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/btg/ Battletech General!

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Thread replies: 314
Thread images: 55

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My batchall, edition

The /btg/ is dead - long live the /btg/!

Old thread: >>53663183
=================================

BattleTech video-game Beta gameplay
https://www.youtube.com/watch?v=rt6FatHHnzI

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2017-06-10 - Still getting worked on & now has 12944 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-06-06!
http://pastebin.com/uFwvhVhE

Our /btg/ Merc Unit! 2017-05-01
https://pastebin.com/3ffaLH9C
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Butte Hold
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>>53738766
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http://orig12.deviantart.net/3e9b/f/2016/276/7/3/double_blind_by_flyingdebris-dajtvrt.jpg
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http://orig08.deviantart.net/532d/f/2016/276/6/8/red_hunter_by_flyingdebris-dajtv0t.jpg

For extra huge res version
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link for extra huge version
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>>53738875
I love every single thing about this, but especially, "Randy's Retribution Rental Resource"
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>>53738716
That should be really named "Clan Intelligence service at work"
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In the Amaris Civil War, Aleksandr Kerensky kicked down the gates to the imperial palace in his Orion. It is said his friend held out during the assault in an Atlas. Do we know what other mechs were present? Debating getting into Battle Tech and wondering how I would build around this using that era of mechs!
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>>53740043
>In the Amaris Civil War, Aleksandr Kerensky kicked down the gates to the imperial palace in his Orion. It is said his friend held out during the assault in an Atlas. Do we know what other mechs were present? Debating getting into Battle Tech and wondering how I would build around this using that era of mechs!
We can work out a lot of what the other people in his command company were using by looking at either Liberation of Terra 2, or at Klondike. Liz Hazen was in the command lance with him, and she used a Black Knight in the Pentagon Wars (and lost it in the ambush that killed DeChevalier and took his Atlas as well). Colleen Schmitt was in a Highlander for most of her career. She served as Hazen's 2iC for a while in the Ghosts of the Black Watch. She'd likely be in the drop, if not in the command lance.

The specific units were the 26th and the 328th Royal Divisions, with most of the force inside the palace coming from the 26th (with heavy reinforcement from other units in the Puget Sound) and the 4th Dragoons. As remnant Royals/Resistance fighters, they'd have huge mix of tech levels, and everyone would be some hard-ass motherfuckers.
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>>53740350
>>>
Thanks, I will look at Liberation of Terra 2 and Klondike!
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>>53740412
LoT2 covers the era you want to run, Klondike is set after it by about ten years. It still gives you an idea of the preferences of each commander and some of their backstories (H:OpK has a lot more >personal< history, while LoT2 focuses more on the motions of troops and nations). The Random Assignment Tables in Liberation of Terra (like all RATs) are just abstractions for gameplay, not a completely accurate reflection of history. But they make for a good place to start.
>>
Help a clanfag out if you would /btg/. I'm trying to come up with some homebrew plasma weapons that are not total wonk for a campaign I'm gonna run. I'm gonn drop the stats here and see if anyone has any input.

*Heavy Plasma Rifle (a merger of plas rifle and plas cannon)
Heat: 15
Range: 0/5/10/15
Damage: 15
Causes 2d6 heat build up
Deals 4d6 infantry damage
Ammo: 7 shots per ton
Explodes upon critical for 10 points plus 1d6 heat
7tons 3crits
BV and c-bill: pending

*carbine plasma rifle (in the vein of machine guns and AP gauss rifles)
Heat: 5
Range: 0/3/6/9
Damage: 5
Causes 1d3 heat build up
Deals 1d6 infantry damage
Ammo: 20 shots per ton
1ton 2crits
BV and c-bill: also pending
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>>53741361
I replayed MW4: Mercs recently (with all the MekPacks), and plasma rifle there was a fucking beast. 30 damage + heat damage. I had an atlas with 2 plasma rifles and a heavy gauss that one-shotted everything. By compariosn, PPC does around 16 damage in the game, I think.
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>>53739015
Looks like Randy's gonna cut a deal with an, ah... "religious" client, here. Shit's bad news for mercs.
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>>53741361
A bit opie, pal. Keep the damage to 10 and 5 respectively, and make the latter weigh at least 2 tons apiece. Bill bv the same as for cERPPC and cERMLAS. Cbill cost for all should be elevated due to experimental technology.

Also remember to apply the rule of "no more than 15 points of external heat applicable to a mech per turn", just so you don't accidentially unleash something you can't put back in the box.
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>>53742553
That reminds me, do inferno rounds pile up in terms of adding heat, or is it just 6 points and the additional rounds just increase the duration of the increased heat?
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>>53743156
IIRC, infernos no longer add heat over multiple turns.
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>>53743745
They also don't do six points per missile anymore, it's two, and is also why the inflicted heat is cumulative.
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>>53742553
Okay. I see where your coming from, I was contemplating if the Hvy Plas' damage was too high considering that the improved hvy lrg las does one point more and generates even more hear to fire.

I wonder if i could get away with a weird damage value, like 12 or something. Anyone else have input?
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>>53738875
Love the "Doña Cañon" in the AC/20.
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>>53744489
If you make it 12, you should also make it very expensive. Headcap damage runs at 12, so anything under that is easier to manage.
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>>53743745
Well that's no fun. What do they do to vehicles now?
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>>53746457
For each missile that hits, roll on the vehicle critical hits table at -2.
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>>53746716
So that could be really disastrous really fast. Keanu-whoa.
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>>53747837
Harasser loaded with infernos is a great way to counter other vees.
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Excuse Me Sir, Do You Have a Moment to Talk About Our Lord and Saviour of the Motherfucking Thunder, Narukami?
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>>53748702
>This lovely DA machine is supposed to be introduced at the beginning of the 32nd century
>All the Kuritans in the actual books use SM1's, Marksman M1's and Jess II's

Sasuga, Dark Age.
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>>53748702
It's a good update on the Schrek. Better than DI's take by a long shot.

I'd still rock a Gurty over it.
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Are there more pics out there of non-retarded falconers?
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>>53749458
I only know of three Falconer pics, the one you have, one of the early TRO pics which was derp, and this one from the later TRO.
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>>53749893
I coulda sworn the pencilbro who does all the lineart around here had done a falconer doodle. I've been going through the booru trying to find it but no luck yet.
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>>53749922
i found this one though
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>>53749922
Crud, I think you're right. I know at least two guys are working on the booru's tags. They could use more help. If that pic has been on /btg/ in the last year, it's gotta be there somewhere.
>>53749944
And a Shimmy pic, nice! Falconer doesn't get as much attention as it needs.
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>>53749893
>supernova's retarded cousin
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>>53749893
There might have also been one in the CCG, but I'm not sure if it was ever scanned.

I don't think I ever got that card either. It was probably in Mechwarrior or a later set, meaning almost impossible to find boosters of.
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Which is better to use in conjuction with the Mechwarrior RPG: regular Battletech or Alpha Strike?
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>>53751108
Why settle for mediocrity when you can go full autism mode?
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>>53751108
Which version of the RPG? AToW switches to BattleTech past BA scale.
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>>53751205
AToW, most likely. Can it not be converted to Alpha Strike instead of Total Warfare?
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>>53751232
Not without another step of Conversion after you go to TW first.
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Hey /btg/, has anyone ever done Command and Conquer conversions for BattleTech? I strikes me that you could do some good GDI and Nod stuff using BattleTech rules. Fuck, Nod even has a few mechs you could break out.
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>>53751241
How difficult is it to convert from TW to AS?
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>>53751426
There are rules in AS for doing that.
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>>53751540
You can't convert back to BT though, right? There are some unique variants in the combat manuals that I think would be neat to see record sheets of.
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>>53752648

You lose too much in the conversion to AS record sheets that you can't extrapolate the level of detail that BT record sheets require.
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>>53752648
There's nothing in the Combat Manuals that isn't already statted in regular BattleTech.
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/btg/, anyone attending Origins this year? If so, what events are you doing? I plan on jamming the Throwback Thursday event, since it's Amaris Civil War and you couldn't keep my ass away from that if you tried.
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>>53753424

Not at all. Not planning on attending either con, actually. The main reason I'd go would be to play BattleTech, and I made a resolution to not directly support CGL for a good long while. Any BattleTech games I would play would mean money in CGL's pockets.
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>>53753424
Unfortunately I can't afford it right now, otherwise I'd go to see Xotl if he was going, and maybe Trial for the reappearance of my Mechfu.
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>>53749922
>I coulda sworn the pencilbro who does all the lineart around here had done a falconer doodle.

I think the closest I ever got was this Flea. Work's been too intense lately ... I never even finished that Cronus from three or four threads ago.
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>>53754394
Sorry, I must've gotten my drawfriends mixed up, I meant the guy who did all these.
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>>53754326
Shame, though I totally understand and sympathize. If it werent for the Civil War event, I probably wouldn't do any BattleTech either (not interested in the Open, and the canon game is crap this year).

>>53754359
Bummer. I assume this means you're skipping GenCon too?
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>>53754604
Pretty much. I'm gonna try and make it next year however.
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>>53752742
>>53752753
There's one instance where it can be done.
CM:Kurita has the Panther-9ALAG, used by the Amphigean Light Assault Groups. Going backwards from the AS stats gives it a 5/8 movement profile and no jump jets, as described in the brief writeup it gets.
Dropping the jump jets on a -9R would free up 2 tons, which is exactly the difference in weight between the -9R's 140 engine and the 175 it would need for that speed.

That is a special case though, the difference is small enough to figure out what has to be changed to make it work. All those custom designs described for notable pilots would be impossible to figure out in most cases, though there are probably official record sheets for at least a few of the more famous pilots.
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Took entirely way too long to finish, but im happy with it. Crappy phone camera so it's hard to see a lot of the darker shading and the wash. Looks like a dark cherry irl rather than toy car red.
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>>53754669
Reduce brightness next time you take the picture, it will increase the quality of your picture
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>>53754615
That'd be cool, shame you can't make it this year. Wouldn't mind actually meeting you and throwing some dice together one day, you're a chill dude. Want to meet Muninn too, but he lives in Koalaland now, so can't.

>>53754669
That a Warhansa sculpt? Looks good. Really growing on me after playing the HBSBT beta a ton.
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>>53754574
That Horned Owl is looking kind of Zaku there.
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>>53751408
>Nod even has a few mechs you could break out.

Don't forget GDI walkers in Tiberian Sun and Kane's Wrath.
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>>53754932
>Tiberian Sun
I...uh... never played Tiberian Sun. Legit forgot about the walkers in Kane's Wrath, but Tiberian Sun and I never made acquaintances.
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>>53754953

You should fix that. With haste.
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>>53754932
The Juggernaut technically can't be made since you can't fit a full sized artillery piece in the CT.
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>>53755123
Yeah, but you can still have the look.

The Stone Rhino/Behemoth has two gauss rifles, but it's fluffed as having them fire through that bigass barrel over the CT
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bump
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Here's a thing Muninn rejected because I couldn't give it a reason to live.
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>>53756285
I can kinda see why
It's pretty goddamn generic, man
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>>53756320
I couldn't justify a fixed BC3M, though generic isn't a terrible thing, at least for a speedy Apollo.
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does anyone have this picture sans the vulture?
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>>53756097
I like the weird laurel and wings with the Magistry mechs have going.

>>53756285
It needs something to really define it as a mech a faction would use.
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>>53756359
>does anyone have this picture sans the vulture?

Yes. It's Annie Leonheart from Attack on Titan.
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>>53756425
thanks anon
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If I'm new to the game, picking up Alpha Strike, does /tg/ have a favorite lance pack? Or one to avoid?
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>>53756555
Do not buy pic related, you won't get good value out of the Shogun. The rest are all solid value though.
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>>53756555
>>53756603
Another note: the one with the Cataphract is pretty good. The one with the Zeus is pretty solid too.
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>>53756285
Better than anything I submitted. I agree that I can't really pin down a faction that'd use it, though the inclusion of certain pieces of Clan tech, and what those pieces are, leads me to believe it'd be either a Purple Burd machine, or something the Wolf Empire would field as a force-filler. Though, the latter is unlikely given that it uses so much C3.

If we're posting generic 'Mechs that have no reason to live, have this. It's basically a HawkWolf that someone tried to sell to the Marian Hegemony (hence the name) and they rejected it because it's too low-tech and they're on enough of an upswing that they don't need it. So it's being built in a trickle for nickel and dime orders till the company goes under eventually, or maybe Vengeance Inc. licenses it since it IS a heavy 'Mech after all and it's cheap.

>>53756346
True.

>>53756369
That line is getting blurrier and blurrier as the post-Dark Age not really plods along. There isn't much that each faction has that the others can't get and use anymore, not even Clan tech unless you're talking Society stuff.
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>>53756603
Is the Shogun just a weak mech? Or is it just in Alpha Strike?
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>>53756780
It's stupidly rare, with maybe a company in the Inner Sphere total, all in the hands of the Wolf's Dragoons. By 3068, there's a total of one chassis functional.
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>>53756097

I recognize that artist's work. Some high test stuff.
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>>53756793
One? Total? Isn't this game on a galactic scale?
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>>53756369
>I like the weird laurel and wings with the Magistry mechs have going.
It is honestly a crying fucking shame that it took until well after metaplot had molested them into insignificance for the periphery states to get noticeable themes in terms of mech design and all
>>53756780
It's more that there were literally never more than maybe 20 of the fucking things and until the jihad, at which point there were literally two, they ALL belonged to Wolf's Dragoons and nobody fucking else, EVER
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>>53756825
Not even. Mankind's spread maybe 3000 light years, if that. Even then, very few mech units get huge production runs.
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>>53756825
More of a small-piece-of-a-galactic-arm scale, but yes. Whoever chose the Shogun to put in the lance packs was supremely retarded.
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>>53756825
>galactic scale?
HAHAHAHA
AS THE FUCK IF
fact is, even in the (non-historical) era with the absolute most troops, there were STILL less troops and tanks and most especially artillery (and mechs, counting them as two tanks each) as were ready to go across the Fulda Gap in the 80s
Battletech has no sense of scale and never has
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>>53756924
The problem is that the game was originally set in essentially the post-apocalypse, and never bothered to fix the scales once people found out how to make things again. But yeah.
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>>53750748
It was from the mechwarrior set and done by Chippy. They have a scan on sarna. I was going to be lazy but I'll be nice and post it.
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>>53756603
So Battle and Support lances. Thanks man.
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>>53756603
Imagine if it was a fucking Black Knight.
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>>53756818
you can't say something like that and not tell us who the artist is.
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>>53757138
Ganassa.
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>>53757138

>>53757224

Confirming. Has a DeviantArt, if you're so inclined.
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>>53757597
And a hentai-foundry page
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Do mechs need LOS to scan a mech in the recon scenario? I'm guessing no, but just want to be sure.
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>>53756847
>>53756825
There were considerably more in the Clan Homeworlds at one point - but the Clans moved on and developed Omnis. About the only place you'd see a Shog, even in the Homeworlds, is in a shitter Solahma Cluster, or tooling around in one of the poor clans like the Blood Spirits.

>>53756871
I'm still convinced they meant to put in the Katana/Crockett but someone fucked up the order and didn't realize their mistake until it was too late.

>>53758245
Yes, unless Advanced sensor rules from TacOps are in play or the unit has a BAP/BHAP/LAP.
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>>53756847
>ALL belonged to Wolf's Dragoons and nobody fucking else, EVER

Well, in 3068 when there were only two running, one of them was captured from the Goons by a Blakist and tricked out into a custom, because we all know the metal hard on robes got for rare tech.

>>53758543
>I'm still convinced they meant to put in the Katana/Crockett but someone fucked up the order and didn't realize their mistake until it was too late.

I don't think so. The Shogun was infamous even before that as something the distributors and FLGS got a lot of for some unfathomable reason when the things were effectively extinct. Kinda like how you can always find a Mandrill in a FLGS that carries Battletech even though nobody has ever wanted one.

I think one of the CGL boys has a secret hard on for it or something. It's the only real explanation. At least they go it back into production in the DA for people to not have a ton of useless shit.
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Are the 3145 mechs missing from MegaMek? I'm having trouble finding some.
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>>53756555
I feel like the best ones for general purpose use are going to be the Command lance and Battle lance.

If you're going to be buying online anyway and are ok with pewters, see if you can track this one down. This is also a pretty good combo, with the only stinker not putting too big of a dent in your BV...

http://ironwindmetals.com/store/product_info.php?cPath=16_136&products_id=4564
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>>53759573
Possibly, but don't forget that a lot of the 3145 mechs fall in the experimental tab now, so you'll need to set for that.
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>>53758625
>Kinda like how you can always find a Mandrill in a FLGS that carries Battletech even though nobody has ever wanted one
Before my FLGS got rid of their Battletech spindle and stuck to selling books, that was pretty much all they had.

A combination of the distributor being burdened with all the 'bad' mechs because he sold stateside first, and the LGS owner not knowing shit about Battletech, he might have gotten one timberwolf, which would sell immediately, and the rest would be shitty Solaris 7 mechs, Dark-age sculpts (Prior to TRO listings), warships, and obscure/ugly clan second line designs like the Matador.
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Neural helmets soon?

https://www.washingtonpost.com/national/health-science/brain-computer-interfaces-are-coming-consensual-telepathy-anyone/2017/06/09/9345c682-46ef-11e7-98cd-af64b4fe2dfc_story.html
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>>53760612
>please disable adblock
Fuck you, modern journalism.

Also, brain-computer interfaces are already decent enough to help pilot mechs. We just can't do the whole neural feedback thing. It could be done through special suits that would provide tactile feedback though.
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>>53760623
>Also, brain-computer interfaces are already decent enough to help pilot mechs. We just can't do the whole neural feedback thing. It could be done through special suits that would provide tactile feedback though.

Are you talking about letting a pilot being able to feel it when a mech picks up something with the mech's hands or something? That actually might be very helpful.
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>>53760645
http://www.wired.co.uk/article/darpa-creates-feeling-prosthetic-arm
They already make things like that for people who lost their limbs.
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>>53760681
Oh wow, that's awesome. Now I wonder if they can do stuff like repair a guy's jun if it gets cut off by an angry ex-gf, or if there's a machine in the future with more limbs than the human body has, if there can be a feedback with those as well.
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>>53760712
https://www.youtube.com/watch?v=wxIgdOlT2cY
It is possible.
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GRONK GRONK
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>>53758625
>Well, in 3068 when there were only two running, one of them was captured from the Goons by a Blakist and tricked out into a custom, because we all know the metal hard on robes got for rare tech.

Even weirder, the SeaFoxes decided to build it again in 3150- it's just the C Dragoons variant with Ferro-Lamellor. Just let a 'mech die for god's sake.
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>>53762331
Well, that was literally because so many people had the damn model that they had to come up with SOME way for them to use it
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What faction is most likely to give you a Butte Hold? I feel like the clans are more likely than the Great Houses.
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>>53764412
Oh hell, is this new? It's definitely a take off of that Macross thing with the glaug pounding a tan Valkyrie in battleroid mode.
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>>53760968
I quite frankly fucking love this design.
>>
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>>53764593
Yeah, I picked up here a few weeks ago.
>>
>>53765820
I must have missed that.
>>
Battlebump
>>
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>>53751232
Going to AS after a Battletech RPG.

That's... kind of weird. It's going up in firepower but down in detail.
>>
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MekWars is F U N, and if you want to get into the tabletop, you should try it.
>>
>>53751108

Both. Use Alpha Strike for the bigger picture, regular BT for the "critical" spots your PCs are in.
>>
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Proud to announce a new BattleTech player into the fold.

Finally had the opportunity to play an intro game with my kid**. Abridged the hell out of the rules and ran him in a Grand Dragon vs myself in a Panther on a single Open Terrain map. True to form, he put every shot dead center into my Mech's CT (except for the one time he hit with all 10 LRMs, 5 each to the head and arm), ending the game just about the time he was losing patience anyway.

And, true to form for learning games, the instructor missed with every shot, thus missing out on the opportunity to show how other weapons types worked. Turn 1: PPC rolls 2. Turn 2: PPC rolls 3 and SRMs roll 2. Turn 3: PPC rolls 2 and SRMs roll 4. Turn 4: Out of LOS (due to losing init and no torso twisting rules).

It was glorious. Evidently (while I've been typing this) I've been scheduled for a rematch tomorrow, where the winner gets ice cream. Considering bringing BlakeTech or the nuclear Urbie, because, well...ice cream.

**He's 6, so I'm tempted to make him an OF account, since his level of discourse will fit right in.
>>
>>53770042
"Needs 3 rolls 2" situations are my favorite. Well done. Don't forget to show him the horrible Battletech cartoon as well.
>>
>>53770081
>Don't forget to show him the horrible Battletech cartoon as well.

Oh RIGHT - I completely forgot that existed and he's right in the age range it was targeting. I think I still have some of the toys kicking around in a box somewhere too (Bushwhacker, Hellbringer, Mauler, at least). Good call.
>>
>>53770081
Fuck you, that show was the shit, especially as a kid. My weekend was getting up with my dad and watching the BT cartoon rerun and Beast Wars.
>>
Still angry about the new LD?
>>
>>53756825
IIRC the Shogun is back in production in the post-Jihad era.
>>
>>53756847
Sarna says there are some Dark Age variants made by the Foxes.
>>
>>53760712
If it's recovered soon enough, it can just be reattached. See Mr. Bobbit, for example.
>>
Has battletech completely stalled? How many people still play it? Why isn't the plotline progressing past dark ages?
>>
>>53771068
Powercreep, tech bloat and it seems like most people are playing in pre 3050 or Clan Invasion eras?
>>
>>53771095
Why haven't they done a reboot?
I mean, I loath reboots, but from a marketing perspective it makes sense.
Its either that or add aliens.
>>
>>53771112
The whole point of the game's relative staying power is no reboots, no aliens. Doing one or the other is admitting they have nothing left.
>>
>>53771112
The Dark Ages/Collapse of Comstar WAS a reboot. And now they're doing the videogames...they can't do another just yet as far as I understand it.

Maybe after they shut down MWO.
>>
>>53771251
Bah, sorry, not comstar, the HPG blackout I meant.
>>
>>53771246
Nah, thats bull.
Reboots work.
You just repackage and rebrand the same shit over and over, people are idiots, they will buy anything.

I wouldn't hate them so much if they weren't so damn successful.
>>
>>53771289
Reboots work as long as one of the draws of a franchise/IP is the staying power and lack of rebooting.

But I do agree that Battletech needs to clean house and slim down a bit.
>>
>>53771251
How so?
It was part of the timeline progression.

They need to start from the beginning, succession war era.

That or use my idea of introducing advanced technologies such as nano-tech, quantum computers, and meta materials which would reshape the universe, but for some reason everybody hates that idea because it would mean making the mechs smaller and adding more battlesuits.
>>
>>53771368
Honestly, I think the main problem is that once nanotech and metamaterials are introduced, vees become more effective than 'mechs.

People are justly worried about a reboot also fucking with a ruleset that's been pretty fun for over thirty yeas.
>>
>>53771368
In a culture centered around military dominance, technological stagnation and endless war, a battlemech makes sense.

It isn't so much a weapon of war as is a tool of oppression and psychological awe, mechs are the Titans looking down on you, making you feel small. They are made in mans image and strike fear into the hearts of men, but their battles are largely relegated to pointless honor duels and meaningless armored skirmishes, both of which fall completely flat in the face of orbital bombardment or weapons that can kill a planet which fit in your pocket.

Battlemechs are about retaining the human element of warfare, they put a face to the enemy and stand in for their societies ideals.
>>
>>53771451
Making them smaller doesn't cause them to lose their charm, it makes them more personalized, more human and vulnrable.

The classics still remain, clinging steadfast to their honor as they continue to be mothballed and relagated to honor guards, you will still see an atlas rumbling across the battlefield on occasion in all its old glory, but new mechs are going to be smaller, lighter, more effecient. You will be able to field more of them and they will do things that shock and amaze the old guard, things which seem like magic tricks to us today.

The pre-eminant thinking in science fiction today centers around nano-tech and post scarcity societies, it really shows a lack of understanding regarding human nature and the definition of the word "idiot proof".

But you have to admit they are onto something.
>>
>>53771502
Battletech has always being written with an emphasis on engineering, not physics, computers, or communication. No matter how you shake it you are eventually going to have to move object A to point B and have it destroy target C, no matter how complex your sci-ops or intelligent networks or communications relay may be.

Thats never going to change.
>>
>>53764593
>It's definitely a take off of that Macross thing with the glaug pounding a tan Valkyrie in battleroid mode.

Pic related.
>>
But honestly, pushing the timeline forward and introducing new tech isn't as likely to succeed as a reboot.

People don't like new ideas and mine seem especially unpopular. Either way, though, you are going to have to dislodge the grognards from their armchairs.
>>
>>53771807
BT is pretty conservative in that regard. Basically, people are really content with 3025-3070 timeline for how many years now?
>>
>>53771807
It's one thing to advance the timeline. It's another thing to reboot the setting back to start, because then every issue people have with Xin Sheng and the Fourth War will get brought into sharp focus. And then let's not even talk about the tech retcon, along with all the novels.
>>
>>53771807
Man, I want them to go back to the breakneck pace of the 90s. People will be less crabby that their faction is on a downswing when they know they'll have a chance to be back on top soon enough. Even if the timeline moves forward and the Federated Suns, for example, is completely conquered, those players have a ton of interesting RP hooks as resistance forces. Or they can play in a different timeline.

On a related note, we never really didn't figure out what became of ARTHUR Steiner-Davion, did we? Might be he shows up in Englnowaitthe Federated Suns' hour of need.
>>
>>53771830
yeah, but you gotta make the call eventually.

Either reboot, advance the timeline, or pull the plug.
>>
>>53771944
>On a related note, we never really didn't figure out what became of ARTHUR Steiner-Davion, did we?
Implicitly going to be Devlin Stone, then dropped when we all guessed at the obvious plot hook.
>>
>>53771944
I loved the 90's too, anon, but you can't go living in the past.
>>
>>53771972
Nothing implies that BT will have to do either of those things. They will just keep making games and shit in the standard timeline.
>>
>>53772010
Oh, I would much rather live in the present. We have smartphones. It's just that's when BT moved quickly.
>>
>>53771974
Shit, now that I think about it...did we ever get any other hints about Arthur? I know there were a few glimmers here and there but I dunno where to start tracking them down.
>>
>>53772058
The end of Patriots and Tyrants is pretty much it, except for the constant "WHO IS DEVLIN STONE?" shit, along with the foreshadowing of Arthur being relevant later.
>>
>>53772012
WIthout some kind of radical change, battletech will continue to be outmoded and its culture will continue to stagnate. They will rely on legacy sales until the fans will no longer support it.

I'd rather it go out in blaze of glory or spectacular failure betting on the off chance that it may rise like the phoenix from the ashes of its predecessor than watch it die a slow, dwindling death, old and decrepit, sinking into stagnation and eventual decay into nothingness.
>>
whats sad is mechwarrior programmers are still pretty cutting edge on the graphical front, they continue to innovate and have a ton of experience. Its just the setting is getting kind of long in the tooth, it desperately needs a change, even a fresh coat of paint would do it wonders.
>>
>>53772093
or, you know, pull the plug and let it die with dignity.
>>
https://www.youtube.com/watch?v=K_PQ4fRQ5Kc
>>
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>>53772287
https://www.youtube.com/watch?v=xq3a_7242Lc
>>
>>53771807
>People don't like new ideas and mine seem especially unpopular.

Honestly, your ideas aren't new. They're the same shit people have been railing against infecting battletech since the early 90's in terms of nanotech, aliens, tiny heavy gear size mechs and shit. Your ideas have been hated for over twenty five years.
>>
>>53773400
that not especially true, but thanks for trying.
>>
>>53773770
Ehhh it's pretty true
>>
>>53773770
It is. Even the line developers in the last decade have said as much. Never make the mistake of thinking that just because something isn't used it hasn't been thought of and soundly rejected.

It's times like this I wish I had Herb's old list of scifi stuff that isn't battletech.
>>
>>53773400
I don't know why you hate me Eric. All I've ever tried to do is promote your work and ride your coattails, I never made any effort to upstage you or diminish your accomplishments. All I ever wanted was a piece of the wealth of talent and community you shared, but all you ever gave me was petty, vindictive crap.

Why couldn't you share the spotlight? Why did you always have to turn everyone against me? Cause I had the guts to tell you the writing was on the wall when all your sycophantic followers were lining up around the block to kiss your ass?

Fuck you Eric. You could have been so much more.
>>
>>53773805
>>53773847
Have fun riding your bandwagon.
>>
>>53773900
For what purpose would you want to take something that is actually unique and strip it of what makes it special? It's completely counterproductive.
>>
>>53773879
This feels like a familiar pasta but I just can't place it.
>>
>>53752753
>There's nothing in the Combat Manuals that isn't already statted in regular BattleTech.

>Combat Manual: Mercenaries
>Archer ARC-4M-modified
>Scorpion SCP-1N (Wendall 2)
>Crockett CRK-5003-0 (Saddleford)
>Orion ON1-K (Muller)
>Dervish DV-6M (Turner)
>Crusader CRD-3R (Bear)
>Banshee BNC-3E (El Guapo)

>Combat Manual: Kurita
>Jenner JR7-D (Webster)
>Ostsol OTL-5M (Maki)
>Hatamoto-Chi HTM-27T (Lowenbrau)
>Panther PNT-9ALAG
>Kintaro KTO-19 (Omar)
>Catapult CPLT-K2 (Kasigi)
>Ostsol OTL-4D (Ragnar)
>Griffin GRF-1DS (Almstedt)
>Ostsol OTL-4D (Woo)
>Panther PNT-CM
>Guillotine GLT-3N (Estridsen)
>Atlas AS7-S (Hanssen)

Please, show me where the record sheets for these unique variants are. As >>53754657 says, there are a few places where you can figure out the config based on the text description, but those are few and far between.
>>
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>>53771538
>Battletech has always being written with an emphasis on engineering, not physics, computers, or communication
That's a really good way to put that.
>>
>>53770081
>>53770229

Malthus was real dick at the end. "Oh you won the planet, Fuck you I am taking all the people with me."
>>
>>53776546
They aren't called cockfalcons for nothing.
>>
>>53776546
Actually, pretty smart of Malthus as the planet without its population making it useless for Steiners to re-claim it, furthermore due to Sommerset jump distance unpalatable for garrison, in the end, Steiners again abandon it to Falcon's grubby hand.
>>
>>53770873
Nope.

An LD was long needed. Brent might not be the best guy for the job, but with how thankless the position is, there's not a huge lineup.

Besides, he was the former art director, wasn't he? This might be good news for battletech from an artistic perspective, so long as Brent doesn't have shit-taste for art or a hard-on for half-assed dioramas that look like the average con table for a common minis game.
>>
>>53770189
You need to build up the momentum before bringing out the toys. It'll be bananas.
>>
>>53779035
I hope the cartoon goes over well, though.
With the only surviving episodes that have been uploaded being worse quality than the earliest ipod video, I don't know how forgiving a 6 year old would be on the matter.

But that show man... it was my favorite in the whole saturday morning cartoon lineup. If only YTV hadn't juggled the airtime around every week.
>>
>>53779288
Isn't the whole series in youtube in various degrees of quality.
https://www.youtube.com/watch?v=-l5dDcyX8fE&list=PLCC7E99DD853589FD
>>
>>53777275
>>53777528

As I understand Adam Steiner lead the Strikers to take back another world, after the events of the series. I can only imagine the mile long list of things from the planet he probably presented to the Falcon forces defending that planet for the Trial of Possesion just to make sure he didn't get fucked over again.

"And here is in alphabetical order of everyone living on this planet, their pets and their favourite mugs of coffee, every factory, how much water is in the planet, trees, houses, I want all that thank you very much."
>>
>>53779612
The various degrees of quality is the issue.

The first episode is in decent shape.

Episode 2, for example, is very not.
>>
>>53779612
THEY MADE ONE BIG MISTAKE

THEY ATTACKED MY HOME PLANET
>>
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>>53779612
>baka boys
every time
>>
>>53773879

You subhuman baboon. You literal nigger.

How dare you speak, you swarthy Dublin monkey. How dare you open your big lipped, rim encrusted, menthol cigarette smelling mouth?

You are human trash, John Patterson. Universally despised, derided and mocked. Your accent and Chinese population offers no hope to the world that Ireland can ever prosper. Crawl back in to the block of flats you came out of, you literal orangutan.

Take your yellow hairy fingers off your keyboard, and never talk about the human species again, you mockery of our supposed shared ancestor.. No amount of Guinness and soda bread slabbed on your face every morning will make you Irish. It's about as delusional of an idea as your daydreams of Gael heritage.

You nigger.

You make Limerick look like a beacon of civilisation.

You are the Baltimore of Ireland.

Go pay 20 euro for a pint with you and your families corpses, its the best you can hope for in life. For the first time in your life, nigger, you have a job typing code for beings vastly superior to yourself. Norse cattle. Coincidentally, it would be the first time a Dublin "man" provided for a family.

Die, Daniel. No one would miss you. Except for Australian Aboriginals, who now would have no one to make them look good.
>>
>>53773879
>>53781817
I feel like this is some species of highly advanced pasta but I'm honestly not 100% sure.
>>
>>53781863
Isn't BT pasta made out of quillar?
>>
>>53781962
All BT food is made of quillar, even the soda.
>>
>>53782568
...So what does quillar taste like, if quillar tastes like everything?
>>
>>53782772
it tastes like wheat on its own but the flavor is so bland and the structure so malleable that it can take on any texture or flavor with minimal processing.

also you can juice it somehow.
>>
Yo BG! Hit the booru forums when you have a hot second, I've got a partially pressing question.
>>
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>>53784567
BG guy here. I'll answer this when I can get to the booru later, but some awesome guy gave this up a while back. I THINK I got all of them from the five Nipponese moon runes text he gave in this PDF, but I'm not sure.
>>
>>53785071
Consider my mind thoroughly blown. I had no idea that the JP BT fan base was this... existent.
>>
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>>53784567
>>53785071
Moonrune-bro here. Honestly there are probably some mistags on Pixiv, but I'm not scraping the whole #mecha tag to find them. There are also a few guys who tag exclusively in English - don't forget to check the English versions of the tags as well.

I've got a medical appointment in a few, but I'll try to have unit-specific tag transliterations up in the next couple of days for you guys. Would you be interested in an updated version of the pdf?
>>
>>53785667
I'd be interested in anything you got. I've been tagging the japanese counters that got dumped on the booru and now I'm just obnoxiously curious what mechs some of them are supposed to be and whether or not some of them sre custom designs.
>>
>>53785422
It mostly vanished in 1996, mind, along with the RPG bubble that happened around the same time period.

There are still the occasional spasm of activity.

The biggest issue from my end is not that I can't play the game with japanese people, but rather can't get table space. The RPG shop has no tables, and the cardgame shop was more than a little inhospitable towards the idea of if I could play there, whether or not I planned on buying their drinks.
>>
How do I view megamek game log files besides opening them in a text editor? Is there a way to watch replays?

My Black Knight-L just mauled a mauler in melee, oneshotted a hunchie in the head from 8 hexes away, and killed a grasshoper in honorable 1v1. MekWars is the hypest shit.
>>
>>53788743

Replays, not that I'm aware of. And I think a text editor is your only option, unless you wanna open a savefile of the game and go through the round reports. Glad you're having fun anon.
>>
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>>53789102
I'm an idiot. It's all in html code, so you can open it in any browser and it will show you the text replay round by round.
>>
>>53772287
>>53772351
sheesh, i would have thought I'd get at least one feel out of you fuckers..
>>
>>53789221

nah, we're all dead inside anyways

why else would we be on /tg/
>>
bampu
>>
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>>53782772
>So what does quillar taste like, if quillar tastes like everything?

You ever eat Tasty Wheat?

https://www.youtube.com/watch?v=2oEnJfZ9joY
>>
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What the fuck is the point of Banshee 3E? A single PPC and a shitty autocannon, really? It's bad even for 3025 tech (a goddamn panther has a PPC, and it costs only half as much, not to mention having jump jets).
>>
>>53792599
That's the point, do you know the fluff of it?
>>
>>53792599
>However the use of a massive GM 380 fusion engine left little room for weaponry, and even at the time of its introduction the Banshee was considered under-gunned compared to its privately-built competition. As critics noted, what use was impressive armor and mobility if a better-armed enemy could overwhelm and destroy it? The result was a mediocre 'Mech which even the lowly Rifleman could beat as long as it prevented the Banshee's mass from coming into play.
It's designed to be shitty. Even in-universe.
>>
>>53792599

A) Many mechs are intentionally shit, of which the Banshee is but one
B) Beating the shit out of Mechs in melee
C) Sunglasses
>>
>>53792682
>A) Many mechs are intentionally shit, of which the Banshee is but one
Can I get a quick rundown? A list of shitty mechs would be really useful.
>>
>>53792599
It's a great mech, just not stock, in 3025 era the -3S is a monster of Lyran rape.
>>
>>53792692

Everything not named Devastator, Stormcrow, Hellstar, or Awesome -8Q or -9Q.
>>
>>53792692
The Jackrabbit is the clearest example anon.
>>
>>53792599
As people pointed out, it's a 95-tonner, which is really heavy, and its weapons are mounted on the torso, so you can both shoot its weapons and punch twice in the same turn. Along with good mobility for an assault, it's not that bad of a mech for urban combat. Don't forget, mechs don't break LoS to other mechs. You can punch a nigga in front of you while shooting your PPC and AC at a nigga far away.
>>
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>>53792692
It'll be a long list and some mechs are shit at X duty. Lots of mech get a bad rap just not being good at mech fighting (looking at you vulcan)
Shitworth, well nickname implied, also a lot of good mechs have shit configs, Banshee is pretty great aside it's stock layout.
>>
>>53792599
The basic layout is a waste of space for an assault. Other layouts pretty much make it a 95 ton atlas.
>>
>>53792599
Because when it was deprimitiveized, they used the saved weight to improve the engine instead of the weapons
>>
>>53792692

>partial list, assume base variants only

Flea, Wasp, Stinger, Dart, Duan Gung, Eagle, Jackrabbit, Falcon, Firefly, Hermes, Garm, Raven, Venom, Assassin, Chimera, Clint, Daimyo, Sentinel, TARGE, Vulcan, Blackjack, Hatchetman, Kyudo, Snake, Wyvern, Centurion, Huron Warrior, Uziel**, Buccaneer, Cronus, Dervish, Hoplite, Scorpion, Shadow Hawk, Anvil, Dragon, Quickdraw, Merlin, Rifleman, Crusader, JaegerMech, Ninja-to, Tempest, Verfolger, Caesar, Daikyu, White Flame, Defiance, Maelstrom, Perseus, Rakshasa, Shugenja, Thanatos, War Dog, Charger, Goliath, Striker, Gunslinger, Mauler, Banshee, Cerberus, Grand Titan, Vanquisher, Atlas

**BASE VARIANT ONLY, not the 2 PPC one
>>
>>53792805
Man, that's like all of them...
>>
I just noticed it, but don't the Striker's SLDF variants resemble the OG -5 and -6 series mackie very closely?

I mean there's no way FASA consciously designed things that way, but it makes a lot of in-universe sense for the striker to have been designed as an updated, streamlined mackie
>>
>>53792815

Welcome to Battletech.
>>
>>53792805
This list is wrong. The Eagle and Chimera are great mechs unless you're a pleb.
>>
>>53792805
Black jack can do no wrong, Caesars are great, Centurions are wonderful troopers,hatchetmen are good city fighters, jagers are fine for anti Vee and AA Dervish, I hate em but a lot of better players than I don't. Venom is just a spider on steroids and brutal back stabber, Buccaneers are fun as fuck. Atlas, is underwhelming imho but it does not go down. I covered the Vulcan before.

As you said, most of them have a good other config
>>
>>53792805
The merlin and Cronus are pretty solid in 3025 IMO
>>
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>>53792805
>Wasp
>Stinger
>wat.jpg
>Raven
>Centurion
>Dervish
>uwotm8.jpg
>Rifleman
>Jaegermech
>dafuq.jpg
...
>Cerberus
>Atlas
>mfw
>>
>>53792805

Holy shit, that was amazing bait. Good job.
>>
>>53792805
Default flea can shit on most mediums. Didn't even read the rest.
>>
>>53792951

Lol. A Mech where a light breeze goes internal can "shit on most mediums". Check yoself before you wreck yoself.
>>
>>53792986
>2 medium pulses
>2 small pules
>flamer
>MASC
Kill urself boi.
>>
Making a Canopian company. How do these work?

>Archer
>Quickdraw
>Centurion
>Warhammer
>Hermes
>Banshee
>Grasshopper
>Panther
>Charger
>Flashman
>Wolftrap
>Vindicator

I figure the Magistracy imports a fair bit.
>>
>>53793022
HERE WE GO

...in b4 "not enough bugs", "heaviest Mech must be a Shadow Hawk and nothing heavier in the faction", and "tranny whore faction"
>>
>>53793022
>I figure the Magistracy imports a fair bit.
They do, but mostly from the TC.
Overall it looks way too heavy and way too loaded with rare mechs, and very short on the common stuff
Here's a more realistic canopian company
>bug x 3
>cicada
>Merlin or vindicator or centurion
>shad
>griffin or wolverine or second shad
>trebuchet
>Hunchback
>archer
>thunderbolt
>Marauder
>Stalker
>>
>>53793022

Complete bullshit, anon.

Canopians can manufacture only Wasps, Stingers, and Shadow Hawks, and they evidently have super rare Marauders and Stalkers. A good Canopian company should look like:

Light Lance
>Wasp
>Wasp
>Stinger
>Stinger

Medium Lance
>Wasp
>Stinger
>Stinger
>Shadow Hawk

Heavy Lance
>Shadow Hawk
>Shadow Hawk
>Shadow Hawk
>Stinger

Maybe, MAYBE, you could put a single Stalker or Marauderin the heavy lance, or even put a single Archer somewhere since so many of them got made. Literally everything else you listed isn't available to the faction. Really, the heaviest Mech readily available to the MOC should be a Shadow Hawk, and you're not running anywhere near enough bug Mechs in that force.
>>
>>53793022
>Flashman
>Wolftrap
These are SUPER out of place, and the panther is also very rare in the periphery
Replace those with shit that they or the taurians build and it'd be a reasonable enough heavy company, though it looks more like a merc company than a canopian one
>>
>>53793083
Literally didn't even take five minutes
>>
>>53792599
It's to have a slight edge on the stock Marauder or Warhammer, trading a few points of DPS for 50% more HP.
>>
>>53793022

They should barely have Mechs anyway since they're both a Periphery force and the fucking tranny fetish faction. Try remaking it with a half-dozen bugs, a shadow hawk, and a bunch of shit tier tanks.

Periphery factions should be happy to have any Mechs at all, and certainly not have access to good mechs like a Grasshopper or wolftrap.
>>
>>53793179
but what about a Shogun
>>
>>53793434
The obvious answer is the Mackie.
>>
>>53792712
Christ the Jackrabbit is depressing. Why in sweet jesus's name does it have an AC/2? Why?
>>
>>53793576
Real answer? Because the Nexus fluffed the Jackrabbit as having a light ballistic weapon and a missile launcher, so they gave it those, and made it 6/9 based on the speed note. In game? The SLDF had basically just gotten to Phase 2 of testing by the time of the Coup, where it would have its flaws worked out, in theory. The Banshee kind of puts paid to the notion.
>>
>>53793576
From an in-universe perspective where mapsheets aren't a thing, a fast light with an AC/2 makes at least a bit of sense
>>
Guys, how's this for a Green Burd Trinary?

Light Star
>2x Fire Moth (Isorla)
>Fire Falcon
>2x Kit Fox (One is a Star Commander)

Medium Star
>Cougar
>2x Nova
>Stormcrow (Isorla)
>Black Lanner (Star Commander)

Heavy Star
>Ebon Jaguar (Isorla)
>Timber Wolf (Isorla)
>Hellbringer
>Summoner
>Night Gyr (Star Captain)
>>
>>53793698
The Ryoken doesn't really need to be noted as Isorla, the Falcons had a fair few of them. The Cauldron-Born seems out of place, I'd go with a Crossbow or Vulture, since they'd have to trial the Jags for it. Hell you don't need to mark what's captured or not in all honesty.
>>
>>53793698
Crank your salvage down from half to more like 20-30%. And dump one of the Novas. They're even rarer by that era.

Feel free to throw in more Cougars, Summoners, etc.
>>
>>53793698

Too much non-CJF stuff, reads as a special snowflake force.

Something better would be:

Light Star
>Fire Falcon (Star Commander)
>3x Kit Fox
>x1 Adder

Medium Star
>Black Lanner (Star Commander)
>Hellbringer
>Stormcrow
>x2 Kit Fox

Heavy Star
>Night Gyr (Star Captain)
>x2 Hellbringer
> x2 Summoner

Remember, 50% of every trinary, at a bare minimum, should be made of Kit Foxes, Hellbringers, and Summoners. 2/3rds is better. Some allowances are made for the newer CJF stuff like Black Lanners and Night Gyrs.
>>
>>53793179
>Periphery factions should be happy to have any Mechs at all
I'd like to remind you that before the Reunification War, the Taurian Concordat had the biggest navy after the SLDF itself and enough 'Mechs and firepower to make the Star League spend TWENTY YEARS conquering them. The only reason the Concordat didn't become the seventh Great House after Cameron, Davion, Kurita, Marik, Liao and Steiner was because they had no desire to suck Ian Cameron's cock or buy into his imperialistic bullshit.

By the Amaris Civil War, they were definitely a minor power, because the Star League made sure they would be. Once those shackles came off, and the Great Houses started nuking each other flat, the Concordat was free to start rebuilding and growing. They didn't fight any major wars for two hundred years, and between their own building up and everyone else repeatedly knocking themselves down, they were close to parity with actual IS states by the 3025 era.
>>
>>53793022
What year?
>>
>>53792682
If melee was implemented in MWO, nobody would use bug mechs anymore, Piggies even took out collision damage.
>>
>>53795444

We're talking about the real game, not over-coded pay to win garbage. And in the real game that actually matters, "the fuck is the point of the Banshee 3E" is exactly what >>53792682 (and others) said.
>>
>>53792724
Yeah the Vulcan-2T is kinda sad case, but then there is 5T that makes up the shittines quite well, I basically upgraded all of my Vulcans I got as salvage to 5T.
>>
>>53795060
Don't sweat it. Some people have this idea that every Periphery nation should be shit and can't have any heavy or Assault mechs. EVER.. Seriously when shit as common as Phoenix Hawk, Stalker or Archer makes some asshats go REEE then you know it's not worth the time to argue with them.

>>53793143 is a good example of that mentality what I am guessing a form of parody
>>
>>53795444
>Piggies even took out collision damage.

Bullshit. I usually take one or two percent damage as soon as the match starts from drunken idiots running into me.
>>
>>53795998

Hey now. I resemble that remark.
>>
>>53793143

There's plenty of personally owned heavy and assault mechs, I don't see why an entire faction couldn't scrounge up a few. Especially when you take salvage into the picture.
>>
>>53793887

Cutefoxes in the talon star? Could easily replace them with additional stormcrows or conjurers.
>>
>>53795060
That's a nice fantasy you have there Olly. But you forget they had only 14 regiments in 3050. That's Capellans-after-the-4th-War-tier and like 20% of a proper state.
>>
>>53796099
Not him, but you can find ways to justify most any list with designs that aren't super rare. But the point of having a faction force is to have a force with the flavor of the faction. Canopians had about twelve regiments after the Andurien War. Assuming 10% Assaults, that's over a regiment of the things to stuff in various places. We also know that old early 31st century rulers liked to have themed weight units and keep the big boys back for important assaults.

So while you could have a bunch of cool heavy and assault stuff in a Canopian force, you need to fluff it right. The famous Canopian assault Battalion in Ramile's Raiders for example. Contrast that to those poor bastards in Long's Light Lancers are almost all Bugs and Phawks at the time though.

It's like taking a company of the BoG Crushers. People might call you a munchkin faggot, but they won't argue canon. Where people get in scuffs is when some kid goes "Is this representative of a random force of X faction?". That gets a big "FUCK NO! Where's the bugs?"

Better to dig down one layer deeper than a general faction and find a unit. Bonus, you also have a paint scheme to embrace or ignore.
>>
>>53796223
I think the most annoying people are the 3025 grogs who think that every random company should be made on that standard, which is kinda rridiculous when the most of the new people will probably think Clan Invasion or FedCom Civil War.
>>
>>53796753
Clan Invasion was basically the same. Though that's another new guy thing where they think Clan Invasion means up to 3060 instead of 3049-3053 because they confuse The Clan Invasion with the "Clan Invasion Era". You would figure new guys would latch onto Jihad or Dark Age for second place after the Invasion though. The Fedcom Civil War has always been the absolute weakest of the Battletech eras.


Other than that, I only ever see people make those comments on grogtech lists. You don't see people bitching too much about weight if people aren't using 3025 era machines.
>>
>>53797162
>The Fedcom Civil War has always been the absolute weakest of the Battletech eras.

But ti was prominently featured in the Mechwarrior 4 games, while Clan invasion era was featured in both Mechwarrior 2 and 3.

Jewhat clusterfuck of fail and stupidity was featured in Mechassault. And it was stupid there, too.
>>
>>53797217
Mechwarrior 4 is 17 years old bro. I think it stopped being an entry point awhile ago. And I say that as a guy that got into the game back with Mechwarrior 2: Mercenaries. Also, Mechassault didn't really have a Jihad plotline. You were vaguely a special unit of Wolf's Dragoons hunting a crazy scientist. There was very little real Blakist anything going on other than I think some dialog calling your enemies fanatics near the final boss level.

Also
>Implying the Jihad was bad
There were some massive retard decisions in it, but when you look at what they were forced to do to link it up with the DA, they acquitted themselves pretty well. Better than the massive pile of retardation and American Civil War references that was the FCCW. The only person who acted intelligently in the whole thing was our boy Georgie, and then he got the retard stick right out of the gate in the next plot.
>>
>>53797217
You sound angry and groggy
>>
>>53797253
>Mechwarrior 4 is 17 years old bro.

Doesn't stop people who get introduced to the idea of Battletech from picking up the older games and playing through them. They're still highly recommended, despite their age and compatibility issues.
>>
>>53796125
>no true state
hah
>>
>>53798016
>Says they're on parity with the IS in 3025
>They're literally barely 1/4 as powerful

Read the post again. TC are the most powerful Periphery State in that era but they are still nothing like the IS proper.
>>
>>53797458
Also the fact that Mechwarrior Online introduced Battletech to some new people and that is late Clan Invasion Era at the moment, soon to be FedCom Civil War. I actually spoke to a 10 year old kid who was 6 when he started playing the game. So the draw is still there, not in the great numbers as it was during earlier Mechwarrior games, but MWO does introduce Battletech as a setting to alot of people who where not even alive when the the tabletop game was made.
>>
>>53793022

It depends on the time anon. If +3050, i would say ditch the Flashman and Wolftrap. One if a old SL mech that only CS make (and the Lyrans) and the Wolftrap is almost exclusivy DC. Toss a P.Hawk to replace it and a marauder and you are golden. MoC mechs at that time should mostly homegrown designs, TC, Marik and maybe Liao salvage.
>>
>>53795060
>>53798150
The TC should more accurately be described as per capita on par with the IS; like, they're just as well off, but their much smaller state means a much smaller army
>>
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>>
>>53799606
Those hazard stripes remind me of going into hobby shops, back in the day, and seeing Heavy Gear books shelved next to the BattleTech ones.
>>
>>53793143
That's just intentionally attempting to shit in someone's cereal.
>>
>>53798913
The TC is basically equivalent to a March/Military District/Theater/etc. But in the same way rogue provinces like St. Ives or Wrasslehog are not considered anywhere close to a real Successor State, neither is the TC.

The TC is purposefully set up as the most powerful, successful and professional periphery state in 3025, supported by the most heavy industry in the periphery. Yet they still have to import such basic gear as nuerohelmets and flight gear for their boys from both Liao and Davion since they don't manufacture it themselves. It's the big fish in the little pond.

Their greatest claim to fame is being the only guys who still give a fuck about exploration and colonization, which is where they spend most of their extra resources from not warring with anyone much during the Succession Wars, not on their military.
>>
>>53799606
I still need to buy the first one in paper. I'm certainly enjoying these historicals much better than the year of the Star League ones.

Does this mean the pdf is out too?
>>
>>53799754
It's also the faction that has the most evident cause to be very, very angry in the setting. And being angry about imaginary wars has a lot of pull in tabletop wargame subculture.
>>
My opinion on the periphery has always been that their militaries should be qualitatively OR quantitatively inferior to their neighbors, but not both
>>
>>53799754
Man. That's some long-winded graffiti, there.
>>
>>53800616
Should be both, just like small underdeveloped countries in the real world don't hold a candle to the true powers.
>>
>>53799673

The original anon deserves it for trying to promote the tranny whore faction.
>>
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>>53801471
They aren't trannies.
>>
>>53801643
That reminds me, my mercs need R & R after their second campaign.
>>
>>53800616
So they're all either britland or Iraq military-wise?
Sounds better than what we got right now
>>
>>53792599
It's a shame the Banshee isn't a great 'mech because it's one of the rare IWM models to actually look decent.

And a question: is running a Merc company basically the best excuse to just use almost any 'mechs? And what sort of vehicles would merc companies have access to? I imagine large, heavy, tanks probably aren't common.
>>
>>53803901
>And a question: is running a Merc company basically the best excuse to just use almost any 'mechs?

No, because mercs being able to access Mechs is, like, the height of Mary Sueism. It would be like african mercenaries today driving F-22s. And that doesn't even take into account the Inner sphere is a feudal system and a feudal lord can simply confiscate any private property they feel like, so as soon as the merc with a mech lands on an inhabited world, his mech should be immediately confiscated anyway.

Private ownership of Mechs, except as sponsored and supported by the state, completely ignores reality, human nature, and the game's own political fluff. Therefore, mercs should be infantry and vehicle forces, at the absolutely most.
>>
Design challenge:

After the Perseus is developed, the LCCC isn't too impressed and orders another omni project.

This one is focused on making an Omni Awsome.

Develop an Omni Awesome to be unveiled no later than 3067. It can have a new name if you want. It has to have the same tonnage as the Awesome, but not all variants are required to include triple PPCs.
>>
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>>53804183
>>
>>53804226
Hmm. Make it so you can have a 1-2 PPC + pulses version, I guess?
>>
>>53804226
Warhawk?
>>
>>53803901
>I imagine large, heavy, tanks probably aren't common.
More than you'd think.
Mercs tend towards either heavy stuff that can survive heavy fighting or very light, very fast stuff for recon.
What they DON'T use much is stuff like the vedette
>>
>>53804183
How do you explain the canon examples of mercenaries with battlemechs
>>
>>53803901

As long as you can give a good enough reason for them to have it, yep. Mercs generally have less out-and-out access to stuff, but salvage means you get all kinds of excuses to have some silly shit, as long as you had a reason to shoot it.
>>
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>>53801643
>>53801471
Out of sheer curiosity, where the fuck did the "tranny" part of that come in? I mean, we know about the furries, that's canon, and the general gleeful whoring is a cornerstone of their economy. But with the rampant sexism and general faggotry in the Magistracy you'd think they'd be pretty virulent TERFs..
>>
>>53804292

Mary Sue ism. Look at the Dragoons and Kell Hounds. Even the writers admitted private ownership of mechs was unrealistic once they got away from the idiotic "knights errant" metaphor for Mechwarriors and started making proper state-sponsored armies again.

But people love their snowflake mercs, so they couldn't get rid of them entirely.

>>53804253
The fact that all you can do is call an honest, supported opinion "bait" reflects poorly on you, anon, not me.
>>
>>53804300
>where the fuck did the "tranny" part of that come in?

Matriarchy = terrible.
Furries = terrible.
Whores = terrible.
Periphery = terrible.

And Trannies = terrible.

It's no real surprise that a faction based entirely around being terrible gets additional terrible things added in to it. Plus trannies and MOC players are all degenerate wastes of humanity which should be ethnically cleaned, so it stands to reason they'd be linked.
>>
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>>53801471
>>53804183
>>53804359
>>53804418

I see our resident shitposter is back. A warm welcome, we missed your angry, unsupported ramblings.
>>
>>53804300
>But with the rampant sexism and general faggotry in the Magistracy you'd think they'd be pretty virulent TERFs
I mean you're completely right, but it's irrelevant in the face of this sort of hardcore mad
>>
>>53804483
I guess they let him out of jail again, or he finally found a public library that hasn't banned him yet or at least forgot about his past episodes
>>
>>53804530
Ironically the only people who ever throw the tranny bit around are the pro-canopian ironic shitposters
>>
>>53804483
Guess he got temporarily banned from the official forums again.

It really is convenient, though, how 95% of btg's problem posters can be directly derived from a single source.
>>
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>>53804226
>>
>>53804718

As someone who would be completely fine seeing the canopians disappear from the game entirely, that's not true at all. I've certainly used it to piss off the canopian fanboys.
>>
>still no battletech beta torrent
>>
>>53805680

Stop being poor.
>>
>>53805785
>15 extra bucks just to betatest
Shill, pls.
>>
>>53805801
You know, I'm fine with that. At least they're honest about it unlike the fucknuggets releasing Early Access games on Steam.

Just wish they weren't limited to PGI's 'mechs.
>>
>>53805860
They gotta start somewhere. I'm 99% sure they'll do a clan invasion sequel if the game sells well.
>>
>>53805881

I'm pretty sure that's already in the long-term planning, considering they already have lostech weapons in the game. Doesn't take much effort to clone the weapons and give them different values and colors.
>>
>>53805860
Eh, I don't mind most of the PGI designs. Some look a little derpy, but that describes a lot of BT's designs.
>>
>>53806233
I don't mind either, it's the fact that they're limited to designs already in MWO that I dislike. There're so many more 'mechs that could be available.
>>
How about a design challenge?
We haven't had one of those for a while
>>
>>53806368
someone just made one
>>
new thread
>>53806461
>>
>>53805088
it is true
>>
>>53805785
Ouch.
>>
>>53804722
Who is he on the OF?
>>
>>53798913
Good point
>>
>>53805801
Fuck off.
>>
>>53806489

prove it, cuck
>>
>>53806677
sod off, nerf-herder
Thread posts: 314
Thread images: 55


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