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Warhammer 40000 general /40kg/

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Thread replies: 502
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7th was the best edition after all edition.

Previous thread:
>>53742009

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Lastest news :
https://www.warhammer-community.com/2017/06/09/warhammer-40000-faction-focus-ynnari/
https://www.warhammer-community.com/2017/06/10/the-fate-of-konor-more-on-the-global-campaign-june10/
https://www.warhammer-community.com/2017/06/10/white-dwarf-preview/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>7th Ed 40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
>>53748345
Fuck no
>>
>>53748345
4th best edition
>>
>>53748370
AoShill please go
>>
>>53748376
>>53748345
3rd edition is best edition
>>
>>53748345
Who's excited for fidgetspinner Nurggle ?
>>
>>53748345

but 8th is already far more enjoyable.
>>
>>53748345
How many Custodes do you think there are now again?

Since they have little strike forces backing up guilliman and doing the emperor's secret shit I am leaning toward them being back up to 10000 if not more leaning toward being possibly legion sized.
>>
Celebrate Pride Month! Play a game with your local Dark Angels player!
>>
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5th for Sisters a QT!
>tfw you buy two sets of stuff from a recaster, other is excellent quality other is dogshit
>>
How much anti tank should I be taking at 500pts? I'm the only IG player at my store so I don't think I'll face a bunch of armor.
>>
>>53748400
>Not liking 7th edition makes you a GW shill

I am confuse.
>>
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what should I have in a ork speed freeks army?
>>
>>53748427
T. Tyranid player
>>
>>53748449
Bikes, Stormboyz, flyers.
>>
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>improve rend by 1 for 8 points
>feel no pain for mortal wounds 5 points
>riptides get free shields
>high yield missile pods cheaper than heavy rail rifles
>drone body walls
>Don't even need to bother with fire warriors anymore
>Farsight actually good in close combat now
Tau are still hilariously powerful
>>
>>53748403
too bland, I liked 4th and 5th better
>>
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>>53748433
What's a good Khornate color scheme that isn't just Red armor with brass trim?
>>
Do you have to pay points for wargear units start with?

My friend says he doesn't have to pay points for terminator powerfists ebcause they come included.
like, when it says wargear not included it doesn't mean any wargear upgrades, can someone prove him wrong?
>>
>>53748489
brass armor with red trim
>>
>>53748481
>Hazard suits just might get 16 shots each thanks to 4 burst cannons
feels good
>>
>>53748431
show us
>>
>>53748489
Brass armor with red trim.
>>
What razorback turret is best?

Thinking for deathwatch.
>>
You're all food for the swarm.
>>
>>53748489
White and blue
>>
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>>53748489
Red armour, Gold trim, Bone white helmets and maybe shoulders

you won't avoid painting red if you're going Khorne, nor should you.
>>
>>53748495
It says "Wargear not included" above the unit point cost. That means the wargear point cost is not included in the point costs listed below it.

Your 'friend' sounds like a sad piece of cheating shit. Check if his dice are loaded, maybe alert local authorities too.
>>
>>53748428
They'll come with some shitty explanation like each of the HH surviving custodes replicated their own creation procedure with an aspirant(s) and each one get a Padawan+master Jedi like training bullshit
>>
>keep watching duncan, reading guides, etc. and also experimenting with painting techniques
>follow all the recommendations for thinning, drybrushing, etc.
>still stuck at mediocre tier paintjobs
I'm going to be bad forever, aren't I?
>>
>>53748495
Basically this >>53748548
>>
>>53748526
Twin Assaultcannon for maximum BRRRRRRRT

Twin Lascannon also seems decent if you need some extra tank busting.
>>
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>>53748495
you pay for everything now
>>
>>53748442
It makes you literally worst than Hitler
>>
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Greyfax is hot!

I want to be her loyal sidekick!
>>
>>53748530
>t. I always loved and played Tyranids but how do I gaunt?
>>
>>53748589
>inquisitors no longer allowed power armour
>>
>>53748568
Knowing and understanding technique's isn't the same as having mastered them. Practice makes perfect. Watching a video about sword duels also doesn't instantly make you a master swordsman.
>>
Anyone have the Fabulous Bill shitpost saved? I need it for something
>>
>>53748615
>why live?
>>
>>53748568
stop experimenting. Just get a nice solid base coat. Then do a clean wash and either a drybrush or clean edge highlights. Get those 3-4 techniques down and THEN start experimenting. Knowing how to do amazing NMM isn't going to matter if you can't apply a clean coat of paint.

If you can do all of those things already, then just keep going. You'll get there.
>>
>>53748587
You pay for grenades, too? Fuckin' everything?
>>
>>53748384
I'm only planning a unit of 3. I like big things, I was a fan of Nidzilla back in the day. I love warriors, it's great to hear they can actually do work now.

I don't plan on taking more infantry than warriors or biovores (mortal wounds seem strong as fuck on these guys) but I think a Trygon taking a unit of 6 warriors right into my enemies face will always cause trouble.
>>
>>53748615
>Or maybe power armour is no longer allowed inquisitors
>>
>>53748585

>Twin assault cannon

Oh damn I didn't even catch that, most setups are either twin heavy Bolter or assault cannon as a +1 strength upgrade for it.
>>
>>53748644
Yes.

A lot of basic wargear is zero points though. Krak and frag grenades, bolters, and bolt pistols are free for example.
>>
Does forge world have an assault cannon and lascannon land raider variants?
>>
>>53748644
Everything. But most cheap shitty gear like that or lasguns are free

try actually reading the book, nigger
>>
>>53748585

Las/Plas could be pretty good if you've put a captain in the 6th transport slot. Get out and rapid fire 4 overcharge shots.
>>
>>53748644

Depends. Look at the gear in points chart. For example, Lasguns are free.
>>
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>>53748489
I always thought the Black Legion Berserker scheme of black and brass with red accents was nice.
>>
>>53748568
There's no cure for bad taste, steal someone else colour scheme.
>>
>>53748590
I've always loved nids, but I've never played 40k outside of vidya. Followed the lore, and I've wanted to be in the tabletop for years now, but the state of the rules and my favorite factions always turned me off.
>>
>>53748587
This is fucking stupid
>>
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Anons, how should I equip Skitarii Rangers and/or Vanguard? Which are better? Rangers have longer range and higher strength, but Vanguard have a lot more shots and they seem like they could do okay in melee, too.
>>
>>53748449
Bikes, buggies, trukks, battlewagons, flyers. Don't forget a bunch of meks to maintain all those vehicles.

>>53748472
Stormboyz are serious and orderly yoofs, not speed freeks ya git.
>>
>>53748510
>>53748522
How creative

>>53748545
I do like the idea of going for white helmets. Very neat for a skull-look

>>53748532
I'm not sure I want to go full on Legion-era World Eaters.

>>53748714
That looks pretty sick, though right now I think I'm leaning towards a more white-primary color scheme.
>>
Opinions on thunderfire?
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>Baleflamer is fucking 60 pts
>Hades cannon hits on 5's because you're always moving
>You have to pick one of these
>Claws cost pts

I kinda love how the Drake is now a melee unit that moves 30 inches but i wish you could just not pay for anything but the claws
>>
>>53748758

Usually vanguard, but Rangers make for a decent 5 man sniper squad with omnispex and two arquebi. If you're doing power level slap a close combat weapon on the sergeant because why the fuck not?
>>
>>53748758
Vanguard, rangers are not worth the points
>>
Is it possible to play a pure mechanicus army? I could possibly get an imperial knight in there too. Just want to avoid special snowflake space marines as much as possible while playing cool martian robots.
>>
>>53748758

Rangers make great babysitters for Transuranic Arquebus. Keep them out of close range and snipe away.

Vanguard make better basic infantry, and pair well with Plasma Calivers for intense firepower.

Either pairs okay with Arc Rifles if you're facing a lot of vehicles, though Arquebus and Calivers are much more powerful in more generalized ways.
>>
>>53748770
I'm not sure what to think of it. 4D3 does mean you'll get at least 4 shots and up to 12, but only Str 6 ? And that for 134 or something points ? The cannon can also be oneshot very easy by weapons that do D6 damage. The techmarine can just fix it if it survives, but with only 4 wounds ... It just seems like you'll be better off with a Whirlwhind. Haven't tried them though, so who knows maybe they really are still good.
>>
>>53748786
How does one even paint all these small panels? First the panels, then the trim, or the other way round? Must be a pain in the ass to paint.
>>
>>53748403
3rd edition rule book artwork was undisputed GOAT. I probably would not still be so obsessed with this lore if it hadn't been for that delicious grim introduction to the universe. Like always some things were a little fantastical but overall the tone was deadly serious and dire. I think the game needs that to keep it interesting, I hope 8 edition rulebook has some of the same character to it.
>>
>>53748870

>basecoat panels and highlight
>basecoat gold and wash everything
>highlight gold and extra detail on the panels

ezpz
>>
>>53748840
Yes. Easily.
>>
>>53748840

Absolutely. They all have the Imperium keyword, but Cult/SkitMech have both Adeptus Mechanicus and Forge World keywords for further shared buffs.
>>
>>53748870
Either way works.
>>
In a non-tournament setting, how would anons feel about an opponent taking an old Sonic Dreadnought, and simply using the rules for a Helbrute and the normal points values of the Blastmaster & Doom Siren it comes with?
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OKAY

I see people are being retarded and not understanding how shooting and cover works.

First, shooting is done from a MODEL to a MODEL. FAST DICE ARE JUST A METHOD OF DOING THIS FAST, you aren't actually shooting all at the same time. Second, THE DEFENDER PICKS REMOVED MODELS.

So for example if you have 9 dudes behind a LOS-breaking wall, you can roll fast dice for the whole shooting unit but once you have one kill, and the defender removes the one visible model, THE REST OF THE ROLLS ARE DISCARDED, since you can no longer see the enemy unit. The same is true for cover, if 9 are in cover and one isn't, as soon as you kill the one model not in cover, THE ENTIRE UNIT IS NOW IN COVER.

The reason they did it this way is to speed up the game so you don't have to specify that you are shooting at the models out of cover or whatever.
>>
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>>53748906

Nice! I'm new to 40k and purchased a dominus and sicarans today for a start. Also plan on getting the start collecting kit. I'll be building vanguards and i also want infiltrators.

What should i go for next? I like the Kastellan robots and the striders the most. Not really interested in the battle servitors or electro-priests.
>>
>>53748345

Ironically it could have been if they had gotten rid of formations.
>>
>>53748453

nah, Astra Militarum. But no Conscripts in my army.
>>
reasonable to proxy a Lord of contagion as Typhus given that Typhus is better in every single way and is cheaper
>>
>>53748962
And nerfed riptides. And wraithknights. And bikes. And several spells. And overwatch. And more than 4 factions were playable on a remotely competitive level. The list goes on my dude
>>
>>53748992

I guess but I would just buy him, he looks miles better than that pizza cutter piece of shit. Seriously that axe he has is fucking retarded with a capital R.
>>
>>53748951
This is incorrect, as the declaration of attack is when LoS is checked, not when each shot is resolved. Removing the one visible model does not end the attack.
>>
So I was reading the list and doing my hypothetical Orkz list for matched play, and I'm kind of stumped at this particular part because of the new confusing index format.

How many points do I pay to upgrade an Ork Boy in my unit to a Boss Nob? Do I just apply the reasonable solution of taking the point value per model for Nobz at 17 even though Boss Nob doesn't seem to be listed and Nobz are technically a different unit?
>>
>>53748951
Wrong, model to unit. And the unit is targeted forever when models start shooting.
>>
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>>53748758

Weighing pros and cons:

-Vanguard are better in melee. They are effective s4, and even better, soften up targets in melee for other units by lowering their toughness. sometimes, it is worth charging a unit with a few of them to just get this bonus.

-Vanguard get more shots with their gun. they are awesome at clearing lots of T3 infantry.

-Rangers have longer range and a better 'crit' effect ( in my opinion, anyways). Their gun is S4 which makes them better able to wound SM equivalents, and also means they wound certain T7 vehicles on a 5+ as opposed to the 6+ vanguard would normally get.

They do different jobs with different roles. Vanguard are for rushing up and getting down and dirty. They are dangerous up close, and prime plasma-caliver carriers. The low range of the caliver matches up with the rest of the squad. They can support other units in melee, even though they don't really have much themselves. However, with canticles, they CAN either re-roll 1's, or be effective S5, so they are not BAD, per se, just not as good as specialists.

Rangers are excellent at hanging back and out-ranging a unit. They usually will get the first shot. Compared to space marines, they will do more damage at range, thanks to their crit effect, and they will do it sooner. Behind cover, they even have a 3+ save, while being able to deny cover pretty easily. I think these guys want to take arquebuses and engage units at a safe distance while singling out characters. They can afford to be less mobile thanks to their top-tier range.

TL;DR they're both fine, choose the unit for the job you want them to do.
>>
>>53748957
Kastellans are a great choice
>>
>>53749017
Holy fuck I never noticed that lmao. Would 100% try to greenstuff that in
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>>53748790
>>53748799
>>53748841
So go with Vanguard with Plasma Calivers for basic dudes, and Rangers for sniping Characters and stuff?Should I give the Vanguard Alphas a pistol and melee weapon or no? Are Ruststalkers any good? They're the coolest looking dudes the AdMech has other than the Dominus, in my opinion. How should I build the Dominus? Looking at the 8e rules, I'm thinking maybe Eradication Ray and Macrostubber.
>>
>>53749006

The same could be said for 8th, there are a list of retarded things in the new rules but every rule set is a compromise. The biggest offenders were formations that gave you free transports or rewarded people for spam.
>>
>>53749046
>>53749018

Are you guys seriously trying to say that if one guy is sticking out of cover you can wound him 15 times and kill all his friends?
>>
>>53748489
Bone White, red splatter, Gold/Brass Trimming
>>
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>>53748345
Would I be a faggot for starting a new army for 8th? Or should I focus on expanding what I have?

Btw, Im thinking from switching from admech to Dark Eldar.
>>
>>53749080
Yes, that is the new set of rules.
>>
>>53748615
Coteaz confirmed best inquisitor.
>>
>>53748615
But allowed Terminator Armor
>>
>>53748957
Why does his gun have two magazines?

>>53749089
Play what you want.
>>
>>53749069

Infiltrators are more consistent and generally better, but Ruststalkers can be a pinch-hitter in melee.

Just don't expect them to last a while; these are glass cannons that are meant to inflict horrific damage for a round and get toasted the next, assuming anything is left in their wake.
>>
>>53748745
why? allows them to adjust point costs in the future without fucking with the unit
>>
>>53749067

I honestly don't think Dark Imperium offers much for Nurgle players, the leaders look awful, the marines can be emulated with FW's upgrade pack and the blight drone already exists. If you want one just get one cheap off eBay when people break the box down.
>>
>>53749076
Formations being bullshit were only bad because of unit imbalance and special rule favoritism. There was nothing at all wrong with being able to bring a small, fluffy detachment of synergistic units with an extra special rule or two, except that some formation bonuses were just miles and miles better than others
>>
>>53748526
I like me some twin lascannons.

Especially for deathwatch, their veterans are already BRRRRRRRT w/ stormbolters
>>
Why is there so much hostility towards people who play to win?
>>
>>53748786
I want to start a chaos army just to get an excuse to field this awesome model. I know it gets hate on this board for some reason but fuck me it's so damn sexy. Fire breathing void dragon fuelled by hatred and warp fuckery.
>>
>>53749131
Formations were lame because they railroaded you into picking certain groups of units. 8e gives you much more flexibility (to spam conscripts)
>>
>>53749089
I switched from CWE to Dark Eldar last edition and had a blast, so I'm having more fun now that I can win. I'd say to go for it.
>>
R8 this list m8s


2000pts Black Templar Batallion

>HQ
Helbrecht
Emp's Champion

>Troops
3x
Crusader Squad(9)-P.Axe, P.Sword, Meltagun, Pistols & Chainswords

2x
Crusader Squad(9)-2xPower Fist, Meltagun, Bolters

>Transports
3x Drop Pods
2xRhinos

Spearhead Detachment

>HQ
Tempestor Prime

>Elite
Master of Ordnance

>Heavy Support
2x Manticore
Wyvern
>>
>>53748707
>Shoot plasmagun, roll 1
>Waste command point, roll 1

Razzleback hurt itself in its confusion! Razzleback used SELF DESTRUCT!
>>
>>53749136
There isn't really. "Playing to win" is not synonymous with "Win at all costs" where fun and hobby-ism are completely thrown out with the bath water in favor of list optimization. There are communities where this isn't the case, tourney scenes exist and such, this is just not one of those places (most of the time)
>>53749172
>Formations were lame because they railroaded you into picking certain groups of units
That's just straight up not true you bullshitter
>>
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>>53749049
This is a neat description, thanks anon!

>>53749110
I think I'll stick with Ruststalkers then, they're just so cool looking.

Does GW sell transfers for other Forge Worlds? I like a couple of the non-Mars Skitarii I've found, but apparently GW doesn't stock their transfers anymore?
>>
>>53748745
>No more free wargear
>Actually having to pay for what you equip
>stupid

No free lunch in 8th fool.
>>
>>53749108
>>53749173
Thank's for the advice; My only concern is that I want to have a full force ready for 8th. My Admech are nearing that, but its gotten to the point where I'm tired of painting red.
>>
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>>53748765
>Stormboyz are serious and orderly yoofs, not speed freeks ya git.
I never liked this part of the fluff. To me, stormboyz are some of the craziest orkz of all. An ork who straps one of those rockets on their back doesn't have a plan B. Theres no landing gear, or way of slowing down, or real way of steering. They take off, and theyre livin' the ultimate life for the next few seconds!!
>>
>>53749112
Vehicles are overcosted as they are now without their base weapons, you have to pay extra for their obligatory weapons, why get vehicles when mass infantry are again kings of the hill and most vehicles won't have the edge to kill them soon enough?
>>
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>>53748957

You should get at least one other basic infantry choice. The battle servitors have the advantage of bringing some serious firepower (normally only accessible to heavy support units) while taking up a troop slot.

Rangers/Vanguard are both solid options. Neither is particularly overpowered, but neither is bad. A good pair of middle-of the line utility troops choices. Rangers might be more static, packing long-range firepower, whereas vanguard are your assault units- supporting other models in melee whilst bringing some seriously high volume of fire.
Kastelan Robots are hard as nails to kill, and you can kit them out to smash shit in melee with a barrage of high-strength fists, or as crazy-high volume of fire turrets. The price tag means that you'll likely only use a pair of them though.

Striders seem to be decent in 8th. Autocannons went from a 'maybe' option, to a totally valid 'take all comers' sort of deal, while the lascannons remain a good option as well.

Dunecrawlers are all-around amazing, but you'll already have one if you get the 'start collecting' box. My advice is build it with a neutron laser. It's one of the best anti-tank weapons in the game for the points you pay.
>>
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>>53748951
>posting this comment before actually reading the rules

Why even bother posting?
>>
>>53749136
playing to win is not the same as WAACfaggotry
>>
>>53748423
B L E A C H
INBIBE IT
>>
Is the Jewish rules lawyer around? I need some clarification, the dark angels rules say "x units may have the dark angels keyword but those not listed cannot have the keyword" but in the successor chapters area is says "you can use the rules here for a successor chapter but you cannot use characters bound to the dark angels keyword", does this mean that I can use my tartaros terminators as deathwing terminators as long as my chapter is a successor and not the original dark angels chapter? I know I am paraphrasing a bit but thats the gist
>>
Night Lords are not chaos marines.
>>
>>53749183
>IG Arty in a Black Templar list

0/10
>>
>>53749286
No. It means that you can't use Azrael but can use Deathwing Termis. Understand?
>>
>>53746905
>>53746905
>>53746905
>>53746905
SoBfags get in here!
>>
>>53749108
moar dakka for the onmnissiah
>>
>>53749286
It's simple, you can use all their rules but you can't take any of their unique characters.
>>
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>>53749018
>>53749046

No, notice it says that attacks are done one at a time, and also specifically says shooting model.

So you make your shooting attack with one model in the shooting unit and kill the one guy in LOS. You then move on the next model in the shooting unit, and check for valid targets and fail and therefore cannot make any shooting attacks. You are targeting the enemy unit, but you are attacking on a model by model basis, and each model must be able to see a model in the target unit in order to make an attack.

Unless GW has made a statement elsewhere, RAW this is how it works.
>>
>>53749203
>Unit has literally 0 options
>Have to look in 2 places just to see their points cost
No more points costs at a unit level either in 8e
>>
>>53749352
>must pick target unit, or UNITS for the attacks
>target UNIT
>A model must be within range

Deeeeerp

Just to clarify, I wouldn't care if that's how you wanted to play it, but that's not how it works RAW. You have to declare all your targets for the shooting unit before you roll to shoot anything.
>>
>>53749352
By your own post A MODEL from the targeted unit must be visible to the shooting model. So you only need one model from your unit to see one model from their unit.

Shooting is entirely different from targeting.
>>
>>53749414
Play with Power if you can't handle an appendix.
>>
>>53749352

What the fuck even is the right half of that image?

Have you successfully produced the visual equivalent of Electronic Voice Phenomena?
>>
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If this is how conscripts work I can't wait to see how renegades turn out.
>>
>>53749226
Yoofs are the only ones crazy enough to actually strap a rocket on their back, so they're most definitely still crazy. The orderly part is mostly satirizing rebellious teens, since they're rebelling against adult orks that are disorganized by doing the opposite. I imagine the military regimen mostly happens in ork settlements and on ships when there's downtime, while in active battle they're going nuts.

I still don't think they're appropriate for kult of speed, though. Jump packs consist more of vertical movement and are more about bursts of movement to go from point A to point B, but once you've arrived you're moving on foot or stuck in. Speed freeks are more about being in constant motion and breaking speed records. Jump packs don't even have a speedometer!
>>
>>53749352
Those are different steps.
1.Choose shooting unit
2.Choose target(s)
3.Choose ranged weapon
4. Resolve attacks
At the step where you're rolling one at a time, you've already selected the unit to shoot at.
>>
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>>53748516
My camera is shit, but basically I got a bunch of krieg engineers that were top notch quality, then in the same order I had the Legion Praetors kit.
All of the heraldry is a muddy mess, no bubbles tho, oh and one of the swords is like misaligned at the middle
>>
>>53749352
That would make for very slow gameplay. You can't fast dice if your opponent might kill off the models in range/Los forcing you to shoot another unit Thanks to universal splitfire
>>
>>53749089
People switch armies all the time for any number of reasons.
>>
So are power fist chaplains worth it or not?
You give up the bolt pistol and the powerfist costs 20 pts, no extra attacks
>>
>>53749089
You're fine switch.
>>
Does this need more multi wound weapons?
Troops
Cons 30 90pts
Cons 30 90pts
10 Scions 90pts HSLas5 4 Plasma Guns 7pts 1 Plas Pistol 5pts Power Sword 4pts
HQ
Lord Commissar 50+1+10 Bolt pistol/Power Fist
Commpany Commander 30+4 ShotGun/Power Sword
Elite
Vinidcare Assassin 90
497
6 Cpts

Vinidcare is there to counter hard to kill targets, Termines and such.
>>
>>53749436
Go back to open play if you can't see why people like organization.
>>
>>53748345
FUCKING SAVED
>>
>>53749454
That version of the image is outdated.
>>
>>53749414
The gameplay benefits outweigh the minor inconvenience during list construction.
>>
>>53748430
What if I play with the tranny? I want to hit that eventually.
>>
Quick question about 8th ed because I'm an idiot. Let's take Tzaangors for example. If they are equipped with a Pistol and a Chainsword, does this mean that in melee they can attack once with the Pistol, once with the Chainsword and one more time with the Chainsword due to its ability? Or just 2 times with the Chainsword (1 attack + its ability)?
>>
Can someone explain to me why right now I would make a detachment of say adeptus Mechanicus over an imperium detachment and benefit from having access to the entire imperial army range?
>>
>>53749568
What are the gameplay benefits of inefficient datasheet/codex layout?
>>
>>53749454
I still think that Conscript spam will fail at point levels where other armies can afford enough units to straight up mow down one or more entire units of conscripts, and some units to keep the conscripts off those units.
Just have some long range infantry killers in the back, and durable units in front of it to charge into anything getting close. They don't have to kill the conscripts in melee, only prevent them from charging your shooting units. And though a unit of terminators might not kill a unit of coscripts very fast, I seriously doubt conscripts will be able to kill a unit of terminators in one turn either. And once the long range units dealt with the other blobs, the units in assault can just step back one by one to allow the shooting units to mow down the remaining conscripts.
>>
>>53749601
Shooting is done in the Shooting Phase
>>
>>53749249

Thanks a lot for the tips. I'll be taking it into consideration.
>>
>>53749535
Anon, the book would be twice as long if they listed every option in every entry.

It is mildy annoying at best, and I'll trade that for the balance. It's also so they can FAQ amend point costs if ends up being broken.
>>
>>53749601
in the fight phase they fight twice with the chainsword, and later in the shooting phase they can fire the pistol
the "pistol" weapon type means you can fire it whilst "in combat" (within 1' of enemy models)
>>
I made an 1k points Harlequin list and came out with 22 models. I don't think it's gonna work.
>>
>>53749607
Character buffs only benefit units from the same army. Sure, you can throw together some random Imperium units, but they will have zero synergy and force multipliers going on between them
>>
>>53749649
>>53749656

Thanks guys.
>>
>>53748680
All we have are crappy leaked scans, anon.
Wait a week until the rules are out and people *still* can't be bothered to read them. They'll definitely have earned the judging by then.
>>
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>>53749352
>notice it says that attacks are done one at a time
Lying dark angel. You disingenuously cut off the relevant bit off the Fast Rolling section, where it states that you CAN make multiple rolls at the same time, providing the following criteria have been met:
>same WS or BS
>same S, AP, D
>directed at the same unit
Note how it does NOT say that anything about visibility. So, providing the target unit (i.e. at least one model in the target unit) is visible to every shooting model, and you fulfil the criteria above, you can roll all the dice at the same time.
>>
>>53749421
>>53749434

Well then that's impossibly retarded. I guess I don't need to go get my models down from the attic after all. I thought that maybe they had actually fixed the game, but 40k is still a bad game.
>>
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>>53749629
Independent point value adjustments for each unit/weapon.
>>
>>53749714

What exactly is the chapter approved going to have?
>>
What do I do with my power armored acolyte models? I spent a lot of time converting them.
>>
>>53749714
>>53749714
When is that coming out?
>>
>>53749744
Use them as space marines maybe ?
>>
>>53749752

Roughly around Christmas.
>>
>>53749696
>Minor issue with the rules
>UNBALANCED GAME, UNSUBSCRIBE!

Just ask your opponent to play it that way, it's super insignificant in the scheme of things.
>>
>>53749744
Deathwatch.
>>
>>53749654
If they ditched the power points in the corner and all over the datasheet and instead put ppm and upgrade costs it'd take the same space for all but the most customizable units.

I'll give you that shit like vanguard vets who can literally equip every model differently and have access to the entire space Marines Ranged/melee weapons/utility armory are an issue. As is every unit takes half a page or more though so i don't think it could get much worse.
>>
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>>53749696
>40k is bad because i can't stack 9 guys behind a ruin and remove the 10th to deny my opponent all his shooting
>C-clearly 8th j-j-just isn't advanced e-enough to handle tactical geniuses like m-myself...

40k is a good game when fags like you aren't apart of it.

Bye now!
>>
>>53749770
With that attitude I wonder if his local warhammer scene would thank us for encoureging him to actually try the game. He seems to be a bit of a jerk.
>>
>>53748345
>7th was the best edition after all edition.
What a fucking cuck

Even if 8th was bad, which it is the opposite of, and we removed it from the running, 7th was still the worst edition of the game prior to it
>>
>>53749654
You fucking donut they can amend the points costs regardless of what page they are on. Putting them on one page just makes it so they can't possibly balance the relative value of a weapon on a unit by unit basis.
>>
>>53749752
They just said "before the end of the year." Which makes sense given >2017 edition. They're planned to be yearly.

>>53749740
Updated point for sure. Other than that they've just said "expanding your gaming options".
>>
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>>53749541
Oh? what's changed? I've only skimmed through it.

>>53749634
How many units that cost less than 400 pts can put out 100 wounds a turn?

Not to mention that most lists probably won't go 100% conscript spam. Add in some Valkyries full of vets with a Junior Officer or some deep striking Scions and the like or maybe a Manticore for long range damage support. These things would make good hammers to the 200+ conscript anvil that you use to cap points.
>>
Guys I got a newsletter from GW and it clearly pictures sisters of battle but there isn't trace of them on the website
what is all this about? are they playing with my feelings?
>>
Do you think Dire Avengers should be on 32mm bases?
>>
>>53749669
So when your entire army book only has one model that is physically capable of providing those kind of things there's no real reason to stick with your faction ? K.
>>
>>53749838
Screenshot?
>>
>>53749696
if you want to play super tacticool covershooter then play shadow war
>>
>>53749848
>not putting each one on a Dunecrawler base
>>
>>53749714
You explicitly cant do points balancing at the unit level under gws retarded system. If I give bolt pistols a 1pt increase I'm forcing like 10 units to go up in price.
>>
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>>53749855
>>
>>53749811
Nah, 6th was worst. As soon as they came out with the flyers rules it was the death of fun.

8th is best since I started, in 5th
>>
>>53749825
Well if you combine shooting and close combat from the same unit there are a few that get close. A unit of 10 power armoured GK all with falchions has 40 shooting attacks and 20 close combat attacks in a single turn for 210 points. And does 1 mortal wound, so 61 potential wounds done total.
>>
>>53749902
That's the sisters of silence and the new sister models released with custodes.

All those models have been for sale for months.
>>
>>53749902
They trying real hard to keep a tight lip on new deathguard shit. When are we gonna see more stuff guys?
>>
Just remember anons to be careful if you are going to travel with an army. Guy apparently lost 150k points of IG at an air port.
>>
>>53749902
there's nothing new in that pic
>>
>>53749838
That's sisters of silence and celestine and the geminae you retard.
>>
>>53749669
My Inquisition list disagrees.
>>
>>53749890
well if bolt pistols are that effective isn't it valid ?
if it's about a specific unit being to strong they simply increase the ppm for that unit
>>
>>53749902
That's Celestine and friends + Sisters of Silence.
>>
>>53749942
Inquisition is specifically designed to be an exception to the rule, they're supposed to be allied in with other Imperium stuff instead of a standalone force.
>>
>>53749938
>150k points of IG at an air port.
All conscripts?
>>
>>53749135

Wh...

Why on earth would I possibly take storm bolters on deathwatch veterans?
>>
>>53749947
>Celestine hangs out with 2 ugly dykes to make herself feel better
Classic
>>
>>53749890
Weapon costs already work that way being uniform across units, and you can compensate by also changing unit costs if necessary. What this lets them do is update any and all points costs by issuing two pages per faction rather than having to redo every datasheet in the line like they did with the indexes.
>>
>>53749938
>150k points of Guard
So that's where the 100 Baneblades went...
>>
>>53749926
>>53749940
>>53749947
>>53749941
Pity. I didn't know celestine came with two sobs
>>
>>53749938
There have also been reports of people having their models stolen during tournaments in the US. At least there once was a callout on BOLS because somebody's heavily converted and very well painted unit of Thunderwolves or something was nicked.
>>
>>53749947
>Don't talk to me or my daughters ever again
>>
>>53749903
6e was good if your army had AA or noone had fliers.

5e was a huge fustercluck of insane power creep where at the end of it armies that had current edition books were garbage. Like ba and Marines were awful, GK and crons were good because they were new and daemons and orks got hugely shafted by being even older.
>>
>>53749996
did the gellar shield had a malfunction during the editing?
>>
Rate my army list:

2500 points

10 Celestines
-20 Geminea Superiors
>>
>>53749961
Rapid fire 4, special issue ammo
>>
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>>53750027
>>
>>53750061
I mean rapid fire 2
>>
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>>53750039
Meme/10
Better to go with conscripts
>>
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>>53748345
Is a carnifex with 4 devours worth it?
107 (116 with bio plasma) for 12 str 7 ap-1 shots seems a steal
thoughts?
>>
>>53750061

Are you fucking stupid?

You can't use special ammo with a storm bolter.
>>
>>53748495
>>53748548
>>53748579
>>53748587

So how do I include Abaddon the Despoiler, or you know, Chaos Daemons as an army (since virtually none of their wargear is listed, even though CSM - sorry 'Traitor Astartes'™ - have options for fucking Steed of Slaanesh's lashing tongue and whatever). Chaos Daemons has the exact same text as all armies ("add together the points cost of all your models and the wargear").

If you're going to tell me that I pay points for wargear only if it's available and only otherwise it's free, I'm going to tell you that's the most bullshit I've ever heard.
>>
>>53749852
What army is that? Pretty sure everyone has multiple buffers, dude.
>>
>>53749975
Okay so in your scenario where a specific load out for a unit is op but the weapon isn't you want to increase the BASE cost of the unit? Are you retarded? That just shoehorns the unit even harder into that load out as you just made every single other load out worse as well as what you were needing.
>>
>>53750103
Yep, worth it.
>>
>>53750104
Huh, you're right. That's dumb, I could've sworn it was on their list.
>>
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>>53749938
>>53749993
Reminds me of how I got my ultramarine army
>freshman kid in highschool bringing his army to play with some other kids after school because his brother played sports so he had to stick around until his parents picked him up
>I empty one of my cases in that looks identical and bring it in.
>swap it with his during lunch
>walk away with 30+ marines, 20+ various heavy weapons
>both sets of assault terminators
>squad of tactical termies
>kitted out command squad and captain.

I touched the paint up so they didn't look the same, but he was a mediocre painter so they needed touching up anyway.
>>
>>53750131
Have you tried reading the book?
90% of daemons are listed as Including wargear. You don't pay for their stuff.
All fucking characters are listed as including wargear, as you they didn't price out unique shit.
>>
>>53750165
Tasty bait
>>
>>53750165
>le edgy stealing meme
>>
>>53750131
The points list for chaos daemons says "wargear included" for everything
>>
Might be an odd question, but can anybody give me the measurements for the Taurox Prime?
>>
>>53750186
Poor daemons, they lost all the customization options for everything but daemon princes. Fucking AoS and gws obsession with making daemons the same in 40k and whfb.
>>
>>53750147
there comes a point where it's obvious someone is being contrarian for the sake of being contrarian
this is that point
go and write some more angry forum posts about how 8th has totally ruined your army and leave us alone
>>
>>53750039
You should hurry up and buy those models.
Wouldn't want the faq to come out before you've got your army ready
>>
>>53749848
I do all my exarchs and HQs on 32 mm, but not normal troops
>>
>>53750242
>Implying I don't already have 20 Celestines

Don't talk shit about my waifu heretic.
>>
>>53750068
>creating memes

You´re not good at it, Anon.
>>
>>53750131
no they dont
chaos daemons actually have the text: price (including wargear)
>>
>>53750165

In all seriousness, if you are gonna steal shoplift directly from a GW. At that point you're mostly hurting a corporation, maybe some overworked wage slave hobbyist guy if it's overdone to the point corporate get pissy at him.

Built and painted models is just rude.
>>
Why is the Immolator so based?
>>
>>53750241
Funny, I feel that's exactly what you're doing.

I really don't understand how you can argue against granular control of unit balance. I suppose I'll end this discussion though, feeding trolls is never healthy for discussion.
>>
>>53750103
>says devourers
>posts deathspitter statline
>posts points costs without including mandatory tail biomorph
I want newnids to leave
>>
>>53750296
Because heretics are better burnt than shot.
>>
>>53750297
i'm not even the anon you where replying to the first time but okay
if you walk away you win !
>>
So Boss Nob upgrades are free. Neat.
>>
>>53750296
Bceause it costs around 108 base points. I'm not even sure TL-MM is even worth it.
>>
>>53749194
>That's just straight up not true you bullshitter

Formations are literally SET IN STONE you dumb faggot. You have ZERO selection of choice of units, you simply pick the formation you want and it tells you EXACTLY what fucking units you HAVE TO USE, and of course people only pick certain formations.

Like, guess what, 3 Riptides. WHAT FORMATION IS THAT? 2 assault squads, 2 devastators, 2 drop pods. WHAT FORMATION IS THAT?
>>
>>53750307

>Mandatory tail biomorph

Bit what if I modeled all my carnifexes without stupid looking tail dongles?
>>
>>53750240
Right? At least they could have given them the option for generic weapon upgrades.

Like hellblade, to blade of khorne for an additional -1ap and +1 S for like 5 pts. Give it to bloodletter squadleaders and as a unit upgrade to bloodcrushers.
>>
>>53750274
>creating

Those are all old as shit you newfag. If you meant "using memes improperly" then good job at being a dyslexic piece of shit.
>>
>>53750332

Bummer, you have to now.
>>
>>53750332
>thresher scythe
>stupid looking
Then you have shit taste and need to go play marines like the other kiddies
>>
>>53748345

So, let's talk about acolites, why are they so bad?

Compared to IG command squad:

+ Variable squad size
+ Can take combi-weapons, hot-shot lasguns, fancy pistols and power weapons
+ Ld 7

- BS 4+ instead of 3+
- Cannot take heavy flamer
- Cannot take heavy weapons
- Cannot take medipack or standard
- Cannot take vox or be ordered
- Cost 8pt per model instead of 6
- Weapons are much more expensive (flamer +2pt, plasma +6 pt, melta +10pt!!)

A command squad with 4 meltas is 52pt
4x acolytes with meltas are 100pt
>>
>>53750324
immolator is 68 points base (no wargear)

130 points fully kitted out.
>>
>>53750327
>cherry-picking
There are a bunch of formations that have 0-3 or 1-3 of units, and almost none of them dictate what wargame you have to kit them out with. I'm sorry you're such an angry little moron. Where did your therapist touch you?
>>
>>53750147
You're arguing a very vague hypothetical. Generally the weapon is OP or the platform is. And As I said, points are ALREADY DESIGNED THIS WAY IN THE FIRST PLACE.

The alternatively is no points adjustments period.
>>
>>53750338
Feels really shitty if you've played the 4e book or the 7e whfb one where you had actual wargear. The fantasy book admittedly had some op gear (obsidian armor? Master of sorcery?)
>>
>>53749043
Nobs in each unit are free now.
>>
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>>53750357

It's most likely a typo, but...
>>
>>53750357
3 wounds and stormbolters for 10 pts anon, but they aren't great

Also, they are a guard unit for an inquisitor
>>
>>53750332
Burn your models and start a real army.
>>
>>53750386
>1 power per model

No way that's a typo, they'd be trash tier.
>>
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>>53750297
>granular control of unit balance
They already have that where necessary. They can add more divisions in the future if necessary. Here's an example from Tyranid points.
>>
>>53750357
Thing is, they are a real command squad for an Inquisitor. 2+ Look out Sir type roll for them. 3 Wounds is nothing to scoff at. A kitted out melee Inquisitor with power maul Acolytes is a cheap and solid beat stick unit. Throw in a second acolyte squad with storm bolters and you're putting out some hurt. Not to mention you can give them Plasma Pistols for shooting in close combat.
>>
Thoughts on the attached list? So far I've been doing pretty well, took a fairly large shift in my thinking from 7th to 8th to find some success with Eldar but with this list I've won 4 of 5 games played with it. The Night Spinnner is entirely a sacrifice to 'cool' because of how much I like the model.
>>
>>53750460
Great list.
>>
>>53750363
>cherry picks and lies, then calls others cherry pickers and liars

Name one commonly played competitive formation that isn't taken in nearly the exact same combination every time. Even Gladius is copy-paste despite all its possible variants.
>>
>>53750345
Triggered your spergies, right? What´s wrong? Broke your fidgy spinny?
>>
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>>53750460

Fucking derp - forgot list.

>>53750471

Yeah yeah.
>>
>>53750415
That accounts for the fact that you can give them a ton of Dakka, stormbolters are the cheapo option. It can be anything from combi-weapons to meltaguns.
>>
>>53750475
>moving the goal-posts
"Commonly played competitive formation"s are exactly that because they're way fucking better than most formations you huge retard. Holy fuck I'm done replying to you
>>
>>53750480
Where is this army builder?
>>
>>53750345
>"newfag"

Aaaah, sweet summer....
>>
>>53750519

https://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator#%2FrosterCreator

Not everything is loaded at this time.
>>
>>53750480
I feel you don't have enough heavy anti-tank. Swapping some of those heavy weapon platforms, and the guns on the wave serpents, out for bright lances would help a lot.
>>
>>53750498
Won't bother me if they change it, they weren't quite good enough to use as is.
>>
>>53750359
The chapest you can make one is TL-HB, which is a pretty bad choice, for 85.
I said "base" when I meant "stock" which is Immolation and that is 103 flat. The TL melta is 122.

The accessories are only 10pts max total, but I doubt many will ever run the Stormbolter+Hunter options often. the MM is costly and hits on 4s whenever it moves. Immolation flamer will be the most common load out, unless some weird HB gunline starts to appear often. As 5 rets with 4HB and a TLHB are 133 for 18 HB shots.
>>
>>53750536

You don't think the TL ML is a solid AT option? The only difference between it and a Bright Lance is it gains 12" of range for a sacrifice of 2 AP.
>>
>>53750533
>they did fortifications before sisters

What a sad life. An immobile wall is more important than you.
>>
>>53750577
fucking kek
>>
>>53750307
>making a typo is death
you sound fun. A bone mace is 2 points, so 109/118 with bio plasma you pedant
>>
>>53750226
>That's what she said
>>
>>53750577
The only thing in there so far is the Fortress of Redemption, for some reason.
>>
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>>53750533
>Still no IG
>>
500 Grots with Feel No Pain is possible in 8th.

Think about that for a second.
>>
>>53750598
>his typo is an entirely different word which just happens to be a correctly spelled different Tyranid weapon
Anon I don't think you understand what a typo is. You didn't hit the wrong key, you just can't fucking read.
>>
>>53750577
An immobile wall that does nothing literally any other wall does except give you +1 leadership. Meanwhile Tau wall helps prevent charges and bounces back anything from lascannons to lasguns as mortal wounds (Literally the most stupid thing I have ever seen). Almost the same fucking price.
>>
>>53748489
NMM brass armor with metallic red trim.
>>
>>53750480
In general looks good but I'm seeing a few potential problems things.

Your anti-vehicle/multi-wound and anti-armor seems a bit weak. Other than your wraithguard, and wraithfighter, your only ap relies on getting 6s to wound.
You've got enought that you'll get those 6s, but you're pretty reliant on fishing for those. and none they aren't multi-wound. Popping rhinos, SM bikes, ext. are going to take a lot of shooting to take down.

Waveserpent, especially the wraithguard one, I think s-cannons and vectored engines (-1 to hit when advancing) to be protected could help a lot.

Farseer, does it need to be on a bike? Cost went up and value went down. Just an idea for that one.

Autarch can take an extra range weapon on top of what you have listed, and fire them all in the same round. 7 points just for an avenger catapult, or a lasblaster might be worth it.
>>
>>53748433
7th or 8th? You're gonna want either 1 sturdy AT platform or 2 or more flimsy ones.
>>
>>53748483

>3rd edition
>too bland
lmao
Show me your 3ed books anon.
Oh, what's that? You don't have any?
>>
>>53750577
tfw walls are more important than AdMech
>>
>>53750614
Conscript spam BTFO
>>
>>53750635
3.5 was fucking Glorious. Chaos, alone, has more options than 2-3 books combined
>>
>>53750533
>https://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator#%2FrosterCreator
It's only says I can find the latest news at a link. Am I stupid or is there no roster creator there? I only see the link to 7th.
>>
>>53750611
Like you fags do anything else than spam conscripts and comissars.
>>
>>53750576
Thing is, if there's a land raider you really want cracking, that extra 2 AP can help hugely. Missile launcher is still giving the toughest targets a 4+ save.
>>
>>53750633

Valid point - thinking of dropping one ranger unit to free up the points to make a few swaps. Go double S-Cannon on both wave serpents + upgrades and then go bright lances on the foot guardians.
>>
>>53748729
8th edition is/has revamped a lot of the terrible rule clogging from 7e. You may wanna try it out now. Even if you don't, it is just fun getting a box of models to paint every so often.
>>
>>53750293
I don't know if it's still the case but at the GW I used to frequent the staff policy was to completely ignore shoplifters. They figured if keeping atmosphere in the store positive hooked just one kid it could make back the money they lost from the odd shoplifter.
>>
>>53750648

Yep. They hads absolute tons of content in that codex.
3.5 was the high water mark of the entire 3ed-7ed rules generation imo.
Not that 4th was bad, but the codexes in 3.5 were godlike.
>>
>>53750616
>points and statline is for one weapon
>word is for a different weapon, which in previous editions have been a common sight on 'fexs
Try and rustle up a few brain cells when posting
>>
>>53750635
This honestly. Who the fuck thinks 3rd is bland? It had the masterpiece 3.5 Chaos dex, the custom Tyranid Hive Fleets with mutations, Catachans had their own bloody Codex. 3rd was best by far, some of 4th was also really good. 5th was the end of the golden age and the beginning of 40k getting shittier and shittier that has only mercifully ended now with 8th.
>>
Honestly with GW pricing I don't even wanna play 8th.

I lost all my painting and modelling supplies in a flood and jesus christ that shit is expensive.

Better off buying stuff from Ebay and hoping it doesn't break mid delivery baka.
>>
>>53750695

Didn't IG have a "build-your-own-regiment" builder as well?
>>
>>53750633
He could probably save a few points swapping from Wraithguard to Fire dragons for the same role.

Farseer is probably on a bike to keep up with the windriders. If he's going to stick him with the wave serpents or guardians going on foot might save points.
>>
>>53750386

Hmm I have no idea how i missed that, if not a type definitely takes them out of the trash tier.

Seems to be slightly better to slightly worse than vets/command depending on the loadout.

3x vets/command with 1x flamer: 25pt
1x acolyte with flamer: 17pt

3x vets/command with 1x melta: 25pt
1x acolyte with melta: 27pt
>>
>>53750685
Even shit like daemonhunters/WH were pretty good, even if just for the artwork.
>>
>>53750657
Seems like it's a problem with Firefox.
>>
>>53750691
It was clear what he meant, but getting the names of weapons and units wrong is the hallmark of all the bandwagon faggots that just started Tyranids in 8th because the first couple days of leaks made them sound like the new WAAC faction.

>Hurrrrr just sold all my tau on ebay, what guns do I give my hormagaunts?
That was paraphrased from an actual post.
>>
I don't know what the real "meta" is, but I always felt taking D strength weapons and shit like baneblaes or other lords of war was kinda cheesy outside of apocalypse.

Now that all that stuff has a normal statline and D strength weapons dont exist, are these things accurately costed for normal games? My hellhammer has never seen much play.
>>
>>53749454
how many wounds is a commissar again?
>>
>>53750714
I don't know if that was 3rd or 4th, but it was one of the two. That's the kind of shit that brainless uncreative people like Crud stripped out in 5th and onwards.
>>
>>53750714
Yeah but most people used it to hold everything in reserve then spend the game deep striking melta gun teams all over the map.
>>
>>53750742

3W, but it's also only 31pt
>>
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>>53750730

Agreed.
Pic is my poorly lit image of my 3rd edition collection
>>
>>53750725

Pretty sure it's not a typo, actually. Each Acolyte is a power point in and of itself, which seems to assume superior wargear loadouts through customization. That and I suppose they'd be characters in their own right, buddying up alongside an Inquisitor.
>>
Has Xenos 1 been leaked yet? I would like to see if getting a Noobcrons set will actually be worth it.
>>
>>53750701
Other brands of paint etc. are available, and usually for cheaper. Vallejo for example has a very good reputation.
>>
>>53750759

You can still do that, I'm building a list based on that right now.

Valks filled with command squads and acolytes.

Get first turn since you deploy 3-4 units, move 20", disembark 3", move 6", clear the boar with melta and flamers.
>>
>>53750760
because I may have an unit that could both kill it and damage the scripts
>>
>>53750778
I didn't just lose paint, I lost EVERYTHING.

Including about 60 boyz, 5 nobz, and some flash gitz ready to paint.
>>
>>53750777
Anon you're joking right, we've had full leaks of everything for over a week, where you been buddy?
>>
>>53750768
>When you had to use those codex for 3rd
>and 4th
>and 5th
>>
>>53750777
http://www.3plusplus.net/2017/06/necrons-8th-edition-full-leak/
>>
>>53749634

How does Conscript spam fair against Walker spam?
>>
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>>53750797
Well I feel like an autist. Link?
Edit: nvm
>>53750804
>>
Should I give my Vanguard Alphas a Radium Pistol or Phosphor Blast Pistol or Arc Pistol and an Arc Maul or Power Sword?
>>
>>53750768
>the original 3rd ed Tyranid Codex printing before they redid the title in a boring grey aquila thing instead of the cool bone banner
Shit, anon, there isn't any chance you'd be willing to part with that for some cash?
>>
>>53750807

Pure conscript spam kinda evenly, conscript spam backed by HWT spam makes them cry hard.
>>
>>53750807
Walkers lose on objectives.
>>
>>53750536
>>53750633
>>53750659


Alright - second iteration based on feedback.

I kept the farseer on the bike because I prefer the maneuverability - I also like the additional point of toughness and wound in case he gets shot at by sniper.

Added in a few more Bright Lances and S-Cannons plus bulked the transports up a little.
>>
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>>53750735
People are fucking touchy as shit. I've been playing nids since fucking 4th, my last godamn game of 7th was my nids vs some WAAC's Ynnari bullshit. I mix up two weapons, and some faggot sperges out.Christ
>>
Any thoughts on Blood Angels in 8th? I'm tired of being fucked my smurfs all the time.
>>
>>53748957
Frankly a strider or two can be pretty useful expecially since they have a relatively low point cost, kastellans are beautiful no matter how you choose to have them, shooty or melee, the datasmith can help repair the kastellans and is quite a powerful unit on his own with a artificer armor and a power fist and a really nice armor piercing weapon. Another beautiful choice is the onager dunecrawler, it looks beautiful and just adds a ton of firepower and it has like 4 different weapon choices that are all pretty varied.
>>
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>>53750847

And again I am an idiot.
>>
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>>53750796
Shoudn't have lived on a flood plain you silly head.
>>
>>53750826
I'm not him, but I have one sitting around in my trunk right now. I got it from a guy dumping old stuff he never got into with.
>>
>>53750861

>fool me once, shame on — shame on you. Fool me — you can't get fooled again.
>>
>>53750804
>no fluff
>'full leak'
>>
>>53750892
There's little to no fluff in the indexes
>>
>>53750892

There is 1 page of fluff before each section.
>>
>>53750796
>flash gitz?
>more like...
>(•_•)
>( •_•) ⌐■-■
> (⌐■_■)
>...flushed gitz
>>
>>53750826

Sorry, they've got too much sentimental value to me, and my group actually plays 3rd edition fairly regularly.
It is a really nice codex though. I don't think Tyranid have had better since.

>>53750798
Yeah, I think 3rd edition was the last time every single army in the game had an up to date codex.
>>
>>53750839

Ah, the great failure of vehicle and walker heavy armies.
>>
>>53750902
>not flash flood gitz
>>
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>>53750902
oh ho ho ho
>>
>>53750892
It's shitty Newcron fluff anyway so it's not a loss
>>
250£ limited edition box doesnt even include miniatures! wtf!
hah ah aha
>>
Is cities of death as fun as it looks ?
>>
Being a skitarii player is suffering in 8e
>>
>>53750911
>vehicle and walker heavy armies.
>implying walkers don't fall under the vehicles category
Was this a subtle trolling because if so 9/10
>>
>>53750934

But lok at those rulebooks binded in the skin of fanboys and inked with he tears shed by lorefags as we raped their fluff.
>>
For units like Drop Pods or Tyrannocytes, or a Trygon tunnel, you can't put a character in with a unit can you?
>>
>>53750964
They're not even bad.

Some of the nerfs were a little uncalled for but other stuff got buffed.
>>
>>53750898
>>53750899
>>53750926
Pretty sure the BSB has an entire section dedicated to fluff.

Also, did they really just release an entire edition with no new art?
>>
>>53750969
You can put as many units in a transport as it has capacity for.
>>
>>53750964

Lol - you have Fulgurites and Transauranic Arqeubuses - what else could you want?
>>
>>53750969
No you cannot.

>>53750996
Not in Drop Pods and Tcytes, they're worded differently.
>>
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Reminder to flood Games Workshop forum with demands to make Flash Gitz 4+ Sv
>>
>>53750991
But I'm mostly skitarii with little cultmech
I think the biggest hurt is the movement nerfs and infiltrators aura
>>
>>53751002
Dick sucking machine. But the magos won't let me keep it.
>>
>>53750994
So the new one is the BSB now? What's the S stand for?

I love how this changes every edition.
>>
>>53751014
From what I'm hearing people tell me, Infiltrators are still sickly good because they dropped in points to make up for the loss in special rules, and they're better able to perform their role now with not!Deep Strike.
>>
>>53751007

My dude - Drop Pods have no language that would prevent a character from starting in them.

It says "May Transport 10 <Chapter> Infantry models. It may not transport Terminator, Jump Pack, Primaris, or Centurion units.
>>
>>53751011
I don't play Orks but I can get behind that.

As long as everyone floods GW with demands to give Conscripts a special rule that they cannot be issued orders.
>>
>>53749579
You fucking another fat guy in a wig, a sight that would make a nurgling sick
>>
Is it true that for daemons they have to pay points for summons, if so how does that work?
>>
>>53751053
Wow, so Tyranids got shafted again
>>
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>>53751007

No they fucking aren't. There is absolutely nothing in the Tyranocyte's wording (see attached) - that would prevent a character from joining.
>>
>>53751020
BRB, sorry.

>inb4 no reply
>>
>>53751087
read the fucking rules you lazy wanting to be spoon-fed newfag cunt
>>
>>53751053
Yep. They allow multiples. Tcytes and Trygon tunnels state unit instead and its a bad design choice.
>>
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>>53751090
>Tyranids getting shared in 8th

HAHAHAHAHAHAHAHAHAHAHA
HAVE YOU EVEN SEEN THE INDEX
>>
>>53751007
>>>53750996
>Not in Drop Pods and Tcytes, they're worded differently.

No such a thing as "worded differently", since the base rules only refer to the indivisual model transport capacity or extra rules, which iare detailed on each model.

Simply characters cannot join units in 8th, so any rule stating "one XXX unit" cannot include any additional character
>>
>>53751090

No - see >>53751093 you just apparently cannot read.
>>
>>53750966

No I just like to differentiate the two.

I know Walkers are vehicles as they are referred to as Vehicle (Walker) in the rule book.

I associate "Vehicle" by itself as just being things like Tanks.
>>
>>53751093
>you can also set up A <Hive Fleet> Infantry unit of up to 20 models
>a unit
>one
Are you fucking stupid?
>>
>>53751090
Yep. No Prime with your warriors or gaunts, or Broodlorn with stealers.
>>
>>53750131
How can you possibly be this fucking stupid? Like how did you turn the computer on to write this?
>>
>>53751107
Apparently you're the one who cannot read because that post is totally wrong and the guy who made it is an idiot. How do you misread the text in the fucking picture that you link yourself??
>>
>>53751117

Well you can set up a prime too if he gets his own cyst

He's not riding with the plebs.
>>
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>>53751099
Chill dude
>>
>>53751104
This doesn't make their deep strike option not a shafting, dude.

They're really good in other ways, doesn't make it not badly done in that area.
>>
>>53751138
This.
>>
>>53751093
>There is absolutely nothing in the Tyranocyte's wording (see attached) - that would prevent a character from joining.
>you can set up A infantry unit
anon why are you trying to set up 2 infantry units in it? warriors and a prime are 2 different infantry units
>>
>>53751133
Debatable if its worth the cost.
>>
>>53749501
You're basically doubling his killing power against armoured targets. That's worth it in my book, even if it seems like you're wasting points by buying both a crozius and a fist.
>>
>>53751087
No dude that isn't true at all where do you think you are, the Age of sigmar thread?
>>
>>53751157
It's not even a debate, there is never a time it will be worth 138 points to deep strike a single Prime.
>>
In related things, wish Primes could buy wings.
>>
>>53751157
>>53751165

I said it was an option, not a good one.
>>
>>53751107
Try reading yourself before running your mouth like a dumb cunt.
>>
>>53751165
Might be for the Broodlord.
>>
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Just had a surprisingly pleasant experience at an official GW store. Nobody swarmed me, it was a comfortable atmosphere with regulars talking 8th while painting, and they even let me browse the new index to make an informed decision of my purchase.

I thought you all said every single one was a nightmare?
>>
>>53751169

In hindsight, it makes really no sense they cannot.
>>
>>53751182
It's not. At that point just take a fucking Patriarch and Purestrains in another Detachment and Ambush them.

You should always be running GSC with Tyranids anyways so you have access to the second psychic table.
>>
>>53751190

My GW is a cool store if a bit casual for my taste.
>>
>>53751190
US or UK store?
>>
>>53749607
In the case of the Adeptus Mechanicus specifically, you need to have a 100% admech detachment to use your canticles.

In general, you want a lot of stuff that can be buffed by your buffing units and most of them only affect specific factions. In the future there are also meant to be faction specific stratagems or something which only work if your entire army has the right faction.

It's not clear if there is going to be a reason to take detachments with maximum shared keywords if you also have a detachment which only shares some of those keywords.
>>
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>>53751190
my gw is the same

until you get to know the regulars
>>
>>53751197
Right? Why can the character that buffs Shrikes not, you know, be a Shrike?
>>
>>53749607

Currently there is no reason outside a few specifics like AdMech who require the whole detachment to have the canticles rule for it to work.

Going forward - if AoS is a model - individual books will likely reward a great deal of specificity in keywords. For example in AoS if you want any of the bonuses from a Sylvaneth army all models must have the Sylvaneth key word, same for Tzeentch Arcanites and Kharadon Overlords.

Obviously we don't know if it will be that way but I think its a fair bet to say that as they release codexes you will see more benefits for Space Marine army than for an Imperial army.
>>
>>53751190
Ended up with a box of Bullgryn to go with these lugs when I saw you can mix and match gear now.
Advice on building them? I get the use of both Shields and was probably going to go Slabshield and Maul. I like how you get a d6 now with the gauntlets buuuuut they have them in grenade form anyway and its only Bolter stats so why bother?
>>
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How's this for an upgrade to the Death Guard
>>
>>53751254
Because nids phoned in again by the Crud and the only reason they're actually good this edition is because some of the core rules changes implemented by other designers were kind to them and the playtesters made sure they were aggressively points-costed
>>
>>53751190
Yeah, my redshirt's a cool dude too, doesn't hassle you but happy to talk shop or give advice if you ask.

>>53751217
I know you weren't asking me, but UK.
>>
>>53751217
US. West Hartford. 9/10 shopping experience. Points off for not having a Basilisk for me to impulse buy. Having the indexes on hand is cool as shit though. Even got to spy them paint up the demo use Plague Lord and Primaris Captain. They look amazing in person.
>>
>>53751200
True. Patriarch is slightly cheaper, Genestealers are 8 points cheaper in Tyranids though, can get Toxin Sacs, but Patriarch has strengh from beyond.
>>
>>53751277

Go half and half, hidden powerfist is a thing again, so you can allocate wounds on the 2+ save and smash with S7
>>
>Space Marine Terminators have Teleport Homers
>Deathwatch Terminators do not.

What the fuck.
>>
>>53751285
Here's hoping they get the option when they get a Codex/Battletome/Whatever
>>
>>53751302
Hive Fleet Genestealers are actually only 6 points cheaper, they have to pay 2ppm for rending claws, while the purestrains claws are 0.

Basically you pay 6ppm for Cult Ambush on Purestrains but they're otherwise identical, and then you have the option for Might From Beyond, yeah.
>>
>>53751313

Imperium is collapsing, the Ordo Xenos had to face budget cuts.
>>
>>53751319
I have my suspicions that the guys who were in charge of Genestealer Cults in 7th will be doing nids this time so their Codex release should actually be good. They just had Crud phone in the index because, well, all the indexes were phoned in, they're just indexes.
>>
>>53751307
Why not just go 2+ and maul on all three like wanted then? Did I misread and I HAVE to take the Grenade Gauntlet with the Slabshield?
>>
>>53751325
Might do this. Fits justification too; the detachment is the cult that softened up the planet joining the Hive again.
>>
>>53751158
Well, the Crozius is included with the price of the Chaplain anyway, but you are giving up the bolt pistol is the problem.
>>
>>53749982
they're special characters part of her squad even.
>>
Looking at Bulgryns Im now a little more confused. How EXACTLY do grenades work in 8th? Can you still throw one before assaulting? Can you still Overwatch with them? Otherwise, besides 6 piddly inches I don't see the point of the Grenadier Gauntlet
>>
>>53750557
I think you're greatly underestimating the power of melta in 8th edition.

Also, who wouldn't get the 4 point storm bolter and 6 point krak missile? You've already spent 100 points getting the thing, why wouldn't you get the most out of it.
>>
>>53751410
They're just a ranged weapon now
>>
>>53751410
They're just a shooting weapon, except you can only shoot one grenade per unit.
>>
>>53751344

My bad, misread them.

I would mix bruteshield and slabshield, and take either all mauls or all gauntlets except maul bone head depending on their intended use.
>>
>>53751327
FAQs gutted Deathwatch in 7th, I waited for 8th to see if they got more love.

They didn't. I'm gonna rip off the armpads and convert them into a chapter, not sure who though.
>>
>>53751445
>thinking an army written by Cruddace will ever turn out well
>>
>>53751445

Black templars for ease of repainting?
>>
>>53748558
>Custodes revealed to have been replicating themselves asexually and become the new 40k meta in fluff and tabletop as millions of them pop out of the Emperor's secret vault planets as the new Golden Legions.
>now with super-Gravis armor or augmentics that make them literally T6-8 Primarch tier warriors .
>>
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different anon with Eldar list.
Somewhat restricted by model pool, aspect warrior. Will pick up some rangers at some point.
Also wanted to try out the Avatar and Wraithlord.

Characters+Guardians move up, backed up by banshees and wraithlord. Wraithlord will take overwatch if the banshees want to charge rather than countercharge.

Dark Reapers take out light-medium vehicles and monsters and bikes. Fire Dragons take anything heavier. Scorpions and hawks harass and mess with enemy plans like they do.
>>
>>53751466
Gravis armour looks terrible, I hope GW doesn't keep this meme going with the future Primaris releases.

So far the only good Primaris models are the Tacticus armoured ones. The vehicles are both crap too.
>>
>>53751431
You can only use 1 per unit per turn though.
>>
Which army meets these criteria:

>Not Imperial
>Easy to paint
>Doesn't require transports
>>
>>53751522
Neurons.
>>
>>53751456
I actually haven't painted them yet, most of my painting efforts have been into my Orks.

I might do Black Templars since I have a small Sisters force as well.
>>
>>53751522
Negrons
>>
>>53751522
Tyranids

Although "easy to paint" is technically correct but to get really good looking Tyranids is very difficult.
>>
>>53751522
>>53751526
Necrons*
>>
>>53751534
Heh, a friend and I always refer to them as the Nigrons.
>>
>>53751522

Crons (but arks are great)
>>
>>53751526
>>53751534
>doesn't require transports
Ghost Arks are pretty standard for Necrons
>>
>>53751479

Few questions - do you care that this list is illegal for Matched Play?

Why two Warlocks - what are they doing for you?
>>
>>53751556

They are good, but not required.

Immortals or destroyers as centrepieces instead of warrior work great.
>>
"Up to two Neophyte hybrids may replace their auto gun with a Heavy Mining Weapon. Instead, 2 Neophyte hybrids may form a single heavy weapon team..."

You fucking idiots. Have you not learned how rule lawyers worked you fucking shitters.

Here comes my 5 Neophyte lascannon teams every game. You only limited howany Heavy Mining Weapons not how many teams I could form.
>>
>>53751571
No actually, just because they're dark and Trayzn has now given them a reputation for stealing shit.

But I thank you for your contribution to the precedent.
>>
>>53751479
Put them in Detachments you mong
>>
>>53751582
A single heavy weapon team.

Single. As in one.

Stop being stupid.
>>
>>53751566
list is legal.
Don't have detachments in, but it's a Vanguard, Outrider and Supreme command. that takes 4 HQ, 3 elite, 3 HS, which I have. and plenty of room left for the rest.

Second Warlock is for Enhance/drain.
>>
>>53751603
>>53751603
>>53751603
shitposting
>>
>>53751054
That's actually not a bad change. I could get behind that, provided they flood Games Workshop with demands to make Skitarii Ranger guns -1AP
>>
>>53751612
2 Neophyte hybrids may form a single heavy weapons team.

Yes, no shit two dudes can't form more than one team. There is no RAW limit to how many times I can form 2 dudes into 1 team per squad.
>>
>>53751625
shit actually short on supreme command, but I'm still fine.
>>
>>53751626
>only page 6
>shitty weeb general image
This kind of thing never used to bother me
>>
>>53751587

I like white paint-scheme crons desu
>>
>>53751632
Yes, and on 6's to Wound the Skitarii player allocates the Wound instead of the defending player.
>>
>>53751642
You can form a team instead of doing another action that's limited.
>>
>>53751522
As a warning with all the necron suggestions, if the "no transports" thing is actually because you don't want vehicles, be aware that most necron anti-tank this edition is mounted on a vehicle.
>>
>>53751676
>skeletons
>white
preposterous
>>
>>53751642
It says two guys can form a single heavy weapons team. It doesn't say up to 4 guys can form up to 2 heavy weapons teams, or up to 10 guys can form up to 5 heavy weapons teams.

2 guys total can form 1 single heavy weapons team total.

I'm not going to respond after this because at that point you're either too stupid to bother with or baiting.
>>
>>53751553
necro- and negro- were interchangeable for most of their existence as roots for words
>>
>>53751642

>"Up to two..."
TWO Hybrids only can change out their autoguns.
>"Instead..."
Or instead of those TWO Hybrids changing out their autoguns, they can form A SINGLE heavy weapon team.

It's a replacement effect; either you choose two Hybrids to trade out their guns, or you buddy them up into a Heavy Weapon team.
>>
>>53749676
that's all everyone has. but everyone else has managed to fucking read it.
>>
>>53751676
Crackacrons.
>>
>>53751682
>other action that is limited
>other action

Yes the other action is limited. That is no way reflects the team action.
>>
>>53751693

My cron army is fluffed as ceramic plating.
>>
>>53751676
those fucking poses are cracking me up
>>
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>>53751410
You get to throw 1 grenade per unit. So a unit of Bullgryn with all Power Mauls gets to throw 1 grenade as their shooting attack.

Grenade Gaunlets are Assault D6 guns for Bullgryn. I personally don't think they are worth it, they are 3 points more than the Maul. I have enough cheap D6 S4 shooting from Mortars. Besides, Ogryn are the ones you want to have if you want shooting. For 2 Bullgryn with Grenade Gauntlets you get 3 Ogryn.

What I want to know is if you can give Ogryn and Bullgryn orders. Someone said you give a Commander the Militarum Auxilla tag and then you can. That doesn't sound right because it sounds like a more tame version of Wu Tang Clan. On the other hand, the bit about tags in the Guard codex only specifies that you can't do that with Militarum Tempestus and makes no mention of anything else, nor does it mention that it's an example. It just flat out tells you that you can't do it with MT.
>>
>>53751739

Not my army, but a very similar scheme
>>
>>53750614
Also possible in 7th. It used to be useless because anything with S 4 or better bypassed it. Now it's just useless because grots are fucking awful.
>>
>>53751712
You're adding words to the page that don't exist. There's no limiting factor after the word "instead". That's your interpretation of their intention.

RAW specifically is what is written word on paper. No where does it say anywhere how many teams can be formed in 1 squad. Only how many Heavy Mining Weapons there can be.

GW really changed this time guys.
>>
>>53751749

If going against anything up to T4/5 1W 3+, gauntlets are better except for bone head (who throws the single granade). Against heavier stuff (especially 2+ wounds models) mauls are the best choice.
>>
>>53751774
>you can do X once. instead you can do one y
>hurr durr I can do as many y's as I want
>>
So how are Grey Knights shaping up so far? I've had a quick browse of their rules and they seem fine, though I've not done any real points value comparisons
>>
>>53751828
It doesn't say I can only do 1 Y, it just says that two Neophyte hybrids can only form 1 squad. I.e two Neophyte hybrids do not form 2 or 3 or 4,000 squads.

No where does it say I can only do 1 Y.
>>
>>53751795
That makes sense, but I think throwing Bullgryn at weak infantry units is a waste of their potential. Ogryn are better off doing that for much cheaper. Personally I think Bullgryn are better off as a beatstick unit than they are a shooty plus worse beatstick unit. After all 12 inches doesn't give you a lot of time to shoot more than once. Twice if you're lucky. If you want to soften a unit up before being charged, you have 27 point Mortar squads for that.
>>
>>53751875
It does when it says 2 neophyte hybrids can form a heavy weapon squad. That doesn't mean you can repeat that. Otherwise anywhere that said "one model can take a special weapon" by your logic then every model can take a special weapon.
>>
>>53751875
are you incapable of reading "instead"?

is it a mental illness?
>>
>>53750386
>>53750415
>>53750725

I don't think it's a typo either. See, wounds in 8th edition seem to be a combination of Physical Mass and Plot Armour. Every character model has 4 wounds... so these are folks with more uniqueness/plot armour than a normal grunt, but not quite enough to be in command of anything: the exact sort of person an inquisitor would have as their retinue
>>
>>53751879

T4 3+ 1W or less includes stuff like vanguard veterans, bloodletters, striking scorpions, etc.

I would not consider those "weak infantry"
>>
>>53751498
I just want toughness buffs besides bikes.
>>
>>53751907
In GCults it always say "up to two X may take an item from the special weapons list."
>>
>>53751931
Are you? What the fuck does "instead" mean to you?

It just says instead, that's it. There's nothing more. You can do X with these limitations or Y. It never says X's limitations transfer to Y in any way shape or form.
>>
>>53751934
Yeah but you're only wounding them on a 4+ with the gauntlet for probably 1 time. Sure you're still doing 3+ like the Maul in close combat, but -1AP on the Maul helps kill them a lot faster.
>>
>>53751993
You can do Y instead of doing X.
>>
>>53752050
2 gauntlets rounds + charge: 1.176 wounds on T4 3+
Gauntlet + charge: 0.884 wounds on T4 3+
Maul charge: 0.889 wounds on T4 3+
>>
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Selling the Primaris Marines to a friend for $100. Getting 20% off from my local comic shop. Means I'm getting the Death Guard models, the rulebook, and doo-dads for like $30. Plus I just finished a $75 painting commission. I'm going into 8th Edition $45 ahead!
>>
>>53752193
You're more exposed to excess enemy fire while you try to fire twice. 2 Gauntlet rounds will never reliably happen before you get shot and your numbers drop, or you get charged and lose your bonus attack.
>>
>>53752237
>160 dollar box
>selling half the models to a friend for 100 dollars
>keeping the 50 dollar rulebook yourself
>plus the other half of the models

Such a good friend
>>
>>53752272

the numbers are per model

And unless you embark your bullgryns, 2 rounds are quite likely, since charging 11+ is hard
>>
>>53752289
Embarking is probably the way to go. A 12 inch gun is just asking for trouble. You're still likely to be counter-charged or rapid fired and charged. If you fire at 12 inches, that means the enemy can move 5-10 inches depending on what it is and then blow you away before beating on you before you even get to swing.
>>
>>53752287
You're right. I'll let him know the deal is off and I'll just eBay the shit piecemeal and make more money.
>>
>>53752237

Needs moar rockets.
>>
>>53752328

Well depends if the bullgryns are a backbone unit or a distraction unit.
>>
Is the starter box worth buying if you are only interested in the Primaris marine portion? I feel like the Death Guard side won't have great resale value.
>>
>>53749454
has anyone posted my image on reddit yet

i want to know whether to kill myself
>>
>>53751038
Still sad because the Aura is their selling point and fluff.

Now they're just an overcompetent Rustalkers that can poof orks and guard blobs out of existence (which is good but very unfluffy and completely missing their purpose).

Still, glad that Vanguards and Onagers got buffed thought. I think Skitarii (and AdMech in general) is still a pretty top tier army, but i hope they get their well deserved transport and extra HQ soon (here's hoping for Skitarii Tribunes).
>>
>>53751498
To be fair only the jet pack gravis look wrong, just wrong, perhaps if they had jet packs like the sanguinary guard would had been a better choice.
>>
>>53751522
Tau, easy plain armour in most models, long range army so they won't need to move a lot and xenos, also unlike Tyranids and necrons you won't need a shit load of miniatures.
>>
>>53749454
conscripts did NOT get a point reduction
someone fix this fucking image
>>
>>53751843
We're fielding so few models that lack the quality to compete, we're dead depending on the matchup.
>>
>>53748615
>inquisitors no longer allowed conversion beamers
>>
>>53749825
50 ork boyz do 100 wounds on the charge for 300 points (+ wierdboy and nob banner)
>>
>>53752347
I mean, you are kind of scummy. The Primaris don't really go for more than $70 from resellers.

Such a good friend, rooking your buddy. I don't understand how even at MSRP you can charge someone $100 for the Primaris. That's way more than half the price of the box for significantly less than half the contents of the box.

TLDR you're a shitter
>>
>>53754274

The individual models themselves seem very killy, but numbers has always been against GK and this seems like a horde-heavy edition.

Maybe Purifier squads?
>>
>>53749097
No, learn to read.
>>
>>53754632
Not that guy but holy shit you got baited, cuckold. Are you retarded?
>>
>>53752584

You'll probably be able to trade it off pretty easily on release day, Death Guard are cool and these are the first new models for them in nearly a decade I think.

And yes the Primaris portion alone is nearly 1000 points, so if you can trade off the Death Guard you can get almost 2000 points right out of the gate.

Plus it comes with a hard back version of the rulebook which is a nice little bonus.
>>
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I want to know who play tested this bloody game.

5++ to hordes is rather broken
>>
>>53751843

Don't run all terminators and dreadknights and you'll be fine.

Unlike this guy >>53754274

>>53754643

Strike squads are your best anti horde since storm bolters are dramatically better than they used to be, especially on deep strike.

>>53755076

If that dude was running scions against orks, it was his game to lose and he blew it.
>>
>>53755102
It was scion, adeptus Mechanicus and SoB.
We where dicking around with 8th.

Flamers and 20+ shots are rather bad when orks have 5++ and 6+ ignore wounds for over 60 boys.
Also lootas what the hell d3 shots S7 Ap-1 and Damage 2.
They freaking melt tanks and anything by sheer numbers even with crappy rolls
>>
>>53755219

Flamers aren't antihorde anymore my man.
>>
>>53755285
Meltas and flamers seem to do the same thing. One does wounds on damage will the other does it during shooting.

It is going to be a retarded endevour to replace all flames with storm bolters.

I don't even see the point of using flamers.
>>
>>53755330

Meltas are for AP and multi wound stuff, flamers are bolters that trade range for more hits.

Heavy flamers are for killing marines.
>>
>>53755358
It feels so wrong.

Like my 4 squads of flamers are so useless.
>>
>>53755406

They're not at all, which army do you play? You just need a transport honestly.
>>
>>53755421
Sisters.

I usually run 4x squads of flamer, combi flamer heavy flamer inside multi melta immolators (5 girls)
2x dominions with 4 meltas and 1 combi melta inside repressor or flamer immolator.
3x Exorcist.
>>
>>53755482

so that's 2 normal flamers and a heavy flamer per 5 man squad right?

At 8 inches that's 7 flamer hits, 3.5 heavy flamer hits and 4 more bolter hits which really ain't bad for a 5 man squad.

Multi melta immolators are pretty good this edition too.
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