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Warhammer 40k General - /40kg/

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"Which book will you buy?" Edition

>previous thread
>>53013942

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
>Triumvirate of the Imperium
>Triumvirate of Ynnead
So what will be the Triumvirate of Chaos?
>>
First for Rubrics being actually playable in 8th
>>
>>53018722
You forgot triumvirate of the primarch
>>
>>53018704
Xenos, duh

>dat variety
>>
Just got WD, new forgeworld themed Sector Mechanicus bases are coming.
>>
Would we really get a AoS style, mix and match?
>>
>>53018787
They are already available on pre-order, and have been for a few days.
>>
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>>53018787
https://www.games-workshop.com/en-IE/Sector-Mechanicum-Industrial-Bases-2017
>>
>>53018805
I just looked before posting and didn't see them. Teach me to get excited for something.
>>
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>this cunt was one of the lead writers for 8th edition

>tyranids about to get cucked for the FOURTH FUCKING EDITION IN A ROW
>>
>>53018833
meh I expect all the factions will feel shitty on release (other than vanilla marines and death-guard obviously) will have to wait until nids get their "war-tome" or whatever they decide to call it to find out what their ultimate fate's going to be this edition
>>
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>>53018852
>Tyranid War Tome
>Written By: Robin Cruddace
>>
>>53018852
So we're supposed to softly weep alien tears until that happens. I might just get some sm.
>>
How many mechanised firewariorrs squads are ideal for a fast-moving force supported by tanks. crisis, broadsides, and riptides?
>>
>>53018852
>play alpha legion
>but marines and DG are going to be good
>can ally with DG or use marine book depending on which is better
Looks like everything is comeing up Hydra!
>>
>>53018852
>>53018868
okay okay, but there's always hope right? right guys?
>>
>>53018833
Last two times the Cruddexes came out GWs stock plummeted sharply.

If this happens again they're going to feel the hit again and will fucking wake up.

Pissing off Tyranid players seems to be like, bad juju. There's like a voodoo curse to it or something.
>>
Why hasn't the new WD dropped in britland yet? :(
>>
>>53018899
Well we all know in the end the space marines will win. Every time. Even if I would personally let my own biomass become a part of the great hive mind.
>>
>>53018814
>that pillar with a servo skull on it

I want to buy a bunch of them and put them by the road on the Sector Imperialis board as grimderp parking meters.
>>
>>53018888
Nice quads (BLOOD FOR THE BLOOD GOD!)
Planning on a fallen list, will probably do the same
>>
>>53018899
There's every reason to expect it to be fine, and nothing to indicate it could be bad.
>>
>>53018728
So you're telling me my Black Templars are going to be the new hotness, right?
>>
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i have a general question. How many female characters are barefoot in 40k?(aside from celestine, yvraine and pic related)
>>
>>53018943
Fuck that
Which model has the largest boobs?
>>
>>53018814
So are 25mm bases just gone from the game? Or will they come out at a later date on their own kit, maybe with some oval bases?
>>
>>53018943

...I don't think Celestine is barefoot. She's in power armour.
>>
>>53018943
Go home Tarantino, /tg/ is not the place for you
>>
>>53018943
REMEMEBER THE FOUR F's:
FUCK
OFF
FOOT
FAGS
worse that furries
>>
>>53018946
>8th edition will "upgrade" the smallest bases to be 32mm
FUCK
>>
There has never been a better time to get into, or get back into, 40k.

And I am thinking of doing just that. Currently I have a 4th Edition Necron and 6th Edition Black Templar armies. Should I buy something new or stick with what I have and make small adjustments for 8th?
>>
>>53018967
>>53018946
shit... I had just finished basing all of those Orks.
At least they will be good in 8th edition, right? Right?
>>
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We’ve heard about movement, psychic powers, shooting and charge already and also saw weapon and unit profiles. Today Fight phase will be teased so we know a lot of stuff already. What not mentioned rules (for now) should be dropped of?
>>
>>53018943
>celestine
>barefoot
She's covilized enough to put shoes on and not as degenerate as this xenos scum and foot fags.
>>
>>53018956
i mostly asked because i wanted to establish how much of a footfags the GW's modelers are, but not like i have ways of proving it
>>
>>53018981
Command point abilities
>>
>>53018981
I don't know about all that but I want charging to give +1 to your combat resolution
And I want a definite release date
>>
Maybe I've missed something, but what are the May releases? Since June is 8th edition box and all that comes with it, what are the releases before that, i.e. now?
>>
So what is left for them to tease us with?
Combat is coming today, they'll probsbly make a post about missions and objectives, most likely about FOCs and Command Points, possibly something about deployment, maybe a post about how independent characters will work.
>>
>>53018905
Fucking over loyal consumers is a bad move. GW seems like one of the few companies that does this.

Most companies only dream to have this level of consumer loyalty. GW takes it for granted.
>>
>>53018988
blanche is a heelsfag, goodwin is a footfag
>>
>>53018978
We both know that Ork Boyz are gonna be I1 in 8th.

Search your feeling, you know it to be true.
>>
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So is there like a finite amount of Custodians or are there more being made?
I always had the impression that since they were made by the Emprah that there are only so many of them around in total and that more couldn't be made
>>
>>53019017
thank you kindly
>>
>>53019018
Initiative is gone in 8th. If you charge you strike first
>>
>>53019018
>Initiative even existing

Wow, you're behind on the news, huh?
>>
>>53019018
but 8th doesnt have initiative
>>
>>53018916
or you could just buy one and clone stamp it out with a simple mold
>>
>>53018833
Are you sure he was?
Seems really unfair for nids players.
>>
>>53019032
>>53019033
>>53019038
We all know Orks are going to get dick over by some "random is fun" rule that makes them hit last and deal to themself 1d6 wounds per ork model in the unit when charging
>>
>>53018946
>So are 25mm bases just gone from the game?
nah. they'll still be in for stuff like guarsmen and tau.
>>
>>53019021
Weren't they made with the Emperor's own geneseed and are all older than even the oldest Chapter Master and have often already been active before all Primarchs were found?
>>
>>53019021
pretty sure they're still being made but on a much more limited scale than when Big E was wandering about. I think there was some stuff on them in the 2nd ed rulebook or codex imperialis. Obviously there's more up to date stuff but I don't know if it's 30k or 40k
>>
>>53018945
duh, celestine of course, she's quite stacked
>>
>>53018930
Nah, they gonna get big black pulse round to the back of their head.
>>
>>53019055

It's not the same style of game but I think D&D 4e had a good design philosophy with it's random stuff (With the chaos sorcerer/wild mage). If you are going to give someone randomness as a feature, make all the options something you want. So while you may not get exactly what you'll want, you'll always get something nice.

I'd be ok with Orks having randomness if it was that sort. Like if you didn't know which mode snazzguns would fire on but all of them were pretty good weapons.
>>
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>>53018945
Ork cheerleaders. So big they sag.
>>
>>53019124
Blood Bowl isn't 40k and its orc not ork.
>>
Duncan's got some nice conversions in WD for Shadow War, Men At Arms tied into his Knight army.
>>
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>>53019136
Then it. The model is huge, so it's tits must be huge too.
>>
Alright so my main army is Tyranids.

I want to start up a second army, and I'm trying to decide between the two hyper-advanced sciency armies.

So.

Should I go for the xenos that are so highly advanced that they enslaved their gods and conquered death itself?

or should I go for the cyborgs who wield the near-arcane power of their forebears, technology so super-advanced that it is seen as basically magic to the men who have lost all the knowledge behind why it actually works?

Both armies seem pretty rad.

I'm mostly wanting to play something that's more or less the opposite of Tyranids, to give my tabletop games some variety.

So, instead of a (relatively fast came 8th, if hormagaunt rumors are anything to go by) horde melee army, I want slow shooty army.

Also, rules that allow me to dick with, fuck with, or otherwise troll my opponent are a plus.
>>
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So based around the way 8th ed is looking, this looks to be the hottest Ork list out there. 12d6 automatic hits per unit, also works in Overwatch. Transports probably won't explode anymore and will have wounds and armour saves so probably fairly survivable. No need to muck around with trying to charge and eat Overwatch; just drive around flaming everything in sight. With everything being able to wound everything, 42 auto-hits per unit on average means that even with 6's to wound, that's 7 wounds per unit.
>>
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All hail the glorious God-Emperor of Mankind

https://www.youtube.com/watch?v=vrrky5Jg9D0
>>
>>53019061
eldar
>>
>Reboot Guilliman.
>>
>>53018722
Probably at least two entirely original characters. Out of the eleven models in triumvirate boxes so far, only two have replaced existing models and one was a previously established background character.

>>53019206
I've only built admech, but necron models seem less frustrating to put together and easier to paint, so there's that.
>>
>>53018722
It's already been released

It's the one with Guilliman in it
>>
>>53019273
>non-jetbike, non-wraithguard eldars
>seen on the tabletop
Top lel. Nice one.
>>
>>53019230
a little early to judge. we don't know how the rest of the ork arsenal will be.
>>
>>53019287
Raw-Boot-ayy
>>
Are Psykers worth taking in 7e?

I'm rocking IG w/3 Primaris Psykers and I'm thinking about allying with Inquisition to get even more warp charges.

Is there any news on psykers in 8th edition?
>>
>>53019419
https://www.warhammer-community.com/2017/04/28/new-warhammer-40000-psychic-phase/
>>
Who are 40Ks no.1 mary sue faction?
Who can literally do no wrong?
Who are GWs favoured goys
>>
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>>53019254
loyalists get out, this is a chaos board
>>
Combat phase update when?
>>
>>53019230
>Transports probably won't explode anymore and will have wounds and armour saves so probably fairly survivable.
Guardsmen have wounds and armor saves so probably faily survivable?.
>>
>>53019430
Sounds like they are a bit more potent.
>>
>>53019466
Quiet, traitor scum
>>
>>53019476
I mean, you get each spell once per round total, so probably not.
>>
>>53019465

Chaos.
>>
>>53019466
>>53019480

REEEEEEE HUMANS GET OUT THIS IS A XENO BOARD
>>
>>53019465
Tau.
>>
>>53018833

I would be inclined to believe that just from looking at the new map that makes zero mention of the Tyranids at all.
>>
>>53019498
Awww, what a cute npc
>>
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>>53019480
literally can't
>>
>>53018704
>DA
>Imperium

Oh, u...
>>
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>>53018704
I've been seemingly lost in the warp to long brothers. What happened with this 8th edition all of a sudden?
Did girlyman get ressed or something from his stasis?
>tfw 70 eurodollars for the triumvirate
>>
Will guardians be -1 assault 2, -3 on 6 to wound or will they still suck and force Eldar players to use jetbike troops?
>>
>>53019465
Ultramarines, they even get retcons to make them look good.
>>
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>>53019549
Well hilariouse stuff like pic related will happen, but fun is bad wrong so everybody is going Lamenters about it, since they can't mathhammer if terminators are bad jet.
>>
>>53019555
Like the only bad apple is Cato. Even then other ultras get annoyed by his asshole way.

He bitches about Guardsmen retreating and not fighting Tau battlesuit with empty lasguns.
>>
>>53019574
Sorry did you post this thinking it was funny?
>>
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>>53019589
>he doesn't rate cato sicarius
>>
Eldar isn't OP, it's just easier to play because they're effective despite little customization options. Anything other than 7th ed orks and nids can go toe to toe with "cheesy" Eldar.
>>
>>53019589
>>53019605
Cato Sicarius a dick and needs to stuff his pompous asshole shit up the anus of the necron lord who beat him in a duel
>>
>>53019554
bolters are AP 0, shurilan weapons will be as well.

new rending is unknown, a direct translation would be 6s to wound are AP -3
>>
>>53019230
I'd probably end up just focus firing each transport in an effort to immobilize such an army. With an 8" range it would be fairly easy to outmenouver
>>
>>53019622
>Be Cato
>Lose one time
>Only one time

Maybe everyone else should be more like Cato.
>>
>>53019465
SM, your pick of Ultramarines and Grey Knights.
>>
>>53019625
> can't kill terminators anymore
Fuck that noise. -3 modifiable by cover is awful, unless guardians get bolter range you're forcing eldar into bike spam
>>
>>53019512
Go back to 1d4ddit
>>
>>53019230
I wish we had 3rd edition looted rules
>>
>>53019659

-3 is the same as a lascannon. You can't really expect better than that.
>>
>>53019549
Cadia died, shattered.

Yvraine woke up and trashed Commoragh, opening Khaine's gate.

There's an entire new faction of Eldar who follow it, including all the Phaeonix Lords and most special characters.

Biel-tan got crippled and big chunks destroyed.

The Ynnari team up with the Inquisition, Black Templars, the SoB and Ad Mech to bring back Guilliman.

He fights a fuckload of Chaos while teaming up with the Grey Knights and a bunch of Fallen Angels along with Cypher.

Guilliman arrests Cypher once he uses him to get to Terra, then goes to talk to the Emperor. He comes out and declares a crusade, and is inventing super space marines to bolster their forces.

Enter 8th edition with Guilliman in charge of the Imperium and a lot of Primarchs returning for both sides.
>>
>>53019650
His deal is sacrificing others to pad his own stats and prestige. Not exactly something you want an entire army of, since they'll be constantly backstabbing/sabotaging each other.
>>
>>53019682
Lascannon don't need no sixes to -3, bladestorm better be in or else jetbike spam
>>
>>53019555
>>53019465
Tau and Ultramarines for the same reasons, literally retconned their histories to make them look better. The difference is the Ultramarines stomp all over everything outright while the Tau often fight a retarded shadow of their opponents so the writers can jack them off further.

Both are caner.
>>
>>53019686

>Enter 8th edition with Guilliman in charge of the Imperium and a lot of Primarchs returning for both sides.

I really hope other factions get Primarch-equivalents back. The leader of the Sisters of Battle has been missing in the warp since the start of 3e.
>>
>>53019687
>His deal is sacrificing others

Nah, it's being good.
Maybe others could learn to be good by following his example.
>>
>>53019701

Yes but rending also doesn't only turn up on 1 shot heavy weapons.
>>
>>53019708
Get off /tg/ Matt
>>
>>53019706
Pretty much all the traitor primarchs are autistic and a bunch assholes so doubt it.
>>
>>53019706

Sisters have Celestine. Nobody in that warp storm would be a primarch-equivalent.
>>
>>53019686
>inventing super space marines to bolster their forces.
Oh, shit.
45 dollydoo box of NOT-space marines incoming.
>>
Fixed to hit in chance combat sound pretty stupid.
I hope that today's rules reveal bring a bit of balance in that but I remain skeptical.
>>
>>53019494
>>53019500
Both answers are correct
>>
>>53019746
No, they are explicitely Space Marines, just bigger and better armed.
>>
>>53019659
Maybe now you'll actually have to use your big guns to kill his expensive heavy infantry instead of your basic troops.
>>
>>53019767
So NOT-terminators?
I've only seen the cinematic tease, was there other info? Sorry for the spoonfeeding.
>>
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>>53019726
>being this astronomically ass-ravaged about Chaos
Mortarion is coming and so is Angron, and they will drink your tears in a mug carved out of your own salt.
>>
>>53019708
>Nah
Yeah.

his first command as a captain ended with him blowing up the planet he was supposed to secure
>>
So is it true that Eldar and Mankind got into alliance?
>>
>>53019776
Terminators aren't bigger than normal marines, they just have thicker armor.

These are ultra-ultramarines.
>>
>>53019776
No, they are like bigger space marines, with bigger guns and a new mark of armour.

There's a picture that leaked months ago somewhere.
>>
>>53019733

Helena the Virtuous is who I was talking about. She's the leader of all SOB orders and her position has remained unfilled since she vanished as it's rumoured that she'll return in the hour of need.

She basically fills the same 'Big leader of a faction who is vanished but will one day return' that the primarchs have.

That and Ethereals stole her leadership rules.

But yeah, as much as I'd love to see her or Praxares (Seriously SOB, you have so damn many not confirmed dead characters) return, other factions are more in need of it. Like Guard for example.
>>
>>53019767
Not even particularly bigger going by most comparisons people have made, just standing upright like Deathwatch and Thousand Sons.
>>
Which loyal primarch will turn traitor and which traitor will prove loyal?
>>
>>53019794
>>53019790
Oh, fuck me.
Got busy just the months GW does shit.
>>
>>53019803

Lorgar did nothing wrong.
>>
>>53019794
I'm honestly not convinced that the leaked marines are the nu-marines, I think that's just a new Space Marine model and we have yet to see the actual nu-marines.
>>
So about new charge rules, do you think that the line
> and your units will move towards them 2D6″
means that you move even if you can't reach?
>>
>>53019790
I bet it'll just be an excuse to release updated models with the same rules. I mean what possible gimmick have SM not fulfilled at this point?
>>
>>53019803
Alpharius and Lion el'Jonson.
>>
>>53019803
>leman russ
>i don't fucking know alpharius maybe
>>
>>53019803
I expect Vulcan to have gone sligthly bonkers in the treasure room of that necron lord.
>>
>>53019797
>Like Guard for example.
I don't even play guard and I'd love to see a new Solar Macharius model.
>>
>>53019032
So effectively charging makes you I10 and your victim I1.
>>
>>53019803
Magnus will finally redeemed himself and that make Leman Russ so fucking salty he turns to chaos.
seriously I just hate that hypocrite pup
>>
>>53019846
Kinda but not entirely since now melee is based on alternating activation like AoS.
>>
>>53019803
Leman Russ and Magnus. It would be thematically fitting given their histories.
>>
>>53019849
Hypocrite? Space Wolves don't use the warp, they use the power of Fenris. This is proven.
>>
>>53019807
He trusted Erebus with the legion before he fucked off to some Chaos church, who then proceeded to completely shit up tye entire army and turn it into one of the most incompetent forces in the galaxy. And that's not even taking into account how he turned into genuine slaves of Chaos rather than the symbiosis Lorgar always strode towards because all he ever cared about was his own power.

Lorgar fucked up where it counted.
>>
>>53019849
>Hypocritical

Unfortunately that genuine flaw in his character is being phased out by the modern writers, who decided to go out of their way to completely justify Nikea in Wrath of Magnus and take a shit all over the conflict in favour of the Wolves, before further solidifying this in the new HH Forgeworld books, in which the Thousand Sons were already committing near-heresy and working with pseudo-Hereteks long before the disaster of the Webway.

The writers don't give a shit about subtlety anymore, Russ was right and Magnus was wrong, canonically, and I hate it.
>>
>>53019549
>Abaddon the armless blows up assaults cadia to shut down a pylon holding the eye of terror back
>a techpriest egged on by Trazen the necron troll fucks with the pylon.
>Meanwhile trazen releases and army of black templars and a inquisitor from a pokeball
>then that inquisitor, a living saint and Creed fuck around with abaddon the helpless.
>the pylon takes a wound due to the techpriest's dickery and rolls It Explodes on the vehicle damage table.
>Eldar show up to save the techpriest, inquisitor, creed, the living saint and much of the remaining cadian guardsmen
>Cadia explodes, the eye of terror expands
Thus ends the gathering storm 1
>Then a eldar chick almost single-handedly blows up Commorragh and 3 eldar craft worlds in the pursuit of bringing forth Ynead(eldar god of death) which was the god the eldar guy in the deathwatch book tryed to create.
>oh and the eldar chick meets up with the techpriest, inquisitor, and living saint
thus ends the gathering storm two.
>now they go to Macragh and knock on the door of the ultra marines and ask "please sir would you let a eldar chick, a techpriest, inquisitor, and living saint see your dead primarch?"
>apparently the techpriest had been given the task of making a life support armor for girlyman by girlyman 10k years ago
>the techpriest puts the armor on girlyman and the eldar chick heals girlymans soul using the living saint iron halo
>girlyman wakes up and say "what the fuck happened to the Imperium!?"
>facepalm.jpg
>girlyman now goes on a quest with many silly detours to terra
>he meets with the emperor
gathering storm 3 done
Oh cypher was on terra now aswell
Now 8th edition
>given full access to mars and terra Girlyman finds a room on mars marked "numarines and strategic toaster reserve do not open"
>Girlyman opens the door
>Girlyman know launches a new crusade to fight chaos.
>Girlyman seems to forget xenos exist. maybe due to the whole eldar chick thing
>>
What do you think the odds are that "new Games Workshop TM" will do a discount or sale on the launch of 8th edition?
>>
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What's the 40k equivalent of Doomguy?

Draigo? Eversor?
>>
>>53019810
I think it will be a good thing, because you wanted to be close anyway and it'll definetly help if your oponent tries to kite your units.
>>
>>53019870
It's still a form of magic. And yet he hated TS for doing the same.
>>
>>53019849
>Leman russ will be driven mad by whats happened to fenris and his people, the whispers of chaos driving him to seek revenge as magnus works to fix the webway using knowledge stolen from tzeentch.
>>
>>53019849
Leman Russ was always the traitor, if not for that stupid furry fucking pseudo-viking faggot the Thousand Sons would never have turned to chaos.
>>
>>53019895
Draigo for feats, Kharn for character theme.
>>
>>53019883
Nicea showed the role the pride and jealousy of others played in the ban of psykers, made even more galling by their own hypocritical use of psykers later on.
>>
>>53019895
Kharn.
>>
>>53019870
Space wolves are consorting with an unstable warp entity for power? Sounds like heresy to me.
>>
>>53019903
Sure, because summoning daemons is in no way a sign of Chaos corruption
>>
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>>53019849
>magnus
>redeeming himself
>ever
None of the four will ever be anything other than ebil big demon men. Lorgar and pert, being daemon princes themselves, are probably locked in as well.

The only choices are the Dark Angels and Alpha Legion, due to both chapters having forces working on both sides of the imperial/chaos spectrum. You can have a big story about some of them flipping sides without actually changing anything about the status quo.
>>
>>53019849
>hypocrite pup

Someone didn't read Wrath of Magnus. Which proved the wolves were right. Their Rune Priests use the Fenris world power which is 100% not Warp and safe to use.

Also apparently Fenrisian Gods are strong enough to keep Khorne from corrupting Logar, but still keeps the good ol' Khorne power flowing enough that the Axe used Khorne's power to defeat Magnus

>Sorry Thousand Sons you went from kinda wrong, to wrong, to entirely wrong due to all the retcons.
>>
>>53019899
It's not sorcery which is the whole point.

>>53019903
Wrong. the fault here comes from the Emperor trusting Horus with delivering the message to Russ.

Russ got a message signed by the Emperor and Horus that demanded that Magnus and his legion be destroyed.

Also a reminder that the Emperor told Magnus in front of everyone that if he catches him using sorcery, he would destroy him utterly with no mercy.
>>
>>53019928
Tutelaries were not daemons, they were unaligned warp beasts.
As evidenced by a fusion of a Tutelary and a Marine being the first Grey Knight Supreme Grandmaster.
>>
>>53019932
>Magnus the Red
>he is fucking blue
>>
>>53019935
I thought it wasn't that the Axe Morkai still had Khorne power, it just was once a Khorne weapon so it was able to bypass the magical defenses of Magnus, that had basically created a barrier against anything Imperial in origin
>>
>>53019797
>She basically fills the same 'Big leader of a faction who is vanished but will one day return' that the primarchs have.

Half a dozen lost leaders turn up at the same time, get in a horrible shuttle accident and all die.
>>
>>53019958
his real name is magnus the red neckbeard
>>
>>53019935
I refuse to accept that Space Wolf fanboy Phil Kelly's wank as anything but what it is.
>>
>>53019943
>It's not sorcery which is the whole point.
Except Sorcery and Psykers and Runes and all that got retconned to be the EXACT SAME thing.

But it's okay because WoM spelt out that Fenris is an alternative Warp source for powers and 100% clean.

So Wolves were right and all 17 other Legions were wrong.
>>
Are there books about the Harlequins (either as protagonists or main antagonists)?
They are the faction I'm most interested in and I'd like to read something about them
Are those books good? Or at least not bad?
>>
>>53019895
Kharn in overall concept, but Doomguy is probably equal in streght to an eversor without the disadvantages.
>>
>>53019960
>Axe Morkai still had Khorne power,
And that's my gripe.
If it still had Khorne's power it should be just that. A DAEMON WEAPON.

You can't rune the fuck out a Daemon Weapon and make it safe and still say it still has +6 to Sorcerers due to Khorne.
>>
>>53019935
This, the Space Wolves writers could not stop injecting the 'X did nothing wrong' memes, so they OD'd and made them canon. It's the nature of modern writer favouritism and it's becoming more apparent by the edition that each writer will incessantly jack off their preferred faction without any consideration to the consistency of the setting or the implications it has on any of the other factions. Space Wolves pulling a 100% safe Warp but not-Warp super special power out their ass because the writer didn't like the hypocrisy and conflicts of Nikea, Tau writers making the Codex Astartes a book of ironclad rules (and even making claims that the Codex says the complete opposite) so they can show off how superior Mont'ka and Kauyon are compared to petty outdated tactics written by clearly inferior minds such as Guilliman. The Tyranid hivemind being a complete retard that magially forgets all the data it previously collected on a faction so the writer has an easier time explaining how the mighty Marines beat back the bug menace with grade-school armchair level tactics that completely confound its alien intelligence. Eldar simply clicking their fingers and curing the Rubric on a few Rubricae to distract Ahriman, completely washing away most of the tension of that entire plotline instead of subtly hinting that the Ynnari could devise a ritual to do it, which would too have distracted Ahriman. Black Templars working with Xenos and Iron Warriors because 'we want BT in our story but we can't be assed writing BT because it gets in the way of our vision for the setting, so instead of getting a different Chapter we'll just shoehorn in some bullshit that goes against their whole theme.'

This is why, despite GW's steadily improving business practices, the lore is taking a dive into even more retarded territory than previously thought possible.
>>
>>53019935

>Their Rune Priests use the Fenris world power which is 100% not Warp and safe to use.

...what is it if not the warp? Fucking magnets?
>>
>fenris magic world power
One of the biggest fucking asspulls
>>
>>53019994
Read Arjac's Rockfist novel. It revolves around reforging the axe and using runes and a ritual to tame the shard of Khorne within.
>>
>>53019994
What I meant to say is that it wasn't a Daemon Weapon, it had been completely "de-daemonified", it was able to hit Magnus because it wasn't blocked by the barrier.
Then it was just an Axe filled to the brim with anti-Chaos runes
>>
>>53020008
Fenris has a World Wolf Spirit. It's still a Warp-soul but it's not Chaosy.
>>
>>53020008
https://www.youtube.com/watch?v=8bhYMnHb5JY
>>
>>53020020
>Harnessing the power of Khorne itself with wards and runes to keep it from taking control but harnessing its power
>Exactly like the description of actual daemon weapons
>Not sorcery
>>
>>53020037

Then it's not '100% not warp' then.
>>
>>53020020
>using runes and a ritual to tame the shard of Khorne within.
>Space Wolves APPARENTLY have a ritual to tame Daemons
>Don't rename themselves Space Trainers and go full Pokémon on the Chaos Gods. Catching and taming every Daemon that they can get their hands on, until they can tame the Chaos Gods themselves.

When will the Wulfwank end?
>>
>>53020003

I'll take better practices and rules in exchange for bad fluff.

Why? Because I'm my 40k-verse's Dungeon Master and Rule Zero is in full effect.
>>
Do somebody have a space marine/TS/Deathwatch/super space marine size comparison picture, bretty please ?
>>
>>53019465
Space Wolves, beyond a shadow of a doubt. Always get better-than-other-marines rules, consistently the 'good guys' in a setting where everybody else is at least morally grey, every conflict with other factions ends with the other guys looking bad even when they seem to have really good reasons and they get away with being retarded berserker furfag mutants while not being chaos because they have to be even more stupidly deviant than traitors while having none of the downsides. Also, blatantly a fanboy mashup of vikings and wolverine.
>>
>>53020039
Sorcery? It's invoking the power of the Wolf World Spirit to bind the daemonic power within the axe.

It's something a cleric would do.
>>
>>53020063
Yes, and if I put a Daemon in my Daemon-Engine with purely technological means it's totally not sorcery or bad because I harnessed the power of the Omnissiah to bind the power of the Warp-spirit.
>>
>>53020053
It's warp related but it's not daemonic sorcery. It's the same type of magic as the Tyranids Hivemind and Ork Waaagh!
>>
>>53020058
>Always get better-than-other-marines rules
Except in the last two edition when they didn't have a new codex in 6th and had one of the first 7th edition codexes that lead them to be vastly inferior vanilla marines with a couple of good cc units but without all the OP weapons or units
>>
>>53019994
>If it still had Khorne's power it should be just that. A DAEMON WEAPON.

A daemon weapon is a weapon containing a bound daemon. Grminar's axe just has some mojo.
>>
>>53020003
This needs to be screencapped and sent to GW by the hundreds. I'm fucking sick of this 'Imperium/Aeldari/Tau always good, everyone else bad' infantilization of the fluff by autistic writers.
>>
>>53020078
Warpsmiths use Chaos runes and blood sacrifices to bind daemons in war engines.

Also the Omnissiah isn't real.
>>
>>53020094
>Warpsmiths use Chaos runes and blood sacrifices to bind daemons in war engines.

Alright then, let's make another example, Daemonhosts. They use entirely sanctified Telepathica rites and technological runes such as hexagrammic wards to bind the power of a Daemon, this is totally fine and not bad at all, right?

>Also the Omnissiah isn't real.
Real or not, I still used pure technological and scientific capabilities to bind Daemonic power (see: Scoria for someone who actually did it), but clearly because no actual sorcery was involved there is nothing wrong with it.

You're actively defending using the literal power of Daemons just because you weren't using Chaos rites for their prison.
>>
>>53020003
>>53020087
>setting confirmed to be all lies, legends, and propaganda by word of god
>anons bitch and moan about the lore when it exaggerates details or wank a faction

Anons are dumb.
>>
>>53020087
To be fair, at least Necrons have both good and bad guys among them now.

Then again, they're probably the one faction that shouldn't have that variance.
>>
>>53019789
Probably, they've done it a bunch of times before.
>>
>>53020058
You know if I was put in charge of writing Space Wolves fluff I'd have it turn out that the spirit of Fenris was in fact a minor chaos god that was slowly corrupting them (hence the wulfen).
This revelation would lead to a schism within the Space Wolves (between those that see the truth and those that wish to continue the old ways) that would eventually lead to an internal reformation movement to purge the Space Wolves of corruption.
This splits the Space Wolves into two factions, one that has all the Wolfy and Khorne corrupted crap in it (and that would no longer be supported going forward) and the other that would go full on viking with only a light wolf theme.
>>
>>53020094
>Omnissiah isn't real
Yes it fucking is.

Admittedly its currently in an ancient labyrinth, but its real.
>>
>>53020123
>>setting confirmed to be all lies, legends, and propaganda by word of god

Does somebody have the Goulding screencap handy? GW has been pushing that everything is hard, undeniable canon unless they say so (see: heretic tomes, retconned fluff from older Codices in newer ones).

I'd be fine with all this if it was still WoG that it's all legends and propaganda, but that isn't true anymore, the current writers are solidly holding their ground that their words are law.
>>
>wolf/warp spirit of fenris
>not a fucking daemon
You do realize the Thousand Sons thought literally the same thing right?
>>
>>53019021
>>53019076
>>53019080
Hello, was wandering over from HHG to see what was going on, and maybe I can help answer this one.

According to Inferno, the Legio Custodes creation process begins at an earlier age than the Astartes process, and does not include surgery like it does but instead takes places on the cellular and genetic levels directly. And that the creation of each has been personally overseen by the Emperor. The book goes on to suggest, without confirming, that he uses Biomancy to alter them.

His personal involvement being required does not necessarily make it impossible for him to keep making Custodes (which wouldn't be bad, since according to Master of Mankind, about 90% of them died while fighting in the Webway for 5 years). Since the amount of effort required from him might actually be quite small, and being confined to the throne for the last 10,000 years hasn't stopped him from zapping pyskers into Astropaths. So if he was using his psychic powers to create Custodes all along, then there's no real reason he couldn't continue doing so after his internment.
>>
>>53019893
Close to zero. Best you can hope for is free giveaways (the main rules are a free download for certain, maybe some model rules too, possibly some promotional items) and a decently priced starter set.
>>
>>53020131
I never got this meme, the Omnissiah is not on Mars in the Credo Omnissiah, it is an omnipresent entity with the Emperor and certain, select few other things as its avatars, nowhere is it ever mentioned that any but a small cult praise the Void Dragon in the labyrinth, nor does it make sense that it has the power to influence all Imperial machinery across the galaxy while in its dormant state. Unless we're implying that there's some more subtle things going on and it's put a tiny sliver of its influence into the very Dark Age of Technology's core, keeping a decent enough spread of itself across time and surviving through the Cult Mechanicus in its newest incarnation of memetic transfer.
>>
>>53020169
It's gotten to the point where we now think 50 quid for 15 models is "decently priced".
>>
>>53020003
This. We can have shit lore or shit rules. Not both.

Right now 8th doesn't look good. I'll wait and see but 7th is shit as has been since 5th.

In fact 5th onward has been a shit show of bad lore and bad rules.

Also fucking fire Cruddence the incompetent twat
>>
>>53020157
Maybe the hypocrisy is intentional. A sort of nod to the blind self-righteousness of the wulfwulves
>>
>>53020094
Fucking Dark Mechanincum when? I want chaos warpsmiths
>>
>GW literally pulled a completely unique warp-entity out of their ass just to make the Space Wolves look good
Fucking shit writing.
>>
>>53020057
> bump

it's okay if the picture lack the TS or DW
>>
>>53020207
Nids with AdMech and chaos allies. There done.
>>
>>53020192
Basically everything has gone down the shitter since Andy Chambers left.
>>
>>53020174
The Omnissiah is the Emperor, who is the human incarnation of the Machine God.
>>
>>53019927
Nothing suggested it was a warp entity.
>>
>>53020174
It makes more sense when people stop confusing the Omnissiah with the Machine God.
>>
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>>53020174
Read the HH Mechanicum. Refer to the Great Lie of Mars.

There is no Omnissiah.

>Unless we're implying that there's some more subtle things going on and it's put a tiny sliver of its influence into the very Dark Age of Technology's core, keeping a decent enough spread of itself across time and surviving through the Cult Mechanicus in its newest incarnation of memetic transfer.

Read the lore. picture related.
>>
>>53020230
Who is Andy Chambers and why did he leave?
>>
>>53020216
>>GW literally pulled a completely unique warp-entity out of their ass

It's just a local god of Fenris.
>>
>>53020239
That even worse.
>>
>>53020216
Like the Dark Imperium shit for Armless the Harmless.

Let's ignore decades about Armless trying to conquer Cadia, the only stable way out of the Eye.
Instead it was his plan all along! Because he sure as fuck didn't have the planet killer to do it centuries ago. So we made up this entire pylon hunting thing that never show up till now
>>
>>53020174
Mechanicum mentions the void dragon being loose before the age of strife, so that was during the DAoT.

Maybe some day some writer will mention something about the void dragon and it will be cleared up.

>>53020216
They have one capable writer, give them a break.
>>
>>53020248
>Read the HH Mechanicum. Refer to the Great Lie of Mars. There is no Omnissiah.

I wasn't implying that there necessarily was, just that the Machine God, as depicted in the Credo Omnissiah has no direct connection to the Void Dragon, and the idea that the entire Mechanicus unknowingly worships the VD is highly unlikely, with a few cults obviously tainted by whatever influence it has managed to exert over the millennia from containment, whether through simple memetic transfer or more insidious means that we are not privy to.

>Read the lore. picture related.

And what does that have to do with anything? We're not talking about Warp-reflections or war-spirits, we're talking about the influence of the Void Dragon itself.
>>
>>53020251
>GW just pulled a completely new Chaos God out of their ass just to make the Space Wolves look good
Fucking shit writing.
>>
>>53020248
HH are a mistake. We know it, you know it. Some how retards buy them and so they keep making them.

BL can't write mediocre humans, sure as hell they can't write gods and Demi-gods.
>>
>>53020198
The problem is that the Space Wolf fanboys writing the fluff insist that isn't the case.
>>
>>53020250
>there are newfags in the 40k community who don't even know who Lord Chambers is anymore
I'm sad, friends.
>>
>>53020286
But it's not a Chaos God.
Gods besides the Chaos Gods do exist.
>>
>>53020250
>Doesn't know who Andy Chambers is
Dark times indeed.
>>
>>53020224
That kind of counts-as stuff requires you to have pretty freeform allies rules, but modern 40k ally rules (with the sole exception of genestealer cults, maybe, depending on what Asta Militarum allies are meant to represent) are rather explicitly written to have each faction represent only exactly what it is originally intended as. Customisation and creativity is not the new GW way.
>>
>>53020250
Rick Priestly and Andy Chambers are the name of God
>>
>>53020299
>>53020316
Your tears are delicious but I didn't ask for them you fucking faggots. Explain or get fucked.
>>
>>53020251
That God didn't exist till that book.

SW used sorcery at best and bunch of ilegal and unprotected Psyker at worst.
>>
>>53020312
>its not a chaos god because i say so
>>
>>53020250
Lurk moar newfag.
Or hell, just fucking search who they are.
>>
>>53020275
> just that the Machine God, as depicted in the Credo Omnissiah has no direct connection to the Void Dragon

It's just made up bullshit. None of it is real like most religions out there.

>we're talking about the influence of the Void Dragon itself.

The shard exerts its power via its dreams inspiring thirst for knowledge and granting glimpses of the wonders of the Necrons which all led technological advancement and the rise of the Mechanicum. That's the extent of what it does.

Everything else is just lies spun by humans being dumb.
>>
>>53020316
>>53020299
I panicked for a while but then I realized he stopped writing just when I got into the hobby so now I don't feel so bad anymore.
>>
>>53020312
Then you're telling me the Space Wolves are not only heretics from the perspective of the Imperial Creed (since they don't worship the Emperor) but that they are also going against the Imperial Truth by worshiping false gods?
>>
>>53020336
You get fucked you underage fucking newfaggot. How the fuck do you play 40k and not know who AC is? Go back to 1d4chan you dumb little shit.
>>
>>53020343
>That God didn't exist till that book.

The Space Wolves have long had a pantheon of gods.

>>53020351
Chaos Gods are formed from emotion, other Gods from worship.
>>
>>53020336
Those fuckers made the setting of 40k.

They are 40k. I bet you didn't even play 2nd edition. Fucking 40kids and their center piece models
>>
>>53019823
But I thought Alpharius was a traitor...
>>
>>53020354
>>53020332
>Andy Chambers is a good old guy who quit Games Workshop in the middle of 3rd edition of Warhammer 40,000 as the corruption became ever so more noticeable.

>He wrote a lot of balanced codices. One of the more famous ones was 3rd edition Codex Orks. Although the codices were a master piece of character, fun and balance, the wording of the rules was shoddy, ambiguous, contradictory and even missing at times.

>Lately, he's been working for Hawk Wargames on Dropfleet Commander.
>>
>>53020382
>1d4chan description
kys my man
>>
>>53020336
http://lmgtfy.com/?q=Andy+Chambers
>>
>>53020355
>It's just made up bullshit. None of it is real like most religions out there.

You're literally making a point completely separate from the conversation. We're talking about what the Mechanicus believes, not what actually exists, and how it correlates to the Void Dragon, you're making up an argument to counter here.

>The shard exerts its power via its dreams inspiring thirst for knowledge and granting glimpses of the wonders of the Necrons which all led technological advancement and the rise of the Mechanicum. That's the extent of what it does. Everything else is just lies spun by humans being dumb.

Yes, which is what I was suggesting in that it's a potential implied cause of the Cult Mechanicus, though likely not the only cause. But it does not verify whether or not saying that the CultMech unknowingly worship the VD or not is a reasonable thing to say, they worship something, whether it exists or not, that has no direct reverence to the C'tan in Mars save for the most fringe cults, and thusly to say the Machine God is the Void Dragon doesn't really make sense, because according to the Mechanicus scriptures the Machine God is not present upon Mars and is more like a sapient law of physics than anything.
>>
>>53020336
>waah, spoonfeed me!!!1!
Lurk moar faggot
>>
>>53020376
Anon please, pretending to have gods is not the same as actually having a god powerful enough to feed your bullshit magic across the galaxy and strong enough to bullshit the chaos god.

Even if it exist it shouldn't be more powerful than an Eldar god
>>
How long until I'm able to 3d scan and print models?
>>
>>53020364
I don't know enough about the beliefs of the Space Wolves to comment on the first point, but the Imperial Truth is not actually true and unsupported by the Imperium so it's okay to disregard it.
>>
remember using deamonhosts is sorcery, but some inquisitors do it because they feel its necessary to protect the imperium.

Some are even declared excommunicatis traitorem for doing so
>>
>>53020364
Yes.
That's why they destroyed the SoB fleet intent on purging the bative faith.

Well that and the Emperors promise of Fenris being territoria inviolitae for the Wolves.
>>
>Adeptus Mechanicus worship a C'tan
>Inquisition turns a blind eye

They are literally turning themselves into robots just like the Necrons did. I hope Roubute is able to sort this mess out.
>>
>>53020295
Well if they're written from the wolves perspective of course they are.
(I haven't picked up a non DA/AM book since 3rd ed so I'm hoping there's not objective truth saying that this "magic" is special in any way)
>>
>>53020412
>Anon please, pretending to have gods is not the same

But it is.
The Woof Gods will have been worshiped by millions of people over thousands of years. It being able to do some magic for Space Wolves is no big deal.
>>
>>53020444
SW have the level of plot armour of an anime protagonist. I want 3rd edition lore back and pretend 5th onwards lore didn't exist.
>>
>>53020393
Kek I picked that site specifically to trigger autists. Looks like it worked!
>>
>>53020447
It is exactly what you fear it is, and that's the problem here.
>>
>>53020420
Cought up enpugh money and you can.
Expect 5 digit price for worthwhile quality.
>>
>>53020446
If everyone in the Imperium would just fuck off and let the Necrons seal off the warp from the material galaxy everything would be just fine.
>>
>>53020444

>That's why they destroyed the SoB fleet intent on purging the bative faith.

Actually, they hadn't gotten that far. The ecclessiarchy ships got blown up when priests went to investigate rumours of chaos worship. I don't think they ever reached purging.
>>
>>53020469
>I was only pretending to be retarded
>>
>>53020420
You can do that now, if you're willing to put up with shitty models or pay a lot of money.

How long until you can produce GW quality models for less money than just buying them? Probably never. Mass production has some serious advantages.

Also, 3D printing is unlikely to have enough commercial value to progress as quickly as computer technology, because it takes a lot of resources to keep improving computers the way we have been.
>>
>>53020446
The admech can do whatever the fuck they want on their own worlds.
>>
>>53020084
>7th edition codexes that lead them to be vastly inferior vanilla marines with a couple of good cc units but without all the OP weapons or units

Barkstars
>>
>>53020476
Define fine, as sealing off the warp means all intergalactic travel is now important
>>
>>53020446
>>Adeptus Mechanicus worship a C'tan
Have you been reading the conversation? They don't worship a C'tan, they don't know the Void Dragon is a C'tan and the Credo Omnissiah was, at best, inspired by the VD, but is not in reverence to it.

>>Inquisition turns a blind eye
You know how the Mechanicus don't know the VD is a C'tan, and most of them don't know it exists? Same applies to the Inquisition, except they're even more clueless.

You also know how the Inqusition has minimal practical power over the AdMech because of how separated they are from the core Imperium and how stubborn they are in defying anyone who tries to control them? This makes the Inqusition even more clueless about the goings-on in the Mechanicus, let alone the things most of the Priesthood itself isn't privy to.

>I hope Roubute is able to sort this mess out.

The same Robute that knows the Omnissiah 'exists' and willingly served alongside its servants during the Great Crusade with no questions asked?
>>
>>53020476
The Fall of Cadia was an especially frustrating experience for me as a Necron/Black Templar player.
The inconsistencies with pre-established lore and incompetence on the side of the Imperium means I'm really not looking forward to 8th edition.
>>
>>53020475
I printed a Dunecrawler chassis in my universities 3d printing lab for 13€, it looks almost indistinguishable from the real thing.
>>
>>53020476
And be fucked by Necron.
>>
>>53020447
Now they say it is special snowflake magic for the wolf.

They are unique special than can use warp magic without braking the law because it is Fenris magic.

It is shit lore in is finest expression >>53020492
>>
>>53020462
Don't see the issue.
Ever chapter homeworld is under the direct and exclusice control if the chapter and the Emperor.

No clauses about petty proxies of the Emperor or hysterical fanatics unable to follow a simple command.
>>
>>53020503
Pics, or you are full of bullshit
>>
>>53020459
So was Allah and yet he never fucking existed in 40k. Belief has never fuelled anything, the Imperial Faith has always been a lie which the vast majority of SM never fell for.
>>
>>53020514

>Belief has never fuelled anything

The Sisters of Battle would disagree there. Provides a nice, shiny 6++
>>
Info on CC phase out yet? Or how long most probably?
>>
>>53020492

We'd probably have to go back to using Spice I guess?
>>
>>53020502

what inconsistencies were there for the Necrons?
>>
>>53020130
I was kinda hoping that WOM would end with Fenris being destroyed, forcing the Wolves to be a Fleet based chapter. And went full Viking Pillaging theme.

>But they can only recruit from Fenris!!!

They saved a chunk of the world's population. And maybe go pillaging for a cure for their wulfwank.
>>
>>53020514
>Belief has never fuelled anything

It does, it's just not as effective as most people consider, a single planet worshipping a 'god' is likely to produce nothing except the weakest of spirits, perhaps equivalent to a Daemonic Herald at best, except far less stable. The Imperial Faith is, however, proving to be quite strong, because trillions of extremely lightly psychically sensitive beings all dedicating their mental energy towards something has to have an effect on the Warp, there's more psychic power in the mundanes of Humanity combined than the Emperor of Mankind himself, perhaps manyfold.
>>
>>53020502
THE FORTRESS WORLD for decades in lore. Was unprepared to face the chaos forces they fight regularly. One of the most heavily defended and stable routs out of the eye sucked hard balls fighting chaos.

Let's not mention the ass fucking lore thing about blowing up the only stable way out of the eye. For this Dark imperium nonsense.
>>
>>53020531
Trazyn
>>
>>53020491
What, the unit composed of a couple of SW HQ on wolves in a unit of Dark Angels bikers while protected by the vanilla marines psykers conclave?
That is surely a proof of the greatness of the SW codex
>>
>>53020514
>So was Allah and yet he never fucking existed in 40k.

He probably did at some point.
Maybe he still does, but there doesn't seem to be many Muslims around.

>Belief has never fuelled anything

Flat out wrong. It created the Eldar Gods, and can allow miraculous things to happen.
>>
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>>53020512
I will admit there are a few imperfections that came as a result of the support structure placement and I could have made it cheaper by hollowing the model out.
>>
>>53020493
The Horus Heresy started because one man was turned.
>>
>>53020569
erebus or kor phaeron?
>>
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>I play Chaos Space Marines
>>
>>53020556
>THE FORTRESS WORLD for decades in lore. Was unprepared to face the chaos forces they fight regularly.

They don't regularly fight Black Crusads, let alone the single biggest Black Crusade.
>>
>>53020507
Anon there is a law set by the Emperor about no psykers in the marines. One of the reason they Wolf purged Prospero.

They are using space Wolf magic, but since the wolf are super special they can do it. Because lol it is Wolf magic not warp silly people
>>
>>53020564
Allah is just an alias for Khorne i bet, or maybe even all the chaos gods at the same time.
>>
>>53020506
>>53020471
oh ffs
Can one of you point me at the source so I can read it and feel bad?
>>
>>53020569
No, entire hidden cults already existed within the Legions before they got to him, and that one man was also acting Warmaster of the entire fucking galaxy at the height of crusade-era humanity's power.
>>
>>53020586
They fight chaos, they are used to fight mind wrecking shit.

Beside only one black crusade was actually won. The 11th was won by Orks for fuck sake, while another was only made to back stab his ally
>>
>>53020569
The Horus Heresy started because one man was turned and took advantage of the existing split between the factions. The Mechanicum was gearing up for a civil war with the Imperium in some aspects, the Great Crusade, while ascendant, was still a war that was hammering at the minds and resources of the major players, the Emperor was simply incompetent at managing his empire in comparison to how well he thought he was doing, a genuine character flaw stemming from him being 'too intelligent for his own good' as it were, promptly forgetting how disorganised mortals, and especially Primarchs could be. Not to mention Chaos cults already existed and were spreading.

The Horus Heresy was centralised around the Primarchs and their turning, but it was not as simple as one man falling, or even one event, or a dozen, or a hundred, it was a gentle accumulation of instability that the Gods took advantage of.

Now, what does this have to do with the Inqusition and Guilliman doing something about a threat that they know nothing of, have no indication of figuring it out and don't have the practical authority to even try without starting a collapse?
>>
>>53020598
Warzone Fenris: Wrath of Magnus.
>>
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Warhammer Community says I can get a voucher
>no matter where you bought your codex and/or rulebook, as long as you have your proof of purchase

Has anyone tried claiming a voucher for a book they bought from a 3rd party or non-GW FLGS? How'd it go?

>tfw bought 3 books and DV (for the mini BRB) online for discounts literally a week before this announcement
>>
Fight phase is up
https://www.warhammer-community.com/2017/05/02/new-warhammer-40000-fight-phase-may2gw-homepage-post-4/
>>
>>53020523
Yeah self delusion working as a placebo to ignore their wounds.

>>53020543
Nope, only souls and the emotions they carry with them would feed the warp. The Dark Gods are literally a bunch of angry/scheming/terrified/depraved souls strapped together and given sentience.
>>
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>>53020607
>Mechanicum
>gearing up
>>
>>53020609
ta, will aquire
>>
>>53020492
Necrons got Inertialess Drives so, its only a problem for everyone else and everyone else can eat Necrodermis dick.
>>
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>>53020582

>I'm rebuying my Space Marine collection when NuMarines hit the shelves
>>
>>53020560
But SW used their 7e codex to win tournaments.

If you wanted a shit 7e dex look at Blood Angels. They were Marine codex with the same ally options. Came out in the first half of 7e. But were never mentioned.

In 7e having one Tournament winning build was a good sign. Having more meant you were Eldar.
>>
>>53018722
It better have Decimus, prophet of the 8th, uniter of a Legion, bringer of ruin, blessed of his father's gifts, heir of Talos
>>
>>53020621

...self delusion lets a human ignore getting hit by a Str 10 AP 1 railgun? Or put bolt gun shots through terminator armour semi-regularly?
>>
I just want primarch-level Phoenix Lords. Is that so bad?
>>
>>53020621
>Nope, only souls and the emotions they carry with them would feed the warp

And the emotions those souls let out while still alive have a ripple-effect on the Warp, remember that everything with a soul is like a really, really weak psyker in some aspects, with a complete inability to do anything except project their mentality out into the Warp. Or have you already forgotten about Diviners and Telepaths being able to pick up emotional states leaking from people's auras without their intent, polluting local Warpspace with a tiny, insignificant but still present emotional charge that could combine with similarly flavoured charges a trillion times over across the galaxy?
>>
>>53020596
Allah wouldn't be created in the warp because psychic being's thoughts are primarily what affect the warp, if we are speaking in terms of 40k lore we are in a time before humanity's psychic awaking so "our" affect on the warp is rather limited.
>>
>>53020600
>>53020607
The fact that we now have several different sects in humanity all worshipping a different 'deity'. The Emperor, the Omnissiah, Primarchs, Celestine, the list goes on.
All it takes is for a single top ranking Adeptus Mechanicus to reject the idea that the Emperoris the Omnissiah and you have Horus Heresy 2.0 on your hands.
>>
>>53020615
>Units that activate gain a free 3″ move towards the closest enemy. This can be used to get within 1″ of other enemy units, if you’re cunning, dragging more foes into the melee and preventing them from shooting next turn, even if you didn’t charge them directly (giving them no chance to overwatch). Enemy gun lines will need to be careful about how they position their supporting units, so as to avoid getting dragged into the fight too.
Static Tau gunlines BTFO
>>
>>53020621
Last time I check Miracles are actuall magical bullshit. If the Emperor empowers them is another thing.

Celestine being a warp demon of the Emperor kind of confirms the theory of AoF actually being a thing and not just random luck and delusional thinking
>>
>>53020615
I hope genestealers can rip through tanks.
>>
>>53020636

Are you that obnoxious NL shitposter that spammed the prophet of the 8th was coming back for The Gathering Storm and that he was Curze himself?
>>
>>53020615

>any enemy units within 4" guaranteed to be sucked into the combat
>pile in after charge but before attacking to maximize killiness

Not bad.
>>
>>53020651
didn't ww2 create khorne?
>>
>>53020621
>Yeah self delusion working as a placebo to ignore their wounds.

Said self delusion also allows them to call down orbital bombardment strength attacks on the other guy.

Is chaos vulnerable to wishing really hard?
>>
>>53020615
>drag other units into combat
gnarly
>take turns activating
ugh

Too bad there wasn't a confirmation or denial if pistol + ccw still adds an attack.
>>
>>53020660
>Close combat weapons (which we’ll look at in more detail in future) also gain new rules – some will slice through armour easily, while others will hit with enough force to cause deal multiple wounds that can cripple or kill even powerful enemy models.

Maybe?
>>
>>53020606
>they are used to fight mind wrecking shit.

Probably not.
Big Chaos invasions are not a common occurrence, that generation had probably never seen anything like it.
>>
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>>53020615
>Another thing we have seen is that hit rolls are now fixed. This has the effect of making dedicated combat units generally hit on a 3+, while models representing the most competent warriors of the 41st Millennium (Guilliman, the Swarmlord, Ghazghkull Thraka, to name but a few) will now hit on 2+!
>>
>>53020692

Which ignores like 25 years of fluff on Cadia.
>>
>>53020657
>...the best phase - combat (unless you're a Fire Warrior ... Sorry)

Static Tau gunlines double BTFO
>>
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>>53020615
>There are a few units that can interrupt this sequence to attack out of turn too – Tyranids with lash whips and Slaaneshi Daemons, for example
Damn straight bitches
>>
>>53020683

Losing initiative will be for the best. Makes casualty removal less fiddly, and units which relied on initiative can either get ASF or a major points reduction to compensate.
>>
>>53020634
Just because there is a weaker SM codex it doesn't mean that suddenly the SW are as strong, or even stronger, than the vanilla SM (they are not even as strong as the DA)

Also having one unit of your codex being used in a tournament doesn't mean anything, otherwise it would mean that Dark Eldar are actually a pretty strong codex, since there are a few Eldar armies that use it
>>
>>53020660
With the new 'vehicles are like creatures but with loads of wounds' rules I wouldn't be surprised if they could, but it would be more death of a thousand cuts than ripping through unless Genestealers have some meme-tier hyperwound close combat attacks. It honestly might be a good change, what with vehicles slowly being worn down over the course of the battle by medium-strength weapons before finally breaking down from overexertion.
>>
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>>53020708
>ASF

Please no.
>>
>>53020615
>literally an entire page of ambiguous nonsense
t-thanks GW
>>
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>>53020721
Please yes!
>>
>>53020692
Not knowing 2 decades worth regarding Cadia.

They face chaos regularly. They even use them as target practice for rookies. That is how common it is.

Do you write for GW? Since you seem to not know about the lore
>>
>>53020721

It'll happen for at least a few units. Accept it.
>>
>>53020721
I think what we'll instead get is some kind of chain activation rule, so armies that used to rely on high initiative will instead be activating two unit at a time and stuff like that.
>>
>>53020703
No it doesn't.
Cadia can still fight and train a lot without having to encounter the worst Chaos can throw at them regularly enough that everyone is inured to it.
>>
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>>53020706
Sigmar DPs have this rule. They're probably referencing something similar for 8th.
>>
>>53020691

Curious as to what they'll do with unwieldy weapons now.
>>
>>53020721
Sounds like its probable.
My guess is that >>53020706
Is the mentioned units getting ASF.
>>
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So models can now consiledate into units they didn't charge ... before the combat is even over ! Man units of 30 ork boyz are gonna be a nightmare to handle, it's gonna be impossible to spread your units out far enough to prevent them from engaging as many enemy units as they like.

Trust in new edition : restored.
Tau gunlines : BTFO
>>
>>53020738
That's stupid. High initiative units should apply -1 to hit modifier instead to reflect how they're fast enough to avoid a few hits.
>>
>>53020748
That is incredibly specific and I want something less stupid and affects Slaanesh Daemons as a whole, not just one meme unit I barely use.
>>
>>53020753
>Man units of 30 ork boyz are gonna be a nightmare to handle, it's gonna be impossible to spread your units out far enough to prevent them from engaging as many enemy units as they like.
Fuck that, here's to hoping some form of green tide is still around. With proper positioning it could anhilate the enemy.
>>
>>53020749
Always strike last probably
>>
>>53020721
>ASF

?
>>
>>53020753
I like it because there's a lot of implications this kind of change conveys. For starters, we have a real mechanical reason for not doing only MSU all the time.
>>
>>53020778
Always strikes first, a WHFB rule.
>>
>>53020781
Poor SoB players. It was the only way to play for a decade
>>
>>53020777

So, a unit armed with this weapon may not attack in the fight phase until all other units have been activated?

How will that work with squad leaders, or units with multiple weapon types?
>>
>>53020753
Everything they've teased for combat looks like AoS rules, meaning you can also pile in to help your own unit that got charged. It's situational, but it lets you pile in and attack after the enemy has already done so.
>>
I'm honestly thinking they're going to give AP modifiers to a LOT more melee weapons than shooting weapons. Would definitely make CC viable and fucking brutal.
>>
>>53020798
Maybe its just -1 on to hit rolls.
>>
Oh shit this is going to make deploying gun lines an ordeal!

Gotta stick each layer 3" away from each other so that each line can fall back through the other without dragging each other into combat.

Now for activations, never played signage so tell me, when you activate a unit in combat do both your guys go or does the other player have to choose to activate that combat again for his attacks after me?
>>
>>53020815
You gotta put your units 4'' from eachother, getting within 1'' is enough to drag other units into melee.
>>
>>53020808
Would definetly make more sense since Unwieldy doesn't necessarily mean 'impractically slow'.
>>
>>53020656
Wasn't that the plot of Titanicus?
>>
>>53020798
Probably just that mini strikes last.

Or maybe a to hit penalty to keep things streamlined.
>>
W8 a bit, I haven't paid attention to the update lately. Since the WS is now standard roll, we dont have to compare with other model's WS in to hit roll anymore right ?
>>
>>53020815

Unit A charges unit X

Unit B is in an ongoing with Y


A attacks first because it charged, then either X or Y can attack. Unit B attacks, then the remaining unit attacks.
>>
>>53020838
Most likely not, depends on where and how the WS modifiers promised work.
>>
>>53020838
Seems like it. It's extremely retarded that a Guardsman would hit Abbadon on a 4+.
>>
>>53020848
That's great, I'd always found that's such a hassle.
>>
>>53020805
That or we'll see strength based modifiers again.
>>
>>53020796

I dunno, I've always wanted to try running horde sisters.

If priests war hymns still work the same way, and now we can fire heavy weapons while moving it could be pretty fun.
>>
>>53020805

There's no way chainswords and choppas won't be at least -1 to AS.
>>
>>53020854
Why? He's a giant made even bigger by the terminator armor, being able to hit him shouldn't be that difficult
Being able to survive long enough to hit him while resisting the urge to empty your bladder from the terror should be more difficult
>>
>>53020805
> Article talks about how some CC weapons will have armor modifiers
> Directly above that sentence is a picture of chainswords
>>
>>53020826
Gotta remember the models themselves occupy 1" diameter bases or larger. We're not talking dimensionless points on a grid here.

It also brings up the idea that as the first line falls back the second moves up an inch or so to help distance itself from the line that just fell back.
>>
>>53020854
And 5+ was much better.
>>
>>53020830
Yeah and it wont hurt too bad. Orks and marines hit on 3+ all around and everybody who doesn't wouldn't buy a powerfist anyway.
>desperate Fire Warrior with a looted power claw hitting grots on 6+
> muh honorable melee race
>>
>>53020835
>>53020808

To hit penalty does sound like the simplest option, it'll make fists/hammers/axes a very attractive option, although I'd imagine weapons that are currently AP3/4 will be better as well now AP isn't all or nothing.
>>
>>53020878
I always wondered why my sergeants dedicated chainweapon was exactly as strong as his underlings' bayonets!
>>
>>53020878
>Castellans of the Imperium has Skitarii on the art.
>No AdMech forces in the detachment


This means shit in new GW, they are the same retarded company
>>
>>53020869
A Giant that will most likely try to cut you down or otherwise parry your blows with Chaos-blessed speeed before you ruin the paint of his armor.
>>
So, do we have to move our models to get as close as possible to the unit we're charging? Like, could we move half our models at the target unit, and the other half closer to a different unit, as long as we stay in coherency?
>>
I only hope the keep the base distance instead of model. I don't want another WHF giant incident
>>
>>53020895
But there isn't a parry rule in 40k
>>
Do you think Ahriman's new fancy disc would fit on a 40mm base? I want to have a disc on two of my exalteds (the fire floaty one just doesn't work with discs model-wise so I'm leaving him how he is) but not only do I not have enough discs unless I were to steal a disc from Ahriman, I want my cooler exalted to have a cooler disc. Plus, it'd give me extra room to have the spell familiar on the main model. However, I don't wanna risk breaking any basing rules or anything. Please help if you can, anyone.
>>
>>53020912
>I don't want another WHF giant inciden

wat
>>
>>53020753
>Space Marines behind even minor cover have 2+ Armor save
>can now advance AND charge in the same turn
>get 1" of free charge range
>only need to be within 3" to be in combat, effectively giving another 3" of free charge distance
>able to lock an entire gunline into combat with just 1 unit

BLACK TIDE HERE I COME BABY
>>
>>53020913
WS comparisons were. Do you even 3rd edition?
>>
>>53020921
You need to be x distance from the model. the giant base was longer than the x distance need to be hit. You could not hit the model
>>
>>53020902
We don't have actually seen the rules, just a description of them so we can't know for sure, but with the information we have now it appears possible
However you wouldn't be able to hit the enemy unit if you don't get the model near enough to it, so it's something you need to consider case by case
>>
>>53020921
>giant has very large base
>distance is measured model-to-model
>giant has longer melee range than regular dudes
>giant base so large that regular dudes can't reach the giant model with their attacks while still being able to be hit by him
>>
>SC Skitarii arrived
yay
>>
So, looks like really huge units are possibly going to be good in assault. You take turns to activate, so if your horde manages to contact several enemy units, you get all your attacks in one go and they have to wait. Also more efficient for overwatch purposes.

At a glance, that looks good for orks, but remember that it probably takes a lot of boys to achieve anything, units which start with thirty models are going to have maybe 5-10 by the time they get into charge range and ork transports have very limited capacity (a battlewagon holds fewer points worth of models than a rhino).
>>
>>53020887
>mfw they actually do make Fire Warriors melee on a 6+
>>
>>53020925
Also imagine the cheeky things you can do abusing enemy units with little firepower, like drop pods or rhino's, that have a unit nearby

>Charge drop pod
>Pile into marines standing within 4'' of it, avoiding their overwatch
>???
>PUNCHING TIME

You do have to be in combat for the 3'' pile in though, but I think that's a good thing.
>>
>>53020929
I was just joking, anon. I'm feeling pretty jolly after the new article so I ended up answering like that
Sorry if it wasn't obvious
A better comparison to explain your point would have been a guardsman hitting a solitaire
>>
>>53020965
It should be a 8+ needing a 6+ then a 5+ or something like that.
>>
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Ignore the fact Guilliman is a LoW for a second and imagine him converted to look like the Emperor. How viable/fun would this list be?
>>
>>53020965
It'll be 5+, just like Ork shooting.
>>
>>53020979
I'd put money on the Solitaire applying a negative to-hit modifer on everyone.
>>
>>53020986
Play 30k, it has less retarded Custodes
>>
>>53020986
Why would you need 3 Vexilla ? Looks like a waste of manpower to me.
>>
>>53020998
But I want to entertain the idea of having a resurrected Emperor smash filthy heretics.
>>
>>53019659
>can't kill terminators anymore
it reduces them to a 5+.
its literally exactly the same as now.
>>
>>53020998
Not really. 30k Custodes don't even have AP 2 spears all the time, the shields aren't stormshields, and their transport vehicle isn't an assault vehicle.
The eldar rip-off tanks are good but spam those and you are basically playing Eldar. Oh and there are tons of missing and weirdly written rules that still haven't been FAQ'd yet.
>>
>>53021000
Vexilla give everyone in their unit an extra attack. Custodes are fucking beastly in CC, so that's like.. 4 S6 AP2 attacks at I4 each, an extra on the charge for the guardian spear. S5 AP3 for the sword&board dudes
>>
>>53020957
MSU spam could end you up with 3 big mobs of boys, zerkes, blood woofs or BT charging 3 of your units each, hitting first in their turn and killing 2-3 models from each unit. In your turn you can activate 2 units before he finishes and for the rest of the fighting phase you can hit him back with 1-3 model units. And thats if you high moral and good luck with battleshock and saves.
>>
>>53020949
Gratz m8, have fun building/painting!
>>
So, they got rid of initiative, but they had to include special rules to let fast models hit first? How is that simplifying things?

It seems like every close combat unit is going to have their own special rules to substitute for the stuff they removed. And if the writers forgot to give your unit a special rule, or you got a bad version of the rule, or you aren't meant to be a close combat unit? Fuck you! Just like the whole farce with cover and grenades in the current game, but for every aspect of close combat, all the time.
>>
>>53020986
Have custodes lead by celestine. A 5 man squad and she will produce 40 attacks on the charge.
>>
>>53020942
which was a non issue since you could just move onto the Giants base.
>>
>>53021043
Because the core rules were simplified, so you only need to know the bespoke rules for your own units that are all in one single location.
>>
>>53021043
What's easier
>2 units in combat with each other with 3 different initiative values per unit with several rules modifying initiative in the game
>a unit charging another and instead of getting the immediate attack a single special rule letting the attacked unit hit first no matter what
>>
>>53020615
I don't understand this activation bullshit. Wasn't this in Sigmar too?
How does it even work? What does it mean?
>>
>>53021063
>move onto the Giants base.
That was the exact issue. I don't want my models' bases I spend time on to get worn down because people have to put their models' bases on top of it.
>>
>>53021045
The idea is to have the Emperor lead his finest, though I guess you can convert Celestine into a Sisters of Silence Matriarch or something. Was thinking some human psyker to count as Malcador
>>
>>53021079
see

>>53020842
>>
>>53021079
You make all your charges.

Fight phase starts. Each of your units that charged this turn get to attack. After that's over, you pick a unit that was already locked in combat, and then it gets to attack. Then your opponent picks a unit locked in combat, and they attack, then back to you, and so on.
>>
>>53021063
No, you could not move on top of models bases in WHF.
Movement bases was another thing since those didn't exist inside game mechanics
>>
>>53021067
>Because the core rules were simplified, so you only need to know the bespoke rules for your own units that are all in one single location.

So long as you don't feel the need to know how your units compare to anything else.

Basically, they made it easier to just start playing, but require more memorisation to actually be any good.
>>
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>>53021120
>>
>>53021120
That also makes it harder to list tailor and metagame, though, which is a good thing.
>>
Suddenly the aegis defense line is super appealing for those 6" razerwore upgrades. Normally I play in cities so I wouldn't consider it but this edition is looking to make Stopping that charge priority #1.
>>
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>>53021120
>>
>>53021142
Huh. Who'da thought razor wire and barricades would stop charges.
>>
>>53020681
Ghengis Khan quickened Khorne
Black Death quickened Nurgle
The Renaissance quickened Tzeentch
>A 10,000 year Alien Orgy quickened Slaanesh
>>
>>53021078
>>a unit charging another and instead of getting the immediate attack a single special rule letting the attacked unit hit first no matter what

Does that seem likely? Or does it seem more believable that each attack first rule will have a bunch of clauses about when it works and what it does? And it isn't going to be just one rule in effect... they said lash whips get an exception, which means it happens on a weapon-by-weapon basis. So some models from your unit might strike in a completely different part of the fight phase.
>>
>>53021120
Playing a game and having to hunt down the rules is not fun. So the made the same mistake of 7th again.

Fucking great
>>
>>53021170
Hunting down all those rules hidden on the unit's warscroll. What a horrible life.
>>
>>53021170
But... you don't? The rules will be right there in the unit card. No index, no cross-refrencing, just right there in front of you
>>
>>53021107
So if I just stop attacking even if there are more of my dudes in combat that could, the enemy can't do another attack either?
I wonder when this becomes useful...
(I guess when some guys that suck in cc are locked in combat and can't escape because they are stuck somehow it would be better to not give the enemy more attacks than necessary)
>>
>>53021183
Can I just grab all the info in a single rulebook?
>>
>>53021168
The way those things work is basically just giving you priority when your opponent activates a unit in combat with them.

So if I have a unit of Tyranid Warriors with Lash Whips, and you activate the unit in combat with them to make its attacks, my Warriors activate first instead, then you get to make your attacks.
>>
>>53021139
No, it makes it harder for new people and casual players to do those things. Those fucking guys who insist on doing that shit generally have the autistic patience to memorise the rules for every unit in the game.
>>
>>53021170
Mimimimimi
>>
>>53021192
You mean a codex?

Or do you mean a list of every special rule ever?
>>
>>53021185
No, you have to pick a unit if you have one available, you can't just prematurely end the fight phase, what the hell are you thinking?
>>
>>53021043

Except this time they can update underperforming units on a yearly basis. Deep breaths, anon.
>>
>>53020920
Ahriman (on a disk) comes with a 40mm base. So yes his disk will fit on a 40mm base.
>>
>>53021209
I mean in a single book like when they changed from second to third.
In the age of digital distribution a codex book like thing for rules is not needed
>>
>>53021199
Except no one needs to memorize every unit in the game, they just need to memorize their own and then take a look at their opponents rules at the start of the game, and the people you play with regularly will tend to have the same armies and units so you'll remember them over time.

Also it's not really a big deal to memorize things in the first place if you're playing narrative games or campaigns, only if you're doing competitive tournament play, and if you're choosing to do tourney play, then yes, the burden of memorizing shit is now on you because that's what you're signing up for.
>>
>>53020986
You can only have one vexilla per army friend, read the rules
>>
>>53021245
A single book for what? Your army? Obviously.
>>
>>53021230
You sure? I thought the site said 50mm, unless I'm remembering wrong.
>>
>>53021245
... uh, yeah? They're going to be releasing rules for every army at once. Even forgeworld shit.
>>
>>53021273
In a single book? Everyone?
>>
>>53021316
You're fucking dumb and I hope you get into a car crash while going to work, that is if you have a job.
>>
>>53021316
How fucking stupid are you?
>>
>>53021316
5 books in total will have all of the rules for every army.
>>
Do you think it's possible the ramshackle from trukks could be turned into an invuln save seeing as they are doing away with the whole penetrating hit stuff?

Also, at least five wounds on trukks? That make sense for a prediction?
>>
So now a unit with 4 or less inches of movement wont be able to get out of a multicharge anymore, if they are still in base to base after fighting.

So charging a unit of terminators into some gitz and killing a fuckload of them will only help them run away.

So you probably should charge with some fast and tough but not very killy unit (spawn, bikers, assault marines) in the second turn when your terminator arrive per deep strike.

So you can make a hammer and anvil and surround them in the 3. turn with both units.
>>
>Play Kriegers
>Buy two aegis lines
>max out battlefield debris upgrades
>deploy artillery behind 6' of razerwire and hedgehogs

Come at me Khornates!
>>
>>53021245
Each faction book has the core rules written in it
>>
>>53021344
Not necessarily. There are plenty of situations that can change that up.
>>
>>53021361
Burning Brand of Skalatrax FTW against your budget Iron Warriors.
>>
>>53021111
but you can in AoS which is where melee range is measure from the mini rather than the base where this alleged issue came up
>>
>>53021333
Sorry for wanting things under a single book instead of 5 books.
>>
>>53021387
Jesus christ you're slow
>>
>>53021386
It came from WHF not AoS
>>
>>53021387
Unless you're playing some kind of disgusting cobbled together fluffrape mess of Factions from every alliance in the game you will never need all 5 books. All of the rules you'll need to play will be in at most 2 of them, and they're also much cheaper than a Codex.
>>
>>53021387
> Sorry for wanting a metric fuckton of rules in one book instead of 5 books sorted into different categories

Are you actually autistic?
>>
>>53021192
yes. its been mentioned on the social media accounts that the armylist books will have the core rules printed in them.
>>
>>53021387
Just download PDFs of them then you colossal faggot.

Before you do that though, purchase a six shooter, load a single bullet and empty out the barrel.
>>
>>53021413
Yes. Free is a lot cheaper..
>>
>>53021413
Nah, at the most one if you play a single army, considering the books contain your army rules and the core rules
>>
I want 3rd edition rulebook back
>>
>>53021432
I didn't say single army, I said at most 2 because some people might play armies like IG/Chaos or something.
>>
>>53021432
I think he meant one for you and one for the friend playing, assuming they have a different faction.
>>
If two rules contradict each other, which should you use?
Rulebook vs codex, codex trumps rulebook?
Codex vs codex - the one published the most recently take precedence?
>>
>>53021341

They'll also be available online for free right, like in AoS?
>>
>>53021458
Well in that case it's at most 5 because some people might like to play an army from each book.

Keep it simple. If you've got an army you want to play, you only need one book.
>>
>>53021343
i recockom more like 7 or 8 even.
in 7e it has the same 3 HP as a dread, which has 8 wounds in 8e.

Lower toughness and/or worse saves seems the way they'll go for lower AV conversion.
>>
>>53021463
What ever the FAQ say.
>>
>>53021464
The core rules will be free, the compilation books will cost money but it'll be super cheap.
>>
What's the consensus about the new Fight phase? Is Assault any better?
>>
>>53021484
Dragging in multiple units is potentially a huge boon
>>
>>53021473
No I'm talking about allies.
>>
>>53021407
WHF was base to base. at least when i played jn 6,7 and 8e.
>>
>>53021484
Being able to drag nearby units in with that 3" pile in is fantastic.
>>
>>53021482
Where is that coming from? Are the AoS grand alliance books cheap or something?

>>53021484
It's definitely a buff to assault armies and that 3 inches of free movement fucks up firing lines real bad, especially for big squads

>>53021495
Nothing stopping you from taking an army made up of 5 allied detachments. They might all hate each other, but it's not against the rules.
>>
>>53021484
Yes, more tactical. Ability to disengage or actually reposition troops in combat.
Hoping firing into combat is also allowed.

Downside? 40k was already very heavily melee heavy and this potentially worsens it. Unless we see each player take their assault turn only once per round (as opposed to the current two) then the only viable armies will be melee focused.
>>
>>53021515
>40k was already very heavily melee heavy
You apparently have been living in an alternate reality.
>>
>>53021507
>Where is that coming from? Are the AoS grand alliance books cheap or something?
GW has stated as such, I think it was in the twitch livestream. I believe the quote was "bargain bin prices" and "cheaper than Codexes"

>They might all hate each other, but it's not against the rules.
Yeah but basically no one will ever do that unless they're specifically trying to do something retarded for... whatever stupid reasons they would have to do something like that.
>>
>>53021507
>Are the AoS grand alliance books cheap or something?
yeah they're 16-30 bucks depending on size and have multiple factions rules in them.
>>
>>53021484
>Chargers always hit first
>Units like fire-warriors will be hitting on 5s
>Falling back is useless unless you can wipe the assault unit in 1 round of shooting
>If you fall back you're giving the assaulting unit a free +1 armor save

It's aight.
>>
>>53021521
One turn for shooting, two for assault.
>>
>>53021515
>Hoping firing into combat is also allowed.
It's not, they already said as much.

>Downside? 40k was already very heavily melee heavy and this potentially worsens it.
Oh okay, you're just baiting. Good work.
>>
>>53021523
>>53021525
very nice

>>53021532
Phases aren't turns. Also, that doesn't change the fact that melee armies are fucking garbage tier in the current edition.
>>
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>>53021515
>>
>>53021515
No shooting into combat if I remember correctly
>>
>>53021268
Yes. I have his model on my desk it's almost the same size as the regular Exalted Disk. And the base is the same.
>>
>>53021515
>Hoping firing into combat is also allowed.
already discussed in the shooting preview. No you can't, except with pistols if they're the closest target.
>>
>>53021552
Doesn't change the fact that there is twice as much melee combat as shooting. A melee army will always be able to best a ranged army because of this.
In fact, the only viable "tactic" for dealing with a melee army as, say Tau, is to demand your playing area is sufficiently large.
>>
> tfw when soulburst now only activates on allies dying
> gimmick race dead in the water before even getting it's own units
>>
>>53021611
>that feeling when when
>not just deleting soulburst entirely
>>
>>53021609
We forced our local players to play on 4x4s for two reasons. 1: Easier to transport. 2: To inconvenience Tau players.
>>
>>53021611
Xenos are being lumped into one army. The only races to get separate codexes are Chaos Space Marines and Space Marines.
>>
>>53021581
Ah, alright. Thank you anon!
>>
>>53021609
I reeaaally don't understand what you're trying to say here. That shooting needs to be buffed? Are you high?
>>
>>53021639
No I'm saying that an already melee heavy system is now moving towards even more melee combat - despite being set in the future.
>>
>>53020859
They were ap- in 6/7 whereas ap 5 bolters are As0

But sure I'd love a return of old-school choppas, reduces saves to 4+ unless it's be worse.
>>
>>53021609
Look, I can be retarded too!

>Overwatch is a second phase of shooting,
>>
>>53021634
i know this is probably bait but source?
>>
>>53021609
>The way to beat assault with shooting is to shoot them before they assault you
Thanks for sharing your wisdom with us, anon.
>>
>>53020859
Not happening when boltguns are 0 modifier to armour.
>>
>>53021634
what are you one.
the new armlist books aren't new combined factions. Its just to make things easier, publishing only 5 books at once instead of 15 or so.
>>
>>53021622
> gladius decurion skyfucker is totally fluffy but soulburst is cheese
>>
>>53021656
It's the OP image. It's a meme
>>
>>53021634
Literally not happening. The compilation books still have distinct Factions with different Alliance levels, they're just stuck together in one volume for convenience, and some of those books will be entirely battle bros.
>>
So now instead of players autistically spacing to minimize blast damage instead we're going to have players autistically spacing to minimize the impact of assaults?
>>
>>53021529
>>Falling back is useless unless you can wipe the assault unit in 1 round of shooting
Explain?
>>
>>53021646
Oooh, I get what you're saying. You're retarded.
>>
>>53021609
Oh no, not the poor tau! What ever will they do about melee, what with their ability to boost overwatch to normal BS or higher and have near by units fire overwatch even if they aren't charged!

By the emperor, they may actually have to move their models or, god forbid, actually think tactically and strategically rather than just point their guns and kill the enemy! Those poor, abused taufags, this injustice can not stand! The mere fact that they have to actually play the game is horrible! What's next, forcing them to actually paint their models?
>>
>>53021695
If you want to play a melee system stick with LotR or AoS. No reason to poison the 40k well.
>>
>>53021691
there's a difference between autism and tactics
>>
I sure can't wait to play my fluffy Tau/Ork/Tyranid army!
>>
>>53021691
What, you expected to play toy soldiers and avoid autism?
>>
>>53021663
Not everything is being translated exactly.

Unsure about choppas but chainweapons are DEFINITELY getting a rend value, no question. Between the hints in the article and the facebook comments they've all but confirmed it.
>>
>>53021691
No flamer template is a genuine tragedy.
>>
>>53021694
Tau meme.

Where is the screen cap about "why bother" when you need it.
>>
>an Eldar Harlequin now has the same chance to hit a Guardsman as the Guardsman has to hit her

epic
>>
>>53021694
The unit that falls back moves it's movement. That's all it can do that turn.

The assaulting unit is then free to charge them, except now they're close enough to light them up with assault weapons beforehand. Literally no point in retreating unless you can devote serious shooting to the assault unit.
>>
>>53021732
>Harlequin hits on 3+ and has special rules that give negative modifiers to enemies attacking them
>Guardsman hits on 4+ base, with at least -1 penalty vs Harley
???
>>
>>53021708
>how dare you want to have combat in a game were most armies are at least divided equally between shooty and choppy units, or are almost entirely choppy units! My one army is the exception to that rule, so everyone should have to cater to me, because God forbid me actually having to play the game and take risks

You are a massive fag.
>>
>>53021482

What about unit rules, any idea if they're be free to download from the store like AoS?

It doesn't really look like it from reading the FAQ.
>>
>>53021749
New rules, all hit on a 3+.
>>
>>53021732
>i can't read: the post
>>
>>53021756
At the very least they will come with the kit like they do now.
>>
>>53021765
No you faggot, I'm talking about the new rules.

Everyone has different WS values in 8th.
>>
>>53021463
Codex>Rulebook
Codex owner who has the turn>Other codex owner
In case of complete clusterfuck player with turn priority wins on roll of 4+.
>>
>>53021781
>Another thing we have seen is that hit rolls are now fixed. This has the effect of making dedicated combat units generally hit on a 3+, while models representing the most competent warriors of the 41st Millennium (Guilliman, the Swarmlord, Ghazghkull Thraka, to name but a few) will now hit on 2+!
>>
>>53021765
Except that's not at all what it says, it just said dedicated assault units will usually hit on a 3+.
>>
>>53021765
that's not it at all.
WS is now just a fixed to hit like BS. but different units will still have different WS stats. Like space marines being 3+ and the swarmlord being 2+
>>
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>>53021708
Nigga, do you even 40k?
>>
>>53021794
Yes, now read that while getting the cocks out of your eyes and then explain to me how a guardsmen is a dedicated combat unit.
>>
>>53021794
Guardsmen aren't dedicated combat units you fucking moron
>>
>>53021799
Unless it's an exceptionally strong unit (examples given are Guilliman and Swarmlord, so not not your run of the mill chapter commander) then it's a 3+.
>>
>>53021811
>>53021813
Guardsmen are bred for combat. That's all they know, combat, war, fighting. They're given lasguns and set out.
Most units in 40k are there for combat.
>>
>>53021719
It will deal more wounds, it won't rend.
>>
>>53021817
Are you actually retarded enough to believe that all units will have a WS of either 2+ or 3+?
>>
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>>53021817
>>
OH GOD

PLEASE SHOW US THE FIVE BOOKS ALREADY
>>
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>>53021829
>>
>>53021817
>then it's generally a 3+ for dedicated combat units.

thats not saying guardsmen will be 3+, gaurd are probably going to to be 4+, 5+ for things like conscripts or firewarriors.
>>
Now that unlimited overwatch is a thing, but units that didn't get charged can still get dragged into combat by a large enough blob that it spills over towards them, do you think the best strategy for melee armies is to use maximum size units? These can eat overwatch from one unit but potentially get maybe three into close combat and spare other units the overwatch shots.

Also, pulling multiple units into combat means that even more units will be useless if they try to all fall back from combat. And if they don't all fall back then your unit that charged is still immune to enemy fire.

This is making me really rethink the desire for 12 boy squads in a trukk when I could be advancing a 30 boy squad instead.
>>
>>53021789
Rule has always been:
>Have a civil discussion
>When this fails, dice-off determines the result
>>
>>53021794
And guardsmen aren't dedicated, they are ablative armour for commanders, tanks, fortifications and amusingly shaped piles of rocks.
>>
>>53021842
>>53021851
Genuine retards. Combat =/= melee.
>>
>>53021844
I just want to see the actual FOCs and the Command Point rules. One of the main things that originally got me into 40k was the list-building, and I'm hoping that 8th will be reasonably diverse instead of having only one or two usable setups per faction.
>>
>>53021868
>what is context
>>
>>53021865
They Faq'd it.
Seriously, they did.
It was... Lance weapon vs quantum shielding.
>>
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>>53021868
You aren't even trying anymore
>>
>>53021880
you get a few command points depending on your hq, you get to use them before your movement phase, they allow you to do various things but are essentially just necron/psyker powers
>>
>>53021868
in the context of an article talking about close combat, yes it does.
>>
>>53021909
No, you get command points based on your force org and they are very different from psyker powers
>>
>>53021907
Why should he bother trying when you're guaranteed to keep repying untill the thread dies or he admits being wrong what's the bloody likelyhood of that?
>>
>>53021909
I meant I'd like to see the actual FOCs and strategems themselves. Knowing the gist of them doesn't help much with drawing conclusions on how they'll actually play out.
>>
Wait, can my apothecary use anything other than a chainsword or no?
>>
>>53021967
He will likely have similar access to wargear that he does now.
>>
>>53021902
Well, okay then. That's silly.
>>
>>53021983
FAQs were mostly for spurgers incapable of understanding theory of mind.
>>
>>53021980
Which is? It says he can use pretty much anything but none of the list-builders reflect this
>>
>>53022121
the FAQ clarified that apothecaries have acces to the same wargear as veterans
>>
>>53022121
Read his rules
>>
>>53021476
All vehicles except superheavies, land raiders, and particularly light vehicles like sentinels had 3hp. I think we'll see more variance in wounds than that.
>>
>>53022170
And then changed it to no upgrades for apothecaries.
>>
>>53021343
Ramshackle as a beneficial rule never made much sense, so I'd give even odds on it remaining beneficial (which could be an invulnerable, or like the old one where it kept going after getting wrecked or something else entirely), getting changed to something bad (falls apart if it takes a certain amount of damage in one go or something) or simply being removed altogether.

Five or six wounds seems likely for a trukk, as I don't imagine they wouldn't make it possible to one-shot them with lascannons. This is assuming there isn't some kind of special trukk rule for them being wrecked by powerful hits or a general 'exploding dice' mechanic for damage where a roll of 6 causes more.

I would be quite happy with 5 wounds. It's enough that most lascannon shots are not going to kill it in one go, but not so many that it's worth firing a bunch of lascannons at it.

>

So, there are currently three 'main' books for 40k: A Galaxy at War, Dark Millennium and The Rules. Are the first two going to remain in print? Are the rules really going to go in the back of the army books? What happens when they change the rules? Everything needs to be re-done? Why not do a modular system where you only need to replace the parts which are changing?
>>
>>53021611
>before even getting it's own units
They already have 3. You dingus.
>>
>>53021710
Yes there is. Guess which one obsessively checking that your wargaming figures are exactly the right distance apart to get a minor rules benefit is?
>>
So i just realize that the templates i bought are now useless i never even got a chance to use them.
>>
>>53022244
Thats the third column the WAACfag.

The tactician wants to be clever
The Autist wants to be right.
The WAACfag wants to win.
>>
>>53022041
>mostly for spurgers incapable of understanding theory of mind.
Sounds like code for "I throw tantrums when people disagree with me"

Between the trolling and incessant /pol/ racism the people who post here sound like some of the most unpleasant people it's possible to meet.
And then they talk about sportsmanship... lol
>>
>>53022329
You have still roughly one month and a half
There's all the time to play one or two games
>>
To be fair to trollfag anon, it's not clear whether a "combat unit" is any unit that fights (so everything excluding vehicles?) or melee units. Does that mean Guardians hit on 4+ while Storm Guardians hit on 3+?

What happens to high BS re-roll?
>>
>>53022329
SW:A is pretty popular and still uses templates
>>
How is the new armor system more intuitive/faster to play? You add cover then subtract AP then add special rules or some bullshit? AP3 kills 3+ armor, AP2 kills 2+ armor is much simpler.
>>
>>53022366
I suppose that's gone, except for most likely a small bunch of unit that will have some special rule of that kind
>>
>>53022400
I need to play that.
>>
>>53022420
So a Primarch hits like a chapter master would. Makes sense geedubs
>>
>>53022412
But it's also much shittier
>>
>>53022347
Kindoff.
They real autists simply cannot grasp that other opinions exist, to them their own wiews are facts because they can feel them, whereas conflicting opinions are either ignorance or intentional lies.

Only I am a me, everyone else is a they.
>>
>>53022412
Basic Math is hard now? How hard is the west failing that they consider it hard?
>>
>>53019797
Solar Macharius, Living Saint of the Second Great Crusade pls.
>>
>>53022454
convoluted =/= hard
>>
>>53022412
And a club and a krak missile have the same chance of penetrating a 2+ save.
>>
>>53022478
Why not just flip a coin at game start to see who wins?
Much more streamlined.
>>
>>53022329
Well you can still use the flamer template to spank your GF, assuming she's into that kinda thing. Maybe use the blast templates to put your mug on.
>>
I need some help putting together a small starter army for the 8th ed events coming up and so far I have a Dark Angels Veterans box, a Mk IV Tactical Squad and a Commander. Where do I go from here? (assuming point values are similar)
>>
>>53022498
oversimplified =/= opposite of convoluted
>>
>>53022478
It's not even convuleted.
That would be rolling each time someone shoot like let's say Dark Heresy for each model.

If you can't deal with basic math might as well roll a dice and see who gets a higher result. No need for models! Much more simple!
>>
>>53022524
>GF
Anon do you know where you are?
>>
>>53022554
Or play rock-paper-scissors, don't even need dice for it !
>>
>>53022524
Anon it is too short to that properly.
>>
>>53022562
I know, that was way too optimistic. But I doubt you'll be able to slap random strangers in the face with a flamer template for long, as fun as that sounds.
>>
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TFW have Tau and skitarii, two shooty armies crap in CC. atleast my vanguards give you cancer when you get too close i guess.
>>
>>53022554
>>53022572
x = y simpler than x + y - z +abc
checkmate autists
>>
Never seen a thread get to almost 600 replies before
>>
>>53019974
In Norse mythology there are several kinds of magic. Many of which are reserved for certain kinds of people.

If you found out a woman was using runes you'd think less of her. A man practicing women's magic or Seidr would bring on the social taboo of Ergi on themselves. In this situation, sorcerous power is disdained for the real, shamanistic power of Fenris.

>But the furfaggot was a hypocrit though
Then Grey Knights are hypocrits for using sanctic daemonology.
>REEE NOT THE SAME THING!
Yes it is. 2 kinds of a school of magic, one is heretical and malevolent by its intrinsic nature the other good.
>>
>>53022575
No it isn't, it's all about technique ! It's a matter of the correct grip and right flick of the wrist ! It does take some practice
>>
Will chainswords inflict multiple wounds now?
>>
Dear Thousand Son bros,

how do you deal with the rolling for psychic powers before the game starts?

I feel like this roll already decides if I'm gonna have a chance or not and its so frustrating if I roll all my three dice for one psyker on one psychic power to only get shitty spells.
>>
>>53022637
Omnissiah dammit, where are the Infiltrators? If they can Consolidate into combat with guaranteed max I then they're going to decimate, and the Rusties won't die en masse all the time if you can get the charge. Dragoons stay much the same and possibly pick up multi-wounds. Skitarii Melee is looking pretty good.
>>
>>53022524
what gf lol

get out normie
>>
>>53022329
the green ones habe 2 and 4 and inche circles marked on them as well so youncan probably find a use fr them in other wargames.
>>
>>53022651
The problem is that the old AP system sucked
Now a weapon is not great or shit just because it has AP4 rather than AP3
AP-2 is better than AP-1, but not in a way that makes the latter useless
>>
>>53022694
i built them as rust stalkers :(.

i am going for the war convocation so ill get some infiltrators.
>>
>>53022691
I just roll with it, not much you can do about it.

Though I roll the dice for generating powers seperately, just in case I get the power I want first. That way I can roll the other dice on a different discipline and fish for even more crucial powers.
>>
>>53022691
We'll have to see if you still have to roll to get the powers
>>
>>53022663
Yeah damn, we're doing pretty good. Guess we'll need a new thread
>>
>>53022687
doubt it. multi wounds seems to be reserved for anti tank weapons and the like.
>>
>>53022716
Except now power armor has a chance to magically negate plasma and melta. The previous system made more sense.
>>
>>53022716
Replacement is still not very streamlined like promised
>>
>>53022732

Is that allowed? I thought I have to declare before rolling how many spells I want from one discipline.

>>53022735

I think they already said in the psychic phase blog or on facebook that you can choose now, the same with the warlord trait.
>>
Did they confirm how psychic powers are decided in 8th? Do you buy them or do they come with the model? Because there is no fucking way a Farseer can only cast Smite and Guide and maybe Eldritch Storm.
>>
>>53022665
>Then Grey Knights are hypocrits for using sanctic daemonology.

Except they are directly stated as using Sorcery.

Grey Knights are a fight fire with fire kind of deal. They are pragmatic, hypocrisy is for those with a more realistic mission than protect reality from chaos.

Again it doesn't matter as GW retconned Sorcery AND Psykers to be the same.

>Old fluff = Sorcery you used something as a battery to give you power. Psykers you used yourself as a battery to give you power.

It's what made the Thousand Son / Space Wolf / Council of Nikea more interesting. The TS were advocating Sorcery (and Daemonic pacts).

But that's retconned and your entire argument falls apart about different magic systems. As GW retconned all of it away. We have one. Warp magic. The end. Can't be two schools it's the exact same.
>>
>>53022412
Everyone is being a faggot responding to you. I get what you are saying. It's absolutely not faster and most people will be making basic math mistakes left and right. People as of right now can barely keep track of their own BS and what their troops hit on despite playing multiple games.

It's not simpler or faster, but it is a better system.
>>
>>53022759
Melta might end up being -4, so that'll punch right through, and Plasma only leaves marines with a 6+ save. Hardly a massive break
>>
>>53022747
And pop goes the 600
>>
>>53022651
Gunna throw my hat into the fray in this one:

Not all the rules changes were made with the intent of simplification. This particular rules change was geared towards empowering both armor and medium anti-armor weapons. Now Autocannons can be useful against terminators, while terminators can grab a save against lascannons for example.
>>
>>53022759
no more a chance than they had in 7e with going to ground.

New system is better, it's not all or nothing. An AP-2 weapon is always better than AP 0 against any target.
>>
>>53022562
There are more married and taken people at the 3 GWs I visit than single people.
>>
>>53022759
Then you can rise the AP of the weapons to make it more fitting, but as a system the new one is just better

>>53022764
It may not be streamlined, but there are cases when the better option is not the simpler one to calculate
Otherwise we could just take out AP altogether and it would be the most stramlined of them all
>>
>>53022814
>no more a chance than they had in 7e with going to ground.
That was a chance of the shots MISSING, not of the armor magically blocking them.
>>
>>53020609
>>53020471
>>53020506
Okay read it, no reference to them actually being anything other normal psykers with weird rituals and beliefs though. I mean sure they create a giant wolf shaped rock golem thingy for a few seconds and refer to everything in silly wolf-wolf mumbo-jumbo but nothing definitively says that they're right.

Inquisitor: "is Fenris clear of the warp taint?"
Rune priest: "The World Wolf is whole"
Inquisitor: "does that mean yes?"
Rune priest: *nods*
>>
>>53022823
The few times I played at the FLGS without my girlfriend I regretted it. I cannot keep up with the nerdspeak half of the time, I need to turn my attention to my girl who speaks human when it's not my turn.
>>
>>53022786
Yes, as far as I know you only have to declare the discipline you are rolling for with each individual dice, not declare how many you are gonna roll for everything at once.
>>
How would you buff chain weapons?
>>
>>53022668
You can't make a proper arch with a Flamer template for a decent spanking.

I've try it doesn't work. The apocalypse Flamer template on te other hands works fine.
>>
>>53022862
The better question is why would you want to?
>>
>>53022837
Why not make rend the exclusive armor save modifier to make things simple in the new system? Let cover save affect hit rolls, because cover helps make shots miss, not make your armor stronger.
>>
File: Current Army Setup.png (67KB, 862x316px) Image search: [Google]
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Hey /tg/, I am starting the Hobby of Warhammer 40k and I need your help creating a 2000 Point Army, Pic is the current set up and I wanted to ask the Experts for some Advice.

Chapter theme: Iron Hand Successor Chapter

Note: I also have some Mark 3 Marines and I want to know what Veteran Unit to use them as.
>>
>>53022855
Maybe it's by area. All the people that visit the 3 GWs I go to are like half bro. They talk about sportball all the time and about common movies. It's weird too because they seem like your average person that has little interest in nerdy hobbies, but then they start discussing fluff and rules very in depth and all their armies are painted nicely. Incredibly nerdy people spliced with sportball fans.
>>
>>53022892
You need another troop at least, and get more vehicles.
>>
>>53022886
Because with too many stacking to hit modifiers you run into the problem that bad BS models like Orks either don't give a shit about modifiers after the first one, or are never able to hit anything (depending on if you use a 6 always hits or not)
>>
>>53022759
>The previous system made more sense.
Where a fist was a deadly as a auto-cannon against power armour?
>>
>>53022892
You need a minimum of 2 troops and a hq to be legal. Take another ten marines and 2 rhinos to transport them
>>
>>53022892
Rhinos or drop pods for your troops. Drop the power sword on the tactical sergeant, give him a combi-melta instead. Thunderfire Cannons are pretty great, Id get one. You could use your MK 3 marines as Sternguard, just make them a bit fancier looking.
>>
>>53022908
As I said stated below, I have some Mark 3 Marines and I want to use them as a Veteran squad but I want to know what Veteran type for them to be.>>53022933
>>
>>53022886
You can consider the cover both ways, as a hit and armor modifier
In the latter case you see the wall, the tree, the fortification, whatever, as added armor that the shot has to go through
>>
>>53022892
Needs a lot of more shit to get 2000 points, maybe put in like 2 more tac squads, a devestator team and droppods/rhinos on your tech squads.
If it fits, take a landraider to haul your terminators around. Gives you great heavy firepower and gets your dudes places.
>>
>>53022862
just make them ap-1
>>
>>53022926
Yes! A 9mm is about as good as farting against a tank irl. Real armor has a threshold which nothing below it will cause damage.
>>
>>53022892
Get a dark angels gauntlet squad (10 man tac and rhino plus a bonus dark angel sprue you can sell/trade), maybe build the vets as melee vets to fill that void (you should have enough spare chainswords from the tac kits)
>>
>>53022947
Veterans aren't troops, so you're still short a troop slot.
>>
>>53022933
It would be valid on its own since it is the starter box formation if I'm not mistaken
>>
>>53022999
Im not sure if that only counts for the skitarii since the HQ for that collecting box is apart of another codex. I may be completely talking out of my ass tho
>>
>>53022969
right. but a suit of armour isn't a featureless orb. It has weak points and varies in thickness.

An autocannon has more "weakpoints" to exploit than a fist and is more effective at killing the marine even while it still has trouble breaching the armour.
>>
>>53022999
Its the SC if the Terminators are dropped
>>
>>53022969
Three to a degree, but armor suffers damage even as it deflects in coming fire, and there are more weak points to Autocannon fire than there are to pistol fire on a tank's hull.
>>
>>53022892
Also consider getting heavy bolters on your techsquad and if you take devestators to give them the meltaguns. Heavy weapons will only get a -1 to hit in 8th and that makes tac squads with a heavy bolter that much more effective in dealing with infantry
>>
Will my Sanguinary Guard lock two 30-boyz squads in combat or will they fuck up deep striking now that scatter is out?
>>
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>>53019935
>Their Rune Priests use the Fenris world power which is 100% not Warp and safe to use.
>>
>>53022788
Probably like AoS. Each unit will have a unique spell, there's a couple default ones everyone knows (smite, etc.), and each codex will have 6 that you can pick/ roll some number of to know for your faction.
>>
>>53023013
Haven't read the skitari codex but aren't skitari technically counted as faction: ad mech?
>>
>>53023017
Technically no one uses fists in 40k. SM use knives and Guardsmen use bayonets. These weakpoints are represented by the chance of rolling 1s and 2s.

>>53023036
It suffers damage but at a rate that is too slow to be significant in the course of a single skirmish. Autocannon shells explode when they hit you which vastly diminishes penetration.
>>
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>>53023047
Expect something like this
>>
>>53023100
>These weakpoints are represented by the chance of rolling 1s and 2s.
right, but against an autocannon more of the suit is a "weak point" so it fails on 1,2 or 3.
>>
>>53023100
>autocannon shells explode

Do you maybe mean heavy bolters?
>>
>>53023088
6? SIX?! Please not just six. What's gonna happen to the shit ton of spells Daemons and Eldar have?
>>
>>53023144
Not really.
>>
>>53023092
Not entirely sure i haven't read it either, but i know the hq their starter formation uses is in the admech codex, but apart from that there's no real crossover.
>>
>>53023155
Yes, really
>>
>>53023117
So everyone has Webway Assault now?
>>
>>53023153
Probably the same thing that currently happens.

Big book has some default disciplines. Each faction has their unique discipline.
>>
>>53022899
They'd look at me like I'm retarded if I started talking about the NBA playoffs.
>>
>>53023152
Someone hasn't read their fluff. Autocannon shells are either explosive or AP irl but only explosive shells exist in 40k.
>>
>>53023172
I'm speculating as AOS doesn't use Scatter dice so I assume 40K won't especially since Blasts are gone.

>DS 9" away. Now you got an 8" Charge
>>
>>53023170
Not really.
>>
>>53023153
Not sure for else. The trend in AoS so far is god specific books for chaos, so each god will get their own spell table I'm sure.
>>
>>53023221
I'd really like a Slaanesh codex

Maybe by 10th edition GW will remember about her and release it
>>
>>53023197
40k autocannons use "a wide variety of amunition including explosive and solid shot"
>>
What is up with women and tyranids? Wish I could get the SO to be interested in SW or GK so I can play them without looking like a furry/mary sue faggot
>>
>>53023162
The formation that comes with Death Masque also features an eldar craftworld HQ. Harlequins and Skiitari both do not have HQ coices at all, making them impossible to play as a CAD.
My guess honestly is that these formations are an exception thou and really the only way to have an HQ choice in these armys
>>
>>53023263
Im pretty sure your correct
>>
>>53023242
>Slaneesh
Of what? Sanic cultists, sanic marines, sanic vehicles and daemon engines + drugs? That can be easily covered by the csm codex.
>>
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>>53022892
>>53022908
>>53022933
>>53022944
>>53022956
>>53022981
Space Newbie here, how does it look?
>>
>>53023281
The same can be said about all the other god-specific armies
>Tzeentch
Of what? Rubric marines, rubric terminators, sorcerers? That can be easily covered by the csm codex

Also a God specific book would cover both marines and daemons making them work in a more organic way
>>
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charge distance.png
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>>53023202
>8"
that's not so bad, especially if you can still advance
>>
>>53023323
You can mark which one of you transport choices are dedicated transports by arranging them under the unit you want to transport, edit the transporter and click on dedicated transport.
Makes the list much more readable.
Like it is, who fucking knows who you want to transport or even if you want to transport people at all
>>
>>53023323
Dedicate your Sternguard for one role, such as anti-tank. Dont mix and match your heavy weapons in your devestators, like with your Sternguard. Lascannons are always a good option for your devestators. Dont worry about drop podding in them either, theyll only get to snapfire.
>>
>>53023356
It counts as your movement, so I doubt you could advance afterwards.

You're 9" away, so by that chart you've got about 1/3 odds of making it
>>
>>53023323
Stop cropping out the total points cost you retard

Why are you taking so many damn drop pods? You can't have 3 elites in a CAD. What's with all the fucking rhinos? etc.

Did you even do any research before asking for advice or are you baiting?
>>
>>53023323
I'd suggest swapping one squad of tacs with a squad of scouts.
>>
>>53023351
We already have a Codex for Daemons. Thousand Sons don't have their own codex because they're either Rubric or Sorcerers, as well they are already covered by the base codex.

The only Chaos faction that deserves a book of it's own are Dark Mechanicum.
>>
>>53023374
>1/3 odds of making it
the odds are approx. 1:2, the probability is approx. 40%

If the probability is P, the odds ratio is P/(1-P). In the case of the chart the probabilities listed are the probability of failing the charge. So if the unit is 9" away, as per deepstrike rules, check the 9" entry in the 8th edition column and see that you have about a 60% chance of failing that charge.
>>
>>53023434
Yeah, so like I said, about 1/3 odds of making it
>>
>>53023323
Dont mix and match weapons, its confusing and not point efficient. Best is to dedicate a squad like your veterans or devestators to one job. Like, give all your devastators meltas or lascannons. That is way easier to roll and it puts your firepower where it counts.
If you want to give your sternguard some combi-weapons, also stick to one type. I'd take combi-flamer or combi-grav.
>>
I want to ally in some eldar corsairs to my guard list for fun.
What does the average guard list lack that an eldar corsair army can fix?
>>
>>53023471
Surviving infantry
>>
>>53023408
Dark Mechanicum? Dark Skitarii, Dark Admech, Vehicles with daemon engines? That's just the Mechanicum book, it's not worthy of more than a supplement

Also, if it's really going to work like AoS, expect books and books about even a little bunch of models. They created a Death book for what were 6 units from the Vampire Counts book (while mixing two units that came out from a single box to create two additional units)
>>
Are we really going to let the thread 404?
>>
>>53023434
>1:2
I don't know what I was thinking, the odds are 2 to 3, not 1 to 2

>>53023444
>1/3 odds
>odds
no, odds are their own thing which you are confusing with probability.
>>
>>53023490
New thread is long overdue
>>
>>53023490
Ride or die bitch, also what point level is is okay to bring a titan/wraithknight?
>>
>>53023490
The guard fights to the last post!
>>
>>53023499
Alright. So the probability is 2:3, that's what you're telling me?
>>
>>53023490
>implying threads that hit page 10 auto 404
Fuck off back to >>>/b/
>>
>>53023512
1000 points for a titan
500 points for a wraithknight

If your opponent is unprepared they deserve to lose.
>>
>>53023489
Chaos Space Marines? Chaos Legions, Chaos Renegades, Marines with daemon powers? That's just the Space Marines book, it's not worthy of more than a supplement.
>>
>>53023522
the probability is 40%, the odds are 2:3

>probablity
P = .4

>odds
P/(1-P) = .4/.6 = 2/3
>>
>>53023013
all start collecting boxes contain a standalone formation.
>>53023092
Skitarii are faction: Skitarii
>>53023162
The Gathering Storm I has a detachment that allows you to use all the ad-mech stuff without resorting to allies or formations
>>
>>53023524
What is your problem with /b/?
>>
>>53023560
Exactly
Can't we all just play vanilla marines?
>>
>>53023572
He got trigger by it
>>
>>53023567
Okay, now I get it. You have the need to be incredibly pedantic about terminology

1/3 odds it is.
>>
how does the activation work? is it just you take it in turns to chose a single combat to activate and resolve? and if you chose to activate a certain combat you strike first in that chosen one? cant make sense of the way its written.
>>
Migrate

>>53023594
>>
>>53021743
>what is overwatch
>what is failed charge rolls

Fuck off taufag. Shooting will be king in 8E
>>
>>53023572
>what's wrong with newfags and underages the board
You tell me you colossal faggot.
>>
>>53023593
you take turns activating individual units.
>>
>>53023488
corsair infantry are no more survivable than guard infantry.
>>
>>53023471
fast reliable movement, close range reliable anti tank (that also has the fast reliable movement)
powerful fast vehicles (hornets, warp hunters, lynx)
>>
>>53023593
>Pick one of your units that it in combat
>Resolve that unit's attacks
Too complicated for you?
>>
>>53023512
8th edition is almost here. Meme titans might not mean anything anymore, who knows what the new meta will be in age of the emperor.
>>
>>53023793

Flamers, from the looks of it.
I wonder how hard Grav will get kicked in the nuts in 8th?
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