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Warhammer 40,000 General /40kg/

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Thread replies: 620
Thread images: 73

Custom Ynarri Far Seer edition. WAAC is a way of life and not a bad thing.

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>>
This Thread for Perturabo!
>>
>>53666550

I recognize a Stompa doesn't come with a base, BTW, id build my own
>>
How many raptors is too many raptors? With my new backpacks, I have the potential for 30 raptors...
>>
Does anyone know if Deathwatch will at least be decent in 8th? I haven't seen any info on them.
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>>53666644
Too many raptors is reached the moment you kitbash your first Lias Issodon model
>>
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>>53666606
>>
>>53666645
Confirmed trash tier, go out and buy nids.
>>
>>53666649

Wrong raptors. I mean chaos raptors
>>
Remove ynnari
you're worst aledari
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>>53666645
There is basically zero reason to take them. Also their base unit is worded extremely oddly and theres little reason to gimp a unit by taking normal marines and terminators in the same unit.
>>
When the Ork tellyport blasta blasta says to "roll a D6 at the end of the phase. If the result is greater than that model's Wounds characteristic, it is slain" does that mean that I roll against their wounds profile on the dataslate or their current wounds remaining. If there is a W5 character who is down to 3 wounds, do I need to roll a 4+ to slay it or a 6+?
>>
>>53666708
I'm pretty sure characteristic means you look at their profile, so a 6+ in that example
>>
>>53666720
Ok, thank you.
>>
>>53666706
Awesome, just what I wanted to hear after painstakingly kitbashing two termies to go with my Frag Cannon squad...
>>
So a unit can disembark when the vehicle is within 1 inch of enemy models right?
>>
Why do scouts have a higher PL than tactical marines
>>
>>53666671
They are top tier.
>>
>>53666668
It's still a good idea to cover your raptors in static-grass and brag about it on /tg/. Don't forget to get a leviathan from china and put yet more static grass on it for maximum shitposting purposes.
>>
The mobile fortress rule of the battle wagon doesn't apply to the passengers, or does it?
>>
>>53666689
your autism didn't bear a sane fruit

pauldrons and heads are supposed to have the same size
>>
>>53666734
It's a pretty cool weapon, but the units just lack much 'specialness'. Doubt you'll do awful, but you could optimize alot more.
>>
Ok so I'm going to use 8E as my excuse to finally break into playing 40k. I'm interested in starting with Slaanesh Chaos Marines. What all should I pick up first to start bringing the noise? My buddy is going to go with Tyranids and probably just shooting for smaller point games to learn the basics
>>
Tau support systems look potentially devilish.

Deepstriking opponent?
EWO. If they DS within 12'' your suit can fire all guns at it immediately, normal BS, without giving up a shooting phase. They survive to charge, well time for overwatch.
If they DS over 12'' they ain't charging or firing meltas

Lotta Fly keyword going about?
VT. Straight up +1 BS no caveats or limitations.

General situation?
ATS. All the guns, now with better AP
>>
>>53666777
Tell that to the different artists.
>>
>>53666780
I had a squad of fiver Vets with shotguns and two Frag Cannons accompanied by two Terminators with assault cannons and auxiliary meltaguns in a Furor Kill Team for 7th, it made sense them, but I guess it won't work now
>>
>>53666761
Yes, but none of the disembarking models can be within 1" of enemy units and all models which fail to be placed when the unit disembarks are considered slain.
>>
>>53666789
Good for the bigger suits, but crisis are probably better off just taking 3 guns.
>>
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Put a Death Korps Vanquisher together, super impressed by the model. Looks mean compared to my regular Russes, it'll make a nice command tank.
>>
>>53666689
>scions head is barely at a chads stomach
>>
>>53666637

It would look a bit awkward if you handled it the wrong way.

A Riptide is about 1/4th the size of a Stompa. You'd have to have the torso pretty much crushed into pieces or else your Stompa would look like it's tipping backwards, not stepping on it.
>>
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Posted the beginning of this in /wip/, but what do you guys think of my weirdboy?
>>
>>53666644
Chris Pratt seemed to have a little trouble handling 4 of them in Jurassic World, although he managed. I'd suggest sticking to three.
>>
>>53666816

The best SS loadouts will be a hot topic I imagine.
Though with 3 slots you can deck out
>>
>>53666867
I love it! What did you use for bits? Especially the eye thing.
>>
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Plastic aspect warriors when?
>>
>>53666764
Because if you buy them all sniper rifles and camo cloaks they're 18 points each to the 13 of the tacticals, and both still have some pricey options they can take on top of that
>>
The funniest thing I find about conscript autism is that you literally cannot bring non hover fliers against them
>>
>>53666874
For a second my brain omitted the 'a' in that sentence and tried to parse the meaning of mall goth tau.
>>
>>53666881
Not that guy but that's the Iron sight bit from Ork boyz kit.
>>
>>53666792
I told them

they told me you have to resize the heads
>>
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What chaos god would Rakdos, the Defiler (or a daemon prince/chaos lord inspired thereby) serve in 40k? The Cult of Rakdos seems to mesh Slaanesh's hedonism-and-revels and Khorne's BLOOD FOR THE BLOOD GOD together pretty seamlessly, but in 40k that's weird for some reason.
>>
>>53666921
Ah, neat. I've always appreciated orks from afar, maybe now someone soon I'll finally take the plunge since they share a book with my tyranids.
>>
>>53666940
Rakdos is more about putting on a show than actual killing, so Slaanesh
>>
>>53666881
I'll try my best:

Body is a Savage Orruk
Head is the Ardboyz Boss
Skull necklace is from the Orruk Megaboss
Staff is from Savage Orruks
Skull on the staff is likely from the Orruk Brutes
Various shoulderpads probably from Ork Boyz or Nobz box
Skulls dangling off belt are from the Ardboyz box
Snakebite logo I have absolutely no idea

The eye bit is from either the Ork Boy box.
>>
>>53666867
I often forget to appreciate the fact that orks literally just bolt metal plates into their fucking skin to wear them as armour instead of bothering with straps and shit.
>>
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>>53666867
i feel like he needs some crazy hair to be complete

>>53666896
doubtful it will ever happen, here's a good conversion for your troubles
>>
What's a good way to make a Chaos Lord with a jumpack? I know you can use the Warp Talons/Raptor kit but I really would like him to stand out.
>>
>>53666989
>doubtful it will ever happen

But they HAVE to eventually... right?
>>
>>53666967
Leather straps are a luxury the plebboys can't afford.
>>
>>53667000
not really, aspects aren't a focal point for eldar but it'll happen before plastic sisters
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>>53666990
You could give him a taller scenic base and more eye-grabbing paint scheme to draw attention.
>>
>>53666896

Why not spend that hard earned money on one of our Repulsor (TM) Grav (TM) Primaris (TM) Tanks. Everyone should have some Primaris (TM) Marines!
>>
>>53666774
>A Battlewagon ignores the penalty for moving and firing heavy weapons

Are the passengers a Battlewagon?
>>
>>53667000
Next time they get a Codex update.

Wraithstuff will probably be moved to Ynnari and Asuryani will focus on Aspects.
>>
>>53667025
I'm pretty sure open-topped vehicles specifically state in their rules that the passengers share any benefits of the thing shooting-wise
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>>53666989

Fugg that's a handsome Fuegan. I've seen some decent Jain Zars made from Lelith Hesperax.
>>
>>53667025
Duh.
But open-topped says the passengers adhere to the same modifiers as the BW. So I wasn't sure if that meant they would suffer the -1 for moving and firing heavy weapons or not.
>>
>>53666911

The Chaos Tau are here and absolutely dreadfully dressed
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>>53666990
Forgeworld stuff. There are a bunch of really distinctive heresy era jump packs.
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>>53665891
>>53665281
>>53665232
>>53665190
>>53665111
>>53665079
>>53665022
>>53664971
>>53664946
>>53664899

I got caught up reading the huge discussion last thread and so I did some math. This is (roughly) how many Conscripts it is physically (and reasonably) possible to get into range of a Knight if they just advanced towards each other. Not taking into account casualties in between, etc, you can get quite a lot in range, and they can get off quite a lot of shots.

The shooting math is easy from there.
>>
>>53667060
>>53667039
>>53667025
>>53666774

>...any restrictions or modifiers that apply to this model also apply to ist passengers.
> any restrictions that apply
> -1 to shoot heavy weapons doesn't apply to the BW
> so it doesn't apply to the passengers as well

Is what I get out of it.
>>
>>53666774
Add it to the FAQ pile.

At this point this is going to be the biggest fucking FAQ GW has ever had to release.
>>
Damn, all this rules arguments feels like what might go on in the Supreme Court during a very contentious case.
>>
>>53667245
Except you don't even need a FAQ for it, it's the basic rules >>53667233

It'd be the shortest FAQ ever since you can just have it be

>Q: (insert question here)
>A: Read the rules and don't be an asshole
>>
>>53667245
We needed a FAQ 17 days before release
>>
Working on a 100 PL list

Captain with relic blade and master crafted boltgun, 5

Terminator librarian with force stave and combi plasma, 8

Tac squad with gravgun, grav cannon, combi-flamer 9

Tac squad with plasmagun, plasma cannon, combi-flamer 9

Intercessor squad 6

Assault squad with 2 flamers and an eviscerator + combat shield + meltabomb sergeant, 5
Razorback with assault cannons and storm bolter, 5

Vanguard with jump packs. Sgt with TH+ SS and meltabomb, 1 other with TH+SS, 1 with power axe + grav pistol, 2 others with power sword + grav pistols, 8

Contemptor dreadnought with multimelta, 8

Cataphractii with Combi bolter + sword + grenade harness sgt, 1 with combi-bolter + chainfist, 1 with heavy flamer + chainfist, 2 with double lightning claws, 13

Predator with TL lascannon, HB sponsons, storm bolter 9

Vindicator with storm bolter 8

Devastator squad, not sure what to give them yet. Maybe 4 lascannons, or 2 lascannons and 2 missiles, or something like that. 7
>>
>>53667020
Golly, what a funny joke. Haven't seen that one since you shat all over the Age of Sigmar threads with it and nobody cared
>>
Looking to run some damage calculations with various weapons and such, what are the best units to use as benchmarks? Right now I'm looking at:
Light Infantry: Guard
Medium Infantry: Tactical Marine
Heavy Infantry: Terminator
Light Vehicle: Land Speeder
Medium Vehicle: Rhino
Heavy Vehicle: Land Raider
Super-Heavy Vehicle: Baneblade

Does that sound about right? Are there better picks to represent these groups? Are there any large target-types I'm overlooking?
>>
>>53667214
I am impressed by the amount of effort that went into this. I think the debate is stupid, but I applaud your contribution to the discussion.
>>
>>53666644
I'll have 20 once my newest kit purchases arrive in the mail, and I kind of want MOAR
>>
>>53667214
Shooting math for the lazy among you:

Standard Deployment:
813 lasgun shots
268.2 hits
44.5 wounds
14.6 unsaved wounds

Also I just noticed an error in my image, the maximum number of models if you put them essentially base to base (in orange) has a few too many, I must have misclicked a few times at the bottom right. Still, this is all within a margin of error, but for sake of my autism we'll just knock a few off the total.

Base to Base Deployment:
940 shots
310.2 hits
51.5 wounds
16.9 unsaved wounds

So 14-15 wounds a turn once you were in range if you were to literally flood the fucking battlefield with Conscripts and fire them all at one Knight.
>>
>>53667286
I suppose a Knight instead of the Baneblade? Though for this calculation it's the difference between 2W or an invuln save.
>>
>>53667294
More effort has been wasted on stupid shit than ever should have, so I guess why stop now.
>>
How should I equip my tac squads?
>>
>>53667233
On the other hand...

The -1 is still applied to the BW, it just ignores it.
Which in turn would mean the passengers do still suffer from it...
>>
>>53666789
yeah all of them are good a multitracker and ats on a crisis commander coldstar means he'll never really need marker lights anyways. he essentially always has them.
>>
>>53667286
Should probably throw a Walker/Heavy Walker/Super Heavy Walker in there due to their stupid high wounds but generally slightly lower toughness/save.

Might I reccomend:
Sentinel
Dreadnought
Morkanaut (or Imperial Equivalent)
Stompa (or Imperial Equivalent whenever the fuck that gets released)
>>
>>53667331
By replacing them with Conscripts.
>>
>>53667214
can't stop laughing.

thanks for the math guys.
>>
>>53667214
SOVIET NATIONAL ANTHEM INTENSIFIES
https://www.youtube.com/watch?v=1rAN-fIcco8
>>
>>53666990
The plastic possessed have some winged backpacks that look super cool, use one of those.
>>
>>53667337
Good call, will add those.

What's the most useful output of this? Average wounds per turn of shooting? Average models killed per turn/number of turns to kill a model? I figure I'll be doing fire calculations with max unit sizes.
>>
>>53667214
/tg gets shit done

As in, this is something utter shit, but it got done anyway for the lulz
>>
>>53667214
>with enough Conscripts you can kill a Knight in 2 turns

8th Edition confirmed for Best Edition.
>>
>>53667331
Sorry I am of course meaning space marine tac squads
>>
From what I've seen, Basilisks are the new IG rape machines. S:9, AP:-2, roll 2d6 and take the highest for number of shots, and D3 for wounds. You can also squadron them into threes into one slot.

A friend of mine has engineered an entire strike team of Farsight, a Riptide, and 3 Crisis suits just to take them out.
>>
>>53667214
HAHAHAHAHAHAHAHAHAHA
>>
>>53667214
i love this board
>>
What do you guys think is the best kit for a Deff Dread? stock big shootas seem ok for point pinching, but double scorchas might be the go to again. Double scorcha maths out to be more wounds than two more klaws right? Double mega-blasta with a mek to help repair might be stupid enough to accomplish something.
>>
>>53667387
For alot less points you can take alot more Mortars.
>>
>>53667336

A commander might be best off with moar gunz
>>
>>53667418
>Double mega-blasta with a mek to help repair might be stupid enough to accomplish something.

BS2 means it overheats nearly as often as it hits.
>>
>>53667434
That's what the mek would be for.
>>
>>53667418
Weapons that don't hit are a waste of points.
Big Shootas are free, go for it.
Skorchas hit automatically, best choice.
Klaws hit well in combat, but no shooting, so go for it but not best choice.
Everything else is bad.
Mega Blastas overheat and kill your Dread, worst choice.
>>
>>53667445
Better of with a Mek Gun battery doing their job properly and a Dredd doing it's job properly.

Stop muckin' about ya git.
>>
So how do we feel about basic cultists for CSM?
>>
>>53667466
That mek gun thing did occur to me after typing that, but I did acknowledge it was a dumb idea to begin with. Best let the Dread get stuck in a do its thing.
>>
>>53667311
Also remember the Knight player has to be so retarded to make his Knight advance towards certain death while he should backpedal hard and use his range advantage
>>
>>53666839
the coax stubber really adds to the model
i'm guessing it'll still get a reroll to hit with the fw index
>>
Thinking about making a Luna Wolf primaris successor chapter. I dont know if these chills I am getting are heretical or loyalist, and I love it!
>>
>>53667385
conscripts
>>
How killy would 2x5 Grotzooka Kans be?

>>53667486
If you really want to use snazzy guns, stick em on the Bs 4+ platform at least.
>>
>>53667486
a Dread with Skorchas will kill things on overwatch, kill things when it charges, and kill things in combat and maximizes the model's potential
>>
Why do they keep using power levels?

https://www.youtube.com/watch?v=cJaL-Akll1w
>>
Do the first 2 stock Dread klaws cost 45 together or 60 together? Might be obvious but want to clarify.
>>
>>53667506
>(((MWG)))
>>
I think someone mathed out gun drones being the most efficient Tau unit
Really is the meta of cheap hordes
Drones are basically assault 4 18'' str 5
5+ to hit but can drop down an hq or two to buff accuracy
The roombas also have a 4+ save too
>>
>>53667506
Because MWG is a garbage show by garbage people.
>>
>>53667506
Because the points are fucking shit.
>>
>>53667513
Does tg not like mwg?
>>
What's the new IG meta now that Chimera Vets are basically useless?
>>
>>53667509
first is 30 +15 from there
>>
>>53666689
Standard Space Marines have been retconned to be just taller than average humans.
>>
>>53662851
Ynnari is always the better option unless you're bringing all tanks. Aeldari is fucked in 8th ed.
>>
>>53667489
well yeah obviously

however theoretically the conscripts can just advance every turn until the knight has nowhere to run
>>
>>53667524
Giving my genestealer cults stuff I can't take otherwise. That's the meta.
>>
>>53667506
Aren't power levels meant for people that are new or aren't really concerned with balance and just want to quickly throw a list together for a game?
>>
>>53667245
>>53667267
The last FAQ was basically
>"This rule looks shitty and/or exploitable"
>"Fuck you that's what it says"
>>
Do the Custodes that come in Burning of Prosperous have full options? Could I arm them all with Guardian Spears?
>>
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>>53667519
>>
Looks l like I can now make an undivided chaos deamons army with Belakor, Furies and Soilgrinders in either the spearhead or outrider detatchments.
>>
>>53667541
yes
>>
>>53667538
Yup. GW doesn't care about producing good rules.
>>
>>53667517
They just treat all targets like Characters- Can only shoot the closest. Makes them good for shooting chaff, less great for target prioritization.
>>
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I just bought this; I'm planning to get a Baal Predator next. What else should I pick up?
>>
>>53667531
Like a baneblade
>>
>>53666606
How are Predators this edition? Thinking of buying one on sale to mount quad lascannons on it for anti-tank fire support.
>>
>>53667214
fucking hell thats a lot of conscripts though
>>
>>53667521
No, they are the worst "professional" wargaming group.

Wannabe WAACfags, can't remember half the rules, can't do good battlefield shots, all the while hamming it up like a Big Bang Theory spinoff.

It's as if carnac and cheetafag did a show scripted by 1d4chan
>>
So do you pick the deployment maps, or the roll-off winner just gets to roll for the map?
>>
whats somewhere good to watch some battle reports?
>>
>>53667551

Sweet. Thanks!
>>
>>53667591
How are they WAACfags? They rarely bring WAAC lists. They used jetbikes with shuriken catapults ffs.
>>
Anyone got the math on 8th ed Shuriken Cannon vs. Scatter Laser efficiency?
>>
>>53667576
They look good on paper.
>>
I just noticed that Tech-priest power axes are D2 now. Guess the cog designs really do add some functionality.
How many wounds do Commissars and Primaris lieutenants have? I feel like using my four Transuranic Arquebus Rangers to gun them down is a good bet, they'll almost certainly get one Commissar a turn if he's no invuln T3 5+ S4, but I'm m probably wrong with that. They're certainly up in the "best sniper" competition.
>>
>>53667578
Yeah, its like 3000 points worth just doing the shooting.
>>
>>53667591
>WAACfags

Dave literally brings the dumbest possible lists because he likes the models. Dude is borderline retarded, you can't call him a power gamer.
>>
>>53667563
BAs start collection.
>>
>>53667429
notice how i said coldstar. gets no more guns.
>>
>>53667591
Some of the people they play against are kind of retarded. Last battle report I bothered to watch from them was Orks vs. AdMech and the Ork player bitched about how OP the AdMech were because their shooting was good. It wasn't even a WarConvo.
>>
>>53667627

Commissars have 3 wounds whilst Primaris Lieutenants have 5.
>>
>>53667506
because they're new, everyone knows what points are. people want to see what power levels looks like.
>>
>>53667643
Do you know if I need a Sanguinary Priest?
>>
>>53667591

What "professional" wargaming groups would you recommend?
>>
>>53667598
Let's see...

>Table Top Tactics
are solid all-round stuff.

>The Legion Wargagming
has nice footage and nice modes but no dice rolls or other players are ever seen, t's just hims doing voice-overs, on the plus side he sounds like a very excitable sport commentator.

>Wartorn creative
have excellent production value but they literally stated when 8th leaked.

>StrikingScorpion88
I've heard well off, the few times I watched the games and armies are good, but all the relevant info is dumped as a massive fucking 10 minute powerpoint in the start of the video killing interest and momentum.
>>
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4 imperial knights, fully kitted, is 2k pts. Is this a viable army, /tg/?
>>
>>53667694
>not going for 3 renegades knights with Magnus
>>
>>53666689
that's a big guy
>>
How's Pedro Kantor looking in 8th?
>>
>>53667703
Wait, what?
>>
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>>53667703
>not going for 666 Conscripts
>>
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Riddle me this guys:

how many times can we use the stratagem "Counter Attack" in one turn??
>>
>>53667725
Holy fuck, that is AIDS.
>>
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>>53667271
>power level
pic related

>>53667286
Do you want to count special cases? Because there are a shitload: FNP, invulnerable saves, Necron's Quantum shield my own mathammer sheet uses 48 targets, ranging from Grot to Knight
>>
>>53667735
An
Interesting
Deployment
Scheme
>>
>>53667732
One Stratagem pr phase IIRC
>>
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Hi, the anon who wanted to convert the preheresy Thousand Sons into SM force with Rubrics as Damned Legionnaires from couple of threads back here.

What are your opinions on psychic powers in general and what are the big boogeymen of the meta?

I'm bit lost on what I should equip my damned legionnaires as and I want to know if I'm really hurting myself for playing as Blood angels and taking the librarian dread.
>>
>>53667668
You do, SP is fucking great in 8e.
>>
>>53667738
I'm going more for broad categories, at least to start, possibly adding more specifics at a later time. Right now I'm just trying to get a feel for generally how effective a particular unit/weapon is against a particular type of target. I'll likely move on to specific matchups from there.
>>
>>53667548
You can make an undivided chaos army with any chaos model in any of the detachments.
>>
>>53667752
Why not take Mephiston instead of the Librarian Dread?
>>
>>53667694
You mean something like this maybe?

Knight 320
+chainsword 30
+battle cannon 100
+2x heavy stubber 2x8

Knight 320
+chainsword 30
+battle cannon 100
+2x heavy stubber 2x8

Knight 320
+gatling 95
+battle cannon 100
+2x heavy stubber 2x8

Knight 320
+gatling 95
+battle cannon 100
+2x heavy stubber 2x8

1994 pts

Not relly fully kitted though, they all miss carapce weapons and the chainsword ones would be better off with the battlecannon+gatling desu
>>
>>53667668
Yes. They are a must for BA armies now.
>>
>>53667271
So what's that in points, seeing as Power Levels can vary during conversion +/-30% and are entirely worthless.
>>
>>53667725
Pretty sure you're not allowed to have negative command points.
>>
>>53667752
Psychic powers are generally lackluster this edition, with the very notable exception in the Ynnari's ability to immediately soulburst
>>
>>53666784
30 basic chaos marines. good base.
>>
>>53667780
Citation?

Likely to be FAQ'd, but presently I know of no rule against such.
>>
>>53667767
Because I don't want to take named characters for a "count as army."
>>
>>53667780
As of present nothing in the rules says you can't.
>>
>>53667748
>pr phase IIRC
so, reroll an advance dice
then reroll a psychic power dice
then reroll a wound roll
then reroll a charge run dice
then reroll a battleshock test for a grand total of 5 CP spent in one turn??

I am so confuse guys
>>
>>53667524
Flamer vets in a flamer chimera can still be useful. Still, the day one IG army seems to be conscript blobs plus artillery vehicles.
>>
>>53667790
Noise Marines are pretty damn sweet in 8e, can't go wrong with bringing the wubs
>>
>>53667768
Ah, good point. I just wanted to see if my dream of a Gundam team would work out in 8e
>>
>>53666896
don't plastic Dire Avengers exist?

Also

>Warp Spider not invited
>>
>>53667781
Very much disagree. Powers like Warp Time and Da Jump are extrmely powerful. They're just supplemental to your army now. You don't build to win the game purely off the back of a bucket of warp charge dice anymore.
>>
>>53666689
are they really confirmed to be bigger than standard SM?
>>
>>53667833
Yes
>>
>>53667781
>teleporting 30 boyz into charge range is lacklustre
>>
Are heavy stubbers still the go-to pintle mounted weapon for guard now that stormbolters got buffed?

I haven't been able to check the points cost but I'm assuming that they both still cost the same.
>>
>>53667817
Yes
and
>No Phoenix Lord, No dice
>>
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>>53667841
>>
>>53667841
SB cost 2 points, stubbers are 4 points. SB are just better in basically every situation unless you're trying a long range tank build
>>
>>53667650
Then yeah, one Ranger squad with two Ignore Cover Arquebi stands a decent chance of killing one Commissar straight up, and can easily pick at bigger HQs and even vehicles. Hell, they do not totally unreasonable damage to Robute Guilliman, and it's only 214 points for four Ignore Cover Arquebi. I'll take that in exchange for somewhat shittier small arms every day, especially with 3+ armour in cover.
Admech has a good chunk of anti-horde, snipers followed by Dragoons and Vanguard are good at bullying blobs and Dragoon -1 To Hit them kinda fucks over Ork and Guard counterfire, since against Conscripts two Dragoons are 75% as durable as a Knight and three are considerably more so due to cutting damage by half, or a third against regular Guard dudes.
>>
>>53667841
Storm bolter is 2 while heavy stubber is 4. Not only that, but it's rapid-fire instead of heavy, so is more accurate on the move.

For a more stationary or long range tank, the heavy stubber seems better. For anything more mobile or close range, storm bolter has the edge.
>>
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>>53667856
Stormbolter is cheaper, fires more shots at 12", less at 24"
Stubber has longer range, but more expensive.
>>
>>53667763
Fun fact, undivided CSM can hit Ld10
>>
>>53667725
Are you not limited to 3 detatchments on 2000 pts?
>>
>>53667891
if you're playing in a tournament or something yeah

otherwise who gives a fuck
>>
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>>53667889
>he finks Ld10 is alot
das a good one umie
>>
>>53667725

what a waste of money and time.
>>
>>53667920
>not owning that many guardsmen
you are either a child or a peasant
>>
Eldar needs the sex appeal upped. Same with SoB. For the plastics they should pre-paint the faces and give them 10/10 faces.

40k doesn't have enough cheesecake. This is a 100% honest post.
>>
>>53667816
Are you planning on proxying with gundam?
>>
>>53667928

or someone who likes interesting games.
>>
>>53667955
>this game of plastic soldier men isn't interesting because they chose plastic soldier men in a way i don't like

ok
>>
Are scatter lasers still mathematically superior to shuriken cannons?
>>
>>53667982
Depends on target
>>
>>53667951
Nah. I just like mechs.
>>
>>53667597
Anyone? Does roll-off winner choose deployment map, or roll for deployment map?
>>
>>53667934
Bait but
>be me. Into 40k for years. Loved SoB and minis like the old daemonettes.
>increasingly frustrated with the lack of decent gw female minis
>started collecting various female minis from all sorts of companies. Found KD collected a whole lot of them.
>itch eventually faded because i collected every sort of cheesecake mini available.
>no longer give a fuck even dislike some of the companies that make them(another story). Haven't given a stuff for years now
That being said wouldn't mind plastic sisters.
>>
>>53667985
MEQ? TEQ? Light vehicles?
>>
>>53667934
The 3e wyches were scantily clad, and this applied to both sexes. For some reason this embarrassed a lot of people, so that's why they're more covered up now. If you want sexy elves, you can just proxy with the AoS witch aelves, but it'll cost you literally double.
>>
>>53667992
It's not even cheesecake

just good looking female faces
>>
>>53667982
Generally worse since you'll often be -1 to hit and it lacks the rending ability. Plus it cost more.
>>
>>53667992
I've never really got the appeal of female minis with huge fake tits and stuff like that , why were you a fan ? Honest question
>>
>>53668011
Well thats sort of what i meant GW did horrid females faces and all for years.
>>
>>53668020
Not if you deploy them like a pseudo-gunline.
>>
Alright anons, here's a riddle for y'all

>Better than Knight in melee
>Deadlier than knight in range
>Tankier than a Knight
>And yet way more mobile than one
>Unlike a Knight, I can actually support my troops
>And yet I cost 100pts less than a Knight despite being capable of killing one on charge

Who am I?
>>
>>53668022
>Huge fake tits

You better be talking in general and not shittalking about KD specifically, cause then we might have a problem.
>>
I only have 40 Guard, should I try the Con Blob tomorrow at my LGS? Or is 50 needed?

I have 2 sets of HWs and a few Scions as well to support.
>>
>>53668049
Magnus?
>>
>>53668049
Conscripts.
>>
>>53667478
Decent blob of scoring Troops, what else is there to say? They aren't Conscripts and they aren't Poxwalkers or Tzaangor either, but they'll do.
>>
>>53668022
I like female figures its aethetically pleasing so I wanted female minis. Not all are fake tit bimbos, some of the sculptors are artistic geniuses and create sublime female forms. Particularly sculptors from Spain, france and italy.
Because they are miniatures they are really practical to have a collection instead of large scultptures.
>>
>>53668049
See >>53668061
>>
>>53668049
Marbo
>>
>>53668049
Something that still dies to 320 points of Electro-priests, that's what. They're slow, but holy shit do they kill elites like nothing else and don't exactly bounce off hordes either. I guess they're what I use my 10 Hoplites for until Fires of Cyraxus.
Do we have a date on that yet?
>>
>>53668077
>Do we have a date on that yet?
4 months after people stop asking.
>>
>>53668077
Nope, not yet unfortunately. Before the end of the year I hope.
>>
>>53668049
A faggot ?
>>
Toying with the idea of beginning the new Edition with a pure Sisters of Silence Army. Now, are there any penalties when mixing Imperial troops? I was thinking about maybe giving some Marine vehicles (for example a Predator) a SoS treatment, painting it the same way as the SiSters units and maybe have a Sister look out of the hatch. Would be required to cover my weaknesses, seeing that Sisters have nothing to deal with heavy vehicles on their own. What would make for a fluffy leader choice?
>>
>>53668049
conscripts
>>
>>53668049
points equivalent of conscripts
>>
>>53668049
Izza Naut' ya git.
>>
>>53668074
Oh wow looks like Scatter Lasers are fucked. How about with the -1 hit modifier? Then with Doom for both weapons?
>>
>>53667976

>spamming the same model
>interesting

okay
>>
>>53668115
>cost 100pts less than a Knight
>points equivalent of conscripts
>>
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Ultramarines are the greatest chapter ever, this is an undeniable fact.
>>
are scions a good buy?
i had a collecting box on the way

i am a little sad that they now explicitly get dropped from the air, i used to imagine navy SEAL scions who emerge from a river covered in muck and with jet black armor
>>
>>53668126
100 points less points equivalent of conscripts*
>>
>>53666967
Except that's not the case at all, literally every Ork kit has suspenders and wrist straps to accommodate their armor.
It's only retarded kitbashers that glue armor pieces straight onto skin, trophies straight onto vehicles, rockets straight onto shootas ignoring magazines and ejection ports, etc.
>>
>>53668134
It's fluff how they show up anyway. You can say they show up however you want.
>>
>>53668134
They're your dudes, they can emerge on the board in any way you can reasonably justify.
>>
>>53668074
Does that make shuricannons more or less equal to Deathspinners?
>>
>>53668053
If you're fielding them as Conscripts, you'll need more than 40.
>>
>>53668122
>>53668156
Disregard, mathed it wrong.
>>
>>53668179
>http://www.heresy-online.net/combatcalculator/shooting.php
Yeah the site is 7th ed still isn't it?
>>
>>53668134

Scions are one of the best fucking armies in 8th Edition. Drop anywhere on the board and murder the shit out of the opponent.
>>
>>53668128
pffahah
nice try, Matt
>>
>>53668188
Mainly I forgot that shuriken cannon got S6 lost ap5.. aaand it's "Bladestorm" got worse.
>>
>>53668134
Yes. They'r great in 8th. I grabbed two SC boxes from a local store in case those are getting discontinued.
>>
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You guys might find this useful
>>
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>>53668249
And for guard
>>
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>>53668205

Say that to my face, pleb
>>
>>53668256
Eldar?
>>
>>53668249
>>53668256
that is useful
>>
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>>53667506
why the fuck is he not pickiong models up by the bases

reeeeeeeeeeeeeeeeeeeeeeeee
>>
>>53668249
So flamestorm cannon confirmed for best ranged weapon?
>>
>>53668301
>picking up models by the base
what are you, retarded?
>>
>>53668315
I don't think it factors in weapon ranges. Something with range 48'' is more likely to fire every single shooting phase than something with range 8''
>>
>>53667337
>>53667286
dunno if it overlaps with walkers, but big monstery stuff like Carnifexes/Tervigons/Daemons/Knarlocs/Wraithlords/Talos
>>
what are your guys thoughts on Poxwalkers?

they seem like objective holders on the tin but they're not gonna do shit with M 4'
>>
>>53667494
Can they be armed with lightning claw(single) and a sword?
>>
>follow this link
http://redirect.viglink.com/?format=go&jsonp=vglnk_149682691495514&key=fc09da8d2ec4b1af80281370066f19b1&libId=j3ms1mjr01012xfw000MAkej10hve&loc=http%3A%2F%2Fwww.3plusplus.net%2F2017%2F06%2Fspace-marine-weapon-options-8th-edition-warhammer-40k%2F&v=1&out=http%3A%2F%2Fs000.tinyupload.com%2Findex.php%3Ffile_id%3D0575&ref=http%3A%2F%2Fwww.3plusplus.net%2F&title=Space%20Marine%20Weapon%20Options%20in%20the%208th%20Edition%20Warhammer%2040k%20-%203%2B%2B%20is%20the%20New%20Black%20%7C%203%2B%2B%20is%20the%20New%20Black&txt=http%3A%2F%2Fs000.tinyupload.com%2Findex.php%3Ffile_id%3D0575
>add a few more profiles
>???
>profit
dolphin porn certified
source is some rando on 3++, comment section of the Space Marine options' article
>>
The rules for reserves arriving on a 3+ are for narrative play only, right?
For matched games, the only restriction is not keeping more than half your guys in reserve, but they can arrive during any round you want?
>>
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Does it stack with other Raptors?
>>
>>53668315
nope because cost of the weapon is not factored in, and neither is range
I'd rather get my Hurricane's 12 bolter shots
>>
>>53668375
I believe it does! The wording of similar rules specifies "one or more units with this rule", so yes, it should stack
>>
>>53668375
It does for sure
It refers to THIS unit, not A unit of raptor
>>
>>53668373
It does appear to be that way, which I find at least a little puzzling.
>>
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>>53667527
>>
>>53668373
Correct. But after the third round any of them not on the battlefield count as destroyed. This is to prevent objective sniping.
>>
>>53668373
>>53668393

For Matched Play you do not have to roll for reserves but any unit that is not on the table by the end of Round 3 is counted as destroyed.
>>
How did Scions fare with the coming of 8th?
I'm split between them or GSC right now
>>
>>53668410
Scions are excellent.
>>
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What should I fill the last 50 points with?
>>
>>53668375
>>53668386
>>53668389

so theoretically you could deep strike a bunch of 5 man squads of raptors around a particularly tough or particularly big unit, cause a single enemy casualty, and everyone would fall over from heart attacks?
>>
>>53668416
tell me more anon, what makes them excellent?
are tauroxes worth taking?
what special weapon loadouts are da bes
>>
God, making a Deathwatch kill team is pricy. Is it worthy in your opinion ? I want to add it to my army to get some vehicle/monster hunting capability.

Deathwatch Kill Team 400
Veteran x4
+ Frag cannon x2
+ Heavy thunder hammer x1
+ Storm shield x1
+ Plasma pistol x1
Sergeant x1
+ Storm Shield
+ Power fist
Terminator x1
+ Heavy flamer x17
+ Power fist w/ meltagun x1
Biker x1
+ Power axe x1
Vanguard Vet x1
+ Inferno pistol x1
+ Plasma pistol x1

And it's without counting the Watch Master for the To Hit reroll
>>
>>53668424
more grots
>>
>>53668440
I can't without another detachment.

Battalion is the most efficient for mass troops, but it has a tax of two HQs
>>
>>53668428
You would have to deep strike and then make the 9" charge with multiple raptor units to stack the aura and really benefit, but yeah, it's doable.
>>
So what stats did the big bugs wind up with?
So far I've worked out that Arquebi pop lesser characters, light (and Necron) vehicles pretty well, and Neutron Laser Onagers omnomnom everything that doesn't have Quantum Shielding or a flat 3++ or something. How'd the bugs take to them? I assume their stats don't degrade.

I haven't really found a better anti-tank weapon than the Neutron yet, other than shit like Volcano Cannon which are Superheavy weapons. Vanquisher is shit, Railgun has a little more individual punch but is only one shot, and at best can only equal Skitarii BS at 3+ reroll ones.
>>
>>53668443
kustom force field?
>>
>>53668428
That's more or less what I am planning on doing with my Raptor swarm
>>
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>>53668434
>heavy flamer x17
>>
>>53666816
I've found that the multi tracker makes crisis suits extremely independent of marker light support -- a third gun wouldn't be bad either. I would have to do the maths to figure out which is more viable
>>
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>>53668362
Hu, link is a bit messier than I thought.
Here's an example of what you can get with almost no modification
>>
>>53668453
I was thinking either that, or changing a few of the big meks into weirdboyz
>>
>>53668476
can you interpret this for us
>>
>>53667506
I watch only Matt's videos, the other guys are either retarded or boring.
>>
>>53668459
>not taking 1000+1 power fists and being the real number 1 hero
>>
>>53668448
Lascannons are still good and now reasonably cheap, also manticores are pretty good at wrecking vehicles, actually they are pretty good at wrecking pretty much anything
>>
Does the BS cap at 6+?
Or is it possible to go to 7+ and thus be unable to hit a target?
>>
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>>53667506

I have to agree with >>53667519 on some level here. Points is the real cancer of wargaming. Its more than often comprised of a of-balanced chart that everyone knows is imbalanced, but still refer to as the most important aspect of playing a "fair game".
You can bring all the cheese you want to a game, as long as you keep it below the agreed points cost, but woe and behold the player who brings a fluffy list but goes over 1-2 points! That's the cheater! That's the guy that wont hear the end of it!
Its absurd really, as everyone knows GW can't write balance for shit (at least not in earlier editions, Im still holding my breath for this one).

The beauty with the launch of AoS was that the truth was revealed. Because, no longer could the player who went full retard with OP netlists do so and win with a smirk on his face. Now all he had backing him up was his moral fiber, and no longer a points chart to point to claiming he played a fair game. No wonder AoS became a trainwreck! Because 90% of the powergamers couldn't adapt. They couldn't take the shame of actually fielding a list that would utterly curbstomp the opposition, without a points chart to blame.

So yea, as he said "Because the points are fucking shit.", Ill have to agree to this.
>>
>>53668459
oops (that's the price btw)
>>
>>53668505
>it's not cheating because it's fun

I hope you die miserably.
>>
>>53667817
The warp spider has teleported behind the photographer. Duh.
>>
>>53666637
>>My custom stompa doesn't come with a base.

No shit, sherlock.
>>
>>53668505
worst post on /tg/
>>
>>53667527
Space Marines have been 7ft for more than a decade
>>
>>53668505
>have to respect simple limits
>i get yelled at because i can't respect said limits
>"everyone is a baddie, i can't have fun bohoo :,("
>>
>>53668505
AoS was floundering before the GHB.
>>
>>53667553
It's the same guys that have been at it for years, why would anyone expect a different result?
>>
>>53668499
There doesn't appear to be a cap, so orkz can't shoot a ghostkeel.
>>
>>53666734
>>53666805

Bit late but this guys full of shit.

With the new mixed kill team rules, you start with 5 vets and add any combination up to 5 of the other squad types. Any terminators mean the squads immune to morale, any vanguards mean the squad can shoot after falling back, any bikes mean you can assault after falling back and place teleport homers which if you have terminators in the squad can be emergency teleported to once per game.

and all this is on top of having a squad with free chainswords and bolters with special ammo and access to every gun under the sun and frag cannons (praise be unto them)

Deathwatch are amazingly broken bullshit right now and i love it
>>
>>53668505
How many fucking points we talking about? My friends and I have a '10 more is okay' policy when we play because we're faggots who love outfitting our HQ's with fluffy stuff, but we dont expect others to adhere to it.
>>
Let's get some Eldar math in here eh?
>>
Could an army composed entirely of Ork Flyers be competitively viable?
They're my all time favorite models
>>
>>53668641
Not really, orks are all about mobs and trukks now
>>
>>53668641
>Vehicles
>8th edition

Le laughing git face.jpg
>>
>>53668641
No
But I would love to see the reaction from your opponent when you set them up

> Hey, thats a pretty good paint job on that dakkajet
> Another one? Well it's a risky tactic but could work
> Holy shit!
> They just keep coming!
> He's a madman I tell you!
> I want off this ride!
>>
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>>53668672
Well...
>>
Does the roll-off winner get to choose the deployment map or does he just get to roll for it?
>>
>>53668684
He then proceed to open his suitcase with a thousand brimstone horrors inside.
>>
Do hit modifiers stack e.g. Flickerjump + Conceal?
>>
Can a Heroic Intervention move get your character into close combat?
>>
>>53668505
Agreed , all you need is a vague idea that forces are balanced to get going , if you get all worked up and competitive over a pick up game that's totally fine but play chess or something not 40k , it will never be balanced enough for that unless you play within a restrictive meta like tournaments .
>>
>>53668249
A note for this, seems its based on rapid fire weapons being at half range or below (check Hurricane bolter vs assult bolter to see what i mean)
>>
>>53668362
>>53668482
It shows a ratio of how much you paid over how many points you destroyed in a single round of shooting these weapons. The lower the better. (But that's not the only mode of this excel actually, if you just want to check the number of wounds you'll deal you can do it too). Note that the post cost of the model and the BS is factored in: a weapon being inefficient to use on a Marine doesn't mean it is inefficient to use on a tank a guardsman.
I'm not an expert so take this 'analysis' with a grain of salt, but there are a few interesting things to note in my opinion:
- frag missile is constantly equal or less efficient than the bolter for the cost of the missile launcher, while krak missile is always equal/less efficient than a lascannon. I guess missile launcher is only interesting if you don't know what you'll fight, and even then, you could have bought better guns.
- flamer is pretty impressive for the cost, the most efficient against T3 and boyz, and pretty efficient up to T7 (after that efficiency drops hard).
- heavy bolter seem okay but not great. Less efficient than flamers against most things though, but if range is a problem I guess HB is a better anti-horde. Interesting against T5 (Crisis), but worse at that job than grav, plasma or even melta.
- meltagun constantly more efficient than lascannon (barring range of course)
- multi-melta at 24"-12" range is less cost effective than lascannon against everything T3, T4 in worse save than 3+, or T8 (more efficient for the rest). And even at half-range, it is always less cost-effective than the melta. Since range is the only advantage over melta, I would say go melta or lascannon, as multi-melta is less efficient than the former at close range and worse than the latter at long range on T7 targets
>>
>>53667801
6 total max if instead of rerolling charge you make it so you strike first in a non-charged fight

assuming 5 turns 30 CP is all you ever need, in 2k matches IG will be rocking 22 points at best
>>
>>53668854
- grav is still very efficient against anything with a 3+ or better, it's just not a good anti-horde (and oddly, it's not great against the Trukk). Cannon being always more cost-efficient than the Gun, even in Rapid fire range.
- I forgot to tick plasmaguns in the pic but I checked and they seem to be a good all rounder again, the supercharged version being very efficient against everything higher than T4, but that's not factoring the risk of gets hot!
- again, for its cost, plascan is less constantly less efficient than plasgun.

Please correct me if you think I forgot something or said something wrong.
>>
>>53668765
yes, only time they wont stack is if its multiples of the same rule, for example having 4 darkshrouds doesnt make you -4 to hit
>>
Why the hell is Death from the Skies a separate ruleset? It explains what happens to fliers when they go off board.
>>
>>53668505
> but woe and behold the player who brings a fluffy list but goes over 1-2 points! That's the cheater! That's the guy that wont hear the end of it!
false equivency, the WAAC fag who goes over by 1 point will ALSO be yelled at faggot.

>Its absurd really, as everyone knows GW can't write balance for shit
dosent mean you jsut stop trying. power is even LESS fair than points, for a varity of reasons, such as wargear variablity and lack of grnularity. there is NO reason not to jsut take the best wargear on everything if you are using power instead of point.

> Because, no longer could the player who went full retard with OP netlists do so and win with a smirk on his face.
yeah he could, he just had to run a diffrent type of net list based on wounds

the argument that less balence is somehow good for fluffy players i laughable and demonstrably untrue. Better balance and more granulrity of cost is better for all
>>
>>53668795
it has been designed for that so yes of course
>>
>>53668856
now, i can't find any where in the rules where it says every phase... i dunno, are you sure bud??

I fielded 2k guard (1 Brigade, 1 lord of war support) total w/ guilliman as my warlord. I had 15 cp total. I won the game (against Eldar armoured spearhead (brightlances are nasty!)) and I didn't even expend all my CP, so I hope your right m8, i hope it is 1 reroll per phase because I still cant find it in this fucking digital pirate shit book
>>
>>53668878
Because everyone hated DftS in 7th.
>>
>>53668882
>Better balance and more granulrity of cost is better for all
You're mostly right. Much like character building in pen and paper rpgs list building can be a real impediment to people who would otherwise enjoy the game. Power allows players like this to get a few games in without all the hassle. I've no doubt anyone playing more than 50 games in a lifetime will probably turn to point values though.
>>
>>53668895
Page 215, the giant box that says Matched Play Mission rules, Strategic Discipline.
>>
>>53668915
thnx m8
>>
>>53668903
They're simple. Ignore the dogfight phase, but don't remove the off-board flyer rules.

>>53668895
Not RAW at least.
>>
>>53668375

>Adds

Makes it sound like bolstered morale, just saying.
>>
>>53668571
Well aint that...something.
>>
>>53667649

Josh did bring a forgeworld knight vs orks...
>>
>>53668856
>at best
Made a 3 Brigade army list yesterday. That's 30 cp (9+9+9+3). And that's before I discovered that Astropaths are great (and cheap) Elites slot holders at 15 points piece.
>>
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>>53668924
>>53668895

see pic

>>53668940
yeah its possible, i was assuming that IG would take a LoW slot from supreme command detatchment for the banehammer
>>
>>53668856
>>53668895
also, can't you also re-roll/use cp during your opponent's turn?

<opponent movement>
<opponent psychic> failed deny the witch roll
<opponent shooting> failed save/fnp
<opponent charge> failed overwatch shot
<opponent combat> stuff
<opponent morale> yup
>>
>>53668966
yes because thats a new phase, so every turn you can spend at maximum 12 points
>>
>>53668973
Plus any out of phase strats.
>>
>>53668956
No, I meant Heroic Intervention. It only says the character can move 3" towards the nearest enemy, not that it can ignore the 1" away restriction.
>>
>Kustom Force Field: If this model is equipped with a kustom force field, friendly <Ork> units that are entirely within 9" have a 5+ invulnerable save against ranged weapons.
><Ork> units
Did they mean "Ork units" or did they mean "<Clan> units"? "<Ork> units" doesn't actually mean anything.
>>
>>53668993
That only applies in the movement phase.
>>
>>53668993
It's a 3" movement for a character already within 3" of an enemy that must move them closer to the enemy. What do you think? Does it exist to move the character to 2" away?
>>
>>53669010
All models in the Ork factio9n regardless of what Klan they are a part of
>>
>>53669010
<Ork> means anything with the ork faction
>>
>>53669019
Blame RAW, not me.
>>
>>53669010
I hope they mean Ork Units.
It's one thing if bad moon boys don't listen to a goff boss or if a evil sunz painboy won't help out some deff skull boys, but if a KFF bubble won't shield every git inside of it, that's just silly.
>>
i still have a single russ with me, completely vanilla battle cannon and 1 HB

is this thing worth fitting into any army? or will HWT be better?
>>
>>53669035
RAW the 1 inch restriction only applies in the movement fase ya dingus
>>
Can penalties add up to a 7+ to hit roll?
>>
>>53669035
Everywhere the 1" restriction applies the rules explicitly state that they apply.
>>
>>53669022
>>53669026
Why the brackets then? There are no brackets on Mob Rule or Waaagh! Energy, and both of those apply to all models with the Ork faction.

I know the actual answer is "because the indexes are rushed pieces of shit", I just don't want that to be the case
>>
>>53668966
Currently yes, but the lead desinger said no on twitter, so expect an FAQ soon
>>
>>53669080
link? that sounds pretty dumb
>>
>>53669074
Maybe future proofing for stuff like squiggoths and other FW stuff? Also the indexes are rushed pieces of shit
>>
>>53669080
The designer just said you can't re-roll you're opponents dice, not that you couldn't re-roll dice during their turn.
>>
>>53669053
>Mad Dok Grotsnik can heal any ork he wants
>regular Painboys can't
THANKS GW

Besides, currently there's absolutely no reason to play as anything other than <My Speshul Snowflakes> except for Zagstruk and Snikrot, even if your models are painted as different clans
>>
>>53669103
>>53669099
Oh yes sorry, i cant read, my mistake
>>
>>53669063
>>53668928
surely it'll just be a 6+ then a 4+ after that
>>
>>53669126
7+ armor is no armor, not 6+ then re-roll.
>>
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Thoughts on this Thousand Sons list?

Plan is to deepstrike two terminators where needed.

Land raider with 5 man flamer squad and exalted sorcerer.

One squad of rubrics in a rhino and rest are with Ahriman on the board.
>>
>>53668937
To be fair, nobody ever said the Castigator was exactly IMBA, it's got one gun on par with a Fire Raptor and a worse sword than the rest unless you do what he did and feed it packs of Boyz all game. I'd say it's the weakest Cerastus, although I still want one because my friend plays Renegades and I want to see what it would do to them.
>>
>>53669140

take out the 5 man rubric squad and put in more tzaangors. you need bodies to hold objectives.
>>
>>53669126
There's nothing in the rules about that.
Well there's also no mention about rolls of 7+ as a whole as far as I can see...so yeah...

Also I wish GW would add some examples of stuff being in, within or completely within certain ranges.
Other systems manage to do that too.
>>
>>53667015
wtf are you talking about noob. please be quiet
>>
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>no longer cheap dirt to compensate how weak it is
>you can't squadron it to actually give it's gun some much needed omph
>can't pick it's firing mode anymore killing it's versatility

Why did they kill it /tg/ ? I'm happy that they at least made it's last day pleasant during the 7th edition.
>>
What's stopping Tyranids from taking GSC tanks with Tyranids keyword in their army?
>>
>>53669139
i mean it might be different for to hit rolls :?
>>
>>53669189
It's not. 7+ just can't be passed.
>>
>>53669166
i just don't want my orks to be straight up unable to shoot stuff but I wouldn't be heaps suprised if 7+ meant no rolls allowed
>>
>>53669181
The gun options got some real buffs though. The cheapest option still has Str 6 and shoots 2D6 times, the more expensive one fires 2D3 Autocannon shots now. Both don't need LOS and have had a range increase.
>>
>>53669181
It's a predator that trades damage for indirect fire.

>>53669189
It isn't, not the least because it modifies the roll not the BS.
>>
>>53669189
If there's no rule for it, then 7+ to hit means auto miss.
>>
>>53669181
>dirt cheap
something as cheap as dirt
>cheap dirt
dirt that isn't expensive
>>
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>>53669204
>>53669200
s a d o r k s : (
>>
>>53669181
I thought it had got a decent buff myself. 2D6 shots is really fucking rare, and this edition is looking like hordehammer. And 115 points is relatively cheap for a shooty tank in 8th.
>>
>>53669216
There's only a couple of units that can get to -2 to hit.
>>
>>53669216
EH, we got buffs to melee, so just lean into that
The day of the Slugga boy is here ya git!
>>
Still curious if lootas and flash gitz ignore the -1 to shoot on a BW.
Anyone here able to ask about that on twitter or facebook?
>>
>>53669250
Come on man, no, the case is so tenuious
>>
Is a Dark Eldar Wych army viable in 8th?
>>
>>53669250
I'll allow it while waiting for the FAQ.
>>
>>53669063

afaik doesnt ADD to your BS but rather make your roll worse. usually its worded like, -2 to your roll.
which in that case would mean, that even if your rolling a 6 you have to substract 2 of it which makes it a 4. If your orks only have BS 5+ this would mean they do not hit the target.
Unless the rules say a 6 to hit is always a hit, you wont be able to shoot the target.

Lets hope the FAQ states a 6 to hit is always a success.
>>
>>53666689
This just makes Scions more awesome
>>
>>53669250
>Anyone here able to ask about that on twitter or facebook?
I'm sure GW will gladly respond to a question about a game that is in pre-order and won't came out for another 10 days.
>>
>>53666896
Besides, would a full-aspect army (with some transport and a psionic HQ) be viable now?
>>
>>53669356
They alrady have. The guys one the stream made is really obvious that they know people have the full rule book, and have for a while
>>
>>53669356
Hahaa.
You got me there.
>>
>>53667531
Well hello you lucky thing. Everyone has been wondering if they banned you so hard that it ruined you for genestealers.

Yeah meta went topsy turvy on us.
>>
what use is their for vanilla leman russes?

or are they a lost cause?
>>
>>53669356
>>53669371

Also the books are available at your local warhammer store, too.
>>
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So will spamming flyers be cheesy, worthless or viable in 8th?
How about just having like 1 or 2
>>
>>53669388
Some one made a chart. the are okayish against some target, but dont hold yer breath
>>
>>53669393
so they are just going to just absorb hits for my infantry and provide fire support, instead of my men shielding the tank?
>>
>>53669402
They still do damage. They are alright vs monsters. The punisher and exicutioner are better a lot of the time though
>>
>>53667591
You people are the most autistic faggots I have ever seen. They are just having fun most of the time. I really don't understand your aversion towards other people's enjoyment of a game you yourself play.
>>
>>53669439
Look at the child. Look at him and laugh.
>>
>>53667598
Miniwargaming on YouTube
>>
>>53669391
They are just -1 to Hit.
They are no more all or nothing type of unit, so if you spam them and the enemy is unprepared they can be really nice... but that's it.
>>
So Neutron Lasers are fucking monsters beyond compare and equal points of them can fairly easily two-turn kill Stompas and Baneblades after spending half an hour testing them.

What about Icarus Arrays? I hear they're buffed, anyone actually used one in a game yet? They look like they'll nom down on Tau and Deldar in no time whatsoever.
>>
>>53669391
Pray the enemies don't bring anti tank. The best you have is a -1 to shooting against ground attack. So you can do it, but expect to get Swiss cheesed. Devistators/havock will hit on 4+. Fliers lost a bit of their cheese with the 6+ to hit unless you have sky fire going away.
>>
>>53669391
Spamming flyers is hard to do considering its very possible for your flyers to kill themselves now
>>
>>53667506
Because they are inbred mormon hicks.
>>
>>53669439
>>53669456
>shill detected
>>
>>53669472
Did you do the maths or just roll dice?
>>
>>53669485
Cantabrian circle, motherfucker.
>>
>>53667506
Because they are throwing this stuff together as fast as they can, and the new points system is so f-ing granular that you have to pay for the u, c, and k.

And takes quite a bit of time to calculate what your army costs. And when they need to release 1 video a day every day, and editing takes hours to do...it's just makes sense to do power levels (which are pretty much balanced anyway) for the entry level games, then they will hit points later.
>>
What's the cheapest way to buy models in the EU?

Is it from online discout stores? Is it possible to get even more discouts if you ask them nicely in an email?

I don't want to buy from chinamen as I am worried about quality of models with a lot of detail (skitarii)
>>
>>53669502
>t. assblasted grognard
>>
>>53669578
Damn, that's a nice buzzword you got there. Mind if I steal it?
>>
>>53669439
>please give us money so you can watch us play games poorly
>no thanks, I don't want to pay for bad content
>BUT WE'RE JUST HAVING FUN STOP OPPRESSING MY FUN REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
Hey what would be a good torso to attach bitz from a chaos spawn sprue to make another chaos spawn?
>>
>>53669563
Mug somebody for their modls
>>
>>53669594
Ogryn, AoS ogre, vampire count vargulfs, tyranid warrior a a strech
>>
>>53669594
Big ball of blutac.
>>
Ok lets pick the top 3 best units for our army. I'll kick off for CSM

> Heldrake
> Maulerfiend
> Havocs
>>
>>53669563
Second hand on ebay is cheapest but the quality will always be shit
Wayland games is cheapest for new products but shipping takes literal months
Element games are comparable to wayland but no free international shipping hurts the price if you don't buy in bulk
Your local gaming store could end up cheaper than element games because of no shipping
>>
Are you required to follow the terrain/cover rules in Advanced Rules (only infantry gets cover for being on/within cover, -2 charge etc)? Or just Core Rules (all units gain cover for being on/within cover).

Nothing seems to require Advanced Rules in Matched Play RAW-wise.
>>
>>53669609
>not termintor soc for precision double move buff
heldrake isnt that good anyway. people are raving about it, but 4 attacks with only a -1 to saves is not that good
>>
>>53669529
Both. Six Neutronagers (almost exactly 900pts) does 24.88 wounds to a Stompa per turn, with Reroll Ones from a nearby HQ or Benediction of Omniscience. After rolling it out a bunch it seems that damage spikes and drops a LOT though, since only the last step multiplies up your wounds so the range of the thing is four times that of just firing 4d3 D1 shots rather than D3 damage (3+0.5xD3=4) shots. I mean, maths tells you that if you work all of it out, but it's nice to get a feel for things.

10.5 Wounds from 3 Neutrons on a Land Raider, 4.5 on Robute Guilliman. Baneblades are just Stompas with less wounds but cost half as much, so technically they'll JUST take three turns to kill with even points if you don't have something like some dakka Kastelans or lucky Arquebi to help out.
Arquebi are perhaps the best character-popper I've seen yet, two with Reroll Ones (I assume this a lot since with one guaranteed turn + leader buffs + Cawl giving a 50% chance to roll it) doing 2.85 wounds to a Commissar, so split your two squads and possibly two a turn, or annihilate one to clear something that's particularly annoying you. I'm certainly including 3 Crawlers, 2x2 Arquebi and Cawl in my high points list, that's a giant deathbase even without Cawl twinlinking the Crawlers AND probably some Kastelans.
>>
>>53669616
I've done a quick check and triple helix seems cheapest with a 25% discount but the shipping costs 14€. Wayland seems to have cheaper shipping, but is the time really that terrible?
>>
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>>53667214
>yfw the Commissar says affix bayonets.
>>
>>53669642
Also one Pbosphor Kastelan does two wounds per shooty phase to MEQ, up to four with Turret Mode and six with Turret Mode and Twin-linked 75% hit rate from Cawl. Not bad for 110 ppm, I may need more than two. Consider them smaller, anti-infantry Dunecrawlers or Ironstrider Balistarii done right.
>>
>>53669609
>No Noise Marines
Replace Heldrake with them.
>>
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Where are rules for Vrosh TatterSoul in chaos index? I didnt find them
>>
Need clarification on vehicle weapon rules please. So do sponsons having a limited fire arc still affect shooting, or does that not matter in 8th Edition?
>>
>>53669695
funny joke
>>
>>53669707
M?
>>
>>53669695
ecks dee
>>
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so if I'm making my tyranid shrikes mostly armed with boneswords and spinefists, but which would look better.
adding the spinefists to the swords like pic related. or spinefists on the wings harridan style.
>>
>>53669704
It doesn't matter.
>>
Is bashing together a twin auticannon venerable dread worth a punt?
>>
so im reading eisenhorn xenos. if you dont want to read spoilers, dont read any further.

why is eisenhorn such a pussy? he is scared of other psykers and fears one single chaos marine. i thought inquisitors are those hardcore bouncers who dont let any harmful entity into the emperor's club.
what a disappointment
>>
>>53669770
>not using spoiler tags
newfag pls go
>>
>>53669743
Somebody did some Mathhammer and figured out that Autocannons aren't all that great this edition unless you expect to be shooting at a lot of other lighter-armored vehicles.

But then, this is from an IG player perspective.
>>
>>53669695
Chaos lord with combi-melta and power axe
>>
>>53669543
What, now?
>>
>>53667521
/tg/ doesn't like anything.
>>
>>53669723
I've seen olenty of gunswords in my time, but so retarded and styless as that
>>
>>53669799
First time you meet with Stormshield terminators, you will regret not having more autocannons.
>>
>>53669695
Chosen Champion with Power Axe
>>
>>53669833
Pred atuocannons ae fucking ace vs SS termintors, thanks to the sweet sweet Dam 3
>>
>>53669799
I dunno, 8 S7 shots hitting on 2s and doing 2d for 160 seems pretty cool - fairly reasonable with MEQs too surely?
>>
>>53669388
They're still useful. You just can't depend solely on them anymore.
>>
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>>53669810
>>53669834
But he had a variant of champion of chaos that makes him always gain 1 extra attack if he kills an enemy character in cqc instead of rolling on a table.
>>
>>53669723
Just have the wings as an extra pair of limbs on the back instead of using a pair of arms for that
>>
Can i just make cadian conversion of Harker 5ed stile and play them as catachan?
>>
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Old time Guard player here.

Been thinking about getting back into the hobby with the new edition coming out and all.
Is the Guard gonna be viable in the new edition?
>>
>>53669853
And now the model is just a generic guy.
>>
>>53669853
champion of chaos is gone, and so is his rule
Thanks the dark gods
>>
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>>53669853
>25mm base
>>
>>53669833
How terrifying, stormshield terminators. So priority target, much deadly, wow.

Or you could take a mix of heavy bolters and lascannons, kill stormshield terminators just fine and not having to deal with Master-Of-None: the weapon.
>>
>>53669868
Everything got cheaper, and mostly worse.
>>
>>53669845
That does indeed sound good, but are there any other alternatives that let you pour out even more dakka at S5 or higher?
>>
>doing cost calculation with the new rules for wargear
>my fully kitted out Deathwing Terminator squad is 12pts cheaper than the stock default Dark Vengeance one
What the fuck is even going on at this point
>>
What could I use to try making some custom, proxy, or kitbashed Tzeentch spawn for either my Tzeentch daemons? I know that things are looking bad for those daemons but I still have hope, and if I don't use it for them I could always use it with my TS.
>>
>>53669882
So they got worse overall?
>>
>>53669868
If you play infantry hordes: Yes most definitely.

If you play vehicle heavy: depends on what you take but you can't depend on any variant of Russ to do all the killing - bring other things.

If you play a mixed bag: well you've always been fucked even prior to 8th.
>>
>>53669881
>So priority target, much deadly, wow
2014 ended a while ago
>>
>>53669902
Shit, dunno why I put either in there. Silly me.
>>
>>53669881
Oh hai 7th ed, how you doing?
>>
>>53669908
So did stormshield terminators.
>>
>>53669904
No. Just the individual units got worse than previous editions. But point wise you still are going to bring a lot more of ANYTHING (infantry or vehicles) to the table than your opponent does.
>>
>>53669904
Good
>baneblade, wyvern, manticore, storm troopers, infantry hordes, ratlings, valkyrie
Bad
>veterans, lemans
>>
>>53669904
No, literally everything got worse for everyone. They are bringing the power level down.
>>
>>53669926
>Valkyrie
>good

Wrong.
>>
>>53669926
>Bad
>veterans, lemans


Well that sucks ass
>>
>>53669059
Run as Pask and you'll be okay. The guy basically turns "D6 attacks" into "D6 Autohits"
>>
>>53669945
Harassment drake good
>>
>>53669945
The valk is awesome as a transport. It's beyond shitty as a gunship.
>>
>>53669952
Lemans aren't bad - he's comparing them to previous editions, which they are indeed lackluster but in this edition compared to everything else it's still an effective unit when you factor in how much it costs.
>>
Could someone explain to me why S5 is so preferred to a newb? I keep seeing stuff like people praising heavy bolters over things like autocannons which have similar shots at a higher S
>>
>>53669959
Did those DA file a harrasment lawsuit agains that Helldrake after that match on WarhammerLive ended yesterday ?
>>
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>>53669981
Here's why.
>>
>>53669904
Not really, Manticores, Taurox Primes, HWT, stormtroopers and conscript hordes are pretty fucking good now, Russes got toned down a bit but Punishers and Executioners are still decent, the Basilisk is decent too now if you want a slightly cheaper alternative to Manticores. Veterans being elite sucks a bit but with the new detachments you can still run a veteran only force.
>>
>>53669984
If I were him I'd be filing a rape lawsuit against fucking Magnus.
>>
>>53669981
Now that you need equal or higher strength compared to toughness before the roll required improves. This means that Str 5 wounds everything at least on a 5+. The only advantage higher Str gives untill you reach Str 8 or 9 is that you wound T5 and T6 more easy.
>>
>>53669952
Storm troopers are new carapace vets. They are cheap as dirt, can take 4 special weapons in 10 man squad, and now are troops, vets are elite.
>>
>>53669999
Tzeentch approves your message.
>>
>>53669981
S5 wounds T4 (the most abundant T in the game) with a 3+, the next important S number to consider is 8 since it wounds the majority of vehicles and MCs (T6-7) with a 3+ and T4 on a 2+.
Anything in between S5 and S8 is much less efficent than these 2 since you're paying extra points for extra S that doesn't do much more
>>
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So I made a mockup 1000pts Deathwing list to see how well my miniatures would fare into the new edition. The buffs are all around are much appreciation but the points costs are fucking stupid now.

Belial: 150pts

Deathwing Apothecary: 75pts
+ Storm Bolter: 2pts
= 77pts

Deathwing Terminators: 130pts
+ Chainfist: 22pts
+ Power Fist x4: 80pts
+ Power Sword: 4pts
+ Assault Cannon: 21pts+ Storm Bolter x4: 8pts
= 265pts

Deathwing Terminators: 130pts
+ Lightning Claws: 13pts
+ Power Fist x3: 60pts
+ Storm Shield: 5pts
+ Thunder Hammer: 20pts
+ Storm Bolter x2: 4pts
+ Plasma Cannon: 21pts= 253pts

Deathwing Knights: 225pts

Total: 970pts

Thoughts?
>>
>>53669993
Right, but isnt s6 still going to hit some stuff on a better roll than s5? I get that s5 can wound mostly anything, but I still don't understand why it's preferred over weapons with a higher S
>>
>>53670036
Cost of higher strength weapons vs an S5 weapon
>>
>>53670036
Price. You pay for that extra point of strength, and don't get much in return.
>>
>>53669981
S5 is most efficient against MEQ-heavy armies, because both S5 and S7 wound T4 on 3+. So it's better to have more shot.

But whoever said that HB are better than Autocannons is an idiot.

Autocannons may fire less and cost more, but for a good reason.
Autocannon is D2 ( It oneshot Bikes and Terminators) and can hurt T5 on 3+ (so bikes) and T7 stuff (so Dreads and most vehicles) on a 4+

Heavy Bolters shred infantry, autocannons is better against heavy infantry, bikes and light vehicles.

You know, like it is suppose to be.
>>
>>53666645
They are pretty good
>>
>>53670020
So you're saying I should focus on Tankbustas and Flash Gitz.
>>
>>53669203
The first option won't do much against anything but hordes and the second option is not really useful against anything by MEQ. If you had both by default and picked in your shooting phase like with combi-weapons then it would've been fine but now that you have to pick when assembling your army you can potentially cripple yourself.
>>53669223
It pays mainly for resilience it doesn't need while getting barely any firepower to justify the cost.
>>
>>53669652
I live in Sweden with 10+ orders done from Wayland Games, and it takes an average of 4-6 weeks for me to get stuff in my hands with their "restock expected" items. If you're just starting out or you're buying paints and tools, the wait will be a living nightmare, but I already have plenty of stuff to work on so the time it takes isn't much of an issue. Free shipping over £60 is the real reason why they always end up cheapest.
>>
>>53670049
The problem of the autocanon is that it's just too expensive for an AP-1 weapon. High strength low penetration is akward in 8th, there's no high toughness low armour targets anymore and doesn't justify being almost as expensive as a Lascannon.
>>
>>53666789
More like...devilfish
:^)
>>
>>53669634
shoot assault, leave, shoot, assault
>>
>>53670062
Close.
Lootas and Warbikers/Warbuggies
>>
My current Eldar army consists of:

1 Farseer
5 Rangers
5 Dire Avengers
6 Striking Scorpions
1 Wave Serpent

What should I get for the new edition?
Kinda tempted to get that ridiculous wraith box with every wraith unit in it because I can buy it from my FLGS for 30% off (200 bucks for the big box or 77 for one wraithlord around these parts).
>>
Will I still be that guy for bringing wraith heavy lists?
>>
>>53670133
naa wraiths arnt as good as big blocks of immortals anymore
>>
>>53670133
No.
>>
So dreadnought army guy here: Looks like a decent dread not being all that conservative with upgrades runs an average of a little under 200 points, with mixed role ones running around 160-180 and dual melee about 190-220.

Ironclad seems kinda worthless, you can get faster melee dreads and the T8 is only handy against a limited range of weapons. Pricey too.

Thinking that heavy bolters or assault cannons will be the new default weapon. (I can't seem find a boxy dread heavy Bolter mind you) Cheap and high rate of fire is good for clearing chaff, and whilst heavy flamers seem a bit pricier now they're probably invaluable in a pure dread theme list.

If I'm playing to 3000 points, I think bastardising the list with a bank of whirlwinds would be wise.

Death company, furioso, Bjorn and Murderfang have some nice bonus movement, and Contemptors only degrade to worse than a normal dread at 1-2 wounds remaining.

Not sold on the librarian dread. The powers aren't too bad but no bonus movement on a furioso frame yet still having dual melee is a little lame. Might become way better if the eventual Blood Angels codex brings a fuller sanguinary discipline, particularly with a move booster power.

Though speaking of slower melee dreads, the space wolf one could be pretty great just for the 3++, especially paired with the venerable 6+ FNP.

I'm looking forwards to the forge world index and it's shitton of extra dreads, I expect Mortis with dual Lascannons to be great as a support element, and the addition of more HQ dreads can only be good for my list building options.

Loss of drop pods is lame, and I don't expect the FW book to make them cheap enough to be viable. Still, there's room for about 10 dreads in 2000 points, and if I'm right the leviathan and Deredeo will probably be super pricey but still under 400 points each, which'd drop things to about 8 dreads, maybe 9 if super tightly scrimping on upgrades.

Not bad, considering I own 12.
>>
>>53670133

Just make sure you have some blades and
lords and you'll be fine. If your list is all guard and Knights you'll put people off more just from the stigma.
>>
>>53670107
But Lootas are S7
>>
>>53670087
I disagree, there are plenty of situations where the autocannon shine.
A lot of multiwounds character have an invulnerable save very close to their armor, so the -1 is efficient enough. Bikes, land speeders, Terminators, all the necron vehicles because of the quantum shield. It's good against Primaris too, a lot of Eldar stuff, almost all Orks light stuff like buggies and koptas and a few other xeno stuff.

It's not a big group of targets like the HB or Lascannon have, but the advantage of Autocannon is that it can do everything when needed, while HB and Lascannons sucks at everything outside their range of targets.

I will always bring a squad of Autocannon Havocs when I don't know what the other dude may bring.
>>
>Finally beating back my backlog after years of painting
>Backlog is now ~40 troopers and a Baneblade
>Want to get another project to keep my hands busy
What next, /40kg/?
I play IG and SoB, so any ridiculous ideas are appreciated.
>>
>>53670180
>T8 is only handy against a limited range of weapons
Halving the amount of wounds taken against S4 is limited to you?
>>
>>53670074
>barely any firepower
Go look at how common 2D6 shots is on a weapon in 8th edition. Protip: it's pretty rare, the majority of things that used to fire large blasts now do D6 shots, sometimes only D3 even. The whirlwind has really good firepower by the standards of 8th edition.
>>
>>53670229
Rough riders.
>>
>>53670229
Rough Riders
>>
>>53670229
One of each Baneblade variant
>>
>>53670232

Mm, suppose. Was more thinking of 7, 8 14 and 15.

Still, I don't feel it's super worth the price for it's loadout and speed, even if it can tank bolters better.
>>
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>>53670229
Rough Riders
>>
>>53670233

Dunno if that makes it good so much as it makes big models garbage at massed firepower instead of directed firepower.
>>
>>53670036
It only hits T3 better, but nothing over T6 better until you get to T10 and I can't think of anything that is T10...
>>
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>>53670242
>>53670234
>>53670252

So shall it be done.
>>
>>53670257
>It only hits T3 better
And T5, and T6. It's just that most important things are either T4 or T7-8
>>
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>A thick knot of space wolves was hacking its way into the midst of a Thousand Sons strongpoint when Logan Grimnar saw something that snatched his breath from his lungs: a giant amongst men clad in slate grey and gold, his blonde mane flowing in the hot breeze." -Page 97, WoM
TAKE THE KNOT
>>
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HQs FOR 40K CUSTODES FUCKING WHEN
GIVE ME 40K HQs
GIVE ME 40K FAST ATTACK
GIVE ME 40K FLYERS
REEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>53670297
We have a HQ at least. A squad can be taken as one.
>>
>>53670284
This is why no one likes SW players.
>>
>>53670297
Custodes in 40k are already an abomination, you should be grateful you exist alltogether.
>>
>>53670307
Care to elaborate?
>>
>>53670297

I wouldn't be surprised if GW does rules for a Tribune/Prefect/Shield Captain, named or otherwise in the near future.

That reminds me, are Custodes the only faction without an HQ choice?
>>
>>53670297
I hate custodes players. Theres only so much chees I can tolerate.
>>
>>53670284
>Does jack shit while brother had to do all crusade dirty job 100 years
Worst primarch.
>>
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>>53670323
Sisters of Silence don't have one either
>>53670329
>>53670320
CHAOSFAGS GET OUT
>>
>>53670337
>CHAOSFAGS GET OUT
No, you get out.
Go back to 30k where you belong.
>>
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>>53670297
H O R U S H E R E S Y
>>
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>>53670378
that pic is broken
good version here
>>
>>53670337
I'm a stormie player you golden banana faggot
>>
>>53670378
>tfw the HH novels from BL retconned so much shit this picture is totally inaccurate now

BL are shitheads.
>>
>>53670233
What's good 2D6 if it's only S6 AP- D1 for over 100 points. It won't even flush out a tactical squad from cover.
>>
10 bucks they make captain Felix model well before any custode or sister of silence love.
>>
>>53670406
A shit ton of things won't flush out a tactical from cover now.
>>
>>53668433

Good access to plasma at a low cost, basically. If you mathfag it their points/wound is extremely cheap across a range of targets (vehicle, SM equiv, IG equiv). Add in the HALO drop and they're great. Taurox Primes are similarly efficient. Doesn't hurt that their "start collecting" box includes both - fantastic deal in 8ed in terms of real $$$.
>>
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>>53670357
Nigger I'm pushing my way into 40K whether you like it or not, the Bananas in Pajamas are here to stay.
>>53670400
fuck you fucking footslogging, dirt eating shitheel, gold or nothing
>>
>>53666789
Fish of Fury is back?
>>
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>>53670337
>Retributor Gold spray: the Army
>>
>>53670423
Felix is captain from starter.
>>
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>>53670297
>>
>>53666784
Noise Marines are pretty goddamn sweet now. I'd suggest picking up at least ten of them, a couple of Rhinos for transport, and a Warlord of some kind, whether that's Lucius the Eternal or a basic Chaos Lord.
>>
>>53670405

Did Ahriman have a damn thing to do with the heresy in either version?

To my understanding his post Prospero history is sulk a little, do the rubric, sulk a lot, then get his shit together and spend thousands of years trying to check out some books/free his legion from Tzeentch's influence.
>>
>>53670445

No that's Stormcasts.

...Custodes also have little bits of red, silver and black.
>>
>>53670429
>>
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DONKEY KHORNE IS HERE
>>
>>53670460
Does anyone have a picture of Cataphractii Terminators next to Primaris/Death Guard? I wanna see if it's close enough scale for me to convert some tru scale chaos marines out of since the chaos marines are dog shit ugly
>>
>>53670476
So do Stormcasts.
>>
>>53670491

>Still using 1850
>>
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>>53670491
*Deep strikes behind u*
Heh,, nottin' personnell, ki- oh wait I can't do that anymore
>>
>>53670506

No stormcasts have blue. Custodes have the majestic and classy red.

Infinitely better.
>>
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>>53670497
>>
>>53670388
is that a laer next to Fulgrim
>>
>>53670525
wasnt this chart proven completely bullshit?
>>
>>53670525
i see a tartaros but no cataphractii
unless the Tsons guy is a modified pattern of it
>>
>>53670543
it is
>>
https://youtu.be/QabHqPksf2U
>>
>>53670453
?
>>
>>53670549

Thousand sons wear Tartaros.

Still, Cataphractii is the exact same height.

That size chart is pretty good for showing that the primaris really isn't much taller than the newly scaled deathwatch and thousand sons marines.
>>
>>53670563
!
>>
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>>53670530
No. That's a daemon. Don't remember his name.

Laer became the Sslyths
>>
>>53670573
!?
>>
>>53670578
wait I thought Sslyths are a different race than the Laer
or is it just that they recycled the concept of Laer for Sslyths?
>>
>>53670330
Agreed.
Not that nu Ahriman is any less of a pansy.
>>
>>53670426
Yeah, but most of those things don't cost over 100 points and come with one gun.
>>
>>53670583
Top left fellow banana
>>
>>53670229
Literally save your shit from the toilet and sculpt it into a Nurgle army.
>>
>>53670530

I think that looks a lot like the Cadian daemon princess who made Lorgar a bad man.
>>
>>53670522
They come in many colours.
>>
>>53670599
>>53670578
I like the design, pretty unique amongst the 40k daemons
>>
>>53670594
Shit can also be used as counts-as babycarriers, centurions, or taurox, so make sure your opponent knows in advance which one you are using!
>>
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>>53670609
>>
>>53670604
>Crow Guard, Sons of Ghal-Maraz.
>>
>>53670388
When does Ahriman join up with the rest of the Heretics, guys?
>>
>>53670604

I think we both know "Gold spray the army" specifically refers to whatever the hell Stormcast ultramarines are called.
>>
>>53670624
Siege of Terra.
>>
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Two questions for you anons:
Thinking of getting terrain and I have a few ideas. Should I go with
>Imperial Sector board and terrain, start expanding from there
>one of the AoS realm of battle boards, get a Garden of Morr or Sigmarite Mausoleum and start expanding from there
or possibly
>make my own board (even though I'm absolute shit at that) and get some GW terrain to put on that
Also, what could/should I use to make some kitbashed or proxy Tzeentch Chaos Spawn? Fitting in with my TS optional.
Thanks in advance!
>>
>>53670592
but
they're just troops in the index
>>
>>53670585
It has never been address directly, but Sslyth lore say that millennia ago were an empire devoted to Slaanesh, and fall for some unknown reason and are now almost extinct.

>A serpentine race of Slaaneshi devotee that get almost destroyed millennia ago
They have to be the Laer.
If not, it is just poor writing.
>>
>>53670684
Does the Tzaangor kit have anything usable for that?
>>
>>53670697
Oh okay, I suppose the lore was written before it was figured out that it was the imperium that buttblasted the Laer out of existence?
I totally see the connection now, though
>>
>>53670685
The leaked index is missing the intro page for custodes. Commentators of monday's warhammer tv custodes vs guard game explained one unit of custodes can be taken as hq, troops, or elite choice (not that sure about elite but it doesn't matter).

Either this rule is in the missing page, or they surrendered to our claims of bullshit.

If only they gave back deep strike, at least...
>>
>>53670684
Make your own. Some pink insulation foam, some pva, some sand, and cheap craft paint. Ezpz
>>
>>53670699
Kinda. There's a head that is splitting in half while screaming, though I already plan to use that for a twistbray instead.
>>
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Two units of five Sisters of silence with swords or one big squad (also with swords)?

Taking two units give me an extra attack, and I can give enemy psykers -2 instead of -1, but are the bigger squads might be better for killing something on the charge.

Any thoughts?
>>
>>53670895
The fewer squads you have, the higher chance you have to decide who's getting the first turn
>>
>>53670723
>wants deep strike
>isn't even wearing terminator armor
>choose one
>>
>>53670229
Do Primaris look goofy alongside shit like Whirlwinds and Land raiders?
>>
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Any idea why Custodes still have banner guys and champions as part of the units instead of seperate models like the Command Squads and such?
It'd solve the issue of missing HQ choices and offer a little bit more flexibility.
>>
>>53670997
Its almost like....you know nothing of their fluff. Oh, you dont. Gtfo chaosfag
>>
>>53671021
>everyone i don't like is a chaosfag
Stupid bananaman
>>
>>53671004

>Do primaris look goofy alongside existing thing?

Yes.
>>
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What is the nastiest Blood Angel shit I can put in one of these things and dump out behind or right next to enemy lines in 8th?

I have Mephiston and a DC Dreadnaught. Considering keeping a Techmarine inside for the repairs.

I assume usually you would just load it up with Death Company but I already have like 20 of those with Jetpacks deepstriking so what else would be fine or interesting? Devastator Squad with a shit ton of heavy flamers? Terminators?
>>
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>>53671015

Because forge world have a Custodes army and games workshop have a minimum effort middle finger to Custodes players.

>C-can I guard the emperor too sempai?
>>
>>53670578
[citation needed]
>>
If a newfag wanted to jump into chaos, NOT death guard specific, would dark imperium be worth it?
>>
>>53671088

>You vs the guy she tells you not to worry about
>>
>>53671077
My friend has a big block of Lamenters Assault Terminators and Malakim Phoros plus a DCDread that scares the shit out of me. If anything, they've got better with the new edition, so that might be good if you swap Malakim for Mephy.
>>
>>53671097

Eh, depends how much conversion work/reselling you feel like doing.

I edge towards no.
>>
>>53671077
I think Nurgle Daemons have the nastiest poop in 40k but for Blood Angels I'd say the Death Company's shit is pretty foul smelling.
>>
It looks like that if you want an auxiliary detachment with a drop pod or other transport you need to take another aux detachment just for the transport. I'm wanting to take a squad of deathwatch frag cannon support in a drop pod so I need to take that unit as a separate detachment, then another for their drop pod. Is that correct?
>>
I was about to ask "Hey a Mastodon can transport a whole group of dreads right?" But then I looked it up and £300 ha ha ha fuck no.
>>
Hello friends, whats the current faction ranking of on the 8th edition, from best to worse, according to you?
I'm getting the feelings swarms are doing quite well.
>>
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>>53669723
>>
>>53671198
I think so. The alternative is tossing an HQ in with them so they can be a Patrol detachment
>>
>>53671232
30k only
>>
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>>53671088
I still hold that this bastard was originally intended for Custodes, but GW realized that having the model for marines meant oddles more money.
>>
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>>53671273

Not in 8th.
>>
>>53671273
Nope. It's confirmed to be given 40k rules in the FW index.
>>
>>53671249
Hordes are likely better than multiwound elites due to the prevalence of Damage d3 weapons.
Hordes that can ignore or avoid devastating morale issues seem very powerful as a consequence.
>>
>>53671274

Not elegant enough for custard.
>>
>>53671307
Having seen the Spartan warscroll I dread the other FW stuff.
>>
>>53671318
No. All the elegant shit FW makes doesn't fit the custodes, no matter how good it looks by itself.
>>
>>53671088
Will other FW Custodes stuff get rules for 40k?
>>
>>53671307
>GW puts the same badly-worded "only one relic in an army" rule into the space marine 8th edition codex
>massive arguments about taking more than one of these tanks
>>
>>53671344

Have you -looked- at their armour?
>>
>>53671370
I try not to. That cluttered mess is the opposite of elegant.
>>
Since the GSC focus what did I miss?

Just came back from vacation now I own a Knight Crusader
>>
>>53671390
Are you going to GSC that knight up?
>>
>>53669188
Nothing
>>
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>>53666606

Newer bread
>>53671389
>>53671389
>>53671389
>>
>>53671410
I play Sisters of Battle with some Inquisition. I'm going to make it a Penitent Knight I have 6 Penitent Engine pilots
>>
>>53671249
Short answer is: we don't know yet. Everything changed. So far things seem pretty balanced to me, but we could find out in a month that Deathwatch is OP and Orks are still subpar.

>>53671344
Though I don't like Custodes' aesthetics, I respectfully disagree.
>>
>>53671314
This is what I got from the few games I've seen. And fact that infantry is at charge range by turn two is insanely favorable for them. If you aren't supporting your cannons with meatshields it's melee for the win all the way.

>>53671423
of course it's still unclear but I'm getting the feeling melee armies will be on top unless some movement restricting mechanics are implemented.
>>
>>53668424
conscripts
>>
Who would win in a straight points for points fight. Conscripts or poxwalkers?

Alternatively, with/without Commisar/Typhus buffing them?
>>
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So I mathed it out and Guard can run a Brigade for less than 1000 points. And not just a take-the-cheapest brigade but an actually functional army.

Check it out:

Group A: 3 'Combat Teams'
>2x Infantry squad w/ flamer (6 total)
>1x Company Commander w/ plasma pistol (3 total)
>1x Commissar (3 total)
Each of these can march around the field doing their own thing. Enclose the commanders in a protective bubble of dudes to prevent loss to anything but sniper shots.

Group B: 'Fast Attack'
>3x Hellhounds w/ heavy bolter
Your crowd-munchers. Use them to shove backliners off objectives and assist Group A with pressing the advance.

Group C: 'Fire Support'
>3x Lascannon Heavy Weapon Teams
Your primary source of anti-tank. In cover they'll survive a surprising amount of punishment and because of the way battleshock works they don't require commissars.

All together the entire detachment is exactly 999 points. There's probably cheaper ways to do it but this is something that I personally have the models to do.

Enjoy your 12 command points.
>>
>>53666606
So doing a small 500 point 8th ed game, whats a good list for tyranids?
>>
Are kastellans basically guardsmen dreadnoughts?
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