>>53742536

Way better.
>>
>>53742579
If you have a couple of kidneys you're not using right now you could make an army of these.
>>
>>53742579
You could use the billion spare heads from the Kataphron kit for Sarges and such to represent more fancy implants,too. That would look cool, there's a chap at the LGS who's doing some rather cool Penal Legion IG. They look good, and as an Admech player everything can be made better with cybernetics.
>>
I'm trying to save money, so here's my list:

Vanguard Detachment

Lord Kaldor Draigo 240

Grand Master 195
Psycannon
Nemesis Daemon Hammer

Paladin Ancient 160
Psycannon

Paladin Ancient 160
Psycannon

Paladin Ancient 160
Psycannon

Paladin Ancient 160
Psycannon

Paladin Ancient 160
Psycannon

Paladin Ancient 160
Psycannon

Land Raider Crusader 314

1709 Points
>>
>>53742619
Aren't Ancients 1 per army?
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I only just now noticed that Ahriman gets +1 on all his casting and dispell attempts.

... I might need to change my pants.
>>
>>53742168
why not?
>>
>>53742637

Why dick around with Ahriman and his +1 if you play 1KS when you can just take Magnus and table your opponent.
>>
>>53742416
Alpharius is fucking dead, loser
>>
>>53742631
Fuck.
>>
>>53742651
Because sometimes a little competition is fun I guess.
>>
What are two good ways to run Devastators, seeing as there's only four of each weapon between two boxes?

Also now that combi weapons fire every round, you should give the sarge the same combi weapon as his friends, right?
>>
>>53742619
This list looks kinda shit desu. I get that it's a meme army, but those paladin ancients are just gonna get locked in combat and never do anything meaningfull ever again.
>>
>>53742631
>>53742654

Wait, no, not that I can see on their profile.
>>
>>53742637

>Taking a Primarch and contributing to the primarchification of the lore.
>>
>>53742666
Whoops. Either GK command squad units are immune to this rule or it's yet another celestine bug.
>>
>>53742670
>Ahriman
>primarch
Are you retarded, Anon?
>>
>>53742642
Do you actually need me to spell out for you why small units armed with single shot anti-character weapons are bad at clearing masses of cheap infantry off of an objective???
>>
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>>53742652
Omegon is new Alpharius, Sigmar
>>
>>53742605
That'd be cool as well, but would better represent proper skitarii soldiers I think.

>>53742610
>You could use the billion spare heads from the Kataphron kit for Sarges and such to represent more fancy implants,too. That would look cool, there's a chap at the LGS who's doing some rather cool Penal Legion IG. They look good, and as an Admech player everything can be made better with cybernetics.
That sound really neat.
>>
>>53742681

Not that guy but they're helpful for removing the commissar who prevents you from clearing the conscripts through battleshock.
>>
>>53742651
Because I don't have Magnus yet
And Ahriman is easily my most favorite character from 40k. I get that Magnus is a one man army, but I never liked fielding units like that, I'm more of a synergy between multiple units kind of guy. An army where all the parts don't look that impressive, but all of them combined beat the shit out of anything is just so much more fun than point big-dick-unit at what you want to kill every turn.
>>
>>53742680

Linked to the wrong post dumbass.

>>53742651

It's literally two down and is linked as a reply to the first one.
>>
How good chaos termies with twin claws and icon of excess vs conscript spam?
>>
>>53742363
Bump
>>
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>>53742125
You know that you could take 2 heavy wapons on the csm squads? And where are your autocannons?
>>
>>53742693

Honestly even battleshock is kinda shit at removing 50 conscripts.

Okay your shooting killed 15 of them and your opponent rolls a 6 on battleshock. Your opponent still has 19 goddamn conscripts left in that unit alone.
>>
>>53742336
>paying a shitton for a transport
>>
>>53742119
Is there a download link for Dark Imperium yet?
>>
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>>53742723
>not paying for one and now your Nob squad is dead
>>
>>53742731
check https://reddit.com/r/netorare
>>
>>53742679
No Ancient I can see has that rule. Which make sense, Ancient are hardly unique.
>>
>>53742723

Depends kinda on the unit.

Like, deathwatch will get a lot more out of a rhino than marines ever will, because the marines are transporting what, 10 Tacticals? Deathwatch are moving 2 squads of 5 overequipped lunatics into position.
>>
>>53742735
DAngels Ancients have that rule.
>>
>>53742262
>le edgy memeboy translation for angry fifteen year olds
kys loser
>>
>>53742708
this isn't /b/, you dont need to go bumping your shit so quick
you won't find it for less than 76£
>>
im too poor to run an all conscript army, so i need a smaller more compact force

should i have a ton of scions with veteran HWTs providing support, or the other way around with my veterans blasting everything with a small squad of scions deepstriking?
>>
>>53742524
You could perhaps design your own, maybe they could be picked from the tribes of the low-world of the iron hands homeplanet, or maybe they're just some hanger-on that get the inside skinny on Iron Hands affairs and tech possibly.

Also, i'd suggest, if you do make your own regiment, to pick a colour pattern that compliments the iron hands and ad-mech first, rather than one that you make up and then have to fit into the other aestethics.
>>
>>53742748
You are right. After looking better it seems that Chapter Ancients and equivalent are unique while Company Ancients are not.

Basically if it used to go into an honor guard it's unique, if it used to go into a command squad it's not.
>>
>>53742767
So I guess Ravenwing and Deathwing Ancients are unique since, well, there's only 1 Ravenwing and 1 Deathwing.

The rules for the banners may be shit but this is a lot more well thought out than I was expecting.
>>
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>>53742713
Apparently I misread the rules and thought they could only take a heavy and special or two specials. This has been fixed.
>>
Necron list for 1500?
>>
Have the fluff parts of the books been leaked yet?
>>
>>53742839
Slaanesh gets merged with Ynneas to create an eldar exclusive pleasure God
>>
>>53742693

>Not that guy but they're helpful for removing the commissar
They're actually not.
The math has been done and snipers don't make up their points after 6 turns of clear shooting.
Considering how easy it is to hide your 1/100 commissar models from los, snipers are virtually worthless
>>
>>53742733
>put even more points into this point sink of a unit to make it even function
>instead of just spamming boyz
>>
Theoretical Tyranid List:

Battalion Detachment

The Swarmlord (1) - 300pts
1 Hive Tyrant: Bone sabers,Prehensile pincer tail

Tyranid Prime (1) - 111pts
1 Tyranid Prime: Spinefists,Boneswords,Flesh hooks,Adrenal glands,Toxin sacs

Tyranid Warriors (6) - 186pts
6 Tyranid Warrior: Spinefists,Boneswords,Flesh hooks,Adrenal glands,Toxin sacs

Tyranid Warriors (6) - 186pts
6 Tyranid Warrior: Spinefists,Boneswords,Flesh hooks,Adrenal glands,Toxin sacs

Hormagaunts (30) - 180pts Adrenal glands
30 Hormagaunt

Hormagaunts (30) - 180pts Adrenal glands
30 Hormagaunt

Hive Guard (3) - 144pts
3 Hive Guard: Impaler cannon

Deathleaper (1) - 90pts
1 Deathleaper

Lictor (1) - 45pts
1 Lictor: Flesh hooks,Grasping talons,Rending claws

Raveners (3) - 69pts
3 Ravener: 2 Scything talonss

Hive Crone (1) - 156pts
1 Hive Crone: Drool Cannon,Tentaclids,Scything wings,Wicked spur,Stinger salvo

Tyrannofex (1) - 243pts
1 Tyrannofex: Rupture cannon,Stinger salvo,Powerful limbs

Carnifexes (1) - 109pts
1 Carnifex: 2 Two deathspitter with slimer maggotss,Bone mace
>>
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Post yfw Orks are the new WAAC faction
>>
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>>53742683
>Adsecularis
>Proper Skitatii soldiers
Not even close. They have the exact statline of Conscripts sans +2Ld and FnP6+, except you can buy them 4+Sv, FnP 5+/Hatred and Fearless as upgrades. Being cannon fodder is their exact job, to the point you send out normal conscripts, augment the injured into regular Adsecularis, then send them out again, then convert the dead ones of those into Revenant Adsecs (which are actually better) zombie cyborgs and send them out AGAIN.
Approaching Tyranid levels of recycling there, they're like extremely lame versions of the Stalkers from Mortal Engines.

(You know they're making a film of that? Hell to the yes.)
>>
>>53742178

>conscripts are cheaper to take (platoon commander is cheaper, no normal squads required)
>no other restrictions outside the normal foc
>frfsrf got buffed
>orders in general got buffed
>they can now fall back from cc tarpits and shoot back at them with orders
>morale works to their advantage, have to kill all commissars, or else kill every model. even if you do kill them all, they're still at an advantage compared to 7th
>snipers aren't point efficient against commissars
>everything gets wounded on a 6, and conscripts now win trades against baneblades
>templates got removed
>most basic infantry weapons allow conscripts their armor save now
>super easy to hold objectives
>can safely flood the board with units to prevent deepstrike to their side of the table

It amazes me that there are still people who don't think conscripts are OP.
>>
>>53742876
>he probably played in 7th with an army besides Taudar
Will anon ever get good?
>>
>>53742912

i guess i wont be able to dominate unless i buy moar conscripts, then
>>53742762
the nerfing of veterans makes me sad
>>
>>53742660
Mixing weapons is fine now that you can split fire how you like.

I wouldn't bother with missile launchers unless you have a real shortage of heavy weapons or are going to spam them as your only choice.

Multi-meltas aren't optimal for a unit which generally wants to hang back and stay still.

Which leaves you grav cannons, lascannons, plasma cannons and heavy bolters to choose from. All of them are decent, but I'm inclined to say lascannons and heavy bolters are the stand-out choices.

I'd also say it probably works best to run them as minimum-sized squads to avoid morale losses, but you want at least one bullet-catcher in there. So sergeant, three heavy weapons and one bolter dude.

Giving the sergeant a combi-weapon costs a significant amount of points, so I'd be inclined not to. But if you do, go for plasma which gives the best range.

Which mix of heavy bolters and lascannons is the next question. You want to make it difficult for your opponent to hide from your heavy weapons, so putting all of one type in one squad is probably bad. You also want to keep devastators squads from being too expensive because the ratio of disposable fodder to expensive dudes isn't as favourable as in tacticals.

So, my recommendation would be one lascannon, two heavy bolters, bolter on the sergeant and one other bolter guy per squad. Take the other heavy weapons and use them on tacticals.
>>
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>>53742009
can you guys give the space marine colorizer where you also can make sister of battle and space marines with tabbards and cloaks?
>>
I'm planning on converting Wyches into Death Cultists, and I'm looking for swords to stick on them. Anyone know any models that dual-wield swords that I can loot for bits? Preferably straight or slightly curved, and plastic?
>>
Daemons got fucked hard by new edition. Would it have killed them to take another pass on their rules?
> Marine Daemon Prince is straight up better than Daemon Daemon Prince
> All heralds have the same shitty buff (who the fuck wants 1+ str on horrors?)
> 2/3 Tzeentch psychic powers are garbage
>little to no synergy
>>
>>53742861
............(sigh) At this point I'm not even surprised.
>>
>>53742868
Try putting dnipers in elevated areas. They will alwayssee the characters
>>
>>53743013
Not arguing the point as a whole, but I think CSM Princes should be better. They're looked down upon by other daemons, but among CSM they are badass psychic demon fuckers with wings who the shit out of most stuff
>>
>>53742991
fantasy witch elves already come dual wielding blades and look much like wyches. maybe them as an alternative.

Otherwise dark elves in general probably have the kinds of swords you want.
>>
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>>53742763
>>53742524
This reminds me of an old idea I had for an auxiliary force to my admech homebrew explorator fleet. They'd be composed of zealots trying to prove their worth to enter the skitarii/priesthood through forming a militia that over time has been incorporated into the explorator's military body as a disposable vanguard force. They'd be represented through guard blobs and suicide scions, with commissars represented by skitarii conversions.

Also I imagine them all in capirotes because all these years later I still cant get over Hellsing's vision of a church militant. This may or may not be the main reason behind me not having already begun working on them.
>>
>>53742723
Trukks aren't that bad. Yes, they cost a shit-ton more, but their durability is similar to the old battlewagon. Morkanauts are good too; hard to kill and able to project a defence bubble over a wide area.
>>
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>>53743046
I think my problem with the current trukk is how slow it got
>>
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So marks of chaos don't do anything anymore outside of other unit's abilities interactive with the key word? That's really lame t b h
>>
>>53742911
Didn't know about the fluff, those minis just looked a bit too tough and well equipped as guardsmen to me.
>>
Anyone got a Primaris stood next to a Terminator? Want to know how stupid they look before I decide to buy and paint some up
>>
I want to take some guard vets with shotguns , I was thinking grenade launchers and missile launcher , or should I go Flamers? Don't like paying for 3+ BS and taking template weapons though .
>>
>>53743018
>............(sigh)
Please leave
>>
>>53743013
Disagree on the daemon prince thing, all the marine one has is access to the (admittedly excellent) dark hereticus discipline, while daemon daemon princes get 2 more wounds and the god-specific daemon special rule. Hell, there's literally no reason to take a khorne marine daemon prince.
>>
Has anyone read this ?
The authors audiobooks were not bad and iheard good things about ahriman series. I was thinking about throwing soem shekels for the new limited edition which looks so good that it wouldnt be out of place on a inquisitor cosplay item.
>>
>>53742991
AoS Kairic acolytes should have a bunch of suitable swords.
>>
Has anyone dicked around with the plastic Witch Elf kit? I'm eyeing it off as a base for Slaaneshii cultists, and wondering how hard it would be to round off the worst of the pointy-eardness and give 'em pistols
>>
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>>53742023
Ours is better.
>>
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First game of 8th! 1000 pts, sisters vs marines. Land raiders are hard to kill, acts of faith are really op, celestine is really good, inferno pistols are really good in cc too, and terminators have 2 fucking wounds now.

Was a blast, I really like the new edition except that doors on vehicles and weapon los doesn't make any sense now but I get that it's for streamlining.
>>
>>53743101
Read what bud?
>>
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>Tfw purchased Orruk Brutes to field as MANz but they have tiny heads and proportions and look so much more underwhelming that I pictured
>>
>>53743063
WAIT FOR CODEXES
A
I
T

F
O
R

C
O
D
E
X
E
S
>>
>>53743113

How hard would it be to convert Kairic Acolytes into Tzeentch cultists?
>>
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>>53743101
>forgot the image
>>
>>53743147
Nick some weapons off the 40k Tzaangor sprues and you're practically done. I suppose you could always greenstuff on some additional armour if you lke but they're pretty Tzeentchy as is
>>
>>53743179
Not the same guy, but I was thinking about doing that too, until I realized at that point I'd probably just build the Tzaangors
>>
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do vehicle facings not matter at all anymore? Even with guns?
>>
>>53743190
You could always just mix the two together to create a fluffier unit where some cultists have become Tzaangors after sufficient worship, there's bound to be spare weapons left over
>>
>>53743195
nope, facings are entirely gone
>>
Had a fun 2.000 points game with my orks against blood angels yesterday.
I'd say the highlight was his chaplain (also his warlord) with one wound left going after one of my trukks to stop it from taking over an objective marker. Went into CC, destroyed it and of course, it exploded and took him with it off the board.
>>
I'd like to see a wave of new characters in the wake of moving 100 years in the future

Why the fuck would Kantor, Lysander, He'Stan, Farsight, Yarrick etc still be knocking about
>>
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>>53743215
that might the biggest change I have issue with. mostly bothers me with flyers, ah well.
>>
>>53743195
nope. vehicles like infantry and MCs are now assumed to be frequently performing small movments in response to enemy actions and constantly adjusting things like facing.
>>
To the anon asking about power maul priests, you can take power maul priests so it's not illegal.
>>
>>53742966
Aren't there six pairs of legs in a Dev box and Tac box has leftover torsos?
>>
>>53743225
yeah, it bothers me too
I get why they did it, though. Even though it made sense thematically, it made vehicles objectively worse than monstrous creatures. If everything obeys the same basic rules, everything is easier to balance.
It will make you feel weird inside the first time your flyer shoots something behind it, though.
>>
>>53743225
You can add them back in for flyers with death from the skies optional rules.
>>
>>53743195
What anime is that?
>>
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>>53743276
Legend of the Galactic Heroes my man! I could rant all day about it but in my opinion, it's the best anime ever made.
>>
>>53742257
>>53742272
This meme has only got more epic after it was actually turned into a story and the ork warlord in question was revealed to be thirty feet tall with four extra cybork limbs.
>>
Can you stick 8 marines and a terminator boss in a rhino?
>>
>>53742913
Completely legal move from a rules perspective, Anon.
>>
>>53742868
>The math has been done and snipers don't make up their points after 6 turns of clear shooting.
Whoever did that math fucked up. Imperial guard snipers can make their points back in two turns, marines in four and even eldar without buffs can do it in five. Deathmarks are almost as good as guard snipers in rapid fire range. Skitarri with TUA can earn their points in three turns (not counting the rest of the unit in their cost, since they can shoot at the conscripts while the snipers are working).
>Considering how easy it is to hide your 1/100 commissar models from los, snipers are virtually worthless
Most sniper units can set up outside their deployment zone, so it can be tricky to hide from them.
>>
>>53743427
yup
>>
>>53743088
Except that those 2 extra wounds let anyone shoot at him, whereas the Marine one can hide
>>
>>53743464
shhhh don't explain why pure conscript armies are a meme
I want to be able to buy cheap guardsmen on ebay when all the WAACfags realize they fucked up
>>
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>>53743464

>Whoever did that math fucked up. Imperial guard snipers can make their points back in two turns,
>>
>>53742976
someone translate? my russian isn't what it used to be
>>
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>>53743046
Morkanauts are a trap desu
>>
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Ok, someone please tell me if I understand this correctly:

>we have a devastator with a plasma cannon
>he decides to overcharge his plasma cannon shooting at a enemy unit
>his gun is d3 so he rolls to see how many shots he can make
>he rolls two, so now he can rolls to hit twice
>he rolls a 1 and a 5
>one model is is hit on five for two damage
>two damage means two separate wound rolls
>he rolls 5 on both and the model rolls two armor saves, failing both any dying
>the wounds don't spill over
>the devastator dies due to rolling 1 to hit
>if there was another model that grants rerolls on to hit rolls, say a captain, he could reroll that to hit roll and potentially survive

Did I get everything right ? Or do you for example die from rolling a 1 when using overcharged plasma even after you reroll it seeing that the rule says "is slain after completing his shooting".
>>
>>53742175

Oblits aren't great, but having read back through the rules "Choosing a unit to shoot" and "Choosing a target" are different sections of the shooting phase, and since Oblits generate their weapons when they're "Chosen" as opposed to when they "Choose a target" you can at the very least select who you're going to shoot with your Oblits so you don't waste your shooting.
>>
>>53743508

>get shitloads of buffs with no downsides compared to 7th
>literally most buffed unit in the game
>people still refuse to accept the unit is good

The cognitive dissonance on conscripts is so real.
>>
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scions are supposed to be great, not as meming as conscripts though

should i pack as many scions as possible, or should i keep using my veterans?
>>
>>53743523
But I love traps.
>>
>>53743586
That's right! Please buy a shitload of them so I can buy them off you for cheap after the tournament circuit reveals the truth
>>
>>53743566
Yes, rerolls save your ass.
No, you roll damage after the wound and the failed save.
Yes, damage doesn't spill over.
>>
>>53742009
Thoughts on Chaos Heavy weapons? What's doing what in this edition?

>Heavy bolters
>Autocannons
>Meltas
>Plasma guns
>Heavy flamers
>Missle launchers
>lascannons
>>
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>>53743464
Arquebi are a weird case, given they're also rather good at killing harder targets like 'Cron vehicles and Marine Captains and such. I'd say they're certainly worth one unit of two, I'm taking 2x2 because there's a billion BAngles players in my meta and fuck your buffs. At pure Commissar butchering they don't excel without BS buffs, but they'll probably be a decent bet at scoring STW.

Also, 16 points net a Skitarii unit Ignore Cover and ATSKNF, which I just noticed is amazing. I don't think the EDTs are worth for 5-man squads, since they've got decent Ld anyway and will lose the special weapons and other important shit before the EDT if you want to use it, which defeats the point, but it's probably worthwhile for 10-Vanguard line units.

I'm still mad they moved Enginseer to Elites, Skitarii should have fuck all HQ tax going by the fluff but instead it's one of the largest taxes in the game.
>>
>>53743566
2 damage means you make only 1 roll. If it succeeds you do 2 damage to 1 model.
>>
>>53743617

You can already buy snap fit ones for $1.50 each.
It's not like it's THAT expensive of an army to build.
>>
>>53743597

I dont see why anyone would play veterans if he can play scions as troops now.
>>
>>53743566
You got it all right except for this:
>two damage means two separate wound rolls
You just roll to wound once, and if the wound makes it past the save, it deals 2 damage to one model.
>>
>>53743597
I'm going to use both personally.

Veterans, Scions, Bullgryn and an Inquisitor with acolytes will be my infantry models. The rest artillery, transports, a couple of Russes and some Rough Riders.

I have 60 infantry models already painted I can use as Conscripts, but I'm not sure I want more than 2 blobs of 30.
>>
>>53743427
Nope
>>
>>53743618
>>53743635
>>53743653
Ok, thanks for clarification.
>>
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Can anyone explain to me what the fuck is up with cover and targeting units in 8th?

It seems that as long as your unit can see a single arm of a guy from another unit, the entire enemy unit can be blown to bits.
Also it doesn't appear to say anywhere that having partial line of sight blocked by other models gives cover any more.
So you can shoot through enemy units to hit the ones in the back at no penalty at all, just because you can see their hats.
>>
>>53743671
>>53743489
Hmm
>>
>>53743715
You can. The other guy is just making a pee pee post.
>>
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>>53743718
>>
I came up with one problem.

Lets say I shoot a unit of terminators with a weapon that makes multiple shots at D3 damage. One terminator of that unit already lost a wound. My opponent fails two save rolls and on the damage I roll 1 and 3 damage. Who decides now which damage is dealt "first"? Because my opponent would obviously chose to put the 3 damage on the already wounded terminator and the 1 damage on another so that he only loses one model instead of two.
>>
If you give a Hive Tyrant two sets of monstrous boneswords, do they gain the benefit of the second set or no?
>>
>>53743427
what does the rhino say?
>>
>>53743699
all of the things you said are accurate

>>53743742
roll the damage dice one at a time
>>
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>>53743523
why do you say that? I stopped playing 40k before they were released and was planning on converting one up. They seem expensive but very killy. I was going to put 5 nobz and a waaagh banner nob in one
>>
>>53743715
Rhinos cannot carry anything with Jump pack, Primaris, Terminator or Centurion Keywords.
Page 19 of the imperial rips.
>>
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>>53743792
oh wow, I was the pee pee poster all along by axident
>>
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Any AdMech here? How we looking in 8th?
>>
>>53743246
>It will make you feel weird inside the first time your flyer shoots something behind it, though.

It's easy to rationalize as the shooting actually happening while the flyers moved over the target.
>>
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I think I might go pull the ol' 40k stuff out of storage today and see what needs fixin and paintin
>>
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>>53743825
Bretty Gud, honestly. Skitarii took a nerf, as did Kataphron Destroyers, and we have some brutal HQ taxes. On the other hand, we have excellent harassing melee in Dragoons, superb heavy snipers in Arquebi and unparalleled tankbusters in Neutronagers. Vanguard are less good, but our special weapons are way cheaper and we can cheaply buy Ignore Cover and ATSKNF.

We're no longer the best shots in the game, though, which makes me sad, but Kastelans now put out a superb volume of fire. Protector Protocols and Phosphor adds up to 18 S6 AP-2 Ignore Cover shots per bot. Cawl is pretty mandatory now for rerolling hits with them and Dunecrawlers, plus a 2/3 chance for one of the powerful Canticles rather than 1/3 after you've used them and are reduced to rolling for them.

Also about to get a massive pile of loot in IA14, which hopefully will fix a good few problems.
>>
>want to like necrons
>they have the most boring, uninteresting fluff I've ever read

What's the appeal, aside from space skellies?
>>
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>>53743909
conquering, undying skeleton space egyptians who utilize clarkes third law on steroids

like space marines, they are a badass selection of awesomeness for you to project your manliness on to
>>
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>>53743932
>like space marines, they are a badass selection of awesomeness for you to project your manliness on to
anon, I...
>>
>>53743901
Cheers, I'm returning to 40k and I've got 2 start collecting box on the way. What should my next purchase? Im planning on building the crawlers with neutron lasers and making 2 vanguard units with 2 arc rfiels and transuranic arquebus and the other with plasma calivers and transuranic arquebus.
>>
>>53743825
Both types of skitarii got nerfed. Still useable, but not competitive with guard.
Secutari are weaker but cheaper. Probably about as good as ever.
Ironstriders precision shots replaced with utterly shit rule.
Dragoons are shit.
Dunecrawlers seem fairly good.
Robots are butch as fuck.
Electro priests are pretty good if you can get them to charge.
Kataphrons seem OK.
Tech priests also seem OK.
Canticles are pretty shit now.
>>
>>53743758
Nyiuuuuuu
>>
Can't access the books right now, how are Terminator weapons looking? Thinking about how successful Storm Bolters and Assault Cannons might be
>>
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Let me get this straight.

If I give a special weapon to a biker, I can shoot both the Combi-Bolter on the bike and the special weapon?
>>
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>>53743865
i just finished repaniting 3 old bad moon clan killa kans and a battlewagon over to snakebites as they where quite horribly painted.

1 thin coat of sunburst yellow + 1 heavy devlan mud wash and that was it.
>>
>>53743971
pics friendo?
>>
>>53743909
In what universe are mad egyptian space kings with doomsday weapons and super SCIENCE! boring?
>>
>>53743962
Storm bolters literally doubled in shots in half range. AssCans are pretty boring/shit since they lack a Rending lookalike and their AP is so-so.
>>
>>53742211
The Emperor, probably: Give chaos the D
>>
>>53744001
What would you take for them then?
>>
You know, I think Warriors + Trygon might be a really nice combo, because the Warriors provide Synapse and have their own nasty potential and the Trygon provides the deep strike potential.
>>
>>53743970
Yep.
>>
>>53744010
The cannon is still okay since it has six shots at a respectable S6, I'm just pissed that it's entirely lost Rending now. As an allrounder the cyclone is probably the winner, between 2d3 bolter shots that you fire in addition to the Rapid Fire 2 storm bolter, or the standard 2 kraks, in an edition where krak missiles are actually pretty badass.
>>
is the vanilla leman russ good for anything?

most people say its only for taking shots
>>
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>>53743988
Itsstill bad in some spots but it works alright, old bad moon still present, i wasent sure how to pain snakebite but wiki hepled.
>>
>>53742754
Diff anon.
From what i remember that is the official translation. If not pretty close, probably not the faggot-ass.
Fuck i wish i had my copy what was that number 1, 3 was it the baron ark? or was it much later
>>
>>53743990
the 40k universe
>>
>>53744078
Just like before, it usually won't do much, bet when it does, it does a lot.
It's unreliable, but potentially very damaging. The only difference is that now you want to shoot it at multi-wound big stuff/elite squads instead of MEQ blobs.
>>
>>53743306
>Not GuP

Aaaannnd into the trash it goes!
>>
>>53743163
>>53743101

Asking this again for those who may not have seen it.
>>
So I just did the math on conscript memeposting.

The average post count per 40kg is over 500 by autosage.
On average we get about 40 posts with mathhammer about how conscript blob is unkillable.
We get an average of 2 posts with the phrase 'it's not just mathhammer they are that good in real games too', or it's equivelant.
And we get 0 posts actually describing and actual game with conscript hoards.

So with a sample size of 14+ threads over the last week, and 7000 posts. We have 95% mathhammer posts, 5% unexplained posts about 'being good in real games', and 0% descriptions of how conscript hoards actually won a game.
>>
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So are Librarians good this edition?
I've never played 40k before but the Librarians look neat, both from a lore and gameplay perspective, since reading over the new psychic phase makes it seem fun to use.

What are some good Librarian models and wargear loadouts to chose from?

The only thing I don't like about them is unless you're someone like the Space Wolves, you have to paint your Librarian blue to be lore friendly.
>pic related Salamanders Librarian
>>
>>53744235
how much is it
>>
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>>53744306
>there must be some deeper meaning behind this shitposting
>>
>>53744315
all psykers are a little bit shit this edition, as there are VERY few psychic powers to choose from until the factions get their own codices
not complaining as I play world eaters
>>
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>>53744306
Still waiting on even one TTS batrep about how amazing this new meme actually is on the table. I believe the best we've got so far is anecdotal "no I totally played them and they were invincible!" memers.
>>
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>>53744213
>GuP
>best anime ever made
>>
>>53744213
>GuP
aaaahahahahahaa hello paedophile
>>
>>53744079
I'm a believe that "a wash should never be your final layer" bring the color back up some. Other than that, looking good
>>
Are Eldar Rangers good now?

They're so goddamn cool.
>>
>>53744315
They're a pretty important defense against a few of the special character psykers.
Aside from that , smite is solid and the rest of the powers are at the bare minimum useful, and in the right situations amazing.
>>
>>53744317
55 euro dungs. But the price changes depending on your location and pound / usd prices are not equivelents.
>>
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>>53744334
>all psykers are a little bit shit this edition
Really?
Being able to throw out an 18" range Smite that does d3 mortal wounds every turn you roll a five or higher on 2d6 (which is highly likely) seems really good.

What other powers do Marine psykers get?
>>53744378
Do Salamanders have any characters other than Vulkan? I know years ago they had a Chaplain character too, and Forge World made a Dreadnought that is a character.

I wish you had more characters to chose from when you aren't playing Ultramarines.
>>
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>>53744213
Isn't that the little girls in tanks that don't die? I'll pass. To each their own, I just love Galactic Heroes.

Here's a pic of the music breakdown in the series
>>
Do we have any list builders yet?
I know there's a nids one, but I haven't heard of others.
>>
>>53744370
Every sniper is pretty much a copypaste of every other sniper, except the vindicare. They exist to kill characters, that's it.
>>
>>53744363
thats the thing tho i only got 1 yellow. the green is 4 paints 2 then wash then 2 more then its brown and silver, but i agree
>>
>>53744370
they're good.
easy to get in position and cover, which puts them at 3+ save and -1 to hit, which can be combined with a warlock for -2 to hit.
Then able to snipe out characters, but also a decent gun against even normal enemies. Also remember the extra mortal wound on a 6+ does roll over onto other models.
>>
>>53744398
The range of smite is a bit misleading, since you don't actually get to choose the unit. For instance, as a nid player, I can bombard your psyker units with missed spore mine shots, generating spore mines that your smites have to target, while my shooty army remains safely "in range", but untargetable by smite.
>>
>>53744398
>Being able to throw out an 18" range Smite that does d3 mortal wounds every turn you roll a five or higher on 2d6 (which is highly likely) seems really good.
smite in and of itself is ok, but they got hugely nerfed for some factions, for example eldar farseers
as well as that, each faction-specific power can only be casted once per turn for some reason, making taking multiple psykers a bit worthless
>>
Can Rhino transport both Character and tatical marine ?
>>
>>53744370
snipers do a bit more damage but with the ability to take lots of characters they might not be worth their points. i wanna add in some to my army but i don't wanna get the finecast models. maybe a mix of guardians with shadow warriors would work

>>53744334
it's an odd mix. powers are select able, rule of one, 2d6 to cast and 2d6 to deny, and psykers explode as usual
>>
>>53744410
Do they do it well, though? They seem kind of unreliable for characters that aren't squishy psykers since they only get one shot a model with ap0, that's very little firepower for a model that costs 20p a head.

But on the other hand they're -1 to hit if they're in cover and get a 3+, so that's amazingly useful and give them serious lasting power.

>>53744418
Would you take them over Guardians as your go-to throwaway troop choice? Guardians seem extremely squishy and wasteful this ed.
>>
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>>53744398
Only Vulcan.
Forgeworld should be bringing their own rules in the coming weeks.
Here's the generic marine powers.
>>
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>>53744424
I'm sure that's a stopgap until codexs come out. That said, the psychic shit in the last few editions was awful and ridiculous
>>
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>>53743952
>secutarii
Wait, there are 8th ed rules for these guys? I'm pretty much planning to run my skittles as a roman maniple and a shield wall would be a nice addition. Where2cop?
>>
>>53744431
Yes.

>>53744437
>Guardians seem extremely squishy and wasteful this ed.
Considering how every other Troop or "Troop" choice (read: Windriders) was upcosted to stratospheric levels, I'm confident Guardians will be king in this edition of hordes, especially with cheap Warlock support making them a real bitch to dislodge from entrenched positions.

Anyway, Rangers are less point efficient than other snipers but they are still snipers, and defensive ones at that. Are they worth it? Your call.
>>
>>53744431

Up to 10 INFANTRY models from <CHAPTER> with the proviso that INFANTRY models from <CHAPTER> may not be carried if their keywords include any of: JUMP PACK, TERMINATOR, PRIMARIS, or CENTURION.
>>
Thoughts on Electropriests now? Fulgurites seem smashy as hell, anyone actually played with them? I'm liking the idea of 10 + Magos in a Macrocarid or a flat 20 in a Triaros just slamming into things, but if I was to just run 10 or 15 on foot, would they do anything?

>>53744452

He means the Sicarians, I think. We're not sure about the Secutarii yet, they're in IA14 which we don't even have a date for yet.
>>
>>53744452

Coming in the next Imperial Armour (along with 40kization of a lot of Mechanicum stuff from 30k, I think).
>>
>>53744424
> for example eldar farseers
no farseers are actually better at smiting because they can reroll a die if they get at 5 or 6 hoping of the big smite.

You mean warlocks. Who now got sweet powers and can use them to buff any unit, not just guardians. And each power is 2 powers so they actually have a list of 6 powers to choose from.

>making taking multiple psykers a bit worthless
non-smite psykers where the power is the primary reason for taking them. And even then there is a decent reason for taking 2 of the hq versions, even with two powers per turn.

It really only starts looking bad if you wanted 3+ heavy psykers, and not counting eldar where 1-2 farseers and 2-4 warlocks still can get functionality.
>>
>>53744465
You can only give the -1 to be hit to one guardian squad per turn though, no matter how many warlocks and guardians you take, feels like it'd be more useful to put on a wave serpent gunboat or something.

They are cheap, though, and blasts are gone.
>>
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>>53744442
Do you think Salamanders are going to get more characters once the Marine codex comes out like getting Xavier back or anything?

>>53744447
So are psykers good in 8e or not? I'm not familiar with the game much at all, I'm really new to 40k.
>>
>>53744078
Isn't it the best anti-tank russ now?
>>
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>>53744507
I quickly got fed up with 6th and fled the game but it seems psychers are fun in 8th but not broken as hell with marines summoning bloodthirsters and what not.
>>
>>53744476

Fulgurites know absolutely no fear - I had 10 painted for my AdMech army and I'm adding 10 more. They demolish shit.
>>
>>53744504
>You can only give the -1 to be hit to one guardian squad per turn though, no matter how many warlocks and guardians you take,
the warlock buff is an aura, so covering 2 units is pretty easy.
The guardians can be providing a screen for your sweet characters too. Who can also be buffing a better unit.
>>
>>53744507
People are comparing them to the massively overpowered psykers of the previous edition.
They're fine.

Anything forgeworld should get rules from forgeworld- They've promised rules for everything with a model.
I don't know enough about Salamanders to make any assumptions about what you'll see in the codex, sorry.
>>
>>53744507
In the table of contents of fw's index they have their badab war characters at the least.
>>
>>53744507
They are worth it. The few powers I'm interested most in as a Guard player are from the astropaths and inquisitor. For the astropath, he's only 15 points, has an ability to target an enemy unit within 18 inches and make sure they get no cover and he can't take the +1 armor buff power which is amazing for Bullgryn and Conscripts. Inquisitors have the terrify power which prevents an enemy unit from over watching and something else.

Astropaths are great but also they cast smite on a D6 so only 1/6 to smite with them. Still they are more of a cheap buffing unit.
>>
>>53743146
>REEEeeeEEEree EVERYTHING WILL BE FIXED IN THE CODEXES DONT CRITICIZE 8TH ED EVER
>>
>>53744507
>new space marine characters

hrm, maybe. marines are the poster child after all. i could see GW putting out a character or 2 to promote their next line of codexs.
>>
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What's a good 1000 necron list that's reasonably safe and idiot proof?

Because I'm a idiot
>>
>>53744538
I always wanted some but they were so shit I couldn't justify them over the other Cult Mech shit. Tests and Mathhammer have a Reroll Ones 20-Priest squad demolishing Magnus if they all make it in, and 10 of them beating Termie squads to death. I like, even without any melee buffs FoC might give.

Good god, if AdMech get anything that grants a flat +1 To Hit or To Wound, 'Cron style the amount of Taser, Rad and Mortal Wounds will be absurd.
>>
There isn't much thematic difference between the Thousand Sons and the Necrons is there?

Soulless Egyptian robots.
>>
>>53744571

Yeah I always loved the models so I bought and painted some and now that they're good I'm so happy. I've had to make some adjustments to my army as a whole (and I added some GK allies to my AdMech) but I'm really liking the new play style.
>>
Or even what should I aim for as a core for 1000 pts of Necrons
>>
>>53744568
Literally fucking anything
>>
>>53744517
I'd say the Demolisher is, but the Battle Cannon has good range and more consistency than the Vanquisher.
>>
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Basically just the force I plan to start with
Makes me wonder tho, how many conscripts could you fit into 500 pts
>>
>>53744597
Good chunk of warriors should be your bread and butter
>>
>>53744622
Enough to swamp your 16 models several times over I'd imagine
>>
>>53744568
warrior spam with a few heavy destroyers and an overlord
>>
What's a good points range for a starter necron force - 500 or 1000?
>>
SKITAARI/ADMECH FACTION FOCUS NEVER EVER
>>
>>53744568
>>53744597
>>53744644
The fuck are you doing anon?
>>
>>53744639
Heavy destroyers? Not reggo ones?
>>
Can I convert the Primaris Marines and Death Guard from Dark Imperium to Necrons?
>>
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>>53744548
>have their badab war characters
So a captain, Bray'arth and a master apothecary?

>>53744561
Xavier isn't exactly new, he was just exclusive the 3e from what I can tell. They made a model for him, but never brought him back in new editions.
>>
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Is this the best model GW has come out with in a very long time? I think it is
>>
>>53744660
Everyone is necron in 8th
>>
>>53744660
This is coordinated shitposting from the 40kg discord
>>
>>53744680
Eh
I like the Lieutenant with the gun, tacticals and plasma squad, but that's about it so far
>>
>>53744548
Did the FW indices get leaked yet? I keep hearing about ToCs being referenced.
>>
>>53744568
two tesseract vaults.
>>
>>53744680
thicc
>>
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>>53744689
I'm not in the discord...I just have 400$ worth of necron and want to know what to build
>>
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>>53744452
Sorry, brainfart. Meant siccarans.
>>
>>53744662
yes
they're you're anti-tank now that gauss got fucked
>>
Is it possible to repurpose my 5 riptides into monoliths?
>>
>>53744706
two tesseract vaults.
>>
>>53744711
So heavy destroyers are best bet for anti tank? That's really solid advice, thanks. I genuinely had no idea what busted armour in a necron force.
>>
>>53744711

Nah man, forge world has your anti-tank.

Gimme sum dem Acanthrites, gimme a heat cannon sentry pylon. GIMME DAT FULL SIZE PYLON WITHOUT GODDAMN 7TH ED SKYFIRE
>>
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Made a big chainsword
>>
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>>53744706
looking good. FIx mold lines and drill barrel plox
>>
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>>53744749
Makin' kommandos
>>
>>53742037
to defeat....the sons...

fucking fail. Its HUNS you ninny!
>>
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>>53744749
>>
>>53744765
>>53744772
Which size of plasticard rod did you use for those silencers?
>>
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>>53744772
>>53744765
looking real good man, I'm inspired
>>
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>>53744783
I want to say 4mm?
>>
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>>53744800
>>53744765
what's the little textured base from? using that on all the guys?
>>
>>53744556
>Wait for the full rules, we don't know the context yet!
>Wait for the FAQ, that will fix it!
>Don't worry, the codex will make it better!
>We haven't seen chapter approved yet, it's too early to make a judgement!
>>
>>53744800
Sounds about right, looks gud
>>
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Wanted an ork sniper rifle... Calling it a ’Longshoota'
>>
>>53744743
Witnessed
>>
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>>53744815
>>
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Twin lass cannon or twin assault cannon?
>>
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>>53744831
>>
>>53744743
>half the teeth are facing the wrong direction.
>>
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>>53744834
Well considering you're going to have hordes upon hordes upon hordes to BRRRRRRRRRT through..
>>
Just got back from game store and tried out Dark Imperium.

Holy shit did GW playtest this? Utterly creamed the Death Guard. Only lost 4 marines total.
>>
Is it looking like Tyranids/GSCs or DEldars will have a better 8th Edition?
>>
>>53744807
I don't see too much of that.
Most of the codex talk has been speculation about what little things will be added in codex, and assuming most if not all unit profiles will stay the same.

I'm thinking keyword referencing stratagem. So the Imperial First bolter drill is "for this shooting phase all IMPERIAL FIST infantry may reroll 1s when for bolters". Webway assault could be a 'before battle' stratagem. ect
>>
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>>53744846
Dat far away dakka. Likely a counts as heavy shoota in shadow war
>>
>>53744853
What have you done, Anon
>>
>>53744853
Orks
>>
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>>53744853
>>
>>53744860

Nah they're still bottom tier
>>
>>53744853
By design. Like mining equipment with bilateral drills
>>
>>53744437
Yup. The main bonus is that rolling a 6 to wound adds a mortal wound, so if you land a hit then roll a 6 they're taking that wound unless they have a unit within 3" that has a special rule that allows them to take a bullet. I guess it all depends on how you want to roll your army.
If you really need to get rid of a buff machine then it's fine, a regular comissar in between a pile of two conscript blobs could go down fairly easily since they're not in power armor and you're wounding on 3+, on a 6 that's at least one wound and two if they fail their armor save. If you have a unit of five snipers they can pretty reliably kill that commissar, allowing the rest of your units to battleshock those ld4 assholes into oblivion.
>>
Anyone here who has played Age of Sigmar give us an idea of what to expect from the codexes?
>>
So the rules say that a Chaplain may replace his bolt pistol with a powerfist does that mean he's giving up all ranged attack other than grenades?
Is that actually a viable option for Chaplains?

Are grenades single use only or can he just throw a grenade any turn he's 6" away from someone and doesn't want to assault them for some reason?
>>
>>53744860
Tyranids and Dark Eldar are definitely up there. I'd say Tyranids are better.

Tyranids get across the board retardedly fast. You need some units to block and eat charges. Preferably ones that are MSU. Watch out for consolidating into combat too. Gotta space shit just right.
>>
>>53744900
You want speed or monsters? I'd say go DE.
>>
>>53744622
You can fit a hundred conscripts in a 500 point list pretty easy.
>>
Bad idea to put Vulkan in a land raider redeemer with company vets with meltas flamers and some power weapons with storm shields? I wanna get the most outta his buff
>>
>>53744860
yes for DEldar
PfP starts out as a 6+++ save, that only is ignored by moral wounds.
5+ save actually matters now.
Shooting from vehicles is rare now and very good for DEldar.
Venoms and raiders are tougher, can absorb overwatch, and unlike most vehicles actually not complete balls in combat. No seriously, look at the WS, I know you defaulted to see them at 6+ but they aren't.
disintergrator cannons are cool. You can just spam elites and/or fast attack.
Leader buff auras apply to vehicles.
Combat drugs can be chosen.
Scourges deep strike without error on turn 1.
>>
>>53744669
>So a captain, Bray'arth and a master apothecary?
Yes
>>
>>53744889
Lots of Moral Wounds spam from the new factions.
>>
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>>53744905
can throw them every turn if he's in range. you're giving up a bolt pistol shot in CC but that's not too bad for teh use of a fist
>>
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>>53744695
>>53744669
Like I said, the tables of contents are shown on the store page.
>>
>>53744889
Yes.

If it remains the same as AoS (and why should it not, since it's very well done), you'll get unique strategems, relics (often divided in different types, like 3 standards, 6 weapons, 6 armors, etc), new spells and probably even chants for Chaplains and stuff like that.

Then of course warlord traits and chapter/legion tactics and other stuff to make your army unique.
>>
>>53744888
better against normal infantry than most people are making them sound.
S4 48" is nice and your army is pretty low on long range shots outside of my glorious dark reapers. And the mortal wound means crosses into new models. So if you roll a 6+, they fail the save, that's 2 single wound models down.
>>
How would you rate various armies on a 0-100% viable scale rather than a Tier based ranking?

0 being literally unplayable, core mechanics relying on missing units, or vice versa.
100% being a job for every unit, a target for every gun.
>>
>>53744971
No point cost tinkering?
>>
>>53744976
well our sample size is shit given the number of variables. So if we're doing actual statistics, you'd want a confidence interval that's +/-20% or a p >20%.
>>
So who would be strongest/most useful character, relative to their points?
>>
Who is the death guard nemesis? White scars? Dark Angels?
>>
>>53744980
nope.
could get detachments that give bonuses, but I'm not sure on that.
>>
The rules are a model can fire all of it's weapons (bar a pistol which requires it be the only weapon fired) right?

So does that mean a marine squad can fire all of it's bolters and throw a single grenade?
>>
>>53744994
Girlyman in an ultramarine army
>>
>>53744972
36", and there are plenty of weapons that do the job better. It's a heavy weapon that hits like a bolter outside of rapid fire range and only had a 1/6 chance to do anything other than a bolter outside of rapid fire range, assuming you pass the hit roll first.
>>
>>53744996
They don't have one. They keep infecting all their nemesises.
>>
>>53745006
grenade rules say 'instead of' firing other guns.
>>
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>>53744962
Do you get an extra attack from the powerfist or how does it work? Are the Chaplain's three attacks all made with the Crozius then he gets an extra powerfist strike or are like two attacks made with the Crozius and one with fist?

I'm thinking of getting the Xavier model and saying the hammer is a proxy for the powerfist.
>>
>>53744980
Sometime.
They use Codices to fix points and warscrolls, but it more common the further from the Grand Alliance books (so, the Index in 40k) had been released.

I don't expect any cost and dataslate change in the first few codices.

But hey, you may get a set of relic bikes for White Scars, relic jump packs for Night Lords and cool shit like that.

I hope at least.
You can feel a lot more love in the rules for AoS that what I've seen so far for 40k.

Captains and Chaos Lords get the same aura ability even if you put them in different armor and give them mounts for example.
Something that lazy is rare in AoS.
>>
>>53745020
still good positioning and nice defense.
Taking out infantry isn't their ideal role, but I'm saying it doesn't suck.

Also this is an army that doesn't get bolter ranges on it's main gun. So what other infantry gun is doing the job of shooting from 24+ inches away?
>>
>>53745030
Oh, ok.
So in theory you can but they have their tracks covered?
>>
Are there any sniper weapons that don't use line of sight?

I'm wondering what would stop waac players from hiding commissars out of line of sight behind a cheap tank, if snipers get established as useful in the meta.
>>
>>53745047
No extra attacks from another weapon unless it specifically says so in the weapon profile. You have your number of attacks that the sheet says and you can choose to split those between weapons and between enemies. Taking two types of melee weapons is generally a waste of points.
>>
>>53745065
by grenade rules I mean the core rules. Same place you see where you can't shoot pistols and non-pistol guns.
So it's 'in theory' the same way firing pistols and non-pistols is 'in theory'.
>>
>>53744889
Probably new warlord traits, faction-specific stratagems and unique items. Good chance of new psychic discipline in most books.

Almost certainly new missions and a campaign structure in every book.

They might be narrower in focus than previous codexes. For example, you might get daemons of nurgle instead of chaos daemons.

If they go with the latest AoS books as their model, expect the return of modelling and painting guides in the codex and some discussion of tactics... all of it pretty terrible.
>>
Anyone have Screencap of Reece explaining Plasma with -2 to hit overheating on 1, 2, 3?
>>
>>53745056
It literally says you can't do that, there's no theory where you can.
>>53745067
That's not abusing anything, I don't know how it would be considered WAAC to have someone take cover behind something. That's just basic strategy.
>>
>>53745047
You divide the attacks between your weapons however you want.

If a weapon has a special rule relevant to the number of attacks, it'll say so.
>>
>>53745075
when it's an option I agree it's generally a waste of points, with few exceptions.
There are a few cases where you can take another, typically better, melee weapon and keep the old weapon but that's not really the same thing.
There are also a decent number of units where they come stock with multiple weapons, but that's because they do fairly different things and having the options is an upgrade. Being able to choose "1d3 attack rolls per attack, S4 ap-1 dmg1", or "-1 to hit, S8 ap-4 dm3" is a thing you're going to be glad you have that option.
>>
>>53745075
>>53745047
what this guy said

it's a shame because that's like the coolest chaplain fig
>>
So do Chaos Spawn have the DAEMON keyword?
>>
>>53745067
>Actually being worried about legitimate Conscript spam

No one but a few autists will actually do this. Most sane people will at most have 100 Conscripts.
>>
>>53745112
Sure right next to my clear photograph of Bigfoot.
>>
Do UK people know/trust triple helix war games for buying stuff?
>>
>>53745081
>For example, you might get daemons of nurgle instead of chaos daemons.
for chaos specifically I see it being more likely to be NURGLE, and mixing the CSM and daemons. Because that's a cool thing you can do with keywords.

>If they go with the latest AoS books as their model, expect the return of modelling and painting guides in the codex and some discussion of tactics... all of it pretty terrible.
I'll admit I hate that they make me spend money on this shit I don't need.
But using codexs to add stratagems, traits, etc rather than being massive unit profile updates is a change I am very in favor of.
>>
>>53745159
Yes. I've bought from them a few times before and I've never had a problem.
>>
>>53745075
>>53745132
So unless Codex: Space Marines changes anything, a powerfist chaplain isn't that good?
>>
Do nids have the most deepstrike capable units in the game now? It seems like half their units are capable of it.
>>
>>53745159
I've heard well from my friends that buy there.
More than can be said for "Waylate games"
>>
>>53745120
I meant WAAC as in the kind of player that fields 500 conscripts.

It is kind of was if you've got a conga line of conscripts running back to the commissar so he can execute them safely from cover.

Or if the tank is advancing sideways, because side armor doesn't matter, and it provides more cover this way.
>>
>>53745171
I mean he's not bad, what's a fist cost for you 'umies? 25 points? that's still pretty solid on the guy
>>
>>53744540
>the warlock buff is an aura

So it is, guess I skimmed too hard. That does make it a lot more reliable.

>>53744888
The crazy good range also helps, as another anon stated.

I think I'm going to give them a whirl, feels good as an Alaitoc player
>>
Have there been no Forge World leaks yet? I am thirsty for some Titan stats.
>>
>>53744976

Every army is 100%.

Even reavers for dark eldar who are literally only good for killing characters have a target and use
>>
>>53745154
also look at the real math about conscript spam >>53744306
>>
>>53742125
>>no warpsmith, no fortifications, a sorceror
Why be iron warriors?
>>
>>53742026
Benedict Cumberbatch
>>
>>53745211
>reavers only good for killing characters.
They can be T5 2W with a 6+++ so decently tough, charge the back line of daisy chains to tie them up, charge heavy weapons or shoot vehicles to tie them into combat.
>>
>>53745238
What are these daisy chains you speak of?
>>
>>53745195
>crazy good
It's 36, not 48. It's an okay troop choice if you need to fill that out, but nothing special unless you really need to remove characters. Not trying to convince you not to field them, just that the gun's "meh" at best for anything other than assassinations. At least now heavy weapons don't have to take snap shots just because you moved a bit, but you won't be able to use battle focus to run around with it since it's a heavy weapon.
>>
>>53743909
Finally a sane man, Newcrons are cancer
Before this they were Cthulhu's terminators
>>
>>53745211
Repentias said Hello.

Maybe if the naked melee bitches costed 11 and not 17 they could be useful.

268 points for 9 Repentias, Mistress and Rhino. Its not cheap
>>
>>53743909
Most powerful civilization ever, laid low by the lands of time but has resurrected itself.

If you have ever had a "Charlemange vs. Romans" debate you know the appeal.
>>
>>53745211
I find it har to believe every unit of every army has it's own job.

I know Ork Fast attack has extensive overlap in targets and a couple of units more or less exists at straight upgrades over others.
>>
>>53744996
Strong rivalries:
Iron Warriors and Imperial Fists
Emperor's Children and Iron Hands
Thousand Sons and Space Wolves

Not sure:
Word Bearers and Ultramarines
World Eaters and Blood Angels

No one cares:
The rest
>>
>>53745240
You don't have to have your blob sitting in a square. Character buffs apply to units in range, no models. You can have multiple units of conscripts wasting very few points to spread a few out at max coherency range and put them just within range of the nearly untouchable commissar's buff.
>>
>>53745240
Something the years of playtesting and tournaments fags didn't notice.
Basically Auras just need to reach a model from the unit from a squad.
So you can make a line of models to a character and get the buff.
>>
Bit new to this guys.
Should I take two squads of five Immortals, one with Gauss and one with Tesla?
Or one squad of ten with Gauss?

So far as I understand, the Gauss on Immortals is more like LMGs, and the Tesla are like shotguns?
>>
>>53744996
Ultramarines.
>>
>>53745272
But then there's room for my mawloc to deep strike almost directly underneath your commisar!
>>
>>53742183
>pacifists

Saulot confirmed for lost primarch
>>
>>53745209
Take the Stompa and attach Stormlord VMBs to it. Instant Warhound.
>>
>>53745240
Ork mob wants to have all the buffs from characters.
Orks charge after advancing and reroll charges so the boy mob moves way up the field faster than the characters, so they keep a line of boys going back to get the buff from the character.

Charge the back of that line. With pile ins the orc can get maybe 4 boyz on you, so you survive fine. Now the boys can't charge anyone else next turn.

They can try killing off the back of their unit, but then the connection with the characters is broken.

Apply to any aura based buff and big unit.
>>
>>53744996
Ultramarines, the Dark Imperium stuff sets that up and pits the two main armies against each other. The big global campaign thing they're starting is Death Guard going full force at the Ultramar system, with everyone else on both sides joining in.
>>
>>53745190
It was only confusingly slow back when their wording for items that were out of stock was "Available to Order". Now they've changed it to "Restock Expected" so it's clear that it's gonna take a while to ship if you order it.
>>
>>53742201
>above 75% hit rate with their bolters, across all soldiers

They literally have a 66% hit rate with their bolters.
>>
I'm under the assumption that you can spam the same C'tan powers willy nilly as they are technically psyker powers, is this correct?

Thinking of fielding a Tranny C'tany, Deceiver and Nightbringer together.
>>
>>53745275
Always tesla on immortals this edition. But, probably, you'll want more warriors rather than immortals at lower points levels.
>>
>>53745314
A part of me wants Ultramar dead. Other wants Nurgle victory because he is cute, but is Chaos so the salt of Chaos players is enough for me wanting a defeat.
Then again if entire Hive fleet could not dent Ultramar then how a fucking random Chaosfags could hurt it.

The result will be shit regardless. They wont pull a Cadia to Ultramar.
>>
>>53745318
I quit after they took 2 months to give up on "out of print" datacards that GW still had in stock.
>>
>>53745272

That's because daisy chaining isn't an unbeatable tactic or even that good of one. I don't think they missed it - I don't think they cared about it.
>>
Can any skittle commanders advise me what loadouts seem best in 8th for rangers, onagers, and kataphrons?

Neutron lasers seem good, transarcanic arquebusses have me on the fence, and I'm leaning towards the heavy arc rifle and claws for kataphrons. Trying to help someone new to 40k start their skitarii
>>
>>53745246
>Cthulhu's terminators
Boring as fuck t. 3e Necron player
No I think Newcrons are uninteresting in the extreme but you don't understand what it was like to play an army with literally no personality. Even Tyranids have the cosmic horror swarm concept going for them in that department.
Of course I'm also bitter because I got into the army because Pariahs were fucking cool
>>
>>53745343
Oh that's a bugger. I have one squad of Gauss assembled and partially painted already. So in that case it's still better to take the squad of 5 Tesla?
>>
>>53745373
You want the sour coating, and, hear me out, milk. Milk is incredibly good to wash sour skittles down with. Somehow it tastes sweeter as a result of the sour, and you get these nice complimentary flavors. It also helps to soothe your tongue, because if you're eating a whole pack of those sour skittles, your tongue is going to have some chemical burns on it if not treated properly.

Milk is the way to go.
>>
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>>53745240
Orks are WAAC tier now.
>>
>>53745389
Yeah, some anon mathammered it and tesla is better than gauss on immortals in all but one specific situation, in which they're equal.
>>
>>53745244
guy who argued for them being okay anti infantry guns.
Wasn't trying to say they are great anti-infantry guns. More saying they not a horrific waste of points if it turns out their aren't good assassination targets.
So you can take a few units to have a good anti-character tool, and if it turns out you don't need it, you've still got a decently survivable sorta decent anti-infantry gun. It's the fallback plan, I'm just saying the fallbacks a C-, D+ at worse, not a F. Which is where I like my counter strategy units to be.
>>
>>53744976
Tau are 100% unviable. Everything is too expensive on them PLUS assaulting out of deepstrike will butcher them.
>>
>>53745377
Pariash were the bomb man, I enjoyed everything about 3ecrons, wraiths, monoliths, destroyers, flayed ones.

I'm still hoping for a "destroyer cult" splinter faction without canoptek wargear (though they shoved wraiths into that bin)
>>
>>53745420
I don't know man, it looks like it would be really easy to deepstrike in a malock and break that chain up.
>>
>>53742241
Carnifex loadouts I'm considering:

double deathspitter, mace tail - cheap dakkafex

quad scytals, bioplasma, adrenal - screamer killer

heavy venom cannon, deathspitter - vehicle plinker

I'm not sure the stranglethorn is worth it.
>>
>>53745432
So they have no dice to roll, no unit stats and no mechanics?
>>
>>53745432
>gun drones
>pathfinders
>sunshark
>commanders
Keep baiting though
>>
>>53745368
I think they cared about it, they just saw clear solutions, like fast unit charges the back of the chain.
Overwatch depends on range now too. So you charge the tail of a 50 man daisy chain line, and most of that hoard is out of range or at least rapid fire range.
>>
>>53745423
>>53745389

I am pretty sure I have seen multiple mathammer that said that Tesla is better over 12" while Gauss is better in rapid fire range.
>>
>>53745445
Right because they'll be dead.
>>
>>53745274
>Something the years of playtesting and tournaments fags didn't notice.
FLG playtesters explicitly mentioned running a starfish pattern army to get extra benefit from character auras as a typical tactic in their play during their 5 hour livestream last Saturday. The game was tested with it in mind.

What I'm not sure was tested was extreme conscript spam.
>>
>>53742731

katcrs.ws dark-imperium-guy-haley1337xfaddy665-t2379177.html
>>
>>53745467
Something that someone who has play this game for decades would see immediately.
>>
>>53745445
Tau are fine, they just won't carry net-listng mouth-breathers anymore, man are they salty about it.

Not being able to clear half the opponents army by turn 2 is a hell of a letdown.
>>
>>53745420
>Haha I'm so smart I'm going to keep Ghazghkull far away from the fight to buff this unit and prevent half of it from even reaching the enemy
>>
>>53742731

I'm looking for the Primarchs and Eye of Medusa.
>>
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Are Gretchins any good or at least decent, i havent seen any one try them yet, and i really like the poor fools, and i want to field some in my snakebites as it makes sens fluff wise. but they are compleate shit i wont
>>
>>53745377
I loved necrons not having personality. Newcrons it's what you get when gw adds "personality"
>>
>>53745523
If they are cheap, numerous and have some way to prevent or mitigate battle shock damage, then they are good.
>>
How do I go about getting into the franchise for someone with absolutely no knowledge of it whatsoever?
>>
>>53745514
I really can't believe they nerfed the shit out of the Riptide AND hiked it's points up. Trying to fit one into even a 2,000 point list really sucks ass. Hopefully they get erratad soon
>>
>>53745544

Gaming or reading?
>>
>>53745514
>tfw I like Tau because I think their battle suits look cool
I didn't play them in 7e or ever since I'm just getting into 40k so I'm at least glad I'm not labeled as a bandwagoner. A lot of people play them at my LGS though so not getting into them for 8e.
>>
>>53742443
No, he's a pathetic garbage marine and isn't one of the glorious Primaris true warriors of the Emperor.

He's not even the oldest marine anymore. Trash.
>>
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>>53745457
>>53745423
There. Basically Tesla is always better outside of rapid fire range. Within rapid fire range it depends on armor. On a 6+ armor is better, on a 5+ is equal and as the armor save increase Gauss become much better, being almost comparable against a 4+ armor and a lot better on a 2+.
>>
>>53745528
The big issue I had with newcrons was the personality they got (victorian british gentlemen with ironclad self-confidence) was already taken in the universe by rogue traders.
>>
>>53745373
Onagers are Neutron Laser, pretty much always save maybe one out of 3/4 as Icarus to utterly annihilate flyers. Rangers only work in squads of five with Omnispex and two Arquebi, they're really good heavy character snipers and light vehicle harassers. Kataphrons are now pretty solidly Meh, but I would say you want Grav and either sidearm, since Haywire is a pile of shit and Torsion too unreliable with 1 BS3 shot.
>>
>>53745554
Probably reading first so I can get a feel for the universe
>>
>>53745569

Then the Eisenhorn trilogy followed by the Ravenor trilogy.
>>
>>53745528
Newcrons are far superior to Oldcrons, so maybe GW should add more personality.
>>
>>53745511
and for being so good in actual play, we've seen no posts over it being used to success besides "I tried it and it's really powerful". In over a week of 600+ post threads with all contain at least a dozen posts talking about how good it must be.

I'm not just counting 500 conscript blob so good here. I haven't seen anyone post about a game about 100 conscripts being used as a screen to good effect, and that's a claim I'm much more prepared to accept.
>>
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>>53745523
I plan on running at least some to try and get that battalion command point bonus. To me they look like a solid screening unit to stop you other stuff like lootas get charged from deepstrikers
>>
>>53745523
Most Ork HQs now get one as a pet (Oiler, Orderly etc) with their own statline rather than being a model counter.
>>
>>53745194
A Chaplain is 72 pts and a power fist is 20 pts.

But giving up the bolt pistol shot for not even getting an extra attack seems kind of not worth it.
>>
>>53745551
>one model
>the entire army
Wraithknight, scatbikes, AND warpspiders all got a nerf for eldar.
The army still looks real good
>>
>>53745657
I faced the 100 conscripts.

The sheer amount of dice they can throw will kill anything. Mostly because dice are not 100% random and tend to roll 6's a lot more. Specially the GW ones.

The fucker even had fantasy movement trays to do it.
>>
>>53745610
Thanks, anon
>>
>>53745675
I'm not saying Tau are bad now, I look forward to running them in 8th. I was thinking about getting a Riptide as my centerpiece last edition, but now with the nerfs I'm not sure I'd ever run one. Just a shame, I'm probably gonna stick to getting more hammerheads and devilfish
>>
speaking of CW eldar, want to try out the new autarch as that buff seems sweet.

Line of guardians in the front, warlock with conceal and autarch behind, their auras also catching stronger shooting unit. Possibly 2 units for the autarchs larger aura.
Not sure what unit. Love me some Dark Reapers, but I think having 3 man units by themselves in cover will do fine. Don't own warwalkers though those sound good with that combo.
>>
>>53745693

Enjoy em. Then check out the Ciaphas Cain novels, they're fucking hilarious.
>>
Why can't the FW rules leak too?

I need to know the point costs of vendetta's and deredeo dreadnoughts...
>>
>>53745558
Lower numbers are better, right?
That kind of reinforces what I'd been thinking about gauss immortals: they don't bring enough above and beyond what basic warriors do. Whereas tesla immortals can do a job warriors can't: putting out loadsa dakka (especially with My Will Be Done).

I am slightly surprised how poor destroyers numbers are. Well, maybe not poor, but kind of mediocre, they seem like they'll do consistent damage to a lot of targets but nothing spectacular.

Increasingly tempted to pick up a doom scythe though.
>>
>>53745610
Eisenhorn and Ravenor are shit though.
They're Abnettverse rather than 40k proper.
>>
So, in planning out a list, I'm sort of eyeing a unit of Tyranid Shrikes with a Winged Tyrant and Swarmlord because I could easily see getting a Turn One charge almost without fail on that.

Indeed, someone did a joke list recently about Warrior-heavy lists but I think actually a Warrior focused list might be rather viable, and you'd have fairly good shooting and really good combat.
>>
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>>53745692
>dice are not 100% random and tend to roll 6's a lot more. Specially the GW ones
Proofs or shut the fuck up, and no your single game does not count.
Case study proved GW dice roll more 1s than any other number in point of fact.
>>
>>53745692
okay, describe the game without just quoting mathhammer.
How were they able to move around. Where were the officers positioned, what were they supporting. What were they shooting at and responded to with; include movement and terrain.

This is information we've actually needed and no one has posted.
>>
>>53745739

>Abnettverse rather than 40k proper

wat?
>>
>>53742976
http://www.bolterandchainsword.com/topic/273790-the-bc-painters/
>>
>>53745710
ah okay, thought you were the "tau are 100% non-viable" anon.
What you said is reasonable and I wish you luck.
>>
>>53745759
Abnett is slipshod and plays fast and loose with the universe.
He's absolutely the last thing you should read if you're starting out.
>>
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>>53745752
Did the salt water test, they tend to float on 4 and 6 a lot.

>>53745754
It was like playing fantasy. Since it was a small 500 point it was a small board.

He just had a commissar, officer and priest the rest was conscripts. Moving small blocks of 9 dudes is not hard, specially with the extra guards used as anchors for unite coherency.

6 Heavy flamers did jack shit.
>>
>>53745774

Like where? I mean, arguably Abnett is one of the fathers of 40k literature as we know it.
>>
>>53745752
>case study
actually that's what he can finally provide us with.
As someone who actually did work with predicitive models, qualitative and quantitative analysis, etc, we are at a point were in depth case studies are the most needed thing for our analysis.

We've got a model that says they will do X, but that's based on basically bootstrapped data, and we haven't had a chance to test or even fully identify the assumptions in the model and bootstrapping.

So now we look at how those assumptions play out in detail in actual case studies. The data from those isn't good quantitative, but it's good for checking examining assumptions vs reality in depth.

After this we then start looking at quantitative results from larger sample sizes. Stuff like tournament results. Because then we can quickly check those datapoints against the well understood qualities from the qualitative case studies.
>>
>>53745736
>Increasingly tempted to pick up a doom scythe though.

Consider also the fact that the Doom Scythe numbers are skewed by the fact that it mounts two guns with very different preferential targets but it maths all of them together. This result in pretty good number across the board, but if you shoot your destructor at an infantry unit while the death ray shoot against a vehicle the results are going to be much better.
>>
>>53745739
Eisenhorn was great, and is a great intro to the universe.

Can't argue about ravenor though.

Gaunts Ghosts is kinda hot or miss for me.
>>
>>53745739
you're nuts, Abnett is the ONLY good writer the BL has
>>
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>>53745844
Gaunt's Ghosts get notably better as the series progresses
>>
>>53745829
>It was like playing fantasy. Since it was a small 500 point it was a small board.
I partially love the idea if a 4x4 board and low point games. I don't think I'm going to play over 1k
>>
>>53745883

>Gaunt's Ghosts get notably better as the series progresses

I concur. When the fuck is The Warmaster going to come out??
>>
>>53745829
okay, so the qualities we have here are small board, small points.
Not much room for options outside of the main strategy, so your not including counter units, or operator units (a term I made up for units that aren't meant to counter specific things but do stuff outside of your main core, like flanking, harrassing, disrupting, debuffing, etc).

no real data from it on the ability to screen or assist heavier firebases. No real data about long range repeated fire.

Do have a datapoint that heavy flamers aren't a good counter without support.
>>
>>53745844
>Eisenhorn was great, and is a great intro to the universe.

It is not. It's hardly like 40k at all.

>>53745862
Abnett is trash. Even if that wasn't the case it doesn't change the fact his books aren't 40k.
>>
I need some help /40kg/. My friends are thinking of getting back into 40k with 8th ed. So far the only army that interests me is either imperial knights or renegade knights. I'm looking to do a nice thematic project with a full 5 knight squad. So right now I need ideas, and possibly load outs.

Right now the current ideas are:
Grecco roman themed (soldiers or gods)
Card themed (ace, king, queen, jack, joker)
Knights of the WAAAAGGGHHH!
>>
>>53745910
I made a list to try out my PE, so Cannones and a Priest with some upgrades.
The Conscripts simply melt my shit with lasgun and melee.
They are shit but throw so much dice with just 10 dudes that those 5+ and 6+ will ocurre and those failed save will happen.

It is the same situation with Guardsmen rapid firing to death terminators in older editions.
Since we are using dice that are not 100% random those stupid as fuck situation will happen.
>>
>>53745954
>Card themed (ace, king, queen, jack, joker)

Pretty good considering that IK are already organized into courts.
>>
>>53745138
Nope. Chaos, <Mark>, Heretic Astartes and <Legion>
>>
>>53745953
>It's hardly like 40k at all.
Dafuq are you talking about. Is like 40k distilled into it's very essence.
>>
>>53745971
>Since we are using dice that are not 100% random those stupid as fuck situation will happen.

Have you ever thought about changing dices?
>>
>>53745275
Going forward I am running Cron Air with immortals, as planes start on the field. Currently running three night scythes, deceiver c'tan, three 10 man squads of tesla and 2 doom scythes. Deceiver lets you move your plans over points before the game starts and deploy your immortals turn 1 anywhere on the map, then shoot horrendous amounts of tesla at your opponent.
>>
>>53745664
where can i find the battalion stuff?
>>
How do the primaris rules look?

I heard the plasma rifle guys were great, but the standard primaris marines were shit.

What about the commander with power sword and power fist? Isn't that a really shitty loadout?
>>
>>53746002
Oh for fuck's sake! The box still says Chaos Daemons on it. I was hoping I could use my Khorne Spawn in my current Khorne Daemon army without fucking everything up, like I could before.
>>
>>53746089
You aren't fucking literally anything by doing that. They still have the Chaos and Khorne Keywords in common.
>>
>>53746005
How?
Snarky demon sidekicks, tea with doctors and all his enuncia bullshit is not 40k at all.
Abnett fails to capture the tone of the setting.
>>
>>53746025
>>53745664
FOUND IT
>>
>>53745953
>his books aren't 40k
Wot

His books define 40k for me.
>>
>>53745523
>>53745541
>cheap
3ppm
>numerous
up to 30
>have some way to prevent or mitigate battle shock damage
runtherd with squig hound

SOUNDS GUD, BOSS
>>
>>53746010
Where I can find this perfectly random dice? Are they made in zero g or something?
>>
>>53746089
You can
>>
>>53746209
Grotz won't win you game by them self but will help. In the sense that they could camp on objectives or add wounds to units.

They are basically distraction carnifex
>>
>>53746134
>>53746224
Wouldn't I lose out on something by them not all having the DAEMON rule, though?
>>
>>53746210
A dice sim, if you insist on being obtuse about it
>>
>>53742242
>On a separate note how's the 40k scene In Manchester?

do you like anime clothing and middle aged, overweight blading men?
>>
>>53746206
You mustn't know much about 40k.
>>
>>53745523
Good as a backline screening unit for your static elements like big guns. Orks don't really need a frontline screening unit though because of boyz.
>>
>>53746258
>he thinks sims are perfectly random
>>
>>53746250
Not currently. Maybe in the future.
>>
>>53746210
You know there is a difference between "they roll a 6 30% of the times" unbalanced and "they roll a 6 16,8% of the times instead of 16,6666%" unbalanced?

While true perfection can't exist you must be a special kind of retard to think that all imperfections matters the same, regardless of magnitude.
>>
>>53746283
>he thinks they're not
And I suppose the jews control everything, and the clintons are shapeshifting lizards?
>>
>>53746250
>>53746283

Even if the future they could go AoS way and make the God Keyword matter instead of if it's mortal or daemonic.
>>
>>53746161
It's a Puritan's decent into madness and heresy, and teaches lessons about the far reaching consequences of tolerance and mercy.

If you think of Charubael as a "snarky demon sidekick" your taste and understanding of the story are so bad as to be unintelligible.

>, tea with doctors
In the grim dark future there is only recaf. Lol
>>
>>53746304
It's a dice game the retarded result will happen. That's the entire point, if we are going to spreadsheet the entire thing why even bother with testing
>>
>>53746089
No problem there.
You've got shared keywords, so you're good to go.
>>
>>53746356
So you are that special kind of retard. Nice to know.
>>
>>53746376
Why? Is not unheard that dice rolls dick you over an entire game
>>
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>>53746161
Snarky demon sidekicks you say?
>>
>>53746275
You've got to be trolling. I've never met someone with taste this bad.

I could see people not liking Abnett's stuff, but only if they're the sure if people who don't like 40k.

It's like saying you love Jazz, but that Lius Armstrong is a terrible and anyone who says otherwise "doesn't know jazz"
>>
>>53746429
Yes you could walk outside and be struck my lightning three times.

But it's not something you plan your day around.
>>
>>53746490
Then why are we even discussing. In theory the conscript spam will kill you.

In practice till we have more games to see if the bloody thing is just not pure luck.
>>
>>53746429
Because while having grossly unbalanced dice guarantee skewed results, skewed results aren't necessarily caused by unbalanced dice. Even if playing with perfectly balanced dice made in 0 G by the Game Gods fiery hand, you can just have a unlucky day.

Still those are by definition outliers. If your dices are so unbalanced that outliers aren't outliers anymore then you just need to change dices, Probably the new ones aren't going to be perfect either, but "not perfect" is very different from "I could as well have Bs 3+".
>>
What are some good 40k books about Chaos marines? Bonus points for World Eaters.
>>
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>>53746568
The Word Bearers Omnibus isn't World Eaters, but I've not read a better Chaos Space Marine series. Anthony Reynolds>ADB.
>>
>>53746536
If it works in theory, why would you assume that the real life examples, even limited ones are "pure luck"

I know we've got at least two bat reps vs conscript spam, and both times it was laughably one sided.
>>
>>53746592
Anyone that can more or less recite the alphabet>ADB
>>
>>53746592
What makes it good, anon? And why is Reynolds better than ADB?
>>
>>53746264
>middle aged, overweight blading men?
Roller or ice? Because either way sign me up.
>>
>>53746568
The Night Lords omnibus and the Ahriman trilogy are enjoyable.
>>
>>53746057
General consensus is they suck but then again 90% of the people who played or showcased them played them completely retardedly and didnt have a clue what they were doing. imo? good but overcosted, wait for more of the sets to come out before thinking about a serious investment
>>
>>53746629
The bloody things can get so much dakka and choppa into your crap.
That we need some time to figure out how to counter this in a generalist list.

The issue is there is game is new and some rules of the past do not work now
>>
>>53745523
Strictly inferior to other cheap units, but also one of the lowest cost troops choices in the game, so great for keeping you battle-forged and somewhat useful for objective camping. Taking more than ten seems like a questionable choice though, as does giving them a runtherd which considerably increases their cost.
>>
Do y'all think it will be changed so that Tau can no longer allocate weapon overcharge wounds to drones?
>>
>>53746681
His depiction of Chaos is wonderful, and there's some funny parts to break up the serious tone, if only for a second, but the best parts are the lack of ADB Waifus and Independant Stronk Womyn who are forced in for no reason, and the amazing views from the Imperial Citizens/Elysian Jump Troops. Man, the scenes with the Imperial Citizens are a 10/10. I'd say both books 1 and 2 are 9/10 with book 3 being an 8/10.

Oh, and as a slight spoiler it has Oldcrons.
>>
>>53745710
Motherfucking GhostKeel! They're still bad ass and given the playstyle they see more tactical use while demonstrating your prowess as a commander
>>
>>53746275
You're legitimately a total moron, while Abnett doesn't produce high literature he is the only writer for the Black Library whose work attains any sort of literary merit whatsoever or even resembles actual books at all, you're just the sort of smelly little cunt that needs to read what is basically a battle report crossed with advertising copy and I wish I could meet you so I could spit in your fat ugly face, die in solitude.
>>
>>53745734
I know right? that Spartan info from the preview was a tease and I am dying to know the full point cost
>>
>>53746736
One of their best depiction, if I must say.
>>
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Just getting into the game properly, but I've known about the setting for a while.
Is the new boxset a good starting point? I was thinking of going Death Guard, and just selling/converting the marines.
>>
>>53746736
>lack of ADB Waifus and Independant Stronk Womyn who are forced in for no reason
Nice. Will check em' out, thanks. I really hated how he forced his Dark Eldar whore who had Helion wings while aparently being stronger than an Incubus for no apparent reason. That and the edgy daddy issues ruined Talon of Horus for me.

Fuck the more I think about that book the more I hate it.
>>
>>53742733
My pc a shit that this gif lags.
>>
>>53746822
Get a friend who wants to play primaris marines, huy two boxes together and each take the half you want.
>>
>>53746822
There will be a good bit of people looking to buy the marines so yeah you can make some of your money back and maybe even put it towards a SC nurgle box to round out your side of the set (while you wait for the new badass termies of course)
>>
What's the youngest age of player you'll play against?
>>
Hey guys, rate my 1850 list:

>Space wolf outrider detachment

>Wolf lord on thunderdoggo

>6 x 15 doggos

>Space wolf outrider detachment

>Wolf guard battle leader on thunderdoggo

>6 x 15 doggos

>Total: 1845 points
>>
>>53746830
>Talon of Horus
The more I hear about this book, the more I think it sounds like shit. I've actually enjoyed his Night Lords books, the Emperor's Gift and the First Heretic, what happened to him ?
>>
>>53746689
think ric flair. As far as players go it's mostly marines with ultras and space wolves having the most representation.
>>
>>53746895
Yiff/10 would awooo with.
>>
>>53745739
Hardly shit, Abnett is basically the best of the writers they have. He does seem kind of divergent from the main 40k style though.

I would recommend reading Eisenhorn, Double Eagle and Gaunt's Ghosts up to Only in Death as fairly decent books, but probably not ideal as intros to the universe. On the other hand, almost everything else is really badly written and often still pretty bad at getting the universe right. I think only the Ciaphas Caine books and the Sanctus Reach ones from the ork POV really stuck me as both fun and perfectly fit to the setting. I hear good things about Fifteen Hours and Dead Men Walking too, but haven't actually read them to confirm.
>>
Will they do another box like burning of prospero?
>>
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What are good weapons options for Warriors? I have two boxes that I have to build.
>>
>>53746776
I actually own a Keel because the friend who gave me his Tau models as a gift was an Eldar playing WAACfag who ran Optimized Stealth Cadre. Tbqhwyf I just don't like it as much as the Tide
>>
>>53746955

Not for a long time. The focus now is 8th and Guillimarines.
>>
>>53746454
How can you be so wrong?
How can you read 40k material and Abnettshit side by side and conflate the two?

>>53746786
> while Abnett doesn't produce high literature he is the only writer for the Black Library whose work attains any sort of literary merit whatsoever

I don't care about how good you think he is, he just doesn't write 40k at all. He gets the tone wrong, he gets lore wrong. He can't write 40k.
>>
>>53747022
sheet, might just grab another prospero then pretty sweet deal after all
>>
>>53743229
>vehicles like infantry

wat
>>
>>53746822
if you can get it for a discount, it seems to be real good value, with the hardback book and all that jazz
Good models, too
>>
>>53746592

>Anthony Reynolds>ADB

Fuck your heretic mouth with a Leviathan siege drill.
>>
>>53746974
now that i'm looking over this picture in high quality i got a bunch of questions. what color is nid blood or ichor? if this nid warrior is covered in carapace like bugs then why does it have tons of veins? what are those spherical things in the background? they don't look like their drop pods or ships.

nice picture though
>>
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>>53746882
I guess about ten years old? I don't really meet many children, so I'm a bit vague how smart / responsible they are, but that seems like an age at which they would be capable of not fucking with my miniatures or being retarded about the game. Although there are chess champions who are like six years old, so I guess some kids are capable of handling stuff like that earlier.
>>
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So, do we have anything about Khorne Daemons? I got a box of Bloodletters and a Daemon Prince quite cheap, and might even start another army.
So, are they anything good, or should I go over to the tzeentch nerds and start weeping?
>>
>>53745568
Interesting. Thanks, magos senpai. >>53745400
I would not have thought this.
>>
>>53745953
>>53745953
Abnett is the only good serious 40k writer. Sandy Mitchell is a good funny 40k writer
>>
>>53747184
They seem pretty nice. I think you'll need to use deep-striking along with some of their faster units to get things in position, but they seem quite scary on the charge. Maybe not the best though, since their lack of variety can bring them down.

Daemons in general right now seem relatively average, but none of the gods stand out from the others either.
>>
>>53747152
>what color is nid blood or ichor?
I tend to think of them as having a kind of clear or white goop inside them, like the creatures from aliens.

>if this nid warrior is covered in carapace like bugs then why does it have tons of veins?
I think that's meant to be some kind of slimy residue or something clinging to it, as though it just recently crawled out of a pod.

>what are those spherical things in the background? they don't look like their drop pods or ships.
Could be literally anything. The image kind of makes it seem like they are crashing down into the ground, so I'm guessing some kind of extra-large landing pods? But they could be the cities of some random alien race the nids are invading for all I know. I think the artist just kind of needed to add something to occupy the space but knew it was going to be covered by the title anyway.
>>
>>53747184
Massed Bloodletters can kill anything.
>>
>>53743306
>no fleet ship udystzhxkgslgsi
Who the fuck named that should've been shot
>>
>>53747259
>>53747322
Thanks anons. Guess I load up on some of that red paint.
>>
>>53746319
Computers can't produce true randomness, it's only pseudo-random
Not that the distinction matters in the context of fucking wargaming
>>
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>>53746895
>12 packs of 15 wolves
>>
>>53747466
It matters even less in a d6 system.
>>
>>53747466
Nothing can produce true randomness.

It's purely hypothetical.

The best you can do is approach true randomness.
>>
>>53747596
Aside from who your mother is going to be sleeping with tonight, anyhow
>>
>>53747522
Awooo !
>>
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>>53747626
>>
interceptor is gone in 8th??
>>
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>>53747661
>sperging about about "true randomness" for half an hour
>and I'M the autistic one
>>
>>53747710
>half an hour
How long does it take you to type? It took me maybe 10 seconds to type that out.
>>
Wait a sec, dark angels cant take tartaros termies?
>>
>>53747758
What, you think just cause you're first legion you get some kind of privileged access to rare wargear?
>>
>>53747758
Tartaros terminator armour is too straight for DA to be able to wear it.
>>
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>>53742119
>What did they mean by this?

could we stop the spread of cancer from inferior boards like /tv/ please? There was a time when /tg/ had integrity and stuck to its own in-house memes
>>
new thread?
>>
>>53743055
>skipping leg day
>>
>>53747860
Not till we admit 8th is a broken mess! :^)
>>
>>53747846
4chan has quadrupled in size since 3 years ago after the fappening and the election, the cancer is inoperable
>>
>>53747152
Canon-wise it's purple ichor IIRC
>>
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>>53742889
>Keeping Gazzy in the back like some naff panzee
Zoggin' Grot.
>>
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>>53747911
You have no idea how lame 4chan has become since then.
>>
>>53742363

Triple helix wargames is like 71£ I think.
>>
>>53747995
>>53747911
And yet a vast number of us come here daily. "4chan is dead/dying" has been a meme for years now
>>
>>53747985
That pic
>Still not enuff dakka
>>
>>53747152
>what are those spherical things in the background?
they appear to have nid bio-chimneys on, so i'd imagine gigantic tyrannocytes
>>
>>53747995
my intro to 4chan was the old Otakon panels

its...changed a bit since then
>>
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Coming back to 40k after a while, used to play Tyranids. 8th ed has got me hype and I've only had a small chance to read the rules.

What's the verdict on units for them? I know Biovores and Exocrines are good but could anybody give me a rundown on what's good and what's shit?
>>
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>>53748037
4chan has been "dying" from the beginning
>>
>>53746974
i'd say the classy version, scything claws and deathspitters, with a venom canon every 3-4 warriors
>>
>>53748072
Tyranids in general seem quite strong. I think there are a few things that came out poorly though. I know one of the flyers is pretty much strictly worse than the other, and using Carnifexes without Old One Eye doesn't work out great even though they're cheap.

Genestealers, Warriors, Gants, and other basic staples all seem really good though, especially when combined with a Trygon, Swarmlord, or other psyker support
>>
>>53748113
Warriors, expensive gaunts backed by meatshield gaunts that spew from tervigons, hormagaunts charging 40000 inches a turn and genestealers demolishing anything in contact.

Tyranids have reliable spam of mortal wounds, venomthropes make shooting anything reliably hard, and demolish combat.
>>
>>53747916
i remenber reading in old 4th edition that their blood was black
>>
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>>53748101
It never stood a chance, desu.
>>
>>53748143
Yeah. If there's anything that seems lackluster for Tyranids right now, it would be the MCs that don't offer much in the way of utility. You want things like Tervigons that are decently smashy, but also buff termagants and can help keep them topped off. You want a Trygon that can still rush in and smash things, but also brings those troops into good positions with it.

I don't see as much use in taking a monster whose only role in the force is to hit stuff hard.
>>
>>53748227
>>53748227
Don't forget mawlocks, the nid sniper unit, for breaking up daisy chains of commisars and mek boys.
>>
>>53748113
>>53748143
>>53748227
This is all good stuff to know!

I love Carnifexes so I'll probably take old one eye too.

Are venomthropes good then? Trygons? Shrikes? And is it true I can take a unit of 6 tyrant guard?
>>
New Arthurian Emperor best Emperor
>>53748345
>>53748345
>>53748345
>>
>>53747683
All universal special rules are gone, replaced by keywords and unit abilities. However, there is at least one unit with an interceptor like ability.
>>
>>53748325
Old One Eye is really important if you want a lot of carnifexes. He's really worthwhile even on his own, and the buffs to other ones nearby help make them much more reliable.

Venomthropes are nice for covering infantry blobs, but don't work for MCs now. Trygons are akin to drop-pods in that they can bring a squad of infantry with them, but are also really big and smashy on their own.

Shrikes seem decent for mobile synapse. Not quite as dirt cheap as Warriors can be now though
>>
>>53748384
I'm only planning a unit of 3. I like big things, I was a fan of Nidzilla back in the day. I love warriors, it's great to hear they can actually do work now.

I don't plan on taking more infantry than warriors or biovores (mortal wounds seem strong as fuck on these guys) but I think a Trygon taking a unit of 6 warriors right into my enemies face will always cause trouble.
>>
>>53743787
Gorkanauts are just so, SO much better in CC, and just buying a KFF Mek and one is cheaper, and you're not killing yourself slowly with the KMK
>>
>>53743604
Not like that, you DA playing lala homoman.
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