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Warhammer 40,000 General /40kg/

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Thread replies: 765
Thread images: 105

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Vespid Master Race edition

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Lastest news :
https://www.warhammer-community.com/2017/06/04/warhammer-40000-faction-focus-imperial-agents/

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata
>>
this is a Dark Eldar thread nao
>>
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>>53662695
How do Thousand Sons players feel about being reduced to a handful of spells? Will you be playing them in 8th?
>>
>>53662717
Go away Drew Carey, you fat fuck.
>>
>>53662717
nope, it's underappreciated wraith unit thread.
Wraithlord, wraithfighter, and wraithblades all got a buff, while their previously OP brothers got a nerf.
Ok, the wraithblades skill look kinda shitty, but whatever.
>>
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Tzeentch is best chaos God.
>>
Thinking about buying some Custodian Guard with 8th coming up.

Anyone tried them in 8th? Are they worth taking?
>>
>>53662750
Its disappointing given the variety out of wrath of magnus. But at least we're not trash in general.
>>
Pretty strongly considering an all bike/fast Eldar/Dark Eldar army - if I go with that build Ynnari is the better option right?
>>
>>53662750
Spells should be at least infinite attempts but only 1 success.

Let all my Sorcs try until 1 of them gets it right
>>
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>>53662776
>everyone is crying about mortars
>mfw i unpack my 1000 brimstone horrors
>>
Is there anywhere to view a game? I'm dirt poor and there's no way I could afford models, but I'd really like to just watch some people play.
>>
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Necrons back on top?
>>
>>53662791
This guy playtested a smattering of units from guard in 8th. Once the Commissar dies the conscripts really start to melt!
https://www.youtube.com/watch?v=qN0lPXmH-GQ

I'm sure somebody will go on to say his tactics were wrong and he shouldn't have done this, that, the other thing. But for a playtest I think it really works to show what happens to conscripts whose commissar has been popped by a handful of snipers.

My anti-guard recommendation:
The guardsmen have 24" range and 6" movement. This gives you a lot of room to dictate the terms of engagement. Take snipers, hold back, pop the commissars, then charge. Unless you got transports in which case hide inside, move up, pop commissars, get out and charge.

I mean, unless these mortars are really so crazy good that they can pop transports with ease. In that case your in trouble.
>>
>>53662891
Just look up 40k battle reports on youtube.
>>
>>53662889
>I see your brimstone horrors and unpack my fabius bile

Your move
>>
>>53662891
YouTube battle reports.
>>
>>53662891

GW streams games on twitch and there are lots of battle reports on youtube (I like Tabletop Tactics).

Also FLG is streaming a game on twitch now.
>>
>>53662903
They're not that good against transports but they'll melt any other infantry.

Also some armies do not have sniper options to counter commissars.
>>
Why do so few antagonists have self-awareness?
If you're calling yourself the Dark Mechanicum you'd think that "dark" implies the bad guys, but they gleefully go for it.
>>
Manager left left dark indexes out for people to read so we tried out 8th edition. came to the conclusion that contemptor dreadnoughts are fucking great with their 9 inch move and 10 wounds.
>>
>>53662891
The warhammer live stream on twitch is not terrible, if you can see it when it is broadcasting.
>>
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>>53662897
Tesla's back, at least.
Lots of bitches running horde armies like it means something.
Annihilation Barge is 137 points, with underslung tesla. It's getting around 10 hits, and so around 7 wounds before saves on anything t5 or lower, on a relatively durable body.

Quantum Shielding has made them /weird/. Toughness 6 is just high enough that the enemy wants to fire their anti-tank weaponry at it, but unless that anti-tank is plasma you're getting a save against it. And usually a pretty good one, in my experience.

Anti-tank is harsh, until you remember that Triarch Stalkers have twin gauss. Shoot into it, then light up the target with massed fire. Sure, Gauss doesn't do what it used to, but -1 AP can get a surprising amount of work done.
>>
>>53662942
Who? I mean, Knights obviously but I don't think they're sweating the conscripts.
>>
>>53662750
They'll get over it when a Tzeentch Codex comes out with over9000 psychic powers just like AoS has. Seriously I don't know what part of "the indexes are just temporary" you faggots aren't getting.
>>
Gonna put together my terminator lord from my start collecting CSM box finally since it looks like multiple HQs and terminators in general look a lot better this edition. What should I load him up with? He's gonna be Khornate.
>>
>>53662919
>>53662906
>>53662931
>>53662968
Neato guys, thanks.
>>
>>53662977
Why would I try to stop you? RAW it's allowed.
>>
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Does anyone have the rest of the papercraft space wolf dreadnought? I only have this one piece.
>>
>>53662992
But anon, everything in 40k is temporary.
>>
>>53663008
No it's not, the lead designer already shut that down.
>>
>>53662946
It's probably like the Dark Eldar where that's just what the Imperium (the people the stories are told from the point of) call them.
>>
>>53662977
>Argues that he's allowed to reroll your D6=5 attacks on the demolisher cannon
>You get fed up with him and say "Fine! Roll it and quit bitching!"
>He rolls
>....a 6
>:) Thanks, Mister!
>>
>>53662977
I would've been terrified were this not /tg/ and you weren't frogposting.
>>
>>53663017
>everything is temporary except my virginity
FTFY
>>
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>>53662992
INDEXES WILL NEVER BE REPLACED THIS IS THE GAME FROM NOW ON
>>
>>53663008
>>53662977
>have a roll-off with my opponent
>he doesn't like his roll and re-rolls
>doesn't like my roll either so he re-rolls my roll, effectively rolling off against himself
>upset that I am not even involved in the roll off anymore, I reroll my die
>realize I'm losing so I reroll my opponents die
>my opponent loses a roll off that he has no rolls in
Serves that fucker right.
>>
>>53662992
Well it's still real fuckin gay that they didn't just release everything all at once.

I have no desire to play 8th right now BECAUSE they are temporary and the game is "incomplete."
>>
>>53663019
[citation needed]
>>
>>53662946
That's what the loyalists call them.

Same way we call daemons Neverborn. Or the Ruinous Powers, we call the True Gods or the Primordial Truth.

No idea what the Dark Mechanicum call the!selves though.
>>
>>53663039
Oh, sorry to hear that, anon.
>>
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>>53663068

Then wait until the chaos book comes out?
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>>53663056
I can't tell if you're being sarcastic
>>
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Oh wow, I just realized something.

In all past editions, horde armies were 100% legit in terms of what was allowed by the rules and what most players would willingly play against. As contrasted to, for example, all-vehicle or all-monster armies, when the opponent didn't bring enough anti-tank weapons.

In 8th edition, if somebody shows up at the store with a purely infantry horde army of 200+ models, I'm sorely tempted to turn down a game with them even though it's legit. Even if I do have a shitload of anti-infantry weapons.
>>
Wait, so did we lose meltacide for blood angels?
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>>53663064
Gentle reminder that even working pure RAW, you can only use each stratagem once a phase.
>>
>>53663074
The screencap was literally just posted in the last thread, dumbass.
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>>53662977
I can still re-roll that result with my CP.
>>
>>53663064
That actually sounds pretty funny, my mates and I might try a few games with no limit on re-rolls or strategems,
>>
>>53663084
I play various Imperium factions. But yeah it looks like I'll have to wait to see what I actually want to build. Which is annoying and gay and makes me not want to give GW money.

Point is, it's a stupid business strategy.
>>
>>53663103
Not all of us can sit here all day refreshing threads on 4chan. I'm sorry that you have nothing to do with your life.
>>
>>53663089
That's probably going to be 90% of lists

I hope you're running snipers to take out their morale-enhancers
>>
>>53663092
Blood Angels have to use the vanilla assault squad rules at the moment and Inferno Pistols are 20 points each.
>>
>>53663116
Can't reroll a reroll, nerdlinger.
>>
I think twin heavy Bolters might be the new default Dreadnought weapon, or assault cannon if you don't feel like buying forge world parts or converting.

6 rending shots without a lot of expense.
>>
>>53663119

Not likely - overall it is looking to be a very exciting release that is going to generate strong sales for GW. Obviously we won't know for sure because GW doesn't release sales data but signs point to it being pretty well received from a sales stand point.
>>
>>53663137
>That's probably going to be 90% of lists
Nah I'm hopeful - if only because buying and painting that many models is a bitch.
>>
LION TEASERS

FUCKING

WHEN
H
E
N
>>
Is it just me or are Huskblades finally better than Agonisers for Archons? I have an extra Archon I'm preparing to build, wat do?

Thinking Blast Pistol + Huskblade and then throwing him in a transport with some Incubi
>>
>>53663116
>Roll a 4
>He rerolls your 4 into a 2
>You reroll his reroll into a 4
>But your the imperial guard so you still have 11 CP and he only has 3.
>>
>>53663119
They updated everyone at once so no one is left with an unplayable army at the start of the edition.

They've ALWAYS done Codex releases one at a time and always will because, newsflash, it's actually a much fucking better business strategy, and they would know, because they run a multi-million dollar business, and you do not.

Not making apologies for GW being a bunch of fucking jews, but there are actual reasons for this.
>>
>>53662903

Once the commisars are down, you essentially kill conscripts twice as fast due to morale
>>
>>53663166
What the fuck

There are like 50 hell turkeys incoming in that art
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>>53663143
That was his re-roll, not mine, nigglet.
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>>53663172

>my opponent keeps rerolling my psychic rolls for my brimstones
>can't reroll them again because I'm at -14 CP

NOOOO ITS NOT FAIR
>>
>>53662971
what kinds of lists are you thinking of running?
>>
>>53663138
I need to lay down. Maybe have a cry...
>>
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>>53663203
Doesn't matter. p. 187, sidebar. Once a die's been rerolled once, it can't be rerolled again.
>>
>>53663027
>>53663076

In the Mechanicum HH book Kelbor-Hal refers to themselves as the Dark Mechanicum.

Makes me think of that Mitchell and Web "Are we the bad guys?" skit.
>>
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>>53663172
>Cruddace was the guy who came up with the command point mechanic
>Imperial Guard just happen to be the army that can spam 3x more of them than anyone else
Really engages my cogitators
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We had an interesting day at the store today. The Store Manager had put out all the rulebooks for 8th edition, and so people started running games using the rules. I had brought my tau(not the pic, more on that later) to run a game against some space marines. And we got halfway through the second turn when something odd happened.

A dude walked in the store with a gigantic box, and dropped it in front of the manager. I didn't notice it happening, but apparently the dude was butthurt about the new edition, so he was getting rid of his entire collection. He had models from Guard, Orks, Necrons, Eldar, and Space Marines(even a couple Rogue Trader models). Everyone from the store was invited to just take whatever they wanted.

Seeing as I was starting a tau army, this ended up being the perfect chance to score more models for my new army. I also ended up being a SINGLE PIECE away from an entire devilfish, it's just missing the Back-left panel frame, leaving the whole thing as an extra fancy terrain piece. Most of the collection is also in various states of wear n' tear, as well as poor priming. All of the crisis suits are missing their feet, and I only grabbed up one stealth suit out of three. These guys will all need to be stripped and reprimed properly.
>>
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Why did everyone bully Lorgar, tg?
>>
>>53663210

Catacomb Command Barge w/ Warscythe + Gauss Cannon: 168
Cryptek: 104

Triarch Stalker w/ Twin Heavy Gauss Cannon: 181

20 Warriors: 240
20 Warriors: 240
10 Immortals w/ Gauss: 170
10 Immortals w/ Tesla: 170

Annihilation Barge: 146
Annihilation Barge: 146
Doomsday Ark: 203

Doom Scythe: 220

1988, 6 command points.
>>
>>53663292

What a manbaby

At least he didn't set them on fire
>>
>>53663292
He's going to regret that.
>>
>>53663309
Because lorgars a fucking bitch who wanted to talk instead of fight
>>
>>53662977
I once had a trench coat autist 18 year old pull a knife on me when playing warhammer fantasy at a FLGS.

I was 12 at the time.
>>
>>53663169
>better than Agonisers

Pros:
>deals an average of 2 damage against T3 models instead of 1. Assuming said T3 model even has 2 wounds or more.

Cons
>strictly worse at killing marines and up
>abysmal at killing T6
>has the same chance of ever hitting a vehicle anyways
>costs 6 pts more for some reason
>>
>>53663292
Top kek

The tears are delicious
>>
>>53663280
Ironically, I was sad to see the Platoon Mechanic go. It may be to our advantage but, well, platoons were just one of those things that made guard guard! The ability to take heavy weapons in the troops slot, the conscripts, the heavy weapons blobs. I'll miss it all.

...But don't worry. We'll probably see our troops cost nerfed by 1 point each come the codex.
>>
>>53663186
I don't run a business, but I have an understanding of economics, and the fact that the guys at GW are running a business does not necessarily mean they are actually any good at it (though they've been getting better recently).

>They ALWAYS done Codex releases one at a time and always will

Sure, but they didn't have the indices before. There's less incentive to buy now and start playing the game with an unfinished ruleset when certain army compositions or model loadouts could be invalidated or heavily nerfed by the time the full books come out. Not that you should only build forces with ONLY rules in mind, but for people that actually care about the rules being good and want a force that's decent on the tabletop, they are important.
>>
>>53662985

Knights are actually the most easily raped by conscript spam.
The new system falls apart at its extreme ends.
>>
>>53663348
>Sure, but they didn't have the indices before.
Newfag who missed 3rd detected.

Also your entire argument boils down to "but things could change!" when that's always been the case with Codex updates coming out.
>>
>>53663343

I am apparently bad at math. Oh well, sticking with the agoniser then.

Blast Pistol or no, fellow archons? New pistol rules seem to make the Blast Pistol (potentially) actually worth something
>>
>>53663008
>>53662977
>>
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>mfw bust out ancient sisters force
jesus, I own way to many of these gals.

Also a strange amount of flamers.
So far tallied:
73 bolters, 6 heavy flamers, 3 heavy bolters, fucking 21 flamers, 4 banners, 2 Canoness, 10 Seraphim, Celestine and 7 Superiors
Curiously only 3 meltas, but i trhink at a certain point I just started using flamers as meltas in certain squads.

Why the fuck did I buy so many?
>>
>>53663326
he isn't since his joy seems to be in collecting armies in the now rather than putting any effort into any specific army.


fucking wallet warriors
>>
>>53663216
p178,
Some rules allow you to re-roll a dice roll.
Which means you get to roll some or all of the dice again.
YOU can never re-roll a dice more than once, and re-rolls happen before modifiers.

Yeah, fucker, you can't re-roll it again.
You as in the person that just re-rolled.
But I can re-roll once aswell.
>>
>>53663392
purifying flame anon, purifying flame.
>>
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>>53663292
Pic related is some other stuff that got looted. I feel like starting a necron army as a result of this
>>
>>53662695
Are Vespids mind-controlled by the tau or are they just really friendly and weird?
>>
>>53663392
shitsters of basshole
>>
>>53662695

Fucking xenos shitwings

FUCKING SCUM! DIE IN THE NAME OF THE EMPEROR!
>>
>>53663431
Old dominions were a tad ridiculous. 4 (5 with combi) flamers that, basically, rended on 6s.
>>
>>53663423
its true.
>>53663216
can't deny it rules lawyer bitch, you want to reroll my dice, i'll just start packing more rerolls and just reroll your rerolls making your rerolls null and void.

best part is, is if your reroll ends up being worse for you it stands and you just used up a reroll against yourself FUCKING NERD STOP HITTING URSELF
>>
>>53663423
>Which means you get to roll some or all of the dice again.
Oh thank fuck, that means anything that says it can "re-roll charge distance" can just choose to re-roll one low one instead of both. So if you roll a 1 and a 6 you don't have to lose the 6 to re-roll the 1.

That just made Orks better, for one thing.
>>
>>53663392
If you're in the USA and ever want to get rid of those heavy flamers, I'd be interested.

Also, here's what I've got planned, based on what I own:

+ Spearhead Detachment +
Celestine w/ Superia: 250
5 Dominions w/ 4 Meltaguns: 114
- Immolator w/ Flamer: 103
5 Dominions w/ 4 Flamers: 91
- Immolator w/ Melta: 122
10 Seraphim w/ 2x 2 hand flamers: 134
5 Retributors w/ Multi-Meltas: 113

+ Vanguard Detachment +
Canoness w/ Eviscerator: 67
Priest: 35
9 Repentia: 153
Mistress of Repentance: 38
- Rhino: 77
2 Imagifiers: 120
- Immolator w/ Flamer: 103
5 Retributors w/ Heavy Bolters: 85

+ Super-Heavy Auxiliary +
Hexenhammer, Knight-Errant: 430

1995
5 command points, Celestine warlord

Smack the Retributors and their Mistress in a rhino, all the characters in one immolator, and the two Dominion squads in the other.

Turn 1, use my AoF on a long ranged squad to open up on whatever needs solving.
Turn 2, the Seraphim should be in position with Celestine, so they get the AoF, Celestine getting the army one and the Seraphim getting the other. Repentia and Characters get out and assume deathblob position behind their tranports; try to block enemy charge while enabling their own.

Turn 3, AoF on the Repentia if they've made charge, on Seraphim/Celestine again if they haven't. Everything else is fluid as the battle.
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RIP Initiative
RIP Templates
RIP unit choice mattering
RIP Death Company

Who the fuck wrote these rules? I could do better stoned.
>>
>>53663423
see
>>53663388
>>
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Are Bloodcrushers worth it now or should I spam Bloodletters?

Also, which Herald of Khorne should I use?
>>
>>53663362
The problem with that idea is that it always assumes all the hundreds guardsmen are within 12" and all the knights are always huddled up in a corner from T1 unable to retreat despite their greater M to utilize their range advantage.
>>
>>53663375
Codex updates didn't happen until full edition changes occurred.
>>
>>53663362

It takes 54 Conscript shots to do 1 wound to a Knight.
>>
>>53663471
initiative was shit
templates were dogshit
unit choice matters now more than ever before because tactics are actually part of the game now
kill yourself and then you can join death company irl
>>
>>53663480
What does this even mean? We just got a full edition change.
>>
>>53663478
this, its why i think hordes are a bad meme that people who buy into will suddenly regret.
>>
>>53663499
I was referring to the past.
>>
>>53663470
...are those repentia just walking?

They don't really fit anywhere.
>>
>>53663478
Except this game is played with objectives which need to be captured, you can't just sit back and plink away at guardsmen and boyz with your weak-ass battle cannons and melta guns
>>
>>53663492
Initiative was a good stat.
Templates were sorta awkward at best, yeah.
Unit choice absolutely matters, more now than ever with the Command Point options.
He's got a lot of reasons to kill himself, but I don't think his opinions are one of them.
>>
This is my first 40k list, let me know what I should change in the future when I can pick up more models.

HQ
Lord of Contagion -139
Malignant Plague Caster -110

Troops
20 Poxwalkers -120
7 Plague Marines -147
Champion w/ Plasma Pistol and Power Sword 7/4
1 Melta 17
Icon of Despair 10
7 Plague Marines 147
Champion w/ Plasma Pistol and Power Sword 7/4
1 Melta 17
Icon of Despair 10

Elite

5 Terminators 155
5 Powerfist 100
5 combi plasma 75
Icon of Despair 10

Noxious Blightcaller- 73

Heavy Support

Hellbrute 72
Twin Lascannon 50
Hellbrute fist 40


1480 Total
>>
>>53663383
Same guy. I've always been a fan, but you are paying for it, so it depends on how much you want to invest in your big dude.

However, I haven't played 8th yet, so I don't know how appropriate entering melee is with an archon and his court, but in any case, you can stick him on a raider, charge the raider into melee, and have him shoot his pistol into the melee from the boat. And that's freaking badass enough that I'm doing it regardless of viability.
>>
>>53663492

>Everything is fully capable of wounding anything
>Picking right unit for the job highly important

You can pick one and only one
>>
>>53663442
Don't ask too many questions comrade.
>>
>>53663481

With a commander and commissar, you've got about 150 conscripts for the cost of a knight, doing about 300 shots at 24 inches and 600 shots at 12, and they're practically immune to morale.
So that's about 1/4 of its wounds at 24 inches and 1/2 at 12 inches.
Meanwhile the knight might kill like a dozen.
>>
>>53663520
And it was a meaningless statement.

"Codex updates didn't happen until a full edition change" yes and? Now there's been a full edition change and now there will be Codex updates, how is this at all any different from before? You're not even making an argument here.
>>
>>53663521
I'd meant Repentia and their mistress in the rhino.
>>
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Made a list with hive guard, they seem really good. Not sure how much overlap you get with two units of them with an exocrine but all infantry are made alot more survivable with venomthrope
>>
>>53663528

My guy - who is running battle cannons? Avenger gattlers are the name of the game.
>>
>>53663086
Obviously I'm being sarcastic. No one who read the damned things thought these'd be final, even if the missed the blurb inside them talking about new rulesets coming out.

That said, some armies will never be updated. We know it'll be Space Marines first, X second, and Tau third. Beyond that, nothing is known.
>>
>>53663528
If you're playing knights, objects weren't your goal in the first place.
>>
>>53663539
>still falls for the "anything can wound anything so conscripts will kill baneblades" meme
>can't do basic math and hasn't even played the fucking game
Whining discarded.
>>
>>53663292
>none of it was painted
Of course
>>
>>53663567

Didn't orks get a codex before tau in 7th?
lmao who knows what bloody order things will be in aside from 1st off death guard and marine marines
>>
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>>53663451
>>
>>53663362
Really? Hmm...Mathhammer time!

60->20->3->1 wound per turn volley, so anywhere between 1 and 4 wounds per turn per conscript squad. They would need 6 turns to eat though the knight at under 12" range with rank fire.

A knight is what? 450 points? So you get about 3 units of conscripts. So I guess if you leave your Knight in rapid fire range while the guys giving orders go unmolested then yea, you'll lose it in 2 turns.

But I think putting that high movement to good use might help you. Might want to invest in Avenger cannons as well.
>>
>>53663571
They are in this edition. Good luck tabling infantry spam under the new rules.

Pure Knights will probably be the least viable army period.
>>
>>53662821

They lost deep strike, which really blows because now you have to either waste turns footslogging a super expensive melee-focused unit, or stick them in a super expensive land raider. (That land raider is pretty sick though).
>>
>>53663492
this, I have like 8 small blast templates, 3 large blast templates and a flamer template. I don't even know where i lost some or how i got extras. I'm usually meticulous with my stuff but templates had that fucking ability of disappearing into thin air.

agreed about initiative as it makes it more about trying to bait out enemy melee units so you can get your own melee units on them. you have the initiative in being that first person to get that charge off. instead of it being a fixed value.

unit choice has always been about fielding the coolest looking army. *cool is subjective
>>53663539
grains of sand can be dangerous when used in a sand blaster. Doesn't mean i'd use 1000 grains of sand over a single bullet to protect myself.

Right tool for the right job. its about optimizing your choice.
>>
>>53663538
>you can stick him on a raider, charge the raider into melee, and have him shoot his pistol into the melee from the boat.

kek, that was almost exactly my plan.

>Charge headlong into something important with the Raider
>Hope it doesn't explode from overwatch
>Dump a shitload of Incubi and the Archon onto whatever poor bastard is standing there

I've always favoured melee Archons because I like the idea of some pompous (ie. insane) psychopathic overlord waltzing into combat in the bloody eye of the storm created by his martial retainers. So I'm with you in the "doing it anyway even if it sucks" boat.
>>
>>53663598

...fuck.

...got anymore a those pulse rifles?
>>
>>53663601
Is this the new sixty multimeltas?
>>
>>53663601
>the instant the knight engages one conscript the rest of them cannot fire on it
>the rest of them cannot move far enough back to allow the others to fall back away from the knight

Good luck with your master plan
>>
>>53663579

>Doesn't understand wound tables.

it's okay, really.
>>
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>>53663583
That'll get changed once I grab some simple green to strip them all. Pic is the paint-scheme I'm going for. I want to run a mechanized cadre that specializes in Void Combat, so imagine a group that latches onto the outer hull of a starship to try and sabotage it working their way inside. Or assaulting bases built on moons and asteroids.
>>
>>53662695
I want to know what series of events got two orks to dress up in human female mid-19th Century Attire. I mean, where did they even get those?
>>
>>53663601
Not him, but
>60
What is that meant to represent? 50 conscripts with FRFSRF gets rapid fire 2, so within 12" that's 4 shots apiece. 200 shots for a 50 man squad.

I think only spamming conscripts is as silly as only spamming knights in a list, but the volume of fire is still a little unreal.
>>
>>53663551
This time, the codices are going to be replacing rules that already exist in the current edition.

Both of those things mean people may end up aggravated when rules don't end up the way they like, and because consumers are aware this might happen, they won't buy many models or rules to start and will instead wait for the "full thing" to come out.

Furthermore, if GW hold true to their "update as we go" promise, consumers may additionally want to wait for the balance of the game to shake out a little before they go ahead and dive in (this point would be limited to competitive players).

Did that make more sense?
>>
>>53663601

lol go read the actual rules then fix your "math" and we can have a conversation
>>
>>53663660
>Both of those things mean

should be

>This means

sorry.
>>
>>53663632

You'd need a huge amount of space to have room to retreat and be able to clear. Not the guy you're talking to just a long time Ork player who's managed hordes for a long time.
>>
>>53663532
Might as well go for Typhus rather than lord of contagion, he's the same but better yet cheaper. You've forgotten to add in the cost of the LoCs melee weapon.
>>
>>53663567
IIRC I remember reading that they plan on releasing codexes for the factions that didn't get any actual updates in 7th (so nids and Grey Knights would be up first) but I highly doubt it. Death Guard for sure will be soon since we've seen Mortarion's model and probably Space Marines are up too to milk more Primaris units
>>
>>53663567
Tau won't be updated third lol. They're a looong way off, they were one of the more recent updates in 7.5.

It's Primaris Marines first, Death Guard second, Space Marines third (unless Primaris and Vanilla are the same book), World Eaters likely fourth, then probably Guard, then Emperor's Children, then probably Tyranids, and somewhere in the middle there will be a new faction mini-release on the size of Skitarii/GSC.
>>
>>53663552
im a retard and missed the rhino right after the mistress.

Also your multimelta retributors are not 113 points. They are 9*5 + 27*4 aka 153 points, not 113.
Dominons are 10 a piece and flamers are 9, so a 5 man squad would cost 86, not 91.
As with the flamers, meltas are 17 each, making the squad 118 points with 4 meltas (not 114).
Imagifiers are 40 points each, not 60.

Also from a RAW perspective, Imagifiers are useless in vehicles and units that deep strike in cannot use faith as they drop at the end of the movement phase.

Transports:
"Embarked units cannot normally do anything or be affected in any way whilst they are embarked. Unless specifically stated, abilities that affect other units within a certain range have no effect whilst the unit that has the ability is embarked"

Sadly, this means an imagifer has to START the turn outside a vehicle to even work. :|
>>
>>53663660
But the indexes aren't full rules, they're holdovers. It was exactly like this in 3rd edition, and not a single person ever complained when they got their real Codex and no longer had to go off the rules in the BBB.
>>
>>53663543
okay here's a an exercise. get a knight and moderately terrained table.

and now start putting your 150 conscripts 1" away from the knight radiating outwards.

tell me how many you can fit 12" away from the knight.

now add in the movement ect. you'll never get your retarded perfect scenario amount of infantry shooting off at the one knight. mean while that knight will always do about a dozen its guaranteed that with its range and mobility over your conscripts.

so no.

You can't math hammer and forget about movement and terrain to prove a units worth.

its an exercise in futility. math hammer for optimization but don't rely on it fully.
>>
>>53663539
Everything is capable of wounding everything...1/6th of the time...

Vehicles have 10+ wounds T7-8 on average and a 3+ save on average. Yeah, everything can wound anything but that doesn't mean it's the right fucking choice for it. Lascannons and melta guns are still the best choices for bringing down big shit. Because they do enough damage per hit to make a difference.

It's 900+ lasgun to bring down a Land raider. 500 to take down a Rhino. You don't have time for that shit. Your opponent will curb stop you if you are putting every guardsman in your gunline on brining it down without heavy weapons.

You better believe having the right guys for the job is more important than ever.
>>
>>53663682
Ah good call, although I believe our first "launch" tournament is banning named characters.
>>
>>53663660
>This time, the codices are going to be replacing rules that already exist in the current edition.
At least it'll all be new stuff though. No more copypaste codex jobs
>>
>>53663683
Wait, GK didn't have a seventh edition Codex?
>>
>>53663733
Someone recently demonstrated that you can easily fit 60 25mm base models within 3" of a Knight-sized base. I don't think less than 3x that number of conscripts will have difficulty fitting in an area more than 4x as big.
>>
So I finished reading Burning of Prospero and bought one of pic related for a few bucks to paint. Once I'm finished I'd like to try to do a Thousand Sons army of some kind so I can play with friends that have been trying to get me into it for some time (It's a new edition so I figured I'd try it out). I'm probably going to buy things one at a time so I can get each of them painted nicely. Do you guys have any suggestions on what my first couple of purchases should be? I'd like Magnus, but I feel like fielding just him might be frowned upon (or possibly not legal?).
>>
>>53663733

Don't argue with the guardfags right now friend. Attempting to convince them to evaluate the game outside the vacuum of 'mah 200 conscripts maths' won't work.
>>
>>53663712
I'm aware of the Imagifier problem. They're there for the backfield Heavy Bolters, and the Repentia turn 3+

As for the cost fuckups, thank you. This is what I get for list designing at 0 dark 30 in the morning.

Fortunately, I need to make 44 points, and the dominions cost 5 less and imagifiers cost 40 less, so I actually come out 1 point ahead.
>>
>>53663766

Rubric Marines and/or Tzaangors. Now you have a legal army, congrats.
>>
>>53663539
Not really. Are you going to pay for lascannons to take out hormagaunts? Or are you going to take extra lasguns instead to take out a land raider?
>>
>>53663749
>tournaments banning named characters again
Awesome. You have a based TO, this should become standard practice especially with bullshit like Primarchs coming out these days.
>>
>>53663759

okay sure. go do it in a game now, tell me how often you get into that sort of retard formation.

what is this preatorians? are you trying to form a cavalry square to ward of knights now?
>>
>>53663768

Fuck off I bought some tanks! Gonna get some more, too!
>>
>>53663715
But people and expectations are different since 3rd. The competitive scene is much bigger (even if relatively small compared to other games), and people are more used to the release cycle (and generally lower rules quality) of GW.

Plus, the indices are pretty damn close to full rules. The key things they are missing that could dramatically change the play of an army are small, but could be very important:

>general flavor (chapter tactics and equivalent)
>stratagems (could be the dark horse of this edition)
>any balance adjustments that may occur
>>
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>>53663749
But muh all scout army
:(

>tfw no generic scout hq
Feelsbadman
>>
>>53663783
You're going to pay for lascannons to take out synapse creatures or you're going to fucking die against Tyranids without question.
>>
>>53663784
Also when we eventually get rules for homebrew chapters and other subfactions, they'll be penalized less as they won't be the only ones without access to named characters.
>>
>>53663632
Uh, no. Not my master plan. I was just curious if what he said was right about knights melting before conscript blobs was true, mathhammered, and found it was true under very specific and somewhat unlikely conditions.

That said, why do we have to fall back? A Conscript hits at the same strength as a Lasgun, and the commander can order the troops to fix bayonets and attack twice per turn.

So basically you just charged into rapid fire range, but your scything down conscripts with 12 stomp attacks instead of 12 Gatling cannon shots. It's slightly more advantagous to you, but after you murder ten or so conscripts there should be enough room to move the conscripts back.

I suppose you will want to maximize your attacks and minimize the amount of outside interference by shooting, charging, stomping, disengaging, shooting, charging stomping, repeat ad-nausium.

The Guard commander will counter with a disengage followed by "Get back into the Fight", or if that's somehow impossible, just patiently waiting until you make enough room though conscript murder to fall back, and in the meantime ordering "Fix Bayonets" to keep the conscripts launching 2 attacks per turn.
>>
>>53663777
Some reason dominons are 10pts a model vs 9 for all other sisters.

Im quite sad Celestians are basically worthless, though. They would be good if they had an option for two heavies/specials instead of 1 special or 1specialheavy as sisters. I'd enjoy a "gunline" of Celestians backed with heavy bolters.
>>
>>53663733

Are you seriously implying it is even slightly difficult to fit 150 models withing 12 inches of a knight base?

Besides, it really doesn't matter if they get within 12, since at 24 they kill a knight in 4-5 turns, meanwhile the knight will maybe kill off one blob.

The fact that we even have to discuss the situation of conscripts vs knights is fucking ridiculous enough.
The fact that conscripts win the mathhammer is what makes the game broken at its extreme ends.

Cry and stamp your feet as much as you want, but this is broken, and should not be a thing.
>>
>>53663685
You think 5 of the first 6 will be Space Marine flavours, and not even include Yiffs, Dangles or BA?

Maybe if they're trying to go out of their way to piss everyone off, but otherwise unlikely.
>>
>>53663715
>>53663753
honestly don't expect a whole bunch of new unit profiles in the codex.
Do expect a bunch of ways you can get abilities that work off of keywords.
Detachments and/or stratagems that refer to faction keywords, or are restricted to/by faction keywords.

That and pages of fluff.
>>
>>53663659
Aw fuck me I got the numbers wrong. 60 is the number of points in a barebones conscript squad, not the number of conscripts!

Okay

50->16->2.76->About 0.9 wounds per volley
>>
>haven't been up to date with rules in new edition
>c'tan shards can pick powers
thank you
>>
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>>53663292
>none of it was painted
What a fucking surprise.
>>
>>53662968
I enjoyed the CREEEED moment after the IG V Custodes game.
>>
>>53663798
You realize they can move 12+2d6" with orders and difficult terrain no longer slows down movement at all? Turn 1 the guardfag is going to blitz onto most of the objectives, then he will sit there and plink away at Knights while they either lose the game because they can't cap or charge the conscripts, kill a few, and then next turn they back up and shoot with orders while their buddy blob moves up and unloads.

I don't think the lasguns will have much of an effect but the conscripts are so cheap the guardfag will probably have plenty of artillery in the backfield firing while you try desperately to get their chaff off of objectives.
>>
>>53663195
Maybe the artist thought it was a nid?
>>
>>53663866
First off,
>Aw fuck me
No.

Second off, did you read absolutely nothing else in my post or are you being willfully retarded after claiming FRFSRF and within 12" or are you "merely pretending" at this point? Either way, you aren't worth further replies.
>>
>>53663015
> papercraft
Poor plebs get out
>>
>>53663836
How many editions have you been around for? They almost never bunch up all the Space Marine dexes like that, and it's already been said that the oldmarine Chapters are going to get less of a focus this edition than usual because of Primarines.
>>
>>53663543

Orders only affect one unit, can't have one company commander affect 150 at a time
>>
So this is all the Necrons I have, which I just got from a friend. Comes out to just under 2500 points, more or less.

Oldschool Necron Lord/Overlord (Assholetep)
Warriors x40
5 Pariahs, aka Lychguard with warscythes
9x Canoptek Scarabs
1x Canoptek Spyder
Destroyers x12
Heavy Destroyers x3
C'tan Shard of the Nightbringer

My question is, is it worth getting a command barge? The Ark isn't assembled yet- is it easy to magnetize it or should I just make a ghost or doomsday ark? Which is more worth taking in the new edition based off the leaked stuff seen? Should I even bother with any of the newcron stuff/a monolith?
>>
>>53663866

This (>>53663900) is Mortaranon having a conversation with him is pointless because he will literally refuse to acknowledge that the game exists in three dimensions and is not entirely capable of predicting via math.
>>
>>53663834
>The fact that we even have to discuss the situation of conscripts vs knights is fucking ridiculous enough.

It's ridiculous because you're trying to apply a scenario in a vacuum to real life games where such a thing will never erase happen.

Screen cap this. When we see in a tournament or a video bat rep someone roasting a Knight using nothing but conscription you can say I Told You So. It's never going to happen though so your post is just nonsense.
>>
>>53663834
>at 24 they kill a knight in 4-5 turns,
>500pts of stuff can deal with 500pts of stuff over the course of a whole game.

why am i not that impressed
>>53663887
if they're moving that fast then they're not shooting. and you're probably packing them tight as sardines to get them marching in quick formation in any direction especially if you have 150 of them. jesus you guys weren't kidding about fantasy style movement trays weren't you.

either sure you move that fast, but your character doesn't benefit from the fucking order so you leave him fucking behind moron and then he can't fucking issue first rank fire second rank fire next turn at least no to all the units.
>>
REANIMATION PROTOCOLS
https://www.youtube.com/watch?v=rRRqLJMTGAI
>>
>>53663602

Since I really am not worried about facing 500 conscripts in real life, I'll have fun with my 3 knight + vindicare and scion army

I think it'll be fine famalam
>>
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>>53663920
The ark is a pain in the dick to magnetize, but worth it. If you can only make one, and you have no other arks, make a ghost ark.

A command barge is useful for you, though I'd recommend a cryptek first, especially if you're building a Ghost Ark. You can't go wrong with a +1 to reanimate, and the command barge is just giving you more of what assholetep does.

The newcron stuff is ugly as sin, but great to use. I cannot recommend annhilation barges highly enough. I brought 2 of them to every game in 5th and 6th, and will bring 2 of them to every game in 8th.
>>
>>53663834

Ohmahgawd! 450 points of models kill 500 points of models! What a broken fucking game!
>>
>>53663931

Nigger, I literally don't even care if it can happen.
It obviously can, as you have provided absolutely no counter argument against it other than "nuh uh bro, won't happen!"
But even if it was somehow impossible, the fact that the system allows for it is completely fucked, and shows a massive flaw when you have units on the extreme ends of the spectrum fighting each other.
>>
If my Armor Save gets modified to 7+, that means I just don't get a save, right?

Daemonettes get AP-4 when they roll a 6. If that Daemonette hits my 3+ marine, his save is now 7+, right? And therefore he just gets no save?
>>
>>53663965
7+ fails automatically.
>>
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Do we know what the Iron Warriors are doing as of now?

I'm curious to know how siege masters spend their time in a Galaxy embroiled in violence now that a massive warp rift has nearly split it asunder.

Also, do we ever get anymore information on Manneus Drath?
>>
>>53663965
Yes.
>>
>>53663952
I think the newcron stuff looks neat. :(

Weird. I can't seem to find the Doomsday Ark in the leaked index.
>>
Is there a pdf of the libre chaotica

I heard its all about daemons and chaos and i love them
>>
>>53663322
I'm kinda sad you can't make the CCB super bullshit anymore but alas.

What do you think of Wraiths and Lychgaurd? I feel like TEQ will never be worth it
>>
>>53663970
>>53663975
Alright.

My friend's Daemonettes are going to be a nightmare to fight.
>>
>>53663911
Your first point was my point, in that it wont be all SM all the time.

The second is a decent one, but I actually wouldn't be surprised if they do Marines like Traitor Legions and stick a pile in the one book. May be harder with a full codex instead of a supplement, and the number of unique units for things like Dangles, but it'd help get everyone a working codex faster.
>>
>>53663812

Because melee range is 1" and with 25mm bases that means you're getting maybe 40 WS5+ STR 3 attacks
>>
>>53663956

So you're telling me the rules are bad because an even number of points in models can kill an even number of points in models?
>>
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>>53663929
First off, if I'm reading this right, then spot on, because I'm definitely mortar-anon. I'm kinda impressed. Second off, why am I wrong for pointing out that 50 conscripts with FRFSRF and being within 12" (as mentioned by him) is actually 200 shots and not 50? The game (or circumstances of) is definitely capable of being predicted via math, and I don't think I've ever made a post otherwise.
>>
>>53663952
Nevermind found the Doomsday Ark.

Wow. The annihilation barge sounds like an amazing troop horde clearer. Am I right on this?
>>
>>53663989
Are you marines? the big issue against them is mostly deepstrike charges. They don't take much damage themselves before they crumble.
>>
>>53663978
Well then, I'd recommend getting a bunch of it. The one thing I will say for the Newcron stuff, and why I use them despite the aesthetics, is they're just plain fucking fun to say. I feel like a mad scientist every time I fire my Doomsday Cannon at full power, nevermind the literal death rays.

>>53663983
Wraiths are going to get tarpitted to hell and back, but if youc an keep them out of that they're still good tarpits themselves. Lychguard are legitimately good, but only at what they do - being a tough melee unit and protecting overlords. They're the defensive option to Flayed Ones' offensive option.
>>
>>53664014
I just used Marines as an example, I'm an AdMech player.
>>
>>53663945
>When you run full units of 20 Warriors alongside a Cryptek and Ghost Ark each.
4+ RP twice a turn per unit. That's 3/4ths of your casualties standing back up each turn, as long as you protect the cryptek and Ark.
>>
>>53663973
Iron Warriors are mentioned in dark imperium, or at least some of them are. The group there were part of a Chaos fleet building a giant temple to chaos. Well the word bearers were doing that. The iron warriors built fortresses on the planet below the temple.
>>
>>53663953
>>53663938

500 points of infantry with no anti armor weapons can kill 500 points of armor while the armor can only hope to pick off handfuls of them in return

You are so fucking brainwashed into sucking 8ed's dick that you don't even see this as a flaw.
Do you think i wasn't disappointed to find this shit out too?
I wanted 8th to be fucking flawless. It's not.
>>
>>53663929
No it isn't. That's a different guy. You're retarded and so is he.
>>
>>53663887

Knight player takes 2 vindicares and kills the commissars on turn 1 and 2, conscripts die to morale and commander gets sniped turn 3

It was a gg
>>
>>53664014
Daemons no longer can deepstrike.
>>
>>53664000
see
>>53664032
>>
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>>53663166

Why couldn't 40K stay like this?

Why did they have to ruin everything with chadmarines and that xenos loving faggot.

It's like the world is topsy-turvy, as the rules get better the fluff gets worse.
>>
>>53664007
Yes. Full Tesla is what I always swear by. 10 shots, hitting on 3s with Tesla (So you effectively cancel out your misses) and wounding on 3s will put about 7 wounds on a unit a turn, which doesn't sound like much, but it can add up real fast, especially from a Necron vehicle chassis.

On that note, a word about necron vehicle chassis. They're weird. Really fucking weird. Toughness 6 is one of the lowest toughnesses for vehicles in the entire game. But it's right where it needs to be.

Plasma will wreck your shit. Kill it ASAP. But everything else? Anything that can reliably damage t6 and isn't plasma is multi-wound. And Quantum Shielding is a good rule. Do NOT forget it. Do NOT say "Oh, I only have a 1 in 6 chance". It can, and it will, save your ass.
>>
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>>53662695
Would it be a bad idea to throw a detachment of Sisters of Silence into a admech list?

With how weak Sicarians have become, and with Admechs lack of any anti-psychic abilities, I was thinking Sisters might be a good plug in with their blades or flamer load outs.

Speaking of, I've got about 200$ set aside to spend. I was gonna buy some Kastellans and more Vanguard, but now im not so sure. Any ideas?
>>
Did they delete the death company chaplain?
>>
>>53664067
I think we're supposed to use a generic chaplain for him. Which fucking eats.
>>
>>53664052
Those pauldrons are so impractical that it hurts.
>>
>>53664081

Man that sucks hard. He's a brand new model too.
>>
>>53664067
Apparently yeah, and Terminator Captain too. Guess i'll use the model as Lermates.
>>
>>53664035

Vindicares cost 3 times as much as a commissar, and kill one every 2-3 rounds on average.
Nice try.
>>
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>>53664052
Xenos love is old school nigga.
>>
>>53663989
They're only T3. Easy to rip to shreds with bolter fire
>>
>>53664035
Conscript player still has like 1000 fucking points to work with besides the 300 conscripts flooding the board, he has ratling snipers that kill the Vindicare or his own Vindicares or he just nukes the fuckers with his manticores.

Try again.
>>
Do we know anything about the 8th edition app? Will it include datasheets for units like the AoS app has warscrolls?
>>
>>53664067
Maybe they will add him in Codex.
>>
>>53664128
Probably not, how will they charge people money for the indexes if the datasheets are free online?
>>
So didn't they say that the core rules are free to download?
I see alot of youtube videos with this 8 page pamphlet. Anyone got a pdf of that?
>>
>>53664032
>>53664000
>>53663956
Not to shove my dick into your sausagefest, but personally I think that the complaint that "WOOOOW Knights can die to no anti-armor" is perfectly met by "WOOOW you didn't even bring snipers."

With the new character rules, conscripts bring a very unique threat to the board, and even in fluff, volume of fire has brought low seemingly anything, including a knight. Hell, deldar fluff has a succubus with a dinky knife kill a knight over a drawn fight by cutting cables and wiring.

However, however, however, conscripts immediately fold the millisecond their commissar is dead. You practically deal double the casualties when killing them. How do you kill commissars? Snipers roast them like none other, and IG doesn't get intervention squads to protect them. Like how armor is best dealt with with anti-armor, a massive blob of low leadership troops is best dealt with with snipers. It's an aspect of gameplay.

Match your list to account for it and stop complaining that a mono army ("all knights") isn't as good against a highly synergized list that covers its ass (bar snipers).
>>
>>53664083
It'd hurt even more when he goes to raise his arms at all.
>>
>>53664106
>when 40k was still 80's metal af
I miss these days, anons.
>>
>>53664113
>300 conscripts

kek
Okay bud, go ahead. we can play tomorrow when you get your 300 conscripts together
>>
>>53664032
because infantry have never juryrigged anti armor weapons up close
because lucky shots can still damage sensors and critical systems either over heating them or breaking lenses etc from an unexpected direction, a knight is not designed to fight light infantry. it is made to force a break through, its more akin to a tank destroyer. personally between 15 infantry versus a tank destroyer i'd pick the 15 infantry every time.
>>
>>53664177
The 8e isn't officially launch yet.
>>
>>53663434

Those are some nice fucking beakies.

>a random bunch of AoBR Orks

From the sound of it I would put money on those being the dude's only Ork models.

What a douche.
>>
>>53664113
sure where will he place them with 150 conscripts flooding the board.
>>
>>53664183

>Not to shove my dick into your sausagefest, but personally I think that the complaint that "WOOOOW Knights can die to no anti-armor" is perfectly met by "WOOOW you didn't even bring snipers."

Well then you're a fucking idiot.
Knights, baneblades, and other super heavies should not need help from others to avoid being killed by lasguns.
FULL STOP
>>
>its a new guard book is released and all the guard fags talk about how great conscripts are and how they're going to take over the meta
>it never happens

how many times does this happen. like every single fucking imperial codex.
>>
>>53664225
That's not what fluff or the rulebook says. Full stop, I guess.
>>
>>53664183
This. This is why I said Knights would be bottom tier this edition.

Combined arms is necessary to win. You need characters with buffs. You need infantry blobs to screen them. You need snipers to handle the screens. You need transports to race to objectives and block the enemy blobs movement. You need heavy weapons that can crack transports. You need deep striking kill teams to pick off your enemies heavy weapons.

If you don't have a little of everything you're going to fucking die in this edition.
>>
>>53664099

>vindicares cost 3 times as much as a commissar

I think at this point the memes have gone to your head if you think that's an appropriate response to "all someone has to do is to kill your commissars for your meme list to end"

Like I understand you're upset but take a breath and realize hard counters to conscript spam exist.

>>53664113

and samefagging with a non witty signature really isn't helping

And I thought this was 150 conscript blobs each with their own commissar, company commander and platoon commander? Are you just going to fill the rest of your slots with commissars?

I encourage you to build this army and bring it to game night so that its merits can be tested

As far as practical applications go, I don't really care about corner cases like 1000 brimstones unless they actually happen
>>
>>53664195

You don't understand the argument, dipshit.
Nobody is upset that they have a chance to damage superheavies.
The problem is that their chance is so good relative to their point cost, that it is fucking meta on paper.
>>
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>>53662695
Are sisters of Silence any good? And now that they've been split in 3 seperate units, which is the best to use? And what armies do they work well with?
>>
>>53664172
Sell hard copies of the datasheets and include exclusive detachments for each faction a la battletomes
>>
>>53664231
I found 50 conscripts behind an aegis playing up-downs for that 2+ cover was really effective and semi-common. The day someone hunkers down and buys/paints 300 guardsmen will be a grand day though. Imagine being able to leave the store, grab a meal, eat it, come back and your opponent still hasn't finished moving his models.
>>
>>53664231
The last 3-4 Guard Codexes to come out were using basically the same core ruleset.

Now Sweeping Advance is gone, blast markers are gone, small arms don't ignore their armour saves, and capping objectives is entirely based around quantity, not quality, of models. Oh and we're back to defender allocates wounds and removes models. Among other things.
>>
>>53664225
Fluff seems to say otherwise, and it's also fairly thematic. Destroying a super-heavy with lasguns is no small feat given the number of models that need to be coordinated. If the player can pull it off, and their opponent has no way to disrupt their organization (via sniping commissars, using pseudo-templates like from bombers, etc.), then I think it's fine for the IG to tear that Knight apart.
>>
>>53664234

>That's not what fluff
Show me in the fluff where lasguns are a serious threat to baneblades to the point where at close range the baneblade gets raped by them

>or the rulebook says. Full stop, I guess.
Are you being intentionally retarded??
OF COURSE THE RULE BOOK SAYS THIS
I AM SAYING THE RULES ARE SHIT
HOLY FUCK
>>
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>>53663166

Why are those two Chaos factions fighting each other?
>>
Is "Try again" anon Mortaranon?
>>
>>53664248
You're arguing with like 3 different guys, anon.

To be fair I think there's also another guy arguing on your side? But either way this isn't just one dude samefagging.
>>
>>53663887

You realize this is literally what happens when someone fields 500 models against an all knight army in 7th too right?

Not the killing them part but the blobbing and winning objectives part
>>
>>53664297
No, I don't think so. What's "try again"?
>>
>>53664248

At least try to bring an actual argument, instead of just being an obviously upset passive aggresive bitch.
It's tiresome.

>Like I understand you're upset but take a breath and realize hard counters to conscript spam exist.
The best counter to conscript spam right now is the nearly as stupid mortar spam.
>>
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>>53664199
> 8th edition isn't out yet
We managed to get a couple test games off with the 8th rulebooks up on the counter. Unfortunately the manager put a stop to us and explained that upper-management has threatened to fire the employees if they allow people to play 8th edition early(something about "people might get the rules wrong, and therefore would have a wrong first impression".

In other news, IN ADDITION to the butthurt tau player literally giving away his entire collection, the store manager was forced to give away the store's bitz box by upper management. I asked him about it, and everyone was allowed to take what they wanted from the box. Then when the store closed, I picked up the entire box and took it to my car.
>>
>>53664303

I'm sure there are a few guys on the other side but that's pretty clearly the same dude
>>
>>53664311

What's passive aggressive about saying this shit will never happen in real life? You're bursting a blood vessel over literally nothing
>>
>>53664242
>>53664248
>>53664249
Seems like the real point is that pure knight armies are no longer competitive. Which is what most people wanted, right?
>>
>>53664272

You have some real ass brain defects, my dude.
Or maybe I just missed the part in that baneblade novel where they got raped by traitor guard lasgun spam.
>>
>>53664318
Oh man, I shouldn't feel the tingle of sexual arousal looking at a box full of polystyrene...

...but I do.
>>
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>>53664318
>butthurt tau player again
Loving every laugh.
>>
>>53664342

"Pure knight" armies end up being 3 knights plus 1 gallant gimp, which wouldn't be all that great in 7th either

They're pretty decent opponents against most casual lists but aren't super skewy anymore thankfully

As a guy who owns 3 knights I'm actually really happy that I can bring all three and not ruin somebodies evening
>>
>>53664335

Playing dumb isn't exactly a stellar way to win an argument.
At least I hope you're pretending.
I would actually be so fucking relieved on behalf of the human race if you admitted that to me right now.
>>
This argument has devolved into going literally nowhere. I think we all need to admit none of us knows what we're talking about until there are actual battle reports with in-game evidence. But there are probably a couple constructive conclusions we can draw from the whole ordeal:

>take snipers
>have a way to deal with hordes
>>
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>>53664372

You're scatterbike eldar fag from yesterday aren't you
>>
>>53664378
>have a way to deal with hordes
I honestly appreciate that this is a consideration now. Now when list-building you don't only have to worry about things like heavy infantry or tanks, but taking actual anti-infantry is now important.
>>
>>53664318
Holy shit anon. That looks like my Tyranids bits box. Speaking of which, got any gribbly bits in there?
>>
What are the stats of an 8e multi melta? I have a tiny amount of Chaos and was wondering how my little 8$ DV hellbrute is gonna do
>>
>>53664378

As already mentioned multiple times, snipers are not a points effective way of dealing with commissars.
They're too cheap and have too many wounds.

As also mentioned, a baneblade should not get utterly dominated by conscripts just for not bringing sniper to support it.
>>
>>53664378
Doesn't work on Orks. Only way is to kill boyz.
>>
>>53664395
I already raided it earlier for some Carnifex/hive tyrant heads, but I'm sure it has yet more gribblie stuff. My original intention was to chain up a severed carnifex head to a rhino of some kind, or make gribbly corpses into terrain pieces.
>>
>>53664363
>As a guy who owns 3 knights I'm actually really happy that I can bring all three and not ruin somebodies evening

But anon, what about the poor guy who now can't bring his 500 conscripts without feeling guilty
>>
>>53664389

Nope, thanks for the meme tho
Love gondolas
>>
>>53664404
You realize tanks that were unsupported by infantry also got dominated by infantry IRL?
>>
>>53664172
Same way they do it with AoS. The datasheets/warscrolls themselves are free, it's the point system and special rules (special formations and relics, if they still exist) you end up paying for.
>>
>>53664404
>points effective
kill commissar, then kill conscripts at double the rate, doesn't that make the vindicare effective ?
>>
>>53663477
Well they can't be insta killed anymore so there's that in their favor
>>
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>>53664378
>the first army I ever built and fluffed, the Dioclemese Rangers, was based around snipers, artillery, and mortars in 7th Edition
>This army won't be miserably awful in 8th
>>
>>53663712
I hate this aura rule, because it means that meks can't repair trukks when embarked inside them.
>>
>>53664407
Being able to snipe out painboyz and the waaagh banner guy is still useful as fuck.
>>
>>53664416

You say that as a joke, but you can easily fit that many into a 2000 point army.
>>
>>53664416
when did he ever not feel guilty about taking a hour to do each of his turns?
>>
>>53664318
>the butthurt tau player literally giving away his entire collection
raging over temporary rules that'll be replaced in like the next few years. I'm embarrassed to be apart of this player base.

>forced to give away the store's bitz box by upper management
but why?
>>
Hey guys, opinions on this BA list? I tried to strike a balance between being all drop-strike and having some decent shooting. 2000 points.

Vanguard detachment:
HQ Chaplain with pack: 90

ELITE 10x Death company w Jump packs (5 Thunderhammers) : 300pts
ELITE 10x Death company w Jump packs (bolt pistols,chainswords) : 200pts

ELITE 10x Vanguard vets w Jump packs (stormshields and Chainswords, 1 power sword): 234pts

ELITE 5x Company veterans w Jump packs(meltaguns,3x stormshields 2x chainswords): 195 pts

TROOP 10x Tactical marines (heavy flamer, flamer ,hand flamer, storm bolter, 7xboltguns): 166pts
DT 1x Rhino. 72pts

HS 5x Devastators (4 heavy flamers, 1 boltgun): 133pts
DT 1x Razorback (twin heavy flamer): 99pts

Supreme Command Detachment:

HQ Librarian w Jump pack (force sword):128 pts
HQ The Sanguinor : 170pts
HQ Sanguinary priest w jump pack (Chainsword, Bolt pistol): 86pts
HQ Captain w jump pack (Combi-melta, Storm shield) :127 pts

Incidentally, do units that are embarked on transports count as "on the field" for the purposes of the Matched Play rule about minimum units on table?
>>
>>53664403
24"
Heavy 1
S8
AP -4
D6
If the target is within half range of this weapon, roll two dice when inflicting damage and discard the lowest result.
>>
>>53664404

>not a points efficient way of dealing with commissars

A) they're the literal only way of dealing with commissars, so by definition they're the most points efficient

B) 500 points of ratlings will kill 7 commissars per turn, 5 per turn if they're in cover. The other 1500 points of your army can kill conscripts fine
>>
Genestealer Cultist bodies plus Beastmen heads/arms, decent Chaos cultists?
>>
>>53664428

At point blank range, yes.
Not with their fucking rifles.

>>53664432

>kill commissar
You can buy 3 commissars for the cost of a vindicare, and the vindicare takes about 2-3 turns to kill one commissar.
They can shoot at commissars unimpeded for 6 turns and probably still won't recuperate their points.
>>
>>53664458
>embarassed to be apart of it
would you rather be a part of it?
>>
>>53664450
That's realistic though. Usually you can't repair a damaged vehicle from the inside, you have to hop out and get at the damaged bits that aren't easily accessible from passenger seats.
>>
>>53664478
You'll have to file and shave off all the wyrmform icons and replace them with chaos stars or something.
>>
>>53664445
> Dat feel when my huge collection of Raptors Sternguard and Scout Snipers is actually viable in 8th edition, and even hard-counters the top-tier spam armies.

>>53664458
Something about liability. His upper manager somehow claimed that the box was a choking hazard for small children, or maybe a pricking hazard. Because the store can get sued if someone pricks their finger on some tiny-ass piece of plastic.
>>
>>53664494
But what I mean is that if you were to assess the value of the vindicare, you can't just include the pts value of the commissar he directly kills, you should also the include all the conscipts which got battleshocked because of the dead commissars.
>>
>>53664501
I do like the realism, and if it could be done by getting the mek out at the end of the vehicle move it would be tactically okay. But as is the mek must finish the movement phase within 1" of the vehicle, so you have limit the vehicle movement to within the 5+d6" advance of the mek. All for the sake of a little realism when a big mek on bike can repair a trukk while driving alongside it at max speed.
>>
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>>53664445
That commissar is entirely too sexy for her own good.
>>
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>>53664552
Oh?
>>
>>53664474

>A) they're the literal only way of dealing with commissars,
Wrong

>so by definition they're the most points efficient
Even if that is true, and lets assume it is,
There's a difference between something being points efficient, and something being the most points efficient.
What I meant by that statement was that vindicares on average don't recuperate their points after shooting commissars for 6 turns.

>B) 500 points of ratlings will kill 7 commissars per turn, 5 per turn if they're in cover. The other 1500 points of your army can kill conscripts fine
500 points of units dedicated anti character units which are super squishy can take out an entire 210 points of characters in one turn? Amazing.
Better hope those 36" weapons stay at least 24" from the front of the unit they're shooting at (commissar will obviously be at the back)
>>
>>53664018
So Scythes on Lychguard still not worth?
>>
>>53664570
Hard to say. Necron Anti-armour took a nasty hit with the new edition; it depends on how close you think you can get them to tanks. With a night scythe, it may be worth it - I just prefer other ways, because I can pair a Giant Mechanical Spider with a Doomsday Cannon and a Death Ray, and why would I ever not do that?
>>
>>53664052
Loving the magazine placement on those old bolters.
Some things never change.
>>
>>53664525

No, you're still not getting it.
If the enemy has say 180 points of vindicares, you could take 180 points of commissars, and actually come out ahead in that exchange.
You probably couldn't fit that many in an foc.
Or just say fuck it, and get 180 more points of conscripts, because even with those 4 vindicares, your commissars will still have plenty of usefulness throughout the game.
>>
So, here's the deal.

I hate the way my tactical marines turned out now. The coat's uneven, moldline show through, the motherfucking DA shoulders I bought from FW look like shit, and they're painted as DA and not Angels of Absolution.

How long should I soak them and what should I soak them in so that all the paint comes off no problem? Problem is, a lot of the torsos and heads are resin also. Should I say fuck it, ruin them, and pony up for new ones (they look hell of gangster) or should I try and preserve them as best I can?

Basically, what should I soak models in to strip them clean and break down the glue, and what should I do to strip resin parts as clean as possible?
>>
>>53664557
wait its easy for you to have 150 conscripts within 12" of a knight, but hard to have 500 points of ratlings able to target 7 commisars?

now do you see why this sort of vacuum testing is point less?

because it all comes down to the movement phase and the terrain.

and honestly don't take what might be unbeatable. take what you want to take.

if you want to take 500 conscripts in a 200pt match. go ahead.

i'm not going to stop you, but you better bring me a book to read while its your movement phase.
>>
Am I crazy to think that warbuggies are pretty good? They're 72 points for a reliable outlfanking 2 shot BS5+ S8 AP-2 D3 on a T5 W5 platform. Kanz are 1 shot BS4+ rokkit platforms for 63 points at the same T and W, but moving only 6" compared to the buggy's 14". You can spend 5 more points to make it a wartrakk and give it T6 and 12" move. Sure, kanz are better in close combat, but they were better used shooting anyway.
>>
>>53664494
Tau Sniper Drones, when supported by a Firesight Marksman and a Commander w/DC, hit on a 3+, with 48" Rapid Fire 1 S5, AP-, D1 and cost 18pts a pop.

Commissars are S3, W3, Sv 5+ and costs 30pts.

2/3 shots hit, 2/3 hits wound, 2/3 wounds get past armor, for an average of 8/27 wounds per shot, or 8/27 wounds per turn per drone at 48", or 16/27 wounds per drone at 24". Drones are taken in units of 3-9. A full unit of sniper drones thus is capable of killing about one commissar a turn at full range, or just shy of two at half range. While the cost isn't super great, it's still easily worth the value if you as a result successfully cripple their morale as a result.

Or you take something like the Sunshark Bomber which will straight-up kill 1/3rd of any conscript unit it bombs each turn.
>>
>>53664598
It's like the britbongs who designed the original marines had never seen a firearm in their entire life.
>>
>>53664318
If your story is true about the Tau player, it's just one more example of our hobby being full of manchildren ready to throw a temper tantrum when things don't go their way.

I guess I should hardly be surprised since we are, in fact, playing with toy soldiers. But one would think we'd be a little more dignified about it.
>>
>>53664606
I'm not going to reply to you until you actually take 10 seconds to read my post, comprehend what was said, understand why what you just said was stupid, and make a fresh attempt.
>>
I'm concerned about how Tyranids will handle 5000 conscripts. We don't have any snipers.

I suppose we could just ram 60 point gargoyle squads into them. The gargoyles move 12" make them hit on 6s, and even them attacking twice won't kill all 10 in one turn.
>>
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>>53663135
>>
>>53664606
>500 conscripts
My 200 ork boys with a deffdread and 3 killa trashcans would turn 500 conscripts into paste easy.

Zero contest whatsoever.
>>
>>53664557

So you're not going to admit that by skewing with snipers you can defeat a conscript army on turn 2 after all their commissars are dead. You're just going to get really mad.

>>53664599

It's not a crazy idea (although vindicares aren't the ones to do it, sniper units are) since while commissars are cheap, once they're dead the other 1500 points of conscripts are absolutely worthless and will evaporate, giving a global points advantage even if the literal killing of the commissar doesn't do it

>>53664645

This is like talking to a frantic woman, you're so focused on being upset that you can't emotionally devest yourself of the situation.

I hope you quit 40k because of this, your life may improve
>>
>>53664599
Let's say 1 vindicare kills 2 commissars in a game.
That lets your anti-horde units churn through 2 squads of conscripts at twice the rate due to battle shock. If those were even 30 man squads, that means that since your vindicare was there, and killed those commissars, your opponent took an extra 30 conscripts (90 pts) off the board.
Additionally your vindicare now threatens conscript commissar combos across the board, applying pressure on your opponent to be less aggressive with them, that has value too.
>>
>>53664557
>>53664474
Just to... throw it out there, one squad of 9 ratlings statistically kills one commissar a turn (exactly 3 wounds against T3, 5+). That's 63 pts and would require two rounds at full strength to make their points back by killing commissars or company commanders. At 36" away, deploying in cover, and the ability to shoot and then move 6" out of sight, they can likely ensure that much.

Just, you know, an alternative to my boy the vindi or the odd "500 points of ratlings."
>>
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>>53664604
If you live in the states, Castrol Super Clean. Wear gloves with it, it can burn your skin if it gets on there and stays on.

I'm PRETTY sure this works just fine on resin, I know for a fact it doesn't harm the plastics one bit, and you only need an overnight soak.
>>
>>53664653
30 boyz with +1A from green tide, +1A from weirdboy and within range of a waaagh banner expect to kill ~55 conscripts per round in close combat. That being said, good luck with getting through screening units, overwatch, fall back maneuvers and frfsrf.
>>
>>53664629

>not factoring in the costs of the buffs they're getting
>considers 162 points of models plus buff worth of shooting to kill a 30 point model to be a good trade

Just fucking stop.
Guard are broken. They need to be fixed.
Being retarded on the internet is NOT how you get GW to fix this, and that's what pisses me off the most.
You morons do the most insane mental gymnastics to defend obviously broken shit, which in turns means it remains broken, and can continue to ruin shit.
Fuck yourself.
>>
I can't find the rules anywhere, but what do you do if a unit is made up of guys with more then one T value?
>>
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>>53664688
Forgot image.
>>
>>53664695

Please quit, you're obviously a troubled individual and this is not worth how upset you're getting over it
>>
>>53664685
What do i do if i have turned my back on the Emperor?
>>
>>53664629
Bomber hits cap at 10. They suck against really big blobs, they're great against stuff like tactical marine squads.
>>
>>53664693
Canuck, but I'll talk to my roomate, dude's a mad gearhead so he'll know a place.

And I'm not worried about ABS. Everything protects it and I kinda like filing the blood drops of BA shit in case a piece gets all fucked up.
>>
June 6th, 2017: the day anon got really, really mad about green army men.
>>
>>53664709

I'm not mad at 40k, I'm mad at you for being a retard and sabotaging it with your stupidity.
I like 8th edition, and I want it to be the best edition ever. You are actively trying to prevent that.
>>
>>53664694
Good luck killing enough orks for any of that to matter.

Remember, you can't shoot through combat and the green rape train doesn't even know what brakes are.
>>
>>53664728
And every other day that Cadians were the IG standard instead of Tanith, Death Korps, and Jantine.
>>
>>53664710
It's true that sniper units need to be more common in Chaos and Xenos lists. Either that or psychic powers that can target characters more easily.
>>
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>this same autistic sperg that was losing his shit trying to convince people that the "wu tang clan" exploit actually existed is now sperging out again about a bucket of conscripts.
>>
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In 8th edition, is there really a difference between Troops, Elites, etc other than where they fit on the detachments? Or can only Troops score objects and such? I want to buy this box set, but can I start playing right off the bat with it, or do I need troops also?
>>
>>53664698
There's absolutely no clarity yet, which is also a huge fucking problem for IG with their medic and units with mixed wound characteristics like vets with a HWT.
>>
>>53664741
>not Vostroyans, the most John Blanche regiment
I am disappoint in you
>>
>>53664734
Oh, I agree that it's great. I have 60 boyz on my desk waiting to be painted, but it's going to be harder than just walking them up and charging. If all the conscripts and all the boyz were each in one big unit then it would be much simpler. As is there are screening and delaying tactics that will give a large majority of the guard extra shooting while the orks push through.
>>
>>53664761
Only Infantry can secure objectives.

Infantry includes shit from basic tactical marines, to terminators, vanguard veterans, assault marines, devastators, etc.

If it's got legs and isn't a vehicle, it's probably infantry.
>>
>>53664731

No amount of internet screaming is going to get GW to change anything. What's they're going to listen to is tournament results. And if from now on, conscript spam is unstoppable and cleans up every tourney, then they'll probably fix it.
>>
>>53664698
that shouldn't ever happen
>>
>>53664688

The problem with that is, those are 36" weapons, shooting at the back of a 50+ man blob, which has 24" weapons. It will be pretty rare for them to advance towards the ratlings, and have no models in range, while the ratlings are.
>>
>>53664782
>Only Infantry can secure objectives.
Where does it say that? Each of the missions says that it goes to the player with the most models within 3".
>>
>>53664794
shoot and scarper son
>>
>>53664782
Sounds good, ty.
>>
>>53664789

>No amount of internet screaming is going to get GW to change anything.
What's it like living in 2007?
>>
>>53664773
I meant Vostroyans actually. I said Jantines because they're the antagonists from Gaunt's Ghosts one.
>>
>>53664777
>screening and delaying tactics
You keep using those words but you don't understand what they mean.

As soon as a "screening unit" gets into close combat. Nothing behind it can be shot at anymore without indirect fire weapons.

you don't seem to understand that statistically, 500 conscripts cannot under any formation or strategy, ever beat 200 orks. It's a mathematical impossibility.

There's nothing 500 conscripts can do to stop 200 orks.
>>
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>>53664731

Sabotaging what? The first time someone actually brings 500 guardsmen, 8 commissars and 8 commanders to a major tournament and wins will be an errata.

Until then you should do what the rest of us non-mentally ill people do and not have an aneurysm on an irrelevant Hong Kong novelty image board about plastic toy soldiers
>>
>>53664761
You don't necessarily need Troops, no.

>>53664782
>Only Infantry can secure objectives.
This is incorrect.

>>53664698
The only units which do this now have special rules telling you how that works. Usually you just use the highest toughness value.
>>
>>53664755
So what you're saying is since im a world eaters army i should wait for Renegades and just out conscript the guard?
>>
>>53664814

Unfortunately the game doesn't work that way.
>>
>>53664812
I've only read the matched play missions. It says at the start that only infantry can secure objectives.

narrative and open play or whatever might be different.
>>
>>53664761
> Start right off the bat with Death Company
Woo man, also dont listen to that " Death Company with bolt gun " bullshit on the cover, they are for rips and tears.
>>
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>>53664782
Factually incorrect. Attached pick is from one of the first matched play missions, but similar wording is used for most of them. The number of models is counted; this means infantry is better at holding objectives due to more bodies, but literally any model can capture now, even flyers.
>>
>>53664824
if the orks just walk at them wont they get fucked by FRFSRF ?
>>
>>53664815
See:
>>53664845
>>53664830
>>53664812
>>
>>53664826
see
>>53664820
>>
>>53664848
no because the conscripts won't be able to kill the orks fast enough.
>>
>>53664755
>necrons
deep striking snipers
>cw eldar
snipers as troops.
Other eldars can bring them in but to go into more depth
>DEldar
hexrifle
counterswarm with razorflock
wyches can actually keep them locked in combat.
>Tau
sniper drones
>Orcs
just boyz 'em.
>>
I've never played a game and won't own any models until tomorrow and I just spent like two hours calculating average points/wound on common targets in excel for some IG and Necron units. The depth to this game is pretty nuts
>>
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>>53664705
>>53664688
Oh, scratch that, I forgot the mortal wound "was in addition to." It's technically 4 wounds.

>>53664794
Depends on the table setup. If the only cover is only on the very edges, then yeah, not good chances even with 3". However, between the conscripts likely having higher priority targets (usually objectives) and most forms of cover being in the middle, they should almost always be in range and not first-priority.

But, heck, even if they are first priority, those rats can shoot and then move into LoS blocking cover, eliminating all but the most determined threats against themselves.

>>53664834
>rats don't have SSaS
U wot? I dunno if it's just my playgroup, but there's almost always some form of LoS-blocking terrain on the table. Not usually at the edges either. The move, shoot, and move back trick is stronger than ever in 8th too.

ACTUALLY, funny enough, the penalty of moving out and then shooting brings the wounds against the commissar exactly back to 3. Units of 9 usually work in whole numbers like this.
>>
>>53664866
>tyranids
>wow it's fucking nothing
>>
>>53664759
The fuck even was teh wu tang clan exploit?
>>
did the battlescribe guy ever post another update?
>>
>>53664820
>nothing can be shot at anymore without indirect fire
either the unit dies and that's not a problem, or it falls back and that's not a problem.
>>
>>53664864

Do you actually think GW comes to /40k/ general and takes notes on balance? Really?

You realize they listen to podcasting faggots way more than any of us right?
>>
>>53664865
Those 500 conscripts would kill ~185 orks with FRF,SRF
>>
>>53664845
Also keep in mind bigger vehicles can cover all or most of the objective area.
>>
>>53664866

>>DEldar
>hexrifle
HQ and melee unit squad leader only
>counterswarm with razorflock
T2 means getting wounded on 3s by significantly more bodies
>wyches can actually keep them locked in combat.
Wyches are fucking terrible against conscripts because the conscripts have the numbers to beat wyches in CC because wyches still aren't actually able to kill anything.
>>
>>53664877
counter swarm with gaunts.

also, a couple of armies not having access to a particular tactic is actually good design, as it causes there to be difference in how the armies play.
>>
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>>53664872
Slight tweaking. Forgot the original wound from the 6 isn't mortal, so the comm still makes his save. Man, snipers aren't easy to remember all the junk for when hammering out.

Anyways, final totals: squad of 9 rats deals 3.667 wounds on average to a commissar if not moving, and 2.75 wounds to him if they did move.
>>
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>>53664845

>knights can just stand on top of an objective and literally block it from enemy infantry

Nice
>>
How are Predators this edition? Thinking of loading one up with quad lascannons as durable anti-tank fire support.
>>
>>53664897

4chan is where all this shit starts.
If 4chan is talking about something being OP, reddit is talking about it a week later, and everyone else is talking about it shortly after that.
>>
>>53664881
don't fucking start that shit again
>>
>>53664877
Nids have hordes, same as orkz and guard. Guess only chaos is fucked
>>
>>53664899
>implying all 500 conscripts can shoot at once
>implying orks don't have guns
>implying the table has zero cover
Keep trying kid.
>>
>>53664929
As a Tyranid player I agree, I just wish our Lictors had a fluffy way to target out characters with flesh hooks and pull them into combat so they cannot just bubblewrap them to avoid being charged.
>>
>>53664881
You can technically name any <unit> in those weird brackets the "Wu Tang Clan" and they can all legally be apart of the same detachment - so you can technically have a detechment with loyalist marines, Chaos, orks, and tau.
>>
>>53664939
wew lad, you sure think highly of yourself.
>>
>>53663480
But that's wrong? Tau, IG, and Chaos have all HD multi codex editions.
>>
>>53664922

>conscripts have the numbers to bear things in CC

Yeah let me know how you're going to get 50 conscripts within 1" of another unit Patton
>>
>>53664935
I forget which interview it was, but someone specifically asked GW whether objectives were impassable terrain and they said "no, but we expect tournament organizers to probably make them so"
>>
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>Friends always teasing me about Dorn being dead/missing

>Decide to start deathwatch campaign

>DM runs swulves, asks us to send him our character background write ups

>Decide to trigger him

r8 my character background.

(1/2) when dorn disapeared he actually took refuge in the warp
after many years wondering aimlessly he came in to contact with his long lost brother leman russ

With the flood of memories rushing back to him, the two embraced. I warrior hand shake and a bortherly hug soon turned to more....

dorn held the wolf lords face in his gauntleted hands

and leaned in, pressing his lips to the lips of the king of the russ.
they kissed passionately...
>>
>>53664922
>T2 means getting wounded on 3s by significantly more bodies
more bases.
Less wounds and attacks per point.
you can pick your combat drugs.

and if your really worried, you have access to rangers in your army.
>>
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>>53664951
>think highly of yourself
>all of 4chan
>yourself
>>
>>53664946
please don't, we've been over this with this guard player before, he thinks his conscripts will always be perfectly in rapid fire range at all times with open terrain.
>>
>>53664695

Wraithknights were balanced in 7th, people just wouldn't git gud
>>
>>53664939

There will be more stories of autists sperging out over conscripts than actual conscript spam lists played, I guarantee it
>>
>>53664950
According to faggots misunderstanding the rules.
>>
>>53664922
>>53664954
conscripts can't kill anything in CC either, they should put their differences aside
>>
>>53664965


(2/2) warp energies surrounded and penetrating them

dorn could feel russ' unshaven stuble scraping against his face and could no longer hold back

with the scream of a warrior whos purpose had been long lost

he bent russ over and wrenched open the back of his armor. The ceramite plates squeeling as they parted and peeled away
with russ' unshaven ass beared for all the warp to see dorn leaned close to russ' ear from behind and whispered

"youre insistin' on a fistin'" and inserted the entirety of his mailed fist into russ' ass

The wolf lord yowled in pain and pleasure
savoring every tear of his sphincter as dorn pressed deeper.
ever onwards, further into russ' rectum
but dorn had made a fatal mistake...
>>
So how did TS vs DA stream play out? I didn't have time to watch it.
>>
>>53664974

Good. That's exactly what I'm hoping for.
>>
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>>53664922
I agree deldar will have the most issue, but killing conscripts is literally the greatest thing ever for wyches. T3 and low armor saves are the exact only thing they can kill easily, and combined with being able to shoot pistols and fight, they'll be doing even better. With the free heka and cheap as fuck agonizers (don't matter for conscripts, but in general), it's going to be the glorious rape train we always knew it was.

Just, you know, charge with the raider first or something to eat up that overwatch. You don't get the 4++ until you're fightin'.
>>
>>53664935
If you have physical objective markers instead of tokens you can stop that.
>>
>>53664985

(3/2) in his lust, he had forgotten to lube his gauntlet
the trama of the forced anal and subsequent blood loss sent russ into shock, and he promptly collapsed, dying
he gazed into dorns eyes and with his final words rasped "rogal my brother....It was an honor to meet my end in this way, but i must make a request of you. Return to the imperium and take up command of my sons, the space wolves. Lead them to glory in the name of their lost primarch and the emperor"
and with those last words, russ succumbed to his injuries.

Unbeknownst to the two primarchs, a veteran of dorns own was watching quietly from the sidelines the entire time. Brother Siegwald of the Imperial Fists first company, 5th squad had been observing them through the whole debacle, his 13 inch length, 2 3/4 diameter adeptus custodick in his gauntleted hand the entire time. Tugging to and fro vigorously the whole while. As the final breath of life escaped Russ' lips the veteran could control his lust no longer and released his virulent payload, spattering it across the ornate power armor of the former primarch of the vylka fenrika. He had performed his duty with honor and courage, performing to the standard fitting of a son of Dorn. He would later return to his chapter where his story would spread, earning him many honors, including an appointment to the deathwatch....
>>
so what do you do if the target has more then one kind of toughness value?
>>
>>53664991

tsons brutally beatdown the closet traitors
magnus reamed termie squads and swatted predators singlehandedly
>>
>>53664971
Wait, I haven't been following this, is he claiming to get 50 guardsmen into Rapidfire range?
>>
>>53665014
All of the units which have this have a unique rule that tell you how to resolve it.

Hint: there are very few of them.
>>
I have no idea why anyone thinks they aren't just going to see singular units of 50 guardsmen with a commissar in some IG lists.

Why would you think someone would spend $1000 on 500 snapfit cadians? Is he friends with 1000 brimstone guy too?

Shit let's buy from warstore and get them for $850 so I can literally shovel unpainted guardsmen onto the table

Want a real fucking easy way of house ruling against conscript spam?

Require 3 colors and basing for all tournaments. Done.

Now shut the fuck up you god damn autists
>>
>>53665014
The defender probably decides who the hit is against. I know for some ork units it specifically tells you which toughness to roll against.
>>
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New meta guaranteed win list coming through:

690 Gretchin

500 conscripts can do nothing
3 knights can do nothing
5 leman russes can do nothing

Gretchin is ready.
>>
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>>53664826
>brings 500 guardsmen... will be an errata.
M8, do you not remember the horrific IG decurion? You needed to bring 165 guardsmen MINIMUM just to satisfy your "Core" requirement, and do that in MULTIPLES to really flush out your D. GW's IG spam-boner disgusts me, but they're wanking off anyways.
>>
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MFW I deny horde armies that weird tingle they apparently get by rolling literal bucketfulls of dice when I insist on using a dice-roller smartphone app instead.
>>
is there any fluff where marneus calgar meets guilliman? i want to know how he took it, if he liked it or not
>>
>>53665050
How is you using a dice-roller app denying them rolling their dice?

Unless you're some kind of faggot trying to imply you force your opponent to use your dice-rolling method, which suggests that you probably don't get games very often.
>>
>>53665020
>closet traitors
Take that back. The Sons of the Lion are loyal servants of the Imperium and are only trying to redeem themselves for their brother's transgressions. They only hide the betrayal because the Inquisition would skull fuck them. The First Legion must remain an example to the rest.
>>
>>53665061
Nope. I mean there are people out there who actually get off on rolling 50+ physical dice whenever they attack. And they get all pouty when you suggest using an app instead.
>>
>>53665022
yes. yes. against a knight no less. I dont doubt that they could do it, but it would not be as pretty as he would make it out to be, its definitely a mission they would have to take on to and a player could still counter it. but he was theory crafting 150 conscripts vs a knight. and that with frfsrf you'd do half wounds to a knight with 150 conscripts with 12" of a knight.

while correct, i tried to tell him it'd never happen but he kept insisting its possible.

he's one of those. so that's why i say don't worry about it.
>>
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>>53665063
Don't bother, brother. Loyalty is its own reward.
>>
>>53665072
Or they just say "no" and roll their dice.
>>
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>>53665052
>Calgar travels to Guillimans body to pay homage to him as he does regularly
>*Calgar pours a 40 onto the ground*
>You wuz always my homey G-Man you...
>Wuzzat? Where dun my boi go?
>It is I Calgar, your primarch Roboute Guilliman, I have returned as the prognosticars prophisized.
>SHEEEEEEEEET~! G-Man dawg you back sun howbowdah!?
>Verily young Calger.
>>
>>53665039
Conscripts are better for the same points.
>>
>>53665041

Because in a perfectly flat no terrain 12x48" deployment zone there's only enough area for 576 theoretical 25mm bases

There's an upper limit don't worry
>>
>>53664946
>implying all 500 conscripts can shoot at once
Even a single squad will kill ~18 orks assuming FR,SR which is over half the squad of Boyz

>implying orks don't have guns
18" Assault 2 guns, if they haven't advanced and fired and are still at full strength they're killing 10 conscripts

>implying the table has zero cover
If they're moving into an area where they can't be shot at they're probably going to be taking even longer to get into assault and unless the army is literally just conscripts you'll probably have artillery to shoot at them then, if they're in cover for the bonus to their save then that only reduces the numbers of orks killed to about 14.

A lot of this is in a bubble and assumes a lot of optimal things but the conscripts entirely can deal with the Orks just rushing forward. Not kill all of them but they'll hurt them enough to matter.

>>53664971
>we've been over this with this guard player before

I just got here, I don't even run conscripts.

>>53665022
Even without having everyone in rapid fire range you'd still put a decent hurt on the Orks. Even having half the conscripts in rapid fire range kills about a third of the unit.
>>
>>53665079
no he's not insisting it's possible.
He's insisting it's easy, so easy that guard are broken and the game is broken because of it.

When pointing out his stupid, lets be sure to bring in the full weight of that stupid.
>>
>>53665072
Because a lot of those apps are designed to let you influence the dice rolls.

You tilt the phone a certain way and the outcomes are always high or low depending on how you tilted it.

Cheaty as fuck
>>
>>53665052
It comes up in Dark Imperium. Calgar feels like he's being replaced.
>>
>>53665111
I'm not even the guy arguing that guard are broken, I'm arguing against "500 conscripts can do nothing against 200 boyz"
>>
>>53665101
They're not though and the math proves it.

Try again.
>>
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So a good tip to keep your win rate for 8e up, is that ifnyou know youre losing or might loose, bring a lot of water or milk; preferably water to the game with you. As soon as it looks like the game is turning, start drinking all the water. Eventually youll get sick (aim for your opponents models) or pass out, and this will allow you to throw the gane without losing. Its 8e's new riptide spam, youll become unbeatable!
>>
>>53665111

So easy in fact that armies that can't deal with it are actually completely nonviable

This includes every army in the game that does not include 300-500 points of ratlings
>>
>>53665104
Tbqh, that's the most IG thing I've ever heard of.
>>
>>53665112
This. Anyone suggesting a dice rolling app is immediately suspicious. It's far easier to cheat with those than with loaded dice.
>>
>>53665083
And then I just refuse to set up my figs. :^)
>>
>>53665121
yeah, shouldn't have stuck you toe into those water.
Because right now there is a guy spraying so much stupid, if you stand even close to that side you're going to be covered in it.

Not saying you're wrong. But save that argument for another time.
>>
>>53665138
And then they're glad because you're the one that no one wants to play with, not them.

Dice rolling apps aren't even allowed at my LGS.
>>
>>53665063
regardless
magnus fries you by the dozen, lel
>>
>>53665125
no remember, snipers can't counter commissars because they are so cheap and are at the back of those huge groups of conscripts.

Guard broke, game broke.
>>
>>53665147
>Dice rolling apps aren't even allowed at my LGS.

Holy shit, it must be an autistic safe space.
>>
>>53665050
first game of 8th today. i used the random.org dice roller for the conscripts frfsrf... collecting dice is the longest part of the game

also Eldar Tanks OP with 3+ armor, toughness 8 transports
>>
guys, help me out on this one:

rubric marine: 18
inferno boltgun: 2
warpflamer: 15

would a rubric with warpflamer cost 33 or 35?
>>
>all 500 conscripts will be able to shoot even though that blob is literally 12 men deep and 38 wide

You realize LOS is still a thing in this game right
>>
>>53665152
>lel
Of course he does. He's Magnus the fucking Red. Do Tau using markerlights amuse you too? What about Deldar in bondage gear?
>>
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>>53665138
Then I open one of these and accidentally drop it into your case when you're not looking.

Oops.
>>
>>53665041
I just want to play my mechanized list, but the new assault rules with vehicles makes playing without an infantry screen painful at best.
>>
>>53665152
>daemon primarch beats the shit out of standard marines
As a DA player I'd surprised if the outcome was any different.
>>
>>53665122
Not him, but I'm very curious why you think that. No less T, lower save, shorter ranged gun, no Orders (big one here), no way of shooting after melee, and runtherd, while cheaper, even kills more models to maintain morale.

Does the +1 to BS while between 20-30 models really overcome conscripts ability to put out x4 shots apiece at the same range with orders?
>>
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>>53665167
>>
>>53665041
>>53665104
OH GOD.

I JUST REALIZED.

this is why they got rid of templates.
>>
>>53665167
wave serpents are toughness 7, 3+ save, same as rhinos and chimeras.
>>
>>53665156

It's clearly not points efficient to win the game, don't even bother showing up

I'll take my best sportsman and best army awards now :^)
>>
>>53665111

What exactly is stopping them?
>>
>>53665158
Quite the opposite, we just don't like cheaters, WAACfags, and annoying underage kids. If you're such a limp-wristed little cuck who cannot be bothered to pick up and roll some little cubes of plastic and need to fiddle around on your hipster faggot apple phone to play a game you can go to the local vegan cafe where you belong.
>>
>>53665190

Because it involves painting 500 snapfit models and 16 officers

Believe me, requiring painted and based for tournaments was the best rule my store ever made
>>
>>53665172

I'm talking about the tsons vs DA game today.
Removed Terminator squads and Predator tanks like nothing. It was a one sided massacre
>>
>>53665173
>Implying I even took my figs out of my car yet.

Also, holy shit you're truly an autistic man-child to even suggest taking things that far because somebody didn't want to play a game of toy soldiers with you. Good going at life so far.
>>
>>53665169
I think you pay for the model and its equipment, I don't think you get any equipment for "free"
>>
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>>53665183
>even the model-per-unit death stuff like Void Bombs cap at 10 models
A-Anon, say it isn't true.
>>
>>53665185
They do also have the special shield that reduces multi-damage attacks by 1, to a minimum of 1.
>>
>>53665195
I thought luddites went extinct.
>>
>>53665050
I appreciate this. I like rolling lots of dice, but not for 30-50 man Conscript lasguns. It's a lot of time for like 2-3 wounds that end up usually being saved.

Now Punisher, that I always roll dice with. Anyone trying to say otherwise can get fucked or quit.
>>
>>53665169
How are people so fucking stupid they need to ask this?
>>
>>53665180
You're wrong. Go open excel or google sheets or whatever and do the math.

I know it doesn't seem like it should work but it does. Gretchin come out on top.
>>
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itt people who dont want to roll dice
>>
>>53665195
I'd offer to let you install the app on your own phone or use it. Or let you use any die-rolling web site of your choice.

But given your childish tone so far, I can already tell you'd refuse and throw another temper tantrum at not being able to play the game exactly YOUR WAY.
>>
>>53665190
difficulty in getting those troops into the right spot.
snipers taking out characters.
getting into melee (smaller units mean that you don't have the orders, bigger units mean more get tied up when you have to fall back).
>>
>>53664868
Welcome, what's your first army so I can decide if I hate you?
>>
>>53665202
Yeah I know. And I'm saying of course he did. Even with 8e rules some psykers are just better than others, even if it's because they have the saves and wounds to stick around. But either way, if Magnus didn't put out mind-bullet dakka that could make Ahriman blush that would be a huge failing on GW's part.
>>
>>53665218
>You're wrong.
I didn't make a statement that can be wrong. I asked a question while listing perceived disadvantages.

But whatever, I guess I'll draw up a sheet quick instead of expecting you to support your own statement.
>>
>>53665234
Knights
>>
>>53665203
>because somebody didn't want to play a game of toy soldiers with you
Yeah no it's because they're acting pretentious and shitty.

I've done it before and it's absolutely hilarious to see them open their case and just break down in tears when they see the destruction a bottle of liquid polystyrene cement has wrought.

Seeing them break down like that is practically worth doing it in it's own right. It's fucking hilarious. The hardest part is not laughing your ass off while everyone else is genuinely sympathetic.
>>
>>53665224
Not him but insisting your opponent play your way is what you are doing. You can be free to use an app if you want, but if you try to tell me how to roll my own dice that makes you the autist. Also as has already been stated, many apps are just cheats. They're banned at almost every tournament.
>>
>>53665080

I enjoy this interaction because while Curze doesn't know he's about to get shanked, he knows this fight isn't going to kill him because he knows when he's going to die. Meanwhile, Servetar doesn't give a single fuck and is ready to fight a primarch solo.
>>
>>53665169

33, you only pay for what you actually end up taking

>>53665213

Because in 30k you had to buy chainswords with points before you could replace them with chain axes for world Eaters
>>
>>53665208
yes, this is there advantage.
But you listed a thing that isn't true, and a thing that they share with your transports.

the serpent shield seems good. But 3+ save on transports is common, as is T7.
>>
>>53665221
The bullet will ricochet off the other side of his helmet and bounce into her belly.

It has enough velocity to penetrate the helmet once but not twice.
>>
>>53665250
why even post bait this bad?
>>
>>53665250
Nah, you threw a childish temper tantrum and did something slightly more creative than tearing their toy soldiers out of their box and stomping all over them like a 5 year old would.

It doesn't matter how much of a prick you think the other guy is acting like. Breaking his property is not the adult thing to do. And it's sad your parents never taught you that.

What DID your parents do to you, anyhow?
>>
>>53665200

Well the logistics of having that many models isn't in question.

>>53665232

>difficulty in getting those troops into the right spot.
What's difficult about it? Getting 150 guard in range of a knight isn't that hard

>snipers taking out characters.
Seems like ratlings are good for that, but not much else.
They're also squishy and not as long range as other snipers.

>getting into melee (smaller units mean that you don't have the orders, bigger units mean more get tied up when you have to fall back).
Well the officer has an order to let you shoot when falling back, so it's not that big of a deal.
>>
>>53665020
>tsons brutally beatdown the closet traitors
Huh, so lack of psychic powers is not that debilitating. Is there any VOD or article about the fight?

>magnus reamed termie squads and swatted predators singlehandedly
3++ termis? Damn.
>>
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>>53665250
people like you should definitely be banned from flgs
>>
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Me and my one friend that are just getting back into hams with 8th after not playing for a decade are going to play power levels and use model proxies and you can't stop me!
>>
>>53665256
Then I guess we'd just refuse to play with each other then. Big deal.
>>
>>53665289
Godspeed
>>
>>53664866
>>53664922
The various eldar can all just use a solitaire.
>>
>>53665272
>bullet
Its a laspistol anon, holy fuck
>>
>>53665213
because previously weapon costs where allready inside the profile. exchanging weapons didnt had any "discount value"

now you build from scratch.

>>53665266
thanks mate, what i thought but just wanted a second opinion
>>
>>53665250
hate a guy sure, but be civil, you were out of bounds there.
>>
>>53665267
I'm not the one that claimed it was T8, I just mentioned the shield. Also it's probably worth mentioning that Wave Serpents also have 13 wounds.
>>
>>53665277
People who stink and never learned basic elementary personal hygiene deserve nothing less.

My parents taught me to respect people who are respectable, and to disrespect people who are not.
>>
>>53665281
>What's difficult about it? Getting 150 guard in range of a knight isn't that hard
on the flat board with no terrain or other models.
Which you aren't playing on.

>Well the officer has an order to let you shoot when falling back, so it's not that big of a deal.
one order per unit, so no FRFSRF.
also, using move move move to get them up means no FRFSRF.
A lot of the assumptions in these arguments have an officer in range of every unit, but still bubblewrapped. And every unit getting multiple orders.
>>
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>>53665218
>>53665240
Well, I drafted it as expected. At model per model, assuming full advantages, conscripts kick gretchen ass. Don't know why you possibly thought otherwise.

If you want to check my math-

Wait, whoops, forgot Gretchin were T2 not T3. Let me adjust it. Yeah, definite ass kicking going on.

If you want to check my math:
>Gretchin shooting conscript: =(4/6)*(3/6)*(4/6)
>Conscript shooting gretchin: =(2/6)*(4/6)*(5/6)*4
>>
>>53665289
Have fun anon.

Eventually you're going to want the real models though. There's something more fun about the tangible aspect of having the real thing fully painted moving about on a good board.
>>
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>>53665302
>what is refraction
>>
>>53665250
Edge edge and edgy
>>
>>53665315
>People who stink and never learned basic elementary personal hygiene deserve nothing less.

Deplorable, yes. But you are still not allowed to harm them or their property. Not if you count yourself as a civilized human being.

>My parents taught me to respect people who are respectable,
Ok...
>and to disrespect people who are not.
As in actively malign them?

Sir, you are a broken human being.
>>
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>>53665319
>he actually did it
What else can we trick people into wasting their time doin?
>>
>>53665315
your parents (and you) are sociopaths then
>>
>>53665337
KEk
>>
>>53662750

Played my TS versus blood angels yesterday and crushed them. I'm good.
>>
>>53665315
so they taught you to be an asshole.

Here's a hint on not being an asshole. You treat everyone with basic respect and human decency, no matter their appearance.

Also, what you're conducting is vandalism. It's a crime. So not only are you out of the FLGS for life, your also in court. Criminal records are real bad for future employment. just an FYI
>>
>>53665282
watching it live is free but watching it later requires a twitch subscription
dunno if anyone made a writeup
>>
I kinda want to start a fancy large board, only really have a few ideas so far. Which sounds better for now?
>sector imperialis realm of battle board plus imperial terrain all over
>one of the other realm of battle boards, maybe shattered dominion, plus something like the sigmarite mausoleum to start
>>
>>53665319
neat, thanks
>>
>>53665341
>>53665336
>As in actively malign them?
Yes. Some of them will learn eventually. The outcome justifies the deed. I mean personally yeah it's still a shitty thing to do, but when you consider the bigger picture you just did society a favor because that person finally learned not to wallow in filth.
>>
>>53663015
t. NEET
>>
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But what does it mean?
>>
>>53665111
He is being stupid agreed..
>>53665232
This.
>>53665281
If you watch Mordian Glory's first game you can see how awkward Commissars and Conscript blobs end up being. 2 of the 3 Commissars die early on to snipers and the blobs lose a lot to battleshock. He does the retreat and fire order which works out nicely, but he ends up losing a lot of ground.

Conscript and Commissar lines will be nice, but you really need Scions or Valkyries or Rough Riders to get out for objectives. Guard players are going to be pushed hard into their deployment zones.
>>
>>53665318

>on the flat board with no terrain or other models.
>Which you aren't playing on.

So... the knight has to hope other objects physically prevent the conscripts from getting to it, so it can't die?
That seems kind of gay. It should be worried about people getting close with meltas, not lasguns.

>one order per unit, so no FRFSRF.
>also, using move move move to get them up means no FRFSRF.
It's still plenty of shooting at the unit that just charged them.

>A lot of the assumptions in these arguments have an officer in range of every unit, but still bubblewrapped. And every unit getting multiple orders.
All I've seen discussed was frfsrf, and fall back shooting, which I never meant to imply were both being issued

Can't they just give superheavies a rule that lets them ignore shots under a certain Str or something?
I feel like that would both fix whatever issue there might be, and make it more fluff friendly.
>>
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>>53665337
>trick
Anon, you don't know the first thing about what I enjoy doing in excel. Not the first. damn. thing.
>>
>>53665364
>the best way to help smelly people is to destroy their things and sneak away
>>
>>53665289
That's how I played 5th edition. Shoeboxes, candles, napkin holders, proxies, grey models, some random primed ones, incomplete models. It was fun, but a game with fully painted armies on good tables feels soooo good.
>>
>>53665282
>3++ termis? Damn.
got pretty lucky with a smite roll.
on an 8+ he does 2d6 mortal wounds.
Which is awesome in itself, he then just hot diced that 2d6 and killed like 5 of the termies.
>>
>>53665354
>no matter their appearance.
There's that reading comprehension problem again. Never said anything about appearance. Not showering, not using deodorant, having a shitty diet, being a smelly fuck. None of that is appearance based. Though generally those type of people are disheveled.

> your also in court
>implying anyone is going to sue you
Shit people rarely even sue over illegal evictions and car accidents and those are all much more serious and expensive.
>>
>>53665364
>when you consider the bigger picture you just did society a favor because that person finally learned not to wallow in filth.

You sabotaged a guy's miniatures without him knowing who did it. How is he going to make the connection about whatever twisted lesson you're trying to "teach" him? Moreover, trying to "teach" people like that just makes them totally ignore the "lesson" in favor of actively trying to get back at you. Like calling the cops, for instance.

And I'm starting to get a clearer picture now of what your childhood was like if you think breaking other people's shit over a disagreement or bad manners is ever justified.
>>
>>53665378
>So... the knight has to hope other objects physically prevent the conscripts from getting to it, so it can't die?
you've never actually played the game have you?

it's okay if you haven't, but you sound like someone who loves running the math, but hasn't actually tried to move models on the table.

Moving that blob around is not an easy thing to do. It's not supposed to be.
I know it's not included in the math of the rules in the book, but it's a big part of how the game actually plays.

Try it, you might enjoy it. Or don't, but then don't act like you have insights into how the game on actual tables is played.
>>
>>53665387
>best
Never said it was the best. Although it's probably the easiest so it's "best" in that sense.

Obviously it's not the most effective or efficient.

But you have to consider work input vs result output. It's simple, easy, cheap, and cost effective. Also fun.
>>
>>53665242
I run 500 conscripts GG M8
>>
>>53665250
>Not interested in getting their phone out to play tabletop
>Pretentious
>Deserving of having their army destroyed in a temper tantrum
>Pretending to have to hold back your laughter like the villian in your favourite malaysian animated dramas
Absolutely.
Wew.
Lad.
>>
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>>53665382
you got an excel sheet for moon mining, and captial ship production too?
>>
>>53665367
[noun] wanted the master of mankind dead.
>>
>>53665382
Autism summed up in a picture.
>>
>>53665427
No you don't
>>
>>53665434
No, I don't like Eve. Too "spreadsheet simualtor" for me.
>>
>>53665421

Unless you're playing on an extremely cluttered city board, I don't see the problem. And with how shooting is simplified, it doesn't seem nearly as hard as it used to be.
>>
>>53665449
499 and 1 commissar
>>
>>53665457
baka desu senpai
>>
>>53665173
>getting literally shot over a game of toy soldiers

Your choice anon.
>>
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>>53665461
>>53665449
>>53665427
>>
500 Imperial Conscripts on the table, 500 Imperial Conscripts.
Take one down and pass it around, 499 Imperial Conscripts on the table.
>>
>>53665461
Lies.
>>
>>53665458
have you actually put a 50 man units down on the board and tried to move them into position this edition?

because if no, then of course you don't see the problem, because you a bean-counting motherfucker who believes a spreadsheet over experience. GO PLAY A GAME FIRST.
>>
>>53665424
i mean is it effective at all ? On the off chance this isn't made up, maybe you should imagine what you would do if someone wrecked your models. Would you embark on a project of self improvement ?
>>
>>53665482
you can't have negative CP
>>
>>53665482
This army will only ever exist on paper.
>>
>>53665410
Stop taking the bait
>>
>>53665489
custom made movement trays are like five bucks on ebay

don't be a cheap fuck and don't get cucked
>>
499 Imperial Conscripts on the table, 499 Imperial Conscripts.
Take one down and pass it around, 498 Imperial Conscripts on the table
>>
>>53665489
Not defending him or anything, but I do hope he takes movement trays under consideration.
>>
>>53665503
I want a video battle report so badly
>>
>>53665482
>not using command points to autopass moral tests

whew lad
>>
>>53665510
>le movement tray meme
I can't imagine how much it must suck to play this game on the kind of table that is so bare of terrain you can move around 50-man movement trays without them getting caught or stuck for being too big
>>
>>53665503
you know what
im going to play this fucking army in store when 8th ed comes out
im going to take a picture of me playing it
im going to post that picture on here, with a screencap of your comment to go with it, as well as this comment

and then I am going to masturbate
>>
>>53664866
I'm sure I'm missing things, but the only DE units I can find that can take the hexrifle are the haemonculus and one wrack per unit.

Too bad for me, wanting to run just kabals and cults, as I don't feel covens fit the feel I want.
>>
>>53665506
Yeah you're right. That's clearly what it is. 8/10 I guess.
>>
>>53665502
Is that actually a rule? It's implied, sure, but I haven't seen anything outright confirming it.
>>
>>53665510
The true limit is that no one will paint that many models, at least not without true autism.

50 conscripts is enough to paint, trust me.

Also, only non-faggots are allowed to use proxies in games with me.
>>
>>53665489
Way to act like an asshole, and tell me to get fucked instead of answering a simple question.
Really appreciate it.
>>
>>53665532
and then I'm going to upend a bottle of liquid cement into your case.

Enjoy your new plague walkers.
>>
>>53665519
... Run away? Get BLAM'd and they stay. 497 Imperial Conscripts on the wall.
>>
>>53665482
Sorry, only three detachments for 2,000 points.
>>
>>53665540
It'll be clarified in the FAQ probably.
>>
>>53665529
someone never played warhammer fantasy lol
>>
>>53665510
>>53665520
movement trays don't actually fix the problem.
It's not a matter of how hard it is to move 50 models.
It's how difficult it is to get 50 models into the spot you want them to be. While keeping your commissaar and officer in range, and bubblewrapped.
And don't say you're adding the commissars or officer to the tray. If you do you can't use move move move, or even advancing really, to get the conscripts up.
>>
>>53665497
Also how does one know you destroyed their models because they were smelly? It just sounds like you do it without saying anything.

Just sounds like trying to moralize being a dick
>>
>>53665503
I dunno about that, knowing how some anons are.
Remember that one ork anon?
>>
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>>53665532
That picture is going to be a whole hell of a lot less impressive when you show us that many unpainted models flooding the board, more than half of them missing arms and heads and shit, maybe some only being the base. And some being proxied by those cheap green army men.
>>
>>53665540
Can you have negative points? There's no rule saying you can't.
>>
So I just ordered 8th edition. But I think i'll change the rules so I can use templates.
>>
>>53665555
in a tournament, yeah... no one plays in tournaments because no one wants to put up with autism

does this honestly look like a tournament list to you?
>>
>>53665577
No I don't. Story time, please?
>>
>>53665545
If someone at my store saw you do that to anyone - and they would - you'd probably be taken out back by all the huge burly military guys and beaten unconscious.
>>
>>53665581
That gun always made me feel sad, that barrel is so pathetic looking.
>>
what was so great about Horus? Why was he, above everyone else, so beloved by literally everyone. Like, Mortarion was miserable, Guilliman was insufferable, Angron was Angron and Russ was a dick. I get why primarchs like them weren't as liked, but what was wrong with Sanguinius? Vulkan? What did Horus have that they didn't?
>>
>>53665563
was intended to have a different form of terrain set up.
50 man units took up less space in WHFB as they had square bases.
and 50 man units were still big and took work to get into the right spot. That was part of the thing in WHFB.
>>
>>53663471
this. guilliman allowing himself to be struck by ork boys on a 4+ is the dumbest mechanic i've ever seen in my life
>>
>>53665563
Why would I play a shit game like that which had to be designed with bad terrain to accommodate its terrible movement rules?

Fantasy is dead for good reason.
>>
>>53665569
Yeah it's not really my concern. They ought to know they fucking stink.

A normal person would know. There's literally no reason they wouldn't know. It's pure laziness.

If something bad happens to you, maybe the most obvious thing wrong with you is why it happened. We're not talking crazy pavlovian dog shit here.
>>
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>>53665581
ill have you know those cheap green army men are cool as hell

yeah youre pretty much right about the rest of it though you try painting and then storing 1000+ guardsmen without any of them getting broken
>>
>>53665613
>What did Horus have that they didn't?
Emp's love.
>>
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>>53665611
>>
>>53665529
So you think that models are glued onto their trays and can't be removed?
>>
>>53665626
when bad things happen to you, do you think you're being a sociopathic dick is the reason they happened?
>>
>>53665611
looks pathetic but a bullets a bullet
>>
>>53665378
>Can't they just give superheavies a rule that lets them ignore shots under a certain Str or something?

The obvious solution would have been to allow all damage to overflow like sigmar, I think the only reason that's not a thing in this is because they wanted a way to hamfist infantry assaults as a necessary thing.
>>
>>53665529
>50-man movement trays
No, you don't do it that way. You use something like five 10-man trays, or something like that. Shuffling 5 trays around the board is a hell of a lot faster than 50 individual models.
>>
>>53665648
No I think living in a city with literal human trash is what I did wrong.
>>
>>53665613
Sanguinius and Vulkan were probably generally loved just as much as Horus, but they didn't have the other qualities needed to be Warmaster. Horus was the full package. He had Guilliman and Lion's strategic brilliance, Russ's and Fulgrim's one-on-one fighting ability, etc etc

He might have not been exactly number one in every single area but he had the highest overall rounded qualities.
>>
>>53665626
Might help if you know, mentioned it. Then you may actually do something vs hoping they just get the message of your random act of destruction.

But, you know, you won't do that. Actually confronting someone vs just talking on a mandarin pictograph board
>>
>>53665606
Not really much of a story. I don't have the pictures saved, maybe someone else can post some of them, but he had quite a number of orks (unfortunately a lot not fully painted). If I recall, I believe he said it reached beyond at least the 40k points mark or so, but I may be remembering things wrong or overexaggerating from bad memory. Still, his pictures had a LOT of orks.
>>
>>53665656

>The obvious solution would have been to allow all damage to overflow like sigmar
What does that mean? I'm not familiar with age of sigmar.
>>
>>53665626
>If something bad happens to you, maybe the most obvious thing wrong with you is why it happened.
Seek help
>>
>>53665614
>not deploying in a hexagonal base to base formation because some math-happy autist who hates anything that isn't exactly 100% numerically decipherable got rid of blast templates

You can actually get 40k models pretty much as close together as WHFB models.
>>
>>53665645
If you have to constantly take them off the tray what is even the point of having it in the first place? It's a fucking meme. Even GW made fun of it in one of their recent videos.
>>
>>53665660
I think you need to involve yourself in hobbies that don't require interaction with other human beings, anon.
>>
>>53665668
>mentioned it
Things as obvious as stinky manchildren who don't bathe, no amount of mentioning will get through to them.

You think they honestly don't realize they smell? That they just never gave not bathing a second thought?

Come on.
>>
>>53665603
no because it'd take too long to use.
>>
>>53665299
>>53665321
>>53665389
Thanks chums. I'm actually halfway through building up a skitarii starter set desu and was looking into cheap options for the ostrichwalkers and crabtanks. Also ruststalkers look cool as fuck even if a little less capable than infiltrators. Also looking to get a nice Martian battle mat to play on. I'll be dirt poor with a pretty shelf of painted plastic soon enough.
>>
>>53665611
you say that, but it was a great smg in an era of great smgs.
>>
>>53665715
You can always chew on that plastic if you ever go hungry.
>>
>>53665665
The problem with Sang is that he has an ambition of a rock, what would he do if The Emperor werent there to tell him what to do.
>>
>>53665626
I totally agree, people who can't perform basic human fucking hygiene shouldn't be allowed in public. Either you need a carer to do that shit for you if you're too lazy/stupid to clean yourself, or stay the fuck away from the rest of us.

>>53665668
Do you think the kind of person who is so arrogant they go to public places reeking of shit and not caring about everyone else is going to be willing to listen to someone they don't know criticizing them?

>>53665682
If something is obviously wrong with you, and its very easily fixable, then you're a fucking idiot if you can't be self aware enough to notice something that fucking obvious and fix it.
>>
Scions + Taurox Prime + HWS mortars are all ultra points efficient without making you want to kill yourself
>>
>>53665658
>Fantasy got turned into 40k
>40k got turned into fantasy.

AHAHAHAHAHAHAHAHA
>>
>>53665660
>>53665626
This shit reminds me of that anon who talked about how he got into warhammer because he was bullying some kid in highschool and saw the codexes in their locker or bookbag or whatever.

And then he stole them, poured a slimfast shake on their head, and then opened another and tossed it into their locker.
>>
>>53665658
I guess that makes a bit more sense. I still find the idea really unappealing though.
>>
>>53665679
Hey, I'm not that guy, but I have ~50k of Orks. I can provide pictures. I'm not doing anything else right now.
>>
>>53665738
Yeah, I noticed that, too.
>>
>>53665752
sure why not
>>
>>53665697
Not him but when i was a disgusting petulant child i couldn't smell myself, because the human body works overtime to pretend things that are always there aren't there at all. This is also presumably why you're such a massive petulant child, because you're so used to being one that you just think everyone else is the problem.
>>
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>>53665738
>kill team got turned into Necromundia
>>
>>53665733
This. Sangy was a good pure loyal boy but he wasn't cut out for the politics and administration of leadership and he didn't want it.
>>
>>53665737
And pretty fluffy, too.
>>
>>53665752
Please do, I'd be quite interested in seeing that. Ork players amaze me with how many troops they end up having, painted or not. They're so enthusiastic and when not smelly or autistic, very fun to be around too. How much love have you poured into your troops? Are they all painted? I'd love to see it all.
>>
>>53665744
Why?
>>
>>53665770
Cool story.

But even if you couldn't smell yourself, like you had a medical disorder where you could literally not smell yourself.

You would still know that you need to bathe 1-2 time a day, with soap and water, and apply deodorant.
>>
>>53665803
That sounds so cumbersome and unwieldy.

Maybe it's different for Imperial players who march in ranks with human sized dudes, but as a Tyranid, my swarms don't really play that way, they need to be able to snake out and squeeze between my big creatures, they're almost always in organic shapes and blobs, not neat orderly rows that would fit on a tray.
>>
>>53665681
Its means a lascannon that rolls 6 damage kills 6 guardsmen.
>>
>>53665804
>But even if you couldn't smell yourself,

No it's actually a very normal human thing.

I work in a job where I'm often outside doing manual labor in 8 hour shifts. I'm often soaked with sweat because I have to wear thick protective gear while I work. I *KNOW* that the first thing I do when I get home is head straight for the shower. But while I'm at work I'm only vaguely aware I'm giving off a bad odor.
>>
>>53665804
Fair enough. Still, trashing someone's personal property because they smell bad will solve nothing. You're an adult, act like one.
>>
>wutang autism
>logistics of gay thighsex autism
>500 conscripts autism
>punishing neckbeards with glue autism

These fucking generals man I swear.
>>
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>>53665766
>>53665789
I pulled a few random boxes out of my Orks cupboard. (Entire cupboard dedicated to nothing but Ork models).

Box 1: Slugga Boys and a few Black Reach Nobs.
>>
So, does Draigo's aura buff himself?
>>
>>53665868
Draigo doesn't have an aura so probably no.
>>
>>53665658
Yeah but that reduces tactical options. Daisy chaining models to get buffs from hidden characters, preventing deep strikers by spreading out and doing multi assaults. Being able to shoot half the squad at one unit and half at the other helps too.

Movement trays are shit.
>>
>>53665838
>That sounds so cumbersome and unwieldy.

Lifting, moving, and plunking down 50 units is cumbersome and unwieldly, Anon.

At the end of the day here what we're suggesting is a way to make the game go faster. Because there are some of us who don't want to spend 6 hours on a single game.

You go ahead and do what you prefer, though. It just.... sucks.
>>
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>>53665859
Some Big Shootas and PK/Slugga Nobs.

The boxes are semi organized, but whenever I put an army together I just take what I need from wherever it is so they tend to get mixed up.

I'm actually in the process of sorting through my Orks right now.
>>
>>53665281

>getting 150 guard in range of a knight isn't hard

>150 guard blob is about 12" deep in a non-dumb formation


>guard start at 12", knight starts at 3" with base against the board corner, total distance is 33" with blob directly across

>knight goes first because he finished deploying first
>moves perpendicular to guard, creates right triangle traveling along board edge. New distance is about 35", knight shoots, who cares, he's done

>guard get order to go 12"+2D6, lets say 19", new distance is 16.11"

Turn 2

>knight moves again, this time he does not have to travel perpendicular and continues along the board edge. New direct distance distance is 23.05" from the guard blobs center front edge.

Knight decides to advance, assuming 3.5", and ends 26.05" from the front edge of the guard blob.

Guard player pops FRFSRF on the front blob and moves them 6" giving the front center 4" of the blob range to shoot. Based on a vaguely circular blob this will be about 12-ish conscripts, let's say 15 to be safe.

30 shots, 10 hit, 1.67 wound, 0.55 get through.

Distance is now 20.05" to front center of blob.

Turn 3.

Knight moves 12" along board edge again, bringing total straight distance back up to 29.56"

Knight shoots his guns, who cares

Guards turn. Gets move order, moves 19" directly towards knight, total distance is now 10.56" and they're 4.27" from the knights table edge, looks like they're closing in finally.

Turn 4

Knight moves 12" and advances to save himself, let's call it 15.5" he's running out of board edge and will have to go around the other board edge soon.

Guards turn

Blob moves up 6", bringing total distance to 18.54" about 6" directly into the circular blob gives about 20-25 guardsmen able to shoot, lets say 30 just to be safe.

60 shots, 20 hit, 3.33 wound, 1.11 go through. Knight is at 1.66 wounds sustained.

Turn 5

Knight legs it again and goes straight up the side of the board perpendicular to the guardsmen. Stay tuned...
>>
>>53665858
Don't forgit
> Autismo protesting 8th by giving his entire collection of unpainted tau away
>>
>>53665858

>inb4 first official 8th tourney final is wutangs vs 500 conscripts
>>
>>53665858

Don't forget the cheetahs
sometimes you just gotta start a new general 200 posts early cause one is a lost cause
>>
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>>53665858
>>logistics of gay thighsex autism
Goddammit I had forgotten about that thread, why did you have to remind me
>>
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>>53665887
More Sluggas (careful observers might notice one or two Fantasy Orcs on round bases because I'm a lazy cheap fuck).
>>
>>53665697
>>53665735
I used to work for GW about 7 years ago and honestly you got a few people who were like this and I only ever had one that had issues being pulled aside and told that they are, effectively, disturbing the peace.
Generally speaking if confronted with tact, people will take things okay. Only had one person who got quite bashful about it. I miss old GW stores. One man stores just aren't the same.
>>
>>53665877
>friendly GK units re-roll failed to hit rolls within 6"

Read the rules before you post dumbass
>>
>>53665891
AHAHAHAHAHAHA
>>
>>53665891

>>150 guard blob is about 12" deep in a non-dumb formation
Guess I'll just stop you there, since everything else hinges on that.
Bases are about an inch wide, and there's no reason to spread out anymore due to templates being squatted.
So to be 12 inches deep, you'd have to have 4 12 man columns.
In reality, the formation will probably be like 4-6 inches deep.
>>
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>>53665910
Box of about 500 Grots. I've got a few boxes around this size of just Grots. A lot of them are the older style (pointy helmet + rifle) but I reckon I've got around 500 or so of the newer ones. When they started making Grots in metal that made some boxes really fucking heavy.
>>
>>53665858
I don't know why I still come to these specific threads honestly. There are so many annoying individuals constantly posting their stupidity, baiting, etc. that it's very difficult to actually get any good discussion, fun times, or anything of that sort, though when I do see such things it's quite relaxing and enjoyable. It hurts but yet I still come back.
>>53665859
Oh wow. Already amazes me, though I'd be more impressed if you had more of those painted and maybe in a large display case or something rather than having such a large amount of grey.
>>
>>53665778
Thats why Sangy would be Emperor 2.0 as the figurehead with Girlyman being his PM for actual policies.
>>
>>53665886
Not him but I finish full games with well over 200 bugs within an hour to two. It helps to have a system and make sure your opponent is paying full attention to your actions.
>>
>>53665891
>he sat and thought about that
>typed it all
>probably took him a while
GOT IM
>>
>>53665896
comes down to a single roll that they each re-roll several times
>>
>>53665941
incorrect, that's not how circles work. you can actually fit 12 models deep into about 9-10 inches.
>>
>>53665896
>wutang fag gets mad when he loses and pours glue into the case of conscripts.
>they end up have gay thighsex without lube which results in friction burns and ingrown hair.
>>
>>53665954
Some people do get a hardon for mathhammer mate. You probably got his rocks off.

I would know, I love to excel shit.
>>
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>>53665948
>I don't know why I still come to these specific threads honestly. There are so many annoying individuals constantly posting their stupidity, baiting, etc. that it's very difficult to actually get any good discussion, fun times, or anything of that sort, though when I do see such things it's quite relaxing and enjoyable. It hurts but yet I still come back.

I pretend that it has the same appeal as the freakshow at the circus.
>>
>>53665891

Your knight moved off the board on turn 3.

CONSCRIPTS CONFIRMED FOR TABLING KNIGHT IN 3 TURNS
>>
>>53665958
Fucking perfect, I laughed
>>
>>53665891
So when i fight my single knight against an equal number of conscripts in napoleon line formation on a flat featureless plain.

I remember this.

until that time.

ok.
>>
>>53665962

If you stagger them sure.
The point is, the formation is not anywhere near 12 inches deep, and we obviously both agree on that.
>>
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>>53665948
If you ever want to paint ~4,000 Ork Boys for me feel free to stop by my address is: Big Tent 4,
Mek Street, Grozgutz Kamp, Armageddon.


Box of just Killa Kans, about 50 I think. Annoys me because I know I don't have a multiple of 6, so I can't take them all in full units of 6 some day, even though no one would be willing to play that army.
>>
>>53665993
I have no idea what you guys were talking about, I just wanted to show off the fact I know about circles.

Muhfuggin geometry SON.
>>
>>53665996
>FIFTY (50) KANZ
Jesus christ anon that is inspirational.
>>
>>53665891

Continued

Anyway due to the horrors of geometry the knight is now only 14" away when the guard start their turn, time for some rapid fire finally

Guard move 6" making the final distance 8". With the total length of the blob being an optimized 12", the entire conscript blob can now shoot since the rear is at 20"

60% of the guardsmen should be in rapidfire range, other 40% are in single shot

Let's assume we didn't kill any of them with our shooting

90 guardsmen rapid fire for 360 shots, for 13.33 unsaved wounds. The knight is now at almost exactly 15 wounds sustained. It's looking grim!

Another 4.44 unsaved wounds from the 120 shots from the rear conscripts, our knight is just barely holding on at 19.44 wounds sustained.

Turn 6

I'll spare you the details but the knight limps 9.5" and then is promptly murdered.

It took 6 turns for a blob and characters above the point cost of the knight to kill it and they only arrived in rapid fire range on turn 5.

I think this may reconsider your statement about the ease of reaching rapid fire range on a 12" model since mortars will kill the knight turn 1.

>but I'll just camp objectives while the knight prances around

Not the question we analyzed today
>>
>>53665996
...why would you have ever needed to own 50?
>>
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>>53665896
fuck you its 6 am and i just woke my neighbors laughing at that
>>
>>53665996
But anon, I would play against that army of 50 killa Kanz. Because they're Killa-KANZ.

I would fight it with my army of 14 dreadnoughts
>>
>>53665976
I guess that is one way to think of it that can help. I just wish the quality of these threads wouldn't constantly be so shit with tons of baiting with dozens upon dozens of responses and long reply chains going on and on and on while nice discussion about the hobby itself and such get silenced. These threads have potential to be so comfy or interesting but yet those chances are always destroyed.
>>53665996
To be quite honest, I'd actually love to paint with you anon. Painting alone is already quite relaxing, and doing that with a buddy while sitting around, talking about things together, enjoying some home cooked food on painting breaks, etc. would be nice.
The amount of orks you have is still astonishing to me, I'd love to see it all in person if I had a chance. Or see a game with those.
>>
>>53665941

If you make columns of 6 you will be 25 wide which is going to really fuck your ability to get everyone in range of your one target
>>
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>>53665996
Solution to make a multiple of six
>>
>>53666009

I'm very proud of you anon.
>>
>>53666020
Ah i see. thank you for confirming how ridiculous this all is.
>>
Just charge blobs with your highest T vehicle and let them duke it out.
>>
About to start a marines army, but wondering about color scheme. What's a good highlight color to complement stormtrooper stark white? (one that preferably won't get me confused with White Scars) I'm thinking either cyan or light green.
>>
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>>53665391
Damn what a end for the termies. Like an afterthought
>>
>>53665941

If you start with a 6 inch deep formation you're going to be 25" wide and when the knight goes parallel you're obviously not going to wheel your formation but follow directly, which will pull one corner of the blob towards the knight and allow the other corners to come into the blob.

The length form corner to corner of your formation is actually 25", so my 12" depth is pretty generous on the rest of the turns
>>
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so if you can't shoot all the characters and their nearby horde in a timely manner then perhaps you can just slaughter them in combat? what units are good for mowing down hordes? my vote goes to this
>>
just bring weighted dice to the game and mix them in when rolling for conscripts.

you'll kill a lot more knights that way.
>>
>>53666057

Not the guy you replied to, but does everyone have to be in range, or just 1 model?
It doesn't seem to mention what happens if everyone isn't in range.
>>
>>53665391
3+ armor?
>>
>>53666101
Burnt Orange
>>
>>53666133

You measure from each model, so units can be partially in range or partially in rapid fire range
>>
>>53666118
anything that can arrive 9 inches away and charge
>>
>>53666126
I want to bend you over the table and fuck you up the ass right then and there in the gaming store.

To teach you a lesson about cheating. :^)
>>
>>53665310
and can fly to the tops of buildings and snipe, along with the rest of the entire eldar line (wait warwalkers, what are those? Why walk when you could.... FFFFFFFLLLLLLLLLLYYYYYYYY)

MINUS ONE STRENGTH
>>
>>53666059
That gave me a good giggle thanks anon.

>>53666023
You know how it is anon. It's 5am, you can't sleep, you just ordered a RealDoll(tm) online and express shipping is minimum 48 hrs. So you buy 18 Killa Kanz to pass the time.

>>53666038
At that point are we just playing Epic without the infantry?

>>53666050
>>53666017
Heres the cupboard (with most of the boxes missing as they're being sorted). A lot of Orks still in there to be sorted through, a few non-ork things which are in the wrong place.
>>
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>>53666117

Your knight still ran off the board on turn 3, and spent the game sprinting away from lasguns.
>>
>>53666165
>Heres the cupboard
>no pic

I think it's bed time, Anon.
>>
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>>53666165
Turns out im retarded and can't select an image.
>>
>>53666172
are the numarines actually bigger?
>>
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>>53666140
like this
>>
>>53666126
I actually caught the resident WAACFAGGOT at my store who did this. Everyone at the store claimed he cheated, and that his dice were "oddly lucky, they roll an excessive number of 6s"

> Wait until he leaves for lunch
> Pick up his dice and roll them all
> Remove all of the 1s
> Pick up the dice and roll them all
> Remove all of the 1s
> 3rd roll
> 4th roll
> 5th roll
> 6th roll
> 7th, 8th, 9th, 10th, 11th, 12th, 13th, 14th(By this mark, statistics states that 99.99% of the dice will be gone), 15th(11 dice remain in the pile out of 100), 16th, 17th, 18th, 19th, 20th, 21st, 22nd, 23rd, 24th, 25, 26(still 11)
> Kid comes back from lunch
> start aggressively rolling all 11 of his loaded dice in front of him while I call the store manager over.
>>
>>53666159
I find it really odd that it has more wounds than a Russ and has the shield, only at the "expense" of being T7.
>>
>>53666172
HAHAHAHA

FUCKING MANLETS!!!
>>
>>53666198
Fuck, that's actually pretty sweet. Yeah, I can dig it. Thanks anon
>>
>>53666158
Not that same anon but is it alright if I pretend I cheated so you can do that? It'd be the closest thing to love I'll ever experience in my life
>>
>>53666146

Do the rules say that anywhere?
From my reading, it just says a single model must be in range for your unit to target theirs.
>>
>>53666174

>turn 1 starts in corner, ends at 12"
>turn 2 starts at 12" ends at 27.5"
>turn 3 starts at 27.5" and ends at 39.5"
>if he just ran each time he would be at 46.5"

M8 even accounting for base size he doesn't have to turn until turn 4
>>
>>53666208
Make sure to put Longhorns on all the standards
>>
>>53666126
i guess it doesn't actually say you have to use fair dice, so RAW, that would allowed
>>
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>>53666184
No dad I don't want to. Don't make me go to bed dad. You'll do that thing again when I'm asleep.

>>53666165
>>53666194
One bits box of many. Turns out this is where my spare Deffrollas and Killcannons are hiding.
>>
>>53666198
Not him but i might actually use this, thanks anon
>>
Has anyone ever used the Imperial Marauder Bomber? I have a mighty need to carpet bomb some marinelets. Here's hoping we get some sweet rules for that mean bitch.
>>
>>53666172
>Being the cream of the crop of the human race for 10,000 years.
>All of a sudden these chads start showing up, slapping your SoB waifu's ass

Must be tough for manlet marines.
>>
>>53665858
>gay thighsex autism

Link/cap please.
>>
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>>53666260
>No dad I don't want to. Don't make me go to bed dad. You'll do that thing again when I'm asleep.
>>
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>>53666228

Yes you may shoot at any enemy unit that has at least 1 model visible to your unit but you measure shooting range and LOS from each individual model.

Otherwise units wouldn't be able to split fire
>>
>>53666226
If you beat me at the game or even just destroy my favorite unit (Roberto Girlyman), that instantly qualifies as cheating >:(
>>
>>53666228
its literally in the one page of shooting rules.
>>
What are the things you dislike about 8th? Biggest issue I'm seeing is the lack of LOS being drawn from weapons any more. In the Warhammer TV first battle report a landraider with about 1/16th of it's hull sticking out nails and kills a hellbrute. Literally wouldn't be able to draw a single gun otherwise.
>>
>>53666234

Oh, so you just put them in extreme positions, made the conscripts run a bad route for catching it, ignored terrain, and forgot they have orders to make chasing it much easier.
Gotcha.

And... the conscripts still made the the knight their bitch.
>>
>>53666196
According to a guy I know who went to the warhammer event and asked the authors, Numarines are 8 to 9 feet tall. The Black Templar in that image is around 7'6" I'd say, for comparison.

Note that the proportions are not to scale, as the Primaris marine painting image is made by a different artist than the one who did the other two.
>>
>>53666294

>you measure shooting range and LOS from each individual model.
But it doesn't actually say that.
>Otherwise units wouldn't be able to split fire
No, you just need one model that can see and be in range of it.
>>
Help me decide how to build my goliath trucks. Are the rockgrinders any good? I don't know if I want to use them because they can't carry as many guys, I can't even fit neophytes inside because they come in groups of 10.
>>
>>53666314
The fact that 500 conscript armies are actually optimal.
>>
>>53666317

The blob literally ran in a straight line exactly towards the knight the entire game, would you rather spread them out along the entire deployment zone?

I'll spoil you and let you know it's less effective
>>
>>53666240
If he fights White Scars it'll be like Huskers Vs Longhorns
>>
>>53666353

The rulebook also doesn't say weighted dice are illegal
>>
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>>53666301
Alright, I'll make sure to bring lots of snipers and more to try focusing him down so you can punish me a lot for cheating, anon.
>>
>>53666367

Jesus christ go to bed you fuck why are you people all milhousing these retarded memes.
>>
>>53666372

>The blob literally ran in a straight line exactly towards the knight the entire game
And any idiot knows that isn't how you corner something faster than you.
You're not fooling anyone, and didn't even bother with my other points.
>>
>>53666199
The hero we deserve
>>
So like, in a previous thread someone commented that this is basically commissar hide-and-seek edition, and that got me thinking.

I'm already planning a conscript squad of press-ganged cultists, mutants, gangers, and general rabble for my primarily Inquisition-based imperial army.

What if I converted up a 'commissar' with a red and white striped shirt
Commissar Waldo.
>>
>>53666353
Why do you think weapon ranges exist.
>>
>>53666353
ITS RIGHT FUCKING THERE IN CHOOSE TARGETS

>In order to target an enemy unit, a model from that unit must be within the range of the weapon being used and be visible to the shooting model.

>TO THE SHOOTING MODEL

not the shooting unit.
>>
>>53666394

What happens if some models are out of range is something you'd expect the rules to cover.
Like previous editions.
>>
>>53666314
this. vehicles sticking out half a tread and shooting all its dakka at some vehicle thats completely cucked out in the open is something I will never get used to
>>
>>53666353
Also if you look at the rapid fire rules

>A model MODEL firing a rapid fire weapon doubles the number of attacks it makes if its tarte is within half the weapons maximum range.

its done by model not unit.

read the rule book again. and then a third time just to be sure.
>>
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>Come back 3 hours later
>captain conscript is still being autistic as usual

Don't you sleep at some point between spergfits
>>
>>53666360
What ever you do, paint them some shade of pink.

I'm not kidding.

Also: Are there any pics of you floating around?
>>
>>53666431

I know why. That's not the point.

>>53666433

>In order to target an enemy unit, a model from that unit must be within the range of the weapon being used and be visible to the shooting model.

So a model (from your unit) must be in range (of a model in theirs), and a model (in theirs) must be visible to the shooting model (yours)
That technically doesn't mean all models must be in range.
>>
>>53666430
go for it. also there is a waldo marine GW puts in some displays
>>
>>53666464

That actually just means getting double shots for rapid fire is per model.
>>
>>53666503
>a model from that unit must be within the range of the weapon being used

Are you retarded?
>>
>>53666395
I'll wear my ultra marine pauldrons and laurel crown to the store.
>>
Has anyone thought of using the Wu Tang trick to bring some Tyranid synapse creatures and park them in your conscript blob? Even better morale support and much harder to snipe than commissars.
>>
>>53666516
yes thats the point
>>
>>53666294
So if only one guardsman model in a unit of 10 is visible, shot, and wounded 5 times, would your meta remove 5 models from the unit or just the one ?
>>
>>53666519

A model. Not the shooting model.
A model.
>>
How big is a Stompa compared to a Riptide? Big enough to have the Riptide's crushed remains under the Stompa's foot on the base?
>>
>>53666536
Well that doesn't really pertain to what happens to out of range models.
>>
>>53666499
>What ever you do, paint them some shade of pink.
>I'm not kidding.
No, that's gay

>Also: Are there any pics of you floating around?
Yes probably
>>
>>53666450

How fucked do you think balance would be if we just used arcs like we used to?
>>
>>53665124
Thanka for using a pic of my renegade leader anon
>>
>>53666545
>the weapon being used
If you have one guardsman 24" inches away from an enemy unit and the rest of the squad 25" away only the guy at the front can shoot because his weapon aka "the weapon being used" is in range.
>>
>>53666528
Uh, u wot mate? Now, I grant I'm not familiar with exactly the "Wu Tang trick," but I assume you're referring to some variant on using the GSC brood brothers rule to take tyranids with IG. That doesn't let synapse work on the IG units though, they still don't have the keywords they need for synapse to affect them.
>>
>>53666522
Do you actually have that sort of stuff? I'd love to see something like that if you do, and have pictures.
>>
>>53666539
That choice is up to the defending player, since they allocate Wounds and by RAW all shooting attacks are resolved one model at a time, doing them in batches is just fast dice. If the defending player removes the only visible model first then no further damage can be done because those shots could never have been fired in the first place.
>>
>>53666528
Any kind of theorizing around that exploit is a waste of time.
>>
>>53666606
>>53666606
>>53666606

NEW THREAD, this one is about to die.

>>53666606
>>53666606
>>53666606


MIGRATE
>>
>>53665124
Wouldnt something alcoholic work better?
>>
>>53666503
>So a model (from your unit) must be in range (of a model in theirs), and a model (in theirs) must be visible to the shooting model (yours)
>That technically doesn't mean all models must be in range.

what the fuck are you even talking about i'm responding to
>>53666353
>>you measure shooting range and LOS from each individual model.
>But it doesn't actually say that.

And who cares if models are out of range. what the fuck are you even talking about. if you model can see and is in rapid fire range it rapid fires, if it isn't it fires once, if its not in range it doesn't fire or can fire at another target if there is one.

what are you talking about.
>>
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>>53666568
just treat each weapon as a model

riddle me this fucktard Recius:

Why the f*** would anyone take a Leman Russ battle tank when a basilsk does the job 100 times better ??
>>
>>53666582

The weapon being used refers to "a model" though.
Not the firing model.
If "a model" is using a laspistol instead of his lasgun that turn, he's only going to be reaching units with a model 12 inches away.
You might have another model with a lascannon
>>
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>>53666595
Nothing actually says the wounds are lost and you can explicitly allocate wounds to models out of LoS and range.
>>
>>53666588
You just declare both as part of the Wu Tang Clan. So the <Hive Fleet> placeholder is replaced with Wu Tang Clan. Do the same with the IG and they will share a keyword and can be used together. I would have to check again but this should make Hive Tyrant + conscript horde armies viable.
>>
>>53666625

I'm saying that because of the specific way the rule are phrased, as long as a model in your unit has range and los to a model in an enemy unit, all models in your unit with los, but not necessarily range, can shoot at it.
>>
>>53666562
i thought the issue was being out of rapid fire range. I didn't realize it was the even more retarded out of range entirely.
>>
>>53666632
When a weapon is being used it is being fired. The model at the front is using his weapon, the guy behind him is not using his weapon even if it is the same type of weapon.
>>
>>53666360
Rockgrinders are best for small units of melee heavy hitters, things like aberrants or metamorphs (or purestrains + patriarch if I read the GSC transport role correctly). It can charge in first to soak overwatch and do some damage with the grinders after the occupants disembark.

You want a regular Goliath or Chimera for neophytes so they can shoot while they ride in some capacity.
>>
>>53666638
No, the DEFENDING player can allocate wounds to models out of LoS and range. They don't have to.

By RAW, when you shoot, every single shot is resolved one by one. You can only do them in batches as "fast dice", ie, when there wouldn't be a situation that would cause the game state to change from the result between the 1st shot and the xth shot you do simultaneously.

Read very carefully. There's an attack sequence that starts with rolling 1 dice to hit, then if it hits roll to wound, and so on. If there's only 1 target model visible in the enemy unit, and there are no wounded models out of LoS, the defending player can make you roll those shots one by one until he loses a wound and removes that visible model, and then you can't shoot anymore because you don't have LoS.
>>
>>53666661
Unfortunately that is the discussion.
Hopefully GW can clarify this day 1.
I can already imagine people claiming it is consistent with other rules, since out of range models can be removed as casualties.
>>
>>53666628
because sometimes it's not about using the best model and sometimes you wanna run guardians instead of jetbikes
>>
>>53666595
The RAW clearly states you target a unit, not idividual models. And nowhere does it state that a removed model breaking line of site terminates the wound allocation process.
>>
>>53666662

>When a weapon is being used it is being fired.
"Used" does not necessarily refer to an immediate usage.

>The model at the front is using his weapon, the guy behind him is not using his weapon even if it is the same type of weapon.
The problem with that, is that you choose a unit to shoot with. When you make that choice, all models are potentially shooting.
>>
>>53666688
Targeting is not the same as resolving shots. All shooting attacks are resolved 1 dice at a time. When you roll multiple shots together it's just a shortcut, you're not allowed to use that shortcut if there is a potential chance of one of those shots making you unable to fire the rest.
>>
>>53666688

Well it says it has to be visible to the shooting model.
>>
>>53666670
Except previously it explicitly stated that if no more models were in LoS then all extra wounds were lost, and here we have the rules telling us the defender can allocate to models out of LoS.

You can't target or wound UNITS out of LoS (barring things like artillery) but the wounds no longer disappear if the next model is out of LoS.
>>
>>53666719
They don't disappear because they never happened. You are literally not allowed to roll more than one Wound at a time, unless the one of those wounds wouldn't affect the outcome of subsequent ones. Read the resolving attacks sequence.
>>
>>53666749
Except nowhere does it say you cannot roll more than one wound at a time. It just states you can choose to roll one attack at a time or all at once.
>>
>>53666809
Or, sometimes, you can roll multiple at once. That sometimes is talking about when there's no difference between resolving them the different ways, to speed up play.
>>
>>53666719
page 179 says that the rules were made for rolling dice one at a time and its up to the attacker whether or not he wants to roll as a group, and its up to the defender how he takes casualties, and the defender has the choice in taking casualties one by one and suffering damage appropriately.

so as the attacker you fuck yourself over if you fast dice on a minimum target.
>>
>>53666830
That is 100% your interpretation and not RAW. Unless you're going to argue that a group of boyz must roll their attacks one at a time because you think it would make a huge difference.

As >>53666854 says it's your choice, not some arbitrary "I think this would make a difference thus you HAVE to roll one at a time".
>>
>>53666616
HNNNNGGG!!! IM GETTING A NID ARMY RIGHT FUCKING NOW!!!
>>
>>53666809
>>53666830
Not him, but the exact phrasing is

>The rules for resolving attacks have been written assuming you will make them one at a time.

However, because the actual "resolve attacks" section already takes place after choosing target and choosing weapons, it's basically just a loop of To Hit, To Wound, Allocate, and Roll Save until you run out of models making attacks (which was already determined in the previous section). One at a time or all at once, you will finish that shooting action regardless of if the only visible models were allocated to first because you are long past the point of judging range and sight.

Back to the prior question on if models out of range can fire so long as one model is in range, I really, really, really doubt anyone could assume that in good faith. Between "weapon being used" and "visible to the shooting model," it's definitely clear what they meant. Furthermore, they wouldn't have mentioned "can see through other models of their unit" if only the closest model needed to see.
>>
>>53667007
To add, one thing that can change during the Resolve Attacks loop is cover saves. If most of your unit is in cover but a few models are outside cover, you may allocate to them first, and once they are dead, the entire unit is then in cover which grants the bonus to the save (as it is checked at the time of roling a save).

Kinda thematic, actually, as the guys outside of cover get cut down first.
>>
New Bread
>>53666606
>>53666606
>>53666606
>>
>>53666905
Hold up Casanova, this isn't /soc/
>>
>>53667052
>>53667007
one step earlier you could argue that those are just the resloved attacks of each individual weapons from each individual model.

As gw mentioned the rules were written to be one at a time. I don't think as the attacker you have the choice to do damage to units that are out of sight when those units cant even damage you just because you can see one guys arm. because attacks are resloved one at a time.

its multiple attacks from a single weapon from a single model.

I see what you're saying, but its one step behind. I can't say i haven't played i'm going to watch a few matches to see if the situation comes up.
>>
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>>53667314
>one step earlier you could argue
One step earlier literally tells you to determine all the targets for all your weapons for the unit before ever rolling a single dice, and then it proceeds into step 4 where you resolve all those attacks.

No matter how the matter is approached, Fast Dice cannot affect how the situation can play out, and this was intentional. It was meant to speed up the inevitable.
>>
>>53667339
Notice how it says resolve all the shots against one target?

How about the entire CHOOSE TARGETS, which means only models in light of sight.
>>
>>53663309
Cos he was a fag, obviously.
>>
>>53663685
Your logic doesn't hold. Space Marines were updated even more recently than Tau.
>>
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>>53667314
By the time you reach step 4, you are no longer checking range or visibility, which was done beforehand in prior steps. The To Hit subjection makes no mention of it. You are simply resolving what was determined in Step 3, >>53667339.

I see your concern though, that a unit in range and sight of a single arm can kill the whole unit while only the model whose arm is showing could return fire. That is entirely valid. However, as the rules are written, the person being shot already determines which models die even if they are out of range or sight, which is to the same affect with the arm situation. To GW, this is already a non-issue.

You may not like it. I don't like it. But the rule is simple and straightforward, and it makes other sitations easier and thankfully in control of the receiver. The only "tactical" part of allocation is meant to be saving your most value units for last.

>>53667386
A target is a target unit, anon. Nothing under Step 2: Choose Targets says you can choose which models in the enemy unit; instead, you only select the enemy unit itself. If the unit is in sight, then you can shoot at it with your models that are in range and have visibility to the unit. Which models wounds are allocated to is determined by your opponent afterwards, but not in a way that can interrupt this.

The key point of "choose targets before, resolve aal against one first" is so that if you finish off a unit, you cannot change the remaining attacks aimed at it to a different unit. This is not individual model based. Your entire unit already determined which models' attacks were targeted at which enemy units (not models). That's it.
>>
>>53667386
To make clear, I'm not saying your model out of sight of a unit before firing can ever fire at that unit. However, once your models have chosen their targets, they do not lose that target during Step 4's wound allocation subphase no matter how its allocated. Step 4 completes without ever re-checking visibility or range. If your model could and did target that unit, it's attacking that unit regardless of how wounds were allocated.
>>
>>53667458
>regardless of how wounds from previous models in its own unit* were allocated
>>
>>53667431
okay thanks for clarification. i realize where i made my mistake
>>
>>53664694
Don't forget +1A if you have Ghazghkull
>>
>>53664840
You read incorrectly.

In the matched play rules it says whoever has the most models within 3"
>>
>>53664500
Checked, and asking the fucking twelve year olds around here to communicate in English is a waste of effort, anon.
>>
>>53664106
Just Imagine an inaccurate, campy, stupid, badly acted but totally awesome 40k movie adaptation in the 80's. What could have been.
>>
>>53663089
My counter-meta is just going to be all vehicles.
>>
>>53664318
Goddammit, you are a lucky man.

Suggestion- combine dem gubbins wit yo half a Fish an make a looted tank.
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