[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/CofD/ & /wodg/ Chronicles of Darkness and World of Darkness

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 315
Thread images: 38

File: cc.png (431KB, 465x700px) Image search: [Google]
cc.png
431KB, 465x700px
Previous thread: >>52806653
>Pastebin:
https://pastebin.com/7HiVphFm
>News
http://theonyxpath.com/now-available-cursed-necropolis-rio/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/
This week's Monday Meeting Notes:
http://theonyxpath.com/princes-gambit-its-final-nights-on-kickstarter-monday-meeting-notes/
>Question:
Do you play VTES? If so, how did you get into it?
>>
>>52826279
10/10 would waifu.
>>
Planning out a werewolf the foresaken game in a future setting where tge various iterations of the masquerade stop working as well due to a publically witnessed event. To which I ask: would a political assassination by an awoken antifa be too on the nose?
>>
>>52830574
You can't exactly use an Awakened act as what triggers the breach of the Veil, as Quiescence will just surround the event with confusion.

Neither that much with Uratha, as they have Lunacy.

You'd need a Vamp to really shit the bed. Possibly in a conflict with a Werewolf.
>>
File: 003.png (1MB, 1280x1693px) Image search: [Google]
003.png
1MB, 1280x1693px
post you're characters
>>
>>52830777
>your
>you're

Are you that weird eight armed creature?
>>
File: 05.jpg (82KB, 355x500px) Image search: [Google]
05.jpg
82KB, 355x500px
>>52829991
>random Kine schmuck
>Bleed 3
Fuck that noise, at least it has no Stealth.
>>
>>52830667
Actually, going even further, if it's a WtF game I'd ignore the existence of Mages altogether.
The capacity for even a single Master of Time to complete retcon the even that triggered it from ever happening? Would require it to have been supported by an entity on the level of the Exarchs.
>>
>>52830806
no that's my character's geist
>>
>>52830871

How attractive
>>
File: 12.png (934KB, 1239x1557px) Image search: [Google]
12.png
934KB, 1239x1557px
>>52830912
shhh she's shy
>>
Serious question: has anyone played a mortals game that was none of the following:
1. Hunter
2. Set up to become Vampires (or some other appropriate splat)
3. A one-shot
How would you do this? Would you run it like Call of Cthulhu where you aren't really expected to fight and win? I'd rather just use CoC then. I guess you could use the GMC stuff but that never really interested me.
>>
>>52831127
That depends, does mortal beat cops who occasionally have to deal with monster crimes count as Hunter?
>>
>>52831177
The line is blurred since tier 1 hunters are basically just better organized normies (hopefully this is something addressed in Hunter 2e). I'd say if most of the sessions don't deal with the supernatural then it isn't Hunter.
>>
>>52831205
We didn't have Practical XP or Hunter Tactics or anything, if that makes the difference.
>>
File: Gaff.png (208KB, 293x576px) Image search: [Google]
Gaff.png
208KB, 293x576px
>>52830777
>>
>>52829665
Take a look at the merit Double-Jointed, in 2e. Requires dexterity 3, though.
>>
File: wws.jpg (41KB, 361x500px) Image search: [Google]
wws.jpg
41KB, 361x500px
let's go vtes people log on to lackey
>>
File: 1399739820215.png (940KB, 1036x744px) Image search: [Google]
1399739820215.png
940KB, 1036x744px
>>52830458

The text for it is amusing.
>>
>>52831701
>looks at the picture
>looks at the text
>wouldn't rate 4 on his scale

He should just admit he is skeptical about vagina
>>
>>52831756

The narrator is some faggy pretty boy with model looks IIRC.
>>
>>52831468
I'm too drunk
>>
File: bimbamthankyouwham.jpg (47KB, 365x500px) Image search: [Google]
bimbamthankyouwham.jpg
47KB, 365x500px
>>52831871
I'd play it in my mata hari ally deck, if I liked allies over progeny and the like. Just as I said that, I recalled bima. I'd like to make a horde deck out of this, but have no idea what to do with it.
>>
I fucking hate cardposters
>>
>cardposter supremacy
>>
File: tasteit.jpg (127KB, 566x1000px) Image search: [Google]
tasteit.jpg
127KB, 566x1000px
>>52831945
How about multiple cardposting? Do you like me now senpai?
>>
VtM vs VtR

Which one has the potential for more powerful characters, playable or not (without including the Antediluvians)?
>>
>>52832073
Masquerade is only stronger in potential if you bring in their respective Methuselahs and above.

Otherwise Requiem is just better in-general, if not a bit droll in comparison.
>>
>>52832073
depends on what powerful you mean vtm 1e/2e/revised celerity giving extra actions is superior in combat easily.
>>
>>52832286
I always thought Requiem's Celerity was superior, personally.
>>
>>52832315
Theres a reason they removed extra actions from chronicles of darkness. Even in 1e combat marksman or anything else that allowed multiple attacks per round was OP.
>>
>>52832415
Eh, it was easy to interrupt the actions using contingencies. Or surprising them.
>>
File: Herd ●.jpg (46KB, 365x396px) Image search: [Google]
Herd ●.jpg
46KB, 365x396px
>>52831945
What would you like to see posted then?
>>
File: pepe wizard.gif (494KB, 387x305px) Image search: [Google]
pepe wizard.gif
494KB, 387x305px
>>52832972

Mage Supremacy
>>
File: Pepe the Powerful.jpg (103KB, 700x700px) Image search: [Google]
Pepe the Powerful.jpg
103KB, 700x700px
>>52833000
>Mage Supremacy

Mage Supremacy you say?
>>
File: Frogmancer.jpg (24KB, 499x499px) Image search: [Google]
Frogmancer.jpg
24KB, 499x499px
>mage supremacy
>>
File: o god am tarded.png (10KB, 300x300px) Image search: [Google]
o god am tarded.png
10KB, 300x300px
>magefags
>>
File: maxresdefault.jpg (55KB, 1280x720px) Image search: [Google]
maxresdefault.jpg
55KB, 1280x720px
Would AM from "I Have no Mouth and I Must Scream" be a good approximation of a True Fae?
>>
>>52833258
If memory serves, it's more like God-Machine.
>>
>>52833283
AM essentially took the last of humanity and turned them into his playthings. What AM does to Benny is pretty close to making him a Beast/Ogre kith
>>
>>52833258
>>52833283
The God Machine's doesn't harbour the incomprehensible hatred for humanity that AM does, though. Its grander goals are just too alien for us to comprehend. AM, on the other hand, is driven by a singular directive: he hates humanity to an extent that he expends all resources available to him to torture the last humans forever.
>>
>>52833386
>The God Machine's doesn't harbour the incomprehensible hatred for humanity that AM does

You assume.
>>
>>52833392
>people find a strange solace in the face of abject torture, finding some meaning amidst the pain, just like Ted did when he doomed himself to eternal pain to save the others
>the apparent meaningless of the universe and the accompanying existential dread is far more severe a torture than being turned into a blob forever is
>turns out the God Machine not only hates us way more than AM ever did, but it's much better at its job than he is

Damn.
>>
>>52833386
The Gentry don't go out of their way to spite humanity. That's counterproductive to where their interests lie.
>>
>>52828158
>How would Daeva not make perfect partners
Somebody hasn't read the Daeva clanbook.
>>
File: Timmy.jpg (44KB, 300x428px) Image search: [Google]
Timmy.jpg
44KB, 300x428px
Question for the veterans;
What's the most bullshit thing a player could potentially do?

Any gameline of any edition, whether it be OWoD or CofD.
Yes, this is a munchkinry question.
>>
>>52833546
Get to Time 3, then create a Demense.
Travel to that Demense occasionally, before great and momentous occasions.
Later, when you need to fucking annihilate the timeline, go to your Demesne, and reach with infinite Reach on Shifting Sands.
This will propel you back in time, to the point you entered at. Seeing as both the start and end point of that time-jump occur within a Demesne, the Demesne's infinite paradox-free reach effect is maintained.
>>
>>52830441
>not Darkeff
>>
>>52833546
Get the Age merit to farm experience point and then sleep with the GM to create the perfect char against his campaign
>>
File: zod's imperium.png (21KB, 668x185px) Image search: [Google]
zod's imperium.png
21KB, 668x185px
>>52833546

KNEEL BEFORE ZOD
>>
>>52830441
Playing a Mortal Psychic in a blender game.
After a few trips to the Hedge he now refers to Changelings as "bush people", much to the group's amusement.
>>
File: Tito Rogar.jpg (445KB, 1024x1448px) Image search: [Google]
Tito Rogar.jpg
445KB, 1024x1448px
>>52830777
>>52830871
>>52830925

The New Age of Geist is upon us! 2e draws ever closer!
>>
>>52835753

Geist 2e - GenCon 2025!
>>
>>52835844
Funny enough Geist 2e is now allegedly the next full splat book we're getting since Changeling 2e is in partial reconstruction and Hunter 2e is just getting started. According to DaveB (90% sure at least), Geist is pretty much just about done with Second Draft stage and is just about on full development.
>>
>>52835897
>Hunter 2e is just getting started
No fucking way. It should have started last year.
>>
>>52835933
I think it started very late last year or the beginning of this year. The open call for writers was ended around August-September last year. It didn't pop up on the Monday notes at all until Geist 2e was already at the Second draft stage more or less.
>>
>>52830441
How would you stat Count Chocula as a vampire?
>>
>>52835968
I'm almost certain Hunter had a couple of open devs before radio silence.
>>
File: Tito Rogar transparent.png (686KB, 784x1100px) Image search: [Google]
Tito Rogar transparent.png
686KB, 784x1100px
>>52836186
It did, but didn't have any progress listings. It was more of the Developer mentioning some of her plans for the new edition as well as asking for feedback with cutting or focusing on certain things. After that was open call for writers on the book.

Geist 2e was also mentioned and referred to as Onyx Path's worst kept secret and they even thought there might have been a public announcement for it all the way back in 2014.

Though I guess all that time let them all the writers get on the same page over what will be in the book and why it appears to be blazing quickly along in development. Coupled in with people like DaveB also having a hand in the development of the book and working on the new indepth playable ghosts in the book.
>>
How hard would it be to pull off some romance side-action in a VtR game? With a non-Daeva character.
>>
>>52833620
Why would you need Entropy 2 for that, Entropy 1 would be enough.

Entropy 1 lets you do if then statements.
Entropy 2 is for actually controlling probability.
>>
Anybody grab the PDF for Conquering Heroes yet?
>>
>>52837082
I wish someone would update the pastebin with the two megas that have everything.

General Mega: https://mega.nz/#F!pBE1hYSK!DQKqkQgl8vs5mV9qaIWDnw!9BlQlJ5D


OWoD-specific Mega: https://mega.nz/#F!YIgVwQKY!ykGezjo3qppcgHXzTKuBGQ!8N5hQYpA

NWoD-specific Mega:https://mega.nz/#F!rFIDxRRK!IEzkLlroRoPwmDqtxKRMsw!PJYEwATA

It's in the Beast folder in the first link, which is the better/more updated of the bunch.
>>
>>52832418
>contingencies
Good ol' reflexive spell triggers.
>>
Quick history question, when exactly in WoD history did /tg/ first come into existence? I know it was after new had already started, but how far along was it?
>>
>>52837809

I believe about 2006 or 2007? That'd put it right around Promethean or Changeling's appearance, definitely around the exact moment that people got pretty positive about CofD.
>>
>>52837809
/tg/ was made Feb 13, 2007
>>
Anyone have Cursed Necropolis: Rio?
>>
>>52837761
Every time mage and combat comes up it feels like the mage is that one kid who was always "nuh uh I got a force field" and it just kept escalating until you stopped playing or punched him in the face
>>
>>52838193

To put it into perspective, when /tg/ formed:

-World of Darkness: Urban Legends would come out in three months.
-Vampire the Requiem: Requiem Chronicler's Guide has hit stores the very same day.
-Werewolf the Forsaken: The Rage - Werewolf Chronicler's Guide came put the week before.
-As did Promethean the Created: Magnum Opus
-Mage the Awakening: Legacies - The Ancient came out last month.
-Changeling the Lost: Core Rulebook is six months away
>>
What are some fun thaumaturgic paths?
>>
>>52838552
Path of Praapti has one of my favorite Thaumaturgy quotes
>In legend, a master of Praapti could travel to the moon. Three centuries ago, the sorcerer Raivata deviced an ancillary ritual that enabled him to perform this feat... but Raivara was a better mystic than an astronomer. He forgot that he could see his lunar destination because it was in sunlight. No sorcerer since then has performed Raivata's ritual.
>>
>>52838497

What this means is that /tg/ has seen:

-The entire Changeling line
- The entire Hunter line
-The Geist book and the other one
-The CCP buyout
-The entire lifecycle of the WoD MMO
-The start of the X20 program (remember, V20 was supposed to be a one time only thing, and wasn't even Kickstarted)
-The dawn of OPP and White Wolf AB
-The entire Kickstarter era up to now
-The dawn of nWoD 2e/CofD, and the Officer on Officer Baton Fight
-All of the Mummy, Demon and Beast lines
>>
>>52838612
>the Officer on Officer Baton Fight
I humbly request some context to that
>>
File: delet this.jpg (23KB, 300x300px) Image search: [Google]
delet this.jpg
23KB, 300x300px
>>52838612
>the Geist book and the other one
>>
File: gal.gif (76KB, 555x888px) Image search: [Google]
gal.gif
76KB, 555x888px
>>52830777
‹◊› torrie ‹◊›
>>
>>52838694
It's okay, we're actually going to be getting supplement books for Geist 2e. They've had teased and planned to bring up certain interesting topics to reserve for supplement Geist books, such as Sin-Eaters that have multiple Geists attached to them (Hive-Bargained for lack of an official term), Revisiting Abmortals (They're not in the corebook, to make room for the new antagonists) and some other antagonists such as the Beetlejuice/Bloody Mary type of ghosts that become urban legends. Think they also teased the idea of getting into the Bound that are attached to Cthonians instead of Geists like they mentioned in Dark Eras.
>>
Could a Tremere recognize a Tzimisce on sight? Like, if the Tzimisce had used Vicissitude to make themselves look just like a normal vampire, is there something that a Tremere, or any other vampire, could do to find out they're a Tzimisce? On the spot mind you, and with no access to the Tzimisce's blood.
>>
I can't remember what game, but I remember there's a book that lists a trait, merit, or flaw or something that makes it so a PC always has a werewolf suitor chasing after them to use as mating stock. Anyone remember?
>>
>>52840150
How exactly did the moon landing occur in the WoD?
>>
>>52840208
Technocrats trying to monkeystomp fae and kill their homeland by showing everyone it's a dead rock
Plan backfired and awakenings/dreaming exploded among mundies as they realized HUMANITY FUCK YEAH

Or so I've been told, I'm just a hunter
>>
>>52840208
In CofD I'm pretty sure they let loose the Idigam but were other wise normal.

In OWoD I believe it extended the consensus to the irl moon and killed a bit of the Umbra, but was once again, other wise a normal according to the history books landing.
>>
>>52840261
in OWoD didn't it also kind of kick start changeling?
>>
>>52840290
>>52840261
No one is exactly sure what's canon about the moon landings anymore since Changeling was removed from WoD in the Revised Era. More or less, the gates of Arcadia closed at some point and the Mages didn't really give a fuck.
>>
>>52838433
>Every time mage and combat comes up it feels like the mage is that one kid who was always "nuh uh I got a force field" and it just kept escalating until you stopped playing or punched him in the face

Best description of mage i ever read.
>>
File: 00.jpg (166KB, 800x1131px) Image search: [Google]
00.jpg
166KB, 800x1131px
>>52836414
would Tito get along well with Ali?
>>
File: Tito & Robin.jpg (167KB, 800x1018px) Image search: [Google]
Tito & Robin.jpg
167KB, 800x1018px
>>52840730

Perhaps, he's living the retired life with his wife (also a Sin-Eater) in Alaska.

As long as Ali's fine with basically Charlie Day with ghost powers I don't see why not.
>>
>>52839264
Tzimisce don't need to use Vicissitude to make themselves look normal; they're not Nosferatu. Also, sadly, I don't think so, though that might be an interesting power to develop on a new path.
>>
File: nothing like 80s ovas.gif (2MB, 240x180px) Image search: [Google]
nothing like 80s ovas.gif
2MB, 240x180px
>>52840261
>the WoD
>consensus

If you're not in Mage and Mage alone, there is no consensus and reality doesn't work off of belief.
>>
>>52838433
I wish this post could get upvotes.
>>
>>52841402

Neat. Thanks.
>>
>>52841402
Also nothing stops Tzimisce from making themselves look "naturally" disfigured to make others think they are Nosferatu
>>
>>52841414
So large scale shifts in human thought and behavior don't effect the spirit world in werewolf?
>>
>>52838433
Except contingencies are just not difficult at all for a competent mage to put up.

But I do get the joke.
>>
File: thecount.gif (57KB, 443x447px) Image search: [Google]
thecount.gif
57KB, 443x447px
>>52836084
All stats
>YOU FUCKING LOSE
of course
>>
>>52835897

What reconstruction are they doing to Changeling?
>>
>>52833620

This would make for a great Space Opera setting, World of Darkness style.
>>
>>52841482
In Werewolf, spirits dictate what reality is rather than the other way around, so you might get some new spirits to reflect new things, but you won't get a wholesale change in the Middle Umbra. The High Umbra will get shuffled around way more, but few Garou or Fera visit it, so it would go mostly unnoticed to them.
>>
Another Tzimisce-related question.

It says that the clan weakness is "they must surround themselves with at least two handfuls of earth from a place important to them as a mortal" whenever they sleep.

But do they have to literally surround themselves? Could they make flesh-pockets in their bodies and put the dirt in there?
>>
Across the various armory and other sorts of expansions, have rubber bullets ever been a thing?
>>
>>52841607
Not sure, but it's going under changes apparently ever since David Hill left, odd enough since it seemed like it was practically ready. Rose Bailey is in charge of it now, did a post on Goblin Contracts & Debt, something about the Autumn court and something about the Hedge.
>>
>>52842299
>the Hedge.
The Rose version did sound a bit different from Hill's made of pain version.
>>
>>52842327
>>52841607

The court system that Rose previewed is also different than Hill's
>>
>>52842339
Was it? It read the same but like it was missing a few mechanics. The one's of note were a lack of mantle in the write up as well as a lack of an actual approach. Did I miss some other key change?
>>
>>52842378
Not sure as I'm skimming it up and reading other peoples comments regarding the change. Other thing I did notice is that Rose said it's possible to play as Goblins and Goblin Queens in this one.
>>
>>52842299
>odd enough since it seemed like it was practically ready
Guess they're changing Hill's parts or something.
>>
>>52842570
>Guess they're changing Hill's parts or something.
Wonder if Pledges will end up looking more like 1e again.
>>
ew changeling 2e

gross
>>
>>52841955
I'd say that probably works.
>>
>>52840290
The moon landing is what allowed the Sidhe to come back into the world, kicking peoples' souls out of their bodies and claiming them for themselves. This is still canon as of The Shining Host, the LARP book which came out prior to the cancellation of OWoD, which was before they could release Changeling Revised.
>>
>>52842867
I'm going to make a twink pretty boy fairest and there is nothing you can do to stop me.
>>
File: OPP don't pay.jpg (621KB, 641x3000px) Image search: [Google]
OPP don't pay.jpg
621KB, 641x3000px
>>52842570
According to Hell they were developing for a few months as he was developing as well, so who knows.

Here's the screens from his tweetor.
>>
File: daffy mage.jpg (20KB, 346x349px) Image search: [Google]
daffy mage.jpg
20KB, 346x349px
Awakening is the best CofD gameline.
Just fucking try to disprove this clearly factual assessment.

Hint: You literally cannot.
>>
File: rockets-thisthreadagain.jpg (51KB, 750x563px) Image search: [Google]
rockets-thisthreadagain.jpg
51KB, 750x563px
>>52843296
I don't like Awakening. Make me change my opin
>>
>>52843344
... change my opinion. Fucking tablet.
>>
I like how everyone stops posting once a magefaggot strolls through.

Fucking cowards can't even stand up to them.
>>
>>52843644
Its only because no one actually has more concrete info on Changeling because OPP hates us.
>>
>>52843644
I think most of us are just done dealing with the MAGE A BEST HURR DURR arguments. I have better things to do than repeat the same scenario over and over and over.
>>
>>52843296

Obrimos Mystery Play Awakening

https://www.youtube.com/watch?v=7qGj4Z53NqM
>>
Is there a way to make Gehenna interesting? Or is the idea of the end of the world too awkwardly slapped onto the personal horror-focused Vampire world, leaving it not really an option unless you stir some Werewolf elements into it?
>>
>>52843732
https://www.youtube.com/watch?v=WWum0VRc6MI

Moros Awakening.
>>
How would you stat the first spell of the Dresden Files according to Awakening 2e?

Guy made hearts explode out of two people's chest while they had sex in a fancy suite from the comfort of his Sanctum.
>>
>>52843855
>Moros Awakening.

What the hell was that?
>>
>>52843814
Caine embraces a new childe in the modern age and lets it slaughter the current gen
>>
>>52843644
>try to talk and argue with the moron who wont listen to any opinion but his own.

If i wanted to do that I'd go to a middle American church or a liberal college
>>
>>52843814
Not really. I mean you can do interesting RP and character moments in how they react to inevitable death, but as far as like actually playing it out goes there are only so many ways to do what amounts to a very grandiose 'rocks fall everyone dies'
>>
>>52844134
Are you saying that Mage Supremacy is nothing more than an opinion?

Heh, who's the Christian college student now?
>>
>>52844211
I think the only people denying Mage supremacy are Masquerade players, to be honest.
>>
>>52844211
Proving my point.
>>
>>52844157
Well, there's always the Werewolfy option of fighting back against the Antediluvians and possibly finding a way to win, yes?

>>52844273
With oMage, enough people denying mage supremacy will actually undo it.
>>
>>52844308
>enough people denying mage supremacy will actually undo it.

Never worked. This has been going on since mid-January.
>>
>>52843644
I'm tired. I like the game, nearly all of it, I like all the cool interesting stories that it can run. But I come to these threads and I only see the same thing done over and over and over. It honestly makes me not want to come here anymore.
>>
>>52844308
>With oMage, enough people denying mage supremacy will actually undo it.
Is that even true? In Ascension, Mages are all about supplanting the collective consensus with their own. It's literally the source of their power.

What would really change if the Consensus became "Mages aren't the strongest" instead of "Magic isn't real"?

And of course this has no bearing on CofD at all, where Mages are still the strongest.
>>
>>52844347
>This has been going on since mid-January

Mage supremacy has been an issue since 1993 when Ascension was released and people realized than mages were more powerful than their beloved vampires.
>>
If we going by actual mechanics, aren't Masters of both Ascension and Awakening capable of killing even Methuselahs?
>>
>>52844407

Don't forget the true heroes of the oWOD, the Technocracy, were mages.
>>
>>52844450
>"muh beloved princes of the night"

Yep, seems right.
>>
>>52844467
Garous are the heroes of WoD
>>
>>52843814
That fully depends on your intent. There's a scenario in the Gehenna novel that is much different from the ones in the Gehenna game book, which involves vampires showing Caine that they're actually worth saving. It's implied that Gehenna doesn't destroy all vampires from that. You could play around with that.
>>
>>52844407

mages will still be the strongest because they impose their own reality, and 'mages being weak' instead of 'mages not being real' is a hell of a lot better for coincidental magic
>>
>>52844450
It's almost like the games were never intended for crossover and any argument about intersplat combat is entirely moot because only the most insane st woild even approve of an oWoD mixed splat party, let alone alliw for pvp combat.
>>
>>52844457
Depends on the Methuselah and their respective Disciplines. But in general? Definitely.
>>
>>52844273
Did you miss the several thread-long chimpout from Werewolf players over the fact that an Archmage can make Luna into a literal sex slave?
>>
>>52844560
>something something SPHERES
>something something ARCANA.

No one cares.
>>
>>52844450
There are some cracks in the shell in M20. The other monsters getting some form of countermagick, for example, and also that the default spirit rules water their offensive capabilities down heavily in comparison to Werewolf, and the text fully admits that mages are fragile and would probably be junked in short order if they actually had to deal with spirits dealing aggravated damage so easily.
>>
>>52844596

>muh knot
>>
>>52844560
I nearly forced myself to forget about that. I guess Forsaken players are also deniers.
>>
>>52844560
An Archmage has stats. Luna is beyond them. Werewolf: the Apocalypse Luna is even further beyond them, since she's above the beings who are the ground level of "don't need stats, you lose if you oppose them directly". Any arguments put forward about mages being able to do anything to them are, hence, invalid.
>>
>>52844482
>Garous are the heroes of WoD

Werewolves are the biggest fuck-ups and losers in the entire oWOD (and their tribe racial and ethnic stereotypes even worse than vampire clans).

In all the Garou history in the setting, is there anything they didn't screw-up or make worse?
>>
>>52844608
>countermagickY
You mean where it explicitly said that high-Arete mages are going to shit on every other supernatural?

Yeah, I remember. People hated (still do) that addition to the core.
>>
>>52844635
Luna actually has minimal stats in Imperial Mysteries. I repeat. Minimal. But she's still capable of being dethroned.
>>
>>52844635
Dude. As someone actively on your side, I'm gonna say it: don't bothet arguing with the magefag. They ain't listening to anyone but themselves or other magefags.
>>
>>52844635

Luna has a spirit rank that can be exceeded by archmages.
>>
>>52844639
Give the Technocracy time. The Garou have been falling victim to dogmatic personalities and battle fervor for tens of thousands of years. The Union is certainly making great headway in being a bunch of terrible fuckups who ruined everything for everyone, though.

Though, the Garou and Fera have consistently managed to foul the Wyrm up just enough to keep existence from decaying, even in the face of threats like the Storm Eater, and daily make sacrifices of their own lives to keep the world alive, so the Union might have already surpassed them.
>>
>>52844676
>>52844682
>CofD
In case you weren't reading, I only really cared about the WoD.

>>52844677
I've had about 21 years to come to terms with that. My original group was super into Mage. I think of Mage as a terrible mistake of concept that everyone has to deal with and that might, eventually, get some kind of internal organization of theme that works. It's a long way from it, though.
>>
There are two ways of dealing with Luna.

1. Buff yourself with Transfiguration, enabling you to enslave her, re-write her or just completely delete her depending on the Arcanum in-question.

2. Become a higher rank than Luna via the four-dot Spirit Attainment 'Honorary Rank', which will even allow you to slap her into submission if you're fortunate enough to reach ten dots of Spirit.

This shouldn't be so difficult to comprehend.
>>
>>52844682
In your book she does. At my table she's fucking statless.
>>
>>52844730
Lol. Luna is no where near powerful enough to deal with an OWoD Archmage. At least with nwod mage fags there is some wiggle room where Luna has a chance.
>>
>>52844746

You can homebrew / houserule whatever the fuck you want. I'm sticking to actual mechanics, buddy.
>>
>>52844560
I was there. I'm still 75-80% sure it was perpetuated by falseflaggers on both sides who didn't know the other end was falseflaggers.
>>
>>52844746
Are you stupid or just unaware of the sheer animosity towards fannon here? Your comment is about as insightful as a werehorse book by horsegirls.
>>
>>52844770
I'm pretty sure false-flaggers have unknowingly argued with other false-flaggers secretly on the same side, unknowingly.

Such is anonymity.
>>
>>52844639
>is there anything they didn't screw-up or make worse?
Well, the Croatan sacrificed themselves to save the world
>>
>>52844639
>and their tribe racial and ethnic stereotypes even worse than vampire clans
Just the Fianna and Black Furies are shit
>>
>>52844760
In the WoD, she's a Celestine, which is a rank above the more common beings that can insta-kill you, so no, you're wrong.
>>
File: Brucato Archspheres + M20.png (182KB, 986x605px) Image search: [Google]
Brucato Archspheres + M20.png
182KB, 986x605px
>>52844608
>There are some cracks in the shell in M20

The purported "cracks" are more Phil Brucato lamenting how he doesn't like some of the historical mage material that made an already powerful splat even more ridiculously overpowered (e.g. Archspheres).
>>
>>52844810
Mages can become Celestines in Masters of the Art.
>>
Why do all my favorite places on 4chan turn to shit. First /asp/ now here
>>
>>52844824
Well, only Archmages can achieve that, and there are still far greater options.
>>
File: 1486947646490.gif (1MB, 362x264px) Image search: [Google]
1486947646490.gif
1MB, 362x264px
can a mage survive if instead of giving them the knot I lubed an RPG warhead and shoved it into their bum like a buttplug, then detonated it?
>>
>>52844814
Little steps. Again, Mage has no value as-is. It's a generic set of rules trying to fit in every system of belief ever while still adhering to Hermetic sensibilities. It needs to be burned and remade from the nth-level sub-basement up.
>>
>>52844851
>what is forces
>>
>>52844859
and if the warhead is fire spirit enhanced?
>>
>>52844891
>still fire
or
>what is spirit
>>
>>52844851
Isn't there a time spell called Save Point or some shit that basically let's a Mage go back to a set point in time if he dies or if something goes wrong?

If so, then yes, he could survive.
>>
>>52844856

Ascension is going on 25 years and 4 editions, it's not going anywhere.

As for burning and remaking it, take a look at Awakening, its spiritual successor, where mage supremacy is arguably worse.
>>
>>52844824
Have fun in your bubble, which never intersects with the rest of the WoD games in any way, shape or form. And that's a damned certainty that even Mage had to admit in Ascension (what was the ToJ end book).
>>
>>52844765
>>52844773
>homebrew
>fannon
I'm just ignoring what i perceive to be stupid as hell
>>
Archmage > Luna
>>
>>52844891

>try to make a fire spirit fetish in a warhead
>red talons sperg out and kill you
>mages look on and laugh
>>
>>52844905
They didn't use enough fire, obviously.
>>
Whenever power level discussions start up, and people bring up how Mages are disproportionately more powerful than anything else, the response is always that the games were never actually intended or balanced for crossover.

But does any other fucking splat have this shit? Are Vampire and Werewolf powerlevels this unbalanced? Werewolf and Changeling?
>>
>>52844907
It's like that for every goddamn gameline, you fucking turd.
>>
>>52844914

The Plain with a smartphone > Exarchs > Archmages > Caine / Luna / Gods > Regular Mages > Everyone and Everything Else
>>
>>52844918
>Try to do anything as a mage
>Get imprisoned by liquid metal cyborgs and thrown into an extrasolar prison
>Wait, wasn't this supposed to be a game about occult characters and themes?
>Get this fucking shit out of here.
>>
>>52844933
>But does any other fucking splat have this shit? Are Vampire and Werewolf powerlevels this unbalanced? Werewolf and Changeling?
Yes, they all scale in power differently so a given XP amount won't mean the same thing across lines.
>>
>>52844933
To an extent. Apocalypse, for example, you can get tons of extra actions depending on how much Rage you have and are willing to drop, ALL their unarmed stuff does agg, they get tons of physical boosts when they shift to Crinos, there are points of functional crazy magic (Jam Technology can turn off KNIVES, for example).
>>
>>52844933
I imagine if anyone was imaginative enough you could make some broken ass vamps
>>
>>52844933
>But does any other fucking splat have this shit

In CofD, mages, demons and mummies were intended and designed to be higher powered as consistent with their specific gameline settings and themes.
>>
>>52844908
And why would you think your rewrite of the setting would impact a discussion on the written text?
>>
>>52844945

It's about ideology, actually. The technocracy aren't actually the real villains anymore, just one of the different factions trying to push their reality. The real villains are the nephandi, marauders, threat null, and whatever other evil shit that is trying to destroy the world. You know, things that are magic.
>>
>>52844933
In oWoD, it's a pretty pure example of Linear Warriors, Quadratic Wizards. A starting werewolf will probably tear apart a starting anything else, and a starting werewolf pack definitely will take out any other group. But mages get an absurd amount of abilities at higher XP levels. Vampires can be a bit mystically weak (though don't underestimate them), but their danger is in their social prowess and ability to gather allies.
>>
>>52844934
There are games that clash with each other, but Mage is so far up its own ass that it'll never see the light of day. No other game acknowledges space being one and the same with the spirit world, from the asteroid belt on or anywhere else. No other game wastes time with "technology is really a type of widely-accepted magic!" nonsense, down to getting magical juice from money. It's so far out of line that you can't even have little easter egg powers when they do bit parts, because their system and the scheme of the game, where you are your powers, is such an utterly bad idea that letting just a bit in will throw everything to hell.

>>52844933
"My power is that I have better powers!" has always been dumb, no matter how many balance attempts there were.
>>
>>52844933
Are those splats based on the concept of humans getting access to untold cosmic power? Are they structured around themes like the price of power and what it does to people?

Mages don't have this power for shits and giggles. It's what their whole game is based on.
>>
>>52845006
It could be about ideology in a way that disintegrate quite so quickly when exposed to other settings.
>>
Talking about power, what is the most broken vampire you can build in VtM?
>>
>>52845029
>Humans getting access to untold cosmic power

And this should be a game at all because...
>>
>>52845033

the other settings don't matter
>>
>>52845029
>Are they structured around themes like the price of power and what it does to people?
Vampire is. And in truth, abuse of power is there as a danger in every gameline.
>>
>>52844933
DaveB's admitted that Mummy, Mage, and Demon (and I assume Beast) were all written with an assumption of being significanty more powerful than most other gamelines.

Below their tier though, I'd say that Uratha have the strongest combat abilities, Vampire can get the most mileage out of their powers (through Ghouls), Changelings have the most esoteric and utility based powers, Geist are the most survivable, and Prometheans get to go and cry in the corner before snapping your neck one-handed.
>>
>>52845048
Sure.
>>
>>52845047
Because it's actually fucking fun as long as you don't take it too seriously. I approach Mage with the same seriousness as I would approach Time Wizards, because they're based on the same ridiculous concept.
>>
>>52845047
Because its been run through 6 variations plus ars magica and people keep buying it? Your weird objections due to cross over have very little if any reflection on sales or actual gameplay
>>
>>52845046
Vampire with a ton of powers at 1-dot.
Then spend aaaaaaaal of your merit dots and experience buying servants and ghoul them all, teach them first-dot powers, and let them run around doing your bidding making sweet, sweet usage of Vitae-free powers.
>>
>>52841414
Gonna need sauce on that .gif
>>
>>52845047
I don't know, why should there be a game about humans getting middle of the pack powers and a severe allergy to sunlight?
>>
>>52845072

"Too seriously" is rather up in the air.

>>52845074

Let me put it this way - the other characters are monsters with hooks involving their monstrous natures. There are things that inherently set them apart from humanity that are baked right into their concept.

Mage, in contrast, is such a different game that it really needs to not be a part of a collective group of games. In this sea of monsters being monsters, why do we need super-generic magic people, who, because of the game's own navel-gazing about reality, don't even actually fit in with the methods they represent?
>>
>>52845092
They aren't human anymore, though. They're quite clearly monsters. Unlike the mages. Mages just don't stand out, and there's nothing about them to actually grab you. They might as well have just been hedge sorcerers and people with advanced prosthetics.
>>
>>52845083
All the other games ignore the concept. Werewolf, particularly, assumes an opposing viewpoint that isn't compatible with Mage's outlook.
>>
>>52845064
They're all kind of skewed towards more specific things but power order is probably something like this. I'm probably somewhat off somewhere around the lower-middle range.

Mage>Demon>Mummy>Beast>Geist>Werewolf>Promethean>Changeling>Vampire>Deviant>Hunter>Human
>>
>>52845138
>>52845174
I feel like neither of you are actually familiar with Mage. Its one of the only game lines other than Uknown Armies I've ever seen that actually allows for any sort of real customization to your magic.
If the ideas of hacking reality or using ether powered ray guns and other features of pulp fiction utilized amazingly by the game line that doesn't seem to reflect on mage so much as you. It might be due to your autism and hatred of archmastery (likely due to some fetish invovling vampires). That's my guess.
>>
File: 1433381096510.jpg (169KB, 902x698px) Image search: [Google]
1433381096510.jpg
169KB, 902x698px
>>
>>52845138
Let me take your question of "Why?" and counter with "Why not?".

Mage doesn't affect the other games at all. Your opinions on their tonal inconsistencies with the setting are just that, opinions. I think they fit fine, as their tone is still dark and their situation fucked, and they risk losing themselves just like the other splats do.

If you don't like Mages, don't have them in your World of Darkness. You can easily ignore them because while the games co-exist, they rarely (if ever) cross over unless you want to run crossover games like some kind of retard.
>>
>>52845265
no
>>
Every other excuse is just that, an excuse.

These anons are just angry about Mage being thematically mechanically above-and-beyond the rest.
>>
>>52845270
The game itself just sits there, yes. The players, on the other hand, tend to make shit a bit more difficult to ignore, and WWP is pushing that One World of Darkness thing pretty hard.
>>
>>52845174
>Mages just don't stand out, and there's nothing about them to actually grab you
Nice opinion. I was pretty grabbed by Awakening 1e's opening story that had an abyssal bug monster, a Mastigos Awakening, and a Mage bursting through a window on a motorcycle to shoot the bug monster in the head with a bolt of light.

Also this "Mages aren't monsters" crap is ridiculous. Hunter's aren't monsters either. And Mages can become pretty monstrous.
>>
>>52844560
The Ephemeral Cover exploit seems strange to me.

The rules for the Spirit cover are:

>Once the demon has accumulated enough Corpus (4 x the desired Cover rating), he can craft his spiritual Cover. This requires an extended action (successes required = twice the Cover rating, one roll per hour, Dexterity + Crafts), which must be completed in demonic form. If this action succeeds, the demon has successfully created the Cover. The demon has spirit traits while using this Cover; his Power, Finesse and Resistance are equal to the highest corresponding Attribute that the demon normally has. The demon exists in Twilight, but does not track Essence — he still has a Primum rating and an Aether pool. He can Manifest like a ghost or spirit of comparable Rank. The ephemeral Cover does not have Numina; instead, the demon retains access to his Embeds and Exploits. Unless he Materializes, he cannot physically affect material targets.

But Manifestation covers more than just Materialize, a Spirit can Possess and Claim creatures as well.

>Rank is used to determine the maximum ratings in other game traits an ephemeral being can have, as described in a table below, along with how many dots of Attributes the entity can have. All ephemeral beings have the ability to sense the relative Rank of other entities, and may attempt to conceal their own

>The hierarchical nature of ephemeral beings also plays a part — Rank isn’t a social convention for them but a fundamental part of their nature. Ephemeral entities of 2 Ranks or more higher than an opponent of the same type (a Rank 5 spirit attacking a Rank 3 spirit, for example) count as their opponent’s bane when using unarmed attacks, claws, or teeth.

What Rank does a Spirit see when they look at a Demon's Spirit Cover's Rank?
>>
File: Order of Hermes Symbol 1.jpg (21KB, 262x256px) Image search: [Google]
Order of Hermes Symbol 1.jpg
21KB, 262x256px
>>52845303
>>52845270
>>52845246
>>52845138
I'm vaguely sympathetic to Butthurt Anon's view personally. I'm running Mage the Ascension right now and among other things I've

-Moved it into the real world instead of the WoD
-Retconned most of Changling and Werewolf
-Nerfed both Archmages and Antidividuans into the ground
-Changed how most of the Umbra works
-Made the Technocracy moderately more active in policing other gamelines

Mage is a fantastic game, but at least in terms of Ascension it is kind of at odds with the other game lines. It completely invalidates most of the other settings metaphysics, subordinating them to Consensual Reality as a concept, its villains by all logic should have roflstomped the Masquerade years ago, and their level of power lets them shit all over the other gamelines. To say nothing of their thematic.

As satisfying as it is to kill a vampire elder with a kamehameha wave fired by an asian guy who just wants life to be more like kung fu movies, something tells me I'd object heavily if I was on the other end of the fangs, taking part in a tragic half-living existence with a Biblical motif.
>>
>>52845384
>The players, on the other hand, tend to make shit a bit more difficult to ignore
So? This has no bearings on the games or the games you run. At all.
>>
File: maxresdefault.jpg (75KB, 1920x1080px) Image search: [Google]
maxresdefault.jpg
75KB, 1920x1080px
>>52845265
>>
>>52845413
If the Elder is just an NPC then what's the problem? There shouldn't BE anybody on the other end of the fangs. Crossover games have always been a horrible idea.
>>
>>52845390
Hunters at least have a default universal power and don't try to cover every possible iteration of every concept.
>>
>>52845527
Thats the thing though.

I can easily use most of the other gamelines in Mage, because the idea of Hermetic Wizards and mad Scientists fighting vampires and werewolves is pulp as shit and fun as hell.

But I can't use Mage in any of the other gamelines, because they shatter apart the assumed metaphysic and are thematically pretty weird when compared to the thematic of Werewolf or Vampire.

I don't mind blowing up vampire elders with laser beams, but wouldn't you find it just a little ridiculous if you were playing a vampire elder and you got blown up by a reality-crossing Wuxia protaganist?
>>
>>52845400
Also interesting is that Supernal creatures use Spirit rules. So, a Demon can steal a Supernal creature's Corpus as Cover and then Manifest into the Supernal realms using the Gateway manifestation.
>>
>>52845573
>shatter apart the assumed metaphysic
How? At worst its some guy telling them their religion is wrong who happens to have weird powers and also his own crazy religion.
>>
>>52845532
>don't try to cover every possible iteration of every concept.
That's only in Ascension. Mages in Awakening stick to being mages.

And again, what's the actual problem here? So what if Mages in Ascension can do tons of wacky shit?
>>
>>52845578
Not exactly no. Entities use similar rulesets for ease of assumption alone.

The Demon would be promptly deleted if hit entered the Supernal.
>>
>>52845591
Vampire is a game that assumes Christianity or something like it is true, and is about horrible undead living out a cursed existence and has a heavy gothic theme.

Mage is a game about people with ray guns and magic wands who shoot lasers at the Men in Black by believing hard enough.

You don't see even the slightest potential thematic clashing there?

>I'll give you a hint. Vampire is personal horror and Mage is Pulp. The only crossover is that both often contain monsters.

I mean even the official crossovers break theme.

>Ancient apocalyptic vampire shows up in India
>Dark Star in the night
>Thousands go mad or die
>Three ancient near-eastern immortal vampires move against him and fight him in total darkness for days.
>And then the Men in Black show up and nuke everything, both sides, the end.

From the Mage perspective thats badass [and canon to my campaign]. From the Vampire perspective, that is bullshit.
>>
>>52845648
>stick to being mages

You... aren't convincing me, even given that I'm not interested in CofD in the slightest. It had its opportunities for the past 13 years, but it never made the grade.
>>
>>52845573
>but wouldn't you find it just a little ridiculous if you were playing a vampire elder and you got blown up by a reality-crossing Wuxia protaganist?
Then don't make that NPC? If you want to use Mages as NPCs in other gamelines, my advice to you is to just present them as wizards and avoid delving too deep into their fluff. Not like you (or your players) would ever really be in a position to find out all the fine details. Unless the game you're running is focusing heavily on another splat for some reason, in which case, why the fuck would you do that?
>>
>>52845648
The problem is that Mage the Ascension crossed over with any other gameline only works when you're playing Mage, not when you're playing that other gameline.

I can include vampires in an Etherite chronicle without it looking particularly odd.

The mood to my Nosferatu chronicle is SHATTERED with the Sons of Ether show up in it unless I intentionally downplay them so they look less ridiculous.
>>
>>52845719
Wait, what am I supposed to be convincing you of?
>>
>>52845725
Honestly if I was running Vampire I'd probably just use the Sorcerer rules and assume THEY were the human magic users of Vampire from whom the Tremere broke off from.

Given I'm running Mage though, I just include Vampire as is. Its hilarious, my party is extremely nervous to get into a fight with gangster vampires in my campaign even though any given one of them could probably wipe the floor with an entire group of neonates.
>>
>>52845749
"Mages" being "mages" is still generic magic people with no inherent hook.
>>
>>52845796
According to you, and only you. If not a select few others.
>>
At one point does a mage become generally more powerful than the rest? Both Awakening and Ascension? Could I limit them up to that point?
>>
>>52845796
>"Vampires" being "vampires" is still generic blood suckers with no inherent hook.
>"Werewolves" being "werewolves" is still generic furries with no inherent hook.
>"Changelings" being "changelings" is still generic fairy tale creatures with no inherent hook.
>"Demons" being "demons" is still generic mean monsters with no inherent hook.
>"Hunters" being "hunters" is still generic van helsing types with no inherent hook.
>>
>>52845879
Adept and Master level is usually where Mages start standing above the crowd in Awakening. So you should probably limit them at Disciple.
>>
>>52845879
At character creation a Mage is far more versatile then any other splat, but not necessarily more powerful.

A well-built werewolf can still beat one in combat, a well-built vampire can still out-social one.

But the second they start boosting Arete or Gnosis they become not only the more versatile splat, but the strongest, and by mid-late game they are literal gods.

The problem is that Mage [both versions] uses a freeform magic system based on control of aspects of reality [like 'Forces', 'Matter', or 'Life']

And your rank in that aspect [Sphere or Arcana respectively] gives you TOTAL CONTROL over that aspect of reality, up to the described limit of your rank.

Mind 3 in Ascension lets you make yourself smarter, read minds, perform telepathy, erase memories, create mental illusions, literally anything to do with Minds up unto the limit set by the NEXT rank which says "You need Mind 4 to do this"

The problem isn't that they are necessarily the best at any given task, its that a starting Mage can modify reality DIRECTLY AND BY FIAT to a degree no other splat, most of which use static "You do X by spending Y resource" powers, can match.

Forces 3 in Ascension lets you shoot fire, shoot lightning, control the wind, fly, reverse gravity on someone, create kinetic shields, turn invisible, manipulate magnetism to create Perpetual Motion Machines, see infrared, have mental sonar, literally ANYTHING to do with "Forces" up until the things Forces 4 and 5 say you need THEM to do.

Mages are bullshit. Glorious, beautiful bullshit.
>>
Do people actually know what Amaranth (plant) looks like beyond "it's a flower"? I mean without looking it up.
>>
>>52845952
1/10.
>>
>>52846014
It was supposed to be bad, implying that calling Mages "generic magic people" is just as retarded.
>>
>>52846006
Red bushels.
>>
Crossover continues to be a fucking retarded idea, news at 11.

Discussion time: what's the most interesting antagonist you've either faced in/made for a campaign?
>>
>>52843893
Bumping my own question because I'm curious.
>>
File: magic.jpg (82KB, 720x479px) Image search: [Google]
magic.jpg
82KB, 720x479px
>>52846630
>>
>>52846657
I've actually been looking for a normal version of that to save.

Thanks.
>>
File: science.jpg (41KB, 720x479px) Image search: [Google]
science.jpg
41KB, 720x479px
>>52846657
>>
>>52843893
Can you give more details did their chests literally blow up or did they just have a heart attack?

If it was just a heart attack I'd let you do that with Life 2 + Space 2.
>>
>>52846757
They blew up with enough force to burst open their chests, destroying their rib cages and other internal organs.
>>
>>52846783
Life 4 + space 2 for sympathy and enough potency for 7 agg
>>
>>52846783
The explosion is what makes this tricky. Forces/Matter 4 + Life 4 + Space 2 would definitely be able to pull that stunt off. You could argue a case for Life 3 + Space 2 to give the victim's blood the properties of Bombardier Beetle spray making it heat up and expand violently in their chest.

It's not terrible hard to do it's just massive Hubris.
>>
>>52846906
>Hubris

As if this has ever prevented mages from doing what they do best.
>>
>>52846906
Yeah I would say the guy was pretty low Wisdom.
>>
If I wanted to stat up a straight up western fantasy DnD dragon would a particular template work best or just making them a generic monster?
>>
>>52847022
Use the Horror creation rules from Chronicles of Darkness core to make it.
>>
>>52846085

Take away Disciplines, Gifts, Arcanoi, Arts, etc., and the non-Mage concepts still stand as recognizable monsters. Take away Spheres, you have nothing left to define mages. They are, again, the ultimate odd game out.
>>
>>52846159
Hrm...

>Faced
A Vampire game where the Beast of the Prince was excised due to Crazy Ordo Bullshit, and his Beast took on a life of its own as a doppelganger, It ran around essentially fucking up everything the Prince was doing, and we got dragged into it because of my Ordo PC.

>Created
I got a lot of compliments on the Spirit-Sharded and their master, a powerful spirit sealed inside the Gauntlet, in my Forsaken game; it was like a Host, but they had to take human bodies through a ritual. There was a woman one of the PCs got romantically entangled with who was the last one that needed to have the ritual done to, and they had to protect her from her insane siblings (they were all from a big adopted family) and try to stop them from freeing the spirit. There was a lot of ups and downs emotionally in that game, and the players eventually saved the girl and a few of her siblings (others were sacrificed to open the Gauntlet), so they got a nice, bittersweet feeling from it. They also hit a godlike spirit with a truck full of gasoline and had a Fetish that controlled fire...So you can see how that ended.
>>
>>52847107
Not really seeing your point. They don't fit in because their game is based on their power? Sure you could run the other games without superpowers, but aside from maybe Werewolf they would be piss boring. I mean, who wants to play a human that has to drink blood every now and then (because without powers they wouldn't be spending vitae as often) and can only come out at night?
>>
>>52847211
Also, the Prince thing was long before the Hollow Mekhet were a thing.
>>
>>52846906
you take what 10 lethal from terminal velocity damage (in nwod 1e at least) and that can make you look like a pancake.

wonder what 7 agg all at once makes somebody look like

the exploding heart is just a description, somebodys head explodes when shot with a gun but its not an actual forces explosion now is it? one can just have wave it and say 7 agg at once makes it look like a heart exploded from somebodys chest
>>
>>52847329
>somebodys head explodes when shot with a gun but its not an actual forces explosion now is it?
Well, wouldn't it technically be from forces under the purview of, well, Forces?

I'm no expert, but wouldn't that head explosion be caused by the transfer of way more kinetic energy than the head can take?
>>
>>52847392
Im no expert either but what happens when a heart takes way more magical life energy than it can take?
>>
>>52847477
>magical life energy
I don't think it works like that, anon. At least not in Awakening.
>>
>>52847477
Attack spells affect the entire pattern of the target. If you want to cause a tilt like you would by targeting a specific region with a normal attack it's a reach affect on the spell that's appropriate to the arcana.
>>
>>52847488
Its a fucking life spell, what other fucking type of "magical energy" is it?

bored now.
>>
>>52847550
yeh reach or whatever, call it whatever but "doing enough agg damage and say it looks like somebodys heart explodes" isnt out of the question, infact isnt that what you do everytime you take damage or does every game just go "take 2 lethal" without explaining what it looks like?
>>
>>52847555
Magic in Awakening isn't fueled by "magical energy". You do it by imposing the laws of higher realms onto the normal world through your connection to that realm's Watchtower. Mana is only used when you're pushing beyond normal limits or imposing laws from a realm that you don't have a powerful connection to.

So I don't think there is "magical life energy".
>>
>>52847619
fucking nitpicking a fucking phrase...yee haa
>>
>>52847591
Possibly. Attack spells while effective are sort of clunky. Much of the appeal/fun of using the freeform system is figuring out how to do something without casting 'magic missile'.
>>
>>52847658
How am I nitpicking it? It's exactly what you said, and the way you used it implied that "magical life energy" was an actual type of energy like kinetic energy.

How else am I supposed to take that?
>>
>>52847713
who is to say there isnt? if a mage called essence with life resonance "magical life energy" then god help him when the mage police come and tell him otherwise. its probably a capital offense, his friend is double fucked when he casts "timey wimey" spells...

Your supposed to take it like it is, a phrase and not ingame examples of things or rules..
>>
>>52847829
>who is to say there isnt?
I already explained why I don't think it is. You can use it as a phrase all you want, but the way you used it, you dumb fucking nigger, implied that it was an actual type of magic energy that can overload a heart and make it explode.
>>
>>52847881
holy shit, is this what happens if you "misuse" mage terms.

im going to do it all the time now
>>
>>52847906
No anon, this is what happens when you pull off the curious yet all too common combination of being condescending and a retard at the same time. When I first replied to you I wasn't salty at all.

And one more thing, you didn't ""misuse"" anything, because "magical life energy" isn't a Mage term.
>>
>>52848029
>" The item is imbued with magical energy,
but is cursed" if that is a life spell its probably magical life energy?

wut wut?
>>
>>52847022
OWoD had Dragons in the Bygone Beastiary
>>
>>52848029
Mana is also magical energy which if i use to fuel a life spell one might call "magical life energy"


but no its not spelled out in the book (along with a million other things) but sperg all over that point...
>>
>>52848029
>magical life energy
>life
Like, The Sphere?
>>
>>52848147
Playable Dragons and tips on making other weird creatures playable. Such an odd book.
>>
>>52833620
In all reality, is this really something Forces 9 can even accomplish? I mean, you would also need Correspondence to target the whole universe, which I doubt you will even manage.
>>
File: Forces 9.jpg (67KB, 755x388px) Image search: [Google]
Forces 9.jpg
67KB, 755x388px
>>52848332
Forces 9 is the nigh-ultimate expression of its respective purview, specifically on an all encompassing scale.
It explicitly targets the entirety of the Tellurian at large, and can even conjure entirely new 'physics defying' forces at the Archmage's discretion.

It is easily the single most powerful ability in the WoD setting, especially if you combine it with other such Spheres.
>>
>>52830840
Having had firsthand experiences with Time Mages fucking around with my werewolf game, I'm inclined to agree.
>>
>>52848527
>"Some Euthanatoi have wondered if Oblivion itself is an aspect of an Exemplar of Forces. Could it be that every force is just an emanation of the will of some ancient mage who imagined the cosmos into being?"

This is rather interesting.
>>
>>52848098
What are you even saying? Learn to articulate.
>>
>>52848527
>It is easily the single most powerful ability in the WoD setting

Wouldn't that be Forces 10?
>>
What are the benefits of high Wisdom? Seems there's not a lot.
>>
>>52848151
They would just call it Mana.
>>
>>52848874
Less likely to get fucked over by Paradox.
>>
>>52848884
Whats mana with life resonance then? Its different from mana with death resonance but f if one were to call it magical life mana/energy, the entire mage community will fuck them up. Or maybe they will know what he meant and let it go? ofc not everybody needs to have the last word..
>>
>>52848874
Managing paradox. Curiously it's 'better' for high wisdom mages to release paradox since the anomaly will be brief and its 'better' for low wisdom mages to contain paradox and gain mountains of arcane beats.

If our Komodo lord and savior is still around I'd be interested to know if this is by design.
>>
It amuses me to think everytime somebody says Space magic to a Ascension fan they sperg out and remind them its Correspondance..
>>
>>52849124

It amuses me to think everytime a vampfag breathes they sperg out about mage..
>>
>>52849074
>Whats mana with life resonance then?
Mana. And can Mana even have an Arcanum as a resonance? Life magic doesn't even naturally occur in the Fallen World, having to be drawn down from the Primal Wild. I've only read about Mana having resonances with emotions and impressions, like a graveyard Hallow being somber or a sleepy seaside cave Hallow literally making you sleepy if you draw Mana from it.

And again, what else was I supposed to take from you comparing "magical life energy" directly to kinetic energy? And now you're saying that you meant Mana?

What, you're going to make a guy's heart explode by using a Life spell to overload it with Mana?
>>
>>52833546
Depending on your ST, allies has the potential to be the most powerful trait in the entire game.
>>
>>52849201
>Resonance can typically be described by a >keyword
>that describes an image, emotion, or theme, >such as “Subterranean,”
>“Wrathful,” or “Ichthyoid.”

I would say Life/Death or any of the arcana count as a theme.

a guy mentioned adding matter/forces to the spell for the explosion part. i said that the explosion might not be a "Forces" arcanum effect but could just be the effect of a massive life spell dumping a shit ton of damage on a human heart but i said "takes way more magical life energy" instead of damage cos in general no nitpicking terms which nonmagefags might understand it works as an example and then i get a lecture about it...
>>
>>52849338
Well for starters, you could probably explode just a human heart with aggravated damage from a Life spell, but not so violently that it would literally burst their chest open. You would need Forces for that, and Life would be used to directly put the energy for the explosion inside of their heart, the target.

Second, I don't see how it would be possible for a Hallow to have an Arcanum as a resonance, because as I already said, magic comes from the supernal, and Hallows gain resonances from their environments in the Fallen World. They could get a resonance similar to the theme of an Arcanum, but not actually of the Arcanum itself.

Third, I didn't nitpick anything. I read what you wrote. If you didn't write what you meant, that's on you.
>>
>>52848644
And people actually compare Caine to beings that could have potentially created the actual WoD setting.

lol
>>
>>52849440
i wrote exactly what i meant but if you cant see past it and feel the need to put everything in pure exact mage terms then thats on you. ill try to be more clear in future for worry of invoking the mage police.

without knowing how much energy does it take to burst a heart out of a chest or how much energy does 7 add damage have/do then it'd be up to an individual ST? Id accept needing forces x to do it if thats what my ST said..

prime spells can change resonance, ley lines can transfer it to nodes & hallows, nodes are charged with power related to one gross arcanum connected to its resonance so a bird node could be charged with Life resonance (birds are related to life right?)

then theres little l life which isnt big L arcanum Life, ghosts might have death resonance bit not Death resonance?? so safe to assume (and so much in nmage has to be assumed) that something could have life not Life as a resonance. how this would look/appear, what spirits might be able to feed of the essence generated by little life resonance i have no fucking clue..
>>
>>52849654
the node could just be charged with life energy from the gross arcanum related to bird resonance but one could say its life energy charging the node with bird flavouring?

probably not, that'd never be a mage term, all mages know exactly what to call something the moment they find something through the mage hive minds
>>
>>52849654
You're oddly defensive.
>>
>>52849802
Not a term id use, i prefer oddly correct.
>>
Heya /CofD/, I've been out of the loop for a while, what's the status on Hurt Locker? Any news?
>>
>>52849853
And there you go again.
>>
>>52844068
>Caine embraces a new childe in the modern age and lets it slaughter the current gen
The plot of V:tMB?
>>
>>52850044
That's not what happened. You have obvious clan flaws which Caine's childer didn't have, are unable to Dominate Therese, and LaCroix is able to Dominate you.
>>
>>52849921
out already, pretty good
>>
Question for anyone: there was once a link to a massive archive of writefaggotry in the pastebin. Where did it go?
>>
>>52837188
>https://mega.nz/#F!YIgVwQKY!ykGezjo3qppcgHXzTKuBGQ!8N5hQYpA
>>
>>52850631
>>
>>52850612
Yes, and...?
>>
>>52852038
>Question for anyone: there was once a link to >a massive archive of writefaggotry in the >pastebin. Where did it go?

massive archive given
>>
>>52850067
>LaCroix is able to Dominate you
Not at the end of the game.
Thread posts: 315
Thread images: 38


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.